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Thread Statistics | Show CCP posts - 12 post(s) |

Marconus Orion
Ministry of War Amarr Empire
339
|
Posted - 2012.07.26 14:57:00 -
[391] - Quote
James Amril-Kesh wrote:We all know how terribly this is going to boil over. I wonder whose idea it was at CCP to do this. One thing's for sure, they ****** up pretty royally here.
Isn't it funny how CCP Soundwave stopped posting in this thread as soon as people started calling him out on his bullshit? "Suicide ganking wasn't meant to be profitable." Yeah, because that's TOTALLY what the issue is about, and not, you know, CCP coddling highsec carebears who don't give a **** about what this game is really supposed to be about and instead think that they are entitled to some blanket of protection.
Well they got that blanket. I can't wait until the hordes of miners come onto the forums and complain that they don't bother mining anymore because ore and mineral prices have dropped so much.
CCP Soundwave: Slowly turning EVE highsec into a risk free environment.
There has always been three core things that drew me to this game. They have always been here and don't look to be changing anytime soon.
1. One server. No moving population. No different 'worlds'. Everyone is in the very same boat so anything you do or hear about everyone else experiences too.
2. When your ship blows up, there is no running back to collect everything. Death actually means something. Granted it varies depending on your point of view, but exploding represents time and effort evaporating in a glorious fire ball.
3. As long as you are undocked (and not cloaked at some safe spot); combat can happen at any given moment. Granted it could only be for a few seconds before Concord shows up to lay down the smack on someone, it still happened. No where is safe.
When any one of those three things no longer applies, I will leave this game forever. That said, those three things have remained a constant the entire time I have been playing this game and I see no evidence of them changing. So please enough with the 'Hello Kitty' jokes and other extreme nonsense. You can still suicide gank anyone you want. You just have to adjust the caliber of the slug in your elephant gun. |

Skippermonkey
Tactical Knightmare
1182
|
Posted - 2012.07.26 14:57:00 -
[392] - Quote
Also i'd like to throw into the mix that the cost of an Exhumer can NEVER be used to justify any buff to its EHP
CCP have 'promised' to tackle the Technetium problem, and as Technetium is like 70% of the price of a Hulk, these T2 ships will not likely remain the price they are now once the tech problem is dealt with My homeboys tried to warn me But that butt you got makes me so horny |

Adrenalinemax
Perkone Caldari State
23
|
Posted - 2012.07.26 14:57:00 -
[393] - Quote
EvilweaselSA wrote:Adrenalinemax wrote:what is wrong with making a ganker spend 350mil to gank a ship costing 290mil?
Did you like it better when a 10mil ship could gank a ship that cost 290mil? ( I bet you did) C'mon, lemme see those tears, I can tell you are welling up the cost of your ship isn't part of your tank
I honestly have no earthly idea what you mean
A Gank ship fits no tank as Concord will take care of it
That tank on a hulk is a minor part of the equation, maybe 10-12 mil, including a Co-pro
|

EvilweaselSA
GoonWaffe Goonswarm Federation
245
|
Posted - 2012.07.26 14:58:00 -
[394] - Quote
Dave stark wrote: that's not really the issue that a small ship can kill a big ship. that's fine. a small ship killing a bigger ship so quickly is the issue, to be honest.
It's highsec: you simply must kill something within a specific amount of time.
It's absolutely trivial to tank a hulk to resist a catalyst, and easy to resist two. I don't have an issue with them increasing the hulk's tank when the hulk has made a tradeoff for extra tank. I have a problem with increasing the tank of a 4x civilian shield booster hulk. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 14:58:00 -
[395] - Quote
Skippermonkey wrote:Dave stark wrote:no because you're intending to go in to a combat situation, tanks are for combat. mining ships are not a combat ship. Replace the words 'DPS' with 'isk per hour' I dont fit a mission boat for MAX dps at expense of my survivability, because if i did my shiny billion isk faction ship would explode in no time at all yet miners fit their mining barges and exhumers for 'max mining' at expense of their survivability in the face of warnings from CCP, countless threads about sucide gankers, eternal hulkageddon, etc then they innevitably die, and point the finger at anybody but themselves Miners as a collective group have clearly shown that they are incapable of looking after themselves, and so CCP has stepped in to hold their hand and protect them as if they were an endangered species
no, you fit your ship to do missions as efficiently as possible. that's the same thing as fitting to mine as efficiently as possible.
i have no problem with hulkaggedon, if you want to gank me i think you're perfectly entitled to do so; provided you actually have to put some effort in to it and not just use ships costing less than the contents of my jetcan. the tears from the gankers about this buff is the fact that they're no longer able to do it in throwaway ships and have to put some kind of investment in to ******* up some one's day. hard life isn't it?
Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

