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Fruchten
Fruchten
Dirty Deeds Corp.
Axiom Empire

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Posted - 2005.10.31 16:42:00 - [271]

Amarr sentry drone - good tracking, decent optimal range, fair damage, small falloff
Caldari sentry drone - decent tracking, high optimal range, lowest damage, decent falloff
Gallente sentry drone - good tracking, low optimal range, highest damage, ok falloff
Minmatar sentry drone - poor tracking, good optimal range, second lowest damage, great falloff

duration | opt range | falloff | tracking
caldari | 2 | 50 000 | 25 000 | 0.010
minmatar | 2 | 40 000 | 35 000 | 0.010

damage mult | damage (50)
amarr | 1.3 | Em |
caldari | 1.2 | Kinetic |
gallente | 1.6 | Thermal |
minmatar | 1.4 | Explosive |

Think you have incorrect stats here, or the blog is wrong. Says caldari have decent tracking while minmatar have poor, but they are both 0.010, the worst. Also says minmatar have the second lowest damage but they have the second best by the numbers. Clarification here?
Drakxter
Drakxter

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Posted - 2005.10.31 16:43:00 - [272]

Tuxfuord: I fear that this might mess up the idea behind the ishtar.

As I understand it it will keep its bonus to drone bay size and with max skills should have 375 drone bay.. And ofcourse also keep the range bonus to?

But the new bonus: Drone control bonuses of Vexor, Vexor Navy Issue and Ishtar gets changed to 10% drone thermal damage per level

It will to some degree limit what drones are best to use on it, and I fear that the bonus just wont do any difference at all.. (I still have not seen the new stats on the normal combat drones)

A way to make up for this though, would be to make these new Modules High Slot.
If you use rails on your ishtar like I do atm, you end up having 2 free high slots.. These would be a perfect place to fit in some drone modules..

I also think it might be a good idea for other ships becuase if you want to have "powerfull" drones on other ships, you have to pay a bit for it, using less turrets/launchers/nos..

At least I think its worth being tested on the test server before being scrapped.. (It might not work ofcourse.. who knows.. :))
-------------
Nafri
Nafri

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Posted - 2005.10.31 16:43:00 - [273]

Originally by: keepiru
Edited by: keepiru on 31/10/2005 16:41:25
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


You mean like the breacher? :P

Matari cant really claim to suffer when choosing damage, sorry.

Anyway, ive asked for damage type bonus conversion before, so i guess ill take it up on myself to be as obnoxious and loud as possible now in campaigning against them.

edit: and yes, ofc, hello raven bonus? why does the domi have to be damage type penalised? Whats the bleeding advantage for the game's balance to justify any ship being limited in such a way?



Raven just does less DPS then most other BS, poor fate of a long range BS best working with torpedos

(its like a blasterthron with a optimal range bonus)
--------------------------------------------------------------------------------

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Drakxter
Drakxter
Gallente
Fortunis Novum

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Posted - 2005.10.31 16:43:00 - [274]

Tuxfuord: I fear that this might mess up the idea behind the ishtar.

As I understand it it will keep its bonus to drone bay size and with max skills should have 375 drone bay.. And ofcourse also keep the range bonus to?

But the new bonus: Drone control bonuses of Vexor, Vexor Navy Issue and Ishtar gets changed to 10% drone thermal damage per level

It will to some degree limit what drones are best to use on it, and I fear that the bonus just wont do any difference at all.. (I still have not seen the new stats on the normal combat drones)

A way to make up for this though, would be to make these new Modules High Slot.
If you use rails on your ishtar like I do atm, you end up having 2 free high slots.. These would be a perfect place to fit in some drone modules..

I also think it might be a good idea for other ships becuase if you want to have "powerfull" drones on other ships, you have to pay a bit for it, using less turrets/launchers/nos..

At least I think its worth being tested on the test server before being scrapped.. (It might not work ofcourse.. who knows.. :))
-------------
Nafri
Nafri
Caldari
TunDraGon

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Posted - 2005.10.31 16:43:00 - [275]

Originally by: keepiru
Edited by: keepiru on 31/10/2005 16:41:25
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


You mean like the breacher? :P

Matari cant really claim to suffer when choosing damage, sorry.

