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ApophisXP
Sadistic Retribution
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Posted - 2007.10.04 16:59:00 -
[1]
Edited by: ApophisXP on 04/10/2007 16:58:59 Just incase you havent seen them yet, check these out :o
Clicky
Clicky 2
Clicky 3
These posts represent my personal views and not those of my corporation. |

Tarminic
Black Flame Industries
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Posted - 2007.10.04 17:00:00 -
[2]
Edited by: Tarminic on 04/10/2007 17:01:06 OH LORD YES
EDIT: Can you post attributes and fitting, please? ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Megadon
Caldari Deathshead Inc.
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Posted - 2007.10.04 17:02:00 -
[3]
I just wet myself
Where is the Amarr one?!?
Post Amarr please please... --------------
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.10.04 17:09:00 -
[4]
give me this skills button? ------
Proud Janitor of Tides of Silence
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Sixtina KL
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Posted - 2007.10.04 17:11:00 -
[5]
Originally by: Splagada give me this skills button?
HAHA, OH WOW!
Sisi, here I come! I'm gonna have some fun with HACs tonight! __________________________________
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.04 17:11:00 -
[6]
test server splagda 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.10.04 17:12:00 -
[7]
yeah but i didnt know there was this button :D ------
Proud Janitor of Tides of Silence
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Allan Robertson
Gallente Azure Horizon Coalition Of Empires
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Posted - 2007.10.04 17:16:00 -
[8]
Originally by: Splagada give me this skills button?
The ultimate I win button. ;)
--- Say YES! to Mining Cargo Holds on barges! |

WarlockX
Amarr Free Trade Corp Kinetic Maelstrom Alliance
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Posted - 2007.10.04 17:16:00 -
[9]
I'm at work right now, so i can't log in, so i would love a screen shot of their stats if possible... anyone? ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

Rimhawk
Caldari Vengeance 8 Interceptors
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Posted - 2007.10.04 17:17:00 -
[10]
Steep skill requirements these, better start training now...  .
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Volucer S
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Posted - 2007.10.04 17:18:00 -
[11]
Why the hull for Black OPS is dominix !??!?!?!? And carebears got beautiful Megathron!!   
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.10.04 17:20:00 -
[12]
that rocks, im gonna finally test out my optimal carrier fitting ------
Proud Janitor of Tides of Silence
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Iracham
Gallente
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Posted - 2007.10.04 17:23:00 -
[13]
Roden domi, what the suck. needs to be Creodron
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ScEmAl
Mystical Knights Legionnaire Services Ltd.
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Posted - 2007.10.04 17:27:00 -
[14]
Originally by: ApophisXP Edited by: ApophisXP on 04/10/2007 16:58:59 Just incase you havent seen them yet, check these out :o
Clicky
Clicky 2
Clicky 3
Oh that is sweet. The Golem looks great!
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Strange One
Caldari
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Posted - 2007.10.04 17:28:00 -
[15]
some1 post links to the descriptions/fittings/Atts info please
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Kala Veijo
Deep Core Mining Inc.
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Posted - 2007.10.04 17:30:00 -
[16]
Originally by: Strange One some1 post links to the descriptions/fittings/Atts info please
/signed
Warp Wind, CSM Chapter blog. |

Valrandir
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.10.04 17:30:00 -
[17]
Could you also post screenshots of Attributes and Fitting for those who are at work?
Thanks
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware - Oveur
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Doppleganger
Minmatar Band of Builders Inc. Firmus Ixion
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Posted - 2007.10.04 17:31:00 -
[18]
I don't think the skill req look that steep.
Guess its time to check out sisi.
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Nathrezim
Gallente Darwin With Attitude oooh Shiny
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Posted - 2007.10.04 17:34:00 -
[19]
Originally by: Volucer S Why the hull for Black OPS is dominix !??!?!?!? And carebears got beautiful Megathron!!   
not only that, its PINK too amag
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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.10.04 17:36:00 -
[20]
ok im there and i cant find nor the ships nor the 'gimme skills' button
got to check my mining ragnarok fitting X-( ------
Proud Janitor of Tides of Silence
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2007.10.04 17:36:00 -
[21]
Oh my god! That's a bit steep isn't it? The BS 5 I can understand to keep in line with other T2 ships, but jump drive cal 4, and cloaking 5? I think that needs lowered to just jump drive op 4 and instead of cloaking, the prereq should be recon ships to 4.
Please don't saddle us with another long training skill that has NO benefit other than being a requirement for another one. If cloaking 5 is going to be required, rework it somehow so training it is useful in its own right.
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Danalog
STK Scientific M. PIRE
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Posted - 2007.10.04 17:39:00 -
[22]
Seems to me like the skill requirements are set up to get capship pilots into them right away.
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Katabrok First
Caldari Asguard Security Service Angels Of Discord
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Posted - 2007.10.04 17:41:00 -
[23]
Originally by: Valrandir Could you also post screenshots of Attributes and Fitting for those who are at work?
Thanks
/signed
Please man, do it
Kata
Uma vez flamengo, sempre flamengo. |

Tarminic
Black Flame Industries
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Posted - 2007.10.04 17:43:00 -
[24]
Originally by: Danalog Seems to me like the skill requirements are set up to get capship pilots into them right away.
They do have jump portals... ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Doppleganger
Minmatar Band of Builders Inc. Firmus Ixion
|
Posted - 2007.10.04 17:43:00 -
[25]
Originally by: Danalog Seems to me like the skill requirements are set up to get capship pilots into them right away.
All except cloaking 5 but all those jumpdrive skills is what anyone that flys a dread/carrier/mothership should already have.
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2007.10.04 17:45:00 -
[26]
Okay, so yeah, won't be any new players in these ships for at least a year or two. Excellent.
Can we see ship stats now?
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated [PIA] Recruitment Thread |

Valrandir
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.10.04 17:45:00 -
[27]
Theorically you want all your skills trained to level V anyways.
Take it this way, more requirement mean less pilots will fly them and not as soon, so if you train right away and get a ship while they are still overpriced, you can be 'special' for a bit longer then if the skills were easy.
And Cloaking V does give benefits by itself, read the skill description.
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware - Oveur
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Mastin Dragonfly
Absolutely No Return The Red Skull
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Posted - 2007.10.04 17:45:00 -
[28]
Edited by: Mastin Dragonfly on 04/10/2007 17:45:56 More screenies, including stats, spread out over several pages here.
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Ol' Delsai
Caldari Aeden Tau Ceti Federation
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Posted - 2007.10.04 17:46:00 -
[29]
Good work :) and ... good try
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Amy Wang
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Posted - 2007.10.04 17:51:00 -
[30]
Oh, please change Cloaking V to Recon V, same rank just a more useful skill to have and not yet another silly and useless sp sink a la advanced spaceship command
hey, even add in another 2-3 ranks of lvl V skills just not cloaking V
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permion
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Posted - 2007.10.04 17:53:00 -
[31]
so are all the new ships just going to be top heavy addons to the game?
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Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2007.10.04 17:53:00 -
[32]
Originally by: Gaogan Oh my god! That's a bit steep isn't it? The BS 5 I can understand to keep in line with other T2 ships, but jump drive cal 4, and cloaking 5? I think that needs lowered to just jump drive op 4 and instead of cloaking, the prereq should be recon ships to 4.
Please don't saddle us with another long training skill that has NO benefit other than being a requirement for another one. If cloaking 5 is going to be required, rework it somehow so training it is useful in its own right.
The skills are perfect. Since the BS is more and likely going to allow you to fit a covert ops cloak, Cloaking 5 is fine. And since its supposed to have a Jump bridge the heavy jump drive skills are fine. -----------------------------------------------
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Brixer
Dai Dai Hai
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Posted - 2007.10.04 17:53:00 -
[33]
Log into Sisi to get the stats..
They are not final tho
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.10.04 17:54:00 -
[34]
Bah, latest sisi patch just broke the client.
I will wait. I'm more interested in the t2 EW frigs than this.
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Mastin Dragonfly
Absolutely No Return The Red Skull
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Posted - 2007.10.04 17:59:00 -
[35]
Originally by: Vitrael Bah, latest sisi patch just broke the client.
I will wait. I'm more interested in the t2 EW frigs than this.
Info on the frigs, and the cruisers, in the link I posted earlier in this thread.
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ApophisXP
Sadistic Retribution
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Posted - 2007.10.04 17:59:00 -
[36]
updated with stats.
These posts represent my personal views and not those of my corporation. |

Sharupak
Minmatar Knights Of the Black Sun Rule of Three
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Posted - 2007.10.04 18:05:00 -
[37]
An all gun typhoon....interesting...
It was kinda cut off there, are their any missle hardpoints on the panther? _______________________________________________ RuntimeError: ChainEvent is blocking by design, but you're block trapped. You have'll have to find some alternative means to do Your Thing, dude. |

Trebor Notlimah
Lone Star EVE Group PURGE.
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Posted - 2007.10.04 18:07:00 -
[38]
Why does the Moros only get 4 turret hardpoints?
~treb
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.10.04 18:08:00 -
[39]
lol at those skill reqs. CCP are funny guys...
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Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2007.10.04 18:08:00 -
[40]
Edited by: Nicoli Voldkif on 04/10/2007 18:08:45 The pink Thorax doesn't help in the sex toy look-alike contest http://img213.imageshack.us/img213/6007/phobosyf4.jpg -----------------------------------------------
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Draco Pel
Iteration-X
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Posted - 2007.10.04 18:12:00 -
[41]
300,000 light year jump range on the sin 
hope that's final 
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Alyth
Gallente Ma-Ven Industries Phobos Alliance
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Posted - 2007.10.04 18:12:00 -
[42]
Originally by: Nicoli Voldkif Edited by: Nicoli Voldkif on 04/10/2007 18:08:45 The pink Thorax doesn't help in the sex toy look-alike contest http://img213.imageshack.us/img213/6007/phobosyf4.jpg
Beaten to it....Phobos, the pink Thorax. Can anyone see something wrong with this picture especially considering its role? 
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ApophisXP
Sadistic Retribution
|
Posted - 2007.10.04 18:14:00 -
[43]
more stuff added.
These posts represent my personal views and not those of my corporation. |

Deva Blackfire
D00M. Triumvirate.
|
Posted - 2007.10.04 18:15:00 -
[44]
amarr hvy dictor looks like a joke... compare it to broadsword (minnie). Can you say uber-vaga?
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4rc4ng3L
DarkSide Ltd. The Covenant Alliance
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Posted - 2007.10.04 18:16:00 -
[45]
WHY IS THERE A GO DAM PINK THORAX!!
No offence but you have actually made it look like a proper d**do now! .....just, why!!
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
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Jslice
Black Nova Corp Band of Brothers
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Posted - 2007.10.04 18:18:00 -
[46]
Post the Attributes man, gotta see what bonuses these guys have.
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Sharupak
Minmatar Knights Of the Black Sun Rule of Three
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Posted - 2007.10.04 18:18:00 -
[47]
Wow, I like the broadsword and the Hyena!! _______________________________________________ RuntimeError: ChainEvent is blocking by design, but you're block trapped. You have'll have to find some alternative means to do Your Thing, dude. |

Commander Arwen
Caldari
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Posted - 2007.10.04 18:19:00 -
[48]
its a PALADIN!
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oniplE
NED-Clan R i s e
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Posted - 2007.10.04 18:22:00 -
[49]
I wonder what the role of the kronos will be, cuz i cant really see how its any better at.. anything than a regular megathron. :| Lets hope it gets kick ass bonusses.
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Padorick
Internet spaceships are serious business
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Posted - 2007.10.04 18:23:00 -
[50]
Originally by: 4rc4ng3L WHY IS THERE A GO DAM PINK THORAX!!
No offence but you have actually made it look like a proper d**do now! .....just, why!!
The phobos (pink thorax) has been in the database a LONG! time... they've just finally made it have a use :P (same for broadsword)
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Ol' Delsai
Caldari Aeden Tau Ceti Federation
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Posted - 2007.10.04 18:24:00 -
[51]
guess I was wrong
just logged into SiSi and yes, the new ships are there! can not fly them though but you can access their stats through variation of the T1 ships
And BTW, T2 BS need 2x32 datacores to invent them (as guessed)
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Das Lol
Gallente Internet Space Fighters
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Posted - 2007.10.04 18:29:00 -
[52]
Edited by: Das Lol on 04/10/2007 18:29:47

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Nicoli Voldkif
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2007.10.04 18:30:00 -
[53]
Looking at their stats I would say that they are not the finally stats but placeholders, the sensor strength on the marauders would be easier to jam then some cruisers. -----------------------------------------------
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Jslice
Black Nova Corp Band of Brothers
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Posted - 2007.10.04 18:32:00 -
[54]
Someone post the Black ops Amarr please
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PCX339
Beasts of Burden YouWhat
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Posted - 2007.10.04 18:34:00 -
[55]
Stats on the Phobos aren't too bad. It's kind of a dare: you want to fly ze heavy interdictor? You'll have to look like a giant purple-pink schlong. Still want to fly it?
I'm sure Backdoor Bandit is training for this ship already.
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Benvie
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Posted - 2007.10.04 18:37:00 -
[56]
4 launcher hardpoints on the Golem (T2 Raven). That can't be correct.
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Segge Bolled
Caldari Agony Unleashed Agony Empire
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Posted - 2007.10.04 18:38:00 -
[57]
Fashion Summary.
Well, aside from the fact the Widow looks like either a deformed moo-cow or a zebra (I can't quite yet decide which) with that paint job and the Phobos looks like something I'd hide under my bed, out of view of my parents - these generally look like interesting developments at last.
The Sculpture, Hyena and Keres get points for style.
"Stealthy" or not, I presume the Sin will enter each and every system with a burst of whale-song?
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Megadon
Caldari Deathshead Inc.
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Posted - 2007.10.04 18:41:00 -
[58]
Edited by: Megadon on 04/10/2007 18:42:08 A pink flying d.i.l.d.o?
Make it green or something man not PINK. 
--------------
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Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.10.04 18:45:00 -
[59]
Gallenteans like pink, as you can see
WTB insane skill requirements ----------------------------------------------- Forum Warfare - Rank (4) - Level V Forum Warfare Specialist - Rank (9) - Level III Armor Flame Compensation - Rank (5) - Level IV |

Thorexion Lynch
Gallente Emerald Empire
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Posted - 2007.10.04 18:45:00 -
[60]
First off awesome! kronos looks smexy all spliffy and evil like.....secondly a pink f**king Thorax! WTF is that about, Ishkur green would've been sweet on that ship but NOOOOOOO the choose pink of all the colours in the world f**king PINK!!!!!
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Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.10.04 18:46:00 -
[61]
anybody know what bonuses the marauder will get?
so far i dont see a point to t2 ship with less firepower than t1...
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Taimur Lang
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Posted - 2007.10.04 18:46:00 -
[62]
What about the Ship and Role bonus screens ? Please post!!!
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Tarminic
Black Flame Industries
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Posted - 2007.10.04 18:48:00 -
[63]
Originally by: Fenderson anybody know what bonuses the marauder will get?
so far i dont see a point to t2 ship with less firepower than t1...
You know, T2 ships can do more than just blow stuff up.  I predict one of those bonuses is going to be a 15-20% bonus to damage or ROF. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Mikelio Raijan
Sulithus
|
Posted - 2007.10.04 18:49:00 -
[64]
Originally by: Taimur Lang What about the Ship and Role bonus screens ? Please post!!!
No ship/role bonus visible atm.
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Stakhanov
Katana's Edge
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Posted - 2007.10.04 18:49:00 -
[65]
Originally by: Nathrezim
Originally by: Volucer S Why the hull for Black OPS is dominix !??!?!?!? And carebears got beautiful Megathron!!   
not only that, its PINK too amag
I think the point is that it's ugly as sin...
Originally by: Jslice Someone post the Black ops Amarr please
That's the amarr oomph - just like for the astrometrics frigate , they have a black ops BS so stealthy it doesn't even exist 
Originally by: F'nog One does not simply log into Jita.
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Miss Ore
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Posted - 2007.10.04 18:49:00 -
[66]
Edited by: Miss Ore on 04/10/2007 18:50:32 Am I the only one thinking that those skill req are funny?
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Jimer Lins
Gallente
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Posted - 2007.10.04 18:49:00 -
[67]
Keres is teh sex. We wants it, Precious.
And am I the only one who noticed the Amarr BS gets 40% explosive resist to armor? Is that standard?
-- EVE Glossary Exploration Video |

Segge Bolled
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.10.04 18:51:00 -
[68]
Originally by: Megadon Edited by: Megadon on 04/10/2007 18:42:08 A pink flying d.i.l.d.o?
Make it green or something man not PINK. 
I guess if it was green, people would be afraid it was about to fall off.
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Thorexion Lynch
Gallente Emerald Empire
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Posted - 2007.10.04 18:52:00 -
[69]
Originally by: Benvie 4 launcher hardpoints on the Golem (T2 Raven). That can't be correct.
As far as I can tell the Kronos and Golem are mission ships, 4 hardpoints on each with three remaining leaving room for salvagers.....looks it the cargo holds..only possible reason for em is that they are mission wh**es
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Segge Bolled
Caldari Agony Unleashed Agony Empire
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Posted - 2007.10.04 18:52:00 -
[70]
Originally by: Jimer Lins Keres is teh sex. We wants it, Precious.
And am I the only one who noticed the Amarr BS gets 40% explosive resist to armor? Is that standard?
Amarr racial resists are kinetic+explosive so ... *shrugs*
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Benvie
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Posted - 2007.10.04 18:55:00 -
[71]
Originally by: Thorexion Lynch
Originally by: Benvie 4 launcher hardpoints on the Golem (T2 Raven). That can't be correct.
As far as I can tell the Kronos and Golem are mission ships, 4 hardpoints on each with three remaining leaving room for salvagers.....looks it the cargo holds..only possible reason for em is that they are mission wh**es
But why would you use something with 4 hardpoints when you can use a Navy Raven with 7 hardpoints. Unless they get a 100% damage bonus or something crazy like that there is no point to using them.
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Jimer Lins
Gallente
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Posted - 2007.10.04 18:55:00 -
[72]
Edited by: Jimer Lins on 04/10/2007 18:55:43
Originally by: Segge Bolled
Originally by: Jimer Lins Keres is teh sex. We wants it, Precious.
And am I the only one who noticed the Amarr BS gets 40% explosive resist to armor? Is that standard?
Amarr racial resists are kinetic+explosive so ... *shrugs*
I've never seen a ship with more than 10% base explosive resists on armor, though. Maybe I'm just ignorant of all the permutations, but damn- that seems pretty sweet from over here.
Edit: Looks like the Devoter gets 80%. 
-- EVE Glossary Exploration Video |

Sheriff Jones
Amarr Please Enter Password
|
Posted - 2007.10.04 18:55:00 -
[73]
I'm just looking at the sentinel.
Checking it twice.
Noticing 60m3 drone bay...drool ensues... 
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Danalog
STK Scientific M. PIRE
|
Posted - 2007.10.04 18:56:00 -
[74]
4 weapons + 3 salvagers still doesn't seem as good as doing a mission with your normal old T1 BS, and then coming back afterwards in a salvaging ship
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Jimer Lins
Gallente
|
Posted - 2007.10.04 18:58:00 -
[75]
*looks through item DB*
Ah, I see. I'm a complete idiot. Lots of ships with higher base resists than I thought. I need to expand my horizons beyond the ones I can fly, I guess. ;)
-- EVE Glossary Exploration Video |

Deva Blackfire
D00M. Triumvirate.
|
Posted - 2007.10.04 18:59:00 -
[76]
Originally by: Jimer Lins
I've never seen a ship with more than 10% base explosive resists on armor, though. Maybe I'm just ignorant of all the permutations, but damn- that seems pretty sweet from over here.
No? Then check: sacrilege, zealot, vengeance, retribution and im pretty sure malediction and crusader too. Ah and ofc. absolution and damnation. Might give you nice surprise abt 10% explo resi...
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ScEmAl
Mystical Knights Legionnaire Services Ltd.
|
Posted - 2007.10.04 18:59:00 -
[77]
Only 4 launcher hardpoints on the Golem?! Man,, The Rokh did the same thing to us missle jockies. =(
I have 2 years of missle training... COME ON NOW! Geesh. 
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.10.04 19:00:00 -
[78]
I hope those Marauders get huge damage bonuses to make up for lame slot configurations. That would be a stealth boost to their cargo for lower ammo consumption.
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Jimer Lins
Gallente
|
Posted - 2007.10.04 19:01:00 -
[79]
Originally by: Deva Blackfire
Originally by: Jimer Lins
I've never seen a ship with more than 10% base explosive resists on armor, though. Maybe I'm just ignorant of all the permutations, but damn- that seems pretty sweet from over here.
No? Then check: sacrilege, zealot, vengeance, retribution and im pretty sure malediction and crusader too. Ah and ofc. absolution and damnation. Might give you nice surprise abt 10% explo resi...
Indeed. I was woefully incorrect.
-- EVE Glossary Exploration Video |

Sheriff Jones
Amarr Please Enter Password
|
Posted - 2007.10.04 19:02:00 -
[80]
Originally by: Vitrael I hope those Marauders get huge damage bonuses to make up for lame slot configurations. That would be a stealth boost to their cargo for lower ammo consumption.
Yeah, especially on Amarr. Damn those ammo restrictions...
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
|
Posted - 2007.10.04 19:03:00 -
[81]
300000 ly wtf ? 2isk
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Tarjema Maloria
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Posted - 2007.10.04 19:04:00 -
[82]
Is it just me or do the stats/fittings on these new ships stink? There are already versions of these hulls in game that blow these away. Unless there are some changes before they go live, or they get some massive bonuses I predict no one will be flying them.
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MellaRinn
Veto. Veto Corp
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Posted - 2007.10.04 19:05:00 -
[83]
RAWR!!! :D \o/
My Vids - Click |

Mikelio Raijan
Sulithus
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Posted - 2007.10.04 19:07:00 -
[84]
Wow, can't wait to run around lowsec with a cyno alt online ready to double inject my Sin and /vanish from a bad fight. \o/
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Mark Lucius
Forbidden Lore
|
Posted - 2007.10.04 19:12:00 -
[85]
Originally by: Sheriff Jones I'm just looking at the sentinel.
Checking it twice.
Noticing 60m3 drone bay...drool ensues... 
Yeah noticed that too! But don't get too excited...*eyes the 20Mbit drone bandwidth*  ---
|

Nemain Darru
Gallente Sublime.
|
Posted - 2007.10.04 19:13:00 -
[86]
what's the bonus on the kronos?
Shoot first. Think later. |

Kyrall
Deep Core Mining Inc.
|
Posted - 2007.10.04 19:13:00 -
[87]
Originally by: Sheriff Jones I'm just looking at the sentinel.
Checking it twice.
Noticing 60m3 drone bay...drool ensues... 
Don't forget the new drone changes coming up, you probably won't be able to use all of that at once! 
Originally by: Danalog 4 weapons + 3 salvagers still doesn't seem as good as doing a mission with your normal old T1 BS, and then coming back afterwards in a salvaging ship
How about if they have large tractor beams, and new salvage modules? And of course large damage bonuses as many have mentioned...
-
Take another step back until you find you've walked away... |

Sheriff Jones
Amarr Please Enter Password
|
Posted - 2007.10.04 19:17:00 -
[88]
Edited by: Sheriff Jones on 04/10/2007 19:16:56
Originally by: Mark Lucius
Originally by: Sheriff Jones I'm just looking at the sentinel.
Checking it twice.
Noticing 60m3 drone bay...drool ensues... 
Yeah noticed that too! But don't get too excited...*eyes the 20Mbit drone bandwidth* 
I knoow, but still 
Frigate. Drone.
Drone frigate.
Amarr!
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Segge Bolled
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.10.04 19:18:00 -
[89]
I KNEW Amarr frigate 5 would pay off one day.
Just never thought I'd live to see it!
|

Gabriel Karade
Nulli-Secundus
|
Posted - 2007.10.04 19:20:00 -
[90]
aww goddamn it nooo!!! not the Dominix!... 
can we at least have the thing re-modelled before it gets T2 skinned?  ----------
Video - 'War-Machine' |

Segge Bolled
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.10.04 19:21:00 -
[91]
Anyone know anything about any faction ECM which I've heard about? My cold little Caldari heart went up a whole degree centigrade at the thought of it.
|

Venkul Mul
Gallente
|
Posted - 2007.10.04 19:23:00 -
[92]
Originally by: Danalog 4 weapons + 3 salvagers still doesn't seem as good as doing a mission with your normal old T1 BS, and then coming back afterwards in a salvaging ship
As it was said some time ago, it is more a gatecamper ship: 4 guns and NOS/neutralizers, ecc., especially is as promised has more tracking and better lock time than a normal BS.
|

Mikelio Raijan
Sulithus
|
Posted - 2007.10.04 19:25:00 -
[93]
Originally by: Gabriel Karade aww goddamn it nooo!!! not the Dominix!... 
can we at least have the thing re-modelled before it gets T2 skinned? 
But we get the Pink Thorax, all is well! Though it's no longer the lolzoomzoom missile boat it was before (used to be a big pink crow).
|

James Lyrus
Lyrus Associates M. PIRE
|
Posted - 2007.10.04 19:26:00 -
[94]
Originally by: Rimhawk Steep skill requirements these, better start training now... 
I can fly all but one. I don't see the problem  -- Crane needs more grid 249km locking? GMP and TNP |

Cailais
Amarr VITOC Fang Alliance
|
Posted - 2007.10.04 19:29:00 -
[95]
Phobos 6/4/6 module slots FIVE turret hard points - Gallente
Devoter 7/3/6 module slots FOUR turret hard points - Amarr
Well dont ya just know it, first draft and the Amarr Interdictor Cruisers laggin behind already......
C.
- sig designer - eve mail |

Gabriel Karade
Nulli-Secundus
|
Posted - 2007.10.04 19:36:00 -
[96]
Originally by: Mikelio Raijan
Originally by: Gabriel Karade aww goddamn it nooo!!! not the Dominix!... 
can we at least have the thing re-modelled before it gets T2 skinned? 
But we get the Pink Thorax, all is well! Though it's no longer the lolzoomzoom missile boat it was before (used to be a big pink crow).
  
Navy Megathron it is then, I had such hopes too...  ----------
Video - 'War-Machine' |

Kieranda
Weyland-Yutani Future Technologies Inc.
|
Posted - 2007.10.04 19:38:00 -
[97]
Originally by: Ol' Delsai
Originally by: Haradgrim Can anyone hazard a guess as to why the marauders only have 4 hard points?
tO make room for salvager / tractor beam ? and with massive ROF or dmg bonus they can do good Damage too ?
the part thats missing there is that they will get to equip some sort of mini siege module
|

LUH 3471
|
Posted - 2007.10.04 19:40:00 -
[98]
pink thorax wtf
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Arvald
Caldari House of Tempers
|
Posted - 2007.10.04 19:40:00 -
[99]
so that i dont have to make a new thread anyone see any of teh new named drones on the test server? (at school so cant check) ---------------------------
Originally by: Sheriff Jones You know why there's so much mocking and smacktalking here, humans have this tendency to assault things they don't understand Nerds+women=confusion
|

quygen
|
Posted - 2007.10.04 19:41:00 -
[100]
<3 CCP
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MeGrand
Gallente Life INC
|
Posted - 2007.10.04 19:42:00 -
[101]
nice ships.. but battleship V!
thats 42 days... forget it
heavy dictors look interesting though....
All the right letters - just not nessacarily in the right order |

Khadur
Minmatar Spontaneous Defenestration
|
Posted - 2007.10.04 19:45:00 -
[102]
gief!1
|

Fehz
Ihatalo Navy YouWhat
|
Posted - 2007.10.04 19:46:00 -
[103]
so if you're gallente with your great pvp ships, you'll have to be very secure about your sexuality if you're going to be flying pink ships..  ============================ my signature is confidential |

Miss Ore
|
Posted - 2007.10.04 19:46:00 -
[104]
Originally by: James Lyrus
Originally by: Rimhawk Steep skill requirements these, better start training now... 
I can fly all but one. I don't see the problem 
damn you 
|

Jimer Lins
Gallente
|
Posted - 2007.10.04 19:47:00 -
[105]
Callistus posted this over on SHC:
New items
Covert cyno?  -- EVE Glossary Exploration Video |

Swift Wind
6rasshopper Inc.
|
Posted - 2007.10.04 19:57:00 -
[106]
Umm, unless I am mistaken, thanks CCP for screwing EVERY caldari gun pilot. Not a single gun mount on either BS? Not one? Comon that makes no sense as the "top of the line" T1 BS is a pure gunboat. There are not many , but a few of us ARE rail specialists and the next step up in equipment strips us of our hard earned t2 rails?
wonderful.
Guess I need to switch my training from Cal BS v to Gal BS V...
Anywhere, Anytime. |

Venkul Mul
Gallente
|
Posted - 2007.10.04 19:58:00 -
[107]
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
|

Buzee
Flight Of Fantasy
|
Posted - 2007.10.04 20:01:00 -
[108]
Edited by: Buzee on 04/10/2007 20:02:15 I thinks it's a bit too much at once.Stuff like these can make or break games. I think the ship specifications are just about saturated. Too much content going in, what's next cruisers with 8 low slots ,next to zero hp and omg hax bonus? Biggest problem is also you get all the races losing a lot of their uniqueness, soon or later we won't be able to differentiate the ships capabilities except by their names :(
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Ena Miri
|
Posted - 2007.10.04 20:02:00 -
[109]
Edited by: Ena Miri on 04/10/2007 20:02:19
Originally by: Venkul Mul
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Those ultrafast ships immune to everything (except minnie recon or ultraexpensive overheated faction mods) needed a nerf anyway. |

Jimer Lins
Gallente
|
Posted - 2007.10.04 20:02:00 -
[110]
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
It'll certainly make gatecamps more dangerous- assuming it'll be usable in lowsec, which seems to be its purpose.
Even cloakers will have problems getting out of camps with one of those running.
-- EVE Glossary Exploration Video |

Ayumi Fargazer
|
Posted - 2007.10.04 20:03:00 -
[111]
can someone repost the Redeemer Amarr Blackops screen? the link on scraphead challenge went downt due to bandwidth
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Julius Romanus
Bloodmoney Incorporated
|
Posted - 2007.10.04 20:05:00 -
[112]
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Thats the dumbest modual i've ever seen :\
Hope it doesnt go live.
|

Cailais
Amarr VITOC Fang Alliance
|
Posted - 2007.10.04 20:06:00 -
[113]
Dear CCP,
Can you PLEASE change the Devoter module from the Maller to something else. Preferably a gold plated Curse model.
Many thanks,
C.
- sig designer - eve mail |

Das Lol
Gallente Internet Space Fighters
|
Posted - 2007.10.04 20:08:00 -
[114]
Edited by: Das Lol on 04/10/2007 20:09:54
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
That Warp Disruption Field is super hot.
Originally by: 4rc4ng3L Edited by: 4rc4ng3L on 04/10/2007 20:09:12 Dumbest set of over powered modules ever, wont the cov ops cyno's simply replace Cynos??? And that new bubble will in a way prevent anything from having a chance of getting into 0.0 through a gate without a cov ops or recon or some form of cloaking ship
You're assuming it can cyno in things other than the Black ops ships.
|

Venkul Mul
Gallente
|
Posted - 2007.10.04 20:10:00 -
[115]
Originally by: Ena Miri Edited by: Ena Miri on 04/10/2007 20:02:19
Originally by: Venkul Mul
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Those ultrafast ships immune to everything (except minnie recon or ultraexpensive overheated faction mods) needed a nerf anyway.
Oh yes, the ultrafast ship will go from 7.000 m/sec or more to 700 or more.
The "normal" ship will go from 2.000 on microwarp to 200, with 50% larger signature, and warp scrambled. All by 1 module.
Add the second and and try avoiding a gatecamp.
|

