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Thread Statistics | Show CCP posts - 8 post(s) |

Noslen Nosilla
Federal Logistics Initiative Conglomerate United Interests
24
|
Posted - 2015.06.13 17:39:35 -
[1111] - Quote
Right now one pilot can punt another pilot from a station (pilot sits in a cloakie on grid with the station and calls for the pilot in station to undock, as soon as the in station pilot appears on overview the cloakie pilot fleet warps the other to an straight out undock bookmark). With the changes you will now need an additional pilot to warp to at the undock bookmark. In times of war in hisec this is often the only way that a pilot can escape from a camped station, which allows him to engage in combat as a fleet member rather than a 1 v 10 gank.
Oh Great Bird of the Galaxy does no one ever read the news?
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Zen Tsai
Blue Republic RvB - BLUE Republic
4
|
Posted - 2015.06.13 17:42:24 -
[1112] - Quote
CCP, you are nerfing competent FCs by directly attacking the impact of their player skills. All this does is equal the playing field between the great FCs and the mediocre FCs. In effect, it dumbs the game down, and caters to the unskilled players getting smeared by the truly talented players. And all while masquerading as a change that will get fleet members more involved in fights.
Why slow down the game? Who was so mad at getting outplayed that they lobbied this ridiculous change through? Whose ego is being catered to with this change? Whoever you are, HTFU you whiny space nerd. Those who are best at playing the game SHOULD win. |

Olleybear
Armed And Angry
219
|
Posted - 2015.06.13 17:45:15 -
[1113] - Quote
My perspective as a solo / small gang pilot and fc in mostly low sec:
Firstly, I personally do not see a problem with this change. Even when in a small gang, fleet members rely too much on the FC to do everything for them. This small change may just force the less experienced fleet members to use their damn brains for once.
For instance:
"Ok fellas, our fleet composition today is kiting ships. Use your orbit and keep range button to stay alive while making sure you keep range from any other enemy ships that try to catch you and.... Oh hell. Nevermind. Just orbit the FC at 500 with your mwd's on and the FC will take care of the rest....." The number of multi year old pilots who still have no idea how to keep themselves alive is sickening.
Second: When hunting down targets with an alt while flying solo, or in small gangs, when the target is probed out, the probe ship warps there, stays cloaked, makes sure the target is still there and didnt warp out, and then we warp to the probe ship. The proposed change would not affect this.
This small change to fleet warps is going to force the fleet members to do slightly more than just sit in fleet, like a vegetable, waiting to press the fire button after everything has been done for them. I encourage this kind of change.
But, then again, this is coming from my solo / small gang and low sec roaming lifestyle in Eve and I know this change give me an advantage over the larger, but less skilled entities that are out there.
When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.
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Marech Bhayanaka
The Night Crew The Night Crew Alliance
16
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Posted - 2015.06.13 17:46:07 -
[1114] - Quote
Emma Yassavi wrote:This is stupid. I recently got an alt account so I could participate more in my corp's pvp, but this would destroy what we do, and there'd be litterally no reason for me to have that account. Fewer reasons to feel like you need an apt to participate in PVP sounds like a highly positive outcome.
Marech. |

baltec1
Bat Country Goonswarm Federation
16184
|
Posted - 2015.06.13 17:59:34 -
[1115] - Quote
Zen Tsai wrote:Who was so mad at getting outplayed that they lobbied this ridiculous change through? Whose ego is being catered to with this change? Whoever you are, HTFU you whiny space nerd. Those who are best at playing the game SHOULD win.
The people who won dominion sov called for this.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Syzygium
Friends Of Harassment EON Alliance
95
|
Posted - 2015.06.13 18:03:26 -
[1116] - Quote
great change. rewards individual fleet member skill, punishes multiboxing and hits big fleets a lot harder than small gangs.
work on target broadcasting next please. |

