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Thread Statistics | Show CCP posts - 12 post(s) |

Skippermonkey
Tactical Knightmare
1190
|
Posted - 2012.07.27 00:40:00 -
[931] - Quote
Pipa Porto wrote:Nobody has a monopoly on building Hulks. True, only a measly 70% of the price of a Hulk is from Technetium My homeboys tried to warn me But that butt you got makes me so horny |

Richard Desturned
GoonWaffe Goonswarm Federation
1462
|
Posted - 2012.07.27 00:41:00 -
[932] - Quote
Skippermonkey wrote:Pipa Porto wrote:Nobody has a monopoly on building Hulks. True, only a measly 70% of the price of a Hulk is from Technetium
which got nerfed
now what a rogue goon |

Dave stark
Bombardier Inc
276
|
Posted - 2012.07.27 00:42:00 -
[933] - Quote
Richard Desturned wrote:Skippermonkey wrote:Pipa Porto wrote:Nobody has a monopoly on building Hulks. True, only a measly 70% of the price of a Hulk is from Technetium which got nerfed now what
cheap hulks? Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Skippermonkey
Tactical Knightmare
1190
|
Posted - 2012.07.27 00:42:00 -
[934] - Quote
Richard Desturned wrote:Skippermonkey wrote:Pipa Porto wrote:Nobody has a monopoly on building Hulks. True, only a measly 70% of the price of a Hulk is from Technetium which got nerfed now what Minecraft? My homeboys tried to warn me But that butt you got makes me so horny |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
421
|
Posted - 2012.07.27 00:52:00 -
[935] - Quote
Evei Shard wrote:Ludi Burek wrote:One can only hope that this is a precursor to ice being removed from high sec  You don't understand, do you? This is the last update CCP will *evar!* make to Eve! Game over man! Game over!!! /sarc Glad to see someone else gets it in regards to this being a change that is a step along a path, not the final destination.
Step 1: Halve Concord Response time, triple the sec status penalty. (ganker nerf)
Step 2: Create the Noctis - destroying ninja income by crashing the value of salvage.
Step 3: Kill the LVL 4 Loot, while leaving 'unstealable' bounties untouched. (ninja nerf)
Step 4: Two stealth nerfs of the Orca's abilities, specifically so ninjas cannot benefit from them. (ninja nerf)
Step 5: End enforcement of alliance hopping exploits. (merc nerf)
Step 6: Remove insurance, but only for gankers, while leaving it in place for self-destruction. (ganker nerf)
Step 7: Screw up RR and aggression flags, then provide helpful popups so nobody can hurt an Incursion bear. (Skunkworks)
Step 8: Dramatically reduce the time and effort it takes to set-up or break-down a POS. (merc nerf)
Step 9: Buff Concord by preventing pirates from boarding or bailing out of ships while GCC'd. (Smodab Ongalot nerf)
Step 10: Buff Concord again, by making them appear instantly to prevent warping while GCC'd. (Herr Wilkus nerf)
Step 11: Huge increase of wardec costs, while allowing free allies and unrestrained corp-dropping to the defender. (mercs)
Step 12: Insane barge buff. (ganker nerf)
Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas)
Step 14: Who knows? Instant Concord death ray? Quoting some fool in FF 2012: "Pewww!"
And thats just high-sec.....I'm not even going to start a list of punitive measures taken against a certain nul-sec Alliance that will remain nameless.
Factor in statements from DEVS, on this very thread: Quotable Winners like "Suicide ganking wasn't designed to be profitable", or "Gankers are expected to lose more than the victim..."
Its pretty clear where these steps are taking us......... |

Drone 16
Law Dogz
2
|
Posted - 2012.07.27 00:56:00 -
[936] - Quote
Here is a thought...
Have OTEC embargo tech...stop the creation of these foul ships before they can even be used! |

Pipa Porto
512
|
Posted - 2012.07.27 00:58:00 -
[937] - Quote
Skippermonkey wrote:Pipa Porto wrote:Nobody has a monopoly on building Hulks. True, only a measly 70% of the price of a Hulk is from Technetium
Which still isn't a monopoly on building Hulks. EvE: Everyone vs Everyone |

