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Sniped117
Deep Core Mining Inc. Caldari State
1
|
Posted - 2011.10.11 22:59:00 -
[1] - Quote
in the best interest of my alliance im posting on an alt.
On my main i am in null sec and seen enemies to my alliance go in each of our systems with an alt and go cloaked for days and days on end. this disrupts our operations to ratting mining and other profitable isk ways. it started to tear down my alliance these people sitting cloaked off grid waiting to pick off the easy targets when we least expect it and hotdropping us time to time.. It brought my alliance mostly to a halt.
A debatable Solution:
Make it so to activate cloaking modules you must have a fuel to power it instead of using Capacitor power. Maybe a fuel like nitrogen isotopes that is consumed per hour using your cloaky module and is stored in your cargo bay or a cloaked fuels bay. So say covert ops cloak ships with the bonuses to use less fuel per hour would use less fuel per hour while being cloaked moving around while ships with prototype cloaks use more fuel per hour.
Just a thought
cloaking ships are invincible if not seen and menacing and fun to use to your liking. Its a pain in the ass when an alt is sitting in your system for days and days on end... a fuel to consume would eventually run out in were the fuel is held and uncloak the ship therefore easier to find and sotp
cloaking ships have no counter everything else has a counter lets make one for cloakies |

Gogurt
28
|
Posted - 2011.10.11 23:05:00 -
[2] - Quote
ITT: sensitive miner succumbs to space delirium, due to AFK person |

Sniped117
Deep Core Mining Inc. Caldari State
1
|
Posted - 2011.10.11 23:06:00 -
[3] - Quote
Gogurt wrote:ITT: sensitive miner succumbs to space delirium, due to AFK person
that and PVE
cloaking ships need a counter its been way too long |

Mutie DaPig
University of Caille Gallente Federation
4
|
Posted - 2011.10.11 23:10:00 -
[4] - Quote
Any Sov module or something that sends out a pulse every couple of hours that will decloak any ship (not disable it's cloak - the pilot can recloak straight away - or can't solely as he/she is AFK) |

Nova Fox
Novafox Shipyards
49
|
Posted - 2011.10.11 23:12:00 -
[5] - Quote
remove local first. |

Donatella D'Tren
Eve Defence Force Fatal Ascension
1
|
Posted - 2011.10.11 23:12:00 -
[6] - Quote
The counter is have friends protect you. Seems simple. |

Mallak Azaria
Three 6 MaFiA Bringers of Death.
2
|
Posted - 2011.10.11 23:12:00 -
[7] - Quote
Sniped117 wrote: cloaking ships need a counter its been way too long
False statement. There is a counter to cloak.
|

Gogurt
28
|
Posted - 2011.10.11 23:13:00 -
[8] - Quote
The only thing you have to fear is fear itself, AFK people, ghosts, monsters aren't going to hurt you. Unless they're not AFK in which case they don't need CCP ******* with them |

Mr Epeen
It's All About Me
368
|
Posted - 2011.10.11 23:18:00 -
[9] - Quote
Sniped117 wrote:
On my main i am in null sec and seen enemies to my alliance go in each of our systems with an alt and go cloaked for days and days on end. this disrupts our operations to ratting mining and other profitable isk ways. it started to tear down my alliance these people sitting cloaked off grid waiting to pick off the easy targets when we least expect it and hotdropping us time to time.. It brought my alliance mostly to a halt.
A few things.
You have an alliance brought to it's knees by a guy who's down at the Kwik-E-Mart mart? Might be time to reassess what you are doing in 0.0.
Second. If you are being hot dropped or picked off then he's not AFK, is he?
Working as intended.
Mr Epeen 
If you can read this, you haven't blocked me yet. |

Name Family Name
Imperial Academy Amarr Empire
35
|
Posted - 2011.10.11 23:18:00 -
[10] - Quote
How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved. |
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baltec1
88
|
Posted - 2011.10.11 23:20:00 -
[11] - Quote
I found a way. |

Rhinanna
Brutor Tribe Minmatar Republic
5
|
Posted - 2011.10.11 23:20:00 -
[12] - Quote
Please don't be dumb Nova,
Local can't be removed till a completely new scanner system is implemented that would give players some warning of other ships nearby without requiring the player to scan to spam a button every 3 seconds or less.
AFK cloakers do need removing, as you can't tell if they are AFK or not..... If they are AFK, fine they are no threat.... if they aren't AFK then they could be sitting 10km away with their finger on point/cyno buttons. Its impossible for a player to know which is which! Often because they are both depending on which particular moment you are talking about.
A module doing a de-cloak burst every 20-30 minutes (deliberatly random, help stops scripts from countering it) would do wonders here without stopping the true purpose of cloaks, bypassing gate camps and harassment. |

Jovan Geldon
Lead Farmers Kill It With Fire
59
|
Posted - 2011.10.11 23:22:00 -
[13] - Quote
A" solution" would imply that there is a problem in the first place. The only "problem" with AFK cloakers is the one you are creating for yourself by running away from them. |

mkint
135
|
Posted - 2011.10.11 23:22:00 -
[14] - Quote
hooray, this topic again.
didn't realize we're in F&I, where bad ideas go to die. |

The Apostle
The Black Priests
244
|
Posted - 2011.10.11 23:31:00 -
[15] - Quote
Donatella D'Tren wrote:The counter is have friends protect you. Seems simple. lol. Never been hotdropped huh? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
244
|
Posted - 2011.10.11 23:39:00 -
[16] - Quote
Name Family Name wrote:How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved. And you're obviously content to sit with your ratters and miners hour after hour, fingers on the lock button just waiting for the covert cyno? Unless you're super quick, you ain't gonna get that cyno lighter fast enough. Ever.....
Need pee-bag, lunch, dinner and a servant to bring your food and fluff your bag while you sit. Include 5 lines of sneeze to keep you sharp after the 3rd day.....
Nobody who has ever been AFK cloaked knows where or when it comes..... Nor do you know who or what it is coming through.
Standard alliance/corp protocol is simply not to rat/mine with neut in system. It's called denial and is far more effective against an alliance than actually doing a drop.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
244
|
Posted - 2011.10.11 23:40:00 -
[17] - Quote
Jovan Geldon wrote:A" solution" would imply that there is a problem in the first place. The only "problem" with AFK cloakers is the one you are creating for yourself by running away from them. Running away from them..... lol.
If you knew where they were, yep....
Cracks me up. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grimpak
Midnight Elites Echelon Rising
78
|
Posted - 2011.10.11 23:43:00 -
[18] - Quote
The Apostle wrote:Donatella D'Tren wrote:The counter is have friends protect you. Seems simple. lol. Never been hotdropped huh?
if you were hotdropped, then he wasn't AFK, now was he? [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

seany1212
Interstellar Brotherhood of Gravediggers The 0rphanage
14
|
Posted - 2011.10.11 23:45:00 -
[19] - Quote
Confirming that removing local will remove your afk cloaker problems |

Seatox
Department of Defence Important Internet Spaceship League
0
|
Posted - 2011.10.11 23:46:00 -
[20] - Quote
Get in a fleet with your allies (y'know, those people who are supposedly your friends?), get in your voice coms (you have voice coms, right?), have some people in Sabers sitting around fondling their autocannons, and bait that sucker out. Then shoot him. If he lights a cyno, shoot him anyway. If he dosn't do anything then you win anyway, because he's AFK.
I mean, I'm a semi-bear new to this 0.0 thing, but cloakies don't bother me one bit. They just make me ping dscan more for probes and fly something with a decent insurance payout that I can replace if things go welp-shaped. |
|

Taedrin
Kushan Industrial
96
|
Posted - 2011.10.11 23:49:00 -
[21] - Quote
Really, AFK Cloakers are fine the way they are.
You can do the same thing to your enemies, and you can always start (HEAVEN FORBID) start ratting in combat ready fits or even ratting in groups. |

The Apostle
The Black Priests
244
|
Posted - 2011.10.11 23:53:00 -
[22] - Quote
Grimpak wrote:The Apostle wrote:Donatella D'Tren wrote:The counter is have friends protect you. Seems simple. lol. Never been hotdropped huh? if you were hotdropped, then he wasn't AFK, now was he? Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not.
The idea of a deprecating cloak is sound against the AFK aspect which is the issue I think OP is on about. If he's active, let him recloak all he likes.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Rhinanna
Brutor Tribe Minmatar Republic
5
|
Posted - 2011.10.11 23:54:00 -
[23] - Quote
And if he had been sitting in the system for 10 hours previously AFK, does it make any difference?
Its the sitting there for 10 hours with ZERO risk and the threat of a hot-drop that is the problem here! If they had to be active to maintain the cloak then there wouldn't be a problem. It would be a pain in the arse when someone did it to you, but it would be OK. The problem is that someone AFK can sit there, with zero risk, holding a entire system to ransom, with no effort.
I use AFK cloaking myself to massive advantage and let me tell you, if people are stupid enough to rat while I'm in system (I check back every few hours when I can) then they generally get a bomb in the face followed by torps at a rather critical moment. If I have cap backup online, well then its even worse for them!
Basically the only defence for AFK cloaking that it's supporters can offer is that it can in theory be defended against, however you are asking the defenders to put literally thousands of times as much effort in as the AFK cloaker AND to be the ones taking the big risks (losing their expensive PvP and ratting ships) which simply isn't viable.
As for 'defending your space', well I can get a SB into ANY SYSTEM IN EVE with virtually no risk or effort so basically what you are saying at the moment is that no alliance in eve is capable of defending it's space....... due to AFK cloaking. If anything this is another reason it needs to be fixed. |

The Apostle
The Black Priests
244
|
Posted - 2011.10.12 00:06:00 -
[24] - Quote
Seatox wrote:Get in a fleet with your allies (y'know, those people who are supposedly your friends?), get in your voice coms (you have voice coms, right?), have some people in Sabers sitting around fondling their autocannons, and bait that sucker out. Then shoot him. If he lights a cyno, shoot him anyway. If he dosn't do anything then you win anyway, because he's AFK.
I mean, I'm a semi-bear new to this 0.0 thing, but cloakies don't bother me one bit. They just make me ping dscan more for probes and fly something with a decent insurance payout that I can replace if things go welp-shaped. Read post #16 why escorts are pointless.
Test this theory by sitting with an alt/corpie in a Rapier and tell him to decloak whenever he wants. See if you can lock him before he can type 'boo' into local after he decloaks. If you get lock, see if you can burn to him and kill him before he can type 'hahahahaha' in local.
Ya couldn't could ya? Cyno is up and fleet is in. Bye Bye.....
And insofar as probes. 90% of cloaking is done for 2 reasons.
- Cheap ratter/miner kills - System denial
Cloakers do not need to probe for either. They can do a very quick single probe drop lasting a few seconds for "fast anom find" mode but they can do it just as easily with no probes.
And insurance is pointless. 95% of 0.0 miners and ratters don't use T1.
In my experience, the only people that support AFK cloakers are AFK cloakers or people who have no idea how effective they can be for a 30 day alt. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

baltec1
88
|
Posted - 2011.10.12 00:10:00 -
[25] - Quote
The Apostle wrote: Read post #16 why escorts are pointless.
.
See post #11 to see how wrong you are. |

Rhinanna
Brutor Tribe Minmatar Republic
5
|
Posted - 2011.10.12 00:20:00 -
[26] - Quote
Your refering to the one that links to a page saying 'Kill not found, please use a valid kill id' ?
Or the other one where you are standing up and facing away from us so we can hear you more clearly?
Either way it makes no difference.
The simple fact it requires thousands of times more effort to defend against AFK cloakers than the AFK cloaker puts in is simply unbalanced.
There is a simple solution, head back to hi-sec and run missions. I don't think this is what CCP wants however currently Null is fairly pointless on an individual pilot level unless they are building supers, and afk cloakers been able to do this is one of the main problems.
Again, I do AFK cloaking myself, I know exactly how effective it is, what it can do and the lack of anything regarding risk doing it. If you are inflicting that much economical damage on an enemy, it should take effort and risk, not a free ride which it pretty much is at the moment. |

The Apostle
The Black Priests
244
|
Posted - 2011.10.12 00:26:00 -
[27] - Quote
baltec1 wrote:The Apostle wrote: Read post #16 why escorts are pointless. .
See post #11 to see how wrong you are. You know as well as I do it was a lucky kill (or stupid pilots). I've chased SB fleets that have dropped all around space after they did a bombing run and split up. They go doggoe and just wait it out.
With 20 or so ratters in system and maybe a few miners you simply cannot escort against bombers before they do a kill because you do NOT know where they're gonna drop.
Sure you might get them afterwards, if they're stupid enough to try and break out immediately or forget to cloak up. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

baltec1
88
|
Posted - 2011.10.12 00:29:00 -
[28] - Quote
The Apostle wrote:baltec1 wrote:The Apostle wrote: Read post #16 why escorts are pointless. .
See post #11 to see how wrong you are. You know as well as I do it was a lucky kill (or stupid pilots). I've chased SB fleets that have dropped all around space after they did a bombing run and split up. They go doggoe and just wait it out. With 20 or so ratters in system and maybe a few miners you simply cannot escort against bombers before they do a kill because you do NOT know where they're gonna drop. Sure you might get them afterwards, if they're stupid enough to try and break out immediately or forget to cloak up.
After 2 days of me kicking them about they left the system and didnt return. Job done. |

Rhinanna
Brutor Tribe Minmatar Republic
5
|
Posted - 2011.10.12 00:33:00 -
[29] - Quote
Well done, you managed to prove there are two fail SB pilots.... thats all.
Either that or they disconnected/lagged out. (since deliberatly forcing them to lag out is an exploit this isn't a valid tactic)
You have successfully proved nothing.... zero, zip, nada.
Either come back with something constructive or please just leave. You've made yourself look bad enough for one day ;) |

baltec1
88
|
Posted - 2011.10.12 00:36:00 -
[30] - Quote
Rhinanna wrote:Well done, you managed to prove there are two fail SB pilots.... thats all.
Either that or they disconnected/lagged out. (since deliberatly forcing them to lag out is an exploit this isn't a valid tactic)
You have successfully proved nothing.... zero, zip, nada.
Either come back with something constructive or please just leave. You've made yourself look bad enough for one day ;)
I dont get bottled up by afk cloakers while you do. Who is doing badly here? |
|

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 00:46:00 -
[31] - Quote
baltec1 wrote:Rhinanna wrote:Well done, you managed to prove there are two fail SB pilots.... thats all.
Either that or they disconnected/lagged out. (since deliberatly forcing them to lag out is an exploit this isn't a valid tactic)
You have successfully proved nothing.... zero, zip, nada.
Either come back with something constructive or please just leave. You've made yourself look bad enough for one day ;) I dont get bottled up by afk cloakers while you do. Who is doing badly here? lol. They were NOT AFK cloakers. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Rhinanna
Brutor Tribe Minmatar Republic
6
|
Posted - 2011.10.12 00:48:00 -
[32] - Quote
Who said I do? I'm normally the one doing the AFK cloaking thanks. I also don't really participate in activities where AFK cloaking is going to affect me. I have many other ways to generate ISK.
For a Goon, they probably aren't that much of a problem either since if they aren't dumb, you can just move to another system. Try thinking of someone OTHER than yourself for a change.
Now what about alliances that only have 2-3 systems? One player can place massive threat on all their systems in one go.... For virtually no effort or risk, vs a massive amount of effort to TRY to find and destroy/bait them or guarding all your ratters to try and defend against them.
Please try showing how that is in ANY WAY balanced. Quite simply it isn't.
Even with the ideas suggested for the de-cloak pulse every hour, a AFK cloaker can still lock down a system for a while for the cheap cheap price of 35mil (one SB), while the victim alliance is likely to have lost 100mil + in income they didn't get during the same period.
|

baltec1
88
|
Posted - 2011.10.12 00:49:00 -
[33] - Quote
The Apostle wrote: lol. They were NOT AFK cloakers.
They were for the 5 hours before they attacked me.
Rhinanna wrote:Who said I do? I'm normally the one doing the AFK cloaking thanks. I also don't really participate in activities where AFK cloaking is going to affect me. I have many other ways to generate ISK.
For a Goon, they probably aren't that much of a problem either since if they aren't dumb, you can just move to another system. Try thinking of someone OTHER than yourself for a change.
Now what about alliances that only have 2-3 systems? One player can place massive threat on all their systems in one go.... For virtually no effort or risk, vs a massive amount of effort to TRY to find and destroy/bait them or guarding all your ratters to try and defend against them.
Please try showing how that is in ANY WAY balanced. Quite simply it isn't.
Even with the ideas suggested for the de-cloak pulse every hour, a AFK cloaker can still lock down a system for a while for the cheap cheap price of 35mil (one SB), while the victim alliance is likely to have lost 100mil + in income they didn't get during the same period.
As opposed to the instant intel the ratter has to put no effort into meaning most of the time they are 100% safe from attack.
As for that little alliance, I was in one of those for many years before joining goons and we had no problem keeping our space secure and the isk flowing. |

Imaginary Girlfriend
Exploit Inc.
0
|
Posted - 2011.10.12 00:52:00 -
[34] - Quote
Sniped117 wrote:in the best interest of my alliance im posting on an alt.
READ: AFK Cloakers shut down our bots
Get some PVP ships and go to their space. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 00:54:00 -
[35] - Quote
Rhinanna wrote:Who said I do? I'm normally the one doing the AFK cloaking thanks. I also don't really participate in activities where AFK cloaking is going to affect me. I have many other ways to generate ISK.
For a Goon, they probably aren't that much of a problem either since if they aren't dumb, you can just move to another system. Try thinking of someone OTHER than yourself for a change.
Now what about alliances that only have 2-3 systems? One player can place massive threat on all their systems in one go.... For virtually no effort or risk, vs a massive amount of effort to TRY to find and destroy/bait them or guarding all your ratters to try and defend against them.
Please try showing how that is in ANY WAY balanced. Quite simply it isn't.
Even with the ideas suggested for the de-cloak pulse every hour, a AFK cloaker can still lock down a system for a while for the cheap cheap price of 35mil (one SB), while the victim alliance is likely to have lost 100mil + in income they didn't get during the same period.
The AFK cloaky alt issue has been an issue for quite some time, as was pointed out, but it has become much more pronounced since the sanctum nerfs.
It REDUCED the benefits of being in 0.0 by a big margin imho and quite possibly drove many out.
It will remain that way until the AFK cloaky issue has been resolved - for better or worse. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 01:00:00 -
[36] - Quote
baltec1 wrote:The Apostle wrote:baltec1 wrote:Rhinanna wrote:Well done, you managed to prove there are two fail SB pilots.... thats all.
Either that or they disconnected/lagged out. (since deliberatly forcing them to lag out is an exploit this isn't a valid tactic)
You have successfully proved nothing.... zero, zip, nada.
Either come back with something constructive or please just leave. You've made yourself look bad enough for one day ;) I dont get bottled up by afk cloakers while you do. Who is doing badly here? lol. They were NOT AFK cloakers. They were for the 5 hours before they attacked me. May be. But for you to catch 2 SB's in a Raven suggests they had nfi what they were doing.
I do agree though that once they are NOT AFK, you've got a chance. One of my most memorable kills was getting a Rapier to agress on a scramming blockade runner - it was a cheap kill but funny as hell
And herein is the OP's point - it's the AFK cloaking that's the issue, not the cloaking..... Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

baltec1
88
|
Posted - 2011.10.12 01:04:00 -
[37] - Quote
The Apostle wrote: May be. But for you to catch 2 SB's in a Raven suggests they had nfi what they were doing.
I do agree though that once they are NOT AFK, you've got a chance. One of my most memorable kills was getting a Rapier to agress on a scramming blockade runner - it was a cheap kill but funny as hell
And herein is the OP's point - it's the AFK cloaking that's the issue, not the cloaking.....
How is it an issue when people are making their isk while the afk cloaker just sits there and does nothing?
It is only the falt of the bears if they fail to organise themselves and just cower in station. |

Renan Ruivo
Hipernova Vera Cruz Alliance
116
|
Posted - 2011.10.12 01:06:00 -
[38] - Quote
If you're talking about me i don't hot drop people. I just sit still, cloaked, in yar sanctums preventing them from despawning.
Works the same way. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

rootimus maximus
School of Applied Knowledge Caldari State
0
|
Posted - 2011.10.12 01:12:00 -
[39] - Quote
The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 01:14:00 -
[40] - Quote
baltec1 wrote:The Apostle wrote: May be. But for you to catch 2 SB's in a Raven suggests they had nfi what they were doing.
I do agree though that once they are NOT AFK, you've got a chance. One of my most memorable kills was getting a Rapier to agress on a scramming blockade runner - it was a cheap kill but funny as hell
And herein is the OP's point - it's the AFK cloaking that's the issue, not the cloaking.....
How is it an issue when people are making their isk while the afk cloaker just sits there and does nothing? It is only the falt of the bears if they fail to organise themselves and just cower in station. You're kidding right?
So if you were ratting in a PvE Tengu worth 100's of millions or a fleet of Hulks worth 100's of millions you'd be happy to accept the threat of a hotdrop at ANY tme?
You have absolutely no idea when - or if in all fairness - a drop could occur. You could put a 100 escorts in system and have every ratter/miner on watch list. By the time cyno is lit, drop made and bombs launched the escorts are only half way through warp to the screaming victim. And that's IF you're on the ball ready for it.
AFK cloakies kill systems. They know that - it's why it's done. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 01:19:00 -
[41] - Quote
rootimus maximus wrote:The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. Is this some kind of psychology exam question?
If you mean the problem goes away because you dock/safe up, then yes. That's EXACTLY what the OP is suggesting.
The issue is that an AFK cloaky doesn't even have to be armed - just there.
He is in fact the most effective 30 day alt in game for 0.0 without even having to ever decloak. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Soldarius
Peek-A-Boo Bombers
11
|
Posted - 2011.10.12 01:23:00 -
[42] - Quote
I have been afk cloaked. And I have done afk cloaking. I also run around in w-space.
Remove local. w-space is perfectly viable without instant intel on who's there. Honestly, spamming d-scan every few seconds is impractical. The odds of you catching a covert cloaker on dscan are pretty small. You might see probes if they aren't very experienced. The good ones will have all your sites already bookmarked.
Don't fly what you can't afford to replace. In nul or w-space I suggest to modify that to say don't fly what you can't easily replace. If losing a T1 BC is too much for you, you may want to go back to hisec missioning for a while and build up a war chest.
You will lose ships. That is a part of life in nul. Plan for it and mitigate the risks. "How do you kill that which has no life?" |

Rhinanna
Brutor Tribe Minmatar Republic
6
|
Posted - 2011.10.12 01:30:00 -
[43] - Quote
Soldarius - Which would be fine if income from null-sec ratting was five to six times greater than empire, otherwise everyone just leaves null-sec to mission in empire because taking losses into account, its more profitable. Hence the problem.......
And I'd rather see a fix to the AFK cloaker's risk to reward ratio than boosting null-sec to that degree where it will just be exploited by bots. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 01:40:00 -
[44] - Quote
Soldarius wrote:I have been afk cloaked. And I have done afk cloaking. I also run around in w-space.
Remove local. w-space is perfectly viable without instant intel on who's there. Honestly, spamming d-scan every few seconds is impractical. The odds of you catching a covert cloaker on dscan are pretty small. You might see probes if they aren't very experienced. The good ones will have all your sites already bookmarked.
Don't fly what you can't afford to replace. In nul or w-space I suggest to modify that to say don't fly what you can't easily replace. If losing a T1 BC is too much for you, you may want to go back to hisec missioning for a while and build up a war chest.
You will lose ships. That is a part of life in nul. Plan for it and mitigate the risks. It's ironic when people defend a "no-consequence tactic" by stating "Eve has consequences".
And people wonder why so many are leaving 0.0. I know I did because there was and remains NO counter. Used to rat in a -0.9 system a lot. Made some good coin, bought some ships and jumped into CTA's and small gangs at every opportunity.
Sanctum nerf happened, AFK cloakies moved in and my income disappeared. Got to the point where I couldn't afford to lose ships anymore so stopped roaming. Couldn't rat, couldn't mine, couldn't roam. So I left.
And pray tell, removing local fixes it? How? Ignorance is bliss?
Even less people would bother with 0.0 if that were ever to be implemented. Yes, fights might improve but less people would bother being there if the income was as good as removed.
All other sources of income (moons etc.) is owned by the alliances..... What's left?
We need to promote 0.0 as a place to make money and fight for the right to do so - and it's not done by allowing silly little cloaky games and scaring everyone off. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Kitty McKitty
In Praise Of Shadows
354
|
Posted - 2011.10.12 01:42:00 -
[45] - Quote
Problem: Me and my buddies are unwilling to defend our operations in lawless space because it impedes on our profit margins.
Solution: Nerf some other doods. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Seatox
Department of Defence Important Internet Spaceship League
0
|
Posted - 2011.10.12 01:46:00 -
[46] - Quote
The Apostle wrote:rootimus maximus wrote:The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. Is this some kind of psychology exam question? If you mean the problem goes away because you dock/safe up, then yes. That's EXACTLY what the OP is suggesting. The issue is that an AFK cloaky doesn't even have to be armed - just there. He is in fact the most effective 30 day alt in game for 0.0 without even having to ever decloak.
Where are you getting that 30 day figure from? Training plan for a fresh alt, please. I can't see how you could make a 30 day covops alt that's actually a threat in that time. Enough skills to sit in local under a regular cloak, maybe, but that's harmless. To actually stalk someone and light a cyno? You need cloaking IV, racial frigate V, covops I, CFT I (CFT V for covert cynos...) |

Renan Ruivo
Hipernova Vera Cruz Alliance
117
|
Posted - 2011.10.12 01:54:00 -
[47] - Quote
The Apostle wrote:rootimus maximus wrote:The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. Is this some kind of psychology exam question? If you mean the problem goes away because you dock/safe up, then yes. That's EXACTLY what the OP is suggesting. The issue is that an AFK cloaky doesn't even have to be armed - just there. He is in fact the most effective 30 day alt in game for 0.0 without even having to ever decloak.
When you scare 3 moms and 4 carriers enough for them to hug pos 23.5/7 with nothing but a cloaky, weaponless buzzard...
Thats effectiveness.. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Rhinanna
Brutor Tribe Minmatar Republic
6
|
Posted - 2011.10.12 01:55:00 -
[48] - Quote
Kitty McKitty wrote:Problem: Me and my buddies are unwilling to defend our operations in lawless space because it impedes on our profit margins.
Solution: Nerf some other doods.
Way to misquote! Well done for trying to build a strawman.
The problem isn't that it makes it less profitable or hits profit margins, the problem is that it makes null LESS profitable than hi-sec. Do you really think that is right?
The secondary problem is that it gives a very cheap and risk-free way of seriously fecking up your enemy's economics. This heavily breaks the risk vs reward that EvE is based around. More risk = More reward, except in the case of AFK cloaking.
Now please try addressing the real problems and see if you can come up with an actual answer.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
117
|
Posted - 2011.10.12 01:56:00 -
[49] - Quote
Seatox wrote:The Apostle wrote:rootimus maximus wrote:The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. Is this some kind of psychology exam question? If you mean the problem goes away because you dock/safe up, then yes. That's EXACTLY what the OP is suggesting. The issue is that an AFK cloaky doesn't even have to be armed - just there. He is in fact the most effective 30 day alt in game for 0.0 without even having to ever decloak. Where are you getting that 30 day figure from? Training plan for a fresh alt, please. I can't see how you could make a 30 day covops alt that's actually a threat in that time. Enough skills to sit in local under a regular cloak, maybe, but that's harmless. To actually stalk someone and light a cyno? You need cloaking IV, racial frigate V, covops I, CFT I (CFT V for covert cynos...)
If youre worried about killing people youre shortsighted. A cloaked noobship can halt a system no matter how brave or reckless the pilots there are. Just sit in the sanctums and prevent them from despawning. Then go to sleep or to work.
I don't agree with that mechanic.. but man i use the hell out of it. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 01:58:00 -
[50] - Quote
Seatox wrote:The Apostle wrote:rootimus maximus wrote:The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. Is this some kind of psychology exam question? If you mean the problem goes away because you dock/safe up, then yes. That's EXACTLY what the OP is suggesting. The issue is that an AFK cloaky doesn't even have to be armed - just there. He is in fact the most effective 30 day alt in game for 0.0 without even having to ever decloak. Where are you getting that 30 day figure from? Training plan for a fresh alt, please. I can't see how you could make a 30 day covops alt that's actually a threat in that time. Enough skills to sit in local under a regular cloak, maybe, but that's harmless. To actually stalk someone and light a cyno? You need cloaking IV, racial frigate V, covops I, CFT I (CFT V for covert cynos...) You can AFK cloak in a system with covert ops and covert cloak in 26 days. (with +3's) An ordinary cyno on a covert ops is approx. 31 days (with +3's)
Agreed, fitting a covert cyno is a further 30 days but you only need that on jammed systems.
But yes, a covert ops cloaky can warp cloaked within 5k of you and drop a std. cyno at approx. 30 days. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

Russell Casey
One Ton the dragons of eve
23
|
Posted - 2011.10.12 02:12:00 -
[51] - Quote
Funny how we got all these big suggestions for Starcraft-style cloaking mechanics like energy usage and cloakie detectors, but nobody ever suggests a simple timer to log out AFK people after a couple of hours of complete inactivity. Oh wait, I forgot that people do their PvE AFK also, sorry.
Seriously, as boring as mining, missions, ratting and trade are, you have to make some sort of keystroke every two hours, don't you? |

Seatox
Department of Defence Important Internet Spaceship League
0
|
Posted - 2011.10.12 02:14:00 -
[52] - Quote
The Apostle wrote:Seatox wrote:The Apostle wrote:rootimus maximus wrote:The Apostle wrote:Here's the thing, you don't KNOW if he's AFK so you ALWAYS need to assume he is not
If you act like that, your fabricated "problem" goes away. Is this some kind of psychology exam question? If you mean the problem goes away because you dock/safe up, then yes. That's EXACTLY what the OP is suggesting. The issue is that an AFK cloaky doesn't even have to be armed - just there. He is in fact the most effective 30 day alt in game for 0.0 without even having to ever decloak. Where are you getting that 30 day figure from? Training plan for a fresh alt, please. I can't see how you could make a 30 day covops alt that's actually a threat in that time. Enough skills to sit in local under a regular cloak, maybe, but that's harmless. To actually stalk someone and light a cyno? You need cloaking IV, racial frigate V, covops I, CFT I (CFT V for covert cynos...) You can AFK cloak in a system with covert ops and covert cloak in 26 days. (with +3's) An ordinary cyno on a covert ops is approx. 31 days (with +3's) Agreed, fitting a covert cyno is a further 30 days but you only need that on jammed systems. But yes, a covert ops cloaky can warp cloaked within 5k of you and drop a std. cyno at approx. 30 days.
Then, it seems to me, the problem is with cynos and hotdropping, and not cloaking. The most immediate counter-strategy that comes to my mind is to fit a cyno to the bait ratting ship and bridge in a fleet to counter the dropped gank fleet. Then they drop another fleet through a cyno, etc etc. Then the node crashes. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:17:00 -
[53] - Quote
I've always liked the idea that system timers on cloaks would be a good option.
Benefits to system residents:- 1) AFK cloakies are decloaked if they do not jump out and back in after x minutes have elapsed. 2) Non AFK cloakies have to locate and drop in under x minutes or warp out and back in to be able to recloak. Defensively this means there is a chance (a small one) that you can catch them at a gate.
Benefits to cloakies:- 1) Ratters etc. that warp to a safe and cloak up ALSO lose their effectiveness and can be scanned down. 2) Ratters that try to run to station/POS because of the option above can be bubbled enroute.
It would improve PvP options and leave ratting dangerous enough - without it being impossible.
I'd go back to 0.0 just for that. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Nova Fox
Novafox Shipyards
50
|
Posted - 2011.10.12 02:21:00 -
[54] - Quote
Rhinanna wrote:Please don't be dumb Nova,
Local can't be removed till a completely new scanner system is implemented that would give players some warning of other ships nearby without requiring the player to scan to spam a button every 3 seconds or less.
AFK cloakers do need removing, as you can't tell if they are AFK or not..... If they are AFK, fine they are no threat.... if they aren't AFK then they could be sitting 10km away with their finger on point/cyno buttons. Its impossible for a player to know which is which! Often because they are both depending on which particular moment you are talking about.
A module doing a de-cloak burst every 20-30 minutes (deliberatly random, help stops scripts from countering it) would do wonders here without stopping the true purpose of cloaks, bypassing gate camps and harassment.
And you think a scanner tool is going to save you from a cyno drop from hell? |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:21:00 -
[55] - Quote
Seatox wrote: Then, it seems to me, the problem is with cynos and hotdropping, and not cloaking. The most immediate counter-strategy that comes to my mind is to fit a cyno to the bait ratting ship and bridge in a fleet to counter the dropped gank fleet. Then they drop another fleet through a cyno, etc etc. Then the node crashes.
Close. It's the fact they CAN cyno in that's dangerous, not the fact they do. They don't have to.
I can shut down a whole system using a Prowler or a 100k frigate if I wanted to - as long as I am not seen coming into system  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Akirei Scytale
Test Alliance Please Ignore
113
|
Posted - 2011.10.12 02:24:00 -
[56] - Quote
The Apostle wrote:Seatox wrote: Then, it seems to me, the problem is with cynos and hotdropping, and not cloaking. The most immediate counter-strategy that comes to my mind is to fit a cyno to the bait ratting ship and bridge in a fleet to counter the dropped gank fleet. Then they drop another fleet through a cyno, etc etc. Then the node crashes.
Close. It's the fact they CAN cyno in that's dangerous, not the fact they do. They don't have to. I can shut down a whole system using a Prowler or a 100k frigate if I wanted to - as long as I am not seen coming into system 
Or anywhere in nullsec where friendlies lie. Most juicy systems for afk cloaking are down long, long pipes, where you only need to be seen once for everyone to know what you're flying. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:24:00 -
[57] - Quote
Nova Fox wrote:Rhinanna wrote:Please don't be dumb Nova,
Local can't be removed till a completely new scanner system is implemented that would give players some warning of other ships nearby without requiring the player to scan to spam a button every 3 seconds or less.
AFK cloakers do need removing, as you can't tell if they are AFK or not..... If they are AFK, fine they are no threat.... if they aren't AFK then they could be sitting 10km away with their finger on point/cyno buttons. Its impossible for a player to know which is which! Often because they are both depending on which particular moment you are talking about.
A module doing a de-cloak burst every 20-30 minutes (deliberatly random, help stops scripts from countering it) would do wonders here without stopping the true purpose of cloaks, bypassing gate camps and harassment. And you think a scanner tool is going to save you from a cyno drop from hell? No, you're right. But we will know if he is actually there and not in bed fast asleep.
If he's actively pursuing targets then you have only yourself to blame. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Lyris Nairn
GoonWaffe Goonswarm Federation
1245
|
Posted - 2011.10.12 02:25:00 -
[58] - Quote
The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. |

Ladie Harlot
GoonWaffe Goonswarm Federation
460
|
Posted - 2011.10.12 02:26:00 -
[59] - Quote
The Apostle wrote:And people wonder why so many are leaving 0.0. I know I did because there was and remains NO counter. I still think you're Riverini but if you aren't then admitting that you got run out of nullsec by people who are afk is p funny. The artist formerly known as Ladie Scarlet. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:26:00 -
[60] - Quote
Akirei Scytale wrote:The Apostle wrote:Seatox wrote: Then, it seems to me, the problem is with cynos and hotdropping, and not cloaking. The most immediate counter-strategy that comes to my mind is to fit a cyno to the bait ratting ship and bridge in a fleet to counter the dropped gank fleet. Then they drop another fleet through a cyno, etc etc. Then the node crashes.
Close. It's the fact they CAN cyno in that's dangerous, not the fact they do. They don't have to. I can shut down a whole system using a Prowler or a 100k frigate if I wanted to - as long as I am not seen coming into system  Or anywhere in nullsec where friendlies lie. Most juicy systems for afk cloaking are down long, long pipes, where you only need to be seen once for everyone to know what you're flying. This is very, very true. Which is why it is actually done using Recons and not Prowlers 
The word "rapier" puts more fear in me than "20 reds 5 jumps out"..... Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:29:00 -
[61] - Quote
Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll.
Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Ladie Harlot
GoonWaffe Goonswarm Federation
460
|
Posted - 2011.10.12 02:30:00 -
[62] - Quote
The Apostle wrote:Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll. Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. Look up. See that thing flying above your head? That was the point of Lyris' post.
The artist formerly known as Ladie Scarlet. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:33:00 -
[63] - Quote
Ladie Harlot wrote:The Apostle wrote:And people wonder why so many are leaving 0.0. I know I did because there was and remains NO counter. I still think you're Riverini but if you aren't then admitting that you got run out of nullsec by people who are afk is p funny. lolz. Yep. I'm Riverini. There, ya found me out... That's why I hate Goons and Welpcats so much.
But yes. That, and the combination of JB nerf and Sanctum nerf.... And I'll bet my 10 ice roids to your 5 Brutix's that many did the same thing.
I can make more in highsec doing L4's or buzzing around WH's/lowsec looking for loose change. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:34:00 -
[64] - Quote
Ladie Harlot wrote:The Apostle wrote:Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll. Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. Look up. See that thing flying above your head? That was the point of Lyris' post. Sorry. I get so used to nobody being clever 'round here that I miss it when it happens. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Lyris Nairn
GoonWaffe Goonswarm Federation
1245
|
Posted - 2011.10.12 02:34:00 -
[65] - Quote
The Apostle wrote:Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll. Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. So you admit the problem is not that he is AFK cloaking, but that he might at any time attack you. How exactly is this different from being in a wormhole, or being in high-security space right before a suicide gank is perpetrated against you? In fact, how is it any different from being in nullsec with a local that's all blue, right prior to being the victim of an awox attack? Your problem seems to be with the fact that you cannot, ever, guarantee safety in EVE. This is an intended feature. |

Lyris Nairn
GoonWaffe Goonswarm Federation
1247
|
Posted - 2011.10.12 02:37:00 -
[66] - Quote
The Apostle wrote:Ladie Harlot wrote:The Apostle wrote:And people wonder why so many are leaving 0.0. I know I did because there was and remains NO counter. I still think you're Riverini but if you aren't then admitting that you got run out of nullsec by people who are afk is p funny. lolz. Yep. I'm Riverini. There, ya found me out... That's why I hate Goons and Welpcats so much. But yes. That, and the combination of JB nerf and Sanctum nerf.... And I'll bet my 10 ice roids to your 5 Brutix's that many did the same thing. I can make more in highsec doing L4's or buzzing around WH's/lowsec looking for loose change. You can make more doing Incursions than you can doing L4s. You can make more owning a Tech moon than you can with Incursions. You can make more with marketeering than you can with a Tech moon. You can make more with a scam than you can with marketeering. You can make more with RMT than with most scams. You can make more with GM powers than you can with RMT. You can make more as a Dev than you can with GM powers. You can make more as the CEO of CCP hf than you can as a Dev. Where does the buck stop? You seem bitter overall that things aren't going exactly the way you'd like them. |

Lyris Nairn
GoonWaffe Goonswarm Federation
1247
|
Posted - 2011.10.12 02:37:00 -
[67] - Quote
The Apostle wrote:Ladie Harlot wrote:The Apostle wrote:Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll. Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. Look up. See that thing flying above your head? That was the point of Lyris' post. Sorry. I get so used to nobody being clever 'round here that I miss it when it happens. I am continually amazed with how clever the EVE public is. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:47:00 -
[68] - Quote
Lyris Nairn wrote:The Apostle wrote:Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll. Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. So you admit the problem is not that he is AFK cloaking, but that he might at any time attack you. How exactly is this different from being in a wormhole, or being in high-security space right before a suicide gank is perpetrated against you? In fact, how is it any different from being in nullsec with a local that's all blue, right prior to being the victim of an awox attack? Your problem seems to be with the fact that you cannot, ever, guarantee safety in EVE. This is an intended feature. That's a fair point and you're right - and nor should we be safe (with some exceptions in my view but I won't go there in this thread).
But in all of the examples above, player needs to be active and there is as much risk to the agressor as there is to the agressee. Except maybe in the case of a WH but he can't cyno in a fleet against you either. They all have to be there - as a fleet to pull off the kill.
As for highseccers, if a DekCo cowboy (who should be -10 to all ice miners by now) was in system and you kept mining, more fool he. He may have a good tank and decide you are no threat. If he sees 10 reds come in - he leaves. No such option with cyno fleet.
An AFK cloaky has no risk, no counter and is as effective as sending in a 50 man red fleet.
And he's in bed, fast asleep doing it. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Narffy
Caldari Provisions Caldari State
0
|
Posted - 2011.10.12 02:54:00 -
[69] - Quote
Don't allow ships to fit both a cyno and a cloak at the same time. That'll stop the cap ship drops and the cloaky can continue to have fun being afk. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 02:56:00 -
[70] - Quote
Lyris Nairn wrote:The Apostle wrote:Ladie Harlot wrote:The Apostle wrote:And people wonder why so many are leaving 0.0. I know I did because there was and remains NO counter. I still think you're Riverini but if you aren't then admitting that you got run out of nullsec by people who are afk is p funny. lolz. Yep. I'm Riverini. There, ya found me out... That's why I hate Goons and Welpcats so much. But yes. That, and the combination of JB nerf and Sanctum nerf.... And I'll bet my 10 ice roids to your 5 Brutix's that many did the same thing. I can make more in highsec doing L4's or buzzing around WH's/lowsec looking for loose change. You can make more doing Incursions than you can doing L4s. You can make more owning a Tech moon than you can with Incursions. You can make more with marketeering than you can with a Tech moon. You can make more with a scam than you can with marketeering. You can make more with RMT than with most scams. You can make more with GM powers than you can with RMT. You can make more as a Dev than you can with GM powers. You can make more as the CEO of CCP hf than you can as a Dev. Where does the buck stop? You seem bitter overall that things aren't going exactly the way you'd like them. So NOT making changes to ANY element in Eve is the best approach - ALWAYS? Be a tough call arguing your way through that one spaceman.
And yes Sir, I'm bitter. Must be, you told me so. You guys need to stop e-peening on your effectiveness in forums. It's wasted.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

Nel Gardier
Time Sync
12
|
Posted - 2011.10.12 02:58:00 -
[71] - Quote
These threads make me want to START AFK cloaking.
Please tell your Alliance to grow a collective wang and deal with it. A high sec miner isn't safe, why should you be given free ISK at zero risk. |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
176
|
Posted - 2011.10.12 02:59:00 -
[72] - Quote
Hey this topic again neat.
|

Lyris Nairn
GoonWaffe Goonswarm Federation
1247
|
Posted - 2011.10.12 03:01:00 -
[73] - Quote
The Apostle wrote:Lyris Nairn wrote:The Apostle wrote:Lyris Nairn wrote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you. Should I respond to this? Should I? Yep. You're a poor troll. Only time you know he is NOT AFK is when he drops a cyno on your ass. Until that moment, all you can assume is that he will. But you already know that. So you admit the problem is not that he is AFK cloaking, but that he might at any time attack you. How exactly is this different from being in a wormhole, or being in high-security space right before a suicide gank is perpetrated against you? In fact, how is it any different from being in nullsec with a local that's all blue, right prior to being the victim of an awox attack? Your problem seems to be with the fact that you cannot, ever, guarantee safety in EVE. This is an intended feature. That's a fair point and you're right - and nor should we be safe (with some exceptions in my view but I won't go there in this thread). But in all of the examples above, player needs to be active and there is as much risk to the agressor as there is to the agressee. Except maybe in the case of a WH but he can't cyno in a fleet against you either. They all have to be there - as a fleet to pull off the kill. As for highseccers, if a DekCo cowboy (who should be -10 to all ice miners by now) was in system and you kept mining, more fool he. He may have a good tank and decide you are no threat. If he sees 10 reds come in - he leaves. No such option with cyno fleet. An AFK cloaky has no risk, no counter and is as effective as sending in a 50 man red fleet. And he's in bed, fast asleep doing it. You know that the AFK cloaker is there; this alerts you to the possibility of risk. You can ignore that risk, or you can go elsewhere. You are actually in a much more advantageous position compared to being a random guy in highsec whom might find himself suddenly under attack by a couple of 10 Hour Hero characters (10-hour old dudes in destroyers), or someone in nullsec suddenly under attack by an awox.
|

Lyris Nairn
GoonWaffe Goonswarm Federation
1247
|
Posted - 2011.10.12 03:03:00 -
[74] - Quote
Narffy wrote:Don't allow ships to fit both a cyno and a cloak at the same time. That'll stop the cap ship drops and the cloaky can continue to have fun being afk. No it won't.
If I am going to go through the trouble to park a cloaking alt in your system, then it's not that much trouble to park a second, logged-off character in system that has a cyno fit. All this change would accomplish is to delay the hotdrop by a few seconds and to dissuade those whom are not very dedicated to what they are doing. |

The Apostle
The Black Priests
246
|
Posted - 2011.10.12 03:11:00 -
[75] - Quote
Nel Gardier wrote:These threads make me want to START AFK cloaking.
Please tell your Alliance to grow a collective wang and deal with it. A high sec miner isn't safe, why should you be given free ISK at zero risk. Hey dude, the ICE topic is that way   
Funny how all these kissGoon alts arrive at the same time as "the real thing"..... Surprise!!  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Seatox
Department of Defence Important Internet Spaceship League
0
|
Posted - 2011.10.12 03:17:00 -
[76] - Quote
Lyris Nairn wrote:Narffy wrote:Don't allow ships to fit both a cyno and a cloak at the same time. That'll stop the cap ship drops and the cloaky can continue to have fun being afk. No it won't. If I am going to go through the trouble to park a cloaking alt in your system, then it's not that much trouble to park a second, logged-off character in system that has a cyno fit. All this change would accomplish is to delay the hotdrop by a few seconds and to dissuade those whom are not very dedicated to what they are doing.
And it takes a finite amount of time for a hot-drop to happen anyway. The titan pilot/supercap fleet/Blackops has to select the bridge to/jump to menu option, hit the relevant item, then if it's a bridging the ships in the fleet have to use the bridge - then they all have to load grid. Really, there's enough time for a properly paranoid victim of a drop to figure out what's happening. They might not be able to do anything about it if their ship is fat and slow, or they're a dumb bot (serves them right if they are), but a cyno != a doomsday.
At least, not since they took that stupid feature out years before I started playing EvE. |

The Apostle
The Black Priests
247
|
Posted - 2011.10.12 03:20:00 -
[77] - Quote
Lyris Nairn wrote:You know that the AFK cloaker is there; this alerts you to the possibility of risk. You can ignore that risk, or you can go elsewhere. You are actually in a much more advantageous position compared to being a random guy in highsec whom might find himself suddenly under attack by a couple of 10 Hour Hero characters (10-hour old dudes in destroyers), or someone in nullsec suddenly under attack by an awox.
Hey you know, only ever seen one awoxer ever (and he was well known) in 2 x very large 0.0 alliances. They must have been a problem out your way dude, you keep referring to them? Be funny if it was. Goon space. Funny space.
Problem for awoxers now is they can be kicked in space. So they can only do it once. Hey.... Wha? Wait!.... A change that removed an issue! I'll be damned!!
And a 10 hour destro alt cannot kill a half decent tank. Needs many more and local is a dead giveaway to a half decent player.
And yep. Go somewhere else.... lol. Gotta love it.... Hey... Wha?? Wait!!!.... I did.... So did MANY others.
htf did you get 1200+ likes.... Oh wait.... Duh on my part.  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Ladie Harlot
GoonWaffe Goonswarm Federation
460
|
Posted - 2011.10.12 03:22:00 -
[78] - Quote
The Apostle wrote:Funny how all these kissGoon alts arrive at the same time as "the real thing"..... Surprise!!  We can't help it if we have admirers.
The artist formerly known as Ladie Scarlet. |

The Apostle
The Black Priests
247
|
Posted - 2011.10.12 03:22:00 -
[79] - Quote
Seatox wrote:Lyris Nairn wrote:Narffy wrote:Don't allow ships to fit both a cyno and a cloak at the same time. That'll stop the cap ship drops and the cloaky can continue to have fun being afk. No it won't. If I am going to go through the trouble to park a cloaking alt in your system, then it's not that much trouble to park a second, logged-off character in system that has a cyno fit. All this change would accomplish is to delay the hotdrop by a few seconds and to dissuade those whom are not very dedicated to what they are doing. And it takes a finite amount of time for a hot-drop to happen anyway. The titan pilot/supercap fleet/Blackops has to select the bridge to/jump to menu option, hit the relevant item, then if it's a bridging the ships in the fleet have to use the bridge - then they all have to load grid. Really, there's enough time for a properly paranoid victim of a drop to figure out what's happening. They might not be able to do anything about it if their ship is fat and slow, or they're a dumb bot (serves them right if they are), but a cyno != a doomsday. At least, not since they took that stupid feature out years before I started playing EvE. Best drops are paired. Both on target, one drops cyno, other points. Under 10 seconds to a good team. You virtually have to be mashing warp before the decloak even happens. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
247
|
Posted - 2011.10.12 03:25:00 -
[80] - Quote
Ladie Harlot wrote:The Apostle wrote:Funny how all these kissGoon alts arrive at the same time as "the real thing"..... Surprise!!  We can't help it if we have admirers. Yeah. My bad. I could log all my 21 chars and boost my count outta the ballpark.
'Cept I ain't that vain.
Actually, neither are you. Ya haven't even brushed your hair! Go get some lippy woman.... On second thoughts  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

Lyris Nairn
GoonWaffe Goonswarm Federation
1346
|
Posted - 2011.10.12 06:31:00 -
[81] - Quote
The Apostle wrote:And a 10 hour destro alt cannot kill a half decent tank. Needs many more and local is a dead giveaway to a half decent player.  I don't see how this constitutes a contradiction. A half-decent player isn't going to fall victim to any of the things I've thus far mentioned because a half-decent player realizes that there are much better methods for acquiring space gold than grinding PVE or shooting rocks in space. It is much more likely that the individuals doing those activities are bots, or new or incompetent players. |

