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Miss 'Assassination' Cayman
CK-0FF Violence of Action.
84
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Posted - 2016.04.12 11:03:58 -
[1261] - Quote
Lugh Crow-Slave wrote:Tomika wrote:Lugh Crow-Slave wrote:The reasons dailies work is because they make people who are not doing them feel punished that's not good for a sand box ccp should not be telling people how to play I thought we agreed they are not actually telling you how to play  No we agreed on "making" not "telling" As fir standings people have been wanting them removed for years and now that you don't need anything over 5 it's not much of a grind anymore you can get that in a day Level 5 missions say otherwise. Even so, I have over 7 standings on several characters and they only took 2-3 days each. |

Lugh Crow-Slave
1911
|
Posted - 2016.04.12 11:07:22 -
[1262] - Quote
Miss 'Assassination' Cayman wrote:Lugh Crow-Slave wrote:Tomika wrote:Lugh Crow-Slave wrote:The reasons dailies work is because they make people who are not doing them feel punished that's not good for a sand box ccp should not be telling people how to play I thought we agreed they are not actually telling you how to play  No we agreed on "making" not "telling" As fir standings people have been wanting them removed for years and now that you don't need anything over 5 it's not much of a grind anymore you can get that in a day Level 5 missions say otherwise. Even so, I have over 7 standings on several characters and they only took 2-3 days each.
Lol for some reason I was thinking level 5s took 5.0
Citadel worm hole tax
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Miss 'Assassination' Cayman
CK-0FF Violence of Action.
86
|
Posted - 2016.04.12 11:08:10 -
[1263] - Quote
Sabriz Adoudel wrote:Lan Wang wrote:Tomika wrote:Lugh Crow-Slave wrote:It's why you don't need to grind in eve Standings say hi. keyword here "need" standings don't provide a benefit over anyone else Standings are *absolutely mandatory* to participate in trading at present (in any competitive way). I don't flip PLEX often, but when I do it is in Dodixie (where I have outstanding standings). I would lose ISK on all of those transactions if I carried them out in Jita. Same goes for Marauders and premium deadspace modules. I have to disagree there. Sure, standings are required to make a profit on the same few items hundreds of other traders are competing on, but I've had no trouble making a fair bit of isk station trading in Jita on a character with no corp standing and -0.09 faction standing. It's just a matter of choosing slightly less obvious items. |

