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| Author | Thread Statistics | Show CCP posts - 42 post(s) |
Alex Harumichi Gallente Gradient Namtz'aar k'in |
Posted - 2005.10.31 15:22:00 -
[121] Edited by: Alex Harumichi on 31/10/2005 15:27:12
Agree. There are lots of good ideas behind this proposal, and I can see the good points of reducing number of drones from the server load viewpoint -- but *please* reconsider the thermal-only bonus thing. At the moment, the drone carriers (Dom and Ishtar) have a special role but need tons of high-rank skills to pull it off. After this, their speciality would be reduced to "a bit more damage with the same weapon everyone else can use, too, in the same amounts". This really sucks for us pilots who have invested a lot of time into training drone ships. My rank 5 Drone Interfacing V is just a bit more damage now? Big whoop. This is precisely like giving all the other battleships (other than Raven) an extra 6 launcher slots. Caldari pilots who complained could be told "well, your Raven still does the most damage with missiles, you're still the missile race". I imagine that would result in quite a few ****ed-off Caldari. |
![]() Tuxford |
Posted - 2005.10.31 15:25:00 -
[122]
There is supposed to be, at least according to the description and other stuff I've looked at. _______________ |
Tuxford |
Posted - 2005.10.31 15:25:00 -
[123]
There is supposed to be, at least according to the description and other stuff I've looked at. _______________ |
![]() Nafri |
Posted - 2005.10.31 15:26:00 -
[124]
There isnt -------------------------------------------------------------------------------- Put your panties on your head! |
Nafri Caldari TunDraGon |
Posted - 2005.10.31 15:26:00 -
[125]
There isnt From Dusk till Dawn |
![]() Gastropod |
Posted - 2005.10.31 15:28:00 -
[126] We need warp scrambling drones. How could you have missed that tux? |
Gastropod |
Posted - 2005.10.31 15:28:00 -
[127] We need warp scrambling drones. How could you have missed that tux? |
![]() j0sephine |
Posted - 2005.10.31 15:29:00 -
[128] Edited by: j0sephine on 31/10/2005 15:31:04 "There is supposed to be, at least according to the description and other stuff I've looked at." I'll test it to make sure once SiSi is back up, but all experience so far indicates there's no stacking penalty on remote modules. Likely because it's difficult to keep track on these things when the modules can be potentially fired from a number of different ships o.O; (needless to say, this means pack of 5 tracking disruptor drones would bring the tracking and optimal of targeted ship down to 25% or so...) |
j0sephine Caldari Reikoku Band of Brothers |
Posted - 2005.10.31 15:29:00 -
[129] Edited by: j0sephine on 31/10/2005 15:31:04 "There is supposed to be, at least according to the description and other stuff I've looked at." I'll test it to make sure once SiSi is back up, but all experience so far indicates there's no stacking penalty on remote modules. Likely because it's difficult to keep track on these things when the modules can be potentially fired from a number of different ships o.O; (needless to say, this means pack of 5 tracking disruptor drones would bring the tracking and optimal of targeted ship down to 25% or so...) |
![]() Forsch |
Posted - 2005.10.31 15:30:00 -
[130] Another nice drone type would be Defender Drones. They would orbit your ship and engage other drones and maybe incoming missiles (since defender missiles don't work as well anymore, neither do smartbombs. because missiles speed is so high now.) They could also engage close orbiting frigates or interceptors automatically without the need for a lock. The Auctoritan Syndicate Defenders of the Empire - Curatores Veritatis Alliance |
Forsch Auctoritan Syndicate Curatores Veritatis Alliance |
Posted - 2005.10.31 15:30:00 -
[131] Another nice drone type would be Defender Drones. They would orbit your ship and engage other drones and maybe incoming missiles (since defender missiles don't work as well anymore, neither do smartbombs. because missiles speed is so high now.) They could also engage close orbiting frigates or interceptors automatically without the need for a lock. Forsch Defender of the empire What have you done CCP.. |
![]() Tuxford |
Posted - 2005.10.31 15:31:00 -
[132]
Didn't miss it. I just didn't do them. The problem is the simple way that propulsion jamming works, it's impossible to make them without making them overpowered. _______________ |
Tuxford |
Posted - 2005.10.31 15:31:00 -
[133]
Didn't miss it. I just didn't do them. The problem is the simple way that propulsion jamming works, it's impossible to make them without making them overpowered. _______________ |
![]() Robet Katrix |
Posted - 2005.10.31 15:33:00 -
[134] Have these been tested? I haven't been there in a while, but it seems like this change deserves it more than any other in my playtime |
Robet Katrix Eternity INC. Mercenary Coalition |
Posted - 2005.10.31 15:33:00 -
[135] Have these been tested? I haven't been there in a while, but it seems like this change deserves it more than any other in my playtime |
![]() Joshua Foiritain |
Posted - 2005.10.31 15:34:00 -
