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Thread Statistics | Show CCP posts - 20 post(s) |

Omnathious Deninard
Extrinsic Operations
834
|
Posted - 2013.04.10 09:01:00 -
[1021] - Quote
CCP Rise with regards to the Dominix
Omnathious Deninard wrote:I will start this off with a little lore: Red Moon Rising Expansion December 2005 EW Drones, Logistic Drones, and Sentry Drones were introduced. Max drone control was 15, (+5 from Drones, +5 from Drone Interfacing, and +5 form the ship [Dominix] in this thread) Over the next few years T2 variations of drones were introduces for all drones, with the exception of EW drones and Fighter/Bombers Fast forward to December 2007, Trinity Expansion Drone Bandwidth was introduced and the max drone control for sub capital ships was reduced 5 drones per ship, skills and ships were modified to compensate for the loss of 10 drones, Drones +1 Drones/level Drone Interfacing +20% Drone Damage and Mining Yield/level Ship Bonuses +10% Drone Damage and HP/level
Now the modifications were effective in keeping the damage the same as before, but nothing else for example you were able to launch 15 medium armor maintaince drone II from the Dominix, @28 HP/drone and a cycle time of 5s you could rep 105HP/s. now you can only rep 35HP/s. This is due to the Drone Interfacing skill only boosting Drone Damage and not the total effectiveness of drones, the same if true for all non combat drones.
As for the ability to destroy drones, when 15 drones were able to be controlled by the Dominix, using hammerhead II, the total HP of all drones was (before resistances) 21225HP. The reduction of drone control did not take this into consideration either, the hull grants +10% HP/level, but that leaves the drones with a total HP of 10615.5HP, merely half of the amount of HP that could be fielded before.
Drone Interfacing should add +20%/level to the total effectiveness of drones, HP, Damage, Mining Yield, Web amount. The Hull bonus should do the same except 10%/level
This would give drone ships the versatility that they use to have before they were reduced down to 5 drones. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Bouh Revetoile
TIPIAKS
272
|
Posted - 2013.04.10 09:02:00 -
[1022] - Quote
Akirei Scytale wrote:You realize they were trying to give the Mega that inherently flawed 8-5-6 layout right? Basically trading one gimp for another? You realize the Megathron was not supposed to be a fleet ship anymore ?
And you may not like non amarr BS, that don't mean 8/5/6 layout is non functional ; you don't see any use to this layout, fine, go play with some amarr BS with 847 layout, there is 3 of them ; new Megathron had almost the same firepower than before (which mean *very huge*, because of blasters), and earned a utility mid slot ! Yet, blind people like you are in a senseless crusade against 856 layout and don't even want to look at this kind of ship, because that may hurt your soul and bring you to hell...
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Lucas Quaan
Sniggerdly Pandemic Legion
45
|
Posted - 2013.04.10 09:04:00 -
[1023] - Quote
CCP Rise wrote:One last thing to mention: Personally, I really think sentry drones should move some, even if its only to return to bay. Yes, please. |

Akirei Scytale
Test Alliance Please Ignore
3046
|
Posted - 2013.04.10 09:07:00 -
[1024] - Quote
Bouh Revetoile wrote:Akirei Scytale wrote:You realize they were trying to give the Mega that inherently flawed 8-5-6 layout right? Basically trading one gimp for another? You realize the Megathron was not supposed to be a fleet ship anymore ? And you may not like non amarr BS, that don't mean 8/5/6 layout is non functional ; you don't see any use to this layout, fine, go play with some amarr BS with 847 layout, there is 3 of them ; new Megathron had almost the same firepower than before (which mean *very huge*, because of blasters), and earned a utility mid slot ! Yet, blind people like you are in a senseless crusade against 856 layout and don't even want to look at this kind of ship, because that may hurt your soul and bring you to hell...
Go fit a hyperion and tell me the layout works again. TEST Alliance BEST Alliance |