EvilweaselSA
GoonWaffe Goonswarm Federation
245
|
Posted - 2012.07.26 14:59:00 -
[396] - Quote
I'm also relatively annoyed at how low the tradeoff for switching to a skiff from a hulk is in terms of yield but that's another issue. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:01:00 -
[397] - Quote
EvilweaselSA wrote:Dave stark wrote: that's not really the issue that a small ship can kill a big ship. that's fine. a small ship killing a bigger ship so quickly is the issue, to be honest.
It's highsec: you simply must kill something within a specific amount of time. It's absolutely trivial to tank a hulk to resist a catalyst, and easy to resist two. I don't have an issue with them increasing the hulk's tank when the hulk has made a tradeoff for extra tank. I have a problem with increasing the tank of a 4x civilian shield booster hulk.
if you're time limited; bring bigger guns. personally i don't think it's unreasonable for a hulk to be able to tank a ship worth more than it's module drops until concord arrives without giving up anything. being able to tank a ship of equal value until concord arrives without fitting for it would mean the ehp buff has gone too far.
obviously you may feel differently to me about that. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Dramaticus
Goonswarm Federation
189
|
Posted - 2012.07.26 15:01:00 -
[398] - Quote
Dave stark wrote:EvilweaselSA wrote:Dave stark wrote: that's not really the issue that a small ship can kill a big ship. that's fine. a small ship killing a bigger ship so quickly is the issue, to be honest.
It's highsec: you simply must kill something within a specific amount of time. It's absolutely trivial to tank a hulk to resist a catalyst, and easy to resist two. I don't have an issue with them increasing the hulk's tank when the hulk has made a tradeoff for extra tank. I have a problem with increasing the tank of a 4x civilian shield booster hulk. if you're time limited; bring bigger guns. personally i don't think it's unreasonable for a hulk to be able to tank a ship worth more than it's module drops until concord arrives without giving up anything. being able to tank a ship of equal value until concord arrives without fitting for it would mean the ehp buff has gone too far. obviously you may feel differently to me about that.
You do realize that right now, under current mechanics, it is possible for you to do that, right? |

Adrenalinemax
Perkone Caldari State
23
|
Posted - 2012.07.26 15:02:00 -
[399] - Quote
Here it is in a nutshell...
Did they stop Ganking? NO
Can you Gank a Hulk, Mack or Skiff? Hell YES
Can you do it in a rupture or a thrasher? Hell NO
|

Dinsdale Pirannha
Pirannha Corp
241
|
Posted - 2012.07.26 15:02:00 -
[400] - Quote
James Amril-Kesh wrote:We all know how terribly this is going to boil over. I wonder whose idea it was at CCP to do this. One thing's for sure, they ****** up pretty royally here.
Isn't it funny how CCP Soundwave stopped posting in this thread as soon as people started calling him out on his bullshit? "Suicide ganking wasn't meant to be profitable." Yeah, because that's TOTALLY what the issue is about, and not, you know, CCP coddling highsec carebears who don't give a **** about what this game is really supposed to be about and instead think that they are entitled to some blanket of protection.
Well they got that blanket. I can't wait until the hordes of miners come onto the forums and complain that they don't bother mining anymore because ore and mineral prices have dropped so much.
CCP Soundwave: Slowly turning EVE highsec into a risk free environment.
Are you truly that blind to all the changes that Soundwave has made in this game that favour the griefer? This dev came from goons. He may still be goons, no way of telling.
So now he is feeling some pressure from above to even things up a bit, and you are giving him a hard time????
|

Malcanis
Vanishing Point. The Initiative.
4364
|
Posted - 2012.07.26 15:02:00 -
[401] - Quote
Honestly the new mining barges seem pretty reasonable compared to their cost, at least for the T2. 250k EHP Skiffs are pretty lulzy, but so are 250k EHP Damnations.
MalcPredictionGäó: In 6 months time, exhumers will still be dying in hi-sec and people will still be crying about it. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Skippermonkey
Tactical Knightmare
1182
|
Posted - 2012.07.26 15:02:00 -
[402] - Quote
Dave stark wrote:no, you fit your ship to do missions as efficiently as possible. that's the same thing as fitting to mine as efficiently as possible.
i have no problem with hulkaggedon, if you want to gank me i think you're perfectly entitled to do so; provided you actually have to put some effort in to it and not just use ships costing less than the contents of my jetcan. the tears from the gankers about this buff is the fact that they're no longer able to do it in throwaway ships and have to put some kind of investment in to ******* up some one's day. hard life isn't it?
So you are happy that CCP are effectively throwing ship balance out of the window to 'protect' hisec miners?
Of course, i shouldnt really expect people to care about game balance when you just chew on rocks for a living My homeboys tried to warn me But that butt you got makes me so horny |

