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baltec1
Bat Country Goonswarm Federation
13867
|
Posted - 2014.11.12 19:32:45 -
[931] - Quote
Bertucio wrote:Most of the problems discussed in this thread would go away if the ship maintenance bay simply wasn't scannable.
Yes - there will be killmails upon first release but it will die down to an average # of kills each month. There needs to be more risk involved for those who want to gank. Right now there's too little risk for gankers.
All you can see are the ships. Any mods on those ships cannot be scanned.
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Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 19:36:24 -
[932] - Quote
baltec1 wrote:Bertucio wrote:Most of the problems discussed in this thread would go away if the ship maintenance bay simply wasn't scannable.
Yes - there will be killmails upon first release but it will die down to an average # of kills each month. There needs to be more risk involved for those who want to gank. Right now there's too little risk for gankers. All you can see are the ships. Any mods on those ships cannot be scanned. ATM,yes but soon enought that will be adressed as specified by Rise.
|

Cadence Abergnathy
Troll-Republic The Initiative.
0
|
Posted - 2014.11.12 19:39:27 -
[933] - Quote
Give this ship a bonus for Micro Jump Drives, so that the MJD cannot be disrupted by Warp Scramblers! Autopiloted ships will still be ganked, but actively flown ships have at least a chance to get away alive! |

Sobaan Tali
Caldari Quick Reaction Force
393
|
Posted - 2014.11.12 19:43:42 -
[934] - Quote
Anonymous Forumposter wrote:Sobaan Tali wrote:Sounds like I'm one of the very few who are actually looking forward to using one of these things. The change on the bonuses is a nice one, velocity bonuses on a large ship like this feel too weak to be of use. Strangely, if you look into the past with the forums, people have practically begged on their knees for this exact ship for years...now, everyone seems to be pissed or sad-panda to see it finally arrive. You people worry me sometimes.  They're sad panda because they're not convinced this solution delivers the solution they actually wanted.
Then, I guess this is where I abandon any interest in this topic at least beyond Rise's initial post, since that seems like all that's being discussed by this point. We haven't even gotten the damned thing and people are already acting like they are terribly disappointed in it. Maybe I'm no longer quite sure what people wanted all along? I've been hoping for a ship that could carry a rigged battleship...simple, yet elegant in it's own right. That's what I see, and even better it'll be able to carry more than one. Hell, I was more afraid it was going to have a SMA only slightly larger than the Orca's.
No matter, I'm happy. Hope this thing turns out to be what others are looking for too...
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baltec1
Bat Country Goonswarm Federation
13867
|
Posted - 2014.11.12 19:46:47 -
[935] - Quote
Nya Kittenheart wrote:baltec1 wrote:Bertucio wrote:Most of the problems discussed in this thread would go away if the ship maintenance bay simply wasn't scannable.
Yes - there will be killmails upon first release but it will die down to an average # of kills each month. There needs to be more risk involved for those who want to gank. Right now there's too little risk for gankers. All you can see are the ships. Any mods on those ships cannot be scanned. ATM,yes but soon enought that will be adressed as specified by Rise.
No he said ships will drop from a destroyed bowhead, he didn't say you could scan the fitted ships inside.
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Veers Belvar
Swordmasters of New Eden
265
|
Posted - 2014.11.12 19:55:35 -
[936] - Quote
baltec1 wrote:Nya Kittenheart wrote:baltec1 wrote:Bertucio wrote:Most of the problems discussed in this thread would go away if the ship maintenance bay simply wasn't scannable.
Yes - there will be killmails upon first release but it will die down to an average # of kills each month. There needs to be more risk involved for those who want to gank. Right now there's too little risk for gankers. All you can see are the ships. Any mods on those ships cannot be scanned. ATM,yes but soon enought that will be adressed as specified by Rise. No he said ships will drop from a destroyed bowhead, he didn't say you could scan the fitted ships inside.
Considering that your group just ganked a Jump freighter in Uedama with only a couple hundred million of cargo, costing you well over a billion in gank ships, does it really matter? I mean this freighter ganking is not being done for ISK, hence the joy of ganking even empty ships! The idea that putting less cargo in, or being unscannable, will actually deter the 2 major freighter ganking groups seems farfetched. |