Bouh Revetoile
TIPIAKS
272
|
Posted - 2013.04.10 09:08:00 -
[1025] - Quote
Roime wrote:RE: Megathron
so comparing a standard Neutron/dual plate/Heavy neut fit, new Mega loses 160 dps with the same tank (or 25K EHP and 11dps), gains 55m/s speed and 0.7s align time. Extra mid can not fit MJD, only low-cpu modules fit. TC or ECCM would be my choice, or painter/another web depending on the rest of the gang.
For light armor, changes would mean that Mega needs to overheat on Void to reach 1000dps, gets a mid in exchange, which in together with the ROF bonus will make it hit better. In some cases, this might mean more applied dps.
However, it can no longer do heavy armor at all, and active tank gets slashed by ~300 hp/s (RAH@Omni 15%).
Shield fit has max 85K EHP, and this fit has no tackle. No point, no web. Tackle drops you down to 74K EHP. With one Overdrive and heated MWD, it goes 1797m/s (not for long, mind the cap) and pushes 1185dps with CNAM and Ogre IIs. With Null it does less dps than a Talos. Hard to see where this big and slow glass cannon would be useful.
As a general note, idk why CCP doesn't use this opportunity to lift the whole battleship class to their former glory. 20% EHP, free extra turret+fitting for all, more sensor strength, lock range and capacitor. Ideally they would sit clearly above all other subcaps in damage, projection and staying power.
After Odyssey, ABCs will still rule.
P.S. "mobile armor battleship" is an oxymoron. Of course, when comparing the Talos to something else, ehp are irrelevant, or the other ship would have an advantage I guess ? Do you realize that you are looking at any advantage of the Megathron over the Talos with disdain and hence concluding that the Talos is far better ? You are completely biased toward the Talos. |

Roime
Shiva Furnace
2479
|
Posted - 2013.04.10 09:09:00 -
[1026] - Quote
Akirei Scytale
Now, let's look at the stats on three common ships used to fill this role: the Alpha Maelstrom, Fleet Rokh and Hellcat Abaddon.
[u wrote:Alpha Maelstrom:[/u] DPS: 600 @ 40km, 400 @ 70km EHP: 123k Resists: 71 / 77 / 83 / 70 Bonus Perk: Extreme Alpha
This ship is an all around solid choice, even with a completely wasted ship bonus. I won't go into too much depth, but resist bonuses are completely superior to active bonuses because they benefit both active and buffer tanks. Let's lose them if we can.
Fleet Rokh: DPS: 540 @ 60km, 300 @ 140km EHP: 133k Resists: 78 / 83 / 73 / 77 Bonus Perk: Extreme Range Flexibility
This ship not only has a fantastic tank, but it can actually compete with Tier 3 Battlecruisers that attempt to harass it. It fills its role incredibly well, and there is a reason the HBC relies on it primarily today.
Hellcat Abaddon: DPS: 650 @ 60km EHP: 125k Resists: 68 / 79 / 79 / 77 Bonus Perk: Extremely High Tracking
Ok, if the vague promise of tweaking sentry mechanics is actually realized, here's the Domi stats.
Sentry Dominix: DPS: 848 @ 62km EHP: 121K Resists: 75 / 68 / 68 / 64 Bonus Perks: Best tracking of all LR large guns in game by a fair margin*, assigning drones means fast locking times.
Tank is lacking, and needs either more CPU or native drone control range. Swapping one DDA II for resists improve the tank at the expense of dps. Vulnerable to bombs, drone EHP and sig need to be fixed. On-grid warps don't necessarily mean losing drones, you can have alternate between sets of deployed drones. Is possible to fit for high dps at 130km as well.
So, it's not quite there, and like the Hype, the issues go deeper than just ship stats.
* about equal to Neutron Mega with CNAM
Fit used for theorycrafting:
[Dominix, Fleet] Drone Damage Amplifier II Drone Damage Amplifier II 1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
Omnidirectional Tracking Link II Omnidirectional Tracking Link II Tracking Computer II, Optimal Range Script Large Micro Jump Drive Target Spectrum Breaker
Drone Link Augmentor II 350mm Railgun II, Caldari Navy Lead Charge L 350mm Railgun II, Caldari Navy Lead Charge L 350mm Railgun II, Caldari Navy Lead Charge L 350mm Railgun II, Caldari Navy Lead Charge L 350mm Railgun II, Caldari Navy Lead Charge L
Large Anti-Explosive Pump I Large Trimark Armor Pump I Large Sentry Damage Augmentor I
Garde II x5 Bouncer II x5 Garde II x5
-á- All I really wanted was to build a castle among the stars - |

Bouh Revetoile
TIPIAKS
272
|
Posted - 2013.04.10 09:10:00 -
[1027] - Quote
Akirei Scytale wrote:Go fit a hyperion and tell me the layout works again. Sure, which amarrian job do you want it to do ? Which amarrian caracteristics do you want it to mimic for your job ? Because I'm pretty sure you will discard anything I can give to you if I don't answer these questions... |

Denuo Secus
160
|
Posted - 2013.04.10 09:14:00 -
[1028] - Quote
I don't really understand why people dislike the new Mega.
We would get a fast BS with 5 med slots for dual web, dual prop, ECCM, ewar, dual cap booster for neut resilience (new geddon anyone?), ....and so on. A very flexible BS, with tracking bonus, highly capable for very small gang PvP because of flexibility.
All for the cost of what? Maybe ~10k EHP?
Why so much hate? It's perfect! I really hope CCP won't drop the 5 med slots idea. |