Shallanna Yassavi
Imperial Academy Amarr Empire
120
|
Posted - 2016.04.12 11:13:00 -
[1264] - Quote
Erihn Sabrovich wrote:Jeremiah Saken wrote:This whole thing will end in XP/SP grind soon. One step at a time. First SP trading, now rewards for logging. Next step xp boost for playing at least 3 hours. Let's face it. Players are creating content in sandbox (if EvE is still sandbox?). If they are not online because they passively gaining XP/SP it's bad for the business. Problem is if game is not entertaning there is not enough high reward to encourage players to log in.
The problem is that players DON'T CREATE content... Some player groupe organizing a PvP raid is no content... New content is about - new ships - new structures - new modules (or module changes) - new game mechanics - new missions - new exploration sites ... To have players creating content in a sandbox, you'd need to have people able to upload textures, 3D models, to create items, ... (a little like what you can find in "2nd life" or in the old MUSH/MUX games). I think that new content (not only for high-level players/corps, but also for people ranging from the miner to the PvE solo'er) would be the best idea to get people login... Way better than dailies... Somehow, the only people who don't really care about content are the PvP'er... they only need targets... But EVE's mechanics are such that other people are required (else PvP'ers would fall short of ships/modules). Mixing active and passive character development is not really a problem... As some older players already pointed, SP are not so important... But I think that there should really be enough way to get SP to be sure that people WON'T BE ABLE TO DO THEM ALL... If there is only one way, which only requires little time daily (or weekly,...), people may feel compelled to do it... If they are no way to do them all, people will do what they want... There may be some crazy people who will try to "optimize" by doing all of them... but they won't be the common case. 1 rat daily is not a bad idea... Miners can do it, explorer can do it, PvE'er can do it (they both already do it), PvP'er can do it, beginners and older players can do it, ... the only people which would have to get out of their ways are traders, industrialists and scammers... But I think that there should be many other ways... why not include things like T2 research, jumping in at least X systems, starting at least X jobs (or having at least X different production task running), scanning X signatures and many other things... As I said, there should be enough of these to be sure that a single character can't do them all...
Someone has obviously never poked at a tangled and highly unstable web of diplomacy.
That is how we as players create massively multiplayer content. We fight over stuff, make and break alliances, win and lose wars. And there's the whole logistical side of it. A big part of the citadel expansion is to make a huge fight over who gets to be the next Jita. If there's not a diplomatic solution, there are going to be a lot of fireworks.
Making it so we won't be able to do everything to get SP means a lot longer grind for all the "bonus."
The whole point of a sandbox is for us to be able to do what we want, when we want, how we want, and the whole point of making skill gain passive was to avoid exactly the kind of "must grind out this stuff for XP" monster that's apparently being stitched together as we speak.
A signature :o
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Ben Ishikela
69
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Posted - 2016.04.12 11:17:45 -
[1265] - Quote
Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. To be exact, it ended with Character Basar. But then again, there was something before that.
Ideas are like Seeds. I'd chop trees to start a fire.
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Lugh Crow-Slave
1911
|
Posted - 2016.04.12 11:22:45 -
[1266] - Quote
Ben Ishikela wrote:Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. To be exact, it ended with Character Basar. But then again, there was something before that.
At least the bizarre was a lessor of two evils used to stop illegal character trading
And at least injectors don't have the same physiological component to them (however I still belive injectors were bad)
Citadel worm hole tax
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Ben Ishikela
69
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Posted - 2016.04.12 11:27:30 -
[1267] - Quote
Miss 'Assassination' Cayman wrote:Sabriz Adoudel wrote:Lan Wang wrote:Tomika wrote:Lugh Crow-Slave wrote:It's why you don't need to grind in eve Standings say hi. keyword here "need" standings don't provide a benefit over anyone else Standings are *absolutely mandatory* to participate in trading at present (in any competitive way). I don't flip PLEX often, but when I do it is in Dodixie (where I have outstanding standings). I would lose ISK on all of those transactions if I carried them out in Jita. Same goes for Marauders and premium deadspace modules. I have to disagree there. Sure, standings are required to make a profit on the same few items hundreds of other traders are competing on, but I've had no trouble making a fair bit of isk station trading in Jita on a character with no corp standing and -0.09 faction standing. It's just a matter of choosing slightly less obvious items. Id like to back that up: In eve there is still the descicion: Grind <-> Smart.
.... or both? But nothing mandatory really. It just helps. Does it really? Because not having it puts pressure on every trade i do. Therefor it has a cost. Therefor i need to be even smarter if i have no standings. ohoh what now?
Ideas are like Seeds. I'd chop trees to start a fire.
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Rain6639
GoonWaffe Goonswarm Federation
3859
|
Posted - 2016.04.12 11:27:43 -
[1268] - Quote
Lugh Crow-Slave wrote:Ben Ishikela wrote:Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. To be exact, it ended with Character Basar. But then again, there was something before that. At least the bizarre was a lessor of two evils used to stop illegal character trading And at least injectors don't have the same physiological component to them (however I still belive injectors were bad)
I don't know if you can call them bad but it was a fundamental shift. |

Mizhara Del'thul
Kyn'aldrnari
725
|
Posted - 2016.04.12 11:40:01 -
[1269] - Quote
Miss 'Assassination' Cayman wrote:Sabriz Adoudel wrote:Lan Wang wrote:Tomika wrote:Lugh Crow-Slave wrote:It's why you don't need to grind in eve Standings say hi. keyword here "need" standings don't provide a benefit over anyone else Standings are *absolutely mandatory* to participate in trading at present (in any competitive way). I don't flip PLEX often, but when I do it is in Dodixie (where I have outstanding standings). I would lose ISK on all of those transactions if I carried them out in Jita. Same goes for Marauders and premium deadspace modules. I have to disagree there. Sure, standings are required to make a profit on the same few items hundreds of other traders are competing on, but I've had no trouble making a fair bit of isk station trading in Jita on a character with no corp standing and -0.09 faction standing. It's just a matter of choosing slightly less obvious items.
Yup. Try the 5k-1b challenge, it's not all that difficult. Made an alt with nothing to their name but 5k isk, no standings, no sp. Go to Jita, start trading until hitting 1b, in less than a month. Standings aren't absolutely mandatory, nor are even the trading skills. Both of those just open up new avenues of trade and increase volume.
Took me less than three weeks to hit the 1 billion mark on that fresh untrained alt, who never undocked apart from that initial run to Jita the first day.
Somewhat off topic, but since it came up... |