Lyris Nairn
GoonWaffe Goonswarm Federation
1346
|
Posted - 2011.10.12 06:31:00 -
[82] - Quote
The Apostle wrote:Seatox wrote:Lyris Nairn wrote:Narffy wrote:Don't allow ships to fit both a cyno and a cloak at the same time. That'll stop the cap ship drops and the cloaky can continue to have fun being afk. No it won't. If I am going to go through the trouble to park a cloaking alt in your system, then it's not that much trouble to park a second, logged-off character in system that has a cyno fit. All this change would accomplish is to delay the hotdrop by a few seconds and to dissuade those whom are not very dedicated to what they are doing. And it takes a finite amount of time for a hot-drop to happen anyway. The titan pilot/supercap fleet/Blackops has to select the bridge to/jump to menu option, hit the relevant item, then if it's a bridging the ships in the fleet have to use the bridge - then they all have to load grid. Really, there's enough time for a properly paranoid victim of a drop to figure out what's happening. They might not be able to do anything about it if their ship is fat and slow, or they're a dumb bot (serves them right if they are), but a cyno != a doomsday. At least, not since they took that stupid feature out years before I started playing EvE. Best drops are paired. Both on target, one drops cyno, other points. Under 10 seconds to a good team. You virtually have to be mashing warp before the decloak even happens. I am not sure at this point whether you are agreeing with me or disagreeing with me. |

Cherry Nobyl
Shadow Strike Syndicate
9
|
Posted - 2011.10.12 06:37:00 -
[83] - Quote
i like leaving flour on the floor by the gate and following the tracks left in space.
<- the look on the afk cloaky when i catch up to them. |

Lyris Nairn
GoonWaffe Goonswarm Federation
1346
|
Posted - 2011.10.12 06:37:00 -
[84] - Quote
Seatox wrote:Lyris Nairn wrote:Narffy wrote:Don't allow ships to fit both a cyno and a cloak at the same time. That'll stop the cap ship drops and the cloaky can continue to have fun being afk. No it won't. If I am going to go through the trouble to park a cloaking alt in your system, then it's not that much trouble to park a second, logged-off character in system that has a cyno fit. All this change would accomplish is to delay the hotdrop by a few seconds and to dissuade those whom are not very dedicated to what they are doing. And it takes a finite amount of time for a hot-drop to happen anyway. The titan pilot/supercap fleet/Blackops has to select the bridge to/jump to menu option, hit the relevant item, then if it's a bridging the ships in the fleet have to use the bridge - then they all have to load grid. Really, there's enough time for a properly paranoid victim of a drop to figure out what's happening. They might not be able to do anything about it if their ship is fat and slow, or they're a dumb bot (serves them right if they are), but a cyno != a doomsday. At least, not since they took that stupid feature out years before I started playing EvE. This is pretty much congruent with my point, so I am going to go ahead and commandeer this post and plant my flag on it. AFK cloakers and the thread of either a hotdrop or a log-in trap are the worries of a particular type of individual. This individual is either a bot or someone who both sees the presence of the neutral/hostile in local and then elects to ignore its presence, ignore the directional scanner, remain in the same system, and be somewhere in space for an extended period with a ship that makes an inviting target. I am honestly not sure which category, bot or idiot, I'd prefer to be called were I the victim of an AFK cloaker, log-in trap or hotdrop. I'd probably claim that I was botting, just to save face. |

L Salander
All Web Investigations
1
|
Posted - 2011.10.12 06:38:00 -
[85] - Quote
The best solution is just ignore the cloaky alts |

Lyris Nairn
GoonWaffe Goonswarm Federation
1348
|
Posted - 2011.10.12 06:39:00 -
[86] - Quote
L Salander wrote:The best solution is just ignore the cloaky alts +1 would like again |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
4
|
Posted - 2011.10.12 07:34:00 -
[87] - Quote
L Salander wrote:The best solution is just ignore the cloaky alts
Until they uncloak and hotdrop on you.
Your silly solution is silly.
I will support the fuel bay idea. Tho I worry it might impact some legit deep scout operations.
In my opinion the best way is a rather expensive module that can only be fit on a destroyer (Tech 1 or 2) Hull. The purpose of this module would be launching a new type of probe that can unlock someone if a random point in space is located (A puzzle so to speak)
The difference is that each scan takes 10-20x the scan time of a normal probe and is heavily influenced by scanning skills. Also a warning flashes if someone is probing your cloak sig and warping away will cause the point to reset,
All this will do is remove the incentive to walk away from the keyboard while cloaked. You will have to check it once every few mins or so like people have to keep an eye on local today. This will balance the total power the AFK cloaker has and rewards the dedicated cloaker with being able to do serious recon as a benefit to his corp or alliance.
Remove the AFK cloak incentive leave local alone. |

Ladie Harlot
GoonWaffe Goonswarm Federation
462
|
Posted - 2011.10.12 08:10:00 -
[88] - Quote
This thread is like a magnet for bad ideas about fixing a problem that doesn't really exist. The artist formerly known as Ladie Scarlet. |

Signal11th
85
|
Posted - 2011.10.12 08:14:00 -
[89] - Quote
Ladie Harlot wrote:This thread is like a magnet for bad ideas about fixing a problem that doesn't really exist.
^^This
Christ I can't believe people are still moaning about this!!, If it's AFK then you're in no danger only the danger your perceive to be there if their not AFK then they are doing their job!
What's the problem?
It's actually one of the ships that fits the role perfectly.
Basically all the people who complain about this, just go and live in a wormhole for a month or so and then come back to 0.0 and you'll then wonder what the fuss is all about. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

baltec1
89
|
Posted - 2011.10.12 08:14:00 -
[90] - Quote
The Apostle wrote:baltec1 wrote:
How is it an issue when people are making their isk while the afk cloaker just sits there and does nothing?
It is only the falt of the bears if they fail to organise themselves and just cower in station.
You're kidding right? So if you were ratting in a PvE Tengu worth 100's of millions or a fleet of Hulks worth 100's of millions you'd be happy to accept the threat of a hotdrop at ANY tme? You have absolutely no idea when - or if in all fairness - a drop could occur. You could put a 100 escorts in system and have every ratter/miner on watch list. By the time cyno is lit, drop made and bombs launched the escorts are only half way through warp to the screaming victim. And that's IF you're on the ball ready for it. AFK cloakies kill systems. They know that - it's why it's done.
You must be in a horrible alliance you you cannot even organise a defence while bearing in you're own space.
A tengu is the best ratting ships going for survival and even my sluggish mael will be in warp before anything can point it. You can easily defend a system with 3-4 guys, I know this because I have defended systems on my own. |
|

Grimpak
Midnight Elites Echelon Rising
78
|
Posted - 2011.10.12 08:52:00 -
[91] - Quote
The Apostle wrote:AFK cloakies kill systems. They know that - it's why it's done.
no, what kills systems is crybabies like you that can't or don't have any friends to help out.
you're supposed to be in nullsec, the most lawless of all space. stop acting like it's your own doorstep. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Alpheias
Euphoria Released HYDRA RELOADED
80
|
Posted - 2011.10.12 09:14:00 -
[92] - Quote
Grimpak wrote:The Apostle wrote:AFK cloakies kill systems. They know that - it's why it's done. no, what kills systems is crybabies like you that can't or don't have any friends to help out.
Suicide is always going to be popular among people such as The Apostle. But I have a niggling suspicion that The Apostle will find something to complain about when it comes to his suicide like how hard it is for him.
GÖ½ When your ship gets blown to bits GÖ½ And you lose your Faction fits \Gÿ+/ Don't worry GÖ¬ GÖ½ GÖ¬ GÖ½ GÖ½ GÖ¬ GÖ½ GÖ¬ Be Happy \Gÿ+/ |

Dray
Euphoria Released HYDRA RELOADED
2
|
Posted - 2011.10.12 09:46:00 -
[93] - Quote
Until local is removed I don't care how much hate there is for afk cloakers leave them alone, it's a viable tactic against lazy or incompetent people, besides the tears are epic. |

J'Poll
IMPERIAL LEGI0N
6
|
Posted - 2011.10.12 10:29:00 -
[94] - Quote
Nice way of you Trav to get trolls notice this.
There is a counter, fly in groups and never solo
Also if a person hotdrops you he isn't AFK (unless he is botting which is illegal) as he actively has to light the cyno on you.
Also if the person IS actually AFK, you can just go and do your thing to make ISK as he is AFK so won't notice you are actually ratting/mining/etc.
J'Poll Director / Recruiter - Borealis Mining Concern Recruiter - Imperial Legi0n
As a finishing touch, God created the Dutch |

Tippia
Sunshine and Lollipops
468
|
Posted - 2011.10.12 10:44:00 -
[95] - Quote
GÇ£SolvingGÇ¥ AFK cloaking is easy GÇö remove local. Then there is no AFK:ness to worry about. Until local is removed, AFK cloaking is not a problem, but a solution. It doesn't need a counter because it is itself a counter to the immensely overpowered intel mechanic that is local. You don't fix a counter by adding a counter-counter GÇö you fix it by addressing the initial cause that makes that counter a necessity.
Everything else that people incorrectly attribute to the GÇ£problemGÇ¥ of AFK cloaking has nothing to do with AFK:ness or with cloaking, and can be solved by adding spool-up time to cynos and/or to jump engines.
So how about those people try to actually solve the right thing (if, indeed, even that one is a problem, which is debatableGǪ)? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Cipher Jones
86
|
Posted - 2011.10.12 10:52:00 -
[96] - Quote
One of the things in game that's working as intended and ppl want to change it, WTF?
Remove local probloem solved. Now you have to get your intel like the big boys.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Mistress Motion
Pator Tech School Minmatar Republic
3
|
Posted - 2011.10.12 11:50:00 -
[97] - Quote
Signal11th wrote:Basically all the people who complain about this, just go and live in a wormhole for a month or so and then come back to 0.0 and you'll then wonder what the fuss is all about.
1. You need probes to find WH sites, and probes can be dscanned. 2. You don't need probes to find nullsec sanctums etc. Just less than 10sec click and you're warping next to a target.
Or am I missing something here? |

Tippia
Sunshine and Lollipops
468
|
Posted - 2011.10.12 11:59:00 -
[98] - Quote
Mistress Motion wrote:Or am I missing something here? Yes: how the lack of local means that there is no such thing as GÇ£AFK cloakingGÇ¥ in w-space, and that.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
4
|
Posted - 2011.10.12 12:01:00 -
[99] - Quote
Removing Local is not a real solution to the AFK issue. Matter of fact it will mean even more risk free hotdrops. Not a solution.
To solve this issue you must remove the incentive to walk away from your computer while cloaked. To do this I propose a probe system that works by locating a random point in space. (With of course a large increase in scan time so it isn't abused to prevent legit intel operations with active players)
Once this point is located the cloak pilot is warned and if he doesn't warp away to reset the random point the ship will decloak. This will then allow people to use combat probes and kill the AFK pilot the same as any other AFK pilot in a hostile system.
This is a fair system that rewards the active pilot while removing the incentive to walk away from keyboard. However, I will support ideas such as a cloak fuel charge or long cloak module times that are not able to autorepeat. The issue of being able to walk away from keyboard with no risk in a hostile system needs to be solved tho I hope ways like mine can be considered that will have the least effect on legitimate intel operations. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
4
|
Posted - 2011.10.12 12:08:00 -
[100] - Quote
Ladie Harlot wrote:This thread is like a magnet for bad ideas about fixing a problem that doesn't really exist.
The issue is it does exist. CCP can easily pull up the history to show the many AFK cloakers turning active and hotdropping resulting in almost free kills.
They can easily find the data that shows once the cyno is lit the force it it lit against has virtually no chance. This is similar to the data showing how it used to be in highsec where free ganks were not only free but profitable. Resulting in the CONCORD buff.
This is an issue and Winter 2011 is the perfect time to fix it in a fair way without throwing the nerf bat and seriously impacting the work of legit active players that are at their computers. While removing the incentive to walk away from your computer in hostile territory. There are good ideas to fix this real issue. And I can only hope CCP will consider them instead of more drastic measures to fix this issue.
Edit: Also now with Time dilation there is far more reason to actually go in and take the systems of your enemies. When there is no lagfest there will be a chance for real tactics. Remove the incentive to AFK cloak and reward those who use cloaks for moving through hostile territory in advance of the main fleets. |
|

Dray
Euphoria Released HYDRA RELOADED
2
|
Posted - 2011.10.12 12:10:00 -
[101] - Quote
Endeavour Starfleet wrote:Removing Local is not a real solution to the AFK issue. Matter of fact it will mean even more risk free hotdrops. Not a solution.
You couldn't be more wrong.
|

Jennifer Starling
Imperial Navy Forum Patrol
49
|
Posted - 2011.10.12 12:12:00 -
[102] - Quote
Signal11th wrote:Ladie Harlot wrote:This thread is like a magnet for bad ideas about fixing a problem that doesn't really exist. ^^This Christ I can't believe people are still moaning about this!!, If it's AFK then you're in no danger only the danger your perceive to be there if their not AFK then they are doing their job! Basically all the people who complain about this, just go and live in a wormhole for a month or so and then come back to 0.0 and you'll then wonder what the fuss is all about. Exactly.
It more seems like people are actually opposing cloaking. |

Tippia
Sunshine and Lollipops
468
|
Posted - 2011.10.12 12:16:00 -
[103] - Quote
Endeavour Starfleet wrote:Removing Local is not a real solution to the AFK issue. Of course it is. Without local, you can't detect those AFKers and therefore can't worry about them.
Quote:Matter of fact it will mean even more risk free hotdrops. Not a solution. That is not an AFK issue.
Quote:To solve this issue you must remove the incentive to walk away from your computer while cloaked. Yes: remove local so your mere presence in it can't scare any remaining wits out of the already witless. Doing so removes the incentive to leave your ship AFK while cloaked, in the hope that people will be too afraid of it to do anything.
Quote:The issue is it does exist. CCP can easily pull up the history to show the many AFK cloakers turning active and hotdropping resulting in almost free kills. In other words, the issue is not with the AFK cloakers GÇö it's with hotdrops. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Shang Fei
The Illuminatii Mildly Intoxicated
4
|
Posted - 2011.10.12 12:26:00 -
[104] - Quote
ohai TCU :) |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 12:26:00 -
[105] - Quote
Removing local will not decrease free hotdrops it will increase them dramatically. For the few months people will stay in EVE to experience it. Being able to remain cloaked for hours maybe days in a system without risk of detection and away from keyboard leading to a free hotdrop with the cloak having full intel on his side will become a much worse issue with Local removed or delayed not less.
The REAL solution is to remove the incentive to walk away from the keyboard without destroying nullsec with a local change. There are several ways to this. I believe my solution is the most targeted towards those who are AFK while cloaked and reduces the chance of badly affected those using the cloak for intel gathering through hostile systems.
This will also remove the issue of a cloaker being able to come back from AFK and launching a free hotdrop.
Winter 2011 is the perfect time to make a real change in this while not destroying nullsec or those using the cloak for intel gathering while at their keyboards. |

Tippia
Sunshine and Lollipops
468
|
Posted - 2011.10.12 12:30:00 -
[106] - Quote
Endeavour Starfleet wrote:Removing local will not decrease free hotdrops it will increase them dramatically. GǪwhich is not an AFK cloaker issue.
Quote:The REAL solution is to remove the incentive to walk away from the keyboard Yes: remove local so your mere presence in it can't scare any remaining wits out of the already witless. Doing so removes the incentive to leave your ship AFK while cloaked, in the hope that people will be too afraid of it to do anything.
Quote:without destroying nullsec with a local change. Changing local does not destroy nullsec, and anyway, without a change to local, AFK cloaking can't be removed as it acts as the only counter to this overpowered intel tool.
The problem you're having is one of being hotdropped and of not wanting to lose your intel tool (which, unfortunately, needs to happen regardless). So address those actual problems instead GÇö not the non-issue of cloakers who have gone AFK. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Svizac Marmotov
0
|
Posted - 2011.10.12 12:32:00 -
[107] - Quote
What is he's not AFK? What is he's sitting at his computer and running his d-scanner every few minutes waiting for someone to make a wrong move?
Or what if he wasn't cloaked at all?
Would it feel better if you knew he is actively hunting you, and you can't undock or do anything because you WILL get hotdroped, for hours and hours? Do you still think it's unfair and needs fixing?
What if he was there, but you didn't know he is there at all? Not showing in local, not showing on scanner, ganking you "out of the blue"? As it should be, since cloak should hide your presence.
What if you don't know he is NOT there? Sitting and hiding from illusionary enemy that is not there? Because you're petrified by fear of danger.....
|

DarkAegix
Blue Republic RvB - BLUE Republic
96
|
Posted - 2011.10.12 12:38:00 -
[108] - Quote
Blah blah blah, local this, local that. Remove local? Fear all the time! Hotdrops at any given second! Keep local? AFK cloakers which can sip tea for days then strike at any time they please. All arguments have been exhausted.
Pro-cloak-nerfers are too cowardly, while AFK-cloak-sympthasisers consistently block their ears, often replying with "Derp they're AFK they can't hurt you yep definitely no way they can't suddenly un-AFK that's ludicrous AFK cloakers are always AFK never uncloaking :elitepvp:"
CCP are doing the *right* thing and creating a new 0.0 intel system for the next expansion. Local will no longer be an intel tool, for nullsec at least, and will be replaced with something else. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 12:46:00 -
[109] - Quote
With my solution if he is there and active he will receive a warning that he will soon decloak and thus the active pilot can quickly warp to a safespot and back again to reset the scan point and resume his activities. I ONLY want to remove the incentive to go AFK in a hostile system. Active cloaking is a viable tactic and I want to to be the main use again. That way a cloak alt will be actually something to work at and be proud for not something for free ganks or free all day affecting a system.
Don't Destroy Nullsec with removing local and don't damage active player AFK. If solutions can be discussed that can target just the incentive to walk away from keyboard this issue can be resolved without the massive nerf bat. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 12:48:00 -
[110] - Quote
Just to clarify Dark, I am talking about local with its main use now which is knowing instantly who is in system. That is a general term and I would be happy to support an external system that emulates or improves on it. As long as it's use it not affected. |
|

Dorian Wylde
Imperial Academy Amarr Empire
31
|
Posted - 2011.10.12 12:48:00 -
[111] - Quote
There's no problem, therefore no solution is needed. If they are afk, they can't hurt you. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
114
|
Posted - 2011.10.12 12:51:00 -
[112] - Quote
Wow, another OP that thinks "his" null space system should be as safe as high sec. People like this are embarassments to Eve as a whole.
If you want to really "fix" what isn't broken, here's how you do it.
1. When a ship cloaks, it disappears from local. You can't see it anymore, you have nothing to be afraid of, right? 2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. In addition. when cloaked you can no longer be "warped to". 3. When you decloak, there should be a delay in being able to fire off a cyno. This balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away.
There you go, the "afk cloaker problem" is fixed. Now grow some balls, undock and play the game. Six months in the hole... it changes a man. |

Mistress Motion
Pator Tech School Minmatar Republic
3
|
Posted - 2011.10.12 12:53:00 -
[113] - Quote
Tippia wrote:Mistress Motion wrote:Or am I missing something here? Yes: how the lack of local means that there is no such thing as GÇ£AFK cloakingGÇ¥ in w-space, and that.
Just wanted to point out that it's not really same to be in WH anyway, since you can spam dscan and find probes when someone is after you. And in nullsec if there's someone coming to 'your' sanctum, he/she won't need a single probe for that. |

Tippia
Sunshine and Lollipops
468
|
Posted - 2011.10.12 12:56:00 -
[114] - Quote
Endeavour Starfleet wrote:I ONLY want to remove the incentive to go AFK in a hostile system. GǪwhich the removal of local does perfectly. But even so: why does it need to be disincentivised?
Quote:Don't Destroy Nullsec with removing local How would it destroy nullsec?
Quote:I am talking about local with its main use now which is knowing instantly who is in system. That is a general term and I would be happy to support an external system that emulates or improves on it. Why on earth do you need to improve on a tool that gives you perfect, free intel? No, it needs to be massively nerfed into actually requiring some work to gain unreliable intel.
It does not need to be emulated or improved on GÇö it needs to be replaced with something that is worse in every way.
Oh, and yes, Ingvar Angst's solution is pretty much ideal if local isn't replaced. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Rico Rage
Fleetworks ROMANIAN-LEGION
0
|
Posted - 2011.10.12 13:06:00 -
[115] - Quote
What about a new type of probes, that allows you to scan down cloaked ships?
Maybe make them take a lot longer to scan down a target (as in like, 15 minutes to scan down a target), that way you couldn't use it to scan down active cloakies. However, any AFK cloaky would be easily found as they would just be sitting in one area of space for long periods of time.
This allows players to still remain effective at harassing in a cloaky, but prevents people from being able to sit in a system cloaked while AFK. If a cloaky pilot is active in your system, you won't be able to scan them down. But if an AFK cloaky is at large, all you need to dedicate is a probing ship with a couple of guns on it to take them out.
|

Signal11th
86
|
Posted - 2011.10.12 13:09:00 -
[116] - Quote
Mistress Motion wrote:Tippia wrote:Mistress Motion wrote:Or am I missing something here? Yes: how the lack of local means that there is no such thing as GÇ£AFK cloakingGÇ¥ in w-space, and that. Just wanted to point out that it's not really same to be in WH anyway, since you can spam dscan and find probes when someone is after you. And in nullsec if there's someone coming to 'your' sanctum, he/she won't need a single probe for that.
You're missing the point of what I meant, if you live in a WH you lose your fear of a cloaky because you always assume there is one always there. This said people in Wormholes always manage to work on as normal and you don;t need probes to visit the sleeper sites either.
I lived in WH space for a little time and I must admit I wasn't a great fan but it did show how baseless these AFK CLOAKING MUST BE FIXED arguments are because there is already a slice of EVE that lives with cloakies AND no local and they prefer it that way. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
114
|
Posted - 2011.10.12 13:12:00 -
[117] - Quote
Mistress Motion wrote:Tippia wrote:Mistress Motion wrote:Or am I missing something here? Yes: how the lack of local means that there is no such thing as GÇ£AFK cloakingGÇ¥ in w-space, and that. Just wanted to point out that it's not really same to be in WH anyway, since you can spam dscan and find probes when someone is after you. And in nullsec if there's someone coming to 'your' sanctum, he/she won't need a single probe for that.
Sleeper sites don't require probes to locate. Think of them as the wormhole version of sanctums. In holes, you need to probe gravs, mags, radars, ladars and more holes, but not the combat sites. Six months in the hole... it changes a man. |

Tippia
Sunshine and Lollipops
470
|
Posted - 2011.10.12 13:13:00 -
[118] - Quote
Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
114
|
Posted - 2011.10.12 13:15:00 -
[119] - Quote
Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed?
They need something to replace what nature failed to dangle between their legs.
Six months in the hole... it changes a man. |

Signal11th
86
|
Posted - 2011.10.12 13:16:00 -
[120] - Quote
I must admit I'm sort of leaning towards Ingvar's solution with a couple of tweaks but I would prefer local being removed completely from 0.0 with the addition of better/newer scanning tools God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |
|

Rico Rage
Fleetworks ROMANIAN-LEGION
0
|
Posted - 2011.10.12 13:19:00 -
[121] - Quote
Ingvar Angst wrote:Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed? They need something to replace what nature failed to dangle between their legs.
Why the teenage angst at a constructive post? I fail to see where I started a thread, or even whined about the cloaky issues. I merely offered a solution to the issue many players identify in EVE. Can you tell us why the idea is bad?
Oh wait sorry, I forgot. This is the internet, here allow me to correct my mistake and retort in the expected manner:
"Umadatpossiblenerfbro?" |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:23:00 -
[122] - Quote
Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed?
In a far too broad sense the reason would be to decloak and destroy those who are AFK. However such probes as described by that post would also able to be used against active cloakers with results that could disrupt viable tactics used by those in front of the PC.
I propose that instead of something that brings you on top of a cloaked ship for an instant decloak. Make the probe (With far longer scan time) decloak the ship only and after fair warning if given to the pilot (Assuming he is not AFK and cant read it) Forcing people that want to locate the AFK cloaker to use normal combat probes as well.
That makes only the one who is AFK in risk of being destroyed. The active cloaker will just warp off to reset the random point and come back. This will reward active cloak pilots without doing things that could suddenly decloak them in range of POS guns for instance. |

Signal11th
86
|
Posted - 2011.10.12 13:24:00 -
[123] - Quote
Rico Rage wrote:Ingvar Angst wrote:Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed? They need something to replace what nature failed to dangle between their legs. Why the teenage angst at a constructive post? I fail to see where I started a thread, or even whined about the cloaky issues. I merely offered a solution to the issue many players identify in EVE. Can you tell us, in your perhaps limited interwebz vocabulary, why the idea is bad? Fail troll.
How many people actually complain about AFK cloaking in EVE, take that the amount of people who are "forum warriors" is a very small percentage of the actual EVE players and then it's the usual same 10-15 people who complain about it I would say it's not really a big issue.
As CCP have said it's a role that works perfectly and they have no plans to change it. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Zoe Alarhun
Drunken Space Irish
27
|
Posted - 2011.10.12 13:25:00 -
[124] - Quote
Easiest way to solve the "AFK cloaking problem" - add a Idle status to people who don't give any input to the game after 10 minutes or so. I step away from my pc for 15 minutes, I get idle state. People in local can see that. I come back it goes away. Problem solved. |

Rico Rage
Fleetworks ROMANIAN-LEGION
0
|
Posted - 2011.10.12 13:26:00 -
[125] - Quote
Signal11th wrote:Rico Rage wrote:Ingvar Angst wrote:Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed? They need something to replace what nature failed to dangle between their legs. Why the teenage angst at a constructive post? I fail to see where I started a thread, or even whined about the cloaky issues. I merely offered a solution to the issue many players identify in EVE. Can you tell us, in your perhaps limited interwebz vocabulary, why the idea is bad? Fail troll. How many people actually complain about AFK cloaking in EVE, take that the amount of people who are "forum warriors" is a very small percentage of the actual EVE players and then it's the usual same 10-15 people who complain about it I would say it's not really a big issue. As CCP have said it's a role that works perfectly and they have no plans to change it.
If it wasn't an issue people wouldn't use it as a strategy. The fact that AFK cloakies are prevalent I'd say, is enough to prove the fact that they are indeed an issue and very effective. |

DaSumpf
Fallen Angel's White Noise.
1
|
Posted - 2011.10.12 13:27:00 -
[126] - Quote
If you have a problem with cloakies in your carebear system you really should reconsider if 0.0 is the right place for you. If you cant live with the risks in 0.0 go to empire. Your choice.
How to deal with them cloakies :
Get organised ! Always be in a gang and on comms. Park ur 2 bil tengu or mach and get in a cheap ship (drake) if you think you need to carebear. Fit a (covert) cyno on your bait ship and have a counter ready when they try dropping you. Get urself in a cloakie ship and cloak in your enemies systems. Counter (hotdrop) them.
But pls, stop whining ! 0.0 - you choice.
Just my opinion. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:28:00 -
[127] - Quote
Zoe Alarhun wrote:Easiest way to solve the "AFK cloaking problem" - add a Idle status to people who don't give any input to the game after 10 minutes or so. I step away from my pc for 15 minutes, I get idle state. People in local can see that. I come back it goes away. Problem solved.
Well it wont be solved because even with an Idle state the AFK cloaker still can't be located and destroyed. And he can easily just cloak in a combat site or such and decloak for instant hotdrop with again no warning.
It will slightly reduce the issue but those who are determined to get free ganks with it will easily find a way around the idle timer and continue to be able to go away from the PC for long periods of time.
Perhaps a mixture of that and my idea? |

Signal11th
86
|
Posted - 2011.10.12 13:33:00 -
[128] - Quote
DaSumpf wrote:If you have a problem with cloakies in your carebear system you really should reconsider if 0.0 is the right place for you. If you cant live with the risks in 0.0 go to empire. Your choice.
How to deal with them cloakies :
Get organised ! Always be in a gang and on comms. Park ur 2 bil tengu or mach and get in a cheap ship (drake) if you think you need to carebear. Fit a (covert) cyno on your bait ship and have a counter ready when they try dropping you. Get urself in a cloakie ship and cloak in your enemies systems. Counter (hotdrop) them.
But pls, stop whining ! 0.0 - you choice.
Just my opinion.
^^ This
Rico, I've spent time down your area with ROL I spent time in Fountain before the Goon invasion hell count Delve,Syndicate, Etherum Reach and other places and how many AFK cloakers have I seen......2, and 1 got popped after 3 days. Christ you travel through 0.0 and are lucky if you can count 30 people through 40 systems.
AFK cloaking is not the problem it's players aversion to having to work for isk or supposedly living in the dangerous space that is known as 0.0 but don't actually want it to be "that" dangerous. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:33:00 -
[129] - Quote
Rico Rage wrote:
If it wasn't an issue people wouldn't use it as a strategy. The fact that AFK cloakies are prevalent I'd say, is enough to prove the fact that they are indeed an issue and very effective.
I agree. The same argument was made when pirates were getting extremely profitable hisec ganks with no risk. CCP fixed that issue by buffing concord. I believe with continued discussion we can find a way to also fix this issue without massive changes that either destroy nullsec or badly affect those who are actively cloaking. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
114
|
Posted - 2011.10.12 13:34:00 -
[130] - Quote
Rico Rage wrote:Ingvar Angst wrote:Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed? They need something to replace what nature failed to dangle between their legs. Why the teenage angst at a constructive post? I fail to see where I started a thread, or even whined about the cloaky issues. I merely offered a solution to the issue many players identify in EVE. Can you tell us, in your perhaps limited interwebz vocabulary, why the idea is bad? Fail troll.
Page 6, scroll up about halfway.
I'll explain once again, with my limited vocabulary, a few reasons why nerfing cloaking is indeed a bad idea. First of all, by doing so you're affecting something near and dear to me personally, wormhole life. By nerfing cloaking you're nerfing the ability of people to actually remain discreet in systems where there simply is no local. You're creating free intel for those unlucky, unfortunate or incapable of gathering it themselves. Wormholes are the last frontiers in Eve, any nerfs that simplify that or render it more "null-like" are simply an abomination to the spirit of the holes themselves.
You see, my cowardly little friend, life in wormholes is about constantly knowing that at any moment someone is about to drop out of cloak and make your life very interesting for a few minutes. You can take the best precautions available, you can roll every hole when you log in, you can have a person maintain a skynet of combats keeping a constant scan for new holes or ships, but there's always that risk that you missed something or someone. They're there, they see you and they're calculating whether they have time to jump your drake running that combat site, or to pop that covetor you're mining with at the grav they scanned while you were offline. You know what? People in wormholes don't spend thier days wasting away within the bubble of their pos whining on the forums that things are too dangerous. Not that I've seen... anyone else?
So that's the skinny of it. Null sec is supposed to be dangerous, not a carebear flowerbed pansies and unicorns. If you want to risk running the sanctums, you need to take the appropriate precautions to do so. If there's a suspected afk cloaker, take the precautions against the "worst case scenario" as best as you can. Maybe your maximum dps PVE sanctum fit isn't really idea in this situation and you need a tweak or three "just in case". Maybe you need a friend or three along, someone on your side whose cloaked for example and ready to raise hell on any ship that attempts to decloak and interfere. Or maybe, as the "failed troll" post indicates, maybe you just need balls. Balls enough to get out there and do it anyhow, accepting the risk vs reward factor and having at it.
Regardless, you need to accept that living in null is inherent with risks. You can accept the risks and profit, or you can stay docked, whine on the forums and be forever seen as, well, a nutless coward. Six months in the hole... it changes a man. |
|

Rhinanna
Brutor Tribe Minmatar Republic
8
|
Posted - 2011.10.12 13:37:00 -
[131] - Quote
Quote:Funny how we got all these big suggestions for Starcraft-style cloaking mechanics like energy usage and cloakie detectors, but nobody ever suggests a simple timer to log out AFK people after a couple of hours of complete inactivity. Oh wait, I forgot that people do their PvE AFK also, sorry.
No.... because its really really easy to bypass that with a script that presses a key every 5 mins. The idea is to make something thats not stupidly easy to bypass, please try thinking before posting.
Quote:I've always liked the idea that system timers on cloaks would be a good option.
Benefits to system residents:- 1) AFK cloakies are decloaked if they do not jump out and back in after x minutes have elapsed. 2) Non AFK cloakies have to locate and drop in under x minutes or warp out and back in to be able to recloak. Defensively this means there is a chance (a small one) that you can catch them at a gate.
Benefits to cloakies:- 1) Ratters etc. that warp to a safe and cloak up ALSO lose their effectiveness and can be scanned down. 2) Ratters that try to run to station/POS because of the option above can be bubbled enroute.
Damm thats a good idea! Trying to find a flaw with it and not finding one!
Quote:And you think a scanner tool is going to save you from a cyno drop from hell?
Errrr no, I was pointing out that it isn't going to happen, because CCP don't want loads of people to quit cos they have to sit there clicking the same button over and over and over....
Quote:The proposition of a solution implies a problem. There exists no problem with AFK cloakers. AFK cloakers by definition are AFK and cannot hurt you.
When there is a way to tell the difference then your statement has some weight. Currently its just a strawman.. Of course WHILE they are AFK they are no threat, the problem is the threat they cause that they might NOT be AFK......
I begining to think certain people on the forum are either single digit IQs or pretending to be that way.
Quote:Your problem seems to be with the fact that you cannot, ever, guarantee safety in EVE. This is an intended feature.
No-one is asking for guarenetted safety, what is been asked for is that an AFKer can't disable a whole system. A decent player will pop his head up every few hours so you never know when he is there or not! If they did the same thing while at the keyboard, so they are putting the effort in, then it would be fine. The problem here is that a single player can block 1 system per account 23/7, particually if he is an alliance with a cap fleet. Keeping an escort AND cap fleet online and ready 23.5/7 just isn't going to happen!
And yes there are other occupations that make more that have lower risk. Hence why so many people are giving up on null-sec.... of course then you complain you have no targets. Risk vs reward needs to be there and this is (a major factor) making Null-sec simply not worth the risk.
|

Tippia
Sunshine and Lollipops
472
|
Posted - 2011.10.12 13:40:00 -
[132] - Quote
Endeavour Starfleet wrote:In a far too broad sense the reason would be to decloak and destroy those who are AFK. GǪwhich just shifts the question down the line: why is that needed? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:41:00 -
[133] - Quote
Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:42:00 -
[134] - Quote
Tippia wrote:Endeavour Starfleet wrote:In a far too broad sense the reason would be to decloak and destroy those who are AFK. GǪwhich just shifts the question down the line: why is that needed?
To provide risk to AFK cloaking. While preventing too much harm being those who want to remain at their computers while cloaked. |

Signal11th
87
|
Posted - 2011.10.12 13:42:00 -
[135] - Quote
Quote:Your problem seems to be with the fact that you cannot, ever, guarantee safety in EVE. This is an intended feature.
No-one is asking for guarenetted safety, what is been asked for is that an AFKer can't disable a whole system. A decent player will pop his head up every few hours so you never know when he is there or not! If they did the same thing while at the keyboard, so they are putting the effort in, then it would be fine. The problem here is that a single player can block 1 system per account 23/7, particually if he is an alliance with a cap fleet. Keeping an escort AND cap fleet online and ready 23.5/7 just isn't going to happen!
And yes there are other occupations that make more that have lower risk. Hence why so many people are giving up on null-sec.... of course then you complain you have no targets. Risk vs reward needs to be there and this is (a major factor) making Null-sec simply not worth the risk.
[/quote]
All that and all I saw was "We are too scared to lose a ship" If you can't defend your system correctly either with cyno jammers or defense fleets or half a dozen more ideas that you can use you really don't deserve your space.
Try living in a npc space where you have neuts in your system 24/7 guess what I'm still making money maybe not as fast as a sanctum runner but you can still make cash, Drake cheap fit rat earn isk job done.
You talk about risk vs reward?? Well I have no sanctums hardly any sites and the 2 plexes I have found in the last 3 weeks have yeilded nothing all the while dealing with neuts in the system pretty much most of the time. I managed why can't you? God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 13:46:00 -
[136] - Quote
Tbh the only problem i see is with being able to maitain a point while lighting a cyno. Either one or the other. And being able to prevent an anomaly from despawning simply by being there cloaked but that is a game limitation that the devs sell as a "feature", or "accepted tactic" because they have no idea how to fix it.
Anything else is perfectly fair game to me. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:48:00 -
[137] - Quote
Let's keep this topic about the issue of AFK cloaking and keep the wormhole or NPC region stuff out of it. That dives into far many off topic discussions. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 13:49:00 -
[138] - Quote
AFK cloakers can prevent anomalies from despawning, therefore eliminating high-level anomalies entirely, from systems just by being there AFK. I know. I do it.
So the argument that AFK cloakers cannot do anything while AFK is a false one. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Signal11th
87
|
Posted - 2011.10.12 13:50:00 -
[139] - Quote
Endeavour Starfleet wrote:Let's keep this topic about the issue of AFK cloaking and keep the wormhole or NPC region stuff out of it. That dives into far many off topic discussions.
not really people are saying "AFK cloakers" are holding their system to ransom because basically people can't rat and earn isk, all I said that there are more difficult areas in EVE that people have the same issue in yet still manage to cope without moaning. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Tippia
Sunshine and Lollipops
474
|
Posted - 2011.10.12 13:51:00 -
[140] - Quote
Endeavour Starfleet wrote:To provide risk to AFK cloaking. GǪwhich, once again, shifts the question down the line: why is that needed?[/quote]
How do you propose to add risk to sitting in a POS? Or sitting in a station? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

Signal11th
87
|
Posted - 2011.10.12 13:51:00 -
[141] - Quote
Renan Ruivo wrote:AFK cloakers can prevent anomalies from despawning, therefore eliminating high-level anomalies entirely, from systems just by being there AFK. I know. I do it.
So the argument that AFK cloakers cannot do anything while AFK is a false one.
Very true and this should be fixed although it's only one site per cloaky, should be fixed but still doesn't stop the entire system sites appearing. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Rico Rage
Fleetworks ROMANIAN-LEGION
0
|
Posted - 2011.10.12 13:53:00 -
[142] - Quote
Ingvar Angst wrote:Rico Rage wrote:Ingvar Angst wrote:Tippia wrote:Rico Rage wrote:What about a new type of probes, that allows you to scan down cloaked ships? It immediately raises the question: why is that needed? They need something to replace what nature failed to dangle between their legs. Why the teenage angst at a constructive post? I fail to see where I started a thread, or even whined about the cloaky issues. I merely offered a solution to the issue many players identify in EVE. Can you tell us, in your perhaps limited interwebz vocabulary, why the idea is bad? Fail troll. Page 6, scroll up about halfway. I'll explain once again, with my limited vocabulary, a few reasons why nerfing cloaking is indeed a bad idea. First of all, by doing so you're affecting something near and dear to me personally, wormhole life. By nerfing cloaking you're nerfing the ability of people to actually remain discreet in systems where there simply is no local. You're creating free intel for those unlucky, unfortunate or incapable of gathering it themselves. Wormholes are the last frontiers in Eve, any nerfs that simplify that or render it more "null-like" are simply an abomination to the spirit of the holes themselves. You see, my cowardly little friend, life in wormholes is about constantly knowing that at any moment someone is about to drop out of cloak and make your life very interesting for a few minutes. You can take the best precautions available, you can roll every hole when you log in, you can have a person maintain a skynet of combats keeping a constant scan for new holes or ships, but there's always that risk that you missed something or someone. They're there, they see you and they're calculating whether they have time to jump your drake running that combat site, or to pop that covetor you're mining with at the grav they scanned while you were offline. You know what? People in wormholes don't spend thier days wasting away within the bubble of their pos whining on the forums that things are too dangerous. Not that I've seen... anyone else? So that's the skinny of it. Null sec is supposed to be dangerous, not a carebear flowerbed of pansies and unicorns. If you want to risk running the sanctums, you need to take the appropriate precautions to do so. If there's a suspected afk cloaker, take the precautions against the "worst case scenario" as best as you can. Maybe your maximum dps PVE sanctum fit isn't really idea in this situation and you need a tweak or three "just in case". Maybe you need a friend or three along, someone on your side whose cloaked for example and ready to raise hell on any ship that attempts to decloak and interfere. Or maybe, as the "failed troll" post indicates, maybe you just need balls. Balls enough to get out there and do it anyhow, accepting the risk vs reward factor and having at it. Regardless, you need to accept that living in null is inherent with risks. You can accept the risks and profit, or you can stay docked, whine on the forums and be forever seen as, well, a nutless coward. Edit: As far as "why the angst"? If you hadn't noticed, it's who I am. 
1) I'm far from cowardly, you would find, if you actually knew anything about me.
2) I am well aware of wormhole life and its mechanics.
3) I always assume I will lose any ship I undock, even in high sec.
4) The reason I play the game is PvP. EVE PVE is beyond mind-numbingly boring
5) You should stop making unbased assumptions about forum posters, and rather than try to unsuccessfully attack the people posting the ideas, attack the idea.
6) Save the long winded wormhole mechanics explanation from your POV for a wiki, or someone who gives a damn about it. I already know game mechanics. |

Vertisce Soritenshi
SHADOW WARD Tragedy.
66
|
Posted - 2011.10.12 13:54:00 -
[143] - Quote
Sniped117 wrote:in the best interest of my alliance im posting on an alt.
Stopped right there. If you can't post something without feeling emberrassed and concerned for your alliance then don't post at all. |

Varesk
Maelstrom Crew
27
|
Posted - 2011.10.12 13:54:00 -
[144] - Quote
Sniped117 wrote:[quote=Gogurt]ITT: sensitive miner succumbs to space delirium, due to AFK person
that and PVE
cloaking ships need a counter its been way too long[/quote
Because one cloaking ship can do so much damage to an alliance. There are counters to everything and there is one in game for afk cloakers.
Are you in c02? |

dethleffs
Immortalis Inc. Shadow Cartel
0
|
Posted - 2011.10.12 13:54:00 -
[145] - Quote
Endeavour Starfleet wrote:Let's keep this topic about the issue of AFK cloaking and keep the wormhole or NPC region stuff out of it. That dives into far many off topic discussions.
why keep those topics out of the discussion? they are valid points by tippia and ingvar. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:55:00 -
[146] - Quote
Tippia wrote:Endeavour Starfleet wrote:To provide risk to AFK cloaking. GǪwhich, once again, shifts the question down the line: why is that needed?
How do you propose to add risk to sitting in a POS? Or sitting in a station?[/quote]
There is already risk. Bring your fleet to take down the POS or capture the station system. Not impossible.
Not playing 20 questions. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 13:58:00 -
[147] - Quote
Vertisce Soritenshi wrote:Sniped117 wrote:in the best interest of my alliance im posting on an alt. Stopped right there. If you can't post something without feeling emberrassed and concerned for your alliance then don't post at all.
Considering the risk of his corp system "Gaining" an AFK cloaker as "Punishment" for speaking out about it. I think posting as an alt is a good precaution.
A good idea is a good idea despite if is an alt or main. Now can we keep on topic please? |

Tippia
Sunshine and Lollipops
475
|
Posted - 2011.10.12 14:00:00 -
[148] - Quote
Endeavour Starfleet wrote:There is already risk. Bring your fleet to take down the POS or capture the station system. Not impossible. GǪyou mean those things that you immediately see coming and therefore can escape? YeeeeahGǪ no. By that token, there is already risk in AFK cloaking by the mere fact that you're AFK and can't react to any threats that might appear.
Quote:Not playing 20 questions. It's not 20 questions GÇö it's trying to figure out what the problem with AFK cloaking is and why it needs to be solved.
So far, none of the issues have had anything to do with that, but rather with completely different things. The best GÇ£solutionGÇ¥ to AFK cloaking remains to fix local.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 14:01:00 -
[149] - Quote
What bugs me about AFK cloakers is that i know they are there but i cannot find them to kill them.. i want to kill them! Boils my blood when theres a troll laughing at me and i cannot smack it in the kisser. I admit that removing local as we know it will help mitigate this.
Still have a problem with anomaly denial though... it is like i said it is. CCP cannot fix that, so they say its an "accepted tactic".
Broken Science i tell you... Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:03:00 -
[150] - Quote
Rico Rage wrote:
1) I'm far from cowardly, you would find, if you actually knew anything about me.
2) I am well aware of wormhole life and its mechanics.
3) I always assume I will lose any ship I undock, even in high sec.
4) The reason I play the game is PvP. EVE PVE is beyond mind-numbingly boring
5) You should stop making unbased assumptions about forum posters, and rather than try to unsuccessfully attack the people posting the ideas, attack the idea.
6) Save the long winded wormhole mechanics explanation from your POV for a wiki, or someone who gives a damn about it. I already know game mechanics.
We do need to stop comparing nullsec to WH space. (Tho AFK cloaking can lead to free ganks even in WHs) That is off topic completely.
As Rico noted. We know about WH space. So WH mechanics are not relevant. What is relevant is discussing ways to remove the incentive to go AFK while cloaked in a hostile system.
|
|

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 14:03:00 -
[151] - Quote
Tippia wrote:Endeavour Starfleet wrote:There is already risk. Bring your fleet to take down the POS or capture the station system. Not impossible. GǪyou mean those things that you immediately see coming and therefore can escape? YeeeeahGǪ no. By that token, there is already risk in AFK cloaking by the mere fact that you're AFK and can't react to any threats that might appear. Quote:Not playing 20 questions. It's not 20 questions GÇö it's trying to figure out what the problem with AFK cloaking is and why it needs to be solved. So far, none of the issues have had anything to do with that, but rather with completely different things. The best GÇ£solutionGÇ¥ to AFK cloaking remains to fix local.
Anomaly denial
Not a problem with AFK cloaking per se.. but you can still do that while being AFK and perfectly safe. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Signal11th
87
|
Posted - 2011.10.12 14:03:00 -
[152] - Quote
Renan Ruivo wrote:What bugs me about AFK cloakers is that i know they are there but i cannot find them to kill them.. i want to kill them! Boils my blood when theres a troll laughing at me and i cannot smack it in the kisser. I admit that removing local as we know it will help mitigate this.
Still have a problem with anomaly denial though... it is like i said it is. CCP cannot fix that, so they say its an "accepted tactic".
Broken Science i tell you...
I think one of the CSM is going to bring that up again can't remember which one maybe viper. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Tippia
Sunshine and Lollipops
475
|
Posted - 2011.10.12 14:04:00 -
[153] - Quote
Renan Ruivo wrote:Still have a problem with anomaly denial though... it is like i said it is. CCP cannot fix that, so they say its an "accepted tactic". Do it mission-style (albeit with much more demanding time requirements)? I.e.: can't finish it within X hour from activation? Sucks to be you GÇö the pirates escaped *despawn*
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:05:00 -
[154] - Quote
Renan Ruivo wrote:What bugs me about AFK cloakers is that i know they are there but i cannot find them to kill them.. i want to kill them! Boils my blood when theres a troll laughing at me and i cannot smack it in the kisser. I admit that removing local as we know it will help mitigate this.
Still have a problem with anomaly denial though... it is like i said it is. CCP cannot fix that, so they say its an "accepted tactic".
Broken Science i tell you...
Removing local will not stop AFK cloaking. That has already been talked about. We need to discuss removing the incentive to go away from the keyboard while cloaked in a hostile system.
My idea will give you the ability to uncloak the AFK cloaker then use normal probes to locate and destroy the ship. This will protect active cloakers while removing the incentive to go away from the PC. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:06:00 -
[155] - Quote
Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that
But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems. Six months in the hole... it changes a man. |

Tippia
Sunshine and Lollipops
476
|
Posted - 2011.10.12 14:08:00 -
[156] - Quote
Endeavour Starfleet wrote:Removing local will not stop AFK cloaking. Yes it will.
The malicious cloaker can no longer scare people into shutting down their activities just by his mere presence, because his mere presence is unknown to them. At the other side of the fence, the scared people no longer have anything to be scared about, so there is no reason for them to shut down their activities.
Quote:That has already been talked about. We need to discuss removing the incentive to go away from the keyboard while cloaked in a hostile system. GǪwhich is exactly what removing local does. See above. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Doddy
Excidium. Executive Outcomes
9
|
Posted - 2011.10.12 14:13:00 -
[157] - Quote
Bait cloaky, kill hot droppers, bait cloaky, kill hot droppers, bait cloaky, kill hot droppers.
No more cloakys. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:13:00 -
[158] - Quote
Endeavour Starfleet wrote:Renan Ruivo wrote:What bugs me about AFK cloakers is that i know they are there but i cannot find them to kill them.. i want to kill them! Boils my blood when theres a troll laughing at me and i cannot smack it in the kisser. I admit that removing local as we know it will help mitigate this.
Still have a problem with anomaly denial though... it is like i said it is. CCP cannot fix that, so they say its an "accepted tactic".
Broken Science i tell you... Removing local will not stop AFK cloaking. That has already been talked about. We need to discuss removing the incentive to go away from the keyboard while cloaked in a hostile system. My idea will give you the ability to uncloak the AFK cloaker then use normal probes to locate and destroy the ship. This will protect active cloakers while removing the incentive to go away from the PC.
Page six, I gave a potential solution to this mythical problem, yet the cloak-nerfing crowd seems to be ignoring it. Six months in the hole... it changes a man. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:14:00 -
[159] - Quote
The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Removing local is of want of free ganks that ought to be obvious. Instead of discussing silly solutions that wreck nullsec such as removing local we need to discuss ways to remove the incentive to go AFK while cloaked while not ruining active cloaking operations. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:16:00 -
[160] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems.
Removing the incentive to go AFK while cloaked is my goal. If AFK cloaking was the very center of your PVP then sorry but that is exactly what I want removed. That is not active cloaking that is AFK cloaking.
It is not a massive nerf bat to cloaking. Its a massive nerf to AFK cloaking and activities such as yourself. |
|