Kenneth Feld
Habitual Euthanasia Pandemic Legion
237
|
Posted - 2015.06.13 18:07:48 -
[1117] - Quote
Zen Tsai wrote:CCP, you are nerfing competent FCs by directly attacking the impact of their player skills. All this does is equal the playing field between the great FCs and the mediocre FCs. In effect, it dumbs the game down, and caters to the unskilled players getting smeared by the truly talented players. And all while masquerading as a change that will get fleet members more involved in fights.
Why slow down the game? Who was so mad at getting outplayed that they lobbied this ridiculous change through? Whose ego is being catered to with this change? Whoever you are, HTFU you whiny space nerd. Those who are best at playing the game SHOULD win.
I put alot more space between your paragraphs because in para 1, you announce that unskilled players would get creamed by truly talented players
Then in para 2 you announce those that are best at playing the game should win
I can only assume you are elated in the fact the truly talented players that are the best at playing the game will win fights |

Virgil Scipion
Bionesis Technologies
5
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Posted - 2015.06.13 18:11:11 -
[1118] - Quote
I understand the reasons and the advantages behind this idea. But I dislike it a lot : it's a huge penalty for small roaming gangs.
FCs used a lot of their personnal time to scout a target area, doing bookmarks and using it to move their gangs. And now they have to throw all that effort to trash if they can't warp their gang to these BM. Sparing BM with corporation is not useful when half of fleet is not in the corpo, and small gangs have rarely ships to split from fleet to be a warp point.
Please don't punish LS for null-sec sins. I have faith in you, CCP, I'm sure you can find a better idea :)
Virgil Scipion
Bionesis Technologies
|

Tatsuj Khan
Team Pizza Good at this Game
6
|
Posted - 2015.06.13 18:17:06 -
[1119] - Quote
Some posters casually dismiss the serious concerns of wormhole residents, with pithy statements like get warp-to scouts to sit on the WHs in our chains. Imagine if system gates are NOT 'public' and you need to have scouts sit on zero on them for fleet OPs. For huge alliance such as the goons and pl with hundreds of ships at their disposal in their regions, it's not a problem. But for many much smaller, corps the changes are a problem.
For WH corps, the changes hit even harder. Life in w-space is different from what you know and the changes degrade the game for residents there. For your convenience, Shadowforge Dawkins explains well how the proposed changes will hit hard life in w-space -
Shadowforge Dawkins wrote: This is not just about wormholes, bookmarks are equally important, If I (the scout) cannot get on top of the target without being de-cloaked, or said target is moving too fast from can-to-can in a relic site, we use our squad warps to land us in front of the target, or IN the cloud that would otherwise decloak us.
also, remember the people in areas away from cities where they don't have the luxury of high speed internet. they rely on their team for help in the event they hit a lag spike. just warp the guy to the safe... I have had this happen with a corp member twice
Lastly, no there is NOT always a scout as said 'scout' had to go back and re-ship because he/she is needed for dps or logi. Oh we found a Armageddon, we only have 5 people, no room for a scout we need dps, neuts, a jamgu would be nice. the scout found the target sure, but for some smaller groups there is no room for someone to sit around and watch. Leave the squad warp ability at least.
Shadowforge Dawkins wrote: One thing I have noticed brought up on nearly every page; FC's using alts. I have been living in this Wormhole for quite some time and when we rage roll our hole for 'content'... namely more people to fight, we don't send an alt in to find the target and sit on it. We roll the hole, scan down the new, toss someone through it. Considering it is a rage roll we have 8-12 people online during our Peak times so we send 2-3 people in. Lets say we find a target, 3 Gila's are ratting in a combat site. Gila's are something to be reckoned with when fit right. Scouts come back and refit/reship bookmarking the site and where the gila's were sitting.
