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Thread Statistics | Show CCP posts - 12 post(s) |

Tippia
Sunshine and Lollipops
8914
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Posted - 2012.08.07 10:47:00 -
[2851] - Quote
Shalua Rui wrote:Life is PvP-centric. Relevance?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Shalua Rui
FEROX AQUILA
371
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Posted - 2012.08.07 11:01:00 -
[2852] - Quote
I don't wanna get all sociological now, so let's say... everything one does on the internet reflects back on the persons personality. "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Tippia
Sunshine and Lollipops
8914
|
Posted - 2012.08.07 11:03:00 -
[2853] - Quote
Shalua Rui wrote:I don't wanna get all sociological now, so let's say... everything one does on the internet reflects back on the persons personality. No.
More to the point though, that doesn't answer the question. So: relevance?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Shalua Rui
FEROX AQUILA
386
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Posted - 2012.08.07 11:20:00 -
[2854] - Quote
Gawd, you ARE persistent, are you!?^^
Ok: In the real world, there are those that do stuff and those that help them do stuff... arguably, the latter ones, though they are in the majority, carry less responsibility for their actions. This is all well and good, until the "helpers" start to abuse the power given to them by the "doers"... usually that ends in relvolution OR, if that's not possible, outside intervention.
Notice any similarity to the current state of EVE? "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Pipa Porto
638
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Posted - 2012.08.07 11:22:00 -
[2855] - Quote
Shalua Rui wrote:Gawd, you ARE persistent, are you!?^^
Ok: In the real world, there are those that do stuff and those that help them do stuff... arguably, the latter ones, though they are in the majority, carry less responsibility for their actions. This is all well and good, until the "helpers" start to abuse the power given to them by the "doers"... usually that ends in relvolution OR, if that's not possible, outside intervention.
Notice any similarity to the current state of EVE?
I'm not noticing any concrete nouns, let alone something that I can connect to EVE.
Seriously, I have no earthly idea what you're on about. EvE: Everyone vs Everyone
-RubyPorto |

Shalua Rui
FEROX AQUILA
386
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Posted - 2012.08.07 11:23:00 -
[2856] - Quote
Pipa Porto wrote:Nope. That's like saying everyone who plays Chess is Regicidal.
*smirks* You know, most semi-professional chess players I know (a good friend of mine was in a club) are analy retentive guys... and VERY bad loosers. "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Tippia
Sunshine and Lollipops
8916
|
Posted - 2012.08.07 11:26:00 -
[2857] - Quote
Shalua Rui wrote:Notice any similarity to the current state of EVE? Not really, since the whole GÇ£gameGÇ¥ part kind of overshadows any similarities.
But besides that, you're still not really showing the relevance of your statement. How is life in any way relevant to the simple fact that EVE is PvP-centric, and to the fact that this is not an excuse but rather how the game is designed. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Shalua Rui
FEROX AQUILA
386
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Posted - 2012.08.07 11:26:00 -
[2858] - Quote
Pipa Porto wrote:Seriously, I have no earthly idea what you're on about.
As I said... I don't wanna go into a sociological discussion... my english would probably fail me half way in.  "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Tippia
Sunshine and Lollipops
8916
|
Posted - 2012.08.07 11:29:00 -
[2859] - Quote
Shalua Rui wrote:As I said... I don't wanna go into a sociological discussion. You probably should, since you're just spouting nonsensical clich+¬s without any factual basis at the moment.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Frying Doom
Zat's Affiliated Traders
442
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Posted - 2012.08.07 11:29:00 -
[2860] - Quote
Richard Desturned wrote:You're misguided if you think hisec was ever intended to be "opt-in" only for PvP. Personally I believe ganking in high sec for profit should be a hard find. Its essentially looking for an idiot in a super shiny ship http://eve-kill.net/?a=kill_detail&kll_id=14210105 For example or now that the exhumer change is about to occur people who fly hulks in hi sec. Lets face it if they are still flying a hulk, they are still looking for Maximum yield so therefore will probably have little or no tank, so will still be easy kills.
But I personally do not want to see high sec ganking removed completely from hi-sec, because lets face it, some people just really need to die. It has always been a good way to get in kills on people who war dec you or that you have war deced. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Richard Desturned
GoonWaffe Goonswarm Federation
1618
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Posted - 2012.08.07 11:33:00 -
[2861] - Quote
Frying Doom wrote:Personally I believe ganking in high sec for profit should be a hard find. Its essentially looking for an idiot in a super shiny ship http://eve-kill.net/?a=kill_detail&kll_id=14210105For example or now that the exhumer change is about to occur people who fly hulks in hi sec. Lets face it if they are still flying a hulk, they are still looking for Maximum yield so therefore will probably have little or no tank, so will still be easy kills. But I personally do not want to see high sec ganking removed completely from hi-sec, because lets face it, some people just really need to die. It has always been a good way to get in kills on people who war dec you or that you have war deced.
I don't think that a Hulk should be a "profitable" gank target unless it's fit in an expensive way (i.e. with expensive named MLUs) so let's just get that out of the way. I also don't believe that a ship should be given a free "idiot tank" because the pilots are generally so complacent that they AFK mine in max yield fits that can only permatank hisec belt rats. EVE Online: Trammel (or NGE) |