Hellaciouss
Genco Interstellar Alcohol Conglomerate
|
Posted - 2007.10.04 20:10:00 -
[116]
Originally by: Julius Romanus
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Thats the dumbest modual i've ever seen :\
Hope it doesnt go live.
You mean a counter to the omfghax speed ships such as the vaga/sabre/mach? Dear god no! Lets nerf it before we even know how it truly effects game play!
|

5amm
The Archaeological Squirrel Society
|
Posted - 2007.10.04 20:15:00 -
[117]
Same ships different day  Raiders of the Lost Nut |

Triumdicta
|
Posted - 2007.10.04 20:16:00 -
[118]
we're getting a new kind of ore?
|

Venkul Mul
Gallente
|
Posted - 2007.10.04 20:17:00 -
[119]
Originally by: Hellaciouss
Originally by: Julius Romanus
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Thats the dumbest modual i've ever seen :\
Hope it doesnt go live.
You mean a counter to the omfghax speed ships such as the vaga/sabre/mach? Dear god no! Lets nerf it before we even know how it truly effects game play!
Oh yeah, it only do the work of 3 module in one.
Can I have my railgun advanced shooting nuclear missiles with gamma ray laser warhead?
|

oniplE
NED-Clan R i s e
|
Posted - 2007.10.04 20:20:00 -
[120]
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Perhaps the effects of this bubble are projected on the ship which deploys the bubble, instead of the ships inside it.
It makes sense for heavy interdictors, they will be deployed to catch capital ships, so you dont have to move fast. Obviously the effects are a massive downside, but the bubble cant be destroyed because its generated by a module instead of a probe, so doomsday devices or smartbombs cant destroy it.
|

Volker Lind
Amarr
|
Posted - 2007.10.04 20:21:00 -
[121]
For all we know the final incarnation of that will be only for the heavy dictors or something.
|

Taedrin
Gallente Magellan Exploration and Survey Rare Faction
|
Posted - 2007.10.04 20:23:00 -
[122]
Edited by: Taedrin on 04/10/2007 20:24:03 About the marauder ships:
They have obviously designed around the "all tank, no gank" theory. When CCP said they were going to make T2 battleships, they would *NOT* be battleship sized HACs. This would essentially remove the purpose of HACs entirely from EVE. If you look at the Marauders, you notice 2 things:
1) Marauders about half as many hardpoints as a normal battleship. 2) Marauders have less than HACish resists. IE, Amarr Marauder has 40% exp. resists instead of 60%.
What I personally find surprising are the HACish resists on the new frigates and cruisers.
|

Mikelio Raijan
Sulithus
|
Posted - 2007.10.04 20:27:00 -
[123]
Why are people going ape **** over the Warp disrupt field gen, did you actually look at it? Seems to be a scrambler for jump drives, you activate it like a normal scrambler and the other 'bonuses' make it so the cap ship has a better chance to kill you. Nothing about it says it is like a dictor sphere in any way, I mean even the icon for it is a scrambler.
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ElCoCo
KIA Corp KIA Alliance
|
Posted - 2007.10.04 20:29:00 -
[124]
Originally by: oniplE
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Perhaps the effects of this bubble are projected on the ship which deploys the bubble, instead of the ships inside it.
It makes sense for heavy interdictors, they will be deployed to catch capital ships, so you dont have to move fast. Obviously the effects are a massive downside, but the bubble cant be destroyed because its generated by a module instead of a probe, so doomsday devices or smartbombs cant destroy it.
It has range and not radius so that would seem it's a targetted module. Much speculation so far... Imo they should add covert ops 5 or recons 4-5 to the reqs for black ops instead of cloaking5, while also add command ships 4 as prereq for the marauders.
|

Gabriel Karade
Nulli-Secundus
|
Posted - 2007.10.04 20:36:00 -
[125]
Pink... ...I mean pink?...
Why not just paint the bow armour on that Thorax purple and be done with it....
(what happened to the cool looking Duvolle-skinned Megathron?) ----------
Video - 'War-Machine' |

Scimon Tinker
|
Posted - 2007.10.04 20:37:00 -
[126]
Edited by: Scimon Tinker on 04/10/2007 20:44:49 NM
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Nicho Void
Gallente Hyper-Nova
|
Posted - 2007.10.04 20:39:00 -
[127]
Edited by: Nicho Void on 04/10/2007 20:39:55 For a community that has been *****ing for the last two months about ambulation being nothing but eye candy, there sure are a lot of you hardcore folks crying about the look of these new ships.  ---------------
|

Bish Ounen
Gallente Omni-Core Freedom Fighters Combined Planetary Union
|
Posted - 2007.10.04 20:41:00 -
[128]
What's up with the drone "bandwidth" stats? I find that very interesting. I'm definetly looking forward to adding a kierion to my hanger. (5 mid-slots in a frig. Mmmmmmm.)
Oh, and ya know, as a Bishounen, I'm ok with a pink Thorax. 
|

Velt Lhasar
Generals Of Destruction Syndicate
|
Posted - 2007.10.04 20:42:00 -
[129]
Wheres the Black Ops amarr BS? Wheres my shiny black geddon???
|

Mikelio Raijan
Sulithus
|
Posted - 2007.10.04 20:43:00 -
[130]
Originally by: Gabriel Karade Pink... ...I mean pink?...
Why not just paint the bow armour on that Thorax purple and be done with it....
(what happened to the cool looking Duvolle-skinned Megathron?)
Yes Pink. T2 mega looks black though, hopefully nice and shiny! (Cant wait to see the bonuses)
Pic is of the very old missile 'rax before everyone thinks you can get these things on test now and /panics more. 
|

XoPhyte
Black Nova Corp Band of Brothers
|
Posted - 2007.10.04 20:47:00 -
[131]
Originally by: Cailais Phobos 6/4/6 module slots FIVE turret hard points - Gallente
Devoter 7/3/6 module slots FOUR turret hard points - Amarr
Well dont ya just know it, first draft and the Amarr Interdictor Cruisers laggin behind already......
C.
Lol, classic! Need that laugh, thank you very much   |

Nicho Void
Gallente Hyper-Nova
|
Posted - 2007.10.04 20:50:00 -
[132]
Originally by: Cailais Phobos 6/4/6 module slots FIVE turret hard points - Gallente
Devoter 7/3/6 module slots FOUR turret hard points - Amarr
Well dont ya just know it, first draft and the Amarr Interdictor Cruisers laggin behind already.......
Yes, because the Eris is such a powerhouse. It all balances out somewhere mate. ---------------
|

Blood Thorn
Minmatar AWE Corporation Intrepid Crossing
|
Posted - 2007.10.04 20:52:00 -
[133]
Looking forward to flying these new toys.  ....
|

THEGREAT LOBO
Infestation.
|
Posted - 2007.10.04 20:53:00 -
[134]
Originally by: Venkul Mul
Originally by: Hellaciouss
Originally by: Julius Romanus
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Thats the dumbest modual i've ever seen :\
Hope it doesnt go live.
You mean a counter to the omfghax speed ships such as the vaga/sabre/mach? Dear god no! Lets nerf it before we even know how it truly effects game play!
Oh yeah, it only do the work of 3 module in one.
Can I have my railgun advanced shooting nuclear missiles with gamma ray laser warhead?
I really hope thats no the final stats.. the days of speed tanking are over..
Can we get clarification about that mod ? it was not mentioned anywhere before. i think i would have noticed "Huge nerf to Minmatar ships" in the last dev blog 
|

Kirjava
Lothian Quay Industries Zzz
|
Posted - 2007.10.04 20:53:00 -
[135]
Ok - now going to get invention kit for these. Which do you all want the most? Probably a blackops im guessing?
Originally by: CCP Morpheus
Post with your alt.
|

Feng Schui
Minmatar The Ninja Coalition
|
Posted - 2007.10.04 20:53:00 -
[136]
i wanna know whats up with the new rigs
Your signature exceeds the maximum allowed filesize of 24000 bytes -Rauth Kivaro ([email protected])
http://dl |

Nicolai Mandrag
|
Posted - 2007.10.04 20:55:00 -
[137]
The model for the Phobos isn't fitting - it has a missile launcher on its model, but no launcher hardpoints whatsoever. Should be changed. And yea - a T2 Hyperion would be a great choice for Black Ops... the sin is hideous.
|

Matiaj
|
Posted - 2007.10.04 21:02:00 -
[138]
Edited by: Matiaj on 04/10/2007 21:07:11
Compare: - The Phobos with the other heavy interdictors (hi Amarr) - The Keres with the the other electronic attack ships (slot layout especially)
Even without factoring in their superior drone capacity and bandwidth, Gallente ships are already just plain better than their counterparts.
What the f*ck is wrong with the devs ?
|

Caiman Graystock
The Caldari Confederation
|
Posted - 2007.10.04 21:03:00 -
[139]
Wish the Rokh hull had been a t2 candidate for Caldari, sigh.
|

Nox'Beldrath
Mayven Omni Gestalt
|
Posted - 2007.10.04 21:03:00 -
[140]
Some of those skills seem to revolve around being a "poser". Like having fake clearance to go through a gate... sounds like one of the new ship types talked about a few weeks ago will be a covert-cargo transporter ie: Millennium Falcon.
definitly interesting. ____________ M.O.G. Army |

Dronefragger
|
Posted - 2007.10.04 21:04:00 -
[141]
hmm, that Plate seems to be a good waste of money seeing as Rolled Tungston Plates give the same HP boost for less mass and are actaully affordable compared to other 1600 plates.
|

Kirjava
Lothian Quay Industries Zzz
|
Posted - 2007.10.04 21:08:00 -
[142]
Originally by: syphurous So the Galletne mission battleship isn't a drone boat,.... and has crazy high stats... so all my SP in drones has been a complete waste ?
Yes.
Originally by: CCP Morpheus
Post with your alt.
|

Ena Miri
|
Posted - 2007.10.04 21:11:00 -
[143]
Edited by: Ena Miri on 04/10/2007 21:15:09 Edited by: Ena Miri on 04/10/2007 21:11:19
Originally by: Matiaj Edited by: Matiaj on 04/10/2007 21:07:11
Compare: - The Phobos with the other heavy interdictors (hi Amarr) - The Keres with the the other electronic attack ships (slot layout especially)
Even without factoring in their superior drone capacity and bandwidth, Gallente ships are already just plain better than their counterparts.
What the f*ck is wrong with the devs ?
Lol. Ridiculous. Keres 10m3 bay, one less gun hardpoint, bandwith : 5, OMGDEVHAX... and why is the Phobos overpowered? you don't even know the bonuses...
Edit : I really don't see why the Gallente one only gets a 10m3 bay, with 5BW (prolly one small drone out at time) while the amarr one, with the same number of guns gets a whooping 60m3 and 20 BW... Anyway, let's see the bonuses.
|

Shadowsword
COLSUP Tau Ceti Federation
|
Posted - 2007.10.04 21:14:00 -
[144]
Originally by: Ena Miri Edited by: Ena Miri on 04/10/2007 20:02:19
Originally by: Venkul Mul
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Those ultrafast ships immune to everything (except minnie recon or ultraexpensive overheated faction mods) needed a nerf anyway.
The way I understand it, the speed and sig radius penalty aren't effects, but penalties you get while the field is active. Notice the speed AND thrust factor: CCP probably doesn't want your heavy dictor to fit an oversized afterburner to move fast while using the module. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |

oniplE
NED-Clan R i s e
|
Posted - 2007.10.04 21:18:00 -
[145]
Edited by: oniplE on 04/10/2007 21:18:25
Originally by: Venkul Mul
Originally by: ElCoCo
Originally by: oniplE
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Perhaps the effects of this bubble are projected on the ship which deploys the bubble, instead of the ships inside it.
It makes sense for heavy interdictors, they will be deployed to catch capital ships, so you dont have to move fast. Obviously the effects are a massive downside, but the bubble cant be destroyed because its generated by a module instead of a probe, so doomsday devices or smartbombs cant destroy it.
It has range and not radius so that would seem it's a targetted module. Much speculation so far... Imo they should add covert ops 5 or recons 4-5 to the reqs for black ops instead of cloaking5, while also add command ships 4 as prereq for the marauders.
Sure it is a targetedd module, only oniplE think differently.
But indipendently if it can block a Jump, it will block a warp and slow to 10% the speed of a MWD ships and add 50% target size.
Energy cost is high, but I dubt you will need that module for much time, especially is you have multiple ship with it and it is not nerf stacked between different ships.
Actually, the name says "warp disruption field generator". Fields have dimensions, therefor its logical to assume its a bubble. It could be a cube or pyramid aswell, but i think im gonna stick with bubble for now.
As for "range" instead of "radius", dictor probes have a "range" aswell, so do mobile warp disruptors, none of them say "warp scramble radius"...
|

Matiaj
|
Posted - 2007.10.04 21:20:00 -
[146]
Edited by: Matiaj on 04/10/2007 21:26:23
Originally by: Ena Miri Lol. Ridiculous. Keres 10m3 bay, one less gun hardpoint, bandwith : 5, OMGDEVHAX... and why is the Phobos overpowered? you don't even know the bonuses...
Edit : I really don't see why the Gallente one only gets a 10m3 bay, with 5BW (prolly one small drone out at time) while the amarr one, with the same number of guns gets a whooping 60m3 and 20 BW... Anyway, let's see the bonuses.
Because guns are most of the time unimportant when flying ewar ships (with some exceptions), and 5 med slots > amarr 4 med slots. About the Phobos, its bonuses could be 5% better honortanking by level and it would still be better than the LOLdevoter with its great 3 medslots and 4 turrets hardpoints (wtf seriously ? Please explain this one).
About the drones, yes, I was totally wrong, unless it's a bug and drone space is added to heavy dictors later.
|

Jake Devlin
Mercenary Forces Exquisite Malevolence
|
Posted - 2007.10.04 21:23:00 -
[147]
Originally by: Matiaj
Even without factoring in their superior drone capacity and bandwidth, Gallente ships are already just plain better than their counterparts.
maybe I'm missing something but not seeing a dronebay on the phobos at all so no need to factor in drones anyway. Guns don't kill people, bubbles do |

Segge Bolled
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.10.04 21:25:00 -
[148]
Originally by: Caiman Graystock Wish the Rokh hull had been a t2 candidate for Caldari, sigh.
Signed, signed and signed again for good measure.
I was holding out for yellow/black CN paint-job cov-ops Rokh ... not a bloody zebra.
|

omiNATION
Gallente
|
Posted - 2007.10.04 21:33:00 -
[149]
Originally by: Triumdicta we're getting a new kind of ore?
CAREBEAR ALERT
|

Ihar Enda
Veto. Veto Corp
|
Posted - 2007.10.04 21:36:00 -
[150]
Dominix hull black ops BS for the lose. Pink dominix hull black ops BS.... wtf.   Please tell me this is a bad joke. There is really no need for another dominix (pink one too)...
|

Tammarr
|
Posted - 2007.10.04 21:42:00 -
[151]
the rigs shown looks an awfull lot like the missionrunners wet dream... no more probing down mission ships and sneaking in through gates, you have to have the right rig on the right ship or something :(
|

Tundaar
Minmatar Eve Defence Force Praesidium Libertatis
|
Posted - 2007.10.04 22:14:00 -
[152]
Originally by: Ena Miri Edited by: Ena Miri on 04/10/2007 20:02:19
Originally by: Venkul Mul
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Yeah - but activation cost of 150 . . . .not gonna get nayy cycles out of that one
Also look at cargo hold of Black Ops vs teh isotopes needed to jump - Haw many jumps can it do with nothing else in it's cargo hold ???
Well, Vaga pilots can retire the ship.
Those ultrafast ships immune to everything (except minnie recon or ultraexpensive overheated faction mods) needed a nerf anyway.
|

Arthur Frayn
Veterans Of Liberation
|
Posted - 2007.10.04 22:19:00 -
[153]
There's one thing I like about the T2 battleship lineup here. They don't look like they'll make faction or even T1 battleships obsolete.
-- Eve needs a dose of Top Gun without the sweaty shower scenes. |

Dal Thrax
Multiverse Corporation
|
Posted - 2007.10.04 22:20:00 -
[154]
Hum from those Ores is looks like the compression nerf will become a reality in some form, then again maybe CCP decided to increase the supply of low ends and drop NPC price caps...
Dal Sig? I don't need no stinking sig... |

Kitarie
Marquie-X Corp
|
Posted - 2007.10.04 22:22:00 -
[155]
The warp disruption range is the only thing that counts for ships inside the bubble, all other effects are bound to the ship the module is on. Please guys, would you think that CCP would publish an item that makes two others obsolete?? Please think before posting and discussing
|

Strange One
Caldari
|
Posted - 2007.10.04 22:23:00 -
[156]
any idea how long till we start to get actual in game screenshots of them?
|

Manina Boat
Republic Military School
|
Posted - 2007.10.04 22:27:00 -
[157]
Originally by: oniplE Edited by: oniplE on 04/10/2007 21:18:25
Originally by: Venkul Mul
Originally by: ElCoCo
Originally by: oniplE
Originally by: Venkul Mul
Originally by: Jimer Lins Callistus posted this over on SHC:
New items
Covert cyno? 
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
Well, Vaga pilots can retire the ship.
Perhaps the effects of this bubble are projected on the ship which deploys the bubble, instead of the ships inside it.
It makes sense for heavy interdictors, they will be deployed to catch capital ships, so you dont have to move fast. Obviously the effects are a massive downside, but the bubble cant be destroyed because its generated by a module instead of a probe, so doomsday devices or smartbombs cant destroy it.
It has range and not radius so that would seem it's a targetted module. Much speculation so far... Imo they should add covert ops 5 or recons 4-5 to the reqs for black ops instead of cloaking5, while also add command ships 4 as prereq for the marauders.
Sure it is a targetedd module, only oniplE think differently.
But indipendently if it can block a Jump, it will block a warp and slow to 10% the speed of a MWD ships and add 50% target size.
Energy cost is high, but I dubt you will need that module for much time, especially is you have multiple ship with it and it is not nerf stacked between different ships.
Actually, the name says "warp disruption field generator". Fields have dimensions, therefor its logical to assume its a bubble. It could be a cube or pyramid aswell, but i think im gonna stick with bubble for now.
As for "range" instead of "radius", dictor probes have a "range" aswell, so do mobile warp disruptors, none of them say "warp scramble radius"...
I strongly suspect that the sig radius and speed handicaps are applied to the ship using the module and not the ships caught within the radius of the disruption. In other words, while you are using it you are a big fat slow target.
|

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.04 22:36:00 -
[158]
Originally by: Kitarie The warp disruption range is the only thing that counts for ships inside the bubble, all other effects are bound to the ship the module is on. Please guys, would you think that CCP would publish an item that makes two others obsolete?? Please think before posting and discussing
are you kidding those marauders are about useless, they are worse than the T1 imo, i mean the bonuses on them are going to be mental to make up for that shocking fitting, truthfully they have made super expensive salvage ships... thats pretty much all they're good for... the kronos for example:
- barely has T2 res - has abysmal sensor strength - has ever so slightly higher hp - less turrets - less highs (which really doesn't help for salvaging) - mental skill req (which i have, but for a salvage ship?! this is going to take my alt months :p) - high speed = good, but thats about it
frankly i think the marauders are a joke, they have one good bonus and a lump of drawbacks for probably 5 - 10 times the cost of the BS, obviously cant see the bonuses yet but come on, i get the feeling it ain't getting much better.
P.S. im too upset to look at the other ships, i cant take any more disappointment today
|

ArmyOfMe
hirr Morsus Mihi
|
Posted - 2007.10.04 22:37:00 -
[159]
Originally by: Strange One any idea how long till we start to get actual in game screenshots of them?
probably some time after the fan fest
|

Buyerr
|
Posted - 2007.10.04 22:45:00 -
[160]
i really hate ccp right now... soo basically your t2 battleship is worth nothing?!?! why should you even fly a bs with such low firepower, (the res+ isn't THAT great). compared to all other T2 ships it's laughable.
hmm yer that seems fair armour tanks new mod 4k+ armour shields 2k+ :S O.o come on man caldari is suffering too much already (saw the +20% armour rep thing too... sigh. as if armour tank isn't already the best without doubt)..
well there goes the hope for the T2 battleships... but wtf.. 0.0 got a lot of nice action again while the rest of the universe can just feel like they got butt-****** by a train...

|

Buyerr
|
Posted - 2007.10.04 22:47:00 -
[161]
Originally by: Matiaj Edited by: Matiaj on 04/10/2007 21:07:11
Compare: - The Phobos with the other heavy interdictors (hi Amarr) - The Keres with the the other electronic attack ships (slot layout especially)
Even without factoring in their superior drone capacity and bandwidth, Gallente ships are already just plain better than their counterparts.
What the f*ck is wrong with the devs ?
one of two things... either 1:they play gallente and couldn't give a F about you... and me.. and balance..
OR
they've lost their brains in the car wash.......
ffs... this is just pathetic...
|

Father Weebles
|
Posted - 2007.10.04 22:56:00 -
[162]
imageshack :(
"You leave anything for us?" "Just bodies." |

Vladimir Norkoff
Income Redistribution Service The Gurlstas Associates
|
Posted - 2007.10.04 22:57:00 -
[163]
Aaaiiieee!! The sky is falling!! The sky is falling!!!111 ZOMG ZOMG!! Every1 PANIC!!!! T2 BS will suxorz!! QUIT NOW!! QUIT NOW!!!111oneoneelventy
Taxman III: Attack of the Blob
|

Katabrok First
Caldari Asguard Security Service Angels Of Discord
|
Posted - 2007.10.04 23:03:00 -
[164]
Originally by: Caiman Graystock Wish the Rokh hull had been a t2 candidate for Caldari, sigh.
Man, be grateful that they didn't use. This way, when they do the t2 bs of uber destruction, it will be the last bs without t2 version, and it will be the chosen one!
Kata
Uma vez flamengo, sempre flamengo. |

Humble Trader
|
Posted - 2007.10.04 23:04:00 -
[165]
Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
|

Taimur Lang
|
Posted - 2007.10.04 23:06:00 -
[166]
Look at all these whiners talking about ships bring crap or overpowered without actually knowing the bonuses of the ship :)
This is a beta server folks..that means NOTHING is final. And you dont even know half the story yet....
Noobs.
|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.10.04 23:14:00 -
[167]
Anyone else notice the big increase of sig radius for all BSs? ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Hurricane
|
Posted - 2007.10.04 23:15:00 -
[168]
My prediction for the Golem: it's going to suck.
Why? Because it's based on the Raven. 
|

Jake Devlin
Mercenary Forces Exquisite Malevolence
|
Posted - 2007.10.04 23:16:00 -
[169]
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
do not click this link as it will take over your web browser.... please can a mod remove it, i for one don't like my computer being ****** with
Guns don't kill people, bubbles do |

niko86
Quantum Industries Interstellar Alcohol Conglomerate
|
Posted - 2007.10.04 23:18:00 -
[170]
Looks to me like the Disruptor will deploy a bubble effect around the ship activating the module. It has 2 speed reductions penaltys obviously 1 for whatever is within your field you one for the ship using the module ... you. So both you and the target are slowed, as others have said ship activating module gets a sig radius increase so your easier to hurt. As it maybe an area of effect module projecting a bubble round it, itll work on titans and motherships too. Screwing nano titans before they become too much trouble With HAC resists if the stats are correct, gonna be fairly easy to DD proof them as cruisers. Super caps look like they are gonna have to hide once REV III comes out.
Yeah all speculation though so wait and see ... im prolly wrong lol
- Transire suum pectus mundoque potiri |

Dirk Magnum
Red Light Enterprises Eastern Star Federation
|
Posted - 2007.10.04 23:19:00 -
[171]
I've only read the last two pages of this thread so what I say may have already been covered by other posters:
1. All the new Gallente ships need the sleek green armor of the Ishkur, not Eris Pink.
2. Tier 3 battleship hulls should have been the basis for the Marauders.
3. Giant signature radius and low HP on electronic attack ships FTL.
|

Eval B'Stard
|
Posted - 2007.10.04 23:26:00 -
[172]
Originally by: Jake Devlin
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
do not click this link as it will take over your web browser.... please can a mod remove it, i for one don't like my computer being ****** with
Did you have to put that .... I hadn't even seen that post but you had to say DON'T ... talk about red rag to a bull ... Yes I'm the guy that will touch the paint just to see if ti is really 'wet' 
Oh and the Phobos -- Batteries NOT included  -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
When we gonna see the 40km and 80km tractor beams ? |

IamBen
Caldari Celestial Apocalypse Insurgency
|
Posted - 2007.10.04 23:28:00 -
[173]
wish they would just make new models. it gets really boring after a while having the same ship with different paint :(
|

Taua Roqa
Minmatar Eve University Ivy League
|
Posted - 2007.10.04 23:28:00 -
[174]
The tech 2 griffon looks awesome, I'll train up caldari frigs for that alone...only I wonder what an electronic attack ship is exactly, the tech one version but with 4 bonuses to the racial EW perhaps O_o? -------------------------------------------- Threads are stacking-nerfed; the more posts you add the less effective those posts are. mooooooo. |

Buyerr
|
Posted - 2007.10.04 23:30:00 -
[175]
Originally by: Venkul Mul
Originally by: Ena Miri Edited by: Ena Miri on 04/10/2007 20:02:19
Originally by: Venkul Mul
Warp disrupter field generator.
Wonderfull: warp disrupter and webber and target painter all in one.
Oh, pirate suffer so much and CCP hate them. 
so freaking stupid. why the hell AB?! make it only effect the mwd, then MAYBE people could use ab as an alternative :S
Well, Vaga pilots can retire the ship.
Those ultrafast ships immune to everything (except minnie recon or ultraexpensive overheated faction mods) needed a nerf anyway.
Oh yes, the ultrafast ship will go from 7.000 m/sec or more to 700 or more.
The "normal" ship will go from 2.000 on microwarp to 200, with 50% larger signature, and warp scrambled. All by 1 module.
Add the second and and try avoiding a gatecamp.
|

Jake Devlin
Mercenary Forces Exquisite Malevolence
|
Posted - 2007.10.04 23:30:00 -
[176]
Edited by: Jake Devlin on 04/10/2007 23:32:27
Originally by: Eval B'Stard
Originally by: Jake Devlin
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
do not click this link as it will take over your web browser.... please can a mod remove it, i for one don't like my computer being ****** with
Did you have to put that .... I hadn't even seen that post but you had to say DON'T ... talk about red rag to a bull ... Yes I'm the guy that will touch the paint just to see if ti is really 'wet' 
Oh and the Phobos -- Batteries NOT included 
sorry :P
edit: oh and my spyware scanner doesn't show anything so it may just be really annoying rather than actually harmful.
Guns don't kill people, bubbles do |

Buyerr
|
Posted - 2007.10.04 23:33:00 -
[177]
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
some dev kills this ******* IDIOT ******* LITTLE MOTHER****** MAY YOU ******* DIE A HORRIBLE DEATH!!!!!! FOR POSTING SUCH VIRUS TYPE ****!"!!!
|

Bob Niac
Gallente FREGE Alliance
|
Posted - 2007.10.04 23:35:00 -
[178]
Edited by: Bob Niac on 04/10/2007 23:36:47 these are real... anyone who is testing the mac / linux TG clients can confirm this. the TG testers are given GM privelages
Edit: Would you like a pic of me flying a Sin? or perhaps the Amarr Marauder?
|

Swift Wind
6rasshopper Inc.
|
Posted - 2007.10.04 23:40:00 -
[179]
Originally by: Jake Devlin
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
do not click this link as it will take over your web browser.... please can a mod remove it, i for one don't like my computer being ****** with
Exactly!!!!!
Nothing ****es me off more,....
Anywhere, Anytime. |

Snarker
Caldari Dragon's Rage Intrepid Crossing
|
Posted - 2007.10.04 23:43:00 -
[180]
Originally by: Bob Niac Edited by: Bob Niac on 04/10/2007 23:36:47 these are real... anyone who is testing the mac / linux TG clients can confirm this. the TG testers are given GM privelages
Edit: Would you like a pic of me flying a Sin? or perhaps the Amarr Marauder?
Get a fraps of you being killed by CONCORD in a Sin, please. ----------------------------------------
|

IKEELYOU
|
Posted - 2007.10.04 23:43:00 -
[181]
Kills me that Caldari aren't getting a turret based t2 battleship . Though the widow looks very promising.
|

Das Lol
Gallente Internet Space Fighters
|
Posted - 2007.10.04 23:43:00 -
[182]
Edited by: Das Lol on 04/10/2007 23:43:27
Originally by: Buyerr
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
some dev kills this ******* IDIOT ******* LITTLE MOTHER****** MAY YOU ******* DIE A HORRIBLE DEATH!!!!!! FOR POSTING SUCH VIRUS TYPE ****!"!!!
Quoting because wow it's just a rickroll, calm down.
|

Jimi Tetro
|
Posted - 2007.10.04 23:45:00 -
[183]
Edited by: Jimi Tetro on 04/10/2007 23:46:03 Edited by: Jimi Tetro on 04/10/2007 23:44:58 The marauders pre-reg of AWU5 suggests to me that a siege module is a definate possibility. Has anyone checks sisi for new suitable modules?
The battleships definetely look to be bridging the skills gap between bs and capitals, we have jump skills on the black ops and i am guessing a siege mod on the marauders.
|

Bob Niac
Gallente FREGE Alliance
|
Posted - 2007.10.04 23:45:00 -
[184]
Originally by: Snarker
Originally by: Bob Niac Edited by: Bob Niac on 04/10/2007 23:36:47 these are real... anyone who is testing the mac / linux TG clients can confirm this. the TG testers are given GM privelages
Edit: Would you like a pic of me flying a Sin? or perhaps the Amarr Marauder?
Get a fraps of you being killed by CONCORD in a Sin, please.
Don't know of a vidcap for mac
|

Snarker
Caldari Dragon's Rage Intrepid Crossing
|
Posted - 2007.10.04 23:47:00 -
[185]
Originally by: Bob Niac
Originally by: Snarker
Originally by: Bob Niac Edited by: Bob Niac on 04/10/2007 23:36:47 these are real... anyone who is testing the mac / linux TG clients can confirm this. the TG testers are given GM privelages
Edit: Would you like a pic of me flying a Sin? or perhaps the Amarr Marauder?
Get a fraps of you being killed by CONCORD in a Sin, please.
Don't know of a vidcap for mac
Well, just get a before and after picture at the gate then :), and confirm how the new disruption works please. ----------------------------------------
|

Buyerr
|
Posted - 2007.10.04 23:49:00 -
[186]
Edited by: Buyerr on 04/10/2007 23:50:48
Originally by: Das Lol Edited by: Das Lol on 04/10/2007 23:43:27
Originally by: Buyerr
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
some dev kills this ******* IDIOT ******* LITTLE MOTHER****** MAY YOU ******* DIE A HORRIBLE DEATH!!!!!! FOR POSTING SUCH VIRUS TYPE ****!"!!!
Quoting because wow it's just a rickroll, calm down.
yer i know.. i got so ****ed of because it crashed some work i was doing.. and i hate when people do silly **** like that ^^ hehe
ps. and the fact that those bs T2 (we by the way have waited years for now) is gonna suck so badly that i wouldn't even trade my raven for the T2 :S
|