Roime
Shiva Furnace
2480
|
Posted - 2013.04.10 09:16:00 -
[1029] - Quote
Bouh Revetoile wrote: Of course, when comparing the Talos to something else, ehp are irrelevant, or the other ship would have an advantage I guess ? Do you realize that you are looking at any advantage of the Megathron over the Talos with disdain and hence concluding that the Talos is far better ? You are completely biased toward the Talos.
I'm comparing the advantages of these ships when fitted for mobile dps, as CCP Rise suggests that the new Mega could be used.
Talos- mobility, dps Mega- tank
Now when you consider these in practical situations, you'll notice that the mobility of Talos negates the need for tank. And the Mega will actually need to tank, because it will be caught by most ships.
When fit for close range armor brawling, Mega obviously wins hands down, due to massive tank and utility advantage.
= I'm not saying Mega is worse than Talos, except when shield fit. I don't really believe in fast battleships, one exists and it's pretty damn OP and should be nerfed. The trump cards of battleships should be fire-and staying power along with utility.
-á- All I really wanted was to build a castle among the stars - |

Akirei Scytale
Test Alliance Please Ignore
3046
|
Posted - 2013.04.10 09:18:00 -
[1030] - Quote
Bouh Revetoile wrote:Akirei Scytale wrote:Go fit a hyperion and tell me the layout works again. Sure, which amarrian job do you want it to do ? Which amarrian caracteristics do you want it to mimic for your job ? Because I'm pretty sure you will discard anything I can give to you if I don't answer these questions...
Amarrian? Every race has a beefy, medium range bs. Every race but gallente. In fact, the two best ones are caldari and minmatar. But keep calling it an amarr role if it makes you feel good. TEST Alliance BEST Alliance |

baltec1
Bat Country
5891
|
Posted - 2013.04.10 09:20:00 -
[1031] - Quote
Denuo Secus wrote:I don't really understand why people dislike the new Mega.
We would get a fast BS with 5 med slots for dual web, dual prop, ECCM, ewar, dual cap booster for neut resilience (new geddon anyone?), ....and so on. A very flexible BS, with tracking bonus, highly capable for very small gang PvP because of flexibility.
All for the cost of what? Maybe ~10k EHP?
Why so much hate? It's perfect! I really hope CCP won't drop the 5 med slots idea.
I would rather lose the utility high than that low slot. |
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CCP Rise
C C P C C P Alliance
357

|
Posted - 2013.04.10 09:22:00 -
[1032] - Quote
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. |
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Dave Stark
2520
|
Posted - 2013.04.10 09:23:00 -
[1033] - Quote
baltec1 wrote:I would rather lose the utility high than that low slot.
ask and ye shall receive... Maggie Thatcher. |

Bouh Revetoile
TIPIAKS
272
|
Posted - 2013.04.10 09:24:00 -
[1034] - Quote
Roime wrote:I'm comparing the advantages of these ships when fitted for mobile dps, as CCP Rise suggests that the new Mega could be used.
Talos- mobility, dps Mega- tank
Now when you consider these in practical situations, you'll notice that the mobility of Talos negates the need for tank. And the Mega will actually need to tank, because it will be caught by most ships.
When fit for close range armor brawling, Mega obviously wins hands down, due to massive tank and utility advantage.
= I'm not saying Mega is worse than Talos, except when shield fit. I don't really believe in fast battleships, one exists and it's pretty damn OP and should be nerfed. The trump cards of battleships should be fire-and staying power along with utility.
I fine with this wording : you don't *believe* in fast battleships. Yet, considering the stats of your megathron, it's as fast as most CBC, bu have more firepower and staying power. This fit perfectly the gap between CBC and more resilient BS.
Oh, and it have the ability to stand against ABC while returning them heavy punishment while being, again, as fast as some CBC. |

Pattern Clarc
Aperture Harmonics
457
|
Posted - 2013.04.10 09:27:00 -
[1035] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Better. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

baltec1
Bat Country
5892
|
Posted - 2013.04.10 09:27:00 -
[1036] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
Oh I love you so much right now |

Bouh Revetoile
TIPIAKS
273
|
Posted - 2013.04.10 09:27:00 -
[1037] - Quote
Wow ! Looking at the changes, whining did a good job at making these ships *very* competitive, to say the least... |

Omnathious Deninard
Extrinsic Operations
834
|
Posted - 2013.04.10 09:29:00 -
[1038] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Do you plan on actually making the Dominix a decent drone ship or do you prefer the one that is inferior to the Armageddon. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

GallowsCalibrator
GoonWaffe Goonswarm Federation
251
|
Posted - 2013.04.10 09:29:00 -
[1039] - Quote
baltec1 wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Oh I love you so much right now
DAT MEGATHRON. |