Pipa Porto
638
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Posted - 2012.08.07 11:36:00 -
[2862] - Quote
Frying Doom wrote:Richard Desturned wrote:You're misguided if you think hisec was ever intended to be "opt-in" only for PvP. Personally I believe ganking in high sec for profit should be a hard find. Its essentially looking for an idiot in a super shiny ship http://eve-kill.net/?a=kill_detail&kll_id=14210105For example or now that the exhumer change is about to occur people who fly hulks in hi sec. Lets face it if they are still flying a hulk, they are still looking for Maximum yield so therefore will probably have little or no tank, so will still be easy kills. But I personally do not want to see high sec ganking removed completely from hi-sec, because lets face it, some people just really need to die. It has always been a good way to get in kills on people who war dec you or that you have war deced.
You can fit 2 MLUs and enough tank to be an unprofitable gank in the higher sec bands.
You can fit a Hulk with enough tank to be an unprofitable gank in all sec bands.
It is entirely the Miners choice whether he's going to be a profitable gank. Just like any other ship. Where's the problem? EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
638
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Posted - 2012.08.07 11:38:00 -
[2863] - Quote
Shalua Rui wrote:Pipa Porto wrote:Nope. That's like saying everyone who plays Chess is Regicidal. *smirks* You know, most semi-professional chess players I know (a good friend of mine was in a club) are analy retentive guys... and VERY bad loosers.
But are they Regicidal? (Regicide is the act of killing a Monarch).
You compared an in game action to smashing someone's RL toy (when I'd say it's most equivalent to capturing a piece in Chess). You have not provided any evidence to show that your comparison is valid.
EDIT: Since I'm calling on you to show validity: Capturing a Chess Piece: In Game Action -> Causes In Game Harm to other Player Suicide Ganking a Hulk: In Game Action -> Causes In Game Harm to other Player EvE: Everyone vs Everyone
-RubyPorto |

Frying Doom
Zat's Affiliated Traders
442
|
Posted - 2012.08.07 11:40:00 -
[2864] - Quote
Richard Desturned wrote: I don't think that a Hulk should be a "profitable" gank target unless it's fit in an expensive way (i.e. with expensive named MLUs) so let's just get that out of the way. I also don't believe that a ship should be given a free "idiot tank" because the pilots are generally so complacent that they AFK mine in max yield fits that can only permatank hisec belt rats.
When I say profitable I should balance that by saying exactly that a couple of million for a ganker nothing major but still a profit. This due to the cost of T2 strip miners, crystals and MLU's vs the fact there will still be lots that will ahve little tank other than the ships built in ehp.
Personally I like the fact that miner have to choose between tank, storage and yield. It gives the skiff a real role now and while I think the mack is a bit much on what it got, the hulk is about right. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Pipa Porto
638
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Posted - 2012.08.07 11:42:00 -
[2865] - Quote
Frying Doom wrote:Richard Desturned wrote: I don't think that a Hulk should be a "profitable" gank target unless it's fit in an expensive way (i.e. with expensive named MLUs) so let's just get that out of the way. I also don't believe that a ship should be given a free "idiot tank" because the pilots are generally so complacent that they AFK mine in max yield fits that can only permatank hisec belt rats.
When I say profitable I should balance that by saying exactly that a couple of million for a ganker nothing major but still a profit. This due to the cost of T2 strip miners, crystals and MLU's vs the fact there will still be lots that will ahve little tank other than the ships built in ehp. Personally I like the fact that miner have to choose between tank, storage and yield. It gives the skiff a real role now and while I think the mack is a bit much on what it got, the hulk is about right.
They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank. EvE: Everyone vs Everyone
-RubyPorto |