baltec1
Bat Country Pandemic Legion
17572
|
Posted - 2016.04.12 11:48:04 -
[1270] - Quote
Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors.
Those still need to be trained and are bought with isk which I can earn while logged off. |
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Tomika
Imperial Academy Amarr Empire
27
|
Posted - 2016.04.12 11:52:12 -
[1271] - Quote
Lan Wang wrote:Tomika wrote:Lugh Crow-Slave wrote:It's why you don't need to grind in eve Standings say hi. keyword here "need" standings don't provide a benefit over anyone else
You don't "need" to gain 10k extra SP a day either. |

Shallanna Yassavi
Imperial Academy Amarr Empire
120
|
Posted - 2016.04.12 11:54:46 -
[1272] - Quote
baltec1 wrote:Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. Those still need to be trained and are bought with isk which I can earn while logged off. By someone else.
What I see when I look at the market are skill points I can buy with money. That makes it a very direct buy-XP-for-kredits (which we do grind out) mechanism, even if the efficiency is a lot better on plex or a multiple pilot certificate.
A signature :o
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Lan Wang
Knights of the Posing Meat FETID
2660
|
Posted - 2016.04.12 11:55:13 -
[1273] - Quote
Tomika wrote:Lan Wang wrote:Tomika wrote:Lugh Crow-Slave wrote:It's why you don't need to grind in eve Standings say hi. keyword here "need" standings don't provide a benefit over anyone else You don't "need" to gain 10k extra SP a day either.
standings arent relevant to me, sp is relevant to everyone
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Mister Ripley
Pandemic Horde Inc. Pandemic Horde
187
|
Posted - 2016.04.12 11:56:26 -
[1274] - Quote
I have ~100M SP so I get 150k SP per Injector. To buy the same amount of SP dailies would provide in a year costs me ~16B ISK. That's ~45M ISK per day. I can earn that by playing approx one hour (with logging in, warping around, finding rats, killing rats, selling loot, etc). 10k SP per day can be earned in 5 minutes (maybe even less).
So time wise it's: Playing 365 hours (~15 days) versus playing 30 hours (1 day, 6 hours). Per year.
Do you really think, this is not punishing normal play styles compared to daily grind monkey play style?
You can think what you want about skill injectors, but the diminishing returns are there for a reason. The more SP you have, the less incentive you have to use them. Dailies reverse this. 10k SP per day gives me 150k SP (worth 625M ISK) for 75 minutes playtime. Please show me the activity that gives 500M ISK per hour...
And all this for logging in every day like a zombie and do the same thing, again and again and again and again.. |

Terrorfrodo
Renegade Hobbits for Mordor
721
|
Posted - 2016.04.12 11:59:00 -
[1275] - Quote
baltec1 wrote:Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. Those still need to be trained and are bought with isk which I can earn while logged off.
If you earn ISK while logged off than whatever that is you're doing should be nerfed :p
Mizhara Del'thul wrote:Yup. Try the 5k-1b challenge, it's not all that difficult. Made an alt with nothing to their name but 5k isk, no standings, no sp. Go to Jita, start trading until hitting 1b, in less than a month. Standings aren't absolutely mandatory, nor are even the trading skills. Both of those just open up new avenues of trade and increase volume.
Took me less than three weeks to hit the 1 billion mark on that fresh untrained alt, who never undocked apart from that initial run to Jita the first day.
Somewhat off topic, but since it came up... I wonder how many hours of mind-numbingly boring 'playing' that took.
And if traders dont need SP to trade effectively, then they dont miss out on anything if they ignore this new feature, right?
.
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baltec1
Bat Country Pandemic Legion
17572
|
Posted - 2016.04.12 12:03:12 -
[1276] - Quote
Terrorfrodo wrote:
If you earn ISK while logged off than whatever that is you're doing should be nerfed :p
It's called industry. |

