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Thread Statistics | Show CCP posts - 25 post(s) |

Noragli
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.06.16 15:50:00 -
[1] - Quote
I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change? |

Karen Avioras
Unsung Heroes Spaceship Samurai
873
|
Posted - 2014.06.16 15:51:00 -
[2] - Quote
If they have fun ganking, let them. |

Paranoid Loyd
674
|
Posted - 2014.06.16 15:52:00 -
[3] - Quote
 "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2491
|
Posted - 2014.06.16 15:53:00 -
[4] - Quote
Noragli wrote: It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
Now its freighters who have not purchased permits and are in violation of The New Halaima Code of Conduct. There is a profit motive: the sale of permits. Sounds like some darn fine emergent game play to me. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Benny Ohu
Chaotic Tranquility
3340
|
Posted - 2014.06.16 15:55:00 -
[5] - Quote
"someone ganked some ships" doesn't logically lead to "ganking needs nerfing" |

Sibyyl
Gallente Federation
1656
|
Posted - 2014.06.16 15:56:00 -
[6] - Quote
Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. .. when everything else is gone .. |

Noragli
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.06.16 16:01:00 -
[7] - Quote
Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants.
I wonder how many cancel their subscription. |

Pepper Solette
University of Caille Gallente Federation
397
|
Posted - 2014.06.16 16:02:00 -
[8] - Quote
Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time.
Any time is sexy time if you try hard enough......................and have enough lubricant. -áMiko Sunji:-á "There is no better way to find out if you can swim, than swimming for your life."
|

Sibyyl
Gallente Federation
1656
|
Posted - 2014.06.16 16:03:00 -
[9] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants. Tell that to the goon in the Rhea. .. when everything else is gone .. |

Benny Ohu
Chaotic Tranquility
3340
|
Posted - 2014.06.16 16:04:00 -
[10] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants. so? |
|

Christina Project
University of Caille Gallente Federation
0
|
Posted - 2014.06.16 16:07:00 -
[11] - Quote
Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened?
Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again.
Make CCP nerf the cowards and the game will change.
Until then you have to live with these cowards. |

Serene Repose
1377
|
Posted - 2014.06.16 16:08:00 -
[12] - Quote
A game within a game. Worship me. I am the Freighter Goddess. Anyone claiming sovereignty over the souls of astro-truckers is a charlatan and a knave. (Some commoner called James seems to have grown too big for his broom closet.)
Send me everything all at once TWICE and I'll ensure you're never again bothered as you keep it between the ditches, slammin' those gears down the highway of life.
Just to show yah how much I love yah:
Girl On The Billboard
Six Days On The Road
Drivin' My Life Away
Lookin' At The World Through A Windshield
What's the big surprise? Oh...right. Catch you on the flip flop. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Dave Stark
6373
|
Posted - 2014.06.16 16:09:00 -
[13] - Quote
if people want to whine and the result is a nerf to ganker's playstyle.... you think they won't take that personally and torch every freighter they see?
really?
actions have consequences. |

Christina Project
University of Caille Gallente Federation
0
|
Posted - 2014.06.16 16:12:00 -
[14] - Quote
Dave Stark wrote:if people want to whine and the result is a nerf to ganker's playstyle.... you think they won't take that personally and torch every freighter they see?
really?
actions have consequences. What playstyle?
Most don't play but hide in station all day.
Even afk miners play more than they do, because they're at least in space all day. |

Sibyyl
Gallente Federation
1657
|
Posted - 2014.06.16 16:14:00 -
[15] - Quote
Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? OP has edited her post to confirm what I suspected. .. when everything else is gone .. |

Noragli
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.06.16 16:15:00 -
[16] - Quote
When you let one group of players mercilessly grief another set, you lose players.
It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
You have this certain group of players who spend all their days in empire space just destroying other players because it's the only thing that gives them pleasure in the game any more. This "style" of playing the game no doubt costs EVE many subscriptions.
It shouldn't be possible to board a ship in a system where your security status is below the acceptable limit for that system. -10? You can't board a ship in high security space, or you can but concord will be on you instantly, same as when you enter space in a ship after committing a concord sanctionable offense. Simple and obvious fix to a serious problem.
Then just keep an eye on the price of the security status repair npc drops, if it's still too cheap to get back to 0.0 security status then reduce drop rate.
|

Benny Ohu
Chaotic Tranquility
3340
|
Posted - 2014.06.16 16:17:00 -
[17] - Quote
Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. that's due to -10 sec and the 15-minute criminal timer. duh. |

Rhes
GoonWaffe Goonswarm Federation
920
|
Posted - 2014.06.16 16:18:00 -
[18] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |

Benny Ohu
Chaotic Tranquility
3340
|
Posted - 2014.06.16 16:20:00 -
[19] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. like the carebears who refuse to protect themselves continually demanding that other players' playstyles are nerfed?
Quote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'. |

Yarda Black
Epidemic. Nulli Secunda
188
|
Posted - 2014.06.16 16:20:00 -
[20] - Quote
I did some checking to see to if I could find something that would stick out. I found 2 interesting facts:
- Ganking is now done by people from CODE itself rather than the crybaby groupies. - Only a very low number of jumpfreighters use reinforced bulkheads instead of cargoexpanders, inertia stablizers or even worse: empty lows.
All these freighters are ganked by a combination of Talosses and catalysts.
I believe CODE is testing and perfecting tactics to gank (jump)freighters after the new release. |
|

Noragli
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.06.16 16:21:00 -
[21] - Quote
Rhes wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing.
EVE isn't only about blowing up player spaceships. If CCP ever forgets that, subs will plummit. |

LSPI19
Imperial Academy Amarr Empire
0
|
Posted - 2014.06.16 16:21:00 -
[22] - Quote
Dave Stark wrote:if people want to whine and the result is a nerf to ganker's playstyle.... you think they won't take that personally and torch every freighter they see?
really?
actions have consequences.
'emergent' gameplay is why CCP has lost subs over the last year.
You are right. Actions do have consequences. |

Sibyyl
Gallente Federation
1657
|
Posted - 2014.06.16 16:23:00 -
[23] - Quote
Noragli, honestly there were no lack of warnings in Dodixie Local about the cluster on Dodix-Aufray path. Despite these warnings, there was no lack of freighter pilots rushing into that gate.
The Rhea kill (congrats Ovaert!).. why a jump freighter is using gates (a known, heavily camped gate, even) is beyond me.
I'm trying to understand if you have a leg to stand on. Please help me. .. when everything else is gone .. |

Ralph King-Griffin
Var Foundation inc.
2025
|
Posted - 2014.06.16 16:26:00 -
[24] - Quote
Noragli wrote:Rhes wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing. EVE isn't only about blowing up player spaceships. If CCP ever forgets that, subs will plummit. It's about making them too. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Noragli
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.06.16 16:26:00 -
[25] - Quote
Benny Ohu wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. like the carebears who refuse to protect themselves continually demanding that other players' playstyles are nerfed? Quote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'.
The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Ganking will still be possible, but it won't be so ridiculously easy as it is now. |

Abrazzar
Vardaugas Family
3870
|
Posted - 2014.06.16 16:27:00 -
[26] - Quote
Flying along a trade route without backup is always a risk. Had my heart pumping when I flew my alt through Aufay with 750mil in the hold. Good thing the tank of the new DSTs isn't easily estimated, makes a gank attempt riskier, thus less likely. Sovereignty and Population New Mining Mechanics |

Christina Project
University of Caille Gallente Federation
0
|
Posted - 2014.06.16 16:27:00 -
[27] - Quote
Benny Ohu wrote:Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. that's due to -10 sec and the 15-minute criminal timer. duh. Nope.
-10 does not prevent anybody from bouncing around visibly on grids.
Which would change the public perception people have by a huge margin! Forcing gankers to be in space and actually having to do some work, would make people actually fight them and go after them.
I can tell. This works. But when people hide in station all day and are only around for half a minute, then there's nothing that can be done to fight them.
The fact that these people hide in station all day, means that that's the only or best choice they think they have, because everything else would be too hard or too dangerous.
Just look at it ... these people have less gameplay than afk miners.
The GCC does not work as excuse to hide the pod in station either, but at least it makes sense, because there's not much else to do anyway.
Except maybe bouncing around the grid for 15min to show off how blinky you are.
Get your facts straight. GCC is one thing, but being -10 is a completely different one and does not prevent anybody from being outside in a ganking ship ... ever.
It's just too hard for these chestbeating carebears to actually play the game.
I can't stress this enough: AFK Miners have more gamplay than them, because these are at least in space all day. |

Christina Project
University of Caille Gallente Federation
0
|
Posted - 2014.06.16 16:29:00 -
[28] - Quote
Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. Nope.
The problem is that these people hide in station so much that people rightfully have the feeling that they can't do anything about it ... because they can't.
These cowards hide, have neutral alts finding targets, undock, strike, dock up again.
The whole ganking process doesn't take even a minute.
The issue is NOT that they can do what they do, the issue is that they do it in the poorest possible way, negatively affecting the whole profession.
What CCP needs to remove is that people can play this way, because they shouldn't. Being outlaw in highsec should be dangerous.
Well ... it is ... but not for the easy-mode carebear gankers. |

BuckStrider
Nano-Tech Experiments
315
|
Posted - 2014.06.16 16:30:00 -
[29] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants.
I wonder how many cancel their subscription.
Maybe if they were sitting at their keyboards instead of auto piloting, they would have said freighters and pods.
Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com |

Milla Goodpussy
Federal Navy Academy
33
|
Posted - 2014.06.16 16:31:00 -
[30] - Quote
Noragli wrote:Rhes wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing. EVE isn't only about blowing up player spaceships. If CCP ever forgets that, subs will plummit.
yeah now eve is about that and blowing up outpost. so its not only spaceships any longer, its going to include outpost and star gates.. eve is about a time and money sink.
having assets is against the law! |
|

Bethan Le Troix
Krusual Investigation Agency
123
|
Posted - 2014.06.16 16:32:00 -
[31] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
The Conference Elite is I believe a member of The CODE/ James 315. It may have been one of their events again. The last one lit up the star map. One of your best defence measures is knowledge and intelligence. You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. |

Vyl Vit
649
|
Posted - 2014.06.16 16:33:00 -
[32] - Quote
Serene Repose wrote:A game within a game. Worship me. I am the Freighter Goddess. Anyone claiming sovereignty over the souls of astro-truckers is a charlatan and a knave. (Some commoner called James seems to have grown too big for his broom closet.) Send me everything all at once TWICE and I'll ensure you're never again bothered as you keep it between the ditches, slammin' those gears down the highway of life. Just to show yah how much I love yah: Girl On The BillboardSix Days On The RoadDrivin' My Life AwayLookin' At The World Through A Windshield
Always to the heart of the matter. Just another mothertrucker, eh?
Suicide ganking empty freighters, for what it is supposed to cost, should provide a substantial loss - in security standing, insurance payout...this list gets rather DRAB. Truth is, there's no law and order in these SOVEREIGN SYSTEMS. There's cops flying around. But, you rob someone of their livelihood, the cops blow up your ship. You just by another one at the cops' SOVEREIGN STATION, go out and do it again. The penalty for littering is more severe. J-walking you have a possibility of doing some serious jail time (for the money the crime nets you.)
But, in this incongruent, slapdash totally disorganized concept of SYSTEM SOVEREIGNTY, law and order (which as I've said ad nauseum) ALLOWS high technology to EXIST in the FIRST PLACE, just doesn't exist in this infantile, abysmal excuse for game mechanics. To put what LITTLE curbs on this ganking behavior they have CCP has acknowledged it to be a problem what must be dealt with. However, their remedies are sure to provide NO solution. Get out the bibs and warm up the bottles. It's lunchtime in Iceland.
(Everyone who posts disagreement with what I just said, is a ganker who wants things to stay just as they are...for the EASY MONEY. So, gankers, go ahead and POST. There you go. Feel better?) Anyone with any sense has already left town. |

Tilly Delnero
Licorne Ventures Ltd.
111
|
Posted - 2014.06.16 16:34:00 -
[33] - Quote
Abrazzar wrote:Flying along a trade route without backup is always a risk. Had my heart pumping when I flew my alt through Aufay with 750mil in the hold. Good thing the tank of the new DSTs isn't easily estimated, makes a gank attempt riskier, thus less likely. What surprised me was the amount of freighter pilots still autopiloting through Aufay with billions in the hold without checking the map stats... I mean seriously, are people STILL that lazy and carefree with their ISK?
Let me revise that, I was surprised by the number of freighter pilots autopiloting through any system with billions in the hold... no hold on...
Why the HELL are people still using autopilot in billion-ISK hulls anyway? CCP please remove autopilot, it is a dumb mechanic and a crutch for the mentally ******** and lazy - and I'm not just talking about the suicide gankers! 
/ducks |

Sentamon
Imperial Academy Amarr Empire
1878
|
Posted - 2014.06.16 16:34:00 -
[34] - Quote
There are ways to stop them, crying in the forums isn't one of them, on the contrary it only encourages. ~ Professional Forum Alt -á~ |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
776
|
Posted - 2014.06.16 16:36:00 -
[35] - Quote
Ah, I believe I just posted in another thread about these kinds of posts. This game will bleed subs if it is not changed to suit a subset of players and will die. Or not. So far every prediction over the last however many years this crusty old game has been around has failed to come true and I doubt many future predictions will bear fruit.
In short, EvE rewards a certain type of player, while I am not necessarily that type of player, I know the kind they like: resourceful, cunning and cautious. You do realize the people who gank had to work around an already built in gank protection system. Player ingenuity. Now its up to the prey to evolve and adapt in the arms race. There are many tools at ones disposal to combat and elude their tormentors. If one refuses to learn them and use them and instead consistently loses their assets and quits, EvE will not care. Someone always stands to profit in the absence of competition. It is really hard to change your signature settings |

Carmen Electra
Drunk Chaos Blood.Drunk
477
|
Posted - 2014.06.16 16:37:00 -
[36] - Quote
Notification 16.6.2014 16:37: Carmen Electra deployed Large Tear Collection Array II |

snake03
9
|
Posted - 2014.06.16 16:41:00 -
[37] - Quote
Cold blooded murder is what we have here.... Gutless punks. No ransom, no war dec, just a bunch of cowardly highsec pvp wannabes.... CCP needs to rectify this crap by reworking the lame criminal system.... CODE. can go take a flying -------- off the nearest bridge, biggest carebear alliance in EVE. Man up and try to do actual pvp in this fine game instead of acting like a bunch of useless fooks..... Grow a pair and start taking some null space u dam highsec carebears, or atleast start ganking ships that really matter , war decs etc etc.......
If u need me, feel free to run a locator and I'll educate u on real pvp,..... YA, I'M TALKING TO U CODE.           I'm just a modern day caveman in search of a bigger club. |

Herr Wilkus
Aggressive Salvage Services LLC
902
|
Posted - 2014.06.16 16:41:00 -
[38] - Quote
Should this expansion be renamed Cry-us? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
591
|
Posted - 2014.06.16 16:41:00 -
[39] - Quote
Noragli wrote:They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves. I'm not a suicide ganking expert, but I hear the rule of thumb is never carry >1B in a freighter.
That means the suicidal ships are worth less than 50% of 1B, so <500M.
Now, if the freighter is empty, it's worth blowing up either:
1) for the LULZ
or
2) because someone is gonna gain >500M
Who could that be??? Cui prodest???
Yup, freighter builders! |

Tilly Delnero
Licorne Ventures Ltd.
112
|
Posted - 2014.06.16 16:43:00 -
[40] - Quote
Hey I like CORE., they're decent guys. I think you mean CODE. |
|

Pok Nibin
Filial Pariahs
366
|
Posted - 2014.06.16 16:43:00 -
[41] - Quote
Herr Wilkus wrote: Should this expansion be renamed Cry-us?
Carmen Electra wrote:Notification 16.6.2014 16:37: Carmen Electra deployed Large Tear Collection Array II
Shush. Go back to the playroom and suck your thumbs. The adults are discussing something here.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Carmen Electra
Drunk Chaos Blood.Drunk
478
|
Posted - 2014.06.16 16:45:00 -
[42] - Quote
If you say things like this,be prepared to have people look up your killboard, which appears to be completely empty.
oops 
|

snake03
10
|
Posted - 2014.06.16 16:46:00 -
[43] - Quote
Carmen Electra wrote:If you say things like this,be prepared to have people look up your killboard, which appears to be completely empty. oops 
As is my employment history I'm just a modern day caveman in search of a bigger club. |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2494
|
Posted - 2014.06.16 16:50:00 -
[44] - Quote
Dave Stark wrote:if people want to whine and the result is a nerf to ganker's playstyle.... you think they won't take that personally and torch every freighter they see?
really?
actions have consequences.
We pretty much do that anyway :) "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Dinsdale Pirannha
Pirannha Corp
3142
|
Posted - 2014.06.16 16:51:00 -
[45] - Quote
This type of griefing has been going on for some time, and will only get worse, given how much CCP celebrates this behaviour. To suicide gank a freighter with cargo for a potential gain can be considered "justified".
Of course, an empty freighter attacked is done for one reason only, to cause tears. But that is just hunky-dory according to CCP, so it will continue. And given how Crius is trying to force freighter pilots on longer and longer hauling runs, freighter ganking will grow.
Truly a brilliant design decision. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

hedge betts Shiyurida
State Protectorate Caldari State
245
|
Posted - 2014.06.16 16:51:00 -
[46] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
Get rid of killboards 60% of ganking would stop Pog mo thoin |

Gryphon Infinite
Caldari Provisions Caldari State
48
|
Posted - 2014.06.16 16:52:00 -
[47] - Quote
Rule 1 of Eve : Fly what you can afford to lose. Hi-Sec is already safe enough as is. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3437
|
Posted - 2014.06.16 16:52:00 -
[48] - Quote
Noragli wrote:...a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
Nope. No line was crossed, this is not griefing, welcome to EVE.
You don't scare me. I've been to Jita.
[email protected] |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3437
|
Posted - 2014.06.16 16:53:00 -
[49] - Quote
Dinsdale Pirannha wrote: Of course, an empty freighter attacked is done for one reason only, to cause tears.
Clearly, this game isn't for you then, especially if you can't think of any other reason to gank a freighter, empty or otherwise. You don't scare me. I've been to Jita.
[email protected] |

Benny Ohu
Chaotic Tranquility
3347
|
Posted - 2014.06.16 16:57:00 -
[50] - Quote
Christina Project wrote:Nope.
The problem is that these people hide in station so much that people rightfully have the feeling that they can't do anything about it ... because they can't. These cowards hide, have neutral alts finding targets, undock, strike, dock up again. The whole ganking process doesn't take even a minute. The issue is NOT that they can do what they do, the issue is that they do it in the poorest possible way, negatively affecting the whole profession. What CCP needs to remove is that people can play this way, because they shouldn't. Being outlaw in highsec should be dangerous. Well ... it is ... but not for the easy-mode carebear gankers. due to previous nerfs to the ganking playstyle, gankers are forced to wait in stations for long periods of time. that is, they're forced not to play the game. there's no reason to undock at -10 until a target is found. gankers use alts like everyone else in space. gankers adapt to the game and find the most efficient way to conduct their business. if certain anti-tanked freighter pilots would do the same there'd be a lot less whining in gd
Noragli wrote:Benny Ohu wrote:Noragli wrote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'. The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. why is that a problem? |
|

Noragli
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.06.16 17:01:00 -
[51] - Quote
Benny Ohu wrote:Christina Project wrote:Nope.
The problem is that these people hide in station so much that people rightfully have the feeling that they can't do anything about it ... because they can't. These cowards hide, have neutral alts finding targets, undock, strike, dock up again. The whole ganking process doesn't take even a minute. The issue is NOT that they can do what they do, the issue is that they do it in the poorest possible way, negatively affecting the whole profession. What CCP needs to remove is that people can play this way, because they shouldn't. Being outlaw in highsec should be dangerous. Well ... it is ... but not for the easy-mode carebear gankers. due to previous nerfs to the ganking playstyle, gankers are forced to wait in stations for long periods of time. that is, they're forced not to play the game. there's no reason to undock at -10 until a target is found. gankers use alts like everyone else in space. gankers adapt to the game and find the most efficient way to conduct their business. if certain anti-tanked freighter pilots would do the same there'd be a lot less whining in gd Noragli wrote:Benny Ohu wrote:Noragli wrote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'. The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. why is that a problem?
Negging your security for ganking was supposed to be a deterrant but for most gankers it makes no difference at all. They continue to operate in high security space with -10 security status. It's not a detterant. |

Kaarous Aldurald
ROC Deep Space The ROC
7071
|
Posted - 2014.06.16 17:02:00 -
[52] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants.
I wonder how many cancel their subscription.
I wonder who cares? They shouldn't have been autopiloting. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Winter Archipelago
Fade.
227
|
Posted - 2014.06.16 17:05:00 -
[53] - Quote
Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Ganking will still be possible, but it won't be so ridiculously easy as it is now. Quit whining and do something about it. Those players are already -10, as you said, but they hadn't done anything up to that point that hasn't already been punished (either be sec status loss or by CONCORD taking out their ship). They did the crime, and got punished for it. Finite crime does not beget infinite punishment.
If they're such a problem, get a Tornado, set it up for insta-locking, and camp them into their station. Catalysts (especially gank-fit Catalysts) aren't that difficult to kill.
Quit whining for CCP to hold your hand, and either fix the "problem" yourself, or go back to WoW. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

infra52x
University of Caille Gallente Federation
18
|
Posted - 2014.06.16 17:06:00 -
[54] - Quote
Let's get some guns on our freighters, maybe some drones, ability to use ecm bursts and that spectrum analyzer thingamajingi and an mjd.... Armed merchants crossing the atlantic while U-boats hunted them in packs....
wow man, this is good stuff |

Benny Ohu
Chaotic Tranquility
3347
|
Posted - 2014.06.16 17:06:00 -
[55] - Quote
Noragli wrote:Negging your security for ganking was supposed to be a deterrant but for most gankers it makes no difference at all. They continue to operate in high security space with -10 security status. It's not a detterant. as a (terrible) lowsec pirate i can assure you that negative security status is a big deterrant for me destroying pods
that gankers have adapted to activity at -10 is testament to their intelligence and creativity and should be applauded |

Kaarous Aldurald
ROC Deep Space The ROC
7072
|
Posted - 2014.06.16 17:08:00 -
[56] - Quote
Winter Archipelago wrote: Quit whining for CCP to hold your hand, and either fix the "problem" yourself, or go back to WoW.
I'll add my voice to this as well.
In fact, OP, just quit. You keep chestbeating about how you think the game will die if bad players are allowed to be blown up, so why not be a man, show some conviction, and vote with your wallet? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

infra52x
University of Caille Gallente Federation
18
|
Posted - 2014.06.16 17:09:00 -
[57] - Quote
Winter Archipelago wrote:Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Ganking will still be possible, but it won't be so ridiculously easy as it is now. Quit whining and do something about it. Those players are already -10, as you said, but they hadn't done anything up to that point that hasn't already been punished (either be sec status loss or by CONCORD taking out their ship). They did the crime, and got punished for it. Finite crime does not beget infinite punishment. If they're such a problem, get a Tornado, set it up for insta-locking, and camp them into their station. Catalysts (especially gank-fit Catalysts) aren't that difficult to kill. Quit whining for CCP to hold your hand, and either fix the "problem" yourself, or go back to WoW.
So basically what your saying is for the freighter pilot who just got gutted, to reship into an insta lock tornado with 1400mm artties that he may or may not be able to fly and station camp someones throw away alt?
mmmkay |

Herr Wilkus
Aggressive Salvage Services LLC
907
|
Posted - 2014.06.16 17:10:00 -
[58] - Quote
Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'. |

Higgs Foton
4S Corporation Goonswarm Federation
147
|
Posted - 2014.06.16 17:10:00 -
[59] - Quote
Noragli wrote: The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Ganking will still be possible, but it won't be so ridiculously easy as it is now.
I think it is fine as it is. Stupid people getting blown op. Working as intended.
It is the same with the Burn Jita event which is spearheaded by the fun bunch of rowdy buccaneers which is the alliance i am part of. Yet, despite the numerous attention this event gets in the gamingpress and on all EVE related forums, people keep jumping their freighters into Jita in the weekend the GRR GOONS have their party at the top of the galaxy.
So, i think its working as intended, and should stay this way. You do not want your freighter blown up? Stick some bulkheads on it.
*Snip* Removed trolling part of the post. ISD Ezwal.*Snip* *Snip*-áPlease refrain from personal attacks. ISD Ezwal.*Snip* *Snip*-áRemoved part of the post for not having enough pssssshhhhhh. ISD Ezwal.-á*Snip* |

Kaarous Aldurald
ROC Deep Space The ROC
7072
|
Posted - 2014.06.16 17:11:00 -
[60] - Quote
infra52x wrote: So basically what your saying is for the freighter pilot who just got gutted, to reship into an insta lock tornado with 1400mm artties that he may or may not be able to fly and station camp someones throw away alt?
mmmkay
No. He's suggesting that if you don't like ganking, that instead of crying on the forums, you grow a spine and do something about it.
He's suggesting that if you don't want to get shot at, you need to stop flying a ship with no guns.
He's suggesting that if you're tired of being chased by the lions, that you stop deliberately being a prey animal. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

infra52x
University of Caille Gallente Federation
18
|
Posted - 2014.06.16 17:13:00 -
[61] - Quote
Kaarous Aldurald wrote:Winter Archipelago wrote: Quit whining for CCP to hold your hand, and either fix the "problem" yourself, or go back to WoW.
I'll add my voice to this as well. In fact, OP, just quit. You keep chestbeating about how you think the game will die if bad players are allowed to be blown up, so why not be a man, show some conviction, and vote with your wallet?
So a defensless freighter pilot hauling rubber dog poop to jita who gets ganked by 20 throw away suicide alts is a bad player?
mmkay |

Tilly Delnero
Licorne Ventures Ltd.
113
|
Posted - 2014.06.16 17:13:00 -
[62] - Quote
infra52x wrote:Let's get some guns on our freighters, maybe some drones, ability to use ecm bursts and that spectrum analyzer thingamajingi and an mjd.... Armed merchants crossing the atlantic while U-boats hunted them in packs....
wow man, this is good stuff Freighters getting CONCORDokkened for engaging in hostile actions would indeed be hilarious. |

Kaarous Aldurald
ROC Deep Space The ROC
7072
|
Posted - 2014.06.16 17:14:00 -
[63] - Quote
infra52x wrote: So a defensless freighter pilot hauling rubber dog poop to jita who gets ganked by 20 throw away suicide alts is a bad player?
mmkay
A freighter pilot who autopilots through Aufay/Uedama is a bad player, yes. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Benny Ohu
Chaotic Tranquility
3348
|
Posted - 2014.06.16 17:15:00 -
[64] - Quote
infra52x wrote:So a defensless freighter pilot hauling rubber dog poop to jita who gets ganked by 20 throw away suicide alts is a bad player?
mmkay rubber dog poop doesn't have a large volume and didn't need cargo expanders in place of defences |

Carmen Electra
Drunk Chaos Blood.Drunk
481
|
Posted - 2014.06.16 17:15:00 -
[65] - Quote
I've done a lot of ganking along the Jita pipe with a nado and recently moved to ganking mission runners with a fleet of thrashers. Ganking is difficult, and requires a lot of patience and practice. Of everything I've done in EVE, it's probably the thing that gets my heart racing the most. If you think ganking is some sort of WIN button, you might want to try it yourself. It's a huge challenge to not operate at a loss. There are a lot of factors that come into play that you won't know about until you try it yourself.
Also, operating in high sec with -10.0 sec status is extremely difficult. You basically have to sit outside of your gank ship in a pod, hop in it when you acquire a target, and then perfectly time your landing. (Which can EASILY be screwed up by a target holding cloak when they see a flashing red person waiting on the gate).
I have gained a ton of respect for gankers by doing it myself. You should try it. |

Vaju Enki
Secular Wisdom
1342
|
Posted - 2014.06.16 17:16:00 -
[66] - Quote
Themepark carebear tears. Good. The Tears Must Flow |

infra52x
University of Caille Gallente Federation
20
|
Posted - 2014.06.16 17:18:00 -
[67] - Quote
Kaarous Aldurald wrote:infra52x wrote: So basically what your saying is for the freighter pilot who just got gutted, to reship into an insta lock tornado with 1400mm artties that he may or may not be able to fly and station camp someones throw away alt?
mmmkay
No. He's suggesting that if you don't like ganking, that instead of crying on the forums, you grow a spine and do something about it. He's suggesting that if you don't want to get shot at, you need to stop flying a ship with no guns. He's suggesting that if you're tired of being chased by the lions, that you stop deliberately being a prey animal.
Ok, I hear ya, fly only what your willing to lose....Now after hearing that they are blindly killing everything in sight, empty cargo or not... What ship do you recomend? Keep in mind, they kill everything that moves. Let's all just fly stabbed, cloaked ships why dont we.... Better yet, all freighter pilots unite and stop hauling altogether. Highsec is going to the dogs, null is safer as always. |

Milan Nantucket
New Eden Misfits
131
|
Posted - 2014.06.16 17:19:00 -
[68] - Quote
I have to agree negative sec status isn't really a punishment. The punishment would be grinding it back up.... either way it is really hard now to get to -10.... used to be in low sec you blow a ship your a criminal.. Now your just suspect so you have to go for the pod...
The easier way is to gank in high sec where you actually get a real sec status hit. |

Winter Archipelago
Fade.
228
|
Posted - 2014.06.16 17:20:00 -
[69] - Quote
infra52x wrote:So basically what your saying is for the freighter pilot who just got gutted, to reship into an insta lock tornado with 1400mm artties that he may or may not be able to fly and station camp someones throw away alt?
mmmkay I have no clue how you got that out of what I said. You can create dedicated alts, you can hire mercs, you can fight back in a T1 cruiser with meta-level mods by camping the gate they're camping and starting to shoot them as soon as they come on grid (remember, they're -10, so they're free-for-all and you won't get CONCORDOKENED). But you know what the single, most powerful weapon against a suicide ganker is?
A Griffin.
They're cheap, and you can get some extremely good ECM skills using nothing more than an Alpha clone and 2-3 days' training. Watch the gates, staying off-grid, while D-Scanning. As soon as you see an influx of Catalysts and Taloses (Talosii? Talosus?), warp in, lock up, and jam them. The majority of suicide gankers do a fair bit of math to figure out just how much firepower they need while minimizing their costs. Losing one or two ships' worth of firepower can (and often will) make the gank fail.
If you you did want to ratchet up the anti-ganker game, skill into a Falcon and sit on grid of the gate, cloaked. As soon as the gankers come on-grid and start shooting, decloak and jam them out.
Really, though, all you need is 2-3 days' time to skill up a very powerful Griffin to shut down a group of gankers. Using an insta-locking Tornado alt to camp their gate or station is just for the killmails and tears. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Kaarous Aldurald
ROC Deep Space The ROC
7074
|
Posted - 2014.06.16 17:21:00 -
[70] - Quote
infra52x wrote: Ok, I hear ya, fly only what your willing to lose....Now after hearing that they are blindly killing everything in sight, empty cargo or not... What ship do you recomend? Keep in mind, they kill everything that moves. Let's all just fly stabbed, cloaked ships why dont we.... Better yet, all freighter pilots unite and stop hauling altogether. Highsec is going to the dogs, null is safer as always.
Stop autopiloting through Aufay without a webber. I've flown through there in a faction battleship and haven't been ganked. Because I'm not flying like a complacent idiot.
I also recommend, and I know this is counter intuitive to people like you, actually fitting a tank. You can totally do that now by the way, so there's really no excuse. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

infra52x
University of Caille Gallente Federation
20
|
Posted - 2014.06.16 17:21:00 -
[71] - Quote
Carmen Electra wrote:I've done a lot of ganking along the Jita pipe with a nado and recently moved to ganking mission runners with a fleet of thrashers. Ganking is difficult, and requires a lot of patience and practice. Of everything I've done in EVE, it's probably the thing that gets my heart racing the most. If you think ganking is some sort of WIN button, you might want to try it yourself. It's a huge challenge to not operate at a loss. There are a lot of factors that come into play that you won't know about until you try it yourself.
Also, operating in high sec with -10.0 sec status is extremely difficult. You basically have to sit outside of your gank ship in a pod, hop in it when you acquire a target, and then perfectly time your landing. (Which can EASILY be screwed up by a target holding cloak when they see a flashing red person waiting on the gate).
I have gained a ton of respect for gankers by doing it myself. You should try it.
Ganking mission runners required no skill right after the MTU was added to the game.... All you had to do was aggro the MTU while the mission runner had his drone out.... |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
596
|
Posted - 2014.06.16 17:24:00 -
[72] - Quote
Herr Wilkus wrote:Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'. This +1000!
Remove the highsec/lowsec barrier! It obviously isn't stopping suicide ganks, is it?
Let us nice lowsec piwets back in highsec, we'll take care of those nasty gankers for you!
Show some support here. |

Herr Wilkus
Aggressive Salvage Services LLC
908
|
Posted - 2014.06.16 17:24:00 -
[73] - Quote
Winter Archipelago wrote:infra52x wrote:So basically what your saying is for the freighter pilot who just got gutted, to reship into an insta lock tornado with 1400mm artties that he may or may not be able to fly and station camp someones throw away alt?
mmmkay I have no clue how you got that out of what I said. You can create dedicated alts, you can hire mercs, you can fight back in a T1 cruiser with meta-level mods by camping the gate they're camping and starting to shoot them as soon as they come on grid (remember, they're -10, so they're free-for-all and you won't get CONCORDOKENED). But you know what the single, most powerful weapon against a suicide ganker is? A Griffin.
Honestly, I don't know why you are bothering. He doesn't want practical solutions. He just wants fly that butthurt-freighter-pilot-anonymous-posting-alt flag. |

infra52x
University of Caille Gallente Federation
20
|
Posted - 2014.06.16 17:24:00 -
[74] - Quote
Kaarous Aldurald wrote:infra52x wrote: Ok, I hear ya, fly only what your willing to lose....Now after hearing that they are blindly killing everything in sight, empty cargo or not... What ship do you recomend? Keep in mind, they kill everything that moves. Let's all just fly stabbed, cloaked ships why dont we.... Better yet, all freighter pilots unite and stop hauling altogether. Highsec is going to the dogs, null is safer as always.
Stop autopiloting through Aufay without a webber. I've flown through there in a faction battleship and haven't been ganked. Because I'm not flying like a complacent idiot. I also recommend, and I know this is counter intuitive to people like you, actually fitting a tank. You can totally do that now by the way, so there's really no excuse.
I have yet to be ganked and having been playing since 2003. Been raped in nullsec but never in highsec.... a game of alts man... |

Kaarous Aldurald
ROC Deep Space The ROC
7074
|
Posted - 2014.06.16 17:25:00 -
[75] - Quote
infra52x wrote: I have yet to be ganked and having been playing since 2003. Been raped in nullsec but never in highsec.... a game of alts man...
Yeah, I don't believe you.
This much butthurt only has one source. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
679
|
Posted - 2014.06.16 17:29:00 -
[76] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. I feel some evidence would help this point.
Noragli wrote:It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit. Or go mine in high sec. Lots of people do that. I don't see the relation with your previous point though.
Noragli wrote:You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Go hang out with some gankers some time. You'll quickly find that this is not the case.
Noragli wrote:Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions. Actually, I doubt this. If they were flying freighters, they should know that being ganked is a risk. Actually let me ammend that. If they undock, they should know being ganked is a risk. They chose to risk a larger ship, and fly without checking proper intel. They got unlucky and paid the price.
Noragli wrote:It shouldn't be possible to board a ship in a system where your security status is below the acceptable limit for that system. -10? You can't board a ship in high security space, or you can but concord will be on you instantly, same as when you enter space in a ship after committing a concord sanctionable offense. Simple and obvious fix to a serious problem.
Then just keep an eye on the price of the security status repair npc drops, if it's still too cheap to get back to 0.0 security status then reduce drop rate. This is possibly the worst "solution" I have ever seen to ganking being a "problem". What do you tell -10 low sec pirates that wish shop at a trade hub? They can't? It is not pheasible to play eve as a solo player without entering high sec in the current incarnation of the game. You talk about player retention, but want to get rid of more than a quarter of the player base. (low sec pirates, high sec gankers, and anyone in null/w-space that doesn't want to think about sec status).
New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

infra52x
University of Caille Gallente Federation
20
|
Posted - 2014.06.16 17:29:00 -
[77] - Quote
Kaarous Aldurald wrote:infra52x wrote: I have yet to be ganked and having been playing since 2003. Been raped in nullsec but never in highsec.... a game of alts man...
Yeah, I don't believe you. This much butthurt only has one source.
Let's setup a poly, your place or mine? |

Tilly Delnero
Licorne Ventures Ltd.
113
|
Posted - 2014.06.16 17:30:00 -
[78] - Quote
Milan Nantucket wrote:I have to agree negative sec status isn't really a punishment. The punishment would be grinding it back up.... either way it is really hard now to get to -10.... used to be in low sec you blow a ship your a criminal.. Now your just suspect so you have to go for the pod...
The easier way is to gank in high sec where you actually get a real sec status hit. We were talking about this not too long ago, and to be honest it isn't hard at all to grind the sec back up - with the ability to buy sec-4-tags it's almost trivial and not really an issue for suicide ganking alts who only ever log in to gank and never need the sec status for anything else. The fact that people with -10 are still able to use medical clones in highsec is what's always baffled me, aren't those stations technically aiding and abetting criminals?
Even the NPCs can't be bothered to RP.
I blame Chribba. |

infra52x
University of Caille Gallente Federation
20
|
Posted - 2014.06.16 17:31:00 -
[79] - Quote
Fly safe everyone! I'm off this thread, was fun....
Got me some freighter ganking to do )))       |

Qaping Pi
Solvent Green Recycling
12
|
Posted - 2014.06.16 17:32:00 -
[80] - Quote
infra52x wrote:Ganking mission runners required no skill right after the MTU was added to the game.... All you had to do was aggro the MTU while the mission runner had his drone out....
Takes more skill than not setting your drones on aggressive, especially when someone that's not you is clearly inside your mission. |
|

Benny Ohu
Chaotic Tranquility
3349
|
Posted - 2014.06.16 17:36:00 -
[81] - Quote
Qaping Pi wrote:infra52x wrote:Ganking mission runners required no skill right after the MTU was added to the game.... All you had to do was aggro the MTU while the mission runner had his drone out.... Takes more skill than not setting your drones on aggressive, especially when someone that's not you is clearly inside your mission. that's secret D: |

Winter Archipelago
Fade.
228
|
Posted - 2014.06.16 17:39:00 -
[82] - Quote
infra52x wrote: Ok, I hear ya, fly only what your willing to lose....Now after hearing that they are blindly killing everything in sight, empty cargo or not... What ship do you recomend? Keep in mind, they kill everything that moves. Let's all just fly stabbed, cloaked ships why dont we.... Better yet, all freighter pilots unite and stop hauling altogether. Highsec is going to the dogs, null is safer as always.
My industry alt uses a Deep Space Transport with a 10mn MWD and a Prototype Cloak while moving things from trade hubs to her base and back. Sure, it only gets 60k m3 of cargo, but it only costs 150-200m ISK, as well.
Losing it, though, is not exactly common when you can overheat yourself to BS-level tank (and better), not to mention the ability to warp in 10 seconds while not being visible during 8 or 9 of those seconds.
Use the Cloak+MWD trick and any type of sub-cap (including an Orca) can essentially warp in 10 seconds while being very hard to grab during the "spool-up" time, and even if you did manage to get grabbed, with pre-heated mods (turn on the heat, but don't activate the mods, and they won't start burning out until they get used) and it's going to take some impressive numbers to break you. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
601
|
Posted - 2014.06.16 17:51:00 -
[83] - Quote
OP, this is the Aufay backstory, as far as I can imagine it.
A guy called James 315 decides to create something 'new' and 'big' in highsec.
He starts bumping and ganking miners.
He creates a pretty complex narrative around it.
He makes a blog, and posts every single day for over 2 years.
He garners readers, supporters, associates and over 350 Bil ISK.
He meets a guy called loyalanon.
They decide to blow up as much stuff as they can in Aufay, managing to achieve Burn Jita levels of destruction.
Some random forum alt (you) whines about it.
TL;DR: you're saying CCP should 'protect' your freighter instead of allowing dedicated EVE players to destroy it (and several others) after 2+ years of effort
OP, gtfo!
Alternative TL;DR if you're actually a CODE. alt: well played  |

Marsha Mallow
1084
|
Posted - 2014.06.16 17:53:00 -
[84] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves. Aufay was reported as an active freighter gank hotspot on the 10th here. One of the reasons cited: since the freighter changes, some players have sacrificed potentially more HP for cargo, because they're greedy, foolish and ignorant. I can't really see how it can be considered 'griefing' to highlight this fact so quickly. The gankers are doing the hordes a favour by demonstrating the error in using this fit imo. Considering how many people are claiming their own errors are a 'reason for sub decline' does that mean the bad players are getting the hint and leaving?
Here are the things freighter pilots have control over
- fitting choices
- afk hauling through hotspots
- using a web alt/scout
- checking the safety of their route
- carrying excessive high value items
- paying attention to media coverage
- using reasonable degrees of caution in all areas of space
If you can't do any of those things, you shouldn't be flying a freighter in the first place. Just use courier contracts.
ps. you just encouraged me to move an alt to Aufay too  TO THE RIPARDMOBILE! |

Herzog Wolfhammer
Sigma Special Tactics Group
5001
|
Posted - 2014.06.16 17:54:00 -
[85] - Quote
And they laughed at me when I was running MWD-cloak in an empty Wreathe for "practice"..... Bring back DEEEEP Space! |

Serene Repose
1379
|
Posted - 2014.06.16 17:54:00 -
[86] - Quote
Gankers get kinda wordy when you mention taking in some slack on 'em, don't they?
*tosses out the hush puppies* I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Abrazzar
Vardaugas Family
3873
|
Posted - 2014.06.16 17:56:00 -
[87] - Quote
Psh. There has been suicide ganking in Aufay long before CODE was around. Trade route to Jita and Amarr, 0.5 security. Sovereignty and Population New Mining Mechanics |

Pok Nibin
Filial Pariahs
367
|
Posted - 2014.06.16 17:59:00 -
[88] - Quote
Serene Repose wrote:Gankers get kinda wordy when you mention taking in some slack on 'em, don't they?
*tosses out the hush puppies* Or if they THINK you're gonna mention sumpthin'...or if they think you MIGHT be THINKING about mentioning...in fact, gankers would prefer reason itself be suspended universally. It's the only thing that's "FAIR".
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Herr Wilkus
Aggressive Salvage Services LLC
908
|
Posted - 2014.06.16 18:01:00 -
[89] - Quote
Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? |

Tilly Delnero
Licorne Ventures Ltd.
113
|
Posted - 2014.06.16 18:05:00 -
[90] - Quote
Abrazzar wrote:Psh. There has been suicide ganking in Aufay long before CODE was around. Trade route to Jita and Amarr, 0.5 security. But despite this already having been done thousands of times over ten years, it's 'emergent gameplay' when CODE do it, don't ya know?  |
|

Herr Wilkus
Aggressive Salvage Services LLC
908
|
Posted - 2014.06.16 18:06:00 -
[91] - Quote
Serene Repose wrote:Gankers get kinda wordy when you mention taking in some slack on 'em, don't they?
*tosses out the hush puppies*
Hush puppies? http://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_39
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
601
|
Posted - 2014.06.16 18:06:00 -
[92] - Quote
Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Only action CCP should take is to rename highsec 'Medium Security'.
They're just confusing the carebears now. |

Christina Project
University of Caille Gallente Federation
3
|
Posted - 2014.06.16 18:07:00 -
[93] - Quote
Tilly Delnero wrote:Abrazzar wrote:Psh. There has been suicide ganking in Aufay long before CODE was around. Trade route to Jita and Amarr, 0.5 security. But despite this already having been done thousands of times over ten years, it's 'emergent gameplay' when CODE do it, don't ya know?  Ganking freighters doesn't actually provide any emergent gameplay for anybody. Not even themselves, because sitting in station doesn't equal to playing a game at all.
Oh yes, sure, 30 sec to undock, strike, dock up again.
Wow, so much gameplay provided for everybody!
Anybody who believes they provide any meaningfull content to anybody is just too dumb to realize the propaganda and too blind to simply look at what reality shows him.
That being sad ... this is completely useless to even talk about.
The facts are laid out for everybody to see, but the propaganda machine easily deals with the stupid masses successfully.
The game is too easy, especially for these wannabe bad guys in highsec. |

Dealth Striker
Striker Ltd
33
|
Posted - 2014.06.16 18:12:00 -
[94] - Quote
Suicide ganking serves a purpose.
It helps me sell more stuff (whether it be minerals, ships, equipment, drones... etc.) If the ganked-one quits that is okay, since there will be others to step into their place or even new recruits to the game cuz ganking is seen as fun to some. It has the possibility to lessen my competition in the industry world. These freighters can move some serious cargo - knock them down a few pegs - awesome. Plus, with the ganking happening in certain areas - means less of a chance that I get tagged - lol.
I would love to see more of it cuz it can raise prices, have people purchase more stuff to protect themselves better, etc
As far as saying that people are quitting over it -- maybe - maybe not. These freighters cost some isk so to have one ganked might be just another expense in doing business in A GAME. Striker Out!! |

Serene Repose
1380
|
Posted - 2014.06.16 18:12:00 -
[95] - Quote
Hmmm....I see what you mean, brother.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
601
|
Posted - 2014.06.16 18:13:00 -
[96] - Quote
Christina Project wrote:Tilly Delnero wrote:Abrazzar wrote:Psh. There has been suicide ganking in Aufay long before CODE was around. Trade route to Jita and Amarr, 0.5 security. But despite this already having been done thousands of times over ten years, it's 'emergent gameplay' when CODE do it, don't ya know?  Ganking freighters doesn't actually provide any emergent gameplay for anybody. Not even themselves, because sitting in station doesn't equal to playing a game at all. Oh yes, sure, 30 sec to undock, strike, dock up again. Wow, so much gameplay provided for everybody! Anybody who believes they provide any meaningfull content to anybody is just too dumb to realize the propaganda and too blind to simply look at what reality shows him. That being sad ... this is completely useless to even talk about. The facts are laid out for everybody to see, but the propaganda machine easily deals with the stupid masses successfully. The game is too easy, especially for these wannabe bad guys in highsec. You don't know much about fleet warfare, do you?
|

Tilly Delnero
Licorne Ventures Ltd.
113
|
Posted - 2014.06.16 18:17:00 -
[97] - Quote
Gully Alex Foyle wrote:You don't know much about fleet warfare, do you?
Implying ganking unarmed ships with impunity in highsec is 'fleet warfare'. Aye, truly on par with low and null slugfests - CODE is the new Rooks and Kings.
Thanks for making me chuckle.  |

Alternative Splicing
Center for Advanced Studies Gallente Federation
60
|
Posted - 2014.06.16 18:17:00 -
[98] - Quote
Emergent game play is what makes this game great. EvE wouldn't be EvE if bad decisions were not punished regularly. HiSec is already too safe, and too easy a place to make ISK relative to the risk of other areas - why are these ganks a bad thing?
No one sheds a tear for the death of an AFK ratter, no one should be disturbed by the loss of an AFK freighter going through a known choke point. CODE. is simply organized so much more efficiently than its enemies that there is basically no way to stop them. I'm sure there are more people angry at them than they have gankers, they just refuse to organize or educate each other. If an organized resistance actually existed, or if there weren't great herds of easy targets, they wouldn't even be a thing. However, you are never going to see that happen as if anyone were organized, they wouldn't be in hisec. Thus, they really only have to deal with CONCORD, and npc mechanics can be mastered.
Which is what makes CODE. cryptic, and is indicative of the state of the game. Null has reached a critical mass of stagnation. There is nothing a small group of organized people can do in null, nor nothing they want to do out there. Rather, they turn in upon hisec where there is actual content, be that as it may. In an ideal world, Null would be a vibrant place, but it is not. Excessive hisec ganking is a symptom of a stagnant null and low, not a disease in an of itself. Its extremely easy to get into, you have free catalysts for life, and KMs are everywhere to be found. This is compared with other areas of the game, which are not easy to get into, can be difficult to stay ISK postiive, and finding fights is at least half the struggle.
There are no hisec mechanics that can be tweaked to change this without destroying the game.
|

Kaarous Aldurald
ROC Deep Space The ROC
7082
|
Posted - 2014.06.16 18:18:00 -
[99] - Quote
Serene Repose wrote:Gankers get kinda wordy when you mention taking in some slack on 'em, don't they?
*tosses out the hush puppies*
That, or we're just tired of having our style of gameplay trashed because a few thumbless monkeys can't figure out how to fit a tank and manually pilot. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Douglas Nolm
Minmatar Secret Service Ushra'Khan
83
|
Posted - 2014.06.16 18:18:00 -
[100] - Quote
Serene Repose wrote:A game within a game. Worship me. I am the Freighter Goddess. Anyone claiming sovereignty over the souls of astro-truckers is a charlatan and a knave. (Some commoner called James seems to have grown too big for his broom closet.) Send me everything all at once TWICE and I'll ensure you're never again bothered as you keep it between the ditches, slammin' those gears down the highway of life. Just to show yah how much I love yah: Girl On The BillboardSix Days On The RoadDrivin' My Life AwayLookin' At The World Through A WindshieldWhat's the big surprise? Oh...right. Catch you on the flip flop.
I am an RL truck driver, and I approve of this post! |
|

Anslo
Scope Works
5430
|
Posted - 2014.06.16 18:19:00 -
[101] - Quote
Give them logi escort. Two to three guardians and you're solid.
|

Bagrat Skalski
Poseidaon
2006
|
Posted - 2014.06.16 18:19:00 -
[102] - Quote
Quote:It's stupid that concord would allow this to happen.
Actually, CONCORD would not allow this. They would forbid capsuleers with less than -5 security status to use gates that lead to high sec, same as gates that are located there, and same as clone jumping to a station in high sec. They could still go thru wormholes to a systems in High sec. When weapons, technology, and economies mature faster than the leadership culture entrusted with them, disaster ensues. http://i.minus.com/ibeZ0sJewvDMBN.gif |

Dave Stark
6376
|
Posted - 2014.06.16 18:19:00 -
[103] - Quote
LSPI19 wrote:Dave Stark wrote:if people want to whine and the result is a nerf to ganker's playstyle.... you think they won't take that personally and torch every freighter they see?
really?
actions have consequences. 'emergent' gameplay is why CCP has lost subs over the last year. You are right. Actions do have consequences.
source that subs are down? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
603
|
Posted - 2014.06.16 18:19:00 -
[104] - Quote
Tilly Delnero wrote:Gully Alex Foyle wrote:You don't know much about fleet warfare, do you?
Implying ganking unarmed ships with impunity in highsec is 'fleet warfare'. Aye, truly on par with low and null slugfests - CODE is the new Rooks and Kings. Thanks for making me chuckle.  You don't know much about it either, apparently. |

Herr Wilkus
Aggressive Salvage Services LLC
913
|
Posted - 2014.06.16 18:20:00 -
[105] - Quote
Christina Project wrote: Ganking freighters doesn't actually provide any emergent gameplay for anybody.
Anybody who believes they provide any meaningfull content to anybody is just too dumb to realize the propaganda and too blind to simply look at what reality shows him.
Well, gankers obviously seem to enjoy it. And people who manufacture freighters (like myself) obviously benefit as well.
But I figure the largest beneficiaries are the freighter pilots themselves. Think of it this way: if not for gankers - freighter pilots would have NO risks in highsec whatsoever.
There would literally be NO way that a NPC-corp freighter could be killed, short of accidentally flying into lowsec.
Gankers provide risk to freighter pilots. Risk is content. Which improves their gameplay quality. Just as CODE has improved the gameplay of highsec miners - they are now doing the same for haulers.
Sadly, carebears don't always appreciate what is being done for them....but education has always been a feature of minerbumping, the CODE, and Erotica1's bonus rooms. |

Luci Ambrye
The Service Crew
42
|
Posted - 2014.06.16 18:20:00 -
[106] - Quote
Alternative Splicing wrote:There are no hisec mechanics that can be tweaked to change this without destroying the game.
stop -10s been able to dock, maybe even down to -5s.....doesnt stop ganking, just makes them think a bit more and certainly wouldnt destroy the game. |

Anslo
Scope Works
5430
|
Posted - 2014.06.16 18:22:00 -
[107] - Quote
Also lol ganking being education
|

Qaping Pi
Solvent Green Recycling
12
|
Posted - 2014.06.16 18:24:00 -
[108] - Quote
Tilly Delnero wrote:Gully Alex Foyle wrote:You don't know much about fleet warfare, do you?
Implying ganking unarmed ships with impunity in highsec is 'fleet warfare'. Aye, truly on par with low and null slugfests - CODE is the new Rooks and Kings. Thanks for making me chuckle. 
I may be wrong, but I believe he's making a comparison of the two, in that the majority of time for both activities is spent on the planning and intel gathering, not the pew pewing.
I chuckled too, probably not at the same thing, though. |

Kaarous Aldurald
ROC Deep Space The ROC
7082
|
Posted - 2014.06.16 18:24:00 -
[109] - Quote
Anslo wrote:Give them logi escort. Two to three guardians and you're solid.
Wow. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Dave Stark
6376
|
Posted - 2014.06.16 18:24:00 -
[110] - Quote
Luci Ambrye wrote:Alternative Splicing wrote:There are no hisec mechanics that can be tweaked to change this without destroying the game.
stop -10s been able to dock, maybe even down to -5s.....doesnt stop ganking, just makes them think a bit more and certainly wouldnt destroy the game.
not really, just means they have to buy tags more often. |
|

Evei Shard
Shard Industries
299
|
Posted - 2014.06.16 18:24:00 -
[111] - Quote
Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt.
Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel.
How long before people are required to attend real life meetings? Fanfest? Pay $100/month?
The meta is out of control. Profit favors the prepared |

Soylent Jade
New Order Logistics CODE.
89
|
Posted - 2014.06.16 18:25:00 -
[112] - Quote
Even an empty freighter or especially jump freighter is going to be a big plus on killboards. Stop autopiloting juicy killmails in 0.5 systems.
Christina Project wrote:Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again.
Make CCP nerf the cowards and the game will change.
Until then you have to live with these cowards.
*cough* Faction Police *cough* Perhaps you've heard of them? Remove faction police, and we'll spend more time in space...deal?
Noragli wrote: Many of the victims never saw it coming or even imagined it could happen
They know better now, don't they? Making hisec better...one Catalyst at a time
minerbumping.com |

Benny Ohu
Chaotic Tranquility
3349
|
Posted - 2014.06.16 18:25:00 -
[113] - Quote
Quote:stop -10s been able to dock, maybe even down to -5s.....doesnt stop ganking, just makes them think a bit more and certainly wouldnt destroy the game.
sure. but we'll lock capital ships like freighters out of 0.8 - 1.0
doesn't stop hauling, just makes them think a bit more and certainly wouldn't destroy the game
we'll remove highsec level fours while we're at it |

Luci Ambrye
The Service Crew
44
|
Posted - 2014.06.16 18:26:00 -
[114] - Quote
Dave Stark wrote:Luci Ambrye wrote:Alternative Splicing wrote:There are no hisec mechanics that can be tweaked to change this without destroying the game.
stop -10s been able to dock, maybe even down to -5s.....doesnt stop ganking, just makes them think a bit more and certainly wouldnt destroy the game. not really, just means they have to buy tags more often.
most -10s i know dont buy tags because they dont need to as its too easy to exist in highsec and gank as a -10. |

Benny Ohu
Chaotic Tranquility
3353
|
Posted - 2014.06.16 18:27:00 -
[115] - Quote
Anslo wrote:Also lol ganking being education school of hard knocks atomic disintegration |

Dave Stark
6376
|
Posted - 2014.06.16 18:27:00 -
[116] - Quote
Luci Ambrye wrote:Dave Stark wrote:Luci Ambrye wrote:Alternative Splicing wrote:There are no hisec mechanics that can be tweaked to change this without destroying the game.
stop -10s been able to dock, maybe even down to -5s.....doesnt stop ganking, just makes them think a bit more and certainly wouldnt destroy the game. not really, just means they have to buy tags more often. most -10s i know dont buy tags because they dont need to as its too easy to exist in highsec and gank as a -10.
hence my point; they'll buy more tags. |

Christina Project
University of Caille Gallente Federation
5
|
Posted - 2014.06.16 18:27:00 -
[117] - Quote
Gully Alex Foyle wrote:You don't know much about fleet warfare, do you?
We're talking about ganking freighters, not fleet warfare. The same applies to ganking miners too.
No idea why you're bringing this up. Suicide ganking in masses isn't "warfare" at all.
In case of the freighters, there's one guy making sure that the station has enough ships. That's not even much effort, because one can find people who produce all this stuff and even deliver it to the station easily. I tried that, leading to me having hundreds of thrashers + fitting spread across minmatar, gallente and caldari space.
Then all you need is a neutral alt seeking out targets, while the fleet sits docked in station.
Short:
Target is found. Fleet instaundocks to safespot. Fleet warps to target. Fleet ganks. Fleet warps back to station, switched to noobships, undocks, pulls CONCORD. Fleet docks up in base.
In all this time, the gankers were sitting in safety in station, probably chestbeating themselves are talking down on others who actually play the game.
The longest waits are 15min GCC which don't matter and the alt finding a target.
The ganking as mentioned above, can be done in a single minute, except maybe pulling CONCORD which adds session timer delays so maybe we push to a minute and thirty MAX.
The issue isn't that they are ganking freighters or anything, the issue is how they do it, turning people into carebears without realizing it.
Chestbeating from the safety of the station.
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
606
|
Posted - 2014.06.16 18:28:00 -
[118] - Quote
Evei Shard wrote:Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel. How long before people are required to attend real life meetings? Fanfest? Pay $100/month? The meta is out of control. Didn't you write your own forum sig yourself?
|

Auron Black
Federal Navy Academy Gallente Federation
4
|
Posted - 2014.06.16 18:29:00 -
[119] - Quote
Herr Wilkus wrote:Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'.
Removal of concord is obviously not an option.... Could you imagine what kind of game that would create Lol.
Rational would dictate a criminal be denied docking rights in high sec stations. Maybe create forged or stole docking passes like from star wars? Could be a pretty cool new profession. Now pirates can pay to dock up safely or actively bounce around a system avoiding the popo. |

Christina Project
University of Caille Gallente Federation
5
|
Posted - 2014.06.16 18:30:00 -
[120] - Quote
Soylent Jade wrote:Even an empty freighter or especially jump freighter is going to be a big plus on killboards. Stop autopiloting juicy killmails in 0.5 systems. Christina Project wrote:Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again.
Make CCP nerf the cowards and the game will change.
Until then you have to live with these cowards. *cough* Faction Police *cough* Perhaps you've heard of them? Remove faction police, and we'll spend more time in space...deal? Noragli wrote: Many of the victims never saw it coming or even imagined it could happen They know better now, don't they? Yes I've heard of the faction police and for me they never really were an issue, as I was perfectly able to warp around on grid all day long, avoiding people who want to kill me all day long and easily finding targets all day long.
Or zooming around in a high speed frigate, having actual duels with long range weaponrly.
As -10. In highsec.
Ganking, fighting, insulting all of local ... all day long and in space.
You don't know better, because the carebears you're flying with don't teach you how to properly play or simply because you are one of these carebears.
The faction police is no issue at all, unless you are lazy or it's too much for you to handle.
If you don't believe it, I can happily and easily prove it to you all by myself, in person, in game. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7082
|
Posted - 2014.06.16 18:33:00 -
[121] - Quote
Evei Shard wrote:Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel. How long before people are required to attend real life meetings? Fanfest? Pay $100/month? The meta is out of control.
Paying attention is overpowered. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Benny Ohu
Chaotic Tranquility
3353
|
Posted - 2014.06.16 18:33:00 -
[122] - Quote
Auron Black wrote:Herr Wilkus wrote:Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'. Removal of concord is obviously not an option.... Could you imagine what kind of game that would create Lol. Rational would dictate a criminal be denied docking rights in high sec stations. Maybe create forged or stole docking passes like from star wars? Could be a pretty cool new profession. Now pirates can pay to dock up safely or actively bounce around a system avoiding the popo. i think he was talking about faction police, not CONCORD
to be honest the docking pass thing sounds cool if it'd let you avoid faction police etc as an upside. but we had the chance-based smuggling ingame for a while and that was mostly got rid of for being annoying |

Anslo
Scope Works
5430
|
Posted - 2014.06.16 18:34:00 -
[123] - Quote
Or come to lowsec and take part in actual fights. Not turkey shoots.
Just sayin'.
|

Christina Project
University of Caille Gallente Federation
5
|
Posted - 2014.06.16 18:35:00 -
[124] - Quote
Benny Ohu wrote:i think he was talking about faction police, not CONCORD
to be honest the docking pass thing sounds cool if it'd let you avoid faction police etc as an upside. but we had the chance-based smuggling ingame for a while and that was mostly got rid of for being annoying The faction police is no issue. Removing them will make it even easier as it is already.
The issue is people making it look like it's an actual issue, while it is not. Can be proven easily. Every day. Every highsec system.
It's effort to avoid them, that's all there is to it. |

Benny Ohu
Chaotic Tranquility
3353
|
Posted - 2014.06.16 18:36:00 -
[125] - Quote
as a lowsec turkey i am offended by your disregard for my heritage anslo |

Kaarous Aldurald
ROC Deep Space The ROC
7082
|
Posted - 2014.06.16 18:36:00 -
[126] - Quote
Anslo wrote:Or come to lowsec and take part in actual fights. Not turkey shoots.
Just sayin'.
How's that gatecamp in Huola going for you? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Khergit Deserters
Crom's Angels
3262
|
Posted - 2014.06.16 18:36:00 -
[127] - Quote
Serene Repose wrote:A game within a game. Worship me. I am the Freighter Goddess. Anyone claiming sovereignty over the souls of astro-truckers is a charlatan and a knave. (Some commoner called James seems to have grown too big for his broom closet.) Send me everything all at once TWICE and I'll ensure you're never again bothered as you keep it between the ditches, slammin' those gears down the highway of life. Just to show yah how much I love yah: Girl On The BillboardSix Days On The RoadDrivin' My Life AwayLookin' At The World Through A WindshieldWhat's the big surprise? Oh...right. Catch you on the flip flop.
What about Little Feat "Willin'"? Red Sovine and/or Tom Waits "Phantom 309"? And ::groan:: Deep Purple "Space Trucking"?
"Were [sic] not your monkey and so what?"-á -The Sex Pistols (2006) |

Anslo
Scope Works
5431
|
Posted - 2014.06.16 18:38:00 -
[128] - Quote
Benny Ohu wrote:as a lowsec turkey i am offended by your disregard for my heritage anslo
Oh god dude I'm sorry. I didn't know. My apologies :(
Kaarous Aldurald wrote:How's that gatecamp in Huola going for you?
The Russians decided to camp it again. We've been busy clearing it in the name of AMERICA!
U S A
U S A
(i.e. you STILL know nothing about me and my guys lol)
|

Jen Takhesis
The Scope Gallente Federation
67
|
Posted - 2014.06.16 18:39:00 -
[129] - Quote
"If you like your freighter, you can keep your freighter." - Pres. O |

Christina Project
University of Caille Gallente Federation
8
|
Posted - 2014.06.16 18:40:00 -
[130] - Quote
Anslo wrote:Benny Ohu wrote:as a lowsec turkey i am offended by your disregard for my heritage anslo Oh god dude I'm sorry. I didn't know. My apologies :( Kaarous Aldurald wrote:How's that gatecamp in Huola going for you? The Russians decided to camp it again. We've been busy clearing it in the name of AMERICA! U S A U S A (i.e. you STILL know nothing about me and my guys lol) Reminds me...
I still have to fly around with you people, as I said. |
|

Evei Shard
Shard Industries
300
|
Posted - 2014.06.16 18:40:00 -
[131] - Quote
Gully Alex Foyle wrote:Evei Shard wrote:Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel. How long before people are required to attend real life meetings? Fanfest? Pay $100/month? The meta is out of control. Didn't you write your own forum sig yourself?
Oh, so the game and real life *aren't* separate. Much clearer now. Profit favors the prepared |

Herr Wilkus
Aggressive Salvage Services LLC
917
|
Posted - 2014.06.16 18:41:00 -
[132] - Quote
Anslo wrote:Also lol ganking being education
Wow. Of course getting ganked is an education. Happened to me. Russians. Bad, bad. Didn't cry about it though. I learned how to protect my cargo. Also learned how to gank other cargo ships and supplement my income.
You may, of course, choose not to learn from it - and just cry about it instead.....
your prerogative. You seem like a crier.
|

Kaarous Aldurald
ROC Deep Space The ROC
7088
|
Posted - 2014.06.16 18:41:00 -
[133] - Quote
Anslo wrote: (i.e. you STILL know nothing about me and my guys lol)
That whooshing sound was the point going over your head.
Complaining about turkey shoots while being one of the biggest gatecampers of a faction warfare entry system who never flies without a fleet is so ironic, Alanis Morrisette probably owes you royalties.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Daedlus Caine
Wormhole Interactions
22
|
Posted - 2014.06.16 18:41:00 -
[134] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players.
It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions.
It weeds out the people who can't be bothered to pick themselves up and learn from their mistakes. I prefer carebears who can persevere rather than fools who think this game is all hugs and kisses. |

Anslo
Scope Works
5431
|
Posted - 2014.06.16 18:43:00 -
[135] - Quote
Christina Project wrote:I still have to fly around with you people, as I said. America fleet is in planning stages atm. Just make sure you have red white and blue lasers, a bottle of AMERICAN BEER, and the FIRE OF FREEDOM IN YOUR HEART.
Herr Wilkus wrote:Wow. Of course getting ganked is an education. Happened to me. Russians. Bad, bad. Didn't cry about it though. I learned how to protect my cargo. Also learned how to gank other cargo ships and supplement my income.
You may, of course, choose not to learn from it - and just cry about it instead.....
your prerogative. You seem like a crier.
Me? Crying about russians? In my system?
BAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAAA
Oh, you're serious. Let me laugh even harder.
BAAAAAAAAAAAAHHAHAHAAHAHAHAAAAAAA
|

Kaarous Aldurald
ROC Deep Space The ROC
7088
|
Posted - 2014.06.16 18:44:00 -
[136] - Quote
Herr Wilkus wrote: You seem like a crier.
Oh, he's not just a crier. Read the "blog" in his sig. Their stated goal was to exterminate the New Order of highsec and/or get them all banned by petition blitzing.
Eventually they gave up and just stopped mining. Now they gatecamp faction warfare entry systems.
And despite the fact that getting people to not mine is one of the New Order's stated goals, Anslo and his crew decided that abandoning their crusade wholesale amounted to something that they could declare victory about. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Anslo
Scope Works
5431
|
Posted - 2014.06.16 18:45:00 -
[137] - Quote
Kaarous Aldurald wrote:Anslo wrote: (i.e. you STILL know nothing about me and my guys lol)
That whooshing sound was the point going over your head. Complaining about turkey shoots while being one of the biggest gatecampers of a faction warfare entry system who never flies without a fleet is so ironic, Alanis Morrisette probably owes you royalties.
OK, you seem to be one of those nerds who needs something spelled out for them.
Smile'n'Wave are the ones who gate camp. We're the ones making sure people like you get their happy asses through the gate without dying to a camp.
Now systems beyond Huola, well you're on your own. But we've been here, almost a YEAR now, removing camps from that gate.
Ask anyone in the area. Any faction group, any pirate group. Hell go ask PL. We work to KEEP it clear.
You can spin us gate camping all you want, but our actions and reputation will always speak louder than your **** talk.
You don't like it? Come at us brah.
|

Tippia
Sunshine and Lollipops
22514
|
Posted - 2014.06.16 18:45:00 -
[138] - Quote
So what we've learned here is that some people have fundamentally misunderstood what the words GÇ£griefingGÇ¥ and GÇ£problemGÇ¥ mean since they keep applying them to stuff that very obviously does not qualify as either. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Kaarous Aldurald
ROC Deep Space The ROC
7094
|
Posted - 2014.06.16 18:48:00 -
[139] - Quote
Anslo wrote: You can spin us gate camping all you want, but our actions and reputation will always speak louder than your **** talk.
You don't like it? Come at us brah.
You already made that offer a while back.
When I asked if you had the spine to fight me without a fleet backing you up, the answer was a resounding "no".
So I shan't take you up on your facile chestbeating this time, either. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
613
|
Posted - 2014.06.16 18:49:00 -
[140] - Quote
Evei Shard wrote:Gully Alex Foyle wrote:Evei Shard wrote:Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel. How long before people are required to attend real life meetings? Fanfest? Pay $100/month? The meta is out of control. Didn't you write your own forum sig yourself? Oh, so the game and real life *aren't* separate. Much clearer now. The game and the metagame aren't separate. If you want to be 'prepared' so you can 'profit', that is.
Else, you'll be less prepared and profit less. That's fine, but why are you complaining about things following your own 'philosophy'?
|
|

Daedlus Caine
Wormhole Interactions
22
|
Posted - 2014.06.16 18:50:00 -
[141] - Quote
Tippia wrote:So what we've learned here is that some people have fundamentally misunderstood what the words GÇ£griefingGÇ¥ and GÇ£problemGÇ¥ mean since they keep applying them to stuff that very obviously does not qualify as either.
When an accusation becomes overused, people tend to latch onto the word as if it were the buzzword of the year. |

Anslo
Scope Works
5432
|
Posted - 2014.06.16 18:50:00 -
[142] - Quote
Kaarous Aldurald wrote:Anslo wrote: You can spin us gate camping all you want, but our actions and reputation will always speak louder than your **** talk.
You don't like it? Come at us brah.
You already made that offer a while back. When I asked if you had the spine to fight me without a fleet backing you up, the answer was a resounding "no". So I shan't take you up on your facile chestbeating this time, either.
And I said bring friends.
Is it my fault you can't rally a fleet to fight? Everyone else in the area can. But you seem to talk so much trash yet you whine about me not soloing against you when you too could get a fleet together?
What's that phrase you nerds like to use in this situation?....Oh yeah!
HTFU.
|

Mag's
the united
17445
|
Posted - 2014.06.16 18:51:00 -
[143] - Quote
I love these threads. Added to favourites, will read again. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Carmen Electra
Drunk Chaos Blood.Drunk
488
|
Posted - 2014.06.16 18:52:00 -
[144] - Quote
Are you mad? You seem mad.
|

Mag's
the united
17445
|
Posted - 2014.06.16 18:53:00 -
[145] - Quote
Carmen Electra wrote:Are you mad? You seem mad. I think he's mad.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Felicity Love
It Was the Year 3030
1921
|
Posted - 2014.06.16 18:54:00 -
[146] - Quote
It's not about anger... it's about DPS.
It's not about fear... it's about KMs.
It's not about ISK... it's about ... well, it is about ISK... ya got me there.

"Psssshhhhhhhhhhhhhh" -á-- That ambiguous and pseudo-technical term used by management to describe to staff how frakking cool something looks inside their own heads.
|

Kaarous Aldurald
ROC Deep Space The ROC
7094
|
Posted - 2014.06.16 18:54:00 -
[147] - Quote
Anslo wrote: And I said bring friends.
No, you refused to fight without a fleet. There is a difference.
Quote:But you seem to talk so much trash yet you whine about me not soloing against you when you too could get a fleet together?
What's that phrase you nerds like to use in this situation?....Oh yeah!
HTFU.
Unless I'm gravely mistaken, I am not whining about anything. I'm merely calling you a puffed up blowhard who hides behind a fleet and talks crap he can't back up.
Now, if you want to see some serious whining, I suggest you look up these guys from a while back. What was their name? Proveld something or other. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tarpedo
Incursionista
1355
|
Posted - 2014.06.16 18:54:00 -
[148] - Quote
Threads like this make me feel good about my decision to freeze industrial / freighter alt account years ago. I'm just a bit confused to see players (freighter pilots in this case) who are trying to do anything but PvP in EVE (or very profitable PvE in relatively inexpensive ships). |

Kaarous Aldurald
ROC Deep Space The ROC
7094
|
Posted - 2014.06.16 18:55:00 -
[149] - Quote
Carmen Electra wrote:Are you mad? You seem mad.
If you think that's good, read his blog. Hopefully they haven't edited out the part where they admitted they were going to try and abuse the petition system to get people banned, because that part is pure gold. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Soylent Jade
New Order Logistics CODE.
94
|
Posted - 2014.06.16 18:57:00 -
[150] - Quote
Someone playing an internet space ship MMO and posting on a forum about said MMO calling other people nerds cracks me up. Making hisec better...one Catalyst at a time
minerbumping.com |
|

Anslo
Scope Works
5433
|
Posted - 2014.06.16 18:58:00 -
[151] - Quote
Kaarous Aldurald wrote:No, you refused to fight without a fleet. There is a difference.
So you refuse to adapt to the situation and go get your own fleet.
K.
Quote:Unless I'm gravely mistaken, I am not whining about anything. Seems you're whining I don't bother fighting solo instead of acting and rallying people to come after us. There's MORE than enough people who hate me that'd help you.
Quote:I'm merely calling you a puffed up blowhard who hides behind a fleet and talks crap he can't back up. Funny enough I'm normally (always) called primary when I FC. So I get to 'hide behind my fleet' for a grand total of 5 seconds. We take bets on how long I'll last on the field.
Quote:Now, if you want to see some serious whining, I suggest you look up these guys from a while back. What was their name? Proveld something or other. Oh changing goal posts! Are we playing spot the fallacy?
|

Mag's
the united
17446
|
Posted - 2014.06.16 18:59:00 -
[152] - Quote
I made the following post in reply to this post. Posted: 2014.06.09 01:04
It highlights fittings at that point.
Mag's wrote:Only 18 of those Freighters were a part of this change. 7 Charons 5 Obelisks 5 Fenrir 1 Providence 1 chose not to fit anything. 5 decided to fit for full cargo. 3 chose 2 cargo expanders and either an Inertia stab, or nanofiber. 1 chose 1 cargo and 2 local stabs. 1 chose all stabs. 2 chose all nanofibers. 1 chose 2 local stabs and a nanofiber. 2 chose 2 stabs II and 1 bulk II. 1 fitted all Bulkhead II 1 chose 3 armour tank mods. Experimental Explosive plating I, Refuge Adaptive nano plating I and an Elemental Kinetic Plating I So out of those 18, only 4 chose some tank and out of those only 2 chose all tank. But then only one went with all bulkheads. The one with all bulkheads was moving 3.6 billion in cargo and the armour pilot 5.9. Out of the 3 jump freighters, only 1 was in the change period and he didn't fit a thing. So yes, I would say all is well. Most haulers are not thinking straight and many of then are fitting for full cargo. Isn't that a surprise.  If there is an increase after this change, in what is now considered a rather rare act, then the blame can only point one way. (Hint, it's not the gankers fault.)
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2499
|
Posted - 2014.06.16 19:00:00 -
[153] - Quote
Tilly Delnero wrote:Gully Alex Foyle wrote:You don't know much about fleet warfare, do you?
Implying ganking unarmed ships with impunity in highsec is 'fleet warfare'. Aye, truly on par with low and null slugfests - CODE is the new Rooks and Kings. Thanks for making me chuckle. 
Actually I think that is a fair comparison. A freighter AP'ing through Aufay is about as stupid as an FC that warps his fleet into a pipe bomb. Neither bothered to do the least bit of work to protect their assets and someone else was there to capitalize on it for kills. Hybrid guns are just more appropriate for the kill than smartbombs. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Jenn aSide
Smokin Aces.
6746
|
Posted - 2014.06.16 19:02:00 -
[154] - Quote
Noragli wrote:
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
How funny is it when someone hides behind an 3 month of npc corp alt just to pretend that don't actually support something that's the took the time to post about?
Funny as in sad and weak that is. |

Herr Wilkus
Aggressive Salvage Services LLC
925
|
Posted - 2014.06.16 19:03:00 -
[155] - Quote
Kaarous Aldurald wrote:Carmen Electra wrote:Are you mad? You seem mad. If you think that's good, read his blog. Hopefully they haven't edited out the part where they admitted they were going to try and abuse the petition system to get people banned, because that part is pure gold.
Seriously? I seemed to remember that guy spewing angry cry-posts on some old ganking threads going back a few years. Figured he was just a sad gank victim who figured the closest thing he'd ever get to revenge is lobbying for ganking nerfs.
Guess I had him pegged. |

Solecist Project
Center for Advanced Studies Gallente Federation
2318
|
Posted - 2014.06.16 19:03:00 -
[156] - Quote
Malcolm Shinhwa wrote:Tilly Delnero wrote:Gully Alex Foyle wrote:You don't know much about fleet warfare, do you?
Implying ganking unarmed ships with impunity in highsec is 'fleet warfare'. Aye, truly on par with low and null slugfests - CODE is the new Rooks and Kings. Thanks for making me chuckle.  Actually I think that is a fair comparison. A freighter AP'ing through Aufay is about as stupid as an FC that warps his fleet into a pipe bomb. Neither bothered to do the least bit of work to protect their assets and someone else was there to capitalize on it for kills. Hybrid guns are just more appropriate for the kill than smartbombs. Except that it's not a fair comparison, because it completely ignores the offensive side here.
If you want to compare yourselves to Rooks&Kings, I bet they'll thank you for the good laugh.
It makes sense that you say this, though, considering you're in no way or form impartial.
Hell ... how comparing a single AFK person to a whole fleet of people actually playing ... ... but ... well ... you're a CODE sheep, what's there to expect otherwise? The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Evei Shard
Shard Industries
300
|
Posted - 2014.06.16 19:04:00 -
[157] - Quote
Gully Alex Foyle wrote:Evei Shard wrote:Gully Alex Foyle wrote:Evei Shard wrote:Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel. How long before people are required to attend real life meetings? Fanfest? Pay $100/month? The meta is out of control. Didn't you write your own forum sig yourself? Oh, so the game and real life *aren't* separate. Much clearer now. The game and the metagame aren't separate.
Requiring people to do things external to the game in order to play the game goes beyond "meta", especially when it requires people to take action which has a real life financial benefit to their enemies, but it's quite obvious you are fine with that.
Profit favors the prepared |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2502
|
Posted - 2014.06.16 19:07:00 -
[158] - Quote
Evei Shard wrote:Bethan Le Troix wrote: You should regularly read blogs such as The Mittani and the minerbumping site to know when events are happening. Otherwise you will get burnt. Interesting how surviving in game requires not only involvement with the forum run by the game company, but now apparently also requires people to visit non-CCP websites, creating advertising revenue for the owners, in order to obtain intel. How long before people are required to attend real life meetings? Fanfest? Pay $100/month? The meta is out of control.
I play Star Wars The Old Republic and I don't know anyone who would even try to complete a raid without first reading the Dulfy guide for it. If they did try, they certainly shouldn't be expecting to complete it until putting in the hours and hours of work that Dulfy herself does on the test server.
Since Eve is "real" and losses actually matter, I can't fathom why anyone wouldn't take advantage of all sources of intel available. You're playing a competitive game where other players want to kill you and take your stuff.. Take an interest in it. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
620
|
Posted - 2014.06.16 19:07:00 -
[159] - Quote
Christina Project wrote:Gully Alex Foyle wrote:You don't know much about fleet warfare, do you? We're talking about ganking freighters, not fleet warfare. The same applies to ganking miners too. No idea why you're bringing this up. Suicide ganking in masses isn't "warfare" at all. In case of the freighters, there's one guy making sure that the station has enough ships. That's not even much effort, because one can find people who produce all this stuff and even deliver it to the station easily. I tried that, leading to me having hundreds of thrashers + fitting spread across minmatar, gallente and caldari space. Then all you need is a neutral alt seeking out targets, while the fleet sits docked in station. Short: Target is found. Fleet instaundocks to safespot. Fleet warps to target. Fleet ganks. Fleet warps back to station, switched to noobships, undocks, pulls CONCORD. Fleet docks up in base. In all this time, the gankers were sitting in safety in station, probably chestbeating themselves are talking down on others who actually play the game. The longest waits are 15min GCC which don't matter and the alt finding a target. The ganking as mentioned above, can be done in a single minute, except maybe pulling CONCORD which adds session timer delays so maybe we push to a minute and thirty MAX. The issue isn't that they are ganking freighters or anything, the issue is how they do it, turning people into carebears without realizing it. Chestbeating from the safety of the station. Yup Solecist, that's the basics (except the fleet dies, it can't warp away iirc).
But the logistics of 100s of Talos is no small feat.
Also, the split-second timing and coordination involved is nothing to 'chuckle' about. And the scouting/intel gathering isn't trivial either.
The FC needs to kill the target without getting an excessive amount of ships CONCORDed.
Last but not least, keeping a sizeable bunch of guys motivated, entertained and 'on the ball' through all those 15min wait-outs + other waiting time is a challenge too.
Sure, engaging an actual PVP fleet is another thing altogether, but the organizational skills of the top ganker groups are quite good. In my experience, logistics/coordination/motivation makes up 50 to 80% of the success of 'kosher' fleet PVP. In many cases, the skill of the FC makes up almost all the rest.
Solo / small gang PVP requires more single player skill (and is crazy fun), but we rarely make the headlines on TMC:  |

Kaarous Aldurald
ROC Deep Space The ROC
7112
|
Posted - 2014.06.16 19:07:00 -
[160] - Quote
Evei Shard wrote: Requiring people to do things external to the game in order to play the game goes beyond "meta",
That is the literal definition.
Quote: especially when it requires people to take action which has a real life financial benefit to their enemies, but it's quite obvious you are fine with that.
What the hell are you talking about? Is this some Dinsdale RMT conspiracy? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Carmen Electra
Drunk Chaos Blood.Drunk
490
|
Posted - 2014.06.16 19:09:00 -
[161] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: especially when it requires people to take action which has a real life financial benefit to their enemies, but it's quite obvious you are fine with that.
What the hell are you talking about? Is this some Dinsdale RMT conspiracy?
I didn't understand it either. 
|

Noragli
Royal Amarr Institute Amarr Empire
4
|
Posted - 2014.06.16 19:09:00 -
[162] - Quote
Jenn aSide wrote:Noragli wrote:
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
How funny is it when someone hides behind an 3 month of npc corp alt just to pretend that don't actually support something that's the took the time to post about? Funny as in sad and weak that is.
It doesn't affect me if they make changes or not.
It's obvious to all but those in denial that EVE online has lost a lot of players, it may well be losing players constantly.
It's also obvious that people don't stick around in games they have a bad time in. In EVE online, for the past year or two ganking has spiralled out of control, all in the guise of "pay us 10m and follow the code or we'll gank you" They couldn't care less about the 10m, it's just an excuse to gank people.
The behaviour of these players and the ease that they can gank people in high security space will certainly be having a negative affect on the experience of many EVE online players. Normal people won't hang around, they will simply quit. By normal people I mean people who play the game for fun in their spare time, not the rabid high sec ganker types, who play only for the "tears" of other players.
Now that these ganker types are banding together the problem has become great enough that I believe CCP should act less they want to bleed subscriptions due to this group of players. |

Beliskner
Internet Loveshack
3
|
Posted - 2014.06.16 19:11:00 -
[163] - Quote
They are playing the game the way they want to play it. I don't like or agree with them but saying they shouldn't be allowed to do that is stupid.
You don't like it? Stay away from them. |

Carmen Electra
Drunk Chaos Blood.Drunk
490
|
Posted - 2014.06.16 19:12:00 -
[164] - Quote
Noragli wrote:for the past year or two ganking has spiralled out of control
You must be new here. You missed the golden age of ganking by a couple of years.
|

Noragli
Royal Amarr Institute Amarr Empire
4
|
Posted - 2014.06.16 19:15:00 -
[165] - Quote
Carmen Electra wrote:Noragli wrote:for the past year or two ganking has spiralled out of control You must be new here. You missed the golden age of ganking by a couple of years.
Ganking used to be just mostly about ganking miners in the belts. Now they just target anyone and everyone for the killmails and for lols. In the last 1-2 years freighters became a hot ganker target, they target everyone now. |

Mag's
the united
17448
|
Posted - 2014.06.16 19:16:00 -
[166] - Quote
Carmen Electra wrote:Noragli wrote:for the past year or two ganking has spiralled out of control You must be new here. You missed the golden age of ganking by a couple of years. And it definitely was the past year or two.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2503
|
Posted - 2014.06.16 19:16:00 -
[167] - Quote
Solecist Project wrote:Except that it's not a fair comparison, because it completely ignores the offensive side here.
If you want to compare yourselves to Rooks&Kings, I bet they'll thank you for the good laugh.
It makes sense that you say this, though, considering you're in no way or form impartial.
Hell ... how comparing a single AFK person to a whole fleet of people actually playing ... ... but ... well ... you're a CODE sheep, what's there to expect otherwise?
Baaaa.... "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Winter Archipelago
Fade.
231
|
Posted - 2014.06.16 19:16:00 -
[168] - Quote
Auron Black wrote: Rational would dictate a criminal be denied docking rights in high sec stations. Maybe create forged or stole docking passes like from star wars? Could be a pretty cool new profession. Now pirates can pay to dock up safely or actively bounce around a system avoiding the popo.
Following that "rational," all security-related missions should be moved out of highsec, because as you said, CONCORD should be out there, protecting people. The same with the faction police. Essentially, every rat you kill is -5 or lower because they're already free-for-all and you aren't at risk (from the police) over shooting them.
Go back to WoW if you want perfect safety. As has been pointed out, if people with low sec status can't get into Highsec, then highsec basically becomes 100% safe, except for the armies of new alts that would be created for the sole purpose of ganking (as there aren't enough tags to supply all gankers). Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Benny Ohu
Chaotic Tranquility
3370
|
Posted - 2014.06.16 19:18:00 -
[169] - Quote
Noragli wrote:It's obvious to all but those in denial and yet remains to be demonstrated |

Noragli
Royal Amarr Institute Amarr Empire
4
|
Posted - 2014.06.16 19:20:00 -
[170] - Quote
Beliskner wrote:They are playing the game the way they want to play it. I don't like or agree with them but saying they shouldn't be allowed to do that is stupid.
You don't like it? Stay away from them.
I didn't say they shouldn't be allowed to do it. I said it shouldn't be so easy for them.
I do plenty of ganking myself using my catalyst alts and scout character. It's so easy and there's no risk to you, the only risk is that you'll fail the gank, and that doesn't happen often and even if it does, so what? You lost nothing you were not going to lose anyway. If you know what you're doing it's very hard to fail a gank. |
|

Mag's
the united
17452
|
Posted - 2014.06.16 19:22:00 -
[171] - Quote
Noragli wrote:...there's no risk to you, the only risk is that you'll fail the gank..... Say what?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
623
|
Posted - 2014.06.16 19:23:00 -
[172] - Quote
Carmen Electra wrote:Kaarous Aldurald wrote:Evei Shard wrote: especially when it requires people to take action which has a real life financial benefit to their enemies, but it's quite obvious you are fine with that.
What the hell are you talking about? Is this some Dinsdale RMT conspiracy? I didn't understand it either.  It's actually quite funny!
Evei Shard's apparent train of thought (Evei feel free to clarify if I misunderstood):
Somebody makes an EVE website.
He would like more advertising revenue.
So he instructs his minions to organize destructive EVE events.
He proceeds to advertise these events on his website.
If people want to know about these events and not be destroyed, they have to check his website.
He gets more advertising revenue.
Op success!
Crazy tinfoil, I know. Probably Dinsdale's alt! |

Evei Shard
Shard Industries
300
|
Posted - 2014.06.16 19:23:00 -
[173] - Quote
Carmen Electra wrote:Kaarous Aldurald wrote:Evei Shard wrote: especially when it requires people to take action which has a real life financial benefit to their enemies, but it's quite obvious you are fine with that.
What the hell are you talking about? Is this some Dinsdale RMT conspiracy? I didn't understand it either. 
External sites such as theMittani gain advertising revenue for every person that visits. That is real life cash in the hands of Mittens for every freighter pilot you and your friends wish to force to his site just so they can *maybe* get a hint as to what might or might not be going on in game. Same applies to CODE, but, again, apparently everyone feels that the meta-game includes real life to any degree. No wonder they were so giddy over TheMittani's fanfest proclamations. It's just meta, after all. Profit favors the prepared |

Jenn aSide
Smokin Aces.
6748
|
Posted - 2014.06.16 19:23:00 -
[174] - Quote
Noragli wrote:
It doesn't affect me if they make changes or not.
This is a lie. Why? Read further.
Quote: It's obvious to all but those in denial that EVE online has lost a lot of players, it may well be losing players constantly.
It's also obvious that people don't stick around in games they have a bad time in. In EVE online, for the past year or two ganking has spiralled out of control, all in the guise of "pay us 10m and follow the code or we'll gank you" They couldn't care less about the 10m, it's just an excuse to gank people.
The behaviour of these players and the ease that they can gank people in high security space will certainly be having a negative affect on the experience of many EVE online players. Normal people won't hang around, they will simply quit. By normal people I mean people who play the game for fun in their spare time, not the rabid high sec ganker types, who play only for the "tears" of other players.
Now that these ganker types are banding together the problem has become great enough that I believe CCP should act less they want to bleed subscriptions due to this group of players.
So it's all just 'good advice' (that advice being 'think of the children, i mean casuals') for CCP so they don't lose subs.
This is also an example of "something I don't like is the root of all evil". You obviously don't like gankers, people who play for 'tears' and so forth. So obvioulsy gankers and ganking are the root causes of whatever problems you think the game has. Problem if you formed a dumb opinion without any proof (while ignoring the fact that ganking has existed for the entire duration of the game, proving that gaking is *at best* neutral when it comes to subscription numbers).
You really posted this mess you posted but still want us to beleive that you are in fact a 3 month old player who didn't get ganked lol? Anyone who beleive you must also believe in ocean front property in Montana and that a random stranger in EVE Online will double your isk out of kindness. |

Carmen Electra
Drunk Chaos Blood.Drunk
494
|
Posted - 2014.06.16 19:23:00 -
[175] - Quote
Noragli wrote:I do plenty of ganking myself using my catalyst alts and scout character.
Sigh. Now I'm really confused 
|

Benny Ohu
Chaotic Tranquility
3370
|
Posted - 2014.06.16 19:25:00 -
[176] - Quote
Carmen Electra wrote:Noragli wrote:I do plenty of ganking myself using my catalyst alts and scout character. Sigh. Now I'm really confused 
Noragli wrote:I personally don't care if changes are made to fix this or not. It doesn't affect me directly
 |

Mag's
the united
17452
|
Posted - 2014.06.16 19:25:00 -
[177] - Quote
Carmen Electra wrote:Noragli wrote:I do plenty of ganking myself using my catalyst alts and scout character. Sigh. Now I'm really confused  Well it sounded quite good, so I give them 5/10 for effort.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Noragli
Royal Amarr Institute Amarr Empire
4
|
Posted - 2014.06.16 19:25:00 -
[178] - Quote
Jenn aSide wrote:Noragli wrote:
It doesn't affect me if they make changes or not.
This is a lie. Why? Read further. Quote: It's obvious to all but those in denial that EVE online has lost a lot of players, it may well be losing players constantly.
It's also obvious that people don't stick around in games they have a bad time in. In EVE online, for the past year or two ganking has spiralled out of control, all in the guise of "pay us 10m and follow the code or we'll gank you" They couldn't care less about the 10m, it's just an excuse to gank people.
The behaviour of these players and the ease that they can gank people in high security space will certainly be having a negative affect on the experience of many EVE online players. Normal people won't hang around, they will simply quit. By normal people I mean people who play the game for fun in their spare time, not the rabid high sec ganker types, who play only for the "tears" of other players.
Now that these ganker types are banding together the problem has become great enough that I believe CCP should act less they want to bleed subscriptions due to this group of players.
So it's all just 'good advice' (that advice being 'think of the children, i mean casuals') for CCP so they don't lose subs. This is also an example of "something I don't like is the root of all evil". You obviously don't like gankers, people who play for 'tears' and so forth. So obvioulsy gankers and ganking are the root causes of whatever problems you think the game has. Problem if you formed a dumb opinion without any proof (while ignoring the fact that ganking has existed for the entire duration of the game, proving that gaking is *at best* neutral when it comes to subscription numbers). You really posted this mess you posted but still want us to beleive that you are in fact a 3 month old player who didn't get ganked lol? Anyone who beleive you must also believe in ocean front property in Montana and that a random stranger in EVE Online will double your isk out of kindness.
I have two main characters, both are -10 and have only ever ganked. I also have a 3rd ganker character who is trained but I've never needed to use him.
Guess you're wrong. |

Mag's
the united
17452
|
Posted - 2014.06.16 19:29:00 -
[179] - Quote
Noragli wrote:Noragli wrote:It doesn't affect me if they make changes or not. Jenn aSide wrote:This is a lie. Why? Read further. I have two main characters, both are -10 and have only ever ganked. I also have a 3rd ganker character who is trained but I've never needed to use him. Guess you're wrong. No, I see Jenn was spot on.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2505
|
Posted - 2014.06.16 19:29:00 -
[180] - Quote
Evei Shard wrote:Carmen Electra wrote:Kaarous Aldurald wrote:Evei Shard wrote: especially when it requires people to take action which has a real life financial benefit to their enemies, but it's quite obvious you are fine with that.
What the hell are you talking about? Is this some Dinsdale RMT conspiracy? I didn't understand it either.  External sites such as theMittani gain advertising revenue for every person that visits. That is real life cash in the hands of Mittens for every freighter pilot you and your friends wish to force to his site just so they can *maybe* get a hint as to what might or might not be going on in game. Same applies to CODE, but, again, apparently everyone feels that the meta-game includes real life to any degree. No wonder they were so giddy over TheMittani's fanfest proclamations. It's just meta, after all.
Wait, wait, I can fix this. Oh this is good. Install an ad-blocker in your web browser. Then read their sites, they don't get paid, and you get free intel! OMG this is genius. Or, just send a scout ahead of your loot pinata to see if the way is clear. You could do that. But like the web sites or the ad blocker, :effort:. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |
|

Noragli
Royal Amarr Institute Amarr Empire
4
|
Posted - 2014.06.16 19:30:00 -
[181] - Quote
Benny Ohu wrote:Carmen Electra wrote:Noragli wrote:I do plenty of ganking myself using my catalyst alts and scout character. Sigh. Now I'm really confused  Noragli wrote:I personally don't care if changes are made to fix this or not. It doesn't affect me directly 
Ganking is still possible if they stop outlaws from using ships in hi-sec. It just won't be so rampant, as people will need to fix their sec status before they can gank again. Perhaps people will stop indiscriminate ganking and save their ganks for the ones that matter.
All I see is a bunch of ***** gankers who want it to stay as easymode as it is now. |

Auron Black
Federal Navy Academy Gallente Federation
5
|
Posted - 2014.06.16 19:31:00 -
[182] - Quote
Tippia wrote:So what we've learned here is that some people have fundamentally misunderstood what the words GÇ£griefingGÇ¥ and GÇ£problemGÇ¥ mean since they keep applying them to stuff that very obviously does not qualify as either.
See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
http://en.m.wikipedia.org/wiki/Griefer
As from problem, I can entirely see how a gank could cause a player to leave, which is a problem.
I feel both words apply here. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
625
|
Posted - 2014.06.16 19:34:00 -
[183] - Quote
Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot.
Please explain.
|

Herr Wilkus
Aggressive Salvage Services LLC
930
|
Posted - 2014.06.16 19:35:00 -
[184] - Quote
Carmen Electra wrote:Noragli wrote:I do plenty of ganking myself using my catalyst alts and scout character. Sigh. Now I'm really confused 
Eh, don't worry.
This thread:
A) is fun. First fun thread I've seen in GD in awhile. B) indirectly refers to CODE. and/or James 315. C) contains carebears showing signs of emotional stress.
Which means ISD Azzwal (sp?) will show up, quote catchall rules that have nothing to do with the content, and lock it. |

Ashlar Maidstone
Kiith Paktu Curatores Veritatis Alliance
87
|
Posted - 2014.06.16 19:35:00 -
[185] - Quote
Pilot Noragli, whilst I find you're bringing up an issue that doesn't involve me in any way, let me say this. Hisec has gotten to the point where it's become very much like Losec is anymore. While you do have an valid idea tho I honestly have to disagree with you in many ways.
Many of your points however and in which you are calling for a nerf to ganking in Hisec would most likely be looked over because this is PART of the gameplay we all must endure to the end of ages. Empty freighters and pods and shuttles which drops if anything of value should be enough to discourage gankers as is.
I really don't see why you're upset at such actions. If I wanted to I coulda done the same thing when I was living in hisec until recently when I moved to Nulsec, and there it's MUCH safer.     |

Benny Ohu
Chaotic Tranquility
3370
|
Posted - 2014.06.16 19:35:00 -
[186] - Quote
Noragli wrote:Ganking is still possible if they stop outlaws from using ships in hi-sec. It just won't be so rampant, as people will need to fix their sec status before they can gank again. Perhaps people will stop indiscriminate ganking and save their ganks for the ones that matter. why should we want to reduce indiscriminate ganking?
Malcolm Shinhwa wrote:Evei Shard wrote:External sites such as theMittani gain advertising revenue for every person that visits. That is real life cash in the hands of Mittens for every freighter pilot you and your friends wish to force to his site just so they can *maybe* get a hint as to what might or might not be going on in game. Same applies to CODE, but, again, apparently everyone feels that the meta-game includes real life to any degree. No wonder they were so giddy over TheMittani's fanfest proclamations. It's just meta, after all. Wait, wait, I can fix this. Oh this is good. Install an ad-blocker in your web browser. Then read their sites, they don't get paid, and you get free intel! OMG this is genius. Or, just send a scout ahead of your loot pinata to see if the way is clear. You could do that. But like the web sites or the ad blocker, :effort:. but how will i know if i was the millionth visitor, winner of a free ipod
perhaps today will be the day
Quote:All I see is a bunch of ***** gankers who want it to stay as easymode as it is now.
doesn't mean you don't have to provide a good reason to nerf ganking... again |

Carmen Electra
Drunk Chaos Blood.Drunk
494
|
Posted - 2014.06.16 19:35:00 -
[187] - Quote
Auron Black wrote:Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
You should file a petition. With any luck, CCP will immediately fix this, ban anyone who docks in high sec with low standings and give you a titan as a thank you for bringing such a glaring oversight to their attention. |

