| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 .. 21 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Herzog Wolfhammer
Sigma Special Tactics Group
47
|
Posted - 2011.10.13 21:10:00 -
[451] - Quote
Lately I realized the big fix for AFK cloaking.
All that has to be done is to AFK Cloak the bot/RMT operations to the point where all of them are brought to a standstill.
This creates a "buttered cat" effect with CCP. Since CCP does so little to get rid of the BOTS/RMT element, therefore so much will proportionely have to be done about AFK Cloaking.
* Buttered cat theory: Buttered toast always lands on the buttered side. A cat always lands on its feet. If you butter a cat, it cannot land. If CCP cannot stop botting/RMT, but will not stop AFK Cloaking either, we already have a buttered cat. But trying to influence the balance in one way will reveal how much energy is spent maintaining the other way.
It might end up being a contest of who can rage the hardest and lobby CCP the most.
(or what alliance the CSM members are in).
I think cloaking is working as intended, but I don't think that CCP completely ignores the botting/RMT issue either. Not everything works out the way we want them to.
In the end, it's nice to have a game to play and a bottle of rum to get puking drunk on while playing it.
|

baltec1
91
|
Posted - 2011.10.13 21:11:00 -
[452] - Quote
Renan Ruivo wrote:
So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you?
The life of a ratting bot is the true 100% safe trade closely followed by a none bot ratter who is safe so long as they are paying attention to local.
The only way a cloaker can be 100% safe is if they never uncloak in which case they cannot hurt anyone anyway. A fix for cloaking is not needed because there is nothing to fix. |

Tippia
Sunshine and Lollipops
491
|
Posted - 2011.10.13 21:13:00 -
[453] - Quote
The Apostle wrote:Then I state that either do not or never have ratted or mined in 0.0. Ever. Like I said: for no adequately explained or even remotely useful reason whatsoever. Just because you can't think of a proper argument doesn't make me a trollGǪ quite the opposite in fact.
Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes.
Quote:You are telling me that a tool that would make any semi-competent cloak pilot laugh while their adversary clumsily tries to locate him, would be the same as removing cloak alltogether and make your job difficult enough to the point of rage-quit? No. I'm saying that all the GÇ£solutionsGÇ¥ to GÇ£AFK cloakingGÇ¥ are complete gutshots to cloaking GÇö intentional or not, they're swinging wild and not hitting what they're (allegedly) aiming for. They also refuse to acknowledge some very simple fixes that would solve their supposed issue, often with such intensity that it is hard not to suspect that the supposed issue is not what they actually want to see solvedGǪ
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 21:28:00 -
[454] - Quote
Tippia wrote:Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes. I cannot find you no matter how skilled i am, or what tools i employ. As long as you are cloaked, you are safe from me. If you cannot be found and uncloaked by an action that i start and i perform, you are safer then you should be.
Tippia wrote:Quote:You are telling me that a tool that would make any semi-competent cloak pilot laugh while their adversary clumsily tries to locate him, would be the same as removing cloak alltogether and make your job difficult enough to the point of rage-quit? No. I'm saying that all the GÇ£solutionsGÇ¥ to GÇ£AFK cloakingGÇ¥ are complete gutshots to cloaking GÇö intentional or not, they're swinging wild and not hitting what they're (allegedly) aiming for. They also refuse to acknowledge some very simple fixes that would solve their supposed issue, often with such intensity that it is hard not to suspect that the supposed issue is not what they actually want to see solvedGǪ
That i can agree with, considering solutions like "Cloak fuel" or "Uncloak-pulse POS module". However i disagree when considering solutions like T2 probe that drops you within 10 to 30km from the cloaked ship, once a 100% result is achieved.
All you have to do is move. And laugh. Now the tools are there, and your adversary has no excuses.
As long as you can move your ship, hit your directional scan, move around anomalies at will, warp to celestial bodies, come within 5km from your target and casually waiting for the moment to decloak at your own leisure, you are doing something. You are doing something, completely safe from any action your adversary might take. There is no counter. The only limitation you have is your own hability at not screwing up. You are 100% effective while not even 80b titans are 100% effective at their job.
And that, is wrong.
Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

baltec1
91
|
Posted - 2011.10.13 21:34:00 -
[455] - Quote
Renan Ruivo wrote:Tippia wrote:Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes. I cannot find you no matter how skilled i am, or what tools i employ. As long as you are cloaked, you are safe from me. If you cannot be found and uncloaked by an action that i start and i perform, you are safer then you should be.
While cloaked Tippia cannot do anything to harm you so you are perfectly safe too. |

