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Author | Thread Statistics | Show CCP posts - 42 post(s) |
DarK STK Scientific ![]() ![]() ![]() |
Posted - 2005.10.31 15:08:00 -
[91]
Hi, welcome to missile land. |
Palicate ![]() ![]() ![]() |
Posted - 2005.10.31 15:08:00 -
[92] Edited by: Palicate on 31/10/2005 15:10:28 Edited by: Palicate on 31/10/2005 15:09:16 ok, first off I can't read the devblog thing, so im going by what others have said about it. The problem is that giving drones abilities like webbing is going to make some drones heavily overpowered and some heavily underused. the NOS, and web drones probably being the big ones. If you look at it, the big nos drone is about the equivalent of a med nos. and the webbers @40% only need 3 to effectively tag down anything. the problem is it totally unbalances EVERYTHING. these drones require no cap and no grid or cpu or slots. meaning that all of a sudden i can throw 3 web and 2 nos drones into my raven and i have more capabilities than i did before. I can effectively have my drones tag down ANYTHING short of a BS. basically once these come around everyone gets a free tackler is what is going to happen. EVEN WITH only five. i mean your giving us EWAR drones, but ewar ships always needed range to be TRUELY effective, so none of these are worth a second look for ewar ships. The thing is, ships abilities are limited by their high/med/low slots which are usually based upon class and specific ship and bonuses. why the hell would anyone want a scorpion in fleet now? just put 3 ships worth of heavy ECM drones together and its over. I'm going to be honest, i like armor repairing drones, and if sheild transporting drones work like sheild boosters i could learn to like them too. Those and sentry drones are the only reasonable ones. If you give drones EWAR, eve pvp is over, in a snap. the only REASONABLE ewar drone skill i would like is like a 25% warp jam strength or something of that sort. Drones in this game cannot be combat controllers as your about to make them, they need to be combat supportive. I use Heavy atack drones to fight the frigates that swarm me in PVE, in PVP they serve as a "mild" defense against frigs, inty's, and AF's You implement this and I can simply send 5 big nos drones against a HAC and i win. how fair is that? especially when most HAC's don't even have drone bays. |
Farjung Gallente TAOSP Band of Brothers ![]() ![]() ![]() |
Posted - 2005.10.31 15:08:00 -
[93]
Dominix can hold 30 heavy drones right now. So, I used that bit of information from the blog to come to the conclusion that it'll be able to hold 15 after the changes, but only be able to use 5 at a time. Wave of Mutilation 2 |
![]() j0sephine ![]() ![]() ![]() |
Posted - 2005.10.31 15:10:00 -
[94] Heh. not sure yet what to think of it all, one funny tidbit though Caldari: omg why do we only get bonus to kinetic damage, waaaah Gallente: shup you Caldari scum, you can choose your damage types, if they *all* were getting the bonus it'd be way overpowered Tuxford: looooook people, a new blog \o/ Gallente: omg why do we only get bonus to thermal damage, waaaah :s (though i guess these who wanted across the board bonus to missile damage, would now consequently need to rally for the Gallente to get the same...) |
![]() Nafri ![]() ![]() ![]() |
Posted - 2005.10.31 15:10:00 -
[95]
The EW drones are ****, other then dampening/TP/TD you wont do with them. Nobody will use the racial jammers... Well Im more concerned about the repair drones, since thy dont use your cap... ffs... thats not balanced... Also drones do way too much damage when you nerfed the stacking penaltiy. The Dominix is already a EW ship with increadibly damage output and extreme tanking... -------------------------------------------------------------------------------- Put your panties on your head! |
j0sephine Caldari Reikoku Band of Brothers ![]() ![]() ![]() |
Posted - 2005.10.31 15:10:00 -
[96] Heh. not sure yet what to think of it all, one funny tidbit though Caldari: omg why do we only get bonus to kinetic damage, waaaah Gallente: shup you Caldari scum, you can choose your damage types, if they *all* were getting the bonus it'd be way overpowered Tuxford: looooook people, a new blog \o/ Gallente: omg why do we only get bonus to thermal damage, waaaah :s (though i guess these who wanted across the board bonus to missile damage, would now consequently need to rally for the Gallente to get the same...) |