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:17:00 -
[161] - Quote
Endeavour Starfleet wrote:The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Removing local is of want of free ganks that ought to be obvious. Instead of discussing silly solutions that wreck nullsec such as removing local we need to discuss ways to remove the incentive to go AFK while cloaked while not ruining active cloaking operations.
Let's try posting it again, since you seem to have missed relatively important parts...
1. When a ship cloaks, it disappears from local. You can't see it anymore, you have nothing to be afraid of, right?
2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. In addition. when cloaked you can no longer be "warped to".
3. When you decloak, there should be a delay in being able to fire off a cyno. This balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away.
Six months in the hole... it changes a man. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 14:17:00 -
[162] - Quote
Endeavour Starfleet wrote: Removing local will not stop AFK cloaking.
Oh?
With no local the guy is cloaked, you cannot know that he is in the system, and he cannot probe anyone down (since he is.. you know.. cloaked). What then would be the difference between an AFK cloaker in a system with no local, and a logged off guy in a system with local?
And Tippia the thing with missions is that what despawns is the mission registry and not the mission site itself. If there is someone in the mission site when the registry expires or you turn the mission in, the site remains there until that person leaves.
With anomalies not only that wouldn't work, but it would even be grounds for exploitation. It est, if you have two sanctums in a system leave a cloaker of your own on that other sanctum while you finish the current one, and you will have three sanctums. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:18:00 -
[163] - Quote
Endeavour Starfleet wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems. Removing the incentive to go AFK while cloaked is my goal. If AFK cloaking was the very center of your PVP then sorry but that is exactly what I want removed. That is not active cloaking that is AFK cloaking. It is not a massive nerf bat to cloaking. Its a massive nerf to AFK cloaking and activities such as yourself.
EDIT: BTW folks evidence that AFK cloaking affects Wormholes as well as nullsec. So lets focus on finding solutions to AFK cloaking instead of comparing WH to Null. |

Tippia
Sunshine and Lollipops
476
|
Posted - 2011.10.12 14:19:00 -
[164] - Quote
Endeavour Starfleet wrote:The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Because 1) you're ignoring the alternative solutions that have been presented, and 2) because you can't stay on the topic of AFK cloaking.
Quote:Removing local is of want of free ganks that ought to be obvious. That all depends on what other changes are made, but it most certainly removes AFK cloaking as an issue.
Quote:Removing the incentive to go AFK while cloaked is my goal. GǪwhich the removal of local will achieve. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Doddy
Excidium. Executive Outcomes
9
|
Posted - 2011.10.12 14:19:00 -
[165] - Quote
Endeavour Starfleet wrote:The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Removing local is of want of free ganks that ought to be obvious. Instead of discussing silly solutions that wreck nullsec such as removing local we need to discuss ways to remove the incentive to go AFK while cloaked while not ruining active cloaking operations.
Then he is not afk is he. Basically it is the cloak you don't like not the afk. There is no point being afk cloaked if there is no local. You could log in another toon on the acc and do something useful instead, then come back and gank someone.
|

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:20:00 -
[166] - Quote
Endeavour Starfleet wrote:Endeavour Starfleet wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems. Removing the incentive to go AFK while cloaked is my goal. If AFK cloaking was the very center of your PVP then sorry but that is exactly what I want removed. That is not active cloaking that is AFK cloaking. It is not a massive nerf bat to cloaking. Its a massive nerf to AFK cloaking and activities such as yourself. EDIT: BTW folks evidence that AFK cloaking affects Wormholes as well as nullsec. So lets focus on finding solutions to AFK cloaking instead of comparing WH to Null.
It has a positive effect on wormholes however. You don't see one single thread complaining about afk cloaking in wormholes, do you? There's a reason for that. Six months in the hole... it changes a man. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:21:00 -
[167] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote:The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Removing local is of want of free ganks that ought to be obvious. Instead of discussing silly solutions that wreck nullsec such as removing local we need to discuss ways to remove the incentive to go AFK while cloaked while not ruining active cloaking operations. Let's try posting it again, since you seem to have missed relatively important parts... 1. When a ship cloaks, it disappears from local. You can't see it anymore, you have nothing to be afraid of, right? 2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. In addition. when cloaked you can no longer be "warped to". 3. When you decloak, there should be a delay in being able to fire off a cyno. This balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away.
That would affect active cloaking! I want to target just the inactive cloakers. An active cloaker ought to be able to keep active and watch for prey to do somthing stupid and hotdrop on them. Being active at the computer ought to be rewarded with good kills not nerfed to hell and back to fix AFK cloaking.
My solution removes the incentive to be away from the keyboard while cloaked. That is what I am targeting with my suggestion. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:23:00 -
[168] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote:Endeavour Starfleet wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems. Removing the incentive to go AFK while cloaked is my goal. If AFK cloaking was the very center of your PVP then sorry but that is exactly what I want removed. That is not active cloaking that is AFK cloaking. It is not a massive nerf bat to cloaking. Its a massive nerf to AFK cloaking and activities such as yourself. EDIT: BTW folks evidence that AFK cloaking affects Wormholes as well as nullsec. So lets focus on finding solutions to AFK cloaking instead of comparing WH to Null. It has a positive effect on wormholes however. You don't see one single thread complaining about afk cloaking in wormholes, do you? There's a reason for that.
I don't care if wormhole folks do not want to discuss ways to fix the issue. If they want to live with you going out to dinner with the folks and coming back to a free gank because you cant be found no matter if you are known or not. Well that is their buisness. I am targeting AFK cloaking and if that benefits WH users. So be it. |

BoBoZoBo
MGroup9
1
|
Posted - 2011.10.12 14:23:00 -
[169] - Quote
The funny thing is that people dont wan't "AFK Cloakies" around so THEY can AFK mine.
However... I Still have not seen anyone be able to prove when someone is AFK versus patiently waiting. If they are AFK, how do they know when to attack you?
One we get some proof that everyone is AFK, then we can work on a solution for it. |

Tippia
Sunshine and Lollipops
476
|
Posted - 2011.10.12 14:24:00 -
[170] - Quote
Endeavour Starfleet wrote:That would affect active cloaking! I want to target just the inactive cloakers. An active cloaker ought to be able to keep active and watch for prey to do somthing stupid and hotdrop on them. GǪand with his suggestion, they can.
Quote:My solution removes the incentive to be away from the keyboard while cloaked. GǪas does the removal of local.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

Signal11th
87
|
Posted - 2011.10.12 14:25:00 -
[171] - Quote
Endeavour Starfleet wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Removing local is of want of free ganks that ought to be obvious. Instead of discussing silly solutions that wreck nullsec such as removing local we need to discuss ways to remove the incentive to go AFK while cloaked while not ruining active cloaking operations. Let's try posting it again, since you seem to have missed relatively important parts... 1. When a ship cloaks, it disappears from local. You can't see it anymore, you have nothing to be afraid of, right? 2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. In addition. when cloaked you can no longer be "warped to". 3. When you decloak, there should be a delay in being able to fire off a cyno. This balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away. That would affect active cloaking! I want to target just the inactive cloakers. An active cloaker ought to be able to keep active and watch for prey to do somthing stupid and hotdrop on them. Being active at the computer ought to be rewarded with good kills not nerfed to hell and back to fix AFK cloaking. My solution removes the incentive to be away from the keyboard while cloaked. That is what I am targeting with my suggestion.
That is the problem in reality the only difference between an active cloaker and an inactive cloaker is in your mind, you basically want something to say in large letters "This neut is not active, rat on " God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Signal11th
87
|
Posted - 2011.10.12 14:26:00 -
[172] - Quote
BoBoZoBo wrote:The funny thing is that people dont wan't "AFK Cloakies" around so THEY can AFK mine.
However... I Still have not seen anyone be able to prove when someone is AFK versus patiently waiting. If they are AFK, how do they know when to attack you?
One we get some proof that everyone is AFK, then we can work on a solution for it.
You sir win this thread with one response, I salute you! God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 14:26:00 -
[173] - Quote
BY THE WAY
You guys here know that local as we know it is going to be removed, right!? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:27:00 -
[174] - Quote
Endeavour Starfleet wrote: I don't care if wormhole folks do not want to discuss ways to fix the issue. If they want to live with you going out to dinner with the folks and coming back to a free gank because you cant be found no matter if you are known or not. Well that is their buisness. I am targeting AFK cloaking and if that benefits WH users. So be it.
And this is why your argument fails. You are out to benefit not the game as a whole, but yourself as an individual. Your inability to consider things beyond your own particular aspect of gameplay does not reflect well upon you or the alleged problem. Eve is bigger than you. Six months in the hole... it changes a man. |

Tippia
Sunshine and Lollipops
476
|
Posted - 2011.10.12 14:27:00 -
[175] - Quote
Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!? Shhh! Don't scare the poor guyGǪ
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:28:00 -
[176] - Quote
Signal11th wrote:Endeavour Starfleet wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:The AFK cloaker will be able to get in and even if someone watches him come in he will be able to remain cloaked and then as usual come in for the hotdrop with no warning from Dscan.. Hell why am I even discussing this again? Removing local is of want of free ganks that ought to be obvious. Instead of discussing silly solutions that wreck nullsec such as removing local we need to discuss ways to remove the incentive to go AFK while cloaked while not ruining active cloaking operations. Let's try posting it again, since you seem to have missed relatively important parts... 1. When a ship cloaks, it disappears from local. You can't see it anymore, you have nothing to be afraid of, right? 2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. In addition. when cloaked you can no longer be "warped to". 3. When you decloak, there should be a delay in being able to fire off a cyno. This balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away. That would affect active cloaking! I want to target just the inactive cloakers. An active cloaker ought to be able to keep active and watch for prey to do somthing stupid and hotdrop on them. Being active at the computer ought to be rewarded with good kills not nerfed to hell and back to fix AFK cloaking. My solution removes the incentive to be away from the keyboard while cloaked. That is what I am targeting with my suggestion. That is the problem in reality the only difference between an active cloaker and an inactive cloaker is in your mind, you basically want something to say in large letters "This neut is not active, rat on "
No, I want something to say "Contact is decloaked" And then I want my combat proves to locate the ship and then I want to kill it.. I don't want the system to say its safe I want to destroy the AFKer and pod him. If he/she is moving in the large time it takes to scan down the random point to decloak him (And by AFK ignoring the warnings he is about to be decloaked) he/she wont eat my missiles.
If the contact is in my system and goes away from keyboard. I want to be able to kill it 15-30 mins later. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:29:00 -
[177] - Quote
Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!?
IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it.
Having free ganks each and every day is a fantasy. If somehow it happened you would have them for a few months before people leave Nullsec and EVE in droves now can we focus on the topic please? |

dethleffs
Immortalis Inc. Shadow Cartel
0
|
Posted - 2011.10.12 14:31:00 -
[178] - Quote
Endeavour Starfleet wrote: I don't care if wormhole folks do not want to discuss ways to fix the issue. If they want to live with you going out to dinner with the folks and coming back to a free gank because you cant be found no matter if you are known or not. Well that is their buisness. I am targeting AFK cloaking and if that benefits WH users. So be it.
wow... this discussion is becoming very very pointless. you just want an easy time ratting in 0.0, without fear and risk. Maybe you want a handy readout of the neut in local of his weaponsystems too, and maybe the fleetcomp of the to-be-hotdropped enemy fleet? sheesh.
|

Tippia
Sunshine and Lollipops
476
|
Posted - 2011.10.12 14:32:00 -
[179] - Quote
Endeavour Starfleet wrote:IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it. Actually, no. They know that it shouldn't be of equal use, because local is far too cheap and effective.
GǪand no, nullsec will not be wrecked by this downgrade.
Quote:No, I want something to say "Contact is decloaked" You already do.
Quote:If the contact is in my system and goes away from keyboard. I want to be able to kill it 15-30 mins later. I repeat: why is that needed? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 14:35:00 -
[180] - Quote
Endeavour Starfleet wrote:Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!? IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it. Having free ganks each and every day is a fantasy. If somehow it happened you would have them for a few months before people leave Nullsec and EVE in droves now can we focus on the topic please?
Won't be of equal use. At least not everywhere.
CCP has hinted that they want to replace local with something similar only for sov upgraded systems so that the defenders have an advantage. Everywhere else is fair game. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:36:00 -
[181] - Quote
dethleffs wrote:Endeavour Starfleet wrote: I don't care if wormhole folks do not want to discuss ways to fix the issue. If they want to live with you going out to dinner with the folks and coming back to a free gank because you cant be found no matter if you are known or not. Well that is their buisness. I am targeting AFK cloaking and if that benefits WH users. So be it.
wow... this discussion is becoming very very pointless. you just want an easy time ratting in 0.0, without fear and risk. Maybe you want a handy readout of the neut in local of his weaponsystems too, and maybe the fleetcomp of the to-be-hotdropped enemy fleet? sheesh.
No I just want local to stay as it is (Or replaced with something of equal use) and to be able to decloak those who are cloaked in system and away from their keyboards.
If an active cloaker is dedicated enough he can have the effect he wants without being able to get it for free. I am just targeting AFK cloaking with my suggestion. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:37:00 -
[182] - Quote
Endeavour Starfleet wrote:Ingvar Angst wrote: Let's try posting it again, since you seem to have missed relatively important parts...
1. When a ship cloaks, it disappears from local. You can't see it anymore, you have nothing to be afraid of, right?
2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. In addition. when cloaked you can no longer be "warped to".
3. When you decloak, there should be a delay in being able to fire off a cyno. This balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away.
That would affect active cloaking! I want to target just the inactive cloakers. An active cloaker ought to be able to keep active and watch for prey to do somthing stupid and hotdrop on them. Being active at the computer ought to be rewarded with good kills not nerfed to hell and back to fix AFK cloaking. My solution removes the incentive to be away from the keyboard while cloaked. That is what I am targeting with my suggestion.
And by the way... you negatively affect actively cloaked people by forcing them into more action when often the only action warranted is to simply sit, and watch. Your argument also fails on this point. You can't affect one (actively participating) without affecting the other (being afk while cloaked). Therefore, consider the issue as a whole and how changes will affect the entirety of the game, not just your one perspective. Six months in the hole... it changes a man. |

Rico Rage
Fleetworks ROMANIAN-LEGION
0
|
Posted - 2011.10.12 14:37:00 -
[183] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems.
No need to warp all over the place. Should a method like the one I suggested be implemented (probes to detect cloakies) you would simply have to be on your feet about as much, or less (depending on actual numbers for how long these probes would take to scan down a cloaky using these new probes) than another person in wormhole space.
Simply put, a cloaky sitting in a WH would have to hit dscan periodically to see if "cloaky detection space probes (tm)" show up on it. If they show up, then you know they're looking for cloakies and you can warp away "all over the place". There's absolutely no reason a cloaky should be able to sit in a hole without any risk like any other ships in there, to ask to keep such a mechanic is carebearish because it implies you are unwilling to put yourself at risk in order to get your kills.
Make them have to fit an expanded launcher to use these probes for all I care, or even make them use some new launcher that gimps people to oblivion. Doesn't matter to me, so long as people have the ability to kill off people sitting AFK in systems. If you're at your keyboard actively seeking prey, excellent, I want you to stay undetectable, but if you're off to the store, watching videos online, or otherwise not actively engaged in-game, I want the option to find you and kill you.
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:37:00 -
[184] - Quote
Renan Ruivo wrote:Endeavour Starfleet wrote:Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!? IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it. Having free ganks each and every day is a fantasy. If somehow it happened you would have them for a few months before people leave Nullsec and EVE in droves now can we focus on the topic please? Won't be of equal use. At least not everywhere. CCP has hinted that they want to replace local with something similar only for sov upgraded systems so that the defenders have an advantage. Everywhere else is fair game.
Ya I highly doubt that will happen. I and many others have stated that nerfing local = leaving the game. So can we focus on the topic please? |

Tippia
Sunshine and Lollipops
476
|
Posted - 2011.10.12 14:38:00 -
[185] - Quote
Endeavour Starfleet wrote:No I just want local to stay as it is Not going to happen. It's far too powerful and far too cheap, and it is already slated for removal.
Quote:and to be able to decloak those who are cloaked in system and away from their keyboards. Why?
Quote:I am just targeting AFK cloaking with my suggestion. So why are you so against the simple fix that will remove them?
Quote:So can we focus on the topic please? AFK cloaking wouldn't exist without local, so it is very much a part of the topic. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:42:00 -
[186] - Quote
Rico Rage wrote:
No need to warp all over the place. Should a method like the one I suggested be implemented (probes to detect cloakies) you would simply have to be on your feet about as much, or less (depending on actual numbers for how long these probes would take to scan down a cloaky using these new probes) than another person in wormhole space.
Simply put, a cloaky sitting in a WH would have to hit dscan periodically to see if "cloaky detection space probes (tm)" show up on it. If they show up, then you know they're looking for cloakies and you can warp away "all over the place". There's absolutely no reason a cloaky should be able to sit in a hole without any risk like any other ships in there, to ask to keep such a mechanic is carebearish because it implies you are unwilling to put yourself at risk in order to get your kills.
Make them have to fit an expanded launcher to use these probes for all I care, or even make them use some new launcher that gimps people to oblivion. Doesn't matter to me, so long as people have the ability to kill off people sitting AFK in systems. If you're at your keyboard actively seeking prey, excellent, I want you to stay undetectable, but if you're off to the store, watching videos online, or otherwise not actively engaged in-game, I want the option to find you and kill you.
That sounds similar to my idea. Tho with my idea I think it is fair that instead of Dscan they get a warning that they are about to be decloaked in 15-30 seconds. That gives them time to warp off to a safespot and come back. Maybe even the warning will start if someone gets 50 percent for instance so that the cloaker has time to warp before the timer runs out so his ship type cant be revealed for the active cloaker.
That is right I am trying my best to target ONLY the inactive AFK cloaker and leave the advantages of active cloakers alone. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 14:44:00 -
[187] - Quote
Endeavour Starfleet wrote:Renan Ruivo wrote:Endeavour Starfleet wrote:Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!? IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it. Having free ganks each and every day is a fantasy. If somehow it happened you would have them for a few months before people leave Nullsec and EVE in droves now can we focus on the topic please? Won't be of equal use. At least not everywhere. CCP has hinted that they want to replace local with something similar only for sov upgraded systems so that the defenders have an advantage. Everywhere else is fair game. Ya I highly doubt that will happen. I and many others have stated that nerfing local = leaving the game. So can we focus on the topic please?
Same kind of people said they would leave the game if CCP even thought about nerfing supers. They are still here.
If you really mean it, then leave. They are going forward with it. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
115
|
Posted - 2011.10.12 14:44:00 -
[188] - Quote
Rico Rage wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar, My suggestion will not seriously affect active cloakers. If you are actively cloaked in a wormhole you will receive warning and are able to warp off to change the random point and prevent the decloak for say 10-15 mins to be fair?
What would affect you is CCP saying "Lets just fix this now" and swinging some massive cloak nerf bat. We dont want that But this affects active cloakers greatly in wormholes! You screw things up like this with your "massive cloak nerf bat". The problem regarding this auto-decloak in holes is that you take away the ambush. You can connect to a static, scan down the sites that need scanning, warp to one cloaked and simply wait. (Yes, you learn patience in the hole.) You may have to wait hours for the ambush to spring, it may never happen. However, being forced to warp all over the place while you're trying to wait is simply foolish and a poorly thought out response to a non-issue. Keep in mind, in a hole you may choose to afk at the ambush point for those hours, flipping over to an alt for example and doing other activities while you wait. You may want to take a bio, get some lunch, run to the store, then come back and see if the prey is in the trap. It could be hours, it could be minutes, it could be never. But, the fact remains that you're ill-though concept would destroy a perfectly viable and acceptible paradigm of wormhole existance, nerfing the inherent dangers in the systems. No need to warp all over the place. Should a method like the one I suggested be implemented (probes to detect cloakies) you would simply have to be on your feet about as much, or less (depending on actual numbers for how long these probes would take to scan down a cloaky using these new probes) than another person in wormhole space. Simply put, a cloaky sitting in a WH would have to hit dscan periodically to see if "cloaky detection space probes (tm)" show up on it. If they show up, then you know they're looking for cloakies and you can warp away "all over the place". There's absolutely no reason a cloaky should be able to sit in a hole without any risk like any other ships in there, to ask to keep such a mechanic is carebearish because it implies you are unwilling to put yourself at risk in order to get your kills. Make them have to fit an expanded launcher to use these probes for all I care, or even make them use some new launcher that gimps people to oblivion. Doesn't matter to me, so long as people have the ability to kill off people sitting AFK in systems. If you're at your keyboard actively seeking prey, excellent, I want you to stay undetectable, but if you're off to the store, watching videos online, or otherwise not actively engaged in-game, I want the option to find you and kill you.
Six months in the hole... it changes a man. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 14:49:00 -
[189] - Quote
Endeavour Starfleet wrote:Ya I highly doubt that will happen. I and many others have stated that nerfing local = leaving the game. So can we focus on the topic please? I'm not sure what rock you've been hiding under, but it's being changed.
But as to the topic, remove local and you remove the reason to AFK cloak. Sure we need a replacement and not just a simple removal. But you need to work for your intel and not get it handed to you on a plate. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 14:53:00 -
[190] - Quote
Renan Ruivo wrote:Endeavour Starfleet wrote:Renan Ruivo wrote:Endeavour Starfleet wrote:Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!? IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it. Having free ganks each and every day is a fantasy. If somehow it happened you would have them for a few months before people leave Nullsec and EVE in droves now can we focus on the topic please? Won't be of equal use. At least not everywhere. CCP has hinted that they want to replace local with something similar only for sov upgraded systems so that the defenders have an advantage. Everywhere else is fair game. Ya I highly doubt that will happen. I and many others have stated that nerfing local = leaving the game. So can we focus on the topic please? Same kind of people said they would leave the game if CCP even thought about nerfing supers. They are still here. If you really mean it, then leave. They are going forward with it.
CCP is listening to its customers now. If they had ever even thought of it. They will listen now and not go forward with it just to give you free ganks. If somehow they did tho I will take no action until it is on an official feature list or confirmed for TQ. I don't insta quit on rumors.
And hopefully they will listen to this and fix AFK cloaking without swinging the nerf bat like crazy. My idea (Or some variation) will do this. |
|

Lyrrashae
Crushed Ambitions Universal Consortium
10
|
Posted - 2011.10.12 14:53:00 -
[191] - Quote
Solution to OP's "problem":
Re-program your bots to ignore cloakies. |

Karim alRashid
Aliastra Gallente Federation
41
|
Posted - 2011.10.12 14:55:00 -
[192] - Quote
Or just quit, apparently this game is not for you.
PS. I cringe everytime I read "free ganks" .. d'oh .. |

Imaginary Girlfriend
Exploit Inc.
0
|
Posted - 2011.10.12 14:55:00 -
[193] - Quote
10 pages....over a complete non issue
A player sitting in a system cloaked is all within the mechanics of the game, so you are saying you want the game changed to benefit only you. Learn to counter your enemies actions. Adapt and Overcome, otherwise go back to high sec to carebear. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
117
|
Posted - 2011.10.12 15:00:00 -
[194] - Quote
Endeavour Starfleet wrote: CCP is listening to its customers now. If they had ever even thought of it. They will listen now and not go forward with it just to give you free ganks. If somehow they did tho I will take no action until it is on an official feature list or confirmed for TQ. I don't insta quit on rumors.
And hopefully they will listen to this and fix AFK cloaking without swinging the nerf bat like crazy. My idea (Or some variation) will do this.
You simply refuse to acknowledge how significant of a nerf your idea is outside of your own little paradigm. At least my method balances cloaks, removes the surprise hotdrop you never saw coming and prevents "afk cloakers" from ever being an issue again, while addressing the free, unearned intel while cloaked thing by making cloaked vessels have to actively gather intel.
Your idea is nothing but a nerf. Nothing in enhanced. Only you (and rat-bots) benefit, not Eve as a whole, and many others feel the pain so you can live a little safer in the place that, by definition, you're not supposed to live a little safer. Six months in the hole... it changes a man. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:01:00 -
[195] - Quote
Ingvar Angst wrote:
Wow, lost my response. Here we go again... I can appreciate the thought you put into this concept, however it would greatly detract from wormhole life. Even simply being able to detect the presence of cloaked ships is a huge nerf on the whole wormhole culture and the danger inherent in the system. A big part of planning a system assault often revolves around having an unknown cloaked vessel in a target hole for days or weeks on end actively gathering intel. You may be logged on for hours sitting idly by watching a pos to determine hours of operation, active people in the hole, etc. The secrecy is key. Allowing your presence to be advertised via probe would also shift the whole paradigm such that it would become a near requirement for someone to keep these probes out constantly while any ops are going on, possibly even when they're not. This massive nerf (and it is massive, if you have any clue at all about wormhole life) is grossly unnecessary, unneeded and unwelcome.
Wormholes are the last frontiers of Eve. Anything that nerfs that needs to be fought tooth and nail.
If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities.
If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway. |

EMPER0R 0VERLORD
The Roamers
0
|
Posted - 2011.10.12 15:04:00 -
[196] - Quote
If you get repeatedly owned by cloaked alts sitting in system you are pretty terrible at eve. Here is a quick guide to ganking them:
If you notice a cloaky alt in system the first thing you should do is go to one of the public killboards that have just about every kill posted on them.
Search for the player cloaked in system. This will show you all the kills that char has been involved in.
Look at the time stamps on kills, generally they will be during the same time of day because unlike pve in eve there are not bots for pvp. So there is actually a person that has to go to sleep and probably work and stuff like that, so for most people they are active in eve during the same time every day.
This will tell you approximately when to be expecting them to be active and looking for a gank.
So with this information you can ask some of your alliance mates to be ready in pvp ships for a couple of hours and have a ship start ratting to bait them.
They tackle you and bring in a gang you counter that with your own gang and kill them. Chances are after getting ganked by you they will try to find other dumber people to gank.
Also look at who is on the killmails of the ganks the cloaker has. Add them to your address book and if a bunch fo them are online, its a pretty good indicator they are actively looking for a gank. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:05:00 -
[197] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote: CCP is listening to its customers now. If they had ever even thought of it. They will listen now and not go forward with it just to give you free ganks. If somehow they did tho I will take no action until it is on an official feature list or confirmed for TQ. I don't insta quit on rumors.
And hopefully they will listen to this and fix AFK cloaking without swinging the nerf bat like crazy. My idea (Or some variation) will do this.
You simply refuse to acknowledge how significant of a nerf your idea is outside of your own little paradigm. At least my method balances cloaks, removes the surprise hotdrop you never saw coming and prevents "afk cloakers" from ever being an issue again, while addressing the free, unearned intel while cloaked thing by making cloaked vessels have to actively gather intel. Your idea is nothing but a nerf. Nothing in enhanced. Only you (and rat-bots) benefit, not Eve as a whole, and many others feel the pain so you can live a little safer in the place that, by definition, you're not supposed to live a little safer.
I never said my idea isn't a nerf. It is only a targeted nerf towards those who are Afking while cloaked which people are admitting they are doing even in wormhole (Removing the idea that removing local = removing AFK cloaking) If you are active I want to keep your activties the same as today as possible but the minute you walk away and don't log off I want the penalty to get worse resulting in your location decloaked and destroyed. |

Karim alRashid
Aliastra Gallente Federation
41
|
Posted - 2011.10.12 15:06:00 -
[198] - Quote
Oooh, but this requires soooo much brains and :effort: ...  |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 15:07:00 -
[199] - Quote
Endeavour Starfleet wrote:If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities.
If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway. Why should I need to remain active? I do after all pay for my account, it's mine to play as I wish.
You've yet to give a valid reason as to why this is an issue. Not only that, but you want more power on top of the already overpowered local intel tool and that is not a balanced approach.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
117
|
Posted - 2011.10.12 15:09:00 -
[200] - Quote
Endeavour Starfleet wrote:Ingvar Angst wrote:
Wow, lost my response. Here we go again... I can appreciate the thought you put into this concept, however it would greatly detract from wormhole life. Even simply being able to detect the presence of cloaked ships is a huge nerf on the whole wormhole culture and the danger inherent in the system. A big part of planning a system assault often revolves around having an unknown cloaked vessel in a target hole for days or weeks on end actively gathering intel. You may be logged on for hours sitting idly by watching a pos to determine hours of operation, active people in the hole, etc. The secrecy is key. Allowing your presence to be advertised via probe would also shift the whole paradigm such that it would become a near requirement for someone to keep these probes out constantly while any ops are going on, possibly even when they're not. This massive nerf (and it is massive, if you have any clue at all about wormhole life) is grossly unnecessary, unneeded and unwelcome.
Wormholes are the last frontiers of Eve. Anything that nerfs that needs to be fought tooth and nail.
If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities. If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway.
How about no? Being long on the grid is a requirement of gathering good intel. You can sit there for hours, undetected, for days on end gathering what you need for a successful op. This isn't an exaggeration... we have someone this dedicated to making successful ops a reality.
Your idea unnecessarily nerfs wormholes. This is a flat out fact. There's neither need nor reason for this.
Wait a minute... how the hell are people afk watching anything?!  Six months in the hole... it changes a man. |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:10:00 -
[201] - Quote
Mag's wrote:Endeavour Starfleet wrote:If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities.
If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway. Why should I need to remain active? I do after all pay for my account, it's mine to play as I wish. You've yet to give a valid reason as to why this is an issue. Not only that, but you want more power on top of the already overpowered local intel tool and that is not a balanced approach.
Same thing was said when CCP nerfed the hisec free ganks with the Concord buffs. Just because you pay for an account does not mean you deserve to be able to AFK cloak in a hostile system. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 15:14:00 -
[202] - Quote
Endeavour Starfleet wrote:I never said my idea isn't a nerf. It is only a targeted nerf towards those who are Afking while cloaked which people are admitting they are doing even in wormhole (Removing the idea that removing local = removing AFK cloaking) If you are active I want to keep your activties the same as today as possible but the minute you walk away and don't log off I want the penalty to get worse resulting in your location decloaked and destroyed. It doesn't just target the AFK, it also affects active players and you still keep your all powerful seeing eye. Not a balanced approach.
Also, you still fail to understand the reasons for AFK cloaking in null. Until you've grasped that simple concept, you're just blowing hot air. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:15:00 -
[203] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote:Ingvar Angst wrote:
Wow, lost my response. Here we go again... I can appreciate the thought you put into this concept, however it would greatly detract from wormhole life. Even simply being able to detect the presence of cloaked ships is a huge nerf on the whole wormhole culture and the danger inherent in the system. A big part of planning a system assault often revolves around having an unknown cloaked vessel in a target hole for days or weeks on end actively gathering intel. You may be logged on for hours sitting idly by watching a pos to determine hours of operation, active people in the hole, etc. The secrecy is key. Allowing your presence to be advertised via probe would also shift the whole paradigm such that it would become a near requirement for someone to keep these probes out constantly while any ops are going on, possibly even when they're not. This massive nerf (and it is massive, if you have any clue at all about wormhole life) is grossly unnecessary, unneeded and unwelcome.
Wormholes are the last frontiers of Eve. Anything that nerfs that needs to be fought tooth and nail.
If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities. If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway. How about no? Being long on the grid is a requirement of gathering good intel. You can sit there for hours, undetected, for days on end gathering what you need for a successful op. This isn't an exaggeration... we have someone this dedicated to making successful ops a reality. Your idea unnecessarily nerfs wormholes. This is a flat out fact. There's neither need nor reason for this.
Well if you don't want it then ill go back to suggesting it will show the random spot at any time. I tried to adapt the plan.
If your friend was that dedicated he wont have an issue being at his computer for the days it is needed for an OP. Otherwise sorry but if your plan requires being able to AFK for hours days whenever it needs to be changed as much as the Hisec ganks did before CONCORD was buffed.
Just because you are in WH doesn't change the fact that it is AFK cloaking. Being able to cloak free AFK in a hostile nullsec system is also claimed as needed to set up various ops such as instapwn hotdrops. Nothing is different there.
It is time to fix this issue. My idea is the best but ill support many methods to remove any incentive to walk away from the computer while cloaked.
|

Ingvar Angst
Nasty Pope Holding Corp Talocan United
117
|
Posted - 2011.10.12 15:16:00 -
[204] - Quote
Endeavour Starfleet wrote:Mag's wrote:Endeavour Starfleet wrote:If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities.
If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway. Why should I need to remain active? I do after all pay for my account, it's mine to play as I wish. You've yet to give a valid reason as to why this is an issue. Not only that, but you want more power on top of the already overpowered local intel tool and that is not a balanced approach. Same thing was said when CCP nerfed the hisec free ganks with the Concord buffs. Just because you pay for an account does not mean you deserve to be able to AFK cloak in a hostile system.
But he does deserve the ability to be passively cloaked in system, for hours on end if he so chooses. Intel gathering may require this. Six months in the hole... it changes a man. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:17:00 -
[205] - Quote
Mag's wrote:Endeavour Starfleet wrote:I never said my idea isn't a nerf. It is only a targeted nerf towards those who are Afking while cloaked which people are admitting they are doing even in wormhole (Removing the idea that removing local = removing AFK cloaking) If you are active I want to keep your activties the same as today as possible but the minute you walk away and don't log off I want the penalty to get worse resulting in your location decloaked and destroyed. It doesn't just target the AFK, it also affects active players and you still keep your all powerful seeing eye. Not a balanced approach. Also, you still fail to understand the reasons for AFK cloaking in null. Until you've grasped that simple concept, you're just blowing hot air.
Active players wont be decloaked without warning with my plan. They have time to go to safespot and come back generating a new random point to be uncloaked. It doesn't seriously affect them. It just removes the incentive to go AFK. |

Selene Valkros
Science and Trade Institute Caldari State
0
|
Posted - 2011.10.12 15:18:00 -
[206] - Quote
*sigh* This topic again. Allright, here goes.
*puts on hip waders*
The consequences of any action are ultimately defined by the victim. If I punch someone and he has me arrested for assault, I can't use 'I just gave him a friendly tap' as a defense. The victim says I assaulted him, so therefore I assaulted him.
Apply this concept to 'AFK cloakers.'
In reality, there is no such thing as an AFK cloaker.
Don't believe me? Read on.
Someone is in space, with an 'AFK cloaker.' He fears being hot dropped/attacked/etc. He is the victim who must operate on two premises:
1) The person is not AFK and will therefore pounce at an inopportune moment, resulting in his death (no amount of friends will help him as there will always be someone bigger, more skilled, meaner, and have more friends than he does)
2) The person is AFK, but prudence demands that the victim, barring any other evidence, assume the cloaker is not AFK.
Therefore, any 'AFK cloaker' is by definition not AFK at all times.
The end result being there is no such think as an AFK cloaker from the viewpoint of the victim.
So now that that has been established, we should be discussing what can be done about cloakers, regardless of their AFKness? A change to cloak mechanics? D-scan/probe mechanics? Something else? |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:20:00 -
[207] - Quote
Ingvar Angst wrote:Endeavour Starfleet wrote:Mag's wrote:Endeavour Starfleet wrote:If you are active and watching said stuff that's fine but inactive means able to be found. That is the reason behind the suggestion. The entire POINT is to deny the ability to AFK to watch said activities.
If you don't want a probe to be able to "See" you how about this. The longer you stay on grid the more presence you build up. After a random amount the probe will be able to see you (And resulting in a decloak after some time later) If you keep moving I can see why it isnt needed for a probe to say there is a cloak in system. In nullsec local will provide that info anyway. Why should I need to remain active? I do after all pay for my account, it's mine to play as I wish. You've yet to give a valid reason as to why this is an issue. Not only that, but you want more power on top of the already overpowered local intel tool and that is not a balanced approach. Same thing was said when CCP nerfed the hisec free ganks with the Concord buffs. Just because you pay for an account does not mean you deserve to be able to AFK cloak in a hostile system. But he does deserve the ability to be passively cloaked in system, for hours on end if he so chooses. Intel gathering may require this.
No intel gathering requires he be at his computer for hours doing what he needs to be doing. Not AFK, Not in the shower, Not at a lovely dinner, not watching Hulu on fullscreen. Otherwise if he chooses to go passive and AFK he will come under risk quickly.
I am targeting the inactive cloaker. Not trying to protect their free ganks. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 15:20:00 -
[208] - Quote
Endeavour Starfleet wrote:Mag's wrote: It doesn't just target the AFK, it also affects active players and you still keep your all powerful seeing eye. Not a balanced approach.
Also, you still fail to understand the reasons for AFK cloaking in null. Until you've grasped that simple concept, you're just blowing hot air.
Active players wont be decloaked without warning with my plan. They have time to go to safespot and come back generating a new random point to be uncloaked. It doesn't seriously affect them. It just removes the incentive to go AFK. But it affects them all the same and you still have your all seeing eye. Not balanced.
I have every right to go AFK, just because you rely on local and misread it's instant intel is not my fault., it's yours. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.10.12 15:22:00 -
[209] - Quote
Mag's wrote:Endeavour Starfleet wrote:Mag's wrote: It doesn't just target the AFK, it also affects active players and you still keep your all powerful seeing eye. Not a balanced approach.
Also, you still fail to understand the reasons for AFK cloaking in null. Until you've grasped that simple concept, you're just blowing hot air.
Active players wont be decloaked without warning with my plan. They have time to go to safespot and come back generating a new random point to be uncloaked. It doesn't seriously affect them. It just removes the incentive to go AFK. But it affects them all the same and you still have your all seeing eye. Not balanced. I have every right to go AFK, just because you rely on local and misread it's instant intel is not my fault., it's yours.
Go AFK but under my plan you will eventually be found and destroyed. That is the idea. You get to take a risk like everyone else. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
117
|
Posted - 2011.10.12 15:22:00 -
[210] - Quote
Endeavour Starfleet wrote:Well if you don't want it then ill go back to suggesting it will show the random spot at any time. I tried to adapt the plan.
If your friend was that dedicated he wont have an issue being at his computer for the days it is needed for an OP. Otherwise sorry but if your plan requires being able to AFK for hours days whenever it needs to be changed as much as the Hisec ganks did before CONCORD was buffed.
Just because you are in WH doesn't change the fact that it is AFK cloaking. Being able to cloak free AFK in a hostile nullsec system is also claimed as needed to set up various ops such as instapwn hotdrops. Nothing is different there.
It is time to fix this issue. My idea is the best but ill support many methods to remove any incentive to walk away from the computer while cloaked.
You can suggest until you're blue in the face; it's not going to be implemented.
You missed the point. He IS at his computer for those hours per day for the days needed. He's just not moving. There's no need to, and there's definitely no desire to. Park 100KM or so off a POS, crack open a cold one, turn on the TV and simply observe. AFK? No. Passively cloaked, definitely. Perfectly viable, definitely by design. You notice someone log on, take notes of who and when. What ships? What apparent activities. You watch, unmoving, unknown and unseen.
Your idea fails to compensate for this perfectly valid and acceptible method of gathering intel. You nerf it unnecessarily because, let's face it, you're afraid. You see some unknown in local and clench up, afraid to undock. You have the means to counter, but you choose not to. You choose to remain docked.
And complain about it.
You have failed Eve. Six months in the hole... it changes a man. |
|

Signal11th
87
|
Posted - 2011.10.12 15:24:00 -
[211] - Quote
Apart from the anon respawn issue still no one has given this thread one good reason why it needs to be looked at?
God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 15:25:00 -
[212] - Quote
Endeavour Starfleet wrote:]
Go AFK but under my plan you will eventually be found and destroyed. That is the idea. You get to take a risk like everyone else. Still not balanced and you've yet to give a reason why I shouldn't go AFK.
For a balanced approach, you need to include the removal of local and the package of changes that replaces it.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Lharanai
Empyrean Guard Seventh Vanguard
13
|
Posted - 2011.10.12 15:41:00 -
[213] - Quote
Funny, if you are a highsec dweller and complaining about "unfair" (I prefer the term biased) wardec mechanisms, you are called several things in the forums, but the most common answer is grow some balls, get some friends and go to null sec. Now that I have seen nullsec I am quite sure that most of the real carebears are there, as by my own definition carebear = somebody who do not risk anything.
Therefore I just quote their answers: EVE is not safe, nowhere and never.
P.S. and being in a WH makes you seriously paranoid :) There are cool avatars and there are unusual avatars....I am just a tired avatar |

Tippia
Sunshine and Lollipops
478
|
Posted - 2011.10.12 15:41:00 -
[214] - Quote
Signal11th wrote:Apart from the anon respawn issue still no one has given this thread one good reason why it needs to be looked at? Of course not, for the simple reason that AFK cloaking is not an issue. Not even with anoms is it an issue - that is a provlem with the despawn mechanics.
None of the supposed problems with AFK cloaking has anything to do with people being AFK, and hard+¦y any of them have to do with people being cloaked. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Jack bubu
GK inc. Pandemic Legion
40
|
Posted - 2011.10.12 15:48:00 -
[215] - Quote
Remove local and you dont have to fear the afk cloaker anymore :) |

James Biggles
State War Academy Caldari State
1
|
Posted - 2011.10.12 15:54:00 -
[216] - Quote
just do like any other MMO has done over the years, if a person is inactive for more than 30 mins, kick him to caracter select. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
118
|
Posted - 2011.10.12 15:59:00 -
[217] - Quote
James Biggles wrote:just do like any other MMO has done over the years, if a person is inactive for more than 30 mins, kick him to caracter select.
Define "inactive". If I'm cloaked off an enemy pos in a wormhole gathering intel, simply sitting there and watching, periodically taking notes regarding names, times and ships of enemy personnel logging on and off, am I inactive? None of this action requires any keystrokes once I'm in position. Six months in the hole... it changes a man. |

Naradius
DEATHFUNK
5
|
Posted - 2011.10.12 16:18:00 -
[218] - Quote
Sniped117 wrote:A possible solution to AFK cloaky alts
Ignore them....they are AFK! 
One of the "rabble brigade".
Rabble of the World UNITE! |

Kitty McKitty
In Praise Of Shadows
356
|
Posted - 2011.10.12 16:49:00 -
[219] - Quote
Rhinanna wrote:Kitty McKitty wrote:Problem: Me and my buddies are unwilling to defend our operations in lawless space because it impedes on our profit margins.
Solution: Nerf some other doods. Way to misquote! Well done for trying to build a strawman. The problem isn't that it makes it less profitable or hits profit margins, the problem is that it makes null LESS profitable than hi-sec. Do you really think that is right? The secondary problem is that it gives a very cheap and risk-free way of seriously fecking up your enemy's economics. This heavily breaks the risk vs reward that EvE is based around. More risk = More reward, except in the case of AFK cloaking. Now please try addressing the real problems and see if you can come up with an actual answer.
You dont mine in null sec for PROFIT, you mine there for resources, and it's more convenient than relying on logistics to bring in resources from high sec. If you are unable to deal with a few enemy ships in system and cannot go next door or otherwise deal with the problem then you need to start bringing in resources from elsewhere. You may not like this but its the truth. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

baltec1
90
|
Posted - 2011.10.12 16:56:00 -
[220] - Quote
Endeavour Starfleet wrote:Mag's wrote:Endeavour Starfleet wrote:I never said my idea isn't a nerf. It is only a targeted nerf towards those who are Afking while cloaked which people are admitting they are doing even in wormhole (Removing the idea that removing local = removing AFK cloaking) If you are active I want to keep your activties the same as today as possible but the minute you walk away and don't log off I want the penalty to get worse resulting in your location decloaked and destroyed. It doesn't just target the AFK, it also affects active players and you still keep your all powerful seeing eye. Not a balanced approach. Also, you still fail to understand the reasons for AFK cloaking in null. Until you've grasped that simple concept, you're just blowing hot air. Active players wont be decloaked without warning with my plan. They have time to go to safespot and come back generating a new random point to be uncloaked. It doesn't seriously affect them. It just removes the incentive to go AFK.
It does when the enemy has bubbles all over the place dragging you into them meaning that trap you have been trying to set cannot happen because you cannot stay in position. |
|

Rico Rage
Fleetworks ROMANIAN-LEGION
0
|
Posted - 2011.10.12 17:05:00 -
[221] - Quote
Ingvar Angst wrote:
Wow, lost my response. Here we go again... I can appreciate the thought you put into this concept, however it would greatly detract from wormhole life. Even simply being able to detect the presence of cloaked ships is a huge nerf on the whole wormhole culture and the danger inherent in the system. A big part of planning a system assault often revolves around having an unknown cloaked vessel in a target hole for days or weeks on end actively gathering intel. You may be logged on for hours sitting idly by watching a pos to determine hours of operation, active people in the hole, etc. The secrecy is key. Allowing your presence to be advertised via probe would also shift the whole paradigm such that it would become a near requirement for someone to keep these probes out constantly while any ops are going on, possibly even when they're not. This massive nerf (and it is massive, if you have any clue at all about wormhole life) is grossly unnecessary, unneeded and unwelcome.
Wormholes are the last frontiers of Eve. Anything that nerfs that needs to be fought tooth and nail.
I understand your point and agree that intel gathering should be a viable use for cloakies. I would have found it very unusual for my suggestion not to have overlooked something in a world as large as EVE.
However, you do understand the concern here though, right? If you can help come up with a solution to the AFK cloaky issue that would not affect intel gathering from active players, by all means, please offer your ideas. I do think that this is something that CCP will eventually tackle, as it is one of those tactics that requires very little investment for such a large payoff for the cloaky pilot. I think that aside from wormhole space intel gathering, the idea has merit.
I'm all for being a cloaky pilot and doing the stalking thing if you're active behind your keyboard, I'm not so cool with the "lololol I can sit here all day and you can't kill me unless I'm too dumb to know a bait ship when I see it" mechanics presently in place when a cloaky sits afk in system.
Nothing in EVE should be risk free. I'm already dissapointed that people can carebear it up in high sec, but even they risk getting blown up. Cloaky pilots should suffer the same risks for the intel/ganks they intend to gain. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
119
|
Posted - 2011.10.12 17:27:00 -
[222] - Quote
Rico Rage wrote: I understand your point and agree that intel gathering should be a viable use for cloakies. I would have found it very unusual for my suggestion not to have overlooked something in a world as large as EVE.
However, you do understand the concern here though, right? If you can help come up with a solution to the AFK cloaky issue that would not affect intel gathering from active players, by all means, please offer your ideas. I do think that this is something that CCP will eventually tackle, as it is one of those tactics that requires very little investment for such a large payoff for the cloaky pilot. I think that aside from wormhole space intel gathering, the idea has merit.
I'm all for being a cloaky pilot and doing the stalking thing if you're active behind your keyboard, I'm not so cool with the "lololol I can sit here all day and you can't kill me unless I'm too dumb to know a bait ship when I see it" mechanics presently in place when a cloaky sits afk in system.
Nothing in EVE should be risk free. I'm already dissapointed that people can carebear it up in high sec, but even they risk getting blown up. Cloaky pilots should suffer the same risks for the intel/ganks they intend to gain.
Well, I think this idea does it pretty well...
1. When a ship cloaks, it disappears from local. This is balanced by #2.
2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. This makes intel gathering, while cloaked, into and active endeavour, not unlike how it currently is in wormholes. Also, while cloaked, you cannot be used as a "warp to" target. You're intentionally cutting yourself off from everyone else after all.
3. When you decloak, there should be a delay in being able to fire off a cyno. This also balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away.
It doesn't affect intel gathering in systems with local for uncloaked ships. It makes intel more interactive for cloaked vessels. It allows cloaked vessels to be truly cloaked by not having them show in local. It balances the more effective invisibility by giving opponents a little more escape time if the intent is to light a cyno or have a fleet warp on top of the cloaked vessel. It still allows the cloaked vessel itself to engage the target if it wishes without penalty. Six months in the hole... it changes a man. |

Zynar11
Blue Republic RvB - BLUE Republic
8
|
Posted - 2011.10.12 17:57:00 -
[223] - Quote
I have to say the removing the cloaker from local and adding a delay on firing off a cyno sounds like a good solution to me. Intel gathers can still do what they do and something like a 30 sec warning your about to get hot dropped sounds reasonable. |

Signal11th
87
|
Posted - 2011.10.12 18:02:00 -
[224] - Quote
Ingvar Angst wrote:Rico Rage wrote: I understand your point and agree that intel gathering should be a viable use for cloakies. I would have found it very unusual for my suggestion not to have overlooked something in a world as large as EVE.
However, you do understand the concern here though, right? If you can help come up with a solution to the AFK cloaky issue that would not affect intel gathering from active players, by all means, please offer your ideas. I do think that this is something that CCP will eventually tackle, as it is one of those tactics that requires very little investment for such a large payoff for the cloaky pilot. I think that aside from wormhole space intel gathering, the idea has merit.
I'm all for being a cloaky pilot and doing the stalking thing if you're active behind your keyboard, I'm not so cool with the "lololol I can sit here all day and you can't kill me unless I'm too dumb to know a bait ship when I see it" mechanics presently in place when a cloaky sits afk in system.
Nothing in EVE should be risk free. I'm already dissapointed that people can carebear it up in high sec, but even they risk getting blown up. Cloaky pilots should suffer the same risks for the intel/ganks they intend to gain.
Well, I think this idea does it pretty well... 1. When a ship cloaks, it disappears from local. This is balanced by #2. 2. When a ship cloaks, it also loses access to local. You lose the free intel of being able to sit there while cloaked at a safe seeing who's in system or not. You want more intel? Simply... use probes, use dscan, fly your lazy ass around and see who's where. This makes intel gathering, while cloaked, into and active endeavour, not unlike how it currently is in wormholes. Also, while cloaked, you cannot be used as a "warp to" target. You're intentionally cutting yourself off from everyone else after all. 3. When you decloak, there should be a delay in being able to fire off a cyno. This also balances the "invisible in local" thing, giving the poor bastard you're surprising at least a fighting chance to soil himself and run away. It doesn't affect intel gathering in systems with local for uncloaked ships. It makes intel more interactive for cloaked vessels. It allows cloaked vessels to be truly cloaked by not having them show in local. It balances the more effective invisibility by giving opponents a little more escape time if the intent is to light a cyno or have a fleet warp on top of the cloaked vessel. It still allows the cloaked vessel itself to engage the target if it wishes without penalty.
+1 from me God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

AFK Cloaker
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.12 18:03:00 -
[225] - Quote
. |