Frying Doom
Zat's Affiliated Traders
443
|
Posted - 2012.08.07 11:45:00 -
[2866] - Quote
Pipa Porto wrote: They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank.
Yes but at least with the mackinaw they are at least having to sacrifice some yield compared to the hulk and the base hulk only has 8713 ehp. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Tippia
Sunshine and Lollipops
8917
|
Posted - 2012.08.07 11:49:00 -
[2867] - Quote
Pipa Porto wrote:They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank. GǪnot to mention that they're also reducing the value of ganks by reducing the value of what can drop GÇö a Mack full of Veldspar is carrying 7M ISK worth of loot that the ganker(s) simply can never get. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Frying Doom
Zat's Affiliated Traders
443
|
Posted - 2012.08.07 11:55:00 -
[2868] - Quote
Tippia wrote:Pipa Porto wrote:They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank. GǪnot to mention that they're also reducing the value of ganks by reducing the value of what can drop GÇö a Mack full of Veldspar is carrying 7M ISK worth of loot that the ganker(s) simply can never get. Does loot from ore holds not drop? Sorry I have never heard that before. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Shalua Rui
FEROX AQUILA
386
|
Posted - 2012.08.07 11:58:00 -
[2869] - Quote
Pipa Porto wrote:But are they Regicidal? (Regicide is the act of killing a Monarch).
I know the meaning, of course they aren't... the reason to play chess isn't to kill a king, but to win a tactical competition.
Pipa Porto wrote:You compared an in game action to smashing someone's RL toy (when I'd say it's most equivalent to capturing a piece in Chess). You have not provided any evidence to show that your comparison is valid.
Ok then:
Capturing a Chess Piece: In Game Action -> Causes In Game Harm to other Player... in a predifined invironment, where both parties are aware of all the rules AND, more importantly, have the same mindset towards the game.
Suicide Ganking a Hulk: In Game Action -> Causes In Game Harm to other Player... without all the above... atleast as far as the ganker knows or cares.
The chess comparison is abit lacking, though, 'cause nobody playes chess because the peices are so pretty or whatever... your play to win a tactical competition... atleast I think so.^^ In EVE, there are many reasons why people play, and not all of them are combat... but suicide gankers don't care for that... they have the power (cause the Goons schowed them, mind you) so they use it... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Pipa Porto
638
|
Posted - 2012.08.07 11:58:00 -
[2870] - Quote
Frying Doom wrote:Pipa Porto wrote: They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank.
Yes but at least with the mackinaw they are at least having to sacrifice some yield compared to the hulk and the base hulk only has 8713 ehp.
The Mack has a functionally identical yield to the Cargo Hulk (especially when you take warping out for dropoffs into account). With enough Tank to be unprofitable to gank. EvE: Everyone vs Everyone
-RubyPorto |

