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Thread Statistics | Show CCP posts - 12 post(s) |

Richard Desturned
GoonWaffe Goonswarm Federation
1457
|
Posted - 2012.07.26 20:33:00 -
[721] - Quote
Vaerah Vahrokha wrote:Why are you one of those terribles who fit a plate in their Drake or Raven lows?
hi the Drake can't actually fit 3x BCUs, a DC II, LSE II, 2x invulns, EM hardener, thermic hardener, MWD, 7x HMLs and shield extender rigs without using faction hardeners and a CPU hardwiring
also fitting a full midslot tank sacrifices midslots that could fit utility mods a rogue goon |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:34:00 -
[722] - Quote
Chainsaw Plankton wrote:Vaerah Vahrokha wrote:Why are you one of those terribles who fit a plate in their shield tanked Drake or Raven lows? nah, reinforced bulkheads! hull tank ftw 
Get rid of speed/agility penalties and I'll start flying exclusively gallente *show his Elite Hull tanking Certificate*
o/ brb |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:36:00 -
[723] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:Why are you one of those terribles who fit a plate in their Drake or Raven lows? hi the Drake can't actually fit 3x BCUs, a DC II, LSE II, 2x invulns, EM hardener, thermic hardener, MWD, 7x HMLs and shield extender rigs without using faction hardeners and a CPU hardwiring also fitting a full midslot tank sacrifices midslots that could fit utility mods
Peh no need for that, I'm sure it's easy to find cap stable permanent MWD drake fits with a single cheapo hardwiring and absolutely nothing faction fitted, look at your KB's, I can see one from here  brb |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
299
|
Posted - 2012.07.26 20:36:00 -
[724] - Quote
Lin-Young Borovskova wrote:Chainsaw Plankton wrote:Vaerah Vahrokha wrote:Why are you one of those terribles who fit a plate in their shield tanked Drake or Raven lows? nah, reinforced bulkheads! hull tank ftw  Get rid of speed/agility penalties and I'll start flying exclusively gallente *show his Elite Hull tanking Certificate* o/ lol, I had heard real men structure tank... if I was a man that's what I would do  [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Adder Nardieu
Exploding Squirrels
26
|
Posted - 2012.07.26 20:36:00 -
[725] - Quote
Here's an idea
Newest change to EVE: We pride ourselves on a game that is realistic as possible, so in order to enhance that fact, we have decided to implement the newest feature to fully represent one of the hazards of space that until now has been overlooked.
Meteors
These huge chunks of rock are nearly impervious to conventional weaponry, and as they are hurdling through space at thousands of meters per second, they are a threat to everything from the smallest frigate all the way up to player owned space stations. Their primary weakness lies in a piece of equipment that is already in game, Mining lasers!
Seeing as many combat ships have extra high slots that can't fit their most optimal weaponry, it will be easy for even the smallest frigate to fit a mining laser. Seeing as a meteor could pop onto the scanner at any momment, it would be wise for all ships to keep a close eye on their overview so that they are able to quickly target and mine it into dust before it impacts their ship and destroys it in a matter of seconds. It's possible that a ship not carrying a mining laser may be able to align and warp away before the rogue rock strikes them, but as the ETA of the meteor might be as little as 10 seconds, we reccoment that players fit their ships accordingly.
On the larger scale, the biggest meteors (Killer asteroids, as they might be called) have the potential to wreck even player owned space stations. Since for the longest time it has been accepted that miners must pay combat pilots to defend their mining barges, we feel that it would not be unprecedented for corporations to pay mining pilots to defend their space stations.
Next up: In our next enhancement for those players who love combat, pirates are now attracted to the radar signals of gunfire. PvP fight breaking out? There's a chance it'll attract the attention of the local pirates who love distracted targets! The pirate response may be just a few frigates, or it could be something as large as a battleship fleet! Watch your back, better keep those Dscans running while you're ganking that loaded transport. Since pirates in different areas use favored weapons, it will be advantageous for players to fit damage specific tank modules to combat the weapons of the ambushing pirates.
Sarcasm /off
Still sound good making people fit ships for something other than the role that they want to play in this game? As they say, you play this game the way you want to . At the present, we have a group of people, gankers, who are able to force high sec miners to play the game they DON'T want to play. The response from the gankers is that miners must fit their ships in a particular way in order to fulfill their role unharassed in an area that is, while not absolutely safe, considered to be less risky than other places in the game by design. And it's not just a matter of plugging in different modules, the miners have to have max tanking skills and fit rigs in order to fit said tanks effectively.
And I know it's not about profit. It's not about the cargo. It really is about the cost.
People saying "A ships isk should not be factored into its tank" is kinda stupid. While I'm not saying there should be a direct correlation in cost to survivability, there should be a direct relationship between cost and effectiveness. Right now, it is possible for a ganker or two in 5 mil ships to make a 300 mil ship very un-effective in the space of about 10 seconds. Since exhumers are not combat ships, their offence can't be boosted. To make them faster, while nice, doesn't make sense. The only real thing that makes sense is to increase their durability. And it's clear CCP has decided that if you want to take one down in high sec, you're going to need to sacrifice just as much isk as the person piloting their hulk in order to do it, in high sec.
This change doesn't really affect much in lowsec or null, which, by design, is where most pvp is expected to occur. As far as ore prices go, what I expect is for the market to finally become balanced. Highsec ores such as veldspar and plagio are going to become very cheap, still worth something in order for the fledgeling miner to start out, but not as valuable as they once were. Lowsec and Null ores such as Hemorphite, the ABC ores and Mercoxit...their value is going to go up as gankers are forced to focus their attacks there....and in return, more miners are going to find incentive to go there because of the increased risk/reward, and they might actually bring combat escorts since a fight is almost guaranteed. Wow, we might actually see something called PvP rather than the duck hunt that it's been up until now.
Bottom line: I'm sorry, you can't get away with preying on targets that don't shoot back for a lower cost to you than them. Not in high sec. |

