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Author Thread Statistics | Show CCP posts - 42 post(s)
Joshua Foiritain
Joshua Foiritain
Gallente
Coreli Corporation
Corelum Syndicate

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Posted - 2005.10.31 15:56:00 - [181]

Edited by: Joshua Foiritain on 31/10/2005 15:57:53
Curious about sentry drones;

Will they work like sentry turrets? Ie you drop em somewhere and thell just sit there and shoot random stuff untill they die or do you actually have to stay near them to order them?

It sounds rather overpowered if its the first option, it sounds rather useless if its the 2nd Razz

Edit:
Back onto the subject of drone carriers. Why not remove the currently useless bonus (Ie the Turret Damage bonus on the ishtar, with its 3 turret slots...) and replace that with some form of drone bonus too. Perhaps give it a 2nd bonus to a diffrent damage type?
-----

[Coreli Corporation Mainfrane]
Robet Katrix
Robet Katrix

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Posted - 2005.10.31 15:59:00 - [182]

EWAR Drones
assuming large in all cases due to likelyhood of use

Jamming drones = 1/4 midslot
sensor damp drones = 1/3 midslot
target painter drones = 1/4 midslot

Webbing drones = 1/2 midslot = stasis web
Cap Draining drones = 1 high slot = med nos

sentry drones = same as ever

armor repair = 1 low slot =med armor rep
sheild transfer = 1 mid slot = med sheild boost

do the math.

Which drones do YOU think will get used the most?





Tuxford
Tuxford



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Posted - 2005.10.31 15:59:00 - [183]

Woops wrong stats on the cap draining drones.
_______________
Tuxford
Tuxford



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Posted - 2005.10.31 15:59:00 - [184]

Woops wrong stats on the cap draining drones.
_______________
Robet Katrix
Robet Katrix
Eternity INC.
Mercenary Coalition

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Posted - 2005.10.31 15:59:00 - [185]

EWAR Drones
assuming large in all cases due to likelyhood of use

Jamming drones = 1/4 midslot
sensor damp drones = 1/3 midslot
target painter drones = 1/4 midslot

Webbing drones = 1/2 midslot = stasis web
Cap Draining drones = 1 high slot = med nos

sentry drones = same as ever

armor repair = 1 low slot =med armor rep
sheild transfer = 1 mid slot = med sheild boost

do the math.

Which drones do YOU think will get used the most?





Tuxford
Tuxford



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Posted - 2005.10.31 16:00:00 - [186]

Originally by: Joshua Foiritain
Edited by: Joshua Foiritain on 31/10/2005 15:57:53
Curious about sentry drones;

Will they work like sentry turrets? Ie you drop em somewhere and thell just sit there and shoot random stuff untill they die or do you actually have to stay near them to order them?

It sounds rather overpowered if its the first option, it sounds rather useless if its the 2nd Razz

Edit:
Back onto the subject of drone carriers. Why not remove the currently useless bonus (Ie the Turret Damage bonus on the ishtar, with its 3 turret slots...) and replace that with some form of drone bonus too. Perhaps give it a 2nd bonus to a diffrent damage type?

They work exactly as normal drones just don't move. And have longer range worse tracking and stuff like that. Other than that they are exactly the same.
_______________
Tuxford
Tuxford



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Posted - 2005.10.31 16:00:00 - [187]

Originally by: Joshua Foiritain
Edited by: Joshua Foiritain on 31/10/2005 15:57:53
Curious about sentry drones;

Will they work like sentry turrets? Ie you drop em somewhere and thell just sit there and shoot random stuff untill they die or do you actually have to stay near them to order them?

It sounds rather overpowered if its the first option, it sounds rather useless if its the 2nd Razz

Edit:
Back onto the subject of drone carriers. Why not remove the currently useless bonus (Ie the Turret Damage bonus on the ishtar, with its 3 turret slots...) and replace that with some form of drone bonus too. Perhaps give it a 2nd bonus to a diffrent damage type?