Assuming Standard Wormhole, not bonuses, we will grab the Devoter, 3 guardians, a second Devoter if possible, 2 guys in Jam ships to Jam them out is a bonus(we have 1 IF he is online) and all the DPS we can get. so lets assess the warp in, the DPS, the Guardians, and the Jamgu all will land at different times. some of our dps are in battlecruisers (myself in a Myrmidon). This presents a tactical problem that sure can be solved with simple math, but that math was already done by squad warp. now we get to waste unnecessary time calculating who jumps and when. So weight off the FC... no. Our FC using alts? no. Anyone using alts in that squad? again, no. You are negating the reason to Risk attacking those Gilas based on timing alone.
You guys who like to blame people using a thousand alts this is not everywhere. Wormhole space is nothing like Nullsec or known space for that matter. A group of 5-10 people can form into a Corp and have a POS and control their own little C1 wormhole without the need for territorial claim units or titans or caps... or even battleships. do we evict them? maybe if we REALLY hate them. Why not? because we love content and fights, and not evicting them means we get to roll into them later and fight again. Getting the drop on a ratting Gila or a ratting Rattlesnake is almost always done after someone rolls into a new, unscanned wormhole. This means we may only have a few minutes to form fleet, get to the wormhole that guy is in, and get the jump on it.
Not all FC's need alts. Fleet warp is used constantly without alt's and you seem to be basing your entire argument on alt's. I don't have any alt's nor intend to. and some of the folk's I play with spend more time in the climbing gym than they do on this game. Quit recking the game for the sake of making PL's life easier in terms of their preferred way of combat or PVP. It is about the Community as a whole, not one nook of EVE where a particular group thrives and would be better suited if people couldn't fleet warp on top of them.
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baltec1
Bat Country Goonswarm Federation
16185
|
Posted - 2015.06.13 18:18:50 -
[1120] - Quote
Virgil Scipion wrote:I understand the reasons and the advantages behind this idea. But I dislike it a lot : it's a huge penalty for small roaming gangs.
FCs used a lot of their personnal time to scout a target area, doing bookmarks and using it to move their gangs. And now they have to throw all that effort to trash if they can't warp their gang to these BM. Sparing BM with corporation is not useful when half of fleet is not in the corpo, and small gangs have rarely ships to split from fleet to be a warp point.
Please don't punish LS for null-sec sins. I have faith in you, CCP, I'm sure you can find a better idea :)
So I take it you currently jump your small gang into systems without a scout then?
Join Bat Country today and defend the Glorious Socialist Dictatorship
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baltec1
Bat Country Goonswarm Federation
16185
|
Posted - 2015.06.13 18:20:04 -
[1121] - Quote
Tatsuj Khan wrote:Some posters casually dismiss the serious concerns of wormhole residents, with pithy statements like get warp-to scouts to sit on the WHs in our chains. Imagine if system gates are NOT 'public' and you need to have scouts sit on zero on them for fleet OPs. For huge alliance such as the goons and pl with hundreds of ships at their disposal in their regions, it's not a problem. But for many much smaller, corps the changes are a problem.
Sounds like a perfect time to go recruit some new players and get them into low SP scout ships.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

