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Thread Statistics | Show CCP posts - 12 post(s) |

Pipa Porto
637
|
Posted - 2012.08.07 08:38:00 -
[2821] - Quote
rodyas wrote:Richard Desturned wrote:rodyas wrote:Carebears, and afk miners, as well as poor people, who wanted technetium. As well as a bunch of people to stupid to use a badly designed feature as well as the feature being equally dumb. Blind leading the blind. funny that this game lasted 9 years with an environment where you could be mercilessly murdered in the "safe" area Not many people played it though. Games like this usually have less players as a trade off.
Yes, not many people played EVE in the last 9 years. EVE's only the third largest Paid Western MMO (though, now that I hear SWOTOR's going F2P, I guess EVE's gonna get bumped up a spot there). And only the 6th Largest MMO Worldwide including F2P. EvE: Everyone vs Everyone
-RubyPorto |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 08:40:00 -
[2822] - Quote
They don't sell time cards at major stores though, Same with star wars galaxies (And I meant, before they shut that down). They don't even run commercials, like a large entity would.
In a small tank, yes EVE looks big, but in a normal tank, its kind of small. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Shalua Rui
FEROX AQUILA
361
|
Posted - 2012.08.07 08:44:00 -
[2823] - Quote
rodyas wrote:They don't sell time cards at major stores though, Same with star wars galaxies (And I meant, before they shut that down). They don't even run commercials, like a large entity would.
In a small tank, yes EVE looks big, but in a normal tank, its kind of small.
Hm... true... but hey, maybe DUST can fix that? If Sony has one thing, it's serious marketing budget.^^ "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 08:49:00 -
[2824] - Quote
True, it could.
But jester has a paranoid blog post. On CCP trying to tame down EVE, so they can get more players from that. I mostly meant its hard to get both. Hard to easily gank or suicide gank, as well as increase playerbase. Gotta choose one or the other. I mostly don't care anyway. But it is annoying if you have to use stores to get a game or time card, and no stores sell the game you want to play. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 08:49:00 -
[2825] - Quote
rodyas wrote:Not many people played it though. Games like this usually have less players as a trade off.
But they last a goddamn long time as long as the developers keep focus. Games that try to appeal to the "masses" don't tend to last - not every game can be WoW. EVE Online: Trammel (or NGE) |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 09:02:00 -
[2826] - Quote
Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.
Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.
I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Shalua Rui
FEROX AQUILA
361
|
Posted - 2012.08.07 09:05:00 -
[2827] - Quote
rodyas wrote:I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. I know alot of other players joined EVE for the pirating, but like I said it is hard. You can go that route, but it usually gets smaller.
Well, until reacently, they kept that promise... I think what bumps many people (inclusing me) is that so many of their newer plans don't seam to come to fruiton... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 09:07:00 -
[2828] - Quote
rodyas wrote:Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.
Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.
I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet.
One time a company named Sony Online Entertainment thought that changing a game called "Star Wars Galaxies" to reduce the amount of grinding and reduce the complexity of the game would bring in "the masses."
They shut their servers down four years later. EVE Online: Trammel (or NGE) |

Pipa Porto
637
|
Posted - 2012.08.07 09:08:00 -
[2829] - Quote
rodyas wrote:Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.
Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.
I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. I know alot of other players joined EVE for the pirating, but like I said it is hard. You can go that route, but it usually gets smaller.
Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game. EvE: Everyone vs Everyone
-RubyPorto |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 09:11:00 -
[2830] - Quote
Richard Desturned wrote:rodyas wrote:Well true, I usually thought each development company offered something different or was unique. But WoW was huge, so even with being unique you would grow jealous of it.
Well I mostly see it as investment. If you invest more, you last longer. Games for the masses, don't invest much, but invest in a fun ways. So it can die fast becuase of it.
I mostly joined EVE, cause the devs promised, constant change and content for the game. (Two expansions a year). Sounded sweet. One time a company named Sony Online Entertainment thought that changing a game called "Star Wars Galaxies" to reduce the amount of grinding and reduce the complexity of the game would bring in "the masses." They shut their servers down four years later.
Yeah sadly I wasn't around during that time. What I call european type games were still hard for me to get into. I did pick up Star Wars galaxy the free trial (Nothing else sold in stores) a year and a half ago and I enjoyed it. But it had a bad market, and I couldn't get the Kyshakk expansion where I heard the best spaceship salvage was at.
If anything EVE is the opposite of Star Wars galaxies in a way. Star Wars, had an incredible grind and time sink, for a very worthwhile character. EVE has the kind of similiar grind and time sink, (the titan) but alot of people don't see it as cool as a jedi or sith, when they get there. But perhaps some do think it is as sweet as a jedi, who knows. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 09:23:00 -
[2831] - Quote
rodyas wrote:If anything EVE is the opposite of Star Wars galaxies in a way. Star Wars, had an incredible grind and time sink, for a very worthwhile character. EVE has the kind of similiar grind and time sink, (the titan) but alot of people don't see it as cool as a jedi or sith, when they get there. But perhaps some do think it is as sweet as a jedi, who knows.
The difference is that EVE has outlived SWG. There's a difference between introducing new content (i.e. new tools, not new "theme park rides") and changing the game entirely, even in one "part" of the game. "Don't fly what you can't afford to lose" should apparently only apply outside of hisec? EVE Online: Trammel (or NGE) |