Anyway, ive asked for damage type bonus conversion before, so i guess ill take it up on myself to be as obnoxious and loud as possible now in campaigning against them.

edit: and yes, ofc, hello raven bonus? why does the domi have to be damage type penalised? Whats the bleeding advantage for the game's balance to justify any ship being limited in such a way?



Raven just does less DPS then most other BS, poor fate of a long range BS best working with torpedos

(its like a blasterthron with a optimal range bonus)



From Dusk till Dawn

keepiru
keepiru

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Posted - 2005.10.31 16:44:00 - [276]

Originally by: Nafri
And Matari ammu has less damage... and you need to switch ammos to do other damage (which will do less damage since its long range ammo)


If i remember correctly when Hammer proposed the ammo changes which would have let you switch damage types without losing damage, you campaigned vocally against them.

You cant have your cake and eat it, as they say. >.>;;

Tho ive never really understood why they say that :P
-------------
Luc Boye
Luc Boye

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Posted - 2005.10.31 16:44:00 - [277]

Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.


keepiru
keepiru
Supernova Security Systems

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Posted - 2005.10.31 16:44:00 - [278]

Originally by: Nafri
And Matari ammu has less damage... and you need to switch ammos to do other damage (which will do less damage since its long range ammo)


If i remember correctly when Hammer proposed the ammo changes which would have let you switch damage types without losing damage, you campaigned vocally against them.

You cant have your cake and eat it, as they say. >.>;;

Tho ive never really understood why they say that :P
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Luc Boye
Luc Boye
Evolution
Band of Brothers

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Posted - 2005.10.31 16:44:00 - [279]

Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.



---
Jim Raynor
Jim Raynor

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Posted - 2005.10.31 16:45:00 - [280]

Originally by: Nafri
Originally by: keepiru
Edited by: keepiru on 31/10/2005 16:41:25
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


You mean like the breacher? :P

Matari cant really claim to suffer when choosing damage, sorry.

Anyway, ive asked for damage type bonus conversion before, so i guess ill take it up on myself to be as obnoxious and loud as possible now in campaigning against them.

edit: and yes, ofc, hello raven bonus? why does the domi have to be damage type penalised? Whats the bleeding advantage for the game's balance to justify any ship being limited in such a way?



Raven just does less DPS then most other BS, poor fate of a long range BS best working with torpedos

(its like a blasterthron with a optimal range bonus)


Let's not forget that awesome FIXED damage reduction on smaller ships.. last time I checked an Armageddon can fry a HAC a lot faster than a Raven will ever dream of.
------
If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right.
Jim Raynor
Jim Raynor
Caldari
Umbra Congregatio
Interstellar Alcohol Conglomerate

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Posted - 2005.10.31 16:45:00 - [281]

Originally by: Nafri
Originally by: keepiru
Edited by: keepiru on 31/10/2005 16:41:25
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


You mean like the breacher? :P

Matari cant really claim to suffer when choosing damage, sorry.

Anyway, ive asked for damage type bonus conversion before, so i guess ill take it up on myself to be as obnoxious and loud as possible now in campaigning against them.

edit: and yes, ofc, hello raven bonus? why does the domi have to be damage type penalised? Whats the bleeding advantage for the game's balance to justify any ship being limited in such a way?



Raven just does less DPS then most other BS, poor fate of a long range BS best working with torpedos

(its like a blasterthron with a optimal range bonus)


Let's not forget that awesome FIXED damage reduction on smaller ships.. last time I checked an Armageddon can fry a HAC a lot faster than a Raven will ever dream of.
------
I'll make a sig later.
Jim Raynor
Jim Raynor

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Posted - 2005.10.31 16:46:00 - [282]

Originally by: Luc Boye
Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.




Cap Charges are getting a size reduction boost..
------
If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right.
Nafri
Nafri

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Posted - 2005.10.31 16:46:00 - [283]

Originally by: keepiru
Originally by: Nafri
And Matari ammu has less damage... and you need to switch ammos to do other damage (which will do less damage since its long range ammo)


If i remember correctly when Hammer proposed the ammo changes which would have let you switch damage types without losing damage, you campaigned vocally against them.