Ena Miri
|
Posted - 2007.10.04 23:49:00 -
[187]
Originally by: Das Lol Edited by: Das Lol on 04/10/2007 23:43:27
Originally by: Buyerr
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
some dev kills this ******* IDIOT ******* LITTLE MOTHER****** MAY YOU ******* DIE A HORRIBLE DEATH!!!!!! FOR POSTING SUCH VIRUS TYPE ****!"!!!
Quoting because wow it's just a rickroll, calm down.
No it's not a rickroll, it's a ******* ****** joke that force you to kill your browser process -_-
|

Surreptitious
Isk Sink Inc. Privateer Alliance
|
Posted - 2007.10.04 23:50:00 -
[188]
For video of the T2 battleships in space and hangars go to Youtube and search for video "XtAYjpvshVM". It has 75% of them shown in the video.
I see everyone freaking about some dude posting links for some reason so I didnt bother linking it. But heres the url. "http://www.youtube.com/watch?v=XtAYjpvshVM"
Syrup
|

IKEELYOU
|
Posted - 2007.10.04 23:52:00 -
[189]
T2 freighters: the answer to suicide gank whines.
|

Jim Lovell
Gallente Umbra Congregatio Interstellar Alcohol Conglomerate
|
Posted - 2007.10.04 23:53:00 -
[190]
I can garentee that too make up for having less turrets/missle launhcers the mauraders will either be able to enter a `assault` mode (like siege mode but different) or fit new lanchers/guns for it.
I bet that a maurader when in that mode can out damage a normal T1 BS, think 4 guns giving MASSIVE damage output, other hi slots free for NOS, Nuet or whatever, but these ships will definatly have something better over T1 why whine about thier preliminary setups when you dont even know what CCP has planned i`m sure they will be better than you think from looking at these early stats.

|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.10.04 23:53:00 -
[191]
Edited by: Arana Tellen on 04/10/2007 23:53:32
Originally by: IKEELYOU T2 freighters: the answer to suicide gank whines.
Tech II capitals lol. Pink! ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

cRaNbErRy MuFfInMaN
mUfFiN fAcToRy
|
Posted - 2007.10.04 23:57:00 -
[192]
is this real?
Check out http://dl1.eve-files.com/media/0608/new.jpg |

ZigZag Joe
The Republican Guard The Sundering
|
Posted - 2007.10.05 00:10:00 -
[193]
:( @ no proper(ish) t2 armour resists for minmatar. cmon ccp give us like a 30% kin resist or SOMETHING...or just +1 or more lowslots to all minnie t2 armour tankers to make up for the additional hardener i have to fit for decent resists.
|

RedLion
Caldari Caldari Navy II
|
Posted - 2007.10.05 00:11:00 -
[194]
i wanted a wtfsolopwnmobile :S
real battle ships! like state issue ravens!
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.10.05 00:13:00 -
[195]
Originally by: Shriken Grey
Originally by: ApophisXP Edited by: ApophisXP on 04/10/2007 19:54:01
NEW ITEMS
MORE STUFF
I find it interesting that the warp disruption field generator lists a warp scramble strength of 1. I'm guessing that the mod is intended for use on the heavy interdictors instead of a bubble launcher, but if 1 stab can counteract it, I don't see why anyone would want to use it. Any thoughts?
You use a bubble and sphere and therefore stop smaller ships too? ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.05 00:16:00 -
[196]
Originally by: Haerana :( and it looks like CCP are trying to stop all the "gallente are overpowered in pvp" whiners by stopping people fly gallente by making their ships big ole flying jokes :( A pink Weiner ship. a black and pink domi which sounds uglier than the original.. a ewar frig that can fly 1 drone has room for 2 which is outdone by the emars ewar frig.... wth? /whine more /whine /whine :D
i thought that was the how ccp worked, something gets whined about as overpowered and it gets hit with the nerfbat until its useless
|

Cailais
Amarr VITOC Fang Alliance
|
Posted - 2007.10.05 00:23:00 -
[197]
Originally by: Shriken Grey
Originally by: ApophisXP Edited by: ApophisXP on 04/10/2007 19:54:01
NEW ITEMS
MORE STUFF
I find it interesting that the warp disruption field generator lists a warp scramble strength of 1. I'm guessing that the mod is intended for use on the heavy interdictors instead of a bubble launcher, but if 1 stab can counteract it, I don't see why anyone would want to use it. Any thoughts?
Because if you drop a bubble its static and you can drive out of it, this is a bubble which moves with the dictor (thats my guess anyway).
C.
- sig designer - eve mail |

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.05 00:25:00 -
[198]
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
ffs i hope you get your account suspended for dumb ass crap like that
|

Captain Hudson
Caldari Intergalactic Space Defense Force
|
Posted - 2007.10.05 00:34:00 -
[199]
Originally by: vostok
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
ffs i hope you get your account suspended for dumb ass crap like that
ban that ****
The Real Eve FanFest |

Rhys Onasi
|
Posted - 2007.10.05 00:36:00 -
[200]
Has anyone seen these new ships or items, after 00:00 eve time? I tried getting on Sisi and couldn't find them. Looked in variations, etc.
Or did I miss all the fun? 
|

Kwint Sommer
Incoherent Inc Otaku Invasion
|
Posted - 2007.10.05 00:47:00 -
[201]
Originally by: Buyerr
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
some dev kills this ******* IDIOT ******* LITTLE MOTHER****** MAY YOU ******* DIE A HORRIBLE DEATH!!!!!! FOR POSTING SUCH VIRUS TYPE ****!"!!!
Mods please remove that post as it will f*** up your browser then ban this ***hole's account and IP address.
For those that did click on it and are using firefox: close firefox from the taskmanager, disconnect from the internet, "restore session" on firefox, close the offending page, reconnect and refresh all your other pages and you'll be fine.
|

Ena Miri
|
Posted - 2007.10.05 00:52:00 -
[202]
Or just press "space" to cycle trough to popups, and it will eventually end by closing your browser. (it worked with me).
|

Octaviun
Slacker Industries Exuro Mortis
|
Posted - 2007.10.05 00:52:00 -
[203]
Or... Just hold enter... jesus its like you people have never seen anything like that _________________________________________________
|

Freya Selene
Infinitus Odium The Church.
|
Posted - 2007.10.05 01:15:00 -
[204]
Just cltr-alt-tab and open taskbar - then kill the IE process thats running it.
The person posting such crap should recieve a forum ban, and the original post should be (re-)moved.
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Cpt Fina
Blood Corsair's
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Posted - 2007.10.05 01:19:00 -
[205]
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
I would die happy if CCP banned you for this.
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Elodie Belanger
Moonlight Sonata
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Posted - 2007.10.05 01:22:00 -
[206]
Edited by: Elodie Belanger on 05/10/2007 01:25:29
Hahaha oh **** I got rickrolled.
Yet all experience is an arch wherethro' Gleams that untravell'd world, whose margin fades For ever and for ever when I move. Tennyson, Ulysses |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.05 01:22:00 -
[207]
Edited by: Tortun Nahme on 05/10/2007 01:22:27
Originally by: Cpt Fina
Originally by: Humble Trader Oveur talking about the new black ops ships abilities
http://www.youtube.com/watch?v=2eHHYolOREw
I would die happy if CCP banned you for this.
I keep reading your name as cpt. tuna...
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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6Bagheera9
Slacker Industries Exuro Mortis
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Posted - 2007.10.05 01:23:00 -
[208]
These T2 BS are freaking terrible. Not only do they serve no useful purpose, but they are hideously designed. The heavy interdictors don't look so hot either, but with a lot of work they might amount to something. Only the frigs look up to par.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2007.10.05 01:33:00 -
[209]
Originally by: 6Bagheera9 These T2 BS are freaking terrible. Not only do they serve no useful purpose, but they are hideously designed. The heavy interdictors don't look so hot either, but with a lot of work they might amount to something. Only the frigs look up to par.
The covert ops battleships look alright. Basically same as t1 but 1 less turret and more cpu and can fit covert ops cloak.
The marauder better have something special planned, siege mode is a possibility with AWU 5 as a prereq.
The minnie heavy dictor is just pwn, sorry. 5 turret slots with 6 mids and 4 lows+hac resists? The Amarr one sucks as usual.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.05 01:42:00 -
[210]
Edited by: vostok on 05/10/2007 01:44:14
Originally by: 6Bagheera9 These T2 BS are freaking terrible. Not only do they serve no useful purpose, but they are hideously designed. The heavy interdictors don't look so hot either, but with a lot of work they might amount to something. Only the frigs look up to par.
thats what i said 2 pages ago before all of my posts disappeared -.- wtf is that about, noob moderator, and as gamesguy just said, without some kind of siege module these ships are an overpriced salvage ship
edit: in fact... here is my original post :P
Edited by: vostok on 04/10/2007 22:40:21
Originally by: KitarieThe warp disruption range is the only thing that counts for ships inside the bubble, all other effects are bound to the ship the module is on. Please guys, would you think that CCP would publish an item that makes two others obsolete?? Please think before posting and discussing
are you kidding those marauders are about useless, they are worse than the T1 imo, i mean the bonuses on them are going to be mental to make up for that shocking fitting, truthfully they have made super expensive salvage ships... thats pretty much all they're good for... the kronos for example:
- barely has T2 res - has abysmal sensor strength - has ever so slightly higher hp - less turrets - less highs (which really doesn't help for salvaging) - mental skill req (which i have, but for a salvage ship?! this is going to take my alt months :p) - high speed = good, but thats about it
frankly i think the marauders are a joke, they have one good bonus and a lump of drawbacks for probably 5 - 10 times the cost of the BS, obviously cant see the bonuses yet but come on, i get the feeling it ain't getting much better.
P.S. im too upset to look at the other ships, i cant take any more disappointment today
edit: perhaps the ships can enter a kind of siege mode...? please!
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.05 01:43:00 -
[211]
If these arnt fakes and what people are syaing is correct - the black ops bs will finally kill pirating. ITs bad enough with idiots in carriers jumping station to staion though lowsec with all their loot nicley tucked up in cargo bay - without some pranny in a BS doding it as well.
Yours frothingly
Enraged from tumbridge wells.
Originally by: Jeximo I also like how your cat only managed to hit the enter button when he/she jumped on your keyboard.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.05 01:49:00 -
[212]
Originally by: Le Skunk If these arnt fakes and what people are syaing is correct - the black ops bs will finally kill pirating. ITs bad enough with idiots in carriers jumping station to staion though lowsec with all their loot nicley tucked up in cargo bay - without some pranny in a BS doding it as well.
Yours frothingly
Enraged from tumbridge wells.
i really kind of feel your missing the point of the black ops ships, since its probably easier to get a carrier which has a much larger cargo bay and can be piloted with lower skill requirements. this ship will however be HELL for alliances when a large group of high damage recons can sit in a system for days waiting for an easy kill, something like a cloak jammer for capital systems could massivly help this however
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Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.10.05 02:17:00 -
[213]
wtf? The reqs for a Black Ops is much lower than a carrier imo. Unless you plan on getting a carrier just to jump haul around low sec; because a cap pilot would need to train jump drive op V to get jump calibration anyway and its sorta.. a bad idea to not get jump calib.
Arrow Capital Ship Sales |

Bish Ounen
Gallente Omni-Core Freedom Fighters Combined Planetary Union
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Posted - 2007.10.05 02:38:00 -
[214]
You know, looking over the pics of the Sin, it's not pink. It's Black and Red. Don't believe me? Here is the Sin.
Now compare that to the Phobos.
As you can see, the Phobos is MUCH closer to a "pink" color than the Sin. I would say the Sin looks like it's Shiny black and Blood red crimson. VERY cool looking. Of course, I haven't seen these in-game, and their appearance will likely be somewhat different than in the pics. But I still say the Sin is red, not pink.
(and no, not lightish red either)
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Das Lol
Gallente Internet Space Fighters
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Posted - 2007.10.05 02:45:00 -
[215]
Originally by: Bish Ounen You know, looking over the pics of the Sin, it's not pink. It's Black and Red. Don't believe me? Here is the Sin.
Now compare that to the Phobos.
As you can see, the Phobos is MUCH closer to a "pink" color than the Sin. I would say the Sin looks like it's Shiny black and Blood red crimson. VERY cool looking. Of course, I haven't seen these in-game, and their appearance will likely be somewhat different than in the pics. But I still say the Sin is red, not pink.
(and no, not lightish red either)
You say all this as if it being Pink was a negative aspect of it.
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SgtDeaux
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Posted - 2007.10.05 02:59:00 -
[216]
The pink thorax is perfect for all the effeminate gallente male characters we have running around in this game. Finally something more powerful than just having a character covered in eyeshadow and dripping with frenchness too validate the perversion that is being gallente. Enjoy your new pecker gallente characters finally you got your wish lol
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Bish Ounen
Gallente Omni-Core Freedom Fighters Combined Planetary Union
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Posted - 2007.10.05 03:00:00 -
[217]
Originally by: Das Lol
Originally by: Bish Ounen You know, looking over the pics of the Sin, it's not pink. It's Black and Red. Don't believe me? Here is the Sin.
Now compare that to the Phobos.
As you can see, the Phobos is MUCH closer to a "pink" color than the Sin. I would say the Sin looks like it's Shiny black and Blood red crimson. VERY cool looking. Of course, I haven't seen these in-game, and their appearance will likely be somewhat different than in the pics. But I still say the Sin is red, not pink.
(and no, not lightish red either)
You say all this as if it being Pink was a negative aspect of it.
Heh. you must have missed my earlier post.
I was just responding to the whiners "Oh no, we're getting two pink ships! Bawwwww!"
Personally I could care less if the Sin was Fluorescent yellow and pink with purple bunnies on it. As long as it is effective at it's stated purpose, who cares.
(actually, wacky colors like that might help. Your enemies would be laughing so hard you could pod them while they were ROTFLMAO. )
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Kon sama
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Posted - 2007.10.05 03:03:00 -
[218]
so with the heavy dictors coming out. is there any reason to fly hacs anymore? I mean if we look at the caldari heavy dictors its basicly a Cerberus with dictor ability, or not?
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Andreya
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Posted - 2007.10.05 03:04:00 -
[219]
can someone repost pics of the minmatar and caldari heavy dictors please, the pictures are broke
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 03:07:00 -
[220]
Originally by: Kon sama so with the heavy dictors coming out. is there any reason to fly hacs anymore? I mean if we look at the caldari heavy dictors its basicly a Cerberus with dictor ability, or not?
no idea what any bonuses are. for all we know they get tank bonuses and nothing to help with damage. which considering with the heavy dictor scram going you can barely move would make sense. your there to stop people getting away in a gang with other people to kill em is how i see the role being played out now. We wont really know how ccp intend for them to be used untill we see bonuses and more stuff.
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Andreya
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Posted - 2007.10.05 03:10:00 -
[221]
and to all the people who are whining about these ships keep in mind you have not read the bonus's yet... for example:
Marauders, yes, we know, they only have 4 hardpoints... but theres only 4 for a reason, ccp will have figured something out, or even battlecruisers will be out damaging them. maybe they go in seige? maybe thay have a huge damage bonus, maybe they werent meant for damage period!?!?! (which wouldnt be good i guess)
Heavy dictors. yes, the amarr one have one less gun. but it has an INSANE tank... these ships arent meant for running around killing, they are supposedly built for tackling supercaps... so YES the amarr ship is best suited for it as it can park beside a supercap, activate the module, (making you a sitting duck) activate your nos and smartbombs (to kill any hostile drones) and pray you live longer than the titan/MS :) all em guns wont mean jack when you have been hit with a 80% speed penalty by activating the warp field (for solo work)
Black ops... meh, they look good as is :) especially Sin
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 03:13:00 -
[222]
The sin doesnt look good. it looks really really ugly. I want the sin with its awesomeness but with the hyperion model or something. now that would be good 
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.05 03:22:00 -
[223]
Originally by: Phoenix Lord wtf? The reqs for a Black Ops is much lower than a carrier imo. Unless you plan on getting a carrier just to jump haul around low sec; because a cap pilot would need to train jump drive op V to get jump calibration anyway and its sorta.. a bad idea to not get jump calib.
ok, firstly i was talking about a carrier for use as a low sec transport, please read posts, it was a reference to pirating becoming useless because people would just cyno everywhere in black ops ships, however for transport a carrier is massive in comparison to a BS with base 600 cargo. that was what i was talking about in my post.
however, got to wonder about that 300,000ly jump range, with the enforced jump drive calibration 4, 600,000ly, which would reach far far beyond the edges of the universe even without the 100% bonus, then combine that with the first dev post on the ships saying about how they may be able to jump a group of recons with them... :S
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.05 03:25:00 -
[224]
It's god-damned obvious that maruauders will be getting something akin to a Role bonus : +100% damage for <weapontype> _
Caldari N.V.T.F. is recruiting... |

Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 03:29:00 -
[225]
Originally by: Akita T It's god-damned obvious that maruauders will be getting something akin to a Role bonus : +100% damage for <weapontype>
The Akita T
+100% bonus to Coffee Drinking +100% bonus to thinking somewhat rationally!
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.05 03:31:00 -
[226]
Originally by: Akita T It's god-damned obvious that maruauders will be getting something akin to a Role bonus : +100% damage for <weapontype>
to bring their tanks into line with T2 as well they are likely to need rep bonuses since they have weak T2 resists, so i think i would prefer to see something along the lines of a mini siege, i would imagine the large cargohold is suited to this as far as carrying lots of fuel is concerned.
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Devian 666
Sectoid Technologies
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Posted - 2007.10.05 03:32:00 -
[227]
I'm tired of the complaints about the pink gallente t2 ships. If you're not man enough to fly a pink ship then you don't have enough testosterone.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 03:35:00 -
[228]
Originally by: Devian 666 I'm tired of the complaints about the pink gallente t2 ships. If you're not man enough to fly a pink ship then you don't have enough testosterone.
i dont care about looking girly. i care that its a horrible colour. and that the most ***** shaped ship in eve which is already mocked for it is being made by pink by ccp in a mockey of our rich gallente heritage! im personally outraged.
Although i cant wait for the new eve ads! 100s of Websites censoring Pictures of giant flying Dongs in space. Eve Online: We have Big *****es!
man theres gonna be so many bad jokes coming. i can feel them already
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Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.10.05 03:41:00 -
[229]
Originally by: vostok
Originally by: Phoenix Lord wtf? The reqs for a Black Ops is much lower than a carrier imo. Unless you plan on getting a carrier just to jump haul around low sec; because a cap pilot would need to train jump drive op V to get jump calibration anyway and its sorta.. a bad idea to not get jump calib.
ok, firstly i was talking about a carrier for use as a low sec transport, please read posts, it was a reference to pirating becoming useless because people would just cyno everywhere in black ops ships, however for transport a carrier is massive in comparison to a BS with base 600 cargo. that was what i was talking about in my post.
however, got to wonder about that 300,000ly jump range, with the enforced jump drive calibration 4, 600,000ly, which would reach far far beyond the edges of the universe even without the 100% bonus, then combine that with the first dev post on the ships saying about how they may be able to jump a group of recons with them... :S
ehhh, well i said the carrier doesnt require less skills to pilot. Or do you mean in comparison with the cargo capacity, the higher reqs are worth it? Even as a jump hauler around low sec, a carrier isnt much without jump calib.
Anyway forget that. I think we're both confused.
Tbh, the "pink" ships probably arent pink at all. From the pics they look more like the enyo's paint job than the eris' paint job. And imo, the enyo's paint is actually freakin sweet. Its more of a nice deep red ingame than a pink.
Arrow Capital Ship Sales |

iiOs
Blood Corsair's
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Posted - 2007.10.05 03:41:00 -
[230]
Quote: dist field gen
WTS: minmatar char..
----------------------------------------
---------------------------------------- BB
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.05 04:02:00 -
[231]
Originally by: Phoenix Lord
Originally by: vostok
Originally by: Phoenix Lord wtf? The reqs for a Black Ops is much lower than a carrier imo. Unless you plan on getting a carrier just to jump haul around low sec; because a cap pilot would need to train jump drive op V to get jump calibration anyway and its sorta.. a bad idea to not get jump calib.
ok, firstly i was talking about a carrier for use as a low sec transport, please read posts, it was a reference to pirating becoming useless because people would just cyno everywhere in black ops ships, however for transport a carrier is massive in comparison to a BS with base 600 cargo. that was what i was talking about in my post.
however, got to wonder about that 300,000ly jump range, with the enforced jump drive calibration 4, 600,000ly, which would reach far far beyond the edges of the universe even without the 100% bonus, then combine that with the first dev post on the ships saying about how they may be able to jump a group of recons with them... :S
ehhh, well i said the carrier doesnt require less skills to pilot. Or do you mean in comparison with the cargo capacity, the higher reqs are worth it? Even as a jump hauler around low sec, a carrier isnt much without jump calib.
Anyway forget that. I think we're both confused.
Tbh, the "pink" ships probably arent pink at all. From the pics they look more like the enyo's paint job than the eris' paint job. And imo, the enyo's paint is actually freakin sweet. Its more of a nice deep red ingame than a pink.
we can only hope its red and not pink LOL
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F90OEX
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Posted - 2007.10.05 04:11:00 -
[232]
Primary the pink ship ... 
Kinda disappointed with the Tech II Raven (Golem) on average if you don't have BS5 and Weapon upgrades 5 your looking at a 60+ day training time.
Then again aleast it does not effect the Navy Raven too much. 
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Devian 666
Sectoid Technologies
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Posted - 2007.10.05 04:14:00 -
[233]
Originally by: F90OEX Primary the pink ship ... 
Oh noe! Which pink ship?
Easiest way to confuse your enemy is to fly in a gang of primaries.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.10.05 04:28:00 -
[234]
Pink is NOT a primary colour 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.10.05 04:39:00 -
[235]
cloaking 5 4tl 
~3weeks for the hvy dictor(no dictor skill, and my propulsion jamming skill sucks)
ewar frig is about 1hr, give or take the rank of the skill
must sneak onto SISI and test the hvy dictor, I doubt i'll get cloaking 5 trained there in time PKKP recruitment |

Danjira Ryuujin
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Posted - 2007.10.05 05:13:00 -
[236]
Originally by: murder one
Originally by: Danjira Ryuujin Edited by: Danjira Ryuujin on 05/10/2007 05:06:49 Warp Disruption Field Generator:
Cure for the "no mid slot blues"? Although this hardly seems like a nanonerf considering the 16km range, and probable lack of faction versions.
Attack of the solo Torp Raven!
Why would a warp disruption field be a nano nerf?
You missed the people *****ing the first page apparently.
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Dr Ming
Mindworks
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Posted - 2007.10.05 05:13:00 -
[237]
The only thing I'm not thrilled about is the Black Ops Dominix not being black.
Rhoden does not make drone ships. Black Ops ships should be black and sneaky looking.
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Soren
PAK
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Posted - 2007.10.05 05:14:00 -
[238]
You guys can't even see the bonuses and the stats aren't close to final, and all you can do is find something to complain about.
I can't wait to see the final product  ☠-->-->--
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murder one
Gallente Blood Corsair's
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Posted - 2007.10.05 05:25:00 -
[239]
Originally by: Danjira Ryuujin Edited by: Danjira Ryuujin on 05/10/2007 05:21:06
Originally by: murder one
Originally by: Danjira Ryuujin Edited by: Danjira Ryuujin on 05/10/2007 05:06:49 Warp Disruption Field Generator:
Cure for the "no mid slot blues"? Although this hardly seems like a nanonerf considering the 16km range, and probable lack of faction versions.
Attack of the solo Torp Raven!
Why would a warp disruption field be a nano nerf?
You missed the people *****ing on the first page apparently.
No I didn't. I'm ignoring them because they're being reactionary idiots. I mean, what other reason would there be for people to think that the mwd/ab penalties associated with the disruptor field module would affect anything other than the ship using it?
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Dirk Magnum
Red Light Enterprises Eastern Star Federation
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Posted - 2007.10.05 05:42:00 -
[240]
Originally by: Dr Ming Black Ops ships should be black and sneaky looking.
I think that'd be too obvious. Besides, unless there's a module that removes your ship from the overview (not counting cloaks), there is no camouflage paintjob that's actually relevant in Eve.
Anyway I'm glad the T2 battleships don't look like obvious solopwners. Do we really want a battleship with 30000 default HP and huge natural resists? A true bridge between tactical ships and capital ships would probably be something like a smaller, faster, lighter, lower HP carrier or dread that fits fewer guns (maybe a mix of large and capital turrets) or a smaller complement of fighter drones.
That 300,000ly distance is probably just a test server thing.
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Ferocious FeAr
Eternity INC. Mercenary Coalition
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Posted - 2007.10.05 06:08:00 -
[241]
Edited by: Ferocious FeAr on 05/10/2007 06:08:17 Are you people serious? You guys are fuking complaining about something that hasn't even been released. Stop being crybabies, you guys don't even know the bonuses of the ships. Even when they are released, if things are way overpowered they will get sorted. Good example, does anyone remember the drake when it was first released for testing? Yeah. Point proven.
Don't hate me, learn to love me |

Gorthauran
Amarr Throne of Tragedy
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Posted - 2007.10.05 06:12:00 -
[242]
meh, kind of disappointing really...
/me keeps the Abaddon as she works just fine with BS 5
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Mar'Dur Taren
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Posted - 2007.10.05 06:20:00 -
[243]
Edited by: Mar''Dur Taren on 05/10/2007 06:21:16 I haven't checked if anyone has mentioned this but the naming conventions for the new ships are off base with these.
I'd like to say (in the hopes of a change) that the "Sin" is a stupid name for a ship belonging to the Gallente Federation. They think of themselves as good guys. They wouldn't name it something like that. If anyone would call a ship that the Amarr would.
Anyone got some in theme name suggestions?
PS: Gollems don't fly. Why use it on a Caldari ship.
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ShaffGT
White Star Corporation YouWhat
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Posted - 2007.10.05 06:23:00 -
[244]
4 years and ccp only take the old ship, give new calour, give new stats ????? WTH ?
CCP, We want new design ship. not a lazy ass work
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murder one
Gallente Blood Corsair's
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Posted - 2007.10.05 06:24:00 -
[245]
Originally by: Mar'Dur Taren Edited by: Mar''Dur Taren on 05/10/2007 06:21:16 I haven't checked if anyone has mentioned this but the naming conventions for the new ships are off base with these.
I'd like to say (in the hopes of a change) that the "Sin" is a stupid name for a ship belonging to the Gallente Federation. They think of themselves as good guys. They wouldn't name it something like that. If anyone would call a ship that the Amarr would.
Anyone got some in theme name suggestions?
PS: Gollems don't fly. Why use it on a Caldari ship.
Ever heard of a dirt Golem? There ya go. Caldari are dirt, therefore, Golem. 
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Sunder soulsin
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Posted - 2007.10.05 06:41:00 -
[246]
solution to ccp,,,, PAINT JOBS? i know it sounds like too much progaming so get around to it i Guess cuz i dont fly *****s 
well at least then no one could complain about an ugly tint unless the guy ganking them or corp mate made one look stupid.
EVER Remember the mistake HYERION? GIVE me a ship with hawt webing bounuses for a bs... THEN we'll call it a blaster platform
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Akiara
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.10.05 06:45:00 -
[247]
meh... allways the same ship models with diferent colors :/ . improve please .....
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Liu Kaskakka
PAK
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Posted - 2007.10.05 06:46:00 -
[248]
The ones requiring HAC skills should require HAC lvl 5. -_-
King Liu is RIGHT!!
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Grund Soul
HUSARIA Curatores Veritatis Alliance
|
Posted - 2007.10.05 06:47:00 -
[249]
NOOO!! Nto Dominix model plx!!! |

Soren
PAK
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Posted - 2007.10.05 06:48:00 -
[250]
Originally by: Liu Kaskakka The ones requiring HAC skills should require HAC lvl 5. -_-
at least!! we shouldn't be seeing people that are uncompetitive zooming around in t2 uberness battleships..
make t2 bs's what t1 bs's should have been... somewhat unique in the battlefield. ☠-->-->--
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Delazlo
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Posted - 2007.10.05 06:50:00 -
[251]
Wtb new 3d models.... 
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Redpants
Gallente Dead Eagle North Star Confederation
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Posted - 2007.10.05 06:51:00 -
[252]
CCP, the Thorax chassis is my main means of getting around the galaxy and killing those who need to wake up in a fresh body.
However, I WILL NOT fly a pink ship. Please guys, c'mon.
"My once immaculate white pants are now stained from the weak and innocent. I don't wear red." |

James Lyrus
Lyrus Associates M. PIRE
|
Posted - 2007.10.05 06:56:00 -
[253]
Originally by: Soren
Originally by: Liu Kaskakka The ones requiring HAC skills should require HAC lvl 5. -_-
at least!! we shouldn't be seeing people that are uncompetitive zooming around in t2 uberness battleships..
make t2 bs's what t1 bs's should have been... somewhat unique in the battlefield.
Well, I'd rather HAC 5, or Recon 5, over Cloaking 5. I mean, Cloaking is really not on my 'worth training to 5, ever' list. Recalibration delay? Oh come on. There's loads of stuff that's more important. -- Crane needs more grid 249km locking? GMP and TNP |

Mighty Baz
HUSARIA Curatores Veritatis Alliance
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Posted - 2007.10.05 07:19:00 -
[254]
It's understood that ship models are the same like former bses, because of invention process, however we expect some strong changes in ship design... ______________________________________________
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Mad Ilya
Soldiers Of Darkness Interstellar Alcohol Conglomerate
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Posted - 2007.10.05 07:25:00 -
[255]
Originally by: Amy Wang Oh, please change Cloaking V to Recon V, same rank just a more useful skill to have and not yet another silly and useless sp sink a la advanced spaceship command
hey, even add in another 2-3 ranks of lvl V skills just not cloaking V
I would agree on this, after all Recon Ships has even more prereq's than Cloaking.
Tho I somehow understand that they may want some "useless" skill to be a prereq here. 
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2007.10.05 08:03:00 -
[256]
Originally by: Liu Kaskakka The ones requiring HAC skills should require HAC lvl 5. -_-
AND command ships 5, AND recons5! No, not kidding 
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Konzul Proutek
Species 5618 R0ADKILL
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Posted - 2007.10.05 08:09:00 -
[257]
Could someone plz link me the pics/stats on the Broadsword... link is broken
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Kirjava
Lothian Quay Industries Zzz
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Posted - 2007.10.05 08:12:00 -
[258]
Originally by: Redpants CCP, the Thorax chassis is my main means of getting around the galaxy and killing those who need to wake up in a fresh body.
However, I WILL NOT fly a pink ship. Please guys, c'mon.
Originally by: Simmons It's not pink.... ...It's just a light tone of red....
Originally by: CCP Morpheus
Post with your alt.
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Stork DK
Synthetic Frontiers
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Posted - 2007.10.05 08:16:00 -
[259]
On the Amarr frig i see a drone bonus called Bandwith
WTF IS THAT! --------------
Originally by: omiNATION
Originally by: Triumdicta we're getting a new kind of ore?
CAREBEAR ALERT
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Kirjava
Lothian Quay Industries Zzz
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Posted - 2007.10.05 08:20:00 -
[260]
Originally by: Stork DK On the Amarr frig i see a drone bonus called Bandwith
WTF IS THAT!
The ability to stay connected to the server even when Nodes are overwhelmed by people trying to mass ump in. Actualy it's a factor in drone deployment - increase drone bays but still only have a few, say heavys use 1 unit of bandwidth the myrm might have 4 units of this at max skills but have the capacity to deploy a max of 5 drones if less powerful drones are used and can hold maybe 6 heavies when fully loaded.
Originally by: CCP Morpheus
Post with your alt.
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Stork DK
Synthetic Frontiers
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Posted - 2007.10.05 08:23:00 -
[261]
Originally by: Kirjava
Originally by: Stork DK On the Amarr frig i see a drone bonus called Bandwith
WTF IS THAT!
The ability to stay connected to the server even when Nodes are overwhelmed by people trying to mass ump in. Actualy it's a factor in drone deployment - increase drone bays but still only have a few, say heavys use 1 unit of bandwidth the myrm might have 4 units of this at max skills but have the capacity to deploy a max of 5 drones if less powerful drones are used and can hold maybe 6 heavies when fully loaded.
Ooh i like that. Alot. --------------
Originally by: omiNATION
Originally by: Triumdicta we're getting a new kind of ore?
CAREBEAR ALERT
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CCP Chronotis