KaarBaak
82
|
Posted - 2011.10.13 21:40:00 -
[456] - Quote
I still think delayed local in 0.0 makes everyone happy. Cloaked ships can't see you, you can't see them.
Win-win
|

baltec1
91
|
Posted - 2011.10.13 21:46:00 -
[457] - Quote
Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:Tippia wrote:Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes. I cannot find you no matter how skilled i am, or what tools i employ. As long as you are cloaked, you are safe from me. If you cannot be found and uncloaked by an action that i start and i perform, you are safer then you should be. While cloaked Tippia cannot do anything to harm you so you are perfectly safe too. I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked.
When uncloaked, you run the exact same risks as everyone else. Its a none issue. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 21:47:00 -
[458] - Quote
One of the things that has come up often in this thread is how WH's "get on fine" with cloakies and no local. As an ex WH dweller I can attest that it was a buzz having the hightened sense of danger all day.
But we still did it. Because said cloaky had to give himself away to find us. It made a great cat-and-mouse game and kept you on the ball and alert. But we always had d-scan open and had eyes on probe launches on every WH op (after probes were added ofc). It was detecable, defensible and still no less dangerous because of it.
(Please note that "probes on d-scan" was a change to mitigate risk for WH dwellers....)
But why did the cloaky need probes? Because all sites in a WH are sigs. A probe has to be launched for detection.
The use of cloakies in 0.0 is an issue in that a cloaky does not need to reveal himself at anytime prior to an impending attack. It can be done with absolute impunity. They do not to need to scan or reveal themselves ever to be effective. And it's this constant threat of an attack (even when they sleep) that is the question here, not what to do if he does attack ad infinitum.
Team #1's argument is that area denial is a 0.0 tactic that is completely immune to any form of threat reduction other than ignore, at your peril, leave or dock up
Team #2's argument shows an inate fear of cloakies being nerfed or complete denial of an issue. Whilst the former has never been the case, I can certainly understand the angst. As for the latter, you have no need to comment because in your words, "there's no problem". So just let the others shoot the breeze talking about "nothing".
That's the 3 camps pretty well summarized imho.
Now, why not look at this from another angle, without even touching cloakies at all, this problem can be solved by simply changing anoms/belts to sigs - just like a WH.
Cloakies remain as is. Local could disappear and it would be of little consequence to ratters/miners. And as a bonus, bot programs are going to have to get a whole lot smarter.
Is this worth looking at? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 21:56:00 -
[459] - Quote
baltec1 wrote:Renan Ruivo wrote:I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked. When uncloaked, you run the exact same risks as everyone else. Its a none issue.
When cloaked i run no risk. Its an issue.
Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
60
|
Posted - 2011.10.13 22:01:00 -
[460] - Quote
The Apostle wrote:You're just trolling. The fact that you've kept this ridiculous thread going for 23 pages is pretty convincing evidence that it's you who's trolling. |

baltec1
91
|
Posted - 2011.10.13 22:04:00 -
[461] - Quote
Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked. When uncloaked, you run the exact same risks as everyone else. Its a none issue. When cloaked i run no risk. Its an issue.
When cloaked, you cannot do anything to hurt anyone. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:05:00 -
[462] - Quote
Skunk Gracklaw wrote:The Apostle wrote:You're just trolling. The fact that you've kept this ridiculous thread going for 23 pages is pretty convincing evidence that it's you who's trolling. More fool you. Until 30 minutes ago I was in bed asleep. I was asleep for approximately 8 hours. Thread was still up top when I logged in.
But hey, your comments are appreciated. They are, as usual, held in the highest esteem. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:07:00 -
[463] - Quote
baltec1 wrote:Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked. When uncloaked, you run the exact same risks as everyone else. Its a none issue. When cloaked i run no risk. Its an issue. When cloaked, you cannot do anything to hurt anyone. Yes baltec1. We know. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Skunk Gracklaw
GoonWaffe Goonswarm Federation
60
|
Posted - 2011.10.13 22:08:00 -
[464] - Quote
baltec1 wrote:When cloaked, you cannot do anything to hurt anyone. Here is the "AFK cloaker" debate distilled to its most basic principle. Everything beyond it is just noise.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 22:10:00 -
[465] - Quote
The Apostle wrote:Skunk Gracklaw wrote:The Apostle wrote:You're just trolling. The fact that you've kept this ridiculous thread going for 23 pages is pretty convincing evidence that it's you who's trolling. More fool you. Until 30 minutes ago I was in bed asleep. I was asleep for approximately 8 hours. Thread was still up top when I logged in. But hey, your comments are appreciated. They are, as usual, held in the highest esteem.
You are welcome.
Skunk Gracklaw wrote:baltec1 wrote:When cloaked, you cannot do anything to hurt anyone. Here is the "AFK cloaker" debate distilled to its most basic principle. Everything beyond it is just noise.
Regarding AFK cloakers, yes. Regarding the mechanics of cloaking and how they are balanced against the rest of the game, keep trying. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 22:12:00 -
[466] - Quote
KaarBaak wrote: I still think delayed local in 0.0 makes everyone happy. Cloaked ships can't see you, you can't see them.
Win-win
Except the many people like me who will just give up and leave the game. But hey you will have your few weeks to a month of happy times right? Even more free ganks you got to love it.
Of course you wont love so much the time afterwards with even more systems completely devoid of targets because people dont want to be a target to your now nuclear AFK cloaking ability.
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:12:00 -
[467] - Quote
Skunk Gracklaw wrote:baltec1 wrote:When cloaked, you cannot do anything to hurt anyone. Here is the "AFK cloaker" debate distilled to its most basic principle. Yes Skunk. We know.
Quote:Everything beyond it is just noise. And you have as much right to an opinion as you have the right not to come here and post commentary.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 22:15:00 -
[468] - Quote
Actually his comment violates Rule 5
Quote:Ranting is prohibited
A rant is a long-winded, redundant post, often filled with angry, non-constructive comments. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the game, but rants are disruptive and incite flaming and trolling. Please post your thoughts in a concise, clear manner and avoid going off on rambling tangents.
Lets keep things on topic folks. |