They work exactly as normal drones just don't move. And have longer range worse tracking and stuff like that. Other than that they are exactly the same.
_______________
Joshua Foiritain
Joshua Foiritain

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Posted - 2005.10.31 16:03:00 - [188]

Edited by: Joshua Foiritain on 31/10/2005 16:05:15
Edit: Nvm missed it in the first post.
------------------

[Coreli Corporation Mainframe]
Joshua Foiritain
Joshua Foiritain
Gallente
Coreli Corporation
Corelum Syndicate

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Posted - 2005.10.31 16:03:00 - [189]

Edited by: Joshua Foiritain on 31/10/2005 16:05:15
Edit: Nvm missed it in the first post.
-----

[Coreli Corporation Mainfrane]
Khaldorn Murino
Khaldorn Murino

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Posted - 2005.10.31 16:04:00 - [190]

Sentry Drones

duration | opt range | falloff | tracking
---------------------------------------------
amarr | 2 | 30 000 | 10 000 | 0.016 |
caldari | 2 | 50 000 | 25 000 | 0.010 |
gallente | 2 | 20 000 | 10 000 | 0.030 |
minmatar | 2 | 40 000 | 35 000 | 0.010 |
---------------------------------------------

damage mult | damage (50)
----------------------------
amarr | 1.3 | Em |
caldari | 1.2 | Kinetic |
gallente | 1.6 | Thermal |
minmatar | 1.4 | Explosive |
----------------------------

Caldari one has the same bad tracking as the minmatar one but less damage modifier?
-

Just a simple warrior.
Khaldorn Murino
Khaldorn Murino
Reikoku
Band of Brothers

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Posted - 2005.10.31 16:04:00 - [191]

Sentry Drones

duration | opt range | falloff | tracking
---------------------------------------------
amarr | 2 | 30 000 | 10 000 | 0.016 |
caldari | 2 | 50 000 | 25 000 | 0.010 |
gallente | 2 | 20 000 | 10 000 | 0.030 |
minmatar | 2 | 40 000 | 35 000 | 0.010 |
---------------------------------------------

damage mult | damage (50)
----------------------------
amarr | 1.3 | Em |
caldari | 1.2 | Kinetic |
gallente | 1.6 | Thermal |
minmatar | 1.4 | Explosive |
----------------------------

Caldari one has the same bad tracking as the minmatar one but less damage modifier?
-
Rise.
Jim Raynor
Jim Raynor

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Posted - 2005.10.31 16:05:00 - [192]

Edited by: Jim Raynor on 31/10/2005 16:07:11
Originally by: Joshua Foiritain
Edited by: Joshua Foiritain on 31/10/2005 15:46:01

Thermal Damage Bonus? Whoohoo @ being forced to use 1 single drone type and thus being 100% predicable in PVP. Not to mention that Gallente actually have the crappiest drones ingame, to damn slow to do anything.


Hilarious how all you guys say that giving Caldari ships with a Kinetic Missile Damage bonus a bonus to all damage types would be insanely unfair, but now CCP slaps the same restraint on Gallante ships and everyones looking to call in the WAAAAAAAMBULANCE.

I think these changes are good, one of my biggest complaints about the kinetic only damage bonus for Caldari was the fact a ship like the Ishtar could do even more DPS than a scourge spewing Cerberus + choose any damage type on top of that.. and run a powerful tank setup.... and electronic warfare........ and nosferatu........ ya that's a real balanced ship right there folks.

Oh and about the sentry drones, why does the Caldari one have the lowest damage modifier and the lowest tracking? It has just about the same effective range as the Minmatar one, and the same tracking.. boost the tracking a little no?
------
If Captain James T. Kirk and Mr. Spock embracing one another, in a bath tube, nude, in space, is wrong, I don't want to be right.
NTRabbit
NTRabbit

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Posted - 2005.10.31 16:05:00 - [193]

I love these changes, exactly what was needed, the drone system has been screwed up since way back in beta.