Nafri Caldari TunDraGon ![]() ![]() ![]() |
Posted - 2005.10.31 15:10:00 -
[97]
The EW drones are ****, other then dampening/TP/TD you wont do with them. Nobody will use the racial jammers... Well Im more concerned about the repair drones, since thy dont use your cap... ffs... thats not balanced... Also drones do way too much damage when you nerfed the stacking penaltiy. The Dominix is already a EW ship with increadibly damage output and extreme tanking... From Dusk till Dawn |
![]() Alex Harumichi ![]() ![]() ![]() |
Posted - 2005.10.31 15:12:00 -
[98] Need time to digest this, but on first read I don't like it much. Sure, I can understand the need to limit drone number a bit, but here you're giving everyone max 5 drone. Where's the gallente drone race speciality anymore, a bit more thermal damage? Wohoo... ![]() Drones are the only way for gallente ships to get something else except th/kin damage, now you're removing that. At least make the damage bonus apply to all drone types, having it thermal-only sucks. It seems like a Gallente nerf to me, now everyone else will be pretty much on the same like with regards to drones. It's like every ship in the game except the Caldari suddenly got 4 extra missile launcher slots, removing their "missile user" speciality. Not good. Meh. |
Alex Harumichi Gallente Gradient Namtz'aar k'in ![]() ![]() ![]() |
Posted - 2005.10.31 15:12:00 -
[99] Need time to digest this, but on first read I don't like it much. Sure, I can understand the need to limit drone number a bit, but here you're giving everyone max 5 drone. Where's the gallente drone race speciality anymore, a bit more thermal damage? Wohoo... ![]() Drones are the only way for gallente ships to get something else except th/kin damage, now you're removing that. At least make the damage bonus apply to all drone types, having it thermal-only sucks. It seems like a Gallente nerf to me, now everyone else will be pretty much on the same like with regards to drones. It's like every ship in the game except the Caldari suddenly got 4 extra missile launcher slots, removing their "missile user" speciality. Not good. Meh. |
![]() Robet Katrix ![]() ![]() ![]() |
Posted - 2005.10.31 15:13:00 -
[100] Can anyone imagine the types of tanks we are gonig to be seeing now? oops? i ran out of cap, o well, my drones will keep me going no prob. haha nos that hac at 25km nos drones! MWAHAHA |
Robet Katrix Eternity INC. Mercenary Coalition ![]() ![]() ![]() |
Posted - 2005.10.31 15:13:00 -
[101] Can anyone imagine the types of tanks we are gonig to be seeing now? oops? i ran out of cap, o well, my drones will keep me going no prob. haha nos that hac at 25km nos drones! MWAHAHA |
![]() Briareos Knute ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[102] Perhaps I overlooked it, but it seems the various drone ships are getting a nerf to thier mining capabilities. Even with the change to the drone interfacing, you will get an effective 10 mining drones on a domi or vexor compared to a potential 15 right now (basically a free miner 2 at best). I admit that this is a minor gripe but when you get busted all the way back down to a cruiser, being able to mine in a vexor with 14-15 miner 1's is alot nicer than a 'rax ever was. Also I dislike the specific drone damage idea. Perhaps you can use something akin to the the missile tweak I saw in one of your previous posts about getting a general 5% boost for non racial damage and 10% to the racial type. Though I admit I would prefer to see a flat 10% damage so we can keep the same drone ship flavor. Briareos Knute |
![]() DarK ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[103] Make it so that the new drones not only need a skill traine but also a module fitted. Sick of having fitting independant slots in the form of drone bay. |
![]() Malreith ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[104] DRONES WERE FINE THE WAY THEY WERE. it's that simple DELETE THIS THREAD and we can all forget this ever happened |
![]() Trel Latham ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[105] Cutting the enyo's 5m3 drone bay in half will be interesting. What will be done with the odd increments of 5, that would divide down to 2.5? Probe is another one that comes to mind, with 15m3 currently. |