EvilweaselSA
GoonWaffe Goonswarm Federation
245
|
Posted - 2012.07.26 15:03:00 -
[403] - Quote
Dave stark wrote: if you're time limited; bring bigger guns.
My point is the argument "it kills it too quickly" is nonsensical. It's highsec: any kill must happen fast or it doesn't happen, so you can't argue it 'died too fast'. You can only argue it shouldn't have died. |

Henry Kaine
Royal Amarr Institute
9
|
Posted - 2012.07.26 15:03:00 -
[404] - Quote
This is truth, spoken quite well I might add. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:05:00 -
[405] - Quote
Dramaticus wrote:Dave stark wrote:EvilweaselSA wrote:Dave stark wrote: that's not really the issue that a small ship can kill a big ship. that's fine. a small ship killing a bigger ship so quickly is the issue, to be honest.
It's highsec: you simply must kill something within a specific amount of time. It's absolutely trivial to tank a hulk to resist a catalyst, and easy to resist two. I don't have an issue with them increasing the hulk's tank when the hulk has made a tradeoff for extra tank. I have a problem with increasing the tank of a 4x civilian shield booster hulk. if you're time limited; bring bigger guns. personally i don't think it's unreasonable for a hulk to be able to tank a ship worth more than it's module drops until concord arrives without giving up anything. being able to tank a ship of equal value until concord arrives without fitting for it would mean the ehp buff has gone too far. obviously you may feel differently to me about that. You do realize that right now, under current mechanics, it is possible for you to do that, right? no, you can't. that's the point. every fitting that will repel a destroyer fits fitting mods in the lows. (at least, every one i've seen) Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:06:00 -
[406] - Quote
Skippermonkey wrote:Dave stark wrote:no, you fit your ship to do missions as efficiently as possible. that's the same thing as fitting to mine as efficiently as possible.
i have no problem with hulkaggedon, if you want to gank me i think you're perfectly entitled to do so; provided you actually have to put some effort in to it and not just use ships costing less than the contents of my jetcan. the tears from the gankers about this buff is the fact that they're no longer able to do it in throwaway ships and have to put some kind of investment in to ******* up some one's day. hard life isn't it?
So you are happy that CCP are effectively throwing ship balance out of the window to 'protect' hisec miners? Of course, i shouldnt really expect people to care about game balance when you just chew on rocks for a living
yeah because a destroyer destroying a t2 ship worth close to 300m in a matter of seconds is perfectly balanced? ok. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Skippermonkey
Tactical Knightmare
1183
|
Posted - 2012.07.26 15:07:00 -
[407] - Quote
Why fit a damage control when you can just get CCP to change the stats of the ship
amirite? My homeboys tried to warn me But that butt you got makes me so horny |

Skippermonkey
Tactical Knightmare
1183
|
Posted - 2012.07.26 15:07:00 -
[408] - Quote
Dave stark wrote:yeah because a destroyer destroying a t2 ship worth close to 300m in a matter of seconds is perfectly balanced? ok. When you stop attributing survivability to ship cost we might take you seriously My homeboys tried to warn me But that butt you got makes me so horny |

Jed Bobby
Federal Navy Academy Gallente Federation
1
|
Posted - 2012.07.26 15:09:00 -
[409] - Quote
man i dun se how yu slaves die so often. i fly roun null all day in a executonerr an tey werp me an webife me an all that good stuff but as lon as i don jus sit der dem guys caint never kill me yer dewin it rong |