baltec1
Bat Country Goonswarm Federation
13867
|
Posted - 2014.11.12 20:01:38 -
[937] - Quote
Veers Belvar wrote:baltec1 wrote:Nya Kittenheart wrote:baltec1 wrote:Bertucio wrote:Most of the problems discussed in this thread would go away if the ship maintenance bay simply wasn't scannable.
Yes - there will be killmails upon first release but it will die down to an average # of kills each month. There needs to be more risk involved for those who want to gank. Right now there's too little risk for gankers. All you can see are the ships. Any mods on those ships cannot be scanned. ATM,yes but soon enought that will be adressed as specified by Rise. No he said ships will drop from a destroyed bowhead, he didn't say you could scan the fitted ships inside. Considering that your group just ganked a Jump freighter in Uedama with only a couple hundred million of cargo, costing you well over a billion in gank ships, does it really matter? I mean this freighter ganking is not being done for ISK, hence the joy of ganking even empty ships! The idea that putting less cargo in, or being unscannable, will actually deter the 2 major freighter ganking groups seems farfetched.
What makes you think there was no reason to gank this freighter alt?
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Veers Belvar
Swordmasters of New Eden
265
|
Posted - 2014.11.12 20:05:25 -
[938] - Quote
baltec1 wrote:Veers Belvar wrote:
Considering that your group just ganked a Jump freighter in Uedama with only a couple hundred million of cargo, costing you well over a billion in gank ships, does it really matter? I mean this freighter ganking is not being done for ISK, hence the joy of ganking even empty ships! The idea that putting less cargo in, or being unscannable, will actually deter the 2 major freighter ganking groups seems farfetched.
What makes you think there was no reason to gank this freighter alt?
There are always lots of reasons - fun, tears, etc... the point is that the folks doing this aren't in it for the ISK - pretty sure they could make more isk with less effort AFK or semi-afk ratting in Deklein (carriers work great). Since it ain't being done for ISK discussions of break-even ship capacity or the ability to scan internal mods are pretty irrelevant. If the couple groups who gank these type of ships in highsec decide to gank the Bowhead, they will be doing it pretty much irrespective of profit and loss. |

Bertucio
Chandra Labs
8
|
Posted - 2014.11.12 20:08:00 -
[939] - Quote
The ganking of freighters lately in Uedama has been cheap destroyers - the total destroyers lost is nothing close to a billion ISK. The freighter pilots are the ones who have been losing a billion+ ISK including cargo and time to replace.
It's ridiculous that a bunch of dessies can take out a freighter in the game in hi-sec. The gankers risk a bunch of cheap dessies for whatever thrills they are getting from the gank.
And it is also ridiculous to expect all the single solo freighter pilots to now have escorts in hi-sec, just to move their Incursion and missioning ships around. Sorry charlie, most freighter pilots run solo and WANT TO RUN solo.
The game right now caters way too much to gankers.
If you want to take down a freighter in hi-sec - it should and ought to take much more than a bunch of cheap dessies to do it. The ganksters need to be at least in some hi-tech cruisers if not BSs to take down a freighter.
You know who's whining the most on this thread? Gankers who want to stay on the gravy train and don't want to risk jack *****. |