Dray
Euphoria Released HYDRA RELOADED
3
|
Posted - 2011.10.12 18:13:00 -
[226] - Quote
Endeavour Starfleet wrote:Renan Ruivo wrote:What bugs me about AFK cloakers is that i know they are there but i cannot find them to kill them.. i want to kill them! Boils my blood when theres a troll laughing at me and i cannot smack it in the kisser. I admit that removing local as we know it will help mitigate this.
Still have a problem with anomaly denial though... it is like i said it is. CCP cannot fix that, so they say its an "accepted tactic".
Broken Science i tell you... Removing local will not stop AFK cloaking. That has already been talked about. We need to discuss removing the incentive to go away from the keyboard while cloaked in a hostile system. My idea will give you the ability to uncloak the AFK cloaker then use normal probes to locate and destroy the ship. This will protect active cloakers while removing the incentive to go away from the PC.
Removing local wont stop it but it will reduce it's effectiveness, if the guy is genuinely afk but no one knows he's there then they will go about there business as if the system were empty, local is so much more a problem than afk cloakers it's not even funny.
Instant intel any time someone enters your system regardless of where you are or what you are doing, tell me that's not broke.  |

Lyris Nairn
GoonWaffe Goonswarm Federation
1714
|
Posted - 2011.10.12 18:25:00 -
[227] - Quote
Kitty McKitty wrote:Rhinanna wrote:Kitty McKitty wrote:Problem: Me and my buddies are unwilling to defend our operations in lawless space because it impedes on our profit margins.
Solution: Nerf some other doods. Way to misquote! Well done for trying to build a strawman. The problem isn't that it makes it less profitable or hits profit margins, the problem is that it makes null LESS profitable than hi-sec. Do you really think that is right? The secondary problem is that it gives a very cheap and risk-free way of seriously fecking up your enemy's economics. This heavily breaks the risk vs reward that EvE is based around. More risk = More reward, except in the case of AFK cloaking. Now please try addressing the real problems and see if you can come up with an actual answer. You dont mine in null sec for PROFIT, you mine there for resources, and it's more convenient than relying on logistics to bring in resources from high sec. If you are unable to deal with a few enemy ships in system and cannot go next door or otherwise deal with the problem then you need to start bringing in resources from elsewhere. You may not like this but its the truth. You don't mineGÇöin null sec or otherwiseGÇöfor PROFIT or resources. You mine because you don't realize that there are more efficient or more lucrative alternatives. |

Kitty McKitty
In Praise Of Shadows
357
|
Posted - 2011.10.12 18:32:00 -
[228] - Quote
you dont make good posts etc GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Lyris Nairn
GoonWaffe Goonswarm Federation
1714
|
Posted - 2011.10.12 18:33:00 -
[229] - Quote
Your avatar has a long neck. |

Cambarus
Clearly Compensating The Dark Triad
11
|
Posted - 2011.10.12 19:31:00 -
[230] - Quote
The idea that there is no problem with afk cloaking as it is, is laughable. If someone in your system is sitting in a recon, cloaked, all you can say for certain is that he could drop an undefined number of people onto you at damn near any time he pleases, and you would get absolutely no warning of it until it's too late to react. AFK cloakers weren't really a problem before blackops came into the game, because it was blackops that turned one recon into an entire fleet, one that can't be scouted, or trapped in a system.
AFK cloakers that don't have covert cynos aren't a problem mind you, but there's really no way of knowing whether or not they do until it's too late anyway. |
|

Ladie Harlot
GoonWaffe Goonswarm Federation
471
|
Posted - 2011.10.12 19:37:00 -
[231] - Quote
Cambarus wrote:The idea that there is no problem with afk cloaking as it is, is laughable. Only for really, really dumb people.
The artist formerly known as Ladie Scarlet. |

Lyris Nairn
GoonWaffe Goonswarm Federation
1841
|
Posted - 2011.10.12 19:41:00 -
[232] - Quote
Cambarus wrote:The idea that there is no problem with afk cloaking as it is, is laughable. If someone in your system is sitting in a recon, cloaked, all you can say for certain is that he could drop an undefined number of people onto you at damn near any time he pleases, and you would get absolutely no warning of it until it's too late to react. Your warning is that he is in local. All you have to do to avoid an AFK cloaker is move to a different system. |

Lyris Nairn
GoonWaffe Goonswarm Federation
1841
|
Posted - 2011.10.12 19:42:00 -
[233] - Quote
Ladie Harlot wrote:Cambarus wrote:The idea that there is no problem with afk cloaking as it is, is laughable. Only for really, really dumb people. This is a significant portion of every human population. |

Cipher Jones
89
|
Posted - 2011.10.12 19:46:00 -
[234] - Quote
Cambarus wrote:The idea that there is no problem with afk cloaking as it is, is laughable. If someone in your system is sitting in a recon, cloaked, all you can say for certain is that he could drop an undefined number of people onto you at damn near any time he pleases, and you would get absolutely no warning of it until it's too late to react. AFK cloakers weren't really a problem before blackops came into the game, because it was blackops that turned one recon into an entire fleet, one that can't be scouted, or trapped in a system.
AFK cloakers that don't have covert cynos aren't a problem mind you, but there's really no way of knowing whether or not they do until it's too late anyway.
If you think an AFK cloaker can effect you then you are rather daft good sir.
They absolutely have to be at keyboard to be a threat.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 19:52:00 -
[235] - Quote
Cipher Jones wrote:Cambarus wrote:The idea that there is no problem with afk cloaking as it is, is laughable. If someone in your system is sitting in a recon, cloaked, all you can say for certain is that he could drop an undefined number of people onto you at damn near any time he pleases, and you would get absolutely no warning of it until it's too late to react. AFK cloakers weren't really a problem before blackops came into the game, because it was blackops that turned one recon into an entire fleet, one that can't be scouted, or trapped in a system.
AFK cloakers that don't have covert cynos aren't a problem mind you, but there's really no way of knowing whether or not they do until it's too late anyway. If you think an AFK cloaker can effect you then you are rather daft good sir. They absolutely have to be at keyboard to be a threat.
anomaly denial Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 19:55:00 -
[236] - Quote
Renan Ruivo wrote:Cipher Jones wrote:
If you think an AFK cloaker can effect you then you are rather daft good sir.
They absolutely have to be at keyboard to be a threat.
anomaly denial Which has been pointed out is a fault of the spawn mechanic, not the cloak.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Renan Ruivo
Hipernova Vera Cruz Alliance
120
|
Posted - 2011.10.12 19:56:00 -
[237] - Quote
Mag's wrote:Renan Ruivo wrote:Cipher Jones wrote:
If you think an AFK cloaker can effect you then you are rather daft good sir.
They absolutely have to be at keyboard to be a threat.
anomaly denial Which has been pointed out is a fault of the spawn mechanic, not the cloak.
Which has been pointed out as something that can be achieved while being cloaked and afk. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Tippia
Sunshine and Lollipops
479
|
Posted - 2011.10.12 20:02:00 -
[238] - Quote
Renan Ruivo wrote:Which has been pointed out as something that can be achieved while being cloaked and afk. It can also be achieved while being drunk and in a Nomad.
So obviously, the problem is with alcoholic jump freighter pilots. 
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 20:03:00 -
[239] - Quote
Renan Ruivo wrote:Mag's wrote:Renan Ruivo wrote:
anomaly denial
Which has been pointed out is a fault of the spawn mechanic, not the cloak. Which has been pointed out as something that can be achieved while being cloaked and afk. Then request a spawn change and stop trying to link it to a cloak nerf.
Tippia edit: Beat me again.  CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Renan Ruivo
Hipernova Vera Cruz Alliance
121
|
Posted - 2011.10.12 20:21:00 -
[240] - Quote
Mag's wrote:stop trying to link it to a cloak nerf.
stop trying to convince people AFK cloakers can't do jack. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Kitty McKitty
In Praise Of Shadows
363
|
Posted - 2011.10.12 20:39:00 -
[241] - Quote
what exactly can an afk pilot do, apart from make cowards stop playing of their own volition? GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Renan Ruivo
Hipernova Vera Cruz Alliance
121
|
Posted - 2011.10.12 20:43:00 -
[242] - Quote
Kitty McKitty wrote:what exactly can an afk pilot do, apart from make cowards stop playing of their own volition?
sit afk on an anomaly, cloaked, preventing it from despawning. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Kinroi Alari
Pan Galactic Gargle Blasters Important Internet Spaceship League
3
|
Posted - 2011.10.12 20:53:00 -
[243] - Quote
Fun AFK cloaker (more low sec than null sec, won't get you through a bubble): Noobship; MAPC; Prototype Cloaking Device; Maybe a drone for giggles.
What's not to love about it!? ;) |

Mistress Motion
Pator Tech School Minmatar Republic
3
|
Posted - 2011.10.12 20:53:00 -
[244] - Quote
This thread is full of smartasses and generic dumb people. At least stop spamming that "AFK ppl can't do a thing if they are AFK". It should be pretty obvious what the term "AFK cloaker" means. If it's not, then you don't really know much about eve. |

Ladie Harlot
GoonWaffe Goonswarm Federation
474
|
Posted - 2011.10.12 20:59:00 -
[245] - Quote
Mistress Motion wrote:This thread is full of smartasses and generic dumb people. At least stop spamming that "AFK ppl can't do a thing if they are AFK". It should be pretty obvious what the term "AFK cloaker" means. If it's not, then you don't really know much about eve. Well considering that the term "AFK cloaker" has AFK in it and AFK stands for "away from keyboard" could you explain how a person who isn't even at his or her computer can do anything to you?
The artist formerly known as Ladie Scarlet. |

Mistress Motion
Pator Tech School Minmatar Republic
3
|
Posted - 2011.10.12 21:02:00 -
[246] - Quote
Ladie Harlot wrote:Mistress Motion wrote:This thread is full of smartasses and generic dumb people. At least stop spamming that "AFK ppl can't do a thing if they are AFK". It should be pretty obvious what the term "AFK cloaker" means. If it's not, then you don't really know much about eve. Well considering that the term "AFK cloaker" has AFK in it and AFK stands for "away from keyboard" could you explain how a person who isn't even at his or her computer can do anything to you?
You know it has been said like 100 times in this thread what it means?
But you are really right, people should change the name to something else, take that word AFK out to get slower people in the train again.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
122
|
Posted - 2011.10.12 21:02:00 -
[247] - Quote
Ladie Harlot wrote:Mistress Motion wrote:This thread is full of smartasses and generic dumb people. At least stop spamming that "AFK ppl can't do a thing if they are AFK". It should be pretty obvious what the term "AFK cloaker" means. If it's not, then you don't really know much about eve. Well considering that the term "AFK cloaker" has AFK in it and AFK stands for "away from keyboard" could you explain how a person who isn't even at his or her computer can do anything to you?
This ^^
Although like i've said the AFK person can be AFK and remove one selected anomaly type from the system for as long as he likes. Kinda cool for those systems with only 1 sanctum or 1 haven. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ladie Harlot
GoonWaffe Goonswarm Federation
474
|
Posted - 2011.10.12 21:04:00 -
[248] - Quote
Mistress Motion wrote:But you are really right Well duh...
The artist formerly known as Ladie Scarlet. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 21:05:00 -
[249] - Quote
Renan Ruivo wrote:Kitty McKitty wrote:what exactly can an afk pilot do, apart from make cowards stop playing of their own volition? sit afk on an anomaly, cloaked, preventing it from despawning. Which is still not a fault of the cloak, but is a fault of the spawn mechanic. CCP are the ones not doing jack to fix that, meanwhile the AFK pilot does jack which just happens to highlight the problem. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Tonemaster B
Republic University Minmatar Republic
0
|
Posted - 2011.10.12 21:07:00 -
[250] - Quote
We should have a some sort of counter to people sitting in stations for hours on end.
Because I can't tell if they are in space or not.
And I can't dock so I don't know if they are in station.
Thats bullshit man!
|
|

Renan Ruivo
Hipernova Vera Cruz Alliance
125
|
Posted - 2011.10.12 21:18:00 -
[251] - Quote
Mag's wrote:the AFK pilot does jack
while AFK.
=) Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Tippia
Sunshine and Lollipops
479
|
Posted - 2011.10.12 21:27:00 -
[252] - Quote
Renan Ruivo wrote:Kitty McKitty wrote:what exactly can an afk pilot do, apart from make cowards stop playing of their own volition? sit afk on an anomaly, cloaked, preventing it from despawning. GǪwhich still has nothing to do with AFK cloaking since the issue lies with the despawning mechanics of dungeons.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Lyris Nairn
GoonWaffe Goonswarm Federation
2228
|
Posted - 2011.10.12 21:31:00 -
[253] - Quote
Hey guys, we get it. We understand that when you say "AFK Cloaker," you are not literally referring to someone whom is AFK. You are referring to the ability of someone to sit in local, AFK or otherwise, for prolonged periods of time while cloaked and then suddenly tackle you and bring in friends to kill you. What we keep saying to you is that there is a very simple way for you to avoid this: go to another system to do your PVE activities when you see a neutral or hostile alt in local. |

Renan Ruivo
Hipernova Vera Cruz Alliance
127
|
Posted - 2011.10.12 21:32:00 -
[254] - Quote
Tippia wrote:Renan Ruivo wrote:Kitty McKitty wrote:what exactly can an afk pilot do, apart from make cowards stop playing of their own volition? sit afk on an anomaly, cloaked, preventing it from despawning. GǪwhich still has nothing to do with AFK cloaking since the issue lies with the despawning mechanics of dungeons.
an issue which can be exploited by AFK people.
My point being that an AFK cloaker can affect a system while being AFK. Wrong or not, having to do with him being cloaked or not, afk or not. He can do it. While AFK. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Renan Ruivo
Hipernova Vera Cruz Alliance
127
|
Posted - 2011.10.12 21:34:00 -
[255] - Quote
Lyris Nairn wrote:Hey guys, we get it. We understand that when you say "AFK Cloaker," you are not literally referring to someone whom is AFK. You are referring to the ability of someone to sit in local, AFK or otherwise, for prolonged periods of time while cloaked and then suddenly tackle you and bring in friends to kill you. What we keep saying to you is that there is a very simple way for you to avoid this: go to another system to do your PVE activities when you see a neutral or hostile alt in local.
Or just get in a group and rat with your friends Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.12 21:36:00 -
[256] - Quote
Renan Ruivo wrote:Mag's wrote:the AFK pilot does jack while AFK. =) I'm glad you agree.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Lillian Elle
Federal Navy Academy Gallente Federation
1
|
Posted - 2011.10.12 21:41:00 -
[257] - Quote
Tech 2 Scanning Probes, that at best will get you to 5000 m from the cloaked ship. |

Renan Ruivo
Hipernova Vera Cruz Alliance
127
|
Posted - 2011.10.12 21:45:00 -
[258] - Quote
Lillian Elle wrote:Tech 2 Scanning Probes, that at best will get you to 5000 m from the cloaked ship.
This one i liked... Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
16
|
Posted - 2011.10.12 21:45:00 -
[259] - Quote
Renan Ruivo wrote:Lyris Nairn wrote:Hey guys, we get it. We understand that when you say "AFK Cloaker," you are not literally referring to someone whom is AFK. You are referring to the ability of someone to sit in local, AFK or otherwise, for prolonged periods of time while cloaked and then suddenly tackle you and bring in friends to kill you. What we keep saying to you is that there is a very simple way for you to avoid this: go to another system to do your PVE activities when you see a neutral or hostile alt in local. Or just get in a group and rat with your friends
well how well you can asset the danger you are in ? how much friends you gonna need ?
titan bridge 1k+ BS and support ? full cap fleet ? 3 drakes ?
per say / while afk he cant do anything
deception is in play here, you simply dont know. Only reasonable thing to do is just log off and check next day.. in case you cant ratt/mine in other system. In case you can you just move not an big deal.
|

Party Lips
Blackened Skies THE UNTHINKABLES
0
|
Posted - 2011.10.12 21:47:00 -
[260] - Quote
Sniped117 wrote:in the best interest of my alliance im posting on an alt.
On my main i am in null sec and seen enemies to my alliance go in each of our systems with an alt and go cloaked for days and days on end. this disrupts our operations to ratting mining and other profitable isk ways. it started to tear down my alliance these people sitting cloaked off grid waiting to pick off the easy targets when we least expect it and hotdropping us time to time.. It brought my alliance mostly to a halt.
A debatable Solution:
Make it so to activate cloaking modules you must have a fuel to power it instead of using Capacitor power. Maybe a fuel like nitrogen isotopes that is consumed per hour using your cloaky module and is stored in your cargo bay or a cloaked fuels bay. So say covert ops cloak ships with the bonuses to use less fuel per hour would use less fuel per hour while being cloaked moving around while ships with prototype cloaks use more fuel per hour.
Just a thought
cloaking ships are invincible if not seen and menacing and fun to use to your liking. Its a pain in the ass when an alt is sitting in your system for days and days on end... a fuel to consume would eventually run out in were the fuel is held and uncloak the ship therefore easier to find and sotp
cloaking ships have no counter everything else has a counter lets make one for cloakies
answer would be give black ops ability to see cloaky ships. just float around and bump into them ha |
|

Lyris Nairn
GoonWaffe Goonswarm Federation
2230
|
Posted - 2011.10.12 21:47:00 -
[261] - Quote
Every time you complain about an AFK cloaker making it impossible for you to do whatever it is you want to do, you are admitting that someone else is controlling your game. I would not be so proud and loud in admitting that. On the other hand, I am an odd fellow who enjoys shemales, so take my opinion with a grain of salt. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.12 21:52:00 -
[262] - Quote
It amazes me some of the posts. AFK is not a threat etc.... Pfft...
Method: AFK cloak Threat: Hotdrop Reason: Area denial
It IS very effective at preventing alliance members from making any isk, period. It has nothing to with "botting". A hotdrop does NOT have to occur for it to be a threat. An occassional drop might show intent and highlight the risk making them more effective.
I've had many convos with neuts and they have stated categorically that area denial was the ONLY reason they were in system. In one instance we had 5 systems covered by AFK cloakies and they stayed for more than 6 days, 24 hours a day, often joking about what else they were doing (sleeping etc.) while their cloakies sat - doing nothing - and locked down the systems.
Going to "another system" (an oft used argument) IS an option yes, but the sanctum nerf made many areas useless. Most alliances do not allow blues from other alliances to share grounds.
It DOES put pressure on the average 0.0 player (who might rat, does a few roams and join CTA's) and is VERY effective when deployed over many days.
It is NOT comparable to a cloaky in WH's because they do not need to deploy probes to locate targets. Agreed, you cannot see a cloaky in local in a WH so must assume they are always there, but I CAN see when he launches probes. It's defendable.
Removing local is NOT a aolution unless you accept that ignorance is bliss. If we had no intel at all we simply would not be there.
And yes, it is NOT an issue to players who deploy and use AFK cloaking as a method to deny systems.
Yes, actively cloaking for gathering of intel and hotdropping are valid game mechanics and I have no problem with it. I have no problem with cloaking.
I have a problem with people that are as effective as a 50 man red fleet and they are in bed asleep while doing it.
We can argue black and blue over the points. I've tried to summarise and condense down to a single argument.
Make cloaks degrade over time. Simple. Active cloakers, scouts, intel gatherers and hotdroppers will have no problem going "click" occasionally.
Cloakies that are in bed, are dead.
Why is this a problem? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 21:53:00 -
[263] - Quote
Jaroslav Unwanted wrote:Renan Ruivo wrote:Lyris Nairn wrote:Hey guys, we get it. We understand that when you say "AFK Cloaker," you are not literally referring to someone whom is AFK. You are referring to the ability of someone to sit in local, AFK or otherwise, for prolonged periods of time while cloaked and then suddenly tackle you and bring in friends to kill you. What we keep saying to you is that there is a very simple way for you to avoid this: go to another system to do your PVE activities when you see a neutral or hostile alt in local. Or just get in a group and rat with your friends well how well you can asset the danger you are in ? how much friends you gonna need ? titan bridge 1k+ BS and support ? full cap fleet ? 3 drakes ? per say / while afk he cant do anything deception is in play here, you simply dont know. Only reasonable thing to do is just log off and check next day.. in case you cant ratt/mine in other system. In case you can you just move not an big deal.
Then do know. Cyno jammers and intel channels are your friends, and so is knowing your whereabout and knowing the minimum range/system a gang needs to be at to jump at you.
I guarantee you that a 1k fleet won't pass by a semi-competent intel channel. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 21:57:00 -
[264] - Quote
And i also agree with having to make the cloaker "click" every hour or so. If you're going AFK and have no desire to hurt anybody like you stated, log off. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 22:43:00 -
[265] - Quote
Renan Ruivo wrote:And i also agree with having to make the cloaker "click" every hour or so. If you're going AFK and have no desire to hurt anybody like you stated, log off.
Making anything directly timed would likely make it too easy to make some marco to defeat it. Atleast if you make it so a probe can uncloak you. That will make it that much harder to defeat because it is not just a simple timer. Under my plan if someone dosent use the probes an AFK cloaker can still operate the same. For if someone dosent invest in the time and skill to use the probes then they cant defeat the threat. Giving the AFK cloaker risk is what is needed. |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 22:50:00 -
[266] - Quote
solutions are useful when a problem exists
I see no problem here, so why offer a solution? umad or something? The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 22:56:00 -
[267] - Quote
Lillian Elle wrote:Tech 2 Scanning Probes, that at best will get you to 5000 m from the cloaked ship.
Not a bad idea. Maybe 5-10 KM So that you have to move about to find the AFK cloaker like in the days of WW2 submarine hunting. As long as it is POSSIBLE to find and kill the AFK cloaker I support the idea. We just have to be careful that it is slow enough to scan that it docent affect the ability of active players. Also I worry about the ability of such direct probes to reveal the purpose of the cloaker. Perhaps make it a random point in space to scan until you get to 100 percent then it shows the real location? |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 23:02:00 -
[268] - Quote
Endeavour Starfleet wrote:Lillian Elle wrote:Tech 2 Scanning Probes, that at best will get you to 5000 m from the cloaked ship. Not a bad idea. Maybe 5-10 KM So that you have to move about to find the AFK cloaker like in the days of WW2 submarine hunting. As long as it is POSSIBLE to find and kill the AFK cloaker I support the idea. We just have to be careful that it is slow enough to scan that it docent affect the ability of active players. Also I worry about the ability of such direct probes to reveal the purpose of the cloaker. Perhaps make it a random point in space to scan until you get to 100 percent then it shows the real location? Edit: I see another issue that could be abused with this idea. Someone could show up in a drake and another launch a bomb at it to form a 15KM blast that would obviously cause damage to the cloaker. It could be considered right as some kind of depth charge but I worry about its affect against those actively cloaking. What if he is a slow warper? Perhaps warning that you have been located to be fair.
so wait a second here
you have a problem with people being afk cloakie but no problem with having a tool to scan them down and pop them while AFK?
you people are serious losers really just quit and go play lego starwars
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Kitty McKitty
In Praise Of Shadows
368
|
Posted - 2011.10.12 23:06:00 -
[269] - Quote
The Apostle wrote:It amazes me some of the posts. AFK is not a threat etc.... Pfft...
Method: AFK cloak Threat: Hotdrop Reason: Area denial
AFK HOTDROP, this is going to be good...
Quote:It IS very effective at preventing alliance members from making any isk, period. It has nothing to with "botting". A hotdrop does NOT have to occur for it to be a threat. An occassional drop might show intent and highlight the risk making them more effective. This is good, if you are too incompetent to handle a single red in your system then you don't deserve to be in 0,0 making isk. Go back to high sec.
Quote:I've had many convos with neuts and they have stated categorically that area denial was the ONLY reason they were in system. In one instance we had 5 systems covered by AFK cloakies and they stayed for more than 6 days, 24 hours a day, often joking about what else they were doing (sleeping etc.) while their cloakies sat - doing nothing - and locked down the systems. Talking AFKers, unbelievable!
Quote:Going to "another system" (an oft used argument) IS an option yes, but the sanctum nerf made many areas useless. Most alliances do not allow blues from other alliances to share grounds. I wonder how people coped in 0.0 before sanctums existed.
Quote:It DOES put pressure on the average 0.0 player (who might rat, does a few roams and join CTA's) and is VERY effective when deployed over many days. Because you are cowards and expect complete immunity from threat. Not even a threat, a perceived threat.
GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Kitty McKitty
In Praise Of Shadows
368
|
Posted - 2011.10.12 23:06:00 -
[270] - Quote
Quote:Removing local is NOT a aolution unless you accept that ignorance is bliss. If we had no intel at all we simply would not be there. Cowardice is your problem, no one elses.
Quote:Yes, actively cloaking for gathering of intel and hotdropping are valid game mechanics and I have no problem with it. I have no problem with cloaking. So I take it you have no problem with active players ganking or hotdropping either? If so, you have no issues whatsoever because AFK people cant do these things.
Quote:I have a problem with people that are as effective as a 50 man red fleet and they are in bed asleep while doing it. How are they so powerful? They can't do anything, stop being an incompetent coward.
Quote:We can argue black and blue over the points. I've tried to summarise and condense down to a single argument. there have been thousands of threads on this subject and this one raises absolutely nothing new. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |
|

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:08:00 -
[271] - Quote
Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:12:00 -
[272] - Quote
Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing?
Well active cloaking needs to be protected as much as possible. But I agree. If you go AFK in my system I want to have the chance even if its reasonable and not perfect. To find and destroy you. It is THAT simple.
My probe idea would work without seriously affecting active cloaking (And active cloakers would get a laugh frustrating efforts to locate them with probes) While inactive afk cloakers who are still logged in would be at risk and thus eventually located and destroyed. This would reward the efforts of active cloakers. |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 23:13:00 -
[273] - Quote
Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing?
lol
nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe
thanks for playing
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 23:14:00 -
[274] - Quote
Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing and fyi if you want to the tools to catch them you have them gates stations bubbles session changes logoffs downtime bait
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:15:00 -
[275] - Quote
Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing
Let's keep the thread on topic folks. Which is finding a solution that is not a total nerfbat to the issue of being risk free in a cloak while in a hostile system while away from the PC or otherwise not paying attention to the client.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:18:00 -
[276] - Quote
Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing
You quoted me twice and yet you failed to read properly.
Quote:i don't like the idea of anything being 100% safe while flying in space
Try not to fail at telling someone that he failed. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 23:22:00 -
[277] - Quote
Endeavour Starfleet wrote:Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing Let's keep the thread on topic folks. Which is finding a solution that is not a total nerfbat to the issue of being risk free in a cloak while in a hostile system while away from the PC or otherwise not paying attention to the client.
oh you must be the OPs alt
let me break it down for you
why should the cloak ship be subject to a threat if the ship itself is not a threat?
he's AFK...
SAY IT WITH ME NOW! AFK
he's no threat, he is not deriving any benefit from being there, hes not playing the game, he's not doing ANYTHING yet because you are a gutless coward you feel he should be subject to a higher risk than he poses to you simply because he has the nerve to be in the same local as your royal highness
no, hell no learn to play or go the **** away, I for one am sick of knee jerk nerfs and other stupidity thrown at the game lately because of crybabies like you and your main The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:24:00 -
[278] - Quote
Morganta wrote: and fyi if you want to the tools to catch them you have them gates stations bubbles session changes logoffs downtime bait
I can't decide if you just didn't grasp the meaning of "tools to catch one" or are just trying to insult me. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:27:00 -
[279] - Quote
Morganta wrote:Endeavour Starfleet wrote:Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing Let's keep the thread on topic folks. Which is finding a solution that is not a total nerfbat to the issue of being risk free in a cloak while in a hostile system while away from the PC or otherwise not paying attention to the client. oh you must be the OPs alt let me break it down for you why should the cloak ship be subject to a threat if the ship itself is not a threat? he's AFK... SAY IT WITH ME NOW! AFK he's no threat, he is not deriving any benefit from being there, hes not playing the game, he's not doing ANYTHING yet because you are a gutless coward you feel he should be subject to a higher risk than he poses to you simply because he has the nerve to be in the same local as your royal highness no, hell no learn to play or go the **** away, I for one am sick of knee jerk nerfs and other stupidity thrown at the game lately because of crybabies like you and your main
So let me get this straight.. You are hiding, i want to find you. I'm the coward?
And a hulk is also not a threat, why should he be subject to a threat?
Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:27:00 -
[280] - Quote
Morganta wrote:Endeavour Starfleet wrote:Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing Let's keep the thread on topic folks. Which is finding a solution that is not a total nerfbat to the issue of being risk free in a cloak while in a hostile system while away from the PC or otherwise not paying attention to the client. oh you must be the OPs alt let me break it down for you why should the cloak ship be subject to a threat if the ship itself is not a threat? he's AFK... SAY IT WITH ME NOW! AFK he's no threat, he is not deriving any benefit from being there, hes not playing the game, he's not doing ANYTHING yet because you are a gutless coward you feel he should be subject to a higher risk than he poses to you simply because he has the nerve to be in the same local as your royal highness no, hell no learn to play or go the **** away, I for one am sick of knee jerk nerfs and other stupidity thrown at the game lately because of crybabies like you and your main
I will refer you to the EVE Online TOS and the forum rules. Please follow them |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:29:00 -
[281] - Quote
Renan Ruivo wrote:Morganta wrote:Endeavour Starfleet wrote:Morganta wrote:Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing? lol nice recovery attempt, but you still fail and guess what? you even got what you wanted... you're not 100% safe thanks for playing Let's keep the thread on topic folks. Which is finding a solution that is not a total nerfbat to the issue of being risk free in a cloak while in a hostile system while away from the PC or otherwise not paying attention to the client. oh you must be the OPs alt let me break it down for you why should the cloak ship be subject to a threat if the ship itself is not a threat? he's AFK... SAY IT WITH ME NOW! AFK he's no threat, he is not deriving any benefit from being there, hes not playing the game, he's not doing ANYTHING yet because you are a gutless coward you feel he should be subject to a higher risk than he poses to you simply because he has the nerve to be in the same local as your royal highness no, hell no learn to play or go the **** away, I for one am sick of knee jerk nerfs and other stupidity thrown at the game lately because of crybabies like you and your main So let me get this straight.. You are hiding, i want to find you. I'm the coward? And a hulk is also not a threat, why should he be subject to a threat? And if you have absolutely no need to be flying in space since you obviously don't want to have any effect whatsoever over anybody while AFK.. why don't you log off?
If someone is posting things that violate the forum rules I would suggest not replying to them. We need to focus on finding a solution to the issue and not derailing the thread.
|

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 23:31:00 -
[282] - Quote
Renan Ruivo wrote:Morganta wrote: and fyi if you want to the tools to catch them you have them gates stations bubbles session changes logoffs downtime bait
I can't decide if you just didn't grasp the meaning of "tools to catch one" or are just trying to insult me.
you insult yourself when you make posts like this.
obviously you are reacting to one person or corp who has angered you so much that you now demand the means to hunt this particular person or persons down so you can extract your retribution.
sorry you are mad bro, but your personal problems in-game are not reason enough to nerf an entire class of ships
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Lyris Nairn
GoonWaffe Goonswarm Federation
2234
|
Posted - 2011.10.12 23:33:00 -
[283] - Quote
I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:34:00 -
[284] - Quote
Just so you know the the nerf I am describing will only seriously target the AFK part of the cloak with risk. Active cloakers won't be seriously affected. |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:37:00 -
[285] - Quote
Morganta wrote:
you insult yourself when you make posts like this.
obviously you are reacting to one person or corp who has angered you so much that you now demand the means to hunt this particular person or persons down so you can extract your retribution.
sorry you are mad bro, but your personal problems in-game are not reason enough to nerf an entire class of ships
Yes, i want to shoot whoever i please in EVE. Problem?
If you want to be 100% safe, dock or log-off. This is what i've been taught in EVE. (Actually i've been told that the only perfectly safe place in EVE is the login screen).
You want to be in space, have access to your directional scan and be able to stalk people while being safer then someone sitting inside a POS (which can have its password stolen, or a spy with access reseting the password and hitting everyone with the ******* POS itself). I am perfectly fine with the chance of beeing shot-down and killed anywhere i fly in space, at any time by anyone. I am not the carebear.
You are Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:37:00 -
[286] - Quote
Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking.
One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it.
A good idea to deal with this issue is a good idea.  |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:38:00 -
[287] - Quote
Renan Ruivo wrote:Morganta wrote:
you insult yourself when you make posts like this.
obviously you are reacting to one person or corp who has angered you so much that you now demand the means to hunt this particular person or persons down so you can extract your retribution.
sorry you are mad bro, but your personal problems in-game are not reason enough to nerf an entire class of ships
Yes, i want to shoot whoever i please in EVE. Problem? If you want to be 100% safe, dock or log-off. This is what i've been taught in EVE. (Actually i've been told that the only perfectly safe place in EVE is the login screen). You want to be in space, have access to your directional scan and be able to stalk people while being safer then someone sitting inside a POS (which can have its password stolen, or a spy with access reseting the password and hitting everyone with the ******* POS itself). I am perfectly fine with the chance of beeing shot-down and killed anywhere i fly in space, at any time by anyone. I am not the carebear. You are
Good point but we do need to keep the insults out of it. It is obvious that AFK cloaking risk free is the issue to be fixed and finding a good solution that does not seriously affect active cloaking needs to be our focus and goal.
|

Lyris Nairn
GoonWaffe Goonswarm Federation
2235
|
Posted - 2011.10.12 23:39:00 -
[288] - Quote
One would be surprised how easy it is to set up a disposable starbase in a hostile system and sit, in a non-cloaking ship, inside the starbase shields with impunity. Takes people weeks to realize that you're the Caldari Shuttle or Iteron Mark III on d-scan at some random moon, rather than some nefarious recon pilot. |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.12 23:39:00 -
[289] - Quote
Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea. 
see, I don't have that fear if you wan't to come afk blueball yourself to death down in syndicate I'll be more than happy to laugh at you in local
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:40:00 -
[290] - Quote
Endeavour Starfleet wrote:Good point but we do need to keep the insults out of it. It is obvious that AFK cloaking risk free is the issue to be fixed and finding a good solution that does not seriously affect active cloaking needs to be our focus and goal.
There is a difference between insulting someone, and slapping them in the face with cold hard fact.
Morganta wrote:Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea.  see, I don't have that fear if you wan't to come afk blueball yourself to death down in syndicate I'll be more than happy to laugh at you in local
Again you fail at reading. Congratulations on not being afraid of local contacts.
However you are so afraid of losing that 100% safety of staying cloaked while flying in space, that you try to offend the intelligence of anyone who preaches against it. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

SpaceSquirrels
Scordite Excavating Xenaphobe
8
|
Posted - 2011.10.12 23:42:00 -
[291] - Quote
No local means you would barley know if they were there in the first place. Ignorance is bliss |

Lyris Nairn
GoonWaffe Goonswarm Federation
2235
|
Posted - 2011.10.12 23:42:00 -
[292] - Quote
Morganta wrote:Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea.  see, I don't have that fear if you wan't to come afk blueball yourself to death down in syndicate I'll be more than happy to laugh at you in local This guy has the right attitude, the guy he quoted is just a dishonourable space coward. |

Kitty McKitty
In Praise Of Shadows
368
|
Posted - 2011.10.12 23:43:00 -
[293] - Quote
Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea. 
Lol, carebear cowards using forum alts. How... cowardly of you. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:44:00 -
[294] - Quote
Lyris Nairn wrote:One would be surprised how easy it is to set up a disposable starbase in a hostile system and sit, in a non-cloaking ship, inside the starbase shields with impunity. Takes people weeks to realize that you're the Caldari Shuttle or Iteron Mark III on d-scan at some random moon, rather than some nefarious recon pilot.
Nothing wrong with that. That involves great risk that your enemies wont discover you and blow the POS to pizza toppings. My hats off to those who pull that off.
As long as there is RISK to doing an activity I can get behind it.
I do NOT want a Sov or POS upgrade that says "LOLLOLlol Press this to decloak everything in system instantly and win!" That is beyond silly. I want to WORK to expose the AFK cloaker and make the kill. My idea does this and keeps the risk minimal for those who take the time to be active at their computers while cloaked. |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:45:00 -
[295] - Quote
Well.. in one point i can agree with them, at least have the balls to say what you think looking them in the eye. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.12 23:45:00 -
[296] - Quote
Morganta wrote:let me break it down for you
why should the cloak ship be subject to a threat if the ship itself is not a threat?
he's AFK...
SAY IT WITH ME NOW! AFK
he's no threat, he is not deriving any benefit from being there, hes not playing the game, he's not doing ANYTHING yet because you are a gutless coward you feel he should be subject to a higher risk than he poses to you simply because he has the nerve to be in the same local as your royal highness
no, hell no learn to play or go the **** away, I for one am sick of knee jerk nerfs and other stupidity thrown at the game lately because of crybabies like you and your main Ironically, the very argument from those that disagree it's an issue implies that they know full well that it is a VERY effective and cheap tactic to deny systems.
Otherwise why defend the status quo soooo hard?! Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:46:00 -
[297] - Quote
Kitty McKitty wrote:Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea.  Lol, carebear cowards using forum alts. How... cowardly of you.
That is completely off topic. I will refer you to the forum TOS and rules. Please follow them. This topic is about discussing solutions to the issue of being able to be cloaked in a system while away from the computer or otherwise not paying attention to the client risk free. |

Gogurt
46
|
Posted - 2011.10.12 23:47:00 -
[298] - Quote
What about AFK cloaking mains? |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:48:00 -
[299] - Quote
Renan Ruivo wrote:Well.. in one point i can agree with them, at least have the balls to say what you think looking them in the eye. I've had more than my fair share of cloakers come to my house because i have the guts to stand for what i believe.
That is your choice. I do not believe posting as my main will make my idea any "better" and I am not here to play ego games. This is a forum. To make a name for my main I want to do so in game and not on the forum.
I want to be focused on providing solutions to the issue. Can we keep to that please? |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.12 23:49:00 -
[300] - Quote
Endeavour Starfleet wrote:Kitty McKitty wrote:Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea.  Lol, carebear cowards using forum alts. How... cowardly of you. That is completely off topic. I will refer you to the forum TOS and rules. Please follow them. This topic is about discussing solutions to the issue of being able to be cloaked in a system while away from the computer or otherwise not paying attention to the client risk free.
You are talking with people who more often than not run out of valid arguments, Then they turn to personal insults. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.12 23:56:00 -
[301] - Quote
Renan Ruivo wrote:Endeavour Starfleet wrote:Kitty McKitty wrote:Endeavour Starfleet wrote:Lyris Nairn wrote:I love this thread so much. I can't wait 'til my newest stealth bomber alt is done cooking. One of the reasons we post as alts. If you knew who my main was I would more than expect to "Gain" you or another AFK cloaker in our system as retribution. That is why posting as an alt or main has nothing to do with it. A good idea to deal with this issue is a good idea.  Lol, carebear cowards using forum alts. How... cowardly of you. That is completely off topic. I will refer you to the forum TOS and rules. Please follow them. This topic is about discussing solutions to the issue of being able to be cloaked in a system while away from the computer or otherwise not paying attention to the client risk free. You are talking with people who more often than not run out of valid arguments, Then they turn to personal insults.
I refer them to the forum TOS and rules in case they are not aware. If they want to turn to things that violate the forum TOS. They can face the consequences.
Yet we need to try to stay on topic as much as we can. If we can focus on providing real solutions to the issue of being able to cloak risk free while not paying attention to the client. We can avoid massive nerf bat swings that can seriously affect cloaking as a whole. |

Morganta
Peripheral Madness The Midget Mafia
76
|
Posted - 2011.10.13 00:02:00 -
[302] - Quote
so then not letting them in your system isn't an option?
this was the tool I was referring to
afk cloakers do not simply spawn into your system, they need to travel just like everyone else. a quick look at the stats on evekill will tell you covops ships are not indestructible, people pop em all the time
you have the tools, thats why your demand for a fix to your personal problems is not a fix or a worthy topic of discussion.
covops have to transit around the universe just like everyone else, they have to log in and log out, they dock and undock they enter and exit your precious system with gates
the cloaks benefit is to grant you immunity from detection, thats the whole point, without that feature its useless, and it comes at a hefty cost even on a covops ship.
if you can't control access to your system, then its not really your system is it?
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Renan Ruivo
Hipernova Vera Cruz Alliance
128
|
Posted - 2011.10.13 00:16:00 -
[303] - Quote
Morganta wrote:so then not letting them in your system isn't an option?
this was the tool I was referring to
afk cloakers do not simply spawn into your system, they need to travel just like everyone else. a quick look at the stats on evekill will tell you covops ships are not indestructible, people pop em all the time
you have the tools, thats why your demand for a fix to your personal problems is not a fix or a worthy topic of discussion.
covops have to transit around the universe just like everyone else, they have to log in and log out, they dock and undock they enter and exit your precious system with gates
the cloaks benefit is to grant you immunity from detection, thats the whole point, without that feature its useless, and it comes at a hefty cost even on a covops ship.
if you can't control access to your system, then its not really your system is it?
And i try to catch them when i know they are coming. More often then not they escape but i have no problem with that, since i'm also a covops pilot and i also camp systems from time to time. So like i said i have no problem in scaring people simply by being there (and i also have no idea why they let themselves be scared, since i know my own capabilities and limitations.. i'm not the Chuck Norris they think i am)
I have a problem with those of us.... with those of you who think a covert ops cloaking device should make you completely invulnerable while flying in space. I don't feel very brave or very "elite" when i know that my enemy has a zero percent chance of finding me no matter how skilled they are themselves. To put it bluntly, its boring. Now if they can't find my puny rifter, its a whole different matter. I don't have a cloak, there are means to find me and yet they fail at doing so. I would have absolutely no difficulties in adapting to as much as half the so called "sollutions" proposed in this thread, and would be quite capable of terrorizing and scaring people to kingdom come regardless. Meanwhile you cry.
And it amuses me even more when threads like these appear and you scorn everyone who even suggest a 0,001% chance of change to the status quo and accuse THEM of being cowards. You want pose as ~elite PvP'er~ and stroke your epeen while hiding and calling cowards those who want to find you no matter where, when and how you hide. Pathetic. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Vid Eeomeet
Smoke 'n' Mirrors Knights Of Freedoms
0
|
Posted - 2011.10.13 00:25:00 -
[304] - Quote
Cloaked ships are only the threat of a threat apart from being able to relay system Intel.
Every ship in Eve has a d-scan. Use it. I just finished running a cosmic anon in 0.0 with one cloaked. Ship unsystematic and another docked. D-scan. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 00:27:00 -
[305] - Quote
Morganta wrote:so then not letting them in your system isn't an option?
this was the tool I was referring to
afk cloakers do not simply spawn into your system, they need to travel just like everyone else. a quick look at the stats on evekill will tell you covops ships are not indestructible, people pop em all the time
you have the tools, thats why your demand for a fix to your personal problems is not a fix or a worthy topic of discussion.
covops have to transit around the universe just like everyone else, they have to log in and log out, they dock and undock they enter and exit your precious system with gates
the cloaks benefit is to grant you immunity from detection, thats the whole point, without that feature its useless, and it comes at a hefty cost even on a covops ship.
if you can't control access to your system, then its not really your system is it?
You have just proven that you have absolutely no idea what we're talking about.
Seriously mate, when was the last time you were able to lock and pop a fast recon coming into a system? Unless you're sitting with a triple seboed araz ready and waiting you ain't even gonna lock him let alone kill him.
OP is right. This topic is being hijacked by people with a very clear case for it to remain 'as is" because they know damn well how effective it is.
Summary for the mindless morons to keep this on topic......
We KNOW he's cloaked. We KNOW he's in system . We KNOW he's potentially dangerous. (It's not "just one red"... That's just being a ****...)
We DO NOT KNOW if he is AFK.
He is effective whether he is at his keyboard or in bed. The term AFK is being used as though we KNOW he is AFK and we KNOW he is not active.
If we KNEW he was AFK, it WOULD NOT be an issue.
So much of this is just mindless and moronic word games. It's trolling for the sake of it.
The argument is that he SHOULDN'T be allowed to be effective when he is NOT there.
It's a NO RISK, NO CONSEQUENCE activity that has RISK and CONSEQUENCES. No-one is asking for "safe" space and free handouts. That's just moronic trolling.
/me wonders where the naysayers would land if he said we should introduce no-consequence, no-risk cloaky mining and ratting? Oh wait. You have.... Who asked for non-scannable Tengus to be nerfed? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Herzog Wolfhammer
Sigma Special Tactics Group
44
|
Posted - 2011.10.13 00:27:00 -
[306] - Quote
Cloaks!!!
Nothing causes more bots to dock up and more fat Russian girlfriends to get pushed off of laps faster than popping into a 0.0 system from a WH and hitting that cloak before they launch that super and start spamming insults in bad english.
|

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 00:37:00 -
[307] - Quote
Vid Eeomeet wrote:Cloaked ships are only the threat of a threat apart from being able to relay system Intel.
Every ship in Eve has a d-scan. Use it. I just finished running a cosmic anon in 0.0 with one cloaked ship in systematic and another docked. D-scan. Cloaked ships don't stop activity, fear does. Firstly, where do you rat?
Seriously, you do know that d-scan does not show cloakies right? You do know he doesn't need a probe to find you right? You do know that a cyno-jammed system is also ineffective against hotdrops right?
Just askin'.....
tbh, continuing to rat with neut loose in system is the very reason hotdrops are effective. You WILL be a cheap kill, and soon.
But yes, fear is an effect. The inability to do anything about it is the problem and the topic at hand. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Lyris Nairn
GoonWaffe Goonswarm Federation
2254
|
Posted - 2011.10.13 00:39:00 -
[308] - Quote
The Apostle wrote: tbh, continuing to rat with neut loose in system is the very reason hotdrops are effective. You WILL be a cheap kill, and soon.
So don't do it then! |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
47
|
Posted - 2011.10.13 00:41:00 -
[309] - Quote
The Apostle left nullsec because he was unwilling to jump next door to the system with the afk cloaker to do his ratting. Logic isn't going to be effective. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 00:41:00 -
[310] - Quote
Lyris Nairn wrote:The Apostle wrote: tbh, continuing to rat with neut loose in system is the very reason hotdrops are effective. You WILL be a cheap kill, and soon.
So don't do it then! [cough] I don't.
Whether you intend to hotdrop or not. But if you're asleep in system, I can't even ask  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

Lyris Nairn
GoonWaffe Goonswarm Federation
2254
|
Posted - 2011.10.13 00:42:00 -
[311] - Quote
Skunk Gracklaw wrote:The Apostle left nullsec because he was unwilling to jump next door to the system with the afk cloaker to do his ratting. Logic isn't going to be effective. Did this actually happen or are you just saying that? Because if that literally happened then it's hilarious. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 00:46:00 -
[312] - Quote
Skunk Gracklaw wrote:The Apostle left nullsec because he was unwilling to jump next door to the system with the afk cloaker to do his ratting. Logic isn't going to be effective. lol, hell yah.
And Skunk Gracklaw came into system and left 5 sleeping alts in neighbouring systems because he knew I was ratting.
Yep. Just me. ONLY person EVER to affected by AFK cloakies in the entire universe......
And yep, you are 100% correct. Logic is NOT going to be effective. You're the case in point.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
129
|
Posted - 2011.10.13 00:47:00 -
[313] - Quote
There's no need to leave system. Grab a few friends and go rat with more then one.
There is nothing i love the most then seeing one cloaker become several because he needs help to lock up all the available sanctums in the system. Then we do havens.
The Apostle wrote:And yep, you are 100% correct. Logic is NOT going to be effective. You're the case in point.
I call it "selective filter" Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 00:48:00 -
[314] - Quote
even when he's there, hes still "not there"
AFK or ATK the threat is a perceived one.
so how do you recon this works with eyes? their role is to cloak for intel, not afk harassment.
do you think these people should be rendered ineffective because the blob on the gate he's scouting can probe/scan/pulse him down with 10 different members in a matter of seconds?
again, its your personal dislike of a system affecting one aspect of your gameplay and you call for a global nerf that addresses your agenda with no regard for all the other ways the class is employed throughout the game.
This is my problem, Sometimes you just have to learn to deal with it and quit asking for things that mess it up for everyone else, I could care less about the specific nerf, it don't matter. The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
47
|
Posted - 2011.10.13 00:49:00 -
[315] - Quote
Lyris Nairn wrote:Skunk Gracklaw wrote:The Apostle left nullsec because he was unwilling to jump next door to the system with the afk cloaker to do his ratting. Logic isn't going to be effective. Did this actually happen or are you just saying that? Because if that literally happened then it's hilarious. https://forums.eveonline.com/default.aspx?g=posts&m=174513#post174513 Read it quick before he edits it. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 00:55:00 -
[316] - Quote
Skunk Gracklaw wrote:Lyris Nairn wrote:Skunk Gracklaw wrote:The Apostle left nullsec because he was unwilling to jump next door to the system with the afk cloaker to do his ratting. Logic isn't going to be effective. Did this actually happen or are you just saying that? Because if that literally happened then it's hilarious. https://forums.eveonline.com/default.aspx?g=posts&m=174513#post174513Read it quick before he edits it.
I'll save ya the trouble....
Quote:Sanctum nerf happened, AFK cloakies moved in and my income disappeared. Got to the point where I couldn't afford to lose ships anymore so stopped roaming. Couldn't rat, couldn't mine, couldn't roam. So I left.
And at post #63 I ALSO said....
Quote:But yes. That, and the combination of JB nerf and Sanctum nerf.... And I'll bet my 10 ice roids to your 5 Brutix's that many did the same thing. Your dastardly plot has been foiled.
Keep digging troll...... Standard response when you've lost the plot. Attack the poster not the post... I'm good with it...
EDIT: In fact you're validating the very reason why people think something needs to be done..... CCP would have the numbers. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 00:57:00 -
[317] - Quote
Herzog Wolfhammer wrote:Cloaks!!!
Nothing causes more bots to dock up and more fat Russian girlfriends to get pushed off of laps faster than popping into a 0.0 system from a WH and hitting that cloak before they launch that super and start spamming insults in bad english.
this may be the funniest thing I've read all day
+1
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Renan Ruivo
Hipernova Vera Cruz Alliance
129
|
Posted - 2011.10.13 00:58:00 -
[318] - Quote
Morganta wrote:even when he's there, hes still "not there"
AFK or ATK the threat is a perceived one.
so how do you recon this works with eyes? their role is to cloak for intel, not afk harassment.
do you think these people should be rendered ineffective because the blob on the gate he's scouting can probe/scan/pulse him down with 10 different members in a matter of seconds?
Nope. By being cloaked it means that you should be able to react much more effectivelly to whatever tactic your enemy wishes to employ. Maybe as simple as just moving around just by clicking at random directions in space.
But the key here is that YOU need to REACT to whatever tactics your enemy wishes to employ. So your ship needs you at the helm making tactical decisions if you wish to remain effective. The cloak should only make it easier.
Take the 10km T2 probe idea. You can easelly mitigate that by simply leaving your ship accelerated.
The enemy will arrive 10km from you, and before he exits warp, your cloaky will already be 13km from him moving away in whatever crazy direction you selected and will keep on moving away, making the search-radius bigger and bigger.
HOWEVER, you wouldn't be able to simply accelerate your ship and go AFK because a semi-intelligent prober will know how to detect the vector of a moving ship that only goes in one direction. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 01:00:00 -
[319] - Quote
[quote=Renan Ruivo][quote=Morganta]even when he's there, hes still "not there"
AFK or ATK the threat is a perceived one.
so how do you recon this works with eyes? their role is to cloak for intel, not afk harassment.
do you think these people should be rendered ineffective because the blob on the gate he's scouting can probe/scan/pulse him down with 10 different members in a matter of seconds?/Quote:
Nope. By being cloaked it means that you should be able to react much more effectivelly to whatever tactic your enemy wishes to employ. Maybe as simple as just moving around just by clicking at random directions in space.
But the key here is that YOU need to REACT to whatever tactics your enemy wishes to employ. So your ship needs you at the helm making tactical decisions if you wish to remain effective. The cloak should only make it easier.
Take the 10km probe. You can easelly mitigate that by simply leaving your ship accelerated.
The enemy will arrive 10km from you, and before he exits warp, your cloaky will already be 13km from him moving away in whatever crazy direction you selected and will keep on moving away, making the search-radius bigger and bigger.
HOWEVER, you wouldn't be able to simply accelerate your ship and go AFK because a semi-intelligent prober will know how to detect the vector of a moving ship that only goes in one direction.
unless I'm orbiting a moon at 349km
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Renan Ruivo
Hipernova Vera Cruz Alliance
129
|
Posted - 2011.10.13 01:04:00 -
[320] - Quote
Morganta wrote:unless I'm orbiting a moon at 349km
Nope, can still find you regardless if you are moving in a straight line or orbiting something. If you're AFK then your vector remains unchanged. I probe you down 4 or 5 times at different, regular intervals and drop a can at each spot. Depending on the line or the curve i can predict where you will be.
Unless you change your vector.
Now THIS is much more entertaning for me, both for the hunter and the hunted. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Vid Eeomeet
Smoke 'n' Mirrors Knights Of Freedoms
0
|
Posted - 2011.10.13 01:06:00 -
[321] - Quote
The Apostle- Of course I know cloaked ships don't show on d-scan. Neither can cloaked ships take any offensive action. A cloaked ship is only dangerous once decloaked. Then they show up on d-scan if close or in overview if dangerously close. A true AFk cloaker won't even pass on Intel being afk. I do just fine in systems with cloaked vessels because I watch my d-scan for ships that decloak and can actually engage. Any ship that can engage has to decloak first. Also cyno'd in ships will spike local. I just don't see the problem. There's no need to avoid somebody that can't attack. They can only attack once you can see them too on d-scan or overview or local spike from covert cyno. |

