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Thread Statistics | Show CCP posts - 12 post(s) |

baltec1
Bat Country
2032
|
Posted - 2012.09.04 18:37:00 -
[3331] - Quote
stoicfaux wrote:[quote=baltec1]
Interesting point, but that's no consolation to legitimate miners. Higher mineral prices are something a miner would be very interested in.
Quote: So... Macks are only over-tanked in a high-sec context. Maybe the Skiff's tank is more for null/low-sec? (Or would be, if null/low had delayed local or belts had tougher NPCs or if Ring Mining(tm) requires a tanky Skiff.)
All barges are balanced against eachother, no matter the sec status of the system. The skiff is ment to be the tanky one, a job the mack is also doing.
Quote:
So what you're saying is: High sec exhumer suicide-gankers need CCP's help ensure that gankers can fly inexpensive ships with low-skill pilots (and low-skill players since macks are "easy to kill") to make a profit blowing up player ships that cost 200+ million isk, all in high security space.
Welfare/Socialism for gankers? Seriously?
We should make oil tankers easier to blow up so Somali pirates can destroy the ships with AK47s and RPGs so that they can sell a few scraps of salvage afterwards and buy more AK47s and RPGs!
Err... I mean, that's an interesting dynamic/paradigm. Have you considered applying for a business patent?
They can blow up an oil tanker with a skiff full of explosives. Thats why when an LPG tanker puts into port in boston they shut down the entire river, port and access roads. It doesnt matter how much your ships costs or how much mine costs, you never blance ships that way. If we did then a 1 billion isk battleship should never die to a 15 million isk frigate.
Quote: People get a Mack because of the large ore bay.
Anyway, it's apparent that CCP has sided with the miners on this one. Or at least miners bring in more revenue for CCP than high-sec suicide gankers do.
People get the mack because it offers a great bay, good yeild and good tank. The other two exhumers only offer either great yeild or great tank. Also CCP more or less ignored miners when they made these changes because gankers were the only ones to provide any feedback from testing them. Most of the changes were made to the sound of miner rage. CCP almost got it right, they only need to change the mack slightly to make the whole range of barges balanced against eachother.
Naturally miners do not want to lose their one size fits all ship. |

Jorma Morkkis
State War Academy Caldari State
166
|
Posted - 2012.09.04 18:55:00 -
[3332] - Quote
baltec1 wrote:Higher mineral prices are something a miner would be very interested in.
Do you know what higher mineral prices do to price of your Catalyst/Tornado? |

betoli
Ketogenic Killzone
42
|
Posted - 2012.09.04 19:00:00 -
[3333] - Quote
baltec1 wrote: Naturally miners do not want to lose their one size fits all ship.
You can still tank a hulk to be gank proof from a cost effectiveness perspective as you always could no? So miners buying macks of hulks on account of the tank buff is speculation.
I would say many miners are solo, and they've made the obvious choice for the solo barge.... you havn't presented much evidence that its because of the tank.
BTW - are you allowed to bot on SiSi, I'm rather curious as to whether were allowed to test how good ccp is at detection... out of curiosity you understand. |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.04 19:11:00 -
[3334] - Quote
stoicfaux wrote:I'll bite, why is it important for mining ships to be suicide-gankable in high sec?
And its not just 'bots'. Personally, I don't really care about bots - they do far more damage to miner income than gankers ever will - forcing them to mine longer for less smaller rewards.
But ganking needs to be possible because wardecs are broken, and always will be.
Suppose you want to harass, inconvenience, or drive away your industrial competition in highsec?
How do you do this? Wardecs are less than useless because after you've wasted millions of ISK - industrial assets will drop to an NPC corp and continue operating as before.
Suicide ganking allows individuals to attack those assets despite wardec evasion.
If CCP decides to make ganking 'impossible' or just so impractical that nobody participates in the activity, it removes the last real threat to players in highsec. All warfare becomes consensual, and highsec becomes a great deal more boring.
Even for the the miners, ganking improves the game experience. At least, miners who consider EVE a game....not PVE 'ISK farmers'.
True story:
I terrorized the hell out of 6 Gallente Icebelts, starting with the introduction of the Tornado. I was boomeranging Exhumers, solo, on an industrial scale - (final tally was, I believe, around 1200+ Exhumers and pods.)
What developed though, was quite interesting: The miners actually got organized, called out when I showed up in local, and made active efforts to stop me, or at least discourage my attacks. At one point, they even declaring war on the POS I used for staging attacks.
Then I took a break for a few weeks. A couple of them actually convoed me and confessed that, now, mining in the belts was 'dull' without all the fireworks.... (of course, Hulkageddon V began a couple weeks later....)
There ARE miners out there I quite like. They have the right attitude, generally are aware enough to keep themselves from getting ganked. Sometimes they'll even work with gankers just to see their clueless competition explode.
They are the real gamers. As opposed to carebear 'farmers' grinding ISK, who tend to scream and throw tantrums when their greed or stupidity gets them killed. |