Frying Doom
Zat's Affiliated Traders
445
|
Posted - 2012.08.07 12:05:00 -
[2871] - Quote
Pipa Porto wrote:Frying Doom wrote:Pipa Porto wrote: They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank.
Yes but at least with the mackinaw they are at least having to sacrifice some yield compared to the hulk and the base hulk only has 8713 ehp. The Mack has a functionally identical yield to the Cargo Hulk (especially when you take warping out for dropoffs into account). With enough Tank to be unprofitable to gank. Why would any one mine solo in a hulk now it only holds one cycle worth of ore so if you included warping out to drop off loot the mack would mine double the hulk and probably more. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Pipa Porto
638
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Posted - 2012.08.07 12:06:00 -
[2872] - Quote
Shalua Rui wrote:Pipa Porto wrote:But are they Regicidal? (Regicide is the act of killing a Monarch). I know the meaning, of course they aren't... the reason to play chess isn't to kill a king, but to win a tactical competition. Pipa Porto wrote:You compared an in game action to smashing someone's RL toy (when I'd say it's most equivalent to capturing a piece in Chess). You have not provided any evidence to show that your comparison is valid. Ok then: Capturing a Chess Piece: In Game Action -> Causes In Game Harm to other Player... in a predifined invironment, where both parties are aware of all the rules AND, more importantly, have the same mindset towards the game. Suicide Ganking a Hulk: In Game Action -> Causes In Game Harm to other Player... without all the above... atleast as far as the ganker knows or cares. The chess comparison is abit lacking, though, 'cause nobody playes chess because the peices are so pretty or whatever... your play to win a tactical competition... atleast I think so.^^ In EVE, there are many reasons why people play, and not all of them are combat... but suicide gankers don't care for that... they have the power (cause the Goons schowed them, mind you) so they use it...
So now ganking is bad because people don't have the mindset to play the game?
EVE is a predefined environment. Both parties have every opportunity to be aware of the rules (you don't get to cry "No Fair" when you lose because you didn't know how Checkmate worked when the guidebook is on the table next to you). No two Chess players have the same mindset either; some are more aggressive, some less, etc. more importantly, Mindset is not a game mechanic.
You can play EVE for whatever reason you want. But as the Rules clearly allow it (and you have every opportunity to learn the rules), you have to account for the possibility of combat and prepare for that possibility (not necessarily by preparing to fight).
If you would like to play a Consensual PvP Only version of EVE (because the ships are pretty, or whatever), CCP has generously devoted a server to your use: SISI.
If you wish to participate in the market where your actions affect everyone else, it's only fair that other people's actions can affect you. EvE: Everyone vs Everyone
-RubyPorto |

Pipa Porto
638
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Posted - 2012.08.07 12:07:00 -
[2873] - Quote
Frying Doom wrote:Pipa Porto wrote:Frying Doom wrote:Pipa Porto wrote: They already had that choice. It was all in the Hulk's fittings. Now CCP's giving them the fittings for free, along with a Cargo Hulk equivalent that can tank enough to be unprofitable to gank.
Yes but at least with the mackinaw they are at least having to sacrifice some yield compared to the hulk and the base hulk only has 8713 ehp. The Mack has a functionally identical yield to the Cargo Hulk (especially when you take warping out for dropoffs into account). With enough Tank to be unprofitable to gank. Why would any one mine solo in a hulk now it only holds one cycle worth of ore so if you included warping out to drop off loot the mack would mine double the hulk and probably more.
The TQ Cargo Hulk (as in, no Ore Hold change) has roughly the same Yield as the SISI Mackinaw. Yet the SISI Mackinaw has to unload half as often and has a much sturdier tank.
So, no, the people who used the Cargo Hulk are getting a straight buff. EvE: Everyone vs Everyone
-RubyPorto |

Tippia
Sunshine and Lollipops
8917
|
Posted - 2012.08.07 12:14:00 -
[2874] - Quote
Frying Doom wrote:Does loot from ore holds not drop? Sorry I have never heard that before. Special holds (ore, corp hangars, ship bays, fuel bays etc) never drop GÇö only stuff that's actually in the cargo hold or fitted to the ship itself.
That's part of what makes the Orca such a wtfpwnawesome ship: it can happily sport more nearly 300k EHP and even though it can carry 40k m-¦ worth of general junk, 50k m-¦ ore and 400k m-¦ worth of ships, the most expensive thing it's likely to drop is an Invuln II.
Shalua Rui wrote:Capturing a Chess Piece: In Game Action -> Causes In Game Harm to other Player... in a predifined invironment, where both parties are aware of all the rules AND, more importantly, have the same mindset towards the game.
Suicide Ganking a Hulk: In Game Action -> Causes In Game Harm to other Player... without all the above... atleast as far as the ganker knows or cares. Two errors. No, the mindset isn't necessarily the same for both parties in chess, and no, the ganking has the exact same qualifiers as chess: it's a pre-defined environment where both parties are aware of the rules. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Shalua Rui
FEROX AQUILA
386
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Posted - 2012.08.07 12:22:00 -
[2875] - Quote
Tippia wrote:Two errors. No, the mindset isn't necessarily the same for both parties in chess, and no, the ganking has the exact same qualifiers as chess: it's a pre-defined environment where both parties are aware of the rules.
And that it the big misconception all gankers have... as an example: I was gone from the game for quite some time (years) and didn't hear much about Burn Jita, Hulkageddon, Goonswarm, etc. Back then, when I played regulary, mining highsec (my choosen profession) was relatively save... aside from the odd rats and stuff.
You can imagine my surpize when I resubbed and found that no longer true. Yes, you may argue now that that's my problem... the game has changed and I have to adapt or go... well, not as simple. See, the game hasn't changed, much (the change is only coming now, gradually) the players have... and I am allowed to have a problem with that... no? "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Pipa Porto
639
|
Posted - 2012.08.07 12:29:00 -
[2876] - Quote
Shalua Rui wrote:Tippia wrote:Two errors. No, the mindset isn't necessarily the same for both parties in chess, and no, the ganking has the exact same qualifiers as chess: it's a pre-defined environment where both parties are aware of the rules. And that it the big misconception all gankers have... as an example: I was gone from the game for quite some time (years) and didn't hear much about Burn Jita, Hulkageddon, Goonswarm, etc. Back then, when I played regulary, mining highsec (my choosen profession) was relatively save... aside from the odd rats and stuff. You can imagine my surpize when I resubbed and found that no longer true. Yes, you may argue now that that's my problem... the game has changed and I have to adapt or go... well, not as simple. See, the game hasn't changed, much (the change is only coming now, gradually) the players have... and I am allowed to have a problem with that... no?
You had every opportunity to learn the new lay of the land (there were login screen adverts for Burn Jita and the Ice Interdictions FFS). It's not reasonable to expect that the game environment will be unchanged after being away for years.
Ganking has been around as long as EVE has. Look up m0o and Zombies (aka the Yulai Incident). Just because it wasn't particularly popular when you were active doesn't mean there's a problem with the game mechanics now.
If you have a problem with the population of EVE, that's fine. But that's not something you fix with game mechanical changes. Really, the only realistic way to deal with not liking the demographics of an MMO is to find one with demographics you like. EvE: Everyone vs Everyone
-RubyPorto |