Lugh Crow-Slave
1912
|
Posted - 2016.04.12 12:08:58 -
[1277] - Quote
Terrorfrodo wrote:baltec1 wrote:Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. Those still need to be trained and are bought with isk which I can earn while logged off. If you earn ISK while logged off than whatever that is you're doing should be nerfed :p
why just because i'm logged off doesn't mean im not playing
and there are a lot of ways to make isk while logged off
market orders
pi
alliance/corp/logistics management
moon mining
the list goes on
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Mister Ripley
Pandemic Horde Inc. Pandemic Horde
188
|
Posted - 2016.04.12 12:09:57 -
[1278] - Quote
baltec1 wrote:Terrorfrodo wrote:If you earn ISK while logged off than whatever that is you're doing should be nerfed :p It's called industry. I wouldn't say it's "earning ISK while logged off". The actual industry part is getting the materials and setting everything up and then selling it. The time to build is just a cap to regulate the production volume. Same goes for trading. It sound nice the think about it like "afk ISK" but that ISK is just the result of your logged in activity. You just get the money with a certain delay. Like killing a rat, logging off and then getting the bounty. |

Lugh Crow-Slave
1912
|
Posted - 2016.04.12 12:15:05 -
[1279] - Quote
Mister Ripley wrote:baltec1 wrote:Terrorfrodo wrote:If you earn ISK while logged off than whatever that is you're doing should be nerfed :p It's called industry. I wouldn't say it's "earning ISK while logged off". The actual industry part is getting the materials and setting everything up and then selling it. The time to build is just a cap to regulate the production volume. Same goes for trading. It sound nice the think about it like "afk ISK" but that ISK is just the result of your logged in activity. You just get the money with a certain delay. Like killing a rat, logging off and then getting the bounty.
but even then im able to do it at my own pace
will i be on tomorrow OK i'll put on a few frigs overnight
well i wont be on all week maybe i'll put in a couple battle ships or capital components
its also something i can just do from my phone
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Mister Ripley
Pandemic Horde Inc. Pandemic Horde
189
|
Posted - 2016.04.12 12:19:06 -
[1280] - Quote
Lugh Crow-Slave wrote:Mister Ripley wrote:baltec1 wrote:Terrorfrodo wrote:If you earn ISK while logged off than whatever that is you're doing should be nerfed :p It's called industry. I wouldn't say it's "earning ISK while logged off". The actual industry part is getting the materials and setting everything up and then selling it. The time to build is just a cap to regulate the production volume. Same goes for trading. It sound nice the think about it like "afk ISK" but that ISK is just the result of your logged in activity. You just get the money with a certain delay. Like killing a rat, logging off and then getting the bounty. but even then im able to do it at my own pace will i be on tomorrow OK i'll put on a few frigs overnight well i wont be on all week maybe i'll put in a couple battle ships or capital components its also something i can just do from my phone Yes, that's not what I said, but yes, you are right. You can also change systems by jumping through a stargates.
I understand your passion, but there is really no need to inflate this thread with meaningless notes on every comment. |
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Tomika
Imperial Academy Amarr Empire
27
|
Posted - 2016.04.12 12:22:16 -
[1281] - Quote
Lan Wang wrote:standings arent relevant to me, sp is relevant to everyone
That does not translate to "I need to go and kill a rat for more SP". If you choose to do nothing, literally nothing will change for you. You will still gain SP as fast as you were previously.
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Lugh Crow-Slave
1913
|
Posted - 2016.04.12 12:25:57 -
[1282] - Quote
Tomika wrote:Lan Wang wrote:standings arent relevant to me, sp is relevant to everyone
That does not translate to "I need to go and kill a rat for more SP". If you choose to do nothing, literally nothing will change for you. You will still gain SP as fast as you were previously.
sure something has changed i'm now 10ksp behind for the day compaired to the person who was able to do it
Citadel worm hole tax
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Lan Wang
Knights of the Posing Meat FETID
2663
|
Posted - 2016.04.12 12:31:09 -
[1283] - Quote
Lugh Crow-Slave wrote:Tomika wrote:Lan Wang wrote:standings arent relevant to me, sp is relevant to everyone
That does not translate to "I need to go and kill a rat for more SP". If you choose to do nothing, literally nothing will change for you. You will still gain SP as fast as you were previously. sure something has changed i'm now 10ksp behind for the day compaired to the person who was able to do it
even though you were logged in and in space for 4 hours that day...
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aldhura
Bartledannians Nite Owls
36
|
Posted - 2016.04.12 12:34:55 -
[1284] - Quote
Lugh Crow-Slave wrote:Tomika wrote:Lan Wang wrote:standings arent relevant to me, sp is relevant to everyone
That does not translate to "I need to go and kill a rat for more SP". If you choose to do nothing, literally nothing will change for you. You will still gain SP as fast as you were previously. sure something has changed i'm now 10ksp behind for the day compaired to the person who was able to do it
In that light you millions of SP behind anyone who chooses to inject skills. It free, take it or leave it.
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Lan Wang
Knights of the Posing Meat FETID
2663
|
Posted - 2016.04.12 12:45:32 -
[1285] - Quote
aldhura wrote:Lugh Crow-Slave wrote:Tomika wrote:Lan Wang wrote:standings arent relevant to me, sp is relevant to everyone
That does not translate to "I need to go and kill a rat for more SP". If you choose to do nothing, literally nothing will change for you. You will still gain SP as fast as you were previously. sure something has changed i'm now 10ksp behind for the day compaired to the person who was able to do it In that light you millions of SP behind anyone who chooses to inject skills. It free, take it or leave it.
but injectors are generic and anyone can use them without having to make different gameplay choices, someone logging in for 5 mins gets rewarded where someone who has been online for 3 hours gets no reward unless they change the way they play the game
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baltec1
Bat Country Pandemic Legion
17574
|
Posted - 2016.04.12 12:49:37 -
[1286] - Quote
Mister Ripley wrote:baltec1 wrote:Terrorfrodo wrote:If you earn ISK while logged off than whatever that is you're doing should be nerfed :p It's called industry. I wouldn't say it's "earning ISK while logged off". The actual industry part is getting the materials and setting everything up and then selling it. The time to build is just a cap to regulate the production volume. Same goes for trading. It sound nice the think about it like "afk ISK" but that ISK is just the result of your logged in activity. You just get the money with a certain delay. Like killing a rat, logging off and then getting the bounty.
I'd rather spend 20 min setting up industry jobs then going on a weekend break than spending the weekend grinding FW missions. |