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 01:07:00 -
[322] - Quote
Renan Ruivo wrote:Morganta wrote:unless I'm orbiting a moon at 349km Nope, can still find you regardless if you are moving in a straight line or orbiting something. If you're AFK then your vector remains unchanged. I probe you down 4 or 5 times at different, regular intervals and drop a can at each spot. Depending on the line or the curve i can predict where you will be. Unless you change your vector. Now THIS is much more entertaning for me, both for the hunter and the hunted.
lol, boy you sure got a heavy axe to grind there, perhaps you should just relocate to quieter places I can't imagine all this maniacal planning is doing your blood pressure very good
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Renan Ruivo
Hipernova Vera Cruz Alliance
129
|
Posted - 2011.10.13 01:08:00 -
[323] - Quote
Vid Eeomeet wrote:The Apostle- Of course I know cloaked ships don't show on d-scan. Neither can cloaked ships take any offensive action. A cloaked ship is only dangerous once decloaked. Then they show up on d-scan if close or in overview if dangerously close. A true AFk cloaker won't even pass on Intel being afk. I do just fine in systems with cloaked vessels because I watch my d-scan for ships that decloak and can actually engage. Any ship that can engage has to decloak first. Also cyno'd in ships will spike local. I just don't see the problem. There's no need to avoid somebody that can't attack. They can only attack once you can see them too on d-scan or overview or local spike from covert cyno.
I like the way you think =)
Morganta wrote:lol, boy you sure got a heavy axe to grind there, perhaps you should just relocate to quieter places I can't imagine all this maniacal planning is doing your blood pressure very good
So i'm maniacal because i actually want to work for my kills? Isn't that the same type of maniacal planning that goes with camping a system waiting for a lone prey doing an anomaly?
Double-standards, much? Wouldn't like being on the other side of the game? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 01:16:00 -
[324] - Quote
Vid Eeomeet wrote:The Apostle- Of course I know cloaked ships don't show on d-scan. Neither can cloaked ships take any offensive action. A cloaked ship is only dangerous once decloaked. Then they show up on d-scan if close or in overview if dangerously close. A true AFk cloaker won't even pass on Intel being afk. I do just fine in systems with cloaked vessels because I watch my d-scan for ships that decloak and can actually engage. Any ship that can engage has to decloak first. Also cyno'd in ships will spike local. I just don't see the problem. There's no need to avoid somebody that can't attack. They can only attack once you can see them too on d-scan or overview or local spike from covert cyno. A cloaky recon can come up just over 2.5k fully cloaked and he will not show until he decloaks and lights a cyno right on your clacker. You won't need to d-scan. he's there!!
Worse, if he has a mate, you're pointed before you can even find the warp button. Less than 10 seconds later, blob is in and you're dead.
Blob scatters and waits it out to exit.
And unless you have a fleet WITH you - you can't stop it.
But that isn't the topic. The fact is that the threat of the drop remains even if the cloaky is in bed fast asleep is the issue. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Skunk Gracklaw
GoonWaffe Goonswarm Federation
47
|
Posted - 2011.10.13 01:21:00 -
[325] - Quote
The Apostle wrote:Keep digging troll...... Standard response when you've lost the plot. Attack the poster not the post... I'm good with it...
You losing the argument doesn't mean I'm attacking you. Let's tone down the hyperbole a bit. |

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 01:22:00 -
[326] - Quote
The Apostle wrote:Vid Eeomeet wrote:The Apostle- Of course I know cloaked ships don't show on d-scan. Neither can cloaked ships take any offensive action. A cloaked ship is only dangerous once decloaked. Then they show up on d-scan if close or in overview if dangerously close. A true AFk cloaker won't even pass on Intel being afk. I do just fine in systems with cloaked vessels because I watch my d-scan for ships that decloak and can actually engage. Any ship that can engage has to decloak first. Also cyno'd in ships will spike local. I just don't see the problem. There's no need to avoid somebody that can't attack. They can only attack once you can see them too on d-scan or overview or local spike from covert cyno. A cloaky recon can come up just over 2.5k fully cloaked and he will not show until he decloaks and lights a cyno right on your clacker. You won't need to d-scan. he's there!! Worse, if he has a mate, you're pointed before you can even find the warp button. Less than 10 seconds later, blob is in and you're dead. Blob scatters and waits it out to exit. And unless you have a fleet WITH you - you can't stop it. But that isn't the topic. The fact is that the threat of the drop remains even if the cloaky is in bed fast asleep is the issue.
well that must be one hell of a bat phone to call in a hotdrop 23/7
if these guys can do that you might as well just give up, they won eve
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Kiblete
Black Thorne Corporation Black Thorne Alliance
0
|
Posted - 2011.10.13 01:22:00 -
[327] - Quote
Why do we need a solution to folk if as you say are AFK who will do nothing/
I'd be more scared of the ones who pretended to be |AFk but have scouted out your whole system. (or have they (OMGWTFBBQ) |

Renan Ruivo
Hipernova Vera Cruz Alliance
130
|
Posted - 2011.10.13 01:23:00 -
[328] - Quote
The Apostle wrote:Vid Eeomeet wrote:The Apostle- Of course I know cloaked ships don't show on d-scan. Neither can cloaked ships take any offensive action. A cloaked ship is only dangerous once decloaked. Then they show up on d-scan if close or in overview if dangerously close. A true AFk cloaker won't even pass on Intel being afk. I do just fine in systems with cloaked vessels because I watch my d-scan for ships that decloak and can actually engage. Any ship that can engage has to decloak first. Also cyno'd in ships will spike local. I just don't see the problem. There's no need to avoid somebody that can't attack. They can only attack once you can see them too on d-scan or overview or local spike from covert cyno. A cloaky recon can come up just over 2.5k fully cloaked and he will not show until he decloaks and lights a cyno right on your clacker. You won't need to d-scan. he's there!! Worse, if he has a mate, you're pointed before you can even find the warp button. Less than 10 seconds later, blob is in and you're dead. Blob scatters and waits it out to exit. And unless you have a fleet WITH you - you can't stop it. But that isn't the topic. The fact remains that of this occurs even if the cloaky is in bed fast asleep is the issue.
I think you have it all wrong. The issue is not with having a cloaker or not in the system. The issue is that the ****** can't be found, regardless if he is a threat or not.
Anyone should be susceptible to a pod-express anywhere in the known universe, in any ship, under any state if he is undocked. This is the EVE i like and love.
As long as you claim that an AFK cloaker is a threat people will target and counter that argument and with valid reason. AFK people are no threat. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Vid Eeomeet
Smoke 'n' Mirrors Knights Of Freedoms
0
|
Posted - 2011.10.13 01:24:00 -
[329] - Quote
The Apostle - Sounds to me like you're more complaining about the cloaking modules being in this game than afk cloakers. That's just something we all have to deal with in lowsec and null. Stay on your toes and unless you are in something that gets into warp horribly slow, you should be alright. We're not talking about highsec here.
Even ships specced to lower their target time after decloaking still have to target you. A ship exiting a cyno still has to target you.
Cloaks are working as intended. Like every other situation in EVE, tactics and a sharp pilot that's quick to react will often be ok. If you're worried about cloaked ships that aren't afk, maybe you should avoid systems with any people in them or just stay out of nullsec. |

Renan Ruivo
Hipernova Vera Cruz Alliance
130
|
Posted - 2011.10.13 01:28:00 -
[330] - Quote
Heh.. you elite pvp'ers got so spoiled by your trusty covert ops cloaking device that i almost feel the shame you ought to be feeling of yourselves.. What a bunch of hypocrites =)
So scared that people might one day be able to find you.. I pray to god that one day i get to taste your tears. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 01:32:00 -
[331] - Quote
Skunk Gracklaw wrote:The Apostle wrote:Keep digging troll...... Standard response when you've lost the plot. Attack the poster not the post... I'm good with it...
You losing the argument doesn't mean I'm attacking you. Let's tone down the hyperbole a bit. What. You take exception to being called out for trolling? Deal with it.
Nonetheless, has it occured to you that if CCP were following this topic looking for the rationale behind the topic that they would dismiss the obvious troll regardless of what he/she might say at a later date?
This isn't meant to be a "I'm right", "You're wrong" debate. It's identifying concerns by players and it seeks debate because, for many, it is an issue. If CCP have the stats showing 0.0 exodus spikes they may well take an interest into why.
Is this one of those reasons? It IS and has been a VERY hot topic simply by the number times it's raised. Do ya think CCP might have a handle it by now?
Your'e HELPING to keep the topic to the forefront. You're input is not only welcomed, it is required.... Otherwise it's not a debate is it?
Besides, I don't need to "win" the argument, I just let you trolls "lose" their credibility by default. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 01:37:00 -
[332] - Quote
Renan Ruivo wrote:Heh.. you elite pvp'ers got so spoiled by your trusty covert ops cloaking device that i almost feel the shame you ought to be feeling of yourselves.. What a bunch of hypocrites =)
So scared that people might one day be able to find you.. I pray to god that one day i get to taste your tears.
why not just grow a pair and fight people who want to fight you you'll be amazed about how little of a **** you'll give about afk cloakers when you actually have something to do and not sitting there bored out of your tree grinding your teeth and jotting down short punctuated notes and KOS lists on little scraps of paper that you affix to the wall with a booger.
my tears are waiting, you just need to come and collect
or is hunting down and killing people "not at the keyboard" really more your speed? I mean if it is you might want to consider high sec mining
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 01:38:00 -
[333] - Quote
Vid Eeomeet wrote:The Apostle - Sounds to me like you're more complaining about the cloaking modules being in this game than afk cloakers. That's just something we all have to deal with in lowsec and null. Stay on your toes and unless you are in something that gets into warp horribly slow, you should be alright. We're not talking about highsec here.
Even ships specced to lower their target time after decloaking still have to target you. A ship exiting a cyno still has to target you.
Cloaks are working as intended. Like every other situation in EVE, tactics and a sharp pilot that's quick to react will often be ok. If you're worried about cloaked ships that aren't afk, maybe you should avoid systems with any people in them or just stay out of nullsec.
Maybe I'm different, but threats don't bother me, the enacted threat does. That's when I leave. If I die to a ship that dropped his cloak and was able to target and scram me, I accept that as a part of the risks of being in lowsec / nullsec. No big deal.
I do understand there is a point to be made about cloakers can't be found. Again, neither can they do anything while cloaked, afk or not, other than follow somebody and relay intel. I just don't see the need to counter somebody that can't do anything while they are cloaked. If it really is a huge issue, bait them and have a close fleet on standby. Most cloaky ships can be at least held and withstood long enough to get a neighboring fleet to you. Despite the fact you keep coming back to off topic, I'll take the time to invite you back here and post when (not if) you get hotdropped.
We'll see if you still think this is true. The number of HD kills on ratters would be a great statistic to show if it were possible. Most of them are people who think just like you do right now.
BTW: What's your alliance policy on ratting/mining with neut in system? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
130
|
Posted - 2011.10.13 01:50:00 -
[334] - Quote
Morganta wrote:why not just grow a pair and fight people who want to fight you
Your attempt at diverting the point amuses me =)
If i didn't know better, i'd say you are sounding just like a high-sec carebear who doesn't want the fight brought to them, because "oh i haven't done anything to anybody" Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 02:01:00 -
[335] - Quote
Renan Ruivo wrote:Morganta wrote:why not just grow a pair and fight people who want to fight you Your attempt at diverting the point amuses me =) If i didn't know better, i'd say you are sounding just like a high-sec carebear who doesn't want the fight brought to them, because "oh i haven't done anything to anybody"
come at me bro.
no you are asking for a new way to be a ganker because you apparently can't do it in the traditional ways.
hunting down afk people is not a dignified or honorable profession, and is just what i would expect from that hi-sec carebear you speak of
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Gogurt
46
|
Posted - 2011.10.13 02:07:00 -
[336] - Quote
Apostle, if you had just braved the unknown and ratted with the AFK cloaker in system you could have continued to make ISK. Now you're sentenced to spend the rest of your days cowering in highsec. What do people always say? No risk, no reward? I don't think you belonged in 0.0 ..and now you have a thread about removing all PVP from highsec. Are you sure this is the right game for you? |

Renan Ruivo
Hipernova Vera Cruz Alliance
130
|
Posted - 2011.10.13 02:09:00 -
[337] - Quote
Morganta wrote:Renan Ruivo wrote:Morganta wrote:why not just grow a pair and fight people who want to fight you Your attempt at diverting the point amuses me =) If i didn't know better, i'd say you are sounding just like a high-sec carebear who doesn't want the fight brought to them, because "oh i haven't done anything to anybody" come at me bro. no you are asking for a new way to be a ganker because you apparently can't do it in the traditional ways. hunting down afk people is not a dignified or honorable profession, and is just what i would expect from that hi-sec carebear you speak of
Now you are sounding exactly like someone who does not want the fight brought to him.
This is what i'm talking about. This is the kind of ~elite PvPer~ that the damned covert ops cloaking device have created. Killing the hulks and the PVE ravens and the ratting abaddons is pretty dignified eh? Sneaking behind a guys back and lighting a cyno to call 10 friends is a very honorable profession, right?!
Theres nothing wrong with doing any of these things so don't you tell me that finding your cloaked ass is dishonorable. This is the double-standard that i'm talking about. You people make me sick to my stomach.
PvP'ers... Pfft. You make us all look bad. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Rhinanna
Brutor Tribe Minmatar Republic
11
|
Posted - 2011.10.13 02:10:00 -
[338] - Quote
Quote:Maybe I'm different, but threats don't bother me, the enacted threat does. That's when I leave. If I die to a ship that dropped his cloak and was able to target and scram me, I accept that as a part of the risks of being in lowsec / nullsec. No big deal.
So if I point a gun at your head, it won't bother you? After all, technically its not a threat till I pull the trigger. I am however fairly sure that you wouldn't be happy about the situation!
All the arguments FOR afk cloaking involve the defenders having to put in a massive amount of effort compared to the AFK cloaker's none.
None of the arguments for afk cloaking address the fact it makes PLAYERS in null-sec (not alliances) earn less money than they would running L4s in empire or incursions. This makes null-sec worthless to anyone except the top alliance people who are receiving moon-goo income.
Also note that SBs in particular have no targetting delay on de-cloak AND have a decent sensor res. One can easily drop cloak, point you and pop a cyno in under 2 seconds. As meantioned before, there is no defence except having a fleet on-grid with you the whole time.
As for the 'well he probably doesn't have a fleet on call', how are you meant to know this? Is every player in null meant to have knowledge of every cap fleet within jump range at all times? I don't think so!
At the end of the day, having a cloaked ship in system, AFK or not, is a massive threat to anyone in the system. The only difference between them been AFK and not been AFK really is the effort been put in. I've no problem with cloakies been able to disrupt systems, that is their job (or one of them), the problem is they can do it EFFORTLESSLY and in COMPLETE SAFETY.
If anyone is been risk adverse here, its the people supporting AFK cloaking not the other way round. Cloaking shouldn't be the god mode it is today, at the very least not if the player is AFK, hell to be honest, I would support a limited ability to harass a non-afk cloaker as well althrough that is more difficult to implement without making cloaking useless for running gates e.t.c. Anyone hanging around in a hostle system should have to take a bit of risk at least!!! Everyone else does so why not cloakers? |

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 02:14:00 -
[339] - Quote
Gogurt wrote:Apostle, if you had just braved the unknown and ratted with the AFK cloaker in system you could have continued to make ISK. Now you're sentenced to spend the rest of your days cowering in highsec. What do people always say? No risk, no reward? I don't think you belonged in 0.0 ..and now you have a thread about removing all PVP from highsec. Are you sure this is the right game for you? In case you don't know (and it appears you don't) most 0.0 alliances have a no ratting/mining policy with neut in system because the kill mangles the kb stats - it HAS nothing to do with "growing a pair".
In fact if you are killed ratting with neut in system, you're usually warned first and then booted on second offense.
And alliances with that policy are the eaiest to AFK cloak because you know what the resultant system denial effect will be.
Now use the post button and add something constructive.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Morganta
Peripheral Madness The Midget Mafia
77
|
Posted - 2011.10.13 02:14:00 -
[340] - Quote
Renan Ruivo wrote:Morganta wrote:Renan Ruivo wrote:Morganta wrote:why not just grow a pair and fight people who want to fight you Your attempt at diverting the point amuses me =) If i didn't know better, i'd say you are sounding just like a high-sec carebear who doesn't want the fight brought to them, because "oh i haven't done anything to anybody" come at me bro. no you are asking for a new way to be a ganker because you apparently can't do it in the traditional ways. hunting down afk people is not a dignified or honorable profession, and is just what i would expect from that hi-sec carebear you speak of This is what i'm talking about. This is the kind of ~elite PvPer~ that the damned covert ops cloaking device have created. Killing the hulks and the PVE ravens and the ratting abaddons is pretty dignified eh? Sneaking behind a guys back and lighting a cyno to call 10 friends is a very honorable profession, right?! Theres nothing wrong with doing any of these things so don't you tell me that finding your cloaked ass is dishonorable. This is the double-standard that i'm talking about. You people make me sick to my stomach. PvP'ers... Pfft. You make us all look bad.
HA!
the killing of hulks and the PVE ravens and the ratting abaddons is pretty dignified, and its done by people AT THE KEYBOARD, the ones you profess to have no problem with.
so either you are just a moron or you are pulling off a fairly decent troll, but that last post foiled your plan and I'll feed you no more.
and my offer stands, you wanna dance? I'll be happy to be your partner, and it won't be in any damn covops boat I can tell you that.
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
|

The Apostle
The Black Priests
257
|
Posted - 2011.10.13 02:27:00 -
[341] - Quote
Rhinanna wrote:As for the 'well he probably doesn't have a fleet on call', how are you meant to know this?
You actually reminded me (in fairness to the topic) of a counter we did manage to employ against HD's.
We had a frequent HD Rapier cloaky coming into our system. He'd sit for days and do nothing and then spring a HD at random - and at different TZ's. Very hard to predict, drove us nuts.
One day, casually buzzing around scouting for a roam, I found 4 of his mates in an NPC system. I asked for fleet to stay out of system I was in, I contacted alliance and identified our friendly Rapier as being in our home system AFK.
I warped to each NPC station and managed to find one undocking. I picked up their approximate warp direction and found the POS where the SB's formed up for the drops. It was a very lucky stroke...
We had their staging POS and were able to pick when a HD was about to occur - ironically, by camping the system with a rotating cloaky scout... Albeit, not AFK.
Cloaky Rapier stopped coming after awhile. He was denied any kills.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.13 02:52:00 -
[342] - Quote
Morganta wrote:Renan Ruivo wrote:Morganta wrote:Renan Ruivo wrote:Morganta wrote:why not just grow a pair and fight people who want to fight you Your attempt at diverting the point amuses me =) If i didn't know better, i'd say you are sounding just like a high-sec carebear who doesn't want the fight brought to them, because "oh i haven't done anything to anybody" come at me bro. no you are asking for a new way to be a ganker because you apparently can't do it in the traditional ways. hunting down afk people is not a dignified or honorable profession, and is just what i would expect from that hi-sec carebear you speak of This is what i'm talking about. This is the kind of ~elite PvPer~ that the damned covert ops cloaking device have created. Killing the hulks and the PVE ravens and the ratting abaddons is pretty dignified eh? Sneaking behind a guys back and lighting a cyno to call 10 friends is a very honorable profession, right?! Theres nothing wrong with doing any of these things so don't you tell me that finding your cloaked ass is dishonorable. This is the double-standard that i'm talking about. You people make me sick to my stomach. PvP'ers... Pfft. You make us all look bad. HA! the killing of hulks and the PVE ravens and the ratting abaddons is pretty dignified, and its done by people AT THE KEYBOARD, the ones you profess to have no problem with. so either you are just a moron or you are pulling off a fairly decent troll, but that last post foiled your plan and I'll feed you no more. and my offer stands, you wanna dance? I'll be happy to be your partner, and it won't be in any damn covops boat I can tell you that.
Please keep the insults and crap out of this topic please. It is not relevant.
|

Morganta
Peripheral Madness The Midget Mafia
78
|
Posted - 2011.10.13 03:14:00 -
[343] - Quote
Endeavour Starfleet wrote:
Please keep the insults and crap out of this topic please. It is not relevant.
oh enough of you already, my post is thoroughly relevant which is more than I can say for all the poop that you posted in this thread. go play jimminy cricket somewhere else, the grownups are talking here The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Probebly Afk Cloaking
No Self Esteem Blue Moon Alliance
0
|
Posted - 2011.10.13 03:14:00 -
[344] - Quote
Working as intended. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
6
|
Posted - 2011.10.13 03:16:00 -
[345] - Quote
Morganta wrote:Endeavour Starfleet wrote:
Please keep the insults and crap out of this topic please. It is not relevant.
oh enough of you already, my post it thoroughly relevant which is more than I can say for all the poop that you posted in this thread. go play jimminy cricket somewhere else, the grownups are talking here
The insults and bs arent going to help your cause. It will just end up with the forum mods taking action.
I refer you to the forum TOS. Follow it.
Keep this on topic. |

P42ALPHA
nul-li-fy Atlas.
7
|
Posted - 2011.10.13 03:50:00 -
[346] - Quote
And like that, the forums have reached a new lvl of stupid |

Marty Chang
Yarrbear Inc. Empire Genocide
0
|
Posted - 2011.10.13 03:53:00 -
[347] - Quote
CRY SOME MOOOOOOOAR |

Marty Chang
Yarrbear Inc. Empire Genocide
0
|
Posted - 2011.10.13 04:02:00 -
[348] - Quote
flood |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 04:35:00 -
[349] - Quote
Marty Chang wrote:CRY SOME MOOOOOOOAR
How is this helping or even remotely relevant to the topic? How about presenting some ideas for removing the incentive to go AFK while cloaked or adding risk to the same?
http://wiki.eveonline.com/en/wiki/Forum_rules
Read rules 5 6, and 7 |

Grath Telkin
Sniggerdly Pandemic Legion
93
|
Posted - 2011.10.13 04:37:00 -
[350] - Quote
Dear Rhinanna and friends, this thread is so bad its going to take me two posts to cover all of your ingorance and cowardice.
So Lets Get Started Shall We?
Rhinanna wrote: So if I point a gun at your head, it won't bother you? After all, technically its not a threat till I pull the trigger. I am however fairly sure that you wouldn't be happy about the situation!
Actually pointing a gun at someone period is assault, and it is indeed a threat, unless you are law enforcement or military it is also illegal. I've reported you for making physical threats.
Rhinanna wrote:All the arguments FOR afk cloaking involve the defenders having to put in a massive amount of effort compared to the AFK cloaker's none. How do you know how much effort they're putting into being in that system, maybe he's making 1000 bookmarks for everything in system, you don't really know he's afk simply because he's not talking to you, so for all you know ever player you've ever thought was AFK could have been quite busy, you can't PROVE otherwise.
Rhinanna wrote:None of the arguments for afk cloaking address the fact it makes PLAYERS in null-sec (not alliances) earn less money than they would running L4s in empire or incursions. This makes null-sec worthless to anyone except the top alliance people who are receiving moon-goo income.
Lvl 4's are for scrubs, people that want to make money go to wormholes and do incursions.
Yea, wormholes, remember when you said back in the first few pages that if people had to click constantly they'd quit eve?
Guess what they do in wormholes? And the wormhole population is actually growing, not shrinking.
Rhinanna wrote:Also note that SBs in particular have no targetting delay on de-cloak AND have a decent sensor res. One can easily drop cloak, point you and pop a cyno in under 2 seconds. As meantioned before, there is no defence except having a fleet on-grid with you the whole time!
Stealthbombers also have no tank at all, if your botting program was any good, or you weren't afk yourself, you'd just turn your guns on the offending stealth bomber and watch him go up in smoke. |
|

Grath Telkin
Sniggerdly Pandemic Legion
93
|
Posted - 2011.10.13 04:38:00 -
[351] - Quote
And so on ....
Rhinanna wrote:Is every player in null meant to have knowledge of every cap fleet within jump range at all times? I don't think so!
And yes actually, its called intel channels, one poor guy might get took but then it should be all over your intel channels that a hostile hot drop gang is in the area. At that point you would be organizing the trap to take them out of your space.
But you won't do that, it requires that you not be running a bot.
Rhinanna wrote:At the end of the day, having a cloaked ship in system, AFK or not, is a massive threat to anyone in the system. The only difference between them been AFK and not been AFK really is the effort been put in. I've no problem with cloakies been able to disrupt systems, that is their job (or one of them), the problem is they can do it EFFORTLESSLY and in COMPLETE SAFETY.
Effortlessly? I've sat perfectly still watching a tower for 6 hours before, not moving once, at my computer the whole time waiting for a Nyx to log in who logged 10km outside the shields.
That takes effort, and in the end it paid off with a dead nyx. I'm already sitting still for 6 hours, I don't feel like moving, the target I needed to watch was a tower, I shouldn't have to warp off and back because you want to bot in freedom.
Rhinanna wrote:would do wonders here without stopping the true purpose of cloaks, bypassing gate camps and harassment.
Wait what? Why do you get to dictate what the "true purpose" of a cloak is?
As far as I know, the true purpose of a cloak is to not be seen, sounds like its working.
Endeavour Starfleet wrote:
Yet we need to try to stay on topic as much as we can. If we can focus on providing real solutions to the issue of being able to cloak risk free while not paying attention to the client. We can avoid massive nerf bat swings that can seriously affect cloaking as a whole.
The insults and bs arent going to help your cause. It will just end up with the forum mods taking action.
I refer you to the forum TOS. Follow it.
Keep this on topic.
Yea, you've pretty much spent the entire thread threatening action on people, yet oddly enough, the Mods, who are terribly fierce and usually take action nearly instantly have let the thread progress unfettered.
Let me tell you why:
You posted this in General Discussion, and you are attempting to illicit a discussion about a game change.
Oddly enough, there is a section specifically for that call "Features and Ideas Discussions". You'll find it below General Discussion quite a ways.
You cannot force somebody to stay on topic here because oddly enough, this is General Discussion, where we generally discuss things.
Now we're going to have grown up talk for a minute, this may be hard for you and apostle and the other douche bag that keeps acting like this is an issue.
The thing you are complaining about has been named a Valid Tactic by CCP themselves, at many a Fanfest over the years, its called Resource Denial.
There are many tools at your disposal to deal with such a things, but all of those tools are player oriented, CCP likes to let the players themselves deal with the problems with the mechanics already in game without limiting them in some arbitrary way.
I'm sorry that many things that CCP has planned don't meet your approval, like the change thats coming to local. It gives too much information too fast and leaves too little risk for the 0.0 dweller, as per CCP's own words, on multiple occasions.
They fully intend to change it, and have stated so MANY times before this. Yes it will come with some scanner improvements, no you won't be Wormhole Blind, but you will get less information about a given system than you get now.
This is not an issue, you are making it one, certain things you simply must accept. |

HellGate fr
Yarrbear Inc.
4
|
Posted - 2011.10.13 04:40:00 -
[352] - Quote
But will it blend ? |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 04:46:00 -
[353] - Quote
Grath there is a level of discussion possible but when people try to deliberately go off topic, Troll, or do other things because they can't deal with the fact that we are discussing ways to remove the incentive to walk away from the computer while cloaked which is central part of their free ganks.
My plan of using probes to find a random point for a decloak will remove the incentive while allowing active cloakers to continue their activities.
Some want to discuss it.
Some want to share other ideas.
Some just want to troll, flame and violate the forum TOS because they know Winter 2011 is one of the most likely times that this issue will be addressed. And that is what the report post flag is for. |

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 04:51:00 -
[354] - Quote
Grath Telkin wrote:bla bla bla So 2 pages later does that mean you like AFK cloakies or not? 
Though, I must ask, was Resource Denial "approved at the Fanfests" before or after the Sanctum nerf?
And is it written somewhere? I wasn't at the "Fanfest" and have not been able to locate relevant linky.
BTW:
Quote:There are many tools at your disposal to deal with such a things How? AFK cloaky is in bed asleep. Can I wake him and taunt him to reveal himself or should I ask nicely?
Just askin'.... Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
93
|
Posted - 2011.10.13 04:55:00 -
[355] - Quote
Endeavour Starfleet wrote:Grath there is a level of discussion possible but when people try to deliberately go off topic, Troll, or do other things because they can't deal with the fact that we are discussing ways to remove the incentive to walk away from the computer while cloaked which is central part of their free ganks.
My plan of using probes to find a random point for a decloak will remove the incentive while allowing active cloakers to continue their activities.
Some want to discuss it.
Some want to share other ideas.
Some just want to troll, flame and violate the forum TOS because they know Winter 2011 is one of the most likely times that this issue will be addressed. And that is what the report post flag is for.
Let me help you in big letters, to make it easy:
THIS IS THE WRONG SECTION OF THE FORUMS TO DISCUSS GAME CHANGE IDEAS.
WE HAVE ANOTHER SECTION FOR THAT.
|

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 04:59:00 -
[356] - Quote
Grath Telkin wrote:Endeavour Starfleet wrote:Grath there is a level of discussion possible but when people try to deliberately go off topic, Troll, or do other things because they can't deal with the fact that we are discussing ways to remove the incentive to walk away from the computer while cloaked which is central part of their free ganks.
My plan of using probes to find a random point for a decloak will remove the incentive while allowing active cloakers to continue their activities.
Some want to discuss it.
Some want to share other ideas.
Some just want to troll, flame and violate the forum TOS because they know Winter 2011 is one of the most likely times that this issue will be addressed. And that is what the report post flag is for. Let me help you in big letters, to make it easy: THIS IS THE WRONG SECTION OF THE FORUMS TO DISCUSS GAME CHANGE IDEAS. WE HAVE ANOTHER SECTION FOR THAT. Oh my. PL has spoken. It is as it should be.
Oh btw again?
Did CCP approve overpowered "titans", "scaps", "unscannable tengus", "2 x JB's in every system", "logoffski" ad infinitum
Lemme guess. Many of THOSE changes - approved by CCP - have been BUFFED/NERFED once an issue was discussed and beaten to death in whatever topic it's supposed to be under. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
93
|
Posted - 2011.10.13 05:04:00 -
[357] - Quote
The Apostle wrote: Oh my. PL has spoken. It is as it should be.
Oh btw again?
Did CCP approve overpowered "titans", "scaps", "unscannable tengus", "2 x JB's in every system", "logoffski" ad infinitum
Lemme guess. Many of THOSE changes - approved by CCP - have been BUFFED/NERFED once an issue was discussed and beaten to death in whatever topic it's supposed to be under.
Right, so it doesn't matter who says it to you, you refuse to see any side but your own and anything outside that is obviously false, even so far as to ignore the people who actually make the game.
Did you notice how few people are supporting the 4 of you mainly defending this in 12+ pages of posting?
TWELVE pages, and its just you 4, ignoring every fact presented to you, including dev comments and actual counters, and you still don't see that you could possibly be making a mountain out of a molehill?
|

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 05:11:00 -
[358] - Quote
Grath Telkin wrote:The Apostle wrote: Oh my. PL has spoken. It is as it should be.
Oh btw again?
Did CCP approve overpowered "titans", "scaps", "unscannable tengus", "2 x JB's in every system", "logoffski" ad infinitum
Lemme guess. Many of THOSE changes - approved by CCP - have been BUFFED/NERFED once an issue was discussed and beaten to death in whatever topic it's supposed to be under.
Right, so it doesn't matter who says it to you, you refuse to see any side but your own and anything outside that is obviously false, even so far as to ignore the people who actually make the game. Did you notice how few people are supporting the 4 of you mainly defending this in 12+ pages of posting? TWELVE pages, and its just you 4, ignoring every fact presented to you, including dev comments and actual counters, and you still don't see that you could possibly be making a mountain out of a molehill? I'm talking about your directive on "where" this thread should be. Wasn't aware you were a mod. Just sayin'.
And I noticed you did not answer a single question.
Because CCP ruled once that something is " a valid tactic" does not make it valid if it proves to have become an issue SINCE - for example - the Sanctum nerf. For every change made in game there may be an undesired effect.
That is why it is being discussed. It's not how about you win/you lose... We've already "lost" because it IS a current and allowed tactic. Thus we have no more to lose by discussing it. YOU on the other hand have everything to lose if we're supplying a valid argument worth taking further.
Hence - your angst.
Psst.... If you removed the trolls, it's probably about 4/4......
EDIT: And I missed the blue/red flags on this topic? CCP devs have spoken? Previously maybe. On this thread, no. I did ask for linky's if ya got 'em Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
95
|
Posted - 2011.10.13 05:32:00 -
[359] - Quote
The Apostle wrote: I'm talking about your directive on "where" this thread should be. Wasn't aware you were a mod. Just sayin'.
So your friend, has spent the entire thread demanding people stay on topic, and threatening moderator action.
Obviously, if he/she had posted it here: THE NEW IDEA SECTION he/she may have gotten the desired results, sadly, he posted this gem in the General Discussion, so yes, you're going to get trolled here, as this subject does not belong here, and so is being treated accordingly by the populace
TheApostle wrote:EDIT: And I missed the blue/red flags on this topic? CCP devs have spoken? Previously maybe. On this thread, no. I did ask for linky's if ya got 'em
This forum is less than a month old, are they to respond with a red and blue tag to every topic even if they've been over it 1000 times before on the old forums, now they are somehow beholden to you and yours to respond to your every beck and call?
I somehow doubt that.
What the EVE community has tried to point out to your and your friends is that this subject has been brought up about 27038490328490328 times before, and been calmly put down by CCP over and over and over and over and over and over to the point that I'm sure theres a guy with a copy paste response saved in a word document on his desktop for just such an occasion.
Unfortunately he doesn't know to look for this thread since its not in the Features and Ideas section.
So here you sit, insulting the helpful community thats trying to show you that you are not in fact treading over new ground and that everything you are saying and suggesting has both been said and suggested before, by a great number of people.
Do you really think that over 8 years somebody else hasn't said "Man I hate this cloaked dude in my system", and that somehow your stand with your 3 friends against 12 pages of people telling you that nobody cares will make a difference?
Also the trolls opinions matter too, just because you assume them to be trolls because their opinion isn't presented in a format you find desirable, or doesn't match your own opinion, doesn't invalidate it in any way shape or form.
|

Dray
Euphoria Released HYDRA RELOADED
3
|
Posted - 2011.10.13 05:47:00 -
[360] - Quote
Endeavour Starfleet wrote:Renan Ruivo wrote:BY THE WAY
You guys here know that local as we know it is going to be removed, right!? IF that happens it will be replaced with somthing of equal use. Anything otherwise would wreck nullsec and CCP knows it. Having free ganks each and every day is a fantasy. If somehow it happened you would have them for a few months before people leave Nullsec and EVE in droves now can we focus on the topic please?
Afaic local has already wrecked null sec to certain degree.
CCP has always had reservations about local and the free information it provides, is there anybody here that thinks the local mechanics in wormholes were just an idea they thought of over lunch, it's obvious to me they wanted to look at a possible solution to k-space local and where better to implement it.
Either way, removing local will fix afk cloaking, you can say it won't as often as you like but that doesn't alter the fact.
|
|

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
24
|
Posted - 2011.10.13 05:49:00 -
[361] - Quote
Name Family Name wrote:How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved.
QFT
Carebears are NOT entitled to nullsec space free of intruders, if you want risk free PvE go back to highsec.
absolutely nothing wrong with parking a cloaky in someones system, especially when it extracts delicious carebear tears. |

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 05:51:00 -
[362] - Quote
Grath Telkin wrote:This forum is less than a month old, are they to respond with a red and blue tag to every topic even if they've been over it 1000 times before on the old forums, now they are somehow beholden to you and yours to respond to your every beck and call?
The actaully respond within a day or two. They've even been and cleaned posts here.
Quote: So here you sit, insulting the helpful community thats trying to show you that you are not in fact treading over new ground and that everything you are saying and suggesting has both been said and suggested before, by a great number of people.
At which post number would you like me to start quoting the trolls that did not and will not contribute constructive discussion?
Quote: Do you really think that over 8 years somebody else hasn't said "Man I hate this cloaked dude in my system", and that somehow your stand with your 3 friends against 12 pages of people telling you that nobody cares will make a difference?
Nice use of statistics. Did you mean in 12 pages, 3 people haven't been able to get through to YOUR friends. The debate has waxed and waned and been wasted - and neither the OP's or his "supporters" have seeen ANYTHING to justify allowing
>>>> SLEEPING AFK cloakies. <<<<<<<<
This issue is NOT about cloakies, not SB's. Not BLOPs, not HD's.... It's about
[drum roll]
>>>>>>> SLEEPING cloakies - you know - IN BED ASLEEP...... <<<<<<<<<
No argument against >>>>> this SINGLE point <<<< has been put forward conclusively. Everything else yes, but none of those were in question. NONE of them.....
>>>>>> NO cloaky can possibly be "active" for 23/7, 5,6,7 days straight - doesn't matter what he's doing. <<<<<<<
Besides, YOU actually came into this debate rabbiting on about bots ffs..... That's a troll..... Period.
To whit.....
Quote:Stealthbombers also have no tank at all, if your botting program was any good, or you weren't afk yourself, you'd just turn your guns on the offending stealth bomber and watch him go up in smoke.
And I bet you've done that too yeah... The whole HD fleet even yeah? But hey.
THAT wasn't even the topic anyway...... Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
16
|
Posted - 2011.10.13 05:51:00 -
[363] - Quote
Actually its not local nor the afk cloackers
its ISK/hr attitude which is threatened. The all-mighty isk/hr the reason why "most" people stays in game. Some are better at it and providing wide aspect of gameplay for several other corporations or and alliances some are worse at it and worked under stress of next bill and getting things done for few people...
|

L Salander
All Web Investigations
2
|
Posted - 2011.10.13 05:56:00 -
[364] - Quote
Endeavour Starfleet wrote:L Salander wrote:The best solution is just ignore the cloaky alts Until they uncloak and hotdrop on you. Your silly solution is silly. I will support the fuel bay idea. Tho I worry it might impact some legit deep scout operations. In my opinion the best way is a rather expensive module that can only be fit on a destroyer (Tech 1 or 2) Hull. The purpose of this module would be launching a new type of probe that can unlock someone if a random point in space is located (A puzzle so to speak) The difference is that each scan takes 10-20x the scan time of a normal probe and is heavily influenced by scanning skills. Also a warning flashes if someone is probing your cloak sig and warping away will cause the point to reset, All this will do is remove the incentive to walk away from the keyboard while cloaked. You will have to check it once every few mins or so like people have to keep an eye on local today. This will balance the total power the AFK cloaker has and rewards the dedicated cloaker with being able to do serious recon as a benefit to his corp or alliance. Remove the AFK cloak incentive leave local alone.
If they uncloak and hotdrop you they're not afk. Deal with it. |

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 05:59:00 -
[365] - Quote
Theodoric Darkwind wrote:Name Family Name wrote:How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved. QFT Carebears are NOT entitled to nullsec space free of intruders, if you want risk free PvE go back to highsec. absolutely nothing wrong with parking a cloaky in someones system, especially when it extracts delicious carebear tears. I've heard heaps of Testies bitching real bad at AFK cloakies in 7BX and/or PXF when you're trying to rat.
From memory, one cloaky was in 7BX for more than a month..... Is he still there?
Did you "get him"? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
95
|
Posted - 2011.10.13 06:03:00 -
[366] - Quote
The Apostle wrote: No argument against >>>>> this SINGLE point <<<< has been put forward conclusively. Everything else yes, but none of those were in question. NONE of them.....
>>>>>> NO cloaky can possibly be "active" for 23/7, 5,6,7 days straight - doesn't matter what he's doing. <<<<<<<
.
No an argument has been presented, you've chosen to ignore it:
Can you prove 100% that the person in your local is AFK?
Until you can prove it, then you are making this all up in your head, and there is no way for you to prove they are AFK.
That is an argument against it.
Regardless of if you believe in the argument at all, it is an argument and the one that CCP and the rest of the community are standing on.
You have no proof, you are making wild accusations, and no game change will ever be put through on accusations alone.
|

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 06:14:00 -
[367] - Quote
Grath Telkin wrote:The Apostle wrote: No argument against >>>>> this SINGLE point <<<< has been put forward conclusively. Everything else yes, but none of those were in question. NONE of them.....
>>>>>> NO cloaky can possibly be "active" for 23/7, 5,6,7 days straight - doesn't matter what he's doing. <<<<<<<
.
No an argument has been presented, you've chosen to ignore it: Can you prove 100% that the person in your local is AFK? You got it. Finally....
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
95
|
Posted - 2011.10.13 06:17:00 -
[368] - Quote
The Apostle wrote:Grath Telkin wrote:The Apostle wrote: No argument against >>>>> this SINGLE point <<<< has been put forward conclusively. Everything else yes, but none of those were in question. NONE of them.....
>>>>>> NO cloaky can possibly be "active" for 23/7, 5,6,7 days straight - doesn't matter what he's doing. <<<<<<<
.
No an argument has been presented, you've chosen to ignore it: Can you prove 100% that the person in your local is AFK? You got it. Finally....
Now i think you're on drugs. |

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 06:20:00 -
[369] - Quote
Grath Telkin wrote:The Apostle wrote:Grath Telkin wrote:The Apostle wrote: No argument against >>>>> this SINGLE point <<<< has been put forward conclusively. Everything else yes, but none of those were in question. NONE of them.....
>>>>>> NO cloaky can possibly be "active" for 23/7, 5,6,7 days straight - doesn't matter what he's doing. <<<<<<<
.
No an argument has been presented, you've chosen to ignore it: Can you prove 100% that the person in your local is AFK? You got it. Finally.... Now i think you're on drugs. And if you need it explained then best be leaving.....
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
95
|
Posted - 2011.10.13 06:30:00 -
[370] - Quote
The Apostle wrote:Grath Telkin wrote:The Apostle wrote:Grath Telkin wrote:The Apostle wrote: No argument against >>>>> this SINGLE point <<<< has been put forward conclusively. Everything else yes, but none of those were in question. NONE of them.....
>>>>>> NO cloaky can possibly be "active" for 23/7, 5,6,7 days straight - doesn't matter what he's doing. <<<<<<<
.
No an argument has been presented, you've chosen to ignore it: Can you prove 100% that the person in your local is AFK? You got it. Finally.... Now i think you're on drugs. And if you need it explained then best be leaving.....
If anybody else reading this can figure out what the hell happened and help a brother out I sure would appreciate it.
IDK maybe he comes from a country where you aren't presumed innocent until proven other wise, or I'm just missing something, or I don't understand moonspeak and he's off calculating the cosmic flux of th e universe.
I feel like i was in a conversation and the other guy in it suddenly out of the blue went "AH HA!" then turned around and walked away humming to himself.
|
|

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
24
|
Posted - 2011.10.13 06:33:00 -
[371] - Quote
The Apostle wrote:Theodoric Darkwind wrote:Name Family Name wrote:How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved. QFT Carebears are NOT entitled to nullsec space free of intruders, if you want risk free PvE go back to highsec. absolutely nothing wrong with parking a cloaky in someones system, especially when it extracts delicious carebear tears. I've heard heaps of Testies bitching real bad at AFK cloakies in 7BX and/or PXF when you're trying to rat. From memory, one cloaky was in 7BX for more than a month..... Is he still there? Did you "get him"?
Any TESTie who whines about AFK cloakers is just asking to be trolled to no end by the rest of the alliance. I personally have never had a problem with AFK cloakers, if someone is parked in a ratting system I just find a different system to rat in until they leave.
Also anyone who rats in 6VDT or 7BX is just asking to get ganked.
Thanks to having a large npc pocket fountain is well infested with pirates looking for ratters to gank, yet you never see TEST whining about afk cloakers (even though on any given day several of our ratting systems will have afk cloakers in them).
Virtually all of the afk cloaker whine seems to come from lolrenters.
|

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 06:35:00 -
[372] - Quote
Grath Telkin wrote:[If anybody else reading this can figure out what the hell happened and help a brother out I sure would appreciate it.
IDK maybe he comes from a country where you aren't presumed innocent until proven other wise, or I'm just missing something, or I don't understand moonspeak and he's off calculating the cosmic flux of th e universe.
I feel like i was in a conversation and the other guy in it suddenly out of the blue went "AH HA!" then turned around and walked away humming to himself.
Plain English.
Quote:Can you prove 100% that the person in your local is AFK?
You got it. Finally. You can't prove it and that's why it's so damned effective for system denial. It simply cannot be countered as a threat.
A low SP cloaky alt can shut down a whole system and he doesn't even need to be awake. If there was an appropriate counter (which is what we're asking for) then it's not an issue.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Grath Telkin
Sniggerdly Pandemic Legion
95
|
Posted - 2011.10.13 06:39:00 -
[373] - Quote
The Apostle wrote: You can't prove it and that's why it's so damned effective for system denial. It simply cannot be countered as a threat.
A low SP cloaky alt can shut down a whole system and he doesn't even need to be awake. If there was an appropriate counter (which is what we're asking for) then it's not an issue.
So wait, what if he's not afk and just generally an insomniac and stays up for days at a time?
You sound more like you want to nerf cloaking, is that true?
Also whats wrong with all the effective counters proposed in this thread?
|

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 06:40:00 -
[374] - Quote
Theodoric Darkwind wrote:The Apostle wrote:Theodoric Darkwind wrote:Name Family Name wrote:How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved. QFT Carebears are NOT entitled to nullsec space free of intruders, if you want risk free PvE go back to highsec. absolutely nothing wrong with parking a cloaky in someones system, especially when it extracts delicious carebear tears. I've heard heaps of Testies bitching real bad at AFK cloakies in 7BX and/or PXF when you're trying to rat. From memory, one cloaky was in 7BX for more than a month..... Is he still there? Did you "get him"? Any TESTie who whines about AFK cloakers is just asking to be trolled to no end by the rest of the alliance. I personally have never had a problem with AFK cloakers, if someone is parked in a ratting system I just find a different system to rat in until they leave. Also anyone who rats in 6VDT or 7BX is just asking to get ganked. Thanks to having a large npc pocket fountain is well infested with pirates looking for ratters to gank, yet you never see TEST whining about afk cloakers (even though on any given day several of our ratting systems will have afk cloakers in them). Virtually all of the afk cloaker whine seems to come from lolrenters. Dude, you're either new there or you don't rat. Testies were the biggest whiners about AFK cloakies I ever heard or saw. So often I heard
"ffs, can someone come kill this fn cloaky, he's been here 2 weeks!!" " let's form a fleet and get this cloaky, he's pissing me off"
yadda ya....
As always reply was. You can't. Which is the point of this topic. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 06:46:00 -
[375] - Quote
Grath Telkin wrote:The Apostle wrote: You can't prove it and that's why it's so damned effective for system denial. It simply cannot be countered as a threat.
A low SP cloaky alt can shut down a whole system and he doesn't even need to be awake. If there was an appropriate counter (which is what we're asking for) then it's not an issue.
So wait, what if he's not afk and just generally an insomniac and stays up for days at a time? You sound more like you want to nerf cloaking, is that true? Also whats wrong with all the effective counters proposed in this thread? Grath, c'mon man, tell me you're trolling.
There are no counters other than to run away or dock up indefinitely. Which is exactly the point.
The proposal is NOT to nerf cloakies (hell no), it''s to look at a way that gracefully degrades a cloak or allows a scan on them which can be easily countered by said cloaky IF HE IS ACTIVE....
If he's in bed he's dead. Simple. Nothing more. Nothing less. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