Tippia
Sunshine and Lollipops
8917
|
Posted - 2012.08.07 12:35:00 -
[2877] - Quote
Shalua Rui wrote:And that it the big misconception all gankers have... as an example: I was gone from the game for quite some time (years) and didn't hear much about Burn Jita, Hulkageddon, Goonswarm, etc. Back then, when I played regulary, mining highsec (my choosen profession) was relatively save... aside from the odd rats and stuff. GǪand? How does that represent misconception on the gankers' part? What are they mistaken about?
Quote:You can imagine my surpize when I resubbed and found that no longer true. It is as true as it ever was.
Quote:See, the game hasn't changed, much (the change is only coming now, gradually) the players have... and I am allowed to have a problem with that... no? You're allowed to realise that you have a problem and adapt to make the problem go away, yes (or, for that matter, to not adapt and keep having the problem, if you're the kind who enjoys that). So what? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Shalua Rui
FEROX AQUILA
389
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Posted - 2012.08.07 12:37:00 -
[2878] - Quote
Pipa Porto wrote:Ganking has been around as long as EVE has. Look up m0o and Zombies (aka the Yulai Incident). Just because it wasn't particularly popular when you were active doesn't mean there's a problem with the game mechanics now.
I'm not talking about ganking, I'm talking about suicide ganking people in highsec... I mean, seriously, the fact that it's SUIDICE is a dead give away that it's not intended to be used on a regular basis, let alone as a means to make profit!
Nobody can be that naive as to think that CCP intended this mechanic to be used that way... it has been nerfed numerous times already, because of that. "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Tippia
Sunshine and Lollipops
8917
|
Posted - 2012.08.07 12:42:00 -
[2879] - Quote
Shalua Rui wrote:I'm not talking about ganking, I'm talking about suicide ganking people in highsec... I mean, seriously, the fact that it's SUIDICE is a dead give away that it's not intended to be used on a regular basis, let alone as a means to make profit! No, it really isn't. It's just a different way of implementing the defining characteristic of highsec: that aggression comes at a cost. That's all highsec is GÇö a place where you have to pay to attack another player. You can pay in ISK or in assets, but as long as you pay the price, you're entirely free to do it. If the target is kind enough to sponsor your attack with enough loot to make it worth the cost, then all the better.
It's entirely intended to happen GÇö even on a regular basis and for profit GÇö or it would simply not be possible to begin with. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Shalua Rui
FEROX AQUILA
389
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Posted - 2012.08.07 12:45:00 -
[2880] - Quote
It still doesn't mean CCP even predicted it would happen like it did...
But we are talking in circles, let's agree that we don't agree.^^ "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |
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