Frostys Virpio
KarmaFleet Goonswarm Federation
2740
|
Posted - 2016.04.12 13:04:50 -
[1287] - Quote
Lan Wang wrote:aldhura wrote:Lugh Crow-Slave wrote:Tomika wrote:Lan Wang wrote:standings arent relevant to me, sp is relevant to everyone
That does not translate to "I need to go and kill a rat for more SP". If you choose to do nothing, literally nothing will change for you. You will still gain SP as fast as you were previously. sure something has changed i'm now 10ksp behind for the day compaired to the person who was able to do it In that light you millions of SP behind anyone who chooses to inject skills. It free, take it or leave it. but injectors are generic and anyone can use them without having to make different gameplay choices, someone logging in for 5 mins gets rewarded where someone who has been online for 3 hours gets no reward unless they change the way they play the game. sp is generic and relevant to everyone, anyone can buy skill injectors, anyone can buy implants without doing another activity that they dont want to do, to get an extra 4mil sp a year you have to do pve even though you spend more time in space than most people
Nobody care, especially the system, if you usually do PvE or not and this is definitely not designed to be "fair" in any way, shape or form between what each player spend his time doing. It's like your boss telling you to bring an apple to work for a 5$ bonus each day. Either you bring the stupid apple and collect 5$ or you don't and don't get a bonus. Oh you live in the middle of the city and no grocery store or market sells apple on your way or close to where you live? Though luck, we want apples. Some people will always get it because they live on an orchard, some people will get it most of the time because they can easyly gets their hands on apples, some people will go the hard way to drive out of their regular travel pattern to get that apple and some people won't because the hassle isn't worth 5$.
Is logging every one of your alts and doing a task you dislike worth 10k sp or not? The choice of adding a quantity of "suck" to your gaming is yours. I know I will personally not make a point of getting it all the time because like other stuff in this game and other games too, I refuse to do thing I find stupid and broken. You might think otherwise but at the end of the day, the choice will be yours. CCP is not twisting your arm, reducing your game time or limiting the amount of damage you can deal in the game. They are just not handing you the SP unless you do the stupid task. |