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Posted - 2007.10.05 08:28:00 -
[262]
those are placeholder stats, so feel free to speculate over them but pay attention to the crystal ball
Blogs are being written to cover all this which will hopefully get released early next week.
|
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.10.05 08:30:00 -
[263]
Heh, looks like you're doing the heavy interdictor just like I suggested months ago  ------------------------------------------------
New idea for sovereignty: Sovereignty revisited |

Plave Okice
Gallente Privateer Alliance
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Posted - 2007.10.05 08:31:00 -
[264]
Edited by: Plave Okice on 05/10/2007 08:33:04 Well, apart from Cloaking V I have the pre reqs done for all those Gallente ships, hopefully I'll end up finding at least one useful. 
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Lena Planeswalker
IDLE GUNS
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Posted - 2007.10.05 08:33:00 -
[265]
Originally by: CCP Chronotis those are placeholder stats, so feel free to speculate over them but pay attention to the crystal ball
Blogs are being written to cover all this which will hopefully get released early next week.
sweet can't wait
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.05 08:35:00 -
[266]
As noted above: please, people, remember that these are preliminary placeholder stats and are almost certain to change. Also, we have no idea of the actual bonuses these ship will get, and bonuses are the key factor. Panicing or whining at this point only makes you look silly (don't let that stop you, tho' :).
On that note, the black & red Black Ops Dominix looks cool. Oh, and the pink Thorax? Gotta have one. 
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Eleana Tomelac
Gallente
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Posted - 2007.10.05 08:36:00 -
[267]
Originally by: CCP Chronotis those are placeholder stats, so feel free to speculate over them but pay attention to the crystal ball
Blogs are being written to cover all this which will hopefully get released early next week.
There's not yet 10 pages in this thread, was the crystal ball not used enough? -- Pocket drone carriers (tm) enthousiast ! The Vexor Navy Issue is much more fun than the Myrmidon ! |

Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.05 08:37:00 -
[268]
Originally by: Plave Okice Edited by: Plave Okice on 05/10/2007 08:33:04 Well, apart from Cloaking V I have the pre reqs done for all those Gallente ships, hopefully I'll end up finding at least one useful. 
There's nice synergy between the carrier skillset and the (current) Black Ops skillset. But yeah, Cloaking V just went into the skill queue. 
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Maukka
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Posted - 2007.10.05 08:47:00 -
[269]
Originally by: Eleana Tomelac
Originally by: CCP Chronotis those are placeholder stats, so feel free to speculate over them but pay attention to the crystal ball
Blogs are being written to cover all this which will hopefully get released early next week.
There's not yet 10 pages in this thread, was the crystal ball not used enough?
This is the 10th page 
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.10.05 08:55:00 -
[270]
Hehe. Crystal Ball 
Anyway. 4 weapons are not THAT bad with proper bonuses on them. It's a lot cheaper to buy 4 officer launchers than say 7 or 8 of them. At the end of day however all what counts is is it faster in missions than CNR 
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Alex Harumichi
Gallente Gradient Electus Matari
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Posted - 2007.10.05 09:00:00 -
[271]
Originally by: Carniflex Hehe. Crystal Ball 
Anyway. 4 weapons are not THAT bad with proper bonuses on them. It's a lot cheaper to buy 4 officer launchers than say 7 or 8 of them. At the end of day however all what counts is is it faster in missions than CNR 
I've heard rumors that they'll get some sort of siege-like module which will let those 4 weapons put out reasonable DPS, leaving you lots of highslots you can use for nosfes, neuts and other fun stuff.
I doubt CCP wants t2 battleships to put out significantly more damage than t1 battleships, I think the design goal is to make them more versatile.
Could be wrong, of course.
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Eleana Tomelac
Gallente
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Posted - 2007.10.05 09:02:00 -
[272]
10th page, we're owned by the crystal ball, I think anything it predicted happened!
Too bad imageshack is blocked by proxy at work, I would have like to see at least a bit of the cruisers and frigs icons and stats! -- Pocket drone carriers (tm) enthousiast ! The Vexor Navy Issue is much more fun than the Myrmidon ! |

Letheeth Kayl
Amarr Chosen Path FATAL Alliance
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Posted - 2007.10.05 09:02:00 -
[273]
Say hello to my little bubble! No one leaves here alive!
I'm betting operating one of these in empire owned space will be grounds for sic'ing a navy on you (like warp disruption bubbles, and cyno fields), half those penalties (if not all of them) affect the ship using the warp disrutption field generator, and they'll only work on heavy dictors. Also, because it only has a 1pt scram strength, even a single warp stab will keep you safe . . . but who's going to fit a wcs on a combat ship? 100% increase in lock time is a HUGE penalty (arises from the 50% sig resolution). If you think the penalties mean the heavy dictor is a sitting duck while it's running the disruption generator, it makes sense that it has to be able to take loads of punishment. It also explains why the maller was chosen for the amarr. It already looks like a sick duck. And, if even one of those speed penalties affects other ships in the bubble, I weep for the nano ship gank squads, and drones. Everything will be moving at molasses pace in there. Instead of getting that sick 500% bonus to speed, you're only getting 10% of (or) 20% speed bonus, so, that's like going from 500m/s to 550m/s. Still, fast enough for a faction fitted uber vagabond to get out, but not before it cries and bleeds. Also, all pods are f'cked. 1pt is enough to keep em there.
And why don't the amarr get an astrometrics frig? We've had enough time to steal everyone else's frigates and reverse engineer them. Or they could use the tormentor for the electronic attack frig, but another crucifier hull is almost as lame as the pink thorax, and a pink and black domi, when clearly it should be yellow and black. Pink and black isn't ugly or funny enough. Put down the mirror and return to live With pain With sin With despair Live with penance in God's glory Lesson of Tobias and the Mirror Scriptures Verses26-29 |

Venkul Mul
Gallente
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Posted - 2007.10.05 09:04:00 -
[274]
Originally by: Shriken Grey
Originally by: ApophisXP Edited by: ApophisXP on 04/10/2007 19:54:01
NEW ITEMS
MORE STUFF
I find it interesting that the warp disruption field generator lists a warp scramble strength of 1. I'm guessing that the mod is intended for use on the heavy interdictors instead of a bubble launcher, but if 1 stab can counteract it, I don't see why anyone would want to use it. Any thoughts?
If the interpretation that it is a area effect generator with 16 km radius is right, you need to look all the effects:
- 80% afterburner/ microwarp thrust bounus (probably on the ship using the module) in reality a malus;
- mass reduction -80% (probably a typo, it is +80% and is on the ship using the moduel);
- signature radius bonus 50% (can be both ways using ship or affected ship, probably the ship using it);
- - 90% microwarp and afterburner max velocity bonus (for ship in the bubble); - warp scramble 1 (for ship in the bubble).
So the module seem to affect all the ship in a 16 km range drastically lowering the max speed and doing 1 point of warp scramble without the need of a target lock.
If all the above is right it is the gravity well generator that was in on the drawing board (and I would like that name much more ).
To me it seem a very good module (read: overpowered). Even with the drawbacks it will block any ship without warp stabilizers installed without a lock and if more than one can be used in the same area there is little hope to escape from a campe equipped with them.
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Tharrn
Amarr Epitoth Fleetyards Vigilia Valeria
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Posted - 2007.10.05 09:22:00 -
[275]
Originally by: Alex Harumichi As noted above: please, people, remember that these are preliminary placeholder stats and are almost certain to change. Also, we have no idea of the actual bonuses these ship will get, and bonuses are the key factor. Panicing or whining at this point only makes you look silly (don't let that stop you, tho' :).
On that note, the black & red Black Ops Dominix looks cool. Oh, and the pink Thorax? Gotta have one. 
I still have faith that the Amarr ones will suck in comparison to the others - it's a natural law of EVE :P I can already see the laser RoF bonus and a mediocre cap on both! 
Amarr Mineral Index
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.05 09:25:00 -
[276]
one of them WILL be a missile boat. right? ----------------------------------- I'm working my way through college target CCP need...more room... |

Kirjava
Lothian Quay Industries Zzz
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Posted - 2007.10.05 09:27:00 -
[277]
As soon as my HAC are sold..... Soon as they are gone I am buying a Scorpion BPO for copy whoring.
Originally by: CCP Morpheus
Post with your alt.
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Traderguy
|
Posted - 2007.10.05 09:31:00 -
[278]
I just logged on to Sisi and dont see any of these new ships or the skills on the market, how to view the stats?
|

Sniser
Caldari Provisions
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Posted - 2007.10.05 09:34:00 -
[279]
Originally by: Gamesguy
The minnie heavy dictor is just pwn, sorry. 5 turret slots with 6 mids and 4 lows+hac resists? The Amarr one sucks as usual.
the strange have been if Amarr ship dont sucks ;). I cant understand why they dont make nice ships when they design them.Then we shouldnt need any oomph or whatever you want to name a balance for the race
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Aramendel
Amarr North Face Force
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Posted - 2007.10.05 09:39:00 -
[280]
Edited by: Aramendel on 05/10/2007 09:40:23
Originally by: Venkul Mul If the interpretation that it is a area effect generator with 16 km radius is right, you need to look all the effects:
- afterburner/ microwarp thrust bounus -80% (probably on the ship using the module) in reality a malus;
- mass reduction -80% (probably a typo, it is +80% and is on the ship using the moduel);
- signature radius bonus 50% (can be both ways using ship or affected ship, probably the ship using it);
- - 90% microwarp and afterburner max velocity bonus (for ship in the bubble); - warp scramble 1 (for ship in the bubble).
So the module seem to affect all the ship in a 16 km range drastically lowering the max speed and doing 1 point of warp scramble without the need of a target lock.
If all the above is right it is the gravity well generator that was in on the drawing board (and I would like that name much more ).
To me it seem a very good module (read: overpowered). Even with the drawbacks it will block any ship without warp stabilizers installed without a lock and if more than one can be used in the same area there is little hope to escape from a campe equipped with them.
Actually I am beginning to think that the mass reduction bonus is NO typo. Look at it.
The MWD thrust bonus is dependant on mass. We get a 80% mass reduction *and* a 80% MWD thrust reduction. What does this give us?
The ship gets FAR more agile, but still gets the same AB/MWD thrust/mass ratio.
And why? Because of the AB/MWD speed reduction. Which I highly doubt that it is applied on ships in the bubble, but on the heavy dictor itself. It only shows "warp scramble range". The other effects have no range stats and are therefor limited on the ship itself. The order of the effects means little, that is often a bit random on modules.
They want to make the heavy dictors slow down when they start the bubble. And slow down FAST. This is the reason for the mass reduction. Lower mass = higher agility = faster accelleration and decelleration.
They could replace the mass reduction simply with an inertia reduction and save themselves the MWD thrust malus, though.
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Deva Blackfire
D00M. Triumvirate.
|
Posted - 2007.10.05 10:03:00 -
[281]
Originally by: Aramendel
They want to make the heavy dictors slow down when they start the bubble. And slow down FAST. This is the reason for the mass reduction. Lower mass = higher agility = faster accelleration and decelleration.
Exactly. And thats the thing most ppl dont get. If bubble INCREASED mass then ship could move away using its inertia. If this thing hits ship with full MWD speed it will stop in spot instead of moving another 50km before speed drops by 90%.
Still wondering tho if it is a bubble or targetted module. Both might be a case here...
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.10.05 10:17:00 -
[282]
It's a bubble... if it would be targetted it would say "optimal range 16km" and falloff 1m _
Caldari N.V.T.F. is recruiting... |

Tobias Sjodin
Ore Mongers R0ADKILL
|
Posted - 2007.10.05 10:17:00 -
[283]
... aaand, since it's not a dictor bubble... will it work in low-sec?
- Recruitment open again-
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Cailais
Amarr VITOC Fang Alliance
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Posted - 2007.10.05 10:19:00 -
[284]
Lots of speculation on the Marauder ships, so I'll throw my guess in.
Has anyone considered they might get a bonuses for fitting Capital Class weapons? i.e. Dread guns on a BS?
"Where's the logic Cail? And can I have what you're smoking?"
Well we know that cap ships are likely to appear in Level 5 Missions and above, and not everyone owns a Dread, so maybe these ships are like budget Dreads, or heavy gun boats?
Just a thought.
C.
- sig designer - eve mail |

Shevar
Minmatar A.W.M Ka-Tet
|
Posted - 2007.10.05 10:25:00 -
[285]
No Khanid tech2 BS? 
--- -The only real drug problem is scoring real good drugs
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Xtreem
Gallente Naughty 40 Triumvirate.
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Posted - 2007.10.05 10:26:00 -
[286]
total rubbish, ships stats are great but for the love of god, modded t1 ships AGAIN, why cant we get new designs? i have wayyyy too many things that look like other ships as it is!
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D Gelalder
Gallente Apraxia
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Posted - 2007.10.05 10:33:00 -
[287]
Not sure if this got posted already, but here is a link to another topic containing some pictures of bpo's and some other ships.
http://www.battleclinic.com/forum/index.php/topic,12748.0.html
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Contralto
Gallente Southern Tallen Labs
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Posted - 2007.10.05 10:36:00 -
[288]
Have to ask this again!
I am on Sisi atm and cannot see any sign of any new T2 ships, skills, or "give me the skills buttons" what am I missing here?
Bought myself a Moros in Vaere, hi sec for 100 isk which is strange, but no way to hit any magic instant skill button.
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Mazaron
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Posted - 2007.10.05 10:43:00 -
[289]
Originally by: Contralto Have to ask this again!
I am on Sisi atm and cannot see any sign of any new T2 ships, skills, or "give me the skills buttons" what am I missing here?
Bought myself a Moros in Vaere, hi sec for 100 isk which is strange, but no way to hit any magic instant skill button.
I can't find the give skills button either. Halp?
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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.05 10:45:00 -
[290]
Originally by: Xtreem total rubbish, ships stats are great but for the love of god, modded t1 ships AGAIN, why cant we get new designs? i have wayyyy too many things that look like other ships as it is!
because That is the idea of T2 ships. Have lways been that and will always bee. Each ship to ahve t1 and t2 version. New models should be inserted in new T1 ships, not T2.
If brute force doesn't solve your problem... you are not using enough |

Tharrn
Amarr Epitoth Fleetyards Vigilia Valeria
|
Posted - 2007.10.05 10:47:00 -
[291]
Originally by: D Gelalder Not sure if this got posted already, but here is a link to another topic containing some pictures of bpo's and some other ships.
http://www.battleclinic.com/forum/index.php/topic,12748.0.html
Although it looks VERY much like a placeholder and will probably never make it in: jump capable T2 freighters. I am coming!
Amarr Mineral Index
|

Contralto
Gallente Southern Tallen Labs
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Posted - 2007.10.05 10:48:00 -
[292]
Edited by: Contralto on 05/10/2007 10:54:37 hah sussed it out myself
select the T1 version, show info, then variations, voila there they are.
But no give skills button as shown on the op's pics.
|

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.05 10:48:00 -
[293]
Originally by: CCP Chronotis those are placeholder stats, so feel free to speculate over them but pay attention to the crystal ball
Blogs are being written to cover all this which will hopefully get released early next week.
NExt week? You all planed that to make us suffer durign weekend didnt ya? On retaliation we will repeat the FAt battle of this week 3 times during weekend, making the cluster caught fire.
If brute force doesn't solve your problem... you are not using enough |

Segge Bolled
Caldari Agony Unleashed Agony Empire
|
Posted - 2007.10.05 10:54:00 -
[294]
Originally by: Shevar No Khanid tech2 BS? 
I know! 
|

Lori Carlyle
Vengeance 8 Interceptors
|
Posted - 2007.10.05 10:55:00 -
[295]
Originally by: Traderguy I just logged on to Sisi and dont see any of these new ships or the skills on the market, how to view the stats?
Invention only. Look up there couterparts. ----
|

Death Kill
Caldari direkte
|
Posted - 2007.10.05 10:58:00 -
[296]
Originally by: Traderguy I just logged on to Sisi and dont see any of these new ships or the skills on the market, how to view the stats?
lol
Call to arms!!! |

Contralto
Gallente Southern Tallen Labs
|
Posted - 2007.10.05 10:59:00 -
[297]
Originally by: Lori Carlyle
Originally by: Traderguy I just logged on to Sisi and dont see any of these new ships or the skills on the market, how to view the stats?
Invention only. Look up there couterparts.
found the BS in the variations tabs but The obelisk has no variation tab so I wonder where that is listed.
|

KoolKrewl
|
Posted - 2007.10.05 11:00:00 -
[298]
are any of these repainted old ships lag proof.
booooooriiiiing
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Contralto
Gallente Southern Tallen Labs
|
Posted - 2007.10.05 11:11:00 -
[299]
Edited by: Contralto on 05/10/2007 11:14:40 related subject, I checked the Invention tab on the Megathron, it lists identical skill requirements to the Battlecruiser but requires 32 each of Mech Eng, and Gall starship datacores cores vs 16 for the BC.
And the "Marauders" skill is a rank 10
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Bekador
Gallente
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Posted - 2007.10.05 11:13:00 -
[300]
Just a wild guess, but how sound this:
Marauder role bonus: 99% reduction in CPU and powergrid need for Siege Module
or a specialised, new marauder siege module with shield boost, armor repair, tracking and damage bonusses (boni, whatever). With this module 4 Weapon slots will deliver enough damage with much less cap/ammo usage, better tracking and make theese Ships very usefull in Missions and pvp.
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Azumo
Terracorp Inc. Crescent and Hammer
|
Posted - 2007.10.05 11:18:00 -
[301]
I'm quite disappointed that the minmatar t2 maradeur battleship is shield tank or maybe speed tank but NOT an armor tank (6 med slots vs 5 low, quite nice shield resistances and not that interesting armor ones) :(((( Hope there will be more maradeurs in future for the minnies, fine armor tanks between them too.
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Raynes Orbis
Gallente Sanguine Raiders
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Posted - 2007.10.05 11:22:00 -
[302]
Omg that Keres is MINE!!  I love small ships and Ewar - and the Maulus hull is Sexeh, it has my name written all over it 
Yumm... ----- Recruitment
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zacuis
Darkest Knights YouWhat
|
Posted - 2007.10.05 11:23:00 -
[303]
Originally by: Tharrn
Originally by: D Gelalder Not sure if this got posted already, but here is a link to another topic containing some pictures of bpo's and some other ships.
http://www.battleclinic.com/forum/index.php/topic,12748.0.html
Although it looks VERY much like a placeholder and will probably never make it in: jump capable T2 freighters. I am coming!
actually if u look at the t2 freighters hold size they are just small freighters which have been asked for numerous times
im betting they will cost about 300 mill ish and hold about a 1/4 of a normal frieghter.
we got the jump capable freighter its called a rorquel. tbh tho ive seen the new ore types pics and wish that they would just give us jump capable freighters instead. but thats not gonna happen cos of the large pos arrays like jump bridge arrays and capital ship manfacture arrays ccp wants us to have to do freighter ops to get them to 0.0. which is fair i dont like it but its fair
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SirFett
Combined Planetary Union
|
Posted - 2007.10.05 11:27:00 -
[304]
i want new ship moddels 
rabble rabble rabble
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Lena Planeswalker
IDLE GUNS
|
Posted - 2007.10.05 11:31:00 -
[305]
Edited by: Lena Planeswalker on 05/10/2007 11:34:20 Edited by: Lena Planeswalker on 05/10/2007 11:32:56 Edited by: Lena Planeswalker on 05/10/2007 11:31:40
Originally by: zacuis
Originally by: Tharrn
Originally by: D Gelalder Not sure if this got posted already, but here is a link to another topic containing some pictures of bpo's and some other ships.
http://www.battleclinic.com/forum/index.php/topic,12748.0.html
Although it looks VERY much like a placeholder and will probably never make it in: jump capable T2 freighters. I am coming!
actually if u look at the t2 freighters hold size they are just small freighters which have been asked for numerous times
im betting they will cost about 300 mill ish and hold about a 1/4 of a normal frieghter.
we got the jump capable freighter its called a rorquel. tbh tho ive seen the new ore types pics and wish that they would just give us jump capable freighters instead. but thats not gonna happen cos of the large pos arrays like jump bridge arrays and capital ship manfacture arrays ccp wants us to have to do freighter ops to get them to 0.0. which is fair i dont like it but its fair
http://www.battleclinic.com/forum/index.php?action=dlattach;topic=12748.0;attach=4595;image
jump drive 
EDIT: damn linkies 
|

ArmyOfMe
hirr Morsus Mihi
|
Posted - 2007.10.05 11:32:00 -
[306]
 Oh god i want that pink thorax
|

Phoenix Lord
The Arrow Project Morsus Mihi
|
Posted - 2007.10.05 11:41:00 -
[307]
Originally by: Cailais Lots of speculation on the Marauder ships, so I'll throw my guess in.
Has anyone considered they might get a bonuses for fitting Capital Class weapons? i.e. Dread guns on a BS?
"Where's the logic Cail? And can I have what you're smoking?"
Well we know that cap ships are likely to appear in Level 5 Missions and above, and not everyone owns a Dread, so maybe these ships are like budget Dreads, or heavy gun boats?
Just a thought.
C.
Doubt it... ive stuck my dual 1000mm rails on my mega before, theyre too big for the ship. They look sweet on it, but theyre too big and make the ship look like a floating gun if you put a lot on. lol
Arrow Capital Ship Sales |

Tharrn
Amarr Epitoth Fleetyards Vigilia Valeria
|
Posted - 2007.10.05 11:47:00 -
[308]
Originally by: Lena Planeswalker
jump drive 
The Amarr one shows a jumpdrive (using Nitrogen Isotopes...), the Gallente one doesn't. Even less than placeholders I guess :/
Amarr Mineral Index
|

Great Artista
Caldari Caldari Provisions
|
Posted - 2007.10.05 11:50:00 -
[309]
Okay, I am really NOT expected to go thru all those 11 pages of "OMGWANTS!", so pardon me if this is allready answered:
Why are there no pics of the bonuses?  _______
◕◡◕
|

Quonok Regison
Deep Core Mining Inc.
|
Posted - 2007.10.05 11:54:00 -
[310]
Originally by: Great Artista Okay, I am really NOT expected to go thru all those 11 pages of "OMGWANTS!", so pardon me if this is allready answered:
Why are there no pics of the bonuses? 
Because theres no description tab?
|

Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
|
Posted - 2007.10.05 11:57:00 -
[311]
Originally by: Great Artista Okay, I am really NOT expected to go thru all those 11 pages of "OMGWANTS!", so pardon me if this is allready answered:
Why are there no pics of the bonuses? 
still working on them, pheraphs or just cruel tactic of the CCP to create chaos, shock and awe between the community
lol, nevermind ----------------------------------------------- Forum Warfare - Rank (4) - Level V Forum Warfare Specialist - Rank (9) - Level III Armor Flame Compensation - Rank (5) - Level IV |

Great Artista
Caldari Caldari Provisions
|
Posted - 2007.10.05 11:58:00 -
[312]
Originally by: Quonok Regison
Originally by: Great Artista Okay, I am really NOT expected to go thru all those 11 pages of "OMGWANTS!", so pardon me if this is allready answered:
Why are there no pics of the bonuses? 
Because theres no description tab?
k _______
◕◡◕
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Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
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Posted - 2007.10.05 12:07:00 -
[313]
the T2 pink domi.......
the 837938th metamegathron......
WHY IN THE NAME OF GOD DID YOU NOT MAKE A HYPERION!!?!?!?!?!??!?
THE DOMI SI THE FUGLIEST SHIP IN THE WORLD! IT LOOKS LIKE A ROUND JAWA SANDCRAWLER WITHOUT TRACKS. LIKE A FLYING DIAPER!
i'm cancelling all my 1074308 accounts. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
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Quonok Regison
Deep Core Mining Inc.
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Posted - 2007.10.05 12:11:00 -
[314]
Originally by: Cornucopian the T2 pink domi.......
the 837938th metamegathron......
WHY IN THE NAME OF GOD DID YOU NOT MAKE A HYPERION!!?!?!?!?!??!?
THE DOMI SI THE FUGLIEST SHIP IN THE WORLD! IT LOOKS LIKE A ROUND JAWA SANDCRAWLER WITHOUT TRACKS. LIKE A FLYING DIAPER!
i'm cancelling all my 1074308 accounts.
No the Jawa Sandcrawler is the Fenrir =d
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Foppemoa
Caldari Royal Swedish Capsulers Inc.
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Posted - 2007.10.05 12:17:00 -
[315]
Originally by: Cornucopian the T2 pink domi.......
the 837938th metamegathron......
WHY IN THE NAME OF GOD DID YOU NOT MAKE A HYPERION!!?!?!?!?!??!?
THE DOMI SI THE FUGLIEST SHIP IN THE WORLD! IT LOOKS LIKE A ROUND JAWA SANDCRAWLER WITHOUT TRACKS. LIKE A FLYING DIAPER!
i'm cancelling all my 1074308 accounts.
I'll see your Domi, and i'll raise with a Moa
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Ogdru Jahad
Amarr Vendetta Underground Rule of Three
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Posted - 2007.10.05 12:17:00 -
[316]
Originally by: MeGrand nice ships.. but battleship V!
thats 42 days... forget it
heavy dictors look interesting though....
lol.. its a 29 day train for me.. i highly recommend you do your leaning skills a bit more. -
At last the Gallente can finally lay claim to saying... "my DICtor" is bigger than yours.
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Azumo
Terracorp Inc. Crescent and Hammer
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Posted - 2007.10.05 12:24:00 -
[317]
Gallente seem to have emo-pvp ships now... ^^
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Jaleera Kaisin
Amarr Eve Defence Force Praesidium Libertatis
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Posted - 2007.10.05 12:32:00 -
[318]
Edited by: Jaleera Kaisin on 05/10/2007 12:32:59 lol - lots of people on Eve-O *****ing and moaning about the skill requirements :)
The damn Black Ops ships uses a COVERT CYNO FIELD - and people are complaining about training cloaking to lvl V.   
I think that means a COVERT field - you know - a CLOAKED field - one that doesn't light up the universe. Initial concept was that it could also jump in a few cov ops/recon ships - Hell - Cloaking V is looking pretty damned attractive to me now !
Imagine your locked down system, gates bubbled camps in place - suddenly with no Gate activation/Cyno showing 5 ships appear in local . . . no sign of them . . .no way to scan down . . .intel gathering commences.
(Of course the same effect can be generated using a login )
P.S. I also like the Domi . . . . .
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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
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Posted - 2007.10.05 12:33:00 -
[319]
Originally by: Azumo I'm quite disappointed that the minmatar t2 maradeur battleship is shield tank or maybe speed tank but NOT an armor tank (6 med slots vs 5 low, quite nice shield resistances and not that interesting armor ones) :(((( Hope there will be more maradeurs in future for the minnies, fine armor tanks between them too.
Well the missing BS is the maelstrom, I would not hold my breath for a T2 armor tanked maelstrom.
If brute force doesn't solve your problem... you are not using enough |

J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.10.05 12:33:00 -
[320]
Originally by: Nicoli Voldkif
Originally by: Gaogan Oh my god! That's a bit steep isn't it? The BS 5 I can understand to keep in line with other T2 ships, but jump drive cal 4, and cloaking 5? I think that needs lowered to just jump drive op 4 and instead of cloaking, the prereq should be recon ships to 4.
Please don't saddle us with another long training skill that has NO benefit other than being a requirement for another one. If cloaking 5 is going to be required, rework it somehow so training it is useful in its own right.
The skills are perfect. Since the BS is more and likely going to allow you to fit a covert ops cloak, Cloaking 5 is fine. And since its supposed to have a Jump bridge the heavy jump drive skills are fine.
Seconded. Plus, they don't seem to be the next level of Recons, otherwise they'd Recons 4 and Signature Analysis 5 (going by the other 'streams' of ships and their levels)
----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.10.05 12:33:00 -
[321]
Originally by: Cornucopian the T2 pink domi.......
the 837938th metamegathron......
WHY IN THE NAME OF GOD DID YOU NOT MAKE A HYPERION!!?!?!?!?!??!?
THE DOMI SI THE FUGLIEST SHIP IN THE WORLD! IT LOOKS LIKE A ROUND JAWA SANDCRAWLER WITHOUT TRACKS. LIKE A FLYING DIAPER!
i'm cancelling all my 1074308 accounts.
You want.... a pink..... hyperion Then again we are ALSO GETTING A NEW ENGINE!  ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

MITSUK0
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Posted - 2007.10.05 12:34:00 -
[322]
wow pink thorax is actually making it in game? really?
I dont think I will be able to take all the terrible puns and crappy ship names.
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Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
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Posted - 2007.10.05 12:34:00 -
[323]
Originally by: Bekador Just a wild guess, but how sound this:
Marauder role bonus: 99% reduction in CPU and powergrid need for Siege Module
or a specialised, new marauder siege module with shield boost, armor repair, tracking and damage bonusses (boni, whatever). With this module 4 Weapon slots will deliver enough damage with much less cap/ammo usage, better tracking and make theese Ships very usefull in Missions and pvp.
IF the marauders get siege like some suggest. Than those things will be the bane of capital ships.
If brute force doesn't solve your problem... you are not using enough |

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.10.05 12:35:00 -
[324]
Originally by: Azumo Gallente seem to have emo-pvp ships now... ^^
The pink thorax, slows you down, stops you getting away and then gets down to business (Batteries included level V needed for maximum activation time). ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.10.05 12:40:00 -
[325]
Hey look, its not all shoooty shooty, there are new asteroid types and (probably placeholder) T2 Freighters... mini Freighters yayayayayaay I may get to finally change my sig :) Assuming they keep the skill reqs as is they look good with 1/4 the cargo of current freighters, just shows dont it if you want something doing just write a thread in ideas forum, keep it in circulation for around 2 years and you get the possibility of a new ship.
Hi-Sec Industry NEEDS Mini Freighters You know those small corps that actually build stuff. |

Skadi Asgaurd
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Posted - 2007.10.05 12:49:00 -
[326]
Very nice stuff coming thanks for the preview CCP I am however slightly disappointed that we won't get new ship design. Old designs with different colors :(
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.10.05 13:01:00 -
[327]
Originally by: Skadi Asgaurd Very nice stuff coming thanks for the preview CCP I am however slightly disappointed that we won't get new ship design. Old designs with different colors :(
T2 ships are variations from T1 ships.
new hulls however weren't promissed for REVIII, except the gfx overhaul, so we might get some good surprises ---
planetary interaction idea! |

Goberth Ludwig
eXceed Inc. INVICTUS.
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Posted - 2007.10.05 13:05:00 -
[328]
Pink thorax is just wrong sorry.
It is Wrong.
- Gob
Stealth bombers work! |

J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.10.05 13:12:00 -
[329]
Originally by: Goberth Ludwig Pink thorax is just wrong sorry.
It is Wrong.
- Gob
Don't you means it's wang?
----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |

Chib
Rampage Eternal Ka-Tet
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Posted - 2007.10.05 13:12:00 -
[330]
one can safely assume this is the work of eris....bringing more punk to eve 
adn the minny and caldar heavy dictor pics have been removed to high bandwidth  ---------------------------------------------
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.10.05 13:26:00 -
[331]
<rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
Now thats out of the way:
People complaining about this ship or that ship being overpowered compared to the others are clearly not paying attention to the Crystal Ball warning. I assume you are also the aformentioned WoW players.
These stats are like an Alpha release of what the ships will be, we don't even have information on their bonuses! How can you make any conclusions when you have a fraction of the information?! Please, please, PLEASE, behave like an Eve veteran with some common sense; admire the pretty new ships, think about what they could be with a bit of polishing, and then offer support to the devs. Your whining is not welcome, and people are getting FED UP. </rant>
<Common sense> Ooh look at the new ships! I'm looking forward to seeing the final versions, complete with stats. Please get a dev blog up soon so we know the real purpose of all the new mods and don't have to speculate wildly. </common sense> ============================================
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FatFinance
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Posted - 2007.10.05 13:49:00 -
[332]
from some of the previous bonus talk, I feel I should point out that a negative reduction/penalty is an increase/bonus and a negative increase/bonus is a reduction/penalty.
e.g. mass reduction: '-80%' should read as a 80% mass increase.
that is all
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Stork DK
Synthetic Frontiers
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Posted - 2007.10.05 13:58:00 -
[333]
I think the new ewar frigs can be a solopwnmobile! /tinfoil hat
Wonder what role they will have. --------------
Originally by: omiNATION
Originally by: Triumdicta we're getting a new kind of ore?
CAREBEAR ALERT
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Rehen
Sulithus
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Posted - 2007.10.05 14:08:00 -
[334]
Originally by: Goberth Ludwig Pink thorax is just wrong sorry.
It is Wrong.
- Gob
We the faithful have been awaiting the coming of the pink thorax for years now, you speek of blasphemy 
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Duhban
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Posted - 2007.10.05 14:16:00 -
[335]
Originally by: N1fty <rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
Now thats out of the way:
People complaining about this ship or that ship being overpowered compared to the others are clearly not paying attention to the Crystal Ball warning. I assume you are also the aformentioned WoW players.
These stats are like an Alpha release of what the ships will be, we don't even have information on their bonuses! How can you make any conclusions when you have a fraction of the information?! Please, please, PLEASE, behave like an Eve veteran with some common sense; admire the pretty new ships, think about what they could be with a bit of polishing, and then offer support to the devs. Your whining is not welcome, and people are getting FED UP. </rant>
<Common sense> Ooh look at the new ships! I'm looking forward to seeing the final versions, complete with stats. Please get a dev blog up soon so we know the real purpose of all the new mods and don't have to speculate wildly. </common sense>
I also have no clue where Malus comes from but it's not WoW (unless it just suddenly appeared in the last 2 months)
I do think you're right too many people are whining their heads off though when it's not even been released.
For the love of god (for those that are whining) this is basically a rough draft people. If any of these ships make it to patch without being changed at least once I'd probably die of shock. Let's see what the bonuses are that will give us a better idea of what their use it. I'll admit that I find it disconcerting that the maruaders on average only seem to have 4 weapon slots but I'm sure CCP has something in mind for all those other high slots.
PS does anyone have any concrete info on bandwidth for drones?
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 14:20:00 -
[336]
Originally by: Duhban PS does anyone have any concrete info on bandwidth for drones?
The only info i have seen is from teh devblogs and the SS of the ewar frigates. which makes it look like it'll work exactley how most people thought it would. just wait for a devblog to know if/how badly the myrmidon and eos get nerfed :D
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Cailais
Amarr VITOC Fang Alliance
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Posted - 2007.10.05 14:23:00 -
[337]
Originally by: N1fty <rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
Now thats out of the way:
People complaining about this ship or that ship being overpowered compared to the others are clearly not paying attention to the Crystal Ball warning. I assume you are also the aformentioned WoW players.
These stats are like an Alpha release of what the ships will be, we don't even have information on their bonuses! How can you make any conclusions when you have a fraction of the information?! Please, please, PLEASE, behave like an Eve veteran with some common sense; admire the pretty new ships, think about what they could be with a bit of polishing, and then offer support to the devs. Your whining is not welcome, and people are getting FED UP. </rant>
<Common sense> Ooh look at the new ships! I'm looking forward to seeing the final versions, complete with stats. Please get a dev blog up soon so we know the real purpose of all the new mods and don't have to speculate wildly. </common sense>
Awww! C'mon just a liiitle completely uncalled for wild speculative ranting?!? Pweeeaaaaase. 
C.
PS Devoter - Augoror ship Hull, make it so CCP!
- sig designer - eve mail |

Fehz
Ihatalo Navy YouWhat
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Posted - 2007.10.05 14:35:00 -
[338]
Originally by: vostok Edited by: vostok on 04/10/2007 22:40:21
Originally by: Kitarie The warp disruption range is the only thing that counts for ships inside the bubble, all other effects are bound to the ship the module is on. Please guys, would you think that CCP would publish an item that makes two others obsolete?? Please think before posting and discussing
are you kidding those marauders are about useless, they are worse than the T1 imo, i mean the bonuses on them are going to be mental to make up for that shocking fitting, truthfully they have made super expensive salvage ships... thats pretty much all they're good for... the kronos for example:
- barely has T2 res - has abysmal sensor strength - has ever so slightly higher hp - less turrets - less highs (which really doesn't help for salvaging) - mental skill req (which i have, but for a salvage ship?! this is going to take my alt months :p) - high speed = good, but thats about it
frankly i think the marauders are a joke, they have one good bonus and a lump of drawbacks for probably 5 - 10 times the cost of the BS, obviously cant see the bonuses yet but come on, i get the feeling it ain't getting much better.
P.S. im too upset to look at the other ships, i cant take any more disappointment today
edit: perhaps the ships can enter a kind of siege mode...? please!
i hope marauders get a tractor beam and ROF/damage bonuses. sounds like great solo 0.0 ratters. I mean honestly.. who (with the required skills) can't take down a 1.5 mil bs spawn with only 4 launchers on a raven? throw in some decent bonuses and faction spawns might be possible. I don't want to start paying for a second account just to have a decent salvager running around behind me cleaning up.. ============================ my signature is confidential |

Ampoliros
Shadow Company FreeFall Securities
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Posted - 2007.10.05 14:36:00 -
[339]
Originally by: FatFinance from some of the previous bonus talk, I feel I should point out that a negative reduction/penalty is an increase/bonus and a negative increase/bonus is a reduction/penalty.
e.g. mass reduction: '-80%' should read as a 80% mass increase.
that is all
Nanofibers I believe show -12.5% mass reduction in their showinfo, so really, its an ambiguous value.
Anyway, I've got no idea as to how any of this is going to go, so I'm probably not going to bother speculating too much about this and just wait and see =P ------------------------------------ My statements are not those of my corp or of my alliance, nor anyone else.
[Insert witty comment here] |

Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.10.05 15:38:00 -
[340]
Edited by: Daelin Blackleaf on 05/10/2007 15:39:39
Originally by: N1fty <rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
Bonus: From latin meaning "good man" the word holds gender (it should technically be bonum).
Malus: From the latin meaning "bad man" again the masculine is used.
Please don't try being Sheriff of GrammarTown and don't claim to speak for the EVE community.
On topic, the dev blog and placeholder stats lead one to believe the Marauders will have some form of siege available.
"we also wanted something which would work for PvE play styles. This doesn't mean they will work well for only mission runners, so there is no need to brand them with the misnomer of the "mission ship"."
This implies superior mission performance to t1 ships, which would mean superior tank and gank over extended time periods.
The remaining slots would be free for tractors and siege (though a medium/large tractor beam would be needed to make this practical due to the poor mobility of shield tanked runners). In PvP of course the extra slots would be free for all sorts of alternative hi-slot goodness, neuts, nos, reps, etc.
I can't get on the test server at the moment, but if someone could post fitting for the warp disruption field generator I'd be most grateful. I've been hoping for a hi-slot tackling module for for quite some time and would like to know if the fitting restricts it to one ship class (heavy interdictors) through high CPU and a reduction bonus on the ship, and I would also like to confirm that it is a hi-slot module.
Also could the new ore types be a method of bringing the market back down away from the mineral caps? If these ores offer significant yield of low end minerals in exchange for, perhaps, a greater cost to mine (via crystals or some-such) then when the market reaches the kind of levels it has now these ores will become profitable to mine and ensure through increased supply that mineral prices do not hit the caps.
[EDIT - Improved paragraph spacing]
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Banzai OdiN
Caldari Species 5618 R0ADKILL
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Posted - 2007.10.05 15:48:00 -
[341]
This is fecked up the Keres has 2 guns and 1 light drones ??? The amarr one has 2 guns and 4 light drones, aren't gallente supposed to be the drone ships, on top of that if the Keres wants to claok it sacrifices yet another gun Ok the high slot problem i can live it atleast give it a decent drone bay and stuff 
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August Guns
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Posted - 2007.10.05 15:48:00 -
[342]
It's not pink.
It's light-ish red. |

Nomme
Mugen Shipyards
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Posted - 2007.10.05 15:50:00 -
[343]
Edited by: Nomme on 05/10/2007 15:53:32 After reading this post,I find...I have wood... Oh lord I want these ships now,now,now....gimmeh... Thnx BTW CCP
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Lord Dynastron
Mystical Knights Legionnaire Services Ltd.
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Posted - 2007.10.05 15:53:00 -
[344]
Ruh Roh! Image Shack is starting to fold. Might wanna rt-click -> save 'em as you see 'em.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.10.05 16:08:00 -
[345]
Originally by: Daelin Blackleaf Edited by: Daelin Blackleaf on 05/10/2007 15:39:39
Originally by: N1fty <rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
Bonus: From latin meaning "good man" the word holds gender (it should technically be bonum).
Malus: From the latin meaning "bad man" again the masculine is used.
Please don't try being Sheriff of GrammarTown and don't claim to speak for the EVE community.
-speculation-
Oxford dictionary says different.
malice
ò noun the desire to do harm to someone; ill will.
ù ORIGIN Old French, from Latin malus æbadÆ.
So Drawback or Disadvantage would seem to make more sense if were talking about ENGLISH and not Latin.
Eve community to decide which makes most sense, I was merely pointing out.
ONTOPIC:
I hope a dev blog appears soon so the speculations can end  ============================================
|

Gabriel Karade
Nulli-Secundus
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Posted - 2007.10.05 16:20:00 -
[346]
Originally by: Alex Harumichi As noted above: please, people, remember that these are preliminary placeholder stats and are almost certain to change. Also, we have no idea of the actual bonuses these ship will get, and bonuses are the key factor. Panicing or whining at this point only makes you look silly (don't let that stop you, tho' :).
On that note, the black & red Black Ops Dominix looks cool. Oh, and the pink Thorax? Gotta have one. 
It's a f'kin Dominix, the words 'Dominix' and 'cool' do not belong in the same sentance, god I hope they re-model that ugly mo-fo sometime... ----------
Video - 'War-Machine' |

Raynes Orbis
Gallente Sanguine Raiders
|
Posted - 2007.10.05 16:22:00 -
[347]
Originally by: Cornucopian
THE DOMI SI THE FUGLIEST SHIP IN THE WORLD!
No its not. Its the Moa, the ship that damned the entire Caldari race into oblivion since some oddball had the nerve to create a ship looking like that and the fact that another oddball actually decided to manufacture it. ----- Recruitment
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Jebe Noyon
Ministry of War
|
Posted - 2007.10.05 16:29:00 -
[348]
Originally by: Sixtina KL
Originally by: Splagada give me this skills button?
HAHA, OH WOW!
Sisi, here I come! I'm gonna have some fun with HACs tonight!
Wanted to say - "dude, yer face....", but then noticed how much yer sig rox.
This sig won the day for me. 
|

IlluminatedOne
Amarr Tycho Brahe Fan Club
|
Posted - 2007.10.05 17:39:00 -
[349]
Let me whine about this:
http://img72.imageshack.us/img72/999/20071004161344xd9.jpg
(I mean Warp Disruption Field Generator)
I understand why it works on warp drives and MWD's; but why it affects afterburners?! AB's do not implement any type of warp tech!
|

vostok
Minmatar Suns Of Korhal YouWhat
|
Posted - 2007.10.05 17:58:00 -
[350]
Originally by: Bekador Just a wild guess, but how sound this:
Marauder role bonus: 99% reduction in CPU and powergrid need for Siege Module
or a specialised, new marauder siege module with shield boost, armor repair, tracking and damage bonusses (boni, whatever). With this module 4 Weapon slots will deliver enough damage with much less cap/ammo usage, better tracking and make theese Ships very usefull in Missions and pvp.
i would say this is very unlikely since the 4 turrets with the 625% damage bonus will be the equivalent of 25 guns, which could outdamage a dread shooting at smaller targets like BS and BC, i would expect some new lesser form of siege module, maybe giving a 100 - 200% bonus to damage and some tanking bonuses, i would also imagine it would have a reduced consumption rate of whatever it would use as fuel (prob stront)
Originally by: Cailais Lots of speculation on the Marauder ships, so I'll throw my guess in.
Has anyone considered they might get a bonuses for fitting Capital Class weapons? i.e. Dread guns on a BS?
"Where's the logic Cail? And can I have what you're smoking?"
Well we know that cap ships are likely to appear in Level 5 Missions and above, and not everyone owns a Dread, so maybe these ships are like budget Dreads, or heavy gun boats?
Just a thought.
C.
i dont think we will see XL guns on a BS either, unless the ships are specifically designed as pos/capital killers that can use gates and go through high sec, though that may make killing high sec pos possible.
|

murder one
Gallente Blood Corsair's
|
Posted - 2007.10.05 18:08:00 -
[351]
Originally by: vostok
Originally by: Bekador Just a wild guess, but how sound this:
Marauder role bonus: 99% reduction in CPU and powergrid need for Siege Module
or a specialised, new marauder siege module with shield boost, armor repair, tracking and damage bonusses (boni, whatever). With this module 4 Weapon slots will deliver enough damage with much less cap/ammo usage, better tracking and make theese Ships very usefull in Missions and pvp.
i would say this is very unlikely since the 4 turrets with the 625% damage bonus will be the equivalent of 25 guns, which could outdamage a dread shooting at smaller targets like BS and BC, i would expect some new lesser form of siege module, maybe giving a 100 - 200% bonus to damage and some tanking bonuses, i would also imagine it would have a reduced consumption rate of whatever it would use as fuel (prob stront)
Originally by: Cailais Lots of speculation on the Marauder ships, so I'll throw my guess in.
Has anyone considered they might get a bonuses for fitting Capital Class weapons? i.e. Dread guns on a BS?
"Where's the logic Cail? And can I have what you're smoking?"
Well we know that cap ships are likely to appear in Level 5 Missions and above, and not everyone owns a Dread, so maybe these ships are like budget Dreads, or heavy gun boats?
Just a thought.
C.
i dont think we will see XL guns on a BS either, unless the ships are specifically designed as pos/capital killers that can use gates and go through high sec, though that may make killing high sec pos possible.
#1, why would a ship that Oveur has specifically said was/is designed as a 'long range' (i.e. high endurance, sustainable) ship want to have a siege module that consumes stront which takes up cargo space and costs a lot to use?
#2, CCP won't be fitting capital sized guns to BS models any time soon. It would just look ridicuous.
I do think that we'll see a +100% damage bonus for guns/launchers either as a role bonus or a ship bonus (good way to waste a ship bonus, 'good' meaning sneaky, not actually good for us the players).
Either way, a Kronos will look silly with half it's guns missing. 
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Hilabana
Minmatar Sebiestor tribe
|
Posted - 2007.10.05 18:34:00 -
[352]
Edited by: Hilabana on 05/10/2007 18:35:19 The problem is they look like the others ships why not make the some more of a mix with other ships. To give the look or people learning to build ships a little better not as if they come from a cookie cutter for of thinking.
Š=knast CCP stś=va Fjślvi og ISK seljandi |

Venkul Mul
Gallente
|
Posted - 2007.10.05 18:51:00 -
[353]
Originally by: Duhban
Originally by: N1fty <rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
I also have no clue where Malus comes from but it's not WoW (unless it just suddenly appeared in the last 2 months)
Exactly the same place where bonus cam from: Latin
bonus and his opposite malus
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Sovarin
Caldari The Black Ops
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Posted - 2007.10.05 19:02:00 -
[354]
i feel love happening in my pants....
--------------------------------------------------------------------------------
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Vladimir Norkoff
Income Redistribution Service The Gurlstas Associates
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Posted - 2007.10.05 19:16:00 -
[355]
Originally by: N1fty <rant> Anyone using the word 'Malus' please stop playing Eve and go back to WoW where I assume that word comes from. In Eve we call them 'drawbacks', which is actually more accurate than using 'Malus'.
Umm... I think it's just an incorrect spelling of "Maulus", the crappy Gallente ewar frig. Or perhaps you are attempting sarcasm and/or humor, and it's just not translating well?
Originally by: N1fty <Common sense> Ooh look at the new ships! I'm looking forward to seeing the final versions, complete with stats. Please get a dev blog up soon so we know the real purpose of all the new mods and don't have to speculate wildly. </common sense>
HERESEY!!! How dare you sully the time-honored tradition of raving gamer idiots over-reacting to a vague shred of incomplete information! You sir, should be ashamed of yourself. I think you should apologize to everyone that reads these forums for trangressing against the sacred code of gamer conduct.
Taxman III: Attack of the Blob
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Viro Melchior
Interstellar eXodus R0ADKILL
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Posted - 2007.10.05 19:17:00 -
[356]
Originally by: Hilabana Edited by: Hilabana on 05/10/2007 18:35:19 The problem is they look like the others ships why not make the some more of a mix with other ships. To give the look or people learning to build ships a little better not as if they come from a cookie cutter for of thinking.
No new hulls promised. And all t2 ships are based directly on a t1 hull, so you just see new paint schemes.
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Sir LaunchAlot
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Posted - 2007.10.05 19:40:00 -
[357]
Originally by: Draco Pel 300,000 light year jump range on the sin 
hope that's final 
yeah gonna take a sh!tload of jumpfuel tho :D but the eve-iverse is about 200 lightyears across anyways
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.10.05 20:23:00 -
[358]
Hmmm, apparently there's some Orca thing too, with the picture of the Rorqual. Copy&pasted stats in most areas too, but less slots, less hp, less cargo and less jump range.
What could this placeholder ship possibly end up being? Discuss! And no, "gank target" is not a valid answer, we already know that! 
Buff room for large link addresses in sigs plz :( |

Talen Reaper
BladeRunners INC Friend or Enemy
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Posted - 2007.10.05 20:31:00 -
[359]
I am much more interested in the new engine and lag fixes than these ships after all I have a cnr and enjoy the command ship so I wouldn't buy 1 of these things anyway ...was kinda hoping for some new modules but hey tis OK if they can fix the lag
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BlueOrca
Gallente FinFleet Band of Brothers
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Posted - 2007.10.05 20:40:00 -
[360]
Originally by: Ishina Fel Hmmm, apparently there's some Orca thing too, with the picture of the Rorqual. Copy&pasted stats in most areas too, but less slots, less hp, less cargo and less jump range.
What could this placeholder ship possibly end up being? Discuss! And no, "gank target" is not a valid answer, we already know that! 
If it's blue, do I win EVE? 
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Mister Xerox
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Posted - 2007.10.05 21:09:00 -
[361]
It looks like far, far too many people are trying to access SiSi, it's gotten hella unstable and the patch is just simply broken.
Failed to move *:\test\winxp to C:\D&S\username\local settings\temp\evec170.tmp\winxp Failed to move *:\test\win2k to C:\D&S\username\local settings\temp\evec170.tmp\win2k
And if I move the files I get: Your EVE client installation may have modified, damaged or currupt files. Please re-install the game client. Unknown files found in directory *:\test\bin\, please remove them: *:\test\bin\win2k, *:\test\bin\winxp\
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Trykster
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Posted - 2007.10.05 21:49:00 -
[362]
im not impressed.. the skill reqs for the t2 battleships is not justified considering how crappy they are.. wtf less launchers on t2 raven? less guns on t2 mega? what the hell were they smokin.. and not only that but resists got no love as well.. all in all a waste of training time imo.. now heavy dictor on the other hand looks interesting..
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Brugar
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Posted - 2007.10.05 22:00:00 -
[363]
Originally by: ScEmAl Only 4 launcher hardpoints on the Golem?! Man,, The Rokh did the same thing to us missle jockies. =(
I have 2 years of missle training... COME ON NOW! Geesh. 
Then don't ******* fly it!!!
Jesus, can't you whiners ever understand the word OPTIONS??
God, it's like babysitting, these boards are.
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Robstr
Solar Storm Sev3rance
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Posted - 2007.10.05 22:10:00 -
[364]
Edited by: Robstr on 05/10/2007 22:10:24 So what if they have fewer hard points FFS.
THAT DOES NOT EQUAL LOWER DPS.
How many times do people have to go over this, it's the bonuses that count.
Give me 4 turrets that do 2x the damage over 8 turrets, any day of the week(all other things held equal). ====
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 22:14:00 -
[365]
Originally by: Trykster im not impressed.. the skill reqs for the t2 battleships is not justified considering how crappy they are.. wtf less launchers on t2 raven? less guns on t2 mega? what the hell were they smokin.. and not only that but resists got no love as well.. all in all a waste of training time imo.. now heavy dictor on the other hand looks interesting..
im so glad you looked at the pictures and instead of reading any of the replys and rationnally thought out suggestions (yes there were some) you post just as some idiots did before. congratulations!
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Trykster
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Posted - 2007.10.05 22:17:00 -
[366]
Edited by: Trykster on 05/10/2007 22:16:58 welcome to my kos list haerana.. shouldn't insult people in your own alliance.. it just means i know where to find you 
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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.10.05 22:18:00 -
[367]
Originally by: Trykster im not impressed.. the skill reqs for the t2 battleships is not justified considering how crappy they are.. wtf less launchers on t2 raven? less guns on t2 mega? what the hell were they smokin.. and not only that but resists got no love as well.. all in all a waste of training time imo.. now heavy dictor on the other hand looks interesting..
The skill reqs are fine, in line with previous t2 ships, if it seems too much don't train for them.
As for the issue of weapon-slots, you have no idea of the bonuses, or if a siege mode of sorts is available. HAC resists on a BS would be horrendously imbalanced, the resists are fine, though a bonus or siege mode could increase the repair ability, likely since they are geared towards PvE content as well as PvP.
Speculation is great fun, and a time honored tradition of on-line gaming. But so is whining I suppose. More of the former and less of the latter would be nice. After-all complaining something is broken is not nearly as useful as suggesting an improvement, these are place-holder stats. So if you have a better idea speak up and maybe it'll get read by someone in authority, but complaining about ships that haven't even made it to the testing phase isn't going to help.
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Trykster
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Posted - 2007.10.05 22:20:00 -
[368]
i understand all about bonuses.. etc.. however.. gimping that much firepower? other tech 2 ships do not suffer from this deficiency.. most t2 ships get MORE not LESS. my problem is looking at the resists / weapon hardpoints etc.. i just dont see anything to justify the 2 - 4 months of training time.. ill stick with my command ships thanks 
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.05 22:26:00 -
[369]
Originally by: Trykster Edited by: Trykster on 05/10/2007 22:16:58 welcome to my kos list haerana.. shouldn't insult people in your own alliance.. it just means i know where to find you 
lol actually you probably dont  Also having 4 turrets isnt gimping if you get a 25% per level damage bonus or the like. it would be inline with having 8 turrets with a 5% more damage per level bonus. hell considering most t2 ships have 4 bonuses who knows what these could be for these gigantic beasts. For all we know the kronos, as an example, could have 25% per leve damage 7.5%per level tracking. 7.5% per level armor rep and then like 10% less cap usage of reppers per level or something silly. which would pretty much *****slap a megathron out of the water. and use alot less ammo and boosters at the same time. But untill we get the devblogs we just wont know! In which case
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Trykster
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Posted - 2007.10.05 22:30:00 -
[370]
look at the astarte.. you can fit ALOT more gank on an astarte over the brutix, not to mention with command ships level 5 you can get 50% more damage and still fit a full rack of t2 heavy neuts + full tank + mwd. it just doesnt seem in line with other t2's and yes hearana i know you are in empire and i have a pretty good idea where. you forget i have access to your forum posts 
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Claire Gainsborough
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Posted - 2007.10.05 23:54:00 -
[371]
So there isn't actually a "give skills" button on Singularity, I was actually going to renew my main's subscription right now just for that :( - Selling GTC's since January 07 - |

vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.06 00:13:00 -
[372]
Originally by: Claire Gainsborough So there isn't actually a "give skills" button on Singularity, I was actually going to renew my main's subscription right now just for that :(
the idea i think is, if you dont have the skills to fly the ship already, and its going to take you a long time, then you really dont need to do testing on the ship sicne you wont be flying it for ages anyways, and this way they dont get people going omfg titan in empire, lets take on concord with noob accounts
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CaperPuts
Minmatar Life. Universe. Everything. Hydra Alliance
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Posted - 2007.10.06 00:23:00 -
[373]
I'm fairly certain that the Marauders will be getting a siege mode. Lower tracking. WAAAAAAAAAAY higher damage.
Dev Blog description of marauders: "The long-range and high-versatility Battleship"
Key word, "long-range" basically I think that they're going to be sniper ships with really really really high alpha which would be snazzy.
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.06 00:31:00 -
[374]
see i thought by long range they meant operational range. which is why theres a cargo bay increase for more ammo etc and less guns to use less ammo etc.
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.06 00:41:00 -
[375]
Originally by: Haerana see i thought by long range they meant operational range. which is why theres a cargo bay increase for more ammo etc and less guns to use less ammo etc.
or fuel
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.06 00:44:00 -
[376]
Originally by: vostok
Originally by: Haerana see i thought by long range they meant operational range. which is why theres a cargo bay increase for more ammo etc and less guns to use less ammo etc.
or fuel
he he i said etc because i dont saying they use fuel is abit pre-emptive as theres still been nothing stated by ccp saying they have siege mods. (and incase you were confused talking aboout the marauders not the blackops which would use fuel but have no extra cargo room)
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Zadren Radek
Gallente Eve Defence Force Praesidium Libertatis
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Posted - 2007.10.06 01:09:00 -
[377]
Edited by: Zadren Radek on 06/10/2007 01:09:43 For the love of God devs......PLEASE don't build the Gallente covops BS from a Dominix....and a bloody pink one at that. A Hyperion looks more the part than that big fat whale. I was looking forward to flying one, but this puts me right off 
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Neuromandis
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Posted - 2007.10.06 01:22:00 -
[378]
Originally by: Zadren Radek For the love of God devs......PLEASE don't build the Gallente covops BS from a Dominix....and a bloody pink one at that. A Hyperion looks more the part than that big fat whale. I was looking forward to flying one, but this puts me right off 
If you're put off nby appearance, what should we Caldari gunners say? We get zero ships to play with. EW frig, heavy dictor, marauder, blackops ALL of them missileboats. --- If someone else from my Corporation or Alliance agrees with me, he will say so. Assume nobody does :) --- WTB: Scorpion wing (left)
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LadyOf Darkness
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Posted - 2007.10.06 01:23:00 -
[379]
Edited by: LadyOf Darkness on 06/10/2007 01:24:24 1. PINK....what the ...... 2. 4 Launchers on a T2 Raven, after that Rokh?!? 3. Skill Training doesnt look too bad concidering the hoops for T2 BC's 4. It may be a good ship, but the Dommie is the only thing to give Minmatar ships a run for the money when it comes to being beat with the ugly stick
5. Again PINK?!?!? Ok, Tights are one thing but not even Robin's Merry Men would wear Pink into battle....not too covert either
My suggestion to CCP, Nix Pink anything, and Give the T2 Caldari's Their Matching Wing's
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Robstr
Solar Storm Sev3rance
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Posted - 2007.10.06 01:24:00 -
[380]
Edited by: Robstr on 06/10/2007 01:24:20
Originally by: somebody sI'm fairly certain that the Marauders will be getting a siege mode. Lower tracking. WAAAAAAAAAAY higher damage.
Dev Blog description of marauders: "The long-range and high-versatility Battleship"
Key word, "long-range" basically I think that they're going to be sniper ships with really really really high alpha which would be snazzy.
Read the dev blog again, they qualified that statement.
Not a sniper ship, but long range as in operational range, being able to go deep into enemy territory kinda stuff.
edit;quoted the wrong guy ====
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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.10.06 01:51:00 -
[381]
Originally by: Trykster i understand all about bonuses.. etc.. however.. gimping that much firepower? other tech 2 ships do not suffer from this deficiency.. most t2 ships get MORE not LESS. my problem is looking at the resists / weapon hardpoints etc.. i just dont see anything to justify the 2 - 4 months of training time.. ill stick with my command ships thanks 
/facepalm
Please, you do that, I would have thought having stated this you would have nothing further to say on the matter.
These are, of course, the final versions of the ships, there is no description page because there are no bonuses, theres no chance of a siege mode, and the skill requirements are far beyond you, so the ship will of course be no use what-so-ever to you.
On a serious note, what is the problem with the skill reqs? BS V, a given for a t2 BS. Adv Weapon Upgrades V / Cloaking V one extra skill to V for the shipclass, pretty typical for t2 as you move up the classes. Cruiser reqs, again a given.
Little more training than a Command Ship.
Many pilots will be able to jump straight into a Marauder, others like myself will need a month or so of training, Black-Ops will only need cloaking V for many recon pilots, seriously, if you have the skills base to be flying one you shouldn't be far from climbing in one.
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.06 02:24:00 -
[382]
actually daelin the blackops require jump calibration 4. which requires jump drive operation 5. they also require covops5. so me as a recon pilot it takes about 70days. for my carrier and recon pilot its only 25. But thats what i think people are upset about for skills on the blackops. The marauders on the otherhand is nothing for me. AWU 5 is a pain sure but i got that already on all me chars as its quite useful. so i can hop into marauders as soon as they are out o/
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Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.10.06 03:14:00 -
[383]
Originally by: Haerana actually daelin the blackops require jump calibration 4. which requires jump drive operation 5. they also require covops5. so me as a recon pilot it takes about 70days. for my carrier and recon pilot its only 25. But thats what i think people are upset about for skills on the blackops. The marauders on the otherhand is nothing for me. AWU 5 is a pain sure but i got that already on all me chars as its quite useful. so i can hop into marauders as soon as they are out o/
My mistake, I was for the most part concentrating on the Marauders. With the black-ops however you are very much gaining something from training those skills. It becomes a needed steppingstone (hopefully one of several) between BS' and Capital ships.
I find it interesting to note that the Black-Ops however does not require cov-ops V... or cov-ops at all. It only requires jump-drive calibration IV and cloaking V. This cuts down considerably on the time needed if you needed to train it as standard for a t2 ship.
Black-Ops *Aditional skill V* Recon IV Covert-Ops IV Signature Analysis V Electronics Uprages V
Additional skill being the extra skill taken on when training a new t2 class, eg. having to gain Signature Analysis V when going from Cov-Ops to Recon, or weapon upgrades V from AS to HAC. In my opinion the Black-Ops has in-fact already been given a considerable reduction in training time when you consider how long it would take to train all those skills in addition to the jump drive skill-set.
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.06 03:19:00 -
[384]
I do agree it becomes a nice stepping stone for recon pilots to capitals. but not necessarily normal BS or HAC pilots to capitals.
Still i personally have no problems with the skills list as they are. although i can understand others problems. i would suggest rather than jump calibration 4 they have it as jump operation 4. that cuts down on a whole lot of skill training.
Although then again maybe they want people to invest in calibration because they want people to have long jump ranges off the bat or something who knows.
Im sure the devs will address this all eventually :) im looking forward to it!
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vostok
Minmatar Suns Of Korhal YouWhat
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Posted - 2007.10.06 03:56:00 -
[385]
Originally by: Haerana
Originally by: vostok
Originally by: Haerana see i thought by long range they meant operational range. which is why theres a cargo bay increase for more ammo etc and less guns to use less ammo etc.
or fuel
he he i said etc because i dont saying they use fuel is abit pre-emptive as theres still been nothing stated by ccp saying they have siege mods. (and incase you were confused talking aboout the marauders not the blackops which would use fuel but have no extra cargo room)
no mistakes, i really think that these ships will have a siege module, and assuming they do, we can expect them to be used heavily in missions by older players, my main concern is what becomes of the cost of fuel... i assume it will be stront that is consumed and having it used massively by mission runners, however we can probably expect mission rewards to go down... since people will be completing them quicker and more easily.
Originally by: Haerana I do agree it becomes a nice stepping stone for recon pilots to capitals. but not necessarily normal BS or HAC pilots to capitals.
Still i personally have no problems with the skills list as they are. although i can understand others problems. i would suggest rather than jump calibration 4 they have it as jump operation 4. that cuts down on a whole lot of skill training.
Although then again maybe they want people to invest in calibration because they want people to have long jump ranges off the bat or something who knows.
Im sure the devs will address this all eventually :) im looking forward to it!
as far as a black ops as a stepping stone, i think it will take longer to do the basic skills for a black ops ship than a carrier, since the main difference between a black ops skill tree and a carrier skill tree is black ops needs cloaking level 5 and a carrier needs advanced spaceship command 5, cloaking however is a rank 6 skill whereas asc is a rank 5, also both ships need spaceship command 5 (the prerequisite for asc) but the black ops needs electronics 5 too, not to mention the need for jump drive calibration, though most serious capital pilots have electronics 5 and jump cal 4, this still means the black ops requires more skills to fly, of course thats not taking into account all the skills needed for fighters, XL guns/launchers, capital repairers/boosters, siege modules. however i would have thought you would want all of the requirements for those things at level 5 anyway for BS let alone T2 BS.
The only real justification i can think of as to why it needs jump cal 4 instead of what it would normally have as a t2 ship (covert ops and recon 4) is the stupid jump range it has on it atm... if that jump range is anything at all like what it is atm then jump cal 4 can be considered getting off easy
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Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.10.06 06:16:00 -
[386]
Its a T2 BS, tbh the reqs look fairly low to me.
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Edriahn
Gallente Bulgarian Mafia Squad
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Posted - 2007.10.06 07:41:00 -
[387]
"High-versatile" - so it should be a good gun/missile boat among other things. Not to be good only forother things. The reason they are using the typhoon and the dominix is that the tier 1 BS-es are covert ops and tier 2 are marauders. But many people will agree that there are some successful and unsuccessful ship designes in EVE(the successful are are much more, hehe), so I don't see why we should be tortured with getting new ships with the ugly skins so much people complained about before? Sorry, but for me a BS should have at least have some style, it's not build only for battles, but to represent the might of your fleet, and you can'tget respect in a flying bucket. And the color of the Phobos is not bad, it'll probably be the same as the Ares, Eris and etc. And Ireally look forward to seeng it.
There were some rumors for reskinning some ships(The Mega for example - http://www.battleclinic.com/images/battlepix/e90951871149e763cac8c8c930baa143.jpg ) - willit happen with the new engine, or it's just rumors?
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.10.06 08:04:00 -
[388]
Regarding the heavy dictors.
I think the range of 16 km is too small because if you are hugging a gate in the new h-dictor and drop a bubble when the gate fires your target will be 15km from you and thus only need 1 km to escape the effect therefore I think a range of 18 - 20 would be better.
I also think that h-dictors should be able to fit and use the current dictor probe launchers since it still is a dictor, but I assume it wont have any ship bonuses affecting probe launchers like its destroyer counterparts do.
Originally by: Karanth Wimps play empire. Real men play in 0.0. Hardcore masochists live out in drone space.
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Jalmari Huitsikko
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Posted - 2007.10.06 09:34:00 -
[389]
Originally by: IlluminatedOne Let me whine about this:
http://img72.imageshack.us/img72/999/20071004161344xd9.jpg
(I mean Warp Disruption Field Generator)
I understand why it works on warp drives and MWD's; but why it affects afterburners?! AB's do not implement any type of warp tech!
I kind of agree, technically ab is kinda "useless" in pvp nowadays anyway, compared to mwd's.
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Eve Innovative
Eve Innovative Technologies
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Posted - 2007.10.06 09:44:00 -
[390]
New T2 Cruisers - why are The Caldari based on the Tier 2 and the Amarr and Gallente on the Tier 3 
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.10.06 09:51:00 -
[391]
Originally by: Eve Innovative New T2 Cruisers - why are The Caldari based on the Tier 2 and the Amarr and Gallente on the Tier 3 
I am guessing cos the moa is ugly as sin and due to it being caldari it should typically be a missile ship.
Originally by: Karanth Wimps play empire. Real men play in 0.0. Hardcore masochists live out in drone space.
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Teresa Delaflote
Gallente Oyster Colors
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Posted - 2007.10.06 09:54:00 -
[392]
Edited by: Teresa Delaflote on 06/10/2007 09:54:50
Originally by: Eve Innovative New T2 Cruisers - why are The Caldari based on the Tier 2 and the Amarr and Gallente on the Tier 3 
Are you ACTUALLY asking why they didn't use the moa?
EDIT: :( someone beat me
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Eve Innovative
Eve Innovative Technologies
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Posted - 2007.10.06 09:58:00 -
[393]
Using the Caracal over the Moa just seems a tiny bit unfair looking at Invention...
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Iota Belisarius
ELITE SUPPORT SERVICE
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Posted - 2007.10.06 10:05:00 -
[394]
Originally by: Eve Innovative Using the Caracal over the Moa just seems a tiny bit unfair looking at Invention...
Well then blame the CCP artist for whoever drew 98% of caldari ships lopsided. And then take the one who drew the Moa out back and put him up against a firing squad. --------------------- Your sig is inappropriate. Please read the forum rules before reposting. -Tirg Sig jacked and nerfed in one day, just my luck. |