herk mondo
purple pot hogs
0
|
Posted - 2011.10.13 22:16:00 -
[469] - Quote
to the op and any 1 else that thinks afk cloakys need fixing/a counter
"A possible solution to AFK cloaky alts "
the clue is there they are afk so u have nothing to worry about
they are away from keyboard so they cant hurt u u silly nuby |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:19:00 -
[470] - Quote
herk mondo wrote:to the op and any 1 else that thinks afk cloakys need fixing/a counter
"A possible solution to AFK cloaky alts "
the clue is there they are afk so u have nothing to worry about
they are away from keyboard so they cant hurt u u silly nuby Either your reading of the topic was overlooked or your comprehension skills are lacking.
I'll summarise to keep it simple: Said AFK cloaky doesn't have to even be in the same building and he's effective.
Thank you for posting. Have a nice day. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

baltec1
91
|
Posted - 2011.10.13 22:20:00 -
[471] - Quote
Endeavour Starfleet wrote:
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first.
Its local that casues "the issue" so it is very much part of the topic.
You would not even know they were in system if it wasn't for that red little square and people wouldn't cower in fear of something that may or may not happen rather than adapting to counter it. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:25:00 -
[472] - Quote
baltec1 wrote:Endeavour Starfleet wrote:
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first.
Its local that casues "the issue" so it is very much part of the topic. You would not even know they were in system if it wasn't for that red little square and people wouldn't cower in fear of something that may or may not happen rather than adapting to counter it. Did we use the line "ignorance is bliss" already? Yes I am sure we did. It is the definitive solution for a select few - unfortunately.
And yes. WH's get on fine without local. No dispute. But it works why?
Because a cloaky MUST reveal themselves to find me - AND CCP made this easier because it was a problem prior.
End of story. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 22:29:00 -
[473] - Quote
baltec1 wrote:Endeavour Starfleet wrote:
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first.
Its local that casues "the issue" so it is very much part of the topic. You would not even know they were in system if it wasn't for that red little square and people wouldn't cower in fear of something that may or may not happen rather than adapting to counter it.
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory. |

baltec1
91
|
Posted - 2011.10.13 22:36:00 -
[474] - Quote
The Apostle wrote: Did we use the line "ignorance is bliss" already? Yes I am sure we did. It is the definitive solution for a select few - unfortunately.
And yes. WH's get on fine without local. No dispute. But it works why?
Because a cloaky MUST reveal themselves to find me - AND CCP made this easier because it was a problem prior.
End of story.
Ingvar Angst wrote:
Sleeper sites don't require probes to locate. Think of them as the wormhole version of sanctums. In holes, you need to probe gravs, mags, radars, ladars and more holes, but not the combat sites.
|

baltec1
91
|
Posted - 2011.10.13 22:41:00 -
[475] - Quote
Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone.
|

Skunk Gracklaw
GoonWaffe Goonswarm Federation
61
|
Posted - 2011.10.13 22:44:00 -
[476] - Quote
The Apostle wrote:Yes Skunk. We know Apparently you don't because you're still trolling the thread over it.
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 23:06:00 -
[477] - Quote
baltec1 wrote:Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone.
No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning.
Still claim removing local will fix AFK cloaking?
Lets focus on serious solutions please and not off topic stuff about nullsec. |

KrakizBad
Eve Defence Force Fatal Ascension
19
|
Posted - 2011.10.13 23:09:00 -
[478] - Quote
Endeavour Starfleet wrote:baltec1 wrote:Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone. No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning. Still claim removing local will fix AFK cloaking? Lets focus on serious solutions please and not off topic stuff about nullsec.
That's active piloting, not AFK cloaking, obviously. Can you link a killmail where someone AFK ganked someone? I'm eager to see it. |

baltec1
91
|
Posted - 2011.10.13 23:14:00 -
[479] - Quote
Endeavour Starfleet wrote:
No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning.
Still claim removing local will fix AFK cloaking?
Lets focus on serious solutions please and not off topic stuff about nullsec.
My god, a steath bomber managing to be stealthy that cant be how its ment to work!
Also please, show me how you are detecting these afk players if local has nothing to do with this subject. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 23:15:00 -
[480] - Quote
Yes that person easily becomes active after afk cloaking with obviously no warning. Because without local you cant tell if someone has logged off left or whatever.
So the idea is to not remove or delay local but to add risk to those who are walking away or otherwise not paying attention to the client.
In retrospect I think I ought to have made a pictorial post explaining my probe idea. If it was in images it might be easier to understand that I do not want to seriously impact active cloaking. I think I will have to log into Sisi and fire up the GIMP and do that. |
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 .. 21 :: one page |
| First page | Previous page | Next page | Last page |