Winter Archipelago
Fade.
232
|
Posted - 2014.06.16 19:37:00 -
[188] - Quote
Auron Black wrote: See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
This has to be one of the dumbest things I've ever read, and I've been on TEST forums.
Most of EvE revolves around unintended events. The biggest battle in EvE's history occurred because someone forgot to pay the rent. Hell, MANY of the biggest battles have occurred because of unintended occurrences.
If CCP didn't find it acceptable, it could be changed. It hasn't been, ergo, they don't find it unacceptable, ergo, it isn't unintended. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Abrazzar
Vardaugas Family
3876
|
Posted - 2014.06.16 19:40:00 -
[189] - Quote
You know what would be funny? If someone suicide ganked one of the transports they use to ship more ships into the ganking systems. Sovereignty and Population New Mining Mechanics |

baltec1
Bat Country Goonswarm Federation
11955
|
Posted - 2014.06.16 19:40:00 -
[190] - Quote
Noragli wrote:Carmen Electra wrote:Noragli wrote:for the past year or two ganking has spiralled out of control You must be new here. You missed the golden age of ganking by a couple of years. Ganking used to be just mostly about ganking miners in the belts. Now they just target anyone and everyone for the killmails and for lols. In the last 1-2 years freighters became a hot ganker target, they target everyone now.
Ganking is at an all time low. I am old enough to remember what pirates used to get up to in high sec and today is nothing like the slaughter back then. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Unsuccessful At Everything
The Troll Bridge
14383
|
Posted - 2014.06.16 19:40:00 -
[191] - Quote
If the wholesale ganking of freighters causes freighter pilots to remain at their keyboards, tank their freighters, fly with friends, scout the route, check killboards/maps to see activity on their route, watch size/value of cargo, use webbing alts to move faster/ more efficiently or simply wake up and pay attention, then it is worth it.
If all this happens and freighter pilots refuse to make changes to their gameplay, then who is ultimately to blame?
Clue: probably not the gankers. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Mag's
the united
17453
|
Posted - 2014.06.16 19:42:00 -
[192] - Quote
Benny Ohu wrote:Noragli wrote:All I see is a bunch of ***** gankers who want it to stay as easymode as it is now. doesn't mean you don't have to provide a good reason to nerf ganking... again Because it needs more PSSSSHHHH?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Carmen Electra
Drunk Chaos Blood.Drunk
496
|
Posted - 2014.06.16 19:42:00 -
[193] - Quote
Abrazzar wrote:You know what would be funny? If someone suicide ganked one of the transports they use to ship more ships into the ganking systems.
I use redfrog for this :3 |

Benny Ohu
Chaotic Tranquility
3375
|
Posted - 2014.06.16 19:43:00 -
[194] - Quote
Abrazzar wrote:You know what would be funny? If someone suicide ganked one of the transports they use to ship more ships into the ganking systems. yeah but i wouldn't expect a freighter pilot to be competent enough to conduct as complex an operation as 'pushing f1'. heck, many can't even autopilot from amarr to jita without encountering some manner of misfortune along the way |

Tippia
Sunshine and Lollipops
22517
|
Posted - 2014.06.16 19:44:00 -
[195] - Quote
Auron Black wrote:See below for the definition of griefing I can't help noting that your link does not lead to anything remotely EVE-related, such as the EVE wiki or the EULA. It therefore isn't a definition that is in any way relevant to this game.
Quote:i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended. No. It is entirely intended that you not only can avoid, but actively defeat the faction police. They're very specifically designed to allow for that. They deter low standings to the intended extent.
Quote:As from problem, I can entirely see how a gank could cause a player to leave, which is a problem. If they leave because they were targeted for non-consensual violence in a game that famously and very explicitly allows (and is indeed built around) non-consensual violence, then the only problem is that they picked a game they didn't actually want to play. Their leaving is not a problem. At most, their complaining about the game working as intended is a problem, but again more with the player than with the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
628
|
Posted - 2014.06.16 19:44:00 -
[196] - Quote
Unsuccessful At Everything wrote:If the wholesale ganking of freighters causes freighter pilots to remain at their keyboards, tank their freighters, fly with friends, scout the route, check killboards/maps to see activity on their route, watch size/value of cargo, use webbing alts to move faster/ more efficiently or simply wake up and pay attention, then it is worth it.
If all this happens and freighter pilots refuse to make changes to their gameplay, then who is ultimately to blame?
Clue: probably not the gankers. Also, if wholesale freighter ganking increases the value of the freighters themselves and of highsec hauling as a profession, once again this game has proved how f*ing awesome it is. |

Kaarous Aldurald
ROC Deep Space The ROC
7127
|
Posted - 2014.06.16 19:46:00 -
[197] - Quote
Noragli wrote: All I see is a bunch of ***** gankers who want it to stay as easymode as it is now.
And all I see is someone who thinks they should be completely safe in a sandbox game.
If you really want to talk easymode, how freaking hard is it to haul, or mine? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Auron Black
Federal Navy Academy Gallente Federation
6
|
Posted - 2014.06.16 19:47:00 -
[198] - Quote
Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain.
Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve. |

Carmen Electra
Drunk Chaos Blood.Drunk
500
|
Posted - 2014.06.16 19:49:00 -
[199] - Quote
Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve.
Amassing your riches is only half of this game. The other half is adapting and learning how to KEEP your riches.  |

Kaarous Aldurald
ROC Deep Space The ROC
7127
|
Posted - 2014.06.16 19:50:00 -
[200] - Quote
Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve.
Video game money is serious business. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Winter Archipelago
Fade.
236
|
Posted - 2014.06.16 19:51:00 -
[201] - Quote
By the by, I figured this might be of use for the "nerf ganking" and "don't let -10's into highsec" crowd: If people honestly think that blocking low-sec-status people out of highsec (or even highsec stations) wouldn't have a significant effect on players simply quitting, remember that the reason CCP put tags in for raising sec status is because enough people were simply quitting EvE instead of trying to drag their sec status back up.
That was happening with the ability to enter highsec and dock up.
If you people think that blocking people with low sec status from using highsec wouldn't have a massively-detrimental effect on subscriptions, you need only look at sec tags as an example. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
629
|
Posted - 2014.06.16 19:51:00 -
[202] - Quote
Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve. Sure you can (legally) avoid paying taxes: just go live on some unclaimed rock somewhere in the middle of the ocean. You can even call it 'Auron Black Land'.
Would be as much fun as playing EVE all by yourself in a remote system on SiSi. |

Tilly Delnero
Licorne Ventures Ltd.
116
|
Posted - 2014.06.16 19:57:00 -
[203] - Quote
Gully Alex Foyle wrote: Sure you can (legally) avoid paying taxes: just go live on some unclaimed rock somewhere in the middle of the ocean. You can even call it 'Auron Black Land'.
Would be as much fun as playing EVE all by yourself in a remote system on SiSi.
But... being able to play with myself in a remote system on Sisi is the only reason I keep coming back. Don't you insult my playstyle!  |

Herr Wilkus
Aggressive Salvage Services LLC
935
|
Posted - 2014.06.16 19:58:00 -
[204] - Quote
Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve.
"hard work?" "pisses you off?" If anything you are doing 'in game' for ISK remotely resembles hard work, you are doing it horribly wrong. Losing a ship shouldn't ruin your day, even though we find it hilarious if it does.
I do enough hard work in real life. Eve is play. Gankers generally understand this. Judging from your quote, carebears struggle with this concept. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
630
|
Posted - 2014.06.16 20:00:00 -
[205] - Quote
Tilly Delnero wrote:play with myself in a remote system on Sisi [...] I keep coming Come play with yourself in Nisuwa on Tranquillity! We love to watch and - occasionally - join in if you want. |

Solecist Project
Center for Advanced Studies Gallente Federation
2319
|
Posted - 2014.06.16 20:04:00 -
[206] - Quote
Gully Alex Foyle wrote:Yup Solecist, that's the basics (except the fleet dies, it can't warp away iirc). But the logistics of 100s of Talos is no small feat. Also, the split-second timing and coordination involved is nothing to 'chuckle' about. And the scouting/intel gathering isn't trivial either. The FC needs to kill the target without getting an excessive amount of ships CONCORDed. Last but not least, keeping a sizeable bunch of guys motivated, entertained and 'on the ball' through all those 15min wait-outs + other waiting time is a challenge too. Sure, engaging an actual PVP fleet is another thing altogether, but the organizational skills of the top ganker groups are quite good. In my experience, logistics/coordination/motivation makes up 50 to 80% of the success of 'kosher' fleet PVP. In many cases, the skill of the FC makes up almost all the rest. Solo / small gang PVP requires more single player skill (and is crazy fun), but we rarely make the headlines on TMC:  Yup, you say ... hilarious.
The logistics? Are you serious? It's damn easy to find people to not only build them, but also deliver them anywhere you want, as long as you pay the money.
It's not even half as bad as you think it is, putting 100 of ANY ship inside a single station.
The FC needs to do nothing but fleetwarping to the neutral and pretend to be important. All that happens is that people lock the ship, make sure they're in optimal and then they have to shoot.
The FC has no control over what happens with CONCORD at all. Within sentry range, the first ship that gets GCC will be the first one to be attacked by the sentry turrets.
And there's also no need for motivation or anything. These people sit in station most of the time anyway, they can do whatever else they want until they are needed. So ... no ... that point doesn't work either.
They have blinded you with stupid propaganda. It is NOT hard to have several hundred ships delivered to any station in highsec, as long as you find enough people willing to build and deliver them for you. And they exist ... I know, because that's what I did!
And in suicide ganking fleets, the FC does not have to need skills at all. Remember that all they do is warp to the neutral that's right next to the target.
You are horribly overcomplicating things that are no biggy at all.
Do you have ANY actual experience in solo or fleet ganking? You sure as hell don't sound like you do! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Tilly Delnero
Licorne Ventures Ltd.
116
|
Posted - 2014.06.16 20:05:00 -
[207] - Quote
Gully Alex Foyle wrote:Tilly Delnero wrote:play with myself in a remote system on Sisi [...] I keep coming Come play with yourself in Nisuwa on Tranquillity! We love to watch and - occasionally - join in if you want. Only 4 jumps away... tempting. If I ever log into TQ to do anything besides update skill queues I might just take a look.  |

Auron Black
Federal Navy Academy Gallente Federation
6
|
Posted - 2014.06.16 20:06:00 -
[208] - Quote
Winter Archipelago wrote:Auron Black wrote: See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
This has to be one of the dumbest things I've ever read, and I've been on TEST forums. Most of EvE revolves around unintended events. The biggest battle in EvE's history occurred because someone forgot to pay the rent. Hell, MANY of the biggest battles have occurred because of unintended occurrences. If CCP didn't find it acceptable, it could be changed. It hasn't been, ergo, they don't find it unacceptable, ergo, it isn't unintended.
Losing sov because someone forgot to pay rent is a mechanic working as intended. Docking up a low sec status character and using a 0 sec status alt is purposely dodging a mechanic. If you can't see the difference between that I can't help you.
Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion. |

Solecist Project
Center for Advanced Studies Gallente Federation
2321
|
Posted - 2014.06.16 20:09:00 -
[209] - Quote
Auron Black wrote:Winter Archipelago wrote:Auron Black wrote: See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
This has to be one of the dumbest things I've ever read, and I've been on TEST forums. Most of EvE revolves around unintended events. The biggest battle in EvE's history occurred because someone forgot to pay the rent. Hell, MANY of the biggest battles have occurred because of unintended occurrences. If CCP didn't find it acceptable, it could be changed. It hasn't been, ergo, they don't find it unacceptable, ergo, it isn't unintended. Losing sov because someone forgot to pay rent is a mechanic working as intended. Docking up a low sec status character and using a 0 sec status alt is purposely dodging a mechanic. If you can't see the difference between that I can't help you. Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion. No it's not dodging any mechanic, the mechanic is part of the game for a reason.
Besides, one doesn't need to dock in a station to avoid them. Bouncing around the grid is much more fun and more challenging ... that's why most outlaws in highsec hide in station all day. Ask CODE ... they're full of these lazyass, cowardish carebears. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Kalon Horan
Imperial Mining and Refining Ltd.
0
|
Posted - 2014.06.16 20:16:00 -
[210] - Quote
So... yesterday i went out in a fast locking cruiser with an alt flying with it with RSB-¦s... i was looking for suicide gankers to kill, but sadly could not find any which is really sad. With all the whining going on about suicide ganking one might think it should be a lot easier fo find them, especially in 0.5 systems.
When i heared about aufay (i do not even sit in any channel that would have remotly anything to do with that area of space) I was really sad that they chose that area, because non of my chars that could pop a few -10 dessys can go to gallente space.
I think eve needs more suicide gankers so i can hunt more easy to kill dessys.
Anyone complaining about them and crying to ccp quite simply is just a lazy piece of ****. You have the tools to stop them. No1 stops you from camping the stations they use for hours and to stop them from suicide ganking, but you do not do it quite simply because you wanna make more ISK and rather come to the forums and cry about the situation.
If the people would stop to only care about ISK the life of suicide gankers or any -10 chars in high sec would be miserable. Crying about the situation only shows how ******* lazy you ppl are. |
|

Auron Black
Federal Navy Academy Gallente Federation
6
|
Posted - 2014.06.16 20:16:00 -
[211] - Quote
Solecist Project wrote:Auron Black wrote:Winter Archipelago wrote:Auron Black wrote: See below for the definition of griefing, i would consider docking in high sec to avoid the faction popo as using "the game in unintended ways". Clearly faction popo is there to deter low standings player from enter high sec space by docking to avoid this seems unintended.
This has to be one of the dumbest things I've ever read, and I've been on TEST forums. Most of EvE revolves around unintended events. The biggest battle in EvE's history occurred because someone forgot to pay the rent. Hell, MANY of the biggest battles have occurred because of unintended occurrences. If CCP didn't find it acceptable, it could be changed. It hasn't been, ergo, they don't find it unacceptable, ergo, it isn't unintended. Losing sov because someone forgot to pay rent is a mechanic working as intended. Docking up a low sec status character and using a 0 sec status alt is purposely dodging a mechanic. If you can't see the difference between that I can't help you. Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion. No it's not dodging any mechanic, the mechanic is part of the game for a reason. Besides, one doesn't need to dock in a station to avoid them. Bouncing around the grid is much more fun and more challenging ... that's why most outlaws in highsec hide in station all day. Ask CODE ... they're full of these lazyass, cowardish carebears.
Docking up to avoid the popo with the intention of being in space is dodging the mechanic....
If they want to gank with there 0 sec status alt and take a standings hit that is working as intended.
If they want to bounce around grid to avoid the popo while they prep for a kill that is working as intended. |

Winter Archipelago
Fade.
239
|
Posted - 2014.06.16 20:16:00 -
[212] - Quote
Auron Black wrote: Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion.
EvE has existed since 2003. Suicide ganking has been occurring since 2003. It isn't a loophole, it's working exactly as intended.
If you feel it's a problem, create a support ticket in-game asking it to be looked into. Once again, you have all of the tools available to you already, you just aren't using them. People like you come to the forums to whine and cry about how this or that should be nerfed, claiming it's an exploit or similar, but you never create support tickets to have it looked at.
You have the tools you need. If you feel it's an exploit, create a support ticket in-game. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Sentamon
Imperial Academy Amarr Empire
1882
|
Posted - 2014.06.16 20:18:00 -
[213] - Quote
This witch hunt clearly needs some Rippard Teg. ~ Professional Forum Alt -á~ |

Solecist Project
Center for Advanced Studies Gallente Federation
2323
|
Posted - 2014.06.16 20:21:00 -
[214] - Quote
Winter Archipelago wrote:Auron Black wrote: Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion.
EvE has existed since 2003. Suicide ganking has been occurring since 2003. It isn't a loophole, it's working exactly as intended. If you feel it's a problem, create a support ticket in-game asking it to be looked into. Once again, you have all of the tools available to you already, you just aren't using them. People like you come to the forums to whine and cry about how this or that should be nerfed, claiming it's an exploit or similar, but you never create support tickets to have it looked at. You have the tools you need. If you feel it's an exploit, create a support ticket in-game. First somebody needs to explain him how the game actually works and what concepts it's built upon. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Winter Archipelago
Fade.
243
|
Posted - 2014.06.16 20:30:00 -
[215] - Quote
Solecist Project wrote:Winter Archipelago wrote:Auron Black wrote: Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion.
EvE has existed since 2003. Suicide ganking has been occurring since 2003. It isn't a loophole, it's working exactly as intended. If you feel it's a problem, create a support ticket in-game asking it to be looked into. Once again, you have all of the tools available to you already, you just aren't using them. People like you come to the forums to whine and cry about how this or that should be nerfed, claiming it's an exploit or similar, but you never create support tickets to have it looked at. You have the tools you need. If you feel it's an exploit, create a support ticket in-game. First somebody needs to explain him how the game actually works and what concepts it's built upon. That would, hopefully, be what the GM who responded would do: "Working as intended." If that isn't a clear, cut, and dried lesson about the game, nothing will be. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Tau Cabalander
Retirement Retreat Working Stiffs
3754
|
Posted - 2014.06.16 20:32:00 -
[216] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net Post-Kronos: Aufay Burns |

baltec1
Bat Country Goonswarm Federation
11956
|
Posted - 2014.06.16 20:33:00 -
[217] - Quote
Solecist Project wrote:Winter Archipelago wrote:Auron Black wrote: Just because ccp has yet to address an issue doesn't mean they wont. I would be shocked if this loop hole isn't closed, as it is clearly unintended, if you look at it from an unbiased opinion.
EvE has existed since 2003. Suicide ganking has been occurring since 2003. It isn't a loophole, it's working exactly as intended. If you feel it's a problem, create a support ticket in-game asking it to be looked into. Once again, you have all of the tools available to you already, you just aren't using them. People like you come to the forums to whine and cry about how this or that should be nerfed, claiming it's an exploit or similar, but you never create support tickets to have it looked at. You have the tools you need. If you feel it's an exploit, create a support ticket in-game. First somebody needs to explain him how the game actually works and what concepts it's built upon.
The best part is that the vast bulk of pilots this would hurt are lowsec players, FW players and anyone from highsec that partakes in pvp in lowsec on the weekend.
Gankers can operate without docking in highsec. So, gankers would adapt while a huge number of people not linked with ganking in any way are nerfed to the point not being able to play. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
635
|
Posted - 2014.06.16 20:33:00 -
[218] - Quote
Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters.
|

Auron Black
Federal Navy Academy Gallente Federation
7
|
Posted - 2014.06.16 20:46:00 -
[219] - Quote
Herr Wilkus wrote:Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve. "hard work?" "pisses you off?" If anything you are doing 'in game' for ISK remotely resembles hard work, you are doing it horribly wrong. Losing a ship shouldn't ruin your day, even though we find it hilarious if it does. I do enough hard work in real life. Eve is play. Gankers generally understand this. Judging from your quote, carebears struggle with this concept.
A lot of players find the hard work rewarding, the idea of building and creating something is fun, the actual motions of it might not be but the end justifies the means. Having to repeat those intermediate motions so someone can have 30 seconds of fun is enough to ruin a day.
High sec ganking is like playing cod, your emotionally unattached to your ships because you've done nothing to earn it, it's 100% disposable much like a soldier in cod. Start ganking in billion isk battleships and then you'll understand.
Still need help? See song automatic by miranda lambert for a better understanding. |

Winter Archipelago
Fade.
244
|
Posted - 2014.06.16 20:46:00 -
[220] - Quote
Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. Considering my recent attempts at suicide-ganking, the use of Thrashers (the ship I'm doing) and destruction, I'd like to toss an ISK on this comment, (and add a point to the "it's too easy" bit): I tried my first-ever suicide gank last night in Dodixie, using a Thrasher pilot. I knew I wasn't going to kill much solo, so I went for an autopiloting pod, first.
My first-ever attempt at a suicide gank resulted in...
The pod (on autopilot) got out at 1/3 structure, while the station guns ripped my alt apart in a single volley.
I need to train that alt up, more, but I don't want to pause the training on my main (I already paused it for 8 hours to get Minmatar Frigate to III so I could get Minmatar Destroyers). Eh, well. Time to stock up on faction ammo! Ransoms are accepted in Isk, Ships, Mods, and Dolls. |
|

Christina Project
University of Caille Gallente Federation
17
|
Posted - 2014.06.16 20:46:00 -
[221] - Quote
Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. So you not even not adress my post, you try to ridicule me in a way that works with only the stupidest of people.
What does "gathering people to shoot things" have to do with "finding industrials willing to do what they love" ?
Nothing.
So, do you have any actual experience in suicide ganking solo or in a fleet?
No answer??
Thought so. |

Carmen Electra
Drunk Chaos Blood.Drunk
503
|
Posted - 2014.06.16 20:52:00 -
[222] - Quote
Winter Archipelago wrote:Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. Considering my recent attempts at suicide-ganking, the use of Thrashers (the ship I'm doing) and destruction, I'd like to toss an ISK on this comment, (and add a point to the "it's too easy" bit): I tried my first-ever suicide gank last night in Dodixie, using a Thrasher pilot. I knew I wasn't going to kill much solo, so I went for an autopiloting pod, first. My first-ever attempt at a suicide gank resulted in... The pod (on autopilot) got out at 1/3 structure, while the station guns ripped my alt apart in a single volley. I need to train that alt up, more, but I don't want to pause the training on my main (I already paused it for 8 hours to get Minmatar Frigate to III so I could get Minmatar Destroyers). Eh, well. Time to stock up on faction ammo!
You're using artillery, right?
|

Christina Project
University of Caille Gallente Federation
17
|
Posted - 2014.06.16 20:52:00 -
[223] - Quote
I love this thread.
Seriously, I do. :D
It pisses me off so, so much, about how so many people have so huge misunderstandings of how to do it, the consequences, how it works, what game mechanics stand in the way of finding and killing targets, the differences between the faction police and CONCORD, ...
... DAMN!
Awesome! XD |

baltec1
Bat Country Goonswarm Federation
11959
|
Posted - 2014.06.16 20:53:00 -
[224] - Quote
Christina Project wrote:Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. So you not even not adress my post, you try to ridicule me in a way that works with only the stupidest of people. What does "gathering people to shoot things" have to do with "finding industrials willing to do what they love" ? Nothing. So, do you have any actual experience in suicide ganking solo or in a fleet? No answer?? Thought so.
Given that he thinks ganking freighters with thrashers is a good idea I would say no. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Christina Project
University of Caille Gallente Federation
17
|
Posted - 2014.06.16 20:54:00 -
[225] - Quote
*sighs* |

Glathull
Blue Republic RvB - BLUE Republic
418
|
Posted - 2014.06.16 20:54:00 -
[226] - Quote
Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time.
Oh, I'm pretty sure there was some surprise sex involved. Turrents |

Winter Archipelago
Fade.
244
|
Posted - 2014.06.16 21:01:00 -
[227] - Quote
Carmen Electra wrote:Winter Archipelago wrote:Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. Considering my recent attempts at suicide-ganking, the use of Thrashers (the ship I'm doing) and destruction, I'd like to toss an ISK on this comment, (and add a point to the "it's too easy" bit): I tried my first-ever suicide gank last night in Dodixie, using a Thrasher pilot. I knew I wasn't going to kill much solo, so I went for an autopiloting pod, first. My first-ever attempt at a suicide gank resulted in... The pod (on autopilot) got out at 1/3 structure, while the station guns ripped my alt apart in a single volley. I need to train that alt up, more, but I don't want to pause the training on my main (I already paused it for 8 hours to get Minmatar Frigate to III so I could get Minmatar Destroyers). Eh, well. Time to stock up on faction ammo! You're using artillery, right? Yes! 250mm Light's, I think they were Carbide (I was going to go for Gallium, but there weren't enough on Dodixie's market last night, and the next step up was around 150-200k each). I tried using Fusion S, since it had the most explosive damage, and pods look like they have the lowest over-all EHP vs. explosive.
The character's combat skills are, quite literally, whatever the character started with, plus Destroyers I.
I'm considering doing a dual-character train on her to get her skills up, and maybe go after other ships, as well, instead of just pods. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Sentamon
Imperial Academy Amarr Empire
1884
|
Posted - 2014.06.16 21:01:00 -
[228] - Quote
So lets see if I understand what you're looking for here.
You want to ban, or at the very least ruin a play style of active players that create conflict and the type of content that makes the news.
The reason you want to do this is to protect AFK and clueless pilots that create zero content and will soon quit telling everyone how EVE is nothing but a boring spreadsheet simulator.
BRILLIANT! You should start a gaming company. Investors will be showering you with millions of dollars. NOT!.
When I can't move my protected and prepared Freighter fleets through highsec then I'll see a problem, until then HTFU and get a clue. ~ Professional Forum Alt -á~ |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
638
|
Posted - 2014.06.16 21:07:00 -
[229] - Quote
Christina Project wrote:Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. So you not even not adress my post, you try to ridicule me in a way that works with only the stupidest of people. What does "gathering people to shoot things" have to do with "finding industrials willing to do what they love" ? Nothing. So, do you have any actual experience in suicide ganking solo or in a fleet? No answer?? Thought so. I'm not trying to ridicule you, unexpectedly-cute-'Project'-alt.
Since I do not think you're the stupidest of people, I was surprised that - even in a trollolol thread - you would write boring 'suicide ganking is easy and cowardly' posts.
Ganking a single freighter is easy, ganking a couple hundred billion worth of ships and pods per month is pretty impressive. A group leadership that can pull that off would certainly do quite good in 'kosher' fleet pvp (and they probably have done at some point in their EVE career). |

Carmen Electra
Drunk Chaos Blood.Drunk
507
|
Posted - 2014.06.16 21:08:00 -
[230] - Quote
Winter Archipelago wrote:Yes! 250mm Light's, I think they were Carbide (I was going to go for Gallium, but there weren't enough on Dodixie's market last night, and the next step up was around 150-200k each). I tried using Fusion S, since it had the most explosive damage, and pods look like they have the lowest over-all EHP vs. explosive.
The character's combat skills are, quite literally, whatever the character started with, plus Destroyers I.
I'm considering doing a dual-character train on her to get her skills up, and maybe go after other ships, as well, instead of just pods.
Yeah, you'll need to train up some support skills.
Gunnery, Rapid Firing, Surgical Strike, Minmatar Destroyer. Get them to at least III (Gunnery IV needed for SS). The ships that my gank alts use may be disposable, but they are literally max skilled, right down to Small Arty Spec V +hardwirings because you should be able to hang onto pods in highsec.
|
|

John E Normus
New Order Logistics CODE.
107
|
Posted - 2014.06.16 21:11:00 -
[231] - Quote
It is a strange fate that we should suffer so much fear and doubt over so small a thing. Such a little thing. ~ Boromir, LOTR
Is 10 million isk (with an "m") and a pledge of your support in your bio* so much?
Really, it's 10 million (with an "m") isk and 1 line in your bio to operate in highsec. That's it!
* The EULA tells us that we can't make you change your bio but be warned, the bio is all we are required to check before blowing up your spaceship.
gf
Between Ignorance and Wisdom |

Solecist Project
Center for Advanced Studies Gallente Federation
2323
|
Posted - 2014.06.16 21:16:00 -
[232] - Quote
Can you imagine?
The tooltips just prevented me from getting the pod after ganking the frigate hull.
-.-'
Carmen Electra wrote:Winter Archipelago wrote:Yes! 250mm Light's, I think they were Carbide (I was going to go for Gallium, but there weren't enough on Dodixie's market last night, and the next step up was around 150-200k each). I tried using Fusion S, since it had the most explosive damage, and pods look like they have the lowest over-all EHP vs. explosive.
The character's combat skills are, quite literally, whatever the character started with, plus Destroyers I.
I'm considering doing a dual-character train on her to get her skills up, and maybe go after other ships, as well, instead of just pods. Yeah, you'll need to train up some support skills. Gunnery, Rapid Firing, Surgical Strike, Minmatar Destroyer. Get them to at least III (Gunnery IV needed for SS). The ships that my gank alts use may be disposable, but they are literally max skilled, right down to Small Arty Spec V +hardwirings because you should be able to hang onto pods in highsec. Way too much for way too little.
His issue was most likely tracking or range. Just sitting there, waiting for the pod to come and shooting it isn't enough.
That's, btw, the most common noob mistake regarding pod ganking at gates I've come across.
At their first try, 90% die without killing the pod. lol The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

RoAnnon
Eternity INC. Goonswarm Federation
327
|
Posted - 2014.06.16 21:16:00 -
[233] - Quote
Christina Project wrote:But when people hide in station all day and are only around for half a minute, then there's nothing that can be done to fight them.
A point you seem to be missing here, or ignoring, is that for that "half a minute" you know where they'll be. And you pretty much know which half a minute of the day it'll be too. It'll be the half a minute your freighter is caught on the gate, and for that half a minute, their ships will be within gun range of your ship. It's pretty easy to fight someone if you know where they'll be, and when they'll be there.
So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

Solecist Project
Center for Advanced Studies Gallente Federation
2324
|
Posted - 2014.06.16 21:21:00 -
[234] - Quote
Gully Alex Foyle wrote:I'm not trying to ridicule you, unexpectedly-cute-'Project'-alt.
Since I do not think you're the stupidest of people, I was surprised that - even in a trollolol thread - you would write boring 'suicide ganking is easy and cowardly' posts.
Ganking a single freighter is easy, ganking a couple hundred billion worth of ships and pods per month is pretty impressive. A group leadership that can pull that off would certainly do quite good in 'kosher' fleet pvp (and they probably have done at some point in their EVE career).
Suicide ganking is easy and cowardly, because how they do it makes it easy and cowardly.
It can be done completely different too ... but that's not what they are doing. And that's not restricted to bigger fleets either. Even solo gankers often have a neutral alt and hide in station, just because they're scared of the outside or of the effort.
So ... do you have any actual experience?
No?
And trying to bring "leadership" in here is completely off the point and has nothing to do with what we are talking about. "Leadership" is a few persons only and we're not talking about "a few" or even "specific" people here. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

ashley Eoner
310
|
Posted - 2014.06.16 21:25:00 -
[235] - Quote
Solecist Project wrote:Gully Alex Foyle wrote:I'm not trying to ridicule you, unexpectedly-cute-'Project'-alt.
Since I do not think you're the stupidest of people, I was surprised that - even in a trollolol thread - you would write boring 'suicide ganking is easy and cowardly' posts.
Ganking a single freighter is easy, ganking a couple hundred billion worth of ships and pods per month is pretty impressive. A group leadership that can pull that off would certainly do quite good in 'kosher' fleet pvp (and they probably have done at some point in their EVE career). Suicide ganking is easy and cowardly, because how they do it makes it easy and cowardly. It can be done completely different too ... but that's not what they are doing. And that's not restricted to bigger fleets either. Even solo gankers often have a neutral alt and hide in station, just because they're scared of the outside or of the effort. So ... do you have any actual experience? No? And trying to bring "leadership" in here is completely off the point and has nothing to do with what we are talking about. "Leadership" is a few persons only and we're not talking about "a few" or even "specific" people here. Indeed undock warp to zero click overheat press f1 is very hard... |

Solecist Project
Center for Advanced Studies Gallente Federation
2324
|
Posted - 2014.06.16 21:26:00 -
[236] - Quote
RoAnnon wrote:Christina Project wrote:But when people hide in station all day and are only around for half a minute, then there's nothing that can be done to fight them. A point you seem to be missing here, or ignoring, is that for that "half a minute" you know where they'll be. And you pretty much know which half a minute of the day it'll be too. It'll be the half a minute your freighter is caught on the gate, and for that half a minute, their ships will be within gun range of your ship. It's pretty easy to fight someone if you know where they'll be, and when they'll be there. Who is this magical, omnipresent person you are talking about? It definitely can't be me, although you wrongly use the word "you" ?
Escorts? Random people in local? The freighter pilot himself? (another "you" you've used, that makes even less sense)
Maybe you can explain it properly?
Thanks. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Kaarous Aldurald
ROC Deep Space The ROC
7135
|
Posted - 2014.06.16 21:30:00 -
[237] - Quote
ashley Eoner wrote: Indeed undock warp to zero click overheat press f1 is very hard...
Is there a point to that nonsense, or would you like me to highlight how it's still more effort than their victims have ever put into the game? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Erica Dusette
Rolled Out
10161
|
Posted - 2014.06.16 21:32:00 -
[238] - Quote
Been there, tried it (and still have some alts dedicated to it gathering dust) and I found it just .... meh.
Suicide ganking got stale for me after the first few hits. It feels one-dimensional, for lack of a better term. Like throwing a ball into a bucket - you either get it in the bucket or you don't. Ganking with dozens, hundreds of people, sure it would be a lot more complex (unless you're talking about an iSboxer) to orchestrate but at the end of the day it's still 200 people just tossing a ball into a bucket. Wow.
Then again some people spend all their EVE time mining, or just trading, or doing missions and to me those all seem similarly stale as a career in suicide ganking would. Each to their own. If you enjoy it then go do it. And no, I don't think it's "becoming a problem" as the OP asks, least not anymore of a problem than it's ever been in the past.
John E Normus wrote:It is a strange fate that we should suffer so much fear and doubt over so small a thing. Such a little thing. ~ Boromir, LOTR Is it actually a thing now to quote LOTR characters? lool Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Herzog Wolfhammer
Sigma Special Tactics Group
5005
|
Posted - 2014.06.16 21:32:00 -
[239] - Quote
Herr Wilkus wrote:Christina Project wrote: Ganking freighters doesn't actually provide any emergent gameplay for anybody.
Anybody who believes they provide any meaningfull content to anybody is just too dumb to realize the propaganda and too blind to simply look at what reality shows him.
Well, gankers obviously seem to enjoy it. And people who manufacture freighters (like myself) obviously benefit as well. But I figure the largest beneficiaries are the freighter pilots themselves. Think of it this way: if not for gankers - freighter pilots would have NO risks in highsec whatsoever. There would literally be NO way that a NPC-corp freighter could be killed, short of accidentally flying into lowsec. Gankers provide risk to freighter pilots. Risk is content. Which improves their gameplay quality. Just as CODE has improved the gameplay of highsec miners - they are now doing the same for haulers. Sadly, carebears don't always appreciate what is being done for them....but education has always been a feature of minerbumping, the CODE, and Erotica1's bonus rooms.
What he means is... Bring back DEEEEP Space! |

Solecist Project
Center for Advanced Studies Gallente Federation
2324
|
Posted - 2014.06.16 21:32:00 -
[240] - Quote
Kaarous Aldurald wrote:ashley Eoner wrote: Indeed undock warp to zero click overheat press f1 is very hard...
Is there a point to that nonsense, or would you like me to highlight how it's still more effort than their victims have ever put into the game? She's still right. That's how most of them do it.
Either solo, or an FC warps. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|
|

Evei Shard
Shard Industries
306
|
Posted - 2014.06.16 21:33:00 -
[241] - Quote
Kaarous Aldurald wrote:ashley Eoner wrote: Indeed undock warp to zero click overheat press f1 is very hard...
Is there a point to that nonsense, or would you like me to highlight how it's still more effort than their victims have ever put into the game?
Because the newbie missions now include a free freighter and the skill books to fly it along with a free skill point booster that brings the total training time down to just 8 days, right? Profit favors the prepared |

Kaarous Aldurald
ROC Deep Space The ROC
7138
|
Posted - 2014.06.16 21:36:00 -
[242] - Quote
Evei Shard wrote:Kaarous Aldurald wrote:ashley Eoner wrote: Indeed undock warp to zero click overheat press f1 is very hard...
Is there a point to that nonsense, or would you like me to highlight how it's still more effort than their victims have ever put into the game?  Because the newbie missions now include a free freighter and the skill books to fly it along with a free skill point booster that brings the total training time down to just 8 days, right?
Hey, thanks for highlighting how freighter pilots are by definition not new players and really should know better than to do the kind of stupid things you have to do to get ganked.
I was wondering if anybody was going to fall for that one. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Blobskillz McBlub
STAHLSTURM
1
|
Posted - 2014.06.16 21:37:00 -
[243] - Quote
CODE. might be a bunch of wanna-be high sec mafiosi but stuff that Marmite does or even organising scouts and enough people to succesfully gank a freighter takes a certain degree of commitment and planning that most high sec carebears never put into the game. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
641
|
Posted - 2014.06.16 21:38:00 -
[244] - Quote
ashley Eoner wrote:Indeed undock warp to zero click overheat press f1 is very hard... No, it isn't.
Neither is 'take fleet warp, orbit anchor, asign drones'. Especially if the target(s) is(are) as overpowered as a lone freighter.
But in both cases, getting a dozen or a hundred people doing that at the right time and place, over and over, and translating it into hundreds of billion ISK killed is pretty impressive. |

Carmen Electra
Drunk Chaos Blood.Drunk
509
|
Posted - 2014.06.16 21:41:00 -
[245] - Quote
Solecist Project wrote:Way too much for way too little.
Getting basic support skills to lvl 3 is too much for too little?
|

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2518
|
Posted - 2014.06.16 21:41:00 -
[246] - Quote
Gully Alex Foyle wrote:Christina Project wrote:Gully Alex Foyle wrote:Solecist Project wrote:In my head everything's easy! I even bought a couple hundred thrashers! Good for you! I look forward to you getting a bunch of guys together and killing a few hundred billion ISK of freighters. So you not even not adress my post, you try to ridicule me in a way that works with only the stupidest of people. What does "gathering people to shoot things" have to do with "finding industrials willing to do what they love" ? Nothing. So, do you have any actual experience in suicide ganking solo or in a fleet? No answer?? Thought so. I'm not trying to ridicule you, unexpectedly-cute-'Project'-alt. Since I do not think you're the stupidest of people, I was surprised that - even in a trollolol thread - you would write boring 'suicide ganking is easy and cowardly' posts. Ganking a single freighter is easy, ganking a couple hundred billion worth of ships and pods per month is pretty impressive. A group leadership that can pull that off would certainly do quite good in 'kosher' fleet pvp (and they probably have done at some point in their EVE career).
That's his whole shtick. You can list the 20 or so things it takes to pull off a freighter gank and he'll call each one "easy" and laugh at you for being so simple minded. But don't take offense, he feels the same way about all activities in Eve. "Form a large alliance and take a bunch of sov??? Gah, like that's eve hard," is something you could probably hear him say. Project thinks we are all ******** for playing Eve. The only one who does Eve right is, you guessed it Project. Although I am unclear as to what he does, I can assure you it is both epic and something no one else can do. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Erica Dusette
Rolled Out
10162
|
Posted - 2014.06.16 21:42:00 -
[247] - Quote
Gully Alex Foyle wrote:Neither is 'take fleet warp, orbit anchor, asign drones'. The hardest part for most people is aligning before the fleet warp.
There's always a few plebs left behind.
/guilty 
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Arronicus
X-Prot Greater Western Co-Prosperity Sphere
1059
|
Posted - 2014.06.16 21:44:00 -
[248] - Quote
Christina Project wrote:Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. Nope. The problem is that these people hide in station so much that people rightfully have the feeling that they can't do anything about it ... because they can't. These cowards hide, have neutral alts finding targets, undock, strike, dock up again. The whole ganking process doesn't take even a minute. .
Yes and no. Yes, that's what they do, no, the ganking process is not even close to a minute. Taking into account undocking and warping to the target (10-20 seconds depending), actually killing the target (again, 10-30 seconds), warping to station or somewhere safe to allow aggression/weapons flag to wear off (what is it, 2 minutes?) then docking up, you're looking at about 3 minutes for the entire ganking process. It is impossible to do in a minute or less under any conditions. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1204
|
Posted - 2014.06.16 21:45:00 -
[249] - Quote
Mag's wrote:I made the following post in reply to this post. Posted: 2014.06.09 01:04 It highlights fittings at that point. Mag's wrote:Only 18 of those Freighters were a part of this change. 7 Charons 5 Obelisks 5 Fenrir 1 Providence 1 chose not to fit anything. 5 decided to fit for full cargo. 3 chose 2 cargo expanders and either an Inertia stab, or nanofiber. 1 chose 1 cargo and 2 local stabs. 1 chose all stabs. 2 chose all nanofibers. 1 chose 2 local stabs and a nanofiber. 2 chose 2 stabs II and 1 bulk II. 1 fitted all Bulkhead II 1 chose 3 armour tank mods. Experimental Explosive plating I, Refuge Adaptive nano plating I and an Elemental Kinetic Plating I So out of those 18, only 4 chose some tank and out of those only 2 chose all tank. But then only one went with all bulkheads. The one with all bulkheads was moving 3.6 billion in cargo and the armour pilot 5.9. Out of the 3 jump freighters, only 1 was in the change period and he didn't fit a thing. So yes, I would say all is well. Most haulers are not thinking straight and many of then are fitting for full cargo. Isn't that a surprise.  If there is an increase after this change, in what is now considered a rather rare act, then the blame can only point one way. (Hint, it's not the gankers fault.) Even though full tank freighters are rare, if CODE. is still ganking them empty or not, is there any reason to actually make a full bulkhead fit? One would think it better to get through the system as quickly as possible considering EHP and cargo don't matter in this instance.
This past weekend there were actually 2 all bulkhead kills I am aware of, 1 carrying under 200 mill, another empty save spare istabs and extenders. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
641
|
Posted - 2014.06.16 21:46:00 -
[250] - Quote
Erica Dusette wrote:Gully Alex Foyle wrote:Neither is 'take fleet warp, orbit anchor, asign drones'. The hardest part for most people is aligning before the fleet warp. There's always a few plebs left behind. /guilty  I'd bump you out of alignment on purpose, then warp some other place just you & me. |
|

Evei Shard
Shard Industries
306
|
Posted - 2014.06.16 21:47:00 -
[251] - Quote
Kaarous Aldurald wrote:Evei Shard wrote:Kaarous Aldurald wrote:ashley Eoner wrote: Indeed undock warp to zero click overheat press f1 is very hard...
Is there a point to that nonsense, or would you like me to highlight how it's still more effort than their victims have ever put into the game?  Because the newbie missions now include a free freighter and the skill books to fly it along with a free skill point booster that brings the total training time down to just 8 days, right? Hey, thanks for highlighting how freighter pilots are by definition not new players and really should know better than to do the kind of stupid things you have to do to get ganked. I was wondering if anybody was going to fall for that one.
Training a recycled alt to fly a catalyst and wait for someone else to warp you to a target so you can press F1 is so much effort and experience invested, but please, keep trying to change the subject. Also, please provide proof that the ganked freighters in question were on autopilot. Profit favors the prepared |

BeBopAReBop RhubarbPie
Unleashed Pestilence
688
|
Posted - 2014.06.16 21:47:00 -
[252] - Quote
Malcolm Shinhwa wrote:The only one who does Eve right is, you guessed it Project. Although I am unclear as to what he does, I can assure you it is both epic and something no one else can do. I am in awe of his mastery. We love you Mr(s). Project! New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Unsuccessful At Everything
The Troll Bridge
14391
|
Posted - 2014.06.16 21:48:00 -
[253] - Quote
Blobskillz McBlub wrote:... takes a certain degree of commitment and planning that most high sec carebears never put into the game.
Good sir, are you insinuating that Highseccers have an aversion to ::effort::?
I can assure you good sir, that highsec's highly successful and organized invasion and subsequent destruction of VFK is proof that they indeed are capable of such things. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
641
|
Posted - 2014.06.16 21:51:00 -
[254] - Quote
Carmen Electra wrote:Solecist Project wrote:Way too much for way too little. Getting basic support skills to lvl 3 is too much for too little? Someone that thinks:Solecist Project wrote:His issue was most likely tracking or range. about small artillery trying to hit a 150m/s pod, may be a little confused. |

Kaarous Aldurald
ROC Deep Space The ROC
7139
|
Posted - 2014.06.16 21:53:00 -
[255] - Quote
Evei Shard wrote: Training a recycled alt to fly a catalyst and wait for someone else to warp you to a target so you can press F1 is so much effort and experience invested, but please, keep trying to change the subject. Also, please provide proof that the ganked freighters in question were on autopilot.
That'd be by virtue of getting ganked. You cut the time in which you can be shot at by about 4/5ths if you warp to zero.
Don't autopilot, don't afk mine. If you do, you have no one to blame but yourself for abdicating your own defense.
Oh, and please stop repeating the lie that gank alts are recycled, as that is a bannable offense. If you actually have proof of it instead of just you repeating a bullshit carebear urban legend that idiots tell themselves around the campfires to feel better, then by all means please submit a petition to that effect.
Otherwise, shut it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Erica Dusette
Rolled Out
10164
|
Posted - 2014.06.16 21:54:00 -
[256] - Quote
Gully Alex Foyle wrote:Erica Dusette wrote:Gully Alex Foyle wrote:Neither is 'take fleet warp, orbit anchor, asign drones'. The hardest part for most people is aligning before the fleet warp. There's always a few plebs left behind. /guilty  I'd bump you out of alignment on purpose, then warp some other place just you & me. Thankfully I equip my Tengus with the warp speed subystem. So even though I'm often last to warp I'm still the first to land, much to my delight everyone else's frustration.
So with that in mind, just gimme a bump anytime, and I'll be waiting on grid when you land. 
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Mizhir
Euphoria Released Triumvirate.
63384
|
Posted - 2014.06.16 21:56:00 -
[257] - Quote
Gully Alex Foyle wrote:Erica Dusette wrote:Gully Alex Foyle wrote:Neither is 'take fleet warp, orbit anchor, asign drones'. The hardest part for most people is aligning before the fleet warp. There's always a few plebs left behind. /guilty  I'd bump you out of alignment on purpose, then warp some other place just you & me.
I would do the same. Erica's corpse would look fine in my collection :) One Man Crew - Collective solo pvp |

Evei Shard
Shard Industries
306
|
Posted - 2014.06.16 21:58:00 -
[258] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: Training a recycled alt to fly a catalyst and wait for someone else to warp you to a target so you can press F1 is so much effort and experience invested, but please, keep trying to change the subject. Also, please provide proof that the ganked freighters in question were on autopilot.
That'd be by virtue of getting ganked. You cut the time in which you can be shot at by about 4/5ths if you warp to zero. Don't autopilot, don't afk mine. If you do, you have no one to blame but yourself for abdicating your own defense. Oh, and please stop repeating the lie that gank alts are recycled, as that is a bannable offense. If you actually have proof of it instead of just you repeating a bullshit carebear urban legend that idiots tell themselves around the campfires to feel better, then by all means please submit a petition to that effect. Otherwise, shut it.
Right. "shut it" about something that is against forum rules to openly discuss beyond mention. Real tough talk.
I'll provide evidence for such activities right after you provide proof that the freighters are putting no effort into the game by auto-piloting. Perhaps you are the one who should "shut it". Profit favors the prepared |

RoAnnon
Eternity INC. Goonswarm Federation
327
|
Posted - 2014.06.16 21:58:00 -
[259] - Quote
Solecist Project wrote:Who is this magical, omnipresent person you are talking about? It definitely can't be me, although you wrongly use the word "you" ?
Escorts? Random people in local? The freighter pilot himself? (another "you" you've used, that makes even less sense)
Maybe you can explain it properly?
Thanks.
Okay, the first "you" was directed at the other Project person, who I quoted. If that's you, then.. cool. The rest of the "you"s in my comment would be a generic pronoun used to identify the pilot of a freighter being ganked.
Beyond any sort of confusion caused by the multiplicity of yous in my comment, it's all pretty straightforward and I don't see where additional confusion could arise.
So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

Erica Dusette
Rolled Out
10166
|
Posted - 2014.06.16 22:01:00 -
[260] - Quote
Mizhir wrote:Gully Alex Foyle wrote:Erica Dusette wrote:Gully Alex Foyle wrote:Neither is 'take fleet warp, orbit anchor, asign drones'. The hardest part for most people is aligning before the fleet warp. There's always a few plebs left behind. /guilty  I'd bump you out of alignment on purpose, then warp some other place just you & me. I would do the same. Erica's corpse would look fine in my collection :) Yeah, some corpmates were trying to get me to suicide all my characters and sell them a full set the other evening.
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
645
|
Posted - 2014.06.16 22:01:00 -
[261] - Quote
Mizhir wrote:Gully Alex Foyle wrote:Erica Dusette wrote:Gully Alex Foyle wrote:Neither is 'take fleet warp, orbit anchor, asign drones'. The hardest part for most people is aligning before the fleet warp. There's always a few plebs left behind. /guilty  I'd bump you out of alignment on purpose, then warp some other place just you & me. I would do the same. Erica's corpse would look fine in my collection :) Living, breathing, pulsing corpse i presume? |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
167
|
Posted - 2014.06.16 22:05:00 -
[262] - Quote
Noragli wrote:Rhes wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing. EVE isn't only about blowing up player spaceships. If CCP ever forgets that, subs will plummit.
Eve is pretty much all about blowing up spaceships.
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Jamwara+DelCalicoe+Ashley |

Dani Dusette
Rolled Out
1679
|
Posted - 2014.06.16 22:06:00 -
[263] - Quote
Erica Dusette wrote:Yeah, some corpmates were trying to get me to suicide all my characters and sell them a full set the other evening. inb4 we are all awoxed in the night. In our beds.
Mizhir:-á "Dani Dusette, Best Dusette" Samoth Egnoled: "Make sure you turn yourself often and bathe in your own juices." ISD Ezwal: "Might I inform you that I am as real as it gets?" |

Kaarous Aldurald
ROC Deep Space The ROC
7142
|
Posted - 2014.06.16 22:08:00 -
[264] - Quote
Evei Shard wrote: Right. "shut it" about something that is against forum rules to openly discuss beyond mention. Real tough talk.
I'll provide evidence for such activities right after you provide proof that the freighters are putting no effort into the game by auto-piloting. Perhaps you are the one who should "shut it".
No, you won't provide such a thing. Because it doesn't happen. The GMs come knocking if you even delete a character that used to have low sec status sometimes. They police that kind of thing, as best I can tell, better than they do botting itself.
As opposed to freighters. Which, if you died in, is highly likely you were autopiloting. Nevermind that it's not actually a violation of the EULA to autopilot.
So when I accuse freighter pilots of being afk and exhibiting bot aspirant behavior, it's quite a different thing for you to spout off about the myth of recycling gank alts.
So like I said, shut it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Evei Shard
Shard Industries
307
|
Posted - 2014.06.16 22:12:00 -
[265] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: Right. "shut it" about something that is against forum rules to openly discuss beyond mention. Real tough talk.
I'll provide evidence for such activities right after you provide proof that the freighters are putting no effort into the game by auto-piloting. Perhaps you are the one who should "shut it".
No, you won't provide such a thing. Because it doesn't happen. The GMs come knocking if you even delete a character that used to have low sec status sometimes. They police that kind of thing, as best I can tell, better than they do botting itself. As opposed to freighters. Which, if you died in, is highly likely you were autopiloting. Nevermind that it's not actually a violation of the EULA to autopilot. So when I accuse freighter pilots of being afk and exhibiting bot aspirant behavior, it's quite a different thing for you to spout off about the myth of recycling gank alts. So like I said, shut it.
And you can't prove that freighters are AFK/autopiloting. You seem agitated about this so-called "myth". If it's a myth, why does CCP ban for it I wonder. Or you just upset because it's masking guilt? Profit favors the prepared |

Baden Luskan
Center for Advanced Studies Gallente Federation
46
|
Posted - 2014.06.16 22:12:00 -
[266] - Quote
Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards.
Gotta agree for the most part. When the attacker can mathematically perfect a gank to a 100% chance, then I don't see how it's any different than having someone be 100% safe in high sec. On top of that, the targets that usually get ganked are the ones unable to fit weapons. So, not only can the ganker ensure he will kill the target before concord shows up, he can make sure his target cant fight back.
The PvP system in high sec should challenging to attacker and defender equally, and it should not be such a strait-forward system to where either side can determine their success or failure with 100% absolutes.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2324
|
Posted - 2014.06.16 22:12:00 -
[267] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: Right. "shut it" about something that is against forum rules to openly discuss beyond mention. Real tough talk.
I'll provide evidence for such activities right after you provide proof that the freighters are putting no effort into the game by auto-piloting. Perhaps you are the one who should "shut it".
No, you won't provide such a thing. Because it doesn't happen. The GMs come knocking if you even delete a character that used to have low sec status sometimes. They police that kind of thing, as best I can tell, better than they do botting itself. As opposed to freighters. Which, if you died in, is highly likely you were autopiloting. Nevermind that it's not actually a violation of the EULA to autopilot. So when I accuse freighter pilots of being afk and exhibiting bot aspirant behavior, it's quite a different thing for you to spout off about the myth of recycling gank alts. So like I said, shut it. Roc Tazinas just lost his noobship, carrying nine skillbooks.
Send him my best wishes. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Zappity
Stay Frosty. A Band Apart.
1171
|
Posted - 2014.06.16 22:15:00 -
[268] - Quote
I think routinely ganking empty freighters is pretty stupid. There is no defence against this other than not flying freighters. Going down this path will definitely result in a further nerf to ganking.
Everything should have a counter. It should be carrying a cargo value below the ganking threshold. Zappity's Adventures for a taste of lowsec. |

Solecist Project
Center for Advanced Studies Gallente Federation
2324
|
Posted - 2014.06.16 22:15:00 -
[269] - Quote
Dani Dusette wrote:Erica Dusette wrote:Yeah, some corpmates were trying to get me to suicide all my characters and sell them a full set the other evening. inb4 we are all awoxed in the night. In our beds. Who wouldn't want to awox you in his bed? ;)
Nice looks. (: The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
645
|
Posted - 2014.06.16 22:17:00 -
[270] - Quote
Baden Luskan wrote:The PvP system in high sec should be challenging to the attacker and defender equally, and it should not be such a strait-forward system to where either side can determine their success or failure with 100% absolutes. Get out of highsec, problem solved.
Most straightforward PVP system ever: shoot... anybody... anywhere*!
*Some minor hassle on lowsec gates and stations, unless you're both happy flashies, which is reccomended anyway. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7143
|
Posted - 2014.06.16 22:19:00 -
[271] - Quote
Solecist Project wrote:Roc Tazinas will say Hi from Sol! ;)
Grats, I guess? The funnier one would have been Joel Freon, who whelped a T3 cruiser the other day. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Dani Dusette
Rolled Out
1680
|
Posted - 2014.06.16 22:21:00 -
[272] - Quote
Solecist Project wrote:Dani Dusette wrote:Erica Dusette wrote:Yeah, some corpmates were trying to get me to suicide all my characters and sell them a full set the other evening. inb4 we are all awoxed in the night. In our beds. Who wouldn't want to awox you in his bed? ;) Nice looks. (:

Mizhir:-á "Dani Dusette, Best Dusette" Samoth Egnoled: "Make sure you turn yourself often and bathe in your own juices." ISD Ezwal: "Might I inform you that I am as real as it gets?" |

Solecist Project
Center for Advanced Studies Gallente Federation
2326
|
Posted - 2014.06.16 22:22:00 -
[273] - Quote
Kaarous Aldurald wrote:Solecist Project wrote:Roc Tazinas will say Hi from Sol! ;) Grats, I guess? The funnier one would have been Joel Freon, who whelped a T3 cruiser the other day. Found him APing at the gate to Uttindar, in Hek.
His name pretty much was the reason I came after him, just to make him say Hi to you. xD
He lost a few skillbooks on his way.... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Carmen Electra
Drunk Chaos Blood.Drunk
510
|
Posted - 2014.06.16 22:22:00 -
[274] - Quote
Zappity wrote:I think routinely ganking empty freighters is pretty stupid. There is no defence against this other than not flying freighters. Going down this path will definitely result in a further nerf to ganking.
Everything should have a counter. It should be carrying a cargo value below the ganking threshold.
EVE has a reputation for being brutal for a reason. Most of the time, EVE is all about finding a weaker target and then mercilessly crushing them. We all win some and we all lose some.
Do you realize that this thread is only encouraging people to go gank empty freighters? Asking gankers to live by a sort of bro-code will not end well.
|

ashley Eoner
311
|
Posted - 2014.06.16 22:22:00 -
[275] - Quote
Kaarous Aldurald wrote:ashley Eoner wrote: Indeed undock warp to zero click overheat press f1 is very hard...
Is there a point to that nonsense, or would you like me to highlight how it's still more effort than their victims have ever put into the game? Considering I know some of the victims mount tanks and attempt to avoid ganks only to be bumped on the gate by a rookie ship long enough for the "real pvpers" to come in and press f1...
Bumping a charon is trivial. You can bump a freighter with hobgoblins for god's sake.
But yeah sure tell me about how every single person who is ganked was afk piloting a non tanked ship with +4b in their ship's hold... |

Kaarous Aldurald
ROC Deep Space The ROC
7143
|
Posted - 2014.06.16 22:22:00 -
[276] - Quote
Solecist Project wrote:Kaarous Aldurald wrote:Solecist Project wrote:Roc Tazinas will say Hi from Sol! ;) Grats, I guess? The funnier one would have been Joel Freon, who whelped a T3 cruiser the other day. Found him APing at the gate to Uttindar, in Hek. His name pretty much was the reason I came after him, just to make him say Hi to you. xD He lost a few skillbooks on his way....
Good for you. Autopiloting isn't a good idea. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Zappity
Stay Frosty. A Band Apart.
1175
|
Posted - 2014.06.16 22:23:00 -
[277] - Quote
Carmen Electra wrote:Zappity wrote:I think routinely ganking empty freighters is pretty stupid. There is no defence against this other than not flying freighters. Going down this path will definitely result in a further nerf to ganking.
Everything should have a counter. It should be carrying a cargo value below the ganking threshold. EVE has a reputation for being brutal for a reason. Most of the time, EVE is all about finding a weaker target and then mercilessly crushing them. We all win some and we all lose some. Do you realize that this thread is only encouraging people to go gank empty freighters? Asking gankers to live by a sort of bro-code will not end well. I was not making a "value judgement" about ganking but rather commenting on the inevitable, self-defeating outcome of such action. Zappity's Adventures for a taste of lowsec. |

Hal Morsh
404 Ship Not Found Violent Declaration
116
|
Posted - 2014.06.16 22:25:00 -
[278] - Quote
I think nerfing station games might be beneficial to this problem... Maybe..
The real problem is some people just have too many alts and too much isk. They may even be isboxers in mining fleets ganking with an alt.
It wouldn't be such an issue if retaliation was actually possible. But docked alts like said previously can't be countered.
The only solution would to have your own alts in some cruisers and fast lockers to escort you. Alts to beat alts. I enjoy a good session of mining. |

Kaarous Aldurald
ROC Deep Space The ROC
7143
|
Posted - 2014.06.16 22:26:00 -
[279] - Quote
ashley Eoner wrote:Considering I know some of the victims mount tanks and attempt to avoid ganks only to be bumped on the gate by a rookie ship long enough for the "real pvpers" to come in and press f1...
Bumping a charon is trivial. You can bump a freighter with hobgoblins for god's sake.
Obvious hyperbole does not help your case any. It just makes it look like you don't have any left to argue with, but you want to keep arguing.
Quote: But yeah sure tell me about how every single person who is ganked was afk piloting a non tanked ship with +4b in their ship's hold...
No, just doing one of those thing warrants death. Let alone all three, which means you shouldn't even make it five jumps if there were any justice.
Quote: Still doesn't change the fact that I accurately described what is involved with being the ganker while you resort to silly caricatures..
Undock. Activate autopilot. Congratulations, you can be a hauler.
Pointing out something that requires low effort is not a good strategy when you are trying to defend something that requires even less. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1205
|
Posted - 2014.06.16 22:28:00 -
[280] - Quote
Kaarous Aldurald wrote:...exhibiting bot aspirant behavior... Uses a function built into the game exactly as intended Accepts the associated risk inherent with using that function Doesn't use keystoke repeaters or other outside input automation Is somehow still "bot aspirant" |
|

ashley Eoner
312
|
Posted - 2014.06.16 22:30:00 -
[281] - Quote
Kaarous Aldurald wrote:Obvious hyperbole does not help your case any. It just makes it look like you don't have any left to argue with, but you want to keep arguing. Not a single drop of hyperbole in there. Hobgoblins can bump freighters I've done it to myself. I've also ganked people who mounted tanks as I operate a gank fleet on secondary characters. I only gank specific targets for specific reasons though.
Quote: Undock. Activate autopilot. Congratulations, you can be a hauler.
Pointing out something that requires low effort is not a good strategy when you are trying to defend something that requires even less.
Wow you must really suck at this game. You can't even properly autopilot....
I'm not trying to defend anything. I'm just pointing out some facts. You on the other hand have assigned all kinds of arguments to me that I have not made. |

malcovas Henderson
THoF
174
|
Posted - 2014.06.16 22:30:00 -
[282] - Quote
I do not understand what OP's problem is. I for one have a Charon pilot. He never travels alone. He is never AFK's . I use a one jump scout. He has a tank fit. I went through Aufrey a total 15 times across Saturday, Sunday, and today. Never looked close to being ganked jumping over 150 jumps. The only time I docked was when scout saw 20+ flashy's on one gate.
Flying any ship without due care and attention demands the loss of ship. AFK demands the loss of pod. I still use Dscan in Hi sec (old habits die hard)
Anybody losing any ship to ganks lost it by their own complacency / greed. |

Carmen Electra
Drunk Chaos Blood.Drunk
510
|
Posted - 2014.06.16 22:30:00 -
[283] - Quote
Zappity wrote:Carmen Electra wrote:Zappity wrote:I think routinely ganking empty freighters is pretty stupid. There is no defence against this other than not flying freighters. Going down this path will definitely result in a further nerf to ganking.
Everything should have a counter. It should be carrying a cargo value below the ganking threshold. EVE has a reputation for being brutal for a reason. Most of the time, EVE is all about finding a weaker target and then mercilessly crushing them. We all win some and we all lose some. Do you realize that this thread is only encouraging people to go gank empty freighters? Asking gankers to live by a sort of bro-code will not end well. I was not making a "value judgement" about ganking but rather commenting on the inevitable, self-defeating outcome of such action.
You're assuming that the game designers would be forced to address ganking if people were to continue unprofitable ganking. I don't know if that's a very safe assumption.
Besides, people have always done things just for lulz. If freighter pilots start flying around in properly tanked freighters, I doubt we'll be seeing a sustained effort to gank empty freighters given the expense involved.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2327
|
Posted - 2014.06.16 22:30:00 -
[284] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:...exhibiting bot aspirant behavior... Uses a function built into the game exactly as intended Accepts the associated risk inherent with using that function Doesn't use keystoke repeaters or other outside input automation Is somehow still "bot aspirant" The worst part is how he is parrotting NOob propaganda this way and I'm not sure he actually intends to do so.
Of course APers deserve to die, but what he said is just propaganda crap. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Kaarous Aldurald
ROC Deep Space The ROC
7145
|
Posted - 2014.06.16 22:30:00 -
[285] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:...exhibiting bot aspirant behavior... Uses a function built into the game exactly as intended Accepts the associated risk inherent with using that function Doesn't use keystoke repeaters or other outside input automation Is somehow still "bot aspirant"
If they cry on the forums about how low sec status people shouldn't be allowed in highsec, is that really "accepts the associated risk" to you? I'm just curious about that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

ashley Eoner
312
|
Posted - 2014.06.16 22:31:00 -
[286] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:...exhibiting bot aspirant behavior... Uses a function built into the game exactly as intended Accepts the associated risk inherent with using that function Doesn't use keystoke repeaters or other outside input automation Is somehow still "bot aspirant" It's a troll routine don't try to put much thought into it as Kaarous certainly isn't...
EDIT : I must admit the whole code thing is a super effective troll. Bonus points in that the troll requires very little actual effort. Just some simple copy paste and local/chat/forums erupt in a fever pitch. My inner troll finds it entirely impressive that so little can cause so much. |

Carmen Electra
Drunk Chaos Blood.Drunk
510
|
Posted - 2014.06.16 22:33:00 -
[287] - Quote
Hal Morsh wrote:The real problem is some people just have too many alts and too much isk.
There is no such thing 
|

Kaarous Aldurald
ROC Deep Space The ROC
7145
|
Posted - 2014.06.16 22:33:00 -
[288] - Quote
ashley Eoner wrote: Not a single drop of hyperbole in there. Hobgoblins can bump freighters I've done it to myself.
Oh, this should be rich. Go on, please tell me more about how a drone can bump a freighter.
Quote: I'm not trying to defend anything.
Actually, yeah, you are. Your exceedingly bad carebear apologist post history makes that pretty clear. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

DeMichael Crimson
Republic University Minmatar Republic
27229
|
Posted - 2014.06.16 22:34:00 -
[289] - Quote
Winter Archipelago wrote: Subscriptions are up. They've been going up, despite everyone claiming that this sort of thing is "killing EvE."
Do you have proof of this?
I've been playing this game for almost 6 yrs and I've noticed a definite decrease in the amount of players online compared to back when I first started playing this game.
baltec1 wrote: Ganking is at an all time low. I am old enough to remember what pirates used to get up to in high sec and today is nothing like the slaughter back then.
I disagree with that. Suicide ganking is running rampant in high security. It's definitely a lot more prevalent now than it was back when I started playing in 2008.
Winter Archipelago wrote:If people honestly think that blocking low-sec-status people out of highsec (or even highsec stations) wouldn't have a significant effect on players simply quitting, remember that the reason CCP put tags in for raising sec status is because enough people were simply quitting EvE instead of trying to drag their sec status back up.
The 'Tags For Security' was just the last piece needed to help complete all the other recent game changes designed to make it much easier to do suicide ganking.
In no particular order - Ratting security status timer reduced from 20 minutes to 5 minutes, Ice Fields / Ore Signatures turned into Anomalies, System Sensor Sweep added to quickly show Anomalies at 100% which removed the need for probing and nullified the use of D-scan, Destroyers buffed, T3 Battlecruisers added, Racial Mining Frigate / Cruiser bonus attributes changed (Mining Bonus Removed), Ore Mining Ship attributes changed with Ore Mining Frigate added, Meta 0 loot and Drone Alloys / Compounds removed along with NPC loot drops nerfed under the guise of removing 'Gun Mining' in order to revitalize and help promote the mining career. What it actually did was create more targets for Suicide Gankers by forcing players to use ships that are nothing more than a large red bulls-eye target.
Obviously it's much easier with more ISK gained by just sitting on a gate suicide ganking Freighters en-route to Trade Hubs then it is to roam Asteroid Belts / Cosmic Anomalies looking for Mining ships.... My point was to show how over time all these various little changes and added content was actually done with the overall intention of providing easy play mode for suicide ganking.
DMC
Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1205
|
Posted - 2014.06.16 22:34:00 -
[290] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:Kaarous Aldurald wrote:...exhibiting bot aspirant behavior... Uses a function built into the game exactly as intended Accepts the associated risk inherent with using that function Doesn't use keystoke repeaters or other outside input automation Is somehow still "bot aspirant" If they cry on the forums about how low sec status people shouldn't be allowed in highsec, is that really "accepts the associated risk" to you? I'm just curious about that. Did they all do that? If one does for every 10, or 5 or even 2 does that label them all as not accepting that risk? |
|

ashley Eoner
312
|
Posted - 2014.06.16 22:34:00 -
[291] - Quote
Kaarous Aldurald wrote:ashley Eoner wrote: Not a single drop of hyperbole in there. Hobgoblins can bump freighters I've done it to myself. Oh, this should be rich. Go on, please tell me more about how a drone can bump a freighter. The drone bounces into the side of the freighter.
Quote:Actually, yeah, you are. Your exceedingly bad carebear apologist post history makes that pretty clear. I'm glad that we agree that gankers are risk adverse carebears. |

Unsuccessful At Everything
The Troll Bridge
14393
|
Posted - 2014.06.16 22:36:00 -
[292] - Quote
Oh my.. this thread is getting good.
X up for popcorn refills. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Kaarous Aldurald
ROC Deep Space The ROC
7145
|
Posted - 2014.06.16 22:37:00 -
[293] - Quote
Tyberius Franklin wrote:]Did they all do that?
The OP did, which is kind of the point. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7145
|
Posted - 2014.06.16 22:39:00 -
[294] - Quote
DeMichael Crimson wrote:Do you have proof of this?
I love how the first thing out of your mouth is to ask for proof of an assertion, and then make a crapton of assertions based on nothing more than your own specious anecdotes. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1205
|
Posted - 2014.06.16 22:40:00 -
[295] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:Did they all do that? The OP did, which is kind of the point. So this was limited to the op? Not to any of the other freighter pilots ganked while on autopilot? |

Kaarous Aldurald
ROC Deep Space The ROC
7145
|
Posted - 2014.06.16 22:42:00 -
[296] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:Tyberius Franklin wrote:Did they all do that? The OP did, which is kind of the point. So this was limited to the op? Not to any of the other freighter pilots ganked while on autopilot?
Does context mean anything to you? Or are you being pedantic on purpose? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Carmen Electra
Drunk Chaos Blood.Drunk
511
|
Posted - 2014.06.16 22:42:00 -
[297] - Quote
Unsuccessful At Everything wrote:Oh my.. this thread is getting good.
X up for popcorn refills.
The tear collector that I anchored on the 2nd page has already filled up (sooner than I expected). Time to anchor another...  |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
646
|
Posted - 2014.06.16 22:45:00 -
[298] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:Tyberius Franklin wrote:Did they all do that? The OP did, which is kind of the point. So this was limited to the op? Not to any of the other freighter pilots ganked while on autopilot? Technically, it was the autopilot that was ganked. The self-defined 'pilot' has nothing to complain about, he wasn't even there.
Unsuccessful At Everything wrote:Oh my.. this thread is getting good.
X up for popcorn refills. X |

Evei Shard
Shard Industries
308
|
Posted - 2014.06.16 22:45:00 -
[299] - Quote
Kaarous Aldurald wrote:DeMichael Crimson wrote:Do you have proof of this?
I love how the first thing out of your mouth is to ask for proof of an assertion, and then make a crapton of assertions based on nothing more than your own specious anecdotes.
I love how every time someone asks you for proof you only manage to write derogatory comments in response. Profit favors the prepared |

ashley Eoner
313
|
Posted - 2014.06.16 22:45:00 -
[300] - Quote
To answer the question posed in the title of this post. I don't think suicide ganking is a problem yet. I believe the situation does warrant continued monitoring though. |
|

412nv Yaken
The Conference Elite CODE.
111
|
Posted - 2014.06.16 22:49:00 -
[301] - Quote
Noragli wrote:
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
I will link the KB for us all to bask in the glory of having a massive thread of tears created on our behalf.
http://theconference.eve-kill.net/
I don't know when this will get through but if ganking empty freighters just because they are autopiloting and not playing the game doesn't show what we are about, nothing ever will. We gank in the name of creating a better highsec. All those afk shuttles, dock up to go afk, you wouldn't go afk on a gate in low or null sec, so what makes you think highsec is the same, we are the reminder that EVE is a harsh and unforgiving place and highsec isn't a theme park for carebears to play around in.
Noragli wrote: A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
This has got to be the dumbest thing i have ever ever ever heard. Please just go back to WOW or get a permit.
A True Champion of High Security Space |

Kaarous Aldurald
ROC Deep Space The ROC
7146
|
Posted - 2014.06.16 22:49:00 -
[302] - Quote
Evei Shard wrote:Kaarous Aldurald wrote:DeMichael Crimson wrote:Do you have proof of this?
I love how the first thing out of your mouth is to ask for proof of an assertion, and then make a crapton of assertions based on nothing more than your own specious anecdotes. I love how every time someone asks you for proof you only manage to write derogatory comments in response.
I'm not the one trying to claim the game is dying, that EVE is losing subs because people are allowed to shoot at each other.
I'd have to say the burden of proof is on your side. Especially when Crimson posts such obvious horseshit as "there were totally more people playing six years ago when the game had 40% the number of active subs than it does right now!". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1206
|
Posted - 2014.06.16 22:51:00 -
[303] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:Kaarous Aldurald wrote:Tyberius Franklin wrote:Did they all do that? The OP did, which is kind of the point. So this was limited to the op? Not to any of the other freighter pilots ganked while on autopilot? Does context mean anything to you? Or are you being pedantic on purpose? I just don't see how the context of the thread or the statement somehow creates this out you are trying to create. Really being bot aspirant should have more to do with in game actions and the fact the even unknowingly, the op had to accept that risk to get ganked.
Your comment didn't even seem directed at anyone in particular other than the stated "freighter pilots" so I'm not sure what part of the context you are referring to.
Gully Alex Foyle wrote:Technically, it was the autopilot that was ganked. The self-defined 'pilot' has nothing to complain about, he wasn't even there. Fair point. Though that would make him purely absent rather than bot aspirant. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
647
|
Posted - 2014.06.16 22:54:00 -
[304] - Quote
Noragli wrote:A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen. Protip: CONCORD doesn't care about carebears.
CONCORD hates carebears.
CONCORD officers are killmail wh*res just like the rest of us.
Proof (since everybody seems to need it lately): CONCORD Police Captain is Top Killer month in month out.
Why would they purposely lose kill opportunities?
|

Kaarous Aldurald
ROC Deep Space The ROC
7146
|
Posted - 2014.06.16 22:55:00 -
[305] - Quote
Tyberius Franklin wrote: I just don't see how the context of the thread or the statement somehow creates this out you are trying to create. Really being bot aspirant should have more to do with in game actions and the fact the even unknowingly, the op had to accept that risk to get ganked.
It does. Or lack of actions, anyway.
I was just curious if you think that "accepts the risk" includes the OP and many other similar whines. That's why I said "I'm just curious about that".
I don't personally care about what you would choose to define "bot aspirant" as, I was just curious as to whether crying on the forums that people are allowed to shoot other people somehow acts as a disqualifier. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jegrey Dozer
Ruatha Holdings
24
|
Posted - 2014.06.16 22:56:00 -
[306] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants.
I wonder how many cancel their subscription.
So they targeted anyone indiscriminately? In other words, what you have told us is that the title and your original post are both misleading?
If your argument is that ganking is out of hand because a single highsec system was dangerous, you have a wildly exaggerated sense of danger.
Ultimately, all I gained to understand from you, OP, is that you are very much a solo player. Please join the rest of us in EVE-Multiplayer mode. That way you can recruit friends to help you get to your destination safely.
Problem solved. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1206
|
Posted - 2014.06.16 22:59:00 -
[307] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote: I just don't see how the context of the thread or the statement somehow creates this out you are trying to create. Really being bot aspirant should have more to do with in game actions and the fact the even unknowingly, the op had to accept that risk to get ganked.
It does. Or lack of actions, anyway. I was just curious if you think that "accepts the risk" includes the OP and many other similar whines. That's why I said "I'm just curious about that". I don't personally care about what you would choose to define "bot aspirant" as, I was just curious as to whether crying on the forums that people are allowed to shoot other people somehow acts as a disqualifier. Ah, ok, well, to answer directly, no. Doing something unwise without knowing the consequence doesn't change the possible outcomes. I've autopiloted from time to time knowing something could happen, though admittedly less when it was as vilified as it is now. |

Pok Nibin
Filial Pariahs
368
|
Posted - 2014.06.16 23:00:00 -
[308] - Quote
Alternative Splicing wrote: Excessive hisec ganking is.... extremely easy to get into, you have free catalysts for life, and KMs are everywhere to be found. This is compared with other areas of the game, which are not easy to get into, can be difficult to stay ISK positive, and finding fights is at least half the struggle.
There are no hisec mechanics that can be tweaked to change this without destroying the game.
I think you hit the nail on the proverbial head. Yet, I find that this has more to do with the attention span, and imagination of the players doing it. You can blame game dynamics for null and low sec, but ultimately, there's a "new breed" that isn't interested in anything that is involved or takes effort.
The question then becomes, do we want our game over run by these kinds of players? In the long run where will EVE wind up if they are catered to at the expense of the more cerebral and MATURE players. I find those of the GANKER mentality don't stick with things very long. They trash some place, bad mouth it then move on to do it somewhere else. Follow their trail you see nothing created. You see a trail of trash.
For this reason I have forebodings about accepting this as a desirable element or method. And, no, this isn't a democracy. There is NO Internet Constitution of Gamers with an amendment giving gankers the right to go game to game under the flag of "I'm a PvP-er," pressuring devs to turn a game their way, then abandoning it "cause it sucks."
EVE WAS supposed to be better than that. Maybe we've forgotten what we're doing here. Or, maybe we're letting someone repaint the barn for us - oink oink. Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Unsuccessful At Everything
The Troll Bridge
14396
|
Posted - 2014.06.16 23:02:00 -
[309] - Quote
I just ganked this piece of lint.
Navel cleanliness is getting out of hand. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
647
|
Posted - 2014.06.16 23:08:00 -
[310] - Quote
Pok Nibin wrote:there's a "new breed" that isn't interested in anything that is involved or takes effort. If indeed these are the majority of the suicide gankers, I assure you you have nothing to worry about.
Unless, of course, you are even less involved and/or put even less effort in the game.
|
|

Jenn aSide
Smokin Aces.
6752
|
Posted - 2014.06.16 23:15:00 -
[311] - Quote
Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve.
In real life if you don't do things right (aka put a TANK on your finances) you get screwed. If you are just happy go lucky and put your finances on auto-pilot, you deserve that screwing.
As in real life, thus is it in EVE. protect your assets if you want them, but do't get mad if they get taken away because you were sloppy.
|

Pok Nibin
Filial Pariahs
369
|
Posted - 2014.06.16 23:16:00 -
[312] - Quote
Gully Alex Foyle wrote:Pok Nibin wrote:there's a "new breed" that isn't interested in anything that is involved or takes effort. If indeed these are the majority of the suicide gankers, I assure you you have nothing to worry about. Unless, of course, you are even less involved and/or put even less effort in the game. Uh...yeah, right. Your dubious assurances are welcome. Who are you, anyway? Someone who can give assurances? I'm sure. You must know. Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Khergit Deserters
Crom's Angels
3265
|
Posted - 2014.06.16 23:17:00 -
[313] - Quote
Conference Elite is making a bid to steal the grrr away from Goons. What a bunch of showboaters. 
(I personally think they're an alt of Erotica [some number]. who is an alt of James 315. Proof: deductive/intuitive reasoning).
Edit: I edited this post after I'd gotten a Like. My apologies, feel free to Unlike. "Were [sic] not your monkey and so what?"-á -The Sex Pistols (2006) |

Brian Harrelstein
Science and Trade Institute Caldari State
6
|
Posted - 2014.06.16 23:18:00 -
[314] - Quote
Jegrey Dozer wrote:Ultimately, all I gained to understand from you, OP, is that you are very much a solo player. Please join the rest of us in EVE-Multiplayer mode. That way you can recruit friends to help you get to your destination safely.
Friends in eve? Does not compute.
|

Serene Repose
1384
|
Posted - 2014.06.16 23:18:00 -
[315] - Quote
Jenn aSide wrote:Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve. In real life if you don't do things right (aka put a TANK on your finances) you get screwed. If you are just happy go lucky and put your finances on auto-pilot, you deserve that screwing. As in real life, thus is it in EVE. protect your assets if you want them, but do't get mad if they get taken away because you were sloppy. Thanks SO much for posting this. In REAL LIFE we have LAWS with actual consequences. If someone rips you OFF you have recourse, and the ripper offer has to consider the REAL possibility of spending a lot of time in PRISON.
I sort of thought you were trying to compare EVE's rewards and punishment system to one that actually WORKS. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Carmen Electra
Drunk Chaos Blood.Drunk
512
|
Posted - 2014.06.16 23:21:00 -
[316] - Quote
Serene Repose wrote:I sort of thought you were trying to compare EVE's rewards and punishment system to one that actually WORKS.
That's debatable. |

DeMichael Crimson
Republic University Minmatar Republic
27229
|
Posted - 2014.06.16 23:23:00 -
[317] - Quote
Kaarous Aldurald wrote:Evei Shard wrote:Kaarous Aldurald wrote:DeMichael Crimson wrote:Do you have proof of this?
I love how the first thing out of your mouth is to ask for proof of an assertion, and then make a crapton of assertions based on nothing more than your own specious anecdotes. I love how every time someone asks you for proof you only manage to write derogatory comments in response. I'm not the one trying to claim the game is dying, that EVE is losing subs because people are allowed to shoot at each other. I'd have to say the burden of proof is on your side. Especially when Crimson posts such obvious horseshit as "there were totally more people playing six years ago when the game had 40% the number of active subs than it does right now!".

Obviously you're a tool but not the sharpest tool in the shed.
Amount of subscriptions has nothing to do with the amount of players logged into the game. Years ago it was a normal thing to see upwards of 60k logged in whereas now it's lucky to see 40k logged in.
By the way, I haven't seen any CCP postings about record breaking amounts of players logged in for quite a while now. As for the amount of subscriptions they actually boast about, that's probably an overall amount for the entire time this game has been active.
Please explain how having over 500k active subscriptions only nets on average 35k players online.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Serene Repose
1384
|
Posted - 2014.06.16 23:25:00 -
[318] - Quote
Carmen Electra wrote:Serene Repose wrote:I sort of thought you were trying to compare EVE's rewards and punishment system to one that actually WORKS. That's debatable. It works if it's USED. Ask Bernie Madoff...oops. He didn't quite make it.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Jenn aSide
Smokin Aces.
6753
|
Posted - 2014.06.16 23:26:00 -
[319] - Quote
Kalon Horan wrote:So... yesterday i went out in a fast locking cruiser with an alt flying with it with RSB-¦s... i was looking for suicide gankers to kill, but sadly could not find any which is really sad. With all the whining going on about suicide ganking one might think it should be a lot easier fo find them, especially in 0.5 systems.
When i heared about aufay (i do not even sit in any channel that would have remotly anything to do with that area of space) I was really sad that they chose that area, because non of my chars that could pop a few -10 dessys can go to gallente space.
I think eve needs more suicide gankers so i can hunt more easy to kill dessys.
Anyone complaining about them and crying to ccp quite simply is just a lazy piece of ****. You have the tools to stop them. No1 stops you from camping the stations they use for hours and to stop them from suicide ganking, but you do not do it quite simply because you wanna make more ISK and rather come to the forums and cry about the situation.
If the people would stop to only care about ISK the life of suicide gankers or any -10 chars in high sec would be miserable. Crying about the situation only shows how ******* lazy you ppl are.
Kalon Horan for President of EVE. THAT is how an EVE player should be thinking. |

loyalanon
The Conference Elite CODE.
268
|
Posted - 2014.06.16 23:26:00 -
[320] - Quote
Greetings esteemed community!
I have read through the pages and pages of, mostly tears however there are some good points that have been made.
However I would like for everyone to keep an open mind in regards to what I am about to say in my (entitled) wall of text.
First and foremost, Who said anything about anywhere being safe in eve?
Second, If you are autopiloting and not at the keyboard, what makes you think you are safe? (Hint: Autopilot is not a button for safe mode)
Third - Why should the entire game be changed because you were AFK and/or decided to autopilot through known Code./gankers ganking hotspots?
Fourth - I keep hearing that subscriptions are going down due to Suicide ganking, can someone provide proof of this? if not stfu about it.
Fifth - CCP gave changes to Freighters so that people can fit tanks etc, If you still choose to autopilot with no cargo and expanded cargoholds, that just goes to show how much you pay attention to anything. The Reenforced bulkhead mods are less then a mil each. x3 would definitly help you keep your beloved ships.
Check our killboard, 90% of freighters still refuse to fit tanks. I know I would want to protect my investment why don't you?
Sixth - Carebears think that if they cry enough that CCP will eliminate a certain game play style in eve just because you don't agree with it, there are 20 other people who agree with it. Freighters were given the ability to "protect" themselves, if you choose not to, that's your problem not ours.
If you love your freighter so much, take steps to avoid losing it. Instead of whining on the forums about how unfair it is when you lost it because you autopiloted and went away from your desk due to whatever reason.
Can the Titan Pilot who decided to go afk and was bumped out of the POS by a random alliance member cry that it was unfair its game mechanics, working as intended.
Carebears - This is a mulitplayer game, and as such we will play the game with you whether you like it or not. If you want to play singleplayer game go to the Steam website, create an account and click on - Singleplayer. Buy a game, enjoy.
Seven - Whats stopping you from moving to null sec or low sec if you don't like high sec?
All arguments aside, cant we all just get back to shooting spaceships in a shooting spaceships game?
/thread
|
|

Jenn aSide
Smokin Aces.
6753
|
Posted - 2014.06.16 23:28:00 -
[321] - Quote
DeMichael Crimson wrote:Kaarous Aldurald wrote:Evei Shard wrote:Kaarous Aldurald wrote:DeMichael Crimson wrote:Do you have proof of this?
I love how the first thing out of your mouth is to ask for proof of an assertion, and then make a crapton of assertions based on nothing more than your own specious anecdotes. I love how every time someone asks you for proof you only manage to write derogatory comments in response. I'm not the one trying to claim the game is dying, that EVE is losing subs because people are allowed to shoot at each other. I'd have to say the burden of proof is on your side. Especially when Crimson posts such obvious horseshit as "there were totally more people playing six years ago when the game had 40% the number of active subs than it does right now!".  Obviously you're a tool but not the sharpest tool in the shed. Amount of subscriptions has nothing to do with the amount of players logged into the game. Years ago it was a normal thing to see upwards of 60k logged in whereas now it's lucky to see 40k logged in. By the way, I haven't seen any CCP postings about record breaking amounts of players logged in for quite a while now. As for the amount of subscriptions they actually boast about, that's probably an overall amount for the entire time this game has been active. Please explain how having over 500k active subscriptions only nets on average 35k players online. DMC
You do that every time, view the past via rose colored glasses (liek how you used to say that ganking wasn't a thing in the past, when it obviously was). A simple glance at EVE online would show you that what you are saying isn't true.
|

Pok Nibin
Filial Pariahs
372
|
Posted - 2014.06.16 23:29:00 -
[322] - Quote
loyalanon wrote:Greetings esteemed community!
I have read through the pages and pages of, mostly tears however there are some good points that have been made.
However I would like for everyone to keep an open mind in regards to what I am about to say in my (entitled) wall of text.
First and foremost, Who said anything about anywhere being safe in eve?
Second, If you are autopiloting and not at the keyboard, what makes you think you are safe? (Hint: Autopilot is not a button for safe mode)
Third - Why should the entire game be changed because you were AFK and/or decided to autopilot through known Code./gankers ganking hotspots?
Fourth - I keep hearing that subscriptions are going down due to Suicide ganking, can someone provide proof of this? if not stfu about it.
Fifth - CCP gave changes to Freighters so that people can fit tanks etc, If you still choose to autopilot with no cargo and expanded cargoholds, that just goes to show how much you pay attention to anything. The Reenforced bulkhead mods are less then a mil each. x3 would definitly help you keep your beloved ships.
Check our killboard, 90% of freighters still refuse to fit tanks. I know I would want to protect my investment why don't you?
Sixth - Carebears think that if they cry enough that CCP will eliminate a certain game play style in eve just because you don't agree with it, there are 20 other people who agree with it. Freighters were given the ability to "protect" themselves, if you choose not to, that's your problem not ours.
If you love your freighter so much, take steps to avoid losing it. Instead of whining on the forums about how unfair it is when you lost it because you autopiloted and went away from your desk due to whatever reason.
Can the Titan Pilot who decided to go afk and was bumped out of the POS by a random alliance member cry that it was unfair its game mechanics, working as intended.
Carebears - This is a mulitplayer game, and as such we will play the game with you whether you like it or not. If you want to play singleplayer game go to the Steam website, create an account and click on - Singleplayer. Buy a game, enjoy.
Seven - Whats stopping you from moving to null sec or low sec if you don't like high sec?
All arguments aside, cant we all just get back to shooting spaceships in a shooting spaceships game?
/thread
You lost me at "stfu" something you seem unable to do. TL;DR Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1284
|
Posted - 2014.06.16 23:30:00 -
[323] - Quote
I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful". This is-á a signature. |

loyalanon
The Conference Elite CODE.
270
|
Posted - 2014.06.16 23:36:00 -
[324] - Quote
Pok Nibin wrote: You lost me at "stfu" something you seem unable to do. TL;DR
Complimentary - umadbro? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
647
|
Posted - 2014.06.16 23:39:00 -
[325] - Quote
Pok Nibin wrote:Gully Alex Foyle wrote:Pok Nibin wrote:there's a "new breed" that isn't interested in anything that is involved or takes effort. If indeed these are the majority of the suicide gankers, I assure you you have nothing to worry about. Unless, of course, you are even less involved and/or put even less effort in the game. Uh...yeah, right. Your dubious assurances are welcome. Who are you, anyway? Someone who can give assurances? I'm sure. You must know. I'm glad you realized that your original argument is so weak that it isn't even worth defending. |

Serene Repose
1385
|
Posted - 2014.06.16 23:40:00 -
[326] - Quote
Xuixien wrote:I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful". Oh. Xuixien. Don't you realize how facts can dampen a perfectly good tantrum???
I love how the CODE "declaration to end all declaratives" sort of slips in this is a game to shoot spaceships, so let's get back to shooting spaceships...as though all this MINING, and MANUFACTURING and MARKETING (he obviously has nothing invested in) are just minor appendages - useless window dressing.
THEREFORE, everyone doing these aren't REALLY playing EVE, right? Right. There you go. The piggy repaints the barn for us. Isn't that "CODE" for passive-aggressively claiming the game shouldn't be changed, except for the useless ... what was that term ... CAREBEAR part... uh huh.
He's bold. He's brash. He's full of it.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Jenn aSide
Smokin Aces.
6754
|
Posted - 2014.06.16 23:40:00 -
[327] - Quote
Xuixien wrote:I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful".
Not jsut spiteful, they are bascially trying to "appeal to CCPs wallet" to get CCP to change something they dislike (well, dislike enough to post about but not enough to act on using already existing in-game tools and tactics).
The reason that kind of fallacious appeal always fails is because it doesn't take into account the opposite: creating a situation where the thing they don't like (in this case, ganking) would also cause the 'sub loss' they claim to fear. They don't actually care about CCPs wallet because if all the gankers quit they'd be happy, even though that would hurt CCP.
As a pvp player who likes to push pirate ships around high sec a lot, I'm a bored ganker target lol. The difference between me and the people whining in this thread is that I understand Im playing an 'adversarial' game and people are supposed to try to 'get' you, and half the game for me is continuing to save the screwall Damsel while the other half is denying the 'gankers' the 'Jenn aSide's Machariel' killmail they desire. |

Pok Nibin
Filial Pariahs
373
|
Posted - 2014.06.16 23:41:00 -
[328] - Quote
Gully Alex Foyle wrote:Pok Nibin wrote:Gully Alex Foyle wrote:Pok Nibin wrote:there's a "new breed" that isn't interested in anything that is involved or takes effort. If indeed these are the majority of the suicide gankers, I assure you you have nothing to worry about. Unless, of course, you are even less involved and/or put even less effort in the game. Uh...yeah, right. Your dubious assurances are welcome. Who are you, anyway? Someone who can give assurances? I'm sure. You must know. I'm glad you realized that your original argument is so weak that it isn't even worth defending. Guess again there Skippy.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
647
|
Posted - 2014.06.16 23:44:00 -
[329] - Quote
Pok Nibin wrote:Gully Alex Foyle wrote:Pok Nibin wrote:Gully Alex Foyle wrote:Pok Nibin wrote:there's a "new breed" that isn't interested in anything that is involved or takes effort. If indeed these are the majority of the suicide gankers, I assure you you have nothing to worry about. Unless, of course, you are even less involved and/or put even less effort in the game. Uh...yeah, right. Your dubious assurances are welcome. Who are you, anyway? Someone who can give assurances? I'm sure. You must know. I'm glad you realized that your original argument is so weak that it isn't even worth defending. Guess again there Skippy. Thanks for confirming you have nothing of value to add to the discussion. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1206
|
Posted - 2014.06.16 23:45:00 -
[330] - Quote
loyalanon wrote:Fifth - CCP gave changes to Freighters so that people can fit tanks etc, If you still choose to autopilot with no cargo and expanded cargoholds, that just goes to show how much you pay attention to anything. The Reenforced bulkhead mods are less then a mil each. x3 would definitly help you keep your beloved ships.
Check our killboard, 90% of freighters still refuse to fit tanks. I know I would want to protect my investment why don't you? Looking at the kills didn't really fill me with faith in a tank alone saving anything. At least 2 freighters with low cargo values with 3 bulkheads died. Elsewhere I'm sure some triple cargo expanded freighter probably AP'd it's way uneventfully to it's destination.
The key seemed to be flying somewhere other than Aufay.
|
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
648
|
Posted - 2014.06.16 23:47:00 -
[331] - Quote
Serene Repose wrote:Xuixien wrote:I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful". Oh. Xuixien. Don't you realize how facts can dampen a perfectly good tantrum??? I love how the CODE "declaration to end all declaratives" sort of slips in this is a game to shoot spaceships, so let's get back to shooting spaceships...as though all this MINING, and MANUFACTURING and MARKETING (he obviously has nothing invested in) are just minor appendages - useless window dressing. THEREFORE, everyone doing these aren't REALLY playing EVE, right? Right. There you go. The piggy repaints the barn for us. Isn't that "CODE" for passive-aggressively claiming the game shouldn't be changed, except for the useless ... what was that term ... CAREBEAR part... uh huh. He's bold. He's brash. He's full of it. Those activities are useful to fit spaceships, that then need to blow up or else those busy people would be out of business. |

Domanique Altares
Rifterlings Point Blank Alliance
3014
|
Posted - 2014.06.16 23:51:00 -
[332] - Quote
Suicide ganking has not become a problem. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Xinivrae
GoonWaffe Goonswarm Federation
844
|
Posted - 2014.06.16 23:51:00 -
[333] - Quote
Jenn aSide wrote:Not jsut spiteful, they are bascially trying to "appeal to CCPs wallet" to get CCP to change something they dislike (well, dislike enough to post about but not enough to act on using already existing in-game tools and tactics).
The reason that kind of fallacious appeal always fails is because it doesn't take into account the opposite: creating a situation where the thing they don't like (in this case, ganking) would also cause the 'sub loss' they claim to fear. They don't actually care about CCPs wallet because if all the gankers quit they'd be happy, even though that would hurt CCP.
As a pvp player who likes to push pirate ships around high sec a lot, I'm a bored ganker target lol. The difference between me and the people whining in this thread is that I understand Im playing an 'adversarial' game and people are supposed to try to 'get' you, and half the game for me is continuing to save the screwall Damsel while the other half is denying the 'gankers' the 'Jenn aSide's Machariel' killmail they desire. I came here to say this, but quoting it is fine too I guess. |

Domanique Altares
Rifterlings Point Blank Alliance
3015
|
Posted - 2014.06.16 23:59:00 -
[334] - Quote
Noragli wrote: It's stupid that concord would allow this to happen.
No, it's stupid that players allow this to happen.
High sec needs less NPC intervention, not more. All it has done is train most highsec players to turtle up in a station instead of undocking en masse to **** down the necks of whatever it is outside that's scaring them. There's times to stay docked; when you outnumber the bad man 30 to 1 is not it. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Glathull
Blue Republic RvB - BLUE Republic
419
|
Posted - 2014.06.16 23:59:00 -
[335] - Quote
Ugh. How is this thread still going?
Someone please kill it. Kill it with fire so I can Psssssssshhhhh all over it. Turrents |

Ima Wreckyou
The Conference Elite CODE.
5
|
Posted - 2014.06.17 00:00:00 -
[336] - Quote
Tyberius Franklin wrote:loyalanon wrote:Fifth - CCP gave changes to Freighters so that people can fit tanks etc, If you still choose to autopilot with no cargo and expanded cargoholds, that just goes to show how much you pay attention to anything. The Reenforced bulkhead mods are less then a mil each. x3 would definitly help you keep your beloved ships.
Check our killboard, 90% of freighters still refuse to fit tanks. I know I would want to protect my investment why don't you? Looking at the kills didn't really fill me with faith in a tank alone saving anything. At least 2 freighters with low cargo values with 3 bulkheads died. Elsewhere I'm sure some triple cargo expanded freighter probably AP'd it's way uneventfully to it's destination. The key seemed to be flying somewhere other than Aufay. As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec). |

James Amril-Kesh
4S Corporation Goonswarm Federation
10469
|
Posted - 2014.06.17 00:02:00 -
[337] - Quote
I approve of CODE's ganking. I don't approve of their smug and irritating roleplay. No, this isn't it at all. Make it more... psssshhhh. |

Sibyyl
Gallente Federation
1671
|
Posted - 2014.06.17 00:03:00 -
[338] - Quote
infra52x wrote:Carmen Electra wrote:I've done a lot of ganking along the Jita pipe with a nado and recently moved to ganking mission runners with a fleet of thrashers. Ganking is difficult Ganking mission runners required no skill right after the MTU was added to the game.... All you had to do was aggro the MTU while the mission runner had his drone out.... This was patched in Rubicon 1.1 for you whiners, or didn't you know?
Quote:Drones that are set to aggressive will no longer perform automatic actions against a target if those actions would trigger a new Limited Engagement, unless explicitly instructed to engage that target.
Carmen is talking about ganking now, not pre-Rubicon 1.1.
.. when everything else is gone .. |

DeMichael Crimson
Republic University Minmatar Republic
27230
|
Posted - 2014.06.17 00:04:00 -
[339] - Quote
Jenn aSide wrote:You do that every time, view the past via rose colored glasses (liek how you used to say that ganking wasn't a thing in the past, when it obviously was). A simple glance at EVE online would show you that what you are saying isn't true.
No, I never said that. Nice of you to try and twist things around to justify your skewed view of reality ..... again. What I said was it wasn't as prevalent back then as it is now.
Obviously you need to clean your glasses and take a look at the stats yourself.
Currently online: 26,112 Health: ok Max (24h): 39,514 (2014-06-16 19:27:47) Version: 8.45.797363 - EVE-TRANQUILITY@ccp Current record: 65,303 (2013-05-05 19:09:04) IP: 87.237.38.200
http://eve-offline.net/?server=tranquility
Funny thing is the graph doesn't show the peek records for amount of users logged in, one of which is listed above. However what it does show is that on 1-6-2011 there was 36,430 players logged in with the next big amount on 6-6-2013 with 36,252 players logged in.
So yeah, please continue posting your own version of the facts. Eventually someone will believe you.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Domanique Altares
Rifterlings Point Blank Alliance
3015
|
Posted - 2014.06.17 00:05:00 -
[340] - Quote
Ima Wreckyou wrote: As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec).
**** the CODE. If you do nothing else in highsec, ignore these people and their posturing. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.17 00:05:00 -
[341] - Quote
Ima Wreckyou wrote:Tyberius Franklin wrote:loyalanon wrote:Fifth - CCP gave changes to Freighters so that people can fit tanks etc, If you still choose to autopilot with no cargo and expanded cargoholds, that just goes to show how much you pay attention to anything. The Reenforced bulkhead mods are less then a mil each. x3 would definitly help you keep your beloved ships.
Check our killboard, 90% of freighters still refuse to fit tanks. I know I would want to protect my investment why don't you? Looking at the kills didn't really fill me with faith in a tank alone saving anything. At least 2 freighters with low cargo values with 3 bulkheads died. Elsewhere I'm sure some triple cargo expanded freighter probably AP'd it's way uneventfully to it's destination. The key seemed to be flying somewhere other than Aufay. As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec). Or just wait for the blockade to go inactive or use a smaller hauler or as stated, be somewhere other than Aufay. There really is no need to pay anyone. |

Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 00:06:00 -
[342] - Quote
Xuixien wrote:I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful".
If it becomes a regular thing people with freighter alts running for services like Red Frog may unsub the alts and find another source of income but thats about it.
I personally see suicide ganking in highsec as a glorified form of PvE not PvP - particularly since the ship you are fighting is actually on autopilot, but that is neither here nor there, its all part of the game. |

John E Normus
New Order Logistics CODE.
111
|
Posted - 2014.06.17 00:08:00 -
[343] - Quote
Domanique Altares wrote:Ima Wreckyou wrote: As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec).
**** the CODE. If you do nothing else in highsec, ignore these people and their posturing.
hahahaha
Between Ignorance and Wisdom |