James 315
Caldari Provisions Caldari State
2151
|
Posted - 2012.07.27 00:59:00 -
[938] - Quote
Herr Wilkus wrote:Step 1: Halve Concord Response time, triple the sec status penalty. (ganker nerf)
Step 2: Create the Noctis - destroying ninja income by crashing the value of salvage.
Step 3: Kill the LVL 4 Loot, while leaving 'unstealable' bounties untouched. (ninja nerf)
Step 4: Two stealth nerfs of the Orca's abilities, specifically so ninjas cannot benefit from them. (ninja nerf)
Step 5: End enforcement of alliance hopping exploits. (merc nerf)
Step 6: Remove insurance, but only for gankers, while leaving it in place for self-destruction. (ganker nerf)
Step 7: Screw up RR and aggression flags, then provide helpful popups so nobody can hurt an Incursion bear. (Skunkworks)
Step 8: Dramatically reduce the time and effort it takes to set-up or break-down a POS. (merc nerf)
Step 9: Buff Concord by preventing pirates from boarding or bailing out of ships while GCC'd. (Smodab Ongalot nerf)
Step 10: Buff Concord again, by making them appear instantly to prevent warping while GCC'd. (Herr Wilkus nerf)
Step 11: Huge increase of wardec costs, while allowing free allies and unrestrained corp-dropping to the defender. (mercs)
Step 12: Insane barge buff. (ganker nerf)
Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas)
Step 14: Who knows? Instant Concord death ray? Quoting some fool in FF 2012: "Pewww!"
And thats just high-sec.....I'm not even going to start a list of punitive measures taken against a certain nul-sec Alliance that will remain nameless.
Factor in statements from DEVS, on this very thread: Quotable Winners like "Suicide ganking wasn't designed to be profitable", or "Gankers are expected to lose more than the victim..."
Its pretty clear where these steps are taking us......... If only it were possible to "like" the same post more than once.  |

Tyberius Franklin
Federal Navy Academy Gallente Federation
254
|
Posted - 2012.07.27 01:02:00 -
[939] - Quote
Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected?
|

Cloned S0ul
Blood Fanatics
167
|
Posted - 2012.07.27 01:03:00 -
[940] - Quote
T2 talos ? Talos is tier 3 bc, not even tech 2, drugs are bad OP are mad. Teemo for president. |

Drone 16
Law Dogz
2
|
Posted - 2012.07.27 01:09:00 -
[941] - Quote
Back in the day Hulk pilots did have a remedy...
http://www.youtube.com/watch?v=ndWUlntJ58U
Now they are just meat...
Let's try the new barge layouts out and CCP can always nerf it later. I bet there will still be plenty of ganks.
|

Pipa Porto
512
|
Posted - 2012.07.27 01:14:00 -
[942] - Quote
Tyberius Franklin wrote:Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected?
The dead guy owns his wreck. When you steal from a wreck, Crimewatch says everyone can shoot you. You can only loot a properly loaded (post crimewatch proper, meaning wrapped GFCs) freighter with another Freighter. Try to loot a freighter, your freighter will die. The way around that is to have a sacrificial freighter who is in corp with the looting freighter (and hope the loot survives 2 explosions). EvE: Everyone vs Everyone |

Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
424
|
Posted - 2012.07.27 01:15:00 -
[943] - Quote
Tyberius Franklin wrote:Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected?
Gank a hauler on a busy trade network. It leaves a yellow wreck, flagged to the now dead owner. Scoop the wreck now, you are flagged to the previous owner. Vultures can steal the wreck, but it goes with the territory.
Post-Crimewatch: Try to scoop the wreck, you get attacked by everyone, vultures and passerby's alike.
Profits are already far from certain due to failed gank attempts, random loot drops, loss of insurance - and vultures. Now factor in free aggro for everyone....
Now imagine trying to loot a dead freighter.
|

Drone 16
Law Dogz
2
|
Posted - 2012.07.27 01:19:00 -
[944] - Quote
Herr Wilkus wrote:Tyberius Franklin wrote:Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected? Gank a hauler on a busy trade network. It leaves a yellow wreck, flagged to the now dead owner. Scoop the wreck now, you are flagged to the previous owner. Vultures can steal the wreck, but it goes with the territory. Post-Crimewatch: Try to scoop the wreck, you get attacked by everyone, vultures and passerby's alike. Profits are already far from certain due to failed gank attempts, random loot drops, loss of insurance - and vultures. Now factor in free aggro for everyone.... Now imagine trying to loot a dead freighter.
Gank stopped by passerby:
http://www.youtube.com/watch?v=OMZbW2Q92MM |