You cant have your cake and eat it, as they say. >.>;;

Tho ive never really understood why they say that :P


If I remember correctly he also fubared around the ammo damage types
--------------------------------------------------------------------------------

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Nafri
Nafri
Caldari
TunDraGon

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Posted - 2005.10.31 16:46:00 - [284]

Originally by: keepiru
Originally by: Nafri
And Matari ammu has less damage... and you need to switch ammos to do other damage (which will do less damage since its long range ammo)


If i remember correctly when Hammer proposed the ammo changes which would have let you switch damage types without losing damage, you campaigned vocally against them.

You cant have your cake and eat it, as they say. >.>;;

Tho ive never really understood why they say that :P


If I remember correctly he also fubared around the ammo damage types



From Dusk till Dawn

Jim Raynor
Jim Raynor
Caldari
Umbra Congregatio
Interstellar Alcohol Conglomerate

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Posted - 2005.10.31 16:46:00 - [285]

Originally by: Luc Boye
Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.




Cap Charges are getting a size reduction boost..
------
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Bsport
Bsport

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Posted - 2005.10.31 16:47:00 - [286]

Also tuxford

Gallante's who are meant to be the masters at drones tech get the worse Sentry Drones when it comes to range, yes they have good tracking but with a range of 20km what are the advanctages of using them compared to a normal drone traveling 20km, also you a 20 km range you might aswell get up close so that you can use nos

--------
Nafri
Nafri

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Posted - 2005.10.31 16:47:00 - [287]

Originally by: Luc Boye
Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.




lala, my point is still valid Razz
--------------------------------------------------------------------------------

Put your panties on your head!
Nafri
Nafri
Caldari
TunDraGon

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Posted - 2005.10.31 16:47:00 - [288]

Originally by: Luc Boye
Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.




lala, my point is still valid Razz



From Dusk till Dawn

Bsport
Bsport
Minmatar
Universal Exports
Namtz'aar k'in

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Posted - 2005.10.31 16:47:00 - [289]

Also tuxford

Gallante's who are meant to be the masters at drones tech get the worse Sentry Drones when it comes to range, yes they have good tracking but with a range of 20km what are the advanctages of using them compared to a normal drone traveling 20km, also you a 20 km range you might aswell get up close so that you can use nos

--------

Nafri
Nafri

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Posted - 2005.10.31 16:48:00 - [290]

Originally by: Bsport
Also tuxford

Gallante's who are meant to be the masters at drones tech get the worse Sentry Drones when it comes to range, yes they have good tracking but with a range of 20km what are the advanctages of using them compared to a normal drone traveling 20km, also you a 20 km range you might aswell get up close so that you can use nos



cause thy have highest damage of all?
--------------------------------------------------------------------------------

Put your panties on your head!
Nafri
Nafri
Caldari
TunDraGon

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Posted - 2005.10.31 16:48:00 - [291]

Originally by: Bsport
Also tuxford

Gallante's who are meant to be the masters at drones tech get the worse Sentry Drones when it comes to range, yes they have good tracking but with a range of 20km what are the advanctages of using them compared to a normal drone traveling 20km, also you a 20 km range you might aswell get up close so that you can use nos



cause thy have highest damage of all?



From Dusk till Dawn

NTRabbit
NTRabbit

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Posted - 2005.10.31 16:49:00 - [292]

Originally by: Luc Boye
Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.




As I recall there is a reduction in cargo size for cap charges going onto tq, probably sooner than the drone changes.

--------

NTRabbit
NTRabbit
Caldari
Guiding Hand Social Club

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Posted - 2005.10.31 16:49:00 - [293]

Originally by: Luc Boye
Originally by: Jim Raynor
Originally by: Luc Boye
Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


Like caldari? Lol suffer what?`

Raven:
Special Ability: 5% bonus to Cruise and Siege
Launcher Rate Of Fire and 10% bonus to
Cruise Missile and Torpedo Velocity per level.

Again, what are you suffering when switching missile type?


Good luck fitting all those damage types in a 665m3 Cargo hold when you can hold ~1k Torpedoes tops.. the velocity bonus is a fairly dubious bonus for Ravens considering they are only powerful with short range torpedo setups.


Oooooh, you mean like good luck fitting all those cap charges you need for blasterthron to break ravens tank? I understand now, thanks Jim.




As I recall there is a reduction in cargo size for cap charges going onto tq, probably sooner than the drone changes.

------
Eyeshadow
Eyeshadow

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Posted - 2005.10.31 16:50:00 - [294]

Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


ES TEE EF EWE

You have no idea what you are talking about.