kraken11 jensen
The Gallant Collective Requiem Eternal
88
|
Posted - 2015.06.13 18:54:39 -
[1122] - Quote
Teacher'sPet wrote:no more 1 person with 87 Dominix accounts warping to one location at the same time. +1 for not enabling multiboxers any longer.
lol, I just have to ask if you have an number too mutch? maby the 8 or the 7. but 87 is just not serious. no one as far as I know fly that mutch accounts. No one, |

kraken11 jensen
The Gallant Collective Requiem Eternal
88
|
Posted - 2015.06.13 18:57:34 -
[1123] - Quote
baltec1 wrote:Tatsuj Khan wrote:Some posters casually dismiss the serious concerns of wormhole residents, with pithy statements like get warp-to scouts to sit on the WHs in our chains. Imagine if system gates are NOT 'public' and you need to have scouts sit on zero on them for fleet OPs. For huge alliance such as the goons and pl with hundreds of ships at their disposal in their regions, it's not a problem. But for many much smaller, corps the changes are a problem.
Sounds like a perfect time to go recruit some new players and get them into low SP scout ships.
the bookmark delay, and not to be able to warp fleet to wormhole bookmarks 'etc. would be an really big extra pain in the ass. |

baltec1
Bat Country Goonswarm Federation
16185
|
Posted - 2015.06.13 19:02:11 -
[1124] - Quote
kraken11 jensen wrote: the bookmark delay, and not to be able to warp fleet to wormhole bookmarks 'etc. would be an really big extra pain in the ass.
So have your scouts fit for speed.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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FT Diomedes
The Graduates Get Off My Lawn
1083
|
Posted - 2015.06.13 19:02:30 -
[1125] - Quote
baltec1 wrote:Tatsuj Khan wrote:Some posters casually dismiss the serious concerns of wormhole residents, with pithy statements like get warp-to scouts to sit on the WHs in our chains. Imagine if system gates are NOT 'public' and you need to have scouts sit on zero on them for fleet OPs. For huge alliance such as the goons and pl with hundreds of ships at their disposal in their regions, it's not a problem. But for many much smaller, corps the changes are a problem.
Sounds like a perfect time to go recruit some new players and get them into low SP scout ships.
Sounds like a perfect time for CCP to attract some new players to the game so we can recruit them. That would involve not making bone-headed suggestions that make Eve less fun to play.
Insanity: doing the same thing over and over again and expecting different results."
So, why do I post here?
Because of this: http://eve-offline.net/?server=tranquility
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OverLord V1C70RY
Wildly Inappropriate Goonswarm Federation
1
|
Posted - 2015.06.13 19:04:17 -
[1126] - Quote
yet another update that ruins some people game..
it have to stop somewhere, players play the game because they like it as it is, changing its balance to a degree is a good thing Fozzie. Changing the major things that make the game work is NOT good Mr Fozzie.
You just changed how bomber fleets work, how MOST pilots act in the fleet. meaning that yet again you pissed off a lot of your clients. Sorry Fozzie but i really fail to see how thats a good outcome.
Please stop changing/ruining our game.
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baltec1
Bat Country Goonswarm Federation
16187
|
Posted - 2015.06.13 19:06:45 -
[1127] - Quote
FT Diomedes wrote:
Sounds like a perfect time for CCP to attract some new players to the game so we can recruit them. That would involve not making bone-headed suggestions that make Eve less fun to play.
So that means you approve of this change as it gives newer pilots a very wanted fleet role.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Jeanne Tivianne
Center for Advanced Studies Gallente Federation
1
|
Posted - 2015.06.13 19:06:48 -
[1128] - Quote
kraken11 jensen wrote:baltec1 wrote:Tatsuj Khan wrote:Some posters casually dismiss the serious concerns of wormhole residents, with pithy statements like get warp-to scouts to sit on the WHs in our chains. Imagine if system gates are NOT 'public' and you need to have scouts sit on zero on them for fleet OPs. For huge alliance such as the goons and pl with hundreds of ships at their disposal in their regions, it's not a problem. But for many much smaller, corps the changes are a problem.
Sounds like a perfect time to go recruit some new players and get them into low SP scout ships. the bookmark delay, and not to be able to warp fleet to wormhole bookmarks 'etc. would be an really big extra pain in the ass.
You get your new low SP scout friend to warp to the site to scout. At the point the all-clear is given, warp to the scout.
If you don't need to go to the sight right away, then have the scout make a corp bookmark. The delay does not apply to this since you are delaying going to the site right away anyway.
Way I see it, this is more fun than waiting for some pilot I have most likely never met face-to-face tell me to press F1 while he does all the rest of the work.
Unless, you know, I am missing something. |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
51
|
Posted - 2015.06.13 19:08:38 -
[1129] - Quote
Teacher'sPet wrote:no more 1 person with 87 Dominix accounts warping to one location at the same time. +1 for not enabling multiboxers any longer.
Because this stops him from adding a 88th account to probe his domis onto something how? Makes it more tedious, does not require a 2nd person, makes it harder for other fleet that is trying to juggle probers onto nasty isboxer. This "solution" therefore fails again.
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Awkward Pi Duolus
Pator Tech School Minmatar Republic
51
|
Posted - 2015.06.13 19:17:16 -
[1130] - Quote
OverLord V1C70RY wrote:yet another update that ruins some people game..
it have to stop somewhere, players play the game because they like it as it is, changing its balance to a degree is a good thing Fozzie. Changing the major things that make the game work is NOT good Mr Fozzie.
You just changed how bomber fleets work, how MOST pilots act in the fleet. meaning that yet again you pissed off a lot of your clients. Sorry Fozzie but i really fail to see how thats a good outcome.
Please stop changing/ruining our game.
You're right, good sir. The current CCP thinks everyone wants to play the game like PL. And you can't blame them, a lot of them *are* PL. At this rate, they will certainly end up with all those elite and elite-wannabes, but the server will be 1/5-th the size. |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
52
|
Posted - 2015.06.13 19:21:28 -
[1131] - Quote
Jeanne Tivianne wrote: Way I see it, this is more fun than waiting for some pilot I have most likely never met face-to-face tell me to press F1 while he does all the rest of the work.
Unless, you know, I am missing something.
You're assuming this does not happen already. People are asked to step up for scout roles and they are crucial for fleets. I don't understand why people keep assuming scouts and warp-ins don't exist at the moment. They do, and they do exactly what we're talking about.
You also assume that FCs actually prefer to do ALL the work while you remain a monkey. If you are in such a corp/alliance, feel free to move - your enthusiasm and interest will be welcome elsewhere. |