[136] Edited by: Joshua Foiritain on 31/10/2005 15:35:20 Thermal Damage Bonus? Whoohoo @ being forced to use 1 single drone type and thus being 100% predicatble. Less drones can be good i guess, as long as the drone space bonusus doesnt change. Itll actually allow drone carriers to carry multiple waves. [Coreli Corporation Mainframe] |
![]() Tuxford |
Posted - 2005.10.31 15:34:00 -
[137]
I'll get someone to spawn them at fight club on sisi. Newest stats might not be in yet though. _______________ |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 15:34:00 -
[138] Edited by: Joshua Foiritain on 31/10/2005 15:46:01 Thermal Damage Bonus? Whoohoo @ being forced to use 1 single drone type and thus being 100% predicable in PVP. Not to mention that Gallente actually have the crappiest drones ingame, to damn slow to do anything. Less drones can be good i guess, as long as the drone space bonusus doesnt change. Itll actually allow drone carriers to carry multiple waves. Less drones makes em a lot easier to kill trough normal weapons fire though, regardeless of how many hitpoints you give them their long locking time is what prevents people from actually killing all 5 manually. Now there will only be 5... [Coreli Corporation Mainfrane] |
Tuxford |
Posted - 2005.10.31 15:34:00 -
[139]
I'll get someone to spawn them at fight club on sisi. Newest stats might not be in yet though. _______________ |
![]() Eyeshadow |
Posted - 2005.10.31 15:35:00 -
[140]
My ishtar does, at present, about 280 DPS, and thats with interfacing 5 and hvy drones 4. Bit less than most HACs yes? Its versatility in dmg type + the fact i can run EW is what makes it good. With these changes, its effectively limited to Ogres, which suck in PVP due to them being slow and doing only thermal dmg. Yes i can still use EW, but my dmg is gonna suck. The only hope would be to max out all the skillz and prey that i can do enough thermal damage. Oh and hope i never bump into an eagle or cerberus either as i am effectively screwed if i do. No amount of EW is gonna save me when my 5 uber drones are hitting for 5 dmg a piece and i have nothing else with which to shoot with. I cant change dmg type like caldari can as i can only hold 5 heavy drones. What do you propose i do? Use harsh language (old i know but still good) Please look beyond pure figures for once Nafri. You are an intelligent person, but figures mean diddly squat where i come from. If i wanted pure DPS, id stick to my deimos but i know it sucks compared to my ishtar in proper PVP. An 800 tempest is better than a blasterthron even though its DPS is less. DPS is not the be all and end all of PVP. Stop trying to say it is Drone boats are awesome due to their vesatility. With these changes, thats basically removed and i dont want that to happen as the ishtar and dominix are amongst the most fun ships to fly due to the fact you can do lots of things with them My Latest Vid: Linky |
Eyeshadow Caldari The xDEATHx Squadron |
Posted - 2005.10.31 15:35:00 -
[141]
My ishtar does, at present, about 280 DPS, and thats with interfacing 5 and hvy drones 4. Bit less than most HACs yes? Its versatility in dmg type + the fact i can run EW is what makes it good. With these changes, its effectively limited to Ogres, which suck in PVP due to them being slow and doing only thermal dmg. Yes i can still use EW, but my dmg is gonna suck. The only hope would be to max out all the skillz and prey that i can do enough thermal damage. Oh and hope i never bump into an eagle or cerberus either as i am effectively screwed if i do. No amount of EW is gonna save me when my 5 uber drones are hitting for 5 dmg a piece and i have nothing else with which to shoot with. I cant change dmg type like caldari can as i can only hold 5 heavy drones. What do you propose i do? Use harsh language (old i know but still good) Please look beyond pure figures for once Nafri. You are an intelligent person, but figures mean diddly squat where i come from. If i wanted pure DPS, id stick to my deimos but i know it sucks compared to my ishtar in proper PVP. An 800 tempest is better than a blasterthron even though its DPS is less. DPS is not the be all and end all of PVP. Stop trying to say it is Drone boats are awesome due to their vesatility. With these changes, thats basically removed and i dont want that to happen as the ishtar and dominix are amongst the most fun ships to fly due to the fact you can do lots of things with them |
![]() Farjung |
Posted - 2005.10.31 15:36:00 -
[142] Could you confirm that I understand this correctly? A dominix will have a 375 m^3 dronebay after the changes and be able to hold 15 heavy drones (or 10 heavy drones, 10 medium drones, 5 lights, or... etc.) while only being able to actually have 5 in space at any one time. Is that correct? |
![]() Somatic Neuron |
Posted - 2005.10.31 15:36:00 -
[143] Okay, as someone that also mines, this sounds like a huge nerf to those of us that use the mining drones unless something is changed here as well. What is being done in that regard??? ---------- |
Farjung Gallente TAOSP Band of Brothers |
Posted - 2005.10.31 15:36:00 -