Domanique Altares
Rifterlings Point Blank Alliance
3015
|
Posted - 2014.06.17 00:09:00 -
[344] - Quote
John E Normus wrote:Domanique Altares wrote:Ima Wreckyou wrote: As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec).
**** the CODE. If you do nothing else in highsec, ignore these people and their posturing. hahahaha
CODE. is a pretty funny joke, I agree.
If you people would get on with the ganking and stop with the stupid ass RP posturing, we'd all be better off. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Paranoid Loyd
683
|
Posted - 2014.06.17 00:18:00 -
[345] - Quote
Domanique Altares wrote:John E Normus wrote:Domanique Altares wrote:Ima Wreckyou wrote: As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec).
**** the CODE. If you do nothing else in highsec, ignore these people and their posturing. hahahaha CODE. is a pretty funny joke, I agree. If you people would get on with the ganking and stop with the stupid ass RP posturing, we'd all be better off.
Whether you agree with it or not, this "RP posturing" is what gives them their strength and unity. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 00:20:00 -
[346] - Quote
Domanique Altares wrote:John E Normus wrote:Domanique Altares wrote:Ima Wreckyou wrote: As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec).
**** the CODE. If you do nothing else in highsec, ignore these people and their posturing. hahahaha CODE. is a pretty funny joke, I agree. If you people would get on with the ganking and stop with the stupid ass RP posturing, we'd all be better off.
The RP is necessary to get around the CCP restriction on griefing. New Order is a griefing organisation and without the RP and the silly demands for miniscule amounts of money they would not be allowed to function.
However with the RP and money demands it all becomes legit and hence a valid part of the game. |

Jenn aSide
Smokin Aces.
6756
|
Posted - 2014.06.17 00:28:00 -
[347] - Quote
DeMichael Crimson wrote:
No, I never said that. Nice of you to try and twist things around to justify your skewed view of reality ..... again. What I said was it wasn't as prevalent back then as it is now.
Now you're just lying. . Damn that internet and it's ability to preserve things!
You dishonest is well known already, but don't let that stop you.
Quote:Obviously you need to clean your glasses and take a look at the stats yourself. Currently online: 26,112 Health: ok Max (24h): 39,514 (2014-06-16 19:27:47) Version: 8.45.797363 - EVE-TRANQUILITY@ccp Current record: 65,303 (2013-05-05 19:09:04) IP: 87.237.38.200 http://eve-offline.net/?server=tranquilityFunny thing is the graph doesn't show the peek records for amount of users logged in, one of which is listed above. However what it does show is that on 1-6-2011 there was 36,430 players logged in with the next big amount on 6-6-2013 with 36,252 players logged in. So yeah, please continue posting your own version of the facts. Eventually someone will believe you. DMC
Go ahead and show everyone where 60k players was a constant thing for more than 2 hours every few months.
More than once you posted this version of the 'glorious past' that does not and has nto ever existed. See the link to your own post if you 'forgot'. While searching for that post (wasn't hard , took 30 seconds) I notice a couple dozen more. Would you like me to post your own words again to demonstate you loose association with reality and the truth, or is that one post enough? |

Kaarous Aldurald
ROC Deep Space The ROC
7149
|
Posted - 2014.06.17 00:30:00 -
[348] - Quote
Jenn aSide wrote: Would you like me to post your own words again to demonstate you loose association with reality and the truth, or is that one post enough?
I for one, would be very interested to see just how much of a liar he is. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Domanique Altares
Rifterlings Point Blank Alliance
3015
|
Posted - 2014.06.17 00:30:00 -
[349] - Quote
Hasikan Miallok wrote:
The RP is necessary to get around the CCP restriction on griefing. New Order is a griefing organisation and without the RP and the silly demands for miniscule amounts of money they would not be allowed to function.
However with the RP and money demands it all becomes legit and hence a valid part of the game.
This is nonsense and we both know it. CCP's 'case by case basis' makes all such assertions invalid. They're not 'getting around' anything with their RP. A player can RP to their heart's content and still be guilty of griefing and harassment. What CODE. does is either griefing or it is not, regardless of RP. All the RP allows is for the risk averse griefer in highsec to spend his time bumping and being a jackass, and leave the dirty work to others in the organization. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Nexus Day
Lustrevik Trade and Travel Bureau
1004
|
Posted - 2014.06.17 00:31:00 -
[350] - Quote
Malcolm Shinhwa wrote:Noragli wrote: It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
Now its freighters who have not purchased permits and are in violation of The New Halaima Code of Conduct. There is a profit motive: the sale of permits. Sounds like some darn fine emergent game play to me. Emergent? Really? This hasn't been done before?
You know a game that relies on players to create content is in trouble when rehashed gameplay gets called the overused "emergent". This thread has so much content it may be 'Thread of the Year' and it is only January.
|
|

Erica Dusette
Rolled Out
10170
|
Posted - 2014.06.17 00:33:00 -
[351] - Quote
Paranoid Loyd wrote:Domanique Altares wrote:John E Normus wrote:Domanique Altares wrote:Ima Wreckyou wrote: As John already said earlier in this thread, the key is a permit for only 10 million ISK per year which allows you to operate in New Order space as long as you follow the New Halaima Code of Conduct (a.k.a. the law of Highsec).
**** the CODE. If you do nothing else in highsec, ignore these people and their posturing. hahahaha CODE. is a pretty funny joke, I agree. If you people would get on with the ganking and stop with the stupid ass RP posturing, we'd all be better off. Whether you agree with it or not, this "RP posturing" is what gives them their strength and unity. Yup. Heaven forbid any creativity in EVE extending beyond the clicking of buttons.
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Spectral Tiger
5
|
Posted - 2014.06.17 00:33:00 -
[352] - Quote
Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action?
Empty freighters being ganked.
There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? |

Domanique Altares
Rifterlings Point Blank Alliance
3015
|
Posted - 2014.06.17 00:34:00 -
[353] - Quote
Nexus Day wrote: Emergent? Really? This hasn't been done before?
You know a game that relies on players to create content is in trouble when rehashed gameplay gets called the overused "emergent".
Don't **** on their parade too much. They like calling extortion by a different name; makes them feel inventive. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Carmen Electra
Drunk Chaos Blood.Drunk
514
|
Posted - 2014.06.17 00:35:00 -
[354] - Quote
Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?
You get a killmail with 10-digits on it What more do you need? |

Scipio Artelius
The Vendunari End of Life
1866
|
Posted - 2014.06.17 00:36:00 -
[355] - Quote
Domanique Altares wrote:**** the CODE. If you do nothing else in highsec, ignore these people and their posturing. AFK is the ultimate form of ignoring others in the game.
Doesn't change the outcome, but those killed because they were too lazy to actually play the game while undocked, can at least take satisfaction that they ignored the gankers. That learned them.
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Domanique Altares
Rifterlings Point Blank Alliance
3015
|
Posted - 2014.06.17 00:38:00 -
[356] - Quote
Scipio Artelius wrote: That learned them.
Hopefully it did. Because paying someone to ostensibly leave you alone never taught anyone anything worth learning. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Spectral Tiger
5
|
Posted - 2014.06.17 00:38:00 -
[357] - Quote
Carmen Electra wrote:Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? You get a killmail with 10-digits on it  What more do you need?
Personally I couldn't careless about kill mails, they're one of the worst things that ever happened to PvP. |

Kaarous Aldurald
ROC Deep Space The ROC
7149
|
Posted - 2014.06.17 00:42:00 -
[358] - Quote
Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?
Since when is "because I can" not good enough in a sandbox game?
Freighters are allowed to die, you realize. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Spectral Tiger
5
|
Posted - 2014.06.17 00:48:00 -
[359] - Quote
Kaarous Aldurald wrote:Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? Since when is "because I can" not good enough in a sandbox game? Freighters are allowed to die, you realize.
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that. |

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 00:48:00 -
[360] - Quote
Pretty simple and many will disagree:
negative 5 to 10, can not use a 0.5 or higher gate. Can not access High even in a pod
BEEP DONE! 
If your caught recycling alts, all accounts related to your "real name" are banned. 
Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
|
|

Scipio Artelius
The Vendunari End of Life
1866
|
Posted - 2014.06.17 00:50:00 -
[361] - Quote
Domanique Altares wrote:Hopefully it did. Because paying someone to ostensibly leave you alone never taught anyone anything worth learning. If people really want to learn them, then they need to learn to ignore them after the gank.
The rage that results in local and Evemail makes for entertaining stories on the blog. So do the stories of the fail Corps that swear revenge.
While James puts the stories together, he doesn't really write them. They are written by those that rage and shed tears. If people just stopped doing that, accepted loss gracefully and moved on, the stories would dry up along with a lot of the enjoyment. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Kaarous Aldurald
ROC Deep Space The ROC
7149
|
Posted - 2014.06.17 00:50:00 -
[362] - Quote
Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Domanique Altares
Rifterlings Point Blank Alliance
3016
|
Posted - 2014.06.17 00:52:00 -
[363] - Quote
Vigilant wrote:Pretty simple and many will disagree: negative 5 to 10, can not use a 0.5 or higher gate. Can not access High even in a pod BEEP DONE!  If your caught recycling alts, all accounts related to your "real name" are banned.  Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
Sounds good. How about -5 to +5 and you can't traverse lowsec gates. After all, what business do such upstanding citizens have on the bad side of town? "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Kaarous Aldurald
ROC Deep Space The ROC
7149
|
Posted - 2014.06.17 00:52:00 -
[364] - Quote
Scipio Artelius wrote: If people just stopped doing that, accepted loss gracefully and moved on, the stories would dry up along with a lot of the enjoyment.
Asking people like that to accept loss gracefully is like asking a goat to fly. The kind of people who spew out real life death threats and vile sexual insults because they got blown up in a videogame don't have it in them to do such a thing. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
704
|
Posted - 2014.06.17 00:53:00 -
[365] - Quote
You can't patch stupid. Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Domanique Altares
Rifterlings Point Blank Alliance
3016
|
Posted - 2014.06.17 00:53:00 -
[366] - Quote
Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Because it's funny. I won't sugar coat it. Everyone gets a hearty laugh from watching that freighter burn. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Ima Wreckyou
The Conference Elite CODE.
5
|
Posted - 2014.06.17 00:54:00 -
[367] - Quote
Hasikan Miallok wrote:However with the RP and money demands it all becomes legit and hence a valid part of the game. No, the 10mil permit made bumping miners out of range legit and that ruling has nothing to do with ganking (There is a sticky forum thread in C&P about that).
Ganking was always a part of the game and I don't need a reason to violence your boat. The reason be that ISK, resources or simply your face is optional.
We however have a reason, we enforce the Code, the law our savior James 315 the elected Supreme Protector of Highsec established. You may not like that, but why should we care what you like and what not? |

Kaarous Aldurald
ROC Deep Space The ROC
7149
|
Posted - 2014.06.17 00:54:00 -
[368] - Quote
Domanique Altares wrote:Vigilant wrote:Pretty simple and many will disagree: negative 5 to 10, can not use a 0.5 or higher gate. Can not access High even in a pod BEEP DONE!  If your caught recycling alts, all accounts related to your "real name" are banned.  Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved! Sounds good. How about -5 to +5 and you can't traverse lowsec gates. After all, what business do such upstanding citizens have on the bad side of town?
That's not exactly a deterrent for people like that. They want to stay in highsec, and shut out all the people they don't like.
Instead, what you should offer is that if they want to balance risk and reward like that, since they'd be removing 99.9% of the risk out of highsec, that no single PvE activity in highsec should be able to make more than 100,000 isk per hour.
That'd fit risk/reward nicely. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 00:55:00 -
[369] - Quote
Domanique Altares wrote:Vigilant wrote:Pretty simple and many will disagree: negative 5 to 10, can not use a 0.5 or higher gate. Can not access High even in a pod BEEP DONE!  If your caught recycling alts, all accounts related to your "real name" are banned.  Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved! Sounds good. How about -5 to +5 and you can't traverse lowsec gates. After all, what business do such upstanding citizens have on the bad side of town?
I am okay with that Again many would not be....
But, as upstanding citizens of the EVE Universe we shouldn't be limited in our travels. Just like in reality, yah shocker I know, common sense is applied to a EVE problem. |

Ursula Thrace
Red Federation RvB - RED Federation
235
|
Posted - 2014.06.17 00:55:00 -
[370] - Quote
Noragli wrote: a line was crossed when they started targetting empty ships just for the sake of it.
really? what line was crossed? i'm not trolling, i'm serious. this is a pvp game. these players engaged in pvp and destroyed internet pixels. what's the harm?
am i missing something ? isn't this what eve is all about? eve online original intro
|
|

Spectral Tiger
5
|
Posted - 2014.06.17 00:58:00 -
[371] - Quote
Kaarous Aldurald wrote:Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all?
It's the intent behind the action that matters not necessarily the action itself. And I have to wonder from what I've read, what that intent is. |

Domanique Altares
Rifterlings Point Blank Alliance
3016
|
Posted - 2014.06.17 00:58:00 -
[372] - Quote
Scipio Artelius wrote:Domanique Altares wrote:Hopefully it did. Because paying someone to ostensibly leave you alone never taught anyone anything worth learning. If people really want to learn them, then they need to learn to ignore them after the gank. The rage that results in local and Evemail makes for entertaining stories on the blog. So do the stories of the fail Corps that swear revenge. While James puts the stories together, he doesn't really write them. They are written by those that rage and shed tears. If people just stopped doing that, accepted loss gracefully and moved on, the stories would dry up along with a lot of the enjoyment.
I don't actually care about the people who get ganked. There should be more of them. There should be more gankers, too, and that's my issue. I'm desperately tired of seeing incompetent clowns spewing this crap in all their RP glory when all they ever do is grief the **** out of people with bumping and nonsense while demanding a 'permit.'
Just extort them straight out; or don't. Gank them straight out; or don't. But don't be one of the assclowns that claims to 'own' a part of highsec when the only thing you do about it is bump some people and talk **** in local. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
704
|
Posted - 2014.06.17 00:58:00 -
[373] - Quote
^PvPSpectral Tiger wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all? It's the intent behind the action that matters not necessarily the action itself. And I have to wonder from what I've read, what that intent is.
PvP. Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Domanique Altares
Rifterlings Point Blank Alliance
3016
|
Posted - 2014.06.17 01:01:00 -
[374] - Quote
Vigilant wrote: Just like in reality,
You mean like in reality where criminals can and do go where ever they like without a big red flashing symbol over their head that announces their status and presence to everyone? A symbol gives any nearby citizen the authority to gun them down without even an eyebrow raised by the authorities?
"i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Erica Dusette
Rolled Out
10170
|
Posted - 2014.06.17 01:02:00 -
[375] - Quote
Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec. 
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 01:07:00 -
[376] - Quote
Erica Dusette wrote:Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec. 
Same choice was made to pirate I think that is bottom line of what i am saying.
|

Erica Dusette
Rolled Out
10171
|
Posted - 2014.06.17 01:08:00 -
[377] - Quote
Vigilant wrote:Erica Dusette wrote:Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec.  Same choice was made to pirate  I think that is bottom line of what i am saying. So what you're saying is that because I indulge in consensual PVP with other consensual PVP'ers in low security space I should be banned from areas of HS alltogether?
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Domanique Altares
Rifterlings Point Blank Alliance
3017
|
Posted - 2014.06.17 01:10:00 -
[378] - Quote
Kaarous Aldurald wrote:Domanique Altares wrote:Vigilant wrote:Pretty simple and many will disagree: negative 5 to 10, can not use a 0.5 or higher gate. Can not access High even in a pod BEEP DONE!  If your caught recycling alts, all accounts related to your "real name" are banned.  Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved! Sounds good. How about -5 to +5 and you can't traverse lowsec gates. After all, what business do such upstanding citizens have on the bad side of town? That's not exactly a deterrent for people like that. They want to stay in highsec, and shut out all the people they don't like. Instead, what you should offer is that if they want to balance risk and reward like that, since they'd be removing 99.9% of the risk out of highsec, that no single PvE activity in highsec should be able to make more than 100,000 isk per hour. That'd fit risk/reward nicely.
Sounds good to me. No risk, no reward. All lvl 3-4s to low and null, all 1-2s nerfed, exploration sites and Incursions go to low and null. Should be pretty sweet in high sec after that. A veritable paradise. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Domanique Altares
Rifterlings Point Blank Alliance
3017
|
Posted - 2014.06.17 01:11:00 -
[379] - Quote
Erica Dusette wrote:Vigilant wrote:Erica Dusette wrote:Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec.  Same choice was made to pirate  I think that is bottom line of what i am saying. So what you're saying is that because I indulge in consensual PVP with other consensual PVP'ers in low security space I should be banned from areas of HS alltogether?
Pretty much. See, if we all agree to never be the one to fire first we can all be friends instead and then New Eden can be a happy place. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Spectral Tiger
5
|
Posted - 2014.06.17 01:12:00 -
[380] - Quote
Capt Starfox wrote:^PvP Spectral Tiger wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all? It's the intent behind the action that matters not necessarily the action itself. And I have to wonder from what I've read, what that intent is. PvP.
Players verses dead duck, it's not what I would call PvP although technically it is. The only PvP from the freighter pilot is to try and escape, another words attempting to avoid PvP.
|
|

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 01:14:00 -
[381] - Quote
Erica Dusette wrote:Vigilant wrote:Erica Dusette wrote:Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec.  Same choice was made to pirate  I think that is bottom line of what i am saying. So what you're saying is that because I indulge in consensual PVP with other consensual PVP'ers in low security space I should be banned from areas of HS alltogether?
If you do consensual crimes in reality with others, do you still pay the same price if caught by the cops (i.e. Concord in EVE)? The answer is --- Yes
EVE rides a thin line that no one, even CCP, will not address. How to make all the player base happy with what "want" to do in the sandbox we love to play in. But rarely punishes anyone for actions that can't be easily circumvented (in this case high security ganking).
And with CCP's changes to freighters, they made them even easier to kill. Better off flying a TP now a days and doing many runs, like the old days (before freighters) assuming you like your stuff in your hanger or in one piece.
|

Domanique Altares
Rifterlings Point Blank Alliance
3018
|
Posted - 2014.06.17 01:15:00 -
[382] - Quote
Spectral Tiger wrote:Capt Starfox wrote:^PvP Spectral Tiger wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all? It's the intent behind the action that matters not necessarily the action itself. And I have to wonder from what I've read, what that intent is. PvP. Players verses dead duck, it's not what I would call PvP although technically it is. The only PvP from the freighter pilot is to try and escape, another words attempting to avoid PvP.
Most of them that are actually attempting to avoid PvP manage to do so. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Scipio Artelius
The Vendunari End of Life
1866
|
Posted - 2014.06.17 01:17:00 -
[383] - Quote
Kaarous Aldurald wrote:Asking people like that to accept loss gracefully is like asking a goat to fly. The kind of people who spew out real life death threats and vile sexual insults because they got blown up in a videogame don't have it in them to do such a thing. I know. Maturity isn't the same in everyone and even normally mature, level headed people can be triggered by simple things at different times, because real world emotional state affects in game reactions.
It was more an aspirational wish than any hope for reality.
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Domanique Altares
Rifterlings Point Blank Alliance
3018
|
Posted - 2014.06.17 01:19:00 -
[384] - Quote
Vigilant wrote: If you do consensual crimes in reality with others, do you still pay the same price if caught by the cops (i.e. Concord in EVE)? The answer is --- Yes
Here we go with this reality again. Regardless of what the trailer says, EVE is not real, and you were not there.
Quote: EVE rides a thin line that no one, even CCP, will not address. How to make all the player base happy with what "want" to do in the sandbox we love to play in. But rarely punishes anyone for actions that can't be easily circumvented (in this case high security ganking).
Unless someone has it out for you specifically, it's generally fairly easy to circumvent ganking, or to secure your property in such a fashion that your loss is almost if not completely mitigated.
Quote: And with CCP's changes to freighters, they made them even easier to kill. Better off flying a TP now a days and doing many runs, like the old days (before freighters) assuming you like your stuff in your hanger or in one piece.
Freighter pilots kept asking for fittings. CCP gave the people what they wanted, and the balance measures to go with it. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Ima Wreckyou
The Conference Elite CODE.
5
|
Posted - 2014.06.17 01:20:00 -
[385] - Quote
Domanique Altares wrote: I don't actually care about the people who get ganked. There should be more of them. There should be more gankers, too, and that's my issue. I'm desperately tired of seeing incompetent clowns spewing this crap in all their RP glory when all they ever do is grief the **** out of people with bumping and nonsense while demanding a 'permit.'
Just extort them straight out; or don't. Gank them straight out; or don't. But don't be one of the assclowns that claims to 'own' a part of highsec when the only thing you do about it is bump some people and talk **** in local.
But then we would miss out on all this "local heroes" with his fail/faction-fitted mission ship, who tries to defend "minmatar space" or whatever it says in the upper left corner from the crazy "religious fanatic" who says he owns this system. They are a great source of ISK. |

Spectral Tiger
5
|
Posted - 2014.06.17 01:20:00 -
[386] - Quote
Domanique Altares wrote: Most of them that are actually attempting to avoid PvP manage to do so.
Not seen any figures on that to say either way. Although older characters will have an advantage as they will have more resources and especially more trained skills opening up more possibilities.. |

Kaarous Aldurald
ROC Deep Space The ROC
7150
|
Posted - 2014.06.17 01:21:00 -
[387] - Quote
Spectral Tiger wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all? It's the intent behind the action that matters not necessarily the action itself. And I have to wonder from what I've read, what that intent is.
That has nothing to do with it. It doesn't matter what my intent is, so long as the in game action is permitted by the game's rules.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Herr Wilkus
Aggressive Salvage Services LLC
947
|
Posted - 2014.06.17 01:25:00 -
[388] - Quote
Vigilant wrote:
And with CCP's changes to freighters, they made them even easier to kill. Better off flying a TP now a days and doing many runs, like the old days (before freighters) assuming you like your stuff in your hanger or in one piece.
No they didn't.
They gained 25% more EHP over the Rubicon freighter. Before fittings. After fittings - if you fit for tank, they have 2x more EHP, up to 4x more EHP if you are talking Jump Freighters.
If you fit for cargo, not only to you gain 25% more cargospace over Rubicon, you only lose 5-15% of your Rubicon EHP.
Freighters were handed a massive buff - the power has been placed in your hands not to fit like an idiot. If that is too much for you to handle, I'm sure 90% of the gankers would be ok with returning to Rubicon, as EHP uniformity tends to make the math easier.
|

Erica Dusette
Rolled Out
10171
|
Posted - 2014.06.17 01:25:00 -
[389] - Quote
Vigilant wrote:Erica Dusette wrote:Vigilant wrote:Erica Dusette wrote:Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec.  Same choice was made to pirate  I think that is bottom line of what i am saying. So what you're saying is that because I indulge in consensual PVP with other consensual PVP'ers in low security space I should be banned from areas of HS alltogether? If you do consensual crimes in reality with others, do you still pay the same price if caught by the cops (i.e. Concord in EVE)? The answer is --- Yes EVE rides a thin line that no one, even CCP, will not address. How to make all the player base happy with what "want" to do in the sandbox we love to play in. But rarely punishes anyone for actions that can't be easily circumvented (in this case high security ganking). And with CCP's changes to freighters, they made them even easier to kill. Better off flying a TP now a days and doing many runs, like the old days (before freighters) assuming you like your stuff in your hanger or in one piece. Instead of realising your idea is full of gaping holes you're gonna instead try to stick by it and attempt to paint a massive canvas with a very small brush.
It's fine if you hate CODE and hate highsec ganking and other such debauchery. That's obviously your driving force for posting, but your drive begins to lose credibility when you're suggesting an idea which would hamper the fun of many, many legit PVP'ers who fall well and truly outside the grounds of why you're posting here in the first place.
So, are you posting against highsec ganking? Or are you posting for tougher sec status penalties/consequences everywhere, for everyone. Because they're two very different things effecting very different groups of people.
Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

Carmen Electra
Drunk Chaos Blood.Drunk
514
|
Posted - 2014.06.17 01:27:00 -
[390] - Quote
ITT: Lots of people who have probably never shot at another player in their entire EVE careers. |
|

Spectral Tiger
5
|
Posted - 2014.06.17 01:28:00 -
[391] - Quote
Kaarous Aldurald wrote:Spectral Tiger wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
'because I can' that's bit of a weak argument, and that isn't the real reason as there's always another reason behind that one. I guess it could be farming useless kill mails, but I suspect it's more than just that.
Out of curiosity, if it's a legal action in game, why would "the real reason" matter at all? It's the intent behind the action that matters not necessarily the action itself. And I have to wonder from what I've read, what that intent is. That has nothing to do with it. It doesn't matter what my intent is, so long as the in game action is permitted by the game's rules.
So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue? |

Kaarous Aldurald
ROC Deep Space The ROC
7151
|
Posted - 2014.06.17 01:30:00 -
[392] - Quote
Spectral Tiger wrote:
Players verses dead duck, it's not what I would call PvP although technically it is.
If you're claiming that ganking isn't PvP, then you're basically admitting that haulers and miners don't count as players.
Granted, I believe they count as players in only the loosest sense myself. They're more like scenery than anything else, and lots of games have destructible terrain. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Domanique Altares
Rifterlings Point Blank Alliance
3018
|
Posted - 2014.06.17 01:32:00 -
[393] - Quote
Spectral Tiger wrote:
So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue?
What is griefing?
I'm curious what your definition is, because I have never determined that I will 'grief' anyone. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Kaarous Aldurald
ROC Deep Space The ROC
7151
|
Posted - 2014.06.17 01:32:00 -
[394] - Quote
Spectral Tiger wrote:
So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue?
I think you can't speak to anyone else's motivations. I also think that enjoying blowing up ships in a videogame does not even come close to counting as "griefing".
So in short, no, that is not an issue. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Carmen Electra
Drunk Chaos Blood.Drunk
514
|
Posted - 2014.06.17 01:34:00 -
[395] - Quote
Spectral Tiger wrote:So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue?
Nope, PvP is not griefing. |

Pine Marten
Viziam Amarr Empire
36
|
Posted - 2014.06.17 01:37:00 -
[396] - Quote
Rhes wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing. QFT |

Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 01:39:00 -
[397] - Quote
Kaarous Aldurald wrote:Spectral Tiger wrote:
Players verses dead duck, it's not what I would call PvP although technically it is.
If you're claiming that ganking isn't PvP, then you're basically admitting that haulers and miners don't count as players. Granted, I believe they count as players in only the loosest sense myself. They're more like scenery than anything else, and lots of games have destructible terrain.
Player versus Autopilot is not PvP.
Not that I care if people go around ganking empty freighters on autopilot.
But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. |

Candi LeMew
Rolled Out
2679
|
Posted - 2014.06.17 01:40:00 -
[398] - Quote
Carmen Electra wrote:ITT: Lots of people who have probably never shot at another player in their entire EVE careers. Yup.
"I been kicked out of better homes than this" - Rick James
Seek freedom and become captive of your desires. Seek discipline and find your liberty. |

Kaarous Aldurald
ROC Deep Space The ROC
7151
|
Posted - 2014.06.17 01:41:00 -
[399] - Quote
Hasikan Miallok wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
Players verses dead duck, it's not what I would call PvP although technically it is.
If you're claiming that ganking isn't PvP, then you're basically admitting that haulers and miners don't count as players. Granted, I believe they count as players in only the loosest sense myself. They're more like scenery than anything else, and lots of games have destructible terrain. Player versus Autopilot is not PvP. Not that I care if people go around ganking empty freighters on autopilot. But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard.
So I think we've solved whether or not autopiloting a freighter can be accurately described as bot aspirancy or not. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 01:41:00 -
[400] - Quote
Erica to answer your question:
Both, cause they are related. We love to tote our sandbox, but rarely point out it has many gaping holes in it.
I do believe security status should play much more on your movement and transactions in EVE. Buying stuff is easy to get around, and I understand that. Your movement on your negative 10 pirate that kills for the sake of it should not be able to enter HS at all. Technically as we all know, negative 5 makes you a target of every Concord Cop, shouldn't they pod you? (again harsh I realize).
You want true R vs. R? Then some actions should weigh a bit more heavily.
|
|

Carmen Electra
Drunk Chaos Blood.Drunk
519
|
Posted - 2014.06.17 01:41:00 -
[401] - Quote
Hasikan Miallok wrote:But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard.
Are you kidding me. Please say you're kidding me. |

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 01:43:00 -
[402] - Quote
Carmen Electra wrote:Hasikan Miallok wrote:But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. Are you kidding me. Please say you're kidding me.
Okay that one was funny! 
|

Herr Wilkus
Aggressive Salvage Services LLC
948
|
Posted - 2014.06.17 01:44:00 -
[403] - Quote
Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?
BZZZ. Thanks for playing.
Griefing is a EULA violation. Thats in EULA. Ganking is not griefing. That's CCP.
Victims may feel 'griefed', but angry idiots believing something doesn't make it fact.
Thought experiment for you: There's obviously no ISK in ganking miners either. Yet miners have been ganked for sport for ages. And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true)
What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?
|

Candi LeMew
Rolled Out
2679
|
Posted - 2014.06.17 01:44:00 -
[404] - Quote
Hasikan Miallok wrote:Kaarous Aldurald wrote:Spectral Tiger wrote:
Players verses dead duck, it's not what I would call PvP although technically it is.
If you're claiming that ganking isn't PvP, then you're basically admitting that haulers and miners don't count as players. Granted, I believe they count as players in only the loosest sense myself. They're more like scenery than anything else, and lots of games have destructible terrain. Player versus Autopilot is not PvP. Not that I care if people go around ganking empty freighters on autopilot. But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. I think there's merit to both sides of that point.
It's certainly PVP in the essence that it's literally a player-versus-player situation whereby each player involved can take measures and make moves to inluence the result of the encounter. But it also has a very heavy PVE flavor as much of the obstacles faced by the ganker come from the environment it's taking place in and the CONCORD npcs who police it. "I been kicked out of better homes than this" - Rick James
Seek freedom and become captive of your desires. Seek discipline and find your liberty. |

Vigilant
Vigilant's Vigilante's
20
|
Posted - 2014.06.17 01:46:00 -
[405] - Quote
Herr Wilkus wrote:Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? BZZZ. Thanks for playing. Griefing is a EULA violation. Thats in EULA. Ganking is not griefing. That's CCP. Victims may feel 'griefed', but angry idiots believing something doesn't make it fact. Thought experiment for you: There's obviously no ISK in ganking miners either. Yet miners have been ganked for sport for ages. And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true) What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?
Yep I see no profit in "t2 salvage", lasers, drones, etc.
Don't see them anywhere at all...
|

Kaarous Aldurald
ROC Deep Space The ROC
7153
|
Posted - 2014.06.17 01:49:00 -
[406] - Quote
Candi LeMew wrote: But it also has a very heavy PVE flavor as much of the obstacles faced by the ganker come from the environment it's taking place in and the CONCORD npcs who police it.
You can't discount the ones that don't get killed. The people doing it right aren't even a blip on the radar, because the actions to "win" as a hauler are largely done long before you are targeted for a gank.
Ounce of prevention, and all that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Domanique Altares
Rifterlings Point Blank Alliance
3018
|
Posted - 2014.06.17 01:51:00 -
[407] - Quote
Vigilant wrote:Yep I see no profit in "t2 salvage", lasers, drones, etc. Don't see them anywhere at all... 
You assume that everyone stops to pick that **** up off the field. "i advice you to go spit on the back of someone else because you are fall on the wrong horse." - Meio Rayliegh |

Kaarous Aldurald
ROC Deep Space The ROC
7154
|
Posted - 2014.06.17 02:00:00 -
[408] - Quote
Domanique Altares wrote:Vigilant wrote:Yep I see no profit in "t2 salvage", lasers, drones, etc. Don't see them anywhere at all...  You assume that everyone stops to pick that **** up off the field.
Despite the near total lack of decent profit, I take great delight in doing this. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Erica Dusette
Rolled Out
10173
|
Posted - 2014.06.17 02:01:00 -
[409] - Quote
Vigilant wrote:Erica to answer your question:
Both, cause they are related. We love to tote our sandbox, but rarely point out it has many gaping holes in it.
I do believe security status should play much more on your movement and transactions in EVE. Buying stuff is easy to get around, and I understand that. Your movement on your negative 10 pirate that kills for the sake of it should not be able to enter HS at all. Technically as we all know, negative 5 makes you a target of every Concord Cop, shouldn't they pod you? (again harsh I realize).
You want true R vs. R? Then some actions should weigh a bit more heavily.
I don't mean this offensively, but each of your posts has a very tangible feel of someone who's never seriously gone out and participated in some enjoyable PVP. A few other posters have picked up on this, and I know this too because if you had then you'd know that much of what you're saying is terrible ideas that wouldn't otherwise sit well with you. It's important also to keep in mind that this game is primarily a PVP game. Every update things are tweaked or introduced with the aim of encouraging and fostering PVP encounters in many ways across all regions from HS to null.
The end game here is to blow up each other's spaceships. Everything else is here to facilitate that happening - not to hamper it. Having a low security status, or being a 'flashy red', isn't a 'punishment' and it shouldn't limit people from parts of the universe. What it is, and what it does, is foster even more PVP by making such 'pirates' targets everywhere.
But, back to what we were talking about - My sec status isn't that bad, it hovers around -3. This is due to fights with other PVPers I've started, or joined, in lowsec areas. It's not from ganking haulers or mission runners. But even with my -3 I'm forced to run from the faction police in 0.9 and 1.0 systems and use insta-undocks in trade hubs. And you are saying this is not enough, that the penalty should not vary due to the circumstance of the 'crime' and that I should be completely banned from 0.9 and 1.0 systems.
Please, please tell me you recently purchased that character and haven't actually been playing EVE that long.  Gÿá Part-time wormhole pirate | GÖí Full-time super model WH Blog | #420roloswag | Bio |

loyalanon
The Conference Elite CODE.
272
|
Posted - 2014.06.17 02:03:00 -
[410] - Quote
Serious Question -
What would happen to the people that take the time to build freighters if noone needed to buy new ones because nothing was getting blown up? |
|

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
869
|
Posted - 2014.06.17 02:07:00 -
[411] - Quote
loyalanon wrote:Serious Question -
What would happen to the people that take the time to build freighters if noone needed to buy new ones because nothing was getting blown up? Wed be churning out carriers and dreadnaughts in lowsec instead |

Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 02:10:00 -
[412] - Quote
in my very limited understanding:
- one off ganking is not griefing and never has been
- ganking the same person over and over IS griefing .... UNLESS you claim you are doing it to make money, for example to force payment of a CODE annual fee |

Herr Wilkus
Aggressive Salvage Services LLC
948
|
Posted - 2014.06.17 02:15:00 -
[413] - Quote
Vigilant wrote:Herr Wilkus wrote:Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? BZZZ. Thanks for playing. Griefing is a EULA violation. Thats in EULA. Ganking is not griefing. That's CCP. Victims may feel 'griefed', but angry idiots believing something doesn't make it fact. Thought experiment for you: There's obviously no ISK in ganking miners either. Yet miners have been ganked for sport for ages. And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true) What does that tell you about your theory that 'ganking without a profit motive = EULA violation'? Yep I see no profit in "t2 salvage", lasers, drones, etc. Don't see them anywhere at all... 
T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively. Intact Armor Plates are worth about 10% of what they used to be.
The rest? Average drops are around 5-7M. Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.
(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.) Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too.... |

Spectral Tiger
5
|
Posted - 2014.06.17 02:17:00 -
[414] - Quote
Herr Wilkus wrote: BZZZ. Thanks for playing.
Griefing is a EULA violation. Thats in EULA. Ganking is not griefing. That's CCP.
Victims may feel 'griefed', but angry idiots believing something doesn't make it fact.
Thought experiment for you: There's obviously no ISK in ganking miners either. Yet miners have been ganked for sport for ages. And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true)
What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?
Yep, ganking is not griefing, but it can be if that was the intent behind it.
Ok, so you're saying it's not really for kill mails or profit but just for sport. So I guess you see yourself as the hunter and the freighter pilots and miners as the prey. Can't argue with that as it's a sandbox. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.17 02:19:00 -
[415] - Quote
Herr Wilkus wrote: T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively. Intact Armor Plates are worth about 10% of what they used to be.
The rest? Average drops are around 5-7M. Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.
(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.) Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea.
Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters. |

Herr Wilkus
Aggressive Salvage Services LLC
948
|
Posted - 2014.06.17 02:20:00 -
[416] - Quote
Spectral Tiger wrote:
So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue?
Actually, I already explained this to you. And yet, and yet......
|

Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 02:21:00 -
[417] - Quote
Carmen Electra wrote:Hasikan Miallok wrote:But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. Are you kidding me. Please say you're kidding me.
nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge.
Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten. |

Spectral Tiger
5
|
Posted - 2014.06.17 02:22:00 -
[418] - Quote
Herr Wilkus wrote:Spectral Tiger wrote:
So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue?
Actually, I already explained this to you. And yet, and yet...... 
That's because you're quoting an older post, do try to catch up. |

Herr Wilkus
Aggressive Salvage Services LLC
948
|
Posted - 2014.06.17 02:26:00 -
[419] - Quote
Tyberius Franklin wrote:Herr Wilkus wrote: T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively. Intact Armor Plates are worth about 10% of what they used to be.
The rest? Average drops are around 5-7M. Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.
(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.) Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea. Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters.
Oh, other than the obvious performance disparity between shield and armor tanked freighters, and the inability of low-slot rigs to fix it due to different classes of tanking modules? Rigs would have been more balanced across classes and boosted salvage value.
Would have made things more inconvenient (compared to lowslots) for freighters, yet - but it doesn't change the fact that your argument is completely stupid.
You could just as easily argue: "Most other ships have mid slots and high-slots. No reason why they shouldn't have been extended to freighters." "Most other ships have rig slots. No reasony why freighters should be denied them."
|

Candi LeMew
Rolled Out
2679
|
Posted - 2014.06.17 02:26:00 -
[420] - Quote
Hasikan Miallok wrote:Carmen Electra wrote:Hasikan Miallok wrote:But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. Are you kidding me. Please say you're kidding me. nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge. Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten. I agree in a general sense.
But fundamentally I believe you're wrong.
You made the choice to fill a cargo hold with valuables, or mine in a system with a history of ganking. You then hit 'autopilot' or began mining your asteroid and walked away from the keyboard. These choices all led to your being killed and are no different than selecting the wrong ammunition type, or a bad orbit distance in a combat situation then dying as a result.
"I been kicked out of better homes than this" - Rick James
Seek freedom and become captive of your desires. Seek discipline and find your liberty. |
|

Desmond Strickler
310
|
Posted - 2014.06.17 02:30:00 -
[421] - Quote
Hasikan Miallok wrote:Carmen Electra wrote:Hasikan Miallok wrote:But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. Are you kidding me. Please say you're kidding me. nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge. Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten.
So what if I do both? Is it not possible to be good at PvP and be a ganker at the same time? Also, please don't open your mouth if you have never been on a ganking fleet (specifically loyalanon's) as even someone with decent pvp background can easily get left behind with the much faster paced action of ganking.
Part-Time Moon Bear and Full-Time Black Guy
"My other dread is a Swaglafar" |

Jonah Gravenstein
Machiavellian Space Bastards
18809
|
Posted - 2014.06.17 02:34:00 -
[422] - Quote
Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? There's most definitely an ISK gain, suicide gankers in general create a demand in the market for modules and ships, both their own and their victims. They'd be fools not to be making money off of it via the market and contracts.
I know for a fact that several CODE. members have alts that are in the business of selling barges and exhumers, I have no doubt that some of them have a vested interest in freighter production too.
The Eve Wiki on griefing with special attention to suicide ganking wrote:Suicidegank griefingGanking is a common tactic used by griefing pilots whose victims often appear in the same systems, at the same times, or are otherwise easy to find with locator service agents. Pilots who are in competing fields, such as resource harvesting, may frustrate those nearby (whether intentionally or not) by decreasing a product's supply in a system, thereby decreasing other pilots' potential profits. This can quickly lead to plans of retaliation, hence, griefing in the form of suicide ganking. For most ganks, an agitated party will gather one, two, or several inexpensive ships, fit with modules and charges to deliver the highest DPS possible, and begin warping to the target's location. Upon arrival, the aggressors will try to kill their target(s) before they can warp-out -- and if in high security space, before CONCORD Police can respond. After successful gankings, a co-conspirator will usually loot and salvage the wrecks left behind. In some situations, the instigators extort their victims for ISK in exchange for "safety" from future "incidents." In such griefing, the targeted pilots lose their ships, their modules & cargo, and a significant portion of their wallet as well. While suicide ganking remains a controversial tactic to some pilots, it has been firmly established that it plays an important role in the universe of New Eden. Underlined the relevant part that says CCP do not consider suicide ganking to be griefing, their word on the matter is the only one that matters.
Nil mortifi sine lucre |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.17 02:39:00 -
[423] - Quote
Herr Wilkus wrote:Tyberius Franklin wrote:Herr Wilkus wrote: T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively. Intact Armor Plates are worth about 10% of what they used to be.
The rest? Average drops are around 5-7M. Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.
(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.) Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea. Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters. Oh, other than the obvious performance disparity between shield and armor tanked freighters, and the inability of low-slot to fix it due to different classes of tanking modules? Rigs would have been more balanced across classes and boosted salvage value. Would have made things more inconvenient (compared to lowslots) for freighters, yet - but it doesn't change the fact that your argument is completely stupid. You could just as easily argue: "Most other ships have mid slots and high-slots. No reason why they shouldn't have been extended to freighters." "Most other ships have rig slots. No reasony why freighters should be denied them." Actually "most other ships have x slots" wasn't the argument at all, it was that most other ships have slots which aren't filled by items that need to be destroyed to be swapped. The only one that doesn't is a shuttle, which doesn't have rig slots either.
As for the performance desparity, that would be a point if it weren't for the fact that unless going for very high meta mods + slaves it's still better to use bulkheads to tank on armor freighters. Furthermore the shield freighters hold highest potential cargo and speed.
Salvage value would likely have spiked but the I doubt it would have significant long term effect. What you haven't even approached addressing though is demonstrating why the cost in fitting and refitting freighters with capital rigs is in any way balanced or justifiable.
|

Milan Nantucket
New Eden Misfits
132
|
Posted - 2014.06.17 03:00:00 -
[424] - Quote
Auron Black wrote:Herr Wilkus wrote:Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'. Removal of concord is obviously not an option.... Could you imagine what kind of game that would create Lol. Rational would dictate a criminal be denied docking rights in high sec stations. Maybe create forged or stole docking passes like from star wars? Could be a pretty cool new profession. Now pirates can pay to dock up safely or actively bounce around a system avoiding the popo.
I will only agree to that if all NPC Corps can be war decced and auto ejection of players from stations during a war dec. Rational thought would dictacte that a corp legally at war would also not allowed to be docked during said war. Common sense would also dictate that wars can be declared on ANY corp or alliance... even NPC ones. |

Jenn aSide
Smokin Aces.
6757
|
Posted - 2014.06.17 03:11:00 -
[425] - Quote
Hasikan Miallok wrote:Carmen Electra wrote:Hasikan Miallok wrote:But ganking an autopilot freighter while the owner is over at the neighbors having coffee (or maybe even manning a gatecamp on another PC) does not make the ganker an elite PvP-er either. Regardless of any technical semantic arguments ... it is only genuine PvP if two players are actually at the keyboard. Are you kidding me. Please say you're kidding me. nope absolutely not ... EVE is full of epeen from people boasting about their PvP prowess that have never actually fought anything but AFK freighters and the odd unattended mining barge. Its perfectly fine to kill unattended mining barges and AP freighters. But do not then try and convince me you are some sort of PvP experten.
I don't see why people let 'talk' bother them. Ok, who care if they think they are 'elite' or not?
The fact that you care about how they see themselves says more about you than what they are doing says about them bro. |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2525
|
Posted - 2014.06.17 03:31:00 -
[426] - Quote
412nv Yaken wrote: I don't know when this will get through but if ganking empty freighters just because they are autopiloting and not playing the game doesn't show what we are about, nothing ever will. We gank in the name of creating a better highsec. All those afk shuttles, dock up to go afk, you wouldn't go afk on a gate in low or null sec, so what makes you think highsec is the same, we are the reminder that EVE is a harsh and unforgiving place and highsec isn't a theme park for carebears to play around in.
This is what always gets me, gets me to want to gank more. In no other part of Eve could you do what hisecers think they can get away with. In no place can you autopilot. In no place can you AFK in space (unless you are cloaked). In no place can you carry on normal business with hostiles in the area. No where. Do you know what response you can expect in CFC Deklin intel when someone says they've been tackled in XYZ system and begs for rescue? Its, "you're dead. stop crying in intel."
But in hisec where you have omnipotent space police that will warp to your rescue in 25s or less, for some reason, here we need to have more and more protections for "pilots" so they can autopilot and AFK while doing their laundry. You have all the tools everyone else has PLUS omnipotent NPCs that come to your aid and are 100% effective every time. And even that isn't enough to make the carebears in this thread happy.
You don't need more restrictions on ganking. You don't need fitting options for your freighters. You don't need more tank for your exhumers. You need a Bacon button. Just one button on the UI with a 15 minute cooldown timer. Press button, get bacon, return to folding your pants. I'm sure CCP Karkur can hook you up with that. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Jonah Gravenstein
Machiavellian Space Bastards
18811
|
Posted - 2014.06.17 03:41:00 -
[427] - Quote
Malcolm Shinhwa wrote:And even that isn't enough to make the carebears in this thread happy. Some people won't be happy until the reality of Eve becomes a place suitable for infants
Not on my damn watch.
Nil mortifi sine lucre |

DJentropy Ovaert
The Conference Elite CODE.
372
|
Posted - 2014.06.17 05:00:00 -
[428] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
As the diplomatic contact for CODE. alliance (which Conference Elite is a proud member of) - please show me on the spaceship doll where we touched your freighter and if we acted against the spirit of the New Haliama Code of Conduct, I will have it replaced. |

Jenn aSide
Smokin Aces.
6760
|
Posted - 2014.06.17 05:08:00 -
[429] - Quote
Malcolm Shinhwa wrote:
This is what always gets me, gets me to want to gank more. In no other part of Eve could you do what hisecers think they can get away with. In no place can you autopilot. In no place can you AFK in space (unless you are cloaked). In no place can you carry on normal business with hostiles in the area. No where. Do you know what response you can expect in CFC Deklin intel when someone says they've been tackled in XYZ system and begs for rescue? Its, "you're dead. stop crying in intel."
I've never been a ganker, but I swear by space-jesus that spending time on the forums makes me want to start lol.
Quote: But in hisec where you have omnipotent space police that will warp to your rescue in 25s or less, for some reason, here we need to have more and more protections for "pilots" so they can autopilot and AFK while doing their laundry. You have all the tools everyone else has PLUS omnipotent NPCs that come to your aid and are 100% effective every time. And even that isn't enough to make the carebears in this thread happy.
You don't need more restrictions on ganking. You don't need fitting options for your freighters. You don't need more tank for your exhumers. You need a Bacon button. Just one button on the UI with a 15 minute cooldown timer. Press button, get bacon, return to folding your pants. I'm sure CCP Karkur can hook you up with that.
That's the nature of the entitled and greedy. I once had a girlfriend (side note, why does 'complaining carebear' portion of this 97% male population MMO always remind me of crazy females I used to bang???) who if you gave her something, she'd look at you and complain that it wasn't more.
CCP learned (we hope) from the exhumer buff: The 'carebears' of the game are thempark style players for whom no amount of sandbox tools will ever satisfy them. They don't want tools, that want CCP to do the heavy lifting for them.
Or maybe CCP hasn't learned, they gave freighters 3 slots only to hear complaints about it not being more or about not being able to mount damage controls or shield mods lol.
And now, a Public Service Announcement regarding Ganking and how YOU can survie it. |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
333
|
Posted - 2014.06.17 05:25:00 -
[430] - Quote
This again?
CCP, can you please include the following on your account validation mail:
"If you are easily butthurt, or hate the idea of your pixels becoming an explosion of pixels and then a nice compilation of pixels in the form of a wreck, please, do us all a favor and go back to whatever kiddy MMO you came from."
I mean, seriously guys, quit yer bitchin. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |
|

Qaping Pi
Solvent Green Recycling
12
|
Posted - 2014.06.17 05:29:00 -
[431] - Quote
This thread goes well complemented with some boxed syrah and this playing in the background. |

baltec1
Bat Country Goonswarm Federation
11962
|
Posted - 2014.06.17 05:33:00 -
[432] - Quote
DeMichael Crimson wrote:baltec1 wrote: Ganking is at an all time low. I am old enough to remember what pirates used to get up to in high sec and today is nothing like the slaughter back then.
I disagree with that. Suicide ganking is running rampant in high security. It's definitely a lot more prevalent now than it was back when I started playing in 2008. DMC
Back in 2008 we were using fully insureable gank battleships and concord response times were much slower.
My memory goes back to the days of M0o. Back then you could tank concord and shut down a system. They killed thousands of ships in just one day and their blocade was only broken when CCP stepped in and moved the camps pilots to the far cor ers of EVE. Nothing that happens today comes close to back then, you have no idea just how good you have it. Ganking today is a very rare event. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lady Areola Fappington
New Order Logistics CODE.
1824
|
Posted - 2014.06.17 05:52:00 -
[433] - Quote
baltec1 wrote:
Back in 2008 we were using fully insureable gank battleships and concord response times were much slower.
My memory goes back to the days of M0o. Back then you could tank concord and shut down a system. They killed thousands of ships in just one day and their blocade was only broken when CCP stepped in and moved the camps pilots to the far cor ers of EVE. Nothing that happens today comes close to back then, you have no idea just how good you have it. Ganking today is a very rare event.
Trivia time! Did you know, "back in the day things were better" style posts and rants actually have a medical basis? It's true!
The human brain is hardwired with a slight optimism bias. Happy memories get laid down into long-term memory much faster and more solidly than unhappy memories.
End result, we tend to view the past as a "better" place than now. Perfect example, any carebear complaining that "back in the past ganking wasn't so bad". When you look at the hard data, ganking is at an amazing low from what it used to be. This thread officially has 25% more pssssssshhh than leading competitors. |

Azure Rayl
Hedion University Amarr Empire
17
|
Posted - 2014.06.17 06:22:00 -
[434] - Quote
The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( |

Sentamon
Imperial Academy Amarr Empire
1894
|
Posted - 2014.06.17 06:27:00 -
[435] - Quote
Azure Rayl wrote: i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
Yeah right, maybe when they start ganking in T3 cruisers.
~ Professional Forum Alt -á~ |

Lady Areola Fappington
New Order Logistics CODE.
1825
|
Posted - 2014.06.17 06:38:00 -
[436] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
You fight a ganker most effectively by denying kills. You deny kills most effectively by not being there when the gankers are there.
I know, it doesn't have the same heroic feels as valiantly standing your ground in a hail of lazors, but it works so much easier. This thread officially has 25% more pssssssshhh than leading competitors. |

Prince Kobol
1953
|
Posted - 2014.06.17 06:42:00 -
[437] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
No, there are tools to avoid being ganked, its called common sense and not being a lazy sod 
|

Grunanca
Doughboys
254
|
Posted - 2014.06.17 06:51:00 -
[438] - Quote
Noragli wrote: A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
CONCORD only punish, nothing else. So no, high sec doesnt need to be even safer. Back in the days you could spider tank CONCORD. Lets bring that back instead!
If people are willing to throw away half a billion to gank an empty freighter, then let them. Its more than the freighter pilot loses if he insured his ship... |

Elmonky
Titans of The Short Bus Universal Consortium
41
|
Posted - 2014.06.17 06:58:00 -
[439] - Quote
Saw 22 pages and thought necromancy was in play. Nope. Threadnought full of feels about pixels.
if it's been said already then I'll apologise but all I have to say is....
Learn to fit. Learn to support skills Learn to tank.
Oh and learn to play with others. I've read minerbumping. Made me laugh hard, also made me wear tank even when I know I'm ''safe'' I was even wearing tank in W-Space in my procuror that's how paranoid I've become. Use scouts/ecm/pals/bookmarks/safepoints/alternate routes.

|

Elmonky
Titans of The Short Bus Universal Consortium
41
|
Posted - 2014.06.17 07:00:00 -
[440] - Quote
Lady Areola Fappington wrote:
Trivia time! Did you know, "back in the day things were better" style posts and rants actually have a medical basis? It's true!
The human brain is hardwired with a slight optimism bias. Happy memories get laid down into long-term memory much faster and more solidly than unhappy memories.
End result, we tend to view the past as a "better" place than now. Perfect example, any carebear complaining that "back in the past ganking wasn't so bad". When you look at the hard data, ganking is at an amazing low from what it used to be.
Science! |
|

Yang Aurilen
The Mjolnir Bloc The Bloc
232
|
Posted - 2014.06.17 07:14:00 -
[441] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
Your post shows ignorance on game mechanics. There are a lot of ways to combat ganking. Maybe you should stop autopiloting around highsec. |

baltec1
Bat Country Goonswarm Federation
11962
|
Posted - 2014.06.17 07:16:00 -
[442] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Azure Rayl
Hedion University Amarr Empire
17
|
Posted - 2014.06.17 07:39:00 -
[443] - Quote
baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them.
To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
656
|
Posted - 2014.06.17 07:42:00 -
[444] - Quote
Erica Dusette wrote:Vigilant wrote:Erica Dusette wrote:Vigilant wrote:Harsh but effective...Your choice to pirate in HIGH has consequences. Risk vs. Reward is achieved!
What about those of us who've never hurt a fly in highsec, but like to shoot first in lowsec.  Same choice was made to pirate  I think that is bottom line of what i am saying. So what you're saying is that because I indulge in consensual PVP with other consensual PVP'ers in low security space I should be banned from areas of HS alltogether? Banned... for indulging... in consensual *stuff*...
That sounds sooo hot! Or maybe it's just me. Or you. Or me & you.
*throws a bucket of cold water at self*
Ok. Seriously, the idea is ludicrous. Though a 'banned' badge would look intriguing on a certain lovely lady's' portrait. Only, much smaller than the 'wanted' badge, no use covering all the goodies. |

baltec1
Bat Country Goonswarm Federation
11962
|
Posted - 2014.06.17 07:44:00 -
[445] - Quote
Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
You do know that you can gank gankers and make a profit right? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Azure Rayl
Hedion University Amarr Empire
17
|
Posted - 2014.06.17 07:48:00 -
[446] - Quote
baltec1 wrote:Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D You do know that you can gank gankers and make a profit right?
Because ganking an economically fit thrasher/tornado is profitable right :P |

baltec1
Bat Country Goonswarm Federation
11962
|
Posted - 2014.06.17 07:53:00 -
[447] - Quote
Azure Rayl wrote:
Because ganking an economically fit thrasher/tornado is profitable right :P
Yes it is. We figured out how to turn a profit ganking t2 cats and their scanning frigates. A t2 fitted nado or talos are very easy to gank and always turn a profit. Gank boats are all gank and no tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
5430
|
Posted - 2014.06.17 08:01:00 -
[448] - Quote
baltec1 wrote:
The are a lot of tools you can use to defend yourself. People are simply chosing to not use them.
I dont have to read more than the OP to know this is my response too
Case closed. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ralph King-Griffin
Var Foundation inc.
2051
|
Posted - 2014.06.17 08:09:00 -
[449] - Quote
Another derpnought, I'm sure I have missed an engaging and polite discussion?
Btw if you have the attention of a bunch of gankers, you are doing it wrong "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

loyalanon
The Conference Elite CODE.
276
|
Posted - 2014.06.17 08:51:00 -
[450] - Quote
https://zkillboard.com/kill/39569883/
Empty Freighter Down.
Shoulda bought a permit |
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
193
|
Posted - 2014.06.17 08:54:00 -
[451] - Quote
Some engaging and polite conversation. Some muck flinging. Some folks confusing 'griefing' with predation and opportunism. Some more muck flinging. A little E Bushido mixed in for flavor. With a bit of "Blood makes the grass grow" thrown in for dessert. Worthy of popcorn, would watch again. |

Hasikan Miallok
Republic University Minmatar Republic
836
|
Posted - 2014.06.17 09:10:00 -
[452] - Quote
baltec1 wrote:Azure Rayl wrote:
Because ganking an economically fit thrasher/tornado is profitable right :P
Yes it is. We figured out how to turn a profit ganking t2 cats and their scanning frigates. A t2 fitted nado or talos are very easy to gank and always turn a profit. Gank boats are all gank and no tank.
Or you can just steal their loot after the gank and bugger off. |

Elmonky
Titans of The Short Bus Universal Consortium
41
|
Posted - 2014.06.17 09:10:00 -
[453] - Quote
Isn't this threadnought in danger of Kill-it-forward application?
There will be thousands of deaths because of this...
WON'T SOMEONE PLEASE THINK OF THE NEWBS!??? |

Smugest Sniper
Shinigami Miners Spaceship Samurai
8
|
Posted - 2014.06.17 09:51:00 -
[454] - Quote
A thought occurred to me as a I browse this thread and the various shitposting and I come to two distinct conclusions about the nature and behavior of all Previous posters:
1. Dumb people still live in High-sec on both fronts of the equation.
2. NPC factions are still an issue in general.
Nothing can solve the first problem, stupid people in EVE is part of the game, Ala Learning Cliff etc etc.
However, having a solution to the NPC faction issue, where you have gankers hiding in stations, or logged off so that they can not be eradicated is not very conducive to the purpose of having neg sec and all the other high-sec hullabaloo.
I propose a simple trade: Make it so Neg sec pilots can reasonably fight Soveriegn Police, but unable to dock or use station services in High-sec, by making killing players in their space hurt their regional faction standings as well as sec status(IE -10 from ganking in amarr space gives you -standing with Amar navy etc)
This solves the problem of nonreciprocal and unbalanced police mechanics, gives another loot source ( people already try and kill concord ships for loot) via Sovereign NPC's, and pushes criminal elements from high-sec for longer term operations.
This I believe would be the more intended mechanics of whats going on right now.
It allows for ganking to occur, Concord will intervene only for pilot ganks, but gankers will not receive the safety and hospitality of high-sec for themselves.
If the Amarr Militia or any faction militia wants to police high-sec of the ganking elements they should be free to do so without concord interference in their respective spaces, they are part of the state and it brings PVP, real pvp, to high-sec standards.
Is this such an unreasonable proposal? |

Butzewutze
Imperial Academy Amarr Empire
36
|
Posted - 2014.06.17 09:51:00 -
[455] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
So you say sec status loss means nothing for gankers but you dont engage them anyway. You know they fix their sec status with tags. Ever tried to do something about that? Buying the tags of the market to make it unprofitable or maybe farm the tags yourself to get actually profit out of the "gankers that get out of control". You dont fit your ships properly and demand ccp to take action because of your own imcompetence? Welcome to eve. Players like you will be sorted out.
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
657
|
Posted - 2014.06.17 09:56:00 -
[456] - Quote
Smugest Sniper wrote:A thought occurred to me as a I browse this thread and the various shitposting and I come to two distinct conclusions about the nature and behavior of all Previous posters:
1. Dumb people still live in High-sec on both fronts of the equation.
2. NPC factions are still an issue in general.
Nothing can solve the first problem, stupid people in EVE is part of the game, Ala Learning Cliff etc etc.
However, having a solution to the NPC faction issue, where you have gankers hiding in stations, or logged off so that they can not be eradicated is not very conducive to the purpose of having neg sec and all the other high-sec hullabaloo.
I propose a simple trade: Make it so Neg sec pilots can reasonably fight Soveriegn Police, but unable to dock or use station services in High-sec, by making killing players in their space hurt their regional faction standings as well as sec status(IE -10 from ganking in amarr space gives you -standing with Amar navy etc)
This solves the problem of nonreciprocal and unbalanced police mechanics, gives another loot source ( people already try and kill concord ships for loot) via Sovereign NPC's, and pushes criminal elements from high-sec for longer term operations.
This I believe would be the more intended mechanics of whats going on right now.
It allows for ganking to occur, Concord will intervene only for pilot ganks, but gankers will not receive the safety and hospitality of high-sec for themselves.
If the Amarr Militia or any faction militia wants to police high-sec of the ganking elements they should be free to do so without concord interference in their respective spaces, they are part of the state and it brings PVP, real pvp, to high-sec standards.
Is this such an unreasonable proposal? Simply spending the least possible time in highsec is so much easier.
Just get in, shop or sell while paying a tiny bit of attention, then gtfo back to normal space.
|

baltec1
Bat Country Goonswarm Federation
11963
|
Posted - 2014.06.17 10:33:00 -
[457] - Quote
Butzewutze wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D So you say sec status loss means nothing for gankers but you dont engage them anyway. You know they fix their sec status with tags. Ever tried to do something about that? Buying the tags of the market to make it unprofitable or maybe farm the tags yourself to get actually profit out of the "gankers that get out of control"? You dont fit your ships properly and demand ccp to take action because of your own imcompetence? Welcome to eve. Players like you will be sorted out.
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
5431
|
Posted - 2014.06.17 10:35:00 -
[458] - Quote
baltec1 wrote:
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us.
What about when the faction cops take an interest? Do you just rat for sec the old fashioned way? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Valleria Darkmoon
Convicts and Savages Shadow Cartel
259
|
Posted - 2014.06.17 10:40:00 -
[459] - Quote
Christina Project wrote:Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. Nope. The problem is that these people hide in station so much that people rightfully have the feeling that they can't do anything about it ... because they can't. These cowards hide, have neutral alts finding targets, undock, strike, dock up again. The whole ganking process doesn't take even a minute. The issue is NOT that they can do what they do, the issue is that they do it in the poorest possible way, negatively affecting the whole profession. What CCP needs to remove is that people can play this way, because they shouldn't. Being outlaw in highsec should be dangerous. Well ... it is ... but not for the easy-mode carebear gankers. I doubt you understand how this works, high sec is actually extraordinarily dangerous space for anyone below -5.0 sec status. I don't sit in station in high sec because the undock is full of players who can attack me legally and that is tacked onto the faction police who will also attack me, a high sec undock is one of the worst places in the game I can be. Simply being undocked in high sec my ship will be attacked and destroyed by the faction police. Any gate jumps I have to make between low sec and the target system you can be tackled by faction police or players and so sometimes you don't make it. None of this is me complaining it's simply a statement of fact.
If you leave high sec to go to low, null or K space the process of getting ganked is pretty much the same as in high sec, it's just that in high sec you tend to be more complacent and don't do what is needed to stay safe. CONCORD however, is no different than the police IRL, they don't provide protection they provide punishment.
So as for you wanting high sec to be a dangerous place for criminals, well...it is. Don't try to lump all players regardless of what factor they have in common into the same pool either. Reality always seems to have an infinite capacity to resist oversimplification. If you believe these people are trash at the game, go to their home systems and show them how it's done, I think you will be pleasantly surprised. It's not like a locator agent costs much to teach them a lesson right? |

Kalon Horan
Imperial Mining and Refining Ltd.
2
|
Posted - 2014.06.17 10:53:00 -
[460] - Quote
Smugest Sniper wrote:A thought occurred to me as a I browse this thread and the various shitposting and I come to two distinct conclusions about the nature and behavior of all Previous posters:
1. Dumb people still live in High-sec on both fronts of the equation.
2. NPC factions are still an issue in general.
Nothing can solve the first problem, stupid people in EVE is part of the game, Ala Learning Cliff etc etc.
However, having a solution to the NPC faction issue, where you have gankers hiding in stations, or logged off so that they can not be eradicated is not very conducive to the purpose of having neg sec and all the other high-sec hullabaloo.
I propose a simple trade: Make it so Neg sec pilots can reasonably fight Soveriegn Police, but unable to dock or use station services in High-sec, by making killing players in their space hurt their regional faction standings as well as sec status(IE -10 from ganking in amarr space gives you -standing with Amar navy etc)
This solves the problem of nonreciprocal and unbalanced police mechanics, gives another loot source ( people already try and kill concord ships for loot) via Sovereign NPC's, and pushes criminal elements from high-sec for longer term operations.
This I believe would be the more intended mechanics of whats going on right now.
It allows for ganking to occur, Concord will intervene only for pilot ganks, but gankers will not receive the safety and hospitality of high-sec for themselves.
If the Amarr Militia or any faction militia wants to police high-sec of the ganking elements they should be free to do so without concord interference in their respective spaces, they are part of the state and it brings PVP, real pvp, to high-sec standards.
Is this such an unreasonable proposal?
And this is nothing else than asking for some more handholding. If the people in high sec would put at least a tiny little bit amount of effort into it, then under the current mechanics it would already be really hard for any -10 char to do anything in high sec.
As i have mentioned in my previous post, I do not operate anywhere near minmatar space and still i heared about the ganking going on in aufay. Now what is stopping people to team up and go to aufay to attack those -10s (which you can attack without any concord intervention)?
They are docked you say? Well... camp the station with a few fast locking ships and let-¦s see how they undock and warp to a gate to kill the target.....
The citizens in high sec choose not to fight suicide gankers, as that would require teamwork, organisation and a little bit of effort, but most importantly it would kill their oh so important ISK/hour ratio, while the suicide gankers generally just enjoy the game, hang around on voice coms and have a good time (which basically is what gaming should be about).
You have the tools, stop caring only about ISK and fight the -10s in high sec. And that pretty much does not address just you (the one i have quoted) but everyone in high sec. You have a problem with suicide ganking even if you are not affected by it yourself? Well, grab a ship and do somehting against it!
To the people who say suicide ganking requires no effort:
It might seem that suicide ganking is a no effort activity, but getting enough ships together to gank freighters regularly is a lot more effort than soloing level4 missions and hitting f1 over and over again. The effort lies not in the actual suicide ganking itself but in organizing a big enough army to actually make this possible on a large scale. As with most things in eve most of the work is done behind the scenes and just because you do not see the work behind all that it does not mean that there is no time invested into an organisation like the code.
|
|

Nicolai Serkanner
Brave Newbies Inc. Brave Collective
113
|
Posted - 2014.06.17 11:11:00 -
[461] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
Wrong. You have plenty of tools to fight gankers, you just need to start using them. Others in this topic have thoroughly explained how to deal with ganking. |

412nv Yaken
The Conference Elite CODE.
116
|
Posted - 2014.06.17 11:12:00 -
[462] - Quote
Khergit Deserters wrote:Conference Elite is making a bid to steal the grrr away from Goons. What a bunch of showboaters.  (I personally think they're an alt of Erotica [some number]. who is an alt of James 315. Proof: deductive/intuitive reasoning. And reading slug and/or snail trail patterns). Edit: I edited this post after I'd gotten a Like. My apologies, feel free to Unlike.
I was the one who liked, still kept the like, if we get more hated than goons, does that mean we win eve? A True Champion of High Security Space |

Nicolai Serkanner
Brave Newbies Inc. Brave Collective
113
|
Posted - 2014.06.17 11:12:00 -
[463] - Quote
Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
You could gank them. Duh.
|

Kaarous Aldurald
ROC Deep Space The ROC
7170
|
Posted - 2014.06.17 11:24:00 -
[464] - Quote
Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D
You do know this game has guns, right? Just shoot the ****ers. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Sykaotic
Minmatar Brotherhood
12
|
Posted - 2014.06.17 11:33:00 -
[465] - Quote
There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
659
|
Posted - 2014.06.17 11:39:00 -
[466] - Quote
Sykaotic wrote:There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. You could also finish shaving your head while you're at it.
Or is that a helmet? |

Ramona McCandless
The McCandless Clan
5436
|
Posted - 2014.06.17 11:41:00 -
[467] - Quote
Gully Alex Foyle wrote:Sykaotic wrote:There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. You could also finish shaving your head while you're at it. Or is that a helmet?
Its an ariel to channel his indignant impotent rage at people he doesn't agree with "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

baltec1
Bat Country Goonswarm Federation
11963
|
Posted - 2014.06.17 11:42:00 -
[468] - Quote
Ramona McCandless wrote:baltec1 wrote:
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us.
What about when the faction cops take an interest? Do you just rat for sec the old fashioned way?
More or less. We own the testigram so ratting staus back up isnt too much of a drama but we only bother doi g that if we a running some kind of operation for the CFC. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3449
|
Posted - 2014.06.17 11:43:00 -
[469] - Quote
Ramona McCandless wrote:Gully Alex Foyle wrote:Sykaotic wrote:There is actually a new order of content creators who fly around in empty ships whose sole goal is to get ganked.
It's a win win situation with both sides of these content creators.
Personally, I like to just sit and watch.... I find it highly intriguing and extremely intelligent + I can watch old re runs of Rosanne at the same time. You could also finish shaving your head while you're at it. Or is that a helmet? Its an ariel to channel his indignant impotent rage at people he doesn't agree with
Whatever happened to the good 'ol days of just throwing paint on people? You don't scare me. I've been to Jita.
[email protected] |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:43:00 -
[470] - Quote
Kaarous Aldurald wrote:Azure Rayl wrote:baltec1 wrote:Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :( The are a lot of tools you can use to defend yourself. People are simply chosing to not use them. To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D You do know this game has guns, right? Just shoot the ****ers. How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3449
|
Posted - 2014.06.17 11:45:00 -
[471] - Quote
Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? You don't scare me. I've been to Jita.
[email protected] |

Ramona McCandless
The McCandless Clan
5436
|
Posted - 2014.06.17 11:45:00 -
[472] - Quote
baltec1 wrote:Ramona McCandless wrote:baltec1 wrote:
We dont bother with sec tags. Even when open to pvp from everyone people wont attack us.
What about when the faction cops take an interest? Do you just rat for sec the old fashioned way? More or less. We own the testigram so ratting staus back up isnt too much of a drama but we only bother doi g that if we a running some kind of operation for the CFC.
Oh ok cool
Was just wondering as Im sponsoring some new blood and they are crying to me that tags are too expensive for their little wallets "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:50:00 -
[473] - Quote
Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that?
Instaundock. Warp to target. Strike. Dock.
If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all.
Any scenario people have come up with so far are completely disconnected from ingame reality.
Can you do better? The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:55:00 -
[474] - Quote
Stop staring at my boobs! xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Kaarous Aldurald
ROC Deep Space The ROC
7170
|
Posted - 2014.06.17 11:56:00 -
[475] - Quote
Solecist Project wrote: How? They hide in station all the time, until they strike.
Of course they do. They have to, since the faction police are a thing.
Quote: When they strike, it's too late.
Which does not absolve anyone of responsibility in failing to defend themselves.
Quote: There's nothing one can do against these lesser people, as long as they can hide from everybody. And I believe that's the whole point of the issue. The fact that they can hide and the public perception created through their cowardice and/or lazyness.
Then advocate the removal of faction police, simple as that.
With very few exceptions(the only one I know of is faction warfare trade hub camping), they HAVE to hide in station. It's not just the smart move, it's the only not-stupid move. They aren't really able to do anything else thanks to repeated punitive mechanics leveled at them at the behest of carebears over the years.
But since it was carebears themselves who caused this situation, if they're crying about it now, then I shall laugh in their faces. They cry about fairness, when the current unfair situation is entirely of their making. To put it more simply, they made their bed. If they don't like how it looks, they should have put some forethought into it in the first place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

baltec1
Bat Country Goonswarm Federation
11963
|
Posted - 2014.06.17 11:59:00 -
[476] - Quote
Solecist Project wrote:Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that? Instaundock. Warp to target. Strike. Dock. If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all. Any scenario people have come up with so far are completely disconnected from ingame reality. Can you do better?
We are going to a gate, there are two to pick from, our target freighter can be identified as the one being bumped by nano battleships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 11:59:00 -
[477] - Quote
Kaarous Aldurald wrote:Solecist Project wrote: How? They hide in station all the time, until they strike.
Of course they do. They have to, since the faction police are a thing. No, they don't have to. I don't have to either. Nobody has to. That's the point.
What they do, though, is spread the false belief that one has to. That they are too tough. That they can't be handled. It's all bullshit.
The argument is fake.
If you don't believe me, then I can show you. Any day. In any highsec system of your choice. (just let it be a close one because I don't want to travel 50 jumps there and back, you know :p)
Frigate, Destroyer, Cruiser up to 1.0 Battlecruiser up to 0.8 Battleship in 0.5, maybe 0.6. Not sure about 0.7.
Well ... okay, I can't fly battleships, so scratch that. lol
Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Lady Areola Fappington
New Order Logistics CODE.
1829
|
Posted - 2014.06.17 12:00:00 -
[478] - Quote
Solecist Project wrote: What kind of comment is that?
Instaundock. Warp to target. Strike. Dock.
If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all.
Any scenario people have come up with so far are completely disconnected from ingame reality.
Can you do better?
Couple of techniques I've seen used, to good effect. Grab a good combat scanner, drop probes right outside the station being used as a rally point. First time the gankers roll out, scan the undock insta down. Second time they undock, be waiting at the compromised undock with a sebo/rseboed ship loaded to the gills with points. With outlaws, you don't actually have to shoot, just get a point on target and let facpo do the rest.
I've also seen sebo/rsebo'ed ships sitting on gates, with boosted longpoints. As long as they can cover a decent chunk of the sphere you decloak in, you can snag a ganker or two as they decloak and try to warp to target. Warpscram em, let Facpo do the dirty work. This thread officially has 25% more pssssssshhh than leading competitors. |

Ramona McCandless
The McCandless Clan
5436
|
Posted - 2014.06.17 12:02:00 -
[479] - Quote
Kaarous Aldurald wrote:
Then advocate the removal of faction police, simple as that.
With very few exceptions(the only one I know of is faction warfare trade hub camping), they HAVE to hide in station. It's not just the smart move, it's the only not-stupid move. They aren't really able to do anything else thanks to repeated punitive mechanics leveled at them at the behest of carebears over the years.
But since it was carebears themselves who caused this situation, if they're crying about it now, then I shall laugh in their faces. They cry about fairness, when the current unfair situation is entirely of their making. To put it more simply, they made their bed. If they don't like how it looks, they should have put some forethought into it in the first place.
It is an odd world that has been created
One where its safer for targets to fit cloaks and go to safespots and AFK cloak than dock up
And where kick-murder squads dash about for 15 minutes until they are "safe" enough to dock up to resupply, or risk it for a biscuit and crash the station anyway "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 12:03:00 -
[480] - Quote
Lady Areola Fappington wrote:Couple of techniques I've seen used, to good effect. Grab a good combat scanner, drop probes right outside the station being used as a rally point. First time the gankers roll out, scan the undock insta down. Second time they undock, be waiting at the compromised undock with a sebo/rseboed ship loaded to the gills with points. With outlaws, you don't actually have to shoot, just get a point on target and let facpo do the rest. That'd never work against me, I switch every time a bookmark is compromised and use one of the other two dozens I have.... but fair point.
Quote:I've also seen sebo/rsebo'ed ships sitting on gates, with boosted longpoints. As long as they can cover a decent chunk of the sphere you decloak in, you can snag a ganker or two as they decloak and try to warp to target. Warpscram em, let Facpo do the dirty work. Yeah but that only works if they leave the system. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|
|

Winter Archipelago
Fade.
251
|
Posted - 2014.06.17 12:07:00 -
[481] - Quote
Azure Rayl wrote:The problem isn't ganking per se, it's the lack of mechanics to combat ganking. Most gankers buy tags to keep there sec status high enough to not be targeted by concord (a very poor mechanic, sec status loss means nothing to them). We know who the gankers are, we know when they are scanning for a target yet we cant touch them until the crime is dealt and done (unless you want to activate that 1 billion isk killright or gank and lose you ship in the process) i mean the lack of tools to combat them is crazy, it's no wonder why they do it :(
edit: To clarify im not talking about defending against gankers (that is pretty easy) :P im talking about viable ways to offend known gankers before they actually gank :D A Griffin loaded with a quintet of Magnetometric ECM will stop a gank in-progress (a Falcon even more-so). If you want to stop the gank before it starts, simply having a Falcon on-grid with the intended gankee will generally make a lot of gankers think twice (especially if they've been using a mix of Catalysts and Taloses).
As well, use a webbing alt, or have a corpmate follow along with you to web you nearly instantly into warp. If you don't like that you need two people at that point, well, what do you, a solo person in a non-combat ship, expect to do against a group flying combat ships?
Logi, webbing alts, griffins and falcons, all of these are preemptive measures to gankers that require no risk of CONCORD at all. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
659
|
Posted - 2014.06.17 12:08:00 -
[482] - Quote
Kaarous Aldurald wrote:Then advocate the removal of faction police, simple as that.
With very few exceptions(the only one I know of is faction warfare trade hub camping), they HAVE to hide in station. It's not just the smart move, it's the only not-stupid move. They aren't really able to do anything else thanks to repeated punitive mechanics leveled at them at the behest of carebears over the years.
But since it was carebears themselves who caused this situation, if they're crying about it now, then I shall laugh in their faces. They cry about fairness, when the current unfair situation is entirely of their making. To put it more simply, they made their bed. If they don't like how it looks, they should have put some forethought into it in the first place. Yup, faction police is a bad mechanic.
It basically channels any honest neg status player into boring hit-and-run tactics.
Highsec doesn't have to be such a depressing place! It's like banning street performers from your joyless upscale neighborhood. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1407
|
Posted - 2014.06.17 12:10:00 -
[483] - Quote
The only thing I think is wrong is: Destroyers have too much dps for their cost. Ganking is much more efficient than wars, therefore making wars (a core game design feature) an inneficient thing.
If to gank peopel hat to use a BC or Battleship then not many would be boethered. But destroyers are basically for free ( the times takes to assemble them cost more isk then the price of the ship itself).
The removal of the ROF penalty on destroyers was one of the most horrible decisions balancewise CCP has ever made. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Lady Areola Fappington
New Order Logistics CODE.
1829
|
Posted - 2014.06.17 12:10:00 -
[484] - Quote
Solecist Project wrote:Lady Areola Fappington wrote:Couple of techniques I've seen used, to good effect. Grab a good combat scanner, drop probes right outside the station being used as a rally point. First time the gankers roll out, scan the undock insta down. Second time they undock, be waiting at the compromised undock with a sebo/rseboed ship loaded to the gills with points. With outlaws, you don't actually have to shoot, just get a point on target and let facpo do the rest. That'd never work against me, I switch every time a bookmark is compromised and use one of the other two dozens I have.... but fair point. And I also always use warp to range ... which basically tripples the amount of spots I can instaundock to. Quote:I've also seen sebo/rsebo'ed ships sitting on gates, with boosted longpoints. As long as they can cover a decent chunk of the sphere you decloak in, you can snag a ganker or two as they decloak and try to warp to target. Warpscram em, let Facpo do the dirty work. Yeah but that only works if they leave the system.
For someone I knew had a ton of instas (most don't, TBH), I wouldn't blow my load the first insta I compromise. I'd sit back, and just keep scanning and saving instas as you undock. If you know grid-fu, you can also stretch a grid out to try to cover close-in instas.
Also, most gankers I know do leave system to bounce around for targets. Barring that, I'd park, watch, and see if I can figure out who your supply characters are. pre-emptively ganking them puts a bigger hurt than just killing individual gank ships, but that trick only works on gankers who don't have a decent supply system set up. This thread officially has 25% more pssssssshhh than leading competitors. |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 12:11:00 -
[485] - Quote
Kagura Nikon wrote:The only thing I think is wrong is: Destroyers have too much dps for their cost. Ganking is much more efficient than wars, therefore making wars (a core game design feature) an inneficient thing.
If to gank peopel hat to use a BC or Battleship then not many would be boethered. But destroyers are basically for free ( the times takes to assemble them cost more isk then the price of the ship itself).
The removal of the ROF penalty on destroyers was one of the most horrible decisions balancewise CCP has ever made. That's actually an interesting, but also completely irrelevant point.
ISK isn't a balancing factor. People will use whatever is the best option for the job.
The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3452
|
Posted - 2014.06.17 12:14:00 -
[486] - Quote
Solecist Project wrote:Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that? Instaundock. Warp to target. Strike. Dock. If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all. Any scenario people have come up with so far are completely disconnected from ingame reality. Can you do better?
You're kidding right? I'll tell you who's disconnected from ingame reality. The dolt that can't think beyond the undock of a station.
For the record, it's pretty easy to find an insta undock. It takes time, but it is easy. I've killed more than my share of wartargets by finding their offgrid instas. You don't scare me. I've been to Jita.
[email protected] |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 12:16:00 -
[487] - Quote
baltec1 wrote:Solecist Project wrote:Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that? Instaundock. Warp to target. Strike. Dock. If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all. Any scenario people have come up with so far are completely disconnected from ingame reality. Can you do better? We are going to a gate, there are two to pick from, our target freighter can be identified as the one being bumped by nano battleships. So?
And what's your idea of countering you? The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Kaarous Aldurald
ROC Deep Space The ROC
7170
|
Posted - 2014.06.17 12:16:00 -
[488] - Quote
Solecist Project wrote: No, they don't have to. I don't have to either. Nobody has to. That's the point.
Yeah, you kinda do. It's pretty hard to tank them in any kind of ship you would fly as a suicide ganker.
Yes, they can be tanked in, for example, a T3 or a command ship or some battleships. But who the **** is going to fly one of those as a suicide ganker? You'd have to be insane.
And if you mean evading them, no, you can't do it in a battleship either, unless you fit it to align more quickly than is normal.
But if you're going to stay in open space with a neg ten sec status, you have to be in a pod where anyone who happens along can pop you if they feel like it.
So what do gankers actually do? You use a neutral Orca, or have someone bring you a ship in a safe spot, where you sit with your pod until the attack order is given.
And it's easier to just dock up until the time is right.
Quote: Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game!
You want to know what's really dumbing down the game? The kind of player who wants to have NPCs do their jobs for them. The kind of player who thinks they can abandon their own responsibility to defend themselves.
But you can't cry about not being able to attack suicide gankers since they always dock up, and then vigorously defend the mechanic that causes them to dock up in the first place. Look past your own nose. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Miles Winter
Blue Republic RvB - BLUE Republic
10
|
Posted - 2014.06.17 12:16:00 -
[489] - Quote
In my opinion, the only thing that might be necessary is to make it easier for players to respond to the gankers in some better fashion than they can right now. Frankly, I think ganking is too low risk and too high reward. Consider the following: If ganking carried a great deal of risk, would one still gank relatively 'worthless' targets like empty freighters or shuttles for no relative isk-gain?
What it tells me is that the cost of replacing a ship is low enough that people can just gank for fun. It tells me that the other repercussions for ganking in highsec are minimal or non-existent. |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3108

|
Posted - 2014.06.17 12:17:00 -
[490] - Quote
Thread closed for a quick scrubing. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
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baltec1
Bat Country Goonswarm Federation
11964
|
Posted - 2014.06.17 13:14:00 -
[491] - Quote
Solecist Project wrote:baltec1 wrote:Solecist Project wrote:Remiel Pollard wrote:Solecist Project wrote: How? They hide in station all the time, until they strike. When they strike, it's too late.
There's nothing one can do against these lesser people, as long as they can hide from everybody.
So how do they get from where they're hiding, passed you, to where they strike, if you're such a superior person? What kind of comment is that? Instaundock. Warp to target. Strike. Dock. If you don't quite get it, try to visualize it and tell me how it's possible to know where they go, and how it's possible to be there before them. Even if that was doable, it'd still not help at all. Any scenario people have come up with so far are completely disconnected from ingame reality. Can you do better? We are going to a gate, there are two to pick from, our target freighter can be identified as the one being bumped by nano battleships. So? And what's your idea of countering you?
ECM, logi, counter gank, fast locking high dps cruisers, command ships. The list goes on, not only is it easy to work out where the strike will happen but its also easy to counter it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7173
|
Posted - 2014.06.17 13:17:00 -
[492] - Quote
Miles Winter wrote:In my opinion, the only thing that might be necessary is to make it easier for players to respond to the gankers in some better fashion than they can right now.
You'd have a better chance of catching one of them out in the open to kill them, if they didn't have to be worried about some of the tightest restrictions on their gameplay of any playstyle. If people could actually fly in highsec without the circus act of avoiding faction police.
Remove faction police.
Quote: Frankly, I think ganking is too low risk and too high reward. Consider the following: If ganking carried a great deal of risk, would one still gank relatively 'worthless' targets like empty freighters or shuttles for no relative isk-gain?
The ganker's "risk" is directly proportionate to the defensive measures taken by the victim. You cannot, in good conscience, ask for a playstyle to be punished because of the slothful, lazy unwillingness to defend themselves exhibited by a different playstyle.
Quote: What it tells me is that the cost of replacing a ship is low enough that people can just gank for fun. It tells me that the other repercussions for ganking in highsec are minimal or non-existent.
Sure, let's screw new players over completely. I mean, when you're saying that T1 cruisers and destroyers are too effective or too cheap, that's what you're asking for anyway. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 13:19:00 -
[493] - Quote
Tight restrictions.
How about you stop talking out of your rear. You have no clue whatsoever about this, else you wouldn't talk such crap.
The faction police is no big deal!
How about you restrict your worthless opinions to your own playstyle, instead of talking unexperienced crap about mine? The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Tippia
Sunshine and Lollipops
22526
|
Posted - 2014.06.17 13:23:00 -
[494] - Quote
Miles Winter wrote:In my opinion, the only thing that might be necessary is to make it easier for players to respond to the gankers in some better fashion than they can right now. How on earth would you do that without breaking things? It's already laughably simple. People just choose not to do it, and making it easier won't change that choice. Changing what people can do is pointless if people actively and persistently refuse to do it under any and all circumstances.
Quote:If ganking carried a great deal of risk, would one still gank relatively 'worthless' targets like empty freighters or shuttles for no relative isk-gain? Yes.
Quote:What it tells me is that the cost of replacing a ship is low enough that people can just gank for fun. So what? Why aren't people allowed to have fun? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Kaarous Aldurald
ROC Deep Space The ROC
7173
|
Posted - 2014.06.17 13:23:00 -
[495] - Quote
Who else has more? Even FW characters can go in half of highsec. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Anthar Thebess
508
|
Posted - 2014.06.17 13:25:00 -
[496] - Quote
Higsec is terrible thing - neut camp on each gate! Support Needed : Jump Fuel Consumption |

Auron Black
Federal Navy Academy Gallente Federation
11
|
Posted - 2014.06.17 13:28:00 -
[497] - Quote
Kaarous Aldurald wrote:Solecist Project wrote: No, they don't have to. I don't have to either. Nobody has to. That's the point.
Yeah, you kinda do. It's pretty hard to tank them in any kind of ship you would fly as a suicide ganker. Yes, they can be tanked in, for example, a T3 or a command ship or some battleships. But who the **** is going to fly one of those as a suicide ganker? You'd have to be insane. And if you mean evading them, no, you can't do it in a battleship either, unless you fit it to align more quickly than is normal. But if you're going to stay in open space with a neg ten sec status, you have to be in a pod where anyone who happens along can pop you if they feel like it. So what do gankers actually do? You use a neutral Orca, or have someone bring you a ship in a safe spot, where you sit with your pod until the attack order is given. And it's easier to just dock up until the time is right. Quote: Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game!
You want to know what's really dumbing down the game? The kind of player who wants to have NPCs do their jobs for them. The kind of player who thinks they can abandon their own responsibility to defend themselves. But you can't cry about not being able to attack suicide gankers since they always dock up, and then vigorously defend the mechanic that causes them to dock up in the first place. Look past your own nose.
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. |

Kalon Horan
Imperial Mining and Refining Ltd.
3
|
Posted - 2014.06.17 13:31:00 -
[498] - Quote
baltec1 wrote:
ECM, logi, counter gank, fast locking high dps cruisers, command ships. The list goes on, not only is it easy to work out where the strike will happen but its also easy to counter it.
If i may add a little explanation why these things work.
logis:
thos ships will work pretty well as defense against ganks as most gank squads will not bring enough firepower to alpha a freighter, because it would be insanly expansive to bring that much firepower and while many peolpe think ISK is not a factor when suiciding: If you want to alpha ships like a freighter it will become a factor on the long run, especially when you shoot empty freighters.
ECM:
Those will work because most suicide ganking squads do not bring a lot more dps than you will need in the worsed case scenario. Nowadays this will surely be a lot more than needed in a case of a freighter with no tank, which will make it hard to safe those with ECM ships (but it is just a matter of how many of them you are willing to bring along). In the case of a tanked freighter you will not need to many of them fail.
Combine those 2 options and you already have a pretty good counter to ganking.
Now if you want to have some more fun and get some killmails as well.
Take a few nados for example... each tornade can easily alpha 2 catas at once or a singe untanked suiciding bc. Sit in suicide ganking systems with a few of those and it will be a lot harder and a lot more expansive for them to successfully kill the targets.
Of course we will not see this happening, because people will not team up to go against suicide gankers. In general they only start caring about them, when they become victims themselves and instead of doing anything to counter the ganks they just come to the forums and complain about how unfair it is.
If the people who complain about suiciding would just team up and use the above mentioned methods, it would be a lot harder for people to keep suiciding. |

Benny Ohu
Chaotic Tranquility
3400
|
Posted - 2014.06.17 13:32:00 -
[499] - Quote
James Amril-Kesh wrote:I approve of CODE's ganking. I don't approve of their smug and irritating roleplay. noone has approve of it. but in eve online do they have the right to do both? i think they do. |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 13:34:00 -
[500] - Quote
Auron Black wrote:Kaarous Aldurald wrote:Solecist Project wrote: No, they don't have to. I don't have to either. Nobody has to. That's the point.
Yeah, you kinda do. It's pretty hard to tank them in any kind of ship you would fly as a suicide ganker. Yes, they can be tanked in, for example, a T3 or a command ship or some battleships. But who the **** is going to fly one of those as a suicide ganker? You'd have to be insane. And if you mean evading them, no, you can't do it in a battleship either, unless you fit it to align more quickly than is normal. But if you're going to stay in open space with a neg ten sec status, you have to be in a pod where anyone who happens along can pop you if they feel like it. So what do gankers actually do? You use a neutral Orca, or have someone bring you a ship in a safe spot, where you sit with your pod until the attack order is given. And it's easier to just dock up until the time is right. Quote: Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game!
You want to know what's really dumbing down the game? The kind of player who wants to have NPCs do their jobs for them. The kind of player who thinks they can abandon their own responsibility to defend themselves. But you can't cry about not being able to attack suicide gankers since they always dock up, and then vigorously defend the mechanic that causes them to dock up in the first place. Look past your own nose. If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. That's only true when it comes to those who hide in station all day.
I've been hunted dayin and dayout, because I refused to hide.
Wasn't always that funny for the idiot who tried killing me.
This thread is full of clueless carebears and I'm sick of you brats talking about things you have no practical understanding of. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|
|

Benny Ohu
Chaotic Tranquility
3400
|
Posted - 2014.06.17 13:34:00 -
[501] - Quote
Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. what, if the game doesn't give you isk for it you won't do it? if killing 'a couple of 10m dessies' saves your stupid freighter you do it. |

Jonah Gravenstein
Machiavellian Space Bastards
18818
|
Posted - 2014.06.17 13:35:00 -
[502] - Quote
Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Go after their logistics chain either with guns or via the market. Their ships and guns don't appear from nowhere, they have to be shipped in or purchased.
Quote:Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. In other words it's too much effort to do it yourself, you want others to do it for you 
Nil mortifi sine lucre |

Subject 4927
The Last Service.
97
|
Posted - 2014.06.17 13:37:00 -
[503] - Quote
Solecist Project wrote:Auron Black wrote:Kaarous Aldurald wrote:Solecist Project wrote: No, they don't have to. I don't have to either. Nobody has to. That's the point.
Yeah, you kinda do. It's pretty hard to tank them in any kind of ship you would fly as a suicide ganker. Yes, they can be tanked in, for example, a T3 or a command ship or some battleships. But who the **** is going to fly one of those as a suicide ganker? You'd have to be insane. And if you mean evading them, no, you can't do it in a battleship either, unless you fit it to align more quickly than is normal. But if you're going to stay in open space with a neg ten sec status, you have to be in a pod where anyone who happens along can pop you if they feel like it. So what do gankers actually do? You use a neutral Orca, or have someone bring you a ship in a safe spot, where you sit with your pod until the attack order is given. And it's easier to just dock up until the time is right. Quote: Removal of faction police would make it even EASIER than it is already and I will never ever speak for this, because it's dumbing down the game!
You want to know what's really dumbing down the game? The kind of player who wants to have NPCs do their jobs for them. The kind of player who thinks they can abandon their own responsibility to defend themselves. But you can't cry about not being able to attack suicide gankers since they always dock up, and then vigorously defend the mechanic that causes them to dock up in the first place. Look past your own nose. If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. That's only true when it comes to those who hide in station all day. I've been hunted dayin and dayout, because I refused to hide. Wasn't always that funny for the idiot who tried killing me. This thread is full of clueless carebears and I'm sick of you brats talking about things you have no practical understanding of.
hue
http://subjectandfriends.wordpress.com |

Benny Ohu
Chaotic Tranquility
3400
|
Posted - 2014.06.17 13:40:00 -
[504] - Quote
Solecist Project wrote: That's only true when it comes to those who hide in station all day.
I've been hunted dayin and dayout, because I refused to hide.
Wasn't always that funny for the idiot who tried killing me.
This thread is full of clueless carebears and I'm sick of you brats talking about things you have no practical understanding of.
xXx tru3 l337 g4nk3rs pu7 7th3ms3lv35 47 4dd1710n4l r15k f0r n0 r3450n xXx |

Herr Wilkus
Aggressive Salvage Services LLC
950
|
Posted - 2014.06.17 13:40:00 -
[505] - Quote
Solecist Project wrote:Tight restrictions.
How about you stop talking out of your rear. You have no clue whatsoever about this, else you wouldn't talk such crap.
The faction police is no big deal!
How about you restrict your worthless opinions to your own playstyle, instead of talking unexperienced crap about mine?
Sure, special snowflake, let's balance the game around your joke "play style". Let us know when you accomplish something beyond shooting your mouth off.
Removing faction police would be a vast improvement, allowing fights between pirates and vigilantes in ships larger than dessies or throwaway cruisers. Pirates would still be handicapped by crime watch engagement rules, and wannabe highsec enforcers won't have to venture into scary lowsec for a fight. And it would hardly affect ganking, where facepo are only a slight inconvenience. |

Anthar Thebess
508
|
Posted - 2014.06.17 13:44:00 -
[506] - Quote
The best solution : - All offensive modules against other players disabled in 1.0-0.9 - Instant concord in 0.8-0.7 - No concord ( only NPC milita ships) in 0.6-0.5
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death from concord for those who try something bad in 0.8-0.7 3.More fun in 0.6-0.5 Support Needed : Jump Fuel Consumption |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1014
|
Posted - 2014.06.17 13:45:00 -
[507] - Quote
Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
The simple and -only- reason that white knighting sucks and doesn't motivate people like me to do it, is because I cannot be bothered defending afk pilots.
otherwise the initial strategy is not hard, cloaked warpin provider, alpha boats that move quickly (hi tornado!), kill off part of the dps before they can finish the freighter. the game would become interesting not when you broke up a bunch of ganks, but when the gankers start to respond to you, or when the gankers recognize that d-scan of 10 tornados flitting about has to be dealt with before ganking can commence, or they need to bring ridiculous excess of pilots which limits the simultaneous locations and total ganks achieved in a day since they all get GCC on the 1 gank.
I don't know why you think it needs to be profitable, ie there are thousands of pilots like me that are basically post-isk and don't care but honestly protecting afk pilots so they can continue to fly self-entitled in the way they do, just isn't a worthy cause.
|

Mag's
the united
17467
|
Posted - 2014.06.17 13:50:00 -
[508] - Quote
Anthar Thebess wrote:The best solution : - All offensive modules against other players disabled in 1.0-0.9 - Instant concord in 0.8-0.7 - No concord ( only NPC milita ships) in 0.6-0.5
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death from concord for those who try something bad in 0.8-0.7 3.More fun in 0.6-0.5 Biomass asap.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Tippia
Sunshine and Lollipops
22528
|
Posted - 2014.06.17 13:51:00 -
[509] - Quote
Anthar Thebess wrote:The best solution : - All offensive modules against other players disabled in 1.0-0.9 - Instant concord in 0.8-0.7 - No concord ( only NPC milita ships) in 0.6-0.5
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death from concord for those who try something bad in 0.8-0.7 3.More fun in 0.6-0.5 By GÇ£bestGÇ¥, you presumably mean GÇ£laughably idioticGÇ¥, right?
If not, there are a few other things that need to be removed from the 1.0GÇô0.9 systems, such asGǪ ohGǪ just about everything related to any kind of gameplay. The first two GÇ£issues solvedGÇ¥ you list are actually GÇ£massive problems createdGÇ¥. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

RoAnnon
Eternity INC. Goonswarm Federation
329
|
Posted - 2014.06.17 13:53:00 -
[510] - Quote
Benny Ohu wrote:xXx tru3 l337 g4nk3rs pu7 7th3ms3lv35 47 4dd1710n4l r15k f0r n0 r3450n xXx
Oh, ow, my eyes... I hate it when people do this... 
So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |
|

Ramona McCandless
The McCandless Clan
5443
|
Posted - 2014.06.17 13:53:00 -
[511] - Quote
Anthar Thebess wrote:The final solution : - All players disabled in 1.0-0.9 - Instant death in 0.8-0.7 - No concord in space
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death 3.More fun
FTFTY "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Jonah Gravenstein
Machiavellian Space Bastards
18820
|
Posted - 2014.06.17 13:53:00 -
[512] - Quote
Anthar Thebess wrote:The best solution : - All offensive modules against other players disabled in 1.0-0.9 - Instant concord in 0.8-0.7 - No concord ( only NPC milita ships) in 0.6-0.5
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death from concord for those who try something bad in 0.8-0.7 3.More fun in 0.6-0.5 Get out
Nil mortifi sine lucre |

baltec1
Bat Country Goonswarm Federation
11967
|
Posted - 2014.06.17 13:53:00 -
[513] - Quote
Anthar Thebess wrote:The best solution : - All offensive modules against other players disabled in 1.0-0.9 - Instant concord in 0.8-0.7 - No concord ( only NPC milita ships) in 0.6-0.5
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death from concord for those who try something bad in 0.8-0.7 3.More fun in 0.6-0.5
This is the most anti EVE idea possible. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
660
|
Posted - 2014.06.17 13:55:00 -
[514] - Quote
Think of gankers as player-run CONCORD. DISCORD, if you will.
Like CONCORD, they warp in at the scene of the crime.
For CONCORD, PVP is the crime. For DISCORD, carebearing.
Like CONCORD, they try to kill the offender as fast as they can.
CONCORD doesn't give 'gudfites', neither do players. 100% successful kill rate is the only goal of both organizations.
Once the offender is dead, they are no longer needed. CONCORD idles by 'hiding' behind their invulnerability, players go hide and reship in stations.
CONCORD rules highsec, even though it's name isn't in the top left corner*.
DISCORD (or whatever they choose to call themselves) is investing people, time and ISK to claim some highsec for themselves, in the exact same fashion.
Emergent gameplay, much?
*Except maybe a system or two, iirc |

Anthar Thebess
508
|
Posted - 2014.06.17 13:55:00 -
[515] - Quote
From my perspective whole concord is a bad idea. But no one is willing to remove it. This way at least some systems will be free. Support Needed : Jump Fuel Consumption |

Ramona McCandless
The McCandless Clan
5448
|
Posted - 2014.06.17 13:59:00 -
[516] - Quote
Anthar Thebess wrote:From my perspective whole concord is a bad idea. But no one is willing to remove it. This way at least some systems will be free.
Free from what?
And there are plenty of places free from CONCORD
You can tell them by their 0.4 and lower Sec Status "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Abrazzar
Vardaugas Family
3883
|
Posted - 2014.06.17 14:02:00 -
[517] - Quote
Counter gank? One Rokh named Podhammer with a lot of smartbombs. Sovereignty and Population New Mining Mechanics |