Kyra Yaken
State War Academy Caldari State
3
|
Posted - 2012.07.26 15:09:00 -
[410] - Quote
Goons tears are best tears. Keep them comming. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:12:00 -
[411] - Quote
EvilweaselSA wrote:Dave stark wrote: if you're time limited; bring bigger guns.
My point is the argument "it kills it too quickly" is nonsensical. It's highsec: any kill must happen fast or it doesn't happen, so you can't argue it 'died too fast'. You can only argue it shouldn't have died.
not at all. as pointed out on the previous page an assault frigate can, and should, be able to kill a battleship. smaller ship killing bigger ship. it just shouldn't happen quickly. if we remove the time factor it comes down to who 1shots who first and small ships will never be able to take on big ships so any one that can't fly a bigger ship is instantly at a disadvantage.
i don't deny that a kill must happen fast in high sec, that doesn't mean a small ship should be able to kill a big ship in a matter of seconds though it simply means you should bring bigger guns. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Dramaticus
Goonswarm Federation
189
|
Posted - 2012.07.26 15:12:00 -
[412] - Quote
Dave stark wrote:Dramaticus wrote:Dave stark wrote:EvilweaselSA wrote:Dave stark wrote: that's not really the issue that a small ship can kill a big ship. that's fine. a small ship killing a bigger ship so quickly is the issue, to be honest.
It's highsec: you simply must kill something within a specific amount of time. It's absolutely trivial to tank a hulk to resist a catalyst, and easy to resist two. I don't have an issue with them increasing the hulk's tank when the hulk has made a tradeoff for extra tank. I have a problem with increasing the tank of a 4x civilian shield booster hulk. if you're time limited; bring bigger guns. personally i don't think it's unreasonable for a hulk to be able to tank a ship worth more than it's module drops until concord arrives without giving up anything. being able to tank a ship of equal value until concord arrives without fitting for it would mean the ehp buff has gone too far. obviously you may feel differently to me about that. You do realize that right now, under current mechanics, it is possible for you to do that, right? no, you can't. that's the point. every fitting that will repel a destroyer fits fitting mods in the lows. (at least, every one i've seen)
So what you're saying is that is possible, you just won't do it. How is this a problem CCP needs to fix exactly? |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:14:00 -
[413] - Quote
Skippermonkey wrote:Dave stark wrote:yeah because a destroyer destroying a t2 ship worth close to 300m in a matter of seconds is perfectly balanced? ok. When you stop attributing survivability to ship cost we might take you seriously
a ship destroying another ship who's modules are worth more than the ganker's ship in a matter of seconds is perfectly balanced?
ccp just stated they don't want you suicide ganking for profit, deal with it. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:16:00 -
[414] - Quote
Dramaticus wrote:So what you're saying is that is possible, you just won't do it. How is this a problem CCP needs to fix exactly?
no, if you read what i wrote, then read what you replied with... Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Dramaticus
Goonswarm Federation
190
|
Posted - 2012.07.26 15:19:00 -
[415] - Quote
I HAVE TO FIT SOMETHING OTHER THAN MINING LASER UPGRADES IF I WANT TO SURVIVE THIS IS AN OUTRAGE CCP AS A LOYAL CUSTOMER I DEMAND SATISFACTION THIS IS AGAINST MY CONSTITUTIONAL RIGHTS |

Jed Bobby
Federal Navy Academy Gallente Federation
1
|
Posted - 2012.07.26 15:22:00 -
[416] - Quote
Dramaticus wrote:I HAVE TO FLY SOMETHING OTHER THAN DIRT CHEAP SHIPS IF I WANT TO GANK SOMEONE THIS IS AN OUTRAGE CCP AS A LOYAL CUSTOMER I DEMAND SATISFACTION THIS IS AGAINST MY CONSTITUTIONAL RIGHTS
dere, i dun fixed it |

Dramaticus
Goonswarm Federation
190
|
Posted - 2012.07.26 15:23:00 -
[417] - Quote
Dramaticus wrote:I HAVE TO FIT SOMETHING OTHER THAN MINING LASER UPGRADES IF I WANT TO SURVIVE THIS IS AN OUTRAGE CCP AS A LOYAL CUSTOMER I DEMAND SATISFACTION THIS IS AGAINST MY CONSTITUTIONAL RIGHTS
This is literally the argument being presented. |

Dave stark
Bombardier Inc
266
|
Posted - 2012.07.26 15:23:00 -
[418] - Quote
Dramaticus wrote:I HAVE TO FIT SOMETHING OTHER THAN MINING LASER UPGRADES IF I WANT TO SURVIVE THIS IS AN OUTRAGE CCP AS A LOYAL CUSTOMER I DEMAND SATISFACTION THIS IS AGAINST MY CONSTITUTIONAL RIGHTS
it's more to do with the fact that the hulk can't fit a tank without fitting mods that's the issue. having to tank my hulk is fine; however the hulk doesn't have the fitting requirements to do so without fitting mods.
i've never had to use fitting mods to fit a combat ship, ever. combat ships have the power grid and cpu to fill all their mid and low slots without fitting mods, why should a hulk be forced to use fitting mods to fill all the slots on the ship? Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

EvilweaselSA
GoonWaffe Goonswarm Federation
246
|
Posted - 2012.07.26 15:24:00 -
[419] - Quote
Dave stark wrote:a ship destroying another ship who's modules are worth more than the ganker's ship in a matter of seconds is perfectly balanced?
ccp just stated they don't want you suicide ganking for profit, deal with it. a ship destroying another ship that could have easily fit to survive (with little to no tradeoffs), that's balanced yes |

FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2040
|
Posted - 2012.07.26 15:25:00 -
[420] - Quote
I'm in favor of MOST of the changes. There has always been the trade-off between yield and tank. The Skiff is basically just CCP copying the specs of a mining battleship.
Seeing as no one seems to be posting actual specs on these ships (I'm not digging through a 20-page thread looking for them, so if I missed them....v0v) I can't comment on the specifics in SiSi right now. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
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