[144] Could you confirm that I understand this correctly? A dominix will have a 375 m^3 dronebay after the changes and be able to hold 15 heavy drones (or 10 heavy drones, 10 medium drones, 5 lights, or... etc.) while only being able to actually have 5 in space at any one time. Is that correct? Wave of Mutilation 2 |
Somatic Neuron |
Posted - 2005.10.31 15:36:00 -
[145] Okay, as someone that also mines, this sounds like a huge nerf to those of us that use the mining drones unless something is changed here as well. What is being done in that regard??? ---------- |
![]() Chith |
Posted - 2005.10.31 15:37:00 -
[146] Few points: Before these changes or any like them go in, I have to ask Tuxford: what, essentially, is the concept behind drones? With these changes, they seem to simply be another (albeit weaker) representation of ship slots. If the goal really is to just "streamline" the cluster's cpu by removing features, why not just remove them all together and bring drone ships up in line with the others? A few months back (year?) ago drones were once again proposed to be changed, but in an opposite direction from this one. Back then, the idea was to make them highly disposable. Something like persistant missiles, I guess. You'd just keep belching them out as they got toasted. The idea was novel, interesting and provided for a role. It also lasted for about 2 days on chaos. Now we have a situation where a set of drones amounts to one below-par ship slot, low med or high, which can easily get toasted or left behind. The new drone types could add a dynamic edge by adding another level of complexity, but that's lost as soon as you so drastically reduce drone bay sizes and the number of controllable drones. Why not just make drone bay sizes much larger, alowing for more flexability while keeping the numbers in space the same? It would at least offer for some new dynamics which are presently not available in eve. It would also make something like the thermal damage bit easier to swallow. Gurgle gurgle. Spit. If this stuff lasts for more than 2 days on sisi I suppose it'll be time to start running tests. I commend the move to finally make a radical change to drones: it's been really needed for a long time. |
Chith |
Posted - 2005.10.31 15:37:00 -
[147] Edited by: Chith on 31/10/2005 15:39:54 Few points: Before these changes or any like them go in, I have to ask Tuxford: what, essentially, is the concept behind drones? With these changes, they seem to simply be another (albeit weaker) representation of ship slots. If the goal really is to just "streamline" the cluster's cpu by removing features, why not just remove them all together and bring drone ships up in line with the others? A few months back (year?) ago drones were once again proposed to be changed, but in an opposite direction from this one. Back then, the idea was to make them highly disposable. Something like persistant missiles, I guess. You'd just keep belching them out as they got toasted. The idea was novel, interesting and provided for a role. It also lasted for about 2 days on chaos. Now we have a situation where a set of drones amounts to one below-par ship slot, low med or high, which can easily get toasted or left behind. The new drone types could add a dynamic edge by adding another level of complexity, but that's lost as soon as you so drastically reduce drone bay sizes and the number of controllable drones. Why not just make drone bay sizes much larger, alowing for more flexability while keeping the numbers in space the same? It would at least offer for some new dynamics which are presently not available in eve. It would also make something like the thermal damage bit easier to swallow. Gurgle gurgle. Spit. If this stuff lasts for more than 2 days on sisi I suppose it'll be time to start running tests. I commend the move to finally make a radical change to drones: it's been really needed for a long time. edit: well, while writing this another page or two of replies appeared. If the drone bays on drone oriented boats will be significantly larger than what they can deploy in space then I can sit much more with the changes. |
![]() Khaldorn Murino |
Posted - 2005.10.31 15:39:00 -
[148]
Cant you give them a warp scramble strength, of say 0.25 for heavies or something, that way, you need a gang of drones to warp scramble? - Just a simple warrior. |
Khaldorn Murino Reikoku Band of Brothers |
Posted - 2005.10.31 15:39:00 -
[149]
Cant you give them a warp scramble strength, of say 0.25 for heavies or something, that way, you need a gang of drones to warp scramble? - Rise. |
![]() Bsport |
Posted - 2005.10.31 15:41:00 -
[150] feel alittle sick atm, thanks to the 5 mill skill points in drones. again same as the others, first half brillant of the blog, second half not feeling to good because of it, I personly dont like the reducion in drones numbers . it realy limits them. atm i use 15 drones assigned into 3 groups of 5 this allows me to split the damage to a few targets if needs be, with the new system its not very flexable and also limits damage type, so i'm sorry this is a real real bad call -------- |
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