Ralph King-Griffin
Viziam Amarr Empire
2061
|
Posted - 2014.06.17 14:05:00 -
[518] - Quote
RoAnnon wrote:Benny Ohu wrote:xXx tru3 l337 g4nk3rs pu7 7th3ms3lv35 47 4dd1710n4l r15k f0r n0 r3450n xXx Oh, ow, my eyes... I hate it when people do this...  i could translate for you if you like "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Kalon Horan
Imperial Mining and Refining Ltd.
3
|
Posted - 2014.06.17 14:05:00 -
[519] - Quote
Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Thank you very much for confirming this:
Kalon Horan wrote:
Anyone complaining about them and crying to ccp quite simply is just a lazy piece of ****. You have the tools to stop them. No1 stops you from camping the stations they use for hours and to stop them from suicide ganking, but you do not do it quite simply because you wanna make more ISK and rather come to the forums and cry about the situation.
If the people would stop to only care about ISK the life of suicide gankers or any -10 chars in high sec would be miserable. Crying about the situation only shows how ******* lazy you ppl are.
Just to make sure nobody points at the insta undock argument..... look at my last post or what baltec said about ecm/logis or killing them first. |

Kaarous Aldurald
ROC Deep Space The ROC
7179
|
Posted - 2014.06.17 14:10:00 -
[520] - Quote
Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Then give them a reason to fly something besides disposable ships.
Remove faction police. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Auron Black
Federal Navy Academy Gallente Federation
12
|
Posted - 2014.06.17 14:19:00 -
[521] - Quote
Jonah Gravenstein wrote:Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Go after their logistics chain either with guns or via the market. Their ships and guns don't appear from nowhere, they have to be shipped in or purchased. Quote:Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. In other words it's too much effort to do it yourself, you want others to do it for you 
....lol ok so that's balanced? To gank you invest 10m isk and a weeks worth of sp. To defend against a gank you have to crash the entire eve market permanently.
Why on earth did i even reply to this nonsense |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3458
|
Posted - 2014.06.17 14:20:00 -
[522] - Quote
Auron Black wrote:Jonah Gravenstein wrote:Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Go after their logistics chain either with guns or via the market. Their ships and guns don't appear from nowhere, they have to be shipped in or purchased. Quote:Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. In other words it's too much effort to do it yourself, you want others to do it for you  ....lol ok so that's balanced? To gank you invest 10m isk and a weeks worth of sp. To defend against a gank you have to crash the entire eve market permanently. Why on earth did i even reply to this nonsense
Because you're butthurt.
Oh... was that a rhetorical question? You don't scare me. I've been to Jita.
[email protected] |

baltec1
Bat Country Goonswarm Federation
11979
|
Posted - 2014.06.17 14:23:00 -
[523] - Quote
Auron Black wrote:Jonah Gravenstein wrote:Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Go after their logistics chain either with guns or via the market. Their ships and guns don't appear from nowhere, they have to be shipped in or purchased. Quote:Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. In other words it's too much effort to do it yourself, you want others to do it for you  ....lol ok so that's balanced? To gank you invest 10m isk and a weeks worth of sp. To defend against a gank you have to crash the entire eve market permanently. Why on earth did i even reply to this nonsense
Yes its balanced. We spend as much as we need to, if people dont defend themselves then we can hardly be blamed for it being rather easy to kill them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
18827
|
Posted - 2014.06.17 14:24:00 -
[524] - Quote
Auron Black wrote:Jonah Gravenstein wrote:Auron Black wrote:If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers. Go after their logistics chain either with guns or via the market. Their ships and guns don't appear from nowhere, they have to be shipped in or purchased. Quote:Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything. In other words it's too much effort to do it yourself, you want others to do it for you  ....lol ok so that's balanced? To gank you invest 10m isk and a weeks worth of sp. To defend against a gank you have to crash the entire eve market permanently. Why on earth did i even reply to this nonsense You asked for targets worth going after, I supplied you with possible targets and tactics to use against them.
It's hardly my fault that you're too damn lazy to act upon the free advice I have given.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
5451
|
Posted - 2014.06.17 14:25:00 -
[525] - Quote
Auron Black wrote:
....lol ok so that's balanced? To gank you invest 10m isk and a weeks worth of sp. To defend against a gank....
You think ahead and invest well
10m isk PER HIT btw vs XXXm isk ONCE "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

CCP Falcon
7495

|
Posted - 2014.06.17 14:34:00 -
[526] - Quote
Some men just want to watch the world burn.
There's space for us all in New Eden.
CCP Falcon -á || -á EVE Community Manager -á || -á EVE Illuminati
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2536
|
Posted - 2014.06.17 14:34:00 -
[527] - Quote
Anthar Thebess wrote:The best solution : - All offensive modules against other players disabled in 1.0-0.9 - Instant concord in 0.8-0.7 - No concord ( only NPC milita ships) in 0.6-0.5
Issue solved. 1.Every one is safe in 1.0-0.9 2.Instant death from concord for those who try something bad in 0.8-0.7 3.More fun in 0.6-0.5
Announcing the next expansion coming to Eve Online: Trammel !
Mate, you make a safe place in Eve, and only you and your alts will be left playing. Then you will unsub when you realize Eve has the worst PVE of any other game. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Jonah Gravenstein
Machiavellian Space Bastards
18833
|
Posted - 2014.06.17 14:36:00 -
[528] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn 
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
7187
|
Posted - 2014.06.17 14:38:00 -
[529] - Quote
Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn 
Highly relevant. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Winter Archipelago
Fade.
251
|
Posted - 2014.06.17 14:43:00 -
[530] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
That post should be the end of pretty much everything going on in this thread. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |
|

Anslo
Scope Works
5438
|
Posted - 2014.06.17 14:46:00 -
[531] - Quote
Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn 
I may hate what you stand for at times but I'll be damned if I say you don't make me lol hard other times.
+1
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
196
|
Posted - 2014.06.17 14:47:00 -
[532] - Quote
Seems like this is one of those situations where a perceived problem is in actuality an opportunity. If haulers were to start employing escorts to help protect their hindquarters not only would it increase their odds of arriving intact, but it would also give other players something to do as well.
It may not be the most exciting task out there, but if the ISK is right I'm sure there are young pilots out there who would happily ride shotgun with freighters in griffins or the like, helping web them into warp and jamming attempted ganks. I can't see the cost of such services being so prohibitive as for it to cut too deeply into a freighter pilot's bottom line, so the real problem must lie elsewhere... |

stoicfaux
4988
|
Posted - 2014.06.17 14:48:00 -
[533] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
You. Consider yourself banned from server rooms everywhere. Especially the ones with halon fire suppression systems.[1]
[1] OTOH, that's a self-correcting problem...
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Auron Black
Federal Navy Academy Gallente Federation
12
|
Posted - 2014.06.17 14:50:00 -
[534] - Quote
Kaarous Aldurald wrote:Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Then give them a reason to fly something besides disposable ships. Remove faction police.
Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
For all the crying gankers do about the counter plays to a gank they sure don't want to have any additional effort extended on there part. They have no issue when it's them being allowed to afk in station and watch netflix, jump into space every 15 minutes for 30 seconds and blap a billion isk freighter. There are ways to avoid faction police you're just to lazy and cheap to do it. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3462
|
Posted - 2014.06.17 14:54:00 -
[535] - Quote
Auron Black wrote:Kaarous Aldurald wrote:Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Then give them a reason to fly something besides disposable ships. Remove faction police. Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct? For all the crying gankers do about the counter plays to a gank they sure don't want to have any additional effort extended on there part. They have no issue when it's them being allowed to afk in station and watch netflix, jump into space every 15 minutes for 30 seconds and blap a billion isk freighter. There are ways to avoid faction police you're just to lazy and cheap to do it.
Faction police =/= Concord. Lrn2EVE You don't scare me. I've been to Jita.
[email protected] |

Jonah Gravenstein
Machiavellian Space Bastards
18836
|
Posted - 2014.06.17 14:54:00 -
[536] - Quote
Anslo wrote:Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I may hate what you stand for at times but I'll be damned if I say you don't make me lol hard other times. +1 Lol I try 
Nil mortifi sine lucre |

Solecist Project
Center for Advanced Studies Gallente Federation
2330
|
Posted - 2014.06.17 14:54:00 -
[537] - Quote
Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I'm taking donations as of NOW!
Stop staring at my boobs! xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Auron Black
Federal Navy Academy Gallente Federation
12
|
Posted - 2014.06.17 14:55:00 -
[538] - Quote
Kaarous Aldurald wrote:Auron Black wrote:
If you want players to counter gank and set traps then give us something worth ganking. We aren't going to set up traps or spend hours sitting on a gate in hopes of catching a couple 10m destroyers.
Sure you "can" attack a suicide ganker but the question becomes why bother? It's boring, unprofitable, and wont ever accomplish anything.
Then give them a reason to fly something besides disposable ships. Remove faction police.
Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
For all the crying gankers do about the counter plays to a gank they sure don't want to have any additional effort extended on there part. They have no issue when it's them being allowed to afk in station and watch netflix, jump into space every 15 minutes for 30 seconds and blap a billion isk freighter. There are ways to avoid faction police you're just to lazy and cheap to do it, you would rather have them removed (aka having someone do it for you). |

De'Veldrin
Black Serpent Technologies The Unthinkables
2198
|
Posted - 2014.06.17 14:55:00 -
[539] - Quote
For the first time, I am seriously considering leaving nullsec and starting up a freighter protection service. It seems like the environment is right for a lucrative venture to be made of this. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Kaarous Aldurald
ROC Deep Space The ROC
7188
|
Posted - 2014.06.17 14:57:00 -
[540] - Quote
Auron Black wrote: Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
Not even a good attempt at a strawman. L2Read.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Jonah Gravenstein
Machiavellian Space Bastards
18837
|
Posted - 2014.06.17 14:58:00 -
[541] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I'm taking donations as of NOW! Stop staring at my boobs! xD I have Thrasher and Catalyst BPO's can I help?
The force is strong in your boobs btw 
De'Veldrin wrote:For the first time, I am seriously considering leaving nullsec and starting up a freighter protection service. It seems like the environment is right for a lucrative venture to be made of this. A fine example of doing it right.
Nil mortifi sine lucre |

Anslo
Scope Works
5439
|
Posted - 2014.06.17 14:59:00 -
[542] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I'm taking donations as of NOW! Stop staring at my boobs! xD I have Thrasher and Catalyst BPO's can I help? The force is strong in your boobs btw  De'Veldrin wrote:For the first time, I am seriously considering leaving nullsec and starting up a freighter protection service. It seems like the environment is right for a lucrative venture to be made of this. A fine example of doing it right.
Antigravity bra quote dat profile pic dem lulz
|

Ramona McCandless
The McCandless Clan
5454
|
Posted - 2014.06.17 14:59:00 -
[543] - Quote
De'Veldrin wrote:For the first time, I am seriously considering leaving nullsec and starting up a freighter protection service. It seems like the environment is right for a lucrative venture to be made of this.
This!
Lookit!
A real idea!
DOING, IT: RIGHT "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

De'Veldrin
Black Serpent Technologies The Unthinkables
2198
|
Posted - 2014.06.17 15:00:00 -
[544] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I'm taking donations as of NOW! Stop staring at my boobs! xD I have Thrasher and Catalyst BPO's can I help? The force is strong in your boobs btw  De'Veldrin wrote:For the first time, I am seriously considering leaving nullsec and starting up a freighter protection service. It seems like the environment is right for a lucrative venture to be made of this. A fine example of doing it right. Never not staring at the bewbs. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Ramona McCandless
The McCandless Clan
5454
|
Posted - 2014.06.17 15:01:00 -
[545] - Quote
Auron Black wrote:
For all the crying gankers do about the counter plays to a gank....
Actually, all the gankers in here Ive seen today have been telling everyone else how to defend themselves
You do see the irony in your statement, correct? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

RoAnnon
Eternity INC. Goonswarm Federation
330
|
Posted - 2014.06.17 15:03:00 -
[546] - Quote
Ralph King-Griffin wrote:RoAnnon wrote:Benny Ohu wrote:xXx tru3 l337 g4nk3rs pu7 7th3ms3lv35 47 4dd1710n4l r15k f0r n0 r3450n xXx Oh, ow, my eyes... I hate it when people do this...  i could translate for you if you like
No no, thanks, I can read it... just... not enough coffee or something yet this morning...
So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

De'Veldrin
Black Serpent Technologies The Unthinkables
2198
|
Posted - 2014.06.17 15:04:00 -
[547] - Quote
Ramona McCandless wrote:Auron Black wrote:
For all the crying gankers do about the counter plays to a gank....
Actually, all the gankers in here Ive seen today have been telling everyone else how to defend themselves You do see the irony in your statement, correct?
TBH, CCP handed them the tools to help protect themselves and 90% of the players either ignore it, or went and made themselves EASIER to gank.
Never in my entire career had I even heard of anti-tanking until they gave freighters lowslots.
WAKE UP SHEEPLE!!! GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Concord Guy's Cousin
State War Academy Caldari State
2
|
Posted - 2014.06.17 15:09:00 -
[548] - Quote
My cousin, Angry Concord Guy, would like to point out that Concord are only responsible for the punishment of criminals. The only things that Concord protects are beyond the door, especially the donut shops that can be found on level 2 of the food mall present in every station.
It is a capsuleers responsibility to provide for their own protection, as far as Concord is concerned those that fail to do so may as well turn in their implants and clones and resume life as a mortal. |

Ralph King-Griffin
Viziam Amarr Empire
2064
|
Posted - 2014.06.17 15:18:00 -
[549] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
Not even a good attempt at a strawman. L2Read. DE could do a better one that that...and he was baaaaaad at it. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Jonah Gravenstein
Machiavellian Space Bastards
18841
|
Posted - 2014.06.17 15:18:00 -
[550] - Quote
Concord Guy's Cousin wrote:The only things that Concord protects are beyond the door, especially the donut shops that can be found on level 2 of the food mall present in every station.
Well played, well played indeed.
Nil mortifi sine lucre |
|

Solecist Project
Center for Advanced Studies Gallente Federation
2332
|
Posted - 2014.06.17 15:29:00 -
[551] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I'm taking donations as of NOW! Stop staring at my boobs! xD I have Thrasher and Catalyst BPO's can I help? The force is strong in your boobs btw  De'Veldrin wrote:For the first time, I am seriously considering leaving nullsec and starting up a freighter protection service. It seems like the environment is right for a lucrative venture to be made of this. A fine example of doing it right. Catalysts are crap for ganling under sentry fire with people around. Thrashers, Mallers, I'll send you a list? Modules too? Delivery?
Oh and remember that people say logistics is such a huge issue and everything... *laughs*
Price? (: The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Deviant X
Deviant Inc
52
|
Posted - 2014.06.17 15:31:00 -
[552] - Quote
You know .... my Mark V was popped around there.
I was lazy and didn't have all my BPO's and BPC's in an interceptor. Nothing too spendy mind you (few researched frigate, destroyer, etc) .... But it happens. My bad decision led to the loss.
But ultimately, it's at least three guys/accounts. Booster, Hauler, and Ganker.
You suck it up and keep enjoying the game. My first thought was 'Damn'. My second thought was, "wonder what that was worth?" I emailed the guy and didn't get a response. He didn't post the kill so I can't see it either. Call that morbid curiosity?!?
On the flip side, I'm thinking it may redirect my game play. That's always refreshing. |

Solecist Project
Center for Advanced Studies Gallente Federation
2332
|
Posted - 2014.06.17 15:31:00 -
[553] - Quote
[quote Never not staring at the bewbs.[/quote] *brathes in deeply*
Hi! :D
xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Jonah Gravenstein
Machiavellian Space Bastards
18841
|
Posted - 2014.06.17 15:35:00 -
[554] - Quote
Solecist Project wrote:Catalysts are crap for ganling under sentry fire with people around. Thrashers, Mallers, I'll send you a list? Modules too? Delivery?
Oh and remember that people say logistics is such a huge issue and everything... *laughs*
Price? (: If you can get them built via a 3rd party I'll quite happily throw a researched thrasher BPO your way as soon as it's out of the oven. I don't actually build I sell the BPCs to people such as CODE. industrialists.
Nil mortifi sine lucre |

Noragli
Royal Amarr Institute Amarr Empire
24
|
Posted - 2014.06.17 15:38:00 -
[555] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
While it may have sounded cool in the Dark Knight movie, it doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. |

Ralph King-Griffin
Viziam Amarr Empire
2067
|
Posted - 2014.06.17 15:43:00 -
[556] - Quote
Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
While it may have sounded cool in the Dark Knight movie, it doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. you realise this game has been explicitly about player interaction from its inception. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Jonah Gravenstein
Machiavellian Space Bastards
18841
|
Posted - 2014.06.17 15:43:00 -
[557] - Quote
Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
While it may have sounded cool in the Dark Knight movie, it doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. Goons have been watching the "world" burn for years, they also provide an absolute shitload of player driven content and bring in lots of newbies.
TL;DR you're wrong
Nil mortifi sine lucre |

Jonah Gravenstein
Machiavellian Space Bastards
18842
|
Posted - 2014.06.17 15:50:00 -
[558] - Quote
Noragli wrote:It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong. Citation needed.
The PCU is fairly healthy and has no relation to the actual amount of subs.
Nil mortifi sine lucre |

Ralph King-Griffin
Viziam Amarr Empire
2068
|
Posted - 2014.06.17 15:51:00 -
[559] - Quote
Noragli wrote:Jonah Gravenstein wrote:Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
While it may have sounded cool in the Dark Knight movie, it doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. Goons have been watching the "world" burn for years, they also provide an absolute shitload of player driven content and bring in lots of newbies. TL;DR you're wrong It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong. its summer, look outside. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3463
|
Posted - 2014.06.17 15:51:00 -
[560] - Quote
Noragli wrote:Jonah Gravenstein wrote:Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
While it may have sounded cool in the Dark Knight movie, it doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. Goons have been watching the "world" burn for years, they also provide an absolute shitload of player driven content and bring in lots of newbies. TL;DR you're wrong It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong.
This behaviour has existed in EVE Online since it has existed, even throughout times when subs were on the rise. So even if they were dropping now (which they aren't, you are wrong), this 'behaviour' is not the cause. What's more likely to cause subs to drop is CCP's conduct. This game isn't for everyone, though. Clearly, the weak cannot flourish, and must be purged. There are few that could care less if the game were less infested with WOW players. You don't scare me. I've been to Jita.
[email protected] |
|

baltec1
Bat Country Goonswarm Federation
11983
|
Posted - 2014.06.17 15:54:00 -
[561] - Quote
Noragli wrote: It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong.
Last data we got showed subs rising.
Also there was a very big blip in new players after the battles of 6vdt and the slaughter of titans. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
5466
|
Posted - 2014.06.17 15:56:00 -
[562] - Quote
Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
May have sounded cool in the Dark Knight movie, but doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game.
And what proactive measures are you taking to make a positive affect on the game?
Also; nice edit btw "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Concord Guy's Cousin
State War Academy Caldari State
7
|
Posted - 2014.06.17 15:59:00 -
[563] - Quote
Ramona McCandless wrote:Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
May have sounded cool in the Dark Knight movie, but doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. And what proactive measures are you taking to make a positive affect on the game? Also; nice edit btw Whining on forums is the limit of what some people are capable of contributing to anything.
|

Kaarous Aldurald
ROC Deep Space The ROC
7191
|
Posted - 2014.06.17 16:12:00 -
[564] - Quote
Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
May have sounded cool in the Dark Knight movie, but doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game.
Your game.
Not "the game". They're having a positive effect on the economy, on themselves, and on the amusement of anyone who enjoys drinking the copious tears you have thus far provided.
Oh, and EVE is not dying just because people who refuse to defend themselves are allowed to die. Just in case that was where you are headed. Riptards throughout the game's history have been saying that since the game launched, and it's as much of a lie now as it was then. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Solecist Project
Center for Advanced Studies Gallente Federation
2334
|
Posted - 2014.06.17 16:13:00 -
[565] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:Catalysts are crap for ganling under sentry fire with people around. Thrashers, Mallers, I'll send you a list? Modules too? Delivery?
Oh and remember that people say logistics is such a huge issue and everything... *laughs*
Price? (: If you can get them built via a 3rd party I'll quite happily throw a researched thrasher BPO your way as soon as it's out of the oven. I don't actually build stuff, I sell BPCs to people such as CODE. industrialists and on contracts. Oh then I have to decline the offer. :) The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2334
|
Posted - 2014.06.17 16:14:00 -
[566] - Quote
Oh wow, you people argue with a self righteous carebear troll.
Funny. xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Cowards deserve punishment -
|

Jonah Gravenstein
Machiavellian Space Bastards
18847
|
Posted - 2014.06.17 16:18:00 -
[567] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:Solecist Project wrote:Catalysts are crap for ganling under sentry fire with people around. Thrashers, Mallers, I'll send you a list? Modules too? Delivery?
Oh and remember that people say logistics is such a huge issue and everything... *laughs*
Price? (: If you can get them built via a 3rd party I'll quite happily throw a researched thrasher BPO your way as soon as it's out of the oven. I don't actually build stuff, I sell BPCs to people such as CODE. industrialists and on contracts. Oh then I have to decline the offer. :) NP, offer still stands if you can find someone to produce for you in the future.
Nil mortifi sine lucre |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2539
|
Posted - 2014.06.17 16:23:00 -
[568] - Quote
baltec1 wrote:Noragli wrote: It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong.
Last data we got showed subs rising. Also there was a very big blip in new players after the battles of 6vdt and the slaughter of titans.
Weren't Goons involved in that titan thing? I think they were, you know, some how, involved. That entirely player driven content that brought in such a flux of new players that at one point CCP had to reinforce the starter systems. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
199
|
Posted - 2014.06.17 16:28:00 -
[569] - Quote
and the real problem must lie elsewhere... Interaction with other players perhaps? I've had troubles with it myself, to be honest. I'm a distrustful curmudgeon who has difficulty establishing connection with other people. It's cost me years of potential fun. On the other hand, I've never once fooled myself about the true nature of this game. It is a multi-player pvp oriented game with some pve content thrown in. Ships going boom makes the economy go. (Blood makes the grass grow!) CYA (cover your arse). If you have things that are valuable to you, you should take all reasonable measures to protect them from harm. You'd do this IRL, why not in EVE? (yes, EVE is not IRL, but the notion still holds in game) Several suggestions as to how to keep your stuff intact have been levied during the course of this threadnaught, many from those who perpetrate the deeds themselves... take heed and govern yourself accordingly? I'm trying here, but honestly I'm feeling that some men simply cannot be reached. |

Benny Ohu
Chaotic Tranquility
3412
|
Posted - 2014.06.17 16:29:00 -
[570] - Quote
Noragli wrote:It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong. No it's not, no they're not and yes you are.
Glad that's sorted |
|

Unsuccessful At Everything
The Troll Bridge
14426
|
Posted - 2014.06.17 16:29:00 -
[571] - Quote
I think this whole thread boils down to the fact that people are confusing "Highsec" with "absolute safety".
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Kaarous Aldurald
ROC Deep Space The ROC
7193
|
Posted - 2014.06.17 16:32:00 -
[572] - Quote
Unsuccessful At Everything wrote:I think this whole thread boils down to the fact that people are confusing "Highsec" with "absolute safety".
That's not a problem. I consider that a great thing, it makes me money.
It's when they insist that their delusion be catered to as if it were reality that it becomes a problem. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jonah Gravenstein
Machiavellian Space Bastards
18849
|
Posted - 2014.06.17 16:36:00 -
[573] - Quote
Kaarous Aldurald wrote:Unsuccessful At Everything wrote:I think this whole thread boils down to the fact that people are confusing "Highsec" with "absolute safety".
That's not a problem. I consider that a great thing, it makes me money. It's when they insist that their delusion be catered to as if it were reality that it becomes a problem. Believing something doesn't make it true, some people believe that the Earth is only 6000 years old, despite all the evidence to the contrary.
Absolute safety does not exist in Eve, never has, never will. The sooner some people accept the facts, or move onto something where it does exist, the better for everybody.
Nil mortifi sine lucre |

Mag's
the united
17475
|
Posted - 2014.06.17 16:36:00 -
[574] - Quote
This thread needs more tea cosies.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Jonah Gravenstein
Machiavellian Space Bastards
18849
|
Posted - 2014.06.17 16:41:00 -
[575] - Quote
Mag's wrote:This thread needs more tea cosies. Ask, and ye shall receive
Nil mortifi sine lucre |

Commandante Caldari
Dark-Rising Executive Outcomes
9
|
Posted - 2014.06.17 16:42:00 -
[576] - Quote
I just see one issue here CCP should take a look at: bumping.
All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag what might make it hard to save your pod.
However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit.
Sorry for starting a rage thread from this point  |

Ramona McCandless
The McCandless Clan
5469
|
Posted - 2014.06.17 16:44:00 -
[577] - Quote
Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag. However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit. Sorry for starting a rage thread from this point 
Yeah but its not. See BUMPING: A Response in C&P for the official line on bumping
You want to align fast and not get ganked? Get an escort and use the legal "exploit" that already exists "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Jonah Gravenstein
Machiavellian Space Bastards
18850
|
Posted - 2014.06.17 16:45:00 -
[578] - Quote
Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag what might make it hard to save your pod. However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit. Sorry for starting a rage thread from this point  They already have, and it's neither an exploit, or griefing.
GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis.
Nil mortifi sine lucre |

De'Veldrin
Black Serpent Technologies The Unthinkables
2206
|
Posted - 2014.06.17 16:45:00 -
[579] - Quote
Mag's wrote:This thread needs more tea cosies.
This thread is now about tea, cosies, tea cosies, the need of tea to feel cosy, and why we have a special name for what would normally be called a doily. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Jonah Gravenstein
Machiavellian Space Bastards
18850
|
Posted - 2014.06.17 16:48:00 -
[580] - Quote
De'Veldrin wrote:Mag's wrote:This thread needs more tea cosies. This thread is now about tea, cosies, tea cosies, the need of tea to feel cosy, and why we have a special name for what would normally be called a doily. Doily's are mats for putting things on, tea cosies are hats for putting on tea pots, and for comedy value your head.
Nil mortifi sine lucre |
|

Kaarous Aldurald
ROC Deep Space The ROC
7198
|
Posted - 2014.06.17 16:48:00 -
[581] - Quote
De'Veldrin wrote:Mag's wrote:This thread needs more tea cosies. This thread is now about tea, cosies, tea cosies, the need of tea to feel cosy, and why we have a special name for what would normally be called a doily.
Crumpets! Sticky wickets and whatnot! "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

De'Veldrin
Black Serpent Technologies The Unthinkables
2206
|
Posted - 2014.06.17 16:49:00 -
[582] - Quote
Jonah Gravenstein wrote:De'Veldrin wrote:Mag's wrote:This thread needs more tea cosies. This thread is now about tea, cosies, tea cosies, the need of tea to feel cosy, and why we have a special name for what would normally be called a doily. Doily's are mats for putting things on, tea cosies are hats for putting on tea pots, and for comedy value your head.
Given that, does a house elf wearing a tea cosy merit more comedic response than a house elf without one? GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Jonah Gravenstein
Machiavellian Space Bastards
18850
|
Posted - 2014.06.17 16:51:00 -
[583] - Quote
De'Veldrin wrote:Jonah Gravenstein wrote:De'Veldrin wrote:Mag's wrote:This thread needs more tea cosies. This thread is now about tea, cosies, tea cosies, the need of tea to feel cosy, and why we have a special name for what would normally be called a doily. Doily's are mats for putting things on, tea cosies are hats for putting on tea pots, and for comedy value your head. Given that, does a house elf wearing a tea cosy merit more comedic response than a house elf without one? Does the house elf own socks?
Nil mortifi sine lucre |

Jenn aSide
Smokin Aces.
6766
|
Posted - 2014.06.17 16:53:00 -
[584] - Quote
Anslo wrote:Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn  I may hate what you stand for at times but I'll be damned if I say you don't make me lol hard other times. +1
What do you think he 'stands' for?
We're playing a video game, the only problem I see is that some people are too attached and to sensative to be doing this, yet they are. |

Commandante Caldari
Dark-Rising Executive Outcomes
9
|
Posted - 2014.06.17 16:54:00 -
[585] - Quote
Ramona McCandless wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag. However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit. Sorry for starting a rage thread from this point  Yeah but its not. See BUMPING: A Response in C&P for the official line on bumping You want to align fast and not get ganked? Get an escort and use the legal "exploit" that already exists
You talk about webbing. CCP still nerfed bumping for a good reason. And I think they need to rebalance it again. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
663
|
Posted - 2014.06.17 16:54:00 -
[586] - Quote
Noragli wrote:It's a fact that their type of behaviour will make players quit the game. EVE subs are dropping. I'm not wrong. All these 'subs are dropping' arguments are so silly.
Why would any player want anything but a better game, according to their own point of view?
If you think suicide ganks make a better game (they do, imo), who cares if they make some other players quit? Why would you want to play with people that don't enjoy the game you enjoy?
That's as silly as letting your friends use a tennis racket in a soccer match because they dislike soccer. |

Jonah Gravenstein
Machiavellian Space Bastards
18852
|
Posted - 2014.06.17 16:59:00 -
[587] - Quote
Commandante Caldari wrote:You talk about webbing. CCP still nerfed bumping for a good reason. And I think they need to rebalance it again. CCP seem to disagree, and to be blunt, their opinion of what needs balancing is an awful lot more informed than yours.
Jenn aSide wrote: What do you think he 'stands' for?
We're playing a video game, the only problem I see is that some people are too attached and to sensative to be doing this, yet they are.
Anslo is getting at my attitude towards the foolish, lazy and AFK. I have in the past, and still wholeheartedly support the culling of the aforementioned groups.
When I first started EVe, an MMO virgin no less, I belonged to the AFK and lazy crowd, some kind gentleman in a belt cured that with some strategic can flipping and my resulting death. I raged for a few minutes and then thought about how to get my revenge, which opened my eyes to the numerous possibilities available to me and improved my enjoyment of Eve no end.
Nil mortifi sine lucre |

Jenn aSide
Smokin Aces.
6766
|
Posted - 2014.06.17 17:00:00 -
[588] - Quote
Lady Areola Fappington wrote:baltec1 wrote:
Back in 2008 we were using fully insureable gank battleships and concord response times were much slower.
My memory goes back to the days of M0o. Back then you could tank concord and shut down a system. They killed thousands of ships in just one day and their blocade was only broken when CCP stepped in and moved the camps pilots to the far cor ers of EVE. Nothing that happens today comes close to back then, you have no idea just how good you have it. Ganking today is a very rare event.
Trivia time! Did you know, "back in the day things were better" style posts and rants actually have a medical basis? It's true! The human brain is hardwired with a slight optimism bias. Happy memories get laid down into long-term memory much faster and more solidly than unhappy memories. End result, we tend to view the past as a "better" place than now. Perfect example, any carebear complaining that "back in the past ganking wasn't so bad". When you look at the hard data, ganking is at an amazing low from what it used to be.
This. I see it among people my age (who i grew up with and thus watched the stupid things we all did as kids) act like none of that happened while thinking that 'kids these days are terrible' lol.
I've never felt that way, some things are better, some are worse, some are the same etc etc. Like wise with the game, while it's always been a blast, i'm overall having more fun now than I did back in 2007. |

Ralph King-Griffin
Viziam Amarr Empire
2071
|
Posted - 2014.06.17 17:02:00 -
[589] - Quote
Omar Alharazaad wrote:and the real problem must lie elsewhere... Interaction with other players perhaps? I've had troubles with it myself, to be honest. I'm a distrustful curmudgeon who has difficulty establishing connection with other people. It's cost me years of potential fun. On the other hand, I've never once fooled myself about the true nature of this game. It is a multi-player pvp oriented game with some pve content thrown in. Ships going boom makes the economy go. (Blood makes the grass grow!) CYA (cover your arse). If you have things that are valuable to you, you should take all reasonable measures to protect them from harm. You'd do this IRL, why not in EVE? (yes, EVE is not IRL, but the notion still holds in game) Several suggestions as to how to keep your stuff intact have been levied during the course of this threadnaught, many from those who perpetrate the deeds themselves... take heed and govern yourself accordingly? I'm trying here, but honestly I'm feeling that some men simply cannot be reached. ^^gets eve "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Prince Kobol
1957
|
Posted - 2014.06.17 17:03:00 -
[590] - Quote
Ramona McCandless wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag. However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit. Sorry for starting a rage thread from this point  Yeah but its not. See BUMPING: A Response in C&P for the official line on bumping You want to align fast and not get ganked? Get an escort and use the legal "exploit" that already exists
Bumping is the only issue I believe that should be looked into.
Even with a escort all you have to do is just bring in a second mach pilot and you are going to get bumped, also as much as I would love to say this is game where you play with other players, it should not be a necessity when it comes to flying a freighter / JF.
I honestly have no idea how the mechanics could be changed but what I do not want is to see any kind of official ruling that bumping is not allowed or anything silly like that.
I can understand the frustration when you being bumped as once you received the initial bump you are as good as dead. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7200
|
Posted - 2014.06.17 17:03:00 -
[591] - Quote
Jonah Gravenstein wrote:Anslo is getting at my attitude towards the foolish, lazy and AFK. I have in the past, and still wholeheartedly support the culling of the aforementioned groups. I used to belong to the AFK and lazy crowd, some kind gentleman in a belt cured that with some strategic can flipping, and improved my enjoyment of Eve in the process
Oh, that's what that meant. I honestly thought he was talking about having fun. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2540
|
Posted - 2014.06.17 17:22:00 -
[592] - Quote
Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers with a negative standing up to -10 form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag what might make it hard to save your pod.
Every time someone in this thread mistakes faction police for CONCORD, a new ganker gets his wings.
I'll give you a hint: If the ganker's ship can still warp, CONCORD isn't even on the way. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Carmen Electra
Drunk Chaos Blood.Drunk
523
|
Posted - 2014.06.17 17:53:00 -
[593] - Quote
Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
May have sounded cool in the Dark Knight movie, but doesn't apply to EVE online, which is a computer gamesandbox. If a group of players just want to watch the game burn, they are probably having a negative affect on the game.
FTFY |

De'Veldrin
Black Serpent Technologies The Unthinkables
2208
|
Posted - 2014.06.17 17:59:00 -
[594] - Quote
Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn. There's space for us all in New Eden.
May have sounded cool in the Dark Knight movie, but doesn't apply to EVE online, which is a computer game. If a group of players just want to watch the game burn, they are probably having a negative affect on the game.
Fortunately, CCP has ways of dealing with people who just want to watch the game burn as opposed to playing the game and having fun using existing and allowed mechanics.
I can pretty much bet that if CCP decided someone was shitting in their sandbox as opposed to playing with the toys provided (as in costing them money in some real and significant way) they would deal with the problem with a swiftness. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Auron Black
Federal Navy Academy Gallente Federation
12
|
Posted - 2014.06.17 18:22:00 -
[595] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
Not even a good attempt at a strawman. L2Read.
Do you even know what a strawman post is? Did you or did you not on page 19 say the faction popo could be tanked in a T3 or command ship or battleship? Did you or did you not say that the only reason gankers don't use higher value ships is because the faction popo exist? The answer to both is you did and it's all here in this thread.
How about you start to ante up some bigger ships and stop avoiding mechanics? Then you'll see some emergent white knight game play. |

James Amril-Kesh
4S Corporation Goonswarm Federation
10471
|
Posted - 2014.06.17 18:32:00 -
[596] - Quote
Carmen Electra wrote:Noragli wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
May have sounded cool in the Dark Knight movie, but doesn't apply to EVE online, which is a computer game sandbox. If a group of players just want to watch the game burn, they are probably having a negative affect on the game. FTFY No you didn't. No, this isn't it at all. Make it more... psssshhhh. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
201
|
Posted - 2014.06.17 18:32:00 -
[597] - Quote
De'Veldrin, I think you should definitely proceed with your freighter escort venture. I think the baseline problem here is that people assume that something will not work before they even bother to put forth the effort to try. If you can show them results through your own efforts (in exchange for a reasonable fee of course, no such thing as a free lunch) perhaps it will reduce the amount of wailing and chestbeating that's going on over these perceived injustices against 'defenseless' ships.
Of course there's also the opportunity to lay a nasty trap and blap a fat freighter for the iskies. This is EVE after all. |

Kaarous Aldurald
ROC Deep Space The ROC
7206
|
Posted - 2014.06.17 18:34:00 -
[598] - Quote
Auron Black wrote: Do you even know what a strawman post is? Did you or did you not on page 19 say the faction popo could be tanked in a T3 or command ship or battleship? Did you or did you not say that the only reason gankers don't use higher value ships is because the faction popo exist? The answer to both is you did and it's all here in this thread.
How about you start to ante up some bigger ships and stop avoiding mechanics? Then you'll see some emergent white knight game play.
Pff.
Like I said, at least put some effort into it.
Yes, you can tank faction police in a T3 cruiser or a command ship. I also said, in case you actually can read and you care to look at it again, that you'd be insane to suicide gank in such ships, and actual instances of people tanking facpo are typically limited to camping trade hubs for people on the other side of faction warfare. I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid.
Now, let's see if you can count, since that's a bit easier than reading. Can you put two and two together, and not get five?
Because if you're actually talking about people using expensive ships to gank (which I wasn't), then the only way that will ever happen is if CONCORD is made into something besides a binary mechanic. So, carebear, if you actually want to see emergent gameplay, you need to stop abdicating your own defense to the magic omnipotent space police for once.
But if you want to keep making up **** like
Quote: Let me get this right if we remove faction police people will start ganking in T3s and battleships...
Which I neither said nor implied, then you can just take a hike. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
665
|
Posted - 2014.06.17 18:34:00 -
[599] - Quote
Auron Black wrote:Kaarous Aldurald wrote:Auron Black wrote: Aren't you the one who said you could tank faction police in a T3 or battleship? Let me get this right if we remove faction police people will start ganking in T3s and battleships... You do see the irony in your statement correct?
Not even a good attempt at a strawman. L2Read. Do you even know what a strawman post is? Did you or did you not on page 19 say the faction popo could be tanked in a T3 or command ship or battleship? Did you or did you not say that the only reason gankers don't use higher value ships is because the faction popo exist? The answer to both is you did and it's all here in this thread. How about you start to ante up some bigger ships and stop avoiding mechanics? Then you'll see some emergent white knight game play. I highly doubt it.
But let's remove Faction Police, get lots of flashies in highsec, so you'll have the chance to prove me I'm wrong. |

Unsuccessful At Everything
The Troll Bridge
14436
|
Posted - 2014.06.17 18:47:00 -
[600] - Quote
Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
202
|
Posted - 2014.06.17 18:48:00 -
[601] - Quote
This has escalated into a 25 page dreckstorm, all over some nitwit not understanding that exploding ships make the economy go. Someone should die for this IMO. |

Kalon Horan
Imperial Mining and Refining Ltd.
6
|
Posted - 2014.06.17 18:49:00 -
[602] - Quote
So... just to prove my point I grabbed a Nado and went to a popular suiciding system....
within roughly 15 minutes i found 2 -10 dessys....
both dead before they could suicide anyhting, sadly the char i am using has ****** skills so the faction police stole one of the killmails.
But i am happy to provide the killmail for the other one if you need proof.
Not going to post it here since it will be removed anyway. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
202
|
Posted - 2014.06.17 18:58:00 -
[603] - Quote
Strike one against the 'Defenseless Popular Front' , omg wtf? Thanks by the way for proving that the inevitable isn't exactly that. Now, for the bears that can't seem to stop screaming over this shite... STFU and HTFU. That will be all. |

Kalon Horan
Imperial Mining and Refining Ltd.
8
|
Posted - 2014.06.17 19:01:00 -
[604] - Quote
Maybe i should start selling ganking permits :P |

De'Veldrin
Black Serpent Technologies The Unthinkables
2211
|
Posted - 2014.06.17 19:04:00 -
[605] - Quote
Kalon Horan wrote:Maybe i should start selling ganking permits :P
*begin ironic sarcasm* OMG HOW DARE YOU?? Who are YOU to demand people pay you money to play the way they want to play? You evil *&)(%*&^)@)(@)*%&)^&)^)&*@)(*!_(*$_)(!$&((*&^)(*#^. CCP I demand that Anti-ganking gankiing be nerfed immediately!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! *fin* GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
666
|
Posted - 2014.06.17 19:06:00 -
[606] - Quote
Omar Alharazaad wrote:This has escalated into a 25 page dreckstorm, all over some nitwit not understanding that exploding ships make the economy go. Someone should die for this IMO. OPoster is a couple month old NPC corp alt with a grand total of 8 forum posts, all in this thread (including the OPost), out of almost 500 replies (not including ISD Dorrim's inevitable cleanup).
I'd call it OPeration success so far...! |

Benny Ohu
Chaotic Tranquility
3416
|
Posted - 2014.06.17 19:10:00 -
[607] - Quote
De'Veldrin wrote:Kalon Horan wrote:Maybe i should start selling ganking permits :P *begin ironic sarcasm* OMG HOW DARE YOU?? Who are YOU to demand people pay you money to play the way they want to play? You evil *&)(%*&^)@)(@)*%&)^&)^)&*@)(*!_(*$_)(!$&((*&^)(*#^. CCP I demand that Anti-ganking gankiing be nerfed immediately!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! *fin* well. the right to sell permits for an activity is dependant on if you can enforce a penalty |

Benny Ohu
Chaotic Tranquility
3416
|
Posted - 2014.06.17 19:12:00 -
[608] - Quote
Benny Ohu wrote:De'Veldrin wrote:Kalon Horan wrote:Maybe i should start selling ganking permits :P *begin ironic sarcasm* OMG HOW DARE YOU?? Who are YOU to demand people pay you money to play the way they want to play? You evil *&)(%*&^)@)(@)*%&)^&)^)&*@)(*!_(*$_)(!$&((*&^)(*#^. CCP I demand that Anti-ganking gankiing be nerfed immediately!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! *fin* well. the right to sell permits for an activity is dependant on if you can enforce a penalty this is related to the silly claim of 'you can't sell permits when you don't own the system!' some miners make
if a nullsec sov alliance cannot prevent someone mining in their space, they can't sell permits either |

Unsuccessful At Everything
The Troll Bridge
14438
|
Posted - 2014.06.17 19:16:00 -
[609] - Quote
Kalon Horan wrote:Maybe i should start selling ganking permits :P
If you make a "New [system] code of conduct" that is both enthralling and patriotic, create a magnificent website dedicated to the tears / uneducated insights of your movement's victims, sell shares of the organization, and be both charismatic and inspiring to the masses and at the same time attempt through overwhelming kindness and understanding to help change the hearts and minds of those you target in order to create a better universe for us all to live and play in, then I will gladly purchase a permit!
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Kalon Horan
Imperial Mining and Refining Ltd.
8
|
Posted - 2014.06.17 19:20:00 -
[610] - Quote
Unsuccessful At Everything wrote:Kalon Horan wrote:Maybe i should start selling ganking permits :P If you make a "New [system] code of conduct" that is both enthralling and patriotic, create a magnificent website dedicated to the tears / uneducated insights of your movement's victims, sell shares of the organization, and be both charismatic and inspiring to the masses and at the same time attempt through overwhelming kindness and understanding to help change the hearts and minds of those you target in order to create a better universe for us all to live and play in, then I will gladly purchase a permit!
To make this work properly I would have to find a lot more people who are willing to join this side, but as this thread pretty clearly shows ppl rather whine here than trying to fight the gankers.
Unless I get contacted by lots of people who would be interested in something like that i am rather just enjoying killing some dessies :). |
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2217
|
Posted - 2014.06.17 19:22:00 -
[611] - Quote
Omar Alharazaad wrote:De'Veldrin, I think you should definitely proceed with your freighter escort venture. I think the baseline problem here is that people assume that something will not work before they even bother to put forth the effort to try. If you can show them results through your own efforts (in exchange for a reasonable fee of course, no such thing as a free lunch) perhaps it will reduce the amount of wailing and chestbeating that's going on over these perceived injustices against 'defenseless' ships.
Of course there's also the opportunity to lay a nasty trap and blap a fat freighter for the iskies. This is EVE after all.
I need a word for the corporation name:
Freighter ::word here:: and Protection Service.
Only requirement is that the word must start with an A. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Mag's
the united
17478
|
Posted - 2014.06.17 19:24:00 -
[612] - Quote
De'Veldrin wrote:Omar Alharazaad wrote:De'Veldrin, I think you should definitely proceed with your freighter escort venture. I think the baseline problem here is that people assume that something will not work before they even bother to put forth the effort to try. If you can show them results through your own efforts (in exchange for a reasonable fee of course, no such thing as a free lunch) perhaps it will reduce the amount of wailing and chestbeating that's going on over these perceived injustices against 'defenseless' ships.
Of course there's also the opportunity to lay a nasty trap and blap a fat freighter for the iskies. This is EVE after all. I need a word for the corporation name: Freighter ::word here:: and Protection Service. Only requirement is that the word must start with an A. Freighter Cosies and Protection Service.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

De'Veldrin
Black Serpent Technologies The Unthinkables
2218
|
Posted - 2014.06.17 19:26:00 -
[613] - Quote
Mag's wrote:De'Veldrin wrote:Omar Alharazaad wrote:De'Veldrin, I think you should definitely proceed with your freighter escort venture. I think the baseline problem here is that people assume that something will not work before they even bother to put forth the effort to try. If you can show them results through your own efforts (in exchange for a reasonable fee of course, no such thing as a free lunch) perhaps it will reduce the amount of wailing and chestbeating that's going on over these perceived injustices against 'defenseless' ships.
Of course there's also the opportunity to lay a nasty trap and blap a fat freighter for the iskies. This is EVE after all. I need a word for the corporation name: Freighter ::word here:: and Protection Service. Only requirement is that the word must start with an A. Freighter aCosy and Protection Service.
Hmm, I wonder if I can make a corp logo that looks like a house elf. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Auron Black
Federal Navy Academy Gallente Federation
12
|
Posted - 2014.06.17 19:26:00 -
[614] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Do you even know what a strawman post is? Did you or did you not on page 19 say the faction popo could be tanked in a T3 or command ship or battleship? Did you or did you not say that the only reason gankers don't use higher value ships is because the faction popo exist? The answer to both is you did and it's all here in this thread.
How about you start to ante up some bigger ships and stop avoiding mechanics? Then you'll see some emergent white knight game play.
Pff. Like I said, at least put some effort into it. Yes, you can tank faction police in a T3 cruiser or a command ship. I also said, in case you actually can read and you care to look at it again, that you'd be insane to suicide gank in such ships, and actual instances of people tanking facpo are typically limited to camping trade hubs for people on the other side of faction warfare. I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid. Now, let's see if you can count, since that's a bit easier than reading. Can you put two and two together, and not get five? Because if you're actually talking about people using expensive ships to gank (which I wasn't), then the only way that will ever happen is if CONCORD is made into something besides a binary mechanic. So, carebear, if you actually want to see emergent gameplay, you need to stop abdicating your own defense to the magic omnipotent space police for once. But if you want to keep making up **** like Quote: Let me get this right if we remove faction police people will start ganking in T3s and battleships...
Which I neither said nor implied, then you can just take a hike.
Do you read what you post?
"I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid." How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing.
Of course it's insane to gank in an expensive ship, why would you? When you can do 80% of the damage in a ship that costs 2% of the price. Especially when the long lasting punishments like sec status and kill rights are so easily avoided. That's the entire issue though isn't it? You cry carebear but ultimately you're the one docked up watching netflix waiting to go out and shoot a gunless freighter with zero concern if your ship comes back or not but when it's worth less then 10mil why would you care.
|

Mag's
the united
17478
|
Posted - 2014.06.17 19:29:00 -
[615] - Quote
De'Veldrin wrote:Mag's wrote:De'Veldrin wrote:
I need a word for the corporation name:
Freighter ::word here:: and Protection Service.
Only requirement is that the word must start with an A.
Freighter aCosy and Protection Service. Or Freighter A cosy and Protection Service. Hmm, I wonder if I can make a corp logo that looks like a house elf. Can't see why not.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Jenn aSide
Smokin Aces.
6770
|
Posted - 2014.06.17 19:29:00 -
[616] - Quote
Unsuccessful At Everything wrote:Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
OMG so much this lol. That's why the crying crowd tends to irk me. If they can't deal with the minor BS of a video game (BS I've somehow managed to survive and avoid in it's entirety since 2007), what happens to these people in a real life cluttered up with taxes, divorce, wayward kids and health problems? |

Unsuccessful At Everything
The Troll Bridge
14440
|
Posted - 2014.06.17 19:29:00 -
[617] - Quote
De'Veldrin wrote: I need a word for the corporation name:
Freighter ::word here:: and Protection Service.
Only requirement is that the word must start with an A.
Freightline Assistance and Protection Services. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

De'Veldrin
Black Serpent Technologies The Unthinkables
2221
|
Posted - 2014.06.17 19:30:00 -
[618] - Quote
GOT IT!!
Freighter Accompaniment and Protection Service [FAPS.]
We at FAPS. take the escort of your precious commodities seriously. Our patented Freighter Accompnient Protection (FAP) process will insure that your freighter reaches its intended destination. By blanketing your freighter in the results of our FAPping, gankers will by stymied in their attempts to do harm to your hard enarned merchandise. Don't trust look alikes or copy cats - we can FAP longer and harder than any of them. Trust your freight the the professionals. Trust us to FAP all over your freighter.
Edit: Assistance would also work. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Unsuccessful At Everything
The Troll Bridge
14442
|
Posted - 2014.06.17 19:36:00 -
[619] - Quote
De'Veldrin wrote:GOT IT!!
Freighter Accompaniment and Protection Service [FAPS.]
::good stuffs::.
No... make it more... psssssshhhhhh. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Auron Black
Federal Navy Academy Gallente Federation
12
|
Posted - 2014.06.17 19:36:00 -
[620] - Quote
Jenn aSide wrote:Unsuccessful At Everything wrote:Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
OMG so much this lol. That's why the crying crowd tends to irk me. If they can't deal with the minor BS of a video game (BS I've somehow managed to survive and avoid in it's entirety since 2007), what happens to these people in a real life clutters up with taxes, divorce, wayward kids and health problems?
Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. In eve it's celebrated for some reason as being some form of "content creation". |
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2221
|
Posted - 2014.06.17 19:39:00 -
[621] - Quote
Auron Black wrote:Jenn aSide wrote:Unsuccessful At Everything wrote:Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
OMG so much this lol. That's why the crying crowd tends to irk me. If they can't deal with the minor BS of a video game (BS I've somehow managed to survive and avoid in it's entirety since 2007), what happens to these people in a real life clutters up with taxes, divorce, wayward kids and health problems? Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. In eve it's celebrated for some reason as being some form of "content creation".
Feel free to go and punish them for being d-bags. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. |

Benny Ohu
Chaotic Tranquility
3419
|
Posted - 2014.06.17 19:39:00 -
[622] - Quote
Auron Black wrote:Do you read what you post?
"I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid." How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing.
low sec status is not ganker
De'Veldrin wrote:GOT IT!!
Freighter Accompaniment and Protection Service [FAPS.]
We at FAPS. take the escort of your precious commodities seriously. Our patented Freighter Accompnient Protection (FAP) process will insure that your freighter reaches its intended destination. By blanketing your freighter in the results of our FAPping, gankers will by stymied in their attempts to do harm to your hard enarned merchandise. Don't trust look alikes or copy cats - we can FAP longer and harder than any of them. Trust your freight the the professionals. Trust us to FAP all over your freighter.
Edit: Assistance would also work. *golf clap |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
668
|
Posted - 2014.06.17 19:40:00 -
[623] - Quote
Auron Black wrote:Do you read what you post?
"I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid." How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing. Having low sec status doesn't mean you're a highsec ganker.
You could be a lowsec PVPer, like me.
Let us roam freely in highsec, I promise we'll bring content. We may randomly execute some gankers, for example. |

Jenn aSide
Smokin Aces.
6771
|
Posted - 2014.06.17 19:45:00 -
[624] - Quote
Auron Black wrote:Jenn aSide wrote:Unsuccessful At Everything wrote:Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
OMG so much this lol. That's why the crying crowd tends to irk me. If they can't deal with the minor BS of a video game (BS I've somehow managed to survive and avoid in it's entirety since 2007), what happens to these people in a real life clutters up with taxes, divorce, wayward kids and health problems? Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. In eve it's celebrated for some reason as being some form of "content creation".
Firstly, at no time does being a 'd-bag' get punished in real life. Being a criminal sometimes does, but even then people like me (ie police officers) don't just magically drop out of the sky to do it.
Secondly, it is content creation, and it is celebrated, has been since 2003. CCP specifically made a game of high freedom knowing full well that many people would choose to play the bad guy. That you don't like something that is and has been a part of EVE's ethos since day one demonstrates that your choice to play EVE is the incorrect thing, not anything gankers or CCP are doing. |

Lady Areola Fappington
New Order Logistics CODE.
1839
|
Posted - 2014.06.17 19:46:00 -
[625] - Quote
Auron Black wrote:
Do you read what you post?
"I also said that the reason you don't see low sec status pilots in anything except disposable ships is because they are constantly hounded by facpo, so flying more expensive ships is stupid." How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing.
Of course it's insane to gank in an expensive ship, why would you? When you can do 80% of the damage in a ship that costs 2% of the price. Especially when the long lasting punishments like sec status and kill rights are so easily avoided. That's the entire issue though isn't it? You cry carebear but ultimately you're the one docked up watching netflix waiting to go out and shoot a gunless freighter with zero concern if your ship comes back or not but when it's worth less then 10mil why would you care.
It's not really a matter of ship expense, for ganking. Sure, it plays a part, but it's more a matter of using the most efficient ship for the job, given the circumstances. It just so happens that the standard catalyst gives a good combination of ease to train into, DPS, fitting, and abundance on the market.
Back when ganking was profitable, that's when we cared about how much our ships cost. Since you can't really make a profit on general ganking anymore, we've kinda stopped caring about the ISK. And got organized. And started pooling funds to offset wallet hits.
We've reached the point now, where ship cost really isn't that big an issue. It's not a single guy worrying about his own limited funds, it's a whole community, with access to pooled funds, help from others, etc. Sure, CCP could buff up barges to the point that destroyers won't hurt them. We'll switch over to T3 BC hulls, flip our industry also over to BC hull production, and run our mission alts to create large faction ammo. This thread officially has 25% more pssssssshhh than leading competitors. |

Kalon Horan
Imperial Mining and Refining Ltd.
8
|
Posted - 2014.06.17 19:48:00 -
[626] - Quote
Auron Black wrote:Jenn aSide wrote:Unsuccessful At Everything wrote:Highsec is the "Helicopter Mom" / Overprotective parent of the regions. People who are raised by it, and are coddled by it their entire lives have no ability to cope with life outside of that cocoon.
OMG so much this lol. That's why the crying crowd tends to irk me. If they can't deal with the minor BS of a video game (BS I've somehow managed to survive and avoid in it's entirety since 2007), what happens to these people in a real life clutters up with taxes, divorce, wayward kids and health problems? Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. In eve it's celebrated for some reason as being some form of "content creation".
Nice to see how you completly ignore all of my posts explaining how you can punish them yourself. What you want is not for them to be punished, what you want is someone holing your hand.
Use the tools that are given to you and make life harder for them..... oh wait.. the ISK/hour in that is to bad for you to make it worthwhile... |

Kaarous Aldurald
ROC Deep Space The ROC
7211
|
Posted - 2014.06.17 19:55:00 -
[627] - Quote
Auron Black wrote: Do you read what you post?
One of us has to.
Quote: How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing.
It's only confusing if you don't realize that there are other ways to lose sec status than ganking. And there are low sec status pilots out there that are not suicide gankers. I would wager to say the majority of them.
So, what it "implies" (as opposed to what you incorrectly infer), is that I believe that the people who cry about how gankers always dock up until they find a target are hypocrites for defending the very thing that makes up a large part of why low sec status characters stay docked up in the first place. And that I think you'd see more low sec status characters undocked in open space if facpo were removed from the game for everyone except faction warfare characters.
Quote: You cry carebear but ultimately you're the one docked up watching netflix waiting to go out and shoot a gunless freighter with zero concern if your ship comes back or not but when it's worth less then 10mil why would you care.
Actually I play Guns of Icarus while I wait out criminal timers. Netflix has gotten fairly bad in recent years, their selection sucks. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7217
|
Posted - 2014.06.17 19:57:00 -
[628] - Quote
Auron Black wrote: Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. In eve it's celebrated for some reason as being some form of "content creation".
I wonder what you would say if I told you that I recreationally go to Walmart to laugh at fat women. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ralph King-Griffin
Viziam Amarr Empire
2081
|
Posted - 2014.06.17 19:58:00 -
[629] - Quote
I cant tell, is he salvos,de or iz?
"CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
671
|
Posted - 2014.06.17 20:01:00 -
[630] - Quote
Ralph King-Griffin wrote:I cant tell, is he salvos,de or iz?
I'm hoping for IZ, running over gankers with his motorcycle. |
|

Carmen Electra
Drunk Chaos Blood.Drunk
523
|
Posted - 2014.06.17 20:01:00 -
[631] - Quote
Kaarous Aldurald wrote:Actually I play Guns of Icarus while I wait out criminal timers. Netflix has gotten fairly bad in recent years, their selection sucks.
Have you watched Dexter?
|

Kaarous Aldurald
ROC Deep Space The ROC
7217
|
Posted - 2014.06.17 20:07:00 -
[632] - Quote
Carmen Electra wrote:Kaarous Aldurald wrote:Actually I play Guns of Icarus while I wait out criminal timers. Netflix has gotten fairly bad in recent years, their selection sucks. Have you watched Dexter?
I've had it recommended to me, but I just burned through Sherlock and I am not in the mood for crime type stuff. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ralph King-Griffin
Viziam Amarr Empire
2084
|
Posted - 2014.06.17 20:08:00 -
[633] - Quote
Gully Alex Foyle wrote:Ralph King-Griffin wrote:I cant tell, is he salvos,de or iz?
I'm hoping for IZ, running over gankers with his motorcycle. relivant "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Ralph King-Griffin
Viziam Amarr Empire
2084
|
Posted - 2014.06.17 20:09:00 -
[634] - Quote
Carmen Electra wrote:Kaarous Aldurald wrote:Actually I play Guns of Icarus while I wait out criminal timers. Netflix has gotten fairly bad in recent years, their selection sucks. Have you watched Dexter? Hannibal [/discussion] "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Unsuccessful At Everything
The Troll Bridge
14450
|
Posted - 2014.06.17 20:13:00 -
[635] - Quote
Ralph King-Griffin wrote:Gully Alex Foyle wrote:Ralph King-Griffin wrote:I cant tell, is he salvos,de or iz?
I'm hoping for IZ, running over gankers with his motorcycle. [fantastic stuffs]
Confirming that a non-violent stern talking to will solve all of Eve's problems. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Jonah Gravenstein
Machiavellian Space Bastards
18866
|
Posted - 2014.06.17 20:14:00 -
[636] - Quote
Auron Black wrote:Because in real life d bags who are d bags just for the sake of being a d bag generally get punished harshly for it. Actually the people who are d bags in real life tend to be the ones with plenty of money and positions of authority, which they gain by, wait for it..... being d bags and screwing over people who aren't d bags.
Man up, get with the program and stop posting like a petulant child.
Nobody in Eve owes you anything, if you want protection from suicide gankers then it's up to you to take the initiative and provide it for yourself, just like those of us that already do provide for our own protection. There are plenty of example of how to do so in this thread, you're either blind, wilfully ignorant or a troll, at this stage of the thread I'm going with the latter, rather than either of the former.
CCP have provided you, and everybody else with the exact same tools and mechanics, the problem lies with those that can't find the damn toolbox even with a map, a guided tour and ping skyscraper sized flashing neon arrows. That would be people like you.
Nil mortifi sine lucre |

Auron Black
Federal Navy Academy Gallente Federation
14
|
Posted - 2014.06.17 20:14:00 -
[637] - Quote
Kaarous Aldurald wrote:Auron Black wrote: Do you read what you post?
One of us has to. Quote: How does this not imply that the only reason you don't gank in more expensive ships is because of the popo? Did you mean concord? You must see how that is confusing. It's only confusing if you don't realize that there are other ways to lose sec status than ganking. And there are low sec status pilots out there that are not suicide gankers. I would wager to say the majority of them. So, what it "implies" (as opposed to what you incorrectly infer), is that I believe that the people who cry about how gankers always dock up until they find a target are hypocrites for defending the very thing that makes up a large part of why low sec status characters stay docked up in the first place. And that I think you'd see more low sec status characters undocked in open space if facpo were removed from the game for everyone except faction warfare characters. Quote: You cry carebear but ultimately you're the one docked up watching netflix waiting to go out and shoot a gunless freighter with zero concern if your ship comes back or not but when it's worth less then 10mil why would you care.
Actually I play Guns of Icarus while I wait out criminal timers. Netflix has gotten fairly bad in recent years, their selection sucks.
Well forgive me for not making that jump in a thread dedicated to high sec ganking... You know also a very common profession to lose sec standings and far more related to our conversation and the thread in general. |

KnowUsByTheDead
Sunlight...Through The Blight.
1843
|
Posted - 2014.06.17 20:18:00 -
[638] - Quote
No.
Ganking is not a problem.
Wardecs are not a problem.
Non-consensual PvP is not a problem.
The problem is, that certain subsections of the community (carebears) think that they are immune to damage.
They cannot grasp that we play EvE in a cycle of...
Create.
Destroy.
Create.
Destroy.
Create.
Destroy.
Perpetually, until the day the servers shut down. Anything that can be created...can and should be destroyed.
That includes...
-Barges -Exhumers -Freighters -Industrials -Destroyers -Frigs -Cruisers -Battleships .... You know what...
Just about every ******* thing in EvE. 
And at least if people are gonna whine....
More pssshhh. Like Pssshhh Level 10, at the very least.

ffs. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Kalon Horan
Imperial Mining and Refining Ltd.
12
|
Posted - 2014.06.17 20:26:00 -
[639] - Quote
Need t2 guns!!
Still 4 down.. and first messages in local from them coming in. This might actually be quite entertaining once I get the skills up to do it more effectivly. |

Jonah Gravenstein
Machiavellian Space Bastards
18868
|
Posted - 2014.06.17 20:34:00 -
[640] - Quote
Auron Black wrote:Screams about how countering suicide gankers is hard and boring
Kalon Horan wrote:Proving otherwise, with a low SP character and presumably as a relatively new player One person is doing it right, the other is not.
Nil mortifi sine lucre |
|

Adira Nictor
Sebiestor Tribe Minmatar Republic
85
|
Posted - 2014.06.17 20:38:00 -
[641] - Quote
Prince Kobol wrote:Ramona McCandless wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag. However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit. Sorry for starting a rage thread from this point  Yeah but its not. See BUMPING: A Response in C&P for the official line on bumping You want to align fast and not get ganked? Get an escort and use the legal "exploit" that already exists Bumping is the only issue I believe that should be looked into. Even with a escort all you have to do is just bring in a second mach pilot and you are going to get bumped, also as much as I would love to say this is game where you play with other players, it should not be a necessity when it comes to flying a freighter / JF. If the only way to avoid getting bumped is to use a "legal Loophole" then something is wrong I honestly have no idea how the mechanics could be changed but what I do not want is to see any kind of official ruling that bumping is not allowed or anything silly like that. I can understand the frustration when you being bumped as once you received the initial bump you are as good as dead, well it is out of your hands at any rate.
If your flying solo its possible that they may be bumping you towards a warpable object, In that case just warp to it and your free. Fit a DCU and 2 bulkheads, it gives you somewhere in the range of 600k ehp on a freighter.
Your hauling stuff in a freighter, you shouldn't be alone anyway. 3x webs or a bump in the right direction will get you into warp very quickly. Its not unreasonable that capital ships (and freighters are capital ships) should not be flown solo and unguarded.
Check your route though highsec, if a system has alot of kills in it, even in highsec, avoid it. I know it might be 20 extra jumps to go around but hey it will still take less time then letting your freighter afk autopilot the trip.
Jump freighters you have no excuses at all, you can jump to the nearest lowsec system to your destination, land on the gate and jump into highsec. after that just avoid the systems with high kill rates.
Honestly is any of this so hard that people refuse to do it. Freighter pilots want to be killed if they are not doing these things.
Stop complaining that its unfair, or that bumping shouldn't be allowed. It is allowed, CCP said it was, time to adapt.
And before anyone says anything about me being just another ganker, check my killboard. I don't gank people. But I do find gankers to be very useful in punishing the stupid. |

Kalon Horan
Imperial Mining and Refining Ltd.
14
|
Posted - 2014.06.17 20:38:00 -
[642] - Quote
Jonah Gravenstein wrote:Auron Black wrote:Screams about how countering suicide gankers is hard and boring Kalon Horan wrote:Proving otherwise, with a low SP character and presumably as a relatively new player One person is doing it right, the other is not.
not really a new player... playing since 2003.. just can not post with my main ;).... and my proper chars are not welcome in high sec ^^. |

Jonah Gravenstein
Machiavellian Space Bastards
18869
|
Posted - 2014.06.17 20:40:00 -
[643] - Quote
Kalon Horan wrote:Jonah Gravenstein wrote:Auron Black wrote:Screams about how countering suicide gankers is hard and boring Kalon Horan wrote:Proving otherwise, with a low SP character and presumably as a relatively new player One person is doing it right, the other is not. not really a new player... playing since 2003.. just can not post with my main ;).... and my proper chars are not welcome in high sec ^^. lol fair enough, doesn't alter the fact that countering suicide gankers with a low SP character is totally possible, as proved by yourself.
Nil mortifi sine lucre |

Matilda Cecilia Fock
Pator Tech School Minmatar Republic
124
|
Posted - 2014.06.17 20:40:00 -
[644] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Unless you object that arsonists get a carte blanche since the consequences of their actions rarely catch up with them, and never do on them the harm those actions do unto others.
I've never seen a ganker ragequit over something horrible that happened to him after ganking someone. Never. As it's not even *possible* that horrible things happen to a ganker... not even half a quarter of a tenth as horrible as being ganked. Q: So many well known dev's left lately, should we be worried? A: (Jester): Nope. (...) Worry a lot if Fozzie, Masterplan, Rise, Veritas, Bettik, Ytterbium, Scarpia, Arrow, or even Greyscale leaves. Worry a little if Punkturis, karkur, SoniClover, Affinity, Goliath, or Xhagen leaves.
|

Kalon Horan
Imperial Mining and Refining Ltd.
14
|
Posted - 2014.06.17 20:42:00 -
[645] - Quote
Jonah Gravenstein wrote:Kalon Horan wrote:Jonah Gravenstein wrote:Auron Black wrote:Screams about how countering suicide gankers is hard and boring Kalon Horan wrote:Proving otherwise, with a low SP character and presumably as a relatively new player One person is doing it right, the other is not. not really a new player... playing since 2003.. just can not post with my main ;).... and my proper chars are not welcome in high sec ^^. lol fair enough, doesn't alter the fact that countering suicide gankers with a low SP character is totally possible, as proved by yourself.
yep.. and when someone can not do it alone.. no one stops people to team up against them, but well that might be too much effort for the crybaby party. |

Carmen Electra
Drunk Chaos Blood.Drunk
524
|
Posted - 2014.06.17 20:43:00 -
[646] - Quote
Matilda Cecilia Fock wrote: As it's not even *possible* that horrible things happen to a ganker... not even half a quarter of a tenth as horrible as being ganked.
That's an impossibly blanket statement. Personally, I lose some and I win some (feel free to look up my killboard for some examples). Ganking has taught me a lot about keeping my own stuff safe, for whatever that's worth.
|

Kaarous Aldurald
ROC Deep Space The ROC
7218
|
Posted - 2014.06.17 20:45:00 -
[647] - Quote
Matilda Cecilia Fock wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Unless you object that arsonists get a carte blanche since the consequences of their actions rarely catch up with them, and never do on them the harm those actions do unto others.
Clearly CCP does not object to this.
Quote: I've never seen a ganker ragequit over something horrible that happened to him after ganking someone. Never. As it's not even *possible* that horrible things happen to a ganker... not even half a quarter of a tenth as horrible as being ganked.
The first word I thought when I read this was "Boo". Guess what the second one was. It rhymes with boo by the way.
Also, turns out that if you choose to be a prey animal, the predator animals will try to eat you. The interesting thing is that, unlike real life, in a videogame you can just decide to stop being a deer or a water buffalo. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
672
|
Posted - 2014.06.17 20:50:00 -
[648] - Quote
Matilda Cecilia Fock wrote:Unless you object that arsonists get a carte blanche since the consequences of their actions rarely catch up with them, and never do on them the harm those actions do unto others. Should it be different (in game)? Why? |

KnowUsByTheDead
Sunlight...Through The Blight.
1843
|
Posted - 2014.06.17 20:51:00 -
[649] - Quote
Matilda Cecilia Fock wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Unless you object that arsonists get a carte blanche since the consequences of their actions rarely catch up with them, and never do on them the harm those actions do unto others. I've never seen a ganker ragequit over something horrible that happened to him after ganking someone. Never. As it's not even *possible* that horrible things happen to a ganker... not even half a quarter of a tenth as horrible as being ganked.
And why is that?
Because you cannot be cost effective or know how to counter?
Don't know how to use logi?
Don't know about ECM?
Smartbombs?
Gank on Gank tactics?
Or is it more...
I need more blue mods. -sniffle-
I need more green mods. -tear-
I need better isk per hour. -cry-
You are certainly not deluding Falcon. As he has said some people just want to watch the universe burn.
Agents of chaos, so to speak.
Don't get upset because your lack of :effort: keeps you from being effective.
Then it just becomes entitlement.
And entitlement is devoid of pssshhh.
  
Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Ralph King-Griffin
Viziam Amarr Empire
2085
|
Posted - 2014.06.17 20:53:00 -
[650] - Quote
Matilda Cecilia Fock wrote: it's not even *possible* that horrible things happen to a ganker.. No it isnt, because they understand that this is a game. about loosing ships in clever and entertaining ways. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |
|

Carmen Electra
Drunk Chaos Blood.Drunk
525
|
Posted - 2014.06.17 20:54:00 -
[651] - Quote
KnowUsByTheDead wrote:stuff
Needs moar vertical space conservation
|

Jaxi Wreckful
The Conference Elite CODE.
22
|
Posted - 2014.06.17 20:56:00 -
[652] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
<3 |

KnowUsByTheDead
Sunlight...Through The Blight.
1844
|
Posted - 2014.06.17 20:58:00 -
[653] - Quote
Carmen Electra wrote:KnowUsByTheDead wrote:stuff Needs moar vertical space conservation
Nah, I just break it down sentence by sentence or phrase by phrase so that people who have had the same things said to them in 20 million threads about the evils of ganking, can actually clearly understand the point I am trying to make.
I do not have the time to do the "Logic Wall" fatality that Tippia has perfected. So I use "Logic Wall: Literal Wall Edition."

You made me write a somewhat paragraph. Shame on you.
   Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

loyalanon
The Conference Elite CODE.
281
|
Posted - 2014.06.17 21:01:00 -
[654] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Thankyou <3
Freighter pilots - get your mining permits today for 10mil isk or be destroyed!
|

NotTheSmartestCookie
The Conference Elite CODE.
23
|
Posted - 2014.06.17 21:03:00 -
[655] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
The fire, it has such pretty colors |

malcovas Henderson
THoF
176
|
Posted - 2014.06.17 21:11:00 -
[656] - Quote
Jonah Gravenstein wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have no chance to align and warp off. In the meantime the gankers form up, warp on grid first at warp in range to the Freighter, CONCORD shows up, they warp on top and gank. More CONCORD shows up. This will additionally create lag what might make it hard to save your pod. However. This is just my pov. CCP has to look into this because at a special point this kind of gameplay might be an exploit. Sorry for starting a rage thread from this point  They already have, and it's neither an exploit, or griefing. GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis.
It can be argued that stopping you from changing locations could be harassment too.
The wording in the quote states "However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment," Trying to warp out is clearly "making an effort" to change locations |

Ralph King-Griffin
Viziam Amarr Empire
2088
|
Posted - 2014.06.17 21:12:00 -
[657] - Quote
err, did you miss the whole "how to defend yourself" part of the thread? it was pretty clear. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Alternative Splicing
Center for Advanced Studies Gallente Federation
62
|
Posted - 2014.06.17 21:13:00 -
[658] - Quote
While that is an excellent name for a freighter protection agency, it just wouldn't work. You'd make much more being crooked as people have said. The people who get ganked are generally too ignorant to both recognize and pay for dealing with a threat, and permits are already available for the low price of 10m ISK.
It would be nice for CODE. to actually have some competent antagonists though, just for the sake of the sandbox.
Suppose you want to put a stop to them. Easy - gank the bumper ship. Not once. Not twice. Whenever you can. Even if you don't pop it, you have already won. Think about it for a second. The problem is that there is no reward for doing this. CODE. is doing a great job and keeping HiSec clean of garbage.
|

Kaarous Aldurald
ROC Deep Space The ROC
7218
|
Posted - 2014.06.17 21:14:00 -
[659] - Quote
Matilda Cecilia Fock wrote:I will just let you know this: the mammal that kills more people every year is not a predator, and most predators think twice before bothering it as horrible things may happen to them afterwards. 
Since we seem to have moved to discussing nonsense, I should tell you that coyotes are actually some of the more vicious creatures in the american southwest. They have a tendency to scream at house pets, then kill them if the house pet goes outside.
Quote: And now keep pattign each other's backs and ensure nothing against the Church of Gank is said here.
What flavor is the Kool-aid? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Eugene Kerner
TunDraGon Drunk 'n' Disorderly
1238
|
Posted - 2014.06.17 21:14:00 -
[660] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
Thank you for your tears - have a nice day. TunDraGon is recruiting! "Also, your boobs " -á CCP Eterne, 2012
|
|

Tilly Delnero
Licorne Ventures Ltd.
124
|
Posted - 2014.06.17 21:14:00 -
[661] - Quote
Adira Nictor wrote: If your flying solo its possible that they may be bumping you towards a warpable object, In that case just warp to it and your free. Fit a DCU and 2 bulkheads, it gives you somewhere in the range of 600k ehp on a freighter.
If you can fit a DC on a freighter, then you have legendary electronics skills nobody else in EVE has. |
|

ISD Ezwal
ISD Community Communications Liaisons
1571

|
Posted - 2014.06.17 21:18:00 -
[662] - Quote
Thread temporarily locked for some cleaning. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Winchester Steele
1211
|
Posted - 2014.06.18 01:19:00 -
[663] - Quote
CCP, nerf loyalanon. CODEdot too stronk.
Also, I think I love you CCP Falcon. ... |

Sabriz Adoudel
Mission BLITZ
3114
|
Posted - 2014.06.18 01:31:00 -
[664] - Quote
Jonah Gravenstein wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us like to sell matches and fuel to those who want to watch it burn 
This. While also selling replacement freighters and implants to those who have just suffered losses. https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Winchester Steele
1212
|
Posted - 2014.06.18 01:32:00 -
[665] - Quote
How is it that my hauler has flown freighters endlessly back and forth across high-sec for years and NEVER once been ganked? I think this really honestly comes down to PEBCAK* in a vast majority of these ganks. It's really far too easy to avoid these sorts of engagements currently, and if you cannot or will not, well then that is your problem.
* Problem Exists Between Chair And Keyboard. ... |

Ima Wreckyou
The Conference Elite CODE.
7
|
Posted - 2014.06.18 01:40:00 -
[666] - Quote
I think is far worse that this thread gets constantly ganked. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.18 01:46:00 -
[667] - Quote
Winchester Steele wrote:How is it that my hauler has flown freighters endlessly back and forth across high-sec for years and NEVER once been ganked? I think this really honestly comes down to PEBCAK* in a vast majority of these ganks. It's really far too easy to avoid these sorts of engagements currently, and if you cannot or will not, well then that is your problem.
* Problem Exists Between Chair And Keyboard. I'd buy that were it not for incidents like Aufey or burn Jita. Those special occasions where typical common sense and the things that keep you off the killboard 99 times out of 100 just don't work out because someone wants to make your day just a bit more special.
Of course others may just consider that to be the complacency of highsec, and that every freighter should always travel with a full complement of scout, webbers, ECM and other countergank support (Yea hyperbole!), but until the level of activity in those incidents becomes the norm, or even just slightly more common/widespread can you blame them?
And aside from paying the extortion fee, do you think your normal prep would have gotten you through Aufay? |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 01:51:00 -
[668] - Quote
From where I stand bumping is an aggressive action and should have some effect in line with that.
If, in real life I walked up to you and kept pushing you I wouldn't get away with it. So why is that true here? Let it happen and just build a solution that lets you get your butt beat for it.
Same thing for ganking... who cares if it happens... but in real life if a terrorist on the FBI wanted list was just sitting at a starbucks watching and deciding who he might jump, sooner or later the police would get him BEFORE he killed someone. Something like this needs to be built around ganking... it is simple... live and die by the sword. |

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 01:55:00 -
[669] - Quote
Xaldafax Caerleon wrote:From where I stand bumping is an aggressive action and should have some effect in line with that.
If, in real life I walked up to you and kept pushing you I wouldn't get away with it. So why is that true here? Let it happen and just build a solution that lets you get your butt beat for it.
Same thing for ganking... who cares if it happens... but in real life if a terrorist on the FBI wanted list was just sitting at a starbucks watching and deciding who he might jump, sooner or later the police would get him BEFORE he killed someone. Something like this needs to be built around ganking... it is simple... live and die by the sword.
If you'd like to argue for hyper realism, can we have the cops show up twenty minutes after a crime is reported like in real life, instead of with omnipotent space police magic? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 01:57:00 -
[670] - Quote
Kaarous Aldurald wrote:Xaldafax Caerleon wrote:From where I stand bumping is an aggressive action and should have some effect in line with that.
If, in real life I walked up to you and kept pushing you I wouldn't get away with it. So why is that true here? Let it happen and just build a solution that lets you get your butt beat for it.
Same thing for ganking... who cares if it happens... but in real life if a terrorist on the FBI wanted list was just sitting at a starbucks watching and deciding who he might jump, sooner or later the police would get him BEFORE he killed someone. Something like this needs to be built around ganking... it is simple... live and die by the sword. If you'd like to argue for hyper realism, can we have the cops show up twenty minutes after a crime is reported like in real life, instead of with omnipotent space police magic?
Did I say hyper-realism? No. I just believe it is a sandbox and we should allow mostly anything. But each action has a cause an effect. And we should use some reality to think of maybe the effects of the cause. So decide to be a ganker and live like what a person like that lives like everywhere.... |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.18 01:58:00 -
[671] - Quote
Kaarous Aldurald wrote:Xaldafax Caerleon wrote:From where I stand bumping is an aggressive action and should have some effect in line with that.
If, in real life I walked up to you and kept pushing you I wouldn't get away with it. So why is that true here? Let it happen and just build a solution that lets you get your butt beat for it.
Same thing for ganking... who cares if it happens... but in real life if a terrorist on the FBI wanted list was just sitting at a starbucks watching and deciding who he might jump, sooner or later the police would get him BEFORE he killed someone. Something like this needs to be built around ganking... it is simple... live and die by the sword. If you'd like to argue for hyper realism, can we have the cops show up twenty minutes after a crime is reported like in real life, instead of with omnipotent space police magic? The problem with this assumed realism is that we don't have much real life frame of reference for what police response time would be like given the technological advances and apparent disparity between capsuleers and concord.
|

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 02:02:00 -
[672] - Quote
Tyberius Franklin wrote:I'd buy that were it not for incidents like Aufey or burn Jita. Those special occasions where typical common sense and the things that keep you off the killboard 99 times out of 100 just don't work out because someone wants to make your day just a bit more special.
Because anyone should ever be 100% safe while undocked?
Quote: Of course others may just consider that to be the complacency of highsec,
Yep.
Quote: but until the level of activity in those incidents becomes the norm, or even just slightly more common/widespread can you blame them?
For ignoring their own defense? Of course. Just because it isn't likely that you will get a car wreck, do you stop wearing a seatbelt? Or do you take the batteries out of your smoke alarms, too?
Quote: And aside from paying the extortion fee, do you think your normal prep would have gotten you through Aufay?
Firstly, my haulers pay their permit fees. Secondly, you betcha. I don't abdicate my responsibility of self defense, and as I try to stay abreast of current events (even if only via DotLan to play my route), it would have been rather simple to prepare. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 02:03:00 -
[673] - Quote
Xaldafax Caerleon wrote:Kaarous Aldurald wrote:Xaldafax Caerleon wrote:From where I stand bumping is an aggressive action and should have some effect in line with that.
If, in real life I walked up to you and kept pushing you I wouldn't get away with it. So why is that true here? Let it happen and just build a solution that lets you get your butt beat for it.
Same thing for ganking... who cares if it happens... but in real life if a terrorist on the FBI wanted list was just sitting at a starbucks watching and deciding who he might jump, sooner or later the police would get him BEFORE he killed someone. Something like this needs to be built around ganking... it is simple... live and die by the sword. If you'd like to argue for hyper realism, can we have the cops show up twenty minutes after a crime is reported like in real life, instead of with omnipotent space police magic? Did I say hyper-realism? No. I just believe it is a sandbox and we should allow mostly anything. But each action has a cause an effect. And we should use some reality to think of maybe the effects of the cause. So decide to be a ganker and live like what a person like that lives like everywhere....
Ah, so you're a hypocrite, gotcha. You just want realism when it benefits you. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 02:07:00 -
[674] - Quote
Tyberius Franklin wrote:The problem with this assumed realism is that we don't have much real life frame of reference for what police response time would be like given the technological advances and apparent disparity between capsuleers and concord.
But we totally have a frame of reference for how space societies treat nigh immortal, infinitely wealthy demigods fighting among one another, right? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.18 02:11:00 -
[675] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:I'd buy that were it not for incidents like Aufey or burn Jita. Those special occasions where typical common sense and the things that keep you off the killboard 99 times out of 100 just don't work out because someone wants to make your day just a bit more special. Because anyone should ever be 100% safe while undocked? ... Yep. ... For ignoring their own defense? Of course. Just because it isn't likely that you will get a car wreck, do you stop wearing a seatbelt? Or do you take the batteries out of your smoke alarms, too? ... Firstly, my haulers pay their permit fees. Secondly, you betcha. I don't abdicate my responsibility of self defense, and as I try to stay abreast of current events (even if only via DotLan to play my route), it would have been rather simple to prepare. Never implied they should be 100% safe one way or another, and actually implied that at least some level of responsibility was taken. Furthermore that remaining 1 in 100 implied that even with at least some responsibility things happen. I even so much as said so. And funny enough the things you highlight kinda underscore that point. You have seatbelts and fire alarms because accidents and fires happen, but knowing that driving is still a thing I do and I don't live in a home with no burnable materials.
The Dotlan thing is a good point, though. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.18 02:14:00 -
[676] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:The problem with this assumed realism is that we don't have much real life frame of reference for what police response time would be like given the technological advances and apparent disparity between capsuleers and concord.
But we totally have a frame of reference for how space societies treat nigh immortal, infinitely wealthy demigods fighting among one another, right? Behaviorally? Yeah kinda. All you have to do is log in to see it. Realistically, no, but that doesn't work in favor of your point. That just means we have 2 points where we just roll with what works.
|

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 02:16:00 -
[677] - Quote
Kaarous Aldurald wrote:Xaldafax Caerleon wrote:
Did I say hyper-realism? No. I just believe it is a sandbox and we should allow mostly anything. But each action has a cause an effect. And we should use some reality to think of maybe the effects of the cause. So decide to be a ganker and live like what a person like that lives like everywhere....
Ah, so you're a hypocrite, gotcha. You just want realism when it benefits you.
Yeah and I guess you are just trying to be difficult. Nothing here is about a benefit for me or you... if you actually try to see beyond the "exact" words I am using and get the actual message of what I am trying to convey you should be able to understand that I am just talking about a better cause and effect scenario.
Tyberius is closer to understanding my point...
Tyberius Franklin wrote:The problem with this assumed realism is that we don't have much real life frame of reference for what police response time would be like given the technological advances and apparent disparity between capsuleers and concord.
We don't have a frame of exact reference but we could use parallels as examples.
In a relatively safe area a person that has consistently acted like a thief and thug usually just can't sit there enjoying their coffee without receiving the repercussions of their previous actions. So something like that could be applied to our ganking situation and I am sure CCP can find an answer instead of a consistent buff/nerf discussion.
|

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 02:17:00 -
[678] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:Tyberius Franklin wrote:The problem with this assumed realism is that we don't have much real life frame of reference for what police response time would be like given the technological advances and apparent disparity between capsuleers and concord.
But we totally have a frame of reference for how space societies treat nigh immortal, infinitely wealthy demigods fighting among one another, right? Behaviorally? Yeah kinda. All you have to do is log in to see it. Realistically, no, but that doesn't work in favor of your point. That just means we have 2 points where we just roll with what works.
No, what you have is the established lore, such as it is, of CONCORD. Why they do what they do, etc.
What you don't have is the "treat them like the FBI would and attack them at a Starbucks" or whatever nonsense Xaldafax was talking about. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Bohneik Itohn
Amarrian Salvage Gnomes and Associates
286
|
Posted - 2014.06.18 02:19:00 -
[679] - Quote
So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it.... Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 02:23:00 -
[680] - Quote
Xaldafax Caerleon wrote: In a relatively safe area a person that has consistently acted like a thief and thug usually just can't sit there enjoying their coffee without receiving the repercussions of their previous actions.
Capsuleers aren't "people". They're demigods. The game's lore is littered with references about how they are above almost any law. The only authority they answer to is CONCORD. And CONCORD exists solely to prevent them from making such war upon one another as it spills out into the empires.
They don't care if we steal, lie and cheat. They don't care if we murder one another, they are just required to punish each individual act of outright hostility. After that, they don't care. This is noticeable because they can't attack us ourselves. Just our ships. The pods are off limits to CONCORD, even they don't have that power.
Quote: So something like that could be applied to our ganking situation and I am sure CCP can find an answer instead of a consistent buff/nerf discussion.
And like I said, if you want to pretend like things from real life apply here, then I'm pretty sure the gankers have a few choice suggestions too. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

ShahFluffers
Ice Fire Warriors Late Night Alliance
5549
|
Posted - 2014.06.18 02:26:00 -
[681] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden. What if some people see the world differently?
At the end of the day... which is truly correct????? Both are real to the beholder!!!!  Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 02:29:00 -
[682] - Quote
Kaarous Aldurald wrote:Xaldafax Caerleon wrote: In a relatively safe area a person that has consistently acted like a thief and thug usually just can't sit there enjoying their coffee without receiving the repercussions of their previous actions.
Capsuleers aren't "people". They're demigods. The game's lore is littered with references about how they are above almost any law. The only authority they answer to is CONCORD. And CONCORD exists solely to prevent them from making such war upon one another as it spills out into the empires. They don't care if we steal, lie and cheat. They don't care if we murder one another, they are just required to punish each individual act of outright hostility. After that, they don't care. This is noticeable because they can't attack us ourselves. Just our ships. The pods are off limits to CONCORD, even they don't have that power. Quote: So something like that could be applied to our ganking situation and I am sure CCP can find an answer instead of a consistent buff/nerf discussion.
And like I said, if you want to pretend like things from real life apply here, then I'm pretty sure the gankers have a few choice suggestions too.
Kaarous,
Now this is helpful... I admit I wasn't aware of the "lore" part. So fair that is Concord's role... But as I stated before I am not trying to apply exact real life scenarios... I am sure you can get beyond the words and understand a deeper meaning.
You are welcome to believe what you want and see the world the way you want and this game too... but I believe we can find a middle ground by applying models and themes and other references than just simple binary either/or type solutions. |

Kaarous Aldurald
ROC Deep Space The ROC
7226
|
Posted - 2014.06.18 02:31:00 -
[683] - Quote
Xaldafax Caerleon wrote: but I believe we can find a middle ground by applying models and themes and other references than just simple binary either/or type solutions.
No, we can't. Regardless of whatever model you might want to use, it seems very clear to me that you want less player freedom. That is flatly unacceptable to me. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 03:01:00 -
[684] - Quote
Kaarous Aldurald wrote:Xaldafax Caerleon wrote: but I believe we can find a middle ground by applying models and themes and other references than just simple binary either/or type solutions. No, we can't. Regardless of whatever model you might want to use, it seems very clear to me that you want less player freedom. That is flatly unacceptable to me.
Wow I guess you really have a complete misunderstanding of my message from the start. I want MORE player freedom... both on the GANKER and NON-GANKER sides.
What part of my "cause and effect" comment was not understood? Hence, why I also followed it up with the comment about applying models, themes, and other references instead of just a yes/no solution.
Freedom needs to be on both sides right now. Actually if we would increase the abilities of those in high-sec to take action toward a ganker PRIOR to his gank, then I think we might have a way to solve the problem. The bounty system needs rework, etc. But there is no reason to get into any of that because if people aren't even able to get my simple message of "cause and effect" and "applying a different model to the problem" then it isn't worth the time to try to explain. |

Sabriz Adoudel
Mission BLITZ
3114
|
Posted - 2014.06.18 03:06:00 -
[685] - Quote
Except for the first freighter popped in Aufay on that glorious day, every single one of them willingly jumped into a system where dozens of ships had been blown up in the previous hour. While I was ganking that day, the starmap was showing over 100 the whole time.
Anyone stupid enough to jump a freighter into such a system deserves to lose it. https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Zarnak Wulf
Amarrian Vengeance Team Amarrica
1749
|
Posted - 2014.06.18 03:47:00 -
[686] - Quote
I breathe a sigh of relief when my hauler alt gets back to low sec. I know where the camps are there and more importantly - where they aren't. I don't break out in hives undocking either. |

baltec1
Bat Country Goonswarm Federation
11995
|
Posted - 2014.06.18 04:00:00 -
[687] - Quote
Xaldafax Caerleon wrote:Kaarous Aldurald wrote:Xaldafax Caerleon wrote: but I believe we can find a middle ground by applying models and themes and other references than just simple binary either/or type solutions. No, we can't. Regardless of whatever model you might want to use, it seems very clear to me that you want less player freedom. That is flatly unacceptable to me. Wow I guess you really have a complete misunderstanding of my message from the start. I want MORE player freedom... both on the GANKER and NON-GANKER sides. What part of my "cause and effect" comment was not understood? Hence, why I also followed it up with the comment about applying models, themes, and other references instead of just a yes/no solution. Freedom needs to be on both sides right now. Actually if we would increase the abilities of those in high-sec to take action toward a ganker PRIOR to his gank, then I think we might have a way to solve the problem. The bounty system needs rework, etc. But there is no reason to get into any of that because if people aren't even able to get my simple message of "cause and effect" and "applying a different model to the problem" then it isn't worth the time to try to explain.
Haulers do not need any more abilities increased. They have a huge amount of tools and tactics to combat gankers and many of them are very very easy to do. Ganking should not be nerfed even more to protect people from their own greed, lazyness and stupidity. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Hasikan Miallok
Republic University Minmatar Republic
839
|
Posted - 2014.06.18 04:10:00 -
[688] - Quote
Bohneik Itohn wrote:So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it....
10,000 M3 in a DST versus 900,000 M3 in a freighter.
"several more trips to haul the same volume " ??????? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.18 04:16:00 -
[689] - Quote
Hasikan Miallok wrote:Bohneik Itohn wrote:So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it.... 10,000 M3 in a DST versus 900,000 M3 in a freighter. "several more trips to haul the same volume " ??????? Dude, 90 round trips trips is totally fair. If you aren't willing you totally don't deserve to have that cargo moved without exploding.
|

SurrenderMonkey
Space Llama Industries
984
|
Posted - 2014.06.18 04:30:00 -
[690] - Quote
Noragli wrote:
I personally don't care if changes are made to fix this or not...
...he blatantly lied, right before diving into all of the ways the game should be completely changed to 'fix" this.
Be less full of ****.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1018
|
Posted - 2014.06.18 04:36:00 -
[691] - Quote
Tyberius Franklin wrote:Hasikan Miallok wrote:Bohneik Itohn wrote:So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it.... 10,000 M3 in a DST versus 900,000 M3 in a freighter. "several more trips to haul the same volume " ??????? Dude, 90 round trips trips is totally fair. If you aren't willing you totally don't deserve to have that cargo moved without exploding.
A blockade runner already does move 400m isk worth of ore if you have a basket of the minerals and build railguns out of it, and after the next major patch you'll be able to dump straight from skiff to compressor at your pos, and only fly compressed from pos to market, which means for the individual pilot the only likely loss is docking ring blap (for which there are solutions for both directions).
ie post-patch blockade runners are relevent to a small time miner, and allow the small time miner to setup far away from hubs in dead ends and the like just fine, or even in lowsec just fine. Only need your pos turned on when mining to protect the compressor.
I do however have absolute faith in my carebear compatriots, in that one of them is dumb enough to move 900,000m3 of compressed ore in a single freighter trip and get ganked doing so afk unescorted.
I'm kinda dubious about bulk loads that aren't minerals today, other than say ihubs or whatever that can't travel by any other method, and since those are corp and alliance relevant items, there isn't any pressing reason why such can't be escorted by whichever corp/alliance intends to install it.
|

SurrenderMonkey
Space Llama Industries
984
|
Posted - 2014.06.18 04:36:00 -
[692] - Quote
Noragli wrote:
Negging your security for ganking was supposed to be a deterrant but for most gankers it makes no difference at all. They continue to operate in high security space with -10 security status. It's not a detterant.
Uh, yes it is. You may not be aware of this, but words mean things. They're called "definitions". Deterrent, in this case, means something that discourages or provides cause for restraint.
It does not mean, "Something that universally prevents something 100% of the time." For instance, since I generally like to pass through all sectors of space in a wide variety of ships, security status effectively deters me from going blinky red. Now, I could work around the consequence (or just buy my way out of the hole), but I find it easy enough to satisfy my pewpew urges without needing to. Thus, in my case, the deterrent works.
In the case of these fine gentlemen doing their part to stimulate the freighter production sector of the economy, they're simply willing to push past the deterrent, rendering it ineffective in their case. This is, frankly, fine. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

baltec1
Bat Country Goonswarm Federation
11995
|
Posted - 2014.06.18 04:41:00 -
[693] - Quote
Hasikan Miallok wrote:Bohneik Itohn wrote:So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it.... 10,000 M3 in a DST versus 900,000 M3 in a freighter. "several more trips to haul the same volume " ???????
So why are you not using its fleet bay? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1207
|
Posted - 2014.06.18 04:49:00 -
[694] - Quote
Tauranon wrote:A blockade runner already does move 400m isk worth of ore if you have a basket of the minerals and build railguns out of it, and after the next major patch you'll be able to dump straight from skiff to compressor at your pos, and only fly compressed from pos to market, which means for the individual pilot the only likely loss is docking ring blap (for which there are solutions for both directions).
ie post-patch blockade runners are relevent to a small time miner, and allow the small time miner to setup far away from hubs in dead ends and the like just fine, or even in lowsec just fine. Only need your pos turned on when mining to protect the compressor.
I do however have absolute faith in my carebear compatriots, in that one of them is dumb enough to move 900,000m3 of compressed ore in a single freighter trip and get ganked doing so afk unescorted.
I'm kinda dubious about bulk loads that aren't minerals today, other than say ihubs or whatever that can't travel by any other method, and since those are corp and alliance relevant items, there isn't any pressing reason why such can't be escorted by whichever corp/alliance intends to install it. As you point out small timers can take advantage of compression now, but even assuming we don't go with an expanded freighter were still tanking 400m^3 volume and 40 trips to move a load that would have filled the freighter. Even a small timer can take advantage of that. On the occasions I do mine I can see 10k m^3 being restrictive unless the new compression offers something like a 3:1 ratio, which from what I understand it doesn't, correctme if I'm wrong, else even an expanded T1 hauler starts to look more attractive for everyday mineral loads.
That also assumes I put up a POS.
Edit: Derp, I'm thinking Blockade Runner anyways and forgot the fleet hangar. |

Lady Areola Fappington
New Order Logistics CODE.
1840
|
Posted - 2014.06.18 05:08:00 -
[695] - Quote
Kaarous Aldurald wrote:
And like I said, if you want to pretend like things from real life apply here, then I'm pretty sure the gankers have a few choice suggestions too.
I've got one!!
Eliminate bumping as a mechanic. Realistic damage for ramming!
I mean, have you ever seen what a .50 bullet does when it hits a human body? That's about the same scale difference between a newbie ship and a freighter.
Yes, please, make that happen! This thread officially has 25% more pssssssshhh than leading competitors. |

Phoenix Jones
Concordiat Spaceship Samurai
465
|
Posted - 2014.06.18 05:12:00 -
[696] - Quote
It's that the gankers can dock in station and have a virtual endless supply of ships.
There is zero fear for the gankers. They want to lose the ship.
Its a bizarre system and pretty one sided. It's been like that for years though. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
|

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 05:30:00 -
[697] - Quote
Hasikan Miallok wrote:Bohneik Itohn wrote:So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it.... 10,000 M3 in a DST versus 900,000 M3 in a freighter. "several more trips to haul the same volume " ???????
I actually have another thread going on about this - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=352932
I completely agree that there needs to be more scaling on the M3 side before you get into the biggest ships. It isn't like you have to do 1 extra run.. sometimes you have to do many. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3467
|
Posted - 2014.06.18 05:31:00 -
[698] - Quote
Lady Areola Fappington wrote:Kaarous Aldurald wrote:
And like I said, if you want to pretend like things from real life apply here, then I'm pretty sure the gankers have a few choice suggestions too.
I've got one!! Eliminate bumping as a mechanic. Realistic damage for ramming! I mean, have you ever seen what a .50 bullet does when it hits a human body? That's about the same scale difference between a newbie ship and a freighter. Yes, please, make that happen!
While I lol'd, there is a significant difference between the squishy factor (real science term... actually, no it's not :p) of a freighter compared to the human body. On the other hand, with enough free rookie ships fitted with 1MN MWDs pelting the thing, I'm sure the results would be tremendous. You don't scare me. I've been to Jita.
[email protected] |

Lady Areola Fappington
New Order Logistics CODE.
1841
|
Posted - 2014.06.18 05:36:00 -
[699] - Quote
Remiel Pollard wrote:Lady Areola Fappington wrote: I've got one!!
Eliminate bumping as a mechanic. Realistic damage for ramming!
I mean, have you ever seen what a .50 bullet does when it hits a human body? That's about the same scale difference between a newbie ship and a freighter.
Yes, please, make that happen!
While I lol'd, there is a significant difference between the squishy factor (real science term... actually, no it's not :p) of a freighter compared to the human body. On the other hand, with enough free rookie ships fitted with 1MN MWDs pelting the thing, I'm sure the results would be tremendous.
Hey, if we dig down into it, the freighter hit might be more catastrophic. He human body, being all soft and squishy, can deform and absorb some energy from an impact. I'm pretty sure a freighter is a solid (goo freighters?), so all that impact energy would have to go somewhere.... This thread officially has 25% more pssssssshhh than leading competitors. |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 05:38:00 -
[700] - Quote
baltec1 wrote:
Haulers do not need any more abilities increased. They have a huge amount of tools and tactics to combat gankers and many of them are very very easy to do. Ganking should not be nerfed even more to protect people from their own greed, lazyness and stupidity.
You segmented my comment specifically to the haulers group which is not what I am talking about. Haulers have many abilities and so do the gankers. So that is not the problem here that I was talking about.
If you look in the thread of my specific comments I am not asking for any nerfs. I am saying that people should have more abilities around the cause and effects of your decisions. People that do criminal actions regularly should be see as that no matter where they are... not have the ability to see in safety until they decide to blow themselves up. Just like people that decide to fly billions around without protection shouldn't get home safe.
The problem is that the mechanics around hostile actions need to be revamped more. Like I said a person we all knew was a FBI most wanted would never survive sitting in a star bucks. He would be taken out long before he could kill someone. He already decided how he wanted to act in society and that decision has a price. In comparison... Just like the rich person that pulls a million dollars out of the bank and has it sitting in a bag open for the world to see in a convertible goes into star bucks to get a latte. He comes back and his bag and the million is gone. Cause and effect.
We need to adjust the model more than the specifics... |
|