Briareos Knute RONA Corporation RONA Alliance ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[106] Perhaps I overlooked it, but it seems the various drone ships are getting a nerf to thier mining capabilities. Even with the change to the drone interfacing, you will get an effective 10 mining drones on a domi or vexor compared to a potential 15 right now (basically a free miner 2 at best). I admit that this is a minor gripe but when you get busted all the way back down to a cruiser, being able to mine in a vexor with 14-15 miner 1's is alot nicer than a 'rax ever was. Also I dislike the specific drone damage idea. Perhaps you can use something akin to the the missile tweak I saw in one of your previous posts about getting a general 5% boost for non racial damage and 10% to the racial type. Though I admit I would prefer to see a flat 10% damage so we can keep the same drone ship flavor. Briareos Knute |
DarK STK Scientific ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[107] Make it so that the new drones not only need a skill traine but also a module fitted. Sick of having fitting independant slots in the form of drone bay. |
Malreith ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[108] DRONES WERE FINE THE WAY THEY WERE. it's that simple DELETE THIS THREAD and we can all forget this ever happened |
Trel Latham Gallente Aliastra ![]() ![]() ![]() |
Posted - 2005.10.31 15:14:00 -
[109] Cutting the enyo's 5m3 drone bay in half will be interesting. What will be done with the odd increments of 5, that would divide down to 2.5? Probe is another one that comes to mind, with 15m3 currently. |
![]() Eyeshadow ![]() ![]() ![]() |
Posted - 2005.10.31 15:15:00 -
[110] Im a little bit cheesed off with this tbh. Drones as they are have problems but this complete re-write of the drone system will screw me over big style. 5 drones? meh whats the point. No versatility whatsoever. 10% Thermal dmg bonus? Meh may aswell chuck my ishtar in the bin. so basically i fly around with 5 drones that are slow as hell, do dmg that is the most tanked dmg in the game. w00t for 1 dmg type. I believe this is the reason for changing caldari bonus to all missiles rather than kinetic? The dominix will benefit from it greatly however, as it can carry a wide range of drones. The ishtar can too of course, but it has zero dmg output other than its drones, unlike the dominix, which can use 6 large guns. The ishtar can use 3 medium. w00t. Thats the ishtar effectively nerfed to buggery. Heres a proposal, tweak the numbers but keep the dominix/ishtar/vexor/arb +1 drone control, so they can field 10 drones. They are still the drone carriers after all. Atleast give them some more flexibility in what they can field. 5 drones with a thermal dmg bonus is ghey. Change it to a 5% drone dmg bonus if you really have to. Dont limit them to 1 dmg type I can see what you are aiming for though and the original proposal, though flawed, does show potential, such as a rax using 5 medium webber drones to free up a mid slot for a cap injector and stuff like that. I do like the idea, but the implentation so far sucks. Please dont screw my gallente ships over with ghey thermal dmg bonii. My Latest Vid: Linky |
Eyeshadow Caldari The xDEATHx Squadron ![]() ![]() ![]() |
Posted - 2005.10.31 15:15:00 -
[111] Im a little bit cheesed off with this tbh. Drones as they are have problems but this complete re-write of the drone system will screw me over big style. 5 drones? meh whats the point. No versatility whatsoever. 10% Thermal dmg bonus? Meh may aswell chuck my ishtar in the bin. so basically i fly around with 5 drones that are slow as hell, do dmg that is the most tanked dmg in the game. w00t for 1 dmg type. I believe this is the reason for changing caldari bonus to all missiles rather than kinetic? The dominix will benefit from it greatly however, as it can carry a wide range of drones. The ishtar can too of course, but it has zero dmg output other than its drones, unlike the dominix, which can use 6 large guns. The ishtar can use 3 medium. w00t. Thats the ishtar effectively nerfed to buggery. Heres a proposal, tweak the numbers but keep the dominix/ishtar/vexor/arb +1 drone control, so they can field 10 drones. They are still the drone carriers after all. Atleast give them some more flexibility in what they can field. 5 drones with a thermal dmg bonus is ghey. Change it to a 5% drone dmg bonus if you really have to. Dont limit them to 1 dmg type I can see what you are aiming for though and the original proposal, though flawed, does show potential, such as a rax using 5 medium webber drones to free up a mid slot for a cap injector and stuff like that. I do like the idea, but the implentation so far sucks. Please dont screw my gallente ships over with ghey thermal dmg bonii. |
