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Soulita
Soulita
Gallente
Inner Core

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Posted - 2005.11.01 15:54:00 - [1171]

Originally by: Veskrashen
Originally by: Tuxford
Changing racial damage types to all damage types.

Will you be doing this for all other racial damage types, for example missile damage bonuses for Stealth Bombers and Caldari ships?


I feel it strange you are referring to missiles in a drone thread. There is enough missile threads out there, if you have something to say about missiles these might be the right threads for you.

If CCP is trying to improve the drone changes in a way that they dont degenerate into a drone carrier nerf this is very much appreciated.

Zyrla Bladestorm
Zyrla Bladestorm

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Posted - 2005.11.01 15:56:00 - [1172]

Edited by: Zyrla Bladestorm on 01/11/2005 15:57:31
Originally by: Camouflage
Why can you only nerf everything? in devbloq you speak about drones taking to much resources. is it right that you mean resources of your servers? if it so go on and update the servers, but don¦t nerf the players again.
First i train skills to get a good raven - then comes the missile nerf. now i go to train for a good drone ship - now comes the drone nerf. are you joking???
in future you can control 5 drones. but what drones should i take then? EW, repair, sentry? and what about the old drones? will they be deleted completely from game? if so i want back the ISK for buying the BPO¦s, research time in labs, for the resources to build a nice stack of drones and so on.
ah and by the way: again you bring new skills for the nerf. seems to be the same like the missile nerf: "player go and train the new skills if you want to be as good as before the nerf."
you should bring NEW content but leave the OLD content untouched.
If you are not able to do this, you better close EVE. It makes no more fun if we need always train skill for 4 weeks or so to be as good as before. maybe it¦s nice for that player they have all skills. but new and middle old players will be nerfed very hard by this changes. they can¦t come closer to old players and it will be much harder to plan the skill-training.


They have demonstrated they are quite willing to invest a lot of cash into server equipment other MMO developers wouldn't go anywhere near spending, however even the most powerfull hardware has its limits and they try to keep an eye on what is using the server resources with the least efficiency and what can be changed to improve said usage for the good of us all.

The old drones will not be going anywhere, if they were we would have been told.
As to drones in people's bays : Most likely they would stay in the bay untill you take them out (launching/removing in a station) you just won't be able to put any back in untill you get below the limit.
.
-----
Apologies for any rambling that may have just occurred.


Zyrla Bladestorm
Zyrla Bladestorm
Minmatar
Foundation
R0ADKILL

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Posted - 2005.11.01 15:56:00 - [1173]

Edited by: Zyrla Bladestorm on 01/11/2005 15:57:31
Originally by: Camouflage
Why can you only nerf everything? in devbloq you speak about drones taking to much resources. is it right that you mean resources of your servers? if it so go on and update the servers, but don¦t nerf the players again.
First i train skills to get a good raven - then comes the missile nerf. now i go to train for a good drone ship - now comes the drone nerf. are you joking???
in future you can control 5 drones. but what drones should i take then? EW, repair, sentry? and what about the old drones? will they be deleted completely from game? if so i want back the ISK for buying the BPO¦s, research time in labs, for the resources to build a nice stack of drones and so on.
ah and by the way: again you bring new skills for the nerf. seems to be the same like the missile nerf: "player go and train the new skills if you want to be as good as before the nerf."
you should bring NEW content but leave the OLD content untouched.
If you are not able to do this, you better close EVE. It makes no more fun if we need always train skill for 4 weeks or so to be as good as before. maybe it¦s nice for that player they have all skills. but new and middle old players will be nerfed very hard by this changes. they can¦t come closer to old players and it will be much harder to plan the skill-training.


They have demonstrated they are quite willing to invest a lot of cash into server equipment other MMO developers wouldn't go anywhere near spending, however even the most powerfull hardware has its limits and they try to keep an eye on what is using the server resources with the least efficiency and what can be changed to improve said usage for the good of us all.

The old drones will not be going anywhere, if they were we would have been told.
As to drones in people's bays : Most likely they would stay in the bay untill you take them out (launching/removing in a station) you just won't be able to put any back in untill you get below the limit.
.
-----
Apologies for any rambling that may have just occurred.


Hafthor
Hafthor

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Posted - 2005.11.01 15:58:00 - [1174]

How about this?

  1. Fix defenders.


  2. Fix dumbombs.


  3. Fix ECM bursts


  4. Fix various other stuff that has been ruined in "fixes" just like this one


  5. Add new stuff that will have to be fixed later. Evil or Very Mad



Alternatively you can just remove the drone specialty from any ship, change the drone skills as you see fit. But remember to balance the ships all over again because drones were a big part of their effectiveness.