KrakizBad
Eve Defence Force Fatal Ascension
18
|
Posted - 2011.10.13 06:52:00 -
[376] - Quote
19 pages and cloakies still working exactly as intended. Yawn. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
25
|
Posted - 2011.10.13 06:58:00 -
[377] - Quote
The Apostle wrote:Theodoric Darkwind wrote:The Apostle wrote:Theodoric Darkwind wrote:Name Family Name wrote:How about you stop being ******* renters and join a real alliance that can actually defend the space you claim?
Problem solved. QFT Carebears are NOT entitled to nullsec space free of intruders, if you want risk free PvE go back to highsec. absolutely nothing wrong with parking a cloaky in someones system, especially when it extracts delicious carebear tears. I've heard heaps of Testies bitching real bad at AFK cloakies in 7BX and/or PXF when you're trying to rat. From memory, one cloaky was in 7BX for more than a month..... Is he still there? Did you "get him"? Any TESTie who whines about AFK cloakers is just asking to be trolled to no end by the rest of the alliance. I personally have never had a problem with AFK cloakers, if someone is parked in a ratting system I just find a different system to rat in until they leave. Also anyone who rats in 6VDT or 7BX is just asking to get ganked. Thanks to having a large npc pocket fountain is well infested with pirates looking for ratters to gank, yet you never see TEST whining about afk cloakers (even though on any given day several of our ratting systems will have afk cloakers in them). Virtually all of the afk cloaker whine seems to come from lolrenters. Dude, you're either new there or you don't rat. Testies were the biggest whiners about AFK cloakies I ever heard or saw. So often I heard "ffs, can someone come kill this fn cloaky, he's been here 2 weeks!!" " let's form a fleet and get this cloaky, he's pissing me off" yadda ya.... As always reply was. You can't. Which is the point of this topic.
Ive been in TEST for 4 months, what few afk cloaker whiners I have seen get trolled horribly and other than 7BX (which is a stupid system to rat in anyway since the hostiles in 6VDT 23/7 are usually NOT afk) ive never seen an afk cloaker sit in a system more than 1-2 days. We even have some stupid afk cloakers that sit in non-ratting systems lol. |

The Apostle
The Black Priests
267
|
Posted - 2011.10.13 07:03:00 -
[378] - Quote
KrakizBad wrote:19 pages and cloakies still working exactly as intended. Yawn. Yes they do. I used to blop with a rapier on the bridge as point man. The waiting and anticipation to get a blob in and smack some poor ratter was joyous. Succesful blops feeels sooo elite.....
And get this, if the AFK cloakies were made to fight or spooked into action, all the boys in system would know when a cloaky came in that a fight was on, instead of having their time wasted with faggotry.
It'd make blops even more joyous...
You know, turn it from "yawn, again?!" to "LET"S DO THIS!"...... Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

KrakizBad
Eve Defence Force Fatal Ascension
18
|
Posted - 2011.10.13 07:10:00 -
[379] - Quote
The Apostle wrote:KrakizBad wrote:19 pages and cloakies still working exactly as intended. Yawn. Yes they do. I used to blop with a rapier on the bridge as point man. The waiting and anticipation to get a blob in and smack some poor ratter was joyous. Succesful blops feeels sooo elite..... And get this, if the AFK cloakies were made to fight or spooked into action, all the boys in system would know when a cloaky came in that a fight was on, instead of having their time wasted with faggotry. It'd make blops even more joyous... You know, turn it from "yawn, again?!" to "LET"S DO THIS!"......
Even better, leave cloaking exactly as it is, and plant AFK cloakies in every single system with a sanctum. All in cyno ships. |

Tippia
Sunshine and Lollipops
481
|
Posted - 2011.10.13 07:20:00 -
[380] - Quote
SoGǪ even after all those pages, I can't help noticing that still is no explanation why AFK cloakers are supposedly a problem that needs to be solved. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

KrakizBad
Eve Defence Force Fatal Ascension
18
|
Posted - 2011.10.13 07:24:00 -
[381] - Quote
Tippia wrote:SoGǪ even after all those pages, I can't help noticing that still is no explanation why AFK cloakers are supposedly a problem that needs to be solved.
Dey took our jorbs! |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 07:27:00 -
[382] - Quote
Grath Telkin wrote:The Apostle wrote: You can't prove it and that's why it's so damned effective for system denial. It simply cannot be countered as a threat.
A low SP cloaky alt can shut down a whole system and he doesn't even need to be awake. If there was an appropriate counter (which is what we're asking for) then it's not an issue.
So wait, what if he's not afk and just generally an insomniac and stays up for days at a time? You sound more like you want to nerf cloaking, is that true? Also whats wrong with all the effective counters proposed in this thread?
WIth my plan if he is serious about being on the PC the whole time all you will have to do is warp away when the warning pops up that you are about to be uncloaked. Then its 15 mins if they care to find your random uncloak point again. Any warp = point reset = skilled active pilot not being seriously affected. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 07:32:00 -
[383] - Quote
Endeavour Starfleet wrote:Grath Telkin wrote:[quote=The Apostle] You can't prove it and that's why it's so damned effective for system denial. It simply cannot be countered as a threat.
A low SP cloaky alt can shut down a whole system and he doesn't even need to be awake. If there was an appropriate counter (which is what we're asking for) then it's not an issue.
So wait, what if he's not afk and just generally an insomniac and stays up for days at a time? You sound more like you want to nerf cloaking, is that true? Also whats wrong with all the effective counters proposed in this thread?
WIth my plan if he is serious about being on the PC the whole time all you will have to do is warp away when the warning pops up that you are about to be uncloaked. Then its 15 mins if they care to find your random uncloak point again. Any warp = point reset = skilled active pilot not being seriously affected.
BTW just in case some folks just dont get it let me quote some parts of the EVE forums rules.
Quote:Ranting is prohibited
A rant is a long-winded, redundant post, often filled with angry, non-constructive comments. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the game, but rants are disruptive and incite flaming and trolling. Please post your thoughts in a concise, clear manner and avoid going off on rambling tangents.
Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another. Text of this nature is not beneficial to the community spirit and will not be tolerated. Corporation, faction and alliance members and other players are cautioned to avoid allowing GÇ£in characterGÇ¥ disputes from becoming "out of character" personal attacks. The game is designed for role-playing and/or portraying a role and it is sometimes easy for tempers to flare when the lines between the virtual world and the real world are crossed. Please keep in-game disputes in the game and off the forum unless it is clearly a mutual, in-character exchange.
Trolling is prohibited.
Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the players. Posts of this nature are disruptive and do not contribute to the sense of community we want for our forums.
Just because a topic is in general does NOT give you the right to violate the forums TOS. |

Signal11th
92
|
Posted - 2011.10.13 07:38:00 -
[384] - Quote
Personally although I don't even see a problem with it I would choose Ingvars solution over any of the others.
I went to bed last night and come back to work in the morning and I can't believe that the people moaning about AFK cloaking (4 from what I can see) are still banging on about it compared to the other 100+ post telling them to stop wasting our time.
Just because you moan louder and then when that doesn't work moan even LOUDER doesn't mean anything will get done because the majority of people on the forums are happy with the way it works.
Apply for the CSM on the basis of nerfing cloaking and I'll run for CSM for it to be left alone and I bet you I get more support! Now getting rid of local is a different argument!  God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Grath Telkin
Sniggerdly Pandemic Legion
95
|
Posted - 2011.10.13 08:12:00 -
[385] - Quote
Endeavour Starfleet wrote: WIth my plan if he is serious about being on the PC the whole time all you will have to do is warp away when the warning pops up that you are about to be uncloaked. Then its 15 mins if they care to find your random uncloak point again. Any warp = point reset = skilled active pilot not being seriously affected.
What if I don't want to move, what if i simply want to sit and watch a tower and wait for a supercap?
What if in forcing me to warp off and warp back I miss my kill?
Why, so you can be satisfied I'm at my computer??
So your $14.99 has suddenly become more valuable than mine? Maybe I like where I'm sitting, maybe it took me a while to get there.
Until you can actually prove people are AFK you're just making up reasons to change cloaking, all based on your own paranoia.
The Apostle wrote: There are no counters other than to run away or dock up indefinitely. Which is exactly the point.
Who told you that?
Those may be the only 2 counters acceptable to you but they are far from the only 2.
You just choose not to employ them.
In point of fact you yourself cited a counter you personally used once.....
Endeavour Starfleet wrote:
BTW just in case some folks just dont get it let me quote some parts of the EVE forums rules. Trolling is prohibited.
Just because a topic is in general does NOT give you the right to violate the forums TOS.
Sorry no, this rule has never been enforced, you aren't special and they won't start now.
What they might do if your lucky is lock this and tell you to move it since you put it in the wrong place.
What they won't do if your lucky is ban you for threatening to put a gun to somebodies head. Violent talk like that is frowned upon.
|

Zendon Taredi
Royal Amarr Institute Amarr Empire
1
|
Posted - 2011.10.13 08:32:00 -
[386] - Quote
Jesus, these people would never make it in a wormhole. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 08:35:00 -
[387] - Quote
Stating that I will use the forum report function to report posts that violate the TOS is not holding up a gun to someones head. Saying so is libel. Period.
A warp off to stop the probe process is quick and easy you just have to go off grid and come back. Which ought to take mere seconds. If you miss a kill it is because you have messed up your warp system.
You have to admit it sounds a hell of alot better than random decloaks, Cloak fuel, bay or other methods that will literally leave you unable to cloak or decloak in front of say POS guns. This targets just those who arent around to see the warning pop up. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 08:36:00 -
[388] - Quote
Zendon Taredi wrote:Jesus, these people would never make it in a wormhole.
Quote:Ranting is prohibited
A rant is a long-winded, redundant post, often filled with angry, non-constructive comments. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the game, but rants are disruptive and incite flaming and trolling. Please post your thoughts in a concise, clear manner and avoid going off on rambling tangents.
Please keep this on topic. |

Baneken
The New Knighthood Apocalypse Now.
9
|
Posted - 2011.10.13 08:41:00 -
[389] - Quote
Problem isn't cloaking it's hulk costing you 200mils a pop with less defence then your average T1 frigate. If that thing could survive even a BS rat there would be a lot less whining on the issue and removing local solves nothing. It works in WH because you cannot hot drop and you have to actually find your targets first unlike in 0.0 where you immediately can find a good system by just looking at the sov index and call in a drop.
|

Tippia
Sunshine and Lollipops
482
|
Posted - 2011.10.13 08:42:00 -
[390] - Quote
Endeavour Starfleet wrote:Zendon Taredi wrote:Jesus, these people would never make it in a wormhole. Please keep this on topic. He is. You, with increasing frequency, are not.
Quote:Stating that I will use the forum report function to report posts that violate the TOS is not holding up a gun to someones head. Saying so is libel. No it's not.
Quote:A warp off to stop the probe process is quick and easy you just have to go off grid and come back. Which ought to take mere seconds. If you miss a kill it is because you have messed up your warp system. It also interferes with and disrupts active cloaking. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 11:05:00 -
[391] - Quote
If my plan interferes with you then so be it. Because just about any other plan would SERIOUSLY impact active cloaking.
How would you like to be watching a POS and then decloak because you forgot to refuel the cloak fuel? POS guns say hai and you lose your shiny ship. How would you like to suddenly decloak from a "Solar effect" or other system? I will support them over nothing being done but I feel my plan has the best chance to have the least impact on active cloaking. |

Signal11th
94
|
Posted - 2011.10.13 11:09:00 -
[392] - Quote
Endeavour Starfleet wrote:If my plan interferes with you then so be it. Because just about any other plan would SERIOUSLY impact active cloaking.
How would you like to be watching a POS and then decloak because you forgot to refuel the cloak fuel? POS guns say hai and you lose your shiny ship. How would you like to suddenly decloak from a "Solar effect" or other system? I will support them over nothing being done but I feel my plan has the best chance to have the least impact on active cloaking.
Please for the love of GOD no more I can't take it anymore, put a proposal in CSM forums and I'll even sign it for you if it will stop your posting on this subject! God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Woo Glin
GoonWaffe Goonswarm Federation
75
|
Posted - 2011.10.13 11:45:00 -
[393] - Quote
Just gonna cloak up here and wait for the snipe. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
125
|
Posted - 2011.10.13 11:49:00 -
[394] - Quote
Renan Ruivo wrote:Thing is i want a method to catch cloakers. Not because they prevent me from ratting because i can rat just fine with them on system.. but because i don't like the idea of anything being 100% safe while flying in space. Overheat, cloak fuel, probe that drops me within 10km from him i don't care.
Local or no local I want to have tools to find him.
Or are you scared of being popped? You want to be perfectly safe, pretty thing?
There's more to life than null. You nerf cloaking you severely nerf wormholes. Being able to be undetectable while cloaked is critical to wormhole operations. Anything that violates the integrity of the cloaking device has severe repercussions to areas outside your little fluffy null space garden. Six months in the hole... it changes a man. |

Woo Glin
GoonWaffe Goonswarm Federation
75
|
Posted - 2011.10.13 11:53:00 -
[395] - Quote
I hope you realize that you can make more money botting in empire and not even have to deal with this stuff.
Just think of all the money you'll save on rent. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
125
|
Posted - 2011.10.13 12:12:00 -
[396] - Quote
Endeavour Starfleet wrote:If my plan interferes with you then so be it. Because just about any other plan would SERIOUSLY impact active cloaking.
How would you like to be watching a POS and then decloak because you forgot to refuel the cloak fuel? POS guns say hai and you lose your shiny ship. How would you like to suddenly decloak from a "Solar effect" or other system? I will support them over nothing being done but I feel my plan has the best chance to have the least impact on active cloaking.
Your plan has a tremendously negative impact on all cloaking, be it active or inactive. ANYTHING that prevents the ability to cloak as long as wanted or needed is a nerf to the entire wormhole culture. You completely disrupt the ability to covertly gather intel on an enemy system in order to plan for an operation. Secrecy is required, and the most successful (and profitable) ops come when intel gathering pilot is simply never seen... the first clue the enemy has that something is happening is when they log on and see the "Oh ****!" emails the pos sent to them. Like I mentioned before, you may need to be cloaked and unmoving for hours a day for days on end to gather accurate intel, and I've seen someone amazingly dedicated enough to do exactly that.
So, by popular request, I'll repost my solution to the non-issue... a solution that actually improves (in my opinion) upon the current system and makes life a little more interesting.
1. When a ship cloaks it is removed from local. No one in the system can see that the pilot is in system.
2. When a ship cloaks it also loses the ability to use local. You can't see who's in local, you can't use local for intel gathering. Covops vessels, for example, would have to actively engage in the intel gathering process, much like in wormholes. You have options already to do this... using DScan, using probes, flying to various locations and simply watching.
So that this point here, we have a cloaked ship in a system that's truly cloaked. He's hidden from the system and the system, outside of his own actions, is hidden from him. He's actively gathering intel, or he's cloaked afk somewhere affecting noone, it doesn't matter. The local denizens have no idea if he's even there. However, to balance the "hot drop" issue, we include:
3. When a ship decloaks, there's a delay in being able to activate a cyno. Call it 15, 30 seconds, whatever. Give ships a fighting chance to escape from the invisible cloaker they never knew was there. Possible exception... Black Ops ships could be allowed no delay in lighting the cyno. Gives them a bigger role in the game, no?
But there you go, a solid framework that would not only end the whole "afk cloaker" faux-controversy but turn intel gathering into a more active endeavour and act a bit of tactical usage to cloaks. Six months in the hole... it changes a man. |

Tippia
Sunshine and Lollipops
482
|
Posted - 2011.10.13 12:14:00 -
[397] - Quote
Endeavour Starfleet wrote:If my plan interferes with you then so be it. Because just about any other plan would SERIOUSLY impact active cloaking. Funnily enough, no. The Angsty one's plan would have a very tiny impact on cloaking.
Quote:I will support them over nothing being done GǪand yet, the fundamental question remains: why does anything need to be done?
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

GusHobbleton
Amok. Goonswarm Federation
2
|
Posted - 2011.10.13 13:04:00 -
[398] - Quote
i once sat cloaked, and at my computer, for 20 hours to catch a rorqual that had logged out at a moon. i would never have killed htat rorqual without a cloking device, thank you ccp      |
|

CCP Phantom
C C P C C P Alliance
21

|
Posted - 2011.10.13 13:10:00 -
[399] - Quote
Thread cleaned from off-topic posts. Please stay on topic. Thank you! CCP Phantom. CCP Phantom | German Community Coordinator |
|

Ingvar Angst
Nasty Pope Holding Corp Talocan United
126
|
Posted - 2011.10.13 13:14:00 -
[400] - Quote
CCP Phantom wrote:Thread cleaned from off-topic posts. Please stay on topic. Thank you! CCP Phantom.
Heya Phantom, I don't suppose you'd be willing to give CCP's perspective on things, would you? It could go a long way to reducing some of the more ridiculous ideas being vomited out... Six months in the hole... it changes a man. |
|

Mag's
the united Negative Ten.
28
|
Posted - 2011.10.13 13:35:00 -
[401] - Quote
Endeavour Starfleet wrote:If my plan interferes with you then so be it.. At least with Ingvar Angst's idea, there is little effect on the active cloaker. It removes the reason for AFK cloaking and also balances out the hot drop mechanic.
You want all the intel power of local to remain and then more power on top of that, so you can blob the lone AFK guy. That is not a balanced approach. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mr Kidd
Center for Advanced Studies Gallente Federation
69
|
Posted - 2011.10.13 13:42:00 -
[402] - Quote
There is no solution because there is no problem. Quit treating cloaking like the "Jewish problem" in 1940's Germany, mmm'kay? We want breast augmentations and sluttier clothing in the NeX! |

Tippia
Sunshine and Lollipops
486
|
Posted - 2011.10.13 14:07:00 -
[403] - Quote
Ingvar Angst wrote:CCP Phantom wrote:Thread cleaned from off-topic posts. Please stay on topic. Thank you! CCP Phantom. Heya Phantom, I don't suppose you'd be willing to give CCP's perspective on things, would you? It could go a long way to reducing some of the more ridiculous ideas being vomited out... Looking at the 0.0 revamp discussions, their perspective seem to bee that the current intel tool (e.g. local) are too easy and too powerful...  GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Herold Oldtimer
Caldari Provisions Caldari State
1
|
Posted - 2011.10.13 14:21:00 -
[404] - Quote
Ingvar Angst wrote:CCP Phantom wrote:Thread cleaned from off-topic posts. Please stay on topic. Thank you! CCP Phantom. Heya Phantom, I don't suppose you'd be willing to give CCP's perspective on things, would you? It could go a long way to reducing some of the more ridiculous ideas being vomited out...
I doubt they will, as it would be quoted to hell and back as the end-all-argument-point. But I've been wrong before.
Keeping this discussion going for as long as possible gives them good feedback on what we as the playerbase currently feel about it. |

Morganta
Peripheral Madness The Midget Mafia
80
|
Posted - 2011.10.13 15:11:00 -
[405] - Quote
Herold Oldtimer wrote:Ingvar Angst wrote:CCP Phantom wrote:Thread cleaned from off-topic posts. Please stay on topic. Thank you! CCP Phantom. Heya Phantom, I don't suppose you'd be willing to give CCP's perspective on things, would you? It could go a long way to reducing some of the more ridiculous ideas being vomited out... I doubt they will, as it would be quoted to hell and back as the end-all-argument-point. But I've been wrong before. Keeping this discussion going for as long as possible gives them good feedback on what we as the playerbase currently feel about it.
hardly, unless you consider the less than 20 people posting in this thread constitutes the playerbase
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.13 17:21:00 -
[406] - Quote
Quote:Actually pointing a gun at someone period is assault, and it is indeed a threat, unless you are law enforcement or military it is also illegal. I've reported you for making physical threats.
LOL, well thanks for allowing us to read no further in your post as you've just proved your IQ must be in the single figures! Seriously who did I threaten exactly? If you can't see that I was using this as an example, well I fear that there isn't much anyone can do to help you short of a brain implant.
Oh and in most countries in the world, pointing a gun at someone is 'Threatening behaviour' not assault. Shooting them is assault/GBH/Attempted Murder/Manslaughter/Murder depending on the damage done and provable intent.
Quote:How do you know how much effort they're putting into being in that system, maybe he's making 1000 bookmarks for everything in system,
Then there isn't a problem.... hes putting in the effort. If you had bothered to actually read the thread you would realise this has been said all along.
Quote:Lvl 4's are for scrubs, people that want to make money go to wormholes and do incursions.
Well, make the loot from sanctums e.t.c. as good as from WHs then there would be a problem since risk vs reward would again be balanced. The problem is it currently ISN'T balanced... again did you bother to read the thread?
Quote:Stealthbombers also have no tank at all, if your botting program was any good, or you weren't afk yourself, you'd just turn your guns on the offending stealth bomber and watch him go up in smoke.
You clearly have no idea how to fit a SB for cyno/tackle do you. Also, you have approx 3-4 seconds MAX to kill it before **** is landing on top of you, thats 1-2 volleys, at 22km distance, with a decent transversal.......
Not going to happen unless the SB is a ******. Also I'm not in PL so I don't feel the need to bot and/or cheat like you guys. And no that isn't an unfounded accusation, Nmeh was regularly using the 'don't appear in local exploit' before it was fixed against us.
"And yes actually, its called intel channels, one poor guy might get took but then it should be all over your intel channels that a hostile hot drop gang is in the area. At that point you would be organizing the trap to take them out of your space.
But you won't do that, it requires that you not be running a bot."
Still not botting, still never botted and still don't run anomalies myself. As I mentioned previously (If you bothered to read the thread AGAIN) I make my ISK other ways. AFK cloakies don't affect me at all.
Also, a smart team will HD ONE target and then move on. If you try that they you will just waste hours of your fleets time, normally for max 1 SB/recon kill. Not worth it.
Finally, not everyone is in a massive alliance. Null-sec is liveable for smaller alliances/corps as well (as stated by CCP), who don't have this option given the massive number of normal jumps that capitals can often cover in a matter of seconds. Also again (had you bothered to read the thread) this involves the defenders putting in massively more effort than the attackers, again unbalanced.
"That takes effort, and in the end it paid off with a dead nyx. I'm already sitting still for 6 hours, I don't feel like moving, the target I needed to watch was a tower, I shouldn't have to warp off and back because you want to bot in freedom."
And what gives you the right to be able to sit there motionless for hours in hostile space? Would it have been sooo bad to have to make a 2nd bookmark and warp between the two occasionally?
"The thing you are complaining about has been named a Valid Tactic by CCP themselves, at many a Fanfest over the years, its called Resource Denial."
Again, try reading the thread. No-one was complaing about resource denial. The problem is about AFK players been able to deny resources to active players. It should take active play to counter active play, otherwise the effort levels required are so far out of wack that something is seriously messed up!.
"Can you prove 100% that the person in your local is AFK?
Until you can prove it, then you are making this all up in your head, and there is no way for you to prove they are AFK.
That is an argument against it."
No its the other way round..... Unless you can prove they are afk, you have to assume they aren't. When you see 30 ships sitting on a gate camping it, you don't assume they are all afk do you? No you assume they are all active and ready to kill you. Same with cloakers.
"if someone is parked in a ratting system I just find a different system to rat in until they leave."
Lovely for the big alliances, now what about smaller alliances without that option? Or do you think the game should be solely based around you? How many SBs would it take to put one in EVERY test system. Think about that next time you are fighting DRF for example.
"yet you never see TEST whining about afk cloakers "
Errrr, yes we did, quite a few times when I was in Northen Co. More than almost any other alliance actually.
"Virtually all of the afk cloaker whine seems to come from lolrenters."
Probably cos they don't have 30+ systems to choose from to rat in?
"Jesus, these people would never make it in a wormhole."
Lived in WHs for a few months thanks. Its more risky but more profitable so all is good.
As a final point -
I agree that Local is FAR too powerful a Intel tool, however until a proper scanner system can be implemented (without causing loads of lag) its here to stay. This isn't about Local. |

Lyris Nairn
GoonWaffe Goonswarm Federation
2339
|
Posted - 2011.10.13 17:26:00 -
[407] - Quote
How many months or years has this thread or ones like it been going and accomplishing nothing? |

Tippia
Sunshine and Lollipops
489
|
Posted - 2011.10.13 17:29:00 -
[408] - Quote
Lyris Nairn wrote:How many months or years has this thread or ones like it been going and accomplishing nothing? For about as many months and years that AFK cloaking hasn't been a problemGǪ so, roughly all of them.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Renan Ruivo
Hipernova Vera Cruz Alliance
145
|
Posted - 2011.10.13 17:42:00 -
[409] - Quote
All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Mag's
the united Negative Ten.
32
|
Posted - 2011.10.13 17:48:00 -
[410] - Quote
Rhinanna wrote:Again, try reading the thread. No-one was complaing about resource denial. The problem is about AFK players been able to deny resources to active players. It should take active play to counter active play, otherwise the effort levels required are so far out of wack that something is seriously messed up!. Please do tell, how they do this whilst AFK.Rhinanna wrote:As a final point -
I agree that Local is FAR too powerful a Intel tool, however until a proper scanner system can be implemented (without causing loads of lag) its here to stay. This isn't about Local. No one with any idea of balance, is asking for local to be removed without a package of changes to take it's place, but as it stands local gives you intel on a plate. AFKing simply tries to subvert it's instant intel.
You say this isn't about local, but please tell me... What are they using to interact with you whilst AFK? What is it they are using, to make this a feasible method of psychological warfare? The fact you don't even need a cloak for this to work, should tell you where the issue is.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
|

Lyris Nairn
GoonWaffe Goonswarm Federation
2339
|
Posted - 2011.10.13 17:50:00 -
[411] - Quote
Renan Ruivo wrote:All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. You didn't notice those of us who are saying that this isn't an issue? |

Renan Ruivo
Hipernova Vera Cruz Alliance
145
|
Posted - 2011.10.13 17:51:00 -
[412] - Quote
Mag's wrote:Rhinanna wrote:Again, try reading the thread. No-one was complaing about resource denial. The problem is about AFK players been able to deny resources to active players. It should take active play to counter active play, otherwise the effort levels required are so far out of wack that something is seriously messed up!. Please do tell, how they do this whilst AFK. Rhinanna wrote:As a final point -
I agree that Local is FAR too powerful a Intel tool, however until a proper scanner system can be implemented (without causing loads of lag) its here to stay. This isn't about Local. No one with any idea of balance, is asking for local to be removed without a package of changes to take it's place, but as it stands local gives you intel on a plate. AFKing simply tries to subvert it's instant intel. You say this isn't about local, but please tell me... What are they using to interact with you whilst AFK? What is it they are using, to make this a feasible method of psychological warfare? The fact you don't even need a cloak for this to work, should tell you where the issue is.
This post i agree with.
Lyris Nairn wrote:Renan Ruivo wrote:All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. You didn't notice those of us who are saying that this isn't an issue?
So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
129
|
Posted - 2011.10.13 17:59:00 -
[413] - Quote
Renan Ruivo wrote:So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do.
Any type of cloaking detection would have a dramatically bad effect on wormhole life. The only way to rid the mythical "afk cloaker" problem without negatively affecting W-space, which requires not being detectable while cloaked, is to address the real problem, that of the cloaked individual being seen in local.
This has already been addressed, yet strangely ignored by those that would choose to break the game for their own personal benefit. Six months in the hole... it changes a man. |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.13 18:10:00 -
[414] - Quote
Quote:Please do tell, how they do this whilst AFK.
If I point a gun at your head, then tell you not to do something or I'll shoot you, then you aren't going to do it are you? Its the same thing. A cloaker in local is effectively pointing a cyno at anyone in system.
Now, if I should step behind a wall and poke the barrel through a piece of fabric covering a whole in the wall (making it clear I can still see you as a cloaker can also via local/d-scan), are you going to risk doing it? After all, theres no proof I'm am still holding the gun at all. I could of gone to sleep for all you know. The point is you DON'T know. However would you take the risk? I'm willing to bet the answer is no in all but extremely rare circumstances (or incredibly stupid people)
Its about POTENTIAL damage, particually if you are trying to make ISK. Losing a ship sets that back a long way and puts Null so far behind L4s or Incursions or WHs that its pointless to be in Null at all.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
145
|
Posted - 2011.10.13 18:17:00 -
[415] - Quote
Ingvar Angst wrote:Renan Ruivo wrote:So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do. Any type of cloaking detection would have a dramatically bad effect on wormhole life. The only way to rid the mythical "afk cloaker" problem without negatively affecting W-space, which requires not being detectable while cloaked, is to address the real problem, that of the cloaked individual being seen in local. This has already been addressed, yet strangely ignored by those that would choose to break the game for their own personal benefit.
Also strangely ignored is the fact that I, personally, could care less about local.
Local has nothing to do with this. At least not in the way i'm putting it. And i agree that there are people ignoring that local will be removed just like there are people ignoring what I am saying. Or at least failing to comprehend.
I've seen ideas that make searching for a cloaked ship incredibly troublesome, but possible. In wormholes, you have no local therefore you have no indication that someone has entered the system. So unless you think people would be paranoid enough to keep scanning their own systems 23.5/7 you should have no problem with this.
What you do want is to keep doing whatever it is that you're doing with zero chance of being found no matter how skilled the other players are. Like i said so many pages ago, some of you people .sound exactly like hi-sec miners. The difference being that while they ask for complete safety, you already have it. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
129
|
Posted - 2011.10.13 18:17:00 -
[416] - Quote
Rhinanna wrote:Quote:Please do tell, how they do this whilst AFK. If I point a gun at your head, then tell you not to do something or I'll shoot you, then you aren't going to do it are you? Its the same thing. A cloaker in local is effectively pointing a cyno at anyone in system. Now, if I should step behind a wall and poke the barrel through a piece of fabric covering a whole in the wall (making it clear I can still see you as a cloaker can also via local/d-scan), are you going to risk doing it? After all, theres no proof I'm am still holding the gun at all. I could of gone to sleep for all you know. The point is you DON'T know. However would you take the risk? I'm willing to bet the answer is no in all but extremely rare circumstances (or incredibly stupid people) Its about POTENTIAL damage, particually if you are trying to make ISK. Losing a ship sets that back a long way and puts Null so far behind L4s or Incursions or WHs that its pointless to be in Null at all.
These concerns, as unfounded as they are, are exactly what my proposal would alleviate without negatively affecting wormholes.
You're throwing ideas out there without taking into account the game as a whole. You're only trying to change a little thing you see as a problem with no concerns for the ripple effects such a change would have. You're trying to turn null, and as a side effect wormholes, into warm, cuddly safe playgrounds and forgetting that these systems are meant to be inherently dangerous. Six months in the hole... it changes a man. |

Renan Ruivo
Hipernova Vera Cruz Alliance
145
|
Posted - 2011.10.13 18:23:00 -
[417] - Quote
Ingvar Angst wrote:You're trying to turn null, and as a side effect wormholes, into warm, cuddly safe playgrounds and forgetting that these systems are meant to be inherently dangerous.
Except for cloaked ships? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
129
|
Posted - 2011.10.13 18:26:00 -
[418] - Quote
Renan Ruivo wrote:Ingvar Angst wrote:You're trying to turn null, and as a side effect wormholes, into warm, cuddly safe playgrounds and forgetting that these systems are meant to be inherently dangerous. Except for cloaked ships?
Interesting use of evasive maneuvers. Six months in the hole... it changes a man. |

Lyris Nairn
GoonWaffe Goonswarm Federation
2350
|
Posted - 2011.10.13 18:29:00 -
[419] - Quote
Ingvar Angst wrote:Renan Ruivo wrote:Ingvar Angst wrote:You're trying to turn null, and as a side effect wormholes, into warm, cuddly safe playgrounds and forgetting that these systems are meant to be inherently dangerous. Except for cloaked ships? Interesting use of evasive maneuvers. Belay that phaser order, fire photon torpedoes! |

Lyris Nairn
GoonWaffe Goonswarm Federation
2350
|
Posted - 2011.10.13 18:31:00 -
[420] - Quote
Renan Ruivo wrote:Lyris Nairn wrote:Renan Ruivo wrote:All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. You didn't notice those of us who are saying that this isn't an issue? So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do. Yeah, I don't care about this issue at all. I mean, I care enough to post in a thread about it but that's mostly for the entertainment value of watching people talk themselves in circles of cognitive dissonance. Whatever change that does or does not happen, competent people will adapt and incompetent people will whine on the forums. |
|

Mag's
the united Negative Ten.
33
|
Posted - 2011.10.13 18:35:00 -
[421] - Quote
Rhinanna wrote:Quote:Please do tell, how they do this whilst AFK. If I point a gun at your head, then tell you not to do something or I'll shoot you, then you aren't going to do it are you? Its the same thing. A cloaker in local is effectively pointing a cyno at anyone in system. Now, if I should step behind a wall and poke the barrel through a piece of fabric covering a whole in the wall (making it clear I can still see you as a cloaker can also via local/d-scan), are you going to risk doing it? After all, theres no proof I'm am still holding the gun at all. I could of gone to sleep for all you know. The point is you DON'T know. However would you take the risk? I'm willing to bet the answer is no in all but extremely rare circumstances (or incredibly stupid people) Its about POTENTIAL damage, particually if you are trying to make ISK. Losing a ship sets that back a long way and puts Null so far behind L4s or Incursions or WHs that its pointless to be in Null at all. No argument, just ridiculous RL analogies. OK.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Renan Ruivo
Hipernova Vera Cruz Alliance
145
|
Posted - 2011.10.13 18:35:00 -
[422] - Quote
Lyris Nairn wrote:Ingvar Angst wrote:Renan Ruivo wrote:Ingvar Angst wrote:You're trying to turn null, and as a side effect wormholes, into warm, cuddly safe playgrounds and forgetting that these systems are meant to be inherently dangerous. Except for cloaked ships? Interesting use of evasive maneuvers. Belay that phaser order, fire photon torpedoes!
Plasma seeking torpedoes  Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Lyris Nairn
GoonWaffe Goonswarm Federation
2351
|
Posted - 2011.10.13 18:47:00 -
[423] - Quote
Renan Ruivo wrote:Lyris Nairn wrote:Ingvar Angst wrote:Renan Ruivo wrote:Ingvar Angst wrote:You're trying to turn null, and as a side effect wormholes, into warm, cuddly safe playgrounds and forgetting that these systems are meant to be inherently dangerous. Except for cloaked ships? Interesting use of evasive maneuvers. Belay that phaser order, fire photon torpedoes! Plasma seeking torpedoes  Target that explosion and fire! |

Signal11th
99
|
Posted - 2011.10.13 18:55:00 -
[424] - Quote
Lyris Nairn wrote:Renan Ruivo wrote:Lyris Nairn wrote:Renan Ruivo wrote:All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. You didn't notice those of us who are saying that this isn't an issue? So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do. Yeah, I don't care about this issue at all. I mean, I care enough to post in a thread about it but that's mostly for the entertainment value of watching people talk themselves in circles of cognitive dissonance. Whatever change that does or does not happen, competent people will adapt and incompetent people will whine on the forums.
Wow impressive use of fancy words just to say "I don't give a ****" Linguistic skills paying those bills! God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

Renan Ruivo
Hipernova Vera Cruz Alliance
145
|
Posted - 2011.10.13 19:08:00 -
[425] - Quote
Signal11th wrote:Lyris Nairn wrote:Renan Ruivo wrote:Lyris Nairn wrote:Renan Ruivo wrote:All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. You didn't notice those of us who are saying that this isn't an issue? So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do. Yeah, I don't care about this issue at all. I mean, I care enough to post in a thread about it but that's mostly for the entertainment value of watching people talk themselves in circles of cognitive dissonance. Whatever change that does or does not happen, competent people will adapt and incompetent people will whine on the forums. Wow impressive use of fancy words just to say "I don't give a ****" Linguistic skills paying those bills!
Because surprisingly, your message tends to get accross more often if you don't make it so obvious that you are trying to offend someone. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Lyris Nairn
GoonWaffe Goonswarm Federation
2358
|
Posted - 2011.10.13 19:20:00 -
[426] - Quote
Signal11th wrote:Lyris Nairn wrote:Renan Ruivo wrote:Lyris Nairn wrote:Renan Ruivo wrote:All i've seen in this thread are ratters scared of the contacts in local, and the "pvpers" who think its impossible to hide without a cloaking device. Both pathetic. You didn't notice those of us who are saying that this isn't an issue? So those would have no problem with cloaking detection mechanics, however hard and troublesome they might be, with or without local? If so i apologize to those, because you stand in the same position as i do. Yeah, I don't care about this issue at all. I mean, I care enough to post in a thread about it but that's mostly for the entertainment value of watching people talk themselves in circles of cognitive dissonance. Whatever change that does or does not happen, competent people will adapt and incompetent people will whine on the forums. Wow impressive use of fancy words just to say "I don't give a ****" Linguistic skills paying those bills! Was it "cognitive dissonance" that struck you as fancy?  |

baltec1
90
|
Posted - 2011.10.13 19:32:00 -
[427] - Quote
Why is this thread still here? |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
129
|
Posted - 2011.10.13 19:38:00 -
[428] - Quote
baltec1 wrote:Why is this thread still here?
People keep bumping it.
Dammit! Now you made me do it!
It's a non-issue that refuses to die sadly. Probably it could be enhanced, however people insist on drastic nerfs that negatively impact other areas of the game solely for the reason of creating a safe little warm and fuzzy carebear den in null space to frolic in. Six months in the hole... it changes a man. |

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 19:43:00 -
[429] - Quote
baltec1 wrote:Why is this thread still here?
Because each side keeps failing to present valid arguments to the other? Which is only normal since the issue apparently being discussed by most people isn't there to begin with, and whenever people try to discuss the real issue, CCP people lock it because they cant see the difference.
People who are afraid of AFK cloakers != people who want tools to find cloakers. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Tippia
Sunshine and Lollipops
490
|
Posted - 2011.10.13 19:47:00 -
[430] - Quote
Renan Ruivo wrote:Because each side keeps failing to present valid arguments to the other? No. Because one side is immune to valid arguments because they want to remove cloaking but don't want to come out and say it (because they are unable to explain why such a change should happen). GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 19:54:00 -
[431] - Quote
Tippia wrote:Renan Ruivo wrote:Because each side keeps failing to present valid arguments to the other? No. Because one side is immune to valid arguments because they want to remove cloaking but don't want to come out and say it (because they are unable to explain why such a change should happen).
That's one of the failed arguments and i agree with you.
Want to hear another failed argument from the other side? They want cloaked ships to remain 100% detection proof, but are also unable to explain how that is balanced with the rest of the game. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

baltec1
90
|
Posted - 2011.10.13 19:56:00 -
[432] - Quote
Renan Ruivo wrote:Tippia wrote:Renan Ruivo wrote:Because each side keeps failing to present valid arguments to the other? No. Because one side is immune to valid arguments because they want to remove cloaking but don't want to come out and say it (because they are unable to explain why such a change should happen). That's one of the failed arguments and i agree with you. Want to hear another failed argument from the other side? They want cloaked ships to remain 100% detection proof, but are also unable to explain how that is balanced with the rest of the game.
They cant do anything or hurt anyone while cloaked. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
129
|
Posted - 2011.10.13 19:59:00 -
[433] - Quote
Renan Ruivo wrote:Tippia wrote:Renan Ruivo wrote:Because each side keeps failing to present valid arguments to the other? No. Because one side is immune to valid arguments because they want to remove cloaking but don't want to come out and say it (because they are unable to explain why such a change should happen). That's one of the failed arguments and i agree with you. Want to hear another failed argument from the other side? They want cloaked ships to remain 100% detection proof, but are also unable to explain how that is balanced with the rest of the game.
The balance is that by design they're meant to be 100% detection proof while cloaked. This is called "working as intended".
What's screwing the balance up is the fact that you can already detect the presence of cloaked vessels in empire space when they're cloaked. Address THAT issue and you will find your balance grasshopper. Six months in the hole... it changes a man. |

Nova Fox
Novafox Shipyards
63
|
Posted - 2011.10.13 20:08:00 -
[434] - Quote
You know what would be abetter fix? having the cyno anchor module be a bit larger that a el-chepo frigate cant fit it anymore. |

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 20:14:00 -
[435] - Quote
baltec1 wrote:They cant do anything or hurt anyone while cloaked.
If they can't do anything, why are you out there in the first place? If you aren't doing anything and are afraid of being detected, why not log off?
Nova Fox wrote:You know what would be abetter fix? having the cyno anchor module be a bit larger that a el-chepo frigate cant fit it anymore. Then increase the skills required to use them so you have a better idea if cloaky alt is afking or its somone's main as they spent a bit more sp to ensure the place can goto heck soon.
No, that completely removes the purpose behind cloaked alts. They don't need to be removed, they need to have a counter. Not a remedy, not a work around. A counter. That is all.
Ingvar Angst wrote:What's screwing the balance up is the fact that you can already detect the presence of cloaked vessels in empire space when they're cloaked. Address THAT issue and you will find your balance grasshopper.
How many times will i have to tell you that local is not what i am talking about? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

baltec1
90
|
Posted - 2011.10.13 20:26:00 -
[436] - Quote
Renan Ruivo wrote:
If they can't do anything, why are you out there in the first place?
Hiding. |

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 20:32:00 -
[437] - Quote
baltec1 wrote:Renan Ruivo wrote:
If they can't do anything, why are you out there in the first place?
Hiding.
Log off? Same goal achieved, but you're now 100% safe. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

baltec1
90
|
Posted - 2011.10.13 20:34:00 -
[438] - Quote
Renan Ruivo wrote:
Log off? Same goal achieved, but you're now 100% safe.
Cant stalk the foolish if I log off. |

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 20:37:00 -
[439] - Quote
baltec1 wrote:Renan Ruivo wrote:
Log off? Same goal achieved, but you're now 100% safe.
Cant stalk the foolish if I log off.
But you can't stalk the foolish while you're cloaked either, since a cloaked ship can't do anything....
oh wait. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Mag's
the united Negative Ten.
34
|
Posted - 2011.10.13 20:40:00 -
[440] - Quote
baltec1 wrote:Renan Ruivo wrote:
If they can't do anything, why are you out there in the first place?
Hiding. I laughed.  CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
|

baltec1
91
|
Posted - 2011.10.13 20:40:00 -
[441] - Quote
Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:
Log off? Same goal achieved, but you're now 100% safe.
Cant stalk the foolish if I log off. But you can't stalk the foolish while you're cloaked either, since a cloaked ship can't do anything.... oh wait.
Correct, I cannot hurt you in any way while I am cloaked. |

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 20:42:00 -
[442] - Quote
baltec1 wrote:Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:
Log off? Same goal achieved, but you're now 100% safe.
Cant stalk the foolish if I log off. But you can't stalk the foolish while you're cloaked either, since a cloaked ship can't do anything.... oh wait. Correct, I cannot hurt you in any way while I am cloaked.
So if you can't do anything, log off. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

baltec1
91
|
Posted - 2011.10.13 20:44:00 -
[443] - Quote
Renan Ruivo wrote:
So if you can't do anything, log off.
Can't play eve if I log off silly. Just because I am cloaked and cant hurt you in any way or turn on anything while my cloak is active doesn't mean I am not doing something. |

Renan Ruivo
Hipernova Vera Cruz Alliance
146
|
Posted - 2011.10.13 20:48:00 -
[444] - Quote
baltec1 wrote:Renan Ruivo wrote:
So if you can't do anything, log off.
Can't play eve if I log off silly. Just because I am cloaked and cant hurt you in any way or turn on anything while my cloak is active doesn't mean I am not doing something.
Sweet ninja edit ^^
So according to you, now, you can do something while cloaked Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Tippia
Sunshine and Lollipops
491
|
Posted - 2011.10.13 20:55:00 -
[445] - Quote
Renan Ruivo wrote:Want to hear another failed argument from the other side? They want cloaked ships to remain 100% detection proof, but are also unable to explain how that is balanced with the rest of the game. That's their job.
It's balanced for the same reason that Hulks extracting Veldspar with their mining lasers is balanced.
The difference is that the cloak's job is being ruined by an overly powerful intel tool that ignores the protection the cloak is meant to provide. Cloaks are not the problem GÇö they never were. The problem is that people see them anyway and are afraid of the monsters their own minds conjure up from this piece of information.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

baltec1
91
|
Posted - 2011.10.13 20:57:00 -
[446] - Quote
Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:
So if you can't do anything, log off.
Can't play eve if I log off silly. Just because I am cloaked and cant hurt you in any way or turn on anything while my cloak is active doesn't mean I am not doing something. Sweet ninja edit ^^ So according to you, now, you can do something while cloaked
Only if that something doesn't involve turning on any mods or interacting with anything or getting within 2500m of anything.
Unfortunatly even though I am invisible you still know I am there which kinda spoils the whole covert part of the covert ops cloak. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 20:57:00 -
[447] - Quote
Tippia wrote:Renan Ruivo wrote:Because each side keeps failing to present valid arguments to the other? No. Because one side is immune to valid arguments because they want to remove cloaking but don't want to come out and say it (because they are unable to explain why such a change should happen). No-one asked for cloakies to be removed. Period.
The request is for non-active cloakies to be able to be located. You know that, I know that.
You're just trolling. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Tippia
Sunshine and Lollipops
491
|
Posted - 2011.10.13 20:59:00 -
[448] - Quote
The Apostle wrote:No-one asked for cloakies to be removed. Yes they did. That is the result of the suggestions they provide.
Quote:The request is for non-active cloakies to be able to be located. GǪfor no adequately explained or even remotely useful reason whatsoever. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 21:04:00 -
[449] - Quote
Tippia wrote:The Apostle wrote:No-one asked for cloakies to be removed. Yes they did. That is the result of the suggestions they provide. Quote:The request is for non-active cloakies to be able to be located. GǪfor no adequately explained or even remotely useful reason whatsoever. Then I state that either do not or never have ratted or mined in 0.0. Ever.
You've thought of a single line of attack and now want to quote out this topic forever to justify your one clever line. You're a troll.
gtfo Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 21:06:00 -
[450] - Quote
Tippia wrote:Renan Ruivo wrote:Want to hear another failed argument from the other side? They want cloaked ships to remain 100% detection proof, but are also unable to explain how that is balanced with the rest of the game. That's their job. It's balanced for the same reason that Hulks extracting Veldspar with their mining lasers is balanced. The difference is that the cloak's job is being ruined by an overly powerful intel tool that ignores the protection the cloak is meant to provide. Cloaks are not the problem GÇö they never were. The problem is that people see them anyway and are afraid of the monsters their own minds conjure up from this piece of information.
So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you?
You are telling me that a tool that would make any semi-competent cloak pilot laugh while their adversary clumsily tries to locate him, would be the same as removing cloak alltogether and make your job difficult enough to the point of rage-quit? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Herzog Wolfhammer
Sigma Special Tactics Group
47
|
Posted - 2011.10.13 21:10:00 -
[451] - Quote
Lately I realized the big fix for AFK cloaking.
All that has to be done is to AFK Cloak the bot/RMT operations to the point where all of them are brought to a standstill.
This creates a "buttered cat" effect with CCP. Since CCP does so little to get rid of the BOTS/RMT element, therefore so much will proportionely have to be done about AFK Cloaking.
* Buttered cat theory: Buttered toast always lands on the buttered side. A cat always lands on its feet. If you butter a cat, it cannot land. If CCP cannot stop botting/RMT, but will not stop AFK Cloaking either, we already have a buttered cat. But trying to influence the balance in one way will reveal how much energy is spent maintaining the other way.
It might end up being a contest of who can rage the hardest and lobby CCP the most.
(or what alliance the CSM members are in).
I think cloaking is working as intended, but I don't think that CCP completely ignores the botting/RMT issue either. Not everything works out the way we want them to.
In the end, it's nice to have a game to play and a bottle of rum to get puking drunk on while playing it.
|

baltec1
91
|
Posted - 2011.10.13 21:11:00 -
[452] - Quote
Renan Ruivo wrote:
So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you?
The life of a ratting bot is the true 100% safe trade closely followed by a none bot ratter who is safe so long as they are paying attention to local.
The only way a cloaker can be 100% safe is if they never uncloak in which case they cannot hurt anyone anyway. A fix for cloaking is not needed because there is nothing to fix. |

Tippia
Sunshine and Lollipops
491
|
Posted - 2011.10.13 21:13:00 -
[453] - Quote
The Apostle wrote:Then I state that either do not or never have ratted or mined in 0.0. Ever. Like I said: for no adequately explained or even remotely useful reason whatsoever. Just because you can't think of a proper argument doesn't make me a trollGǪ quite the opposite in fact.
Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes.
Quote:You are telling me that a tool that would make any semi-competent cloak pilot laugh while their adversary clumsily tries to locate him, would be the same as removing cloak alltogether and make your job difficult enough to the point of rage-quit? No. I'm saying that all the GÇ£solutionsGÇ¥ to GÇ£AFK cloakingGÇ¥ are complete gutshots to cloaking GÇö intentional or not, they're swinging wild and not hitting what they're (allegedly) aiming for. They also refuse to acknowledge some very simple fixes that would solve their supposed issue, often with such intensity that it is hard not to suspect that the supposed issue is not what they actually want to see solvedGǪ
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 21:28:00 -
[454] - Quote
Tippia wrote:Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes. I cannot find you no matter how skilled i am, or what tools i employ. As long as you are cloaked, you are safe from me. If you cannot be found and uncloaked by an action that i start and i perform, you are safer then you should be.
Tippia wrote:Quote:You are telling me that a tool that would make any semi-competent cloak pilot laugh while their adversary clumsily tries to locate him, would be the same as removing cloak alltogether and make your job difficult enough to the point of rage-quit? No. I'm saying that all the GÇ£solutionsGÇ¥ to GÇ£AFK cloakingGÇ¥ are complete gutshots to cloaking GÇö intentional or not, they're swinging wild and not hitting what they're (allegedly) aiming for. They also refuse to acknowledge some very simple fixes that would solve their supposed issue, often with such intensity that it is hard not to suspect that the supposed issue is not what they actually want to see solvedGǪ
That i can agree with, considering solutions like "Cloak fuel" or "Uncloak-pulse POS module". However i disagree when considering solutions like T2 probe that drops you within 10 to 30km from the cloaked ship, once a 100% result is achieved.
All you have to do is move. And laugh. Now the tools are there, and your adversary has no excuses.
As long as you can move your ship, hit your directional scan, move around anomalies at will, warp to celestial bodies, come within 5km from your target and casually waiting for the moment to decloak at your own leisure, you are doing something. You are doing something, completely safe from any action your adversary might take. There is no counter. The only limitation you have is your own hability at not screwing up. You are 100% effective while not even 80b titans are 100% effective at their job.
And that, is wrong.
Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

baltec1
91
|
Posted - 2011.10.13 21:34:00 -
[455] - Quote
Renan Ruivo wrote:Tippia wrote:Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes. I cannot find you no matter how skilled i am, or what tools i employ. As long as you are cloaked, you are safe from me. If you cannot be found and uncloaked by an action that i start and i perform, you are safer then you should be.
While cloaked Tippia cannot do anything to harm you so you are perfectly safe too. |