Herr Hammer Draken
Imperial Academy Amarr Empire
50
|
Posted - 2012.07.27 01:22:00 -
[945] - Quote
Herr Wilkus wrote:Evei Shard wrote:Ludi Burek wrote:One can only hope that this is a precursor to ice being removed from high sec  You don't understand, do you? This is the last update CCP will *evar!* make to Eve! Game over man! Game over!!! /sarc Glad to see someone else gets it in regards to this being a change that is a step along a path, not the final destination. Step 1: Halve Concord Response time, triple the sec status penalty. (ganker nerf) Step 2: Create the Noctis - destroying ninja income by crashing the value of salvage. Step 3: Kill the LVL 4 Loot, while leaving 'unstealable' bounties untouched. (ninja nerf) Step 4: Two stealth nerfs of the Orca's abilities, specifically so ninjas cannot benefit from them. (ninja nerf) Step 5: End enforcement of alliance hopping exploits. (merc nerf) Step 6: Remove insurance, but only for gankers, while leaving it in place for self-destruction. (ganker nerf) Step 7: Screw up RR and aggression flags, then provide helpful popups so nobody can hurt an Incursion bear. (Skunkworks) Step 8: Dramatically reduce the time and effort it takes to set-up or break-down a POS. (merc nerf) Step 9: Buff Concord by preventing pirates from boarding or bailing out of ships while GCC'd. (Smodab Ongalot nerf) Step 10: Buff Concord again, by making them appear instantly to prevent warping while GCC'd. (Herr Wilkus nerf) Step 11: Huge increase of wardec costs, while allowing free allies and unrestrained corp-dropping to the defender. (mercs) Step 12: Insane barge buff. (ganker nerf) Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) Step 14: Who knows? Instant Concord death ray? Quoting some fool in FF 2012: "Pewww!" And thats just high-sec.....I'm not even going to start a list of punitive measures taken against a certain nul-sec Alliance that will remain nameless. Factor in statements from DEVS, on this very thread: Quotable Winners like "Suicide ganking wasn't designed to be profitable", or "Gankers are expected to lose more than the victim..." Its pretty clear where these steps are taking us.........
Yes it is clear where this is going and whats worse why are you still fighting it. Obviously some of you need to be clobbered over the head with a two by four to get the message. Quit pushing the game in directions it was not meant to go.
Look at all of those steps the devs made. Are you getting the hint yet? Want to quit? Can I have your stuff? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
254
|
Posted - 2012.07.27 01:24:00 -
[946] - Quote
Herr Wilkus wrote:Excellent point Yeah, I can see how that would be far less than ideal. |

Pipa Porto
512
|
Posted - 2012.07.27 01:39:00 -
[947] - Quote
Drone 16 wrote:Herr Wilkus wrote:Tyberius Franklin wrote:Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected? Gank a hauler on a busy trade network. It leaves a yellow wreck, flagged to the now dead owner. Scoop the wreck now, you are flagged to the previous owner. Vultures can steal the wreck, but it goes with the territory. Post-Crimewatch: Try to scoop the wreck, you get attacked by everyone, vultures and passerby's alike. Profits are already far from certain due to failed gank attempts, random loot drops, loss of insurance - and vultures. Now factor in free aggro for everyone.... Now imagine trying to loot a dead freighter. Gank stopped by passerby: http://www.youtube.com/watch?v=OMZbW2Q92MM
You can shoot the gankers already. If you're going to make an IRL comparison, the looter is picking over the corpse of a dead guy. Illegal, sure. But if you shoot someone who's just looting a corpse, you're going to jail. Just like if you shoot a 3rd party looter in EVE you get CONCORDed. EvE: Everyone vs Everyone |

Alavaria Fera
GoonWaffe Goonswarm Federation
1224
|
Posted - 2012.07.27 01:48:00 -
[948] - Quote
Drone 16 wrote:Back in the day Hulk pilots did have a remedy... http://www.youtube.com/watch?v=ndWUlntJ58UNow they are just meat... Let's try the new barge layouts out and CCP can always nerf it later. I bet there will still be plenty of ganks. You mean they can always buff it more later, since you are sure there'll be plenty of ganks.. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Tragedy
The Creepshow
14
|
Posted - 2012.07.27 01:49:00 -
[949] - Quote
I dont know who whines more. Miners or gankers. |

Skogen Gump
Jericho Fraction The Star Fraction
84
|
Posted - 2012.07.27 01:55:00 -
[950] - Quote
Matius Toskavich wrote:Sounds like someone needs a box of tissues as they are to stupid to adapt to the changes? Shoe is on the other foot so to speak. 
A. Men.
Seriously. |

Saber DeVor
Uncharted Chaos Leather Rose Syndicate
0
|
Posted - 2012.07.27 02:39:00 -
[951] - Quote
+1 for CCP inadvertently making extremely bot friendly ships!  |

Pipa Porto
512
|
Posted - 2012.07.27 02:54:00 -
[952] - Quote
Skogen Gump wrote:Matius Toskavich wrote:Sounds like someone needs a box of tissues as they are to stupid to adapt to the changes? Shoe is on the other foot so to speak.  A. Men. Seriously.
A change only "necessary" because miners adamantly refused to adapt for ... counting on my fingers... 5 years of Hulkageddons?
If miners had adapted to the situation, and gankers were crying, I'd be laughing at them. But that's not the situation. CCP has stepped in (yet again) because Miners cried loud and long that they were too lazy to adapt. CCP has decided to reward that. EvE: Everyone vs Everyone |