--------------------------
"Speak softly and carry a big stick; you will go far"
Hafthor
Hafthor
Gallente
The Fated

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Posted - 2005.11.01 15:58:00 - [1175]

How about this?

  1. Fix defenders.


  2. Fix dumbombs.


  3. Fix ECM bursts


  4. Fix various other stuff that has been ruined in "fixes" just like this one


  5. Add new stuff that will have to be fixed later. Evil or Very Mad



Alternatively you can just remove the drone specialty from any ship, change the drone skills as you see fit. But remember to balance the ships all over again because drones were a big part of their effectiveness.


--------------------------
"Speak softly and carry a big stick; you will go far"
Ithildin
Ithildin

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Posted - 2005.11.01 16:00:00 - [1176]

This is not a request, this is a food for thought:
* Remove the Gallentean drone ships' +5% turret damage bonus
* Add a +5% (per cent, not per cent units - i.e. -0.5 mutator (dampener drone, for example) with a +25% bonus becomes a -0.625 mutator - NOT a -0.75 mutator) to EWar drones, a specific kind. For example the dampener drones.

A large dampener drone on a lvl5 Dom would thus have a multiplier of 0.6875. It's not a significant increase, but it all add up in the end.

Originally by: HankMurphy
ALL tier 1 bs' have major probs. Thats why they are tier 1.
and as for all you ishtar pilots... go cry to an Eagle pilot. See if he/she feels sorry for you...

Actually, the Geddon doesn't have very many problems at all. Does it's role neatly, and as an added bonus it can be set up to snipe or tank, too!

Right. So now we need to balance missiles so they, too, can get a +5% bonus to all without removing racial dmg
Ithildin
Ithildin
Gallente
The Corporation
Cruel Intentions

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Posted - 2005.11.01 16:00:00 - [1177]

This is not a request, this is a food for thought:
* Remove the Gallentean drone ships' +5% turret damage bonus
* Add a +5% (per cent, not per cent units - i.e. -0.5 mutator (dampener drone, for example) with a +25% bonus becomes a -0.625 mutator - NOT a -0.75 mutator) to EWar drones, a specific kind. For example the dampener drones.

A large dampener drone on a lvl5 Dom would thus have a multiplier of 0.6875. It's not a significant increase, but it all add up in the end.

Originally by: HankMurphy
ALL tier 1 bs' have major probs. Thats why they are tier 1.
and as for all you ishtar pilots... go cry to an Eagle pilot. See if he/she feels sorry for you...

Actually, the Geddon doesn't have very many problems at all. Does it's role neatly, and as an added bonus it can be set up to snipe or tank, too!
-
EVE is sick.
Bsport
Bsport

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Posted - 2005.11.01 16:02:00 - [1178]

how about drones have control points by drone class so example

Combat drones 1 control point each
EWAR Drones 2 control point each
Repair drones 3 Control Point each
Sentry Drones 4 control points each

So a max of 15 control point with the correct ship and skills. so this would allow alot more configurations when selecting drone types and would be alot more fun, as at the end of the day thats why we play the game
--------
Bsport
Bsport
Minmatar
Universal Exports
Namtz'aar k'in

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Posted - 2005.11.01 16:02:00 - [1179]

how about drones have control points by drone class so example

Combat drones 1 control point each
EWAR Drones 2 control point each
Repair drones 3 Control Point each
Sentry Drones 4 control points each

So a max of 15 control point with the correct ship and skills. so this would allow alot more configurations when selecting drone types and would be alot more fun, as at the end of the day thats why we play the game
--------

Ithildin
Ithildin

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Posted - 2005.11.01 16:05:00 - [1180]

Originally by: Hafthor
How about this?

<copied down below with suggestions>

Alternatively you can just remove the drone specialty from any ship, change the drone skills as you see fit. But remember to balance the ships all over again because drones were a big part of their effectiveness.



  1. Fix defenders. Double agility and double speed


  2. Fix dumbombs. Target all in range like FoF missiles chooses target


  3. Fix ECM bursts Make them usable on smaller ships, and as above


  4. Fix various other stuff that has been ruined in "fixes" just like this one. Such as a revisit on how the logistics ships are still rather useless or how Dreadnoughts have slightly too small cargo for the stronthium requirements in a siege


  5. Add new stuff that will have to be fixed later. Evil or Very Mad




Right. So now we need to balance missiles so they, too, can get a +5% bonus to all without removing racial dmg
Ithildin
Ithildin
Gallente
The Corporation
Cruel Intentions

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Posted - 2005.11.01 16:05:00 - [1181]

Originally by: Hafthor
How about this?

<copied down below with suggestions>

Alternatively you can just remove the drone specialty from any ship, change the drone skills as you see fit. But remember to balance the ships all over again because drones were a big part of their effectiveness.