Lady Areola Fappington
New Order Logistics CODE.
1841
|
Posted - 2014.06.18 05:52:00 -
[701] - Quote
Xaldafax Caerleon wrote:\
You segmented my comment specifically to the haulers group which is not what I am talking about. Haulers have many abilities and so do the gankers. So that is not the problem here that I was talking about.
If you look in the thread of my specific comments I am not asking for any nerfs. I am saying that people should have more abilities around the cause and effects of your decisions. People that do criminal actions regularly should be see as that no matter where they are... not have the ability to see in safety until they decide to blow themselves up. Just like people that decide to fly billions around without protection shouldn't get home safe.
The problem is that the mechanics around hostile actions need to be revamped more. Like I said a person we all knew was a FBI most wanted would never survive sitting in a star bucks. He would be taken out long before he could kill someone. He already decided how he wanted to act in society and that decision has a price. In comparison... Just like the rich person that pulls a million dollars out of the bank and has it sitting in a bag open for the world to see in a convertible goes into star bucks to get a latte. He comes back and his bag and the million is gone. Cause and effect.
We need to adjust the model more than the specifics...
Just to prove a slight point here:
Without Googling or looking, please tell me the name and biographical information of any of the FBI's ten most wanted. Provide enough detail that I could accurately point them out.
My point being, the EVE "criminal" system is a hell of a lot more overpowered than RL. People quite regularly get away with going fugitive in the real world. They aren't hiding under a bridge, or hunkered down in a compound out in the woods....they live "normal" lives next to you and me.
If we were to advocate a "realistic" law enforcement system, all I'd have to do is commit a crime, escape concord, then move a few systems away where nobody knew my face. Worst comes to worst, I'd edit my API and name (generate a fake identity), and go about my business as usual. This thread officially has 25% more pssssssshhh than leading competitors. |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 05:54:00 -
[702] - Quote
Here are my thoughts on the subject copied from another thread.
Note for ISD: It originally belonged to a thread about CCP layoffs and was part of the ongoing discussion there about player retention. Since the post itself without accompanying discussion belongs to this thread, I will copy the post here so that the discussion can move on this subject specifically and to avoid linking the original post in the original thread because the original thread would be derailed if the discussion on this subject alone continued there.
EVE has a history as an open PvP universe throughout 11 years of its existence and makes headlines because of the huge battles. Trillions of ISK make the headlines in player run scams and battle losses. If someone who never played EVE before came into the game with that reputation, what's the first thing they are going to do? Well, it's pretty obvious - try to accumulate enough wealth and skills in order to even think about competing in the game. And with a game that has characters from 2003 and 2004. active, even those who are interested to stay are basically thinking that a year in the game is absolute minimum for becoming competitive. I'm not saying that,... in fact I have been guiding newbies to see exactly the opposite of that, but the fact is that this mentality of new players is predominant and the best part is - it's natural given the global industry standards.
So we really need to look at "leveling up the Raven" not as a comfort zone, but completely the opposite - it's a heavy discomfort zone. It's the zone where a new player is absolutely convinced that he needs more time, skills and ISK in order to compete with other players. Stomping on those players while they are in that state certainly doesn't help. And forcing them to move away from that state by game mechanics or other player actions can and does only yield leaving the game altogether.
Hell, after 8 years and all that I have experienced in the game, I still have less than 10 bil in the wallet and sometimes feel that I'd need more financial security in order to PvP actively (although my experience always kicks in and tells me that I don't). Imagine having that thought as a new player without 130 mil SPs on their character and without prior experience of PvP as the primary focus of the game. And then force the interaction on them with a clear message "you are already competing even though you don't like it and don't think you are ready".
Add to that a dozen of cheap Catalysts ganking his ISK making machine (or his stuff in industrial ships) that was beasically a tool that kept him in the game and you just sent exactly what message to that player? That "no matter how much effort he puts in, there will be always older and more experienced players that will stomp on you whenever they feel like it for no apparent reason". Please note that these are not my words or words of bad forum posters.
Don't get me wrong, suicide ganking is an element of this game like any other and the game is richer because it exists. On the other hand it is damaging for the community if it gets out of control and it's pretty clear that it will be getting out of control very soon if the trends continue. And this time I'm not doing CCP's job of detecting the scope of the problem like I did a couple of years ago for bots. Players underestimated the scope of the problem back then and would usually send an obligatory HTFU if you even tried to touch a subject of bots, especially of those in nullsec. It's the same now with suicide ganking, but I now simply don't have time or will to gather all the information about the scope of suicide ganking in order to present it to CCP. That's a job for a game designer... or even better CSM.
And the simple solution is already there - tax the ganks dynamically depending on frequency of ganks in certain areas like they are going to do with industry. Connect he tax with the percentage of the value of the target even if it means that your wallet will go into negative. That would still make juicy targets attractive, it would still keep suicide ganking as a viable profession but it would also involve at least some form of planning and dedication if you want to focus your core gameplay around it and would finally introduce risk of failure if you don't do it right and without planning. But it would still generously reward those that plan and know what they are doing.
Finally, suicide gank alts do not bring money to this game as they can be trained in about 2 weeks (Tornado with large guns... for catalysts it's much shorter) on the existing accounts and don't require further maintenance whatsoever. I actually have one ready on this account, but haven't had time to use it due to RL. On the other hand, ganked players do quit after just 2 or 3 loses and they do take their money with them. CCP should keep that in mind along with everything else I've said in this post if they really want to keep subscribers in the game long enough for those players to progress into player interaction naturally or with positive focused help of other players.
Me? I don't care about suicide ganking as an element of my game. When I have enough time to play actively, I will re-join one great group of players in W-Space that I had a privilege to meet. Or get back to nullsec if the doors to W-Space get closed to me. I'll continue to move my valuable stuff with collateralized freight services and farm ISK in W-Space, nullsec or Factional warfare. As an old player with a long and diverse experience I have these options - those 80% mentioned simply don't. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
204
|
Posted - 2014.06.18 06:01:00 -
[703] - Quote
Not really a big fan of the EVE vs RL comparisons when it comes to criminal activity, as they are bad comparisons. In RL people can commit crimes without suffering any consequences, and do so every day in droves. Many of them will commit the same crime over and over again for decades without losing any 'security status' and in some cases are regarded to be fine upstanding citizens by those who are unaware of their activities. We operate under a series of social contracts and a framework of 'laws' that are imperfect, not any set of absolute mechanics aside from physics and the like. |

baltec1
Bat Country Goonswarm Federation
11996
|
Posted - 2014.06.18 06:29:00 -
[704] - Quote
Xaldafax Caerleon wrote:baltec1 wrote:
Haulers do not need any more abilities increased. They have a huge amount of tools and tactics to combat gankers and many of them are very very easy to do. Ganking should not be nerfed even more to protect people from their own greed, lazyness and stupidity.
You segmented my comment specifically to the haulers group which is not what I am talking about. Haulers have many abilities and so do the gankers. So that is not the problem here that I was talking about. If you look in the thread of my specific comments I am not asking for any nerfs. I am saying that people should have more abilities around the cause and effects of your decisions. People that do criminal actions regularly should be see as that no matter where they are... not have the ability to see in safety until they decide to blow themselves up. Just like people that decide to fly billions around without protection shouldn't get home safe. The problem is that the mechanics around hostile actions need to be revamped more. Like I said a person we all knew was a FBI most wanted would never survive sitting in a star bucks. He would be taken out long before he could kill someone. He already decided how he wanted to act in society and that decision has a price. In comparison... Just like the rich person that pulls a million dollars out of the bank and has it sitting in a bag open for the world to see in a convertible goes into star bucks to get a latte. He comes back and his bag and the million is gone. Cause and effect. We need to adjust the model more than the specifics...
In real life we would be pirates and the FBI would have nothing to do with us, we would have the Royal Navy hunting us down. You have all the tools you need to combat gankers, use them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Prince Kobol
1958
|
Posted - 2014.06.18 06:37:00 -
[705] - Quote
Commandante Caldari wrote:
If your flying solo its possible that they may be bumping you towards a warpable object, In that case just warp to it and your free. Fit a DCU and 2 bulkheads, it gives you somewhere in the range of 600k ehp on a freighter.
Fist off I can tell you have never been bumped in a freighter or even own a freighter. Trust me once you start being bumped your chances of being able to warp off are virtually zero. The guys doing the bumping know what they are doing.
Also you can not fit a DCU, small thing call CPU. Also you can not get 600k EHP on a freighter, you can get about 360k but you are massively nerfing your cargo capacity.
Commandante Caldari wrote:Your hauling stuff in a freighter, you shouldn't be alone anyway. 3x webs or a bump in the right direction will get you into warp very quickly. Its not unreasonable that capital ships (and freighters are capital ships) should not be flown solo and unguarded.
This goes back to my point of to having to use a "legal loophole" Also most people do not class freighters as capital ships. Also who say that you should not haul goods in a freighter alone? Are you saying that every time you want to haul goods regardless of their value you need 2 -3 guys to fly with you and have to use a "Legal loophole"?
Commandante Caldari wrote:Check your route though highsec, if a system has alot of kills in it, even in highsec, avoid it. I know it might be 20 extra jumps to go around but hey it will still take less time then letting your freighter afk autopilot the trip.
I have no problem with this at all.
Commandante Caldari wrote:Jump freighters you have no excuses at all, you can jump to the nearest lowsec system to your destination, land on the gate and jump into highsec. after that just avoid the systems with high kill rates.
That still wont stop your JF being ganked in HS will it? Also it is easy to say just use this low sec system etc but that might mean you have to make an extra 2 or 3 jumps which means needing more cyno's, low populated station systems or safe pos's. Until you have owned and used a JF you can not say, you should never be killed in one. If it was that simple no JF's would ever die.
Commandante Caldari wrote:Honestly is any of this so hard that people refuse to do it. Freighter pilots want to be killed if they are not doing these things.
Stop complaining that its unfair, or that bumping shouldn't be allowed. It is allowed, CCP said it was, time to adapt.
And before anyone says anything about me being just another ganker, check my killboard. I don't gank people. But I do find gankers to be very useful in punishing the stupid.
I am not saying ganking is unfair, never have never will. Neither am I saying that bumping needs to be banned, in fact I would be totally against this.
However all I am saying is that the mechanics of bumping could be looked at or at the very least discussed to see if anything could be done.
Until you are in a Freighter and you are bumped do not tell me you can just warp away. The simple fact is once you are bumped you are at the complete mercy of those who are bumping you. For me any mechanic that relies on a person using a "legal loophole" to stand a chance of escapi it can not be right.
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1019
|
Posted - 2014.06.18 06:45:00 -
[706] - Quote
Prince Kobol wrote:Commandante Caldari wrote:
If your flying solo its possible that they may be bumping you towards a warpable object, In that case just warp to it and your free. Fit a DCU and 2 bulkheads, it gives you somewhere in the range of 600k ehp on a freighter.
Fist off I can tell you have never been bumped in a freighter or even own a freighter. Trust me once you start being bumped your chances of being able to warp off are virtually zero. The guys doing the bumping know what they are doing.
If you have 2 escorts and they have 2 bumpers, you can warp, unless your escorts are useless.
This whole line of debate is just another variation of "I deserve to win 1v12 whilst afk".
|

Prince Kobol
1958
|
Posted - 2014.06.18 06:49:00 -
[707] - Quote
Tauranon wrote:Prince Kobol wrote:Commandante Caldari wrote:
If your flying solo its possible that they may be bumping you towards a warpable object, In that case just warp to it and your free. Fit a DCU and 2 bulkheads, it gives you somewhere in the range of 600k ehp on a freighter.
Fist off I can tell you have never been bumped in a freighter or even own a freighter. Trust me once you start being bumped your chances of being able to warp off are virtually zero. The guys doing the bumping know what they are doing. If you have 2 escorts and they have 2 bumpers, you can warp, unless your escorts are useless. This whole line of debate is just another variation of "I deserve to win 1v12 whilst afk".
At what point have I even mentioned being afk?
You can easily bump a freighter who is not afk. What you are saying is that every trip you make in your freighter you have to have a couple of guys with you all the way using a legal loophole.
My align time in a providence is 42 seconds. Sure I can fit 3 nano's and totally gimp the EHP but its till going to take 27 secs. That is plenty of time to get bumped. Being afk has nothing to do with it.
Needing people to use a legal loophole to avoid a tactic is a bad game design. |

baltec1
Bat Country Goonswarm Federation
11996
|
Posted - 2014.06.18 06:54:00 -
[708] - Quote
Prince Kobol wrote:Tauranon wrote:Prince Kobol wrote:Commandante Caldari wrote:
If your flying solo its possible that they may be bumping you towards a warpable object, In that case just warp to it and your free. Fit a DCU and 2 bulkheads, it gives you somewhere in the range of 600k ehp on a freighter.
Fist off I can tell you have never been bumped in a freighter or even own a freighter. Trust me once you start being bumped your chances of being able to warp off are virtually zero. The guys doing the bumping know what they are doing. If you have 2 escorts and they have 2 bumpers, you can warp, unless your escorts are useless. This whole line of debate is just another variation of "I deserve to win 1v12 whilst afk". At what point have I even mentioned being afk? You can easily bump a freighter who is not afk. What you are saying is that every trip you make in your freighter you have to have a couple of guys with you all the way using a legal loophole.
Why do you think you should be able to beat 20-30 pilots when solo. Is it really to much to ask for you to have 2 guys escorting you? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Herr Wilkus
Aggressive Salvage Services LLC
953
|
Posted - 2014.06.18 06:59:00 -
[709] - Quote
Ima Wreckyou wrote:I think is far worse that this thread gets constantly ganked.
I find it amusing that the carebears' posts were SO BAD that ISD Bormann had to show up and 'evacuate' them. What, 20 pages worth at least? That's a staggering number of bad posts. A memorial should be established so we never forget. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1019
|
Posted - 2014.06.18 07:43:00 -
[710] - Quote
Prince Kobol wrote: At what point have I even mentioned being afk?
You can easily bump a freighter who is not afk. What you are saying is that every trip you make in your freighter you have to have a couple of guys with you all the way using a legal loophole.
My align time in a providence is 42 seconds. Sure I can fit 3 nano's and totally gimp the EHP but its till going to take 27 secs. That is plenty of time to get bumped. Being afk has nothing to do with it.
Needing people to use a legal loophole to avoid a tactic is a bad game design.
No it isn't. If one pilot could bump your freighter and gank your freighter that would be bad (and CCP has repeatedly eliminated things like boomerang that allowed for undersized gangs to overperform). That a gang can win many including specialists vs 1 in a MMO is perfectly reasonable.
What is causing people grief right now, is that you can mostly sail about randomly afk and get away with it. if you never got away with it, you'd figure out your logistics and your economics so that you didn't need the freighter much and the freighter loads that -absolutely- had to fly freighter would be sufficiently valuable to you to fly escorted and scouted.
I bought an obelisk in 2009, and I can't currently undock it at all, since the undock is a known marmite location, and only 1 marmite pilot is required to beat me solo in an obelisk. ie your situation is much easier than mine (and I don't think there is anything wrong with mine, its a fair consequence of an act).
The recent aufay killings have shown up an awful lot of freighters flying pointlessly anyway, where had conditions been harsh enough to actually require the pilot to think before undocking they would have not flown the freighter, and it is a better game if you do in fact make logical survival choices.
CCP has also resolved ore as a problem that requires a freighter, and made that far less necessary or desirable (or at least it will be when the full indy patch hits). |
|

Arec Bardwin
1437
|
Posted - 2014.06.18 09:09:00 -
[711] - Quote
Now this thread is a nice kettle of fish, now with dev herrings. |

Ramona McCandless
The McCandless Clan
5483
|
Posted - 2014.06.18 09:40:00 -
[712] - Quote
ShahFluffers wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden. What if some people see the world differently? CCP Falcon wrote:There's space for us all in New Eden. ShahFluffers wrote:At the end of the day... which is truly correct????? Both are real to the beholder!!!!  CCP Falcon wrote:There's space for us all in New Eden.
Reading is hard, y'all "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Elmonky
Titans of The Short Bus Universal Consortium
47
|
Posted - 2014.06.18 09:41:00 -
[713] - Quote
Still going huh?
Damn these heresies against HTFU are stacking up in here. Going to be no-one left in high sec at this point.
When i set off for work I do several things :
Car keys - check House locked - check Car full of fuel for the journey - check Car not going to 'splode on route - check Traffic route looked at for alerts - check have i got my communication tools? - check Do I got noms? - check
its all unconcious. Forgetting any of these things will make my day 100% ******.
Apply all of the above to Eve
Ship - check Undock safe? - check Ship full of cap and stuff - check Ship repaired? - Check Have all of the ships died on the route i am about to take? - check Is anyone online to escort me? - check Do I got noms? - check
its all unconcious. Forgetting any of these things will make my day 100% ******.
|

Velicitia
Arma Artificer
2384
|
Posted - 2014.06.18 10:02:00 -
[714] - Quote
Tyberius Franklin wrote:...I can see 10k m^3 being restrictive unless the new compression offers something like a 3:1 ratio, which from what I understand it doesn't, correctme if I'm wrong...
You're right, it doesn't give 3:1 ...
100 Units Veld (10 m3) -> 1 Unit Compressed Veld (0.15 M3)
I think the other ores are also about a 66:1 compression ratio. At work, so I can't log into SISI and double-check.
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Noragli
Royal Amarr Institute Amarr Empire
27
|
Posted - 2014.06.18 10:08:00 -
[715] - Quote
The proof that ganking is too easy to do is when empty freighters are targetted in hi-sec space. Some were even tanked with 3 bulkheads, and empty, still ganked.
Nobody is asking for ganking to be removed, but the mechanics could use a change. Nobody should be able to stay at -10 in hi-sec and continue to gank people. Ship use should be restricted if you are an outlaw trying to use a system that is above your level of security status. You can still travel anywhere in a pod, and possible a shuttle if they allow that.
If you want to keep ganking in hi-sec , you can, but first you need to fix your sec status. I know right now that it's quite cheap using the new pirate drop, but if this change is made, more people will buy it, and the price will go up. |

Ima Wreckyou
The Conference Elite CODE.
8
|
Posted - 2014.06.18 10:26:00 -
[716] - Quote
Noragli wrote:The proof that ganking is too easy to do is when empty freighters are targetted in hi-sec space. Some were even tanked with 3 bulkheads, and empty, still ganked.
Nobody is asking for ganking to be removed, but the mechanics could use a change. Nobody should be able to stay at -10 in hi-sec and continue to gank people. Ship use should be restricted if you are an outlaw trying to use a system that is above your level of security status. You can still travel anywhere in a pod, and possible a shuttle if they allow that.
If you want to keep ganking in hi-sec , you can, but first you need to fix your sec status. I know right now that it's quite cheap using the new pirate drop, but if this change is made, more people will buy it, and the price will go up. You realize that you write this two weeks after another nerf to ganking by a Freighter EHP buff. This is just one in a series of past nerfs to ganking and everytime the carebears say the next small nerf will fix the game for them.
The problem is not the game or the current mechanics however they may be changed. The problem is that there are players that are interested in the game mechanics on one side and carebears who have no interest or clue at all on the other. If you change the current mechanics we will find a way to kill your freighter in the new system, because that's what we do.
What makes you even think you are entitled to fly a freighter trough highsec without escort? Your whole perception of this game is wrong. We are here to correct it. |

Noragli
Royal Amarr Institute Amarr Empire
29
|
Posted - 2014.06.18 10:34:00 -
[717] - Quote
Ima Wreckyou wrote:Noragli wrote:The proof that ganking is too easy to do is when empty freighters are targetted in hi-sec space. Some were even tanked with 3 bulkheads, and empty, still ganked.
Nobody is asking for ganking to be removed, but the mechanics could use a change. Nobody should be able to stay at -10 in hi-sec and continue to gank people. Ship use should be restricted if you are an outlaw trying to use a system that is above your level of security status. You can still travel anywhere in a pod, and possible a shuttle if they allow that.
If you want to keep ganking in hi-sec , you can, but first you need to fix your sec status. I know right now that it's quite cheap using the new pirate drop, but if this change is made, more people will buy it, and the price will go up. You realize that you write this two weeks after another nerf to ganking by a Freighter EHP buff. This is just one in a series of past nerfs to ganking and everytime the carebears say the next small nerf will fix the game for them. The problem is not the game or the current mechanics however they may be changed. The problem is that there are players that are interested in the game mechanics on one side and carebears who have no interest or clue at all on the other. If you change the current mechanics we will find a way to kill your freighter in the new system, because that's what we do. What makes you even think you are entitled to fly a freighter trough highsec without escort? Your whole perception of this game is wrong. We are here to correct it.
I never said what I suggest will fix the game, but it will help. Rarely is there any one single change that can fix something completely. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
204
|
Posted - 2014.06.18 10:36:00 -
[718] - Quote
The mechanic isn't broken. It doesn't need to be changed. What needs to be changed are the habits of the pilots flying the victimboats. Failure to adapt to a changing environment does not merit a rework of the system. Plenty of folks have offered tips and advice on how to assist in this adaptation, but they seem to be falling on deaf ears. |

baltec1
Bat Country Goonswarm Federation
11998
|
Posted - 2014.06.18 10:37:00 -
[719] - Quote
Noragli wrote:The pen empty freighters are targetted in hi-sec space. Some were even tanked with 3 bulkheads, and empty, still ganked.
Nobody is asking for ganking to be removed, but the mechanics could use a change. Nobody should be able to stay at -10 in hi-sec and continue to gank people. Ship use should be restricted if you are an outlaw trying to use a system that is above your level of security status. You can still travel anywhere in a pod, and possible a shuttle if they allow that.
If you want to keep ganking in hi-sec , you can, but first you need to fix your sec status. I know right now that it's quite cheap using the new pirate drop, but if this change is made, more people will buy it, and the price will go up.
They are not cheap, hence why most dont bother with them. You have just nerfed everyone that pvps in lowsec and greatly damaged EVE in the long run.
Ganking has been nerfed to the point now where any more nerfs to it will effectivly remove it as a viable profession. You have the tools and tactics you need, it is entirely your own fault if you get ganked now. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
18944
|
Posted - 2014.06.18 10:53:00 -
[720] - Quote
Omar Alharazaad wrote:Failure to adapt to a changing environment does not merit a rework of the system. Well said.
In nature such a failure generally leads to extinction, suicide gankers have adapted time and time again to changes in their environment, it's about time others started to do so too.
Nil mortifi sine lucre |
|

Sabriz Adoudel
Mission BLITZ
3116
|
Posted - 2014.06.18 10:54:00 -
[721] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some of us just want to watch the world learn.
Professor Loyalanon's lessons are unexpected and expensive, but they make the point in a manner that is not quickly forgotten.
In EVE, safety begins with you. Watch your starmap for obvious traps. Buy your permit as a cheap way to prevent pointless losses. And remember... CONSTANT VIGILANCE! https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

DJentropy Ovaert
The Conference Elite CODE.
383
|
Posted - 2014.06.18 11:02:00 -
[722] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Falcon, this is going in my Bio and will be quoted often when people complain to me that somehow high-sec warfare is something that CCP does not want to be part of Eve Online.
You made my morning! |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 11:16:00 -
[723] - Quote
To be completely honest, suicide ganking activities should be increased by a factor of 100, just to be able to see the bigger picture and impact on the game without personal views on the subject from all three sides: the victims, the gankers and CCP's game designers. It looks like CSM and CCP are not even willing to look at whether the subject needs any attention in the first place without sufficient data to see the behavioral patterns of their subscribers.
So I say to the CODE. and to everyone else involved in the activity: intensify the activities as much as you possibly can. Recruit new pilots, be more active and amass as much kills as possible in a day by covering all time zones. When the activity reaches significantly higher levels, then we would be able to see on a large scale what really happens and if anything needs to be changed. Oh... and create as detailed statistics as possible and drop it on a web page so you will have the strongest argument available when it comes to reviewing the actual situation.
On that scale, even the slightest problems in the mechanics would become visible if they exist at all. So neither side could claim that the problem lies in the other side. Hopefully, enough damage would be made for CSM and CCP to pay at least some attention to it and finally say if it's OK in the current shape and form or not.
In case you are wondering and can't grasp the magnitude of what I'm talking about, I'm talking about prolonged, months long action that combines Burn Jita and Hulkageddon with expansion of "Burn" part to all major trade and mission hubs. Everything and anything should be included and tested just to cover all aspects of ganking and have measurable statistics about whether anything should be changed: freighters, mining ships, industrials, mission ships (battleships, T3s, Marauders...).
It's obvious that on current magnitude CCP and CSM are not even willing to look at the activity to see if there are any problems and stick to years old catch phrases that are outdated in today's EVE (see dev post in this thread for reference). Currently both sides, victims and gankers, bang their heads against the wall playing with flaming, trolling, extremely subjective approach, quoting and responding out of context and playing with semantics on the forum which obviously lead only to pointless hard to read threadnoughts where nothing constructive has ever created. I say, give CCP some data meat to chew on and see what happens.
One thing both sides should remember if this: After the over magnified action like this, not a single side would have any argument to complain whatsoever if the result of CCP's action would be negative for their side: for both victims and gankers - since the decision and action (or lack of it) would be based on cold hard objective data.
Gank away, fellow pilots. Gank like you have never ganked before. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
687
|
Posted - 2014.06.18 11:25:00 -
[724] - Quote
Antihrist Pripravnik wrote:To be completely honest, suicide ganking activities should be increased by a factor of 100 That makes no sense at all.
The current balance - whether you personally like it or not - is also tied to ISK cost/benefit and player enjoyment (not all EVE PVPers love suicide ganking, you know), among other factors. The very fact that we do not have Burn Jita every day proves that there is balance in place.
It's like saying let's make MWD boost +50,000% instead of +500% to see if speed is good or bad for the game. |

Scipio Artelius
The Vendunari End of Life
1889
|
Posted - 2014.06.18 11:28:00 -
[725] - Quote
Elmonky wrote:When i set off for work I do several things :
Car keys - check House locked - check Car full of fuel for the journey - check Car not going to 'splode on route - check Traffic route looked at for alerts - check have i got my communication tools? - check Do I got noms? - check You are so organised. When I set off for work it's more like this:
Car keys - crap I'm late already. Where are my keys..."hon, where are my keys"... ..."how the hell would I know. You never put them in the same place twice"... ...15 minutes later. There they are in the pocket of the pants I wore yesterday, which have already been washed by my clean freak wife. Hope the electronics door key still works... House locked - Um. The front's probably locked... ...The back, not so much. Who cares, the cat will scare away the Kangaroos Car full of fuel for the journey - "F'ing bloody hell. Damn you Kay [my wife]. The car's empty again. Why didn't you fill it when you were out" Car not going to 'splode on route - hmmm... ...check Traffic route looked at for alerts - What? That's a little anal. If I hit traffic, I'll just change route along with everyobody else so we are all miserable and stuck in traffic together. Still moving at 5 kph for an extra 20 km is better than sitting still behind that accident... ...Of course the radio traffic report lets me know the accident had been cleared... F'ing bloody hell. have i got my communication tools? - What. Oh my phone. Yep, been looking at Eve-O forum while I'm driving. One day I'm going to be the cause of that accident that holds everyone up Do I got noms? - What? Do I get what? I just eventually get to work and then have to deal with my team of 12 staff. This is going to be fun. No wonder I work long hours.... Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 11:47:00 -
[726] - Quote
Gully Alex Foyle wrote:Antihrist Pripravnik wrote:To be completely honest, suicide ganking activities should be increased by a factor of 100 That makes no sense at all. The current balance - whether you personally like it or not - is also tied to ISK cost/benefit and player enjoyment (not all EVE PVPers love suicide ganking, you know), among other factors. The very fact that we do not have Burn Jita every day proves that there is balance in place. It's like saying let's make MWD boost +50,000% instead of +500% to see if speed is good or bad for the game.
Regrading the balance part and MWD comparison: There we go again... subjective approach and playing with semantics  
Regarding the possibility of activity expansions and costs: According to Halaima MinerBumping IPO - Over THREE HUNDRED SIXTY-FOUR BILLION sold there's enough interest by investors to see this happen and there are certainly enough funds already to make a good start. Besides, suicide ganking is a self-sustainable activity that can pay for itself even without massive outside funding as we already have in place now. Recruiting more is not an issue since it can be a side activity anyway and anyone can participate and contribute to in it at their own pace with an alt. Existence of hard-core dedicated gankers is encouraged, but the real effect would come even if more casual numbers are involved. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 12:16:00 -
[727] - Quote
baltec1 wrote:Antihrist Pripravnik wrote:Regrading the balance part and MWD comparison: There we go again... subjective approach and playing with semantics   Regarding the possibility of activity expansions and costs: According to Halaima MinerBumping IPO - Over THREE HUNDRED SIXTY-FOUR BILLION sold there's enough interest by investors to see this happen and there are certainly enough funds already to make a good start. Besides, suicide ganking is a self-sustainable activity that can pay for itself even without massive outside funding as we already have in place now. Recruiting more is not an issue since it can be a side activity anyway and anyone can participate and contribute to in it at their own pace with an alt. Existence of hard-core dedicated gankers is encouraged, but the real effect would come even if more casual numbers are involved. It would not be sustainable and no powerblock could fund it.
With data about costs/profit from an event like that, this would sound like a fact. Without data about costs/profit it sounds more like a challenge 
So, I'll ask: are detailed statistics of ISK spent/ISK earned from Burn Jita event? All I can see from metrics on the official site is about ISK destroyed, which is not very usefull. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Elmonky
Titans of The Short Bus Universal Consortium
49
|
Posted - 2014.06.18 12:16:00 -
[728] - Quote
Scipio Artelius wrote: Traffic route looked at for alerts - What? That's a little anal. If I hit traffic, I'll just change route along with everyobody else so we are all miserable and stuck in traffic together. Still moving at 5 kph for an extra 20 km is better than sitting still behind that accident... ...Of course the radio traffic report lets me know the accident had been cleared... F'ing bloody hell. .
Hahahaha I use Google Now - it sends me alerts to high traffic incidence on a shiny popup, and then offers alternatives that involve using the exact same route encountering the exact same amount of traffic... except on one tiny side road that it essentially outside of my work building. |

baltec1
Bat Country Goonswarm Federation
12008
|
Posted - 2014.06.18 12:32:00 -
[729] - Quote
Antihrist Pripravnik wrote:baltec1 wrote:Antihrist Pripravnik wrote:Regrading the balance part and MWD comparison: There we go again... subjective approach and playing with semantics   Regarding the possibility of activity expansions and costs: According to Halaima MinerBumping IPO - Over THREE HUNDRED SIXTY-FOUR BILLION sold there's enough interest by investors to see this happen and there are certainly enough funds already to make a good start. Besides, suicide ganking is a self-sustainable activity that can pay for itself even without massive outside funding as we already have in place now. Recruiting more is not an issue since it can be a side activity anyway and anyone can participate and contribute to in it at their own pace with an alt. Existence of hard-core dedicated gankers is encouraged, but the real effect would come even if more casual numbers are involved. It would not be sustainable and no powerblock could fund it. With data about costs/profit from an event like that, this would sound like a fact. Without data about costs/profit it sounds more like a challenge  So, I'll ask: are detailed statistics of ISK spent/ISK earned from Burn Jita event available somewhere? All I can see from metrics on the official site is about ISK destroyed, which is not very usefull.
We are the corp that runs these kinds of things, what you ask for would cost tens of trillions to do. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kalon Horan
Imperial Mining and Refining Ltd.
15
|
Posted - 2014.06.18 12:33:00 -
[730] - Quote
Noragli wrote:The proof that ganking is too easy to do is when empty freighters are targetted in hi-sec space. Some were even tanked with 3 bulkheads, and empty, still ganked.
Nobody is asking for ganking to be removed, but the mechanics could use a change. Nobody should be able to stay at -10 in hi-sec and continue to gank people. Ship use should be restricted if you are an outlaw trying to use a system that is above your level of security status. You can still travel anywhere in a pod, and possible a shuttle if they allow that.
If you want to keep ganking in hi-sec , you can, but first you need to fix your sec status. I know right now that it's quite cheap using the new pirate drop, but if this change is made, more people will buy it, and the price will go up.
Defending against suicide ganks also is insanly easy, but you choose to ignore the solutions which are offered in this thread.
Just because you refuse to work in a team with others to protect your assetts it does not mean that it is impossible to do so.
edit: the only thing that really needs to be changed is the mentallity of the people who live in high sec and only care about personal profit. |
|

TheGunslinger42
All Web Investigations
2982
|
Posted - 2014.06.18 12:43:00 -
[731] - Quote
To answer the topic title: No, it hasn't become a problem.
Destroying someone elses ship, either for direct personal gain, or to cause losses to them, or just because it's fun is not and never will be a "problem", unless of course you're someone who fundamentally doesn't understand this game.
And if the tearspillers in this thread spent half as much effort learning the game as they do crying about it, they'd be safe from ganks anyway.
|

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
813
|
Posted - 2014.06.18 13:04:00 -
[732] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed?
All the defences and claims of the ganking profession as to how to survive, and pilots were doing it wrong were shown to be meaningless?
So why are the same arguments being made when they are proven conclusively to be false?
I cannot imagine that his is either good for freighter pilots, or the game in general.
Possibly the world that burns will be your own company CCP falcon, It may be fun now but later on?
Ganking has always been something I am uncomfortable with, but an understandable game choice.
It does seem to have crossed a line, and when the predator prey balance gets disturbed so strongly in favour of the predator, the numbers of prey crash, and one has starving predators. Most predators do not kill wastefully.
This is for the gankers to sort out in their own best interest, burning the fields and salting the earth does not lead to a full and rich hunting ground. There is one EvE. Many people. Many lifestyles. WE are EvE |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
691
|
Posted - 2014.06.18 13:08:00 -
[733] - Quote
epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting
2) in this specific 'event', a simple scout would have saved you with 99% certainty |

Kalon Horan
Imperial Mining and Refining Ltd.
15
|
Posted - 2014.06.18 13:10:00 -
[734] - Quote
epicurus ataraxia wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? All the defences and claims of the ganking profession as to how to survive, and pilots were doing it wrong were shown to be meaningless? So why are the same arguments being made when they are proven conclusively to be false? I cannot imagine that his is either good for freighter pilots, or the game in general. Possibly the world that burns will be your own company CCP falcon, It may be fun now but later on? Ganking has always been something I am uncomfortable with, but an understandable game choice. It does seem to have crossed a line, and when the predator prey balance gets disturbed so strongly in favour of the predator, the numbers of prey crash, and one has starving predators. Most predators do not kill wastefully.
Little me got 11 kills of suicide dessies yesterday, with a far from optimized setup. If you expect that a single person can defend against a fleet of organised gankers you simply are delusional.
People just to need to team up against the suicide gankers and many of them will stop doing it. Even if losing their suicide ships will not make a dent in their wallet, when people actually start fighting them and stop them from succeeding to gank people a lot less people will continue to do it.
But once again: People rather choose to complain about the situation than using the tools they have to fight them. |

Owen Levanth
Federated Deep Space Explorations
178
|
Posted - 2014.06.18 13:14:00 -
[735] - Quote
Hasikan Miallok wrote:Bohneik Itohn wrote:So there are 16 pages to this thread... I'm not reading all of that crap...
Has anyone... Just possibly... Mentioned that it may be safer to go a few jumps through a quiet stretch of low sec than it would be to keep trying to fly freighters through systems like Aufray and Niarja?
How about dem high sec to high sec WH's that can carry freighters? I've scanned a few of those down without even looking for them, they shouldn't be hard to find with a covops frigate and a few minutes. You get to skip the scary bits of space AND cut an hour off of your travel time if you're lucky. It's all win.
I also don't understand the logic behind using a freighter over a transport or blockade runner. It make take several more trips to haul the same volume but you can make those several trips in the same amount of time with a significantly lower chance of losing your ship overall, and you lose significantly less if you do get ganked.... If you're gonna carebear, get it right and minimize the risk as much as possible. If you're going to take risks and fly a giant space whale that attracts everyone's attention, man up and don't cry on the forums when your bluff gets called.
It kind of makes me wish I was the kind of person who could find transporting in Eve entertaining, because I have a feeling I could get filthy rich doing it.... 10,000 M3 in a DST versus 900,000 M3 in a freighter. "several more trips to haul the same volume " ???????
50,000m-¦ now and DSTs can now tank even more, thanks to that cargo space being unchangeable now.
|

baltec1
Bat Country Goonswarm Federation
12009
|
Posted - 2014.06.18 13:15:00 -
[736] - Quote
Gully Alex Foyle wrote:epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting 2) in this specific 'event', a simple scout would have saved you with 99% certainty
Or just looking at the map and avoiding the system entirely. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7228
|
Posted - 2014.06.18 13:18:00 -
[737] - Quote
epicurus ataraxia wrote: It does seem to have crossed a line, and when the predator prey balance gets disturbed so strongly in favour of the predator, the numbers of prey crash, and one has starving predators. Most predators do not kill wastefully.
Most prey don't insist on dying. Most prey, when there is a giant slaughter going on, aren't anywhere nearby. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
813
|
Posted - 2014.06.18 13:18:00 -
[738] - Quote
baltec1 wrote:Gully Alex Foyle wrote:epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting 2) in this specific 'event', a simple scout would have saved you with 99% certainty Or just looking at the map and avoiding the system entirely.
Yes the later ones had that possibility. They could sit in the station all day or week. But that is hardly conducice to a vibrant economy.
My point is that if the "gankers cease to show sufficient self restraint, then it ultimately hurts themselves, as the Prey leaves. There is one EvE. Many people. Many lifestyles. WE are EvE |

E-2C Hawkeye
State War Academy Caldari State
650
|
Posted - 2014.06.18 13:21:00 -
[739] - Quote
I have always said that hi-sec ganking should be possible just not profitable. There should be a higher price to pay to gank just for the lolz or the tears.
When you can quickly train disposable toons to throw away with a negative 10 sec status, or use a ship that has high dps and minimal cost you will always have the imbalance of ganking favoring the ganker over the gankie.
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
691
|
Posted - 2014.06.18 13:24:00 -
[740] - Quote
epicurus ataraxia wrote:They could sit in the station all day or week. But that is hardly conducice to a vibrant economy. True, but it makes for a 'frontier' economy, where more profits can be made by the wise/bold.
Just an example: if indeed people will be scared and fly freighters less, highsec hauling would become more profitable for the more prepared haulers. |
|

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
813
|
Posted - 2014.06.18 13:26:00 -
[741] - Quote
Gully Alex Foyle wrote:epicurus ataraxia wrote:They could sit in the station all day or week. But that is hardly conducice to a vibrant economy. True, but it makes for a 'frontier' economy, where more profits can be made by the wise/bold. Just an example: if indeed people will be scared and fly freighters less, highsec hauling would become more profitable for the more prepared haulers.
I understand that, but Hs is not really the place for a frontier economy. If bands of robbers moved into wall street and robbed everyone then....... No wait bad example..... There is one EvE. Many people. Many lifestyles. WE are EvE |

Noragli
Royal Amarr Institute Amarr Empire
32
|
Posted - 2014.06.18 13:26:00 -
[742] - Quote
epicurus ataraxia wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? All the defences and claims of the ganking profession as to how to survive, and pilots were doing it wrong were shown to be meaningless? So why are the same arguments being made when they are proven conclusively to be false? I cannot imagine that his is either good for freighter pilots, or the game in general. Possibly the world that burns will be your own company CCP falcon, It may be fun now but later on? Ganking has always been something I am uncomfortable with, but an understandable game choice. It does seem to have crossed a line, and when the predator prey balance gets disturbed so strongly in favour of the predator, the numbers of prey crash, and one has starving predators. Most predators do not kill wastefully. This is for the gankers to sort out in their own best interest, burning the fields and salting the earth does not lead to a full and rich hunting ground.
This guy said explained the situation very well.
|

Lady Areola Fappington
New Order Logistics CODE.
1850
|
Posted - 2014.06.18 13:31:00 -
[743] - Quote
E-2C Hawkeye wrote:I have always said that hi-sec ganking should be possible just not profitable. There should be a higher price to pay to gank just for the lolz or the tears.
When you can quickly train disposable toons to throw away with a negative 10 sec status, or use a ship that has high dps and minimal cost you will always have the imbalance of ganking favoring the ganker over the gankie.
Quick FYI, rolling disposable toons for ganking will get you banned by CCP. They frown on people biomassing neg sec status characters, then rolling new.
I'm pretty sure not being able to fly anything much bigger than a cruiser, getting chased by facpo wherever you go, and being a legal target for anyone to shoot at is a pretty high price. This thread officially has 25% more pssssssshhh than leading competitors. |

Herr Wilkus
Aggressive Salvage Services LLC
955
|
Posted - 2014.06.18 13:32:00 -
[744] - Quote
epicurus ataraxia wrote:baltec1 wrote:Gully Alex Foyle wrote:epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting 2) in this specific 'event', a simple scout would have saved you with 99% certainty Or just looking at the map and avoiding the system entirely. Yes the later ones had that possibility. They could sit in the station all day or week. But that is hardly conducice to a vibrant economy. My point is that if the "gankers cease to show sufficient self restraint, then it ultimately hurts themselves, as the Prey leaves.
No, the idiots who refuse to adapt leave. And good riddance, we don't need them here. Smart freighter pilots will be rewarded with higher margins as autopiloting bot aspirants vacate EVE for safer pastures. |

Kalon Horan
Imperial Mining and Refining Ltd.
17
|
Posted - 2014.06.18 13:34:00 -
[745] - Quote
epicurus ataraxia wrote:
Not really entirely or even partly true. Unless one wishes to roll ones own ganking alts the implications of firing first on gankers destroys the character for other uses.
The point is it is in gankers own interests to show self restraint before someone interferes to make that actually possible.
You might wanna learn something about the game mechanics..... the -10s in question here can be shot at without concord blowing up your ship for doing so. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
814
|
Posted - 2014.06.18 13:34:00 -
[746] - Quote
Herr Wilkus wrote:epicurus ataraxia wrote:baltec1 wrote:Gully Alex Foyle wrote:epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting 2) in this specific 'event', a simple scout would have saved you with 99% certainty Or just looking at the map and avoiding the system entirely. Yes the later ones had that possibility. They could sit in the station all day or week. But that is hardly conducice to a vibrant economy. My point is that if the "gankers cease to show sufficient self restraint, then it ultimately hurts themselves, as the Prey leaves. No, the idiots who refuse to adapt leave. And good riddance, we don't need them here. Smart freighter pilots will be rewarded with higher margins as autopiloting bot aspirants vacate EVE for safer pastures. This event actually was ganking at keyboard characters with empty freighters .... theres the problem...... There is one EvE. Many people. Many lifestyles. WE are EvE |

Lady Areola Fappington
New Order Logistics CODE.
1850
|
Posted - 2014.06.18 13:34:00 -
[747] - Quote
epicurus ataraxia wrote: Not really entirely or even partly true. Unless one wishes to roll ones own ganking alts the implications of firing first on gankers destroys the character for other uses.
The point is it is in gankers own interests to show self restraint before someone interferes to make that actually possible.
Explain. The vast majority of gankers are -10. There's no penalty at all for shooting them
Those that aren't outlaw, the sec status hit for blowing up a ship in highsec is tiny. It in now way "destroys the character for other uses".
If a future CEO wants to know about the kill, you say "Blowing up a ganker." This thread officially has 25% more pssssssshhh than leading competitors. |

Owen Levanth
Federated Deep Space Explorations
179
|
Posted - 2014.06.18 13:35:00 -
[748] - Quote
Herr Wilkus wrote:epicurus ataraxia wrote:baltec1 wrote:Gully Alex Foyle wrote:epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting 2) in this specific 'event', a simple scout would have saved you with 99% certainty Or just looking at the map and avoiding the system entirely. Yes the later ones had that possibility. They could sit in the station all day or week. But that is hardly conducice to a vibrant economy. My point is that if the "gankers cease to show sufficient self restraint, then it ultimately hurts themselves, as the Prey leaves. No, the idiots who refuse to adapt leave. And good riddance, we don't need them here. Smart freighter pilots will be rewarded with higher margins as autopiloting bot aspirants vacate EVE for safer pastures.
You know this isn't true. Most of those idiots are already too addicted to Eve to leave. They will just ***** and moan but never actually unsub. Well, let's be generous and say at least 50% of them will never leave. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
814
|
Posted - 2014.06.18 13:38:00 -
[749] - Quote
Kalon Horan wrote:epicurus ataraxia wrote:
Not really entirely or even partly true. Unless one wishes to roll ones own ganking alts the implications of firing first on gankers destroys the character for other uses.
The point is it is in gankers own interests to show self restraint before someone interferes to make that actually possible.
You might wanna learn something about the game mechanics..... the -10s in question here can be shot at without concord blowing up your ship for doing so.
For what purpose, by the time they warp in the target is already history? And concord are already destroying the gankers One cannot target the scouts haulers etc etc that make it possible as a mechanic. The other gankers, those that have not yet achieved such a security drop ale likewise protected against first strike.
So how does that inconvinience the gankers in any way?
If the predators massacre the prey then the prey leaves or becomes extinct, ask a native American about buffalo or bison they showed restraint for countless generations. Others didn't There is one EvE. Many people. Many lifestyles. WE are EvE |

Kalon Horan
Imperial Mining and Refining Ltd.
20
|
Posted - 2014.06.18 13:38:00 -
[750] - Quote
epicurus ataraxia wrote:
This event actually was ganking at keyboard characters with empty freighters .... theres the problem......
And what stops those ppl from doing the same thing the gankers do: working as a team to defend themselves? |
|

Kaarous Aldurald
ROC Deep Space The ROC
7230
|
Posted - 2014.06.18 13:39:00 -
[751] - Quote
Kalon Horan wrote:epicurus ataraxia wrote:
This event actually was ganking at keyboard characters with empty freighters .... theres the problem......
And what stops those ppl from doing the same thing the gankers do: working as a team to defend themselves?
Stupidity, laziness, complacency, or some combination of all three. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

baltec1
Bat Country Goonswarm Federation
12011
|
Posted - 2014.06.18 13:40:00 -
[752] - Quote
epicurus ataraxia wrote: This event actually was ganking at keyboard characters with empty freighters .... theres the problem......
What problem?
They flew their anti tanked ship into a well known roadblock with no escort or scout. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kalon Horan
Imperial Mining and Refining Ltd.
20
|
Posted - 2014.06.18 13:40:00 -
[753] - Quote
epicurus ataraxia wrote:
For what purpose, by the time they warp in the target is already history? And concord are already destroying the gankers One cannot target the scouts haulers etc etc that make it possible as a mechanic.
So how does that inconvinience the gankers in any way?
As stated before... little me alone prevented quite a few suicide kills yesterday by shooting the gankers b4 they can blow up their target.
What stops other people to do the same? I can tell you what stops them... they can not fatten their wallet by doing it. |

Lady Areola Fappington
New Order Logistics CODE.
1851
|
Posted - 2014.06.18 13:40:00 -
[754] - Quote
epicurus ataraxia wrote:
For what purpose, by the time they warp in the target is already history? And concord are already destroying the gankers One cannot target the scouts haulers etc etc that make it possible as a mechanic.
So how does that inconvinience the gankers in any way?
What's stopping you from targeting scouts, haulers, and etc other support gankers use? They're just as shootable as the freighters they are hitting.
As I said before, the sec status hit is tiny. I did an experiment on my +5.0 mish runner. I went and ganked a barge. Just for killing the barge, I went from 5.0 to 4.8 sec status.
Truly, my missioning char is ruined for all future highsec work. This thread officially has 25% more pssssssshhh than leading competitors. |

Chil
Brutor Tribe Minmatar Republic
0
|
Posted - 2014.06.18 14:07:00 -
[755] - Quote
How would one go about ID'ing the ganker support vessels (scouts) without adding to the "event"? Would think it's about as easy as finding (for example) your missioning alt? |

Intar Medris
Viziam Amarr Empire
200
|
Posted - 2014.06.18 14:10:00 -
[756] - Quote
I once ganked a Venture in a Hurricane just for the hell of it. I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen. |

malcovas Henderson
THoF
176
|
Posted - 2014.06.18 14:13:00 -
[757] - Quote
epicurus ataraxia wrote: This event actually was ganking at keyboard characters with empty freighters .... theres the problem......
I find this hard to believe. On a 26 jump haul earlier today. Every single one of the 25+ Freighters on the gate was auto piloting. Go and check it out. They are real easy to spot chugging along at 1 mph (so it would seem) towards the gate.
Also, now all of a sudden Ships become, "off limits", because they are empty of cargo? Oh sweet! I'll make sure my Hulk stays empty, when it looks like trouble coming my way |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
2
|
Posted - 2014.06.18 14:17:00 -
[758] - Quote
Lady Areola Fappington wrote:Xaldafax Caerleon wrote:\
You segmented my comment specifically to the haulers group which is not what I am talking about. Haulers have many abilities and so do the gankers. So that is not the problem here that I was talking about.
If you look in the thread of my specific comments I am not asking for any nerfs. I am saying that people should have more abilities around the cause and effects of your decisions. People that do criminal actions regularly should be see as that no matter where they are... not have the ability to see in safety until they decide to blow themselves up. Just like people that decide to fly billions around without protection shouldn't get home safe.
The problem is that the mechanics around hostile actions need to be revamped more. Like I said a person we all knew was a FBI most wanted would never survive sitting in a star bucks. He would be taken out long before he could kill someone. He already decided how he wanted to act in society and that decision has a price. In comparison... Just like the rich person that pulls a million dollars out of the bank and has it sitting in a bag open for the world to see in a convertible goes into star bucks to get a latte. He comes back and his bag and the million is gone. Cause and effect.
We need to adjust the model more than the specifics... Just to prove a slight point here: Without Googling or looking, please tell me the name and biographical information of any of the FBI's ten most wanted. Provide enough detail that I could accurately point them out. My point being, the EVE "criminal" system is a hell of a lot more overpowered than RL. People quite regularly get away with going fugitive in the real world. They aren't hiding under a bridge, or hunkered down in a compound out in the woods....they live "normal" lives next to you and me. If we were to advocate a "realistic" law enforcement system, all I'd have to do is commit a crime, escape concord, then move a few systems away where nobody knew my face. Worst comes to worst, I'd edit my API and name (generate a fake identity), and go about my business as usual.
Here is the point you are missing -- tools and technology. If we have more of that then the problem changes or goes away.
Yes a felon can move easily around daily life but there are police and the ability to have a piece of paper with the most wanted list. So while I might not KNOW you are a fellon, if I wanted to be a person that monitors that I could print out the pictures and recognize you and bring you in. You might be able to hide but for people or police that are watching for that thing you cannot get away.
So basically I am saying give people the ability to take back space instead of being hampered and having to WAIT for the gank before action. I see plenty of gankers but I cannot touch them first because I will become a criminal when they are already one because of their actions.
I ask that you get beyond the exact words I am using here and try to understand the theme or underlying message. This problem exists because we are looking at it in a black/white way instead of a multi-dimensional way.
|

Lady Areola Fappington
New Order Logistics CODE.
1851
|
Posted - 2014.06.18 14:17:00 -
[759] - Quote
Chil wrote:How would one go about ID'ing the ganker support vessels (scouts) without adding to the "event"? Would think it's about as easy as finding (for example) your missioning alt?
Scouts aren't TOO difficult to ID. Look for a guy a couple jumps away from the action, sitting on a gate for no real reason.
You can be even more sure if you see em cloak/decloak as freighters warp in. This thread officially has 25% more pssssssshhh than leading competitors. |

Kalon Horan
Imperial Mining and Refining Ltd.
20
|
Posted - 2014.06.18 14:23:00 -
[760] - Quote
Xaldafax Caerleon wrote:
I see plenty of gankers but I cannot touch them first because I will become a criminal when they are already one because of their actions.
No you do not become a criminal for shooting outlaws. |
|

Lady Areola Fappington
New Order Logistics CODE.
1851
|
Posted - 2014.06.18 14:24:00 -
[761] - Quote
Xaldafax Caerleon wrote:
Here is the point you are missing -- tools and technology. If we have more of that then the problem changes or goes away.
Yes a felon can move easily around daily life but there are police and the ability to have a piece of paper with the most wanted list. So while I might not KNOW you are a fellon, if I wanted to be a person that monitors that I could print out the pictures and recognize you and bring you in. You might be able to hide but for people or police that are watching for that thing you cannot get away.
So basically I am saying give people the ability to take back space instead of being hampered and having to WAIT for the gank before action. I see plenty of gankers but I cannot touch them first because I will become a criminal when they are already one because of their actions.
I ask that you get beyond the exact words I am using here and try to understand the theme or underlying message. This problem exists because we are looking at it in a black/white way instead of a multi-dimensional way.
So, the only thing stopping you from shooting a non-outlaw ganker is the sec status hit? Honestly, it really isn't that big a deal. See above, I took my +5 alt out, blew up a random miner, and went to 4.8. Nowhere near the -5.0 "criminal" status. As long as you don't pop pods, you can blow up lots and lots of non-outlaw gankers before you even hit -2.0.
Think of it like vigilante justice if that helps. Sure, according to the law, Batman is a Bad Guy, and should go to prison....
And yeah, if they're already blinky, blast away. Free target. This thread officially has 25% more pssssssshhh than leading competitors. |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
783
|
Posted - 2014.06.18 14:26:00 -
[762] - Quote
Has starting a thread by asking a question become a problem? Click bait threads being eaten up by trolls and sheep alike.
It is really hard to change your signature settings |

Sibyyl
Gallente Federation
1704
|
Posted - 2014.06.18 14:34:00 -
[763] - Quote
Kalon Horan wrote:epicurus ataraxia wrote:
This event actually was ganking at keyboard characters with empty freighters .... theres the problem......
And what stops those ppl from doing the same thing the gankers do: working as a team to defend themselves? In a word? The so-called roleplaying that a lot of people like to berate.
The pseudo-Biblical style of the code as it's written, the doctrine ships (though hisec leaves very few options), the paltry 10 million permits (people randomly dump 10 million into strangers's accounts in Jita Local), the idea that EVE's own economy is at stake, an "us against the world" philosophy a ganker develops from all the vitriol about suicide ganking (look at this thread).. all of these are strangely unifying.
That, and nothing brings people together like killing together.
.. when everything else is gone .. |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
3
|
Posted - 2014.06.18 14:36:00 -
[764] - Quote
Lady Areola Fappington wrote: So, the only thing stopping you from shooting a non-outlaw ganker is the sec status hit? Honestly, it really isn't that big a deal. See above, I took my +5 alt out, blew up a random miner, and went to 4.8. Nowhere near the -5.0 "criminal" status. As long as you don't pop pods, you can blow up lots and lots of non-outlaw gankers before you even hit -2.0.
Think of it like vigilante justice if that helps. Sure, according to the law, Batman is a Bad Guy, and should go to prison....
And yeah, if they're already blinky, blast away. Free target.
The issue is more than the security status hit. Not all of us have +5 sec status. This is an issue of the design and context of the problem. Not a black and white answer.
Give people more tools in HS to take on people that act like criminals BEFORE they gank. Stop waiting for them start the action and stop them in the 3 seconds before its done and the pop their victim. Allow people more ways to get them earlier.
This is why I use the analogy of the FBI and most wanted list in a normal public place with police around... |

Kalon Horan
Imperial Mining and Refining Ltd.
21
|
Posted - 2014.06.18 14:38:00 -
[765] - Quote
Sibyyl wrote:Kalon Horan wrote:epicurus ataraxia wrote:
This event actually was ganking at keyboard characters with empty freighters .... theres the problem......
And what stops those ppl from doing the same thing the gankers do: working as a team to defend themselves? In a word? The so-called roleplaying that a lot of people like to berate. The pseudo-Biblical style of the code as it's written, the doctrine ships (though hisec leaves very few options), the paltry 10 million permits (people randomly dump 10 million into strangers's accounts in Jita Local), the idea that EVE's own economy is at stake, an "us against the world" philosophy a ganker develops from all the vitriol about suicide ganking (look at this thread).. all of these are strangely unifying. That, and nothing brings people together like killing together.
And yet the people who claim that they keep the economy going are unable to team up to kill the "threat" they see in the suicide gankers. |

Chil
Brutor Tribe Minmatar Republic
0
|
Posted - 2014.06.18 14:38:00 -
[766] - Quote
Lady Areola Fappington wrote:
Scouts aren't TOO difficult to ID. Look for a guy a couple jumps away from the action, sitting on a gate for no real reason.
You can be even more sure if you see em cloak/decloak as freighters warp in.
Ah, so look for the NPC corp player who looks like CODE should have ganked them but haven't?
|

baltec1
Bat Country Goonswarm Federation
12012
|
Posted - 2014.06.18 14:41:00 -
[767] - Quote
Xaldafax Caerleon wrote:Lady Areola Fappington wrote: So, the only thing stopping you from shooting a non-outlaw ganker is the sec status hit? Honestly, it really isn't that big a deal. See above, I took my +5 alt out, blew up a random miner, and went to 4.8. Nowhere near the -5.0 "criminal" status. As long as you don't pop pods, you can blow up lots and lots of non-outlaw gankers before you even hit -2.0.
Think of it like vigilante justice if that helps. Sure, according to the law, Batman is a Bad Guy, and should go to prison....
And yeah, if they're already blinky, blast away. Free target.
The issue is more than the security status hit. Not all of us have +5 sec status. This is an issue of the design and context of the problem. Not a black and white answer. Give people more tools in HS to take on people that act like criminals BEFORE they gank. Stop waiting for them start the action and stop them in the 3 seconds before its done and the pop their victim. Allow people more ways to get them earlier. This is why I use the analogy of the FBI and most wanted list in a normal public place with police around...
You have the tools, you just refuse the use them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Herr Wilkus
Aggressive Salvage Services LLC
956
|
Posted - 2014.06.18 14:41:00 -
[768] - Quote
Xaldafax Caerleon wrote:Lady Areola Fappington wrote: So, the only thing stopping you from shooting a non-outlaw ganker is the sec status hit? Honestly, it really isn't that big a deal. See above, I took my +5 alt out, blew up a random miner, and went to 4.8. Nowhere near the -5.0 "criminal" status. As long as you don't pop pods, you can blow up lots and lots of non-outlaw gankers before you even hit -2.0.
Think of it like vigilante justice if that helps. Sure, according to the law, Batman is a Bad Guy, and should go to prison....
And yeah, if they're already blinky, blast away. Free target.
The issue is more than the security status hit. Not all of us have +5 sec status. This is an issue of the design and context of the problem. Not a black and white answer. Give people more tools in HS to take on people that act like criminals BEFORE they gank. Stop waiting for them start the action and stop them in the 3 seconds before its done and the pop their victim. Allow people more ways to get them earlier. This is why I use the analogy of the FBI and most wanted list in a normal public place with police around...
Easy one. Double or triple Concord response time. That would give people plenty of time to shoot at gankers before they are popped by godlike NPCs.
More tools to engage players BEFORE they are flagged with a GCC? Wow, I'd love to have that tool. I'd put it to really good use.
"Yeah, that Miner, he was totally going to go GCC - I had to grease him!"
|

Lady Areola Fappington
New Order Logistics CODE.
1852
|
Posted - 2014.06.18 14:43:00 -
[769] - Quote
Xaldafax Caerleon wrote: The issue is more than the security status hit. Not all of us have +5 sec status. This is an issue of the design and context of the problem. Not a black and white answer.
Give people more tools in HS to take on people that act like criminals BEFORE they gank. Stop waiting for them start the action and stop them in the 3 seconds before its done and the pop their victim. Allow people more ways to get them earlier.
This is why I use the analogy of the FBI and most wanted list in a normal public place with police around...
As I said, the sec status hit is tiny. I'm not sure if CCP has changed it since I last looked, but...it's ~2.0%. Small. Podding is what hammers your sec status.
You could very easily take a mission running alt, go preemptively gank the rare non-flashy gankers, then go back to running missions and grind that sec status right back up. This thread officially has 25% more pssssssshhh than leading competitors. |

Lady Areola Fappington
New Order Logistics CODE.
1852
|
Posted - 2014.06.18 14:44:00 -
[770] - Quote
Chil wrote:
Ah, so look for the NPC corp player who looks like CODE should have ganked them but haven't?
Sounds about right, yeah! If you see a guy just parked on a gate (double points if it's a scanning ship), just...sitting there, and it's a popular pipe for freighters to use, you can almost be sure he's a scout scanning for a gank team up ahead. This thread officially has 25% more pssssssshhh than leading competitors. |
|

Jonah Gravenstein
Machiavellian Space Bastards
18956
|
Posted - 2014.06.18 14:46:00 -
[771] - Quote
Chil wrote:Lady Areola Fappington wrote:
Scouts aren't TOO difficult to ID. Look for a guy a couple jumps away from the action, sitting on a gate for no real reason.
You can be even more sure if you see em cloak/decloak as freighters warp in.
Ah, so look for the NPC corp player who looks like CODE should have ganked them but haven't? In the case of freighter gankers, the scout is normally the guy in a frigate that yellowboxes you and scans your cargo/fit a couple of jumps before you get to a choke point, some may use passive targeters which isn't so obvious but many don't.
Situational awareness is important, unfortunately for some it actually requires you to be paying attention.
Nil mortifi sine lucre |

Xaldafax Caerleon
Veritas Theory Fidelas Constans
3
|
Posted - 2014.06.18 14:52:00 -
[772] - Quote
Kalon Horan wrote:epicurus ataraxia wrote:
For what purpose, by the time they warp in the target is already history? And concord are already destroying the gankers One cannot target the scouts haulers etc etc that make it possible as a mechanic.
So how does that inconvinience the gankers in any way?
As stated before... little me alone prevented quite a few suicide kills yesterday by shooting the gankers b4 they can blow up their target. What stops other people to do the same? I can tell you what stops them... they can not fatten their wallet by doing it.
Did you take a security hit for shooting the ganker before they attacked the victim? |

baltec1
Bat Country Goonswarm Federation
12014
|
Posted - 2014.06.18 14:59:00 -
[773] - Quote
Xaldafax Caerleon wrote:Kalon Horan wrote:epicurus ataraxia wrote:
For what purpose, by the time they warp in the target is already history? And concord are already destroying the gankers One cannot target the scouts haulers etc etc that make it possible as a mechanic.
So how does that inconvinience the gankers in any way?
As stated before... little me alone prevented quite a few suicide kills yesterday by shooting the gankers b4 they can blow up their target. What stops other people to do the same? I can tell you what stops them... they can not fatten their wallet by doing it. Did you take a security hit for shooting the ganker before they attacked the victim?
Given that most are -10 I would say unlikely.
However, nothing is stopping you from ganking a ganker. Join Bat Country today and defend the Glorious Socialist Dictatorship |

KIller Wabbit
The Scope Gallente Federation
609
|
Posted - 2014.06.18 15:00:00 -
[774] - Quote
How about the dev's fly freighters for a month. Then we will see if they actually understand.
CCP .. always first with the wrong stuff
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1028
|
Posted - 2014.06.18 15:00:00 -
[775] - Quote
Chil wrote:How would one go about ID'ing the ganker support vessels (scouts) without adding to the "event"? Would think it's about as easy as finding (for example) your missioning alt?
its just not required.
You can convoy freighters, which will literally force the gankers hand, (in a perfect world where all freighter pilots agree to convoy, they'd all fly at the same time)
Then gankers would need to deal with these 10 freighters AND their escort right now, and expect no more freighters for 6 hours after that, and then you also make the gankers GCC a painful thing, and it also economizes on escorts per freighter. Can be less escorts than freighters, and engagement rules are really favourable for escorts, and any concentration of escorts will make bumping freighters harder, and escorts are insured.
ie I'd not like to try bump a freighter away with 5 hurricanes colliding with me. It pretty much won't work, and I can't call on -10s to come help, because 5 hurricanes will unload on any -10s the moment they arrive.
Redfrog is an obvious vehicle for being organized enough to institute convoy if required. Really doesn't stop the game if solo operators are uneconomic through losses or needing too many escorts per freighter.
There is one absolutely certainty in any war on freighters, the freighters dictate the time and location of the fighting. The gankers have to wait.
|

baltec1
Bat Country Goonswarm Federation
12014
|
Posted - 2014.06.18 15:02:00 -
[776] - Quote
KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
Given that out of millions of trips made by freighters every month only a few dosen die I would say they will have a rather univentful time. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1028
|
Posted - 2014.06.18 15:03:00 -
[777] - Quote
KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
Put plex in freighter, autopilot, run internal office betting sweeps on whether this one will get through by itself.
These are CCP devs we are talking about!
|

Concord Guy's Cousin
State War Academy Caldari State
48
|
Posted - 2014.06.18 15:04:00 -
[778] - Quote
KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
I would hope that Devs aren't silly enough to be autopiloting their freighters through known choke points or other systems that show on the map as a big red blob because of the amount of people exploding there  |

KIller Wabbit
The Scope Gallente Federation
609
|
Posted - 2014.06.18 15:07:00 -
[779] - Quote
Concord Guy's Cousin wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
I would hope that Devs aren't silly enough to be autopiloting their freighters through known choke points or other systems that show on the map as a big red blob because of the amount of people exploding there 
I just want them to actually fly it like players do. AP, hand flying it, whatever. But for a month, and for runs of at least 15 jumps. Back and forth to trade hubs would be just fine. They don't have a clue of what they have been screwing with.
CCP .. always first with the wrong stuff
|

DJentropy Ovaert
The Conference Elite CODE.
393
|
Posted - 2014.06.18 15:11:00 -
[780] - Quote
KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
How much you want to bet that as a Dev they will actually be at the keyboard and working with a advanced scout and perhaps even a webbing friend to help keep them safe?
I'd bet that as a Dev who understands the social nature of Eve Online, the chance is very high.
Insist on flying hulls worth nearly 1.5 billion *and* often add tons of juicy loot on top, set that auto and go on the trip totally alone without even paying attention to anything around you, without bothering the check the map to make sure your route does not take you right through a freaking war zone ..... the player in questions gets what he deserves and hopefully will learn to not make the same mistake again.
Most of the tears that I see seem to come from freighters assuming that fitting triple bulkheads = a free pass to disregard sanity, go totally AFK, and just assume that a hour or two later they will arrive at their destination alive and turn a profit.
EVE already gives us some great ways to make money while AFK, it's called PI and Market Trading. If a players plan for making cash involves being in space and AFK - it is nothing but my pleasure to help educate them on the folly of their ways. |
|

Jonah Gravenstein
Machiavellian Space Bastards
18957
|
Posted - 2014.06.18 15:14:00 -
[781] - Quote
KIller Wabbit wrote:Concord Guy's Cousin wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
I would hope that Devs aren't silly enough to be autopiloting their freighters through known choke points or other systems that show on the map as a big red blob because of the amount of people exploding there  I just want them to actually fly it like players do. AP, hand flying it, whatever. But for a month, and for runs of at least 15 jumps. Back and forth to trade hubs would be just fine. They don't have a clue of what they have been screwing with. Devs tend to be seasoned Eve players who understand the nature of the game, why would they play Eve in way that goes against everything they know?
Nil mortifi sine lucre |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 15:18:00 -
[782] - Quote
DJentropy Ovaert wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
Most of the tears that I see seem to come from freighters assuming that fitting triple bulkheads = a free pass to disregard sanity, go totally AFK, and just assume that a hour or two later they will arrive at their destination alive and turn a profit.
I'm not entirely sure, but I think he meant to address exactly this (bolded and underlined). Many of the victim posts in this (and many other threads) are simply based on the fact that a tedious, time consuming and ultimately boring "chore" of a hauling is made dangerous and even more hated activity because of the many suicide gankers, while on the other hand fun is involved in ganking. Read the "victim" posts in this light, you'll be amazed of the results  1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

DJentropy Ovaert
The Conference Elite CODE.
394
|
Posted - 2014.06.18 15:24:00 -
[783] - Quote
Jonah Gravenstein wrote:Devs tend to be seasoned Eve players who understand the nature of the game, why would they play Eve in way that goes against everything they know?
My point exactly.
Look at the role of a "freighter" in most any established piece of sci-fi, and you have almost a universal theme going - freighters are huge ships that are great at holding a lot of stuff and getting it from point A to point B, but due to the nature of being a GIANT floating brick who's purpose is transporting goods, freighters tend to rely on convoy style support ships to keep them safe from pirate attacks and make sure the goods get where they are supposed to end up.
People have to remember, this is a sandbox and what the player does with the tools they have is totally up to them. For too long, the players using freighters have built up a long standing tradition of flying totally alone, blind with no advanced scout, and defenseless with no combat or support escort to protect their cargo. CCP gives the freighter player all the tools they need to keep safe - but just fitting bulkheads and calling it good is not going to cut it. This is a social game, and perhaps recent events will result in freighter players actually engaging with friends to provide support, pay others for support, and stop trying to make money while AFK.
I see this all as nothing but a good thing, and a wake up call for the AFK solo player in a multiplayer sandbox.
|

Kaarous Aldurald
ROC Deep Space The ROC
7231
|
Posted - 2014.06.18 15:27:00 -
[784] - Quote
KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
You might consider checking out the ISD's post earlier in the thread. I think it's actually you lot who don't understand. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jonah Gravenstein
Machiavellian Space Bastards
18961
|
Posted - 2014.06.18 15:30:00 -
[785] - Quote
This needs to be repeated.
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Linked for convenience.
Nil mortifi sine lucre |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 15:37:00 -
[786] - Quote
Jonah Gravenstein wrote:This needs to be repeated. CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Linked for convenience.
Knowing full well what the reaction of "victim" side would be after this (dev) post (as it was), that post actually falls within this forum rule:
Quote:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
It didn't add anything valuable to the discussion, did side with only one party without helping the other side realize that their views were wrong (with data, statistics, options,...) and it did add fuel to the fire. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

NotTheSmartestCookie
The Conference Elite CODE.
27
|
Posted - 2014.06.18 15:38:00 -
[787] - Quote
Antihrist Pripravnik wrote:DJentropy Ovaert wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
Most of the tears that I see seem to come from freighters assuming that fitting triple bulkheads = a free pass to disregard sanity, go totally AFK, and just assume that a hour or two later they will arrive at their destination alive and turn a profit. I'm not entirely sure, but I think he meant to address exactly this (bolded and underlined). Many of the victim posts in this (and many other threads) are simply based on the fact that a tedious, time consuming and ultimately boring "chore" of a hauling is made dangerous and even more hated activity because of the many suicide gankers, while on the other hand fun is involved in ganking. Read the "victim" posts in this light, you'll be amazed of the results 
A solution presents itself: if a player really thinks that hauling is tedious, time consuming and boring he should use Red Frog for his hauling needs and join the gankers for fun. Just make sure the collateral is high enough. Two birds with one stone: your profit is assured thanks to the collateral and your selection of targets is also increased. |

Jonah Gravenstein
Machiavellian Space Bastards
18962
|
Posted - 2014.06.18 15:39:00 -
[788] - Quote
Antihrist Pripravnik wrote:Jonah Gravenstein wrote:This needs to be repeated. CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Linked for convenience. Knowing full well what the reaction of "victim" side would be after this (dev) post (as it was), that post actually falls within this forum rule: Quote:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote. It didn't add anything valuable to the discussion, did side with only one party without helping the other side realize that their views were wrong (with data, statistics, options,...) and it did add fuel to the fire.  Dev Troll Best Troll, besides CCP Falcon is renowned for telling it how it is, he's very nearly as blunt as Malcanis.
Nil mortifi sine lucre |

TheGunslinger42
All Web Investigations
2984
|
Posted - 2014.06.18 15:41:00 -
[789] - Quote
epicurus ataraxia wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? All the defences and claims of the ganking profession as to how to survive, and pilots were doing it wrong were shown to be meaningless? So why are the same arguments being made when they are proven conclusively to be false? I cannot imagine that his is either good for freighter pilots, or the game in general. Possibly the world that burns will be your own company CCP falcon, It may be fun now but later on? Ganking has always been something I am uncomfortable with, but an understandable game choice. It does seem to have crossed a line, and when the predator prey balance gets disturbed so strongly in favour of the predator, the numbers of prey crash, and one has starving predators. Most predators do not kill wastefully. This is for the gankers to sort out in their own best interest, burning the fields and salting the earth does not lead to a full and rich hunting ground.
I still find it amusing that people are yelling at CCP that their game and company will die if they don't drastically change the game to protect clueless carebears and prevent their dumb ships from exploding. Ships killing other ships has been part of this game for ten years, how long until you realise that this wont change and that it isn't the game for you? |

Kalon Horan
Imperial Mining and Refining Ltd.
22
|
Posted - 2014.06.18 15:41:00 -
[790] - Quote
Xaldafax Caerleon wrote:Kalon Horan wrote:epicurus ataraxia wrote:
For what purpose, by the time they warp in the target is already history? And concord are already destroying the gankers One cannot target the scouts haulers etc etc that make it possible as a mechanic.
So how does that inconvinience the gankers in any way?
As stated before... little me alone prevented quite a few suicide kills yesterday by shooting the gankers b4 they can blow up their target. What stops other people to do the same? I can tell you what stops them... they can not fatten their wallet by doing it. Did you take a security hit for shooting the ganker before they attacked the victim?
No... i just shoot first when they are outlaws and you do not get sec hits for that. |
|

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 15:42:00 -
[791] - Quote
NotTheSmartestCookie wrote:Antihrist Pripravnik wrote:DJentropy Ovaert wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
Most of the tears that I see seem to come from freighters assuming that fitting triple bulkheads = a free pass to disregard sanity, go totally AFK, and just assume that a hour or two later they will arrive at their destination alive and turn a profit. I'm not entirely sure, but I think he meant to address exactly this (bolded and underlined). Many of the victim posts in this (and many other threads) are simply based on the fact that a tedious, time consuming and ultimately boring "chore" of a hauling is made dangerous and even more hated activity because of the many suicide gankers, while on the other hand fun is involved in ganking. Read the "victim" posts in this light, you'll be amazed of the results  A solution presents itself: if a player really thinks that hauling is tedious, time consuming and boring he should use Red Frog for his hauling needs and join the gankers for fun. Just make sure the collateral is high enough. Two birds with one stone: your profit is assured thanks to the collateral and your selection of targets is also increased. If only I could "Like"this a thousand times. By the way you would be amazed if you knew how many players don't even know that the freighter services exist  1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

E-2C Hawkeye
State War Academy Caldari State
650
|
Posted - 2014.06.18 15:45:00 -
[792] - Quote
Lady Areola Fappington wrote:E-2C Hawkeye wrote:I have always said that hi-sec ganking should be possible just not profitable. There should be a higher price to pay to gank just for the lolz or the tears.
When you can quickly train disposable toons to throw away with a negative 10 sec status, or use a ship that has high dps and minimal cost you will always have the imbalance of ganking favoring the ganker over the gankie.
Quick FYI, rolling disposable toons for ganking will get you banned by CCP. They frown on people biomassing neg sec status characters, then rolling new. I'm pretty sure not being able to fly anything much bigger than a cruiser, getting chased by facpo wherever you go, and being a legal target for anyone to shoot at is a pretty high price. Yea I am sure getting banned on a free disposable account really stops them from from biomassing.
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price. |

Quinn Hatfield
Center for Advanced Studies Gallente Federation
19
|
Posted - 2014.06.18 15:52:00 -
[793] - Quote
I'm relatively new to Eve so I may be misunderstanding something really basic.
From what I can gather Eves economy at the basic level revolves around the destruction and construction of assets, why are the people who are doing the dying and complaining not making money hand over fist from the market opportunities an activity like ganking provides?
If stuff explodes there is a need to replace it, minerals need to be mined, stuff needs to be made, hauled to market and sold to do so.
Miners, haulers, manufacturers and traders should be rubbing their palms together with glee at the oodles of space money to be made from it. Sure they'll suffer the occasional loss, but overall if they grabbed the opportunity with both hands they should be able to profit considerably. |

TheGunslinger42
All Web Investigations
2984
|
Posted - 2014.06.18 15:53:00 -
[794] - Quote
E-2C Hawkeye wrote:Lady Areola Fappington wrote:E-2C Hawkeye wrote:I have always said that hi-sec ganking should be possible just not profitable. There should be a higher price to pay to gank just for the lolz or the tears.
When you can quickly train disposable toons to throw away with a negative 10 sec status, or use a ship that has high dps and minimal cost you will always have the imbalance of ganking favoring the ganker over the gankie.
Quick FYI, rolling disposable toons for ganking will get you banned by CCP. They frown on people biomassing neg sec status characters, then rolling new. I'm pretty sure not being able to fly anything much bigger than a cruiser, getting chased by facpo wherever you go, and being a legal target for anyone to shoot at is a pretty high price. Yea I am sure getting banned on a free disposable account really stops them from from biomassing. The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships. There is no price.
The concept you're talking about - that is, the higher the price on your ship, the higher the price it should take to kill it - is an incredibly flawed and unworkable idea. ISK Tanking is not even worth discussing |

TheGunslinger42
All Web Investigations
2985
|
Posted - 2014.06.18 15:57:00 -
[795] - Quote
I mean if you honestly think "I spent more isk / spent more time pouring skill points into a thing therefore I should win" is a valid design, then you really don't understand balance or the ethos of this game.
Smarts, effort and teamwork win, it's always been that way. The good news is there is nothing that prevents freighter pilots from using smarts, effort and teamwork. The bad news is they dont WANT to, they just want to cry on the forums |

Kaarous Aldurald
ROC Deep Space The ROC
7232
|
Posted - 2014.06.18 16:02:00 -
[796] - Quote
E-2C Hawkeye wrote: Yea I am sure getting banned on a free disposable account really stops them from from biomassing.
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price.
Wow, every sentence is a lie.
Recycling gank alts is against the game rules, you can and will be IP banned for doing it. Stop spreading the lie that this actually happens, it's just a smokescreen your side uses when it's pointed out just how far in the wrong you all really are.
Pricetag is not a balancing factor. You should not be immune to new players just because your ship costs more than theirs, which is what you are suggesting. You are suggesting that new players be completely handcuffed.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

DJentropy Ovaert
The Conference Elite CODE.
397
|
Posted - 2014.06.18 16:07:00 -
[797] - Quote
E-2C Hawkeye wrote:
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price.
I don't care how much it costs, how much SP you put into it, or how long you took to get it - if you insist on flying it alone and AFK and take no time to even bother to scout ahead when moving hardware of this value - you deserve to lose it. You have proven you should not be trusted with shiny things, as you have no respect for their value.
SP and ISK do not provide a free pass for players to make poor choices and not have to suffer the consequences of their actions. It never has, and it never will.
In the words of CCP: "Working as Intended."
|

Jonah Gravenstein
Machiavellian Space Bastards
18962
|
Posted - 2014.06.18 16:12:00 -
[798] - Quote
Quinn Hatfield wrote:I'm relatively new to Eve so I may be misunderstanding something really basic. From what I can gather Eves economy at the basic level revolves around the destruction and construction of assets. Pretty much on the money there.
Quote:So why are the people who are doing the dying and complaining not making space money hand over fist from the opportunities an activity like ganking provides? They don't see it that way, most of them seem to want to "play" Eve as a single player game, and they think that they should be left alone.
Quote:The way I see it is that if stuff explodes there is a need to replace it, minerals need to be mined, stuff needs to be made, hauled to market and sold to other players to do so.
Miners, haulers, manufacturers and traders should be rubbing their palms together with glee at the oodles of space money to be made from it. Sure they'll suffer the occasional loss, which can be got around with planning and forethought, but overall if they grabbed the opportunity with both hands they should be able to profit considerably. Some of us are, we tend not to be the ones exploding regulalry or complaining though, because we understand that Eve is a PvP oriented multi-player game and plan accordingly. We may lose the occasional ship while mining and hauling or we buy our minerals and use 3rd parties to haul for us, but we accept it as a cost of doing business in the Eve universe, just like taxes.
Nil mortifi sine lucre |

Khergit Deserters
Crom's Angels
3280
|
Posted - 2014.06.18 16:12:00 -
[799] - Quote
Apparently miner bumping leads to miner ganking, and miner ganking leads to freighter ganking. Kind of like AFK mining is supposed to lead to bot mining. Seems Eve players just have no self-discipline or control over themselves.  "Were [sic] not your monkey and so what?"-á -The Sex Pistols (2006) |

BeBopAReBop RhubarbPie
Unleashed Pestilence
699
|
Posted - 2014.06.18 16:16:00 -
[800] - Quote
Bagrat Skalski wrote:Quote:It's stupid that concord would allow this to happen. Actually, CONCORD would not allow this. They would forbid capsuleers with less than -5 security status to use gates that lead to high sec, same as gates that are located there, and same as clone jumping to a station in high sec. They could still go thru wormholes to a systems in High sec. Please tell me you don't actually believe this is a good idea. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
|

Jonah Gravenstein
Machiavellian Space Bastards
18963
|
Posted - 2014.06.18 16:21:00 -
[801] - Quote
BeBopAReBop RhubarbPie wrote:Bagrat Skalski wrote:Quote:It's stupid that concord would allow this to happen. Actually, CONCORD would not allow this. They would forbid capsuleers with less than -5 security status to use gates that lead to high sec, same as gates that are located there, and same as clone jumping to a station in high sec. They could still go thru wormholes to a systems in High sec. Please tell me you don't actually believe this is a good idea. His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to.
Nil mortifi sine lucre |

Evei Shard
Shard Industries
313
|
Posted - 2014.06.18 16:26:00 -
[802] - Quote
Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to.
..but freighter pilots should be required to have alts. Profit favors the prepared |

Kaarous Aldurald
ROC Deep Space The ROC
7236
|
Posted - 2014.06.18 16:26:00 -
[803] - Quote
Jonah Gravenstein wrote: His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to.
It's 100% intended in his suggestion, by the way. That's the end goal of all carebears. To lock out other people's gameplay, turn the game into Trammel. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

baltec1
Bat Country Goonswarm Federation
12016
|
Posted - 2014.06.18 16:30:00 -
[804] - Quote
Evei Shard wrote:Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to. ..but freighter pilots should be required to have alts.
Not alts, friends. 20-30 ships are involved when attacking it, stands to reason the it should have some friends. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
18963
|
Posted - 2014.06.18 16:30:00 -
[805] - Quote
Evei Shard wrote:Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to. ..but freighter pilots should be required to have alts. Nobody is suggesting that freighter pilots should be locked out of highsec 
If they're moving a valuable load, they should take responsibility for protecting that valuable load.
Nil mortifi sine lucre |

baltec1
Bat Country Goonswarm Federation
12016
|
Posted - 2014.06.18 16:33:00 -
[806] - Quote
E-2C Hawkeye wrote: Yea I am sure getting banned on a free disposable account really stops them from from biomassing.
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price.
If tank was based upon isk value then the federate issue megathron would have more tank than 80 titans, 100 supers, 4 fleets of dreadnoughts, two fleets of carriers and 5 fleets of battleships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Unsuccessful At Everything
The Troll Bridge
14499
|
Posted - 2014.06.18 16:37:00 -
[807] - Quote
Jonah Gravenstein wrote:
If they're moving a valuable load, they should take responsibility for protecting that valuable load.
WHAT?!?!?!? Surely you are not advocating ::effort:: on behalf of freighter pilots who are clearly entitled to engage autopilot >> go make dinner and watch Netflix >> profit!!!
The nerve of some people!
Friendship over!
*slams door Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Mag's
the united
17480
|
Posted - 2014.06.18 16:39:00 -
[808] - Quote
Evei Shard wrote:Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to. ..but freighter pilots should be required to have alts. No, but if they wish to use the tools provided by CCP, then asking friends for help in an MMO will work. Kinda like the ganker do. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Tippia
Sunshine and Lollipops
22540
|
Posted - 2014.06.18 16:39:00 -
[809] - Quote
E-2C Hawkeye wrote:Yea I am sure getting banned on a free disposable account really stops them from from biomassing. No, but getting all their other accounts banned alongside it does. Recycled gank alts is a myth. They don't happen because a) they're not worth it, b) they're pretty much useless, and c) they're 100% unnecessary, and would still be even if they had some minute use.
Quote:The price needs to be in line with the target and its not. No. The price must not be in line with anything. If it is, the game is fundamentally and irreparably broken in every way. Price is a product, not a factor. Someone flying a multi-billion ISK freighter that took several months to train should know better than to get ganked by a few toons that have been around for years doing the same thing, and which are trivially found and traced using killboards and in-game alerts.
If they don't, then that's because the freighter pilot in question was an idiot who deserved it. His ship and training are not even relevant at that point. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Lady Areola Fappington
New Order Logistics CODE.
1860
|
Posted - 2014.06.18 16:43:00 -
[810] - Quote
E-2C Hawkeye wrote: Yea I am sure getting banned on a free disposable account really stops them from from biomassing.
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price.
Yeaaaaah, those bans are typically IP/machine address based. CCP finds you evading them, they ban your new accounts.
But hey, since this is such a commonly done, "all the gankers are doing it" kinda thing, care to point me at a list of these biomassed cycle alts? I mean, if it's that common, link me some chars with the following characteristics:
1. Doomheim corp (that's the corp of biomassed chars) 2. Less than 3 months old. 3. Negative sec status. 4. Previous member of a known ganking corp. 5. Some connection between the accounts. 6. Currently active gank character.
I mean, if this happens as often as carebear folks claim it does, there should be ample examples of the above, right? This thread officially has 25% more pssssssshhh than leading competitors. |
|

Jonah Gravenstein
Machiavellian Space Bastards
18971
|
Posted - 2014.06.18 16:59:00 -
[811] - Quote
Unsuccessful At Everything wrote:Jonah Gravenstein wrote:
If they're moving a valuable load, they should take responsibility for protecting that valuable load.
WHAT?!?!?!? Surely you are not advocating ::effort:: on behalf of freighter pilots who are clearly entitled to engage autopilot >> go make dinner and watch Netflix >> profit!!! The nerve of some people! Friendship over! *slams door Your door opens? I call shenanigans
Nil mortifi sine lucre |

Prince Kobol
1960
|
Posted - 2014.06.18 16:59:00 -
[812] - Quote
Tauranon wrote:Prince Kobol wrote: At what point have I even mentioned being afk?
You can easily bump a freighter who is not afk. What you are saying is that every trip you make in your freighter you have to have a couple of guys with you all the way using a legal loophole.
My align time in a providence is 42 seconds. Sure I can fit 3 nano's and totally gimp the EHP but its till going to take 27 secs. That is plenty of time to get bumped. Being afk has nothing to do with it.
Needing people to use a legal loophole to avoid a tactic is a bad game design.
No it isn't. If one pilot could bump your freighter and gank your freighter that would be bad (and CCP has repeatedly eliminated things like boomerang that allowed for undersized gangs to overperform). That a gang can win many including specialists vs 1 in a MMO is perfectly reasonable. What is causing people grief right now, is that you can mostly sail about randomly afk and get away with it. if you never got away with it, you'd figure out your logistics and your economics so that you didn't need the freighter much and the freighter loads that -absolutely- had to fly freighter would be sufficiently valuable to you to fly escorted and scouted. I bought an obelisk in 2009, and I can't currently undock it at all, since the undock is a known marmite location, and only 1 marmite pilot is required to beat me solo in an obelisk. ie your situation is much easier than mine (and I don't think there is anything wrong with mine, its a fair consequence of an act). The recent aufay killings have shown up an awful lot of freighters flying pointlessly anyway, where had conditions been harsh enough to actually require the pilot to think before undocking they would have not flown the freighter, and it is a better game if you do in fact make logical survival choices. CCP has also resolved ore as a problem that requires a freighter, and made that far less necessary or desirable (or at least it will be when the full indy patch hits).
Not sure which posting you are reading but sure ins't mine.
The only issue I currently have (once again) is bumping and the fact that 1 pilot can infinitely bump a freighter until the gank squad arrives and it is completely out of the freighter pilots hands.
This is why the tactic is used so often. As the guy bumping you know that the only way the freighter pilot can escape is if you screw up, there is nothing he can do to effect the outcome.
The only tactic to avoid being bumped is to use a legal loophole. You can talk as much as you like about what ever the hell you talking about but it still does not negate the fact that the only counter to bumping when you are a freighter pilot is by using a legal loophole.
Again I have no issues with ganking and I also do not want bumping to be banned, however it is worth a discussion to see if the mechanics can be changed in some way.
Also just in case you missed it, this has nothing to do with being afk. Without having people webbing you the quickest you could go to warp is about 25 secs with a seriously gimped fit and implants, still more then enough time to be bumped.
|

baltec1
Bat Country Goonswarm Federation
12021
|
Posted - 2014.06.18 17:02:00 -
[813] - Quote
Prince Kobol wrote:
Not sure which posting you are reading but sure ins't mine.
The only issue I currently have (once again) is bumping and the fact that 1 pilot can infinitely bump a freighter until the gank squad arrives and it is completely out of the freighter pilots hands.
This is why the tactic is used so often. As the guy bumping you know that the only way the freighter pilot can escape is if you screw up, there is nothing he can do to effect the outcome.
The only tactic to avoid being bumped is to use a legal loophole. You can talk as much as you like about what ever the hell you talking about but it still does not negate the fact that the only counter to bumping when you are a freighter pilot is by using a legal loophole.
Again I have no issues with ganking and I also do not want bumping to be banned, however it is worth a discussion to see if the mechanics can be changed in some way.
Also just in case you missed it, this has nothing to do with being afk. Without having people webbing you the quickest you could go to warp is about 25 secs with a seriously gimped fit and implants, still more then enough time to be bumped.
Its not a legal loophole. Just get someone to web you or have them bump the bumper. It is very easy to stop someone bumping you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Auron Black
Federal Navy Academy Gallente Federation
14
|
Posted - 2014.06.18 17:03:00 -
[814] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote: His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to.
It's 100% intended in his suggestion, by the way. That's the end goal of all carebears. To lock out other people's gameplay, turn the game into Trammel.
I love the absolute nonsense you spout in your posts, it is actually quite funny. Carebears couldn't care less about low sec pvp, fw or other. It is the end goal of "all" gankers to lock out other people's gameplay, turn the game into trammel.
Remember you force your game play on us, not the other way around, there is plenty of space for you to play in where you don't need to worry about facpo or concord or sec standing. |

baltec1
Bat Country Goonswarm Federation
12022
|
Posted - 2014.06.18 17:08:00 -
[815] - Quote
Auron Black wrote:Kaarous Aldurald wrote:Jonah Gravenstein wrote: His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to.
It's 100% intended in his suggestion, by the way. That's the end goal of all carebears. To lock out other people's gameplay, turn the game into Trammel. I love the absolute nonsense you spout in your posts, it is actually quite funny. Carebears couldn't care less about low sec pvp, fw or other. It is the end goal of "all" gankers to lock out other people's gameplay, turn the game into trammel. Remember you force your game play on us, not the other way around, there is plenty of space for you to play in where you don't need to worry about facpo or concord or sec standing.
We don't force anything on you. You agree to being open to pvp at any time when playing EVE. If you don't like this then best find a game that isn't EVE. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22541
|
Posted - 2014.06.18 17:09:00 -
[816] - Quote
Auron Black wrote:Kaarous Aldurald wrote:It's 100% intended in his suggestion, by the way. That's the end goal of all carebears. To lock out other people's gameplay, turn the game into Trammel. I love the absolute nonsense you spout in your posts, it is actually quite funny. Carebears couldn't care less about low sec pvp, fw or other. GǪwhich has nothing to do with what he's talking about. So there's a distinct lack of pointing out any nonsense in what he said.
Quote:It is the end goal of "all" gankers to lock out other people's gameplay, turn the game into trammel. No. They have no interest in locking out any gameplay at all. So that absolute nonsense you're talking about is in your post, not in his. That explains why you love it, I suppose. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Lady Areola Fappington
New Order Logistics CODE.
1861
|
Posted - 2014.06.18 17:11:00 -
[817] - Quote
Auron Black wrote: Remember you force your game play on us, not the other way around, there is plenty of space for you to play in where you don't need to worry about facpo or concord or sec standing.
The ability to contradict yourself like that, in the same sentence, is amazing. Gold star!
Stop trying to force me to go to lowsec. I want to blow up miners in highsec. Thank you. This thread officially has 25% more pssssssshhh than leading competitors. |

Winchester Steele
1219
|
Posted - 2014.06.18 17:12:00 -
[818] - Quote
Tyberius Franklin wrote:Winchester Steele wrote:How is it that my hauler has flown freighters endlessly back and forth across high-sec for years and NEVER once been ganked? I think this really honestly comes down to PEBCAK* in a vast majority of these ganks. It's really far too easy to avoid these sorts of engagements currently, and if you cannot or will not, well then that is your problem.
* Problem Exists Between Chair And Keyboard. I'd buy that were it not for incidents like Aufey or burn Jita. Those special occasions where typical common sense and the things that keep you off the killboard 99 times out of 100 just don't work out because someone wants to make your day just a bit more special. Of course others may just consider that to be the complacency of highsec, and that every freighter should always travel with a full complement of scout, webbers, ECM and other countergank support (Yea hyperbole!), but until the level of activity in those incidents becomes the norm, or even just slightly more common/widespread can you blame them? And aside from paying the extortion fee, do you think your normal prep would have gotten you through Aufay?
It's a player driven sandbox. Burn Aufay was an event run by players. It was like a weekend. I just didn't haul to Minmatar on those days, or paid RF to do it for me. Unlike your average mindless hisec bot, I pay attention to the community and knew WELL in advance that this was coming. It's like the idiots who get tagged during burn Jita.. How could you not know about this UNLESS you are playing EvE as a single player game and paying no attention.
EvE is NOT a single player game.
My freighter always has webs and a scout. Usually my RL friend who I play with. If not him I use an alt from another account. If I can't scout it I contract it to someone who can.
As to your question. I've never paid an extortion fee. I donate because I enjoy the content created by CODE. and because I genuinely believe that they are good folks and good for the game. They don't know my NPC freighter alt at all. And lastly, my normal prep did work, as I just didn't go through Aufay during that period.
At the end of the day though, and the thing that differentiates a real EvE player from a whinebear, had they caught me and ganked me I would only have one response: GF! ... |

Antihrist Pripravnik
T-AFK and counting
380
|
Posted - 2014.06.18 17:18:00 -
[819] - Quote
Mag's wrote:Evei Shard wrote:Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to. ..but freighter pilots should be required to have alts. No, but if they wish to use the tools provided by CCP, then asking friends for help in an MMO will work. Kinda like the gankers do.  As I said earlier... the difference is that you can easily find friends for a fun activity, but finding friends for a boring time consuming activity is hard...
*looks at sov grinding*
forget what I just said  1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Carmen Electra
Drunk Chaos Blood.Drunk
529
|
Posted - 2014.06.18 17:19:00 -
[820] - Quote
baltec1 wrote:E-2C Hawkeye wrote: Yea I am sure getting banned on a free disposable account really stops them from from biomassing.
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price.
If tank was based upon isk value then the federate issue megathron would have more tank than 80 titans, 100 supers, 4 fleets of dreadnoughts, two fleets of carriers and 5 fleets of battleships.
Do you have a federate issue megathron? I can haz?
|
|

Winchester Steele
1219
|
Posted - 2014.06.18 17:21:00 -
[821] - Quote
Tippia wrote:E-2C Hawkeye wrote:Yea I am sure getting banned on a free disposable account really stops them from from biomassing. No, but getting all their other accounts banned alongside it does. Recycled gank alts is a myth. They don't happen because a) they're not worth it, b) they're pretty much useless, and c) they're 100% unnecessary, and would still be even if they had some minute use. Quote:The price needs to be in line with the target and its not. No. The price must not be in line with anything. If it is, the game is fundamentally and irreparably broken in every way. Price is a product, not a factor. Someone flying a multi-billion ISK freighter that took several months to train should know better than to get ganked by a few toons that have been around for years doing the same thing, and which are trivially found and traced using killboards and in-game alerts. If they don't, then that's because the freighter pilot in question was an idiot who deserved it. His ship and training are not even relevant at that point.
I love my gank alt. I would never biomass him. Besides, surgical strike 5 was such a pain in the ass, who wants to do that again? ... |

baltec1
Bat Country Goonswarm Federation
12026
|
Posted - 2014.06.18 17:22:00 -
[822] - Quote
Carmen Electra wrote:baltec1 wrote:E-2C Hawkeye wrote: Yea I am sure getting banned on a free disposable account really stops them from from biomassing.
The price needs to be in line with the target and its not. Some one flying a multi billion isk freighter that took several months to train should not be able to get ganked by toons that get bio massed and made over and over in high dps low cost ships.
There is no price.
If tank was based upon isk value then the federate issue megathron would have more tank than 80 titans, 100 supers, 4 fleets of dreadnoughts, two fleets of carriers and 5 fleets of battleships. Do you have a federate issue megathron? I can haz?
No, there is only one and I am quite happy with who has it as they will keep it safe. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Carmen Electra
Drunk Chaos Blood.Drunk
529
|
Posted - 2014.06.18 17:22:00 -
[823] - Quote
Winchester Steele wrote:Tippia wrote:E-2C Hawkeye wrote:Yea I am sure getting banned on a free disposable account really stops them from from biomassing. No, but getting all their other accounts banned alongside it does. Recycled gank alts is a myth. They don't happen because a) they're not worth it, b) they're pretty much useless, and c) they're 100% unnecessary, and would still be even if they had some minute use. Quote:The price needs to be in line with the target and its not. No. The price must not be in line with anything. If it is, the game is fundamentally and irreparably broken in every way. Price is a product, not a factor. Someone flying a multi-billion ISK freighter that took several months to train should know better than to get ganked by a few toons that have been around for years doing the same thing, and which are trivially found and traced using killboards and in-game alerts. If they don't, then that's because the freighter pilot in question was an idiot who deserved it. His ship and training are not even relevant at that point. I love my gank alt. I would never biomass him. Besides, surgical strike 5 was such a pain in the ass, who wants to do that again?
I have SS V on my gank alts too! We can be SS V buddies. |

Kaarous Aldurald
ROC Deep Space The ROC
7244
|
Posted - 2014.06.18 17:27:00 -
[824] - Quote
Lady Areola Fappington wrote:Auron Black wrote: Remember you force your game play on us, not the other way around, there is plenty of space for you to play in where you don't need to worry about facpo or concord or sec standing.
The ability to contradict yourself like that, in the same sentence, is amazing. Gold star! Stop trying to force me to go to lowsec. I want to blow up miners in highsec. Thank you.
I couldn't have put it better myself. He outright admits that he wants to shove us into a corner where they don't have to worry about us anymore.
Trammel.
Which means "hindrance, handcuffs, to strip away freedom".
Appalling. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jonah Gravenstein
Machiavellian Space Bastards
18976
|
Posted - 2014.06.18 17:29:00 -
[825] - Quote
Auron Black wrote: I love the absolute nonsense you spout in your posts, it is actually quite funny. Carebears couldn't care less about low sec pvp, fw or other. It is the end goal of "all" gankers to lock out other people's gameplay, turn the game into trammel.
They should do, everything in Eve is linked. The things they profess to not care about are also the things that create a demand for the stuff people loot from missions, the stuff they mine and manufacture etc. Highsec is a small part of a greater ecosystem.
Quote:Remember you force your game play on us, not the other way around, there is plenty of space for you to play in where you don't need to worry about facpo or concord or sec standing. Implied Consent: n. consent when surrounding circumstances exist which would lead a reasonable person to believe that this consent had been given, although no direct, express or explicit words of agreement had been uttered.
When you log in to a PvP game, it is implied that you consent to PvP. If you don't want to engage in PvP, which in Eve isn't restricted to pew pew, then you shouldn't be logging in to a PvP game 
If highsec was meant to be a safe or PvP free zone, then CCP would have implemented it as such, the fact that they didn't says something important, that some people appear to have trouble comprehending.
Nil mortifi sine lucre |