Die Unknown
Amarr New Age Solutions Amalgamated
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Posted - 2007.10.06 10:51:00 -
[395]
In the dev blog they did say that the t2 ships will be good for mission running AND also be very good at spending long time behind the enemy lines. So what me thinks is that this siege module might just be an ammo factory/fitting. --------------------------------------------- I fit an Expanded Cargohold II on all my ships to hold my honour
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Haerana
The Republican Guard The Sundering
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Posted - 2007.10.06 11:51:00 -
[396]
Originally by: vostok no mistakes, i really think that these ships will have a siege module, and assuming they do, we can expect them to be used heavily in missions by older players, my main concern is what becomes of the cost of fuel... i assume it will be stront that is consumed and having it used massively by mission runners, however we can probably expect mission rewards to go down... since people will be completing them quicker and more easily.
As stated by me above the devs said they would be able to hang around a long time behind enemy lines. i.e. without having to pickup more ammo etc. so adding fuel to the equation doesnt make sense to me.
Although a siege module is definatly a viable option in my eyes at this point i see something more along the lines of a role bonus or just better than normal bonuses.
Also tbh if they are adding in a siege module style thing it maybe so this becomes the ship that is more effective against caps than normal t1 bs which also means its the sort of ship designed to run level 5s solo. i mean i have been told that theres cap ships in level 5s which im sure can take along while to down. If they added a siege module-esque mod to the ship that increased its firepower and tank etc it would make level 5s much more viable... as is i hear they are all aload of camped by pirate bumsex. but i think thats mainly because ccp put so FEW IN THE GAME hintity hint hint. seriously put some more level 5 agents in the game in more pockets of lowsec for more corporations! i wanna carebear in my carrier abit!
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Laechyd Eldgorn
Caldari Glauxian Brothers Ground Zeero
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Posted - 2007.10.06 11:57:00 -
[397]
I wonder if caldari could suck even more in pvp after these stats. Missiles in current form of pvp = megafail.
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Edriahn
Gallente Bulgarian Mafia Squad
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Posted - 2007.10.06 13:29:00 -
[398]
No need for ship doing lvl5 solo, we only have such things and they're called carriers. But may be it's time we get ships, wich could run lvl4's without a problem, because I'm bored of the statement "If you run missions - train for a Raven". Myrmidon and a Hurricane can do lvl3 missions while your sleep over the keyboard, but with the Mega ot Hyperion it takes ages. And the risk of dieing is a lot higher. For now I don't see how these marauder will do better on missions with so little firepower.
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Phoenix Lord
The Arrow Project Morsus Mihi
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Posted - 2007.10.06 14:50:00 -
[399]
Originally by: Die Unknown In the dev blog they did say that the t2 ships will be good for mission running AND also be very good at spending long time behind the enemy lines. So what me thinks is that this siege module might just be an ammo factory/fitting.
lol no... I doubt the thing would be a mobile ammo factory. Dont forget you'd need mins to make the ammo, it wouldnt just come out of thin air.
If it did, that would screw with the market quite a bit.
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Liu Kaskakka
PAK
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Posted - 2007.10.06 16:44:00 -
[400]
Originally by: ElCoCo
Originally by: Liu Kaskakka The ones requiring HAC skills should require HAC lvl 5. -_-
AND command ships 5, AND recons5! No, not kidding 
Nonono, then I'd have to train for command ships! :p
King Liu is RIGHT!!
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Cartenia
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Posted - 2007.10.06 17:56:00 -
[401]
My weapons are only drones, then there are no BS T2 for me to my missions !    So the rule is : if you want to do missions, chose missiles or guns, no drones ! ???
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Herbalz
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Posted - 2007.10.07 07:58:00 -
[402]
Edited by: Herbalz on 07/10/2007 08:00:31 Sup!!
I am looking forward to getting a tech 2 raven like nothing else.
I noticed that some people think that this post is fake. Maybe the pics have been photoshoped perhaps?
After sitting back and having some Mindflood I remembered back to the dev blog post about the upcoming expansion.
The home-away-from-home-tech-2-battleship Edit note: Long-range is not a reference to weapons range but the ships ability to go deep into enemy territory and stay there for extended periods. It is not a HAC either :)
If it's not a HAC, then why would they require HAC skills? The extra medium slot on a tech 2 raven, what for? a sensor booster perhaps? That would make it into a long range HAC for sure.
And also people have been saying that this info can't be found on the test server. So where did they come from?
- Herbalz
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Aramendel
Amarr North Face Force
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Posted - 2007.10.07 08:24:00 -
[403]
The info can be found on the test server.
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Gabriel Karade
Nulli-Secundus
|
Posted - 2007.10.07 09:15:00 -
[404]
Edited by: Gabriel Karade on 07/10/2007 09:15:58
I'm surprised there has been no 'Rabble! Rabble!!' about the glaring weakness of the Marauders, but given it's early days maybe that won't remain a 'design feature'  ----------
Video - 'War-Machine' |

Contralto
Gallente Southern Tallen Labs
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Posted - 2007.10.07 09:29:00 -
[405]
Originally by: Cartenia My weapons are only drones, then there are no BS T2 for me to my missions !    So the rule is : if you want to do missions, chose missiles or guns, no drones ! ???
I too am a Drone junkie, but my hybrid skills are almost there now, just AWU V to go. We do have named and perhaps faction drones to look forward to plus the new enlarged drone bays, being able to carry 3 sets of heavies/sentries plus 4 sets of mediums would turn a Domi into a Qasi T2 BS, if the new drones are better than T2 then I will be more than content with that.
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Contralto
Gallente Southern Tallen Labs
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Posted - 2007.10.07 09:36:00 -
[406]
Originally by: Herbalz Edited by: Herbalz on 07/10/2007 08:00:31 Sup!!
I am looking forward to getting a tech 2 raven like nothing else.
I noticed that some people think that this post is fake. Maybe the pics have been photoshoped perhaps?
After sitting back and having some Mindflood I remembered back to the dev blog post about the upcoming expansion.
The home-away-from-home-tech-2-battleship Edit note: Long-range is not a reference to weapons range but the ships ability to go deep into enemy territory and stay there for extended periods. It is not a HAC either :)
If it's not a HAC, then why would they require HAC skills? The extra medium slot on a tech 2 raven, what for? a sensor booster perhaps? That would make it into a long range HAC for sure.
And also people have been saying that this info can't be found on the test server. So where did they come from?
- Herbalz
I have seen all the info sheets on Sisi so the Pics are not fakes (They are under the T1 ships invention tab. But one I couldnt find was the mini freighter, the current freighters dont have an invention tab and I searched all over for some other reference to no avail.
Also the other T2 ships have different graphics in their info pic, but the Op's pic of the mini freighter shows an Obelisk. This new ship would have to be a new Hull unlike all the derivitives and why would it need to be T2?. Perhaps there are a bunch more ships we havnt seen yet. Anyone count 20 new ships in the pics?
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Mr Reeth
Aegis Militia
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Posted - 2007.10.07 11:30:00 -
[407]
It seems a lot of people are forgetting that many have said that these new HAC style BSs are NOT mission running ships. IIRC the original design was to create more versatile BSs for us all to enjoy.
No doubt there will be at least a 100% damage bonus which will open up new options for us all.
Lets say you have 3 utility slots available. Many donÆt think much of the utility slots but they can really change the battlefield. You can fit nuets, nos, a probe launcher, remote reps, and yes carebears can fit tractors and slavagers. Honestly IÆd rather salvage WHILE IÆm in a mission than have to come back in another ship, thatÆs a huge time saver. In the time it takes to salvage a big mission you could do a whole other mission. And imagine a PvP battleship group that can remote rep each other without losing any DPS.
And as many have said, we do not know the bonuses yet. It could have 10 different bonuses!!! It might have the typical combat bonuses plus tractor range, remote repping, scanner duration or anything else.
CCP knew that it the bonuses more than anything else that decide how a ship is used and with that in mind, IÆm sure these bonuses are going to be something greatà or theyÆll all be crap, who knows? IÆd also like to address those that keep complaining about the ôMission Runnerö being based on the Mega instead of the Domi. More than anyone else in this thread you people are ridiculous. ôOh noes my drone skills mean nothing now! IÆve wasted my life!ö How much easier do you want missions to be?! The Domi already does lvl 4s better than any Amarr or Minmatar ship. ItÆs second only to the Ravens, CNR and regular. And I suspect the new Raven is not going to be a heck of a lot better for missions than the CNR. But it may be the PvP solution missle chuckers have been waiting for. And your Domi will feel like a new ship with the big changes made to drones! You drone lovers should be thrilled! All your drone ships are getting a boost!
Is that enough exclamation punctuation?
As for the skill requirements they are fine the way they are. I am a bit surprised that command ships wasnÆt required. And there is no need to worry about seeing every newb flying these things in a couple of months. The minimum training time to pilot these ships for character creation looks to be about 6-8 months, for tech 1 BS itÆs about 6-8 days. And a tier 1 BS can be bought for 40-60mil iskà these are gonna run about 1-2 billion at first and later stabilize at 500-600mil isk. (Just an educated guess, donÆt hold me to this)
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Fastercart
Gallente Ihatalo Heavy Industries YouWhat
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Posted - 2007.10.07 11:33:00 -
[408]
Edited by: Fastercart on 07/10/2007 11:34:32
Originally by: Contralto
Originally by: Herbalz Anyone count 20 new ships in the pics?
2 BS, 1 cruiser, 1 frigate and 1 freighter equal 5 ships per race. 5 ships times 4 races equal 20 ships total.
You can list them by race and ship type if you look.
If you can't find them all here, look on Battleclinic's site for the rest. __ Rorqual AKA Mega Maid
Oh, my God. It's Mega Maid. She's gone from suck to blow.
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elle mcpherson
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Posted - 2007.10.07 11:48:00 -
[409]
new t2 ships the KRONOS is a piece of sh-t a noraml mega has more bang in it 7 hard points with 4 turret points please its a gallenten ship for FRACKS sake should be 8 turret points ,5 mid slots and 8 low slots ill not be getting. ill go with federal issue or vindi, stick your piece off kronos crap,bloody shuttle could take it down
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Shin Ra
Origin Unknown.
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Posted - 2007.10.07 12:05:00 -
[410]
Originally by: elle mcpherson new t2 ships the KRONOS is a piece of sh-t a noraml mega has more bang in it 7 hard points with 4 turret points please its a gallenten ship for FRACKS sake should be 8 turret points ,5 mid slots and 8 low slots ill not be getting. ill go with federal issue or vindi, stick your piece off kronos crap,bloody shuttle could take it down
It will likely have a 100% damage bonus, which means an effective 8 turrets, plus a 5% per lvl bonus on top of that.
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Mr Reeth
Aegis Militia
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Posted - 2007.10.07 12:29:00 -
[411]
Originally by: elle mcpherson new t2 ships the KRONOS is a piece of sh-t a noraml mega has more bang in it 7 hard points with 4 turret points please its a gallenten ship for FRACKS sake should be 8 turret points ,5 mid slots and 8 low slots ill not be getting. ill go with federal issue or vindi, stick your piece off kronos crap,bloody shuttle could take it down
I can understand not wanting to read the entire 14 page post, but at least read the OP and then skim a little FFS.
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Danny Centurai
New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.10.07 14:38:00 -
[412]
Originally by: Phoenix Lord
Originally by: Die Unknown In the dev blog they did say that the t2 ships will be good for mission running AND also be very good at spending long time behind the enemy lines. So what me thinks is that this siege module might just be an ammo factory/fitting.
lol no... I doubt the thing would be a mobile ammo factory. Dont forget you'd need mins to make the ammo, it wouldnt just come out of thin air.
If it did, that would screw with the market quite a bit.
You never know I will defend my corpie on this one for a change. Also loot >>> ammo he never said the minerals are coming from no where. I believe that this thing will most likely just have insane damage bonus's instead. So yes I can shoot with 4 turrets do the damage of 8-10 and oooo look I am saving ammo in the process. That leaves 3 highslots to spare in a lot of cases... salvager, tractor beam and hmmmm [insert mystery new cool module here].
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.07 15:26:00 -
[413]
Originally by: Mr Reeth And your Domi will feel like a new ship with the big changes made to drones! You drone lovers should be thrilled! All your drone ships are getting a boost!
The drone changes for the domi? A bigger drone bay. Whoppe do. You know how often i use my entire drones stock in PvP? Never. Either Me or He is dead in under 1 min.
SKUNK
Originally by: Jeximo I also like how your cat only managed to hit the enter button when he/she jumped on your keyboard.
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Andreya
|
Posted - 2007.10.07 16:41:00 -
[414]
Originally by: Sinder Ohm Regarding the heavy dictors.
I think the range of 16 km is too small because if you are hugging a gate in the new h-dictor and drop a bubble when the gate fires your target will be 15km from you and thus only need 1 km to escape the effect therefore I think a range of 18 - 20 would be better.
I also think that h-dictors should be able to fit and use the current dictor probe launchers since it still is a dictor, but I assume it wont have any ship bonuses affecting probe launchers like its destroyer counterparts do.
16km... well with heavy dictors 5, with a 5% bonus to its range per level. thats 20km.. kapow, there ya go... it need 'some' sorta bonus to its special ability as for it fitting a probe launcher... no thanks, please dont make a different ships obsolete by replacing it with something better that can do the same job  leave dictor bubbles to dictors, leave this other neat new toy to the heavy dictors
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.07 18:31:00 -
[415]
Edited by: MotherMoon on 07/10/2007 18:31:21 It doesn't take a geniusto see that any ship can equip the warp bubble thing.
just like ho anyship can fit a shield transporter.
now riddle me this, why has NO ONE, even thought that like a logistics ship it will just use it better? and the speed reducion is only for non-interdictor pilots.
hell I'm sure they will get a 50% to warp bubble range per lvl.
it's a common CCP tactic, put in an item that any ship can use, and then have one ship use it really well.
can you list any item that not any ship can use?
hell you can ty to fit a strip miner to your frig, it won't fit but you can fit it.
so lets continue this thinking about the fact that every new item being made will be *****ble to any ship. ----------------------------------- I'm working my way through college target CCP need...more room... |

Duhban
|
Posted - 2007.10.07 18:47:00 -
[416]
Originally by: MotherMoon Edited by: MotherMoon on 07/10/2007 18:31:21 It doesn't take a geniusto see that any ship can equip the warp bubble thing.
just like ho anyship can fit a shield transporter.
now riddle me this, why has NO ONE, even thought that like a logistics ship it will just use it better? and the speed reducion is only for non-interdictor pilots.
hell I'm sure they will get a 50% to warp bubble range per lvl.
it's a common CCP tactic, put in an item that any ship can use, and then have one ship use it really well.
can you list any item that not any ship can use?
hell you can ty to fit a strip miner to your frig, it won't fit but you can fit it.
so lets continue this thinking about the fact that every new item being made will be *****ble to any ship.
That's a little misleading though because while you may be able to fit it to almost any ship that doesn't mean the ship will be able to do much else.
For example take a XL weapon, sure you could put it on a BS but it really hurts more then it helps, same with a number of other modules. So if anything I'd expect the heavy iterdictors to have ship bonuses that make it fit easier and the other ships to have to choose between using it and maybe having to sacerfice fire power, tank, or something else.
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Shattered Wolf
Gallente Astrum Contract Services Group
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Posted - 2007.10.07 19:38:00 -
[417]
A PINK Thorax?
Duuuuuuuude.... a fleet of those, and where are snowball launchers when you need them?
:D
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Shriken Grey
Fade to Black Inc Interstellar Alcohol Conglomerate
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Posted - 2007.10.07 20:03:00 -
[418]
Originally by: MotherMoon Edited by: MotherMoon on 07/10/2007 18:31:21 It doesn't take a geniusto see that any ship can equip the warp bubble thing.
The warp disruption field requires 5,000 cpu, and so like interdiction bubble launchers, covert ops cloaks, and other items, will only work on a ship with the proper bonus.
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Nelson Kauleon
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Posted - 2007.10.07 23:13:00 -
[419]
Yeah the Mauraders are going to be sick. From what I am looking at they are going to be like the klingon bird of preys of the game. So lets say a maurader jumps into a system with some noob ratting in a belt in say a myrmy or raven. Golem warps to the belt cloaked. Then it gets in range of the ratter drops it cloak throws up the warp disruptor field. Then it just has to lock them up and lay into them. What will be really sick is if 3-4 of these ships jump on someone. they wont even see it coming and they will have more then enough ew dps and tank to take down any target. I could even see these being used to great effect against capitals.
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Spei Prodetor
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Posted - 2007.10.07 23:36:00 -
[420]
Originally by: Shattered Wolf A PINK Thorax?
Duuuuuuuude.... a fleet of those, and where are snowball launchers when you need them?
:D
QFT
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murder one
Gallente Blood Corsair's
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Posted - 2007.10.08 01:26:00 -
[421]
Originally by: Nelson Kauleon Yeah the Mauraders are going to be sick. From what I am looking at they are going to be like the klingon bird of preys of the game. So lets say a maurader jumps into a system with some noob ratting in a belt in say a myrmy or raven. Golem warps to the belt cloaked. Then it gets in range of the ratter drops it cloak throws up the warp disruptor field. Then it just has to lock them up and lay into them. What will be really sick is if 3-4 of these ships jump on someone. they wont even see it coming and they will have more then enough ew dps and tank to take down any target. I could even see these being used to great effect against capitals.
Lol. That's so awesome! Mixing three different ship classes like that! You have me ROFL over here! Seriously!
And now back to our regularly scheduled programming...
Marauders: not going to cloak.
BlackOps BS: cloaking, can't use an warp disruption field generator.
Heavy (cruiser) interdictors: can use field gen, can't cloak.
Get a friggin clue.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Dr Ming
Mindworks
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Posted - 2007.10.08 02:18:00 -
[422]
Originally by: Le Skunk
Originally by: Mr Reeth And your Domi will feel like a new ship with the big changes made to drones! You drone lovers should be thrilled! All your drone ships are getting a boost!
The drone changes for the domi? A bigger drone bay. Whoppe do. You know how often i use my entire drones stock in PvP? Never. Either Me or He is dead in under 1 min.
SKUNK
Right, because there is no reason in the world to want to carry ECM drones, EV drones, SW drones, Repair drones, or have drones for several different damage types.
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murder one
Gallente Blood Corsair's
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Posted - 2007.10.08 04:23:00 -
[423]
Originally by: Dr Ming
Originally by: Le Skunk
Originally by: Mr Reeth And your Domi will feel like a new ship with the big changes made to drones! You drone lovers should be thrilled! All your drone ships are getting a boost!
The drone changes for the domi? A bigger drone bay. Whoppe do. You know how often i use my entire drones stock in PvP? Never. Either Me or He is dead in under 1 min.
SKUNK
Right, because there is no reason in the world to want to carry ECM drones, EV drones, SW drones, Repair drones, or have drones for several different damage types.
25m3. One more flight of lights, one heavy, or 2.5 medium drones. 
It's meaningless.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

sakana
North Eastern Swat Pandemic Legion
|
Posted - 2007.10.08 04:33:00 -
[424]
Originally by: MotherMoon
can you list any item that not any ship can use?
the current dictor bubble launcher? covert ops cloaking device II? doomsday devices? jump portals? cloning vats? the list goes on....
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Kane Darkstar
Caldari APEX Unlimited APEX Conglomerate
|
Posted - 2007.10.08 06:08:00 -
[425]
Originally by: Neuromandis
Originally by: Zadren Radek For the love of God devs......PLEASE don't build the Gallente covops BS from a Dominix....and a bloody pink one at that. A Hyperion looks more the part than that big fat whale. I was looking forward to flying one, but this puts me right off 
If you're put off nby appearance, what should we Caldari gunners say? We get zero ships to play with. EW frig, heavy dictor, marauder, blackops ALL of them missileboats.
Thats how I feel so far why are all the new Cal ships going to be missles based and not one gun ship? Or one ship based off the Rohk. So they use the Scorp model . Why don't they just delete hybirds from Caldari all together and be done with it. Why pretend that there is even another option other then missles for Caldari Players. I am glad I started to cross train ***lente now.
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Merin Ryskin
FinFleet Band of Brothers
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Posted - 2007.10.08 06:41:00 -
[426]
Edited by: Merin Ryskin on 08/10/2007 06:44:31
Originally by: Kane Darkstar
Originally by: Neuromandis
Originally by: Zadren Radek For the love of God devs......PLEASE don't build the Gallente covops BS from a Dominix....and a bloody pink one at that. A Hyperion looks more the part than that big fat whale. I was looking forward to flying one, but this puts me right off 
If you're put off nby appearance, what should we Caldari gunners say? We get zero ships to play with. EW frig, heavy dictor, marauder, blackops ALL of them missileboats.
Thats how I feel so far why are all the new Cal ships going to be missles based and not one gun ship? Or one ship based off the Rohk. So they use the Scorp model . Why don't they just delete hybirds from Caldari all together and be done with it. Why pretend that there is even another option other then missles for Caldari Players. I am glad I started to cross train ***lente now.
Seriously, don't jump to conclusions here. Let's think about this. Rails require three important things:
* Cap use. This is not a trivial factor, especially on ships with other cap-hungry modules.
* Good ship bonuses. Caldari railboats depend on having that optimal bonus to be even remotely effective, and really start to shine with two of them (on the T2 ships).
* Sniper role. Short/mid-range rails aren't all that great. This means operating at long range, with most of your slots used up by SBs/TCs/etc.
Now what does this mean?
1) Ewar frig: ECM = high cap use, leaving nothing for rails. ECM/cloak bonuses = no bonuses for rails. ECM = no slots for necessary support modules. Good base speed = probably out-running your own tracking. Missiles are more "effective" here, though damage isn't going to be their primary role.
2) Black ops: see above, without the tracking issue.
3) Marauder: carebearmobile. We all know that missiles are better than guns for carebearing, so rails make little sense here. While a T2 Rokh would be possible here, it doesn't really fit the role.
4) Heavy interdictor: has to be close-range to use the bubble = can't snipe with rails. Even if it had the appropriate bonuses, 250mm rails can't track well enough at 16km to be useful.
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Miss KillSome
Caldari School of Applied Knowledge
|
Posted - 2007.10.08 10:13:00 -
[427]
Edited by: Miss KillSome on 08/10/2007 10:14:39 i dont see a point in gallente marauder..
for some armor, some resists u gain some cargohold (which is still too small for one lvl4 blockade..) and loose 3500PG and more importantly 3 guns and one missile harpoint!!
and resists on therm and kinetic only:S like we are doomed to fight serpentis for always..
In lvl4s, if u dont quickly reduce the DPS u are taking with taking npcs down, u are dead meat.
Maybe bonuses will bring something usefull to it, but till then, sucks big times..its not like we can passive tank it on shield, let our drones loose and go afk for 30minutes..
if we get 6 gun hardpoints, two highs remain for salvager and tractor beam, then this is not too bad, but with this high slots, u cannot do anything..
Why didnt we get dominix to be carebear? its drones are better weapon.
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Abbadon Wrath
Coreli Corporation Corelum Syndicate
|
Posted - 2007.10.08 10:30:00 -
[428]
Oh and all those people saying that Marauders will NOT only be missions ships, read this...
Quote: Once they're released for full player testing and seeded on the market, more useful information will come forth in the forms of real practical combat tests, or in the case of the Marauders, how they fare in missions and complexes.
Source
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Shadowsword
COLSUP Tau Ceti Federation
|
Posted - 2007.10.08 11:02:00 -
[429]
Edited by: Shadowsword on 08/10/2007 11:03:00
Originally by: Miss KillSome Edited by: Miss KillSome on 08/10/2007 10:14:39 i dont see a point in gallente marauder..
for some armor, some resists u gain some cargohold (which is still too small for one lvl4 blockade..) and loose 3500PG and more importantly 3 guns and one missile harpoint!!
and resists on therm and kinetic only:S like we are doomed to fight serpentis for always..
In lvl4s, if u dont quickly reduce the DPS u are taking with taking npcs down, u are dead meat.
Maybe bonuses will bring something usefull to it, but till then, sucks big times..its not like we can passive tank it on shield, let our drones loose and go afk for 30minutes..
if we get 6 gun hardpoints, two highs remain for salvager and tractor beam, then this is not too bad, but with this high slots, u cannot do anything..
Why didnt we get dominix to be carebear? its drones are better weapon.
Here's a clue, easy to guess but confirmed by CCP in Sisi: the Marauders will have either a 100% damage role bonus, or a 20% damage per marauder skill level. So in effect you have the DPS of 8 guns, but with only half the cap and ammo usage. Yes, that means 8 launchers on the T2 raven or 5k wrecking hits with artilleries. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.08 11:03:00 -
[430]
Originally by: Abbadon Wrath Oh and all those people saying that Marauders will NOT only be missions ships, read this...
Quote: Once they're released for full player testing and seeded on the market, more useful information will come forth in the forms of real practical combat tests, or in the case of the Marauders, how they fare in missions and complexes.
Source
THe fact that they will be good at PVE does nto mean they will ONly do PVE. Overus on his blog said. Ships to stay logn time behind enemy lines. Sicne oveur is >>> than anyoen else in CCP. I would not disconsider his blog.
If brute force doesn't solve your problem... you are not using enough |