![]() Khaldorn Murino ![]() ![]() ![]() |
Posted - 2005.10.31 15:17:00 -
[112] Whats the duration on the sentry drones actually mean? Could you make larger versions that could only be anchored in space you control and last forever (numeric limit obviously) Not that i own any space but id like to have to deal with the point defence systems of ones that i happened to invade. A large fleet will overwhelm these quickly anyway. Might be cool tho :) - Just a simple warrior. |
Khaldorn Murino Reikoku Band of Brothers ![]() ![]() ![]() |
Posted - 2005.10.31 15:17:00 -
[113] Whats the duration on the sentry drones actually mean? Could you make larger versions that could only be anchored in space you control and last forever (numeric limit obviously) Not that i own any space but id like to have to deal with the point defence systems of ones that i happened to invade. A large fleet will overwhelm these quickly anyway. Might be cool tho :) - Rise. |
![]() Nafri ![]() ![]() ![]() |
Posted - 2005.10.31 15:18:00 -
[114]
Your istar can still do its 290 DPS... -------------------------------------------------------------------------------- Put your panties on your head! |
Nafri Caldari TunDraGon ![]() ![]() ![]() |
Posted - 2005.10.31 15:18:00 -
[115] Edited by: Nafri on 31/10/2005 15:20:28
Your istar can still do its 314.1 DPS... that is totally tanked and with EW in mids... sorry, but are you insane to complain? From Dusk till Dawn |
![]() j0sephine ![]() ![]() ![]() |
Posted - 2005.10.31 15:19:00 -
[116] Edited by: j0sephine on 31/10/2005 15:20:00 "I'm also rather interested to see how the tracking disrupting drones and sensor dampening work once the new stacking penalty comes in" Could you please comment/explain some more on this? Been so far under impression there's no real stacking penalty on tracking disruptors/dampeners to speak of, which is partly the reason friggin' thing is currently so overpowered... |
j0sephine Caldari Reikoku Band of Brothers ![]() ![]() ![]() |
Posted - 2005.10.31 15:19:00 -
[117] Edited by: j0sephine on 31/10/2005 15:20:00 "I'm also rather interested to see how the tracking disrupting drones and sensor dampening work once the new stacking penalty comes in" Could you please comment/explain some more on this? Been so far under impression there's no real stacking penalty on tracking disruptors/dampeners to speak of, which is partly the reason friggin' thing is currently so overpowered... |
![]() Meeko Gloom ![]() ![]() ![]() |
Posted - 2005.10.31 15:20:00 -
[118] another idea Rocket firing drones. ![]() ________________________________________________ Pls Dont Flame Me Cuz I DONT Give A **** Demons of Razgis |
Meeko Gloom Gallente Gallente Republic ![]() ![]() ![]() |
Posted - 2005.10.31 15:20:00 -
[119] another idea Rocket firing drones. ![]() -------------------------- 100% PvPer Looking for a corp Guns dont Kill People Drones Do |
![]() Alex Harumichi ![]() ![]() ![]() |
Posted - 2005.10.31 15:22:00 -
[120] Edited by: Alex Harumichi on 31/10/2005 15:27:12
Agree. There are lots of good ideas behind this proposal, and I can see the good points of reducing number of drones from the server load viewpoint -- but *please* reconsider the thermal-only bonus thing. At the moment, the drone carriers (Dom and Ishtar) have a special role but need tons of high-rank skills to pull it off. After this, their speciality would be reduced to "a bit more damage with the same weapon everyone else can use, too, in the same amounts". This really sucks for us pilots who have invested a lot of time into training drone ships. My rank 5 Drone Interfacing V is just a bit more damage now? Big whoop. This is precisely like giving all the other battleships (other than Raven) an extra 6 launcher slots. Caldari pilots who complained could be told "well, your Raven still does the most damage with missiles, you're still the missile race". I imagine that would result in quite a few ****ed-off Caldari. |
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