Shadowforge Dawkins
Catastrophic Overview Failure Brave Collective
12
|
Posted - 2015.06.13 19:26:20 -
[1132] - Quote
Jeanne Tivianne wrote:kraken11 jensen wrote:baltec1 wrote:Tatsuj Khan wrote:Some posters casually dismiss the serious concerns of wormhole residents, with pithy statements like get warp-to scouts to sit on the WHs in our chains. Imagine if system gates are NOT 'public' and you need to have scouts sit on zero on them for fleet OPs. For huge alliance such as the goons and pl with hundreds of ships at their disposal in their regions, it's not a problem. But for many much smaller, corps the changes are a problem.
Sounds like a perfect time to go recruit some new players and get them into low SP scout ships. the bookmark delay, and not to be able to warp fleet to wormhole bookmarks 'etc. would be an really big extra pain in the ass. You get your new low SP scout friend to warp to the site to scout. At the point the all-clear is given, warp to the scout. If you don't need to go to the sight right away, then have the scout make a corp bookmark. The delay does not apply to this since you are delaying going to the site right away anyway. Way I see it, this is more fun than waiting for some pilot I have most likely never met face-to-face tell me to press F1 while he does all the rest of the work. Unless, you know, I am missing something.
You are missing something, you don't live in a wormhole from what I can tell... #1 RULE of wormhole space is what? CLOAK. what do scouts do? Cloak and dagger. What do paranoid wormhole bears do? put scouts at 15km from wormhole.
What you are missing is if we have a scout at 0 on a wormhole, as with gates, you are De-cloaked. enemy scout can see you, they are gone or now prepping an ambush. The element of surprise is a vital component in wormhole space combat.
What you are missing #2; Most wormhole corps don't have low SP counter parts. If you don't have cloaking 4 minimum, a covops ship you are either in one of the wormhole newb training corps or you are a daytripper. Some lower requirement WH corps entail.... about 10-12 million SP. So don't expect a low SP friend to do that.
What you are missing #3; As a person who enjoys bringing friends and others into games I enjoy playing, I'm not going to force a new player into boredom sitting his hide on a wormhole as a scout, he/she will be a part of the fight even if I think they will get killed because that is what gets people to stay in this game when it comes to PVP. That they are IN the fights, not hearing about it over the comms. |