GallowsCalibrator
GoonWaffe Goonswarm Federation
251
|
Posted - 2013.04.10 09:30:00 -
[1040] - Quote
Omnathious Deninard wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Do you plan on actually making the Dominix a decent drone ship or do you prefer the one that is inferior to the Armageddon.
The new Dominix is going to be a pretty goddamn amazing drone ship, that range and tracking bonus is immensely powerful. |

Jonas Sukarala
Deep Core Mining Inc. Caldari State
76
|
Posted - 2013.04.10 09:31:00 -
[1041] - Quote
interesting changes not sure about mega with 8 lows and only 4 mids..... But the non increase of mobility is a shame and a mistake i kind of preferred a shield tanked mega with lots of speed and agility maybe i was silly to expect that option....  'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place..... where is the TD missile change?-á ,...projectiles should use capacitor. |

Akirei Scytale
Test Alliance Please Ignore
3046
|
Posted - 2013.04.10 09:31:00 -
[1042] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
At a glance I like it a lot. I'll have to play with fittings when I have the time and see what each ship is capable of, but both the Mega and Hyperion look solid there. My only gripes:
The Hyperion still has that wasted bonus, but you guys seem really deadset on keeping it. Consider an analog to resist bonuses - something different that benefits both active and buffer tanks.
The Megathron looks beautiful, though its base HP remains low in every field. However, 8 lows lets the player compensate for this to great effect. It can be built beefy as hell or skimpy on the tank with one *hell* of a punch. I like it a lot. TEST Alliance BEST Alliance |

Omnathious Deninard
Extrinsic Operations
834
|
Posted - 2013.04.10 09:31:00 -
[1043] - Quote
GallowsCalibrator wrote:Omnathious Deninard wrote:CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think. Do you plan on actually making the Dominix a decent drone ship or do you prefer the one that is inferior to the Armageddon. The new Dominix is going to be a pretty goddamn amazing drone ship, that range and tracking bonus is immensely powerful. It is overshadowed by the Armageddon, this is the same thing that happened when the Algos was made, the Dragoon was a better ship. Now they are fairly balanced. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Lunaleil Fournier
StarFleet Enterprises Red Alliance
23
|
Posted - 2013.04.10 09:32:00 -
[1044] - Quote
Much, much, much better!
Mega looks like a true fleet ship now. Bravo. |

SMT008
SnaiLs aNd FroGs
539
|
Posted - 2013.04.10 09:33:00 -
[1045] - Quote
Good changes indeed !
I think the sweet spot has been hit for the Hyperion and the Dominix.
I'm not entirely sure about the Megathron.
I can see you changed it to 4 medslots and 8 lowslots.
Considering it's an attack battleship, I think it doesnt truly need 8 lowslots (which is something a front-line brawler would want, a skirmisher doesn't really need 8 lows).
I would have stayed with the previous 5-7 setup as it allowed either more flexibility with armor setups, as well as a possible shield-tanking version.
I won't whine and mash on the table because of it, but I'd like the 5-7 setup back. This along with the more "gun focused" thing would do literally wonders. |

Roime
Shiva Furnace
2482
|
Posted - 2013.04.10 09:33:00 -
[1046] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
Very nice - the Hype is indeed better, and it looks like it can become a viable option in small gang PVP. Looking very much forward to trying it.
Please don't forget to finish armor tanking 2.0.
Mega - not sure why you are so keen to change the slot layout of a working ship. The utility high has hosted a heavy neut since beginning of times, but if there is some pressing reason to fiddle with the Mega, this change is not better or worse than the previous one.
-á- All I really wanted was to build a castle among the stars - |

Rina Kondur
Fweddit I Whip My Slaves Back and Forth
47
|
Posted - 2013.04.10 09:34:00 -
[1047] - Quote
Megathron looks great. Still sad to see the Hyperion clenching on to that active bonus though. It's just not that viable in the field. |

BobFromMarketing
ElitistOps Pandemic Legion
36
|
Posted - 2013.04.10 09:35:00 -
[1048] - Quote
"Man I sure wish my Hyperion could use more drones in exchange for utility and less turret slots" - No one ever.
Seriously you've moved the Hyperion from **** tier to ultra **** tier. |

Moretic
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.04.10 09:36:00 -
[1049] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
any chance you can confirm a new domi model and/or link image? :D |

Raven Solaris
The Legion of Spoon Curatores Veritatis Alliance
10
|
Posted - 2013.04.10 09:36:00 -
[1050] - Quote
CCP Rise wrote:New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.
https://www.youtube.com/watch?v=6nSKkwzwdW4 |
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