Lan Wang
Knights of the Posing Meat FETID
2664
|
Posted - 2016.04.12 13:16:10 -
[1288] - Quote
Frostys Virpio wrote: CCP is not twisting your arm, reducing your game time or limiting the amount of damage you can deal in the game. They are just not handing you the SP unless you do the stupid task.
yet... 
However a new player may feel like this is whats happening, "thought this was a sandbox, why they making me do this stuff for extra sp"
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Sir Constantin
55
|
Posted - 2016.04.12 13:26:33 -
[1289] - Quote
These guys with their logical point of view. The feelings and emotions will always win over logic.
Not everyone is willing to cut corners and "cheat" using skill injectors, I would never plug that **** in. Lagging behind and losing 6 days of training/month because we don't want to engage in a daily mindless grind is a insult for us, the grownups. We got into this game knowing that progression is linear and we don't have to grind to boost our stats, we understood and accept some of the changes, like SP injectors which are helping the adhd newbros, but this, this is outrageous. |

Mayharm
EVE University Ivy League
6
|
Posted - 2016.04.12 14:09:28 -
[1290] - Quote
CCP Rise wrote:
Why Dailies? So first lets talk a little history. EVE had a daily logon incentive for most of it's existence: the 24 hour skill queue limit. Back in Phoebe, we removed those limitations. Now, at the time, we were of two minds internally. We didn't like the experience around being punished for not logging in to update your queue, but also knew that some of those logins might be leading to meaningful gameplay and we shouldn't lightly let go of them. We leaned to the side of a better experience and removed the limitations, hoping that the logins we were generating were fairly empty, rarely leading to more actual activity in the universe. Well, it turns out we were wrong about that. Now, with before and after data we can see that making it into the client is a huge step towards real activity, even if the reason for logging in in the first place seems artificial. So this leads us to where we are now, attempting to find ways to create more logins that also don't feel like such a punishment as the skill queue limitations did. This may not turn out to be the perfect alternative but that's what we're looking for.
- Eve selling point # 1 it's a sandbox
- Eve selling point # 2 the sandbox enables player on player interactions to drive content
CCP is bringing in dailies because the small % increased chance of player on player interaction appears to bolster selling point # 2. The problem is their idea achieves it by undermining selling point # 1, the freedom to spend your time doing whatever you want in-game.
I have a suggestion on how to tie dailies to selling point # 1... this would be good yes? Ok, so put aside the whole SP reward aspect for a moment (FYI I dislike the SP reward) and focus on the required activity, killing a rat or (as they've already indicated) killing a rock. My suggestion, in it's purest form, is to make the required activity completing a corporation contract.
How does this tie it to the sandbox?
Any item in the game has the potential to be exchanged via contract, from big expensive ships down to illegal drugs and alcohol, from frozen corpses to bookmarks.... In other words the players have the freedom to use their imagination to come up with almost any in-game activity that is possible as the daily requirement.
And, believe it or not, the fact that this enables the choice to make the requirement as meaningless and trivial as interacting with a rock by exchanging one unit of trit, this too drives further player on player interaction!
How does "cheating" the system produce player on player interaction?
In this thread right here we're at 50+ pages of ranting because it's the only connection to CCP, we have no other way of interacting with them. We're doing it because they are introducing/forcing trivial and meaningless content. If a player introduces/re-enforces trivial and meaningless content, well we're in a sandbox, kick sand in his face and and stomp on his sandcastles...
If that still does not convince you that in a sandbox there is no "wrong" choice, consider the most extreme example of this with a 2000 member corp. All 2000 members want to complete a daily, every day. To fulfill what their members want the corp management setup trivial contracts for all the members, that's 2000 contracts. Their members want to do it every day and login regularly, so that's 2000 contracts per day. It takes maybe 30 seconds to set up one contract on average (don't ignore RSI, bios, eating etc) 2000 x 30 = 60,000 seconds = 1000 minutes = 16 hours and 40 minutes worth of effort.
Why would a corporation spend all that time and effort for free? In real life they'd go bankrupt, in-game they'd burnout contract officers. Even if a coporation were evil enough to do this, same as above, kick sand in their face and stomp on their sandcastles.
But what if the player scams the corporation in one of these "imaginative" contracts for frozen corpses or bookmarks?
Scammers, isk doublers, corp thieves, spies... again, their *choice* in how they play the game is not wrong. |
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