Shalua Rui
FEROX AQUILA
361
|
Posted - 2012.08.07 09:25:00 -
[2832] - Quote
Pipa Porto wrote:Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game.
Only in highsec, that is... as it should be. CCP couldn't predict that the players would go and "change the rules" they put up... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 09:31:00 -
[2833] - Quote
Richard Desturned wrote:rodyas wrote:If anything EVE is the opposite of Star Wars galaxies in a way. Star Wars, had an incredible grind and time sink, for a very worthwhile character. EVE has the kind of similiar grind and time sink, (the titan) but alot of people don't see it as cool as a jedi or sith, when they get there. But perhaps some do think it is as sweet as a jedi, who knows. The difference is that EVE has outlived SWG. There's a difference between introducing new content (i.e. new tools, not new "theme park rides") and changing the game entirely, even in one "part" of the game. "Don't fly what you can't afford to lose" should apparently only apply outside of hisec?
Well I don't really have alot of ISK to see it the way you do. I mostly see it as this. Null sec is hard, and with players dealing with how hard it is, they get new ships and modules. Now does hi-sec deserve to get these new things, to easily, after other people only got them after hard work. Like tech, that stuff is hard to get, so you wouldn't want hi sec, to get it so easily. I don't see it as, hi sec would make more money then we would if they had it. Like it tech, started to be easier to get and to have, then I might not mind that it was open to hi sec. But like I said, it would have to be really easy for null sec to have it, before I would want it in hi sec. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Pipa Porto
637
|
Posted - 2012.08.07 09:49:00 -
[2834] - Quote
Shalua Rui wrote:Pipa Porto wrote:Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game. Only in highsec, that is... as it should be. CCP couldn't predict that the players would go and "change the rules" they put up...
No, nowhere in EVE has ever had Opt-In PVP (well, besides SISI). Being entirely safe from PvP anywhere is anathema to EVE's core principles. "Don't Fly What you can't afford to lose,"
CCP Wrangler wrote:EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for. http://eve-search.com/thread/528360/page/1#29
CCP Oveur wrote:I'm also against the lack of danger and the awful boring times when you are just chugging along and nothing threatens you.
CCP Explorer wrote:All of it occured in the same framework of unrestricted player movement and limitless player choice in a single, shared game universe. As our senior producer put it 'f*cking brilliant'. -- in reference to Burn Jita
Where does any of this imply "except for HS. HS is supposed to be safe"?
CCP couldn't predict emergent gameplay? Huh, who would have thunk?
Anyway, nobody changed any rules (well, CCP did, to favor the gank victims). We just shot people in legal ways. Then they whined long enough and hard enough that CCP appeased them. Then we adapted and kept shooting them. Then they whined long enough and hard enough that CCP appeased them.... see where this is going? EvE: Everyone vs Everyone
-RubyPorto |