Oh, and the Gallente finally get to feel what its like having half their weapons "limited" to one damage type - Mr Ishtar, meet Mr Cerberus.

--------

Jim Raynor
Jim Raynor
Caldari
Umbra Congregatio
Interstellar Alcohol Conglomerate

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Posted - 2005.10.31 16:05:00 - [194]

Edited by: Jim Raynor on 31/10/2005 16:07:11
Originally by: Joshua Foiritain
Edited by: Joshua Foiritain on 31/10/2005 15:46:01

Thermal Damage Bonus? Whoohoo @ being forced to use 1 single drone type and thus being 100% predicable in PVP. Not to mention that Gallente actually have the crappiest drones ingame, to damn slow to do anything.


Hilarious how all you guys say that giving Caldari ships with a Kinetic Missile Damage bonus a bonus to all damage types would be insanely unfair, but now CCP slaps the same restraint on Gallante ships and everyones looking to call in the WAAAAAAAMBULANCE.

I think these changes are good, one of my biggest complaints about the kinetic only damage bonus for Caldari was the fact a ship like the Ishtar could do even more DPS than a scourge spewing Cerberus + choose any damage type on top of that.. and run a powerful tank setup.... and electronic warfare........ and nosferatu........ ya that's a real balanced ship right there folks.

Oh and about the sentry drones, why does the Caldari one have the lowest damage modifier and the lowest tracking? It has just about the same effective range as the Minmatar one, and the same tracking.. boost the tracking a little no?
------
I'll make a sig later.
NTRabbit
NTRabbit
Caldari
Guiding Hand Social Club

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Posted - 2005.10.31 16:05:00 - [195]

I love these changes, exactly what was needed, the drone system has been screwed up since way back in beta.

Oh, and the Gallente finally get to feel what its like having half their weapons "limited" to one damage type - Mr Ishtar, meet Mr Cerberus.

------
Forsch
Forsch

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Posted - 2005.10.31 16:08:00 - [196]

Originally by: Tuxford
# Drone control bonus of Dominx gets changed to 10% drone thermal damage per level
# Drone control bonuses of Vexor, Vexor Navy Issue and Ishtar gets changed to 10% drone thermal damage per level
# Drone control bonus of Arbitrator gets changed to 10% EM drone damage per level

This kinda removes the unique aspect that drones currently have.
While Caldari and Minmatar always have the advantage to choose dmg type freely, best matching their enemy's weakness, for Amarr and Gallente drones were the only (apart from the occasional launcher hp) way to choose damage type.
I experience it almost daily in our war against the Minmatar. Trying to go against their t2 ships with lasers is (while possible) all but effective. That's why I love the arbitrator. Can drop their shields with lasers and then go for their weakness with explosive drones. I'd be really disappointed if this only way to do other than em/thermal dmg would be removed.

The Auctoritan Syndicate
Defenders of the Empire - Curatores Veritatis Alliance
Joshua Foiritain
Joshua Foiritain

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Posted - 2005.10.31 16:08:00 - [197]

Originally by: Jim Raynor
Hilarious how all you guys say that giving Caldari ships with a Kinetic Missile Damage bonus a bonus to all damage types would be insanely unfair, but now CCP slaps the same restraint on Gallante ships and everyones looking to call in the WAAAAAAAMBULANCE.

Actually single damage bonuses have always been a stupid idea, though im to lazy to complain about it for you, i never use Caldari ships anyway.

Tempest with 3 tracking disruptor drones is looking quite interesting though.

------------------

[Coreli Corporation Mainframe]
Thirfir Hawat
Thirfir Hawat

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Posted - 2005.10.31 16:08:00 - [198]

Is anything going to be done about Mining Drones. Right now I can use 10 mining drones on my barge and that adds a fair amount to my mining abilities. If all ships are limited to 5 mining drones, then those mining drones should get the same increase in ability as combat drones are getting.