  1. Fix defenders. Double agility and double speed


  2. Fix dumbombs. Target all in range like FoF missiles chooses target


  3. Fix ECM bursts Make them usable on smaller ships, and as above


  4. Fix various other stuff that has been ruined in "fixes" just like this one. Such as a revisit on how the logistics ships are still rather useless or how Dreadnoughts have slightly too small cargo for the stronthium requirements in a siege


  5. Add new stuff that will have to be fixed later. Evil or Very Mad



-
EVE is sick.
Pharuan
Pharuan

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Posted - 2005.11.01 16:08:00 - [1182]

Tux, How do Sentries work? I understand that they are stationary, do they take ammo to use? can you boost them? do they get boosted if you are? how does the damage mod work? does the damage bonus to dominix apply to them? Etc
Pharuan
Pharuan
Gallente
Jericho Fraction
The Star Fraction

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Posted - 2005.11.01 16:08:00 - [1183]

Tux, How do Sentries work? I understand that they are stationary, do they take ammo to use? can you boost them? do they get boosted if you are? how does the damage mod work? does the damage bonus to dominix apply to them? Etc
slapp
slapp

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Posted - 2005.11.01 16:12:00 - [1184]

Originally by: Tuxford
Changing racial damage types to all damage types.
does that apply for dominix only? or for all ships? and am i the only one who sees the duality in this post of yours? "types" -> plural

thank you
------------------------------------------------------

CAREBEAR, n.
A member of a large and powerful tribe whose influence in [b]CCP[/b
slapp
slapp
Caldari
BoNe CoLLeCTorS

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Posted - 2005.11.01 16:12:00 - [1185]

Originally by: Tuxford
Changing racial damage types to all damage types.
does that apply for dominix only? or for all ships? and am i the only one who sees the duality in this post of yours? "types" -> plural

thank you

-GIMME BLOOD & BOOBIES-
David Corbett
David Corbett

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Posted - 2005.11.01 16:16:00 - [1186]

Originally by: Tuxford
Changing racial damage types to all damage types.


Thanks, Sir Tuxford! Good idea there. Now the drone changes look awesome.
David Corbett
David Corbett
Gekidoku
Koroshiya Buntai

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Posted - 2005.11.01 16:16:00 - [1187]

Originally by: Tuxford
Changing racial damage types to all damage types.


Thanks, Sir Tuxford! Good idea there. Now the drone changes look awesome.
---
Ithildin
Ithildin

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Posted - 2005.11.01 16:17:00 - [1188]

Tuxford: this is a serious request.

Could ships that currently doesn't have a drone bay get a very small drone bay so that they, too, can benefit from these changes?
Naturally, the current drone ships (and this is not dedicated drone carriers I'm talking about now) should still have a drone superiority, but ships like the Maller could benefit from a few metrics (5 or 10) just to let them keep pace and make them a bit more interesting.
(this is cruiser or larger, no frigates)

Originally by: slapp
Originally by: Tuxford
Changing racial damage types to all damage types.
does that apply for dominix only? or for all ships? and am i the only one who sees the duality in this post of yours? "types" -> plural

thank you

It aplies to all ships with the current +1 drone control, of course!

Right. So now we need to balance missiles so they, too, can get a +5% bonus to all without removing racial dmg
Soulita
Soulita

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Posted - 2005.11.01 16:17:00 - [1189]

Originally by: HankMurphy
Originally by: Soulita
Edited by: Soulita on 01/11/2005 15:20:21
Originally by: HankMurphy
... explain to me how


... may i in turn ever so kindly suggest you carefully read this thread and its arguments again.



Oh, i read it honey, and teh Dev Blog. It was both the best 3 minutes and worst 30 minutes, of my life.
...
This brings further balance to tier 1 bs' across the board...



Nice my dear, that you were able to read this complete thread in 30 minutes and able to take in and analyse all arguments made in this thread in such a short time and arrive with the conclusion that all is in balance now.

I will have to recomend to you again to read some of the very valid points made here - this is IF you are interested in a reasonable discussion.

Ithildin
Ithildin
Gallente
The Corporation
Cruel Intentions

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Posted - 2005.11.01 16:17:00 - [1190]

Tuxford: this is a serious request.

Could ships that currently doesn't have a drone bay get a very small drone bay so that they, too, can benefit from these changes?
Naturally, the current drone ships (and this is not dedicated drone carriers I'm talking about now) should still have a drone superiority, but ships like the Maller could benefit from a few metrics (5 or 10) just to let them keep pace and make them a bit more interesting.
(this is cruiser or larger, no frigates)

Originally by: slapp
Originally by: Tuxford
Changing racial damage types to all damage types.
does that apply for dominix only? or for all ships? and am i the only one who sees the duality in this post of yours? "types" -> plural

thank you

It aplies to all ships with the current +1 drone control, of course!
-
EVE is sick.
Soulita
Soulita
Gallente
Inner Core

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Posted - 2005.11.01 16:17:00 - [1191]

Originally by: HankMurphy
Originally by: Soulita
Edited by: Soulita on 01/11/2005 15:20:21
Originally by: HankMurphy
... explain to me how


... may i in turn ever so kindly suggest you carefully read this thread and its arguments again.