KaarBaak
82
|
Posted - 2011.10.13 21:40:00 -
[456] - Quote
I still think delayed local in 0.0 makes everyone happy. Cloaked ships can't see you, you can't see them.
Win-win
|

baltec1
91
|
Posted - 2011.10.13 21:46:00 -
[457] - Quote
Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:Tippia wrote:Renan Ruivo wrote:So the cloak is the only profession in this game that can be perfomed with absolute safety instead of just very-high safety? That seems right to you? Seeing as how the safety is not absolute, yes. I cannot find you no matter how skilled i am, or what tools i employ. As long as you are cloaked, you are safe from me. If you cannot be found and uncloaked by an action that i start and i perform, you are safer then you should be. While cloaked Tippia cannot do anything to harm you so you are perfectly safe too. I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked.
When uncloaked, you run the exact same risks as everyone else. Its a none issue. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 21:47:00 -
[458] - Quote
One of the things that has come up often in this thread is how WH's "get on fine" with cloakies and no local. As an ex WH dweller I can attest that it was a buzz having the hightened sense of danger all day.
But we still did it. Because said cloaky had to give himself away to find us. It made a great cat-and-mouse game and kept you on the ball and alert. But we always had d-scan open and had eyes on probe launches on every WH op (after probes were added ofc). It was detecable, defensible and still no less dangerous because of it.
(Please note that "probes on d-scan" was a change to mitigate risk for WH dwellers....)
But why did the cloaky need probes? Because all sites in a WH are sigs. A probe has to be launched for detection.
The use of cloakies in 0.0 is an issue in that a cloaky does not need to reveal himself at anytime prior to an impending attack. It can be done with absolute impunity. They do not to need to scan or reveal themselves ever to be effective. And it's this constant threat of an attack (even when they sleep) that is the question here, not what to do if he does attack ad infinitum.
Team #1's argument is that area denial is a 0.0 tactic that is completely immune to any form of threat reduction other than ignore, at your peril, leave or dock up
Team #2's argument shows an inate fear of cloakies being nerfed or complete denial of an issue. Whilst the former has never been the case, I can certainly understand the angst. As for the latter, you have no need to comment because in your words, "there's no problem". So just let the others shoot the breeze talking about "nothing".
That's the 3 camps pretty well summarized imho.
Now, why not look at this from another angle, without even touching cloakies at all, this problem can be solved by simply changing anoms/belts to sigs - just like a WH.
Cloakies remain as is. Local could disappear and it would be of little consequence to ratters/miners. And as a bonus, bot programs are going to have to get a whole lot smarter.
Is this worth looking at? Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 21:56:00 -
[459] - Quote
baltec1 wrote:Renan Ruivo wrote:I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked. When uncloaked, you run the exact same risks as everyone else. Its a none issue.
When cloaked i run no risk. Its an issue.
Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
60
|
Posted - 2011.10.13 22:01:00 -
[460] - Quote
The Apostle wrote:You're just trolling. The fact that you've kept this ridiculous thread going for 23 pages is pretty convincing evidence that it's you who's trolling. |
|

baltec1
91
|
Posted - 2011.10.13 22:04:00 -
[461] - Quote
Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked. When uncloaked, you run the exact same risks as everyone else. Its a none issue. When cloaked i run no risk. Its an issue.
When cloaked, you cannot do anything to hurt anyone. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:05:00 -
[462] - Quote
Skunk Gracklaw wrote:The Apostle wrote:You're just trolling. The fact that you've kept this ridiculous thread going for 23 pages is pretty convincing evidence that it's you who's trolling. More fool you. Until 30 minutes ago I was in bed asleep. I was asleep for approximately 8 hours. Thread was still up top when I logged in.
But hey, your comments are appreciated. They are, as usual, held in the highest esteem. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:07:00 -
[463] - Quote
baltec1 wrote:Renan Ruivo wrote:baltec1 wrote:Renan Ruivo wrote:I don't care that she can't do anything to me while cloaked directly. I care that what she can do to me when uncloaked, could only be done by doing something while previoulsy cloaked. So whatever she does while uncloaked is inherently dependant upon things she does while cloaked. Therefore, she can do something while cloaked. When uncloaked, you run the exact same risks as everyone else. Its a none issue. When cloaked i run no risk. Its an issue. When cloaked, you cannot do anything to hurt anyone. Yes baltec1. We know. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Skunk Gracklaw
GoonWaffe Goonswarm Federation
60
|
Posted - 2011.10.13 22:08:00 -
[464] - Quote
baltec1 wrote:When cloaked, you cannot do anything to hurt anyone. Here is the "AFK cloaker" debate distilled to its most basic principle. Everything beyond it is just noise.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
147
|
Posted - 2011.10.13 22:10:00 -
[465] - Quote
The Apostle wrote:Skunk Gracklaw wrote:The Apostle wrote:You're just trolling. The fact that you've kept this ridiculous thread going for 23 pages is pretty convincing evidence that it's you who's trolling. More fool you. Until 30 minutes ago I was in bed asleep. I was asleep for approximately 8 hours. Thread was still up top when I logged in. But hey, your comments are appreciated. They are, as usual, held in the highest esteem.
You are welcome.
Skunk Gracklaw wrote:baltec1 wrote:When cloaked, you cannot do anything to hurt anyone. Here is the "AFK cloaker" debate distilled to its most basic principle. Everything beyond it is just noise.
Regarding AFK cloakers, yes. Regarding the mechanics of cloaking and how they are balanced against the rest of the game, keep trying. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 22:12:00 -
[466] - Quote
KaarBaak wrote: I still think delayed local in 0.0 makes everyone happy. Cloaked ships can't see you, you can't see them.
Win-win
Except the many people like me who will just give up and leave the game. But hey you will have your few weeks to a month of happy times right? Even more free ganks you got to love it.
Of course you wont love so much the time afterwards with even more systems completely devoid of targets because people dont want to be a target to your now nuclear AFK cloaking ability.
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:12:00 -
[467] - Quote
Skunk Gracklaw wrote:baltec1 wrote:When cloaked, you cannot do anything to hurt anyone. Here is the "AFK cloaker" debate distilled to its most basic principle. Yes Skunk. We know.
Quote:Everything beyond it is just noise. And you have as much right to an opinion as you have the right not to come here and post commentary.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 22:15:00 -
[468] - Quote
Actually his comment violates Rule 5
Quote:Ranting is prohibited
A rant is a long-winded, redundant post, often filled with angry, non-constructive comments. A free exchange of ideas is essential to building a strong sense of community and helpful in the development of the game, but rants are disruptive and incite flaming and trolling. Please post your thoughts in a concise, clear manner and avoid going off on rambling tangents.
Lets keep things on topic folks. |

herk mondo
purple pot hogs
0
|
Posted - 2011.10.13 22:16:00 -
[469] - Quote
to the op and any 1 else that thinks afk cloakys need fixing/a counter
"A possible solution to AFK cloaky alts "
the clue is there they are afk so u have nothing to worry about
they are away from keyboard so they cant hurt u u silly nuby |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:19:00 -
[470] - Quote
herk mondo wrote:to the op and any 1 else that thinks afk cloakys need fixing/a counter
"A possible solution to AFK cloaky alts "
the clue is there they are afk so u have nothing to worry about
they are away from keyboard so they cant hurt u u silly nuby Either your reading of the topic was overlooked or your comprehension skills are lacking.
I'll summarise to keep it simple: Said AFK cloaky doesn't have to even be in the same building and he's effective.
Thank you for posting. Have a nice day. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|
|

baltec1
91
|
Posted - 2011.10.13 22:20:00 -
[471] - Quote
Endeavour Starfleet wrote:
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first.
Its local that casues "the issue" so it is very much part of the topic.
You would not even know they were in system if it wasn't for that red little square and people wouldn't cower in fear of something that may or may not happen rather than adapting to counter it. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 22:25:00 -
[472] - Quote
baltec1 wrote:Endeavour Starfleet wrote:
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first.
Its local that casues "the issue" so it is very much part of the topic. You would not even know they were in system if it wasn't for that red little square and people wouldn't cower in fear of something that may or may not happen rather than adapting to counter it. Did we use the line "ignorance is bliss" already? Yes I am sure we did. It is the definitive solution for a select few - unfortunately.
And yes. WH's get on fine without local. No dispute. But it works why?
Because a cloaky MUST reveal themselves to find me - AND CCP made this easier because it was a problem prior.
End of story. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 22:29:00 -
[473] - Quote
baltec1 wrote:Endeavour Starfleet wrote:
Removing local will wreck the game and is off topic. We ought to keep discussing ways to fix this issue without CCP having to pull out a huge nerfbat that will severely impact active cloaking. I have already stated that I will support the nerfbat over nothing but I would rather people here calmly discuss other better ideas first.
Its local that casues "the issue" so it is very much part of the topic. You would not even know they were in system if it wasn't for that red little square and people wouldn't cower in fear of something that may or may not happen rather than adapting to counter it.
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory. |

baltec1
91
|
Posted - 2011.10.13 22:36:00 -
[474] - Quote
The Apostle wrote: Did we use the line "ignorance is bliss" already? Yes I am sure we did. It is the definitive solution for a select few - unfortunately.
And yes. WH's get on fine without local. No dispute. But it works why?
Because a cloaky MUST reveal themselves to find me - AND CCP made this easier because it was a problem prior.
End of story.
Ingvar Angst wrote:
Sleeper sites don't require probes to locate. Think of them as the wormhole version of sanctums. In holes, you need to probe gravs, mags, radars, ladars and more holes, but not the combat sites.
|

baltec1
91
|
Posted - 2011.10.13 22:41:00 -
[475] - Quote
Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone.
|

Skunk Gracklaw
GoonWaffe Goonswarm Federation
61
|
Posted - 2011.10.13 22:44:00 -
[476] - Quote
The Apostle wrote:Yes Skunk. We know Apparently you don't because you're still trolling the thread over it.
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 23:06:00 -
[477] - Quote
baltec1 wrote:Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone.
No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning.
Still claim removing local will fix AFK cloaking?
Lets focus on serious solutions please and not off topic stuff about nullsec. |

KrakizBad
Eve Defence Force Fatal Ascension
19
|
Posted - 2011.10.13 23:09:00 -
[478] - Quote
Endeavour Starfleet wrote:baltec1 wrote:Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone. No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning. Still claim removing local will fix AFK cloaking? Lets focus on serious solutions please and not off topic stuff about nullsec.
That's active piloting, not AFK cloaking, obviously. Can you link a killmail where someone AFK ganked someone? I'm eager to see it. |

baltec1
91
|
Posted - 2011.10.13 23:14:00 -
[479] - Quote
Endeavour Starfleet wrote:
No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning.
Still claim removing local will fix AFK cloaking?
Lets focus on serious solutions please and not off topic stuff about nullsec.
My god, a steath bomber managing to be stealthy that cant be how its ment to work!
Also please, show me how you are detecting these afk players if local has nothing to do with this subject. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.13 23:15:00 -
[480] - Quote
Yes that person easily becomes active after afk cloaking with obviously no warning. Because without local you cant tell if someone has logged off left or whatever.
So the idea is to not remove or delay local but to add risk to those who are walking away or otherwise not paying attention to the client.
In retrospect I think I ought to have made a pictorial post explaining my probe idea. If it was in images it might be easier to understand that I do not want to seriously impact active cloaking. I think I will have to log into Sisi and fire up the GIMP and do that. |
|

KrakizBad
Eve Defence Force Fatal Ascension
19
|
Posted - 2011.10.13 23:23:00 -
[481] - Quote
Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 23:30:00 -
[482] - Quote
KrakizBad wrote:Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? Link the kills where you've managed to stop a recon getting into PXF and I'll believe everything you say henceforth.
AFK cloakies are there for area denial as much as you're here promoting reality denial. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

baltec1
91
|
Posted - 2011.10.13 23:30:00 -
[483] - Quote
Endeavour Starfleet wrote:Yes that person easily becomes active after afk cloaking with obviously no warning. Because without local you cant tell if someone has logged off left or whatever.
So the idea is to not remove or delay local but to add risk to those who are walking away or otherwise not paying attention to the client.
In retrospect I think I ought to have made a pictorial post explaining my probe idea. If it was in images it might be easier to understand that I do not want to seriously impact active cloaking. I think I will have to log into Sisi and fire up the GIMP and do that.
The other week I spent 3 hours scouting a POS in my cov ops holding a position for a warp in. Your idea makes this impossible.
As for risk, how about the risk free ratting that the foolpoof intel tool that is local provides making it just about impossible to catch people unawares? |

The Apostle
The Black Priests
273
|
Posted - 2011.10.13 23:36:00 -
[484] - Quote
baltec1 wrote:Endeavour Starfleet wrote:Yes that person easily becomes active after afk cloaking with obviously no warning. Because without local you cant tell if someone has logged off left or whatever.
So the idea is to not remove or delay local but to add risk to those who are walking away or otherwise not paying attention to the client.
In retrospect I think I ought to have made a pictorial post explaining my probe idea. If it was in images it might be easier to understand that I do not want to seriously impact active cloaking. I think I will have to log into Sisi and fire up the GIMP and do that. The other week I spent 3 hours scouting a POS in my cov ops holding a position for a warp in. Your idea makes this impossible. As for risk, how about the risk free ratting that the foolpoof intel tool that is local provides making it just about impossible to catch people unawares? baltec1 - you are repeatedly quoting what you ARE doing while cloaked. The idea being presented can ONLY affect those NOT at keyboard.
At the absolute most, the idea of probing you out while you're active would be the tiniest of inconveniences.
The AFK cloaky however will be in serious trouble if he's a asleep in bed. THAT's the proposal. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
148
|
Posted - 2011.10.13 23:44:00 -
[485] - Quote
I'm yet to see someone point out how he can be cloaked, sitted at his PC, and be completely gutted by a T2 probe (remember skill requirements) that can, at best, put someone 10km away from him.
Oh how can we think of something so godly unbalanced! Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Mr Epeen
It's All About Me
380
|
Posted - 2011.10.13 23:53:00 -
[486] - Quote
Renan Ruivo wrote:I'm yet to see someone point out how he can be cloaked, sitted at his PC, and be completely gutted by a T2 probe (remember skill requirements) that can, at best, put someone 10km away from him.
Oh how can we think of something so godly unbalanced!
You mean have 10 ships warp in, dump 40 drones to uncloak and have him locked down in 10 seconds. I can see where that might be a little unnerving.
Mr Epeen 
If you can read this, you haven't blocked me yet. |

Renan Ruivo
Hipernova Vera Cruz Alliance
148
|
Posted - 2011.10.13 23:56:00 -
[487] - Quote
Mr Epeen wrote:Renan Ruivo wrote:I'm yet to see someone point out how he can be cloaked, sitted at his PC, and be completely gutted by a T2 probe (remember skill requirements) that can, at best, put someone 10km away from him.
Oh how can we think of something so godly unbalanced! You mean have 10 ships warp in, dump 40 drones to uncloak and have him locked down in 10 seconds. I can see where that might be a little unnerving. Mr Epeen 
So move the second you see people warping in. Its meant to be troublesome for the hunter so if 10km is too low, make it 15 or 20. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Renan Ruivo
Hipernova Vera Cruz Alliance
148
|
Posted - 2011.10.13 23:56:00 -
[488] - Quote
damned ccp being ganked all the time. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.14 00:17:00 -
[489] - Quote
Quote:They cant do anything or hurt anyone while cloaked.
You can't hurt anything while docked either, but are you going to sit 50km off a station you know has a red arty fleet ready to undock inside?
Deny them the ability to uncloak on demand then its a different story.
On this basis, you would be fine with me having a module, that allowed me, from any point in the universe to teleport to 2km behind your ship? After all I can't do anything while teleporting just as you can't do anything while cloaking....... Oh and to see what is around you as well before jumping... No you wouldn't, its not what cloaking does that matters, its what cloaking ALLOWS you to do.
I don't want to see cloaking removed, I just don't want it to be the perfect, inpenetrable defence it is now because its bad for the game and bad for pvp. Lets add the hide and seek element! It should be damm hard/near impossible to find anyone cloaked, but it should be (feasibly) possible. Nothing should be perfect and without a counter like cloaking is.
Quote:Well hey, at least now I know who you are!
You should have left this part out, because what Nmeh did only works against bots.
If you can read, you know who I am. This is my main. I don't need to hide behind a alt thanks. Oh and nMeh never got me while ratting as far as I remember, I just ignored him as his vaga couldn't do **** to my Mael and I knew he didn't fit cynos from intel and the fact we did know you didn't have a cap fleet in jump range at that point ;) Not sure if he got my vaga when I tried to chase him down once, I can't remember to be honest.
Also how does not appearing in local only work on ratters? He didn't appear on local for players either till a long while after he entered system.
Remember PL posted a video showing it been done and working on players, I think he only caught a few of our miners that way however... damm miners ;) I kept telling them to fit warp stabs, but do they, noo......
Quote:The life of a ratting bot is the true 100% safe trade closely followed by a none bot ratter who is safe so long as they are paying attention to local.
So basically you are saying never rat in a system with a red in local and to ignore reds cloakies in local because you can't prove they aren't AFK. Contradiction much?
And I'll tell you what cloakers can do, its called 'de-cloaking' and allow you to do whatever you normally do.... You may not be able to do anything WHILE cloaked, but been cloaked allows you to get into the right place to do very very nasty things....
Its kinda the point that ISK making, specifically low value (60mil/hour) ISK making has to be fairly safe. If its not, why do it. Remeber not all alliances have that many systems they CAN rat in, so a few cloakies can stop a large chunk of their member's income with no real defence. This is a real screw over for the minor alliances that are trying to establish themselves in 0.0 and I was under the impression CCP are trying to encourage more people to move out to 0.0
Not having a reasonable income source is really not going to help this!!!! |

Mr Epeen
It's All About Me
380
|
Posted - 2011.10.14 00:20:00 -
[490] - Quote
Renan Ruivo wrote:Mr Epeen wrote:Renan Ruivo wrote:I'm yet to see someone point out how he can be cloaked, sitted at his PC, and be completely gutted by a T2 probe (remember skill requirements) that can, at best, put someone 10km away from him.
Oh how can we think of something so godly unbalanced! You mean have 10 ships warp in, dump 40 drones to uncloak and have him locked down in 10 seconds. I can see where that might be a little unnerving. Mr Epeen  So move the second you see people warping in. Its meant to be troublesome for the hunter so if 10km is too low, make it 15 or 20.
I'm not saying it's a bad idea.
I was just giving an example of how it would be used for real as opposed to a forum mind puzzle. These things need to be looked at from all sides to achieve the right balance.
I actually sympathize with CCP in this respect. There are a lot of variables that don't get thought about until it's too late and then there is a whole new set of problems.
So probe at a distance to make Mr AFK sit up and take notice but also make it hard for him to be uncloaked might be the way to go. Then again I imagine it's possible to write up a script to auto warp if something shows up on grid.
Or not. I don't really have a clue. I only write scripts for mods in Bethesda games and have never tried any for EVE so I could be completely wrong :P
Mr Epeen 
If you can read this, you haven't blocked me yet. |
|

Renan Ruivo
Hipernova Vera Cruz Alliance
148
|
Posted - 2011.10.14 00:24:00 -
[491] - Quote
Mr Epeen wrote:Renan Ruivo wrote:Mr Epeen wrote:Renan Ruivo wrote:I'm yet to see someone point out how he can be cloaked, sitted at his PC, and be completely gutted by a T2 probe (remember skill requirements) that can, at best, put someone 10km away from him.
Oh how can we think of something so godly unbalanced! You mean have 10 ships warp in, dump 40 drones to uncloak and have him locked down in 10 seconds. I can see where that might be a little unnerving. Mr Epeen  So move the second you see people warping in. Its meant to be troublesome for the hunter so if 10km is too low, make it 15 or 20. I'm not saying it's a bad idea. I was just giving an example of how it would be used for real as opposed to a forum mind puzzle. These things need to be looked at from all sides to achieve the right balance. I actually sympathize with CCP in this respect. There are a lot of variables that don't get thought about until it's too late and then there is a whole new set of problems. So probe at a distance to make Mr AFK sit up and take notice but also make it hard for him to be uncloaked might be the way to go. Then again I imagine it's possible to write up a script to auto warp if something shows up on grid. Or not. I don't really have a clue. I only write scripts for mods in Bethesda games and have never tried any for EVE so I could be completely wrong :P Mr Epeen 
Its possible.. Ah.. but now he would be breaching the EULA =) Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.14 00:29:00 -
[492] - Quote
At the same time, you could argue that if the cloaker isn't watching D-scan then he kinda deserves to die. The probe would be fairly blatant. It would basically be a sign post that "Hi, I trying to hunt you"
Only thing I don't like about it is the fact it gives away far too much of the cloakie's location. I think I'd prefer something that uncloaked them for a limited period, on a random timer till activation to stop it been used against gate runners, then if you try to probe them down he has a chance to warp away before you see where he was at all with the probes.
I liked my 'bomb the sun, create a solar flare' idea ;) Random, costs per decloak and takes a lot of the firepower of a BS/BC to use, but gives you a small window to hunter the cloaky down in. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.14 01:03:00 -
[493] - Quote
I just really worry about these ideas of either random decloak or direct placement or other things that don't give almost insane free warning to the active cloaker.
I was thinking about the direct placement probes but here is the issue. If you make it too close all you have to do is warp a drake and lob a bomb at it and that's that for the cloaker active or not. Too far and you have to completely spam the area to decloak him which encourages more can abuse.
I REALLY need to just make this pictorial post because once you see my idea I think you can understand how it is only of tiny tiny tiny inconvenience for the active cloaker and risky for the inactive cloaker without things that give a free kill for the defenders. Only the ones who are not active in the client should be in any serious risk.
And when I mean free warning I mean so blatant only and AFK person would ignore it. Such as the black window saying "WARNING: Cloak has been compromised Cloak will fail in 30 seconds!" And with my idea it goes even further warning the active cloaker someone is probing the random point "Warning! Cloak is being compromised change position" Meaning warp away and back to reset the random point. Only the AFK part needs to be targeted. |

The Apostle
The Black Priests
273
|
Posted - 2011.10.14 01:19:00 -
[494] - Quote
Morganta wrote:the argument that nobody should be 100% safe is complete crap
Can you please repeat that?
I'd like it preseved for posterity when I discuss that we need x, y and z and it's blown to hell and back.....
because NO-ONE in Eve should be 100% safe.... Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.14 01:21:00 -
[495] - Quote
Actually game mechanics get changed all the time. Its called balance. And I don't advocate an AFK timer I want a set of long skill and long scan time probes that can decloak someone who remains on the same grid for a long period of time (Half an hour hour or so) Using a random point so the location of the cloaker is not revealed and he has plenty of time to warp off grid to reset the point. Only the ones who go inactive on their client will be put in serious risk.
Damn I just need to make that pictorial post already. |

Morganta
Peripheral Madness The Midget Mafia
80
|
Posted - 2011.10.14 01:23:00 -
[496] - Quote
The Apostle wrote:Morganta wrote:the argument that nobody should be 100% safe is complete crap
Can you please repeat that? I'd like it preseved for posterity when I discuss that we need x, y and z and it's blown to hell and back..... because NO-ONE in Eve should be 100% safe....
I'll rephrase
the idea that cloaks should be nerfed because they make only cloakers 100% safe is complete crap
my bad for not being more specific
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

KrakizBad
Eve Defence Force Fatal Ascension
19
|
Posted - 2011.10.14 01:36:00 -
[497] - Quote
The Apostle wrote:KrakizBad wrote:Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? Link the kills where you've managed to stop a recon getting into PXF and I'll believe everything you say henceforth. AFK cloakies are there for area denial as much as you're here promoting reality denial.
http://www.fatal-ascension.com/killboard/?a=kill_detail&kll_id=48204
What's that? A carebear ship defending itself? Gee thought that wasn't possible. Now kindly explain why AFK cloakies are a problem again? Seems to me your argument (as usual) boils down to "AFK cloakies are a problem for me" |

Grath Telkin
Sniggerdly Pandemic Legion
106
|
Posted - 2011.10.14 01:40:00 -
[498] - Quote
Rhinanna wrote: Remember PL posted a video showing it been done and working on players, I think he only caught a few of our miners that way however... damm miners ;) I kept telling them to fit warp stabs, but do they, noo......
You can thank Hubris for that, hes our video editor.
Sorry but there never was a no local exploit, we have a LOT of programer nerds in PL who have taken apart bot programs, the 'no local' exploit only ever caught botters, because it exploited a hole in the bot programing, not the EVE client.
It was funny to watch people like you sperge out over something you actually never saw happen yourself, and the ones who claimed him not to be in local are on a list of known botters that we have filed (you can check the forum dump from us about 9 months ago if you don't believe me, its all in print).
Basically at this point you sound like an angry bot farmer that knows if you whitelist the AFK guy in your system your screwed, and you don't want to do that, but you also really REALLY want your bot to run.
Easy on posting facts like that, it makes the weak and cowardly agitated. |

Jee'ta
Republic Military School Minmatar Republic
10
|
Posted - 2011.10.14 01:40:00 -
[499] - Quote
Endeavour Starfleet wrote:Actually game mechanics get changed all the time. Its called balance. And I don't advocate an AFK timer I want a set of long skill and long scan time probes that can decloak someone who remains on the same grid for a long period of time (Half an hour hour or so) Using a random point so the location of the cloaker is not revealed and he has plenty of time to warp off grid to reset the point. Only the ones who go inactive on their client will be put in serious risk.
Damn I just need to make that pictorial post already.
People understand it. But CCP thinks ganks = goodfights and lots of people enjoy being able to *** up a system with near zero risk, so they choose not to understand it. The "he's cloaked so he can't hurt you" being perhaps the stupidest counter (you have to assume a cloaker is active) though removing local is thankfully dumb enough it's not going to happen.
Easier to adapt. Either try and bait it (only works if they're bad), do some PvP or take it as a hint to go play something else (my steam backlog is massive). That way you can have a system with AFK ships and logged out players seeing who gets bored first.
|

Grath Telkin
Sniggerdly Pandemic Legion
106
|
Posted - 2011.10.14 01:43:00 -
[500] - Quote
Jee'ta wrote: That way you can have a system with AFK ships and logged out players seeing who gets bored first.
Actually for me, when the prey logs or docks up I run their sanctums for them. |
|

The Apostle
The Black Priests
273
|
Posted - 2011.10.14 01:46:00 -
[501] - Quote
KrakizBad wrote:The Apostle wrote:KrakizBad wrote:Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? Link the kills where you've managed to stop a recon getting into PXF and I'll believe everything you say henceforth. AFK cloakies are there for area denial as much as you're here promoting reality denial. http://www.fatal-ascension.com/killboard/?a=kill_detail&kll_id=48204What's that? A carebear ship defending itself? Gee thought that wasn't possible. Now kindly explain why AFK cloakies are a problem again? Seems to me your argument (as usual) boils down to "AFK cloakies are a problem for me" You're the second person to try linking a non-HD SB kill on a bait.
It's not even the topic. We're talking about the guys who are non-active, not noobs that baitfail.
Albeit I did ask for a recon kill at a gatecamp as you were proposing everybody can do unless they're "lazy".
(I can gladly say I have a Rapier kill on a set bait but it's STILL not the issue at hand.)
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

KrakizBad
Eve Defence Force Fatal Ascension
19
|
Posted - 2011.10.14 01:49:00 -
[502] - Quote
The Apostle wrote:/snip whine
I'm still waiting for the killmail from someone who is AFK. You show me yours and I'll show you mine. |

Grath Telkin
Sniggerdly Pandemic Legion
106
|
Posted - 2011.10.14 02:31:00 -
[503] - Quote
The Apostle wrote: It's not even the topic. We're talking about the guys who are non-active, not noobs that baitfail.
Albeit I did ask for a recon kill at a gatecamp as you were proposing everybody can do unless they're "lazy".
Unless people started gate camping with hulks I think you've made a mistake.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
148
|
Posted - 2011.10.14 02:59:00 -
[504] - Quote
The Apostle wrote:KrakizBad wrote:The Apostle wrote:KrakizBad wrote:Adequately defend your space and a cloaked ship has plenty of risk. If you're so lazy you don't have gatecamps 23/7 into your ratting systems, why should the cloaker be penalized? Link the kills where you've managed to stop a recon getting into PXF and I'll believe everything you say henceforth. AFK cloakies are there for area denial as much as you're here promoting reality denial. http://www.fatal-ascension.com/killboard/?a=kill_detail&kll_id=48204What's that? A carebear ship defending itself? Gee thought that wasn't possible. Now kindly explain why AFK cloakies are a problem again? Seems to me your argument (as usual) boils down to "AFK cloakies are a problem for me" You're the second person to try linking a non-HD SB kill on a bait. It's not even the topic. We're talking about the guys who are non-active, not noobs that baitfail. Albeit I did ask for a recon kill at a gatecamp as you were proposing everybody can do unless they're "lazy". (I can gladly say I have a Rapier kill on a set bait but it's STILL not the issue at hand.)
I thought that by now you'd have learned that its counter-productive to ask for a "fix" for "AFK Cloakers". Its a battle that is not worth waging because you cannot win it. AFK people are not a problem, because they are AFK. =)
If you wanna talk, talk cloaks in general. So far i'm yet to find someone that will convince me that cloaked ships should remain completely uncounterable. You wanna roll in EVE's space, you accept that there should be no completely safe place to hide other than stations. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

KaarBaak
84
|
Posted - 2011.10.14 03:11:00 -
[505] - Quote
Anyone afraid of cloaked afk non-blues must be running a bot. It's the only answer that makes sense when reading the posts from people demanding a change to cloaking mechanics.
Hopefully CCP is monitoring this thread and noting which accounts are pushing for this change.
|

Skunk Gracklaw
GoonWaffe Goonswarm Federation
79
|
Posted - 2011.10.14 03:12:00 -
[506] - Quote
KaarBaak wrote: Anyone afraid of cloaked afk non-blues must be running a bot.
Good point. Anyone willing to cry about it for 25 pages sounds like somebody running a whole fleet of bots.
|

Andski
GoonWaffe Goonswarm Federation
155
|
Posted - 2011.10.14 03:14:00 -
[507] - Quote
AFK cloaking is a legitimate income denial tactic. Get lost. |

Renan Ruivo
Hipernova Vera Cruz Alliance
149
|
Posted - 2011.10.14 03:26:00 -
[508] - Quote
Andski wrote:AFK cloaking is a legitimate income denial tactic. Get lost.
How so?
Hes AFK ffs. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

Rhes
GoonWaffe Goonswarm Federation
0
|
Posted - 2011.10.14 03:34:00 -
[509] - Quote
If afk cloaking keeps The Apostle out of nullsec it should be buffed. |

Renan Ruivo
Hipernova Vera Cruz Alliance
149
|
Posted - 2011.10.14 03:40:00 -
[510] - Quote
Rhes wrote:If afk cloaking keeps The Apostle out of nullsec it should be buffed.
You know that doing that will keep him in here, right? Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.14 04:19:00 -
[511] - Quote
Be aware if you are violating the forum TOS with your posts in here. There is a flag above your post that can be hit to report you. Keep that in mind when trying to use Libel, Trolling or other TOS violating tactics to try to derail this topic and others.
In case you are not aware of the rules http://wiki.eveonline.com/en/wiki/Forum_rules Note rules 4-7 in particular.
Now can we focus on discussing ways to provide risk for those who are cloaked while not active in their client? IE the topic? |

Jee'ta
Republic Military School Minmatar Republic
11
|
Posted - 2011.10.14 05:24:00 -
[512] - Quote
KrakizBad wrote:The Apostle wrote:/snip whine I'm still waiting for the killmail from someone who is AFK. You show me yours and I'll show you mine.
It's much easier to find killmails for someone who had been AFK, possibly for many hours, before the kill. Which is of course why you need to treat hostiles in system as being potentially active.
Stop raising dumb arguments.
A cloaked presence should require active management in some form. AFK while 100% immune from detection or counter is just poor game design. But then, it is CCP, so change on this issue is unlikely.
|

KrakizBad
Eve Defence Force Fatal Ascension
19
|
Posted - 2011.10.14 05:25:00 -
[513] - Quote
Endeavour Starfleet wrote:Now can we focus on discussing ways to provide risk for those who are cloaked while not active in their client? IE the topic?
Quit trolling or I'll report you.
Jee'ta wrote:It's much easier to find killmails for someone who had been AFK, possibly for many hours, before the kill. Which is of course why you need to treat hostiles in system as being potentially active.
Clearly working as intended. |

Jee'ta
Republic Military School Minmatar Republic
12
|
Posted - 2011.10.14 05:34:00 -
[514] - Quote
I read somewhere that a lot of the Eve devs got their start ganking noobs in UO.... so quite probably.
|

Karim alRashid
Aliastra Gallente Federation
49
|
Posted - 2011.10.14 06:14:00 -
[515] - Quote
Jee'ta wrote:KrakizBad wrote:The Apostle wrote:/snip whine I'm still waiting for the killmail from someone who is AFK. You show me yours and I'll show you mine. It's much easier to find killmails for someone who had been AFK, possibly for many hours, before the kill. Which is of course why you need to treat hostiles in system as being potentially active. Note to self: Stop raising dumb arguments. A cloaked presence should require active management in some form. AFK while 100% immune from detection or counter is just poor game design. But then, it is CCP, so change on this issue is unlikely.
FYP. |

Kitty McKitty
In Praise Of Shadows
401
|
Posted - 2011.10.14 06:25:00 -
[516] - Quote
I HAVE HEARD THAT PEOPLE CAN LOG OUT AND HAVE COMPLETE IMMUNITY WHILST NOT EVEN RUNNING THE GAME CLIENT. THEY COULD BE OUT IN A FIELD HAVING A PICNIC MEANWHILE THEY MAKE ZERO EFFORT IN GAME TO PROTECT THEIR ASSETS. I THINK EVERYONE SHOULD BE FORCED TO LOG IN EVERY 15 MINUTES AND PRESS A 'SAFETY' BUTTON TO ENSURE THAT EVERYONE IS OPERATING FAIRLY AND EVENLY.
THEY COULD BE LOGGED OFF IN YOUR VERY SYSTEM THAT YOU OWN AND YOU WOULDN'T EVEN KNOW IT OR BE ABLE TO DO ANYTHING ABOUT IT!!!!!! GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Grath Telkin
Sniggerdly Pandemic Legion
106
|
Posted - 2011.10.14 06:29:00 -
[517] - Quote
Endeavour Starfleet wrote:There is a flag above your post that can be hit to report you
SWEET.
Had no idea that was there!
Thanks for pointing that out, I went through and flagged all your posts.
|

Ekrund
Serenity Prime Cascade Imminent
2
|
Posted - 2011.10.14 06:52:00 -
[518] - Quote
Sniped117 wrote:A possible solution to AFK cloaky alts Sounds to me like you have this all wrong. If they're AFK they're not doing anything, it's all in your head. The game is fine, you just need therapy. |

Signal11th
101
|
Posted - 2011.10.14 07:42:00 -
[519] - Quote
Ahh, This thread is a gift that just keeps on giving. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

baltec1
91
|
Posted - 2011.10.14 09:22:00 -
[520] - Quote
I did this on post 11. As you can see it didn't stop them from whining about seeing a red in local and being too cowardly to do anything about it. |
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.14 10:46:00 -
[521] - Quote
Signal11th wrote:Ahh, This thread is a gift that just keeps on giving.
How is this relevant to the conversation? This topic is about discussing ways to provide risk to the practice of being AFK or not active in the client when cloaked in a hostile system. My idea being probe a random point with warning of decloak.
I refer you to the forum TOS. Link above. |

Kitty McKitty
In Praise Of Shadows
405
|
Posted - 2011.10.14 10:54:00 -
[522] - Quote
Endeavour Starfleet wrote:Signal11th wrote:Ahh, This thread is a gift that just keeps on giving. How is this relevant to the conversation? This topic is about discussing ways to provide risk to the practice of being AFK or not active in the client when cloaked in a hostile system. My idea being probe a random point with warning of decloak. I refer you to the forum TOS. Link above.
Feel free to cry about it. It is relevant because this is thread #23072350972450289837650208572 on the subject and every single one of them is full of clueless crybabies that want risk free ratting in contestable space. If you whine that there is no risk to being AFK you are missing the point. There is also no risk to you cowering in your station too afraid to undock because of a hostile ship doing nothing. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Tippia
Sunshine and Lollipops
494
|
Posted - 2011.10.14 10:59:00 -
[523] - Quote
Endeavour Starfleet wrote:Now can we focus on discussing ways to provide risk for those who are cloaked while not active in their client? Sure. As soon as you explain why it is a even problem that needs to be solved and, if so, why the proposed solution of removing them from local (or, indeed, removing local entirely) is not adequate to solve that (supposed) problem.
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Kitty McKitty
In Praise Of Shadows
406
|
Posted - 2011.10.14 11:02:00 -
[524] - Quote
Problem : Cowards Solution : Stop being babbys GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.14 11:02:00 -
[525] - Quote
Tippia wrote:Endeavour Starfleet wrote:Now can we focus on discussing ways to provide risk for those who are cloaked while not active in their client? Sure. As soon as you explain why it is a even problem that needs to be solved and, if so, why the proposed solution of removing them from local (or, indeed, removing local entirely) is not adequate to solve that (supposed) problem.
The topic states "A possible solution to AFK cloaky alts" Not "This is a discussion of what is AFK cloaking" CCP knows darn well what AFK cloaking is. We are discussing solutions here.
Removing local will cause far more problems than solutions. Not to mention someone in this very topic already admitted to doing the same in Wormhole systems and in fact using it to make his cloaking nuclear. Removing local = highly buffed AFK cloaking not solves it. |

Kitty McKitty
In Praise Of Shadows
406
|
Posted - 2011.10.14 11:12:00 -
[526] - Quote
You need a problem before you suggest a solution to it. What is the problem? GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Elisha Starkiller
Viziam Amarr Empire
4
|
Posted - 2011.10.14 11:25:00 -
[527] - Quote
Diddent read thread as far too long,
Why are AFK cloakers a problem again???? I rat all the time in systems with a red in local... there is this thing in game called a "DIRECTIONAL SCANNER" its quite handy you know...
but then the real problem with AFK cloakers is that people cant run their bots... so keep it up AFK'ers your doing a grand job :D
ES |

Signal11th
102
|
Posted - 2011.10.14 11:27:00 -
[528] - Quote
Kitty McKitty wrote:You need a problem before you suggest a solution to it. What is the problem?
This is exactly the point? To find a solution to "AFK cloaking" you need to have a problem! CCP and around 350 posts on here say there is no problem with AFK cloaking so your posts are completely pointless (not yours Kitty).
The only problem I have seen with it is the ability to stop a site from spawning , but how many people does that affect probably less than 0.5% of the EVE population. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

The Apostle
The Black Priests
414
|
Posted - 2011.10.14 11:30:00 -
[529] - Quote
3 quick posts from 3 different dudes saying "what problem?"
This is so totally a figment of our imagination that it simply doesn't warrant post #23072350972450289837650208572 on the topic.
It wasn't, isn't and never has been an issue.
You're 100% correct. You can leave now. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
9
|
Posted - 2011.10.14 11:33:00 -
[530] - Quote
Elisha Starkiller wrote:Diddent read thread as far too long,
Why are AFK cloakers a problem again???? I rat all the time in systems with a red in local... there is this thing in game called a "DIRECTIONAL SCANNER" its quite handy you know...
but then the real problem with AFK cloakers is that people cant run their bots... so keep it up AFK'ers your doing a grand job :D
ES
You do realize Dscan cant detect a ship that is cloaked right? How is that relevant to the topic? |
|

Signal11th
102
|
Posted - 2011.10.14 11:33:00 -
[531] - Quote
The Apostle wrote:3 quick posts from 3 different dudes saying "what problem?"
This is so totally a figment of our imagination that it simply doesn't warrant post #23072350972450289837650208572 on the topic.
It wasn't, isn't and never has been an issue.
You're 100% correct. You can leave now.
Tbh Apostle I've only been posting to see if I can get this thread to 1000 posts, after the first two pages the rest of it is bascially saying the same thing. God Said "Come Forth and receive eternal life!"-á I came second and won a toaster. |

The Apostle
The Black Priests
414
|
Posted - 2011.10.14 11:35:00 -
[532] - Quote
Signal11th wrote:The Apostle wrote:3 quick posts from 3 different dudes saying "what problem?"
This is so totally a figment of our imagination that it simply doesn't warrant post #23072350972450289837650208572 on the topic.
It wasn't, isn't and never has been an issue.
You're 100% correct. You can leave now. Tbh Apostle I've only been posting to see if I can get this thread to 1000 posts, after the first two pages the rest of it is bascially saying the same thing. No way dude. As I said before, I never repeat myself.  Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Elisha Starkiller
Viziam Amarr Empire
4
|
Posted - 2011.10.14 11:37:00 -
[533] - Quote
Endeavour Starfleet wrote:
You do realize Dscan cant detect a ship that is cloaked right? How is that relevant to the topic?
if they are cloaked they are not a problem, when they uncloak you can see them on the D-Scan, when they uncloak next to you fight back??? .
none of this thread is relevant as there is no problem..............
|

The Apostle
The Black Priests
414
|
Posted - 2011.10.14 11:42:00 -
[534] - Quote
Elisha Starkiller wrote:Endeavour Starfleet wrote:
You do realize Dscan cant detect a ship that is cloaked right? How is that relevant to the topic?
if they are cloaked they are not a problem, when they uncloak you can see them on the D-Scan, when they uncloak next to you fight back??? . none of this thread is relevant as there is no problem.............. This topic has already been deemed as a "non-issue" by the experts. However, your comments have been noted and forwarded to the appropriate authorities.
Thank you for posting and we look forward to seeing more of your insightful commentary in the near future.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Kitty McKitty
In Praise Of Shadows
407
|
Posted - 2011.10.14 11:44:00 -
[535] - Quote
Elisha Starkiller wrote:Endeavour Starfleet wrote:
You do realize Dscan cant detect a ship that is cloaked right? How is that relevant to the topic?
if they are cloaked they are not a problem, when they uncloak you can see them on the D-Scan, when they uncloak next to you fight back??? . none of this thread is relevant as there is no problem..............
This. Watch d-scan and even if something pops up right next to you, they have a decloak timer before they can lock you. Fly something that can gtfo in such an event. I had a loki decloak right next to me recently and since I was paying attention and not being an incompetent ninny, I simply burned away and GTFO.
Adapt or cry. Looks like most people just want to cry and have CCP fix it for them just like mummy and daddy do IRL. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

Elisha Starkiller
Viziam Amarr Empire
4
|
Posted - 2011.10.14 11:47:00 -
[536] - Quote
The Apostle wrote: This topic has already been deemed as a "non-issue" by the experts. However, your comments have been noted and forwarded to the appropriate authorities.
Thank you for posting and we look forward to seeing more of your insightful commentary in the near future.
SWEEEEEET :D |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
130
|
Posted - 2011.10.14 12:07:00 -
[537] - Quote
Endeavour Starfleet wrote:baltec1 wrote:Endeavour Starfleet wrote:
Read a few pages back about the AFK cloaker in WH sites. AFK cloaking is not just a nullsec issue so the remove local stuff is off topic.
This topic needs to focus on the various ideas published that can reasonably deal with the issue of the risk free incentive to walk away from the keyboard while not swinging a heavy nerfbat that would cause active cloakers to randomly decloak or manage a fuel bay in hostile territory.
Nerf local. You no longer have a box with a random neut or red sitting there scaring you into a station/pos, covert ops get to be covert and the 0.0 bots stop working. 3 things fixed with one stone. No you will just suddenly find the enemy uncloaking in perfect range of you for a free gank or hotdrop with no warning. Still claim removing local will fix AFK cloaking? Lets focus on serious solutions please and not off topic stuff about nullsec.
Yes, if you do it right, as I've suggested many times in this thread and apparently must again. So, here we go...
1. When a ship cloaks, it gets removed from local. The other ships in the system cannot see it, but they can see each other and all non-cloaked ships as they do now.
2. When a ship cloaks, it loses access to local. Now it cannot use local as an intel-gathering tool, and, just like in wormholes, the cloaked vessel would need to actively gather intel through use of probes, dscan, or simply flying somewhere and looking.
3. When a ship uncloaks, there's a delay in being able to lite off a cyno of, say, 15 to 30 seconds. This prevents the imbalance of the invisible pilot being able to hot drop a fleet on someone's head.
* Possible exception to 3... allow Black Ops ships to be able to lite a cyno with no delay after decloaking. They could use a little love.
So, here you go. Cloaks act as true cloaks and are balanced by requiring the active gathering of intel and minimizing (or removing) the instant hot-drop risk a totally unknown vessel would pose. Intel for a covops vessel becomes an active endeavour instead of simply scrolling through local. The "afk cloak" issue goes completely away and null space still retains the risk of null space. Finally, and most important to me personally, by not breaking cloaks you're not breaking a very important aspect of wormhole life that requires cloaks to indeed be able to remain unknown, unseen and undetectable. Six months in the hole... it changes a man. |

Tippia
Sunshine and Lollipops
494
|
Posted - 2011.10.14 12:08:00 -
[538] - Quote
Endeavour Starfleet wrote:The topic states "A possible solution to AFK cloaky alts" GǪand the question is: what is the problem with AFK cloaking that needs to be solved? Why are the proposed solutions to this (supposed) problem not adequate?
Quote:We are discussing solutions here. GǪwhich is completely pointless if you can't specify what the problem is.
Quote:Removing local will cause far more problems than solutions. GǪand yet, it 100% solves the problem of AFK cloaking.Quote:Removing local = highly buffed AFK cloaking not solves it. How are they buffed? They're not doing anything. Remove local and what happens? They're still not doing anything. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Karim alRashid
Aliastra Gallente Federation
50
|
Posted - 2011.10.14 12:13:00 -
[539] - Quote
Endeavour Starfleet,
Would you, please, define the precise semantics of the phrase "free gank"?
What do you mean by "free"? "free" as in "freedom" or "free" as in "free beer"?
You create the impression that you oppose "free ganks". What is exactly the thing you oppose - the freedom to gank or you maintain that ganks must incur costs?
|

Zendon Taredi
Royal Amarr Institute Amarr Empire
1
|
Posted - 2011.10.14 12:20:00 -
[540] - Quote
The Apostle wrote:Morganta wrote:the argument that nobody should be 100% safe is complete crap
Can you please repeat that? I'd like it preseved for posterity when I discuss that we need x, y and z and it's blown to hell and back..... because NO-ONE in Eve should be 100% safe....
well, the docked-up guys are safe. but anybody flying in eve is always exposed to some risk. hopefully we will get daggers and pistols for incarna. |
|

Kitty McKitty
In Praise Of Shadows
407
|
Posted - 2011.10.14 12:34:00 -
[541] - Quote
Ganks out for the lads. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

March rabbit
Ganse Shadow of xXDEATHXx
8
|
Posted - 2011.10.14 12:43:00 -
[542] - Quote
27 pages still contain few reasonable posts.... Some say "Eve players are amateur"? Then maybe invite them here? 
In short terms: "Show me KM from AFK cloaker" - lol! Show me one player got dead or poor or sick because of a some botting program itself Then bots are not bad, yea? The same logic. Stupid logic. Too bad to see some people (who are looks reasonable in other threads) repeat this crap again and again.... Well. I really hope this is just some trolling here....  |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.14 13:25:00 -
[543] - Quote
Quote:market traders have no risk of ship loss while plying their trade corp scammers have no risk of being podded while cleaning out a corp hangar someone sitting on the undock who does not agress is in space and in absolutely no danger unless he's a complete bufoon
Market traders risk the money they put in the market, thats still risk. Corp scammers have the risk of having their character black-listed so no corp will take them in. Someone sitting on undock not agressing isn't earning anything, zero risk, zero reward..... seems fair!
None of your points have ANY merit at all really......
Quote:http://www.fatal-ascension.com/killboard/?a=kill_detail&kll_id=48204
What's that? A carebear ship defending itself? Gee thought that wasn't possible. Now kindly explain why AFK cloakies are a problem again? Seems to me your argument (as usual) boils down to "AFK cloakies are a problem for me"
Yes because ONE guy getting caught means anything at all...... For all anyone knows his computer crashed or he played like a complete noob. Also if he had cyno'ed in a fleet instead of using a bomb launcher, I doubt the dramiel would of killed much at all!.
Quote:GǪand the question is: what is the problem with AFK cloaking that needs to be solved? Why are the proposed solutions to this (supposed) problem not adequate?
Problem 1: Risk vs Reward broken for Null-sec sanctum runners - Basically makes the system worthless with an AFK cloaker in since the risk now outweights the rewards, and running L4s in hi-sec becomes more profitable when inevitable ship losses are taken into account.
Problem 2: Risk vs Reward broken for cloaker - Any decent cloaker has practically zero risk, and can cyno in a massive fleet with very little risk on any target.
Problem 3: Effort Vs Reward broken - A afk cloaker can effectively deny a whole system to his enemy while sleeping.....
Problem 4: Nothing should be totally safe, cloaking is about as close as it gets apart from docking up and not doing anything but the potential rewards (Note the Nyx kill mentioned above) are massive.
Discussing removing local is pointless without some knowledge of the scanner system that would replace it. Until we have an idea about that we simply don't have the information to know what affects ANY change we would have. Removing local without some decent scanner system to replace it would just be dumb. I know I'm not willing to hammer a button every 3 seconds whenever I'm in space and I'm sure a lot of other people aren't as well! |