Zappity
Stay Frosty. A Band Apart.
1539
|
Posted - 2014.11.12 20:09:09 -
[940] - Quote
WTB deployable bubble shield. Can be fitted to industrial ships and freighters only. It would give these ships a chance to respond to a gank if they are being actively piloted.
Zappity's Adventures for a taste of lowsec.
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baltec1
Bat Country Goonswarm Federation
13868
|
Posted - 2014.11.12 20:09:37 -
[941] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Considering that your group just ganked a Jump freighter in Uedama with only a couple hundred million of cargo, costing you well over a billion in gank ships, does it really matter? I mean this freighter ganking is not being done for ISK, hence the joy of ganking even empty ships! The idea that putting less cargo in, or being unscannable, will actually deter the 2 major freighter ganking groups seems farfetched.
What makes you think there was no reason to gank this freighter alt? There are always lots of reasons - fun, tears, etc... the point is that the folks doing this aren't in it for the ISK - pretty sure they could make more isk with less effort AFK or semi-afk ratting in Deklein (carriers work great). Since it ain't being done for ISK discussions of break-even ship capacity or the ability to scan internal mods are pretty irrelevant. If the couple groups who gank these type of ships in highsec decide to gank the Bowhead, they will be doing it pretty much irrespective of profit and loss.
And yet, 99.999% of freighters are not ganked.
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S'No Flake
Federal Defense Union Gallente Federation
42
|
Posted - 2014.11.12 20:11:10 -
[942] - Quote
Dave Stark wrote:S'No Flake wrote:Tippia wrote:Veers Belvar wrote:The tank needs to be enough to incentivize incursion runners to use this ship instead of 100% safe highsec travel with cloak + mwd + travel fit. To the extent that this ship is vulnerable to the Uedama/Niarja gank folks it's not going to be used regularly, and will serve little purpose. The ship already fulfils that prerequisite before we even take the 450k EHP it has into account. How? You can keep that ship to enter warp until next downtime if you find a bored cruiser pilot. You can kill it with cheap throw away destroyer fits. Yes, you need manpower but, the pilot of the bowhead has no means to make a run for it. There is literally nothing he can do. Why not make it like Orca. Give it a high slot, give it a drone bay so he can at least do something. know how the ganker brought his friends? well so can the bowhead pilot. we've been through this tired old incorrect spew in every thread containing the word "freighter" for the last god knows how long.
There is no point to fly the bowhead if you need more than 1.. ok, let's say 2 pilots. In the same time you fly the bowhead 30 jumps you can move 4 ships in 2 trips with 2 pilots and have time left o go and buy a pizza. |

baltec1
Bat Country Goonswarm Federation
13868
|
Posted - 2014.11.12 20:11:14 -
[943] - Quote
Bertucio wrote:The ganking of freighters lately in Uedama has been cheap destroyers - the total destroyers lost of which is nothing close to a billion ISK. The freighter pilots are the ones who have been losing a billion+ ISK including cargo and time to replace.
It's ridiculous that a bunch of dessies can take out a freighter in the game in hi-sec. The gankers risk a bunch of cheap dessies for whatever thrills they are getting from the gank.
And it is also ridiculous to expect all the single solo freighter pilots to now have escorts in hi-sec, just to move their Incursion and Missioning ships around. Sorry charlie, most freighter pilots run solo and WANT TO RUN solo.
The game right now caters way too much to gankers.
If you want to take down a freighter in hi-sec - it should and ought to take much more than a bunch of cheap dessies to do it. The ganksters need to be at least in some hi-tech cruisers if not BSs to take down a freighter.
You know who's whining the most on this thread? Gankers who want to stay on the gravy train and don't want to risk jack *****.
What exactly is wrong with countering a fleet with a fleet of your own?
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S'No Flake
Federal Defense Union Gallente Federation
42
|
Posted - 2014.11.12 20:12:21 -
[944] - Quote
Promiscuous Female wrote:S'No Flake wrote: An incursion fleet needs about 15 to 20 vindis
ahahahaha
Hohoho, now that xmas it's coming .... |

baltec1
Bat Country Goonswarm Federation
13868
|
Posted - 2014.11.12 20:13:43 -
[945] - Quote
S'No Flake wrote: There is no point to fly the bowhead if you need more than 1.. ok, let's say 2 pilots. In the same time you fly the bowhead 30 jumps you can move 4 ships in 2 trips with 2 pilots and have time left o go and buy a pizza.
We went over this, the bowheads were faster at transporting 3 battleships over 30 jumps by a sizeable margin.
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Veers Belvar
Swordmasters of New Eden
265
|
Posted - 2014.11.12 20:16:25 -
[946] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Considering that your group just ganked a Jump freighter in Uedama with only a couple hundred million of cargo, costing you well over a billion in gank ships, does it really matter? I mean this freighter ganking is not being done for ISK, hence the joy of ganking even empty ships! The idea that putting less cargo in, or being unscannable, will actually deter the 2 major freighter ganking groups seems farfetched.
What makes you think there was no reason to gank this freighter alt? There are always lots of reasons - fun, tears, etc... the point is that the folks doing this aren't in it for the ISK - pretty sure they could make more isk with less effort AFK or semi-afk ratting in Deklein (carriers work great). Since it ain't being done for ISK discussions of break-even ship capacity or the ability to scan internal mods are pretty irrelevant. If the couple groups who gank these type of ships in highsec decide to gank the Bowhead, they will be doing it pretty much irrespective of profit and loss. And yet, 99.999% of freighters are not ganked.
That is certainly not true for freighters/JFs going through Uedama/Niarja the last couple of months.
And why would I trade the complete safety of my travel fit battleship, without any need for scouts/escorts, for this? I mean accepting substantial risk for a minimal reduction in travel time? Sounds crazy. |