Heknai
Gallente COLD-Wing Mordus Angels
|
Posted - 2007.10.08 13:43:00 -
[431]
bump!
--In times of strife and desperation, heroes are made of ordinary men... |

Sleepkevert
Paradox v2.0
|
Posted - 2007.10.08 13:44:00 -
[432]
Originally by: Heknai bump!
Lol, talk about a bump , well at least it's back to the first page where people will notice it 
Sign my sig |

AFTRUNX
Human Liberty Syndicate TALIONIS ALLIANCE
|
Posted - 2007.10.08 14:05:00 -
[433]
lets wait what happen in the next few weeks..
It's too early to say it the new ships are good or not...
perhaps the new Missi Boat got a BS Siege Module? otherwise why adv weapon upgr. lvl5?
i know only, that i have to skillover 100Day's for a Black OPS now :( --------------------------------------------
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MotherMoon
Huang Yinglong Namtz'aar k'in
|
Posted - 2007.10.08 14:12:00 -
[434]
Originally by: sakana
Originally by: MotherMoon
can you list any item that not any ship can use?
the current dictor bubble launcher? covert ops cloaking device II? doomsday devices? jump portals? cloning vats? the list goes on....
sorry I meant to say fit... that's why I brought up stripminers not working on a frig but you could try to fit it..
wait your all mission my point! you can't say what the modules final stats untill we see if the ship it fits on to gives it a bonus or not. ----------------------------------- I'm working my way through college target CCP need...more room... |

IamBen
Caldari Celestial Apocalypse Insurgency
|
Posted - 2007.10.08 14:59:00 -
[435]
that sphinx is gonna be mine :)
|

Madla Mafia
The Dead Man's Hand
|
Posted - 2007.10.08 16:34:00 -
[436]
Originally by: Cailais Phobos 6/4/6 module slots FIVE turret hard points - Gallente
Devoter 7/3/6 module slots FOUR turret hard points - Amarr
Well dont ya just know it, first draft and the Amarr Interdictor Cruisers laggin behind already......
C.
Just another confirmation that CCP hate Amarr. -----------------------------------------------------------------------------------------------------------------
The A in Amarr seems to stands for Adapt... |

Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
|
Posted - 2007.10.08 23:47:00 -
[437]
This thread makes my chest hurt with laughter and ecstasy.
However, seriously, black ops Dominix? Cmon that thing cuts through butter like a steamroller (i.e., it just crushes it and fails at cutting it completely.)
Plus, what's the deal with the Pink Raxie? Why not just go all the way and make it a peach color? _________________ Burn. |

Magazaki
|
Posted - 2007.10.09 09:01:00 -
[438]
Originally by: Merin Ryskin
Originally by: Kane Darkstar
Originally by: Neuromandis
Originally by: Zadren Radek For the love of God devs......PLEASE don't build the Gallente covops BS from a Dominix....and a bloody pink one at that. A Hyperion looks more the part than that big fat whale. I was looking forward to flying one, but this puts me right off 
If you're put off nby appearance, what should we Caldari gunners say? We get zero ships to play with. EW frig, heavy dictor, marauder, blackops ALL of them missileboats.
Thats how I feel so far why are all the new Cal ships going to be missles based and not one gun ship? Or one ship based off the Rohk. So they use the Scorp model . Why don't they just delete hybirds from Caldari all together and be done with it. Why pretend that there is even another option other then missles for Caldari Players. I am glad I started to cross train ***lente now.
Seriously, don't jump to conclusions here. Let's think about this. Rails require three important things:
* Cap use. This is not a trivial factor, especially on ships with other cap-hungry modules.
* Good ship bonuses. Caldari railboats depend on having that optimal bonus to be even remotely effective, and really start to shine with two of them (on the T2 ships).
* Sniper role. Short/mid-range rails aren't all that great. This means operating at long range, with most of your slots used up by SBs/TCs/etc.
Now what does this mean?
1) Ewar frig: ECM = high cap use...
2) Black ops: see above, without the tracking issue.
3) Marauder: carebearmobile...
4) Heavy interdictor: has to be close-range...
Very much understandable. Still, something is STILL missing. I simply cannot believe that, there is NO role for a caldari gunship in 4 new ship classes. And to be honest cap use for the ECM is not THAT important, at least nothing that a capbooster/recharger/relay cannot solve. Also, as someone has pointed out elsewhere, the heavy dictor should by based on the Moa as it is based on the tier 3 cruiser of all the other races. Yes, extremely long range is not that useful, but let us not forget Caldari can use blasters as well. I dunno, I was just really put off by that, slap-on-the-face kind of thing as I am one of the last surviving Caldari gun-users out there. I suppose Caldari gunnery is gonna take the road of the Dodo. You are right about people jumping to conclusions, but on the other hand, since modeling IS the most time-consuming part of designing a ship, I suppose there is not much possibility of change, and what we're seeing is going to be what we're getting as far as guns/missiles are concernced, as there's no way that a designed ship is not gonna be used, or that someone is going to be adding 6 gun hardpoints to an already completed ship. Oh well, **** happens. -----sig-----
Originally by: Kaemonn:Signature
Originally by: kieron: off duty You dont have to swallow!
Win... |

Kailiao
The Malevolent The Red Skull
|
Posted - 2007.10.09 19:38:00 -
[439]
Very disapointed in the new bs's, why oh why make friggin support ships, sick of cloaks and ew boats, was hopeing for a dps, high resistance bs, to help me fight the 15 to 1 odds every-day. 
|

Dirk Magnum
Red Light Enterprises Eastern Star Federation
|
Posted - 2007.10.09 21:08:00 -
[440]
Originally by: Kailiao Very disapointed in the new bs's, why oh why make friggin support ships, sick of cloaks and ew boats, was hopeing for a dps, high resistance bs, to help me fight the 15 to 1 odds every-day. 
That would be the marauders. Or just train command ships as they are now. Those have pretty sick dps and resists.
|

Zosana
|
Posted - 2007.10.09 21:20:00 -
[441]
Originally by: Kailiao Very disapointed in the new bs's, why oh why make friggin support ships, sick of cloaks and ew boats, was hopeing for a dps, high resistance bs, to help me fight the 15 to 1 odds every-day. 
A low sec Nyx is what you want.
|

Vrizuh
Eve Defence Force Praesidium Libertatis
|
Posted - 2007.10.10 03:40:00 -
[442]
Originally by: Kailiao Very disapointed in the new bs's, why oh why make friggin support ships, sick of cloaks and ew boats, was hopeing for a dps, high resistance bs, to help me fight the 15 to 1 odds every-day. 
Wouldn't you then just face 15 "HABS" vs your 1 "HABS"?
If you want a buff to underdog battles, you need ccp to modify blobbing vs 1 target. Otherwise all we'll get is another generation of uber ships, which of course, attracts or keeps 'uber' players ingame.
I think its amusing how pvpers are getting some of carebears' medicine. That is, solo play is becoming less and less viable.
|

murder one
Gallente Blood Corsair's
|
Posted - 2007.10.10 05:20:00 -
[443]
Originally by: Magazaki
Originally by: Merin Ryskin
Originally by: Kane Darkstar
Originally by: Neuromandis
Originally by: Zadren Radek For the love of God devs......PLEASE don't build the Gallente covops BS from a Dominix....and a bloody pink one at that. A Hyperion looks more the part than that big fat whale. I was looking forward to flying one, but this puts me right off 
If you're put off nby appearance, what should we Caldari gunners say? We get zero ships to play with. EW frig, heavy dictor, marauder, blackops ALL of them missileboats.
Thats how I feel so far why are all the new Cal ships going to be missles based and not one gun ship? Or one ship based off the Rohk. So they use the Scorp model . Why don't they just delete hybirds from Caldari all together and be done with it. Why pretend that there is even another option other then missles for Caldari Players. I am glad I started to cross train ***lente now.
Seriously, don't jump to conclusions here. Let's think about this. Rails require three important things:
* Cap use. This is not a trivial factor, especially on ships with other cap-hungry modules.
* Good ship bonuses. Caldari railboats depend on having that optimal bonus to be even remotely effective, and really start to shine with two of them (on the T2 ships).
* Sniper role. Short/mid-range rails aren't all that great. This means operating at long range, with most of your slots used up by SBs/TCs/etc.
Now what does this mean?
1) Ewar frig: ECM = high cap use...
2) Black ops: see above, without the tracking issue.
3) Marauder: carebearmobile...
4) Heavy interdictor: has to be close-range...
Very much understandable. Still, something is STILL missing. I simply cannot believe that, there is NO role for a caldari gunship in 4 new ship classes. And to be honest cap use for the ECM is not THAT important, at least nothing that a capbooster/recharger/relay cannot solve. Also, as someone has pointed out elsewhere, the heavy dictor should by based on the Moa as it is based on the tier 3 cruiser of all the other races. Yes, extremely long range is not that useful, but let us not forget Caldari can use blasters as well. I dunno, I was just really put off by that, slap-on-the-face kind of thing as I am one of the last surviving Caldari gun-users out there. I suppose Caldari gunnery is gonna take the road of the Dodo. You are right about people jumping to conclusions, but on the other hand, since modeling IS the most time-consuming part of designing a ship, I suppose there is not much possibility of change, and what we're seeing is going to be what we're getting as far as guns/missiles are concernced, as there's no way that a designed ship is not gonna be used, or that someone is going to be adding 6 gun hardpoints to an already completed ship. Oh well, **** happens.
Wait, what? A Caldari guy complaining that there isn't a gunship? LOL?
FFS if there was one gun platform in there, the other 99% of the Caldari players would be outraged.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Merin Ryskin
FinFleet Band of Brothers
|
Posted - 2007.10.10 05:34:00 -
[444]
Originally by: murder one Wait, what? A Caldari guy complaining that there isn't a gunship? LOL?
FFS if there was one gun platform in there, the other 99% of the Caldari players would be outraged.
It's not that shocking... we might be rare, but some of us do fly the Caldari railboats. I would be quite happy with more of them (though I'd rather have my poor Vulture fixed), if the roles were appropriate. The only issue is this time the roles aren't appropriate. As much as I'd like to see good railboats, the current ships (as far as we know) are much better off with missiles.
|

Fenren
|
Posted - 2007.10.10 05:42:00 -
[445]
Originally by: Vrognem Just a post for people complaining about 4 turret hard points as opposed to 8 and people assuming it will probably have a damage bonus to equal 8.
For example; 8 turrets do 1000 dps on normal ship. 4 turrets on T2 bs with (assumed) damage bonus making it do 1000 dps making each gun twice as powerful.
It is not better with 4 turrets when considering this simple reason: miss a single random shot (which happens sometimes >_<) and you have lost 1/4th of your damage. Miss a single shot on the 8 turret ship and you've lose 1/8th of your damage. Then again, you have a higher chance of random misses with the 8 turret setup, I don't know the formulas nor am I a math whizz but I'd assume it will affect the 4 turret ship more over a short period?
In regards to the ships: they are all testing/beta ships so I wouldn't get too up in arms about exact stats/configurations or if they look like bedroom play toys .
From what I can see the tanks could be interesting with under half the HP and more resists. They may possibly have some sort of resist bonus per marauder (or whatever) level - which would bring them in line or closer to HACs resists once trained. IIRC an Amarr hac and the drake etc have that already?
-Vrog
with 4 instead of 8 turrets you will have the same chanse, but over a small time period it will be a little more randomised as ou have haf the number of shots. against small targets it might be better as one hit will do more damage (if you are lucky and hit) and might break his tank.
it is good in the same way that alfa strike is good.
|

Merin Ryskin
FinFleet Band of Brothers
|
Posted - 2007.10.10 05:44:00 -
[446]
Originally by: Vrognem Just a post for people complaining about 4 turret hard points as opposed to 8 and people assuming it will probably have a damage bonus to equal 8.
For example; 8 turrets do 1000 dps on normal ship. 4 turrets on T2 bs with (assumed) damage bonus making it do 1000 dps making each gun twice as powerful.
It is not better with 4 turrets when considering this simple reason: miss a single random shot (which happens sometimes >_<) and you have lost 1/4th of your damage. Miss a single shot on the 8 turret ship and you've lose 1/8th of your damage. Then again, you have a higher chance of random misses with the 8 turret setup, I don't know the formulas nor am I a math whizz but I'd assume it will affect the 4 turret ship more over a short period?
Right on one point, but your conclusion is entirely wrong. Yes, you lose more damage per missed shot, but you also have fewer chances to miss a shot. Your fatal mistake is overlooking the second part: you also have the possibility of scoring far higher damage than normal. So in the long run, both are exactly equal as the effects of single random deviations are averaged out, but in the short run the 4-turret ship will have more variation in both directions. Pick a dozen gods and pray for good luck on the dice.
To give an example: 8 turrets worth of damage, 50% miss chance, assuming one roll breaks the 'average' pattern:
1 roll for all 8: +/- 100% of you damage: 0 - 8 4 rolls: +/- 25% of your damage: 3.75 - 4.25 8 rolls: +/- 12.5% of your damage: 3.875 - 4.125 1E100 rolls: +/- essentially zero: 4 damage exactly
Note how the average stays exactly the same (at 4), only the range changes, and it does so in both directions. So with the extreme all or nothing roll, you have a high chance of missing... but you also have a high chance of doing double the expected damage.
Note that in
|

murder one
Gallente Blood Corsair's
|
Posted - 2007.10.10 06:00:00 -
[447]
Originally by: Merin Ryskin
Originally by: Vrognem Just a post for people complaining about 4 turret hard points as opposed to 8 and people assuming it will probably have a damage bonus to equal 8.
For example; 8 turrets do 1000 dps on normal ship. 4 turrets on T2 bs with (assumed) damage bonus making it do 1000 dps making each gun twice as powerful.
It is not better with 4 turrets when considering this simple reason: miss a single random shot (which happens sometimes >_<) and you have lost 1/4th of your damage. Miss a single shot on the 8 turret ship and you've lose 1/8th of your damage. Then again, you have a higher chance of random misses with the 8 turret setup, I don't know the formulas nor am I a math whizz but I'd assume it will affect the 4 turret ship more over a short period?
Right on one point, but your conclusion is entirely wrong. Yes, you lose more damage per missed shot, but you also have fewer chances to miss a shot. Your fatal mistake is overlooking the second part: you also have the possibility of scoring far higher damage than normal. So in the long run, both are exactly equal as the effects of single random deviations are averaged out, but in the short run the 4-turret ship will have more variation in both directions. Pick a dozen gods and pray for good luck on the dice.
To give an example: 8 turrets worth of damage, 50% miss chance, assuming one roll breaks the 'average' pattern:
1 roll for all 8: +/- 100% of you damage: 0 - 8 4 rolls: +/- 25% of your damage: 3.75 - 4.25 8 rolls: +/- 12.5% of your damage: 3.875 - 4.125 1E100 rolls: +/- essentially zero: 4 damage exactly
Note how the average stays exactly the same (at 4), only the range changes, and it does so in both directions. So with the extreme all or nothing roll, you have a high chance of missing... but you also have a high chance of doing double the expected damage.
Note that in
The potential for these ships to take truely massive chunks out of a target is quite good if they get a 100% dps bonus, on top of the standard t1 ship damage bonuses. Yes, I know that the overall dps will remain comparable, but sometimes it's all about that single hit whether or not you scoop out enough armor to eat some structure or w/e.
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 Fleet Combat Ships |

Thorexion Lynch
Gallente Emerald Empire
|
Posted - 2007.10.10 11:12:00 -
[448]
Originally by: Benvie
Originally by: Thorexion Lynch
Originally by: Benvie 4 launcher hardpoints on the Golem (T2 Raven). That can't be correct.
As far as I can tell the Kronos and Golem are mission ships, 4 hardpoints on each with three remaining leaving room for salvagers.....looks it the cargo holds..only possible reason for em is that they are mission wh**es
Could be more affordable than a navy mega or a navy raven (or at least should!!!) But with a massive cargo hold like that its the only reasonable explanation ya know? and maybe they have bonus' to tank or some jazz....
But why would you use something with 4 hardpoints when you can use a Navy Raven with 7 hardpoints. Unless they get a 100% damage bonus or something crazy like that there is no point to using them.
|

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.10 11:23:00 -
[449]
Originally by: Vrognem Edited by: Vrognem on 10/10/2007 05:39:42 Just an idea for people complaining about 4 turret hard points as opposed to 8, plus people assuming it will probably have a damage bonus to equal 8 and so on.
For example; 8 turrets do 1000 dps on normal ship. 4 turrets on T2 bs with (assumed) damage bonus making it do 1000 dps making each gun twice as powerful.
It is not better with 4 turrets when considering this simple reason: miss a single random shot (which happens sometimes >_<) and you have lost 1/4th of your damage. Miss a single shot on the 8 turret ship and you lose 1/8th of your damage. Then again, you have a higher chance of random misses with the 8 turret setup, I don't know the formulas nor am I a math whizz but I'd assume it will affect the 4 turret ship more over a short period?
In regards to the ships: they are all testing/beta ships so I wouldn't get too up in arms about exact stats/configurations or if they look like bedroom play toys .
From what I can see the tanks could be interesting with under half the HP and more resists. They may possibly have some sort of resist bonus per marauder (or whatever) level - which would bring them in line or closer to HACs resists once trained. IIRC an Amarr hac and the drake etc have that already?
edit: Personally would have loved a pocket dread style ship for anti capital/bs fleet battle role if there is one to be made/filled but that's just me :) It would need support to tackle, use siege mod etc and would not be a solo pwn mobile.
-Vrog
nothign personal, but you failed at probability and statistic didn 't you?
If brute force doesn't solve your problem... you are not using enough |

Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
|
Posted - 2007.10.10 11:44:00 -
[450]
are we still talking about this?
I walked away when I found out the Sin was a T2 domi pink Meatboob. Then I looked at the Kronos and went: oh yay.... ANOTHER megathron. not like we dont have 3 variants of those already. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
|

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.10 12:25:00 -
[451]
Originally by: Cornucopian are we still talking about this?
I walked away when I found out the Sin was a T2 domi pink Meatboob. Then I looked at the Kronos and went: oh yay.... ANOTHER megathron. not like we dont have 3 variants of those already.
T2 ships are NOT supposed to be new models, never were and never will be (at least by current trend) CCP will likely use the tier 3 BS for other T2 ships in future.
If brute force doesn't solve your problem... you are not using enough |

Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
|
Posted - 2007.10.10 12:32:00 -
[452]
Originally by: Kagura Nikon
Originally by: Cornucopian are we still talking about this?
I walked away when I found out the Sin was a T2 domi pink Meatboob. Then I looked at the Kronos and went: oh yay.... ANOTHER megathron. not like we dont have 3 variants of those already.
T2 ships are NOT supposed to be new models, never were and never will be (at least by current trend) CCP will likely use the tier 3 BS for other T2 ships in future.
true.... but a T2 pink domi meatboob and softskin fleshlight pink thorax was REALLY uncalled for..... ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
|

J Ripper
Caldari
|
Posted - 2007.10.10 12:36:00 -
[453]
PMSL @ "Fleshlight"
my sig: --- Jon Johansen --- |

Dirk Magnum
Red Light Enterprises Eastern Star Federation
|
Posted - 2007.10.10 12:48:00 -
[454]
Yeah the tier 3's definitely should have been considered for one of the new battleship class models. Oh well.
It seems a lot of people's complaints have to do with the new battleships not being out and out better (though we've yet to see their bonuses) than the ones we have now. It could be that they aren't supposed to be better, except in a specific area. Maybe the Marauder isn't supposed to be a giant HAC with wide utility in PvP and PvE. Maybe it's just meant for slowly floating through all those level 5 mission that are supposed to be getting added, slowly but surely knocking away the opposition with standard-power guns.
|

ArmyOfMe
hirr Morsus Mihi
|
Posted - 2007.10.10 13:14:00 -
[455]
stop complaining about the new pink ships, they are hot
|

Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
|
Posted - 2007.10.10 13:23:00 -
[456]
Originally by: J Ripper PMSL @ "Fleshlight"
what does PMSL mean? ****ed my shorts laughing? ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
|

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.10 15:06:00 -
[457]
What is the problem with pink ships? Stop being homophobic.
If brute force doesn't solve your problem... you are not using enough |

Rhys Onasi
|
Posted - 2007.10.10 15:38:00 -
[458]
Yes... PLEASE remember the crystal ball.
But WHEN is the dev blog on this going to be up. They said hopefully early next week. It is next week, its wednesday, and I am getting IMPATIENT! 
Seriously though, take your time writing it devs, I want it to be good.
(But even if you can't tell us exatly what the description/bonuses will be, can you at least gives us an idea? This thread needs new stuff to flame about!)
|

Aarla
|
Posted - 2007.10.10 15:45:00 -
[459]
hehe they should have made them all bright pink for test server , just to see how ppl would react , and when they goto tranq , change the colors back to normal. just for kicks and screw with you minds.
just do what raven pilots have done for years , zoom out , end of story.
|

Haerana
The Republican Guard The Sundering
|
Posted - 2007.10.10 15:52:00 -
[460]
Originally by: Kagura Nikon What is the problem with pink ships? Stop being homophobic.
I think its the fact its pink and shaped like a big***** is the problem. which isnt homophobic imo, maybe you like to look at big pink*****s but im not a fan. its not exactley child friendly either is it. I take it you wouldnt have a problem with a pink ship shaped like a pair of ******* either? I want my spaceships to be spaceships. not flying genital shapes. The thorax as is, is enough of a joke. making it pink is just getting silly. then again we havent seen its true colours. i do think that ccp arent stupid enough to make it entirely PINK. i would assume its more likely to turn out to be a more light redish and silver colour design. Here comes the sig.............
Quickfit RIP Much love to the guys that let us test ship setups for so long. but now is the age of EFT! LONG LIVE EFT. |

Occara
|
Posted - 2007.10.10 16:42:00 -
[461]
Edited by: Occara on 10/10/2007 16:45:03
Originally by: Vrognem Edited by: Vrognem on 10/10/2007 05:39:42 Just an idea for people complaining about 4 turret hard points as opposed to 8, plus people assuming it will probably have a damage bonus to equal 8 and so on.
For example; 8 turrets do 1000 dps on normal ship. 4 turrets on T2 bs with (assumed) damage bonus making it do 1000 dps making each gun twice as powerful.
It is not better with 4 turrets when considering this simple reason: miss a single random shot (which happens sometimes >_<) and you have lost 1/4th of your damage. Miss a single shot on the 8 turret ship and you lose 1/8th of your damage. Then again, you have a higher chance of random misses with the 8 turret setup, I don't know the formulas nor am I a math whizz but I'd assume it will affect the 4 turret ship more over a short period?
In regards to the ships: they are all testing/beta ships so I wouldn't get too up in arms about exact stats/configurations or if they look like bedroom play toys .
From what I can see the tanks could be interesting with under half the HP and more resists. They may possibly have some sort of resist bonus per marauder (or whatever) level - which would bring them in line or closer to HACs resists once trained. IIRC an Amarr hac and the drake etc have that already?
edit: Personally would have loved a pocket dread style ship for anti capital/bs fleet battle role if there is one to be made/filled but that's just me :) It would need support to tackle, use siege mod etc and would not be a solo pwn mobile.
-Vrog
Vrog,
This is analogous to slow high damage weapons in other games.
Over time, the damage is the same. In small slices, a miss can be worse on you. HOWEVER, on the other end, a crit is also a bigger crit.
Fast low damage weapons (or many turrets) are consistent damage. Slow high damage weapons (or few turrets with high damage) have the possibility for "luck" to play more of a role. You could miss a few times and kill your dps, or you could crit a time or two and in that small slice deal massive damage compared to your many turret opponent.
Over time though, it will all even out. 20 turrets at 1 dps, or 1 turret at 20 dps will be the same damage over a large amount of time (where the hit to miss ratio converges on the actual probabilities). The 1 turret when it misses, is a big pain, but when it crits is a big plus.
edit: I fail at reading the rest of the thread before replying. 3 people have already said the same thing.
|

Occara
|
Posted - 2007.10.10 16:47:00 -
[462]
Originally by: Dirk Magnum Yeah the tier 3's definitely should have been considered for one of the new battleship class models. Oh well.
It seems a lot of people's complaints have to do with the new battleships not being out and out better (though we've yet to see their bonuses) than the ones we have now. It could be that they aren't supposed to be better, except in a specific area. Maybe the Marauder isn't supposed to be a giant HAC with wide utility in PvP and PvE. Maybe it's just meant for slowly floating through all those level 5 mission that are supposed to be getting added, slowly but surely knocking away the opposition with standard-power guns.
the problem with slowly but surely in a mission is that no matter how long you shoot, if you can't break the tank, it is pointless.
(though you can drag ships a few hundred KM away and they'll often shut off their reppers)
|

Ol' Delsai
Caldari Aeden Tau Ceti Federation
|
Posted - 2007.10.10 16:49:00 -
[463]
Originally by: CCP Chronotis
Blogs are being written to cover all this which will hopefully get released early next week.
That should be really soon(tm) now, we're half-week now :p
|

Ciphero
Murder-Death-Kill
|
Posted - 2007.10.10 16:51:00 -
[464]
Edited by: Ciphero on 10/10/2007 16:50:58
Originally by: Haerana which isnt homophobic imo, maybe you like to look at big pink*****s but im not a fan.
Quick, imply he's homosexual again to underline your non-homophobic point. |

Vasili vonHolst
|
Posted - 2007.10.10 20:50:00 -
[465]
Ok, How about making some new hulls... I mean wtf. Can we have rainbow colored ships next?
Raven: Brown Navy Raven: Black State raven: Camo Golem: Black Next Years: Purple???
Make some new models... we are bored of the same models with new names and stats
|

Occara
|
Posted - 2007.10.10 21:38:00 -
[466]
Originally by: Vasili vonHolst Ok, How about making some new hulls... I mean wtf. Can we have rainbow colored ships next?
Raven: Brown Navy Raven: Black State raven: Camo Golem: Black Next Years: Purple???
Make some new models... we are bored of the same models with new names and stats
why does this keep coming up? T2 ships are a variant of a T1 ship. There is NO T2 ship in all the ships that is not a repaint of its T1 version
|

Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
|
Posted - 2007.10.10 21:51:00 -
[467]
Edited by: Cornucopian on 10/10/2007 21:53:56
Originally by: Kagura Nikon What is the problem with pink ships? Stop being homophobic.
what the flying **** does finding pink ships to be fugly have to do with homophobes?
its A SPACESHIP, not some representation of sexuality.
get a life.
edit: to make my point EVEN MORE obvious, how many people do you see riding around in pink cars? A pink shirt or polo.....lovely, I have many, but pink vehicles?
What's next, big nekkid women stations? jita 4-4 turned into a giant nekkid jack black? ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
|

Haerana
The Republican Guard The Sundering
|
Posted - 2007.10.10 23:02:00 -
[468]
Originally by: Ciphero Edited by: Ciphero on 10/10/2007 16:50:58
Originally by: Haerana which isnt homophobic imo, maybe you like to look at big pink*****s but im not a fan.
Quick, imply he's homosexual again to underline your non-homophobic point.
getting abit off topic now but anyway. When did we establish the owner of that char is a guy? looks like a female avatar to me. But if it is a guy. Did i say it was a bad thing if he did want to? no. did i use it in a derogatory sense? no. Just stated i didnt want to with the aim of showing not everybody in the world is the same. so plz /shoo Here comes the sig............. The Cake is a Lie The Cake is a Lie The Cake is a Lie The Cake is a Lie |

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
|
Posted - 2007.10.10 23:26:00 -
[469]
Originally by: Cornucopian Edited by: Cornucopian on 10/10/2007 21:53:56
Originally by: Kagura Nikon What is the problem with pink ships? Stop being homophobic.
what the flying **** does finding pink ships to be fugly have to do with homophobes?
its A SPACESHIP, not some representation of sexuality.
get a life.
edit: to make my point EVEN MORE obvious, how many people do you see riding around in pink cars? A pink shirt or polo.....lovely, I have many, but pink vehicles?
What's next, big nekkid women stations? jita 4-4 turned into a giant nekkid jack black?
there are a lot of pink cars in street. And the phalic shape of the thorax is the same in T1. IF you can live with the t1 version why complain on the T2?
If you look at a ship and get the idea of somethign that is not a ship. Its your head's problem!!! You see somethign else because you want!
If brute force doesn't solve your problem... you are not using enough |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
|
Posted - 2007.10.10 23:28:00 -
[470]
only thing I want when I see a pink thorax is more ammo 
Originally by: Akita T No, it's a trap ! I can tell from some of the modules and from seeing quite a few traps in my time...

|

Drenan
|
Posted - 2007.10.10 23:56:00 -
[471]
Why have CCP not killed this pink Thorax story yet...do they really think it is funny to wind-up the playerbase like this?
Any rational company would have focus-grouped the graphical content of Rev III months ago...but not CCP...no, they are going to let us keep on guessing and drip-feed us info until the release?
Not good.
|

Khan Dhu
Khan Dhu Research and Cloning
|
Posted - 2007.10.11 06:29:00 -
[472]
Originally by: Drenan
Why have CCP not killed this pink Thorax story yet...do they really think it is funny to wind-up the playerbase like this?
Any rational company would have focus-grouped the graphical content of Rev III months ago...but not CCP...no, they are going to let us keep on guessing and drip-feed us info until the release?
Not good.
Hate to say it, but the Phobos is real, man. It's been in the database for months on Coldfront.
|

Sonja Vladomirovic
|
Posted - 2007.10.11 07:10:00 -
[473]
The Domi is the ugliest thing in the space (not even an asteroid can compare, and Im lovin it for that), why not give it the ugliest painting ever?
And btw., are batteries included to the T2 Thorax?
Anyway, only possible sollution is to change the colours of the Duvolle Labs in general (cause 1 ship can't be green or whatever, if the others are pink). GIVE THEM BLOOD RED, OR BLUE, OR BLACK!
|

Ciphero
Murder-Death-Kill
|
Posted - 2007.10.11 07:19:00 -
[474]
Originally by: Khan Dhu
Originally by: Drenan
Why have CCP not killed this pink Thorax story yet...do they really think it is funny to wind-up the playerbase like this?
Any rational company would have focus-grouped the graphical content of Rev III months ago...but not CCP...no, they are going to let us keep on guessing and drip-feed us info until the release?
Not good.
Hate to say it, but the Phobos is real, man. It's been in the database for months on Coldfront.
It's been in there for years in fact - even kept the same name the whole time as well.
As for the apparently unavoidable issue of it being pink and vaguely phallic, come on! If that's what your genitalia looks like then, to be honest, you've got problems. If it doesn't, move on! |

Cornucopian
Gallente Orias Fringe Enterprises United Freemen Alliance
|
Posted - 2007.10.11 07:34:00 -
[475]
Originally by: Kagura Nikon
Originally by: Cornucopian Edited by: Cornucopian on 10/10/2007 21:53:56
Originally by: Kagura Nikon What is the problem with pink ships? Stop being homophobic.
what the flying **** does finding pink ships to be fugly have to do with homophobes?
its A SPACESHIP, not some representation of sexuality.
get a life.
edit: to make my point EVEN MORE obvious, how many people do you see riding around in pink cars? A pink shirt or polo.....lovely, I have many, but pink vehicles?
What's next, big nekkid women stations? jita 4-4 turned into a giant nekkid jack black?
there are a lot of pink cars in street. And the phalic shape of the thorax is the same in T1. IF you can live with the t1 version why complain on the T2?
If you look at a ship and get the idea of somethign that is not a ship. Its your head's problem!!! You see somethign else because you want!
a lot of pink cars in the street my ass.
Whatever. please refrain from calling me a homophobe in the future though.
I'm done here. ----------------------------------------------- "post with your main. delete your alt, you sad little exploiting metagamer."
Originally by: Royaldo
complete win by Cornucopian!
|