baltec1
Bat Country Goonswarm Federation
16188
|
Posted - 2015.06.13 19:26:34 -
[1133] - Quote
Awkward Pi Duolus wrote: You're assuming this does not happen already. People are asked to step up for scout roles and they are crucial for fleets. I don't understand why people keep assuming scouts and warp-ins don't exist at the moment. They do, and they do exactly what we're talking about.
Right now the FC ship is also the probing ship most of the time, they don't need an alt.
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Jenshae Chiroptera
1680
|
Posted - 2015.06.13 19:27:19 -
[1134] - Quote
Tappits wrote:Jenshae Chiroptera wrote:Airi Cho wrote:... How does it kill NPSI? Newbies don't get left behind so much and as a result tend to live a bit longer. Teach them how to fly their ships then and ... Information overload. It is a thing.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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baltec1
Bat Country Goonswarm Federation
16188
|
Posted - 2015.06.13 19:29:17 -
[1135] - Quote
Shadowforge Dawkins wrote:
You are missing something, you don't live in a wormhole from what I can tell... #1 RULE of wormhole space is what? CLOAK. what do scouts do? Cloak and dagger. What do paranoid wormhole bears do? put scouts at 15km from wormhole.
What you are missing is if we have a scout at 0 on a wormhole, as with gates, you are De-cloaked. enemy scout can see you, they are gone or now prepping an ambush. The element of surprise is a vital component in wormhole space combat.
What you are missing #2; Most wormhole corps don't have low SP counter parts. If you don't have cloaking 4 minimum, a covops ship you are either in one of the wormhole newb training corps or you are a daytripper. Some lower requirement WH corps entail.... about 10-12 million SP. So don't expect a low SP friend to do that.
What you are missing #3; As a person who enjoys bringing friends and others into games I enjoy playing, I'm not going to force a new player into boredom sitting his hide on a wormhole as a scout, he/she will be a part of the fight even if I think they will get killed because that is what gets people to stay in this game when it comes to PVP. That they are IN the fights, not hearing about it over the comms.
I question if you have ever left highsec because your fleets would be silly easy to catch. As for boring gameplay, who wants to sit in a fleet where one guy is doing all the work? A scout in a battle is one of the most action packed roles you can have in EVE.
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baltec1
Bat Country Goonswarm Federation
16188
|
Posted - 2015.06.13 19:30:30 -
[1136] - Quote
Jenshae Chiroptera wrote:Tappits wrote:Jenshae Chiroptera wrote:Airi Cho wrote:... How does it kill NPSI? Newbies don't get left behind so much and as a result tend to live a bit longer. Teach them how to fly their ships then and ... Information overload. It is a thing.
New players absorb info like a sponge, its the mid term players who are stuck in their ways that are hard to teach.
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Awkward Pi Duolus
Pator Tech School Minmatar Republic
52
|
Posted - 2015.06.13 19:36:42 -
[1137] - Quote
baltec1 wrote:Awkward Pi Duolus wrote: You're assuming this does not happen already. People are asked to step up for scout roles and they are crucial for fleets. I don't understand why people keep assuming scouts and warp-ins don't exist at the moment. They do, and they do exactly what we're talking about.
Right now the FC ship is also the probing ship most of the time, they don't need an alt.
Very rarely, when he feels ballsy enough to fit links, AND a combat probes, AND evade anti-booster hunters.
More often than not, one FC alt is in an off-grid or on-grid boosting ship that is just boosting in the FC/WC position. The other alt is probing stuff down, that the first alt then warps people to. Which is what this "change" supposedly wants to force.
Ask your skirmish commanders who are in 90% of fleets by count. |

Jenshae Chiroptera
1680
|
Posted - 2015.06.13 19:39:14 -
[1138] - Quote
Current theory doing the rounds is that Fozzie is a mole for Riot. It would explain the latest crop of ideas.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

baltec1
Bat Country Goonswarm Federation
16190
|
Posted - 2015.06.13 19:52:03 -
[1139] - Quote
Awkward Pi Duolus wrote:
Very rarely, when he feels ballsy enough to fit links, AND a combat probes, AND evade anti-booster hunters.
More often than not, one FC alt is in an off-grid or on-grid boosting ship that is just boosting in the FC/WC position. The other alt is probing stuff down, that the first alt then warps people to. Which is what this "change" supposedly wants to force.
Ask your skirmish commanders who are in 90% of fleets by count.
I am a skirmish commander.
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Cancel Align NOW
Imperial Shipment Amarr Empire
509
|
Posted - 2015.06.13 20:35:20 -
[1140] - Quote
I can see this change making fleets more dynamic. That is a good thing. |
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