S'No Flake
Federal Defense Union Gallente Federation
42
|
Posted - 2014.11.12 20:18:05 -
[947] - Quote
Dave Stark wrote:S'No Flake wrote:Dave Stark wrote:what's the cost of like 40 fully fit tornados? which is the obvious counter to "bring logi"
edit, 64m per hull. so 40 hulls are 2.5bn isk already. this is before we even get in to fittings. that's not an insignificant cost... If you have 40 people, why would you use tornados and not catalysts? Have a bowhead (the irony) with fitted catalysts and have your people refit. One cruiser will keep the bowhead away from warping while you send a few waves a cheap ships to kill it. because the point is that logi reps can keep up with catalysts sufficiently long enough to allow a concord response. even more so with the bowhead than a normal freighter, as the bowhead can fit invulns and various hardeners to increase the repping power unlike normal freighters that are stuck with the base resist profiles. unlike tornados just taking the ship off the grid before reps can be a factor.
You are wrong. Freighters can fit some nice a-types, which are almost cheap, to raise resists. Well, charon got the short stick here but some of the freighters can get nice resists. |

Bertucio
Chandra Labs
8
|
Posted - 2014.11.12 20:20:34 -
[948] - Quote
baltec1 wrote:
What exactly is wrong with countering a fleet with a fleet of your own?
Uh - maybe some of us don't have a fleet and want to play solo. Like I'd guess 90% of the freighter pilots want to fly it solo.
So what are you saying - we should all bow down to a bunch of yahoo gankers in Uedama because you think we should have fleets coming out of our butts to make it more balanced when you use a bunch of cheap dessies to take down a billion ISK freighter?
Or maybe we should make a freighter a FREIGHTER and make HI-SEC a place where new players, solo players, and Industrialists can feel relatively safe while all the yahoo cheap dessy pilots can go gank in low-sec or nul-sec where they really belong? |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
490
|
Posted - 2014.11.12 20:22:29 -
[949] - Quote
Cadence Abergnathy wrote:Give this ship a bonus for Micro Jump Drives, so that the MJD cannot be disrupted by Warp Scramblers! Autopiloted ships will still be ganked, but actively flown ships have at least a chance to get away alive! agreed
nevermind that a capital ship such as the bowhead cannot fit an MJD |

baltec1
Bat Country Goonswarm Federation
13868
|
Posted - 2014.11.12 20:23:59 -
[950] - Quote
Veers Belvar wrote:
That is certainly not true for freighters/JFs going through Uedama/Niarja the last couple of months.
And why would I trade the complete safety of my travel fit battleship, without any need for scouts/escorts, for this? I mean accepting substantial risk for a minimal reduction in travel time? Sounds crazy.
Tens of thousands of freighters move through that system every week. The number of kills are on average a few dozen.
As for your "completely safe" battleship, it has half the tank of the bowhead.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 20:24:29 -
[951] - Quote
-Will the SMA on the BOW HEAD use of the actual the code of the ship maintenance array or the code of the ship maintenance bay ?Could that be answered dear CCP ? -The SMA seems a bit low at l4 1.580 M just enought for a nightmare,a mach and a vindi at L5 you just gain enought room to get one more scimi ...i'd like to be more comfy as far as i'm concerned ... -Any chance for an Ore bay (61200 m3 200 stack of lyavite ^^)? -Considering EHP this ship can be taken by probably around 20 to 21 Talos for a Cost of 2.4B ,that's seems low compared to 6 B investment it'll carry (2.2B in BS+2B in implants for a better efficiency than moving ships one by one+ hull cost +rigs) -Skill wise i don't like at all the new skill would be better to use capital industrial +capital ships. -Speed is a bit low if you don't use implants...
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Jenn aSide
Smokin Aces.
8990
|
Posted - 2014.11.12 20:25:42 -
[952] - Quote
Bertucio wrote:baltec1 wrote:
What exactly is wrong with countering a fleet with a fleet of your own?
Uh - maybe some of us don't have a fleet and want to play solo. Like I'd guess 90% of the freighter pilots want to fly it solo. So what are you saying - we should all bow down to a bunch of yahoo gankers in Uedama because you think we should have fleets coming out of our butts to make it more balanced when you use a bunch of cheap dessies to take down a billion ISK freighter? Or maybe we should make a freighter a FREIGHTER and make HI-SEC a place where new players, solo players, and Industrialists can feel relatively safe while all the yahoo cheap dessy pilots can go gank in low-sec or nul-sec where they really belong?
I highlighted your problem here. I WANT to be able to 1-2 jump my carrier to empire to ferry stuff around like I could for YEARS. Now, after a patch I'm 6 jumps deep in null sec and have to wait out jump fatigue every jump unless i want to wait longer next time.
CCP doesn't balanced the game based on what you 'want' to do, it balances stuff based on what's best for the game. No one is forcing you to use this ship. if you do use it and want to protect it, you need to stop being solo (like I did, now i have to ask people for cynos to get to to and from empire with ships, or hire a jump freighter). Simple as that. |