baltec1
Bat Country
2032
|
Posted - 2012.09.04 19:17:00 -
[3335] - Quote
betoli wrote:baltec1 wrote: Naturally miners do not want to lose their one size fits all ship.
You can still tank a hulk to be gank proof from a cost effectiveness perspective as you always could no? So miners buying macks of hulks on account of the tank buff is speculation. I would say many miners are solo, and they've made the obvious choice for the solo barge.... you havn't presented much evidence that its because of the tank. BTW - are you allowed to bot on SiSi, I'm rather curious as to whether were allowed to test how good ccp is at detection... out of curiosity you understand.
You dont have to do anything to a mack to make it unprofitable in 0.7 space. The vast bulk of miners still fit no tank at all in these things. This means that the skiff is reduced to an all but pointless ship.
Also CCP have a very good anti bot toolset but they do still need the playerbase to report them. Do not try to bot to test their tools as CCP will most likely pick up on it and punish you, even on sisi. It simply is not worth it. |

Belshazzar Babylon
Republic Military School Minmatar Republic
70
|
Posted - 2012.09.04 19:41:00 -
[3336] - Quote
Corina Jarr wrote:stoicfaux wrote:I'll bite, why is it important for mining ships to be suicide-gankable in high sec?
Because if they are not suicide gankable, that means they are invincible/untargettable/protected by magic. And this woudl be very very bad for the game. You should have phased your question as, why should they be reasonably suicide-gankable. The answer is three fold. 1) because they are not combat ships and should not be used as such. They should however be able to be protected by a bodyguard... too bad not many folks want to sit and watch people mine just in case they are attacked. 2) because it is one of the only risks they face, other than missing a cycle and wasting a few minutes. 3) because one of the trailers from way back showed this (willfully ignores all the other trailers that depict things that do not happen in EVE).
Now you're just being silly. They are still suicide gankable. They don't have an infinite amount of HP you just have to bring friends and spend more. You will still lose your ship to concord. You say bring friends, but friends can't do anything against alpha. Now the gankers have to bring friends. |

baltec1
Bat Country
2032
|
Posted - 2012.09.04 19:44:00 -
[3337] - Quote
Belshazzar Babylon wrote:
Now you're just being silly. They are still suicide gankable. They don't have an infinite amount of HP you just have to bring friends and spend more. You will still lose your ship to concord. You say bring friends, but friends can't do anything against alpha. Now the gankers have to bring friends.
No, we just bring a cruiser instead of a destroyer. What stops us from doing so is that you cannot make a profit. |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.04 19:45:00 -
[3338] - Quote
I've scanned thousands of Exhumers. The old Hulk/Mack used to be fit 3 ways.
Max EHP (maybe 5% except during HG) Yield (maybe 30%) Cargo (65+%)
This tells us that Cargo is the most valued asset these ships have, not Yield.
The 3 'new' Exhumers are supposed to fit those roles.
Problem is simple.
Yield: Hulk > Mack > Skiff. (and the differences are relatively minor) EHP: Skiff >>> Mack >> Hulk (the differences are quite large, assuming similar fits) Cargo: Mack >> Skiff >> Hulk (the differences are quite large, as well.
See it?
Hulk = #1, #3 and #3 (with only a mild advantage in the Yield category) Mackinaw = #2, #2, and #1. (#1 in the most important category, a comfortable second in the others) Skiff = #3, #2, #1. (#1 in EHP - but only 5% of miners looked for EHP anyway - and the Mack has more than enough.)
Mackinaw isn't far behind the Hulk in Yield, while its average EHP is comfortably above the range of any 'solo' suicide ganker, and many small gangs. It FAR outstrips the other ships in the most important category, Cargo.
Is it really any surprise that the Mackinaw (and Retriever) has, by and large, replaced the others?
Easy solution is to make each ship #1, #2 and #3. Give the Mackinaw the worst EHP, at or below the current Hulk. Perhaps reduce the Skiff's yield a touch to allow the Hulk to stand out more.
-Mackinaw benefits of the cargo bay and ease of AFK mining is tempered by risk of ganking losses. -Hulk benefits of higher yield are tempered by the annoyingly small ore bay. -Peace of mind granted by the Skiff, tempered by lower overall profits over time.
Sorted. Gankers get more targets, miners get real choices - and aren't rewarded for mining AFK in, as Baltec1 says - "the one size fits all" ship.
|