Mush Morton
Caldari Wolf Echelon Combined Planetary Union
|
Posted - 2007.10.11 16:46:00 -
[476]
Edited by: Mush Morton on 11/10/2007 16:55:05 I found a blurb about some of the new material in the Trinity expansion which may shed some light on roles bonuses. Specifically, I'm referring to the debate about whether or not marauders will out-damage their T1 counterparts.
Quote: Marauder battleships - Optimized for massive damage output to spearhead assaults in enemy territory.
Press Release
Apologies if any of this information is redundant or buried within the subtext of this thread.
For my part, I anticipate that the T2 Raven (Golem) will tank noticeably better than the Raven, but will likely use a modified siege mode (like a dread) to produce massive damage when tactically necessary. Of course this is speculation, but that's the fun part.  ----------------- Molon Labe! |

Opiewon
|
Posted - 2007.10.11 17:57:00 -
[477]
whats with the t2 domi stats anyway? in almost every catagory they are worse or equil to there t1 partners. less armor less shields less structure only thing going i see is an extra 10% to kinetic resists but for the cost of this thing thats just not worth it.
|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.10.11 18:12:00 -
[478]
Originally by: Opiewon whats with the t2 domi stats anyway? in almost every catagory they are worse or equil to there t1 partners. less armor less shields less structure only thing going i see is an extra 10% to kinetic resists but for the cost of this thing thats just not worth it.
 ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Deamonicus
Caldari Blood-Line
|
Posted - 2007.10.11 18:23:00 -
[479]
IMO most of these ships are pure overpriced trash. kudos to ccp for the pink ship 
|

Dukali
|
Posted - 2007.10.11 19:14:00 -
[480]
How friggin dare anyone out there make fun of CCP after all they have been through. They found new bugs, she went through an employee favoritism scandal. They had two friggin expansions. Their users turned out to be exploiters, cheaters, and now they're going through a company merger. All you people care about is... thread length and making ISK off of them. THEY'RE HUMAN! What you donÆt realize is that CCP is making you all this money and all you do is write a bunch of crap about them. They havenÆt released new T2 ships in a year. Their ships are called ôviolatorsö for a reason because all you people want is MORE MORE MORE MORE MORE. LEAVE THEM ALONE! You are lucky they even release expansions for you BASTARDS! LEEEAVE CCP ALLLLLONE!...Please. These posts talked about professionalism and said if CCP was a professional they wouldÆve pulled it off no matter what. Speaking of professionalism, when is it professional to publically bash someone who is going through a hard time. Leave CCP Alone Pleaseà. Leave CCP aloneàright nowà.I mean it. Anyone that has a problem with them you deal with me, beacuse they are not well right now. Leave them alone.
|

Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
|
Posted - 2007.10.11 19:34:00 -
[481]
Originally by: Opiewon whats with the t2 domi stats anyway? in almost every catagory they are worse or equil to there t1 partners. less armor less shields less structure only thing going i see is an extra 10% to kinetic resists but for the cost of this thing thats just not worth it.
Yeah, who wants a Dominix with an extra mid slot and the ability to warp while cloaked? Such a useless ship...
-- Guile can always trump hardware -- |

Kyozoku
Mutiny.
|
Posted - 2007.10.11 20:00:00 -
[482]
Do we have any idea what the bonuses are yet? Sorry if it's been posted already don't have time to read the whole thread. |

Tarminic
Black Flame Industries
|
Posted - 2007.10.11 20:05:00 -
[483]
Originally by: Dukali How friggin dare anyone out there make fun of CCP after all they have been through. They found new bugs, she went through an employee favoritism scandal. They had two friggin expansions. Their users turned out to be exploiters, cheaters, and now they're going through a company merger. All you people care about is... thread length and making ISK off of them. THEY'RE HUMAN! What you donÆt realize is that CCP is making you all this money and all you do is write a bunch of crap about them. They havenÆt released new T2 ships in a year. Their ships are called ôviolatorsö for a reason because all you people want is MORE MORE MORE MORE MORE. LEAVE THEM ALONE! You are lucky they even release expansions for you BASTARDS! LEEEAVE CCP ALLLLLONE!...Please. These posts talked about professionalism and said if CCP was a professional they wouldÆve pulled it off no matter what. Speaking of professionalism, when is it professional to publically bash someone who is going through a hard time. Leave CCP Alone Pleaseà. Leave CCP aloneàright nowà.I mean it. Anyone that has a problem with them you deal with me, beacuse they are not well right now. Leave them alone.
+1 for creativity  ---------------- Tarminic - 29 Million SP in Forum Warfare |

Teresa Delaflote
Gallente FM Corp
|
Posted - 2007.10.11 20:08:00 -
[484]
Originally by: Deamonicus IMO most of these ships are pure overpriced trash. kudos to ccp for the pink ship 
Holy crap. Control your sig man.
|

Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
|
Posted - 2007.10.11 20:27:00 -
[485]
Originally by: Deamonicus IMO most of these ships are pure overpriced trash. kudos to ccp for the pink ship 
I think the phobos is going to be my primary ship if it turns out like I think it might  ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Moraguth
Amarr Shiva Morsus Mihi
|
Posted - 2007.10.13 06:19:00 -
[486]
Bump for the sake of bumping. Also... this is the most important thread to me these days. Have to make plans. MMmmm, yes. Excellent smithers.
good game |

Starcream
|
Posted - 2007.10.13 11:31:00 -
[487]
why CCP dont creating real new ships with own 3D-models? they looking all the same & using the same hulls. the only real difference are the tons of new skills (levels).. and some very ugly colors 
|

Mush Morton
Caldari Wolf Echelon Combined Planetary Union
|
Posted - 2007.10.13 20:41:00 -
[488]
Yarr! Bumpage ftw. 
I too am anxiously awaiting more credible information on the Marauders. My character is very well suited for the Golem, and my next month or so of training and activities are designed to facilitate my desire to fly one asap.
Anyone have any new information? A dev blog coming anytime soon? ----------------- Molon Labe! |

Telkkar VII
|
Posted - 2007.10.14 02:22:00 -
[489]
Originally by: Arana Tellen
Originally by: Deamonicus IMO most of these ships are pure overpriced trash. kudos to ccp for the pink ship 
I think the phobos is going to be my primary ship if it turns out like I think it might 
Gotta love the pinkness! :D
I will fly it until the pink wears off from the hull from projectiles and missiles. Then I will repaint it the same color that came with it. Then I will watch people run away from the pinkness.
Thanks CCP for releasing a (couple) pink ships :)
|

Hakuriu
Blue Sun Security Blue Sun Trust
|
Posted - 2007.10.14 04:21:00 -
[490]
Can someone please post links to info and/or pix for the new freighters? I skimmed these 17 pages and just can't find it.
Thanks :)
|

Isorath
|
Posted - 2007.10.15 05:15:00 -
[491]
why does the golem only have 4 launcher slots? boo... oh well, guess i'll stick to a my plan of getting a CNR :-)
|

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2007.10.15 05:35:00 -
[492]
Originally by: Isorath why does the golem only have 4 launcher slots? boo... oh well, guess i'll stick to a my plan of getting a CNR :-)
You know that having 4 launchers with a 100% dmg bonus is better than having 7 with no such bonus right? (assuming ofcourse there is also rof per shiplvl bonus is the same for both).
|

Master Han
The Blue Dagger Mercenery Agency
|
Posted - 2007.10.15 06:24:00 -
[493]
I was kinda disappointed when I saw only 4 high slots... Then i noticed 7 high slots and remembered about gang coordination modules. Maybe it is possible that these ships are designed to fit 4 weapons and 3 gang mods. They might be somewhat useful unlike the Fleet Command Ships which are a pain in the butt to fit 3 gang mods and then be useful in a fleet battle besides sitting off to the side hoping no one notices them while they boost the fleet.
If this is true, I might have to kill myself for selling my Leadership alt a couple months ago. He had fleet command, could use all non-mining gang mods to at least lvl 4, and would be flying Amarr and Caldari Fleet Commands
|

Pure Murder
|
Posted - 2007.10.15 06:47:00 -
[494]
Originally by: Master Han I was kinda disappointed when I saw only 4 high slots... Then i noticed 7 high slots and remembered about gang coordination modules. Maybe it is possible that these ships are designed to fit 4 weapons and 3 gang mods. They might be somewhat useful unlike the Fleet Command Ships which are a pain in the butt to fit 3 gang mods and then be useful in a fleet battle besides sitting off to the side hoping no one notices them while they boost the fleet.
That or just ****tons of nos/neuts. **** yeah!
|

Via Trebona
|
Posted - 2007.10.15 06:54:00 -
[495]
Only 2 upgrade hardpoints? I'd like 3, if only to increase the different load out options.
|

Plan Neun
Caldari Ganja Unlimited CORE.
|
Posted - 2007.10.15 07:36:00 -
[496]
Edited by: Plan Neun on 15/10/2007 07:35:52 Only one thing to put finger at is the color of the new Gallente-ships.
Ehrm, cough cough, I mean pink ships  Pink panties is nice, sheets too, but ships! Oh common.
|

Gold Rogers
Solitude Empires United Freemen Alliance
|
Posted - 2007.10.15 08:10:00 -
[497]
Originally by: Via Trebona Only 2 upgrade hardpoints? I'd like 3, if only to increase the different load out options.
All Tech II ships only have 2 upgrade hardpoints. ---------
|

captain dak
Gallente Miners And Designers
|
Posted - 2007.10.16 22:13:00 -
[498]
my guess is that the maruaders are for doing missions with and the extra high slots you can put turrets or laucnhers in is for maybe one gang mod and tractor/salvager combo...also based on the large cargoholds
|

Captain Rius
Caldari ELITE SUPPORT SERVICE
|
Posted - 2007.10.17 01:18:00 -
[499]
http://eve.thefotb.com/rev3/
|

Benvie
Benvie Enterprises
|
Posted - 2007.10.17 02:10:00 -
[500]
Can anyone get the build materials for the Redeemer and Panther?
|

Acheron Cyc
Caldari
|
Posted - 2007.10.17 02:49:00 -
[501]
Originally by: Dukali How friggin dare anyone out there make fun of CCP after all they have been through. They found new bugs, she went through an employee favoritism scandal. They had two friggin expansions. Their users turned out to be exploiters, cheaters, and now they're going through a company merger. All you people care about is... thread length and making ISK off of them. THEY'RE HUMAN! What you donÆt realize is that CCP is making you all this money and all you do is write a bunch of crap about them. They havenÆt released new T2 ships in a year. Their ships are called ôviolatorsö for a reason because all you people want is MORE MORE MORE MORE MORE. LEAVE THEM ALONE! You are lucky they even release expansions for you BASTARDS! LEEEAVE CCP ALLLLLONE!...Please. These posts talked about professionalism and said if CCP was a professional they wouldÆve pulled it off no matter what. Speaking of professionalism, when is it professional to publically bash someone who is going through a hard time. Leave CCP Alone Pleaseà. Leave CCP aloneàright nowà.I mean it. Anyone that has a problem with them you deal with me, beacuse they are not well right now. Leave them alone.
So, when are we going to see the video, galactic Chris Crocker?. ------------------------------------------ "To do something right it must be done twice. The first time instructs the second." Simon Bolivar.
|

Faekurias
Federation Fleet Endless Horizon
|
Posted - 2007.10.17 19:25:00 -
[502]
DO my eyes deceive me or are those t2 caldari ships, compared to the others (frigs in particular) suck at shield tanking? and every other race is way better at shield tanking?
Did something go wrong somewhere where CCP wants everyone who's caldari to die, and die fast? [18:54:53] egal069 > if you are what you eat, than i'm a *femalegenitalia* and your a *malegenitalia* ^^ [18:55:09] Faekurias > If you are what you eat, then I'm egal |

Faridah
Solar Storm Sev3rance
|
Posted - 2007.10.17 20:24:00 -
[503]
The jump range on the Black Ops is reduced to 2ly on Sisi. No deep space ratting then 
This never stop amaze me.. CCP always overdoing things.. in both directions. 
|

Banzaii Joe
Gallente Black Nova Corp Band of Brothers
|
Posted - 2007.10.17 23:25:00 -
[504]
 |

DasDizzy
|
Posted - 2007.10.17 23:40:00 -
[505]
**** yeah, pink thorax, i will be flying that at the next corp meeting in space, thats for sure
|

F90OEX
|
Posted - 2007.10.17 23:44:00 -
[506]
Yeah Black Ops down the toilet ... whats 2 ly good for 
|

Nasair
|
Posted - 2007.10.17 23:59:00 -
[507]
Originally by: F90OEX Yeah Black Ops down the toilet ... whats 2 ly good for 
Getting in behind gate camps.....
|

Mik Nostrebor
Minmatar Adsum
|
Posted - 2007.10.18 23:51:00 -
[508]
Hmmm,
I can't view the broadsword image nor the caldari one. Says that the bandwidth for that image has been exceeded. Is there another place I can look at the images?
Mik
AUSSIE AND KIWI EVE Fansite |

Sylper Illysten
|
Posted - 2007.10.19 00:26:00 -
[509]
If (and it's a big IF) the stats for the Golem are even remotely accurate it appears that the Raven will remain the PvE ship of choice. I should be used to dissapointment by now.
|

Mik Nostrebor
Minmatar Adsum
|
Posted - 2007.10.19 00:35:00 -
[510]
Originally by: Sylper Illysten If (and it's a big IF) the stats for the Golem are even remotely accurate it appears that the Raven will remain the PvE ship of choice. I should be used to dissapointment by now.
Interesting thing is that with a Raven BPO it appears as if you can invent Navy versions of the ship. I imagine that there might be new 'navy' components that are needed to build them only available from Caldari LP stores to keep a little meaning to the name. I wonder what the new Raven faction ship (higher than the navy issue) might be like?
Anyway, in some ways I am not too sad if golems turn out to be better mission ships than ravens. It did take me months of hard work to earn the ISK to buy a raven navy issue but I still would not take it into 0.4- to do level 5's. A nice tech II BS might work out in that situation...depending on the price of course.
Mik
AUSSIE AND KIWI EVE Fansite |

Haerana
The Republican Guard The Sundering
|
Posted - 2007.10.19 00:46:00 -
[511]
Edited by: Haerana on 19/10/2007 00:47:03 i like how people are still complaining about only 4 hardpoints. I cant wait to see how the same people will be going on about how awesome their new marauder is when CCP release the bonuses and then people realise they get 4 turrets with the damage of 8 aswell as extra stuff in their highs, or whatever they end up being.
"ill just stick to my CNR wah wah" I honestly hope you do.
Also 2LY on a blackops... with the minimum skills its 4LY. Thats more than enough to do stuff. these arent capital ships. Its onyl right they get a shorter range than carriers and dreads. they have smaller engines an ****zle. i just hope they get a bonus so they use less fuel.
Originally by: CCP Abraxas Her boyfriend's way hot, too; tall and tanned. And I say this as a very hetero male who doesn't ever dream of the man on cold, dark nights.
|

Sora Mura
|
Posted - 2007.10.19 03:34:00 -
[512]
Panther nerfed on Sisi, lost a tanking slot and turret FFS. Widow loses a launcher.
|

Bellum Eternus
Gallente Blood Corsair's
|
Posted - 2007.10.19 03:56:00 -
[513]
Edited by: Bellum Eternus on 19/10/2007 03:57:20
Originally by: Sora Mura Edited by: Sora Mura on 19/10/2007 03:48:11 Edited by: Sora Mura on 19/10/2007 03:47:37 Edited by: Sora Mura on 19/10/2007 03:47:10 Edited by: Sora Mura on 19/10/2007 03:46:04 Edited by: Sora Mura on 19/10/2007 03:36:16 Panther nerfed on Sisi, lost a tanking slot and turret FFS. Widow loses a launcher. They should just take a high slot away and give back the turret imo. take away 1 mid from widow, and add the launcher back http://i132.photobucket.com/albums/q29/creamylord/ffs.jpg
Widow has 5 launchers still as of just now. Redeemer (Geddon) lost a low slot.
Bellum Eternus [Vid]Blood Corsairs - Day One |

Aramendel
Amarr North Face Force
|
Posted - 2007.10.19 10:34:00 -
[514]
These ships are in the internal playtesting right now...you know, with module loadouts and bonuses.
We have right now not all info about them so it is a bit silly to call changes to the nerfs.
|

Daelin Blackleaf
No Joy Corp Phalanx Alliance
|
Posted - 2007.10.19 11:57:00 -
[515]
Originally by: Sora Mura why does minnie always get the shaft.
First: lol, I'll admit the minnie capitals need some love but in general the race has little to whine about.
Second: Bonuses aren't released yet, for all we know the panther has an additional turret bonus (RoF for instance).
It seems these ships will be more combat focused than previous EW boats, the Redeemers 4 mids don't suggest mass EW, while the minimum of 6 slots on the tanking "row" suggest a relatively heavy tank (the widow is probably expected to either 4 slot tank as many other ships will with 2x damage mods or ECM tank if you like to gamble.)
I can't wait to see the bonuses for the whole lot. But I guess CCP will torture us and make us wait for fanfest.
|

Ziona Wuu
|
Posted - 2007.10.21 07:37:00 -
[516]
LMAO,. u ppl who whine about the LOOKS on the ships.. and the stats from those pictures... ur just funny to read.
A new graphics engine?? anyone missed this?? what makes u think the ship will look like this in Trinity 2? lol.
Stats? in early alphastages? real? lol. most likely not.
Watch, The Magic Crystal Ball.
Only 1 month left until we all KNOW. lol
Funny **** :)
|

Andreya
Murder-Death-Kill
|
Posted - 2007.10.21 07:53:00 -
[517]
Originally by: Faekurias DO my eyes deceive me or are those t2 caldari ships, compared to the others (frigs in particular) suck at shield tanking? and every other race is way better at shield tanking?
Did something go wrong somewhere where CCP wants everyone who's caldari to die, and die fast?
since when does a electronic warfare frigate need or want a shield tank!? _________________________________________________________ Only once you've lost everything, are you free to do anything. |

Fenlaw
|
Posted - 2007.10.21 08:01:00 -
[518]
Originally by: Ziona Wuu LMAO,. u ppl who whine about the LOOKS on the ships.. and the stats from those pictures... ur just funny to read.
A new graphics engine?? anyone missed this?? what makes u think the ship will look like this in Trinity 2? lol.
Stats? in early alphastages? real? lol. most likely not.
Watch, The Magic Crystal Ball.
Only 1 month left until we all KNOW. lol
Funny **** :)
(1) T2 ships are based on the T1 hulls so no new models (2) 1 month? Us that are going to Fanfest will see the goodies sooner than 1 month \o/
|

Kwint Sommer
Incoherent Inc Otaku Invasion
|
Posted - 2007.10.21 23:45:00 -
[519]
Any more changes on the test server or hints at what the bonuses might be?
Thus far I fail to see how a Golem would make a better mission runner than a Raven short of ridiculously high and unprecedented bonuses. Tanking isn't the issue, with solid skills a T2 Raven can tank any L4 so for it to be a better missioning ship it would need more dps and I just don't see how it can manage that with 4 launchers. It would take 10% per level additional missile damage and then having said skill at L5 just to equal the damage of an identically equiped 6 launcher Raven.
|

Sora Mura
|
Posted - 2007.10.22 01:08:00 -
[520]
Yea we all know the stats aren't final. I'm just upset about the hurricane nerf and don't want the same thing happening to the panther, they took away a turret/grid and boosted the other ships I'm tired of having to use my skill points to compensate for poor game balance. I mean if ccp would just come out and say it that Minmatar are supposed to be worse off than the other races then I could accept that, and I suppose it could even fit with the storyline. My game subscription really hangs in the balance here and if the panther comes out significantly worse off than the other black ops like it is currently then I'll have no choice. And who cares if it gets a dual damage bonus, minnie ships are not dps monsters and having a 6 low armour tank is not going to help its dps. Minnie dps made even worse by the introduction of rigs(moreso than the other races).
And I'll say somthing that's been said before, switch the shield hp and armour hp on the 'phoon. The lack of armour was only magnified by the Hp boost way back when.
ccp should put me in charge, yea I like that, ME! 
|

Orcrus
|
Posted - 2007.10.22 01:38:00 -
[521]
Originally by: Fenlaw
Originally by: Ziona Wuu LMAO,. u ppl who whine about the LOOKS on the ships.. and the stats from those pictures... ur just funny to read.
A new graphics engine?? anyone missed this?? what makes u think the ship will look like this in Trinity 2? lol.
Stats? in early alphastages? real? lol. most likely not.
Watch, The Magic Crystal Ball.
Only 1 month left until we all KNOW. lol
Funny **** :)
(1) T2 ships are based on the T1 hulls so no new models (2) 1 month? Us that are going to Fanfest will see the goodies sooner than 1 month \o/
That just means We ALL will be seeing it sooner than 1 month |

ShadowAgony
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.10.22 17:45:00 -
[522]
From test server :
[17:36:06] CCP Gangleri > The new tech2 ships should be in Sisi by the end of the week [17:37:21] CCP Gangleri > Skills may or may not be given.... I?m not handling the testing of those ships
|

Kwint Sommer
Incoherent Inc Otaku Invasion
|
Posted - 2007.10.22 17:56:00 -
[523]
Originally by: ShadowAgony From test server :
[17:36:06] CCP Gangleri > The new tech2 ships should be in Sisi by the end of the week [17:37:21] CCP Gangleri > Skills may or may not be given.... I?m not handling the testing of those ships
Wow, can we get some confirmation on this?
|

Forge Di'sek
|
Posted - 2007.10.22 18:35:00 -
[524]
Originally by: Sora Mura Yea we all know the stats aren't final. I'm just upset about the hurricane nerf...
What is this Hurricane Nerf you speak of? I've not been on the test server in awhile...
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Sora Mura
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Posted - 2007.10.22 22:31:00 -
[525]
Originally by: Forge Di'sek
Originally by: Sora Mura Yea we all know the stats aren't final. I'm just upset about the hurricane nerf...
What is this Hurricane Nerf you speak of? I've not been on the test server in awhile...
It happened when the tier2 BC's and hp buffs were introduced months ago, hurricane had 7 turrets and 50 more grid.
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Baitch
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Posted - 2007.10.23 06:01:00 -
[526]
Might be a little late for this, but...
The ship is not pink, its light red!
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Miscy Too
Star Kingdom of Manticore
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Posted - 2007.10.23 14:06:00 -
[527]
new devb log more light there
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DarthMopp
Gallente I.D.I.O.T.
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Posted - 2007.10.23 15:00:00 -
[528]
http://myeve.eve-online.com/devblog.asp?a=blog&bid=513
Yep....there they are...the shiny new facts for the new Tech2 ships..
the tech2 BS seem to be the new solopwn missionrunner mobiles ! The all-in-wonder......
WEll...we will see how they will be in active duty
"Alea iacta est"
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Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.10.23 15:05:00 -
[529]
kitsune is a now a meme
comeone, cheap fight-recon ship with 100% ajmmer strenght, that's just hylarious 
great work CCP      ----------------------------------------------- "1, 2, 3, shuttle reprocessing is right for me" |

Espada Xain
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Posted - 2007.10.23 15:23:00 -
[530]
Golem doesn't have the ROF bonus like CNR/Raven does... Doesn't that mean the theoritical max dps of a Golem would be lower than a CNR?
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Boomershoot
Caldari Insurgent New Eden Tribe Deus Ex.
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Posted - 2007.10.23 15:26:00 -
[531]
Originally by: Espada Xain Golem doesn't have the ROF bonus like CNR/Raven does... Doesn't that mean the theoritical max dps of a Golem would be lower than a CNR?
the golem has less reduction on damage with the torp nerf incoming, so it should be the same damage ----------------------------------------------- "1, 2, 3, shuttle reprocessing is right for me" |

Serenity Black
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Posted - 2007.10.23 15:52:00 -
[532]
Originally by: Boomershoot
Originally by: Espada Xain Golem doesn't have the ROF bonus like CNR/Raven does... Doesn't that mean the theoritical max dps of a Golem would be lower than a CNR?
the golem has less reduction on damage with the torp nerf incoming, so it should be the same damage
donŠt understand this pls explain. i think the golem has the same damage as a normal raven so the damage is lower than a cnrŠs damage
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Jamier Legov
Minmatar Imperium Technologies Firmus Ixion
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Posted - 2007.10.23 15:58:00 -
[533]
Golem Slots: 7/7/4, 4 missiles Role bonus: 100% bonus to BS class missile damage
So, only 4 missile launchers, but each has 100% more damage, effectively 8 launchers, if I read it right...
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Retaxis
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Posted - 2007.10.23 16:06:00 -
[534]
All you wanted to know, pretty much. Fresh off the press this morning...
http://myeve.eve-online.com/devblog.asp?a=blog&bid=513
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DarthMopp
Gallente I.D.I.O.T.
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Posted - 2007.10.23 16:12:00 -
[535]
Originally by: Retaxis All you wanted to know, pretty much. Fresh off the press this morning...
http://myeve.eve-online.com/devblog.asp?a=blog&bid=513
Too late Buster :D
Anyone any idea about how much isk you will have to spend for these Marauders ?
"Alea iacta est"
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Aberash
eXceed Inc.
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Posted - 2007.10.23 16:17:00 -
[536]
Edited by: Aberash on 23/10/2007 16:17:25 200+mil build cost afaik with a very long build time
.:[IXC] Stealth Bomber vid:.
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Espada Xain
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Posted - 2007.10.23 16:20:00 -
[537]
Originally by: Jamier Legov Golem Slots: 7/7/4, 4 missiles Role bonus: 100% bonus to BS class missile damage
So, only 4 missile launchers, but each has 100% more damage, effectively 8 launchers, if I read it right...
Bout the same with Raven though, 6 launchers but 25% better ROF.
The other 3 has improved DPS over their T1s right if I'm not mistaken...
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Serenity Black
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Posted - 2007.10.23 16:33:00 -
[538]
No the Paladin is even worse it has the same damage as the apoc and also a useless webber bonus, but someone wrote u can reach 1800dps with the kronos with dual rep... these ships are really well balanced
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Arnold Duncan
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Posted - 2007.10.23 16:36:00 -
[539]
Originally by: Serenity Black No the Paladin is even worse it has the same damage as the apoc and also a useless webber bonus, but someone wrote u can reach 1800dps with the kronos with dual rep... these ships are really well balanced
Didn't you know that the only dev who played amarr was tomb?
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Dave10
Sulithus
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Posted - 2007.10.23 16:36:00 -
[540]
Originally by: Serenity Black No the Paladin is even worse it has the same damage as the apoc and also a useless webber bonus, but someone wrote u can reach 1800dps with the kronos with dual rep... these ships are really well balanced
Id like to see by what magic this is done.
4 cormack's modified mag stabs = 1691dps.
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Mourn Navarre
Caldari Provisions
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Posted - 2007.10.23 16:41:00 -
[541]
Edited by: Mourn Navarre on 23/10/2007 16:42:33 Wierd how they changed the new ewar frig to be named Kitsune, a japanese fox spirit. I'm sure people will mangle the pronounciation of it too.
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DarthMopp
Gallente I.D.I.O.T.
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Posted - 2007.10.23 18:22:00 -
[542]
Originally by: Serenity Black No the Paladin is even worse it has the same damage as the apoc and also a useless webber bonus.....
well....as far as i can see these ships will be Solo-Mission-Runner Ships...and the Webber comes really handy when trying to take out these pesky fast frigs with your heavy turrets...
Also the bonus on the tractor beam and the 4 Spare high slots are pointing into that direction....as i said..this will be the all4one wonder for all the mission runners out there ! 
"Alea iacta est"
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Daelin Blackleaf
Aliastra
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Posted - 2007.10.23 22:19:00 -
[543]
Originally by: Aberash Edited by: Aberash on 23/10/2007 18:59:22 Edited by: Aberash on 23/10/2007 16:17:25 200+mil build cost afaik with a very long build time
edit : build reqs have been change and it will now be 500-600mil to build wtf ccp
Any more than 300m and these ships will be relegated to hi-sec. I was hoping for something around the 200m mark personally.
CCP we'd really like to use these ships in combat once in awhile, some of us might even want to go so far as to run lo-sec and 0.0 missions with them, or even rat with them.
Hows about not making them cost prices comparable with faction ships which have always been considered hi-sec tools, rofl-look-at-my-iskes e-shlongs, or collectors items.
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Terry Pratchett2
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Posted - 2007.10.23 23:10:00 -
[544]
Edited by: Terry Pratchett2 on 23/10/2007 23:11:18 Yeah, regarding the golem:
So if I have 4 launchers with 100% dmg bonus... That equals 4 missiles doing the dmg of 8 missiles.
A Regular raven has 6 launchers. It also, at full skills, has a RoF bonus of 25%.
The Golem DOES have a missile explosion velocity bonus... as well as a target painter bonus.
Can someone do the math on this? Also with the CNR?
(And what about that some missions have npcs that have things called defenders... )
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SORCERESS MAB
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Posted - 2007.11.17 14:38:00 -
[545]
Originally by: DarthMopp
Originally by: Retaxis All you wanted to know, pretty much. Fresh off the press this morning...
http://myeve.eve-online.com/devblog.asp?a=blog&bid=513
Too late Buster :D
Anyone any idea about how much isk you will have to spend for these Marauders ?
not sure if anyone answered this. but i see that some of these ships are going to cost well over the price of a dread. seeing as for starters you have the invention cost and then the build cost plus the proffit. to be honest i dont see many of these ships being used for pvp or 0.0 stuff. i mean it is painfull to lose a dread or carrier so these would really hurt to lose.
am i right that the bpo's for these will not be on market at ccp prices? i am just presuming that all these ships will be invented :-)
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SiJira
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Posted - 2007.11.18 17:24:00 -
[546]
warp disruption field generator
anti speed tank
doesnt get better than this  ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Ujarc2
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Posted - 2007.11.18 17:33:00 -
[547]
Edited by: Ujarc2 on 18/11/2007 17:34:34
Originally by: SiJira warp disruption field generator
anti speed tank
doesnt get better than this 
As I know It does effect just the HI not ships around him, only thing the bubble does is 1 point, thats it.
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SiJira
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Posted - 2007.11.18 20:36:00 -
[548]
Originally by: Ujarc2 Edited by: Ujarc2 on 18/11/2007 17:34:34
Originally by: SiJira warp disruption field generator
anti speed tank
doesnt get better than this 
As I know It does effect just the HI not ships around him, only thing the bubble does is 1 point, thats it.
as well as a huge reduction to afterburner and microwarpdrive thrust and speed ____ __ ________ _sig below_ devs and gms cant modify my sig if they tried! _lies above_ CCP Morpheus was here  Morpheus Fails. You need colors!! -Kaemonn [yellow]Kaem |

Cypherous
Minmatar Liberty Rogues Namtz'aar k'in
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Posted - 2007.11.18 20:39:00 -
[549]
Originally by: Ujarc2 Edited by: Ujarc2 on 18/11/2007 17:34:34
Originally by: SiJira warp disruption field generator
anti speed tank
doesnt get better than this 
As I know It does effect just the HI not ships around him, only thing the bubble does is 1 point, thats it.
Nope the bubble from the warp disruption field scrambles regardless of stabs just like the current dictor bubble with the advantage of being able to focus it for a single target and not suffering the bubble penalties and being able to scramble supercaps in low sec :) ---------
Liberty Rogues Website
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