Shalua Rui
FEROX AQUILA
361
|
Posted - 2012.08.07 09:54:00 -
[2835] - Quote
Pipa Porto wrote:No, nowhere in EVE has ever had Opt-In PVP (well, besides SISI). Being entirely safe from PvP anywhere is anathema to EVE's core principles. "Don't Fly What you can't afford to lose."
Agreed... but all I can say is: HS always was more or less save... for years. That changed only after Burn Jita and Hulkageddon.
What was CCP supposed to say? "We never intended that to happen and we will do everything to never let that happen again in the future?" That would have been a PR shotgunblast to the head... so to speak.^^ "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 09:56:00 -
[2836] - Quote
Yeah but the devs, didn't die in burn jita, and they didn't kill anyone in it. They are just people not apart of it talking about it. Why would I listen to them?
You keep quoting the Devs, but I havn't seen them doing any hardcore, the way you make it seem.
Like when is the last time a dev talked about scamming someone? or suicideing someone? All they did, was pack faction ships full of gear, and float through null, till they were popped. Sure it was fun, but not scary. I don't think anything scared me about that. (Besides how they allowed T2BPOs to drop from their ships.)
If anything pipa, I would say your Gods are dead. Time to find a new religion. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 09:57:00 -
[2837] - Quote
Shalua Rui wrote:Pipa Porto wrote:Change isn't the problem. The problem is that all the change is going towards making PvP Opt-In, which is contrary to the fundamental idea of the game. Only in highsec, that is... as it should be. CCP couldn't predict that the players would go and "change the rules" they put up...
You're misguided if you think hisec was ever intended to be "opt-in" only for PvP. EVE Online: Trammel (or NGE) |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 09:59:00 -
[2838] - Quote
rodyas wrote:Well I don't really have alot of ISK to see it the way you do. I mostly see it as this. Null sec is hard, and with players dealing with how hard it is, they get new ships and modules. Now does hi-sec deserve to get these new things, to easily, after other people only got them after hard work. Like tech, that stuff is hard to get, so you wouldn't want hi sec, to get it so easily. I don't see it as, hi sec would make more money then we would if they had it. Like it tech, started to be easier to get and to have, then I might not mind that it was open to hi sec. But like I said, it would have to be really easy for null sec to have it, before I would want it in hi sec.
Moon mining shouldn't be introduced to hisec simply because towers are virtually immune there. EVE Online: Trammel (or NGE) |

Pipa Porto
637
|
Posted - 2012.08.07 10:01:00 -
[2839] - Quote
Shalua Rui wrote:Pipa Porto wrote:No, nowhere in EVE has ever had Opt-In PVP (well, besides SISI). Being entirely safe from PvP anywhere is anathema to EVE's core principles. "Don't Fly What you can't afford to lose." Agreed... but all I can say is: HS always was more or less save... for years. That changed only after Burn Jita and Hulkageddon. What was CCP supposed to say? "We never intended that to happen and we will do everything to never let that happen again in the future?" That would have been a PR shotgunblast to the head... so to speak.^^
Here's what CCP said about HAG and Burn Jita:
Jon Lander wrote:If you pay attention, and youGÇÖve got your wits about you, you can avoid people coming in and ganking, a survival of the fittest kind of thing, and people are now able to actually make a much better living from mining because of things like Hulkageddon and Burn Jita, because minerals are more expensive. http://www.pcgamer.com/2012/06/12/eve-online-interview-betrayal-at-fanfest-burn-jita-virtual-reality-and-the-president-of-iceland/ Jon Lander is the Senior Producer of EvE (He's Soundwave's Boss).
CCP's been pretty pleased with the effects of HAG/Burn Jita.
The only reason HS was safe was because ganking wasn't a fad until recently. Now it's a fad and people noticed that it's an entertaining way to pass the time between roams/fleets. EvE: Everyone vs Everyone
-RubyPorto |