Belshazzar Babylon
Republic Military School Minmatar Republic
70
|
Posted - 2012.09.04 19:54:00 -
[3339] - Quote
baltec1 wrote:Belshazzar Babylon wrote:
Now you're just being silly. They are still suicide gankable. They don't have an infinite amount of HP you just have to bring friends and spend more. You will still lose your ship to concord. You say bring friends, but friends can't do anything against alpha. Now the gankers have to bring friends.
No, we just bring a cruiser instead of a destroyer. What stops us from doing so is that you cannot make a profit.
Okay then move onto another way of making ISK then and stop whining about it. Gank freighters, gank blingy Tengus at Dodixie. No one really cares about how you make your iskies. |

baltec1
Bat Country
2032
|
Posted - 2012.09.04 20:03:00 -
[3340] - Quote
Belshazzar Babylon wrote:
Gank freighters
We are, on an industrial scale so expect some rather bitter hate filled topics to pop up soon.
However we will not give up on getting the balance right on mining ships. |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.04 20:12:00 -
[3341] - Quote
Belshazzar Babylon wrote:baltec1 wrote:Belshazzar Babylon wrote:
Now you're just being silly. They are still suicide gankable. They don't have an infinite amount of HP you just have to bring friends and spend more. You will still lose your ship to concord. You say bring friends, but friends can't do anything against alpha. Now the gankers have to bring friends.
No, we just bring a cruiser instead of a destroyer. What stops us from doing so is that you cannot make a profit. Okay then move onto another way of making ISK then and stop whining about it. Gank freighters, gank blingy Tengus at Dodixie. No one really cares about how you make your iskies.
The point isn't whether or not it is profitable. I think plenty of gankers are willing to gank at a moderate loss. Breakeven point was killing 2 Mackinaws per Tornado. Anything over 3 was profit, 5-6 per Tornado was fantastic profit, but those days are long gone.
When CCP sets the game conditions to the point where gankers are spending 200M ISK to kill a a 280M ISK Exhumer that drops maybe 20M in loot/salvage, people just stop ganking.
If you force people to exclusively run in 5 man gangs just to kill Exhumers, people stop doing it.
And when ganking stops - only realistic threat to highsec miners in EVE disappears completely.
And I'm sure there are a lot of farmers out there who are good with that. But these people - the Mack could have been given the best yield, the best cargo AND the best EHP, and they'd STILL defend it.
The Mackinaw clearly is unbalanced. Hell, even miners (the slowest of the slow learners) have picked on that surprisingly quickly and voted with their ISK.
|

Belshazzar Babylon
Republic Military School Minmatar Republic
70
|
Posted - 2012.09.04 20:15:00 -
[3342] - Quote
Buck Futz wrote:Belshazzar Babylon wrote:baltec1 wrote:Belshazzar Babylon wrote:
Now you're just being silly. They are still suicide gankable. They don't have an infinite amount of HP you just have to bring friends and spend more. You will still lose your ship to concord. You say bring friends, but friends can't do anything against alpha. Now the gankers have to bring friends.
No, we just bring a cruiser instead of a destroyer. What stops us from doing so is that you cannot make a profit. Okay then move onto another way of making ISK then and stop whining about it. Gank freighters, gank blingy Tengus at Dodixie. No one really cares about how you make your iskies. The point isn't whether or not it is profitable. I think plenty of gankers are willing to gank at a moderate loss. Breakeven point was killing 2 Mackinaws per Tornado. Anything over 3 was profit, 5-6 per Tornado was fantastic profit, but those days are long gone. When CCP sets the game conditions to the point where gankers are spending 200M ISK to kill a a 280M ISK Exhumer that drops maybe 20M in loot/salvage, people just stop ganking. If you force people to exclusively run in 5 man gangs just to kill Exhumers, people stop doing it. And when ganking stops - only realistic threat to highsec miners in EVE disappears completely. And I'm sure there are a lot of farmers out there who are good with that. But these people - the Mack could have been given the best yield, the best cargo AND the best EHP, and they'd STILL defend it. The Mackinaw clearly is unbalanced. Hell, even miners (the slowest of the slow learners) have picked on that surprisingly quickly and voted with their ISK.
Really at this point all I'm reading is crying. |