Morganta
Peripheral Madness The Midget Mafia
83
|
Posted - 2011.10.14 13:29:00 -
[544] - Quote
Rhinanna wrote:Quote:market traders have no risk of ship loss while plying their trade corp scammers have no risk of being podded while cleaning out a corp hangar someone sitting on the undock who does not agress is in space and in absolutely no danger unless he's a complete bufoon Someone sitting on undock not agressing isn't earning anything, zero risk, zero reward..... seems fair! None of your points have ANY merit at all really......
no? someone cloaked and afk in space isn't earning anything either, zero risk, zero reward
I'd say my point has lots of merit
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Morganta
Peripheral Madness The Midget Mafia
83
|
Posted - 2011.10.14 13:30:00 -
[545] - Quote
JESUS CHRIST IN A CHICKEN BASKET CCP FIX THESE DAMN FORUMS, PLEASE REMOVE QUOTE FROM OUR OWN BLOODY POSTS SO WE DON'T QUOTE POST WHEN TRYING TO ******* EDIT The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
132
|
Posted - 2011.10.14 13:52:00 -
[546] - Quote
Rhinanna wrote:Discussing removing local is pointless without some knowledge of the scanner system that would replace it. Until we have an idea about that we simply don't have the information to know what affects ANY change we would have. Removing local without some decent scanner system to replace it would just be dumb. I know I'm not willing to hammer a button every 3 seconds whenever I'm in space and I'm sure a lot of other people aren't as well!
I partially agree... removing local shouldn't be done. Not cold turkey, maybe not ever. Local by itself is a useful part of the lesser systems. However, removing cloaked vessels from local with some balancing features added... Six months in the hole... it changes a man. |

Mag's
the united Negative Ten.
34
|
Posted - 2011.10.14 13:57:00 -
[547] - Quote
Rhinanna wrote:Discussing removing local is pointless without some knowledge of the scanner system that would replace it. Until we have an idea about that we simply don't have the information to know what affects ANY change we would have. Removing local without some decent scanner system to replace it would just be dumb. I know I'm not willing to hammer a button every 3 seconds whenever I'm in space and I'm sure a lot of other people aren't as well! No one with any idea of balance expects you too have to mash every 3 seconds either. But as and until local in it's current form is changed, cloaking should not be touched in any way, it is balanced to the current situation.
You list problems but the only problem I see, is that you and many of your ilk are way too reliant upon local and it's 100%, risk free, instant intel. As soon as you allow someone's attempts to subvert it to work upon yourselves, you run crying for a nerf to cloaking. When really it's local that's the root cause of this. No one who is AFK, denies you anything. It's is your choice, that makes denial a reality.
So, far from talking about local change being pointless, it is in fact cloaking nerf talk that is. This whole thread tbqh. Local is set to change and intel is going to have to be worked at to be gained. No more on a plate instant intel with any luck.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Andski
GoonWaffe Goonswarm Federation
157
|
Posted - 2011.10.14 14:01:00 -
[548] - Quote
Mag's wrote:Rhinanna wrote:Discussing removing local is pointless without some knowledge of the scanner system that would replace it. Until we have an idea about that we simply don't have the information to know what affects ANY change we would have. Removing local without some decent scanner system to replace it would just be dumb. I know I'm not willing to hammer a button every 3 seconds whenever I'm in space and I'm sure a lot of other people aren't as well! No one with any idea of balance expects you too have to mash every 3 seconds either. But as and until local in it's current form is changed, cloaking should not be touched in any way, it is balanced to the current situation. You list problems but the only problem I see, is that you and many of your ilk are way too reliant upon local and it's 100%, risk free, instant intel. As soon as you allow someone's attempts to subvert it to work upon yourselves, you run crying for a nerf to cloaking. When really it's local that's the root cause of this. No one who is AFK, denies you anything. It's is your choice, that makes denial a reality. So, far from talking about local change being pointless, it is in fact cloaking nerf talk that is. This whole thread tbqh. Local is set to change and intel is going to have to be worked at to be gained. No more on a plate instant intel with any luck.
Requiring any *active* method of getting intel through an in-game tool (i.e. dscan) would only benefit bots. |

Karim alRashid
Aliastra Gallente Federation
52
|
Posted - 2011.10.14 14:09:00 -
[549] - Quote
Rhinanna wrote: Problem 1: Risk vs Reward broken for Null-sec sanctum runners - Basically makes the system worthless with an AFK cloaker in since the risk now outweights the rewards, and running L4s in hi-sec becomes more profitable when inevitable ship losses are taken into account.
An AFK cloaker does not receive any rewards. Also an AFK cloaker does not increase any risks. Therefore you Problem 1 is invalid, because it is derives from false premises.
Quote: Problem 2: Risk vs Reward broken for cloaker - Any decent cloaker has practically zero risk, and can cyno in a massive fleet with very little risk on any target.
Incorrect. A cloaked ship cannot open a cyno. When a cyno is opened the cyno ship is uncloaked and unmovable and can be killed very easy. The cyno itself appears on the overview. Since the incoming fleet appears at the location of the cyno, a response fleet can react immediately and decimate the cynoed in fleet. Therefore your problem 2 does not describe EVE "reality" and as such is invalid.
Quote: Problem 3: Effort Vs Reward broken - A afk cloaker can effectively deny a whole system to his enemy while sleeping.....
A restatement of Problem 1 is invalid just like Problem 1 is invalid.
Quote: Problem 4: Nothing should be totally safe, cloaking is about as close as it gets apart from docking up and not doing anything but the potential rewards (Note the Nyx kill mentioned above) are massive.
Cloaking by itself, AFK or not, does not grant any rewards. Hence your problem 4 is invalid, because it derives from invalid premises.
|

baltec1
91
|
Posted - 2011.10.14 16:02:00 -
[550] - Quote
Quote:
Yes, if you do it right, as I've suggested many times in this thread and apparently must again. So, here we go...
1. When a ship cloaks, it gets removed from local. The other ships in the system cannot see it, but they can see each other and all non-cloaked ships as they do now.
2. When a ship cloaks, it loses access to local. Now it cannot use local as an intel-gathering tool, and, just like in wormholes, the cloaked vessel would need to actively gather intel through use of probes, dscan, or simply flying somewhere and looking.
3. When a ship uncloaks, there's a delay in being able to lite off a cyno of, say, 15 to 30 seconds. This prevents the imbalance of the invisible pilot being able to hot drop a fleet on someone's head.
* Possible exception to 3... allow Black Ops ships to be able to lite a cyno with no delay after decloaking. They could use a little love.
So, here you go. Cloaks act as true cloaks and are balanced by requiring the active gathering of intel and minimizing (or removing) the instant hot-drop risk a totally unknown vessel would pose. Intel for a covops vessel becomes an active endeavour instead of simply scrolling through local. The "afk cloak" issue goes completely away and null space still retains the risk of null space. Finally, and most important to me personally, by not breaking cloaks you're not breaking a very important aspect of wormhole life that requires cloaks to indeed be able to remain unknown, unseen and undetectable.
Have to say I do like this idea. |
|

Lexmana
Imperial Stout
30
|
Posted - 2011.10.14 16:10:00 -
[551] - Quote
AFK cloaking is a lot like poker but without risk. Going AFK while cloaking is like bluffing (I will attack/cyno on you) but if you call the bluff (start ratting) you are the only one that put something at risk (your ship and your pod). The cloaker will only put something at risk when he isn't bluffing (i.e. not AFK). |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.14 16:59:00 -
[552] - Quote
Quote:An AFK cloaker does not receive any rewards. Also an AFK cloaker does not increase any risks. Therefore you Problem 1 is invalid, because it is derives from false premises.
This would only be correct if you KNOW he is AFK, which is kinda the point. He can sit there for 12 hours. He may only be at the computer for 2 of them, but you have no idea WHICH two and during those two hours he massively increases the risk. He wouldn't be there if he didn't!
Quote:no? someone cloaked and afk in space isn't earning anything either, zero risk, zero reward
I'd say my point has lots of merit
You must be seriously ******** if you don't think that he is earning: Intel Position Resource Denial
There are many thing you can earn that aren't ISK, it doesn't matter if its ISK, or Intel or hurting the enemy, its still something you are achieving.
These are all EXTREMELY valuable things, which have earned Super-cap kills (worth billions of ISK) in the past. If you didn't get anything from cloaking, No-one would do it would they! Seriously, I don't see how someone can not see this without been really really stupid or just deliberately trolling of course.
Quote:Incorrect. A cloaked ship cannot open a cyno. When a cyno is opened the cyno ship is uncloaked and unmovable and can be killed very easy. The cyno itself appears on the overview. Since the incoming fleet appears at the location of the cyno, a response fleet can react immediately and decimate the cynoed in fleet. Therefore your problem 2 does not describe EVE "reality" and as such is invalid.
So your solution is to have a massive cap fleet sitting on hold ready to counter ONE AFK CLOAKER..... please tell me how that is in any way balanced?
I also like the time-delay cyno + no local idea, so long as
1: When cloaked the cloaker has reduced D-scan range (or he may as well have local with very very little effort) Say 1-2 AU, so he has to manually investigate planets.
2: Limit probe strength or increase probe time or something similar.
Removing local for a cloaked ship also not on local alone isn't much of a punishment when Local is more a defensive intel tool, probes and D-scan are the offensive scanning tools. |

baltec1
92
|
Posted - 2011.10.14 17:23:00 -
[553] - Quote
Rhinanna wrote:
So your solution is to have a massive cap fleet sitting on hold ready to counter ONE AFK CLOAKER..... please tell me how that is in any way balanced?
Over the span of two days I killed 3 bombers and sent another 4 running on fire using a single raven. The system after that was mine to do with as I pleased. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
136
|
Posted - 2011.10.14 18:15:00 -
[554] - Quote
Rhinanna wrote: So your solution is to have a massive cap fleet sitting on hold ready to counter ONE AFK CLOAKER..... please tell me how that is in any way balanced?
I also like the time-delay cyno + no local idea, so long as
1: When cloaked the cloaker has reduced D-scan range (or he may as well have local with very very little effort) Say 1-2 AU, so he has to manually investigate planets.
2: Limit probe strength or increase probe time or something similar.
Removing local for a cloaked ship also not on local alone isn't much of a punishment when Local is more a defensive intel tool, probes and D-scan are the offensive scanning tools.
Ah, well, thank you. 
I'll have to disagree with 1... the DScan range is fine right now and works well, especially in wormholes. All it tells you is that there's a ship there, somewhere, but you have to work at it already to find out what and where. Most systems are larger than the dscan range anyhow, so you still have to be mobile.
Regarding 2, if they do that then you'll have the issue reappearing of the "unprobable ship". You'll have the potential for some sigs themselves not being scannable. It's really not a needed nerf. Simply by being more alert in null you can see the probes out there and react accordingly. This is already a tried and true system working quite well in w-space. Six months in the hole... it changes a man. |

Rhinanna
Brutor Tribe Minmatar Republic
14
|
Posted - 2011.10.14 21:23:00 -
[555] - Quote
Sorry was meaning system scanner not D-scan, had a brain fart. Just don't want them to be able to find the sanctums and havens as quickly as they can currently, make them search for these if cloaked.
Same with probes.
Basically its so if someone is AFK cloaking, they have to spend some time hunting round when they come back from AFK instead of within a few couple of minutes having the locations of all the sanctums and havens and sites within the system. If someone is willing to gimp their ship to make themselves unprobable to cloakies, I don't see the problem there, since all the cloaky has to do to get as high as he can cloaked, drop cloak for the final scan, re-cloak, warp to target. Doesn't make anyone immune to cloakies, just means they can make it harder for a cloaky to get them at the cost of several mid slots. Seems like a fair deal there! |

Gorefacer
STRAG3S THE UNTHINKABLES
0
|
Posted - 2011.10.15 03:31:00 -
[556] - Quote
1. Remove local (in relation to AFK cloaking, may cause other unrelated issues, I have no opinion here though think it might be a fun experiment) 2. Cloak Fuel 3. Auto log off inactives 4. After x minutes of inactivity remove user from local chat etc..
I can understand the argument that AFK cloaking may be unfair due to people negatively affecting others while not actively in game, in principal.
However AFK cloaking has never once bothered me in practice. If it's never changed I don't think the game will suffer much if at all (might be critical in relation to keeping anomalies open? I don't have any direct experience with this though).
I think the best argument FOR AFK cloaking is that it's not a big deal, or that hey you just think having an impact on your enemies while AFK is OK. AFK cloaker not having an impact because they are AFK is a poor argument:
-Either the ratters/miners assume the AFK ship is active and take measures to mitigate the risk (loss of profit) OR -They assume the ship is AFK and risk being blown up (greater loss of profit)
The AFK cloaker does have an impact even if they are AFK as debatable as the severity and fairness of that impact may be.
The fallible arguments for AFK cloaking annoy me more than AFK cloaking itself. |

Maggeridon Thoraz
Selectus Pravus Lupus Transmission Lost
0
|
Posted - 2011.10.15 04:49:00 -
[557] - Quote
to all the whiners,
i invite you to stay some month in wh and get rid of your afk cloak paranoia.
you null sec whiners have such a great intel tool. the local and if you just have on cloaky in system you get paranoid like mad.
you have due to local such safe area in null sec. really. if you are afrid of a neutral or red cloaky make some jumps and do your thing somewhere else. you sound worse the the carbears in hisec |

Kitty McKitty
In Praise Of Shadows
411
|
Posted - 2011.10.15 07:13:00 -
[558] - Quote
Rhinanna wrote:So your solution is to have a massive cap fleet sitting on hold ready to counter ONE AFK CLOAKER..... please tell me how that is in any way balanced?
are you suggesting you shouldn't have to defend your valued territory from hostiles? if you aren't prepared to fight for your systems you don't deserve them. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

M0GWAI
Insen
0
|
Posted - 2011.10.15 11:16:00 -
[559] - Quote
Sniped117 wrote:in the best interest of my alliance im posting on an alt.
On my main i am in null sec and seen enemies to my alliance go in each of our systems with an alt and go cloaked for days and days on end. this disrupts our operations to ratting mining and other profitable isk ways. it started to tear down my alliance these people sitting cloaked off grid waiting to pick off the easy targets when we least expect it and hotdropping us time to time.. It brought my alliance mostly to a halt.
A debatable Solution:
Make it so to activate cloaking modules you must have a fuel to power it instead of using Capacitor power. Maybe a fuel like nitrogen isotopes that is consumed per hour using your cloaky module and is stored in your cargo bay or a cloaked fuels bay. So say covert ops cloak ships with the bonuses to use less fuel per hour would use less fuel per hour while being cloaked moving around while ships with prototype cloaks use more fuel per hour.
Just a thought
cloaking ships are invincible if not seen and menacing and fun to use to your liking. Its a pain in the ass when an alt is sitting in your system for days and days on end... a fuel to consume would eventually run out in were the fuel is held and uncloak the ship therefore easier to find and sotp
cloaking ships have no counter everything else has a counter lets make one for cloakies
I think it was spiraljunkie who said it first: "If you're afraid of losing ships - just don't login!"
Karn Dulake > These Bots are getting very advanced. The other day one spent 45 minutes scamming me out of 5 plexes in Jita. |

Tippia
Sunshine and Lollipops
498
|
Posted - 2011.10.15 11:27:00 -
[560] - Quote
Gorefacer wrote:I think the best argument FOR AFK cloaking is that it's not a big deal, or that hey you just think having an impact on your enemies while AFK is OK. AFK cloaker not having an impact because they are AFK is a poor argument:
-Either the ratters/miners assume the AFK ship is active and take measures to mitigate the risk (loss of profit) OR -They assume the ship is AFK and risk being blown up (greater loss of profit) GǪin other words, this whole GǣAFK cloakerGǥ problem supposition can be boiled down to this:
GÇ£I am entitled to earn at max efficiency. Cloakers disrupt my privilege and therefore must be removed.GÇ¥
GǪto which the answer is GÇ£no, you're not, and no they don't.GÇ¥ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

L Salander
All Web Investigations
3
|
Posted - 2011.10.15 12:13:00 -
[561] - Quote
Gorefacer wrote:I think the best argument FOR AFK cloaking is that it's not a big deal, or that hey you just think having an impact on your enemies while AFK is OK. AFK cloaker not having an impact because they are AFK is a poor argument:
-Either the ratters/miners assume the AFK ship is active and take measures to mitigate the risk (loss of profit) OR -They assume the ship is AFK and risk being blown up (greater loss of profit)
The AFK cloaker does have an impact even if they are AFK as debatable as the severity and fairness of that impact may be.
The fallible arguments for AFK cloaking annoy me more than AFK cloaking itself.
This just in: Risk is a big part of EVE.
If you don't like the risks in nullsec head on back to highsec and join an npc corp.
|

Ingvar Angst
Nasty Pope Holding Corp Talocan United
138
|
Posted - 2011.10.15 14:50:00 -
[562] - Quote
Rhinanna wrote:Sorry was meaning system scanner not D-scan, had a brain fart. Just don't want them to be able to find the sanctums and havens as quickly as they can currently, make them search for these if cloaked.
Same with probes.
Basically its so if someone is AFK cloaking, they have to spend some time hunting round when they come back from AFK instead of within a few couple of minutes having the locations of all the sanctums and havens and sites within the system. If someone is willing to gimp their ship to make themselves unprobable to cloakies, I don't see the problem there, since all the cloaky has to do to get as high as he can cloaked, drop cloak for the final scan, re-cloak, warp to target. Doesn't make anyone immune to cloakies, just means they can make it harder for a cloaky to get them at the cost of several mid slots. Seems like a fair deal there!
OK, but there you go again nerfing wromholes by denying us our intel tools when cloaked. It's a way of life... you enter a wormhole, you check dscan and hit the scanner, you uncloak from the hole entry, drop probes (if dscan is clear), cloak up and scan further. You want to do too much damage to something you don't understand because of something else you're afriad of. Six months in the hole... it changes a man. |

MeBiatch
Republic University Minmatar Republic
38
|
Posted - 2011.10.15 15:00:00 -
[563] - Quote
well either a fuel based mechanic or a time based mechanic but something needs to be done about this...
i figure tech I cloak takes about 30 min sitting still to start to emit too many tachions and is able to be detected with probes...
then 1 hour for a regular tech II
and then 2 hours for a covert ops cloak...
it would still allow people to be a "wolf" pack hunters but would kill the all day long afk cloakers... |

KrakizBad
Eve Defence Force Fatal Ascension
20
|
Posted - 2011.10.15 15:34:00 -
[564] - Quote
MeBiatch wrote:well either a fuel based mechanic or a time based mechanic but something needs to be done about this...
Why? Is there any other reason other than "it's an inconvenience for me?" |

baltec1
92
|
Posted - 2011.10.15 15:37:00 -
[565] - Quote
KrakizBad wrote:MeBiatch wrote:well either a fuel based mechanic or a time based mechanic but something needs to be done about this...
Why? Is there any other reason other than "it's an inconvenience for me?"
It isn't even an inconvenience unless you let it be one. |

KrakizBad
Eve Defence Force Fatal Ascension
20
|
Posted - 2011.10.15 15:40:00 -
[566] - Quote
baltec1 wrote:KrakizBad wrote:MeBiatch wrote:well either a fuel based mechanic or a time based mechanic but something needs to be done about this...
Why? Is there any other reason other than "it's an inconvenience for me?" It isn't even an inconvenience unless you let it be one.
Well that's kind of my point. 28 pages now without a single valid reason why cloakies are a problem other than a sense of entitlement. |

MeBiatch
Republic University Minmatar Republic
38
|
Posted - 2011.10.15 15:52:00 -
[567] - Quote
let me explain... cloaking is ok infact its needed and great... but perma afk 23/7 cloaking is silly and op in its emotianal affect on the game...
wolf pack hunting is fun and needed... but permal afking cloaking is stupid...
i mean if i am going to shut a plus five system down i should be somewhat active to do it...
plus i think most of the objectors either have som much isk they never have to rat again or just do missions in high sec so it does not affect them so they are against any change cuss afk cloaking does not affect thier game play style...
or moreover they understand all too well the propergandise affect that afk claoking plays and its affect on reduced isk income and are reliant on this competative edge to keep new players/alliances from gaining large amounts of isk...
so as i said either a fuel based mechanic or a time based one would be awesome to still let players hunt in thier cloaky ships but also ensure that peeps are not just signing in and being afk all day... with tey way local works and its phycological affect its a way too powerfull mind frak...
ccp wants more dudes and duedets in 0.0 do something about perma afk but not cloaking ships and you got more people taking the plung... |

Tippia
Sunshine and Lollipops
499
|
Posted - 2011.10.15 16:02:00 -
[568] - Quote
MeBiatch wrote:let me explain... cloaking is ok infact its needed and great... but perma afk 23/7 cloaking is silly and op in its emotianal affect on the game. In what way? And why is it bad?
Quote:furhtermore after 28 pages there has not been a single post in favor of afk cloaking that was not just a sense of entitlement staw man arugment based on ad hominem fallacies... You haven't read it, I take itGǪ GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

MeBiatch
Republic University Minmatar Republic
38
|
Posted - 2011.10.15 16:11:00 -
[569] - Quote
Rhinanna wrote:And if he had been sitting in the system for 10 hours previously AFK, does it make any difference?
Its the sitting there for 10 hours with ZERO risk and the threat of a hot-drop that is the problem here! If they had to be active to maintain the cloak then there wouldn't be a problem. It would be a pain in the arse when someone did it to you, but it would be OK. The problem is that someone AFK can sit there, with zero risk, holding a entire system to ransom, with no effort.
I use AFK cloaking myself to massive advantage and let me tell you, if people are stupid enough to rat while I'm in system (I check back every few hours when I can) then they generally get a bomb in the face followed by torps at a rather critical moment. If I have cap backup online, well then its even worse for them!
Basically the only defence for AFK cloaking that it's supporters can offer is that it can in theory be defended against, however you are asking the defenders to put literally thousands of times as much effort in as the AFK cloaker AND to be the ones taking the big risks (losing their expensive PvP and ratting ships) which simply isn't viable.
As for 'defending your space', well I can get a SB into ANY SYSTEM IN EVE with virtually no risk or effort so basically what you are saying at the moment is that no alliance in eve is capable of defending it's space....... due to AFK cloaking. If anything this is another reason it needs to be fixed.
could not say it better my self
|

baltec1
92
|
Posted - 2011.10.15 16:18:00 -
[570] - Quote
MeBiatch wrote:
could not say it better my self
Remove local and you're self inflicted issue along with many others will go away. |
|

MeBiatch
Republic University Minmatar Republic
40
|
Posted - 2011.10.15 16:21:00 -
[571] - Quote
baltec1 wrote:MeBiatch wrote:
could not say it better my self
Remove local and you're self inflicted issue along with many others will go away.
you are correct in that... but how does one just remove local?
how would you subliment intelegence gathering?
whats the more simple less complex fix as ccp has only so much resourses...
simply nerf afk cloaking but not wolf pack hunting?
or removing local and intorducing a totally new game mechanic for ship detection?
|

Tippia
Sunshine and Lollipops
500
|
Posted - 2011.10.15 16:23:00 -
[572] - Quote
MeBiatch wrote:whats the more simple less complex fix as ccp has only so much resourses...
simply nerf afk cloaking but not wolf pack hunting?
or removing local and intorducing a totally new game mechanic for ship detection? They're already doing the latterGǪ
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

L Salander
All Web Investigations
3
|
Posted - 2011.10.15 16:42:00 -
[573] - Quote
MeBiatch wrote:let me explain... cloaking is ok infact its needed and great... but perma afk 23/7 cloaking is silly and op in its emotianal affect on the game
i lol'd
|

MeBiatch
Republic University Minmatar Republic
40
|
Posted - 2011.10.15 17:39:00 -
[574] - Quote
Tippia wrote:MeBiatch wrote:whats the more simple less complex fix as ccp has only so much resourses...
simply nerf afk cloaking but not wolf pack hunting?
or removing local and intorducing a totally new game mechanic for ship detection? They're already doing the latterGǪ
is this a summer 2012 type of working on or a SoonGäó type of thing?...
if its the latter then i would prefer them to first nerf afk cloaking... as it could be over a year before the new mechanic could be introduced... |

Tippia
Sunshine and Lollipops
503
|
Posted - 2011.10.15 17:42:00 -
[575] - Quote
MeBiatch wrote:if its the latter then i would prefer them to first nerf afk cloaking. Sure. Now all anyone needs to do explain why that's neededGǪ
We're at 29 pages of no-one being able to so far. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

MeBiatch
Republic University Minmatar Republic
41
|
Posted - 2011.10.15 18:00:00 -
[576] - Quote
Tippia wrote:MeBiatch wrote:if its the latter then i would prefer them to first nerf afk cloaking. Sure. Now all anyone needs to do explain why that's neededGǪ We're at 29 pages of no-one being able to so far.
comon tippa there are 29 pages of worthy arguments... you cant just disreguard all of them can you?... well you can "choose" too but youare better then that ... right
|

baltec1
94
|
Posted - 2011.10.15 18:01:00 -
[577] - Quote
MeBiatch wrote:Tippia wrote:MeBiatch wrote:if its the latter then i would prefer them to first nerf afk cloaking. Sure. Now all anyone needs to do explain why that's neededGǪ We're at 29 pages of no-one being able to so far. comon tippa there are 29 pages of worthy arguments... you cant just disreguard all of them can you?... well you can "choose" too but youare better then that  ... right 
No, there really are no arguments for a nerf to the only tool people have to combat local. |

Zerra Zeta
Royal Amarr Institute Amarr Empire
0
|
Posted - 2011.10.15 18:05:00 -
[578] - Quote
omg there is a person in system who I think is afk... I think I need to cry about it |

MeBiatch
Republic University Minmatar Republic
41
|
Posted - 2011.10.15 18:27:00 -
[579] - Quote
baltec1 wrote:MeBiatch wrote:Tippia wrote:MeBiatch wrote:if its the latter then i would prefer them to first nerf afk cloaking. Sure. Now all anyone needs to do explain why that's neededGǪ We're at 29 pages of no-one being able to so far. comon tippa there are 29 pages of worthy arguments... you cant just disreguard all of them can you?... well you can "choose" too but youare better then that  ... right  No, there really are no arguments for a nerf to the only tool people have to combat local.
cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
|

baltec1
94
|
Posted - 2011.10.15 18:29:00 -
[580] - Quote
MeBiatch wrote:
cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
Please list the things an AFK cloaker can do to hurt you. |
|

Tippia
Sunshine and Lollipops
505
|
Posted - 2011.10.15 18:36:00 -
[581] - Quote
MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete... No. Cloaking is a counter to the overview and to scans; AFK cloaking is a counter to local, since it subverts its value as an intel tool.
Until that intel tool is fixed, AFK cloaking stays. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tanya Powers
Science and Trade Institute Caldari State
26
|
Posted - 2011.10.15 18:38:00 -
[582] - Quote
Double post, nice forums. |

Tanya Powers
Science and Trade Institute Caldari State
26
|
Posted - 2011.10.15 18:38:00 -
[583] - Quote
Tippia wrote:MeBiatch wrote:if its the latter then i would prefer them to first nerf afk cloaking. Sure. Now all anyone needs to do explain why that's neededGǪ
And why isn't needed?
Here I got the answer!!
copy/pasta: "working has intended"
Easy! |

Mag's
the united Negative Ten.
552
|
Posted - 2011.10.15 18:51:00 -
[584] - Quote
MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue.
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

MeBiatch
Republic University Minmatar Republic
41
|
Posted - 2011.10.15 18:53:00 -
[585] - Quote
Tippia wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete... No. Cloaking is a counter to the overview and to scans; AFK cloaking is a counter to local, since it subverts its value as an intel tool. Until that intel tool is fixed, AFK cloaking stays.
hmm you have somewhat convinced me... ok so once there is this new "intel tool" is out we can then nerf akf cloaking to a time based mechanic or fuel based?
|

MeBiatch
Republic University Minmatar Republic
41
|
Posted - 2011.10.15 18:55:00 -
[586] - Quote
Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue.
you can? i was under the impression that they fixed un probable ships?
|

Maggeridon Thoraz
Selectus Pravus Lupus Transmission Lost
1
|
Posted - 2011.10.15 18:55:00 -
[587] - Quote
oh my god. there is a cloaky in your system and all you assume is he is beeing afk, how do you know . thats your assumption, your imaginary vision. this is all your imagination. the only thing you can say and fact is: he is cloaked. what you cannot see is what he is doing. he might be warping from safe to safe, etc.
you should or might call the cloaky "god" as well. you cannot see him, thus belive ....
you have so many options to counter a cloaky, and after dt, he has to login as well. if you are scared to get killed use the time he is lgged in ....
actually ther ei sno need to change any of the mechanic. but for the whines, really remove local and all is good again. then you will be yourself using alts staying at gates cloaked as guards. welcome to the other side :-) |

ArmyOfMe
TEDDYBEARS. Excuses.
29
|
Posted - 2011.10.15 18:56:00 -
[588] - Quote
I cant stand cloaky tactics myself, but the way i see it there is nothing wrong with how cloakers work atm
CCP, for the love of god boost the deimos..... |

Mag's
the united Negative Ten.
553
|
Posted - 2011.10.15 19:11:00 -
[589] - Quote
MeBiatch wrote:Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. you can? i was under the impression that they fixed un probable ships? Indeed they did, but who mentioned those?
CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

MeBiatch
Republic University Minmatar Republic
41
|
Posted - 2011.10.15 19:13:00 -
[590] - Quote
Mag's wrote:MeBiatch wrote:Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. you can? i was under the impression that they fixed un probable ships? Indeed they did, but who mentioned those?
totally confused with that one... how would one afk without a cloak and still have the same affect? are you suggesting peeps wont probe you out in 3 min?
or how about a pos? but that can be attacked...
does not compute... as smoke starts to fizzle from me brain |
|

Marcus Wilde
HellHound's INVICTUS ALLIANCE
3
|
Posted - 2011.10.15 19:17:00 -
[591] - Quote
I haven't read the other 29 pages
Have cloaks actively cycle like other mods, problem fixed  http://hellhounds-howls.blogspot.com/ |

Scrapyard Bob
EVE University Ivy League
11
|
Posted - 2011.10.15 20:20:00 -
[592] - Quote
The primary goal with dealing with AFK cloakers is that the cloaky should be forced to decloak after N hours and spend 10-30 seconds uncloaked before they can cloak up again. That results in:
- Can't go AFK for more then 1-3 hours before they will be decloaked by game mechanics. - Vulnerable during that 10-30 second window every so often.
That window of vulnerability needs to be in the control of the cloaky pilot. External events such as sov structures do not meet that goal.
- A fuel bay for the cloak probably won't result in a long enough vulnerability window. And most ships don't have a fuel bay.
- Fuel in the form of ammo might work, since you cannot reload a module without decloaking for 10 seconds. Proto-cloaks could have limited fuel capacity, T2 cloaks could have a 2x capacity and CovOp cloaks could have a 4x capacity. Fuel pricing would need to be around 50-100k ISK/hr, with Proto-cloak fuel lasting about 40 minutes.
- Overheating of the cloak would have interesting implications and makes a bit of sense since the heat from running the module cannot be emitted while cloaked, so it has to build up somewhere. Carry a bit of nanite paste and you can sneak off to a safe-spot once an hour and fix up your cloaking device's heat damage.
- If some sort of time limit is put in place, there needs to be modules that can extend that duration (20% for a T1 module, 30% for a T2 variant with stacking penalties - either slower cycling or less fuel/activation or less heat generated). There also needs to be some sort of skill that extends duration by 10% per level. Maybe even (2) skills, one to decrease the fuel/heat, another to increase the cycle duration.
A top-skilled pilot, in a ship fitted for covops (using the modules) work should have about a 2-3 hour window before they need to reload or repair. Without those skills/modules the duration should be about half of that. |

Maggeridon Thoraz
Selectus Pravus Lupus Transmission Lost
1
|
Posted - 2011.10.15 20:56:00 -
[593] - Quote
Scrapyard Bob wrote:The primary goal with dealing with AFK cloakers is that the cloaky should be forced to decloak after N hours and spend 10-30 seconds uncloaked before they can cloak up again. That results in:
- Can't go AFK for more then 1-3 hours before they will be decloaked by game mechanics. - Vulnerable during that 10-30 second window every so often.
That window of vulnerability needs to be in the control of the cloaky pilot. External events such as sov structures do not meet that goal.
- A fuel bay for the cloak probably won't result in a long enough vulnerability window. And most ships don't have a fuel bay.
- Fuel in the form of ammo might work, since you cannot reload a module without decloaking for 10 seconds. Proto-cloaks could have limited fuel capacity, T2 cloaks could have a 2x capacity and CovOp cloaks could have a 4x capacity. Fuel pricing would need to be around 50-100k ISK/hr, with Proto-cloak fuel lasting about 40 minutes.
- Overheating of the cloak would have interesting implications and makes a bit of sense since the heat from running the module cannot be emitted while cloaked, so it has to build up somewhere. Carry a bit of nanite paste and you can sneak off to a safe-spot once an hour and fix up your cloaking device's heat damage.
- If some sort of time limit is put in place, there needs to be modules that can extend that duration (20% for a T1 module, 30% for a T2 variant with stacking penalties - either slower cycling or less fuel/activation or less heat generated). There also needs to be some sort of skill that extends duration by 10% per level. Maybe even (2) skills, one to decrease the fuel/heat, another to increase the cycle duration.
A top-skilled pilot, in a ship fitted for covops (using the modules) work should have about a 2-3 hour window before they need to reload or repair. Without those skills/modules the duration should be about half of that.
you should stick to teaching pvp and not spreading such and wiered ideas. ever considerd that every ships would get nerfed due to every ship can have a normal cloack fitted and every ships need special bays for the extra fuel and more slots for your mods you suggested. Having already one hi-slot in use and then maybe other slots for just beeing longer cloaky and not doing anything would gimp fiitings and nerf ships...
get rid of your illusions your brain is giving you. the ship is cloaked, but you dont know what the pilot is actually doing. you just assume after some time he is afk. maybe he is not and just waiting for the opportunity to attack. well its all your speculations. nothing else. and if he is really afk. why bother . dont fly what you cannot loose you are are afraid of.
you should better get to hisec and start mining... |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
98
|
Posted - 2011.10.15 21:38:00 -
[594] - Quote
Scrapyard Bob wrote:The primary goal with dealing with AFK cloakers is that the cloaky should be forced to decloak after N hours and spend 10-30 seconds uncloaked before they can cloak up again. That results in:
- Can't go AFK for more then 1-3 hours before they will be decloaked by game mechanics. - Vulnerable during that 10-30 second window every so often.
That window of vulnerability needs to be in the control of the cloaky pilot. External events such as sov structures do not meet that goal.
- A fuel bay for the cloak probably won't result in a long enough vulnerability window. And most ships don't have a fuel bay.
- Fuel in the form of ammo might work, since you cannot reload a module without decloaking for 10 seconds. Proto-cloaks could have limited fuel capacity, T2 cloaks could have a 2x capacity and CovOp cloaks could have a 4x capacity. Fuel pricing would need to be around 50-100k ISK/hr, with Proto-cloak fuel lasting about 40 minutes.
- Overheating of the cloak would have interesting implications and makes a bit of sense since the heat from running the module cannot be emitted while cloaked, so it has to build up somewhere. Carry a bit of nanite paste and you can sneak off to a safe-spot once an hour and fix up your cloaking device's heat damage.
- If some sort of time limit is put in place, there needs to be modules that can extend that duration (20% for a T1 module, 30% for a T2 variant with stacking penalties - either slower cycling or less fuel/activation or less heat generated). There also needs to be some sort of skill that extends duration by 10% per level. Maybe even (2) skills, one to decrease the fuel/heat, another to increase the cycle duration.
A top-skilled pilot, in a ship fitted for covops (using the modules) work should have about a 2-3 hour window before they need to reload or repair. Without those skills/modules the duration should be about half of that. This is p dumb.
|

Renan Ruivo
Hipernova Vera Cruz Alliance
157
|
Posted - 2011.10.15 21:58:00 -
[595] - Quote
Posting here just because..
real reason why i want to change cloak is because nullsec ratter's tears have become stale to me. Now i'm curious to know how cloaker tears taste like. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |

The Apostle
The Black Priests
421
|
Posted - 2011.10.15 22:29:00 -
[596] - Quote
Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. I bet my Pony comb to your -10 that you don't/can't/won't. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

KrakizBad
Eve Defence Force Fatal Ascension
20
|
Posted - 2011.10.15 22:34:00 -
[597] - Quote
The Apostle wrote:Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. I bet my Pony comb to your -10 that you don't/can't/won't.
Never flown a dramiel have we? |

Andrea Roche
State War Academy Caldari State
0
|
Posted - 2011.10.15 22:35:00 -
[598] - Quote
from my part i want to kill cloakers. I cant stand one perma cloaker. I love to find them and kill them. I however find the perma cloak for hours been a failure from CCP to promote confrontation. CCP should really implement a time on it, similar to cyno. After an hour or so, the timer should expire and the user cannot raectivate it for a about 3 minutes. After that they can recloak. I understan why people dont want a fuel cos of cargo space...unless there ill be a separate fuel spacehold....
Eitherway its about time this perma cloak stuff is over....It will encourage more confrontation which at the end is what CCP is suppose to be pushing for!
|

The Apostle
The Black Priests
422
|
Posted - 2011.10.15 22:39:00 -
[599] - Quote
KrakizBad wrote:The Apostle wrote:Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. I bet my Pony comb to your -10 that you don't/can't/won't. Never flown a dramiel have we? I have many times. Still do.
I asked if he went AFK in it. Pointed skyward with mwd is plausible, but why would ya?
If AFK system denial was the intent, you'd get the same effect in something worth 1/10 the cost. Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
|

Renan Ruivo
Hipernova Vera Cruz Alliance
159
|
Posted - 2011.10.15 23:46:00 -
[600] - Quote
The Apostle wrote:KrakizBad wrote:The Apostle wrote:Mag's wrote:MeBiatch wrote:cloaking is a counter to local... afk cloaking is an exploitation of a game mechanic to make local obsolete...
the first is awesome the second is lame duck
The fact that you can AFK without a cloak and have the same psychological warfare effect on someone, points to the fact it's not a cloaking issue. I bet my Pony comb to your -10 that you don't/can't/won't. Never flown a dramiel have we? I have many times. Still do. I asked if he went AFK in it. Pointed skyward with mwd is plausible, but why would ya? If AFK system denial was the intent, you'd get the same effect in something worth 1/10 the cost.
I believe some people go AFK in drams.. i've seem others try to hunt down a dram flying at pimp speed, and they couldn't kill it. If it was AFK or not i don't know but it damn well could be. Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
|

Mag's
the united Negative Ten.
562
|
Posted - 2011.10.16 09:25:00 -
[601] - Quote
The Apostle wrote:KrakizBad wrote:The Apostle wrote: I bet my Pony comb to your -10 that you don't/can't/won't.
Never flown a dramiel have we? I have many times. Still do. I asked if he went AFK in it. Pointed skyward with mwd is plausible, but why would ya? If AFK system denial was the intent, you'd get the same effect in something worth 1/10 the cost. The main problem with AFK whiners is, they have no imagination. Thinking outside the box for them, seems to be rather difficult.
But at least you admit when you're wrong.  CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Tippia
Sunshine and Lollipops
510
|
Posted - 2011.10.16 09:36:00 -
[602] - Quote
Scrapyard Bob wrote:The primary goal with dealing with AFK cloakers is that the cloaky should be forced to decloak after N hours and spend 10-30 seconds uncloaked before they can cloak up again. And the primary question (that no-one ever manages to answer) is: why should they be forced to do that? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

L Salander
All Web Investigations
3
|
Posted - 2011.10.16 12:16:00 -
[603] - Quote
If anything cloaky afk alts need to be boosted. They can't do anything at all, absolutely nothing! That's just not fair at all. |

Tepir
BALKAN EXPRESS Nulli Secunda
0
|
Posted - 2011.10.16 13:06:00 -
[604] - Quote
Remove Local
Make Cloak (except covert ops / black ops or t3's with cov op subsystem ) unable to auto repeat its self . So if you are using 5 days old alt with prototype cloak or cyno alt with heron, you have to actually be there and click on cloak again... and again.... an again....
And Yes ... Remove local from 0.0 :) |

Kitty McKitty
In Praise Of Shadows
429
|
Posted - 2011.10.16 13:33:00 -
[605] - Quote
How do we stop people being cowards and expecting to get systems all to themselves? GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

baltec1
97
|
Posted - 2011.10.16 14:19:00 -
[606] - Quote
MeBiatch wrote:
hmm you have somewhat convinced me... ok so once there is this new "intel tool" is out we can then nerf akf cloaking to a time based mechanic or fuel based?
With no local you cant AFK cloak people into stations so it it nerfed anyway. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
17
|
Posted - 2011.10.16 14:21:00 -
[607] - Quote
Tippia wrote:Scrapyard Bob wrote:The primary goal with dealing with AFK cloakers is that the cloaky should be forced to decloak after N hours and spend 10-30 seconds uncloaked before they can cloak up again. And the primary question (that no-one ever manages to answer) is: why should they be forced to do that?
So they can be probed and killed obviously 
You would love it.. come to some rented system harrass people to no end until they will be forced to move back to empire cause they wont be able to make isk to pay bills.. so after the i must decloack it will mean i have to warp for 15 sec. between SS and then cloack again 
|

Maxpie
Metaphysical Utopian Society Explorations
10
|
Posted - 2011.10.16 14:25:00 -
[608] - Quote
Simple solution - just tie cap drain of the cloaking device to the ships sig radius or mass. The bigger the ship, she quicker the cloak will make it run out of cap. Make it so only things like covops can stay cloaked without ever running out of cap. |

Dray
Euphoria Released HYDRA RELOADED
3
|
Posted - 2011.10.17 08:10:00 -
[609] - Quote
Still plenty of half baked ideas for a problem that is easily solved by removing local.
 |

Blake Sarain
Hedion University Amarr Empire
0
|
Posted - 2011.10.17 08:43:00 -
[610] - Quote
In order to fix AFK cloaky alts, there first must be a problem with AFK cloaky alts... there isn't, so no solution is necessary.
working as intended.
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Vertisce Soritenshi
SHADOW WARD Tragedy.
85
|
Posted - 2011.10.17 18:52:00 -
[611] - Quote
Make cloaky ships scannable with a special new scan probe and launcher. Problem solved. Now AFK cloakers can be scanned and killed while afk while those active and warping around cannot. This does not fix the problem of those using macro's. But that will never happene anyway so why bother trying? Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
148
|
Posted - 2011.10.17 19:14:00 -
[612] - Quote
Vertisce Soritenshi wrote:Make cloaky ships scannable with a special new scan probe and launcher. Problem solved. Now AFK cloakers can be scanned and killed while afk while those active and warping around cannot. This does not fix the problem of those using macro's. But that will never happene anyway so why bother trying?
This is stupid. Not only that, you sound like a bot user... kill the cloakies and don't even bother trying to fix bots.
This idea craps all over the entire wormhole culture by killing the effectiveness of being cloaked. In wormholes, you may need to not only be cloaked for days on end gathering intel in an enemy system while preparing for an op, but you need to remain totally undetected so as to not push them into changing their behaviour or patterns, thus invalidating much of your intel. With something this stupid, you'd wind up making it a requirement in wormholes to have a scanner constantly checking the system for cloaked vessels, screwing up the whole process. We don't need the danger in wormholes nerfed because some carebots in null sec can't handle seeing someone they don't know. There are much better ways to handle this imaginary problem that don't require breaking cloaking, nerfing wormhole culture or nerfing the inherent dangers of living in null space. Six months in the hole... it changes a man. |

Goddess Ishtar
GoonWaffe Goonswarm Federation
60
|
Posted - 2011.10.17 19:48:00 -
[613] - Quote
Is the entire "wormhole culture" made up of such whiny people? |

Vertisce Soritenshi
SHADOW WARD Tragedy.
85
|
Posted - 2011.10.17 22:25:00 -
[614] - Quote
Ingvar Angst wrote:Vertisce Soritenshi wrote:Make cloaky ships scannable with a special new scan probe and launcher. Problem solved. Now AFK cloakers can be scanned and killed while afk while those active and warping around cannot. This does not fix the problem of those using macro's. But that will never happene anyway so why bother trying? This is stupid. Not only that, you sound like a bot user... kill the cloakies and don't even bother trying to fix bots. This idea craps all over the entire wormhole culture by killing the effectiveness of being cloaked. In wormholes, you may need to not only be cloaked for days on end gathering intel in an enemy system while preparing for an op, but you need to remain totally undetected so as to not push them into changing their behaviour or patterns, thus invalidating much of your intel. With something this stupid, you'd wind up making it a requirement in wormholes to have a scanner constantly checking the system for cloaked vessels, screwing up the whole process. We don't need the danger in wormholes nerfed because some carebots in null sec can't handle seeing someone they don't know. There are much better ways to handle this imaginary problem that don't require breaking cloaking, nerfing wormhole culture or nerfing the inherent dangers of living in null space.
Who cares about WH space? This isn't even a problem in WH space because local doesn't exist anyway. On top of that you cant cyno hot drop people with a cloaky in WH space. Your entire argument is flawed for those reasons alone. With my proposed option you still wouldn't be able to scan down a cloaked ship in WH space so long as he kept moving properly.
You are also an idiot for even trying to call me a bot. I am probably one of the most vocal anti-bot players out there but im not so dumb as to think that they can be easily fixed. Bots are not something that should be fixed while implementing something like what I sugested. A fix to bots would be something entirely separate and a lot more complicated.
Make cloakies able to be scanned. There is no reason they should not be. Cloaks are a "VISUAL" change. Physically they are still there and since our scanning obviously is a "ping" against physical objects then a cloacked ship should be scannable. Even if you could scan the exact location of a cloaked ship...by the time you warp to him he should be gone if he is moving at all. You wouldn't be able to target him since you cant visually see him still. The only way you catch him is with a bubble or by bumping him.
It is an obvious and easy fix. Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
128
|
Posted - 2011.10.17 23:03:00 -
[615] - Quote
Vertisce Soritenshi wrote:Make cloakies able to be scanned. Why?
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
11
|
Posted - 2011.10.18 01:12:00 -
[616] - Quote
Skunk Gracklaw wrote:Vertisce Soritenshi wrote:Make cloakies able to be scanned. Why?
So if they are AFK they can be found and destroyed. Just like any other ship |

Morganta
Peripheral Madness The Midget Mafia
92
|
Posted - 2011.10.18 01:15:00 -
[617] - Quote
Endeavour Starfleet wrote:Skunk Gracklaw wrote:Vertisce Soritenshi wrote:Make cloakies able to be scanned. Why? So if they are AFK they can be found and destroyed. Just like any other ship
because you want to grief the griefers who grief you?
how do you know they are not at a station or pos? seems to me like the argument is for you being safe.
bad idea is bad
you don't get to pop afkers to make your mission system safer for yourself.
you want it to be safer, then play safer
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Skunk Gracklaw
GoonWaffe Goonswarm Federation
132
|
Posted - 2011.10.18 01:37:00 -
[618] - Quote
Endeavour Starfleet wrote:Skunk Gracklaw wrote:Vertisce Soritenshi wrote:Make cloakies able to be scanned. Why? So if they are AFK they can be found and destroyed. Just like any other ship So you want to completely break an entire class of ships so you can run your bot fleets?
|

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
11
|
Posted - 2011.10.18 02:03:00 -
[619] - Quote
Skunk Gracklaw wrote:Endeavour Starfleet wrote:Skunk Gracklaw wrote:Vertisce Soritenshi wrote:Make cloakies able to be scanned. Why? So if they are AFK they can be found and destroyed. Just like any other ship So you want to completely break an entire class of ships so you can run your bot fleets?
I don't run bot fleets. I am anti-botting so that is off topic.
WIth my idea all you have to do to change the random decloak point is warp off grid and back. Very easy and a good pilot can zip in and out to change the point before his enemies have a chance to blink. It wont break the class of ships unless you are insinuating that CCP designed cloaks for the sole purpose of AFK cloaking. Which I HIGHLY doubt. |

The Apostle
The Black Priests
472
|
Posted - 2011.10.18 02:39:00 -
[620] - Quote
Endeavour Starfleet wrote:Skunk Gracklaw wrote:Vertisce Soritenshi wrote:Make cloakies able to be scanned. Why? So if they are AFK they can be found and destroyed. Just like any other ship I added this post so I can turn off "recieve notifcations" because this topic is as dead as.
The term "AFK cloaky" has been bastardized out of all sense of proportion and is nothing more than a shitfest troll session now.
Was 10 pages ago.
Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo!
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Teamosil
Good Time Family Band Solution
8
|
Posted - 2011.10.18 02:58:00 -
[621] - Quote
I don't get how people can be upset that the risk in the highest reward space isn't zero... In a properly balanced game, the risk should scale with the reward. 0.0 should be the riskiest space to fly in. In every other type of space you need to face the possiblity that you are about to be attacked, so I certainly can't see an argument for why that possibility shouldn't exist in the higest reward type of space... Seems to me that they need to go the other way and remove local. |

Lina Alar
Royal Amarr Institute Amarr Empire
6
|
Posted - 2011.10.18 03:18:00 -
[622] - Quote
It's obvious that the appropriate solution to AFK cloakers is magic anti-cloak dust sold for Aurum in the Nex. 3500 aur for a 3 pack. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
11
|
Posted - 2011.10.18 04:56:00 -
[623] - Quote
I apologize that this took so long but I have now finally detailed my idea to add risk to not being active at the PC or client when cloaked.
https://forums.eveonline.com/default.aspx?g=posts&t=22840
I still believe this method is the best way without more hard hitting nerfs such as fuel bays or random decloaks. |
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