Tilly Delnero
Licorne Ventures Ltd.
133
|
Posted - 2014.06.18 17:35:00 -
[826] - Quote
Kaarous Aldurald wrote: "handcuffs, to strip away".
I like the sound of this Trammel of which you speak. 
|

Winchester Steele
1221
|
Posted - 2014.06.18 17:38:00 -
[827] - Quote
baltec1 wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
Given that out of millions of trips made by freighters every month only a few dosen die I would say they will have a rather univentful time.
This is a very good point. Go look at Red Frog's queue on their website. They make thousands of trips every month. I would wager they lose less than 2% of those trips to ganks. This "problem" occurs so infrequently that I don't even know why we are discussing it. (Actually I do: crybears gonna cry.)
To be honest, I think ganking could use some buffs (longer Concord response time, bring back the boomerang, etc) before it becomes another extinct profession like can-flipping. ... |

Iain Cariaba
In Over Our Heads
58
|
Posted - 2014.06.18 17:46:00 -
[828] - Quote
Ganking doesn't need nerfed, the ganked just need to realize there are already steps in game to make to reduce your juicyness as a target. Spend 2 minutes searching through these forums and you'll find all the answers you need.
@CCP: Isn't 24 pages well past time to lock a thread that's already been rehashed over and over again a hundred time thus month alone? If I agreed with you, we'd both be wrong. |

Unsuccessful At Everything
The Troll Bridge
14504
|
Posted - 2014.06.18 17:52:00 -
[829] - Quote
Lady Areola Fappington wrote:But hey, since this is such a commonly done, "all the gankers are doing it" kinda thing, care to point me at a list of these biomassed cycle alts? I mean, if it's that common, link me some chars with the following characteristics:
1. Doomheim corp (that's the corp of biomassed chars) 2. Less than 3 months old. 3. Negative sec status. 4. Previous member of a known ganking corp. 5. Some connection between the accounts. 6. Currently active gank character.
I mean, if this happens as often as carebear folks claim it does, there should be ample examples of the above, right?
OMG.. You are asking for proof?!?!?! Why cant you simply take highsec's word for it?!?!! Why must everything be backed up with some sort of factual evidence to support ones claims?!?!?!
Inconceivable!
Friendship over!
*slams door
Im not really ending friendships, im just really into slamming doors today, and it seems kinda empty without emotional content.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Jonah Gravenstein
Machiavellian Space Bastards
18978
|
Posted - 2014.06.18 17:57:00 -
[830] - Quote
Unsuccessful At Everything wrote:Lady Areola Fappington wrote:But hey, since this is such a commonly done, "all the gankers are doing it" kinda thing, care to point me at a list of these biomassed cycle alts? I mean, if it's that common, link me some chars with the following characteristics:
1. Doomheim corp (that's the corp of biomassed chars) 2. Less than 3 months old. 3. Negative sec status. 4. Previous member of a known ganking corp. 5. Some connection between the accounts. 6. Currently active gank character.
I mean, if this happens as often as carebear folks claim it does, there should be ample examples of the above, right? OMG.. You are asking for proof?!?!?! Why cant you simply take highsec's word for it?!?!! Why must everything be backed up with some sort of factual evidence to support ones claims?!?!?! Inconceivable! Friendship over! *slams door Im not really ending friendships, im just really into slamming doors today, and it seems kinda empty without emotional content. Proof is overrated, and your door appears to OP.
Nerf proof and UAE's door.
Nil mortifi sine lucre |
|

BeBopAReBop RhubarbPie
Unleashed Pestilence
701
|
Posted - 2014.06.18 18:02:00 -
[831] - Quote
Jonah Gravenstein wrote:BeBopAReBop RhubarbPie wrote:Bagrat Skalski wrote:Quote:It's stupid that concord would allow this to happen. Actually, CONCORD would not allow this. They would forbid capsuleers with less than -5 security status to use gates that lead to high sec, same as gates that are located there, and same as clone jumping to a station in high sec. They could still go thru wormholes to a systems in High sec. Please tell me you don't actually believe this is a good idea. His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to. It would be ironic if such a change forced a decentralization of trade hubs forcing more trade to move out to low sec. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Jonah Gravenstein
Machiavellian Space Bastards
18981
|
Posted - 2014.06.18 18:09:00 -
[832] - Quote
BeBopAReBop RhubarbPie wrote:Jonah Gravenstein wrote:BeBopAReBop RhubarbPie wrote:Bagrat Skalski wrote:Quote:It's stupid that concord would allow this to happen. Actually, CONCORD would not allow this. They would forbid capsuleers with less than -5 security status to use gates that lead to high sec, same as gates that are located there, and same as clone jumping to a station in high sec. They could still go thru wormholes to a systems in High sec. Please tell me you don't actually believe this is a good idea. His idea is pretty much a big FU to anybody who does faction warfare or lowsec PvP. It locks them out the market hubs and highsec in general. They can get round it using alts but they shouldn't have to unless they want to. It would be ironic if such a change forced a decentralization of trade hubs forcing more trade to move out to low sec. If that happened I would be deploying an Expanded Super Capital Tear Collection Array on the forums, and emptying it every server tick.
Nil mortifi sine lucre |

Rager Zed
Pator Tech School Minmatar Republic
2
|
Posted - 2014.06.18 18:09:00 -
[833] - Quote
This is day four for me in this game, and I might not have a say on the matter, but like all people I will voice my two cents.
This is coming from a guy, who is just going to focus heavy on trade skills, because I find the combat very dull to me. I don't like it, and I might starting doing it with drones...but ya if I keep paying monthly. I won't be doing it because of the combat.
With that being said, I don't mind people killing me, and even if I am empty and they get nothing for it. That is fine, because hey this is what seems to makes me want to play eve. Things can happen.
With that being said, Lots of things I don't agree with, but understand about the nature of this game. My friends who play this wants to give me all this money and ships, but i refuse. I won't even accept help from them. I'm making eve into my own personal world, where i'm a simple man..and won't ask for help (unless it is things I don't understand about the game).
Now, I might not understand all that is going on, but if people are camping in a station and able to use alt accounts to scout, undock with main kill dock and being protected while they search for targets. I have mix feelings about that, but what can really be done? Muti accounts thing is encourage it seems and no way to really change it i don't think like it or not. but at the same time people said that it could be avoided..and ask for help. (I don't really like the thought of going through a game and being 100 percent depending on others to the point that you can't get enjoyment doing your thing with out some one up your butt.) *Shrugs* I'm just going by the info of what most of you guys post. |

Kijo Rikki
Powder and Ball Alchemists Union The Predictables
791
|
Posted - 2014.06.18 18:09:00 -
[834] - Quote
Unsuccessful At Everything wrote: Im not really ending friendships, im just really into slamming doors today, and it seems kinda empty without emotional content.
*SLAM* F U WIND!!! WE DIDN'T WANT YOU IN HERE ANYWAY
It is really hard to change your signature settings |

BeBopAReBop RhubarbPie
Unleashed Pestilence
703
|
Posted - 2014.06.18 18:15:00 -
[835] - Quote
Jonah Gravenstein wrote:BeBopAReBop RhubarbPie wrote:It would be ironic if such a change forced a decentralization of trade hubs forcing more trade to move out to low sec. If that happened I would be deploying an Expanded Super Capital Tear Collection Array on the forums, and emptying it every server tick. Hm, maybe we should replace pod goo with tears. I'm sure the proper saline content is good for the body. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Lysenko Alland
Ubiquitous Hurt Exodus.
13
|
Posted - 2014.06.18 19:48:00 -
[836] - Quote
Rager Zed wrote:This is day four for me in this game, and I might not have a say on the matter, but like all people I will voice my two cents.
This is coming from a guy, who is just going to focus heavy on trade skills, because I find the combat very dull to me. I don't like it, and I might starting doing it with drones...but ya if I keep paying monthly. I won't be doing it because of the combat.
Don't mistake the combat experience in missions with what combat is like against other players. The two are TOTALLY different experiences in EVE.
(In many fights against other players, seemingly small choices regarding movement and module activation can have a large impact on the outcome, unlike against NPCs. This is for two reasons: First, the NPC AI is not very smart, and second, there's a huge power differential between a player and an NPC, while two players are much more likely to be closely matched.) |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
707
|
Posted - 2014.06.18 20:23:00 -
[837] - Quote
Rager Zed wrote: Now, I might not understand all that is going on, but if people are camping in a station and able to use alt accounts to scout, undock with main kill dock and being protected while they search for targets. I have mix feelings about that, but what can really be done? Muti accounts thing is encourage it seems and no way to really change it i don't think like it or not. but at the same time people said that it could be avoided..and ask for help. (I don't really like the thought of going through a game and being 100 percent depending on others to the point that you can't get enjoyment doing your thing with out some one up your butt.) *Shrugs* I'm just going by the info of what most of you guys post.
Create an insta-undock and you'll be fine from being camped in a station. You should do this with any and every station you visit often. And, while you're at it you might as well create an insta-dock too.
Other than that it's okay to ask questions, but try to do the research yourself first. There's nothing wrong with being new and/or not understanding a certain game mechanic. It's funny how often I learn something new in this game.
And, what Lysenko wrote about the difference between PvE combat and PvP combat. Although, I would add that PvP is very fun whereas PvE isn't and is typically used as a means to an end. That end is usually PvP.
Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Lunarisse Aspenstar
Societas Imperialis Sceptri Coronaeque
98
|
Posted - 2014.06.18 20:33:00 -
[838] - Quote
Omar Alharazaad wrote:Seems like this is one of those situations where a perceived problem is in actuality an opportunity. If haulers were to start employing escorts to help protect their hindquarters not only would it increase their odds of arriving intact, but it would also give other players something to do as well.
It may not be the most exciting task out there, but if the ISK is right I'm sure there are young pilots out there who would happily ride shotgun with freighters in griffins or the like, helping web them into warp and jamming attempted ganks. I can't see the cost of such services being so prohibitive as for it to cut too deeply into a freighter pilot's bottom line, so the real problem must lie elsewhere...
Honestly when I first started playing Eve, I expected players would be doing escorts for haulings or convoys. Much to surprise I found out hauling seems to be a solo endeavour even when the cost of defense versus hauling fees might warrant it. Not a bad idea. |

Molang
MyXGamer
28
|
Posted - 2014.06.18 20:53:00 -
[839] - Quote
I hardly ever post on the forums but I decided to on this one.
There is one great reason to blow up empty freighters.
As a manufacturer I saw my profits almost double during events like burn Jita. When ships blow up empty or not the manufactures stand to profit. End of story, welcome to EVE.
If you feel that ganking a freighter with a full cargo is justified because of the monetary gain then you also have to justify ganking freighters for the temporary profit margin increase in the region.
Feel free to ridicule me. |

KIller Wabbit
The Scope Gallente Federation
610
|
Posted - 2014.06.18 20:55:00 -
[840] - Quote
DJentropy Ovaert wrote:KIller Wabbit wrote:How about the dev's fly freighters for a month. Then we will see if they actually understand.
How much you want to bet that as a Dev they will actually be at the keyboard and working with a advanced scout and perhaps even a webbing friend to help keep them safe? I'd bet that as a Dev who understands the social nature of Eve Online, the chance is very high. Insist on flying hulls worth nearly 1.5 billion *and* often add tons of juicy loot on top, set that auto and go on the trip totally alone without even paying attention to anything around you, without bothering to check the map to make sure your route does not take you right through a freaking war zone ..... the player in questions gets what he deserves and hopefully will learn to not make the same mistake again. Most of the tears that I see seem to come from freighters assuming that fitting triple bulkheads = a free pass to disregard sanity, go totally AFK, and just assume that a hour or two later they will arrive at their destination alive and turn a profit. EVE already gives us some great ways to make money while AFK, it's called PI and Market Trading. If a players plan for making cash involves being in space and AFK - it is nothing but my pleasure to help educate them on the folly of their ways. (Edit: Corrected a simple grammar error)
I didn't say they shouldn't use alts to scout/protect. Absolutely - they should drag a fellow dev or corp mate, hell bring the corp!, into fleet with them. Go for it! Try it. Let them get a feel for the numbers they are so happy to pull out of their ass. But they have to do it for a month, every day.
CCP .. always first with the wrong stuff
|
|

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
1578
|
Posted - 2014.06.18 20:58:00 -
[841] - Quote
Molang wrote:Feel free to ridicule me.
/me ridicules Molang
there. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Helia Tranquilis
State War Academy Caldari State
20
|
Posted - 2014.06.18 21:05:00 -
[842] - Quote
Todays meta in flying freighters in highsec
1. Even empty freighter must have maximum tank, tech 3 links and several logi alts 2. Webber alt and scout or you die, spares when they get trashe[re]d 3. ISBox fleet of catalysts on standby to counter gank the bumping machariel(s) 4. Another fleet of Falcons to break through odd 100 magnetometric strength of ECCM'd gallente face-huggers
Or have friends that are willing to break their ratting and come escort your boat during your market adventures. We can all see that one happening.
Besides, last expansion stated: "The empires are losing control"
The art involved in ganking has made concord largely irrelevant. Sooner you accept that, the sooner you realize the only accepted form of making isk is in FW. |

Ukucia
Generic EvE Corporation
1
|
Posted - 2014.06.18 21:35:00 -
[843] - Quote
Iain Cariaba wrote:@CCP: Isn't 24 pages well past time to lock a thread that's already been rehashed over and over again a hundred time thus month alone? Better to keep it in one thread than for many copies to be created. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2102
|
Posted - 2014.06.18 21:39:00 -
[844] - Quote
Ukucia wrote:Iain Cariaba wrote:@CCP: Isn't 24 pages well past time to lock a thread that's already been rehashed over and over again a hundred time thus month alone? Better to keep it in one thread than for many copies to be created. This is what we call a "lighting rod" thread. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Webvan
All Kill No Skill
8205
|
Posted - 2014.06.18 23:11:00 -
[845] - Quote
Easy solution, just remove high/low and don't let players hide in NPC stations any longer, no more hiding behind the system for anyone, no CONCORD nor any such system as such. Let alliances bloody well police their on territory. Break a lot of the existing gates, more choke points, more defensible system chains for alliances. Turn the map into basically a lot of islands. |

DJentropy Ovaert
The Conference Elite CODE.
408
|
Posted - 2014.06.19 00:10:00 -
[846] - Quote
Winchester Steele wrote:
At the end of the day though, and the thing that differentiates a real EvE player from a whinebear, had they caught me and ganked me I would only have one response: GF!
Bless you.
EVE needs more like you.
|

Winchester Steele
1230
|
Posted - 2014.06.19 00:14:00 -
[847] - Quote
Molang wrote:I hardly ever post on the forums but I decided to on this one.
There is one great reason to blow up empty freighters.
As a manufacturer I saw my profits almost double during events like burn Jita. When ships blow up empty or not the manufactures stand to profit. End of story, welcome to EVE.
If you feel that ganking a freighter with a full cargo is justified because of the monetary gain then you also have to justify ganking freighters for the temporary profit margin increase in the region.
Feel free to ridicule me.
Ridicule you? Why? You sound like a right proper Eve industrialist to me. ... |

DJentropy Ovaert
The Conference Elite CODE.
409
|
Posted - 2014.06.19 00:17:00 -
[848] - Quote
Helia Tranquilis wrote:Todays meta in flying freighters in highsec
1. Even empty freighter must have maximum tank, tech 3 links and several logi alts 2. Webber alt and scout or you die, spares when they get trashe[re]d 3. ISBox fleet of catalysts on standby to counter gank the bumping machariel(s) 4. Another fleet of Falcons to break through odd 100 magnetometric strength of ECCM'd gallente face-huggers
Or have friends that are willing to break their ratting and come escort your boat during your market adventures. We can all see that one happening.
Besides, last expansion stated: "The empires are losing control"
The art involved in ganking has made concord largely irrelevant. Sooner you accept that, the sooner you realize the only accepted form of making isk is in FW.
Oh, come now. You're being really dramatic.
During the Aufay event - every single freighter in question could have been saved by simply not jumping into Aufay.
One player scouting ahead. That's all it would take. Scout jumps in first, sees about 40 characters that are -5 to -10 security status in local, tells buddy "HEY. THIS IS NOT LOOKING GOOD. DOCK."
Heck, even totally alone - a fast check of the in game map and viewing by ship kills would tell anyone with 1/10th of a brain that Aufay is not the place to be today.
CCP gives the player all the tools they need to stay alive, but people still cry when they refuse to use them. Freighter players seem to want the same thing high-sec AFK miners want - to play eve while AFK in a valuable ship and still generate ISK. For that reason, the CODE is here to save them from themselves and make the galaxy a better place for everyone. |

Winter Archipelago
Fade.
257
|
Posted - 2014.06.19 00:37:00 -
[849] - Quote
I honestly can't believe this thread is still going on... As others have said, though, better to keep the mess in one place than let it spread.
Here's a 30-day anti-ganker alt skilled primarily for ECM (total time without implants is 29 days, 22 hours, 36 minutes, 41 seconds). It primarily uses a Griffin, but can do a fly-ahead to provide a warp-to using a Condor, as well.
Starting Race: Caldari, any bloodline. REMAP TO 27 Per, 21 Wil Train Caldari Frigate to V REMAP TO 27 Int, 21 Mem Train Electronic Warfare to V Train CPU Management to V Train Signal Dispersion to IV Train Projected Electronic Counter Measures to III Train Afterburner to III Train High Speed Maneuvering to III Train Acceleration Control to II Train Propulsion Jamming to I
Total SP: 1,670,342 SP
Ship: Griffin High Slots: Empty Mid Slots: 5x Compulsive Ion Field ECM I OR 4x Compulsive Ion Field ECM 1, 1x Experimental 1mn Afterburner I Low Slots: Empty Rigs: 2x Small Particle Dispersion Augmentor I
[b]Total Cost: <1.5m ISK
Have a perch off-grid of the gate and either D-Scan or warp in when you see people in local go GCC. Warp to 0 on the gate and start jamming. If the ganker group is fairly well-coordinated and has bumped their target well-away from the gate, then you need to step up your own game and skill into a Falcon and keep a closer eye on them. When the gankers skill up their game, you have to skill up yours, as well.
Yes, it's a weak ship. If any of the gankers go after you, you're going to lose your (cheap) ship. HOWEVER, if they actually went after you, that's even less DPS that's going on their intended target. Congrats, because that would be a very, very good thing!
Even if they went after you and manage to catch your pod, the grand total loss for this is under 2m ISK, and you've probably saved their target because of it.
Now, let's say that the gates and groups you are trying to anti-gank are (or become) bumpers. This is where the High Speed Maneuvering, Acceleration Control, and Propulsion Jamming come into play. In a case like this, you switch over to a Condor, fit a MWD, a trio of webs, and a trio of Small Auxiliary Thruster I's on it, and burn ahead of the soon-to-be gankee in the direction they're being bumped (better yet, if you frequent the system, have a dozen or so bookmarks around the gates that you can warp to to save the time of flying there manually each time).
Get them to fleet with you, and duel you if you can manage it, then warp to you when you're >150km away. As soon as they get to you, they should align out and, after they get a small bit of speed up, hit them with a trio of webs, and watch in glee as they get away. If you can actually convince them to duel you, great! otherwise, the Condor, fit thusly, is under 1.25m ISK.
Of course, the fly-ahead requires that the intended gankee not be AFK. If they're AFK, well, they deserve to lose their ship.
Anyway, since both of these ships are cheap and easy to kill, what's stopping the gankers from suiciding on you right before they start their gank run?
CONCORD. If you're on-grid with their target, they're going to have to lure CONCORD away before they can do much. And guess what? It's going to take about the same amount of time to get CONCORD out of the picture as it will for you to reship and get back on-grid (so long as you have a stack of anti-gank ships in the system with you, and your clone, in case you got podded). If would actually be better for the gankers to just ignore you and bring enough DPS to out-DPS your ECM, which will lower their gain and make it more of a pain to do, especially if they're Taloses.
There you all go: a cheap, 30-day anti-ganker alt. Who knows? If you do well, the people you saved might be willing to toss you a handful of change as thanks. After all, you just saved their billion-plus ISK ship, not counting the cargo and collateral!
...then again, all of this would require initiative and effort, so hey, what are the chances that the would-be gankees actually bother trying it? Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Herzog Wolfhammer
Sigma Special Tactics Group
5009
|
Posted - 2014.06.19 00:38:00 -
[850] - Quote
Kaarous Aldurald wrote:Xaldafax Caerleon wrote:From where I stand bumping is an aggressive action and should have some effect in line with that.
If, in real life I walked up to you and kept pushing you I wouldn't get away with it. So why is that true here? Let it happen and just build a solution that lets you get your butt beat for it.
Same thing for ganking... who cares if it happens... but in real life if a terrorist on the FBI wanted list was just sitting at a starbucks watching and deciding who he might jump, sooner or later the police would get him BEFORE he killed someone. Something like this needs to be built around ganking... it is simple... live and die by the sword. If you'd like to argue for hyper realism, can we have the cops show up twenty minutes after a crime is reported like in real life, instead of with omnipotent space police magic?
Sure.
Can we have massive ships take a very very long time to destroy? Presently it's like a bunch of guys on motorcycles with Uzis being able to blow up a garbage truck in 2 seconds. Bring back DEEEEP Space! |
|

Winter Archipelago
Fade.
257
|
Posted - 2014.06.19 00:40:00 -
[851] - Quote
Herzog Wolfhammer wrote:Sure.
Can we have massive ships take a very very long time to destroy? Presently it's like a bunch of guys on motorcycles with Uzis being able to blow up a garbage truck in 2 seconds. I would equate blasters more with flamethrowers. An Uzi is more like an Autocannon. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

DJentropy Ovaert
The Conference Elite CODE.
413
|
Posted - 2014.06.19 01:09:00 -
[852] - Quote
Winter Archipelago wrote:I ... Total SP: 1,670,342 SP
Ship: Griffin High Slots: Empty Mid Slots: 5x Compulsive Ion Field ECM I OR 4x Compulsive Ion Field ECM 1, 1x Experimental 1mn Afterburner I Low Slots: Empty Rigs: 2x Small Particle Dispersion Augmentor I
....
Until this happens.
tl;dr version -
http://i.imgur.com/MLfBNqN.jpg |

malcovas Henderson
THoF
176
|
Posted - 2014.06.19 01:26:00 -
[853] - Quote
Winter Archipelago wrote:I honestly can't believe this thread is still going on... As others have said, though, better to keep the mess in one place than let it spread.
Here's a 30-day anti-ganker alt skilled primarily for ECM (total time without implants is 29 days, 22 hours, 36 minutes, 41 seconds). It primarily uses a Griffin, but can do a fly-ahead to provide a warp-to using a Condor, as well.
Starting Race: Caldari, any bloodline. REMAP TO 27 Per, 21 Wil Train Caldari Frigate to V REMAP TO 27 Int, 21 Mem Train Electronic Warfare to V Train CPU Management to V Train Signal Dispersion to IV Train Projected Electronic Counter Measures to III Train Afterburner to III Train High Speed Maneuvering to III Train Acceleration Control to II Train Propulsion Jamming to I
Total SP: 1,670,342 SP
Ship: Griffin High Slots: Empty Mid Slots: 5x Compulsive Ion Field ECM I OR 4x Compulsive Ion Field ECM 1, 1x Experimental 1mn Afterburner I Low Slots: Empty Rigs: 2x Small Particle Dispersion Augmentor I
[b]Total Cost: <1.5m ISK
Have a perch off-grid of the gate and either D-Scan or warp in when you see people in local go GCC. Warp to 0 on the gate and start jamming. If the ganker group is fairly well-coordinated and has bumped their target well-away from the gate, then you need to step up your own game and skill into a Falcon and keep a closer eye on them. When the gankers skill up their game, you have to skill up yours, as well.
Yes, it's a weak ship. If any of the gankers go after you, you're going to lose your (cheap) ship. HOWEVER, if they actually went after you, that's even less DPS that's going on their intended target. Congrats, because that would be a very, very good thing!
Even if they went after you and manage to catch your pod, the grand total loss for this is under 2m ISK, and you've probably saved their target because of it.
Now, let's say that the gates and groups you are trying to anti-gank are (or become) bumpers. This is where the High Speed Maneuvering, Acceleration Control, and Propulsion Jamming come into play. In a case like this, you switch over to a Condor, fit a MWD, a trio of webs, and a trio of Small Auxiliary Thruster I's on it, and burn ahead of the soon-to-be gankee in the direction they're being bumped (better yet, if you frequent the system, have a dozen or so bookmarks around the gates that you can warp to to save the time of flying there manually each time).
Get them to fleet with you, and duel you if you can manage it, then warp to you when you're >150km away. As soon as they get to you, they should align out and, after they get a small bit of speed up, hit them with a trio of webs, and watch in glee as they get away. If you can actually convince them to duel you, great! otherwise, the Condor, fit thusly, is under 1.25m ISK.
Of course, the fly-ahead requires that the intended gankee not be AFK. If they're AFK, well, they deserve to lose their ship.
Anyway, since both of these ships are cheap and easy to kill, what's stopping the gankers from suiciding on you right before they start their gank run?
CONCORD. If you're on-grid with their target, they're going to have to lure CONCORD away before they can do much. And guess what? It's going to take about the same amount of time to get CONCORD out of the picture as it will for you to reship and get back on-grid (so long as you have a stack of anti-gank ships in the system with you, and your clone, in case you got podded). If would actually be better for the gankers to just ignore you and bring enough DPS to out-DPS your ECM, which will lower their gain and make it more of a pain to do, especially if they're Taloses.
There you all go: a cheap, 30-day anti-ganker alt. Who knows? If you do well, the people you saved might be willing to toss you a handful of change as thanks. After all, you just saved their billion-plus ISK ship, not counting the cargo and collateral!
...then again, all of this would require initiative and effort, so hey, what are the chances that the would-be gankees actually bother trying it?
All that effort, and it would be a total waste. Do you honestly think Gankers are that stupid to leave a ECM ship hanging around their gank? You would be dead before you could lock a target.
|

Winter Archipelago
Fade.
257
|
Posted - 2014.06.19 01:31:00 -
[854] - Quote
Of course, but everything has counter measures. Actually going from doing nothing at all to doing a very small thing would be a huge leap forward.
Then again, they would probably start saying that ECM was too weak before they tried to adapt.
...I would probably die of laughter at that point. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

DJentropy Ovaert
The Conference Elite CODE.
413
|
Posted - 2014.06.19 01:34:00 -
[855] - Quote
malcovas Henderson wrote:
All that effort, and it would be a total waste. Do you honestly think Gankers are that stupid to leave a ECM ship hanging around their gank? You would be dead before you could lock a target.
Ehh, even if they are smart and keep ECM ships @ proper range, it really does not matter. They get two choices:
1) Try to ECM the bigger stuff (Talos, Brutix, etc) which have a crap ton of midslots mostly loaded with ECCM. Even with great jamming skills, the chance of actually landing a jam is pretty low - and due to the ECM cycle time, they get one shot to actually jam anything during the entire battle.
2) Try to ECM the smaller stuff (Catalysts) which are also ECCM fit - but due to ship type and mid-slot limits have a higher chance of landing a jam. We always take the time to calculate the EHP of the target and how much ECM we expect, and we bring enough ships to just power right through a few being jammed out.
Anti-Gankers have been trying to stop us or at least slow us down with ECM for months now, with no success. It's almost like they just want it to work SO badly that no amount of failure will change their minds.
ECM is great for disrupting a solo ganker or small gank ganks, but to think these tactics will work against a large well organized fleet is pure madness. They will need to bring more then a couple throwaway griffins or covops cloak and start to think outside the box, which will likely never happen :P |

DJentropy Ovaert
The Conference Elite CODE.
413
|
Posted - 2014.06.19 01:36:00 -
[856] - Quote
Winter Archipelago wrote:Of course, but everything has counter measures. Actually going from doing nothing at all to doing a very small thing would be a huge leap forward. Then again, they would probably start saying that ECM was too weak before they tried to adapt. ...I would probably die of laughter at that point.
I really wish I could post chat logs here.
Let's just say I have already died from that :P |

Winter Archipelago
Fade.
257
|
Posted - 2014.06.19 01:47:00 -
[857] - Quote
DJentropy Ovaert wrote:Winter Archipelago wrote:Of course, but everything has counter measures. Actually going from doing nothing at all to doing a very small thing would be a huge leap forward. Then again, they would probably start saying that ECM was too weak before they tried to adapt. ...I would probably die of laughter at that point. I really wish I could post chat logs here. Let's just say I have already died from that :P You've got to be kidding me. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

John E Normus
New Order Logistics CODE.
114
|
Posted - 2014.06.19 01:49:00 -
[858] - Quote
Here's my 20 second skill strategy that will make you as effective as the try-hards in the ECM boats.
1.) Login 2.) Mash the empty character slot on your mains account with your cursor. 3.) Pick any race, ethnic group, sex. 4.) Keep mashing the next button until you get to the name part. 5.) Name your new character "I KILL 4ISK" or "C0D3 K1LLaH" etc, then mash next. 6.) Undock, redock and get in your free rookie ship. 7.) Find Gankers and shoot them with your free gun from as far away as possible. 7a.) Use the gun not the mining lazor. You know what? Just offline the lazor so you don't get confused. 8.) Profit.
yw Between Ignorance and Wisdom |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 01:53:00 -
[859] - Quote
So it seems like the correct answer to getting freighters through Aufay right now, aside from paying the troll toll, is don't try? |

Sentamon
Imperial Academy Amarr Empire
1901
|
Posted - 2014.06.19 03:26:00 -
[860] - Quote
or you can use dscan and 0 skill noobs to shoot the target and call in CONCORD just a bit early.
Surprise! ~ Professional Forum Alt -á~ |
|

Unsuccessful At Everything
The Troll Bridge
14526
|
Posted - 2014.06.19 03:37:00 -
[861] - Quote
Girls, girls, you're all pretty.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

baltec1
Bat Country Goonswarm Federation
12040
|
Posted - 2014.06.19 03:53:00 -
[862] - Quote
Sentamon wrote:or you can use dscan and 0 skill noobs to shoot the target and call in CONCORD just a bit early.
Surprise!
Spawning concord to protect you is actually a bannable offence. We got a large number of miners banned for doing this in the ice interdictions. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Dally Lama
Republic University Minmatar Republic
10
|
Posted - 2014.06.19 03:58:00 -
[863] - Quote
If only there was a way to get nearly 1,000,000 EHP with over 150k m3 cargo... If only there was a way to get nearly 500,000 EHP with over 500k m3 cargo...
http://i.imgur.com/oJTDxN5.png
. New Fitting Window | Exact Distances Above 10km | Remove all inactive contacts |

Sentamon
Imperial Academy Amarr Empire
1902
|
Posted - 2014.06.19 04:15:00 -
[864] - Quote
baltec1 wrote:Sentamon wrote:or you can use dscan and 0 skill noobs to shoot the target and call in CONCORD just a bit early.
Surprise! Spawning concord to protect you is actually a bannable offence. We got a large number of miners banned for doing this in the ice interdictions.
Just a wild guess here but only like 1 out of 100,000 people know this. Then you need to prove I'm not just a fail ganker tying to get in on the kill.
Also its interresting that you can move concord away, the reverse of what I brought up, for more gank time and not get banned. ~ Professional Forum Alt -á~ |

DJentropy Ovaert
The Conference Elite CODE.
416
|
Posted - 2014.06.19 04:17:00 -
[865] - Quote
Sentamon wrote:
Just a wild guess here but only like 1 out of 100,000 people know this. Then you need to prove I'm not just a fail ganker tying to get in on the kill.
Also its interresting that you can move concord away, the reverse of what I brought up, for more gank time and not get banned.
It's done this way due to CCP totally loving CODE and hating high-sec miners, just as it should be. |

Sentamon
Imperial Academy Amarr Empire
1902
|
Posted - 2014.06.19 04:21:00 -
[866] - Quote
DJentropy Ovaert wrote:Sentamon wrote:
Just a wild guess here but only like 1 out of 100,000 people know this. Then you need to prove I'm not just a fail ganker tying to get in on the kill.
Also its interresting that you can move concord away, the reverse of what I brought up, for more gank time and not get banned.
It's done this way due to CCP totally loving CODE and hating high-sec miners, just as it should be.
Or more like they have no idea how to protect clueless or AFK players and stuck everyone with these goofy concord mechanics. ~ Professional Forum Alt -á~ |

baltec1
Bat Country Goonswarm Federation
12040
|
Posted - 2014.06.19 05:17:00 -
[867] - Quote
Sentamon wrote:baltec1 wrote:Sentamon wrote:or you can use dscan and 0 skill noobs to shoot the target and call in CONCORD just a bit early.
Surprise! Spawning concord to protect you is actually a bannable offence. We got a large number of miners banned for doing this in the ice interdictions. Just a wild guess here but only like 1 out of 100,000 people know this. Then you need to prove I'm not just a fail ganker tying to get in on the kill. Also its interresting that you can move concord away, the reverse of what I brought up, for more gank time and not get banned.
Moving concord around isn't bannable as we dont avoid our punishment.
Using concord as protection however is viewed as an exploit as it is players who should be doing the protecting, not an invincible, unstoppable NPC fleet. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lady Areola Fappington
New Order Logistics CODE.
1875
|
Posted - 2014.06.19 05:22:00 -
[868] - Quote
baltec1 wrote: Moving concord around isn't bannable as we dont avoid our punishment.
Using concord as protection however is viewed as an exploit as it is players who should be doing the protecting, not an invincible, unstoppable NPC fleet.
I may be wrong, but IIRC, a chunk of those bans came about because miners were doing that thing they accuse us gankers of doing all the time....rolling an alt, using a newbie ship to summon concord, then biomassing the alt once it hit outlaw status. This thread officially has 25% more pssssssshhh than leading competitors. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1030
|
Posted - 2014.06.19 05:24:00 -
[869] - Quote
Tyberius Franklin wrote:So it seems like the correct answer to getting freighters through Aufay right now, aside from paying the troll toll, is don't try?
Its not a chokepoint. Autopilot happily reroutes around it, even if set to not go into lowsec. |

baltec1
Bat Country Goonswarm Federation
12040
|
Posted - 2014.06.19 05:32:00 -
[870] - Quote
Lady Areola Fappington wrote:baltec1 wrote: Moving concord around isn't bannable as we dont avoid our punishment.
Using concord as protection however is viewed as an exploit as it is players who should be doing the protecting, not an invincible, unstoppable NPC fleet.
I may be wrong, but IIRC, a chunk of those bans came about because miners were doing that thing they accuse us gankers of doing all the time....rolling an alt, using a newbie ship to summon concord, then biomassing the alt once it hit outlaw status.
Some were yes but many were caught before they got to the point of recycling the alt. In the second interdiction we kept track of the people we reported and a good number ended up getting a week long vacation before they got biomassed Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Lady Areola Fappington
New Order Logistics CODE.
1875
|
Posted - 2014.06.19 05:52:00 -
[871] - Quote
baltec1 wrote:
Some were yes but many were caught before they got to the point of recycling the alt. In the second interdiction we kept track of the people we reported and a good number ended up getting a week long vacation before they got biomassed
Interesting! You wouldn't happen to have "official" word from CCP saying as much, would you?
Not that I disagree with you, I'd just like a little ammo to toss at the kiddos who suggest this as a "tactic" every other day. This thread officially has 25% more pssssssshhh than leading competitors. |

Sentamon
Imperial Academy Amarr Empire
1903
|
Posted - 2014.06.19 06:04:00 -
[872] - Quote
Players reporting each other, paying GM to ban players for using a goofy game mechanic. Not exactly the best design there or even remotely fair justice. If I shoot someone near your intended target I get my punishment and lose the free Velator just like the guy moving the concord fleet. I do this enough I get shut out of highsec and can't continue just like the ganker .... no wait, the ganker can stay in highsec and keep doing his thing forever. Only difference is now you need a non criminal scout to supply bump and scout for you. Conveniently enough the scout stays protected even if in the pirate fleet and the only wayto deal with him is to get facerolled by concord. ;)
~ Professional Forum Alt -á~ |

Lady Areola Fappington
New Order Logistics CODE.
1875
|
Posted - 2014.06.19 06:16:00 -
[873] - Quote
Sentamon wrote:Players reporting each other, paying GM to ban players for using a goofy game mechanic. Not exactly the best design there or even remotely fair justice. If I shoot someone near your intended target I get my punishment and lose the free Velator just like the guy moving the concord fleet. I do this enough I get shut out of highsec and can't continue just like the ganker .... no wait, the ganker can stay in highsec and keep doing his thing forever. Only difference is now you need a non criminal scout to supply bump and scout for you. Conveniently enough the scout stays protected even if in the pirate fleet and the only wayto deal with him is to get facerolled by concord. ;)
If you want to get down to the nitty gritty about it, summoning CONCORD for protection duty is generating a benefit out of thin air. Moving CONCORD is just...moving CONCORD.
The typical way to shift CONCORD is to undock your GCCed self in a ship. You go to belt, attempt gank. Fly back to station, dock up. Undock in a ship. CONCORD comes and gets you. Fly to different station, wait out timer.
I mean, if you're really going to advocate undocking with a timer to be an exploit..... This thread officially has 25% more pssssssshhh than leading competitors. |

baltec1
Bat Country Goonswarm Federation
12040
|
Posted - 2014.06.19 06:19:00 -
[874] - Quote
Lady Areola Fappington wrote:baltec1 wrote:
Some were yes but many were caught before they got to the point of recycling the alt. In the second interdiction we kept track of the people we reported and a good number ended up getting a week long vacation before they got biomassed
Interesting! You wouldn't happen to have "official" word from CCP saying as much, would you? Not that I disagree with you, I'd just like a little ammo to toss at the kiddos who suggest this as a "tactic" every other day.
No quotes that I can recall. All we have are the actions of CCP when we ran the interdictions. Its much like boomerang, very very few knew it was a thing for 8 years untill someone went and filmed his abuse of it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

KIller Wabbit
The Scope Gallente Federation
612
|
Posted - 2014.06.19 07:34:00 -
[875] - Quote
Don't remember Concord Summoning being declared an exploit by CCP. Anyone have the link to it being announced?
Pics or it didn't happen seems to apply here. CCP .. always first with the wrong stuff
|

Helia Tranquilis
State War Academy Caldari State
21
|
Posted - 2014.06.19 08:11:00 -
[876] - Quote
DJentropy Ovaert wrote:Helia Tranquilis wrote:Todays meta in flying freighters in highsec
1. Even empty freighter must have maximum tank, tech 3 links and several logi alts 2. Webber alt and scout or you die, spares when they get trashe[re]d 3. ISBox fleet of catalysts on standby to counter gank the bumping machariel(s) 4. Another fleet of Falcons to break through odd 100 magnetometric strength of ECCM'd gallente face-huggers
Or have friends that are willing to break their ratting and come escort your boat during your market adventures. We can all see that one happening.
Besides, last expansion stated: "The empires are losing control"
The art involved in ganking has made concord largely irrelevant. Sooner you accept that, the sooner you realize the only accepted form of making isk is in FW. Oh, come now. You're being really dramatic. During the Aufay event - every single freighter in question could have been saved by simply not jumping into Aufay. One player scouting ahead. That's all it would take. Scout jumps in first, sees about 40 characters that are -5 to -10 security status in local, tells buddy "HEY. THIS IS NOT LOOKING GOOD. DOCK." Heck, even totally alone - a fast check of the in game map and viewing by ship kills would tell anyone with 1/10th of a brain that Aufay is not the place to be today. CCP gives the player all the tools they need to stay alive, but people still cry when they refuse to use them. Freighter players seem to want the same thing high-sec AFK miners want - to play eve while AFK in a valuable ship and still generate ISK. For that reason, the CODE is here to save them from themselves and make the galaxy a better place for everyone. Actually sarcastic.
You genuinely preach about hunting afk freighter pilots, when it really starts to seem that anyone who you can catch dies due to reasons, afk or atk.
Regarding to posts about spawning concord; as was stated before, spawning concord to prolong ganking timer was deemed "as potential exploit" by CCP (having trouble finding a citation) but the posters fail to take into account the interpretation of such. Let me give you an example courtesy of Black Legion:
Enter machariel, apply it to a freighter as usual. Freighter pilot foolishly logs off while still being bumped off e-warp. Enter wild rookieship and shoot the freighter to initiate logoff timer, while in the process it pre-spawns the concord. Freighter lands 1M km off grid, is scanned down, and catalyzed in relative peace. Concord 0 - Black Legion 1
|

Lady Areola Fappington
New Order Logistics CODE.
1875
|
Posted - 2014.06.19 08:47:00 -
[877] - Quote
Helia Tranquilis wrote:Actually sarcastic.
You genuinely preach about hunting afk freighter pilots, when it really starts to seem that anyone who you can catch dies due to reasons, afk or atk.
Regarding to posts about spawning concord; as was stated before, spawning concord to prolong ganking timer was deemed "as potential exploit" by CCP (having trouble finding a citation) but the posters fail to take into account the interpretation of such. Let me give you an example courtesy of Black Legion:
Enter machariel, apply it to a freighter as usual. Freighter pilot foolishly logs off while still being bumped off e-warp. Enter wild rookieship and shoot the freighter to initiate logoff timer, while in the process it pre-spawns the concord. Freighter lands 1M km off grid, is scanned down, and catalyzed in relative peace. Concord 0 - Black Legion 1
Here, let me try, sometimes I'm nicer than DJ.
It boils down to this...if a gank team gets you, you were AFK. If you weren't, you were paying so little attention to your surrounding that you might as well have been AFK.
I used to freighter stuff around for ISK. I avoided getting ganked by adding common gank systems to my avoid list, planning a route by actually looking at the map and detouring around hotspots, and using a webbing alt through unavoidably dangerous areas. In 5 months, I lost exactly one freighter...the day I sold it off for ISK to try something new.
If freightering is just so boring that you can't take those steps, and pay attention while flying, then maybe freightering isn't for you.
As for CONCORD shenanigans, I've seen all sorts of answers, and honestly we need a devblog to lay down the exact rules. I've seen miners get in trouble for spawning a concord guard (they very loudly complained). I've been told by GMs that moving CONCORD is cool. I've also heard of other gankers getting warnings for it. It's one of those "GM discretion" areas that really shouldn't be. This thread officially has 25% more pssssssshhh than leading competitors. |

Helia Tranquilis
State War Academy Caldari State
21
|
Posted - 2014.06.19 09:16:00 -
[878] - Quote
Lady Areola Fappington wrote: Here, let me try, sometimes I'm nicer than DJ.
It boils down to this...if a gank team gets you, you were AFK. If you weren't, you were paying so little attention to your surrounding that you might as well have been AFK.
I used to freighter stuff around for ISK. I avoided getting ganked by adding common gank systems to my avoid list, planning a route by actually looking at the map and detouring around hotspots, and using a webbing alt through unavoidably dangerous areas. In 5 months, I lost exactly one freighter...the day I sold it off for ISK to try something new.
If freightering is just so boring that you can't take those steps, and pay attention while flying, then maybe freightering isn't for you.
*snip*
Correct me if I'm wrong now
The code dictates that flying afk is not permitted and any permits are invalidated if a pilot is caught afk. In such case when a freighter pilot with a permit jumps to, say, Aufay at it's prime is now considered afk and their permit be invalidated. This in conclusion makes any permits irrelevant, though this is hardly a newspiece.
It would be easier for everyone to update the code to reflect to this reality.
|

Ramona McCandless
The McCandless Clan
5489
|
Posted - 2014.06.19 09:22:00 -
[879] - Quote
Helia Tranquilis wrote: The code dictates that flying afk is not permitted and any permits are invalidated if a pilot is caught afk. In such case when a freighter pilot with a permit jumps to, say, Aufay at it's prime is now considered afk and their permit be invalidated.
Walk me through how jumping into a particular system = afk again? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

March rabbit
Federal Defense Union
1526
|
Posted - 2014.06.19 09:29:00 -
[880] - Quote
Lady Areola Fappington wrote:Sentamon wrote:Players reporting each other, paying GM to ban players for using a goofy game mechanic. Not exactly the best design there or even remotely fair justice. If I shoot someone near your intended target I get my punishment and lose the free Velator just like the guy moving the concord fleet. I do this enough I get shut out of highsec and can't continue just like the ganker .... no wait, the ganker can stay in highsec and keep doing his thing forever. Only difference is now you need a non criminal scout to supply bump and scout for you. Conveniently enough the scout stays protected even if in the pirate fleet and the only wayto deal with him is to get facerolled by concord. ;)
If you want to get down to the nitty gritty about it, summoning CONCORD for protection duty is generating a benefit out of thin air. Moving CONCORD is just...moving CONCORD. The typical way to shift CONCORD is to undock your GCCed self in a ship. You go to belt, attempt gank. Fly back to station, dock up. Undock in a ship. CONCORD comes and gets you. Fly to different station, wait out timer. I mean, if you're really going to advocate undocking with a timer to be an exploit..... for the start you have to prove bolden part. Because if you won't then some could say "i'm just moving CONCORD"... The Mittani: "the inappropriate drunked joke"
|
|

Helia Tranquilis
State War Academy Caldari State
21
|
Posted - 2014.06.19 09:31:00 -
[881] - Quote
Ramona McCandless wrote:Helia Tranquilis wrote: The code dictates that flying afk is not permitted and any permits are invalidated if a pilot is caught afk. In such case when a freighter pilot with a permit jumps to, say, Aufay at it's prime is now considered afk and their permit be invalidated.
Walk me through how jumping into a particular system = afk again?
Referring to this part
Lady Areola Fappington wrote:*snip*
It boils down to this...if a gank team gets you, you were AFK. If you weren't, you were paying so little attention to your surrounding that you might as well have been AFK.
*snip* By my interpretation that means exposing yourself to the presence of gank team in said system makes them able to "get you" thus making the previous quotation mean you were afk by their interpretation. I hope that clarified my point of view.
|

baltec1
Bat Country Goonswarm Federation
12041
|
Posted - 2014.06.19 09:32:00 -
[882] - Quote
KIller Wabbit wrote:Don't remember Concord Summoning being declared an exploit by CCP. Anyone have the link to it being announced?
Pics or it didn't happen seems to apply here.
The fact that a good many were banned for doing it tells us its true.
Anyone with half a brain can see how spawning an invincible npc fleet that will lock down and wipe out anything isn't an intended mechanic. Protection is provided by players, not npc fleets. Join Bat Country today and defend the Glorious Socialist Dictatorship |

DJentropy Ovaert
The Conference Elite CODE.
420
|
Posted - 2014.06.19 09:34:00 -
[883] - Quote
Helia Tranquilis wrote:Actually sarcastic.
You genuinely preach about hunting afk freighter pilots, when it really starts to seem that anyone who you can catch dies due to reasons, afk or atk.
I think you ignored the bulk of my post in a very creative way.
Not being AFK is a huge help, but it's not the end all be all of keeping your freighter alive.
Notice the part where I mentioned that perhaps checking the maps to make sure you are not jumping into a crazy war zone, having a friend scout ahead for you, having some web/bump escort might also be a good idea? I notice how you simply ignored that and focused on the AFK part, which is only a small piece of the puzzle.
I see no reason for high-sec to get a special pass from the same basic common sense that applies everywhere in Eve - make some friends, pay attention, scout ahead, know what is going on around you in the universe.
Or like many, continue to play this MMO in single player mode without paying any attention to what's going down, and explode a lot. Fine with me, more food for my killboard! |

Ramona McCandless
The McCandless Clan
5489
|
Posted - 2014.06.19 09:40:00 -
[884] - Quote
Helia Tranquilis wrote:By my interpretation that means exposing yourself to the presence of gank team in said system makes them able to "get you" thus making the previous quotation mean you were afk by their interpretation. I hope that clarified my point of view.
Ok I get you
I interpret it differently;
"Being ganked is a violation of The Code. If you put yourself in the position of being a target, you have violated the Code, your permit is revoked and sanctions (including summary Ganking) will be taken against you"
A permit isnt a get out of ganking free card, and its not a hire-NO-to-protect-you card.
Its a certificate proving you know what to do to avoid being ganked
BTW I seem to have lost my posting permit, the amount of self-ganking ive done to this reply since I started typing it >.< "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Lady Areola Fappington
New Order Logistics CODE.
1876
|
Posted - 2014.06.19 09:54:00 -
[885] - Quote
Ramona McCandless wrote: Ok I get you
I interpret it differently;
"Being ganked is a violation of The Code. If you put yourself in the position of being a target, you have violated the Code, your permit is revoked and sanctions (including summary Ganking) will be taken against you"
A permit isnt a get out of ganking free card, and its not a hire-NO-to-protect-you card.
Its a certificate proving you know what to do to avoid being ganked
BTW I seem to have lost my posting permit, the amount of self-ganking ive done to this replay since I started typing it >.<
As always, you are entirely correct, Ramona. To break it down, if you do something as silly as jump into Aufay in a freighter during "ganking season", with no scouts/webbers/what have you, and autopilot your way through, you may as well be classed as AFK. The term we use is "bot-aspirancy".
So yes, you're right. If you get ganked, you were violating The Code. Violating The Code revokes your permit, the instant you commit the violation. People who do not violate The Code don't get ganked.
It's an amazingly elegant way of handling "I got ganked but I gots a permit!"
Also, if you read The Code and get the meaning behind it, you'll agree, you really can't be ganked if you follow it. Being aware and ATK, paying attention to local, tanking up, taking steps to avoid gank areas.....do that stuff, and I don't care what your chosen profession, you won't get hit by a suicide team. This thread officially has 25% more pssssssshhh than leading competitors. |

Helia Tranquilis
State War Academy Caldari State
21
|
Posted - 2014.06.19 10:02:00 -
[886] - Quote
DJentropy Ovaert wrote:Helia Tranquilis wrote:Actually sarcastic.
You genuinely preach about hunting afk freighter pilots, when it really starts to seem that anyone who you can catch dies due to reasons, afk or atk.
I think you ignored the bulk of my post in a very creative way. Not being AFK is a huge help, but it's not the end all be all of keeping your freighter alive. Notice the part where I mentioned that perhaps checking the maps to make sure you are not jumping into a crazy war zone, having a friend scout ahead for you, having some web/bump escort might also be a good idea? I notice how you simply ignored that and focused on the AFK part, which is only a small piece of the puzzle. I see no reason for high-sec to get a special pass from the same basic common sense that applies everywhere in Eve - make some friends, pay attention, scout ahead, know what is going on around you in the universe. Or like many, continue to play this MMO in single player mode without paying any attention to what's going down, and explode a lot. Fine with me, more food for my killboard! Not at all. I had nothing to add to the rest of the post, as most of the obvious points I did mention in my sarcastic post, which actually seems to reflect the required reality more and more.
As a courtesy, I state that I have no wish to expand upon the last parts of your post, to avoid any misunderstandings.
|

Hasikan Miallok
Republic University Minmatar Republic
845
|
Posted - 2014.06.19 10:35:00 -
[887] - Quote
The one question that really comes to mind is this:
The arguments for code permits for mining barges and freighters apply to virtually any ship in hisec, indies, mission ships the lot.
Soooooooooooo .... why restrict permits to barges and freighters ... why doesn't New Order just put a permit requirement on everything ?
|

Spectral Tiger
8
|
Posted - 2014.06.19 11:14:00 -
[888] - Quote
Hasikan Miallok wrote:The one question that really comes to mind is this:
The arguments for code permits for mining barges and freighters apply to virtually any ship in hisec, indies, mission ships the lot.
Soooooooooooo .... why restrict permits to barges and freighters ... why doesn't New Order just put a permit requirement on everything ?
If they did I expect the subscription numbers would drop even further, people don't tend to like extortionist. Plus of course they don't have to put up with such behaviour when they pay to play.
People keep on about people leaving this game, I don't find that too surprising myself with the increase in ganking anything that moves and the increase in corps resorting to extortion. I mean it shows it's getting bad then an alliance forms just to do those activities.
I've played since 2005 although I have had some breaks and I've noticed the difference over that time. |

Sarah Flynt
Federation Interstellar Resources
42
|
Posted - 2014.06.19 11:21:00 -
[889] - Quote
baltec1 wrote:KIller Wabbit wrote:Don't remember Concord Summoning being declared an exploit by CCP. Anyone have the link to it being announced?
Pics or it didn't happen seems to apply here. The fact that a good many were banned for doing it tells us its true. If they didn't biomass the char which was used to summon CONCORD, they should have petitioned the ban because it was unjustified. Summoning CONCORD in itself is perfectly legal, no matter if the ganker does it or the miner. The only thing that is not allowed is biomassing the char with a negative security status to avoid the consequences.
Here is the official position of CCP: https://forums.eveonline.com/default.aspx?g=posts&m=4572979#post4572979
I'd welcome if CCP would put this in a more visible place, as gankers love to spread the misinformation that it isn't allowed. |

DJentropy Ovaert
The Conference Elite CODE.
421
|
Posted - 2014.06.19 11:22:00 -
[890] - Quote
Spectral Tiger wrote:
If they did I expect the subscription numbers would drop even further, people don't tend to like extortionist. Plus of course they don't have to put up with such behaviour when they pay to play.
People keep on about people leaving this game, I don't find that too surprising myself with the increase in ganking anything that moves and the increase in corps resorting to extortion. I mean it shows it's getting bad then an alliance forms just to do those activities.
I've played since 2005 although I have had some breaks and I've noticed the difference over that time.
Have we been playing the same game?
Yeah, people do "have to put up with such behavior" when they play EVE. Ganking, piracy, all of this is nothing new, and has been around since launch. Corporations and alliances that center around these activities are also nothing new, and have been with us for many, many years.
The "difference" you are probably noticing is that we at the New Order have a great PR department, a lot of fun, and have frankly taken the art of the high-sec suicide gank and totally perfected it.
As for "subscription numbers" = that's CCP's business, not ours. By every metric I can find, subscriptions are up, doing fine, and everything is working as intended. If people want to quit playing EVE online due to not being able to handle getting shot at sometimes, then good riddance. We don't need em.
|
|

Ramona McCandless
The McCandless Clan
5491
|
Posted - 2014.06.19 11:25:00 -
[891] - Quote
Spectral Tiger wrote:Hasikan Miallok wrote:The one question that really comes to mind is this:
The arguments for code permits for mining barges and freighters apply to virtually any ship in hisec, indies, mission ships the lot.
Soooooooooooo .... why restrict permits to barges and freighters ... why doesn't New Order just put a permit requirement on everything ?
If they did I expect the subscription numbers would drop even further, people don't tend to like extortionist. Plus of course they don't have to put up with such behaviour when they pay to play. People keep on about people leaving this game, I don't find that too surprising myself with the increase in ganking anything that moves and the increase in corps resorting to extortion. I mean it shows it's getting bad then an alliance forms just to do those activities. I've played since 2005 although I have had some breaks and I've noticed the difference over that time.
1) They do apply to everything
2) Please provide figures to support subs dropping, as these are not normally made available.
3) Please also supply figures to support that there has actually been an increase in ganking. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

baltec1
Bat Country Goonswarm Federation
12041
|
Posted - 2014.06.19 11:31:00 -
[892] - Quote
Sarah Flynt wrote:baltec1 wrote:KIller Wabbit wrote:Don't remember Concord Summoning being declared an exploit by CCP. Anyone have the link to it being announced?
Pics or it didn't happen seems to apply here. The fact that a good many were banned for doing it tells us its true. If they didn't biomass the char which was used to summon CONCORD, they should have petitioned the ban because it was unjustified. Summoning CONCORD in itself is perfectly legal, no matter if the ganker does it or the miner. The only thing that is not allowed is biomassing the char with a negative security status to avoid the consequences. Here is the official position of CCP: https://forums.eveonline.com/default.aspx?g=posts&m=4572979#post4572979I'd welcome if CCP would put this in a more visible place, as gankers love to spread the misinformation that it isn't allowed.
At no point do either CCP or GMs say that summoning concord for protection is legal. Bot are simply stating that recycling alts to avoid sec loss is bannable.
summoning concord to protect you is abusing the game mechanics, if you want a fleet to protect you then you must get the players to do it, not an invincible npc fleet. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Morihei Akachi
Nishida Corporation
61
|
Posted - 2014.06.19 11:36:00 -
[893] - Quote
baltec1 wrote: summoning concord to protect you is abusing the game mechanics, if you want a fleet to protect you then you must get the players to do it, not an invincible npc fleet.
This makes no sense to me. The cost of summoning Concord is the same as the cost of ganking the freighter to begin with: a ship and some security status. How is the one an exploit and the other not? |

baltec1
Bat Country Goonswarm Federation
12041
|
Posted - 2014.06.19 11:42:00 -
[894] - Quote
Morihei Akachi wrote:baltec1 wrote: summoning concord to protect you is abusing the game mechanics, if you want a fleet to protect you then you must get the players to do it, not an invincible npc fleet.
This makes no sense to me. The cost of summoning Concord is the same as the cost of ganking the freighter to begin with: a ship and some security status. How is the one an exploit and the other not?
You can summon concord with an ibis, the ship is free so no, it is not the same cost.
The reason why it is an exploit is because concord make it impossible to kill the target when they are on grid and there is no way of getting rid of them. Concord is there to punish, not protect. Protection is the job of players, not god mode NPCs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lady Areola Fappington
New Order Logistics CODE.
1877
|
Posted - 2014.06.19 11:47:00 -
[895] - Quote
Morihei Akachi wrote: This makes no sense to me. The cost of summoning Concord is the same as the cost of ganking the freighter to begin with: a ship and some security status. How is the one an exploit and the other not?
I'd say, because it's not Concord's job to protect your mining operation, it's their job to punish criminal activities.
CCP has come down pretty hard on the whole "Nudge and a wink just doing what the game lets me guv'nah" routine, in the past.
Distinct case comes to mind, back when you could use rsebos to get a negative scanres, and blap things from across the system. Sure, the code let you do it, but CCP turned around and said "Really guys, you should know better, enjoy your vacation".
Quote:The reason why it is an exploit is because concord make it impossible to kill the target when they are on grid and there is no way of getting rid of them.
Well, you can move them, but yea, you can't gun them down. I do remember faintly back in the day, a ganker using f12 to ask about it, and a GM came in and despawned the concord.
I've used my ultimate CODE Dev Access (F12) to ask very specifically about it though, so hopefully we can get a straight answer. This thread officially has 25% more pssssssshhh than leading competitors. |

afkalt
Republic Military School Minmatar Republic
153
|
Posted - 2014.06.19 11:49:00 -
[896] - Quote
I have a hard time reconciling that delaying response is ok, yet accelerating response is not ok.
I agree that accelerating is not right - but I also feel the delay is off base too. It really ought to be all or nothing. Since intention is impossible to accurately divine, it should simply be impossible to delay it and accelerating remains the bannable number it is now.
As to the topic - my personal view of suicide ganking is that they're a bit like sharks - you hear a lot about them, they have an awful reputation in many areas...but the reality is more people are dying in more interesting/stupid ways than they can ever get close to competing with. But still to many, somehow, they are still the boogyman. |

Anize Oramara
S T R A T C O M Critical-Mass
182
|
Posted - 2014.06.19 11:53:00 -
[897] - Quote
buy a permit, get ganked anyways, get told you violated your permit by what amounts to undocking.
hahaha
what an elegant sham. bravo!
meanwhile actual bots and bot aspirant ice/mining fleets stay unmolested. do you guys gank frog freighters? its just like the real world. eve is real :D
like I said, new order is the joke of HS. they always will be to the greater majority of eve because they hide behind pseudo rp instead of manning up like real gankers. them I can at least respect for their honesty. |

Spectral Tiger
8
|
Posted - 2014.06.19 11:58:00 -
[898] - Quote
DJentropy Ovaert wrote:
Yeah, people do "have to put up with such behavior" when they play EVE. Ganking, piracy, all of this is nothing new, and has been around since launch. Corporations and alliances that center around these activities are also nothing new, and have been with us for many, many years.
The "difference" you are probably noticing is that we at the New Order have a great PR department, a lot of fun, and have frankly taken the art of the high-sec suicide gank and totally perfected it.
What I've noticed is an increase in those activities although extortion I've only noticed in the last few years. There was piracy extortion before in low sec, but not for high sec activities that I was ever aware of except in the last few years (what you call permits).
|

loyalanon
The Conference Elite CODE.
287
|
Posted - 2014.06.19 11:58:00 -
[899] - Quote
Anize Oramara wrote:buy a permit, get ganked anyways, get told you violated your permit by what amounts to undocking.
hahaha
what an elegant sham. bravo!
meanwhile actual bots and bot aspirant ice/mining fleets stay unmolested. do you guys gank frog freighters? its just like the real world. eve is real :D
like I said, new order is the joke of HS. they always will be to the greater majority of eve because they hide behind pseudo rp instead of manning up like real gankers. them I can at least respect for their honesty.
Yawn. More tears. |

Ramona McCandless
The McCandless Clan
5493
|
Posted - 2014.06.19 12:01:00 -
[900] - Quote
Anize Oramara wrote:buy a permit, get ganked anyways, get told you violated your permit by what amounts to undocking..
Your inability to understand does little to diminish its purpose "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

Lady Areola Fappington
New Order Logistics CODE.
1877
|
Posted - 2014.06.19 12:02:00 -
[901] - Quote
Spectral Tiger wrote:
What I've noticed is an increase in those activities although extortion I've only noticed in the last few years. There was piracy extortion before in low sec, but not for high sec activities that I was ever aware of except in the last few years (what you call permits).
Before, it was just ganking for what you could get off the hull and drops. CCP nerfed that pretty heavily, so we had to come up with a new way to "make ISK". James was told early on in The New Order's life, that ganking and bumping just to do it could be considered griefplay. Tossing in the permits and all that jazz gives us a legit reason.
It also gets people amazingly riled up. This thread officially has 25% more pssssssshhh than leading competitors. |

baltec1
Bat Country Goonswarm Federation
12042
|
Posted - 2014.06.19 12:04:00 -
[902] - Quote
Spectral Tiger wrote:DJentropy Ovaert wrote:
Yeah, people do "have to put up with such behavior" when they play EVE. Ganking, piracy, all of this is nothing new, and has been around since launch. Corporations and alliances that center around these activities are also nothing new, and have been with us for many, many years.
The "difference" you are probably noticing is that we at the New Order have a great PR department, a lot of fun, and have frankly taken the art of the high-sec suicide gank and totally perfected it.
What I've noticed is an increase in those activities although extortion I've only noticed in the last few years. There was piracy extortion before in low sec, but not for high sec activities that I was ever aware of except in the last few years (what you call permits).
Extortion in high sec is as old as the game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Spectral Tiger
8
|
Posted - 2014.06.19 12:06:00 -
[903] - Quote
Lady Areola Fappington wrote:
It also gets people amazingly riled up.
Not surprising, as it's a bit like a bully in a playground stealing a kids dinner money.
|

Sarah Flynt
Federation Interstellar Resources
42
|
Posted - 2014.06.19 12:08:00 -
[904] - Quote
baltec1 wrote:Sarah Flynt wrote:baltec1 wrote:KIller Wabbit wrote:Don't remember Concord Summoning being declared an exploit by CCP. Anyone have the link to it being announced?
Pics or it didn't happen seems to apply here. The fact that a good many were banned for doing it tells us its true. If they didn't biomass the char which was used to summon CONCORD, they should have petitioned the ban because it was unjustified. Summoning CONCORD in itself is perfectly legal, no matter if the ganker does it or the miner. The only thing that is not allowed is biomassing the char with a negative security status to avoid the consequences. Here is the official position of CCP: https://forums.eveonline.com/default.aspx?g=posts&m=4572979#post4572979I'd welcome if CCP would put this in a more visible place, as gankers love to spread the misinformation that it isn't allowed. At no point do either CCP or GMs say that summoning concord for protection is legal. Bot are simply stating that recycling alts to avoid sec loss is bannable.
Sigh. Then please read through the whole thread where these posts originate from. It's linked in the post that I linked to and deals exactly with this question: http://oldforums.eveonline.com/?a=topic&threadID=818978
CCP Atropos wrote:Of course, if you're willing to live with these penalties, and don't delete the offending character, then there's no problem, since it is working as intended (you lose your ship, become criminally flagged, and incur a security hit). Although no one will really like you since you're spawning CONCORD to cover your own money making schemes
It doesn't get much clearer than that. |

Anize Oramara
S T R A T C O M Critical-Mass
182
|
Posted - 2014.06.19 12:09:00 -
[905] - Quote
neither I nor any of my alts have ever been ganked by new order or any affiliates of them. they tried sure when i used to mine back in the day but failed every time.
I am merely voicing my general disdain for the joke that is code.
any tears you may see are merely your own as you desperately try and justify code's importance through silly rp that not even the actual rp'ers want anything to do with. ;) |

Ramona McCandless
The McCandless Clan
5495
|
Posted - 2014.06.19 12:10:00 -
[906] - Quote
Spectral Tiger wrote:Lady Areola Fappington wrote:
It also gets people amazingly riled up.
Not surprising, as it's a bit like a bully in a playground stealing a kids dinner money.
Its more like a bunch of bolsheviks smashing the mill owner's machinery actually
Death to the Kulaks "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ramona McCandless
The McCandless Clan
5495
|
Posted - 2014.06.19 12:11:00 -
[907] - Quote
Anize Oramara wrote:neither I nor any of my alts have ever been ganked by new order or any affiliates of them. they tried sure when i used to mine back in the day but failed every time.
This is because you are following the Code.
Just because you dont display a permit and havent paid for one doesnt mean you aren't entitled to do so "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Morihei Akachi
Nishida Corporation
62
|
Posted - 2014.06.19 12:14:00 -
[908] - Quote
Ramona McCandless wrote: Its more like a bunch of bolsheviks smashing the mill owners machinery actually
Death to the Kulaks
CODE as the revolutionary working class? That's actually very funny.  |

Lady Areola Fappington
New Order Logistics CODE.
1878
|
Posted - 2014.06.19 12:14:00 -
[909] - Quote
Spectral Tiger wrote:
Not surprising, as it's a bit like a bully in a playground stealing a kids dinner money.
Ever play Risk, or Monopoly. I've seen some cut-throat extortion moves played in both of those games (Ohh, going to go bankrupt landing on my property....well here, give me all the utilities you own and I'll let you go...). Every board game group I know, if you throw a fit about a move like that, you'll be promptly shown the door.
Why is EVE different? So long as everyone is playing by the same rules... This thread officially has 25% more pssssssshhh than leading competitors. |

Ramona McCandless
The McCandless Clan
5495
|
Posted - 2014.06.19 12:16:00 -
[910] - Quote
Morihei Akachi wrote:Ramona McCandless wrote: Its more like a bunch of bolsheviks smashing the mill owners machinery actually
Death to the Kulaks
CODE as the revolutionary working class? That's actually very funny. 
They don't seem to want to see the bourgeois mega-miners force a rental-mentality on High Sec
Do you enjoy seeing Kulak Mining Fleets of 20 retrievers a hulk and a frieghter all Isboxed together destroying all the belts and the ice fields in your region? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

baltec1
Bat Country Goonswarm Federation
12043
|
Posted - 2014.06.19 12:20:00 -
[911] - Quote
Quote:
It doesn't get much clearer than that.
Yet players were banned for doing it and we were told via GMs that spawning concord to protect yourself is not an intended use of concord. Concord is a punishment, not a merc group you call on to protect yourself from other players. Godmode npcs are not there to do the job of players. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
19014
|
Posted - 2014.06.19 12:28:00 -
[912] - Quote
Spectral Tiger wrote:Lady Areola Fappington wrote:
It also gets people amazingly riled up.
Not surprising, as it's a bit like a bully in a playground stealing a kids dinner money. Kids in the playground don't get the right to kill the bully, sell that right, or buy spaceships with guns to punish that bully themselves 
With all the tools that you and every other player have at their disposal, if you can't defend what you have, you don't deserve to keep it.
Nil mortifi sine lucre |

Spectral Tiger
8
|
Posted - 2014.06.19 12:39:00 -
[913] - Quote
Noragli wrote: The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
Never been a pirate in this game although have considered it. But if I was I'd go and live in CURSE.
So don't really know how the rep works for pirates. I would expect it to work in the same/similar way to how rep works between races.
I would expect pirates that have a terrible rep with CONCORD to be shot at by them.
From what you seem to be saying that doesn't happen. |

Sarah Flynt
Federation Interstellar Resources
42
|
Posted - 2014.06.19 12:41:00 -
[914] - Quote
baltec1 wrote:Quote:
It doesn't get much clearer than that.
Yet players were banned for doing it and we were told via GMs that spawning concord to protect yourself is not an intended use of concord. Concord is a punishment, not a merc group you call on to protect yourself from other players. Godmode npcs are not there to do the job of players. If they did biomass their CONCORD calling char afterwards without facing the consequences of the negative sec status, these bans were justified. If they didn't, they should have petitioned the ban as it was NOT justified.
I don't doubt what you're saying, but the word from Lead Game Master Grimmi carries much more weight than a ruling from a GM further down the foodchain.
Nonetheless I'd welcome an up-to-date official statement from CCP, that can be easily found and linked to, that once and for all puts an end to the rumour mongering. |

Ramona McCandless
The McCandless Clan
5497
|
Posted - 2014.06.19 12:41:00 -
[915] - Quote
Spectral Tiger wrote:Noragli wrote: The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
Never been a pirate in this game although have considered it. But if I was I'd go and live in CURSE. So don't really know how the rep works for pirates. I would expect it to work in the same/similar way to how rep works between races. I would expect pirates that have a terrible rep with CONCORD to be shot at by them. From what you seem to be saying that doesn't happen.
CONCORD and Empire Police are not the same thing, just saying "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Lady Areola Fappington
New Order Logistics CODE.
1879
|
Posted - 2014.06.19 12:42:00 -
[916] - Quote
Sarah Flynt wrote:baltec1 wrote:Quote:
It doesn't get much clearer than that.
Yet players were banned for doing it and we were told via GMs that spawning concord to protect yourself is not an intended use of concord. Concord is a punishment, not a merc group you call on to protect yourself from other players. Godmode npcs are not there to do the job of players. If they did biomass their CONCORD calling char afterwards without facing the consequences of the negative sec status, these bans were justified. If they didn't, they should have petitioned the ban as it was NOT justified. I don't doubt what you're saying, but the word from Lead Game Master Grimmi carries much more weight than a ruling from a GM further down the foodchain. Nonetheless I'd welcome an up-to-date official statement from CCP, that can be easily found and linked to, that once and for all puts an end to the rumour mongering.
Working on it, I promise! Trust me, it's of interest to me too. I'd rather not get nailed with a "GM's discretion" ban for moving Concord around. This thread officially has 25% more pssssssshhh than leading competitors. |

Ramona McCandless
The McCandless Clan
5497
|
Posted - 2014.06.19 12:43:00 -
[917] - Quote
Sarah Flynt wrote:baltec1 wrote:Quote:
It doesn't get much clearer than that.
Yet players were banned for doing it and we were told via GMs that spawning concord to protect yourself is not an intended use of concord. Concord is a punishment, not a merc group you call on to protect yourself from other players. Godmode npcs are not there to do the job of players. If they did biomass their CONCORD calling char afterwards without facing the consequences of the negative sec status, these bans were justified. If they didn't, they should have petitioned the ban as it was NOT justified. I don't doubt what you're saying, but the word from Lead Game Master Grimmi carries much more weight than a ruling from a GM further down the foodchain. Nonetheless I'd welcome an up-to-date official statement from CCP, that can be easily found and linked to, that once and for all puts an end to the rumour mongering.
So... its a legitimate tactic to bring a NPC corp alt in an ibis along with your freighter and a guy in a frigate in your corp, and every jump, kill the alt, summon concord and then jump, reship and repeat at each jump?
That just doesnt sound right to me "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Soylent Jade
New Order Logistics CODE.
103
|
Posted - 2014.06.19 12:44:00 -
[918] - Quote
Spectral Tiger wrote:
Never been a pirate in this game although have considered it. But if I was I'd go and live in CURSE.
So don't really know how the rep works for pirates. I would expect it to work in the same/similar way to how rep works between races.
I would expect pirates that have a terrible rep with CONCORD to be shot at by them.
From what you seem to be saying that doesn't happen.
Concord doesn't kill us until we go criminal. FACTION POLICE chase us all over the place and will kill us if we stay on grid for more than 30(?) seconds. That's why we tend to stay docked, because jumping from celestial to celestial like a grasshopper on crack really isn't much fun. Making hisec better...one Catalyst at a time
minerbumping.com |

Jonah Gravenstein
Machiavellian Space Bastards
19016
|
Posted - 2014.06.19 12:46:00 -
[919] - Quote
Spectral Tiger wrote:I would expect pirates that have a terrible rep with CONCORD to be shot at by them. From what you seem to be saying that doesn't happen. That's because Concord punish, they do not protect. If you commit a crime in highsec Concord will punish you for it. One crime, one punishment. Until you commit another crime you are deemed to have served your "time".
Faction Police on the other hand will quite happily chase -10's all over the place, unlike Concord they can be fought, and beaten, this is working as intended.
Nil mortifi sine lucre |

Spectral Tiger
8
|
Posted - 2014.06.19 12:48:00 -
[920] - Quote
Jonah Gravenstein wrote:Spectral Tiger wrote:Lady Areola Fappington wrote:
It also gets people amazingly riled up.
Not surprising, as it's a bit like a bully in a playground stealing a kids dinner money. Kids in the playground don't get the right to kill the bully, sell the right to kill the bully, or buy spaceships with guns to kill that bully themselves  With all the tools that you and every other player have at their disposal, if you can't defend what you have, you don't deserve to keep it.
Actually the kid could get the bully sorted if the kid had the resources. But that's the thing it's all about having the resources (and the skills trained in this game). I was forgetting one thing though which was selling kill rights, assuming anybody want to buy them.
|
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2104
|
Posted - 2014.06.19 12:54:00 -
[921] - Quote
Jonah Gravenstein wrote:Spectral Tiger wrote:I would expect pirates that have a terrible rep with CONCORD to be shot at by them. From what you seem to be saying that doesn't happen. That's because Concord punish, they do not protect. If you commit a crime in highsec Concord will punish you for it. One crime, one punishment. Until you commit another crime you are deemed to have served your "time". Faction Police on the other hand will quite happily chase -10's all over the place, unlike Concord they can be fought, evaded and beaten, this is working as intended. I'll add , farmed to that aswell. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Jonah Gravenstein
Machiavellian Space Bastards
19017
|
Posted - 2014.06.19 12:54:00 -
[922] - Quote
Spectral Tiger wrote:Actually the kid could get the bully sorted if the kid had the resources. But that's the thing it's all about having the resources (and the skills trained in this game). I was forgetting one thing though which was selling kill rights, assuming anybody want to buy them.
Have you looked at the fits used by suicide gankers? With all skills V a 10 million isk 600+DPS suicide Catalyst has around 3000 EHP. If you sneeze on them they explode, they can be killed with newb ships ffs.
Nil mortifi sine lucre |

Sarah Flynt
Federation Interstellar Resources
42
|
Posted - 2014.06.19 12:55:00 -
[923] - Quote
Ramona McCandless wrote:So... its a legitimate tactic to bring a NPC corp alt in an ibis along with your freighter and a guy in a frigate in your corp, and every jump, kill the alt, summon concord and then jump, reship and repeat at each jump?
That just doesnt sound right to me It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet.
|

Ramona McCandless
The McCandless Clan
5498
|
Posted - 2014.06.19 12:56:00 -
[924] - Quote
Spectral Tiger wrote: Actually the kid could get the bully sorted if the kid had the resources. But that's the thing it's all about having the resources (and the skills trained in this game). I was forgetting one thing though which was selling kill rights, assuming anybody want to buy them.
I like it when someone sets universal kill rights on my crew
I have no problem paying their target so that my crew dont get killed by a random pleb, as long as its not somethign stupid like 50m, then my crew know they are on their own
Its win/win "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ramona McCandless
The McCandless Clan
5498
|
Posted - 2014.06.19 12:59:00 -
[925] - Quote
Sarah Flynt wrote: It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet.
" But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet." - Dont understand this, CONCORD hang around for a while or called elsewhere, and they attack anyone who ganks, not just one ship? Am I missing something here? Have I misunderstood you?
Also, New Order should add "Make sure you sacrifice a lamb at the mining site so CONCORD are there to help look after you" to the CODE? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Kaarous Aldurald
ROC Deep Space The ROC
7265
|
Posted - 2014.06.19 13:02:00 -
[926] - Quote
Sarah Flynt wrote:Ramona McCandless wrote:So... its a legitimate tactic to bring a NPC corp alt in an ibis along with your freighter and a guy in a frigate in your corp, and every jump, kill the alt, summon concord and then jump, reship and repeat at each jump?
That just doesnt sound right to me It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet.
It's actually not a legitimate tactic. Pre-spawning CONCORD for your own defense is an actionable offense.
Now that you've copped to it on the forums, I highly suggest that you don't keep doing it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Benny Ohu
Chaotic Tranquility
3434
|
Posted - 2014.06.19 13:06:00 -
[927] - Quote
Ramona McCandless wrote:Sarah Flynt wrote: It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet.
" But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet." - Dont understand this, CONCORD hang around for a while or called elsewhere, and they attack anyone who ganks, not just one ship? Am I missing something here? Have I misunderstood you? it's a misunderstanding. one concord fleet is summoned per ganker, but only one fleet will kill all gankers in range
e: a misunderstanding not on your part. also i lost my place in this thread and i don't know where to start reading |

Ramona McCandless
The McCandless Clan
5498
|
Posted - 2014.06.19 13:07:00 -
[928] - Quote
Benny Ohu wrote:Ramona McCandless wrote:Sarah Flynt wrote: It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet.
" But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet." - Dont understand this, CONCORD hang around for a while or called elsewhere, and they attack anyone who ganks, not just one ship? Am I missing something here? Have I misunderstood you? it's a misunderstanding. one concord fleet is summoned per ganker, but only one fleet will kill all gankers in range e: a misunderstanding not on your part. also i lost my place in this thread and i don't know where to start reading
Oh ok cool, thank you for clearing that up "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Spectral Tiger
8
|
Posted - 2014.06.19 13:08:00 -
[929] - Quote
Jonah Gravenstein wrote:Spectral Tiger wrote:Actually the kid could get the bully sorted if the kid had the resources. But that's the thing it's all about having the resources (and the skills trained in this game). I was forgetting one thing though which was selling kill rights, assuming anybody want to buy them.
Have you looked at the fits used by suicide gankers? With all skills V a 10 million isk 600+DPS suicide Catalyst has around 3000 EHP. If you sneeze on them they explode, they can be killed with newb ships ffs.
Only had two suicide attempts on my ships, in both cases the gankers lost (guess they weren't experienced) I didn't bother to loot though, just let their pal/alt come and collect their junk. Although on one the guy collecting acted like he was just passing by even spoke to me. That gave me more of a laugh than watching the ship blow up.
But no, I've not taken a look at suicide gank ships. Maybe I will at some point. |

afkalt
Republic Military School Minmatar Republic
154
|
Posted - 2014.06.19 13:14:00 -
[930] - Quote
Kaarous Aldurald wrote:Sarah Flynt wrote:Ramona McCandless wrote:So... its a legitimate tactic to bring a NPC corp alt in an ibis along with your freighter and a guy in a frigate in your corp, and every jump, kill the alt, summon concord and then jump, reship and repeat at each jump?
That just doesnt sound right to me It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet. It's actually not a legitimate tactic. Pre-spawning CONCORD for your own defense is an actionable offense. Now that you've copped to it on the forums, I highly suggest that you don't keep doing it.
Well there IS at least one (very old) dev post saying it's ok....so we should probably hope we get some clarity for everyone's sakes.
CCP Atropos wrote:The reasoning is that you're deliberately using free ships (noob frigates) and alts to bypass the risk and penalties incurred by angering CONCORD. The incurred penalties are ignored since there's no financial loss, and no meaningful security loss, since you would delete the character afterwards.
Of course, if you're willing to live with these penalties, and don't delete the offending character, then there's no problem, since it is working as intended (you lose your ship, become criminally flagged, and incur a security hit). Although no one will really like you since you're spawning CONCORD to cover your own money making schemes Cool
How about getting some players to help you mine in safety?
I haven't seen a dev post refuting this (please someone link it if there is one). |
|

Anize Oramara
S T R A T C O M Critical-Mass
182
|
Posted - 2014.06.19 13:30:00 -
[931] - Quote
Ramona McCandless wrote:Anize Oramara wrote:neither I nor any of my alts have ever been ganked by new order or any affiliates of them. they tried sure when i used to mine back in the day but failed every time. This is because you are following the Code. Just because you dont display a permit and havent paid for one doesnt mean you aren't entitled to do so lol no, used to afk mine all the time.
see, what's the joke is that this 'code' is a sham. simply if code managed to gank you, regardless of what you were doing, you broke the code. while real life criminal orginizations actually do leave you alone if you pay 'protection' money, codies dont even have that common decency, making up reasons why they gank certain pilots and not others.
hence why you guys are the biggest joke around. and thats why the rage is so big from some people. people dont feel bad about getting done over by real gankers, by actual big shots.
but getting swindled and shammed by the joke of hs makes people do stupid things. this is not in the interest of ccp and by extention the rest of eve.
but lol tears amirite ccp? |

Ramona McCandless
The McCandless Clan
5499
|
Posted - 2014.06.19 13:42:00 -
[932] - Quote
Anize Oramara wrote: lol no, used to afk mine all the time.
see, what's the joke is that this 'code' is a sham. simply if code managed to gank you, regardless of what you were doing, you broke the code. while real life criminal orginizations actually do leave you alone if you pay 'protection' money, codies dont even have that common decency, making up reasons why they gank certain pilots and not others.
Ok well, as I dont really have time to argue semantics with people who just make unverifiable stuff up to feed their egos, Im going to stop talking to you and turn back to the the grown-ups table.
Enjoy your turkey-roll, Grandpa.
And no the nurses dont beat you. That's just your senior moments.
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Lady Areola Fappington
New Order Logistics CODE.
1880
|
Posted - 2014.06.19 13:51:00 -
[933] - Quote
Anize Oramara wrote: lol no, used to afk mine all the time.
see, what's the joke is that this 'code' is a sham. simply if code managed to gank you, regardless of what you were doing, you broke the code. while real life criminal orginizations actually do leave you alone if you pay 'protection' money, codies dont even have that common decency, making up reasons why they gank certain pilots and not others.
hence why you guys are the biggest joke around. and thats why the rage is so big from some people. people dont feel bad about getting done over by real gankers, by actual big shots.
but getting swindled and shammed by the joke of hs makes people do stupid things. this is not in the interest of ccp and by extention the rest of eve.
but lol tears amirite ccp?
Gently, the lower eyelid shakes, small muscles twitching under red-tinged skin
A small bead of moisture wells in the corner of the eye, catching the light with a dewshine sparkle.
More and more, the droplet of moisture swells, before finally bursting forth from it's bonds
Clear fluid cascades down, leaving salt-stained trail, following inexorable path
Rushing past quivering lips, catching briefly upon the edge of the jawline, slight pause
Then falling away, forgotten, replaced in but a moment.
This, my friends, is some quality tears. Savour them. This thread officially has 25% more pssssssshhh than leading competitors. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 13:51:00 -
[934] - Quote
If you're stupid enough to fly an overly expensive ship yes you will get ganked, because it's profitable. The real survival strategy isn't to fly safe, it's to fly cheap. No need to fit 20M worth of named modules on a freighter, the most basic and inexpensive T2, along with a purely tanking fit, will likely drive any ganker away. Also if you fly a 200M+ ship, expect to be attacked anywhere. Because it's worth it. |

Anize Oramara
S T R A T C O M Critical-Mass
182
|
Posted - 2014.06.19 13:52:00 -
[935] - Quote
Ramona McCandless wrote:Anize Oramara wrote: lol no, used to afk mine all the time.
*Further incoherent waffle*.
Ok well, as I dont really have time to argue semantics with people who just make unverifiable stuff up to feed their egos, Im going to stop talking to you and turn back to the the grown-ups table. Enjoy your turkey-roll, Grandpa. And no the nurses dont beat you. That's just your senior moments. Code is all about semantics. you are posting in a thread 29 pages long of nothing but arguing semantics and making up unverifyable stuff to inflate codes importance.
i'd cry for you if I wasnt so busy laughing at you :)
but no its cool, run away, I wont chase. I've made my point as irrelevant as this whole exercise is.
at least I hope the part about crazy people stay irrelevant. I doubt even codies deserve that. |

Ramona McCandless
The McCandless Clan
5499
|
Posted - 2014.06.19 13:54:00 -
[936] - Quote
Anize Oramara wrote: I've made my point
You have no point "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 13:56:00 -
[937] - Quote
Anize Oramara wrote:Ramona McCandless wrote:Anize Oramara wrote:neither I nor any of my alts have ever been ganked by new order or any affiliates of them. they tried sure when i used to mine back in the day but failed every time. This is because you are following the Code. Just because you dont display a permit and havent paid for one doesnt mean you aren't entitled to do so lol no, used to afk mine all the time. see, what's the joke is that this 'code' is a sham. simply if code managed to gank you, regardless of what you were doing, you broke the code. while real life criminal orginizations actually do leave you alone if you pay 'protection' money, codies dont even have that common decency, making up reasons why they gank certain pilots and not others. hence why you guys are the biggest joke around. and thats why the rage is so big from some people. people dont feel bad about getting done over by real gankers, by actual big shots. but getting swindled and shammed by the joke of hs makes people do stupid things. this is not in the interest of ccp and by extention the rest of eve. but lol tears amirite ccp?
The CODE griefing is extremely easy to avoid. Just use a procurer, use this fit : http://img4.hostingpics.net/pics/186815procurerafk.png With two ECM drones of your chosing and three hammerheads. Orbit asteroids to be immune to bumping. Not the one you're mining if you're smart. Then enjoy the money flow and ignore the trolls raging about you in local.
Seriously, it's so easy not to have to deal with the mafia. It's really easy. But you have to be willing to adapt, and don't be excessively greedy. A slightly lesser income is better than losing an exhumer because you had to take care of the kids for 5 minutes. |

Anize Oramara
S T R A T C O M Critical-Mass
182
|
Posted - 2014.06.19 14:11:00 -
[938] - Quote
Heinrich Erquilenne wrote:Anize Oramara wrote:Ramona McCandless wrote:Anize Oramara wrote:neither I nor any of my alts have ever been ganked by new order or any affiliates of them. they tried sure when i used to mine back in the day but failed every time. This is because you are following the Code. Just because you dont display a permit and havent paid for one doesnt mean you aren't entitled to do so lol no, used to afk mine all the time. see, what's the joke is that this 'code' is a sham. simply if code managed to gank you, regardless of what you were doing, you broke the code. while real life criminal orginizations actually do leave you alone if you pay 'protection' money, codies dont even have that common decency, making up reasons why they gank certain pilots and not others. hence why you guys are the biggest joke around. and thats why the rage is so big from some people. people dont feel bad about getting done over by real gankers, by actual big shots. but getting swindled and shammed by the joke of hs makes people do stupid things. this is not in the interest of ccp and by extention the rest of eve. but lol tears amirite ccp? The CODE griefing is extremely easy to avoid. Just use a procurer, use this fit : http://img4.hostingpics.net/pics/186815procurerafk.pngWith two ECM drones of your chosing and three hammerheads. Orbit asteroids to be immune to bumping. Not the one you're mining if you're smart. Then enjoy the money flow and ignore the trolls raging about you in local. Seriously, it's so easy not to have to deal with the mafia. It's really easy. But you have to be willing to adapt, and don't be excessively greedy. A slightly lesser income is better than losing an exhumer because you had to take care of the kids for 5 minutes. how do you think I managed it ;)
but yes exceedingly good advice regardless! |

Ramona McCandless
The McCandless Clan
5500
|
Posted - 2014.06.19 14:15:00 -
[939] - Quote
Anize Oramara wrote:
how do you think I managed it ;)!
Not like that if you are AFK, dingus "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Anize Oramara
S T R A T C O M Critical-Mass
182
|
Posted - 2014.06.19 14:23:00 -
[940] - Quote
Ramona McCandless wrote:Anize Oramara wrote:
how do you think I managed it ;)!
Not like that if you are AFK, dingus now now settle down. while I didnt do exactly that I most certainly used some aspects of it. (t1 hull, drones, orbiting, tanking, etc.)
it also helped that as I said previously, code is a joke. |
|

Ramona McCandless
The McCandless Clan
5500
|
Posted - 2014.06.19 14:26:00 -
[941] - Quote
Anize Oramara wrote: code is a joke.
Yet it seems to wind you up when people post in favour of it
Could it be *gasp* another untruth
Surely not, as you have only provided facts and intelligent counterpoints so far "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Jenn aSide
Smokin Aces.
6780
|
Posted - 2014.06.19 14:27:00 -
[942] - Quote
Hello Heinrich, allow me to underline the problem here.
Heinrich Erquilenne wrote:The CODE griefing is extremely easy to avoid. Just use a procurer, use this fit : http://img4.hostingpics.net/pics/186815procurerafk.pngWith two ECM drones of your chosing and three hammerheads. Orbit asteroids to be immune to bumping. Not the one you're mining if you're smart. Then enjoy the money flow and ignore the trolls raging about you in local. Seriously, it's so easy not to have to deal with the mafia. It's really easy. But you have to be willing to adapt, and don't be excessively greedy. A slightly lesser income is better than losing an exhumer because you had to take care of the kids for 5 minutes.
There, problem underlined.
|

Jonah Gravenstein
Machiavellian Space Bastards
19018
|
Posted - 2014.06.19 14:35:00 -
[943] - Quote
Jenn aSide wrote:Hello Heinrich, allow me to underline the problem here. Heinrich Erquilenne wrote:The CODE griefing is extremely easy to avoid. Just use a procurer, use this fit : http://img4.hostingpics.net/pics/186815procurerafk.pngWith two ECM drones of your chosing and three hammerheads. Orbit asteroids to be immune to bumping. Not the one you're mining if you're smart. Then enjoy the money flow and ignore the trolls raging about you in local. Seriously, it's so easy not to have to deal with the mafia. It's really easy. But you have to be willing to adapt, and don't be excessively greedy. A slightly lesser income is better than losing an exhumer because you had to take care of the kids for 5 minutes. There, problem underlined. This is GD, common sense has no place here
Nil mortifi sine lucre |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 14:42:00 -
[944] - Quote
Ramona McCandless wrote:Anize Oramara wrote: code is a joke.
Yet it seems to wind you up when people post in favour of it Could it be *gasp* another untruth Surely not, as you have only provided facts and intelligent counterpoints so far
No need to assume random stuff about other people's feelings or perceptions. To be honest I think that the code mafia being successful is appalling, because it shouldn't work if people were playing a bit differently. Hence spreading the joy about relevant stuff helping people to mine while being more or less AFK is the way to go. No one is talking about botting, that's not possible outside of null sec space, it's just doing more interesting stuff while your game keeps making money to pay for what you enjoy doing. Keeping an eye on it is definitely a good start but one fact remains: if you're not a worthy target you won't get ganked, unless they're idiots. Denying that fact on the other hand, is just the evidence of an unending flow of hate towards some people's gaming choices.
Don't be hateful, spread joy, and profit with cheaper ore and ships!  |

Bing Bangboom
DAMAG Safety Commission
283
|
Posted - 2014.06.19 14:51:00 -
[945] - Quote
Just over two years ago, James 315 bumped a mining ship. And he was told it didn't amount to anything. But he kept at it.
Twenty one months ago, a group of people joined him and bumped a lot of mining ships. We were told it wouldn't last. That it wasn't bothering the miners but oh yeah, they were petitioning us for "harassment".
A year and a half ago, the first CODE. Knights appeared and Code enforcement entered a new era. As of today, 33,783 ships and pods, worth 4.4 trillion ISK have been destroyed in the name of an idea.
This is an amazing thread but the truly amazing thing is only referenced a few times. James 315 set out to save highsec, and despite every roadblock set up in his way, is saving it today. Every place where some player thought he could safely mine, or haul or mission in highsec has been rooted out and attacked by the New Order. It doesn't matter to us if ganking freighters is profitable because we don't do it for the ISK. It doesn't matter to us if other people attack permit holders (they don't except verbally) because we don't tell anyone we are protecting them. It especially doesn't matter to us if someone wants to debate about "reality" and how the police in Eve should act.
What matters to us is that we said we are going to enforce a code on highsec and that everyone was going to follow it and WE ARE STILL DOING IT. We have always said it was going to take a long time and we expected considerable resistance from those who, as famously noted MANY times, think that is perfectly OK to take an expensive ship, siddle up next to an asteroid, start the lasers and then go do the laundry. Or AFK billions in a freighter. Or accept any player into their corps. We KNOW they aren't going to like it because them not liking it is sort of the point.
The Eve forums are famous for things disappearing down the rabbit hole with time. Threadnaughts disappear within days and weeks. I see a lot of posters here who months and even years ago said the same things about us. That we had no effect, we couldn't last, someone would stop us.
And yet, here we are. Debating another escalation of the New Order Code compliance campaign and the cry for CCP to do something because NOW we've gone too far. I can tell you what will stop us. When all of highsec is Code compliant and every player knows that pressing the undock button may mean sudden death unless he is absolutely prepared for what lies on the other side of that wall.
Highsec is worth fighting for.
Bing Bangboom Agent of the New Order of Highsec Belligerent Undesirable
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
|

Jenn aSide
Smokin Aces.
6780
|
Posted - 2014.06.19 14:55:00 -
[946] - Quote
Heinrich Erquilenne wrote:Ramona McCandless wrote:Anize Oramara wrote: code is a joke.
Yet it seems to wind you up when people post in favour of it Could it be *gasp* another untruth Surely not, as you have only provided facts and intelligent counterpoints so far No need to assume random stuff about other people's feelings or perceptions. To be honest I think that the code mafia being successful is appalling, because it shouldn't work if people were playing a bit differently. Hence spreading the joy about relevant stuff helping people to mine while being more or less AFK is the way to go. No one is talking about botting, that's not possible outside of null sec space, it's just doing more interesting stuff while your game keeps making money to pay for what you enjoy doing. Keeping an eye on it is definitely a good start but one fact remains: if you're not a worthy target you won't get ganked, unless they're idiots. Denying that fact on the other hand, is just the evidence of an unending flow of hate towards some people's gaming choices. Don't be hateful, spread joy, and profit with cheaper ore and ships! 
Pity, you were off to a wonderful start, then you fail completely off the rails. Would you like to know where CCP (using not only player reporting, but also their own internal mechanisms) finds most bots? |

Ramona McCandless
The McCandless Clan
5500
|
Posted - 2014.06.19 14:59:00 -
[947] - Quote
Heinrich Erquilenne wrote:To be honest I think that the code mafia being successful is appalling, because it shouldn't work if people were playing a bit differently. Hence spreading the joy about relevant stuff helping people to mine while being more or less AFK is the way to go.
1) If the CODE were to be as successful as Id like, then there would be no need for it because people wouldnt mine stupidly and ganking would not be somethign anyone would cry about because they would actually follow safe Standards and Practices while operating in space. Failure to mine safely is the problem, not the messengers telling you what the problem is. AFK mining is disgusting and needs to be stamped out.
2) Youll notice I have no problem with the fit. Infact, I have been telling people to fly and fit like that for some time. What I dont have time for is that person encouraging more people to put themselves, their ships and others in danger by AFK mining, or at least lying about either never being ganked while AFK mining, or lying and encouraging the vile process.
Heinrich Erquilenne wrote:No one is talking about botting, that's not possible outside of null sec space, it's just doing more interesting stuff while your game keeps making money to pay for what you enjoy doing. Keeping an eye on it is definitely a good start but one fact remains: if you're not a worthy target you won't get ganked, unless they're idiots. Denying that fact on the other hand, is just the evidence of an unending flow of hate towards some people's gaming choices. Don't be hateful, spread joy, and profit with cheaper ore and ships! 
Where do I say I hate miners? I hate greedy Kulak Isboxers, and I hate AFK miners who endanger everyone with their careless antics and I hate bad CEOs who lie to their newbs, and use them as cash cows.
People who do their industry inoffensively I have no issue with, infact I encourage.
I am not in the New Order, though some I sponsor are. It just happens that their outlook on dangerous Standards and Practices and mine coincide.
I dont have a problem with you either, except for your AFKing ways, which I hope you might reconsider. Your a nice chap, and you can string a stence together sensibly and you are polite.
We can be friends.
I seek only PEACEFUL COEXISTENCE "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 15:03:00 -
[948] - Quote
Jenn aSide wrote:Pity, you were off to a wonderful start, then you fail completely off the rails. Would you like to know where CCP (using not only player reporting, but also their own internal mechanisms) finds most bots?
Sure why not i'm still fairly new to the forums and will gladly admit I don't know everything about all this stuff. Maybe people have time to waste making programs trying to aim asteroids... Why not. It could happen. My only assumption is that you can't realistically bot in high sec because of competition for asteroids. But maybe some people can do that.
If you take a look at the map, you'll notice that there's a lot of dead systems no one ever visit in null sec. That would be the best place to afk and use bots. The best opportunities in that matters are obviously there. The code could take care of the AFKs and mining bots in the Goon area but will never do so. Thus my conclusion: the code is a hate-driven organization, nothing less, nothing more. Some asocial guys being angry and bragging about killing inexperienced players. The equivalent of bullying kids. So glorious. |

Jenn aSide
Smokin Aces.
6783
|
Posted - 2014.06.19 15:08:00 -
[949] - Quote
Bing Bangboom wrote: Just over two years ago, James 315 bumped a mining ship. And he was told it didn't amount to anything. But he kept at it.
Twenty one months ago, a group of people joined him and bumped a lot of mining ships. We were told it wouldn't last. That it wasn't bothering the miners but oh yeah, they were petitioning us for "harassment".
A year and a half ago, the first CODE. Knights appeared and Code enforcement entered a new era. As of today, 33,783 ships and pods, worth 4.4 trillion ISK have been destroyed in the name of an idea.
This is an amazing thread but the truly amazing thing is only referenced a few times. James 315 set out to save highsec, and despite every roadblock set up in his way, is saving it today. Every place where some player thought he could safely mine, or haul or mission in highsec has been rooted out and attacked by the New Order. It doesn't matter to us if ganking freighters is profitable because we don't do it for the ISK. It doesn't matter to us if other people attack permit holders (they don't except verbally) because we don't tell anyone we are protecting them. It especially doesn't matter to us if someone wants to debate about "reality" and how the police in Eve should act.
What matters to us is that we said we are going to enforce a code on highsec and that everyone was going to follow it and WE ARE STILL DOING IT. We have always said it was going to take a long time and we expected considerable resistance from those who, as famously noted MANY times, think that is perfectly OK to take an expensive ship, siddle up next to an asteroid, start the lasers and then go do the laundry. Or AFK billions in a freighter. Or accept any player into their corps. We KNOW they aren't going to like it because them not liking it is sort of the point.
The Eve forums are famous for things disappearing down the rabbit hole with time. Threadnaughts disappear within days and weeks. I see a lot of posters here who months and even years ago said the same things about us. That we had no effect, we couldn't last, someone would stop us.
And yet, here we are. Debating another escalation of the New Order Code compliance campaign and the cry for CCP to do something because NOW we've gone too far. I can tell you what will stop us. When all of highsec is Code compliant and every player knows that pressing the undock button may mean sudden death unless he is absolutely prepared for what lies on the other side of that wall.
Highsec is worth fighting for.
Bing Bangboom Agent of the New Order of Highsec Belligerent Undesirable
This is that thing that is sooo central to EVE, and what makes EVE so fun for those who get it, while at the same time being so god-awful to the people who don't get it (and who should probably not be playing EVE in the 1st place):
Enforcing your will on other people.
That's what those CODE guys (and lots of other players, including the null sec alliances) do. MAKE people react to them. That's why people like that fit into a sandbox mmo.
The 'just want to be left alone crowd' are people whould should either be playing a single player game or should be playing some multi-player game that allows for 'private servers' where they can set the rules. But rather than do that, they play EVE and get mad when they get bitten by the above mentioned central theme of the game:
Enforcing your will on other people.
As a pve player who fits, I do this all the time. In high sec I enforce my will to not be an hilarious killmail for someone by keeping a damage control (more EHP), MJD (if the ganker is stupid enough to disrupt me but not scram me, his fault lol), energy neut (one good pulse and blam, point off and i can warp/MJD) and ECM drones (self explanitory) on my mission machariel while not pimping out my other mods to much. Not flying that mach on Jenn aSide also helps (call it a 'GD tank' lol).
In null I do the exact same kinds fo things, plus fit things like ECM burst and smartbombs (sometimes cpetor pilots are dumb and get too close in their rush to scram you, not that it happens often. Time and Time and time again I've avoided being killed, last time I was killed was in low sec in a Gila because I jumped into a gate camp while on the phone (so even though I was fit to surive, I died for being dumb and unaware).
While i see you CODE guys tongue in cheek trying to 'educate' people, the real truth is that people play to their personalities. Someone who is too greedy for fake game cash and too lazy to care about what ship they fly in a game till it explodes, is never ever going to change.
|