This also cuts down on the ability of a mining barge to protect itself in 0.4-0.6 space. Without a group of drones, mining barges are basically ships with targets painted on them for anything with a gun to blow out of the water. If mining barges can only hold a few drones, then they will not be able to protect themselves as easily and can get ganked by 5k NPC spawns assuming the pilot doesn't warp out at the first appearance of any NPC ship. That would have a sudden affect on mineral prices as mining barges are forced to flee every time they see an NPC ship.

Of course, this problem affecting mining barges will probably not be as bad as I said, but it needs to be looked at along with what will happen to mining drones. Many people have put lots of time and energy into using a lot of mining drones and they should still remain a viable method for mining.




There is no hunt like the hunt of man.
Joshua Foiritain
Joshua Foiritain
Gallente
Coreli Corporation
Corelum Syndicate

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Posted - 2005.10.31 16:08:00 - [199]

Edited by: Joshua Foiritain on 31/10/2005 16:13:03
Originally by: Jim Raynor
Hilarious how all you guys say that giving Caldari ships with a Kinetic Missile Damage bonus a bonus to all damage types would be insanely unfair, but now CCP slaps the same restraint on Gallante ships and everyones looking to call in the WAAAAAAAMBULANCE.

Actually single damage bonuses have always been a stupid idea, though im to lazy to complain about it for you, i never use Caldari ships anyway.

Plus theres a slight diffrence, you can switch damage in combat, youll lose the bonus but atleast you can switch damage. Gallente wont be able to do, theyll have to crawl back to a station to switch their damage type.

( Edit: Not to mention the Cerb loses a 25% damage bonus where the Drone Carriers lose a 50% bonus. )

Tempest with 3 tracking disruptor drones is looking quite interesting though.
-----

[Coreli Corporation Mainfrane]
Thirfir Hawat
Thirfir Hawat
Caldari
Eve Defence Force

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Posted - 2005.10.31 16:08:00 - [200]

Is anything going to be done about Mining Drones. Right now I can use 10 mining drones on my barge and that adds a fair amount to my mining abilities. If all ships are limited to 5 mining drones, then those mining drones should get the same increase in ability as combat drones are getting.

This also cuts down on the ability of a mining barge to protect itself in 0.4-0.6 space. Without a group of drones, mining barges are basically ships with targets painted on them for anything with a gun to blow out of the water. If mining barges can only hold a few drones, then they will not be able to protect themselves as easily and can get ganked by 5k NPC spawns assuming the pilot doesn't warp out at the first appearance of any NPC ship. That would have a sudden affect on mineral prices as mining barges are forced to flee every time they see an NPC ship.

Of course, this problem affecting mining barges will probably not be as bad as I said, but it needs to be looked at along with what will happen to mining drones. Many people have put lots of time and energy into using a lot of mining drones and they should still remain a viable method for mining.




There is no hunt like the hunt of man.
Forsch
Forsch
Auctoritan Syndicate
Curatores Veritatis Alliance

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Posted - 2005.10.31 16:08:00 - [201]

Edited by: Forsch on 31/10/2005 16:14:30

Originally by: Tuxford
# Drone control bonus of Dominx gets changed to 10% drone thermal damage per level
# Drone control bonuses of Vexor, Vexor Navy Issue and Ishtar gets changed to 10% drone thermal damage per level
# Drone control bonus of Arbitrator gets changed to 10% EM drone damage per level

This kinda removes the unique aspect that drones currently have.
While Caldari and Minmatar always have the advantage to choose dmg type freely, best matching their enemy's weakness, for Amarr and Gallente drones were the only (apart from the occasional launcher hp) way to choose damage type.
I experience it almost daily in our war against the Minmatar. Trying to go against their t2 ships with lasers is (while possible) all but effective. That's why I love the arbitrator. Can drop their shields with lasers and then go for their weakness with explosive drones. I'd be really disappointed if this only way to do other than em/thermal dmg would be removed.