Veers Belvar
Swordmasters of New Eden
265
|
Posted - 2014.11.12 20:26:29 -
[953] - Quote
baltec1 wrote:Veers Belvar wrote:
That is certainly not true for freighters/JFs going through Uedama/Niarja the last couple of months.
And why would I trade the complete safety of my travel fit battleship, without any need for scouts/escorts, for this? I mean accepting substantial risk for a minimal reduction in travel time? Sounds crazy.
Tens of thousands of freighters move through that system every week. The number of kills are on average a few dozen. As for your "completely safe" battleship, it has half the tank of the bowhead.
That seems like a wildly inflated number. There just aren't that many freighter pilots or freighter trips.
And yes my battleship has fewer HP, but it also has an essentially infallible cloak + mwd trick, and can't really be bumped out of alignment. Not to mention a low sig radius and align time. How many travel fit battleships do you see dying in Uedama every week? |

baltec1
Bat Country Goonswarm Federation
13870
|
Posted - 2014.11.12 20:28:46 -
[954] - Quote
Bertucio wrote:baltec1 wrote:
What exactly is wrong with countering a fleet with a fleet of your own?
Uh - maybe some of us don't have a fleet and want to play solo. Like I'd guess 90% of the freighter pilots want to fly it solo. So what are you saying - we should all bow down to a bunch of yahoo gankers in Uedama because you think we should have fleets coming out of our butts to make it more balanced when you use a bunch of cheap dessies to take down a billion ISK freighter? Or maybe we should make a freighter a FREIGHTER and make HI-SEC a place where new players, solo players, and Industrialists can feel relatively safe while all the yahoo cheap dessy pilots can go gank in low-sec or nul-sec where they really belong?
Or you can use some common sense and realise that when 40 people come after you screaming no fair I want to play alone isn't a valid tactic in a massively multiplayer online game
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S'No Flake
Federal Defense Union Gallente Federation
42
|
Posted - 2014.11.12 20:30:33 -
[955] - Quote
baltec1 wrote:S'No Flake wrote: There is no point to fly the bowhead if you need more than 1.. ok, let's say 2 pilots. In the same time you fly the bowhead 30 jumps you can move 4 ships in 2 trips with 2 pilots and have time left o go and buy a pizza.
We went over this, the bowheads were faster at transporting 3 battleships over 30 jumps by a sizeable margin.
It's usually 2 BSs and 2 Logi ships but because NM and Vindi are slower than Machariel, i'll take your word it. At the end, you won't have time to go and buy a pizza... but, enough to go and take a beer from the fridge. |

Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 20:31:04 -
[956] - Quote
baltec1 wrote:Bertucio wrote:baltec1 wrote:
What exactly is wrong with countering a fleet with a fleet of your own?
Uh - maybe some of us don't have a fleet and want to play solo. Like I'd guess 90% of the freighter pilots want to fly it solo. So what are you saying - we should all bow down to a bunch of yahoo gankers in Uedama because you think we should have fleets coming out of our butts to make it more balanced when you use a bunch of cheap dessies to take down a billion ISK freighter? Or maybe we should make a freighter a FREIGHTER and make HI-SEC a place where new players, solo players, and Industrialists can feel relatively safe while all the yahoo cheap dessy pilots can go gank in low-sec or nul-sec where they really belong? Or you can use some common sense and realise that when 40 people come after you screaming no fair I want to play alone isn't a valid tactic in a massively multiplayer online game That would be true if didn't play ISBOXER ONLINE |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
490
|
Posted - 2014.11.12 20:31:05 -
[957] - Quote
Veers Belvar wrote:baltec1 wrote: And yet, 99.999% of freighters are not ganked.
That is certainly not true for freighters/JFs going through Uedama/Niarja the last couple of months. ooh it is time, here is the time where I get to completely destroy a poster using statistics
let's take a look at the freighter deaths in Niarja c/o zkillboard, noted kill accumulator and statistics haver
https://zkillboard.com/system/30003504/group/513/
wow, an average of less than one freighter ganked a day in niarja, with stretches of up to five days without any dying whatsoever
now let's go czech out uedama
https://zkillboard.com/system/30002768/group/513/
looks scarier, but mine eyes doth detect a trend
it looks like code dot only gets up to its antics on the weekends and even then only in ustz prime
jump freighter statistics paint an even thinner picture
please refrain from projecting the localized cognitive dissonance in your own head into these fine forums, you are doing a service to no one |

baltec1
Bat Country Goonswarm Federation
13870
|
Posted - 2014.11.12 20:32:33 -
[958] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
That is certainly not true for freighters/JFs going through Uedama/Niarja the last couple of months.
And why would I trade the complete safety of my travel fit battleship, without any need for scouts/escorts, for this? I mean accepting substantial risk for a minimal reduction in travel time? Sounds crazy.
Tens of thousands of freighters move through that system every week. The number of kills are on average a few dozen. As for your "completely safe" battleship, it has half the tank of the bowhead. That seems like a wildly inflated number. There just aren't that many freighter pilots or freighter trips. And yes my battleship has fewer HP, but it also has an essentially infallible cloak + mwd trick, and can't really be bumped out of alignment. Not to mention a low sig radius and align time. How many travel fit battleships do you see dying in Uedama every week?
There are millions of freighter trips made every month across EVE. Amarr Jita is one of the busiest trade routes in the game.
As for your battleship, its rather easy to catch and gank. You don't bother to bump it.
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Nya Kittenheart
Science and Trade Institute Caldari State
2
|
Posted - 2014.11.12 20:32:59 -
[959] - Quote
S'No Flake wrote:baltec1 wrote:S'No Flake wrote: There is no point to fly the bowhead if you need more than 1.. ok, let's say 2 pilots. In the same time you fly the bowhead 30 jumps you can move 4 ships in 2 trips with 2 pilots and have time left o go and buy a pizza.
We went over this, the bowheads were faster at transporting 3 battleships over 30 jumps by a sizeable margin. It's usually 2 BSs and 2 Logi ships but because NM and Vindi are slower than Machariel, i'll take your word it. At the end, you won't have time to go and buy a pizza... but, enough to go and take a beer from the fridge.
And please that's only true if you have High grade ascendancy full set ,at 1.37s au/S that is a different story... |

S'No Flake
Federal Defense Union Gallente Federation
42
|
Posted - 2014.11.12 20:35:32 -
[960] - Quote
baltec1 wrote:Veers Belvar wrote:
That is certainly not true for freighters/JFs going through Uedama/Niarja the last couple of months.
And why would I trade the complete safety of my travel fit battleship, without any need for scouts/escorts, for this? I mean accepting substantial risk for a minimal reduction in travel time? Sounds crazy.
Tens of thousands of freighters move through that system every week. The number of kills are on average a few dozen. As for your "completely safe" battleship, it has half the tank of the bowhead.
But, it can fit 2x ASBs and a AAR with enough buffer... and, it can fit a few flights of ECM drones. So yea, flying the BSs it's much better than the bowhead. |
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