Richard Desturned
GoonWaffe Goonswarm Federation
1457
|
Posted - 2012.07.26 20:38:00 -
[726] - Quote
Lin-Young Borovskova wrote:Peh no need for that, I'm sure it's easy to find cap stable permanent MWD drake fits with a single cheapo hardwiring and absolutely nothing faction fitted, look at your KB's, I can see one from here 
yes and believe it or not that fit sacrifices DPS and tank to gain that perma-MWDing capability
apparently only hulk pilots should be exempt from such a chore as having to make fitting sacrifices a rogue goon |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:38:00 -
[727] - Quote
Barbara Nichole wrote:Lin-Young Borovskova wrote:Chainsaw Plankton wrote:Vaerah Vahrokha wrote:Why are you one of those terribles who fit a plate in their shield tanked Drake or Raven lows? nah, reinforced bulkheads! hull tank ftw  Get rid of speed/agility penalties and I'll start flying exclusively gallente *show his Elite Hull tanking Certificate* o/ lol, I had heard real men structure tank... if I was a man that's what I would do 
I already do IRL, ladies seem to appreciate  brb |

Vaerah Vahrokha
Vahrokh Consulting
1709
|
Posted - 2012.07.26 20:40:00 -
[728] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:Why are you one of those terribles who fit a plate in their Drake or Raven lows? hi the Drake can't actually fit 3x BCUs, a DC II, LSE II, 2x invulns, EM hardener, thermic hardener, MWD, 7x HMLs and shield extender rigs without using faction hardeners and a CPU hardwiring also fitting a full midslot tank sacrifices midslots that could fit utility mods
Yeah Drakes are known for being the weakest ship in game, the one bound to all sorts of sacrifices and compromises.
In the meanwhile I offer to swap such bad lows with a Mack's and see how it improves. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:41:00 -
[729] - Quote
Richard Desturned wrote:Lin-Young Borovskova wrote:Peh no need for that, I'm sure it's easy to find cap stable permanent MWD drake fits with a single cheapo hardwiring and absolutely nothing faction fitted, look at your KB's, I can see one from here  yes and believe it or not that fit sacrifices DPS and tank to gain that perma-MWDing capability apparently only hulk pilots should be exempt from such a chore as having to make fitting sacrifices
Ho c'mon Richard, you know you get 500dps from 0 to 80km+ and over 80K EHP from that stuff in fleets, it's more than decent dps for BC size with Battleship EHP. Just see those new mining barges like drakes, low dps, high EHP  brb |