baltec1
Bat Country
2035
|
Posted - 2012.09.04 20:18:00 -
[3343] - Quote
Belshazzar Babylon wrote:
Really at this point all I'm reading is crying.
Then you are truly clueless. |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.04 20:20:00 -
[3344] - Quote
Belshazzar Babylon wrote:Buck Futz wrote:
Hey, Mackinaws are OP and unbalanced and here's why!
I'm perfectly OK with an unbalanced Mackinaw because I'm an idiot who got ganked once and am still mad.
I think that about sums it up.
|

Belshazzar Babylon
Republic Military School Minmatar Republic
70
|
Posted - 2012.09.04 20:28:00 -
[3345] - Quote
baltec1 wrote:Belshazzar Babylon wrote:
Really at this point all I'm reading is crying.
Then you are truly clueless.
I'm not clueless I just recognize crying when I read it. Y'all think you're entitled to easy profitable targets and now you have to work harder and your profits are marginalised. Things change. Go buy the board game. The rules and stats will never change.
War dec mining corps, bump em if they are in NPC Corps like James does of you want to mess with bots. Or just change careers.
|

Jorma Morkkis
State War Academy Caldari State
166
|
Posted - 2012.09.04 20:28:00 -
[3346] - Quote
Could someone show me where they said suicide ganking mining ships should be profitable. |

Belshazzar Babylon
Republic Military School Minmatar Republic
70
|
Posted - 2012.09.04 20:35:00 -
[3347] - Quote
Buck Futz wrote:Belshazzar Babylon wrote:Buck Futz wrote:
Hey, Mackinaws are OP and unbalanced and here's why!
I'm perfectly OK with an unbalanced Mackinaw because I'm an idiot who got ganked once and am still mad. I think that about sums it up.
That's me I'm mad you can just here in my post. |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.04 20:37:00 -
[3348] - Quote
Belshazzar Babylon wrote:Buck Futz wrote:Belshazzar Babylon wrote:Buck Futz wrote:
Hey, Mackinaws are OP and unbalanced and here's why!
I'm perfectly OK with an unbalanced Mackinaw because I'm an idiot who got ganked once and am still mad. I think that about sums it up. That's me I'm mad you can just hear in my post.
Its your avatar. I can't put my finger on it, but for some reason you look angry. |

baltec1
Bat Country
2035
|
Posted - 2012.09.04 20:46:00 -
[3349] - Quote
Belshazzar Babylon wrote:
I'm not clueless I just recognize crying when I read it. Y'all think you're entitled to easy profitable targets and now you have to work harder and your profits are marginalised. Things change. Go buy the board game. The rules and stats will never change.
War dec mining corps, bump em if they are in NPC Corps like James does of you want to mess with bots. Or just change careers.
No you don't recognize crying when you see it, as you just demonstrated when you responed to Buck's post without reading it.
We also dont have to work harder to kill miners and wardecs are still as broken as ever and useless for targeting miners.
The mack is still doing the skiffs job which is the main argument here. The whole point of the skiff is to stop gankers but whats the point of the skiff if the mack does that job too as well as having the best hold and a yeild not too far from a hulk?
If we just wanted easy kills why in the name of Odin would we want a ship like the skiff at all?
|

Jorma Morkkis
State War Academy Caldari State
167
|
Posted - 2012.09.04 20:59:00 -
[3350] - Quote
baltec1 wrote:The mack is still doing the skiffs job which is the main argument here. The whole point of the skiff is to stop gankers but whats the point of the skiff if the mack does that job too as well as having the best hold and a yeild not too far from a hulk?
Why it's only Mack? Max tanked Hulk has 38k EHP. That's only 6,4k EHP less than lol-triple-tanked Mack. |

baltec1
Bat Country
2035
|
Posted - 2012.09.04 21:02:00 -
[3351] - Quote
Jorma Morkkis wrote:baltec1 wrote:The mack is still doing the skiffs job which is the main argument here. The whole point of the skiff is to stop gankers but whats the point of the skiff if the mack does that job too as well as having the best hold and a yeild not too far from a hulk? Why it's only Mack? Max tanked Hulk has 38k EHP. That's only 6,4k EHP less than lol-triple-tanked Mack.
Its the base tank we are talking about. |