Tippia
Sunshine and Lollipops
8913
|
Posted - 2012.08.07 10:04:00 -
[2840] - Quote
Shalua Rui wrote:Agreed... but all I can say is: HS always was more or less save... for years. That changed only after Burn Jita and Hulkageddon. Neither of those events changed that in the slightest.
HS was always entirely open to PvP, in spite of what people like to assume. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Shalua Rui
FEROX AQUILA
361
|
Posted - 2012.08.07 10:05:00 -
[2841] - Quote
Pipa Porto wrote:The only reason HS was safe was because ganking wasn't a fad until recently. Now it's a fad and people noticed that it's an entertaining way to pass the time between roams/fleets.
Yea... it's an entartaining way to drive non-invantile players, that actually wanna persue other goals in the game then mindless ganking, away... I'm sure CCP was all for that. 
Don't believe everything your read...
CCP's rebalancing and tinkering with HS mechanics should be a pretty good indication that not everything that happened was working as intended. "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 10:05:00 -
[2842] - Quote
Richard Desturned wrote:rodyas wrote:Well I don't really have alot of ISK to see it the way you do. I mostly see it as this. Null sec is hard, and with players dealing with how hard it is, they get new ships and modules. Now does hi-sec deserve to get these new things, to easily, after other people only got them after hard work. Like tech, that stuff is hard to get, so you wouldn't want hi sec, to get it so easily. I don't see it as, hi sec would make more money then we would if they had it. Like it tech, started to be easier to get and to have, then I might not mind that it was open to hi sec. But like I said, it would have to be really easy for null sec to have it, before I would want it in hi sec. Moon mining shouldn't be introduced to hisec simply because towers are virtually immune there.
Yeah that fits in with the too easy. It would be too easy to have tech then. No reason to move it there anyhow, if you want tech, there are ways to get it, plus alchemy really. Anymore ideas on it and I would be going over my head. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Pipa Porto
638
|
Posted - 2012.08.07 10:09:00 -
[2843] - Quote
Shalua Rui wrote:Pipa Porto wrote:The only reason HS was safe was because ganking wasn't a fad until recently. Now it's a fad and people noticed that it's an entertaining way to pass the time between roams/fleets. Yea... it's an entartaining way to drive non-invantile players, that actually wanna persue other goals in the game then mindless ganking, away... I'm sure CCP was all for that.  Don't believe everything your read... CCP's rebalancing and tinkering with HS mechanics should be a pretty good indication that not everything that happened was working as intended.
Ah, so now you're gonna start with the name calling. Good to know that anyone involved with a suicide gank, or able to deal with the fact that flying in HS comes with some risk (risk that can easily be mitigated) is "invantile." EvE: Everyone vs Everyone
-RubyPorto |

Shalua Rui
FEROX AQUILA
361
|
Posted - 2012.08.07 10:15:00 -
[2844] - Quote
Pipa Porto wrote:Ah, so now you're gonna start with the name calling. Good to know that anyone involved with a suicide gank, or able to deal with the fact that flying in HS comes with some risk (risk that can easily be mitigated) is "invantile."
It's not name calling, it's an observation: Trashing a playmates toy out of anger or just to make the other one misrable is what children do... they know they get scolded for it... and they'll most likely get a toy of their own taken away from then as punishment... but they do it anyways... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

rodyas
Tie Fighters Inc
616
|
Posted - 2012.08.07 10:16:00 -
[2845] - Quote
Pipa isn't being infantile, she is just doing what the devs tell her to do. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Richard Desturned
GoonWaffe Goonswarm Federation
1611
|
Posted - 2012.08.07 10:22:00 -
[2846] - Quote
Shalua Rui wrote:It's not name calling, it's an observation: Trashing a playmates toy out of anger or just to make the other one misrable is what children do... they know they get scolded for it... and they'll most likely get a toy of their own taken away from then as punishment... but they do it anyways...
"let me tell you the mindset of people who play this PvP-centric game differently than I do" EVE Online: Trammel (or NGE) |

baltec1
Bat Country
1822
|
Posted - 2012.08.07 10:32:00 -
[2847] - Quote
Shalua Rui wrote:Pipa Porto wrote:Ah, so now you're gonna start with the name calling. Good to know that anyone involved with a suicide gank, or able to deal with the fact that flying in HS comes with some risk (risk that can easily be mitigated) is "invantile." It's not name calling, it's an observation: Trashing a playmates toy out of anger or just to make the other one misrable is what children do... they know they get scolded for it... and they'll most likely get a toy of their own taken away from then as punishment... but they do it anyways...
I do it for money. The tears are a welcome bonus. |

Shalua Rui
FEROX AQUILA
368
|
Posted - 2012.08.07 10:33:00 -
[2848] - Quote
Richard Desturned wrote:"let me tell you the mindset of people who play this PvP-centric game differently than I do"
Ow, Palpatine is back again... 
Ah well, "it's a PvP-centric game* is a nice excuse for everything I guess... "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |

Tippia
Sunshine and Lollipops
8913
|
Posted - 2012.08.07 10:40:00 -
[2849] - Quote
Shalua Rui wrote:Ah well, "it's a PvP-centric game* is a nice excuse for everything I guess... It's not so much an excuse as a simple fact.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Shalua Rui
FEROX AQUILA
370
|
Posted - 2012.08.07 10:44:00 -
[2850] - Quote
Tippia wrote:It's not so much an excuse as a simple fact.
Life is PvP-centric... doesn't mean that might always makes right. "I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
Captain John Paul Jones, 16 November 1778 |
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