Richard Desturned
GoonWaffe Goonswarm Federation
1457
|
Posted - 2012.07.26 20:43:00 -
[730] - Quote
Vaerah Vahrokha wrote:Yeah Drakes are known for being the weakest ship in game, the one bound to all sorts of sacrifices and compromises.
okay go show me that mythical 100k ehp drake that does 500 dps and has a 100k ehp tank and 80% resists across the board while having a web and point a rogue goon |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
416
|
Posted - 2012.07.26 20:43:00 -
[731] - Quote
Vaerah Vahrokha wrote:Herr Wilkus wrote: The funny thing about tanking up a barge - generally the owner will never know precisely how many times its saved his ass, simply by passively causing a ganker to move along and find easier targets.
See you pointed out why he's bad. He is so oblivious he never noticed that Probe scanning his mining ship and then warping in the catalyst(s).
No, because there are many ways to scan ships without anyone knowing they've been scanned. Good gankers will rarely let you know anything beyond that they are in local.
A cloaky Rapier could have scanned you hours ago, visible only for 15 seconds. Many of us have Exhumer alts - Hulks that are speed fit and designed to passively scan other Exhumers, and then bring in the team, all while mining.
Good gankers are only betrayed by their presence in local chat.
Here's another tip for you, since you seem to be quite ignorant about ganking mechanics.
Decloaking to scan an Exhumer is rarely even necessary, after you've scanned hundreds of them....
All you need to do is LOOK at the Hulk/Mack, and what it is doing. Is there an Orca? Good chance there are no Ex. Cargoholds. Mining solo? Probably has Cargoholds - take note of how long it takes between trips to the station. Permabooster pulses? There's another mid slot wasted. The shimmer of Invulnerability fields? Invuln I or II. Is it a member of a bot family? If you know what family, you know the fit.
|

Richard Desturned
GoonWaffe Goonswarm Federation
1457
|
Posted - 2012.07.26 20:44:00 -
[732] - Quote
Lin-Young Borovskova wrote:Ho c'mon Richard, you know you get 500dps from 0 to 80km+ and over 80K EHP from that stuff in fleets, it's more than decent dps for BC size with Battleship EHP. Just see those new mining barges like drakes, low dps, high EHP 
how many 200m hardwirings did it take to achieve that a rogue goon |

Richard Desturned
GoonWaffe Goonswarm Federation
1458
|
Posted - 2012.07.26 20:48:00 -
[733] - Quote
Herr Wilkus wrote:Many of us have Exhumer alts - Hulks that are speed fit and designed to passively scan other Exhumers, and then bring in the team, all while mining.
yeah i did that with a Procurer during the interdiction, only without a passive scanner, it's wicked wild
"hey why are you targeting my mackinaw?" "oh I meant to target the ice next to me soz" a rogue goon |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:48:00 -
[734] - Quote
Richard Desturned wrote:Lin-Young Borovskova wrote:Ho c'mon Richard, you know you get 500dps from 0 to 80km+ and over 80K EHP from that stuff in fleets, it's more than decent dps for BC size with Battleship EHP. Just see those new mining barges like drakes, low dps, high EHP  how many 200m hardwirings did it take to achieve that
+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's brb |