Edit: Of course you can still use the other drones. But you are trading the drone control bonus for a damage bonus. So by not using them you are wasting a bonus and are as good as any other ship except for a little greater drone bay.

Forsch
Defender of the empire




What have you done CCP.. Sad
NTRabbit
NTRabbit

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Posted - 2005.10.31 16:11:00 - [202]

Originally by: Forsch
Originally by: Tuxford
# Drone control bonus of Dominx gets changed to 10% drone thermal damage per level
# Drone control bonuses of Vexor, Vexor Navy Issue and Ishtar gets changed to 10% drone thermal damage per level
# Drone control bonus of Arbitrator gets changed to 10% EM drone damage per level

This kinda removes the unique aspect that drones currently have.
While Caldari and Minmatar always have the advantage to choose dmg type freely, best matching their enemy's weakness, for Amarr and Gallente drones were the only (apart from the occasional launcher hp) way to choose damage type.
I experience it almost daily in our war against the Minmatar. Trying to go against their t2 ships with lasers is (while possible) all but effective. That's why I love the arbitrator. Can drop their shields with lasers and then go for their weakness with explosive drones. I'd be really disappointed if this only way to do other than em/thermal dmg would be removed.


You do realise that your Arbitrator can still fit explosive damage drones and just not get the bonus for them... much as my Cerberus can still fit missiles other than Scourges, and just not get the damage bonus for them?

--------

NTRabbit
NTRabbit
Caldari
Guiding Hand Social Club

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Posted - 2005.10.31 16:11:00 - [203]

Originally by: Forsch
Originally by: Tuxford
# Drone control bonus of Dominx gets changed to 10% drone thermal damage per level
# Drone control bonuses of Vexor, Vexor Navy Issue and Ishtar gets changed to 10% drone thermal damage per level
# Drone control bonus of Arbitrator gets changed to 10% EM drone damage per level

This kinda removes the unique aspect that drones currently have.
While Caldari and Minmatar always have the advantage to choose dmg type freely, best matching their enemy's weakness, for Amarr and Gallente drones were the only (apart from the occasional launcher hp) way to choose damage type.
I experience it almost daily in our war against the Minmatar. Trying to go against their t2 ships with lasers is (while possible) all but effective. That's why I love the arbitrator. Can drop their shields with lasers and then go for their weakness with explosive drones. I'd be really disappointed if this only way to do other than em/thermal dmg would be removed.


You do realise that your Arbitrator can still fit explosive damage drones and just not get the bonus for them... much as my Cerberus can still fit missiles other than Scourges, and just not get the damage bonus for them?

------
Forsch
Forsch

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Posted - 2005.10.31 16:15:00 - [204]

Originally by: NTRabbit
You do realise that your Arbitrator can still fit explosive damage drones and just not get the bonus for them... much as my Cerberus can still fit missiles other than Scourges, and just not get the damage bonus for them?

I know and I explained in my edit. Look above.

The Auctoritan Syndicate
Defenders of the Empire - Curatores Veritatis Alliance
NTRabbit
NTRabbit

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Posted - 2005.10.31 16:15:00 - [205]

Originally by: Joshua Foiritain
Edited by: Joshua Foiritain on 31/10/2005 16:13:03
Originally by: Jim Raynor
Hilarious how all you guys say that giving Caldari ships with a Kinetic Missile Damage bonus a bonus to all damage types would be insanely unfair, but now CCP slaps the same restraint on Gallante ships and everyones looking to call in the WAAAAAAAMBULANCE.

Actually single damage bonuses have always been a stupid idea, though im to lazy to complain about it for you, i never use Caldari ships anyway.

Plus theres a slight diffrence, you can switch damage in combat, youll lose the bonus but atleast you can switch damage. Gallente wont be able to do, theyll have to crawl back to a station to switch their damage type.


I dont like the racial damage bonuses either, but if the Caldari have them all the other races should receive the same treatment.