Jorma Morkkis
State War Academy Caldari State
168
|
Posted - 2012.09.04 21:09:00 -
[3352] - Quote
baltec1 wrote:Its the base tank we are talking about.
Skiff: 32,6k Mack: 14,5k Hulk: 11,1k
Mack is still closer to Hulk than Skiff.
Hulk has ~24% less EHP than Mack. Mack has ~56% less EHP than Skiff. |

baltec1
Bat Country
2036
|
Posted - 2012.09.04 21:16:00 -
[3353] - Quote
Jorma Morkkis wrote:baltec1 wrote:Its the base tank we are talking about. Skiff: 32,6k Mack: 14,5k Hulk: 11,1k Mack is still closer to Hulk than Skiff. Hulk has ~24% less EHP than Mack. Mack has ~56% less EHP than Skiff.
And that 24% makes all the difference. |

Jorma Morkkis
State War Academy Caldari State
168
|
Posted - 2012.09.04 21:20:00 -
[3354] - Quote
baltec1 wrote:Jorma Morkkis wrote:baltec1 wrote:Its the base tank we are talking about. Skiff: 32,6k Mack: 14,5k Hulk: 11,1k Mack is still closer to Hulk than Skiff. Hulk has ~24% less EHP than Mack. Mack has ~56% less EHP than Skiff. And that 24% makes all the difference.
Ship with best yield has best tank... "Risk vs. reward"? |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.04 22:27:00 -
[3355] - Quote
Jorma Morkkis wrote:baltec1 wrote:Jorma Morkkis wrote:baltec1 wrote:Its the base tank we are talking about. Skiff: 32,6k Mack: 14,5k Hulk: 11,1k Mack is still closer to Hulk than Skiff. Hulk has ~24% less EHP than Mack. Mack has ~56% less EHP than Skiff. And that 24% makes all the difference. Ship with best yield has best tank... "Risk vs. reward"?
You left out cargo space.
Seeing as how the vast majority of Exhumers before August 8 were fit for cargo, its obviously the most valued statistic.
Hulk should have the best yield, worst cargo and in the middle on EHP. Mack should have the best cargo, middle yield and worst EHP. Skiff should have the best EHP, middle cargo and worst yield.
Since the Olympics just ended, lets use a Medal Chart!
The Hulk won a Gold medal and two Bronzes. (And even then, just barely edged out the competition.) Skiff gets a Gold, Silver and Bronze. (Except the Gold medal was in archery. WTF cares about archery?) The Mackinaw? A Gold and two Silvers. (And the Gold medal was in a kickass, money event like the Decathalon)
Its pretty easy to see why the Hulk and Skiff are falling by the wayside.
|

Tyranis Marcus
The Arrow Project
491
|
Posted - 2012.09.05 01:03:00 -
[3356] - Quote
baltec1 wrote:This ladies and gentlemen is what happens when a scrub takes an EVE meme and spams it all over the place without understanding it.
Pffft. So easy to troll. And too angry to see straight. Someone had better invent an IQ pill, soon. . |

Yokai Mitsuhide
Exiled Mining
1657
|
Posted - 2012.09.05 01:10:00 -
[3357] - Quote
baltec1 wrote:Belshazzar Babylon wrote:
I'm not clueless I just recognize crying when I read it. Y'all think you're entitled to easy profitable targets and now you have to work harder and your profits are marginalised. Things change. Go buy the board game. The rules and stats will never change.
War dec mining corps, bump em if they are in NPC Corps like James does of you want to mess with bots. Or just change careers.
No you don't recognize crying when you see it, as you just demonstrated when you responed to Buck's post without reading it. We also dont have to work harder to kill miners and wardecs are still as broken as ever and useless for targeting miners. The mack is still doing the skiffs job which is the main argument here. The whole point of the skiff is to stop gankers but whats the point of the skiff if the mack does that job too as well as having the best hold and a yeild not too far from a hulk? If we just wanted easy kills why in the name of Odin would we want a ship like the skiff at all?
If we were all flying Skiffs, you'd just complain about getting that one nerfed though. You wont be happy with anything us miners do. |