Richard Desturned
GoonWaffe Goonswarm Federation
1458
|
Posted - 2012.07.26 20:49:00 -
[735] - Quote
Lin-Young Borovskova wrote:+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's
yeah tell me all about that command ship that increases DPS in any form
hint: there isn't one
there is, however, a very big command ship that increases mining yield
two of them, in fact a rogue goon |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:52:00 -
[736] - Quote
Richard Desturned wrote:Lin-Young Borovskova wrote:+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's yeah tell me all about that command ship that increases DPS in any form hint: there isn't one there is, however, a very big command ship that increases mining yield two of them, in fact
One
Two brb |

MeBiatch
Republic University Minmatar Republic
481
|
Posted - 2012.07.26 20:52:00 -
[737] - Quote
MeBiatch wrote:so whats the price of a skiff nowadays?
i wanna make a fleet of battle skiffs... (maybe for null sec bait ship)
can someone punch this into EFT and let me know its stats?
low: dcu II nano II
mids: 1 mwd 1 long point 1 shield extender 1 invul
highs: 1 nuet
3 warrior II
please someone answer the question
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Adder Nardieu
Exploding Squirrels
26
|
Posted - 2012.07.26 20:53:00 -
[738] - Quote
There are plenty of command ships that can fit gang warfare links.
Hint: It's not about dps.
Last I checked, having faster targetting, better tanking, or better tackling was an advantage in PvP |

Dave stark
Bombardier Inc
269
|
Posted - 2012.07.26 20:54:00 -
[739] - Quote
MeBiatch wrote:MeBiatch wrote:so whats the price of a skiff nowadays?
i wanna make a fleet of battle skiffs... (maybe for null sec bait ship)
can someone punch this into EFT and let me know its stats?
low: dcu II nano II
mids: 1 mwd 1 long point 1 shield extender 1 invul
highs: 1 nuet
5 warrior II please someone answer the question
ftfy. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
299
|
Posted - 2012.07.26 20:54:00 -
[740] - Quote
Richard Desturned wrote:Lin-Young Borovskova wrote:+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's yeah tell me all about that command ship that increases DPS in any form hint: there isn't one there is, however, a very big command ship that increases mining yield two of them, in fact
what you don't get a fleet ewar, tanking - passive or active, or logi rep, speed, dps range, or sig size alteration boost from your command ship? you got robbed... [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Richard Desturned
GoonWaffe Goonswarm Federation
1458
|
Posted - 2012.07.26 20:55:00 -
[741] - Quote
Lin-Young Borovskova wrote:Richard Desturned wrote:Lin-Young Borovskova wrote:+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's yeah tell me all about that command ship that increases DPS in any form hint: there isn't one there is, however, a very big command ship that increases mining yield two of them, in fact OneTwo
let's see the ganglinks that they are bonused for
one gives a shield resistance bonus, one gives a remote/local rep bonus, the other gives reduces the activation cost of local/remote reps
i think i missed the one that increases dps for missiles or literally any weapon a rogue goon |

Amber Katelo
82
|
Posted - 2012.07.26 20:56:00 -
[742] - Quote
Khanh'rhh wrote:The current situation is such that even the mining barge designed to be weak and flimsy... Speaking lore-wise, wouldn't the natural response to increased occurrence of ganking be to update the ship to "today's needs"?
IRL, car makers are tending to build higher mileage cars because they are wanted by the consumer or required by law. In WWII, fighter planes got buffed to handle circumstances or advances in technology, and not just with fitting changes (post-manufacturing additions).
Why not Eve ships? I shoot first. |