Oh, i read it honey, and teh Dev Blog. It was both the best 3 minutes and worst 30 minutes, of my life.
...
This brings further balance to tier 1 bs' across the board...



Nice my dear, that you were able to read this complete thread in 30 minutes and able to take in and analyse all arguments made in this thread in such a short time and arrive with the conclusion that all is in balance now.

I will have to recomend to you again to read some of the very valid points made here - this is IF you are interested in a reasonable discussion.

Hinik
Hinik

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Posted - 2005.11.01 16:19:00 - [1192]

I think when he says damage types (plural) taht for the ishtar and domi instead of just getting a bonus to therm (making 5 new ogres the same as 15 current ones, and making 5 new zerkers, wasps and paeators the equivelant of 10 current ones in said ships) he will be making 5 new drones of any type, when used in an ishtar or domi, the same as 15 current ones, no matter the type of damage they deal.
New sig soon! :)
Hinik
Hinik
Grumpy Old Farts
Gruntfuttocks

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Posted - 2005.11.01 16:19:00 - [1193]

I think when he says damage types (plural) taht for the ishtar and domi instead of just getting a bonus to therm (making 5 new ogres the same as 15 current ones, and making 5 new zerkers, wasps and paeators the equivelant of 10 current ones in said ships) he will be making 5 new drones of any type, when used in an ishtar or domi, the same as 15 current ones, no matter the type of damage they deal.
j0sephine
j0sephine

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Posted - 2005.11.01 16:25:00 - [1194]

"does that apply for dominix only? or for all ships? and am i the only one who sees the duality in this post of yours? "types" -> plural"

From the course of thread it'd appear this will apply to all ships with specific drone damage bonus (Dominix, Ishtar, Arbitrator, etc) ... hence the plural "types" because it isn't applied to just single ship, with single type bonus but to a few of them. ^^;;
j0sephine
j0sephine
Caldari
Reikoku
Band of Brothers

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Posted - 2005.11.01 16:25:00 - [1195]

"does that apply for dominix only? or for all ships? and am i the only one who sees the duality in this post of yours? "types" -> plural"

From the course of thread it'd appear this will apply to all ships with specific drone damage bonus (Dominix, Ishtar, Arbitrator, etc) ... hence the plural "types" because it isn't applied to just single ship, with single type bonus but to a few of them. ^^;;
Greme
Greme

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Posted - 2005.11.01 16:28:00 - [1196]

Looks alot better :) However I still dont like the idea of jamming drones. Will they orbit close enough to smartbomb?
Greme
Greme
Amarr
Slacker Industries
Exuro Mortis

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Posted - 2005.11.01 16:28:00 - [1197]

Edited by: Greme on 01/11/2005 16:30:55
Looks alot better :) However I still dont like the idea of jamming drones. Will they orbit close enough to smartbomb?

Reading it again, it seems that only the small jammers will be close enough to smartbomb. Thus making your ship completely defenseless whilst the other ship has saved all his midslots for other modules due to lack of need to equip jamming modules. Perhaps using a complete string of scramblers etc. Really dont like the idea of those jamming drones. But yeah the rest look alot better.
Ithildin
Ithildin

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Posted - 2005.11.01 16:30:00 - [1198]

Originally by: Greme
Looks alot better :) However I still dont like the idea of jamming drones. Will they orbit close enough to smartbomb?

I think all drones have an orbit distance of 1000m (which is why it's so difficult to get Warrior IIs back into bay). The sentries will be the only exception as they can't move

Right. So now we need to balance missiles so they, too, can get a +5% bonus to all without removing racial dmg
Ithildin
Ithildin
Gallente
The Corporation
Cruel Intentions

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Posted - 2005.11.01 16:30:00 - [1199]

Originally by: Greme
Looks alot better :) However I still dont like the idea of jamming drones. Will they orbit close enough to smartbomb?

I think all drones have an orbit distance of 1000m (which is why it's so difficult to get Warrior IIs back into bay). The sentries will be the only exception as they can't move
-
EVE is sick.
Jadeon
Jadeon

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Posted - 2005.11.01 16:31:00 - [1200]

Lots of discussion about drone specialist ships but what about the other end of the spectrum with ships like Maller. These ships I guess were balanced when drones only had a specific role but now everything has changed.

Dev team may need to look at ships with 0m3 drone bays...
   
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