Benny Ohu
Chaotic Tranquility
3440
|
Posted - 2014.06.19 15:14:00 -
[950] - Quote
I disagree, what's most central to EVE is interacting with other people, which can include things such as being able to (attempt to) enforce your will
e: And removing the ability to enforce your will removes a very important type of player interaction |
|

Kaarous Aldurald
ROC Deep Space The ROC
7266
|
Posted - 2014.06.19 15:14:00 -
[951] - Quote
Heinrich Erquilenne wrote:Jenn aSide wrote:Pity, you were off to a wonderful start, then you fail completely off the rails. Would you like to know where CCP (using not only player reporting, but also their own internal mechanisms) finds most bots? Sure why not i'm still fairly new to the forums and will gladly admit I don't know everything about all this stuff. Maybe people have time to waste making programs trying to aim asteroids... Why not. It could happen. My only assumption is that you can't realistically bot in high sec because of competition for asteroids. But maybe some people can do that.
I'll go ahead and tell you.
CCP has outright stated that the vast majority of bots operate in highsec farming low end ores. The takeaway there is that the higher end ore in nullsec does not compensate for the increased safety of highsec. That's true about most activities too, not just mining.
The risk reward is skewed in highsec's favor not because the reward is higher, but because the risk is just so low.
Which is where our friendly neighborhood CODE agents come in. Highsec's risk needs adjusted upward, and they have taken that task upon themselves. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 15:17:00 -
[952] - Quote
Ramona McCandless wrote:Where do I say I hate miners? I hate greedy Kulak Isboxers, and I hate AFK miners who endanger everyone with their careless antics and I hate bad CEOs who lie to their newbs, and use them as cash cows.
People who do their industry inoffensively I have no issue with, infact I encourage.
I am not in the New Order, though some I sponsor are. It just happens that their outlook on dangerous Standards and Practices and mine coincide.
I dont have a problem with you either, except for your AFKing ways, which I hope you might reconsider. Your a nice chap, and you can string a stence together sensibly and you are polite.
We can be friends.
I seek only PEACEFUL COEXISTENCE
I'm not looking for a verbal fight either. Mining isn't an exciting activity, unless you do some ninja mining and steal good ore in wormholes or play cat and mouse with potential gankers in lowsec. But let's face it, it's not profitable. Everyone has financial needs. My goal is to fund my pvp experience. Having few skill points means I will never make a living with ratting or even pvp. But as everyone else, I need the money to eventually do it more seriously.
I have no issue with people finding cheap ways to circumvent dull game mechanics. I play to win, not to be a social justice hero, insulting people who will never get out of high sec or don't even want to pvp. That's their choice, I accept it and do my own stuff.
I think that some educational threads about how to ignore gankers are helpful to this game. It makes everyone happy. People will do what they enjoy the most and if that means having little interactions with others except fellow miners then I'm all for it. Because it's a sandbox game, you play the way you want. If that means frustrating gankers, well, too bad, freedom in a sandbox game is more valuable than some people's inner emotional need to force others to be clones of themselves. Live and let live.  |

Benny Ohu
Chaotic Tranquility
3443
|
Posted - 2014.06.19 15:17:00 -
[953] - Quote
Kaarous Aldurald wrote:I'll go ahead and tell you.
CCP has outright stated that the vast majority of bots operate in highsec farming low end ores. i'm not so sure that's as true anymore, i remember a lot of ratting bots reported at fanfest. but there's certainly a lot of highsec mining bots |

Ramona McCandless
The McCandless Clan
5501
|
Posted - 2014.06.19 15:25:00 -
[954] - Quote
Heinrich Erquilenne wrote:freedom in a sandbox game is more valuable than some people's inner emotional need to force others to be clones of themselves. Live and let live. 
I quite agree with all of the above.
Once the Kulaks are gone then there will be no need to remove the anti-social elements from New Eden "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 15:31:00 -
[955] - Quote
I will provide gas masks. At some point, everyone will fly in procurers with 100k+ EHPs while gently orbiting a small plagioclase deposit and making fat cash while stabilizing the economy.  |

Jenn aSide
Smokin Aces.
6783
|
Posted - 2014.06.19 15:31:00 -
[956] - Quote
Heinrich Erquilenne wrote: Having few skill points means I will never make a living with ratting or even pvp. But as everyone else, I need the money to eventually do it more seriously.
You must be new if you think mining will make you a better income than taking a cheap-ish ship (like say, an Oracle, or a Gecko using myrmidon, Vexor navy issues aren't that expensive either and it's not hard to find a wormhole ) to some null sec backwater and killing rats when no one is looking.
|

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 15:36:00 -
[957] - Quote
Jenn aSide wrote:Heinrich Erquilenne wrote: Having few skill points means I will never make a living with ratting or even pvp. But as everyone else, I need the money to eventually do it more seriously. You must be new if you think mining will make you a better income than taking a cheap-ish ship (like say, an Oracle, or a Gecko using myrmidon, Vexor navy issues aren't that expensive either and it's not hard to find a wormhole ) to some null sec backwater and killing rats when no one is looking.
But I can't do ratting while getting ready for work, doing some extra work from home, or watch game of thrones while the game is running on the second screen. I'm not superman. That's just a way to make some profit while having minimal attention to what's happening on eve. |

Ramona McCandless
The McCandless Clan
5501
|
Posted - 2014.06.19 15:43:00 -
[958] - Quote
Heinrich Erquilenne wrote:I will provide gas masks. At some point, everyone will fly in procurers with 100k+ EHPs while gently orbiting a small plagioclase deposit and making fat cash while stabilizing the economy. 
So how many Isboxer accounts you gonna run?
Good luck orbitting with those orcas and freighters btw "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Galega Ori
24th Imperial Crusade Amarr Empire
51
|
Posted - 2014.06.19 15:52:00 -
[959] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
and apparently some DEVs like to watch CCP burn. If you haven't realized (which is odd because you work for CCP) but EVE is the world and CCP thrives on that world. Maybe CCP needs to do some more layoffs before they realize "hey we have some major problems in EVE that need fixing". Gankers/Griefing in eve being a small part of it in my opinion but no less a significant cause to EVEs population of actual players and active players not being as big as it could be.
side note: CCPs last layoff was around June 5th (time of post on forum) with around 49 employees in publishing without a job. the previous layoff was around the beginning of April with around 56 employees out of Atlanta with no job. That's already 105 CCP employees without a job this year alone. Do we really want to see more of this?
Besides the griefing being an issue, eves market is also an issue. To think that not long ago around 2009 you could buy a Armagedon for 50mil but now they cost upwards of 170mil. That's an inflation of over triple its cost in 2009 and then you add on to that the around 100mil to fit the ship.
CCP in my opinion needs to STOP listening to this player base on what needs to be done and take a step back to do what they NEED to do to keep CCP a float and make EVE what it NEEDS to be to be a successful game once again. One thing that could be done is go and ask those old players that are no longer on EVE two simple questions.
1. why did they leave EVE?
and
2. what would they like to see to make them want to return to EVE?
P.S.
I do not wish to see any more layoffs in CCP, I would like to see CCP get back on its feet and back to the awsome work I know they can do. I'm never happy to see someone lose there job, especially if that job was working on something they love and have a great passion for.
Come on CCP "spaceships is serious business" get to it.
CCP Eterne: Silly Player, ALL devs are evil. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 15:53:00 -
[960] - Quote
Ramona McCandless wrote:Heinrich Erquilenne wrote:I will provide gas masks. At some point, everyone will fly in procurers with 100k+ EHPs while gently orbiting a small plagioclase deposit and making fat cash while stabilizing the economy.  So how many Isboxer accounts you gonna run? Good luck orbitting with those orcas and freighters btw
None. I have one character, and don't plan to get more for now. That's already enough work for me.
I don't know why people would orbit with an orca or a freighter. These aren't mining ships. Having minimal attention for the game can't be done if you're doing anything else. Of course the task is huge, and spreading the word about anti gank strategies will likely never work. But i'll try!
Like I said the main issue was people were too greedy and were willing to show-off in overly expensive exhumers fitted with overly expensive modules for max yield purposes. Having more modest ambitions is the best way to make more profits. No one will ever pay attention to a procurer with a lot of HPs. It's considered as a cheap noob mining barge only scrubs fly. Which is great because boing unnoticed is the first step towards safety. Having your own orca and mining with it, on the other hand, well, you're going to lose it no matter what you do. Unless you're mining with corp mates but then it's an entirely different story. |
|

Ramona McCandless
The McCandless Clan
5501
|
Posted - 2014.06.19 15:55:00 -
[961] - Quote
Heinrich Erquilenne wrote:
Like I said the main issue was people were too greedy and were willing to show-off in overly expensive exhumers fitted with overly expensive modules for max yield purposes. Having more modest ambitions is the best way to make more profits. No one will ever pay attention to a procurer with a lot of HPs. It's considered as a cheap noob mining barge only scrubs fly. Which is great because boing unnoticed is the first step towards safety. Having your own orca and mining with it, on the other hand, well, you're going to lose it no matter what you do. Unless you're mining with corp mates but then it's an entirely different story.
Then what is your problem with concentrated military action against Isboxers? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ramona McCandless
The McCandless Clan
5502
|
Posted - 2014.06.19 16:07:00 -
[962] - Quote
Dally Lama wrote: Hello, I am a Kulak (I have absolutely no idea what that means).
The Orca does not need to be on grid. When dealing with bumpers, the freighter is docked up and the individual barges are sent in orbit around individual asteroids. The lack of a freighter does cut into the income by 10%-15% but alas, the bumpers leave because I've still won.
I am not blind to the effects I have multiboxing, though. CCP needs to consider the impact it has on the game. There is nothing outside of high-sec - besides PI and moon mining - that is remotely worth the effort of a multiboxer. The more it's allowed the more people will do it and the more we'll have dudes worth 11, 12, even 13 figures who made that entirety in high-sec.
Given you chosen name, Im entirely unsuprised
http://en.wikipedia.org/wiki/Kulak
You see Heinrich, its those like Dally here who will soon make it impossible to mine in High Sec at all if not stopped.
You can support those who want to make High Sec a glorious worker's paradise (those of us who fight the Kulaks), or those who wish to make it a waste land of empty belts, the 1% who will simply swarm across Empire like the horde of locusts they are, taking everything their greedy fists can shovel into the gaping maws they call mouths, the Isboxer menace.
The NO will not die because of them, it will keep fighting them, but your peaceful mining will suffer from their actions "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Mag's
the united
17504
|
Posted - 2014.06.19 16:12:00 -
[963] - Quote
Galega Ori wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
and apparently some DEVs like to watch CCP burn. If you haven't realized (which is odd because you work for CCP) but EVE is the world and CCP thrives on that world. Maybe CCP needs to do some more layoffs before they realize "hey we have some major problems in EVE that need fixing". Gankers/Griefing in eve being a small part of it in my opinion but no less a significant cause to EVEs population of actual players and active players not being as big as it could be. side note: CCPs last layoff was around June 5th (time of post on forum) with around 49 employees in publishing without a job. the previous layoff was around the beginning of April with around 56 employees out of Atlanta with no job. That's already 105 CCP employees without a job this year alone. Do we really want to see more of this? Besides the griefing being an issue, eves market is also an issue. To think that not long ago around 2009 you could buy a Armagedon for 50mil but now they cost upwards of 170mil. That's an inflation of over triple its cost in 2009 and then you add on to that the around 100mil to fit the ship. CCP in my opinion needs to STOP listening to this player base on what needs to be done and take a step back to do what they NEED to do to keep CCP a float and make EVE what it NEEDS to be to be a successful game once again. One thing that could be done is go and ask those old players that are no longer on EVE two simple questions. 1. why did they leave EVE? and 2. what would they like to see to make them want to return to EVE? P.S. I do not wish to see any more layoffs in CCP, I would like to see CCP get back on its feet and back to the awsome work I know they can do. I'm never happy to see someone lose there job, especially if that job was working on something they love and have a great passion for. Come on CCP "spaceships is serious business" get to it. Eve is dying post number 289,786,772. But this one comes with added tin foil.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
711
|
Posted - 2014.06.19 16:12:00 -
[964] - Quote
Mag's wrote:Evei Shard wrote:Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to. ..but freighter pilots should be required to have alts. No, but if they wish to use the tools provided by CCP, then asking friends for help in an MMO will work. Kinda like the gankers do.  Gankers don't have friends. We just have people that we don't shoot at. At least that's what the last retriever I killed told me. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Mag's
the united
17504
|
Posted - 2014.06.19 16:14:00 -
[965] - Quote
BeBopAReBop RhubarbPie wrote:Mag's wrote:Evei Shard wrote:Jonah Gravenstein wrote:They can get round it using alts but they shouldn't have to unless they want to. ..but freighter pilots should be required to have alts. No, but if they wish to use the tools provided by CCP, then asking friends for help in an MMO will work. Kinda like the gankers do.  Gankers don't have friends. We just have people that we don't shoot at. At least that's what the last retriever I killed told me. Well we are all sociopaths, which might be the reason why.
I also suck and don't do real PvP, when I camp gates. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 16:16:00 -
[966] - Quote
Ramona McCandless wrote:Heinrich Erquilenne wrote:
Like I said the main issue was people were too greedy and were willing to show-off in overly expensive exhumers fitted with overly expensive modules for max yield purposes. Having more modest ambitions is the best way to make more profits. No one will ever pay attention to a procurer with a lot of HPs. It's considered as a cheap noob mining barge only scrubs fly. Which is great because boing unnoticed is the first step towards safety. Having your own orca and mining with it, on the other hand, well, you're going to lose it no matter what you do. Unless you're mining with corp mates but then it's an entirely different story.
Then what is your problem with concentrated military action against Isboxers? Sounds like we are infact in total agreement in regards to mining and how to advise new players up to the point of taking action against those preventing access to ore and ice for those like yourself who are health and safety aware (apart from the odd bit of AFK mining)?
I posted here because I saw someone complaining about the code. I read stuff about the code and laughed at the bad strategies they're using. It's extremely easy to completely ignore these guys. I'm not opposed to people using 10 accounts if they want. Why not, they're paying for dev hours and ultimately content after all. I'm just opposed to saying that ganking is a serious business. It's a joke and should be treated as such. They aren't heroes, they are zeros. There's nothing heroic in killing an unprepared target. :p
Now we're on page 30 and most people who should read my post about how to completely ignore gankers to the point that staying AFK should be safe most of the times won't do it and are just going to post some stuff after reading the OP.
Now, maybe we agree. I don't know. But i find ganking not being educational at all. Most of the times it's just an appalling opportunity to send a tell saying "we killed you for your tears". Which is a lie. I think that posting anti gankers fitting stuff is more useful. I also think that people should be allowed to play the way they want, even if it includes no social interactions at all, because it's in the code, if you do things right. Maybe it's going to make these players mad at me but I don't care, I only fly cheap stuff.
Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others. |

Ramona McCandless
The McCandless Clan
5503
|
Posted - 2014.06.19 16:19:00 -
[967] - Quote
Heinrich Erquilenne wrote: I posted here because I saw someone complaining about the code. I read stuff about the code and laughed at the bad strategies they're using. It's extremely easy to completely ignore these guys. I'm not opposed to people using 10 accounts if they want. Why not, they're paying for dev hours and ultimately content after all. I'm just opposed to saying that ganking is a serious business. It's a joke and should be treated as such. They aren't heroes, they are zeros. There's nothing heroic in killing an unprepared target. :p
Now we're on page 30 and most people who should read my post about how to completely ignore gankers to the point that staying AFK should be safe most of the times won't do it and are just going to post some stuff after reading the OP.
Now, maybe we agree. I don't know. But i find ganking not being educational at all. Most of the times it's just an appalling opportunity to send a tell saying "we killed you for your tears". Which is a lie. I think that posting anti gankers fitting stuff is more useful. I also think that people should be allowed to play the way they want, even if it includes no social interactions at all, because it's in the code, if you do things right. Maybe it's going to make these players mad at me but I don't care, I only fly cheap stuff.
Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others.
I cant make you read anything you dont want to, so I suppose Ill just accept you are ignoring everything you dont want to hear.
Ive told you that its not New Order that will "force" anythign on you. But fine, ignore the warning if you like.
But don't say you werent given one. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Mag's
the united
17505
|
Posted - 2014.06.19 16:24:00 -
[968] - Quote
Heinrich Erquilenne wrote:Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others. Sorry, but that old argument has never been valid in this sandbox. But the fact that you are here peddling it still, tells me more about you than all your other posts.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 16:25:00 -
[969] - Quote
Ramona McCandless wrote:I cant make you read anything you dont want to, so I suppose Ill just accept you are ignoring everything you dont want to hear.
Ive told you that its not New Order that will "force" anythign on you. But fine, ignore the warning if you like.
But don't say you werent given one.
No, I got it, you're saying that the game is dying because people don't want to go to null sec. The upcoming patch will address your worries better than any in-game mafia though.
Empty belts don't bother me, I just move to the next system, it happens, and balancing is up to the devs. If they think that people using 10 mining accounts with an orca boosting everything they'll address the issue and it will probably work (the game has been around for 10 years after all). Harassing people on the other hand... 
Now i've not been here for long I'll admit it, but the economy is rather stable and I really fail at seeing the issue you're raising. |

Ramona McCandless
The McCandless Clan
5504
|
Posted - 2014.06.19 16:26:00 -
[970] - Quote
Heinrich Erquilenne wrote:
No, I got it, you're saying that the game is dying because people don't want to go to null sec.
I have said nothing even remotely like that in any way at all "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 16:27:00 -
[971] - Quote
Mag's wrote:Heinrich Erquilenne wrote:Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others. Sorry, but that old argument has never been valid in this sandbox. But the fact that you are here peddling it still, tells me more about you than all your other posts.
The only "valid" way to play a game is playing while following the rules the designers made, not blindly doing what some random guy on the internet said.  |

Mag's
the united
17508
|
Posted - 2014.06.19 16:30:00 -
[972] - Quote
Heinrich Erquilenne wrote:Mag's wrote:Heinrich Erquilenne wrote:Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others. Sorry, but that old argument has never been valid in this sandbox. But the fact that you are here peddling it still, tells me more about you than all your other posts. The only "valid" way to play a game is playing while following the rules the designers made, not blindly doing what some random guy on the internet said.  Exactly. But that's not what you said. If you are now disowning the first statement, then I accept your acknowledgement that you were wrong. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Noragli
Royal Amarr Institute Amarr Empire
38
|
Posted - 2014.06.19 16:34:00 -
[973] - Quote
Galega Ori wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
and apparently some DEVs like to watch CCP burn. If you haven't realized (which is odd because you work for CCP) but EVE is the world and CCP thrives on that world. Maybe CCP needs to do some more layoffs before they realize "hey we have some major problems in EVE that need fixing". Gankers/Griefing in eve being a small part of it in my opinion but no less a significant cause to EVEs population of actual players and active players not being as big as it could be. side note: CCPs last layoff was around June 5th (time of post on forum) with around 49 employees in publishing without a job. the previous layoff was around the beginning of April with around 56 employees out of Atlanta with no job. That's already 105 CCP employees without a job this year alone. Do we really want to see more of this? Besides the griefing being an issue, eves market is also an issue. To think that not long ago around 2009 you could buy a Armagedon for 50mil but now they cost upwards of 170mil. That's an inflation of over triple its cost in 2009 and then you add on to that the around 100mil to fit the ship. CCP in my opinion needs to STOP listening to this player base on what needs to be done and take a step back to do what they NEED to do to keep CCP a float and make EVE what it NEEDS to be to be a successful game once again. One thing that could be done is go and ask those old players that are no longer on EVE two simple questions. 1. why did they leave EVE? and 2. what would they like to see to make them want to return to EVE? P.S. I do not wish to see any more layoffs in CCP, I would like to see CCP get back on its feet and back to the awsome work I know they can do. I'm never happy to see someone lose there job, especially if that job was working on something they love and have a great passion for. Come on CCP "spaceships is serious business" get to it.
Very true, said in words slightly different than my own. EVE is a game world, not the real world. If CCP devs want to see their game burn, it'll be there loss when there's nothing left to burn. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 16:37:00 -
[974] - Quote
Mag's wrote:Heinrich Erquilenne wrote:Mag's wrote:Heinrich Erquilenne wrote:Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others. Sorry, but that old argument has never been valid in this sandbox. But the fact that you are here peddling it still, tells me more about you than all your other posts. The only "valid" way to play a game is playing while following the rules the designers made, not blindly doing what some random guy on the internet said.  Exactly. But that's not what you said. If you are now disowning the first statement, then I accept your acknowledgement that you were wrong. 
Both statements are fully compatible. Which means that yes, griefing/ganking is possible under certain circumstances. This also implies that there are other circumstances making it completely irrelevant. Choosing one side or another is valid because the rules makes it possible. If making some legitimate choices allow someone to AFK mine, empty belts while completely ignoring any attempts to stop him except the most cost-intensive ones, then all you can do is dealing with it. |

Benny Ohu
Chaotic Tranquility
3445
|
Posted - 2014.06.19 16:44:00 -
[975] - Quote
Noragli wrote:If CCP devs want to see their game burn, it's not
Noragli wrote:"imposing their will" (read griefing) on other players actually, it's legitimate gameplay. griefing is against the eula and if you see anyone griefing please report them immediately |

Xinivrae
GoonWaffe Goonswarm Federation
852
|
Posted - 2014.06.19 16:44:00 -
[976] - Quote
Galega Ori wrote:Some garbage
Ah yes, I distinctly remember all those articles covering the layoff saying, "if only the suicide ganking would stop, this would have never happened!" I mean it's just so clearly the problem, and definitely part of the "cold harsh universe" tag that has been selling the game for decades. No no no, if I remember the tag was "Like the game Desert Bus, but in space" and "stare at rocks for hours while nothing happens." Yea, now those are taglines to sell a game my friend. |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 16:45:00 -
[977] - Quote
Ramona McCandless wrote:Heinrich Erquilenne wrote:
No, I got it, you're saying that the game is dying because people don't want to go to null sec.
I have said nothing even remotely like that in any way at all
Okay well that was the other guy. Sorry for the confusion. So you're saying that people mining while being more or less AFK is bad for the game, that it's killing high sec active mining with people actively playing the game. I, on the other hand, think it's completely neutral. Prices only adjust accordingly. Mining is less profitable but ships are cheaper, crafted modules are cheaper, etc. You just end up with some people having a few millions or billions more ISKs but since the ones you're concerned about are mostly miners and won't engage in any other activity, that's like money sitting on dead accounts. Again, it's neutral. |

Xinivrae
GoonWaffe Goonswarm Federation
852
|
Posted - 2014.06.19 16:48:00 -
[978] - Quote
Noragli wrote:the playerbase has shrunk *citation needed |

Mag's
the united
17508
|
Posted - 2014.06.19 16:55:00 -
[979] - Quote
Heinrich Erquilenne wrote:Mag's wrote:Heinrich Erquilenne wrote:Mag's wrote:Heinrich Erquilenne wrote:Trying to force everyone to play your way is an appalling behaviour in a MMO. We're all here for the same reason, which is having fun. I'm not sure paying a tax to the mafia is "fun", and even if i won't force everyone to fly the way I fly I'll tell them they can if their purpose is to do what they want to do without having to deal with others. Sorry, but that old argument has never been valid in this sandbox. But the fact that you are here peddling it still, tells me more about you than all your other posts. The only "valid" way to play a game is playing while following the rules the designers made, not blindly doing what some random guy on the internet said.  Exactly. But that's not what you said. If you are now disowning the first statement, then I accept your acknowledgement that you were wrong.  Both statements are fully compatible. Which means that yes, griefing/ganking is possible under certain circumstances. This also implies that there are other circumstances making it completely irrelevant. Choosing one side or another is valid because the rules makes it possible. If making some legitimate choices allow someone to AFK mine, empty belts while completely ignoring any attempts to stop him except the most cost-intensive ones, then all you can do is dealing with it. No they are not. The first statement claims of pilots trying to force others to play a certain way. It talks of 'Mafia' and doing what they want to do without having to deal with others.
Your second statement tells us that if you play within the rules the designers made and don't blindly follow some random guys, then that is the only valid way.
The first ignores the fact that Eve is a sandbox. It promotes the idea that others playing within the rules are somehow 'forcing' pilots into a play style. It suggests that you wish to do things without dealing with others and will tell others how to do the same.
The second tells us that the designers gave the game rules and we should play within those rules our own way. But this means that as a sandbox, we can do whatever we want within it's boundaries. But as a sandbox and within it's rules, others will try and mess with those goals. It also means that it's not griefing, when done within those rules. (Griefing is actually against the rules.)
Not compatible at all.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Radric Davids
Fweddit I Whip My Slaves Back and Forth
81
|
Posted - 2014.06.19 16:55:00 -
[980] - Quote
Ganking empty freighters is not financially sustainable, so gankers are paying to be able to do so.
Freighter pilots can definitely avoid getting ganked by not autopiloting, being smart about scouting/intel and choosing their routes.
Autopiloting a freighter through a 0.5 system is stupid and you deserve to get ganked for being an idiot. Keep your tears to yourselves.
|
|

Ramona McCandless
The McCandless Clan
5506
|
Posted - 2014.06.19 16:56:00 -
[981] - Quote
Heinrich Erquilenne wrote: So you're saying that people mining while being more or less AFK is bad for the game, that it's killing high sec active mining with people actively playing the game. I, on the other hand, think it's completely neutral. Prices only adjust accordingly. Mining is less profitable but ships are cheaper, crafted modules are cheaper, etc. You just end up with some people having a few millions or billions more ISKs but since the ones you're concerned about are mostly miners and won't engage in any other activity, that's like money sitting on dead accounts. Again, it's neutral.
Im saying it encourages ganking and gets new players killed, which surely is bad for your chosen profession. Im not making a connection between that and the viability of the game. Never have, never will. I dont make "EvE is dying" type posts, nor do I comment on if a thing will.
Im saying you dont go to work on a construction site without a hard hat and a safety rail, so why do the equivalent mining?
Now, correct me if Im wrong, but you seem to be saying you make more isk AFK mining than mining at the keyboard and I dont really understand that. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Komi Toran
Perkone Caldari State
89
|
Posted - 2014.06.19 17:00:00 -
[982] - Quote
Quinn Hatfield wrote:So why are the people who are doing the dying and complaining not making space money hand over fist from the opportunities an activity like ganking provides? Shhh... quiet. You're going to ruin it for the rest of us! |

Kaarous Aldurald
ROC Deep Space The ROC
7274
|
Posted - 2014.06.19 17:04:00 -
[983] - Quote
Galega Ori wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
and apparently some DEVs like to watch CCP burn. If you haven't realized (which is odd because you work for CCP) but EVE is the world and CCP thrives on that world. Maybe CCP needs to do some more layoffs before they realize "hey we have some major problems in EVE that need fixing". Gankers/Griefing in eve being a small part of it in my opinion but no less a significant cause to EVEs population of actual players and active players not being as big as it could be. side note: CCPs last layoff was around June 5th (time of post on forum) with around 49 employees in publishing without a job. the previous layoff was around the beginning of April with around 56 employees out of Atlanta with no job. That's already 105 CCP employees without a job this year alone. Do we really want to see more of this? Besides the griefing being an issue, eves market is also an issue. To think that not long ago around 2009 you could buy a Armagedon for 50mil but now they cost upwards of 170mil. That's an inflation of over triple its cost in 2009 and then you add on to that the around 100mil to fit the ship. CCP in my opinion needs to STOP listening to this player base on what needs to be done and take a step back to do what they NEED to do to keep CCP a float and make EVE what it NEEDS to be to be a successful game once again. One thing that could be done is go and ask those old players that are no longer on EVE two simple questions. 1. why did they leave EVE? and 2. what would they like to see to make them want to return to EVE? P.S. I do not wish to see any more layoffs in CCP, I would like to see CCP get back on its feet and back to the awsome work I know they can do. I'm never happy to see someone lose there job, especially if that job was working on something they love and have a great passion for. Come on CCP "spaceships is serious business" get to it.
This is why I want NPC corp posters banned from GD. Because people shouldn't be able to post stupid tripe like this without at least potential repercussions.
My favorite part is how he blames ganking for inflation. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Unsuccessful At Everything
The Troll Bridge
14543
|
Posted - 2014.06.19 17:13:00 -
[984] - Quote
Last night I decided to make a run in a freighter to refill my catalyst supplies.
I decided to forgo my usual check in my intel channels to see where the camps were thing, and see exactly how hard it actual is to move freight like a scrub.
After checking the map for kills in the last hour, and investigating the blobs by crosschecking on zkillboard and battleclinic, I decided to avoid 2 systems in my route. This small action increased my route from 12 jumps to a whole whopping 16 jumps. Undeterred, I logged on another alt and hopped in his trusty Hyena. We undocked and warped to the first gate. Both toons were in the same corp, but jus to be safe I went ahead and popped a duel with them just to make sure what I was about to do would be good. I jumped my alt through, and looked at both local and my surroundings. Confident that there was no danger, I jumped the freighter in, and using the Hyena to web him was able to get into warp rather quickly. I waited out the timer on the Hyena which was about how long it took the freighter to reach the gate. I repeated this process for about 8 jumps without any issues, never once leaving my keyboard (blasphemy for a freighter pilot!). On jump 9 I apparently had stumbled upon a group of people reshipping after a gank. Not wanting to burn this alt, and also still wanting to retain the whole "Highsec" experience, I left the freighter on the previous gate (after making sure there wasn't anyone also there who could be scanning, etc) and used the hyena to scout the next gate. Unable to find the people in local in space, I quickly verified that they were indeed docked. I jumped into the next system and found it to be empty. Ran back and regrouped with my freighter and webbed him through with no issues (after refreshing the duel once again). 15 minutes later I arrived at my destination safe and sound. After unloading my cargo, I loaded the freighter back up with my stash of spoils , followed my previous steps, and made it back to my original trade hub berth with no issues.
This was entirely too much work. I feel like I should be entitled to something. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 17:15:00 -
[985] - Quote
Mag's wrote:No they are not. The first statement claims of pilots trying to force others to play a certain way. It talks of 'Mafia' and doing what you want to do without having to deal with others.
Your second statement tells us that if you play within the rules the designers made and don't blindly follow some random guys, then that is the only valid way.
The first ignores the fact that Eve is a sandbox. It promotes the idea that others playing within the rules are somehow 'forcing' pilots into a play style. It suggests that you wish to do things without dealing with others and will tell others how to do the same.
The second tells us that the designers gave the game rules and we should play within those rules our own way. But this means that as a sandbox, we can do whatever we want within it's boundaries. But as a sandbox and within it's rules, others will try and mess with those goals. It also means that it's not griefing, when done within those rules. (Griefing is actually against the rules.)
Not compatible at all.
Ok so to make it clear, I'm not playing alone and tomorrow my corps takes me to my first trip to null sec, just to kill some heroes playing the true sandbox way.
Irony apart, now, let me make this clear. You're making assumptions about what a sandbox game is. You're assuming it means that it should force people to deal with others. Well if by dealing with others you also consider that adapting to ganking strategies to make them completely irrelevant and allowing people to have a full solo experience if they wish doing so, then we agree. If you mean that making ganking irrelevant with the ship fit I posted is somehow bad for the game, well, too bad, but the rules allow people to fit ships to ignore you. And all you can do is dealing with it if they wish to do so.
Ramona McCandless wrote:Heinrich Erquilenne wrote: So you're saying that people mining while being more or less AFK is bad for the game, that it's killing high sec active mining with people actively playing the game. I, on the other hand, think it's completely neutral. Prices only adjust accordingly. Mining is less profitable but ships are cheaper, crafted modules are cheaper, etc. You just end up with some people having a few millions or billions more ISKs but since the ones you're concerned about are mostly miners and won't engage in any other activity, that's like money sitting on dead accounts. Again, it's neutral. Im saying it encourages ganking and gets new players killed, which surely is bad for your chosen profession. Im not making a connection between that and the viability of the game. Never have, never will. I dont make "EvE is dying" type posts, nor do I comment on if a thing will. Im saying you dont go to work on a construction site without a hard hat and a safety rail, so why do the equivalent mining? Now, correct me if Im wrong, but you seem to be saying you make more isk AFK mining than mining at the keyboard and I dont really understand that.
No I just happen to make something else while mining because it's quite dull and I need ISKs to do stuff I enjoy. Since i'm not always looking at the game when I'm mining (and I'm currently doing it while posting on the forums) I just happen to have heavy tanking fits just to give me some time to come back to my desk and react when I hear that the game needs my attention. If there was a fun and engaging way to make a lot of money in a reasonable time frame without requiring people to have 20M+ skill points i'd do it and would also probably play less because my needs would be met quicker, but it's not the case and until then staying AFK with the game open and mining is legitimate since it's not even a bannable offence. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
715
|
Posted - 2014.06.19 17:26:00 -
[986] - Quote
I'd love to see the number of people who have multiple high sec kills versus the number that stare at rocks all day. While I know there are far more miners than gankers, I can't imagine removing suicide ganking actually bringing more players to the game. It would however drive the hundreds of New Order players and uncountable number of players in other high sec corporations such as MiniLuv from the game. Another significant number of players that do not take part in ganking would see it as writing on the wall for their professions and also leave.
At the rate that idiotic posts are cropping up in this thread I'm going to have to stop code enforcement completely for a period of time so that I may support Feyd's HTFU initiative. I think the queue is probably around 10 from this thread alone. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

malcovas Henderson
THoF
176
|
Posted - 2014.06.19 17:27:00 -
[987] - Quote
baltec1 wrote:Morihei Akachi wrote:baltec1 wrote: summoning concord to protect you is abusing the game mechanics, if you want a fleet to protect you then you must get the players to do it, not an invincible npc fleet.
This makes no sense to me. The cost of summoning Concord is the same as the cost of ganking the freighter to begin with: a ship and some security status. How is the one an exploit and the other not? You can summon concord with an ibis, the ship is free so no, it is not the same cost. The reason why it is an exploit is because concord make it impossible to kill the target when they are on grid and there is no way of getting rid of them. Concord is there to punish, not protect. Protection is the job of players, not god mode NPCs.
I beg to differ. If I summon Concord in an Ibis, by shooting the freighter I am protecting. Concord is actually coming to punish me. It's a jolly good bonus the freighter gains in protection though.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2374
|
Posted - 2014.06.19 17:27:00 -
[988] - Quote
It's kind of hilarious that there are so many whining about how CCP could make more money by changing the game...
While a ganker, me, creates stupid leggings and nylons, to show CCP how to make more money by giving the players what they want.
And they definitely want this. They want this far more than a change in the game which will gve CCP NOTHING but more whiners, but not more money into the pocket.
I am glad I'm a ganker, because unlike these other people I actually try to help CCP, instead of whining about things I have no understanding of anyway. I do something.
You all need to be burned alive in your pods... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mag's
the united
17514
|
Posted - 2014.06.19 17:28:00 -
[989] - Quote
Heinrich Erquilenne wrote:Mag's wrote:No they are not. The first statement claims of pilots trying to force others to play a certain way. It talks of 'Mafia' and doing what you want to do without having to deal with others.
Your second statement tells us that if you play within the rules the designers made and don't blindly follow some random guys, then that is the only valid way.
The first ignores the fact that Eve is a sandbox. It promotes the idea that others playing within the rules are somehow 'forcing' pilots into a play style. It suggests that you wish to do things without dealing with others and will tell others how to do the same.
The second tells us that the designers gave the game rules and we should play within those rules our own way. But this means that as a sandbox, we can do whatever we want within it's boundaries. But as a sandbox and within it's rules, others will try and mess with those goals. It also means that it's not griefing, when done within those rules. (Griefing is actually against the rules.)
Not compatible at all. Ok so to make it clear, I'm not playing alone and tomorrow my corp takes me to my first trip to null sec, just to kill some heroes playing the true sandbox way. Irony apart, now, let me make this clear. You're making assumptions about what a sandbox game is. You're assuming it means that it should force people to deal with others. Well if by dealing with others you also consider that adapting to ganking strategies to make them completely irrelevant and allowing people to have a full solo experience if they wish doing so, then we agree. If you mean that making ganking irrelevant with the ship fit I posted is somehow bad for the game, well, too bad, but the rules allow people to fit ships to ignore you. And all you can do is dealing with it if they wish to do so. I'm making no assumptions. I'm not the one claiming that playing the game by the rules, means that I am forcing either a play style on others, or making you have to deal with others. It's the sandbox nature of the game, that causes those interactions.
You can try to have a full solo experience in a sandbox MMO if you wish. (lol) But don't be surprised if you find other players interfering with that ideal. But I do find it funny that you'd play Eve and think that's even possible. It's also funny you think that if they did interfere, it's somehow something they are forcing on you and griefing.
Irony indeed.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

baltec1
Bat Country Goonswarm Federation
12054
|
Posted - 2014.06.19 17:32:00 -
[990] - Quote
malcovas Henderson wrote:baltec1 wrote:Morihei Akachi wrote:baltec1 wrote: summoning concord to protect you is abusing the game mechanics, if you want a fleet to protect you then you must get the players to do it, not an invincible npc fleet.
This makes no sense to me. The cost of summoning Concord is the same as the cost of ganking the freighter to begin with: a ship and some security status. How is the one an exploit and the other not? You can summon concord with an ibis, the ship is free so no, it is not the same cost. The reason why it is an exploit is because concord make it impossible to kill the target when they are on grid and there is no way of getting rid of them. Concord is there to punish, not protect. Protection is the job of players, not god mode NPCs. I beg to differ. If I summon Concord in an Ibis, by shooting the freighter I am protecting. Concord is actually coming to punish me. It's a jolly good bonus the freighter gains in protection though.
People used the same kind of argument to try and keep boomerang, it didn't wash. You are using concord as invincible mercs to protect your assets. That's the job of players, not invincible NPCs. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Titania Hrothgar
Brutor Tribe Minmatar Republic
50
|
Posted - 2014.06.19 17:38:00 -
[991] - Quote
Rhes wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. Blowing up a player's spaceship in a game about blowing up spaceships isn't griefing.
This.
Saying that the people attacked were helpless victims who never saw it coming is also wrong. Everyone in Eve knows it's coming. Hell, even high sec corps will destroy other miners who encroach on what they call "Their asteroids." Yet there's no mention of this. Yes, even high sec carebears will attack other miners to control a territory.
Every time you bring out your miner, you are at risk of being blown up by someone. Every time you undock your ship, you're at risk of being attacked.
If you want to minimize it and don't want to join a corp, align your ships to a star base, mine in different locations (never in the same spot for very long), and always keep an eye on local channel and watch for enemy ships. If you see red, hit your warp button.
I had someone bump me yesterday, but I was fast enough on my warp button that I was able to re-align and warp out of there. I lost about 700,000 ISK in ore because something had spooked me earlier so i had already emptied all of my cans.
If you're in a miner, you have to be skittish. Nothing is too small a reason to high tail it out of there taking all the ore you can carry with you.
Pirates attack people and steal your ore. It's what pirates do! This is a game that has pirates. Deal with it.
Titania Hrothgar |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 17:39:00 -
[992] - Quote
Mag's wrote:I'm making no assumptions. I'm not the one claiming that playing the game by the rules, means that I am forcing either a play style on others, or making you have to deal with others. It's the sandbox nature of the game, that causes those interactions.
You can try to have a full solo experience in a sandbox MMO if you wish. (lol) But don't be surprised if you find other players interfering with that ideal. But I do find it funny that you'd play Eve and think that's even possible. It's also funny you think that if they did interfere, it's somehow something they are forcing on you and griefing.
Irony indeed.
I'm not looking for a solo experience, I'm looking for being ignored when I chose to be ignored (and play with people in my corp the rest of the time and it's FYI not a mining or industry corp). Sure, there are people who will try to interfere with me when I am mining. I insist on try. If such people want to waste a couple of battleships to kill a 16M ISKs 100k+ EHP mining ship with maybe 5-6M worth of consoles, then by all means I'll troll them until they come to me and enjoy their losses to the concord. Other attempts with less powerful ships will be a waste of time for them and the concord will have blown their ships up before mine has a scratch on its hull. I made the maths, and you either need two battleships or at the very least 15 T2 catalysts to suicide gank my poor procurer. Sure, they can try to interfere with me when I chose to be ignored. That doesn't mean my "GTFO" fitting isn't going to allow me to ignore them even if they insist. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
715
|
Posted - 2014.06.19 17:39:00 -
[993] - Quote
Solecist Project wrote:You all need to be burned alive in your pods... This brings up an important question. At what temperature does pod goo vaporize? Also, does that temperature increase when enclosed in a pod due to pressure, or after cooking does it solidify?
New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

malcovas Henderson
THoF
176
|
Posted - 2014.06.19 17:44:00 -
[994] - Quote
baltec1 wrote:malcovas Henderson wrote:baltec1 wrote:Morihei Akachi wrote:baltec1 wrote: summoning concord to protect you is abusing the game mechanics, if you want a fleet to protect you then you must get the players to do it, not an invincible npc fleet.
This makes no sense to me. The cost of summoning Concord is the same as the cost of ganking the freighter to begin with: a ship and some security status. How is the one an exploit and the other not? You can summon concord with an ibis, the ship is free so no, it is not the same cost. The reason why it is an exploit is because concord make it impossible to kill the target when they are on grid and there is no way of getting rid of them. Concord is there to punish, not protect. Protection is the job of players, not god mode NPCs. I beg to differ. If I summon Concord in an Ibis, by shooting the freighter I am protecting. Concord is actually coming to punish me. It's a jolly good bonus the freighter gains in protection though. People used the same kind of argument to try and keep boomerang, it didn't wash. You are using concord as invincible mercs to protect your assets. That's the job of players, not invincible NPCs.
Ok. So I see your scout on grid, I decide to pre-emptive strike him by "Ganking" him. Concord appear. So what's the difference? Concord still arrive to punish me, AND I get a massive protection boost. Or is what you are saying, only gankers are allowed to gank?
|

Solecist Project
Center for Advanced Studies Gallente Federation
2374
|
Posted - 2014.06.19 17:45:00 -
[995] - Quote
BeBopAReBop RhubarbPie wrote:Solecist Project wrote:You all need to be burned alive in your pods... This brings up an important question. At what temperature does pod goo vaporize? Also, does that temperature increase when enclosed in a pod due to pressure, or after cooking does it solidify? Solidify. I think I considered it a name ones, but went for Solidity.
I will answer your question with a response that spans across all possible variations of possible responses.
1.) A few thousand degree is a temperature high enough that it's completely irrelevant if Fahrenheit or Celsius. 2.) 8x Large YF-12. Who cares about temperature anyway... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 17:53:00 -
[996] - Quote
Mag's wrote:So you were wrong. Glad we sorted that out.

Obviously you don't read and there's no point trying to make you understand that you can make ganking attempts not worth it, and have a fully AFK mining experience with only small adjustments. Nevermind. |

Mag's
the united
17515
|
Posted - 2014.06.19 17:55:00 -
[997] - Quote
Solecist Project wrote:Mag's wrote:Heinrich Erquilenne wrote:
I'm not looking for a solo experience, I'm looking for being ignored when I chose to be ignored (and play with people in my corp the rest of the time and it's FYI not a mining or industry corp). Sure, there are people who will try to interfere with me when I am mining. I insist on try. If such people want to waste a couple of battleships to kill a 16M ISKs 100k+ EHP mining ship with maybe 5-6M worth of consoles, then by all means I'll troll them until they come to me and enjoy their losses to the concord. Other attempts with less powerful ships will be a waste of time for them and the concord will have blown their ships up before mine has a scratch on its hull. I made the maths, and you either need two battleships or at the very least 15 T2 catalysts to suicide gank my poor procurer. Sure, they can try to interfere with me when I chose to be ignored. That doesn't mean my "GTFO" fitting isn't going to allow me to ignore them even if they insist.
So you were wrong. Glad we sorted that out. Hey Mag! Glad to see you around. I don't get this guy. He's asking to be bumped off the belt. I wanna see him mine that way... Hey Solecist. Like the new avatar. 
He's not got his argument in a fixed position either, so .......
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Jonah Gravenstein
Machiavellian Space Bastards
19028
|
Posted - 2014.06.19 17:55:00 -
[998] - Quote
Spectral Tiger wrote:Gankers gank what they consider soft targets. Somewhat correct, which raises the point that by not being a soft target, you tend not to be the victim of ganking.
Nil mortifi sine lucre |

Solecist Project
Center for Advanced Studies Gallente Federation
2378
|
Posted - 2014.06.19 17:58:00 -
[999] - Quote
Mag's wrote:Solecist Project wrote:Mag's wrote:Heinrich Erquilenne wrote:
I'm not looking for a solo experience, I'm looking for being ignored when I chose to be ignored (and play with people in my corp the rest of the time and it's FYI not a mining or industry corp). Sure, there are people who will try to interfere with me when I am mining. I insist on try. If such people want to waste a couple of battleships to kill a 16M ISKs 100k+ EHP mining ship with maybe 5-6M worth of consoles, then by all means I'll troll them until they come to me and enjoy their losses to the concord. Other attempts with less powerful ships will be a waste of time for them and the concord will have blown their ships up before mine has a scratch on its hull. I made the maths, and you either need two battleships or at the very least 15 T2 catalysts to suicide gank my poor procurer. Sure, they can try to interfere with me when I chose to be ignored. That doesn't mean my "GTFO" fitting isn't going to allow me to ignore them even if they insist.
So you were wrong. Glad we sorted that out. Hey Mag! Glad to see you around. I don't get this guy. He's asking to be bumped off the belt. I wanna see him mine that way... Hey Solecist. Like the new avatar.  He's not got his argument in a fixed position either, so ....... Thanks! :D Changed it yesterday, but hasn't updated yet.
Admit it, you were staring too. ;) The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mag's
the united
17519
|
Posted - 2014.06.19 17:59:00 -
[1000] - Quote
Heinrich Erquilenne wrote:Mag's wrote:So you were wrong. Glad we sorted that out.  Obviously you don't read and there's no point trying to make you understand that you can make ganking attempts not worth it, and have a fully AFK mining experience with only small adjustments. Nevermind. Oh I read. You just need to get your argument straight and try not to be so contrary.
Playing by the rules in a sandbox MMO, is not forcing or griefing anyone. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Solecist Project
Center for Advanced Studies Gallente Federation
2378
|
Posted - 2014.06.19 18:00:00 -
[1001] - Quote
Heinrich Erquilenne wrote:Mag's wrote:So you were wrong. Glad we sorted that out.  Obviously you don't read and there's no point trying to make you understand that you can make ganking attempts not worth it, and have a fully AFK mining experience with only small adjustments. Nevermind. It is not physically possible to experience something that's happening when you aren't there.
Live feeds don't count as actual experince, btw, mostly because they aren't allowing people to actually experience something fully. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

malcovas Henderson
THoF
176
|
Posted - 2014.06.19 18:00:00 -
[1002] - Quote
baltec1 wrote:malcovas Henderson wrote: Ok. So I see your scout on grid, I decide to pre-emptive strike him by "Ganking" him. Concord appear. So what's the difference? Concord still arrive to punish me, AND I get a massive protection boost. Or is what you are saying, only gankers are allowed to gank?
No, you shot at a target to kill it. Shooting your own freighter with an ibis only has the goal of spawning concord for protection. Thats the difference.
That's the point. I can shoot any target on grid. Concord would still arrive, to punish ME. Not to protect the freighter as you seem to think. The protection is a bonus to my actions.
Look at it another way. A random Freighter jumps into system, Dominixes start to bump him. I decide to engage the Dominix. Now are Concord coming to protect the Freighter? or are they coming to protect the Dominix?
|

Mag's
the united
17519
|
Posted - 2014.06.19 18:02:00 -
[1003] - Quote
Solecist Project wrote:Mag's wrote:Solecist Project wrote: Hey Mag! Glad to see you around.
I don't get this guy. He's asking to be bumped off the belt. I wanna see him mine that way...
Hey Solecist. Like the new avatar.  He's not got his argument in a fixed position either, so ....... Thanks! :D Changed it yesterday, but hasn't updated yet. Admit it, you were staring too. ;) Well I have a few tattoos myself, so I do admire even the in-game designs. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Jonah Gravenstein
Machiavellian Space Bastards
19031
|
Posted - 2014.06.19 18:03:00 -
[1004] - Quote
malcovas Henderson wrote:Look at it another way. A random Freighter jumps into system, Dominixes start to bump him. I decide to engage the Dominix. Now are Concord coming to protect the Freighter? or are they coming to protect the Dominix?
They're there to laugh at people who bump in a Dominix, that's like trying to compete in the 24hr Le Mans in a garbage truck, there's much better tools for the job.
Nil mortifi sine lucre |

De'Veldrin
Black Serpent Technologies The Unthinkables
2262
|
Posted - 2014.06.19 18:04:00 -
[1005] - Quote
Mag's wrote:Solecist Project wrote:Mag's wrote:Solecist Project wrote: Hey Mag! Glad to see you around.
I don't get this guy. He's asking to be bumped off the belt. I wanna see him mine that way...
Hey Solecist. Like the new avatar.  He's not got his argument in a fixed position either, so ....... Thanks! :D Changed it yesterday, but hasn't updated yet. Admit it, you were staring too. ;) Well I have a few tattoos myself, so I do admire even the in-game designs.  
Solecist has tattoos? Where?  GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. Schr+¦dinger's Hotdropper |

Solecist Project
Center for Advanced Studies Gallente Federation
2378
|
Posted - 2014.06.19 18:05:00 -
[1006] - Quote
Jonah Gravenstein wrote:malcovas Henderson wrote:Look at it another way. A random Freighter jumps into system, Dominixes start to bump him. I decide to engage the Dominix. Now are Concord coming to protect the Freighter? or are they coming to protect the Dominix?
They're there to laugh at people who bump in a Dominix, that's like trying to compete in the 24hr Le Mans in a garbage truck, there's much better tools for the job. Since when am I not allowed to spawn CONCORD where I want?
I kept doing that FOR YEARS, they can't tell me what to do!
The next freighter I see will get his ass kicked by my noobship......... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2382
|
Posted - 2014.06.19 18:07:00 -
[1007] - Quote
De'Veldrin wrote:Mag's wrote:Solecist Project wrote:Mag's wrote:Solecist Project wrote: Hey Mag! Glad to see you around.
I don't get this guy. He's asking to be bumped off the belt. I wanna see him mine that way...
Hey Solecist. Like the new avatar.  He's not got his argument in a fixed position either, so ....... Thanks! :D Changed it yesterday, but hasn't updated yet. Admit it, you were staring too. ;) Well I have a few tattoos myself, so I do admire even the in-game designs.   Solecist has tattoos? Where?  *laughs* xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mag's
the united
17521
|
Posted - 2014.06.19 18:08:00 -
[1008] - Quote
De'Veldrin wrote:Mag's wrote:Solecist Project wrote: Thanks! :D Changed it yesterday, but hasn't updated yet.
Admit it, you were staring too. ;)
Well I have a few tattoos myself, so I do admire even the in-game designs.   Solecist has tattoos? Where?  I can now inform you, that Ginger beer isn't all that nice exiting ones nose. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Solecist Project
Center for Advanced Studies Gallente Federation
2382
|
Posted - 2014.06.19 18:09:00 -
[1009] - Quote
Mag's wrote:De'Veldrin wrote:Mag's wrote:Solecist Project wrote: Thanks! :D Changed it yesterday, but hasn't updated yet.
Admit it, you were staring too. ;)
Well I have a few tattoos myself, so I do admire even the in-game designs.   Solecist has tattoos? Where?  I can now inform you, that Ginger beer isn't all that nice exiting ones nose.  LOL!!! XD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Benny Ohu
Chaotic Tranquility
3450
|
Posted - 2014.06.19 18:11:00 -
[1010] - Quote
Solecist Project wrote:Since when am I not allowed to spawn CONCORD where I want? apparently it can't be spawned to try and protect your own ship. only to move it away from the site of a previous gank. i haven't seen a ruling myself but i've seen people who'd know assert it and i believe them.
malcovas Henderson wrote:baltec1 wrote:malcovas Henderson wrote: Ok. So I see your scout on grid, I decide to pre-emptive strike him by "Ganking" him. Concord appear. So what's the difference? Concord still arrive to punish me, AND I get a massive protection boost. Or is what you are saying, only gankers are allowed to gank?
No, you shot at a target to kill it. Shooting your own freighter with an ibis only has the goal of spawning concord for protection. Thats the difference. That's the point. I can shoot any target on grid. Concord would still arrive, to punish ME. Not to protect the freighter as you seem to think. The protection is a bonus to my actions. Look at it another way. A random Freighter jumps into system, Dominixes start to bump him. I decide to engage the Dominix. Now are Concord coming to protect the Freighter? or are they coming to protect the Dominix?
Benny Ohu wrote: the reason we have gms is to apply some common sense to rulings. i suggest you don't screw around with ships that don't have any chance of scoring a kill.
|
|

baltec1
Bat Country Goonswarm Federation
12055
|
Posted - 2014.06.19 18:12:00 -
[1011] - Quote
malcovas Henderson wrote:baltec1 wrote:malcovas Henderson wrote: Ok. So I see your scout on grid, I decide to pre-emptive strike him by "Ganking" him. Concord appear. So what's the difference? Concord still arrive to punish me, AND I get a massive protection boost. Or is what you are saying, only gankers are allowed to gank?
No, you shot at a target to kill it. Shooting your own freighter with an ibis only has the goal of spawning concord for protection. Thats the difference. That's the point. I can shoot any target on grid. Concord would still arrive, to punish ME. Not to protect the freighter as you seem to think. The protection is a bonus to my actions. Look at it another way. A random Freighter jumps into system, Dominixes start to bump him. I decide to engage the Dominix. Now are Concord coming to protect the Freighter? or are they coming to protect the Dominix?
It doesnt matter how you try to word this. You are spawning concord with the intent to protect your assets with an invincible NPC fleet. The job of protecting your assets is yours and the players in your fleet, not concord. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
Center for Advanced Studies Gallente Federation
2383
|
Posted - 2014.06.19 18:16:00 -
[1012] - Quote
Well I remember this ruling to be differently and that people are definitely allowed to spawn CONCORD whereever they want.
Trusting a ganker when he says it's not allowed makes no sense too. No offense intended towards anyone. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Benny Ohu
Chaotic Tranquility
3452
|
Posted - 2014.06.19 18:19:00 -
[1013] - Quote
Solecist Project wrote:Well I remember this ruling to be differently and that people are definitely allowed to spawn CONCORD whereever they want.
Trusting a ganker when he says it's not allowed makes no sense too. No offense intended towards anyone. tell you what, i'll make a petition. |

Soylent Jade
New Order Logistics CODE.
105
|
Posted - 2014.06.19 18:56:00 -
[1014] - Quote
Benny Ohu wrote: tell you what, i'll make a petition.
e: This was the question I asked
"Are players allowed to use disposable ships to spawn CONCORD close to where they are, with the intention of having CONCORD immediately attack any aggressors and therefore defend their ship for them?"
You're not allowed to share content of GM correspondence, are you? Hopefully, they will answer it here on the forums like they did with bumping. Making hisec better...one Catalyst at a time
minerbumping.com |

Sentamon
Imperial Academy Amarr Empire
1904
|
Posted - 2014.06.19 18:58:00 -
[1015] - Quote
I love peoples convoluted concepts of risk, reward, and punishment here.
The two of the most risk averse groups in the game, Carebears and Gankers have through years of suggestions to CCP put together this terrible system that only rewards their play style and completely ruins if for people that actually want to fight it out.
You have two real options with this sytem, tank up like crazy and scout, so you can continue to carebear it out and avoid any player vs player shooting, or you can gank the gankers non-criminal scouts, and/or exploit CONCORD mechanics, becoming a ganker yourself.
Highsec has no place for a player police, defending your industry fleet, or escelating fights simply because game mechanics won't allow it. It's all about avoidance or shooting fish in a barrel.
Add on top of that "GM discresion" for player bans, with players constantly crying to GM's, and it's no wonder the main goal here is to greif and get players banned instead of interesting and meaningful PvP. ~ Professional Forum Alt -á~ |

Benny Ohu
Chaotic Tranquility
3454
|
Posted - 2014.06.19 19:02:00 -
[1016] - Quote
Soylent Jade wrote:You're not allowed to share content of GM correspondence, are you? Hopefully, they will answer it here on the forums like they did with bumping. No. I already asked if I can share the answer. If I remember, though, you're allowed to paraphrase (i'd share a 'yes' or 'no') as long as you're not misrepresenting what they say.
Tricia Killnu wrote:Last I herd (And I could be wrong as this forums isnt always correct) Disposable alts for this function is a no no. However spawning concord in itself is not wrong. Disposable alts are an exploit. I was talking about disposable ships, though. Using a newbie frigate to warp CONCORD away from the site where you intend to make a gank is commonly accepted as legitimate gameplay.
Noragli wrote:Xinivrae wrote:Noragli wrote:the playerbase has shrunk *citation needed Citation is CCP having stopped releasing sub numbers. And you only need to look at online players at the login screen to see there's a lot less people than there used to be. That indicates that CCP doesn't want to share sub numbers. Nothing more. |

Spectral Tiger
10
|
Posted - 2014.06.19 19:08:00 -
[1017] - Quote
Benny Ohu wrote: That indicates that CCP doesn't want to share sub numbers. Nothing more.
Yeah, but they would only do that if they were not as good as they have been.
I still remember when they kept trying to get people to log on to set a new players online record. But don't hear anything like that these days.
|

Tricia Killnu
Brutor Tribe Minmatar Republic
4
|
Posted - 2014.06.19 19:09:00 -
[1018] - Quote
Tricia Killnu wrote:Last I herd (And I could be wrong as this forums isnt always correct) Disposable alts for this function is a no no. However spawning concord in itself is not wrong. Disposable alts are an exploit. I was talking about disposable ships, though. Using a newbie frigate to warp CONCORD away from the site where you intend to make a gank is commonly accepted as legitimate gameplay.[/quote]
Citation is CCP having stopped releasing sub numbers. And you only need to look at online players at the login screen to see there's a lot less people than there used to be.[/quote] That indicates that CCP doesn't want to share sub numbers. Nothing more.[/quote]
yes you are correct, I misinterpreted what was said
But its a legitimate gameplay mechanic unless CCP says otherwise
Since they haven't means its OK to do cause if it wasn't there would be a sticky at the top of this forum stating why.
So lets all keep not getting along undock in all our ships and blow each other away.
Sounds good to me
Sometimes you just have to realized you undocked and you suck. . . |

Solecist Project
Center for Advanced Studies Gallente Federation
2387
|
Posted - 2014.06.19 19:11:00 -
[1019] - Quote
Sentamon wrote:I love peoples convoluted concepts of risk, reward, and punishment here.
The two of the most risk averse groups in the game, Carebears and Gankers have through years of suggestions to CCP put together this terrible system that only rewards their play style and completely ruins if for people that actually want to fight it out.
You have two real options with this sytem, tank up like crazy and scout, so you can continue to carebear it out and avoid any player vs player shooting, or you can gank the gankers non-criminal scouts, and/or exploit CONCORD mechanics, becoming a ganker yourself.
Highsec has no place for a player police, defending your industry fleet, or escelating fights simply because game mechanics won't allow it. It's all about avoidance or shooting fish in a barrel.
Add on top of that "GM discresion" for player bans, with players constantly crying to GM's, and it's no wonder the main goal here is to greif and get players banned instead of interesting and meaningful PvP. I oppose this statement as I am in no way or form a risk averse player.
Like ... at all.
I embrace it. I seek it. I hunt it.
I have boobs! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Xinivrae
GoonWaffe Goonswarm Federation
856
|
Posted - 2014.06.19 19:32:00 -
[1020] - Quote
Noragli wrote:Xinivrae wrote:Noragli wrote:the playerbase has shrunk *citation needed Citation is CCP having stopped releasing sub numbers. And you only need to look at online players at the login screen to see there's a lot less people than there used to be. You're adorable. Try and follow me on this one, ok? Suicide ganking has been pretty prevalent throughout the course of eve's life (and it was way easier back in the day than it is now). Sure, more during sometimes than others (m0o, hulkageddon, burn jita, etc...) but I have absolutely no reason to believe it's significantly worse now than the last time someone made a thread about the exact same thing last month/year/the year before that, so on and so forth.
So, with the knowledge that suicide ganking has always been a part of the game, let's take a rough look at the subscription numbers that we do have access to. I'll even provide you with a chart courtesy of mmodata.
Interesting to see isn't it? I mean if suicide ganking was the problem you claim, surely it would have made an impact on subs a loooong time ago? But it appears that isn't the case, what could that possibly mean I wonder... |
|

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1158
|
Posted - 2014.06.19 19:46:00 -
[1021] - Quote
Ganking empty freighters = working as intended. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 20:12:00 -
[1022] - Quote
Cipher Jones wrote:Ganking empty freighters = working as intended. Is there really any actual intent there? Seems more like giving the freedom to act and letting whatever happens happen. |

Sarah Flynt
Federation Interstellar Resources
43
|
Posted - 2014.06.19 20:17:00 -
[1023] - Quote
Kaarous Aldurald wrote:Sarah Flynt wrote:Ramona McCandless wrote:So... its a legitimate tactic to bring a NPC corp alt in an ibis along with your freighter and a guy in a frigate in your corp, and every jump, kill the alt, summon concord and then jump, reship and repeat at each jump?
That just doesnt sound right to me It is a legitimate tactic if you don't biomass that alt without getting his sec status up again. But it won't help you much as the one CONCORD spawn will only deal with one of the many gank ships. You'd have to bring more at once, depending on the size of the gank fleet. It's actually not a legitimate tactic. Pre-spawning CONCORD for your own defense is an actionable offense.
I've quoted several CCP Dev/GM statements in earlier posts in this thread which illustrate under which circumstances it is a valid tactic. If you can show me a single official and more recent statement that overrules them, I'm all ears.
|

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.19 20:25:00 -
[1024] - Quote
Benny Ohu wrote:That indicates that CCP doesn't want to share sub numbers. Nothing more.
Here it is: http://nosygamer.blogspot.hu/2014/06/explaining-chribbas-famous-graph.html
I don't have a direct access to the data but people used to maths stuff will see the R-¦ gives a slightly negative trend...
So yes eve online is definitely losing players. And it's been the case for years. |

Kaarous Aldurald
ROC Deep Space The ROC
7278
|
Posted - 2014.06.19 20:26:00 -
[1025] - Quote
Sarah Flynt wrote: I've quoted several CCP Dev/GM statements in earlier posts in this thread which illustrate under which circumstances it is a valid tactic. If you can show me a single official and more recent statement that overrules them, I'm all ears.
Nice try, but I caught you out. You damn sure did not post GM communication. Nevermind that it's against the rules to do so, probably against the rules to claim you did so too.
Got anything better, or are you just going to make spurious claims based on a poor interpretation of a dev post? Because we already have a guy on the forum who does that, and Dinsdale guards his title fiercely. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7278
|
Posted - 2014.06.19 20:30:00 -
[1026] - Quote
Heinrich Erquilenne wrote:Benny Ohu wrote:That indicates that CCP doesn't want to share sub numbers. Nothing more. Here it is: http://nosygamer.blogspot.hu/2014/06/explaining-chribbas-famous-graph.htmlI don't have a direct access to the data but people used to maths stuff will see the R-¦ gives a slightly negative trend... So yes eve online is definitely losing accounts, and players, probably at a faster rate. And it's been the case for years. But i don't see how this is relevant to the topic. I'm just posting it to end this pointless digression.
Concurrency numbers and sub numbers are NOT the same thing, you mental deficient.
Nevermind that, if you actually bother to read that graph, concurrency drops e.v.e.r.y s.u.m.m.e.r. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Benny Ohu
Chaotic Tranquility
3460
|
Posted - 2014.06.19 20:36:00 -
[1027] - Quote
Heinrich Erquilenne wrote:Benny Ohu wrote:That indicates that CCP doesn't want to share sub numbers. Nothing more. Here it is: http://nosygamer.blogspot.hu/2014/06/explaining-chribbas-famous-graph.htmlI don't have a direct access to the data but people used to maths stuff will see the R-¦ gives a slightly negative trend... So yes eve online is definitely losing accounts, and players, probably at a faster rate. And it's been the case for years. But i don't see how this is relevant to the topic. I'm just posting it to end this pointless digression. that's not sub numbers, it's logged in users. and i don't see it going down. even then, i don't see how a slight loss is relevant. it doesn't indicate sub numbers. it doesn't mean eve is losing accounts. it doesn't indicate eve is losing players at a faster rate. it doesn't indicate that ganking is the cause. |

Morihei Akachi
Nishida Corporation
63
|
Posted - 2014.06.19 20:43:00 -
[1028] - Quote
Kaarous Aldurald wrote:Sarah Flynt wrote: I've quoted several CCP Dev/GM statements in earlier posts in this thread which illustrate under which circumstances it is a valid tactic. If you can show me a single official and more recent statement that overrules them, I'm all ears.
Nice try, but I caught you out. You damn sure did not post GM communication. Nevermind that it's against the rules to do so, probably against the rules to claim you did so too. She did. Here. GM Grimmi, posting on 2008.07.10 at 17:18:00. |

Kaarous Aldurald
ROC Deep Space The ROC
7279
|
Posted - 2014.06.19 20:44:00 -
[1029] - Quote
Morihei Akachi wrote:Kaarous Aldurald wrote:Sarah Flynt wrote: I've quoted several CCP Dev/GM statements in earlier posts in this thread which illustrate under which circumstances it is a valid tactic. If you can show me a single official and more recent statement that overrules them, I'm all ears.
Nice try, but I caught you out. You damn sure did not post GM communication. Nevermind that it's against the rules to do so, probably against the rules to claim you did so too. She did. Here. GM Grimmi, posting on 2008.07.10 at 17:18:00.
You do realize that posting GM communication and quoting a GM's forum post are different things, right? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1158
|
Posted - 2014.06.19 20:55:00 -
[1030] - Quote
Tyberius Franklin wrote:Cipher Jones wrote:Ganking empty freighters = working as intended. Is there really any actual intent there? Seems more like giving the freedom to act and letting whatever happens happen.
I don't mean working as intended as in "intentional Dev mechanics aimed at blowing up your ship", I mean as long as people are doing that kind of ****, Eve is still Eve. Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |
|

Morihei Akachi
Nishida Corporation
63
|
Posted - 2014.06.19 20:55:00 -
[1031] - Quote
Kaarous Aldurald wrote:You do realize that posting GM communication and quoting a GM's forum post are different things, right? Heh GǪ fair enough. Although if that's a distinction you're going to insist on, you'll have to admit that you were wrong to accuse Sarah of claiming to have posted "communication"; she speaks only of "statements." |

Sarah Flynt
Federation Interstellar Resources
46
|
Posted - 2014.06.19 20:59:00 -
[1032] - Quote
Kaarous Aldurald wrote:Sarah Flynt wrote: I've quoted several CCP Dev/GM statements in earlier posts in this thread which illustrate under which circumstances it is a valid tactic. If you can show me a single official and more recent statement that overrules them, I'm all ears.
Nice try, but I caught you out. You damn sure did not post GM communication. Nevermind that it's against the rules to do so, probably against the rules to claim you did so too. Got anything better, or are you just going to make spurious claims based on a poor interpretation of a dev post? Because we already have a guy on the forum who does that, and Dinsdale guards his title fiercely.
At least you got one thing right: I never posted private GM communication. All DEV/GM quotes were taken from this thread on the official forums: http://oldforums.eveonline.com/?a=topic&threadID=818978
I suggest you read it to its full extend in order to also get the context of each CCP response.
Until you can come up with something substantial (e.g. public and verifiable quotes from official CCP people) that overrule CCP's responses in the above thread, I don't see any ground for further discussion with you about this topic.
|

Sarah Flynt
Federation Interstellar Resources
46
|
Posted - 2014.06.19 21:07:00 -
[1033] - Quote
Morihei Akachi wrote:Kaarous Aldurald wrote:You do realize that posting GM communication and quoting a GM's forum post are different things, right? Heh GǪ fair enough. Although if that's a distinction you're going to insist on, you'll have to admit that you were wrong to accuse Sarah of claiming to have posted "communication"; she speaks only of "statements." baltec1 was talking about private GM communication earlier but didn't quote it for obvious reasons. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 21:10:00 -
[1034] - Quote
Interesting quotes from there:
CCP Atropos wrote:How does my reply differ from that you quoted?
The reasoning is that you're deliberately using free ships (noob frigates) and alts to bypass the risk and penalties incurred by angering CONCORD. The incurred penalties are ignored since there's no financial loss, and no meaningful security loss, since you would delete the character afterwards.
Of course, if you're willing to live with these penalties, and don't delete the offending character, then there's no problem, since it is working as intended (you lose your ship, become criminally flagged, and incur a security hit). Although no one will really like you since you're spawning CONCORD to cover your own money making schemes Cool
How about getting some players to help you mine in safety?
CCP Atropos wrote:Ah I see the misunderstanding; I was attempting to state that if you use an alt for committing illegal acts (illegal in the sense that CONCORD kicks your ass for it) and then recycle them as a method to avoid the repercussions, you are committing an exploit. It's the avoidance of these penalties that is the problem.
I hope this clarifies my earlier statement somewhat.
GM Grimmi wrote:Our stance towards recycling "disposable alts" for purposes such as suicide ganking or summoning CONCORD for bodyguard duty is that it is an exploit, clear and simple. Using "disposable ships" is not seen as an exploit since all ships ARE disposable, when properly insured.
Of course that was quite some time ago. I can only assume we have seen a number of policy changes since that time. Any updated Dev/GM posts with more current positions? |

baltec1
Bat Country Goonswarm Federation
12055
|
Posted - 2014.06.19 21:14:00 -
[1035] - Quote
Sarah Flynt wrote:At least you got one thing right: I never posted private GM communication. All DEV/GM quotes were taken from this thread on the official forums: http://oldforums.eveonline.com/?a=topic&threadID=818978I suggest you read it to its full extend in order to also get the context of each CCP response. Until you can come up with something substantial (e.g. public and verifiable quotes from official CCP people) that overrule CCP's responses in the above thread, I don't see any ground for further discussion with you about this topic.
Getting a GM answer on this is damn near impossible it seems. They just keep on giving the answer that concord blowing up ships is working as intended.
So in true goon fashion I would say abuse this questionable tactic until they come out with a solid answer. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7279
|
Posted - 2014.06.19 21:23:00 -
[1036] - Quote
Sarah Flynt wrote: Until you can come up with something substantial (e.g. public and verifiable quotes from official CCP people) that overrule CCP's responses in the above thread, I don't see any ground for further discussion with you about this topic.
I don't have to "overrule" a 6 year old GM post. GM posts don't carry a lot of weight, especially since they have historically been shockingly inconsistent.
"You can impersonate yourself" being a great example. That was a real nice glimpse into how they basically make the whole thing up in the first place. Their actions and the precedents they have set are what really matter, and they have acted in a manner against pre spawning CONCORD for your defense in the past, more recently than that fossilized GM post you dug up.
But hey, baltec has a good point. If you claim it's ok, do it until you get banned for it or they issue a ruling. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kalon Horan
Imperial Mining and Refining Ltd.
33
|
Posted - 2014.06.19 21:25:00 -
[1037] - Quote
As this thread is still going on... let me give you people a little update from my side.
In the last 3 days I collected roughly 20 killmails of suicide gankers and i am actually enjoying it. Not because i hold a grudge against suicide gankers, I would be a real hypocrite if that would be my reason to do it. Years ago I used to suicide gank myself (for big profits).
Also before any of you code ppl jump in and say, it does not make a difference: I know that these kills do not really matter in the bigger picture. But it quite simply shows that it is possible to step up and to at least try to make high sec a little bit safer and not by whining on the forums but by using the tools which are available to fight them.
The fun part is that a few of them i killed a couple of times are adjusting their setups and force me to readjust my tactics as well, which I find quite enjoyable, trying to figure out how to best react on the changes they make.
And while it make not make a big difference when I am doing it alone, if more people would follow my example it would become a lot harder for them to successfully keep ganking targets.
So stop the whining, grab a ship and go out to hunt them. If you want high sec to be safer, grab a ship and do what you can to make it happen.
Also even when it is not a lot I got a little bonus of around 30 million ISK in loot and a few million in bountys as well (which of course is nothing compared to the money i could be making with other activities, but EvE is not just about ISK). |

Solecist Project
Center for Advanced Studies Gallente Federation
2392
|
Posted - 2014.06.19 21:35:00 -
[1038] - Quote
wtf is this actually about?
Just don't use disposable alts and noobships to spawn CONCORD then ... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

admiral root
Red Galaxy
1317
|
Posted - 2014.06.19 21:36:00 -
[1039] - Quote
Kalon Horan wrote:In the last 3 days I collected roughly 20 killmails of suicide gankers and i am actually enjoying it.
Out of interest, in how many of those 20 cases did the gankers kill their target? No, your rights end in optimal+2*falloff |

Sentamon
Imperial Academy Amarr Empire
1907
|
Posted - 2014.06.19 21:43:00 -
[1040] - Quote
Solecist Project wrote:wtf is this actually about?
Just don't use disposable alts and noobships to spawn CONCORD then ...
Why not?
The Gankbears do, and if the GMs are foolish enough to ban freighter pilots because they spawned CONCORD early with a noob alt then you can get anyone banned by shooting them with an Ibis and having 20 people send "spoliter broke up my gank" tear petitions.
Simply BRILLANT!  ~ Professional Forum Alt -á~ |
|

Kalon Horan
Imperial Mining and Refining Ltd.
34
|
Posted - 2014.06.19 21:48:00 -
[1041] - Quote
admiral root wrote:Kalon Horan wrote:In the last 3 days I collected roughly 20 killmails of suicide gankers and i am actually enjoying it. Out of interest, in how many of those 20 cases did the gankers kill their target?
Just saw 1 getting ganked. I mostly intercepted them on gates when they came from reshipping and jumping around systems, so actually caught them before they could get to a target. I also use one char to push them through gates when they bounce between gates whithin a system and then catch them with another char on the other side. |

Kaarous Aldurald
ROC Deep Space The ROC
7280
|
Posted - 2014.06.19 21:48:00 -
[1042] - Quote
Sentamon wrote:Solecist Project wrote:wtf is this actually about?
Just don't use disposable alts and noobships to spawn CONCORD then ... Why not? The Gankbears do, and if the GMs are foolish enough to ban freighter pilots because they spawned CONCORD early with a noob alt then you can get anyone banned by shooting them with an Ibis and having 20 people send "spoliter broke up my gank" tear petitions. Simply BRILLANT! 
Why not? You can get people banned if your blog readers get a threadnaught going. You can get losses that shouldn't be, reimbursed. (and surprisingly often, too)
Although if someone evemails you a picture of your own front door with the caption "See Ya Soon", they totally don't get banned. But that's been a sore spot of mine with the GM staff for a while.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Solecist Project
Center for Advanced Studies Gallente Federation
2392
|
Posted - 2014.06.19 21:49:00 -
[1043] - Quote
Sentamon wrote:Solecist Project wrote:wtf is this actually about?
Just don't use disposable alts and noobships to spawn CONCORD then ... Why not? The Gankbears do, and if the GMs are foolish enough to ban freighter pilots because they spawned CONCORD early with a noob alt then you can get anyone banned by shooting them with an Ibis and having 20 people send "spoliter broke up my gank" tear petitions. Simply BRILLANT!  Just that the issue seems to be the fact that negative sec alts are being recycled ...
Too many topic switches ... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Kaarous Aldurald
ROC Deep Space The ROC
7280
|
Posted - 2014.06.19 21:49:00 -
[1044] - Quote
Kalon Horan wrote:admiral root wrote:Kalon Horan wrote:In the last 3 days I collected roughly 20 killmails of suicide gankers and i am actually enjoying it. Out of interest, in how many of those 20 cases did the gankers kill their target? Just saw 1 getting ganked. I mostly intercepted them on gates when they came from reshipping and jumping around systems, so actually caught them before they could get to a target. I also use one char to push them through gates when they bounce between gates whithin a system and then catch them with another char on the other side.
See, to me that's not anti ganking so much as just gatecamping flashies. But hey, kills are kills. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Sibyyl
Gallente Federation
1750
|
Posted - 2014.06.19 21:58:00 -
[1045] - Quote
I'll ask the stupid question: If you're smart enough to attack yourself to bring CONCORD to grid in anticipation of an attack, why not just spend less energy and align to warpout instead?
You can forego the alt, or the cost of tags to repair their sec status. .. when everything else is gone .. |

Kalon Horan
Imperial Mining and Refining Ltd.
34
|
Posted - 2014.06.19 21:59:00 -
[1046] - Quote
Kaarous Aldurald wrote:Kalon Horan wrote:admiral root wrote:Kalon Horan wrote:In the last 3 days I collected roughly 20 killmails of suicide gankers and i am actually enjoying it. Out of interest, in how many of those 20 cases did the gankers kill their target? Just saw 1 getting ganked. I mostly intercepted them on gates when they came from reshipping and jumping around systems, so actually caught them before they could get to a target. I also use one char to push them through gates when they bounce between gates whithin a system and then catch them with another char on the other side. See, to me that's not anti ganking so much as just gatecamping flashies. But hey, kills are kills.
Well, it is one way to make it harder for them.... sure there are more options available to kill them or to just deny them kills (if they do not alpha the targets), but it does not change the fact that it is possible to kill them, before they can kill a target.
I do not want to claim that i allways succeed, but that is not really relevant. What matters is that if a lot more people would be stepping up against them high sec would be safer without ccp changing the mechanics. |

Ukucia
Generic EvE Corporation
1
|
Posted - 2014.06.19 22:14:00 -
[1047] - Quote
Kalon Horan wrote:So stop the whining, grab a ship and go out to hunt them. If you want high sec to be safer, grab a ship and do what you can to make it happen.
'Couple issues with this.
First, many of the folks who are playing the mining/shipping side of the game instead of the PvP game aren't particularly interested in the PvP side of the game. Arguments like "Go get a ship and blow them up" or "why don't they all stop hiding in the station and kill the gankers" are problematic in that they're forcing gameplay choices on the miners/shippers. If it's unacceptable to force gameplay choices on gankers, it's just as unacceptable to force gameplay choices on the miners/shippers.
Just stick with arguing the game rules allow it, and the miner/shipper has tools to avoid it.
Second, it's often not practical to switch to different gameplay. Part of the reason I'm doing the mining/manufacturing thing because I now have young kids. The 9 month old doesn't respond well to "Just a sec, I'm hunting down this ganker". And it's difficult to pause a PvP battle with "Hang on a sec, kid's crying". However, rocks don't give a **** if I go make a bottle.
Yes, it means I risk getting ganked. In fact, they recently got me while the 2-year-old wanted some attention. But there's few other interesting ways to play with such real-life limitations. So I try to minimize the exposure, and get enough to rebuild my losses. |

Kaarous Aldurald
ROC Deep Space The ROC
7281
|
Posted - 2014.06.19 22:24:00 -
[1048] - Quote
Ukucia wrote: First, many of the folks who are playing the mining/shipping side of the game instead of the PvP game aren't particularly interested in the PvP side of the game. Arguments like "Go get a ship and blow them up" or "why don't they all stop hiding in the station and kill the gankers" are problematic in that they're forcing gameplay choices on the miners/shippers.
It's not forcing gameplay on anyone. It's just pointing out the route you need to take if you want to do what so many of you claim you want to do. If you want to get back at gankers, go shoot them. Otherwise, keep right on being a sheep.
Quote: If it's unacceptable to force gameplay choices on gankers, it's just as unacceptable to force gameplay choices on the miners/shippers.[quote]
As I pointed out above, you made a huge error in saying that miners are being "forced" to do anything. They are being made to face the consequences of their actions, but those are different things.
[quote] Second, it's often not practical to switch to different gameplay. Part of the reason I'm doing the mining/manufacturing thing because I now have young kids. The 9 month old doesn't respond well to "Just a sec, I'm hunting down this ganker". And it's difficult to pause a PvP battle with "Hang on a sec, kid's crying". However, rocks don't give a **** if I go make a bottle.
I have a three year old. She's got me killed more than a few times since she was born. Oh well, life and EVE go on.
But in the game, it's not an excuse to stop defending yourself. The other guy doesn't know what your circumstances are, and he can't be expected to care either. Nevermind that in highsec you will rarely die anyway, even if you afk in open space.
I once left a client running in a faction battleship in a 0.5 system for 90 minutes because I ran out for a fire drill. When I got back I fully expected to be in station or at the very least in a pod, but I was still alive. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kalon Horan
Imperial Mining and Refining Ltd.
34
|
Posted - 2014.06.19 22:42:00 -
[1049] - Quote
Ukucia wrote:Kalon Horan wrote:So stop the whining, grab a ship and go out to hunt them. If you want high sec to be safer, grab a ship and do what you can to make it happen. 'Couple issues with this. First, many of the folks who are playing the mining/shipping side of the game instead of the PvP game aren't particularly interested in the PvP side of the game. Arguments like "Go get a ship and blow them up" or "why don't they all stop hiding in the station and kill the gankers" are problematic in that they're forcing gameplay choices on the miners/shippers. If it's unacceptable to force gameplay choices on gankers, it's just as unacceptable to force gameplay choices on the miners/shippers. Just stick with arguing the game rules allow it, and the miner/shipper has tools to avoid it. Second, it's often not practical to switch to different gameplay. Part of the reason I'm doing the mining/manufacturing thing because I now have young kids. The 9 month old doesn't respond well to "Just a sec, I'm hunting down this ganker". And it's difficult to pause a PvP battle with "Hang on a sec, kid's crying". However, rocks don't give a **** if I go make a bottle. Yes, it means I risk getting ganked. In fact, they recently got me while the 2-year-old wanted some attention. But there's few other interesting ways to play with such real-life limitations. So I try to minimize the exposure, and get enough to rebuild my losses.
And it still does not change what i am saying. I do not wan-¦t to force anyone to grab a combat ship, it is everyone-¦s one decision to do whatever they want to do. But if they are not willing to shape the sandbox to their liking, imo they have no right to complain about the situation.
And being a miner is a pretty weak argument. Training combat skills to be able to kill dessies does not really take long especially when people work as a team. You do not even need to expose your mining char to do it, just like the gankers you are free to train an alt to do it. Not doing it and complaining quite simply only has a single motive: "WAAAAAAHHHH I want to make ISK"... |

Serene Repose
1391
|
Posted - 2014.06.19 22:47:00 -
[1050] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some men just want to watch the malls burn.
There's space for them all in San Quentin.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |
|

Kerrat Braban
Imperial Academy Amarr Empire
8
|
Posted - 2014.06.19 22:55:00 -
[1051] - Quote
Jenn aSide wrote:Noragli wrote:
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
How funny is it when someone hides behind an 3 month of npc corp alt just to pretend that don't actually support something that's the took the time to post about? Funny as in sad and weak that is. So many people have so much to say on both sides of the argument resulting in an interesting read and a personal attack on the OP is the best you can muster? |

Ukucia
Generic EvE Corporation
1
|
Posted - 2014.06.19 22:57:00 -
[1052] - Quote
Kaarous Aldurald wrote:Ukucia wrote: First, many of the folks who are playing the mining/shipping side of the game instead of the PvP game aren't particularly interested in the PvP side of the game. Arguments like "Go get a ship and blow them up" or "why don't they all stop hiding in the station and kill the gankers" are problematic in that they're forcing gameplay choices on the miners/shippers.
It's not forcing gameplay on anyone. It's just pointing out the route you need to take if you want to do what so many of you claim you want to do. If you want to get back at gankers, go shoot them. Otherwise, keep right on being a sheep.
If it's the solution you're pushing, it is. You're saying they should go play your way. Just like the "carebear" demanding gankers go do something else is saying you should play their way.
Quote:Quote: Second, it's often not practical to switch to different gameplay. Part of the reason I'm doing the mining/manufacturing thing because I now have young kids. The 9 month old doesn't respond well to "Just a sec, I'm hunting down this ganker". And it's difficult to pause a PvP battle with "Hang on a sec, kid's crying". However, rocks don't give a **** if I go make a bottle.
I have a three year old. She's got me killed more than a few times since she was born. Oh well, life and EVE go on. But in the game, it's not an excuse to stop defending yourself. No one's saying it is. It's explaining one factor why "go blow them up" isn't as universal a solution as pitched. |

Adunh Slavy
1519
|
Posted - 2014.06.19 23:01:00 -
[1053] - Quote
If this is true, empty freighters being ganked, then it shows there is a significant imbalance. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Ukucia
Generic EvE Corporation
1
|
Posted - 2014.06.19 23:06:00 -
[1054] - Quote
Kalon Horan wrote: And it still does not change what i am saying. I do not wan-¦t to force anyone to grab a combat ship, it is everyone-¦s own decision to do whatever they want to do. But if they are not willing to shape the sandbox to their liking, imo they have no right to complain about the situation.
Thus, they have to go grab a combat ship.
You're saying, "If you don't like it, you have to go play this way". Otherwise, they're not shaping the sandbox.
My point is if you want to argue they shouldn't force others to play differently, you shouldn't be pushing for them to play differently.
Quote:And being a miner is a pretty weak argument. Good thing that wasn't my argument.
Quote:Not doing it and complaining quite simply only has a single motive: "WAAAAAAHHHH I want to make ISK"... Probably should actually read the second part of the post. Limited, child-interrupted playtime means fewer options. Doesn't mean the game must be changed, it means fewer options available to respond.
|

Tilly Delnero
Licorne Ventures Ltd.
140
|
Posted - 2014.06.19 23:06:00 -
[1055] - Quote
Serene Repose wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some men just want to watch the malls burn. There's space for them all in San Quentin. The bill for my now coffee-filled keyboard and monitor will be in the mail, k?  |

KIller Wabbit
The Scope Gallente Federation
614
|
Posted - 2014.06.19 23:07:00 -
[1056] - Quote
baltec1 wrote:KIller Wabbit wrote:Don't remember Concord Summoning being declared an exploit by CCP. Anyone have the link to it being announced?
Pics or it didn't happen seems to apply here. The fact that a good many were banned for doing it tells us its true. Anyone with half a brain can see how spawning an invincible npc fleet that will lock down and wipe out anything isn't an intended mechanic. Protection is provided by players, not npc fleets.
There are several half brain bullshit things that happen in EVE that CCP allows.... freighter bumping out of the range of gate guns are just one of them.
So - proof or bullshit.
CCP .. always first with the wrong stuff
|

Kaarous Aldurald
ROC Deep Space The ROC
7282
|
Posted - 2014.06.19 23:08:00 -
[1057] - Quote
Ukucia wrote: If it's the solution you're pushing, it is. You're saying they should go play your way. Just like the "carebear" demanding gankers go do something else is saying you should play their way.
No, it's not, lol.
Carebears cry all the time about how they want to get back at gankers. Telling them the way to do it is not forcing them to do anything. It's just answering an open aired question. Granted it's just like a carebear to cry about getting the answer they wanted, but still. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 23:09:00 -
[1058] - Quote
Adunh Slavy wrote:If this is true, empty freighters being ganked, then it shows there is a significant imbalance. It is true, but I'm not sure how it can be considered an imbalance. If the ships are destructible there should be and are balanced ways to destroy them. |

Kaarous Aldurald
ROC Deep Space The ROC
7282
|
Posted - 2014.06.19 23:11:00 -
[1059] - Quote
Ukucia wrote: Thus, they have to go grab a combat ship.
You're saying, "If you don't like it, you have to go play this way". Otherwise, they're not shaping the sandbox.
My point is if you want to argue they shouldn't force others to play differently, you shouldn't be pushing for them to play differently.
For crying out loud, knock off this narrative. It just makes you look stupid.
Miners have been trying to get the gankers' playstyle banned or legislated out of existence for years. The miners literally are trying to force people to play a certain way.
Meanwhile, when they cry about wanting to get back at gankers, they get told that if you want to get back at them, just shoot them.
And somehow, that is too hard. Are you kidding me? It's too hard to actually just do what you lot constantly, incessantly claim that you want?
**** it, you're all a lost cause then. Do you even wonder why people treat you like nothing better than destructible terrain? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5238
|
Posted - 2014.06.19 23:15:00 -
[1060] - Quote
Kerrat Braban wrote:Jenn aSide wrote:Noragli wrote:
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
How funny is it when someone hides behind an 3 month of npc corp alt just to pretend that don't actually support something that's the took the time to post about? Funny as in sad and weak that is. So many people have so much to say on both sides of the argument resulting in an interesting read and a personal attack on the OP is the best you can muster?
There is no personal attack in that statement. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Solecist Project
Center for Advanced Studies Gallente Federation
2393
|
Posted - 2014.06.19 23:15:00 -
[1061] - Quote
Ukucia wrote:Kaarous Aldurald wrote:Ukucia wrote: First, many of the folks who are playing the mining/shipping side of the game instead of the PvP game aren't particularly interested in the PvP side of the game. Arguments like "Go get a ship and blow them up" or "why don't they all stop hiding in the station and kill the gankers" are problematic in that they're forcing gameplay choices on the miners/shippers.
It's not forcing gameplay on anyone. It's just pointing out the route you need to take if you want to do what so many of you claim you want to do. If you want to get back at gankers, go shoot them. Otherwise, keep right on being a sheep. If it's the solution you're pushing, it is. You're saying they should go play your way. Just like the "carebear" demanding gankers go do something else is saying you should play their way. Nooooononononono he doesn't.
What he does is telling you how to play the game properly.
It's not "his way". It's how the game works.
There is no "PvE" way of playing EVE. There's also no "PvP" way of playing EVE. This is just a typically humand absolutely stupid way of thinking about things.
EVE is a game that works, because it is based on the concept of player vs. player interaction.
You may be able to play with reduced contact to others, but you can not expect this as a right for how you want to play.
When people tell you to defend yourself, it is because they want you to defend yourself. If you don't want to do that, you will get your ass kicked, because that's how the game works.
People are daft, see? When they say "It's a sandbox I play how I want" they often ignore that this applies to everybody else and that interaction is something one can not always opt out of.
The ideas of "mission running" playstyles and "mining playstyles" are disconnected from actual reality. People play a game. They play it in whatever way they want, yes, but EVE transcends this, forcing people into reality bubbles they might not want to be in.
That's how it works.
So ... again.
Nobody is forcing you to do anything. People who use this "argument" don't realize that their POV simply is distorted, because of all these lesser gamers out there, or because you somehow believe that "PvP" has something to do with a playstyle.
It hasn't. People are just daft and use words and acronyms incorrectly, while not even understand properly.
Hope I helped. Now die in a The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5239
|
Posted - 2014.06.19 23:19:00 -
[1062] - Quote
Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7283
|
Posted - 2014.06.19 23:23:00 -
[1063] - Quote
Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs.
James 315 put it well.
"just one more nerf", over and over again. They'll never stop until highsec is Trammel and the game is ruined. They are the literal enemy of everyone who actually loves EVE. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Solecist Project
Center for Advanced Studies Gallente Federation
2393
|
Posted - 2014.06.19 23:24:00 -
[1064] - Quote
Kaarous Aldurald wrote:Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. James 315 put it well. "just one more nerf", over and over again. They'll never stop until highsec is Trammel and the game is ruined. They are the literal enemy of everyone who actually loves EVE. You have to put this into a proper perspective.
What do you expect CCP to do? Nothing?
It doesn't work that way and you know that. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5239
|
Posted - 2014.06.19 23:24:00 -
[1065] - Quote
Kaarous Aldurald wrote:Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. James 315 put it well. "just one more nerf", over and over again. They'll never stop until highsec is Trammel and the game is ruined. They are the literal enemy of everyone who actually loves EVE.
We knew this years ago, James isn't saying anything that hasn't already been said by others. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5239
|
Posted - 2014.06.19 23:26:00 -
[1066] - Quote
Solecist Project wrote:You have to put this into a proper perspective.
What do you expect CCP to do? Nothing?
It doesn't work that way and you know that.
It's interesting because CCP has given miners & such more & more options over the years & to this day they still do not utilise them. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2114
|
Posted - 2014.06.19 23:26:00 -
[1067] - Quote
Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. I know, this thread ,Now, makes about as much sense as this does. I don't get how now that you have additional versatility in the class its all of a sudden more vulnerable . "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Kaarous Aldurald
ROC Deep Space The ROC
7283
|
Posted - 2014.06.19 23:32:00 -
[1068] - Quote
Solecist Project wrote: What do you expect CCP to do? Nothing?
Yes.
They need to ignore the voices of the people who are crying about needing more ways to defend themselves because they explicitly refuse to use the ones that they already have.
That kind of behavior not only should not be catered to, but it should be actively persecuted. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 23:34:00 -
[1069] - Quote
Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. The thing about the new found tankability of freighters is the existence of people who just don't care about things like cargo value, EHP or the ratio of the 2.
When triple bulkhead freighters die practically empty it makes it a rather moot point to bring up the ability to fit bulkheads. You've already proved it's useless when someone wants your freighter dead, regardless of the reason. |

Ukucia
Generic EvE Corporation
2
|
Posted - 2014.06.19 23:45:00 -
[1070] - Quote
Kaarous Aldurald wrote:Ukucia wrote: If it's the solution you're pushing, it is. You're saying they should go play your way. Just like the "carebear" demanding gankers go do something else is saying you should play their way.
No, it's not, lol. Carebears cry all the time about how they want to get back at gankers. Telling them the way to do it is not forcing them to do anything. It's just answering an open aired question. Granted it's just like a carebear to cry about getting the answer they wanted, but still.
Post 1: Carebear: You should play differently. You: How dare you tell me to play differently.
Post B: Carebear: Damn gankers You: You should play differently. |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 23:47:00 -
[1071] - Quote
Mallak Azaria wrote:Tyberius Franklin wrote:Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. The thing about the new found tankability of freighters is the existence of people who just don't care about things like cargo value, EHP or the ratio of the 2. When triple bulkhead freighters die practically empty it makes it a rather moot point to bring up the ability to fit bulkheads. You've already proved it's useless when someone wants your freighter dead, regardless of the reason. Maybe they shouldn't have complained about rigs being a ****** choice, considering the significant part of the tank is now in the armour or shield. It takes something like 80 T1 catalysts to kill a triple bulkhead freighter. 80 people. Is it asking too much for the freighter pilot to maybe make some friends in the popular single player themepark game EVE Online? Rigs V mods isn't the issue either. The issue is being in Aufay because it's not terribly feasible to counter 80+ people trying to kill you in a ship the leaves them plenty of time to do it due to mobility limitations. The more I think about it, running the blockade or countering it seem like bad ideas compared to bypassing it.
But really what more would rigs have done? Would CODE not have set up it's blockade? Would the GSF/friends not be lending support? I doubt either of those would have played out terribly differently. |

Solecist Project
Center for Advanced Studies Gallente Federation
2393
|
Posted - 2014.06.19 23:47:00 -
[1072] - Quote
Kaarous Aldurald wrote:Solecist Project wrote: What do you expect CCP to do? Nothing?
Yes. They need to ignore the voices of the people who are crying about needing more ways to defend themselves because they explicitly refuse to use the ones that they already have. That kind of behavior not only should not be catered to, but it should be actively persecuted. Oh btw, this can be applied to the faction police at well.
The faction police does not need to go away, because there's a perfectly fine way to avoid them, while still doing exactly the same.
It's just effort. Not even a lot. And I think that miners, as much as gankers, should put more effort into what they are doing. :)
Anyhow ... not the topic, but I noticed how your words apply, although I'm sure you'll come up with some weird argument why it doesn't. xD
The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Kaarous Aldurald
ROC Deep Space The ROC
7285
|
Posted - 2014.06.19 23:48:00 -
[1073] - Quote
Tyberius Franklin wrote:Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. The thing about the new found tankability of freighters is the existence of people who just don't care about things like cargo value, EHP or the ratio of the 2. When triple bulkhead freighters die practically empty it makes it a rather moot point to bring up the ability to fit bulkheads. You've already proved it's useless when someone wants your freighter dead, regardless of the reason.
"Freighter", singular.
Only one of the ones destroyed in the Aufay event had a proper tank fitted. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ramona McCandless
The McCandless Clan
5524
|
Posted - 2014.06.19 23:49:00 -
[1074] - Quote
Solecist Project wrote: It's simply bad business.
Hudson may be right
If CCP have figures that match what those who dont want to play the game but just let it play itself say, then money talks and some of us will start looking for another game where there is no god and you are allowed to choose your own adventure and proves a proper free MMORPG experience.
Of course, if they are wrong, we stay, they move on to Farmville or Animal Crossing or GenericFantasyLevelUp Simulator and we dont have to listen the the annoying drone of people how cannot formulate plans or wish to take any action at all.
But people being people, someone will always find someway to claim the game is unbalanced against them. Money talks after all
I wonder who will want to buy ships when highsec is crawling with Isboxing mining fleets.
At least the NUlliances will have a target rich environment when the invasions begin. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Mallak Azaria
GoonWaffe Goonswarm Federation
5244
|
Posted - 2014.06.19 23:49:00 -
[1075] - Quote
Ukucia wrote:Post 1: Carebear: You should play differently. You: How dare you tell me to play differently.
Post B: Carebear: Damn gankers You: You should play differently.
It's a sandbox. You need to adapt your playstyle to avoid being a victim, just like I need to adapt my playstyle while ratting to avoid being a victim.
Mind you there's a big difference between gankers telling carebears to play differently & carebears telling gankers to play differently. On one side you have the gankers who have told people exactly how they can avoid being a victim in every 'nerf gankers more' thread over the past 4 years, then you have the carebears demanding more nerfs to ganking on top of the last 20 or so. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 23:49:00 -
[1076] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:Mallak Azaria wrote:Didn't freighters get some lowslots recently that gives them the ability to field a pretty nasty tank? I also recall some mining barges getting some combat buffs. The thing about the new found tankability of freighters is the existence of people who just don't care about things like cargo value, EHP or the ratio of the 2. When triple bulkhead freighters die practically empty it makes it a rather moot point to bring up the ability to fit bulkheads. You've already proved it's useless when someone wants your freighter dead, regardless of the reason. "Freighter", singular. Only one of the ones destroyed in the Aufay event had a proper tank fitted. I saw 3 looking at the killboards, assuming that definition means 3 bulkheads. Also the number doesn't matter since the point was made at the first one.
Lets also not forget that common hauling wisdom prior to this was simply don't haul more than 2x your gank cost. |