Caldari, only the kestrel/crow/cara/cerb are forced to choose dmg type to get high DPS. The rest of their ships have the same limitations of all other races, except the raven, which can choose whatever damage type it fancies and still gets full dmg. Probably the most versatile of ALL ships when choosing damage

And then theres minmatar. All minmatar ships can chose their dmg type and get their bonuses as they are all ROF + DMG. Only race specific i can think of is breacher + stealth bomber, which arent exactly widely used, and when they are they get explosive dmg which is the best dmg in PVP imo.

Please sort it out Nafri. Stop trying to make up false arguments to prove your points



My Latest Vid: Linky
Eyeshadow
Eyeshadow
Caldari
The xDEATHx Squadron

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Posted - 2005.10.31 16:50:00 - [295]

Originally by: Nafri
its just that gallante will finally also suffer when choosing damage, like matari and like caldari


ES TEE EF EWE

You have no idea what you are talking about.

Caldari, only the kestrel/crow/cara/cerb are forced to choose dmg type to get high DPS. The rest of their ships have the same limitations of all other races, except the raven, which can choose whatever damage type it fancies and still gets full dmg. Probably the most versatile of ALL ships when choosing damage

And then theres minmatar. All minmatar ships can chose their dmg type and get their bonuses as they are all ROF + DMG. Only race specific i can think of is breacher + stealth bomber, which arent exactly widely used, and when they are they get explosive dmg which is the best dmg in PVP imo.

Please sort it out Nafri. Stop trying to make up false arguments to prove your points

Luc Boye
Luc Boye

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Posted - 2005.10.31 16:51:00 - [296]

Originally by: Nafri
lala, my point is still valid Razz


No its not, the only thing you're valid about is that you can sing "lala". Laughing

Good thing I have 2 mil in missiles too.

Luc Boye
Luc Boye
Evolution
Band of Brothers

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Posted - 2005.10.31 16:51:00 - [297]

Originally by: Nafri
lala, my point is still valid Razz


No its not, the only thing you're valid about is that you can sing "lala". Laughing

Good thing I have 2 mil in missiles too.


---
Ithildin
Ithildin

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Posted - 2005.10.31 16:52:00 - [298]

@ Devs: You do not need to do three sizes on the EWar drones! The light drones will be more or less "meh" anyways, so why not settle for ONE size EWar drone? Say a webbifier drone takes 15 metrics and does like -30% speed?

Originally by: Eyeshadow
Originally by: NTRabbit
You do realise that your Arbitrator can still fit explosive damage drones and just not get the bonus for them... much as my Cerberus can still fit missiles other than Scourges, and just not get the damage bonus for them?


Except you can atleast change on the fly, us Gallente cant, and you lose 25% dmg, we lose 50%. w00t, see why its such a problem? Same thing to Jim Raynor. I dislike the Caldari kinetic only bonus as it makes them predictable, but atleast you can change dmg. We cant. And thermal damage < Kinetic damage aswell

No.
We loose about 60 to 70%, cause the thermal drones does 25% more damage than explosive drones, and I prefere the explosive drones inspite of them doing less damage.

Drone damage change is just about the worst thing, really. Hell, let's screw Caldari off while we're at it! I demand that any missile but Kinetic will do LESS damage than currently! And I demand that Kinetic missiles will be made 25% slower and have 25% larger explosion radius than EM missiles!

Teleportation device? Used to highjack other's ships? We had one. It was destroyed by friendly fire, though.
Xothecae
Xothecae

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Posted - 2005.10.31 16:52:00 - [299]

Is it me or is the general outlook on the drone changes negative? It seems that alot of the time the dev's will come up with some idea on paper that seems great, but when they submit it to the community it gets mostly a bad response. (Missile change/nerf/fix anyone?).
Yet the devs impliment the change anyway. This is in no way meant to be offensive, but devs, pay attention to how a community reacts to an idea before you just stick it in the game anyway.
Xothecae
Xothecae

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.10.31 16:52:00 - [300]

Is it me or is the general outlook on the drone changes negative? It seems that alot of the time the dev's will come up with some idea on paper that seems great, but when they submit it to the community it gets mostly a bad response. (Missile change/nerf/fix anyone?).
Yet the devs impliment the change anyway. This is in no way meant to be offensive, but devs, pay attention to how a community reacts to an idea before you just stick it in the game anyway.
   
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