Corina Jarr
Spazzoid Enterprises Purpose Built
1277
|
Posted - 2012.09.05 01:43:00 -
[3358] - Quote
Yokai Mitsuhide wrote:baltec1 wrote:Belshazzar Babylon wrote:
I'm not clueless I just recognize crying when I read it. Y'all think you're entitled to easy profitable targets and now you have to work harder and your profits are marginalised. Things change. Go buy the board game. The rules and stats will never change.
War dec mining corps, bump em if they are in NPC Corps like James does of you want to mess with bots. Or just change careers.
No you don't recognize crying when you see it, as you just demonstrated when you responed to Buck's post without reading it. We also dont have to work harder to kill miners and wardecs are still as broken as ever and useless for targeting miners. The mack is still doing the skiffs job which is the main argument here. The whole point of the skiff is to stop gankers but whats the point of the skiff if the mack does that job too as well as having the best hold and a yeild not too far from a hulk? If we just wanted easy kills why in the name of Odin would we want a ship like the skiff at all? If we were all flying Skiffs, you'd just complain about getting that one nerfed though. You wont be happy with anything us miners do. No, we would chuckle and probably mention something about risk averse carebears.
The Skiff is (IMO) fine as is with relation to the Hulk.
However, because the Mack can get a great yield and still tank enough to dissuade a price based gank, there is no reason (other than paranoia and PvP) to fly a Skiff. |

Yokai Mitsuhide
Exiled Mining
1661
|
Posted - 2012.09.05 02:52:00 -
[3359] - Quote
Corina Jarr wrote:Yokai Mitsuhide wrote:baltec1 wrote:Belshazzar Babylon wrote:
I'm not clueless I just recognize crying when I read it. Y'all think you're entitled to easy profitable targets and now you have to work harder and your profits are marginalised. Things change. Go buy the board game. The rules and stats will never change.
War dec mining corps, bump em if they are in NPC Corps like James does of you want to mess with bots. Or just change careers.
No you don't recognize crying when you see it, as you just demonstrated when you responed to Buck's post without reading it. We also dont have to work harder to kill miners and wardecs are still as broken as ever and useless for targeting miners. The mack is still doing the skiffs job which is the main argument here. The whole point of the skiff is to stop gankers but whats the point of the skiff if the mack does that job too as well as having the best hold and a yeild not too far from a hulk? If we just wanted easy kills why in the name of Odin would we want a ship like the skiff at all? If we were all flying Skiffs, you'd just complain about getting that one nerfed though. You wont be happy with anything us miners do. No, we would chuckle and probably mention something about risk averse carebears. The Skiff is (IMO) fine as is with relation to the Hulk. However, because the Mack can get a great yield and still tank enough to dissuade a price based gank, there is no reason (other than paranoia and PvP) to fly a Skiff.
So because cheap destroyers can't gank Mackinaws is still the only argument any of you griefer/gankers can offer. The issue isn't the Mackinaw...it's you who expect to be able to gank expensive mining ships for little to no cost. It's an exhumer, top of the line mining ship...it SHOULD require more then a couple of destroyers to gank one in high sec. Or should we expect to be able to gank an orca with 3 or 4 destroyers in high sec? Or maybe Battleships? Command ships? |

Buck Futz
Suddenly Violence Tear Extraction And Reclamation Service
72
|
Posted - 2012.09.05 03:37:00 -
[3360] - Quote
Yokai Mitsuhide wrote: I dont understand why you guys can't wrap your heads around
Hulk - Best Yield, Lowest EHP, Lowest ORE hold Mackinaw - Medium Yield, Medium EHP, Largest Ore hold Skiff - Lowest Yield, Largest EHP, Medium ORE Hold all I see here is a nice balance between ships.
No, it shows a lack of balance. Why can't you wrap your head around that? Hulk is 1-3-3. (#1 in Yield, the 2nd most preferred capability) Mack is 1-2-2. (#1 in Cargo, most preferred capability) Skiff is 1-2-3. (#1 In EHP, the least important capability)
Not only is the Mack BEST at what miners want MOST - it is a strong second in the other two categories. Hulk and Skiff are left in the dust. On top of that, the Mack has a cheaper base build cost - high demand is pushing prices ever higher, though.
It doesn't get any more straightforward on paper - and if you can't figure that out, you are simply being willfully ignorant.
But don't ask me - ask the hundreds of miners who are selling off their Hulks and replacing them with Mackinaws - even for fleet operations. The market doesn't lie.
EDIT: Besides, what do you have your panties in such a twist for? Even if the Mackinaw was properly rebalanced to have the worst EHP of the 3 Exhumers, you could still tank it and be perfectly OK. You might need to pack a DC II instead of three MLU IIs, but you'd be just fine. Why do you care if other miners who are too dim to tank, are getting popped? It doesn't really affect you at all... |
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