As for damage types, a Caldari ship has to go back and dock if it wants to change between too many damage types too - its not exactly feasible to carry workable numbers of 8 different missile types - 4 of each damage, normal and FoF - in the average Caldari cargobay.

--------

NTRabbit
NTRabbit
Caldari
Guiding Hand Social Club

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Posted - 2005.10.31 16:15:00 - [206]

Originally by: Joshua Foiritain
Edited by: Joshua Foiritain on 31/10/2005 16:13:03
Originally by: Jim Raynor
Hilarious how all you guys say that giving Caldari ships with a Kinetic Missile Damage bonus a bonus to all damage types would be insanely unfair, but now CCP slaps the same restraint on Gallante ships and everyones looking to call in the WAAAAAAAMBULANCE.

Actually single damage bonuses have always been a stupid idea, though im to lazy to complain about it for you, i never use Caldari ships anyway.

Plus theres a slight diffrence, you can switch damage in combat, youll lose the bonus but atleast you can switch damage. Gallente wont be able to do, theyll have to crawl back to a station to switch their damage type.


I dont like the racial damage bonuses either, but if the Caldari have them all the other races should receive the same treatment.

As for damage types, a Caldari ship has to go back and dock if it wants to change between too many damage types too - its not exactly feasible to carry workable numbers of 8 different missile types - 4 of each damage, normal and FoF - in the average Caldari cargobay.

------
Forsch
Forsch
Auctoritan Syndicate
Curatores Veritatis Alliance

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Posted - 2005.10.31 16:15:00 - [207]

Originally by: NTRabbit
You do realise that your Arbitrator can still fit explosive damage drones and just not get the bonus for them... much as my Cerberus can still fit missiles other than Scourges, and just not get the damage bonus for them?

I know and I explained in my edit. Look above.

Forsch
Defender of the empire




What have you done CCP.. Sad
Luc Boye
Luc Boye

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Posted - 2005.10.31 16:17:00 - [208]

Originally by: Istmar Hi'ma
Edited by: Istmar Hi''ma on 31/10/2005 14:35:07
Tuxford, what in Tomb's hell are you doing? These new drones will make Gals the end all of ships period. Sure other ship can use drones, but not as effective as a Gal ship.

The Domi is already the "Do Almost Everything Ship," now (with these changes) it really will be the "Do Everything Ship."

Oh man, just think of the Moa with its +5 drone bonus...The end of Eve is at hand!


Actually, this is nerf to drone ships, since they lack any form of offensive weps except the drones. In that they were unique. Whatever was unique with gallente is lost now that geddon can have EW drones as well.
Luc Boye
Luc Boye
Evolution
Band of Brothers

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Posted - 2005.10.31 16:17:00 - [209]

Originally by: Istmar Hi'ma
Edited by: Istmar Hi''ma on 31/10/2005 14:35:07
Tuxford, what in Tomb's hell are you doing? These new drones will make Gals the end all of ships period. Sure other ship can use drones, but not as effective as a Gal ship.

The Domi is already the "Do Almost Everything Ship," now (with these changes) it really will be the "Do Everything Ship."

Oh man, just think of the Moa with its +5 drone bonus...The end of Eve is at hand!


Actually, this is nerf to drone ships, since they lack any form of offensive weps except the drones. In that they were unique. Whatever was unique with gallente is lost now that geddon can have EW drones as well.

---
Eyeshadow
Eyeshadow

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Posted - 2005.10.31 16:19:00 - [210]

Originally by: NTRabbit
You do realise that your Arbitrator can still fit explosive damage drones and just not get the bonus for them... much as my Cerberus can still fit missiles other than Scourges, and just not get the damage bonus for them?


Except you can atleast change on the fly, us Gallente cant, and you lose 25% dmg, we lose 50%. w00t, see why its such a problem? Same thing to Jim Raynor. I dislike the Caldari kinetic only bonus as it makes them predictable, but atleast you can change dmg. We cant. And thermal damage < Kinetic damage aswell



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