Danny Diamonds
Science and Trade Institute Caldari State
20
|
Posted - 2012.07.27 02:55:00 -
[953] - Quote
Herr Wilkus wrote:Tyberius Franklin wrote:Herr Wilkus wrote:Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas) I can see ninjas(thieves) getting a nerf, but how are hauler gankers affected? Gank a hauler on a busy trade network. It leaves a yellow wreck, flagged to the now dead owner. Scoop the wreck now, you are flagged to the previous owner. Vultures can steal the wreck, but it goes with the territory. Post-Crimewatch: Try to scoop the wreck, you get attacked by everyone, vultures and passerby's alike. Profits are already far from certain due to failed gank attempts, random loot drops, loss of insurance - and vultures. Now factor in free aggro for everyone.... Now imagine trying to loot a dead freighter.
So you want to freely shoot Exhumers that have no guns to shoot back with, and are upset that when you steal from a wreck that someone else can shoot you?
Wow. You want mommy to hold your hand when you pee too? |

Ohh Yeah
Sniggerdly Pandemic Legion
220
|
Posted - 2012.07.27 02:59:00 -
[954] - Quote
Skiffs have bigger tanks than black ops, discuss |

Richard Desturned
GoonWaffe Goonswarm Federation
1463
|
Posted - 2012.07.27 03:01:00 -
[955] - Quote
the problem is that in the past, hulkageddons generally involved "more expensive" ships like brutixes, discophoons, torp ravens, armageddons and domis, which were insured so the ganker would only really bear a 10-20m loss
then the nth nerf to all risk in hisec took away insurance for concord kills (since publords need to be safe while botting or being AFK) and people started using the newly buffed destroyers and tier 3 battlecruisers
and now, the n+1st nerf to all risk in hisec is vastly increasing the hitpoints on all barges
and soon, the n+2nd nerf to all risk in hisec will ensure that no freighter is worth ganking because looting it will allow everyone in the game, most of whom had no stake in either the defense or attack on that freighter, to shoot you
and the n+3rd nerf will probably equalize concord response times throughout all of hisec, so a 1.0 rookie system is no safer than a 0.5 a rogue goon |

MeBiatch
Republic University Minmatar Republic
485
|
Posted - 2012.07.27 03:01:00 -
[956] - Quote
Ohh Yeah wrote:Skiffs have bigger tanks than black ops, discuss
hmm...
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Richard Desturned
GoonWaffe Goonswarm Federation
1463
|
Posted - 2012.07.27 03:01:00 -
[957] - Quote
Danny Diamonds wrote:So you want to freely shoot Exhumers that have no guns to shoot back with, and are upset that when you steal from a wreck that someone else can shoot you?
someone else can already shoot you
the members of the corp that own the wreck, for instance a rogue goon |

MeBiatch
Republic University Minmatar Republic
485
|
Posted - 2012.07.27 03:03:00 -
[958] - Quote
Richard Desturned wrote:the problem is that in the past, hulkageddons generally involved "more expensive" ships like brutixes, discophoons, torp ravens, armageddons and domis, which were insured so the ganker would only really bear a 10-20m loss
then the nth nerf to all risk in hisec took away insurance for concord kills (since publords need to be safe while botting or being AFK) and people started using the newly buffed destroyers and tier 3 battlecruisers
and now, the n+1st nerf to all risk in hisec is vastly increasing the hitpoints on all barges
and soon, the n+2nd nerf to all risk in hisec will ensure that no freighter is worth ganking because looting it will allow everyone in the game, most of whom had no stake in either the defense or attack on that freighter, to shoot you
and the n+3rd nerf will probably equalize concord response times throughout all of hisec, so a 1.0 rookie system is no safer than a 0.5
you guys that bored cuss you won 0.0?
how about you break the circle jerk and have some fun with your "allies" Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Richard Desturned
GoonWaffe Goonswarm Federation
1463
|
Posted - 2012.07.27 03:07:00 -
[959] - Quote
MeBiatch wrote:you guys that bored cuss you won 0.0?
how about you break the circle jerk and have some fun with your "allies"
why do you want a risk-free hisec
tell me that a rogue goon |

Majic Pony Love
Republic Military School Minmatar Republic
3
|
Posted - 2012.07.27 03:08:00 -
[960] - Quote
wow Remove ISD! Subscription will not be renewed till ISD is gone! |
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