Jorma Morkkis
State War Academy Caldari State
122
|
Posted - 2012.07.26 20:56:00 -
[743] - Quote
MeBiatch wrote:MeBiatch wrote:so whats the price of a skiff nowadays?
i wanna make a fleet of battle skiffs... (maybe for null sec bait ship)
can someone punch this into EFT and let me know its stats?
low: dcu II nano II
mids: 1 mwd 1 long point 1 shield extender 1 invul
highs: 1 nuet
3 warrior II please someone answer the question
What's nuetralizer?
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 20:57:00 -
[744] - Quote
Adder Nardieu wrote:There are plenty of command ships that can fit gang warfare links.
Hint: It's not about dps.
Last I checked, having faster targetting, better tanking, or better tackling was an advantage in PvP
True, but doesn't mean that aren't other options just because people choose just "some".
It's like you choosing to have a lower income because your ship mines less but has a better tank. Doesn't mean it's the best choice but it's just yours, and who has the right to come tell you you're dumb or doing it wrong when your choice is a valid option? brb |

Richard Desturned
GoonWaffe Goonswarm Federation
1458
|
Posted - 2012.07.26 20:59:00 -
[745] - Quote
also realistically any ship is only going to get bonuses from two command ships because nobody puts an eos/proteus in every squad command spot a rogue goon |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 21:00:00 -
[746] - Quote
Richard Desturned wrote:Lin-Young Borovskova wrote:Richard Desturned wrote:Lin-Young Borovskova wrote:+1% PG Hardwiring, missile skills up to 5 and if you add the right command ship increases dps above this. If you use the other one then it's 5% shield resists p/lvl thus increasing tank. Again I can see it from here in those KB's yeah tell me all about that command ship that increases DPS in any form hint: there isn't one there is, however, a very big command ship that increases mining yield two of them, in fact OneTwo let's see the ganglinks that they are bonused for one gives a shield resistance bonus, one gives a remote/local rep bonus, the other gives reduces the activation cost of local/remote reps i think i missed the one that increases dps for missiles or literally any weapon
It doesn't, just made a mistake in between the gang link and the ship it self bonus, nothing to fuss about heh Richard !!
brb |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
299
|
Posted - 2012.07.26 21:01:00 -
[747] - Quote
Amber Katelo wrote:Khanh'rhh wrote:The current situation is such that even the mining barge designed to be weak and flimsy... Speaking lore-wise, wouldn't the natural response to increased occurrence of ganking be to update the ship to "today's needs"? IRL, car makers are tending to build higher mileage cars because they are wanted by the consumer or required by law. In WWII, fighter planes got buffed to handle circumstances or advances in technology, and not just with fitting changes (post-manufacturing additions). Why not Eve ships?
good point and absolutetly true.. the fact is that they've just brought mining ships more in line with other ship tech in the game. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Lin-Young Borovskova
Science and Trade Institute Caldari State
552
|
Posted - 2012.07.26 21:01:00 -
[748] - Quote
Richard Desturned wrote:also realistically any ship is only going to get bonuses from two command ships because nobody puts an eos/proteus in every squad command spot
sure you could run six links in a vulture but you can only have one mindlink anyway, and you're gimping its tank hilariously
You forgot Lokis and Tengus! -you're a bad guy when you want  brb |

MeBiatch
Republic University Minmatar Republic
481
|
Posted - 2012.07.26 21:02:00 -
[749] - Quote
Jorma Morkkis wrote:MeBiatch wrote:MeBiatch wrote:so whats the price of a skiff nowadays?
i wanna make a fleet of battle skiffs... (maybe for null sec bait ship)
can someone punch this into EFT and let me know its stats?
low: dcu II nano II
mids: 1 mwd 1 long point 1 shield extender 1 invul
highs: 1 nuet
3 warrior II please someone answer the question What's nuetralizer? to take dem NRG Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
151
|
Posted - 2012.07.26 21:02:00 -
[750] - Quote
Lin-Young Borovskova wrote:Richard Desturned wrote:also realistically any ship is only going to get bonuses from two command ships because nobody puts an eos/proteus in every squad command spot
sure you could run six links in a vulture but you can only have one mindlink anyway, and you're gimping its tank hilariously You forgot Lokis and Tengus! -you're a bad guy when you want 
those go in fleet and wing command spots! |
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