Ukucia
Generic EvE Corporation
2
|
Posted - 2014.06.19 23:50:00 -
[1077] - Quote
Kaarous Aldurald wrote: For crying out loud, knock off this narrative. It just makes you look stupid.
Miners have been trying to get the gankers' playstyle banned or legislated out of existence for years. The miners literally are trying to force people to play a certain way.
And if this is so abhorrent, why is telling them to go PVP to fix it ok?
Either trying to get someone to play differently is wrong, or it isn't.
Quote:And somehow, that is too hard. Reading. Try it.
It's not "too hard". It's you doing exactly what you demand others not do.
Just use a different argument instead of a hypocritical one. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5244
|
Posted - 2014.06.19 23:50:00 -
[1078] - Quote
Tyberius Franklin wrote:But really what more would rigs have done? Would CODE not have set up it's blockade? Would the GSF/friends not be lending support? I doubt either of those would have played out terribly differently.
A good tank options up other options, such as utilising the power of friendship in this single player themepark spaceship game. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Ukucia
Generic EvE Corporation
2
|
Posted - 2014.06.19 23:52:00 -
[1079] - Quote
Mallak Azaria wrote:Ukucia wrote:Post 1: Carebear: You should play differently. You: How dare you tell me to play differently.
Post B: Carebear: Damn gankers You: You should play differently. It's a sandbox. You need to adapt your playstyle to avoid being a victim, just like I need to adapt my playstyle while ratting to avoid being a victim. Nah, you just need to figure out where to do the playstyle.
The entire point is you don't need to use a hypocritical argument. There's plenty of others. |

Kaarous Aldurald
ROC Deep Space The ROC
7285
|
Posted - 2014.06.19 23:52:00 -
[1080] - Quote
Ukucia wrote: Post 1: Carebear: You should play differently. You: How dare you tell me to play differently.
Post B: Carebear: Damn gankers You: You should play differently.
Nothing of the sort.
#1 Carebear: I want your playstyle to stop existing, and I am going to try to get CCP to do it. Ganker: Knock it off, L2Defend yourselves.
#2 Carebear: I want to get back at gankers, it's not fair that I'm always the victim! Ganker: Well, then just shoot us! Carebear: Don't tell me how to play!
The important point here is that there is no moral equivalency between the Carebear and the Ganker. They are wrong, and we are not. We play the game by the rules, they want the rules changed to benefit them and cripple us. We are players, they are talking scenery.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7285
|
Posted - 2014.06.19 23:55:00 -
[1081] - Quote
Tyberius Franklin wrote: Lets also not forget that common hauling wisdom prior to this was simply don't haul more than 2x your gank cost.
It was the standard. Past tense. It was the standard until the freighter pilots' whimpering cries reached critical mass to have the devs give them the ability to fit a tank like they claimed they wanted.
Now, we have a point to make. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5248
|
Posted - 2014.06.19 23:56:00 -
[1082] - Quote
Ukucia wrote:The entire point is you don't need to use a hypocritical argument. There's plenty of others.
Tell me what is hypocritical about telling people exactly how they can avoid being my latest victim? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Solecist Project
Center for Advanced Studies Gallente Federation
2394
|
Posted - 2014.06.19 23:57:00 -
[1083] - Quote
Ukucia wrote:Kaarous Aldurald wrote:Ukucia wrote: If it's the solution you're pushing, it is. You're saying they should go play your way. Just like the "carebear" demanding gankers go do something else is saying you should play their way.
No, it's not, lol. Carebears cry all the time about how they want to get back at gankers. Telling them the way to do it is not forcing them to do anything. It's just answering an open aired question. Granted it's just like a carebear to cry about getting the answer they wanted, but still. Post 1: Carebear: You should play differently. You: How dare you tell me to play differently. Post B: Carebear: Damn gankers You: You should play differently. And if you had read my post and had put actual thought into it, you'd understand that this is absolutely not what's actually happening.
The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.19 23:59:00 -
[1084] - Quote
Mallak Azaria wrote:Tyberius Franklin wrote:But really what more would rigs have done? Would CODE not have set up it's blockade? Would the GSF/friends not be lending support? I doubt either of those would have played out terribly differently. A good tank options up other options, such as utilising the power of friendship in this single player themepark spaceship game. Ok, that's a non-sequitur at this point since the method of fitting and the number of players involved in hauling have no relation. But if we're going down this path anyways, are your own haulers setting an example by running with 10+ support through highsec to counter potential 80 man gank squads?
Most importantly, why is it so bad to do the smart thing, not tie up a dozen pilots and simply bypass the blockade? Cause it only requires one character? Why should we waste effort? |

Kaarous Aldurald
ROC Deep Space The ROC
7285
|
Posted - 2014.06.20 00:00:00 -
[1085] - Quote
Ukucia wrote: And if this is so abhorrent, why is telling them to go PVP to fix it ok?
Because that's the answer they solicited, you obtuse lout. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5248
|
Posted - 2014.06.20 00:02:00 -
[1086] - Quote
Tyberius Franklin wrote:Mallak Azaria wrote:Tyberius Franklin wrote:But really what more would rigs have done? Would CODE not have set up it's blockade? Would the GSF/friends not be lending support? I doubt either of those would have played out terribly differently. A good tank options up other options, such as utilising the power of friendship in this single player themepark spaceship game. Ok, that's a non-sequitur at this point since the method of fitting and the number of players involved in hauling have no relation. But if we're going down this path anyways, are your own haulers setting an example by running with 10+ support through highsec to counter potential 80 man gank squads? Most importantly, why is it so bad to do the smart thing, not tie up a dozen pilots and simply bypass the blockade? Cause it only requires one character? Why should we waste effort?
No they run with 1 other guy who webs them in to a 2 second align time like all of the other high-value haulers that don't get ganked. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Solecist Project
Center for Advanced Studies Gallente Federation
2394
|
Posted - 2014.06.20 00:03:00 -
[1087] - Quote
Mallak Azaria wrote:Tyberius Franklin wrote:Mallak Azaria wrote:Tyberius Franklin wrote:But really what more would rigs have done? Would CODE not have set up it's blockade? Would the GSF/friends not be lending support? I doubt either of those would have played out terribly differently. A good tank options up other options, such as utilising the power of friendship in this single player themepark spaceship game. Ok, that's a non-sequitur at this point since the method of fitting and the number of players involved in hauling have no relation. But if we're going down this path anyways, are your own haulers setting an example by running with 10+ support through highsec to counter potential 80 man gank squads? Most importantly, why is it so bad to do the smart thing, not tie up a dozen pilots and simply bypass the blockade? Cause it only requires one character? Why should we waste effort? No they run with 1 other guy who webs them in to a 2 second align time like all of the other high-value haulers that don't get ganked. Two seconds in a freighter? :O The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5248
|
Posted - 2014.06.20 00:03:00 -
[1088] - Quote
Tyberius Franklin wrote:Most importantly, why is it so bad to do the smart thing, not tie up a dozen pilots and simply bypass the blockade? Cause it only requires one character? Why should we waste effort?
This is actually a good question, but I'm not the person you should be directing it towards. I would suggest asking the people who repeatedly smash their faces straight in to our gank squads. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5249
|
Posted - 2014.06.20 00:08:00 -
[1089] - Quote
Solecist Project wrote:Mallak Azaria wrote:Tyberius Franklin wrote:Most importantly, why is it so bad to do the smart thing, not tie up a dozen pilots and simply bypass the blockade? Cause it only requires one character? Why should we waste effort? This is actually a good question, but I'm not the person you should be directing it towards. I would suggest asking the people who repeatedly smash their faces straight in to our gank squads. HEY! I just noticed that you changed the angle from the camera to your face slightly! It's ... highly unusual, although it's just a slight change. I like it, though. (: Oh yeah and the coat. Of course. Nice. :)
I changed the facial expression to match my current feelings toward the general playerbase of EVE aswell. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Sentamon
Imperial Academy Amarr Empire
1907
|
Posted - 2014.06.20 00:10:00 -
[1090] - Quote
Mallak Azaria wrote: Maybe they shouldn't have complained about rigs being a ****** choice, considering the significant part of the tank is now in the armour or shield. It takes something like 80 T1 catalysts to kill a triple bulkhead freighter. 80 people. Is it asking too much for the freighter pilot to maybe make some friends in the popular single player themepark game EVE Online?
Or one multiboxer in 12 Battlecruisers or so, and one bump ship. The 80 people is a nice thought. :D ~ Professional Forum Alt -á~ |
|

Solecist Project
Center for Advanced Studies Gallente Federation
2396
|
Posted - 2014.06.20 00:11:00 -
[1091] - Quote
Mallak Azaria wrote:I changed the facial expression to match my current feelings toward the general playerbase of EVE aswell. *smiles brightly* Hmmm........ I think, that ............ yes ... I see... :D The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5249
|
Posted - 2014.06.20 00:11:00 -
[1092] - Quote
Sentamon wrote:Mallak Azaria wrote: Maybe they shouldn't have complained about rigs being a ****** choice, considering the significant part of the tank is now in the armour or shield. It takes something like 80 T1 catalysts to kill a triple bulkhead freighter. 80 people. Is it asking too much for the freighter pilot to maybe make some friends in the popular single player themepark game EVE Online?
Or one multiboxer in 12 Battlecruisers or so, and one bump ship. The 80 people is a nice thought. :D
Or one dual-web Daredevil while rocking intertia stabilizers. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.20 00:18:00 -
[1093] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote: Lets also not forget that common hauling wisdom prior to this was simply don't haul more than 2x your gank cost.
It was the standard. Past tense. It was the standard until the freighter pilots' whimpering cries reached critical mass to have the devs give them the ability to fit a tank like they claimed they wanted. Now, we have a point to make. I'm not sure what the point they are trying to make is. It's not fit a tank, because those with tanks, both partial and full are being killed. It's not haul reasonable loads because empty freighters are being killed.
I can only guess it's "because we can" for the most part. That said, it wasn't just a matter of adding tank. Not on the part of the request or CCP's response.
Regarding what wisdom was vs is, I doubt there has really been any change save stay out of Aufay. There won't be until 1) bulkheads are proven to be worth fitting for all cargo values by actually useful as a deterrent (not the case in Aufay), and 2) ganking of non-bulkhead fit freighters for that reason and no other becomes significantly more widespread. |

Solecist Project
Center for Advanced Studies Gallente Federation
2396
|
Posted - 2014.06.20 00:19:00 -
[1094] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:Tyberius Franklin wrote: Lets also not forget that common hauling wisdom prior to this was simply don't haul more than 2x your gank cost.
It was the standard. Past tense. It was the standard until the freighter pilots' whimpering cries reached critical mass to have the devs give them the ability to fit a tank like they claimed they wanted. Now, we have a point to make. I'm not sure what the point they are trying to make is. It's not fit a tank, because those with tanks, both partial and full are being killed. It's not haul reasonable loads because empty freighters are being killed. I can only guess it's "because we can" for the most part. That said, it wasn't just a matter of adding tank. Not on the part of the request or CCP's response. Regarding what wisdom was vs is, I doubt there has really been any change save stay out of Aufay. There won't be until 1) bulkheads are proven to be worth fitting for all cargo values by actually useful as a deterrent (not the case in Aufay), and 2) ganking of non-bulkhead fit freighters for that reason and no other becomes significantly more widespread. The freighters are getting ganked mostly for economic reasons.
Only morons think this brings anybody actual e-peen.
Please note that lots of people think it does, including gankers of course. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5249
|
Posted - 2014.06.20 00:20:00 -
[1095] - Quote
Tyberius Franklin wrote:I doubt there has really been any change save stay out of Aufay.
Don't let facts get in the way of a good whine. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1208
|
Posted - 2014.06.20 00:26:00 -
[1096] - Quote
Mallak Azaria wrote:No they run with 1 other guy who webs them in to a 2 second align time like all of the other high-value haulers that don't get ganked. As a non freighter pilot I would have thought immediately webbing the ship would have lowered it's agility as well as it's speed making a true 2 second align not quite possible. Or is it that it only needs to alight for 2 sec before the web can effectively sling it into warp?
Genuine question.
|

La Nariz
GoonWaffe Goonswarm Federation
2524
|
Posted - 2014.06.20 00:32:00 -
[1097] - Quote
Sentamon wrote:Mallak Azaria wrote: Maybe they shouldn't have complained about rigs being a ****** choice, considering the significant part of the tank is now in the armour or shield. It takes something like 80 T1 catalysts to kill a triple bulkhead freighter. 80 people. Is it asking too much for the freighter pilot to maybe make some friends in the popular single player themepark game EVE Online?
Or one multiboxer in 12 Battlecruisers or so, and one bump ship. The 80 people is a nice thought. :D
This isn't the isboxer whining thread.
This thread is garbage thanks to all of the npc alts and we can't have any kind of serious discussion with them here. Support this thread so we can get to the bottom of this freighter problem:
https://forums.eveonline.com/default.aspx?g=posts&m=4603364#post4603364 This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Mallak Azaria
GoonWaffe Goonswarm Federation
5254
|
Posted - 2014.06.20 00:41:00 -
[1098] - Quote
Tyberius Franklin wrote:Mallak Azaria wrote:No they run with 1 other guy who webs them in to a 2 second align time like all of the other high-value haulers that don't get ganked. As a non freighter pilot I would have thought immediately webbing the ship would have lowered it's agility as well as it's speed making a true 2 second align not quite possible. Or is it that it only needs to alight for 2 sec before the web can effectively sling it into warp? Genuine question.
Pretty much. With effective webber placement getting the webs to land in time is a trivial issue & a freighter moving in such a way is essentially impossible to bump intentionally. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Voyager Arran
GoonWaffe Goonswarm Federation
316
|
Posted - 2014.06.20 01:05:00 -
[1099] - Quote
Tyberius Franklin wrote:Mallak Azaria wrote:No they run with 1 other guy who webs them in to a 2 second align time like all of the other high-value haulers that don't get ganked. As a non freighter pilot I would have thought immediately webbing the ship would have lowered it's agility as well as it's speed making a true 2 second align not quite possible. Or is it that it only needs to alight for 2 sec before the web can effectively sling it into warp? Genuine question. Edit: And youtube has demonstrated the error of my thinking on that front. Interesting.
It's a fun little quirk of mechanics. Being webbed reduces your maximum speed instantaneously and your current speed gradually (assuming you were over your new limit). This means that at the moment a Freighter with any momentum is hit by something like, say, a cheaply fit triple-web Slasher, it is suddenly going well above its new maximum speed and will immediately take off into warp.
The Freighter also needs to be aligned in its direction of warp, but a ship jumping through a gate has no preexisting velocity vector to override.
This is also why you don't web things trying to warp out before someone has pointed them. |

DrysonBennington
Aliastra Gallente Federation
138
|
Posted - 2014.06.20 01:53:00 -
[1100] - Quote
Quote:Sent: 2014.06.19 00:55 To: The Conference Elite, Capt Starfox, James 315, Khoda Khan,
Greetings o/
Starting Sunday (possibly monday) 2100 Eve Time, we are going to be striking the capital of the Bot-Aspirant Freighters that think they are safe autopiloting through Uedama.
This will be a very large hotspot of Activity (white knights/fanboys etc)
However I believe we can get some seriously sick kills every 15 minutes.
If you havent trained for a T2 Brutix.
Train for the T2 Brutix.
This is a mandatory CTA. If you are online you are in this fleet.
Do Not Autopilot through Uedama or the surrounding systems.
If you are piloting through this system don't be arrogant or stupid otherwise CODE will gank your freighter or orca. Interested in fighting against CODE?
Contact me in game.
Genesia 1:1.1 and the vile and wretched who make spoils unto others calling theirselves saviors from the chaos that they create will burn at the sounds of a million hand claps and the recoil of the blaster, launcher, cannon and laser from those of the Protectorate Rangers.
In time CODE will burn to nothing more than an ember of each pilots former self as each CODE member tries to remember when they were young and new in their Capsule and everything was on the horizon. They will burn in the knowledge of their knowing that they can never go back to the solstice, to their havens of freedom that they enjoyed before they became....CODE. |
|

Loraine Gess
Confedeferate Union of Tax Legalists
402
|
Posted - 2014.06.20 02:16:00 -
[1101] - Quote
DrysonBennington wrote:Quote:Sent: 2014.06.19 00:55 To: The Conference Elite, Capt Starfox, James 315, Khoda Khan,
Greetings o/
Starting Sunday (possibly monday) 2100 Eve Time, we are going to be striking the capital of the Bot-Aspirant Freighters that think they are safe autopiloting through Uedama.
This will be a very large hotspot of Activity (white knights/fanboys etc)
However I believe we can get some seriously sick kills every 15 minutes.
If you havent trained for a T2 Brutix.
Train for the T2 Brutix.
This is a mandatory CTA. If you are online you are in this fleet. Do Not Autopilot through Uedama or the surrounding systems. If you are piloting through this system don't be arrogant or stupid otherwise CODE will gank your freighter or orca. Interested in fighting against CODE? Contact me in game. Genesia 1:1.1 and the vile and wretched who make spoils unto others calling theirselves saviors from the chaos that they create will burn at the sounds of a million hand claps and the recoil of the blaster, launcher, cannon and laser from those of the Protectorate Rangers. In time CODE will burn to nothing more than an ember of each pilots former self as each CODE member tries to remember when they were young and new in their Capsule and everything was on the horizon. They will burn in the knowledge of their knowing that they can never go back to the solstice, to their havens of freedom that they enjoyed before they became....CODE.
How many years before that happens? Cause "CODE" has been around for a while.
|

Goddess Purelight
Suhail Holdings
0
|
Posted - 2014.06.20 03:02:00 -
[1102] - Quote
I didn't read all the posts forgive me...
1. Why not use the Frogs to move stuff. (They do great work, so you don't have to) 2. Why not use a scout to make sure your not going to get ganked 3. Why not just pay the code (that might not have helped in this case but still) its chump change Ya I know my my writing skills suck.
Ok last thing,
In real life you can get ganked anywhere u go, why not in eve?
Forgive my sucky writing skills will read the rest of posts in bed to nite and may edit this
(TL:DR In real life you can get ganked anywhere u go, why not in eve?) |

Nexus Day
Lustrevik Trade and Travel Bureau
1005
|
Posted - 2014.06.20 03:50:00 -
[1103] - Quote
EvE is for bullies plain and simple, almost no one wants nor do mechanics support fair fights. CCP supports bullying because it is what makes this game "edgy".
Next time you want to complain to CCP about no real growth or half delivered content for the past several years; shut up, go bully someone and enjoy your edgy game. Or become a hypocrite and complain and support that which is preventing the growth of this game. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Tippia
Sunshine and Lollipops
22556
|
Posted - 2014.06.20 03:58:00 -
[1104] - Quote
Nexus Day wrote:EvE is for bullies plain and simple, almost no one wants nor do mechanics support fair fights. CCP supports bullying because it is what makes this game "edgy". Plenty of people want GÇ£fairGÇ¥ fights, and there is nothing in the mechanics that prohibit them. They're as supported as all other kinds of fights.
Also, it's interesting that you'd use the word GÇ£supportGÇ¥ to describe the attitude that it is grounds for immediate bans. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
709
|
Posted - 2014.06.20 04:14:00 -
[1105] - Quote
DrysonBennington wrote:Quote:Sent: 2014.06.19 00:55 To: The Conference Elite, Capt Starfox, James 315, Khoda Khan,
Greetings o/
Starting Sunday (possibly monday) 2100 Eve Time, we are going to be striking the capital of the Bot-Aspirant Freighters that think they are safe autopiloting through Uedama.
This will be a very large hotspot of Activity (white knights/fanboys etc)
However I believe we can get some seriously sick kills every 15 minutes.
If you havent trained for a T2 Brutix.
Train for the T2 Brutix.
This is a mandatory CTA. If you are online you are in this fleet. Do Not Autopilot through Uedama or the surrounding systems. If you are piloting through this system don't be arrogant or stupid otherwise CODE will gank your freighter or orca. Interested in fighting against CODE? Contact me in game. Genesia 1:1.1 and the vile and wretched who make spoils unto others calling theirselves saviors from the chaos that they create will burn at the sounds of a million hand claps and the recoil of the blaster, launcher, cannon and laser from those of the Protectorate Rangers. In time CODE will burn to nothing more than an ember of each pilots former self as each CODE member tries to remember when they were young and new in their Capsule and everything was on the horizon. They will burn in the knowledge of their knowing that they can never go back to the solstice, to their havens of freedom that they enjoyed before they became....CODE.
Level Red 5 alert!!!!
e: needed more ! Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

loyalanon
The Conference Elite CODE.
293
|
Posted - 2014.06.20 04:29:00 -
[1106] - Quote
DrysonBennington wrote:Quote:Sent: 2014.06.19 00:55 To: The Conference Elite, Capt Starfox, James 315, Khoda Khan,
Greetings o/
Starting Sunday (possibly monday) 2100 Eve Time, we are going to be striking the capital of the Bot-Aspirant Freighters that think they are safe autopiloting through Uedama.
This will be a very large hotspot of Activity (white knights/fanboys etc)
However I believe we can get some seriously sick kills every 15 minutes.
If you havent trained for a T2 Brutix.
Train for the T2 Brutix.
This is a mandatory CTA. If you are online you are in this fleet. Do Not Autopilot through Uedama or the surrounding systems. If you are piloting through this system don't be arrogant or stupid otherwise CODE will gank your freighter or orca. Interested in fighting against CODE? Contact me in game. Genesia 1:1.1 and the vile and wretched who make spoils unto others calling theirselves saviors from the chaos that they create will burn at the sounds of a million hand claps and the recoil of the blaster, launcher, cannon and laser from those of the Protectorate Rangers. In time CODE will burn to nothing more than an ember of each pilots former self as each CODE member tries to remember when they were young and new in their Capsule and everything was on the horizon. They will burn in the knowledge of their knowing that they can never go back to the solstice, to their havens of freedom that they enjoyed before they became....CODE.
Scissor attack technique time?
|

Jethro Winchester
Collapsed Out Overload Everything
4
|
Posted - 2014.06.20 05:52:00 -
[1107] - Quote
Loyalanon is a cunt.
That being said there is absolutely nothing wrong with what he or the rest of CODE does in HS. Ganking is nothing new and HS was never intended to be 100% safe. Aside from the occasional case of bad luck if you're ganked in HS it's your own fault. Use a scout, pay attention to your potentially multi-billion isk ship, and stop asking CCP to idiot-proof the game for you. |

Princess Suicide
The Conference Elite CODE.
0
|
Posted - 2014.06.20 06:45:00 -
[1108] - Quote
Wow man.
Loyal is one of the best FC's in the game. He does everything himself and asks for very little in return. You should be ashamed of yourself for such words.
Also,
Dryson. You fail on forums as much as you fail in game. Thanks for being bad so I can poke fun. |

Dally Lama
Republic University Minmatar Republic
17
|
Posted - 2014.06.20 07:09:00 -
[1109] - Quote
Princess Suicide wrote:Wow man.
Loyal is one of the best FC's in the game. He does everything himself and asks for very little in return. How does being a good FC make you ineligible in being a ****? New Fitting Window | Exact Distances Above 10km | Remove all inactive contacts |

Dave Stark
6391
|
Posted - 2014.06.20 07:11:00 -
[1110] - Quote
i'll admit, i haven't had time to read this thread in the last few days. however, i've got a bit of free time today and i think 40 pages of carebear tears about ganking might be a great way to pass the time.
let me grab some snacks and get comfortable. |
|

Nami Kumamato
School of Applied Knowledge Caldari State
218
|
Posted - 2014.06.20 07:38:00 -
[1111] - Quote
Winter Archipelago wrote:Noragli wrote:The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space.
When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons.
Ganking will still be possible, but it won't be so ridiculously easy as it is now. Quit whining and do something about it. Those players are already -10, as you said, but they hadn't done anything up to that point that hasn't already been punished (either be sec status loss or by CONCORD taking out their ship). They did the crime, and got punished for it. Finite crime does not beget infinite punishment. If they're such a problem, get a Tornado, set it up for insta-locking, and camp them into their station. Catalysts (especially gank-fit Catalysts) aren't that difficult to kill. *Snip* Please refrain from personal attacks. ISD Ezwal.
By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
"And now my ship is oh so cloaked and fit It never felt so good, I never felt so hid" - Ramona McCandless, Untitled |

Azov Rassau
Neo CONCORD
53
|
Posted - 2014.06.20 07:43:00 -
[1112] - Quote
Goddess Purelight wrote:Why not use the Frogs to move stuff. (They do great work, so you don't have to) This.
They Are organized. They really are, and their techniques are exemplary, contrary to the AFK freighter pilots stupidity who don't remain at keyboard, fail to scout the route and then ask CCP to fix their safety.
Goddess Purelight wrote:In real life you can get ganked anywhere u go, why not in eve? I don't always compare RL and EVE, but real freighters navigating near the coast of Somalia often bring armed guards (like this huge containership at this moment) are constantly in contact with NATO's navy forces while keeping an eye on their surroundings, using binoculars and RADAR at ALL times. In other words, they care about their safety, their assets and ship.
Considering Aufay is in fact very similar to that dangerous coast at the moment, why EVE should be any different? Plus, it's in space, supposed to be a lot more dangerous than sea.
Also, this thread  No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |

Ramona McCandless
The McCandless Clan
5529
|
Posted - 2014.06.20 07:48:00 -
[1113] - Quote
So the current subtitle on this summer's EvE theme
"Rise Of The Pirates"
Should in fact be
"Shooting At People Is Bad And Should Not Be Allowed"
According to some folk around here
Dave Stark wrote:i'll admit, i haven't had time to read this thread in the last few days. however, i've got a bit of free time today and i think 40 pages of carebear tears about ganking might be a great way to pass the time.
let me grab some snacks and get comfortable.
Get ready for some almighty refusal to grasp basic concepts from our regular easy aggravated caring bearing chums, Dave "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Jonah Gravenstein
Machiavellian Space Bastards
19047
|
Posted - 2014.06.20 07:51:00 -
[1114] - Quote
Nami Kumamato wrote: By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
Bin Laden was never punished by any agency for any of the actions he took credit for. Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord has a 100% conviction rate.
It's also a very tasteless, not to mention terrible, comparison and verges on breaking the rules when it comes to discussing both politics and religion. You should be proud of yourself 
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
5529
|
Posted - 2014.06.20 07:53:00 -
[1115] - Quote
Jonah Gravenstein wrote:Nami Kumamato wrote: By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
Bin Laden was never punished by any agency for any of the actions he took credit for. Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord have a 100% conviction rate. It's also a very tasteless, not to mention terrible, comparison and verges on breaking the rules when it comes to discussing both politics and religion. You should be proud of yourself 
Agreed, if you want to keep making comments like that Nami, I request you remove my name from your bio
Also; Faction Police do take a dim view of -10ers in their space "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Sentamon
Imperial Academy Amarr Empire
1911
|
Posted - 2014.06.20 07:59:00 -
[1116] - Quote
Jonah Gravenstein wrote: Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord has a 100% conviction rate.
Blowing up your 15mil ISK ship is "punishment", oh the hilarity.
Just how poor are you?
~ Professional Forum Alt -á~ |

Ramona McCandless
The McCandless Clan
5530
|
Posted - 2014.06.20 08:05:00 -
[1117] - Quote
Sentamon wrote:Jonah Gravenstein wrote: Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord has a 100% conviction rate.
Blowing up your 15mil ISK ship is "punishment", oh the hilarity. Just how poor are you? Come up with a better term, and no not everyone is punished, the scout, the scanner, the supplier, the bumper (all key players in the gank) all go completely unnoticed by CONCORD and since you brought up real life, in real life accomplices get charged.
So, 15m isk and sec repair costs each time you gank, thats just meaningless is it?
If so, chuck me a couple hundred mill that you wont miss, ta "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Jonah Gravenstein
Machiavellian Space Bastards
19049
|
Posted - 2014.06.20 08:14:00 -
[1118] - Quote
Sentamon wrote:Jonah Gravenstein wrote: Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord has a 100% conviction rate.
Blowing up your 15mil ISK ship and 15 minutes of safety in a station is "punishment", oh the hilarity. Just how poor are you? Come up with a better term then punishment, and no not everyone is punished, the scout, the scanner, the supplier, the bumper (all key players in the gank) all go completely unnoticed by CONCORD and since you brought up real life, in real life accomplices get charged for the crime, not just the trigger man. According to the rules in effect the only person that commits an offence is the ganker, being an accessory is not a punishable offence ingame.
I'd also like to see evidence that the people who legally sell goods (suppliers) such as vehicles and weapons that end up being used to commit a crime getting prosecuted in real life, because by your logic, people who sell the products of Ford, GM, Honda, Heckler and Koch, Beretta, Glock etc should all be appearing in court as accomplices for supplying criminals with tools.
Nil mortifi sine lucre |

Dave Stark
6395
|
Posted - 2014.06.20 08:42:00 -
[1119] - Quote
if you're splitting the loot with your scanner and bumper (which, if you're not, you should feel bad because you're a horrible person) then they're not an accomplice, they were simply your customer since you paid them to provide a service. |

Dave Stark
6395
|
Posted - 2014.06.20 08:49:00 -
[1120] - Quote
having half read half of the thread (the repetition and whining is tedious).
we've given freighters a straight buff against being ganked, and people are still whining about it... what, exactly, is their outrageous demands this time?
if the beloved dumb idea of fittings didn't save their miserable carcasses, what else do they want changed that also won't save them? |
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
211
|
Posted - 2014.06.20 08:50:00 -
[1121] - Quote
Momentarily distracted by a juvenile skunk wandering the fenceline at work. Kept wondering if the great horned owl on top of the lightpost was going to gank it or not. In this case the owl chose wisely.
EVE is a dark place, and bad things happen to people who don't exercise reasonable caution in what they do, be it market trading, scams, exploring, mining, mission running or hauling. While I would never stoop to victim-blaming in RL, as I consider it despicable, in EVE you do have to shoulder the burden of the consequences of your own inactions. Failing to take measures to help ensure your own safety such as maintaining situational awareness, properly equipping for a task, and using teamwork results in bad things happening.
When Bad Things happen, more often than not they could have been prevented. You can try to blame the ones who did the Bad Thing, but in reality you carry the lion's share of the blame. This isn't like other MMO's where the bad guys are generally ineffective and usually comically absurd. Here they are out to do your space pixels real harm, and if you don't do anything to prevent it they will do just that.
Expecting CCP or CONCORD to help protect you from yourself is unreasonable, and unfair to those who do take the time and effort to ensure their own safety. |

Ramona McCandless
The McCandless Clan
5534
|
Posted - 2014.06.20 09:12:00 -
[1122] - Quote
Dave Stark wrote:having half read half of the thread (the repetition and whining is tedious).
we've given freighters a straight buff against being ganked, and people are still whining about it... what, exactly, is their outrageous demands this time?
if the beloved dumb idea of fittings didn't save their miserable carcasses, what else do they want changed that also won't save them?
Give them an inch and the demand a mile.
Why are the allegedly least violent pilots the most offensive? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Liafcipe9000
Critically Preposterous
21416
|
Posted - 2014.06.20 09:16:00 -
[1123] - Quote
tl;dr.
the answer is no. if freighters are being destroyed, tht means people need to buy a new one.
it keeps the freighters flowing through the market, and thus prevents them from being stuck there forever. Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2125
|
Posted - 2014.06.20 09:18:00 -
[1124] - Quote
Nami Kumamato wrote:It's like saying Osama Ibn Laden could And we're done here.
"CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Dally Lama
Republic University Minmatar Republic
17
|
Posted - 2014.06.20 09:23:00 -
[1125] - Quote
Jonah Gravenstein wrote:Nami Kumamato wrote: By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
Bin Laden was never punished by any law enforcement agency for any of the actions he took credit for. Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord has a 100% conviction rate. It's also a very tasteless, not to mention terrible, comparison and verges on breaking the rules when it comes to discussing both politics and religion. You should be proud of yourself  He was just making an analogy. Please reserve such butthurt for people who actually condone such actions, or compare players to such people.
His comparison of in-game terrorists to real-life terrorists is not offensive. Neither is it correct, to be fair. New Fitting Window | Exact Distances Above 10km | Remove all inactive contacts |

Herr Wilkus
Aggressive Salvage Services LLC
962
|
Posted - 2014.06.20 09:23:00 -
[1126] - Quote
Jethro Winchester wrote:Loyalanon is a cunt.
This is why these forums badly need a "dislike" button. Because I'm far too lazy to report personal attacks.
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
709
|
Posted - 2014.06.20 09:27:00 -
[1127] - Quote
Ramona McCandless wrote:Dave Stark wrote:having half read half of the thread (the repetition and whining is tedious).
we've given freighters a straight buff against being ganked, and people are still whining about it... what, exactly, is their outrageous demands this time?
if the beloved dumb idea of fittings didn't save their miserable carcasses, what else do they want changed that also won't save them? Give them an inch and they demand a mile. Why are the allegedly least violent pilots the most offensive? Because they never blow off the steam.
CCP should make 5 successful freighter gank killmails a prerequisite to flying one.
Would greatly increase average freighter pilot competency and inner joy. |

Dave Stark
6395
|
Posted - 2014.06.20 09:30:00 -
[1128] - Quote
Gully Alex Foyle wrote:Ramona McCandless wrote:Dave Stark wrote:having half read half of the thread (the repetition and whining is tedious).
we've given freighters a straight buff against being ganked, and people are still whining about it... what, exactly, is their outrageous demands this time?
if the beloved dumb idea of fittings didn't save their miserable carcasses, what else do they want changed that also won't save them? Give them an inch and they demand a mile. Why are the allegedly least violent pilots the most offensive? Because they never blow off the steam. CCP should make 5 successful freighter gank killmails a prerequisite to flying one. Would greatly increase average freighter pilot competency and inner joy.
sit in a 0.5 choke point system, ***** on miniluv's ganks.
"hurr freighter ganking is easy, look at all my killmails" |

Jonah Gravenstein
Machiavellian Space Bastards
19052
|
Posted - 2014.06.20 09:34:00 -
[1129] - Quote
Dally Lama wrote:Jonah Gravenstein wrote:Nami Kumamato wrote: By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
Bin Laden was never punished by any law enforcement agency for any of the actions he took credit for. Gankers on the other hand are punished for each and every crime they commit in highsec, unlike real life law enforcement Concord has a 100% conviction rate. It's also a very tasteless, not to mention terrible, comparison and verges on breaking the rules when it comes to discussing both politics and religion. You should be proud of yourself  He was just making an analogy. Please reserve such butthurt for people who actually condone such actions, or compare players to such people. His comparison of in-game terrorists to real-life terrorists is not offensive. Note: I don't actually agree with his point. Ganking is fine. Analogy or not, and any non-existent butthurt aside, it's still tasteless.
Nil mortifi sine lucre |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
709
|
Posted - 2014.06.20 09:35:00 -
[1130] - Quote
Dave Stark wrote:Gully Alex Foyle wrote:Ramona McCandless wrote:Dave Stark wrote:having half read half of the thread (the repetition and whining is tedious).
we've given freighters a straight buff against being ganked, and people are still whining about it... what, exactly, is their outrageous demands this time?
if the beloved dumb idea of fittings didn't save their miserable carcasses, what else do they want changed that also won't save them? Give them an inch and they demand a mile. Why are the allegedly least violent pilots the most offensive? Because they never blow off the steam. CCP should make 5 successful freighter gank killmails a prerequisite to flying one. Would greatly increase average freighter pilot competency and inner joy. sit in a 0.5 choke point system, ***** on miniluv's ganks. "hurr freighter ganking is easy, look at all my killmails" On a competency scale of zero to 100, going from zero to 1 qualifies as a 'great increase'.
|
|

Solecist Project
Center for Advanced Studies Gallente Federation
2410
|
Posted - 2014.06.20 09:36:00 -
[1131] - Quote
Princess Suicide wrote:Wow man.
Loyal is one of the best FC's in the game. He does everything himself and asks for very little in return. You should be ashamed of yourself for such words.
Also,
Dryson. You fail on forums as much as you fail in game. Thanks for being bad so I can poke fun. Doesn't change the fact. She's a weak minded person and easily owned in local every time she opens her mouth. She's chestbeating too much and can't even come up with some original smacktalk.
You people lack quality. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2410
|
Posted - 2014.06.20 09:43:00 -
[1132] - Quote
Hell... she's so weak minded, she banned me from the minerbumping channel, because she couldn't deal with me and used 'fails at trolling' as a reason, showing that not only I did a perfect job trolling, but also that she can't handle me.
She hides behind chestbeating about silly achievements literally anybody can pull off, when she has a big group behind him.
Some high quality people you have, yep. And absolutely no quality control in HR. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Ramona McCandless
The McCandless Clan
5536
|
Posted - 2014.06.20 09:43:00 -
[1133] - Quote
Herr Wilkus wrote:Jethro Winchester wrote:Loyalanon is a ****.
This is why these forums badly need a "dislike" button. Because I'm far too lazy to report personal attacks.
This wasnt just a personal attack, it was a filter evasion.
But if its so much more trouble to push a button and type a couple words to report a rulebreaking post than push a button which would do nothing, Im not sure how you found the energy to post, tbh "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2410
|
Posted - 2014.06.20 09:46:00 -
[1134] - Quote
Ramona McCandless wrote:Herr Wilkus wrote:Jethro Winchester wrote:Loyalanon is a ****.
This is why these forums badly need a "dislike" button. Because I'm far too lazy to report personal attacks. This wasnt just a personal attack, it was a filter evasion. But if its so much more trouble to push a button and type a couple words to report a rulebreaking post than push a button which would do nothing, Im not sure how you found the energy to post, tbh And it's true anyway. Seeing this as personal attack is ridiculous.
What a baby. OH NO A PERSONAL ATTACK!!! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Dave Stark
6397
|
Posted - 2014.06.20 09:48:00 -
[1135] - Quote
Gully Alex Foyle wrote:On a competency scale of zero to 100, going from zero to 1 qualifies as a 'great increase'.
this is true.
|

Pine Marten
Viziam Amarr Empire
38
|
Posted - 2014.06.20 09:51:00 -
[1136] - Quote
personal attacks dont exist in eve. |

Dave Stark
6397
|
Posted - 2014.06.20 09:52:00 -
[1137] - Quote
Pine Marten wrote:personal attacks dont exist in eve.
they do on the forums, though. |

Azov Rassau
Neo CONCORD
54
|
Posted - 2014.06.20 09:54:00 -
[1138] - Quote
Solecist Project wrote:Princess Suicide wrote:Wow man.
Loyal is one of the best FC's in the game. He does everything himself and asks for very little in return. You should be ashamed of yourself for such words.
Also,
Dryson. You fail on forums as much as you fail in game. Thanks for being bad so I can poke fun. Doesn't change the fact. She's a weak minded person and easily owned in local every time she opens her mouth. She's chestbeating too much and can't even come up with some original smacktalk. You people lack quality.
Well this is pretty much what I have been talking about.
I've Never seen any other ganker who rages in local like him. Although I respect he might be a good FC.
The day people like him tries stayin wise once and takes it easy: they will be surprised to see how their corp's view will change from the miner, AG point of view. Before complaining about miners and anti-gankers being rude, they should take a look at mirror, otherwise the local filth in high sec will just get worse.
No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3473
|
Posted - 2014.06.20 09:59:00 -
[1139] - Quote
Any time you do something in EVE that causes a threadnaught like this, you're probably doing it right. You don't scare me. I've been to Jita.
[email protected] |

Azure Rayl
Hedion University Amarr Empire
17
|
Posted - 2014.06.20 10:03:00 -
[1140] - Quote
Quote:Before complaining about miners and anti-gankers being rude, they should take a look at mirror, otherwise the local filth in high sec will just get worse.
This, i mean seriously hypocrisy is off the charts. |
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3474
|
Posted - 2014.06.20 10:11:00 -
[1141] - Quote
Azure Rayl wrote:Quote:Before complaining about miners and anti-gankers being rude, they should take a look at mirror, otherwise the local filth in high sec will just get worse. This, i mean seriously hypocrisy is off the charts.
No, this is a hasty generalisation. While I can agree that loyalanon can be a bit of a pissant at times, I've never encountered more bile from anyone other than carebear miners and haulers, one of which dox'd me, and name-dropped family members in a threatening email to my private account, due to butthurt over a wardec where I single-handedly crushed most of the corp in the space of an afternoon, forcing me to remove my real-life identity from the internet altogether, making certain things about my real life a little more complicated.
I've never heard of a ganker doing this. You don't scare me. I've been to Jita.
[email protected] |

Dave Stark
6398
|
Posted - 2014.06.20 10:14:00 -
[1142] - Quote
Remiel Pollard wrote:Azure Rayl wrote:Quote:Before complaining about miners and anti-gankers being rude, they should take a look at mirror, otherwise the local filth in high sec will just get worse. This, i mean seriously hypocrisy is off the charts. No, this is a hasty generalisation. While I can agree that loyalanon can be a bit of a pissant at times, I've never encountered more bile from anyone other than carebear miners and haulers, one of which dox'd me, and name-dropped family members in a threatening email to my private account, due to butthurt over a wardec where I single-handedly crushed most of the corp in the space of an afternoon, forcing me to remove my real-life identity from the internet altogether, making certain things about my real life a little more complicated. I've never heard of a ganker doing this.
because they're too busy laughing at threads like this. |

Azov Rassau
Neo CONCORD
54
|
Posted - 2014.06.20 10:34:00 -
[1143] - Quote
Azure Rayl wrote:Quote:Before complaining about miners and anti-gankers being rude, they should take a look at mirror, otherwise the local filth in high sec will just get worse. This, i mean seriously hypocrisy is off the charts. If you looked at my previous posts, you'd see how I notice the attitude problem on miners too, and I agree that miners are generally more rude compared to gankers.
I am trying to pull your attention to the fact that there are attitude problems on both sides, not just miners. To realize this, you actually need to spend some long time in HS and see how awful the situation is. No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |

Solecist Project
Center for Advanced Studies Gallente Federation
2410
|
Posted - 2014.06.20 10:46:00 -
[1144] - Quote
Azov Rassau wrote:Azure Rayl wrote:Quote:Before complaining about miners and anti-gankers being rude, they should take a look at mirror, otherwise the local filth in high sec will just get worse. This, i mean seriously hypocrisy is off the charts. If you looked at my previous posts, you'd see how I notice the attitude problem on miners too, and I agree that miners are generally more rude compared to gankers. I am trying to pull your attention to the fact that there are attitude problems on both sides, not just miners. To realize this, you actually need to spend some long time in HS and see how awful the situation is. I agree.
There are weak mnds on both sides of the equation.
The carebear side has those who take offense when their ego bubble is popped and rage death threats, about their nullsec alliance friends and whatever else.
The ganker side is less sick minded, but has lots of inflated egos too, too much smug and an equal amount of chestbeating weak minds.
While I'm certain that CODE will improve over time, ... maybe if they learn that proper PR is actually a thing ... ... without mistaking fans and donators as successfull PR ... ... I have no reason to believe that the hating carebears will ever stop coming.
They won't. People are daft.
And here I think the best course of action is to simply get rid of them by force.
The amount of **** I had to read by these people makes me want to join CODE, just to make a point and to blow the freaking **** out of them. The hating carebears I mean. Forever. And it's good for the game as a whole too! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Ramona McCandless
The McCandless Clan
5539
|
Posted - 2014.06.20 10:47:00 -
[1145] - Quote
Azure Rayl wrote:Stop talking about the war!
Azov Rassau wrote:You started it
Azure Rayl wrote:We did not start it!
Azov Rassau wrote:Yes you did, you invaded Poland
And scuffling breaks out "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ramona McCandless
The McCandless Clan
5539
|
Posted - 2014.06.20 10:51:00 -
[1146] - Quote
Solecist Project wrote: The amount of **** I had to read by these people makes me want to join CODE, just to make a point (I'm for hire for PR btw) and to blow the freaking **** out of them. The hating carebears. Forever. And it's good for the game as a whole too!
That's exactly how it happened for me and my crew, too
Except I didnt actually get around to joining, as such "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

baltec1
Bat Country Goonswarm Federation
12059
|
Posted - 2014.06.20 10:54:00 -
[1147] - Quote
There is nothing as vile as carebear hatred. They make us look like angels when they open their mouths and they have a bad habit of taking in game actions out of game and harassing people. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
Center for Advanced Studies Gallente Federation
2410
|
Posted - 2014.06.20 10:54:00 -
[1148] - Quote
Ramona McCandless wrote:Solecist Project wrote: The amount of **** I had to read by these people makes me want to join CODE, just to make a point (I'm for hire for PR btw) and to blow the freaking **** out of them. The hating carebears. Forever. And it's good for the game as a whole too!
That's exactly how it happened for me and my crew, too Except I didnt actually get around to joining, as such Aha. I had no idea you started suicide ganking.
Are you trying to seduce me? ;) The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2411
|
Posted - 2014.06.20 10:58:00 -
[1149] - Quote
baltec1 wrote:There is nothing as vile as carebear hatred. They make us look like angels when they open their mouths and they have a bad habit of taking in game actions out of game and harassing people. Carebears and, I almost forgot ... Brock Nelson. It's not ONLY carebears doing this... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Ramona McCandless
The McCandless Clan
5541
|
Posted - 2014.06.20 10:58:00 -
[1150] - Quote
Solecist Project wrote:Ramona McCandless wrote:Solecist Project wrote: The amount of **** I had to read by these people makes me want to join CODE, just to make a point (I'm for hire for PR btw) and to blow the freaking **** out of them. The hating carebears. Forever. And it's good for the game as a whole too!
That's exactly how it happened for me and my crew, too Except I didnt actually get around to joining, as such Aha. I had no idea you started suicide ganking. Are you trying to seduce me? ;)
Im more of a sponsor to others who want to experience the thrill of actually doing something
My own PvP is rarely intentionally suicidal, but I think you know me well enough that it turns into that sometimes without choice in the matter lol "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

Herr Wilkus
Aggressive Salvage Services LLC
962
|
Posted - 2014.06.20 11:01:00 -
[1151] - Quote
Solecist Project wrote:(post which will eventually get liquidated, along with every post quoting it - so not quoting it, take note ISD Heydrich when you chop another 20 pages off this thread.....)
Can't handle you? Really? You certainly sound wounded. I'd say you were already handled.
And I hardly know Loyal, but I'm not stupid enough to pretend that just 'anybody' can pile damage onto the carebear population of EVE like he has. While I am a 'semi-retired' ganker due to real life responsibilities, I enjoy watching others push the envelope further than I ever did. In a far less forgiving ganking environment, no less.....
While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
To that end, he's accomplished more in two weeks than you've done in two years. Both solo and as an FC. Yet, laughably, you were the one claiming to be an "Eve terrorist".
Hey, maybe you win in the smacktalk category, or even the 'slagging-on-Concord-KMs' category?
You might as well blow that trumpet, seems like its all you got. |

Solecist Project
Center for Advanced Studies Gallente Federation
2411
|
Posted - 2014.06.20 11:02:00 -
[1152] - Quote
Ramona McCandless wrote:Solecist Project wrote:Ramona McCandless wrote:Solecist Project wrote: The amount of **** I had to read by these people makes me want to join CODE, just to make a point (I'm for hire for PR btw) and to blow the freaking **** out of them. The hating carebears. Forever. And it's good for the game as a whole too!
That's exactly how it happened for me and my crew, too Except I didnt actually get around to joining, as such Aha. I had no idea you started suicide ganking. Are you trying to seduce me? ;) Im more of a sponsor to others who want to experience the thrill of actually doing something My own PvP is rarely intentionally suicidal, but I think you know me well enough that it turns into that sometimes without choice in the matter lol Awww and I thought you're trying to hit on me... :/ The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Ramona McCandless
The McCandless Clan
5545
|
Posted - 2014.06.20 11:18:00 -
[1153] - Quote
Solecist Project wrote: Awww and I thought you're trying to hit on me... :/
Sorry hun, I dont swing that way
Well, not while sober, at any rate "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2413
|
Posted - 2014.06.20 11:22:00 -
[1154] - Quote
Ramona McCandless wrote:Solecist Project wrote: Awww and I thought you're trying to hit on me... :/
Sorry hun, I dont swing that way Well, not while sober, at any rate Try vherokior tea.
It opens the mind, besides other things. ;) The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Spectral Tiger
12
|
Posted - 2014.06.20 11:27:00 -
[1155] - Quote
Herr Wilkus wrote: While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
Well it's attitudes like yours, why there's so much bitching in the first place.
Still, I'm sure CCP appreciates your efforts to get rid of their customers.
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3485
|
Posted - 2014.06.20 11:30:00 -
[1156] - Quote
Spectral Tiger wrote:Herr Wilkus wrote: While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers.
If I had an isk for every time a carebear pretended to care about CCP's customer base, I'd own Goonswarm. You don't scare me. I've been to Jita.
[email protected] |

Soylent Jade
New Order Logistics CODE.
108
|
Posted - 2014.06.20 11:31:00 -
[1157] - Quote
Nami Kumamato wrote: By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
Your idiotic Bin Laden comparison aside, CONCORD doesn't protect us. We can freely be shot at by anyone at anytime. L2EVE Making hisec better...one Catalyst at a time
minerbumping.com |

Solecist Project
Center for Advanced Studies Gallente Federation
2413
|
Posted - 2014.06.20 11:31:00 -
[1158] - Quote
Spectral Tiger wrote:Herr Wilkus wrote: While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers. While I'm personally no fan of Wilkus, he's still right. Not all customers are wanted or good customers. If this is beyond your grasp, so be it. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2413
|
Posted - 2014.06.20 11:34:00 -
[1159] - Quote
Soylent Jade wrote:Nami Kumamato wrote: By that reasoning their sec status should increase towards 0 every time they get "punished" by CONCORD. It's simply a gap in the system - minus10 well-known criminal, ganker extraordinaire, the-bane-of-miners, etc. etc. enters the high-security space protected by CONCORD. "Hello citizen! Have a safe and productive day!" It's like saying Osama Ibn Laden could regularly travel on holidays to the US with the government's approval.
Your idiotic Bin Laden comparison aside, CONCORD doesn't protect us. We can freely be shot at by anyone at anytime. L2EVE Quoted for Truth.
And besides this... the bin ladens did this for decades. lol The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Kaarous Aldurald
ROC Deep Space The ROC
7303
|
Posted - 2014.06.20 11:37:00 -
[1160] - Quote
Spectral Tiger wrote: Well it's attitudes like yours, why there's so much bitching in the first place.
You lot do not have moral equivalency with us.
There is no equating "makes death threats and vile sexual insults in local" and "likes to blow up the first group's spaceships." Nor is getting your spaceship blown up in a game about blowing up spaceships any kind of excuse for the vile behavior so typical of carebears. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
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Ramona McCandless
The McCandless Clan
5551
|
Posted - 2014.06.20 11:39:00 -
[1161] - Quote
Spectral Tiger wrote:
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers.
Uh, we are their customers
We pay subs like anyone, and we buy PLEX to go on the market for others to buy
It doesnt give anyone the right to call us the things we have been called, or the vitriol in regards to the deaths of players, family members, getting cancer, other diseases or "if I met you in RL..." threats "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Spectral Tiger
12
|
Posted - 2014.06.20 11:40:00 -
[1162] - Quote
Solecist Project wrote:Spectral Tiger wrote:Herr Wilkus wrote: While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers. While I'm personally no fan of Wilkus, he's still right. Not all customers are wanted or good customers. If this is beyond your grasp, so be it.
So the customers decided which players to drive out of the game, wonder what CCP thinks about that. If it was my company I'd be kind of concerned if that was happening.
Bad customers, that's up to CCP to decide not the players. |

Kaarous Aldurald
ROC Deep Space The ROC
7303
|
Posted - 2014.06.20 11:40:00 -
[1163] - Quote
Ramona McCandless wrote:Spectral Tiger wrote:
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers.
Uh, we are their customers We pay subs like anyone, and we buy PLEX to go on the market for others to buy It doesnt give anyone the right to call us the things we have been called, or the vitriol in regards to the deaths of players, family members, getting cancer, other diseases or "if I met you in RL..." threats
Or sending people evemails with pictures of their own front door entitled "See Ya Soon".
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
711
|
Posted - 2014.06.20 11:44:00 -
[1164] - Quote
Spectral Tiger wrote:Solecist Project wrote:Spectral Tiger wrote:Herr Wilkus wrote: While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers. While I'm personally no fan of Wilkus, he's still right. Not all customers are wanted or good customers. If this is beyond your grasp, so be it. So the customers decided which players to drive out of the game, wonder what CCP thinks about that. If it was my company I'd be kind of concerned if that was happening. Bad customers, that's up to CCP to decide not the players. How could someone drive you out of the game just by blowing up your make-believe spaceship while playing within the rules? Unless, of course, you didn't really like the game or its rules in the first place. |

Jonah Gravenstein
Machiavellian Space Bastards
19063
|
Posted - 2014.06.20 11:44:00 -
[1165] - Quote
Spectral Tiger wrote:So the customers decided which players to drive out of the game, wonder what CCP thinks about that. If it was my company I'd be kind of concerned if that was happening.
Bad customers, that's up to CCP to decide not the players. I would hazard a guess that CCP decided what type of customer they want long ago, and designed the game with that in mind. If they wanted to attract the sort of customers that the mechanics drive away then they'd change the game to reflect that.
The fact that they haven't says a lot.
Nil mortifi sine lucre |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3490
|
Posted - 2014.06.20 11:46:00 -
[1166] - Quote
Spectral Tiger wrote:Solecist Project wrote:Spectral Tiger wrote:Herr Wilkus wrote: While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers. While I'm personally no fan of Wilkus, he's still right. Not all customers are wanted or good customers. If this is beyond your grasp, so be it. So the customers decided which players to drive out of the game, wonder what CCP thinks about that. If it was my company I'd be kind of concerned if that was happening. Bad customers, that's up to CCP to decide not the players.
And CCP decided that given subs are still on the rise, and the sandbox nature of the game, that 'player-driven' is the way it will remain. It's not customers deciding, it's players. There is a difference. And if you think the vets of this game haven't gone through what new players are going through right now, you'd be mistaken. The difference is that the vets could cut it, and the quitters can't and were going to quit anyway. CCP accepts these losses because of the nature of the game. EVE isn't for everyone, but apparently it's for enough people to keep it going since 2003, longer than WoW.
Also, please keep pretending you care about CCP's customers. You're only fooling yourself. You don't scare me. I've been to Jita.
[email protected] |

Dave Stark
6405
|
Posted - 2014.06.20 11:48:00 -
[1167] - Quote
people are still using the "you're driving people away" bull ****, even though subs have been rising for a decade? |

Kaarous Aldurald
ROC Deep Space The ROC
7304
|
Posted - 2014.06.20 11:49:00 -
[1168] - Quote
Dave Stark wrote:people are still using the "you're driving people away" bullshit, even though subs have been rising for a decade?
Never let a good lie go to waste. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3490
|
Posted - 2014.06.20 11:53:00 -
[1169] - Quote
Kaarous Aldurald wrote:Dave Stark wrote:people are still using the "you're driving people away" bullshit, even though subs have been rising for a decade? Never let a good lie go to waste.
What about a bad one? Cuz this is, consistently, a really bad one  You don't scare me. I've been to Jita.
[email protected] |

Spectral Tiger
12
|
Posted - 2014.06.20 11:53:00 -
[1170] - Quote
Ramona McCandless wrote:Spectral Tiger wrote:
Well it's attitudes like yours, why there's so much bitching in the first place. Still, I'm sure CCP appreciates your efforts to get rid of their customers.
Uh, we are their customers We pay subs like anyone, and we buy PLEX to go on the market for others to buy It doesnt give anyone the right to call us the things we have been called, or the vitriol in regards to the deaths of players, family members, getting cancer, other diseases or "if I met you in RL..." threats
Agreed that shouldn't be happening, but again it's up to CCP to sort it out if it's happening in-game, not the players. I'm not sure how CCP would handle that but I suspect you should report it to them in any case if it's something that's originated in-game. |
|
|

ISD Supogo
ISD Community Communications Liaisons
220

|
Posted - 2014.06.20 11:53:00 -
[1171] - Quote
Removed posts that were personal attacks. Please refrain from them.
Quote:4. Personal attacks are prohibited. Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated. ISD Supogo Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Spectral Tiger
12
|
Posted - 2014.06.20 12:00:00 -
[1172] - Quote
Remiel Pollard wrote:
And CCP decided that given subs are still on the rise, and the sandbox nature of the game,
Really? I don't see any evidence of that, there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
I suspect it's a combination of the increased ganking efforts as well as the price of PLEX in-game.
But at the end of the day it's up to CCP how they run their game.
|

Dave Stark
6406
|
Posted - 2014.06.20 12:01:00 -
[1173] - Quote
Ramona McCandless wrote:Hmm apparently in the space of the same thread;
"Gankers have no effect on my AFK mining"
and
"Gankers are driving all the good customers away from CCP"
Well...
WHICH IS IT
it's "i will whine and stamp my feet until i get my way, then i'll carry on doing it because i'm a terrible person".
they whined long and hard, and got their freighter buff. now they're still whining. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
712
|
Posted - 2014.06.20 12:04:00 -
[1174] - Quote
Spectral Tiger wrote:it's also noticeable that the systems I fly through have less people in them than what they used to have. If it's highsec, that's great!
If it's low/null/wh, it obviously doesn't depend on non-existant suicide ganking.
|

Ramona McCandless
The McCandless Clan
5554
|
Posted - 2014.06.20 12:04:00 -
[1175] - Quote
Spectral Tiger wrote: there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
"CURRENT CORPORATION School of Applied Knowledge [SAK] from 2014.05.27 22:44 to this day"
Tell me more about the good old days of last month
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2420
|
Posted - 2014.06.20 12:06:00 -
[1176] - Quote
Herr Wilkus wrote:Solecist Project wrote:(post which will eventually get liquidated, along with every post quoting it - so not quoting it, take note ISD Heydrich when you chop another 20 pages off this thread.....) Can't handle you? Really? You certainly sound wounded. I'd say you were already handled. And I hardly know Loyal, but I'm not stupid enough to pretend that just 'anybody' can pile damage onto the carebear population of EVE like he has. While I am a 'semi-retired' ganker due to real life responsibilities, I enjoy watching others push the envelope further than I ever did. In a far less forgiving ganking environment, no less..... While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever. That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local. To that end, he's accomplished more in two weeks than you've done in two years. Both solo and as an FC. Yet, laughably, you were the one claiming to be an "Eve terrorist". Hey, maybe you win in the smacktalk category, or even the 'slagging-on-Concord-KMs' category? You might as well blow that trumpet, seems like its all you got. I only read the first lines of your drivel, you mastermind.
Yes... can't handle me, but apparently finally learned ... from me, btw, because I told her ... ... not to react when baited. Something your obviously weak mind - just look at the length of your post - doesn't yet grasp.
You weren't even there.
Show me on the doll where I touched your inflated ego.
Loser. xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Soylent Jade
New Order Logistics CODE.
110
|
Posted - 2014.06.20 12:12:00 -
[1177] - Quote
Spectral Tiger wrote: So the customers decided which players to drive out of the game, wonder what CCP thinks about that. If it was my company I'd be kind of concerned if that was happening.
Bad customers, that's up to CCP to decide not the players.
Perhaps you haven't seen an ad for EVE yet with the "Be the Villain" headline? Making hisec better...one Catalyst at a time
minerbumping.com |

Solecist Project
Center for Advanced Studies Gallente Federation
2421
|
Posted - 2014.06.20 12:14:00 -
[1178] - Quote
Soylent Jade wrote:Spectral Tiger wrote: So the customers decided which players to drive out of the game, wonder what CCP thinks about that. If it was my company I'd be kind of concerned if that was happening.
Bad customers, that's up to CCP to decide not the players.
Perhaps you haven't seen an ad for EVE yet with the "Be the Villain" headline? BE THE VILLAIN! KILL ASTEROIDS ALL DAY ERRY DAY!!! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3490
|
Posted - 2014.06.20 12:15:00 -
[1179] - Quote
Spectral Tiger wrote:Remiel Pollard wrote:
And CCP decided that given subs are still on the rise, and the sandbox nature of the game,
Really? I don't see any evidence of that, there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have. I suspect it's a combination of the increased ganking efforts as well as the price of PLEX in-game. But at the end of the day it's up to CCP how they run their game.
Maybe you're playing in a quiet timezone, or people have moved elsewhere. It's a big galaxy. Have you seen all of it? Your limited population sample is no match for real data. I assure you, CCP sees all of it. You don't scare me. I've been to Jita.
[email protected] |

Spectral Tiger
12
|
Posted - 2014.06.20 12:15:00 -
[1180] - Quote
Ramona McCandless wrote:Spectral Tiger wrote: there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
"CURRENT CORPORATION School of Applied Knowledge [SAK] from 2014.05.27 22:44 to this day" Tell me more about the good old days of last month
Very cute.
I've been in and out of this game since around mid 2005, played every year just not a full one, well maybe one full year. Don't tend to play too many MMOs at once hence I take breaks from them from time to time. Although now nothing left in the MMO market that even remotely interests me, ESO would have been a possible, but it's proved not to be that good. So it just leaves EVE. Total time playing this game from then to now would be in the region of 4 - 5 years. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7304
|
Posted - 2014.06.20 12:16:00 -
[1181] - Quote
Spectral Tiger wrote: Really? I don't see any evidence of that, there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
Throughout the game's history, concurrency (which is not sub numbers, by the way) falls during summer.
Quote: I suspect it's a combination of the increased ganking efforts as well as the price of PLEX in-game.
And of course, your "suspect" has nothing to do whatsoever with you trying to advance your narrative.  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3491
|
Posted - 2014.06.20 12:17:00 -
[1182] - Quote
Spectral Tiger wrote:Ramona McCandless wrote:Spectral Tiger wrote: there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
"CURRENT CORPORATION School of Applied Knowledge [SAK] from 2014.05.27 22:44 to this day" Tell me more about the good old days of last month Very cute. I've been in and out of this game since around mid 2005, played every year just not a full one, well maybe one full year. Don't tend to play too many MMOs at once hence I take breaks from them from time to time. Although now nothing left in the MMO market that even remotely interests me, ESO would have been a possible, but it's proved not to be that good. So it just leaves EVE. Total time playing this game from then to now would be in the region of 4 - 5 years.
We have no reason to believe the claims of an NPC posting on the forums. You don't scare me. I've been to Jita.
[email protected] |

Jonah Gravenstein
Machiavellian Space Bastards
19066
|
Posted - 2014.06.20 12:18:00 -
[1183] - Quote
Spectral Tiger wrote:Remiel Pollard wrote:
And CCP decided that given subs are still on the rise, and the sandbox nature of the game,
Really? I don't see any evidence of that, there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have. Firstly, it's SUMMER, summer is traditionally a quiet time in most games, because people are actually outside, doing stuff and enjoying the sunshine. Secondly, considering the above, a PCU of 30k+ is pretty healthy. Finally, posting with a character that's older than 23 days may give credence to your claim, but I doubt it.
Quote: I suspect it's a combination of the increased ganking efforts as well as the price of PLEX in-game.
But at the end of the day it's up to CCP how they run their game.
Ganking is probably less of a thing now than it has been in the past, not so long CCP stated categorically that ganking was at a historical low, people like you ignored them and claimed otherwise. I know who I'd rather believe 
PLEX prices are market driven, they are worth as much as somebody is willing to pay for them. I can remember them being 250 million, since then PLEX has gained a lot of new uses, as such the demand has risen, as has the price.
If you don't want to pay 700+ million for a PLEX, then don't. Buy a GTC or 2 instead and use the resulting PLEX for gametime or ISK.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
5555
|
Posted - 2014.06.20 12:19:00 -
[1184] - Quote
Spectral Tiger wrote:
I've been in and out of this game since around mid 2005
1) Then you will have seen Jita increase from 1400 max 5 years ago to 1800 on average now (and this increase is not limited to Jita, but all trade hubs have seen a vast increase of footfall)
2) You would remember when it was easy to find massive empty ice belts that werent swarming with 50+ Isboxing spacehoovers
3) Why don't you post with your main, if you are so wise and aged? Got something to hide? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Spectral Tiger
12
|
Posted - 2014.06.20 12:20:00 -
[1185] - Quote
Remiel Pollard wrote:Spectral Tiger wrote:Ramona McCandless wrote:Spectral Tiger wrote: there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
"CURRENT CORPORATION School of Applied Knowledge [SAK] from 2014.05.27 22:44 to this day" Tell me more about the good old days of last month Very cute. I've been in and out of this game since around mid 2005, played every year just not a full one, well maybe one full year. Don't tend to play too many MMOs at once hence I take breaks from them from time to time. Although now nothing left in the MMO market that even remotely interests me, ESO would have been a possible, but it's proved not to be that good. So it just leaves EVE. Total time playing this game from then to now would be in the region of 4 - 5 years. We have no reason to believe the claims of an NPC posting on the forums.
Equally why should I believe you? I have no reason to if I use your kind of attitude.
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3491
|
Posted - 2014.06.20 12:23:00 -
[1186] - Quote
Spectral Tiger wrote:Remiel Pollard wrote:Spectral Tiger wrote:Ramona McCandless wrote:Spectral Tiger wrote: there's less online than there used to be and it's also noticeable that the systems I fly through have less people in them than what they used to have.
"CURRENT CORPORATION School of Applied Knowledge [SAK] from 2014.05.27 22:44 to this day" Tell me more about the good old days of last month Very cute. I've been in and out of this game since around mid 2005, played every year just not a full one, well maybe one full year. Don't tend to play too many MMOs at once hence I take breaks from them from time to time. Although now nothing left in the MMO market that even remotely interests me, ESO would have been a possible, but it's proved not to be that good. So it just leaves EVE. Total time playing this game from then to now would be in the region of 4 - 5 years. We have no reason to believe the claims of an NPC posting on the forums. Equally why should I believe you? I have no reason to if I use your kind of attitude.
Because you can actually look up my character and see how long I've been around for, and in my experience, in only two years, I've seen a substantial increase in new players. Our alliance is recruiting actual new players who don't know a thing about the game on an almost weekly basis. You, on the other hand appear to have no history at all. Post with your main and prove me wrong. You don't scare me. I've been to Jita.
[email protected] |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
217
|
Posted - 2014.06.20 12:28:00 -
[1187] - Quote
Because they stand accountable within the game for their words on here. As an NPC forum alt, you risk nothing by spouting your opinion. Risk aversion well into the meta game even. |

Jonah Gravenstein
Machiavellian Space Bastards
19068
|
Posted - 2014.06.20 12:28:00 -
[1188] - Quote
Remiel Pollard wrote:Because you can actually look up my character and see how long I've been around for, and in my experience, in only two years, I've seen a substantial increase in new players. Our alliance is recruiting actual new players who don't know a thing about the game on an almost weekly basis. You, on the other hand appear to have existed for a total of 23 days. Post with your main and prove me wrong. I'm betting on
"I've forgotten the password" "My main is in a powerful nullsec alliance that discourages us from shitposting with our mains" "In 5 years I've rolled 5 trials, and I only subbed this time so that I can troll the forums with uninformed drivel"
Nil mortifi sine lucre |

Spectral Tiger
12
|
Posted - 2014.06.20 12:30:00 -
[1189] - Quote
Ramona McCandless wrote:
3) Why don't you post with your main, if you are so wise and aged? Got something to hide?
Nothing to hide, I deleted all my old characters.
Got 8 accounts, 7 are dead.
So this is my main now, granted it's not much considering the amount of time I played.
Here's a few of my old characters (there's been quite a few).
Spectral Tiger (There was one before this one)
Sin Talon
Six Six Six
Sabrina Wolfe (there was a couple of other Wolfe's too)
Forum Guy (which was a forum character obviously)
Plus a load of others even a few others that were forum alts.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2422
|
Posted - 2014.06.20 12:33:00 -
[1190] - Quote
And you keep subbed, because obviously you love the game... right? xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3494
|
Posted - 2014.06.20 12:39:00 -
[1191] - Quote
Well, we all know your last Spectral Tiger went the way of the biomass with nothing to show for it. Sin Talon appears to be no different. According to EVE-Who, he lasted a whopping three years, just seven shy from that which you claimed to have played, and again, very little to show for those three years.
Six Six Six never existed, unless you're talking about an old corporation with a single member EVER by the name of LoveShine who appears to be rather bad at EVE for a 2008 sub.
Forum Guy is irrelevant....
And your 'load of others' are also irrelevant if you don't reveal them. So far, the earliest we can give you is 2007 on Sin Talon, assuming you're telling the truth. Given the massive gaps between those characters, and assuming the breaks you claim, and the time of those characters spent in NPC corps, I'd put your actual play time and experience as less than even my own. You don't scare me. I've been to Jita.
[email protected] |

Jonah Gravenstein
Machiavellian Space Bastards
19071
|
Posted - 2014.06.20 12:39:00 -
[1192] - Quote
Dammit I missed out on
"I biomassed my main" and "I killed all of my accounts"
Personally if I was Spectral Tiger I'd close the current account too and find a game more to my liking, fortunately for me I'm not him, and I have found a game that I like, it's called Eve Online.
Unfortunately for me I was an MMO virgin when I found it, which has ruined everything else in the genre for me.
Nil mortifi sine lucre |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3494
|
Posted - 2014.06.20 12:40:00 -
[1193] - Quote
Jonah Gravenstein wrote:Dammit I missed out on
"I biomassed my main" and "I killed all of my accounts" because I really really like Eve.
Personally if I was Spectral Tiger I'd close the current account too and find a game more to my liking, fortunately for me I'm not him, and I have found a game that I like.
Yeah, I forgot to point out how convenient this excuse was for him to get away with pretending to be much more experienced than he is. You don't scare me. I've been to Jita.
[email protected] |

afkalt
Republic Military School Minmatar Republic
158
|
Posted - 2014.06.20 12:47:00 -
[1194] - Quote
Remiel Pollard wrote:Jonah Gravenstein wrote:Dammit I missed out on
"I biomassed my main" and "I killed all of my accounts" because I really really like Eve.
Personally if I was Spectral Tiger I'd close the current account too and find a game more to my liking, fortunately for me I'm not him, and I have found a game that I like. Yeah, I forgot to point out how convenient this excuse was for him to get away with pretending to be much more experienced than he is.
I at least have the good grace to be an aged alt 
To topic - No, it's not a problem. Never has been, never will be.
The amount of "even with a tank I died" posts beggar belief. What is wrong with you people that you think no-one should be able to kill your ships?
The only people immune to space violence in the game are the station traders. |

Jonah Gravenstein
Machiavellian Space Bastards
19073
|
Posted - 2014.06.20 12:51:00 -
[1195] - Quote
afkalt wrote:I at least have the good grace to be an aged alt  I find your lack of a face disturbing, but +1 anyway for the content of your post.
Nil mortifi sine lucre |

Spectral Tiger
12
|
Posted - 2014.06.20 12:54:00 -
[1196] - Quote
Remiel Pollard wrote:Well, we all know your last Spectral Tiger went the way of the biomass with nothing to show for it. Sin Talon appears to be no different. According to EVE-Who, he lasted a whopping three years, just seven shy from that which you claimed to have played, and again, very little to show for those three years.
Six Six Six never existed, unless you're talking about an old corporation with a single member EVER by the name of LoveShine who appears to be rather bad at EVE for a 2008 sub.
Forum Guy is irrelevant....
And your 'load of others' are also irrelevant if you don't reveal them. So far, the earliest we can give you is 2007 on Sin Talon, assuming you're telling the truth. Given the massive gaps between those characters, and assuming the breaks you claim, and the time of those characters spent in NPC corps, I'd put your actual play time and experience as less than even my own.
I don't actually care if you believe me or not, it's likely you will choose to disbelieve me anyway.
There's a reason you won't find anything from 2005 on the forums as I never used the forums back then. Plus I can't remember the original character although I know which account it was on, not that that helps.
I don't remember all my characters names although I'm sure I could find some by looking through the old forums but I have no reason to., when you had hundreds of characters in 11 MMOs you don't tend to remember them all. And when I say hundreds I mean hundreds. |

Solecist Project
Center for Advanced Studies Gallente Federation
2423
|
Posted - 2014.06.20 12:55:00 -
[1197] - Quote
MY PIC UPDATED!
*breathes in deeply*
See???? ;) The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop staring at them! ;) -
|

Spectral Tiger
12
|
Posted - 2014.06.20 12:59:00 -
[1198] - Quote
Remiel Pollard wrote:
Six Six Six never existed,
Just noticed this in your post.
Six Six Six did exist so you haven't done your homework properly. In fact I'm sure she's even posted on the forums. The 'S's are cap.
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3502
|
Posted - 2014.06.20 12:59:00 -
[1199] - Quote
Spectral Tiger wrote:
I don't actually care if you believe me or not, it's likely you will choose to disbelieve me anyway.
I have no REASON to believe you, based on hard data to the contrary of your claims. In other words, this isn't about belief, it's about data, and the data says, quite simply, that you're wrong. Ergo, it's about understanding - I understand how EVE works, you don't.
Spectral Tiger wrote:There's a reason you won't find anything from 2005 on the forums as I never used the forums back then. Plus I can't remember the original character although I know which account it was on, not that that helps.
I didn't search the forums. Lrn2intel. Also, once again, how convenient of you to 'forget'.
Spectral Tiger wrote:I don't remember all my characters names although I'm sure I could find some by looking through the old forums but I have no reason to., when you had hundreds of characters in 11 MMOs you don't tend to remember them all. And when I say hundreds I mean hundreds.
So like any other regular carebear, what you're doing is expecting EVE to be like every other MMO that you play. It isn't, and will never be.
I don't choose to not believe that you have been around for as long as you claim, I am simply skeptical of your assertion, made without evidence, that you have been. There is a big difference. The alternative is I do choose to believe you, which would make me an idiot for believing you without evidence. You don't scare me. I've been to Jita.
[email protected] |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3502
|
Posted - 2014.06.20 13:01:00 -
[1200] - Quote
Spectral Tiger wrote:Remiel Pollard wrote:
Six Six Six never existed,
Just noticed this in your post. Six Six Six did exist so you haven't done your homework properly. In fact I'm sure she's even posted on the forums. The 'S's are cap.
If they existed, ever, the forums aren't the only place to find them.
http://evewho.com/corp/SiX+SiX+SiX
If they existed, ever, they'll appear there.
But, I'll run a search on the forums anyway, see what comes up.
EDIT: Well, another in the Doomheim bag ey. No way to know how long it was around for. I concede I was mistaken originally, but there's no character history on this toon. You don't scare me. I've been to Jita.
[email protected] |
|

Ramona McCandless
The McCandless Clan
5561
|
Posted - 2014.06.20 13:03:00 -
[1201] - Quote
Ramona McCandless wrote: Ill pre-empt your reply to that, I know that you dont care if I believe you.
Spectral Tiger wrote: I don't actually care if you believe me or not, it's likely you will choose to disbelieve me anyway..
Cool now that we have that ourt of the way could you PLEASE address the important parts of my reply, which were the figures and siuttions regarding trade hubs and the icebelts that contradict your supposition that there are less players in High Sec than there were 5 years ago, please? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2426
|
Posted - 2014.06.20 13:05:00 -
[1202] - Quote
To his defense I do remember a Six Six Six ingame.
Or my mind is clouded so much I mistake the e for an i. *giggles* xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3510
|
Posted - 2014.06.20 13:06:00 -
[1203] - Quote
Solecist Project wrote:To his defense I do remember a Six Six Six ingame.
See the edit in my post above. You don't scare me. I've been to Jita.
[email protected] |

Spectral Tiger
12
|
Posted - 2014.06.20 13:11:00 -
[1204] - Quote
Remiel Pollard wrote:[quote=Spectral Tiger]
So like any other regular carebear, what you're doing is expecting EVE to be like every other MMO that you play. It isn't, and will never be.
If it was I wouldn't be here now.
I don't expect or want EVE to be like those others games, what I would change if it was at all possible is that people are a bit more respectful of each other. Yeah, I know that's never going to happen. |

Jonah Gravenstein
Machiavellian Space Bastards
19079
|
Posted - 2014.06.20 13:11:00 -
[1205] - Quote
Ramona McCandless wrote:Ramona McCandless wrote: Ill pre-empt your reply to that, I know that you dont care if I believe you. Spectral Tiger wrote: I don't actually care if you believe me or not, it's likely you will choose to disbelieve me anyway..
Cool now that we have that ourt of the way could you PLEASE address the important parts of my reply, which were the figures and situations regarding trade hubs and the icebelts that contradict your supposition that there are less players in High Sec than there were 5 years ago, please? I love how every time that someone says that there are less players online or fewer subs than x years ago, they always fail to back it up 
Nil mortifi sine lucre |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3510
|
Posted - 2014.06.20 13:13:00 -
[1206] - Quote
Spectral Tiger wrote:Remiel Pollard wrote:[quote=Spectral Tiger]
So like any other regular carebear, what you're doing is expecting EVE to be like every other MMO that you play. It isn't, and will never be.
If it was I wouldn't be here now. I don't expect or want EVE to be like those others games, what I would change if it was at all possible is that people are a bit more respectful of each other. Yeah, I know that's never going to happen.
Respect is earned, not assumed. I find it quite telling that even if you have been around EVE as long as you claim, you manage to biomass quite frequently. Someone that knows EVE as well as you think you do simply doesn't do that, they become a veteran with lots of isk and/or good combat experience. You don't scare me. I've been to Jita.
[email protected] |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3510
|
Posted - 2014.06.20 13:14:00 -
[1207] - Quote
Jonah Gravenstein wrote:Ramona McCandless wrote:Ramona McCandless wrote: Ill pre-empt your reply to that, I know that you dont care if I believe you. Spectral Tiger wrote: I don't actually care if you believe me or not, it's likely you will choose to disbelieve me anyway..
Cool now that we have that ourt of the way could you PLEASE address the important parts of my reply, which were the figures and situations regarding trade hubs and the icebelts that contradict your supposition that there are less players in High Sec than there were 5 years ago, please? I love how every time that someone says that there are less players online or fewer subs than x years ago, they always fail to back it up 
This is why I assume they're not going to try, and skip the step of asking for it. You don't scare me. I've been to Jita.
[email protected] |

Solecist Project
Center for Advanced Studies Gallente Federation
2426
|
Posted - 2014.06.20 13:15:00 -
[1208] - Quote
Spectral Tiger wrote:Remiel Pollard wrote:[quote=Spectral Tiger]
So like any other regular carebear, what you're doing is expecting EVE to be like every other MMO that you play. It isn't, and will never be.
If it was I wouldn't be here now. I don't expect or want EVE to be like those others games, what I would change if it was at all possible is that people are a bit more respectful of each other. Yeah, I know that's never going to happen. With this I agree. You can't imagine the amount of assholes I have to deal with on a daily basis, just because they lack any manners or decency and think they can own me just because of my looks!
And it's not only men who act that way! Horrible! :O The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Jonah Gravenstein
Machiavellian Space Bastards
19081
|
Posted - 2014.06.20 13:18:00 -
[1209] - Quote
Solecist Project wrote: You can't imagine the amount of assholes I have to deal with on a daily basis, just because they lack any manners or decency and think they can own me just because of my looks!
And it's not only men who act that way! Horrible! :O More ganking, less preening young lady 
Nil mortifi sine lucre |

Solecist Project
Center for Advanced Studies Gallente Federation
2427
|
Posted - 2014.06.20 13:22:00 -
[1210] - Quote
Jonah Gravenstein wrote:Solecist Project wrote: You can't imagine the amount of assholes I have to deal with on a daily basis, just because they lack any manners or decency and think they can own me just because of my looks!
And it's not only men who act that way! Horrible! :O More ganking, less preening young lady  I can do BOTH! :D The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|
|

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3513
|
Posted - 2014.06.20 13:26:00 -
[1211] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:Solecist Project wrote: You can't imagine the amount of assholes I have to deal with on a daily basis, just because they lack any manners or decency and think they can own me just because of my looks!
And it's not only men who act that way! Horrible! :O More ganking, less preening young lady  I can do BOTH! :D
Pics or it didn't happen. You don't scare me. I've been to Jita.
[email protected] |

Jonah Gravenstein
Machiavellian Space Bastards
19082
|
Posted - 2014.06.20 13:26:00 -
[1212] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:Solecist Project wrote: You can't imagine the amount of assholes I have to deal with on a daily basis, just because they lack any manners or decency and think they can own me just because of my looks!
And it's not only men who act that way! Horrible! :O More ganking, less preening young lady  I can do BOTH! :D lol I know, you're probably putting on makeup war paint in the mirror while ganking.
Nil mortifi sine lucre |

Spectral Tiger
12
|
Posted - 2014.06.20 13:41:00 -
[1213] - Quote
Jonah Gravenstein wrote:Ramona McCandless wrote:Ramona McCandless wrote: Ill pre-empt your reply to that, I know that you dont care if I believe you. Spectral Tiger wrote: I don't actually care if you believe me or not, it's likely you will choose to disbelieve me anyway..
Cool now that we have that ourt of the way could you PLEASE address the important parts of my reply, which were the figures and situations regarding trade hubs and the icebelts that contradict your supposition that there are less players in High Sec than there were 5 years ago, please? I love how every time that someone says that there are less players online or fewer subs than x years ago, they always fail to back it up 
Easy way to check, if we can find the highest figure for online players. Obviously the normal amount at that time would be slightly less.
Sunday afternoon/evening (GMT) always was the busiest time. Probably best to check from around 16:00 (GMT) onwards.
Of course if the figures are indeed increasing we should be getting a new record breaking amount of players online each month.
Find it strange that CCP won't release the figures (from what I heard). If I was running a gaming company I would release the figures for the amount of accounts or players online if they was an increasing trend and wanted to use it for marketing purposes. However, I wouldn't release the figures if that trend was down as it's best left to speculation. |

Ramona McCandless
The McCandless Clan
5569
|
Posted - 2014.06.20 13:50:00 -
[1214] - Quote
Spectral Tiger wrote: Easy way to check, if we can find the highest figure for online players. Obviously the normal amount at that time would be slightly less. Sunday afternoon/evening (GMT) always was the busiest time. Probably best to check from around 16:00 (GMT) onwards.
And this proves that there are less people in High Sec how? This discussion was about High Sec specifically. If there are less players in Low and Null that has no bearing whatsoever on your assertation that ganking has forced more people out of the game recently than it has in the past.
And how does any of that compare with the things you can go an see for yourself RIGHT NOW in any trade hub and any ice belt in High Sec? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Kaarous Aldurald
ROC Deep Space The ROC
7309
|
Posted - 2014.06.20 13:53:00 -
[1215] - Quote
Ramona McCandless wrote: And how does any of that compare with the things you can go an see for yourself RIGHT NOW in any trade hub and any ice belt in High Sec?
It doesn't compare. But it also doesn't fit his narrative and thus it is rejected.
He's trying to find facts to fit his explanation, rather than the other way around. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Solecist Project
Center for Advanced Studies Gallente Federation
2430
|
Posted - 2014.06.20 13:59:00 -
[1216] - Quote
Remiel Pollard wrote:Solecist Project wrote:Jonah Gravenstein wrote:Solecist Project wrote: You can't imagine the amount of assholes I have to deal with on a daily basis, just because they lack any manners or decency and think they can own me just because of my looks!
And it's not only men who act that way! Horrible! :O More ganking, less preening young lady  I can do BOTH! :D Pics or it didn't happen. Who do you think you are????? :O
Say please! The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Jonah Gravenstein
Machiavellian Space Bastards
19087
|
Posted - 2014.06.20 14:00:00 -
[1217] - Quote
Spectral Tiger wrote:Easy way to check, if we can find the highest figure for online players. Obviously the normal amount at that time would be slightly less.
Sunday afternoon/evening (GMT) always was the busiest time. Probably best to check from around 16:00 (GMT) onwards.
Of course if the figures are indeed increasing we should be getting a new record breaking amount of players online each month.
Find it strange that CCP won't release the figures (from what I heard). If I was running a gaming company I would release the figures for the amount of accounts or players online if they was an increasing trend and wanted to use it for marketing purposes. However, I wouldn't release the figures if that trend was down as it's best left to speculation. If you're so sure that this is the case then you should share your evidence, because looking at Chribba's handy eveoffline graphs the PCU has been fairly static for the last 3 months, the PCU for the last 24 hours peaked at around 38000 characters. The last 6 months show a slight dip in PCU, it is however now climbing again.
As for driving people away, according to the same source, an approximate average of 1.6 new characters was created every minute for the last 48 hours.
Nil mortifi sine lucre |

Noragli
Royal Amarr Institute Amarr Empire
44
|
Posted - 2014.06.20 14:05:00 -
[1218] - Quote
Ramona McCandless wrote:Spectral Tiger wrote: Easy way to check, if we can find the highest figure for online players. Obviously the normal amount at that time would be slightly less. Sunday afternoon/evening (GMT) always was the busiest time. Probably best to check from around 16:00 (GMT) onwards.
And this proves that there are less people in High Sec how? This discussion was about High Sec specifically. If there are less players in Low and Null that has no bearing whatsoever on your assertation that ganking has forced more people out of the game recently than it has in the past. And how does any of that compare with the things you can go an see for yourself RIGHT NOW in any trade hub and any ice belt in High Sec? Spectral Tiger wrote: If I was running a gaming company I would release the figures for the amount of accounts or players online if they was an increasing trend and wanted to use it for marketing purposes. However, I wouldn't release the figures if that trend was down as it's best left to speculation. Because to operate that way would be suicidal in terms of market value. The first time you dont release figures after people know thats your policy, and your share price will tank.
The discussion was never about less people in hi-sec specifically. It was about EVE online losing subscriptions.
|

Ramona McCandless
The McCandless Clan
5571
|
Posted - 2014.06.20 14:06:00 -
[1219] - Quote
Noragli wrote:
The discussion was never about less people in hi-sec specifically. It was about EVE online losing subscriptions.
Please explain how you suicide gank in Low Sec and NullSec, being as how thats the title of thread
Noragli wrote:A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
There is no CONCORD in Low and Null and -10 means nothing "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Noragli
Royal Amarr Institute Amarr Empire
44
|
Posted - 2014.06.20 14:07:00 -
[1220] - Quote
Jonah Gravenstein wrote:Spectral Tiger wrote:Easy way to check, if we can find the highest figure for online players. Obviously the normal amount at that time would be slightly less.
Sunday afternoon/evening (GMT) always was the busiest time. Probably best to check from around 16:00 (GMT) onwards.
Of course if the figures are indeed increasing we should be getting a new record breaking amount of players online each month.
Find it strange that CCP won't release the figures (from what I heard). If I was running a gaming company I would release the figures for the amount of accounts or players online if they was an increasing trend and wanted to use it for marketing purposes. However, I wouldn't release the figures if that trend was down as it's best left to speculation. If you're so sure that this is the case then you should share your evidence, because looking at Chribba's handy eveoffline graphs the PCU has been fairly static for the last 3 months, the PCU for the last 24 hours peaked at around 38000 characters. The last 6 months show a slight dip in PCU, it is however now climbing again. As for driving people away, according to the same source, an approximate average of 1.6 new characters was created every minute for the last 48 hours.
38,000 is very low compared to what they used to get. Often 50k online, I think 68k was the record. They don't anywhere even close to those numbers any more.
1.6 characters created every minute for 48 hours. This proves what exactly? |
|

Kaarous Aldurald
ROC Deep Space The ROC
7314
|
Posted - 2014.06.20 14:08:00 -
[1221] - Quote
Noragli wrote: The discussion was never about less people in hi-sec specifically. It was about EVE online losing subscriptions.
Um, horseshit. You're crying about ganking, which only effects people in highsec.
So your doubletalk won't fly. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7314
|
Posted - 2014.06.20 14:10:00 -
[1222] - Quote
Noragli wrote: 38,000 is very low compared to what they used to get. Often 50k online, I think 68k was the record. They don't anywhere even close to those numbers any more.
If you actually bother to read the graph instead of just gesticulating like a monkey and claiming it proves you right, you can see that concurrency falls every summer. As has been repeatedly stated in this very thread. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Noragli
Royal Amarr Institute Amarr Empire
44
|
Posted - 2014.06.20 14:10:00 -
[1223] - Quote
Ramona McCandless wrote:Noragli wrote:
The discussion was never about less people in hi-sec specifically. It was about EVE online losing subscriptions.
Please explain how you suicide gank in Low Sec and NullSec, being as how thats the title of thread Noragli wrote:A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen. There is no CONCORD in Low and Null and -10 means nothing
So you're claiming that anyone who uses nullsec never gets ganked in hi-sec? Very false.
The fact that you're trying to win arguments by nitpicking just proves how desperate you are to look like you are in the right. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
66
|
Posted - 2014.06.20 14:11:00 -
[1224] - Quote
Noragli wrote: 38,000 is very low compared to what they used to get. Often 50k online, I think 68k was the record. They don't anywhere even close to those numbers any more.
1.6 characters created every minute for 48 hours. This proves what exactly?
It's because there isn't a massive war going on in-game.
Right now there's a cold war between the major null blocs, so there's no reason to log in 24/7. Two years ago, people were doing actual fleet ops and alarm-clock ops, so people were always ready to go pewpew. |

afkalt
Republic Military School Minmatar Republic
161
|
Posted - 2014.06.20 14:11:00 -
[1225] - Quote
Ramona McCandless wrote: There is no CONCORD in Low and Null and -10 means nothing
Well, in low you lose the minor protection of the gate guns at outlaw levels, iirc. |

afkalt
Republic Military School Minmatar Republic
161
|
Posted - 2014.06.20 14:13:00 -
[1226] - Quote
Noragli wrote:So you're claiming that anyone who uses nullsec never gets ganked in hi-sec? Very false.
Almost certainly false.
However almost certainly they aren't the ones whining like mules about it, either.
This thread |

Solecist Project
Center for Advanced Studies Gallente Federation
2432
|
Posted - 2014.06.20 14:17:00 -
[1227] - Quote
It's as if he switched alts just to make it look like several people think the same crap. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Ramona McCandless
The McCandless Clan
5571
|
Posted - 2014.06.20 14:18:00 -
[1228] - Quote
Noragli wrote:
So you're claiming that anyone who uses nullsec never gets ganked in hi-sec? Very false.
The fact that you're trying to win arguments by nitpicking just proves how desperate you are to look like you are in the right.
No, Im countering your claim that ganking has caused a reduction of numbers of people in High Sec, when in fact High Sec is busier than it has ever been.
I don't need to look in the right, my ego is not that fragile. Im say that to say ganking is causing some sort of exodus of High Sec only players is a complete fallacy.
Im sorry to hear that you feel that this must be an argument rather than a debate, and Id rather not believe that you will have to lower yourself to assumptions and accusations about my character in order to defend your point of view.
I happen to disagree with you, and have presented evidence to support my position.
I encourage you to do the same for your postion.
afkalt wrote:Ramona McCandless wrote: There is no CONCORD in Low and Null and -10 means nothing
Well, in low you lose the minor protection of the gate guns at outlaw levels, iirc.
I accept that point "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Benny Ohu
Chaotic Tranquility
3465
|
Posted - 2014.06.20 14:20:00 -
[1229] - Quote
Remiel Pollard wrote:Spectral Tiger wrote:Remiel Pollard wrote:
Six Six Six never existed,
Just noticed this in your post. Six Six Six did exist so you haven't done your homework properly. In fact I'm sure she's even posted on the forums. The 'S's are cap. If they existed, ever, the forums aren't the only place to find them. http://evewho.com/corp/SiX+SiX+SiXIf they existed, ever, they'll appear there. But, I'll run a search on the forums anyway, see what comes up. EDIT: Well, another in the Doomheim bag ey. No way to know how long it was around for. I concede I was mistaken originally, but there's no character history on this toon. the ability to give a character three names is recent. post-incarna. |

Jonah Gravenstein
Machiavellian Space Bastards
19089
|
Posted - 2014.06.20 14:22:00 -
[1230] - Quote
Noragli wrote:38,000 is very low compared to what they used to get. Often 50k online, I think 68k was the record. They don't anywhere even close to those numbers any more. If you actually look at the graphs 35-40k is the long term average, and has been since 2007(ish). 68K is a record for a reason, it's not the usual state of affairs
Quote:1.6 characters created every minute for 48 hours. This proves what exactly? It proves that people are creating new characters, of which I would surmise a fair few belong to new accounts, because that's generally the first thing a new account holder does 
Unlike you I actually attempt, probably badly, to provide evidence to back up my claims.
Nil mortifi sine lucre |
|

Khergit Deserters
Crom's Angels
3296
|
Posted - 2014.06.20 14:29:00 -
[1231] - Quote
Is it possible that population is down because it's summer in the northern hemisphere? That happens every year-- summer and population decrease. Not sure why. I doesn't make sense that Eve players would be out in the sun, swimming, barbecuing, throwing Frisbees, etc. There must be some other explanation. "Were [sic] not your monkey and so what?"-á -The Sex Pistols (2006) |

Jonah Gravenstein
Machiavellian Space Bastards
19090
|
Posted - 2014.06.20 14:31:00 -
[1232] - Quote
Khergit Deserters wrote:Is it possible that population is down because it's summer in the northern hemisphere? That happens every year-- summer and population decrease. Not sure why. I doesn't make sense that Eve players would be out in the sun, swimming, barbecuing, throwing Frisbees, etc. There must be some other explanation. Finally!! A Khergit Deserters post I can get behind 
You forgot the bit about admiring all the members of the opposite sex wearing skimpy clothing, admittedly some of them should refrain from doing so because EWWW!!
Nil mortifi sine lucre |

Spectral Tiger
12
|
Posted - 2014.06.20 14:34:00 -
[1233] - Quote
Kaarous Aldurald wrote:Noragli wrote: The discussion was never about less people in hi-sec specifically. It was about EVE online losing subscriptions.
Um, horseshit. You're crying about ganking, which only effects people in highsec. So your doubletalk won't fly.
Don't think anyone is saying ganking is responsible all by itself, but a lot of people think it does have a part to play, including one well known ganker even if he is in semi-retirement.
There are other factors the high price of PLEX on the in-game market has been responsible for some alt accounts being closed.
We're also likely to see a dip in numbers because of the Summer.
I'm sure there's plenty of other reasons of which some of them will be personal reasons.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2433
|
Posted - 2014.06.20 14:38:00 -
[1234] - Quote
Jonah Gravenstein wrote:Khergit Deserters wrote:Is it possible that population is down because it's summer in the northern hemisphere? That happens every year-- summer and population decrease. Not sure why. I doesn't make sense that Eve players would be out in the sun, swimming, barbecuing, throwing Frisbees, etc. There must be some other explanation. Finally!! A Khergit Deserters post I can get behind  You forgot the bit about admiring all the members of the opposite sex wearing skimpy clothing, admittedly some of them should refrain from doing so because EWWW!! First sentence: Now I understand why you don't react to me. I had no idea you go "that" way.
Second sentence: What?? The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Noragli
Royal Amarr Institute Amarr Empire
44
|
Posted - 2014.06.20 14:40:00 -
[1235] - Quote
Spectral Tiger wrote:Kaarous Aldurald wrote:Noragli wrote: The discussion was never about less people in hi-sec specifically. It was about EVE online losing subscriptions.
Um, horseshit. You're crying about ganking, which only effects people in highsec. So your doubletalk won't fly. Don't think anyone is saying ganking is responsible all by itself, but a lot of people think it does have a part to play, including one well known ganker even if he is in semi-retirement. There are other factors the high price of PLEX on the in-game market has been responsible for some alt accounts being closed. We're also likely to see a dip in numbers because of the Summer. I'm sure there's plenty of other reasons of which some of them will be personal reasons.
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Given enough time, players learn how to abuse systems. The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour. |

Mag's
the united
17531
|
Posted - 2014.06.20 14:43:00 -
[1236] - Quote
Noragli wrote:
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Given enough time, players learn how to abuse systems. The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour.
As CCP said ganking was at an all time low, it would seem instead of learning to abuse it, they are forgetting?
But let's be honest here, it's not even abuse. It's simply playing the game how it was designed. Which makes me wonder why you even play it.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Kaarous Aldurald
ROC Deep Space The ROC
7315
|
Posted - 2014.06.20 14:44:00 -
[1237] - Quote
Spectral Tiger wrote: Don't think anyone is saying ganking is responsible all by itself
The OP has. Several times, although one or two of them are likely in the 15 pages Ezwal deleted.
Quote: but a lot of people think it does have a part to play, including one well known ganker even if he is in semi-retirement.
You can make that assertion all you like, but since you have only lies and deliberate misinterpretations to back it up, no one will believe it.
Quote: There are other factors the high price of PLEX on the in-game market has been responsible for some alt accounts being closed.
Oh, boo freaking hoo. If you want a culprit for inflation, you need to look squarely at the carebears who exist for no purpose than to make the green number get bigger.
Quote: We're also likely to see a dip in numbers because of the Summer.
I'm sure there's plenty of other reasons of which some of them will be personal reasons.
Likely nothing. We will see a drop in Summer. That's historically inarguable. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Benny Ohu
Chaotic Tranquility
3465
|
Posted - 2014.06.20 14:45:00 -
[1238] - Quote
Noragli wrote:Exactly, ganking is part of the problem. there is no problem.
Quote:When players are ganked relentlessly, in any game, a lot of them quit that game.
where did you get this information? who is being ganked 'relentlessly'? please link a pilot being ganked relentlessly.
Quote:Given enough time, players learn how to abuse systems. The systems are old and are being abused
Crimwatch was released in odyssey. also i don't see any abuse.
Quote:to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
so? |

Jenn aSide
Smokin Aces.
6791
|
Posted - 2014.06.20 14:46:00 -
[1239] - Quote
Spectral Tiger wrote:
Don't think anyone is saying ganking is responsible all by itself, but a lot of people think it does have a part to play, including one well known ganker even if he is in semi-retirement.
And they are wrong. It's an example of the "the thing I don't like is also the thing causing all of society's problems" fallacy (I wonder if that fallacy has a formal name yet).
In order to believe that 'ganking' somehow leads to 'less active players' or fewer subs, you'd have to ignore YEARS of contrary data. That contray data being that EVE Online had steady growth year after year after year while 'ganking' was going on.
This demonstrates that at best (from your point of view), ganking is neutral (has no effect) on subscription numbers and at worst (again from your point of view), ganking helped cause an INCREASE in sub numbers.
If you don't give ganking credit for the increasing sub numbers over a long period of time (remember, subs were going up for years while ganking was going on, and there is no proof that there is more or less ganking now that at any other time in EVE's history), how can you (with a straight face) then cite ganking as a cause for decreasing sub numbers after a much shorter period of time?
The people who believe 'ganking' is any part of the cause of any supposed decline of sub or online player numbers are suffering from "Westboro Syndrome" ie, they don't like something (in Westboro's case, it's 'alternate lifestyle people', in this in-game case it's 'gankers', ipso facto gankers = teh gheys) and somehow that something that they hate is the root cause of ALL evils befalling society. This despite the fact that the 'alternate' folks have been around forever, even when things were 'good'. |

Ramona McCandless
The McCandless Clan
5571
|
Posted - 2014.06.20 14:48:00 -
[1240] - Quote
Noragli wrote:
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Given enough time, players learn how to abuse systems. The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour.
So let me get this clear
You feel that players are unable to do anything to defend themselves against attacks that are intended to destroy their ships in High Sec and that as it stands with the present items, systems and rules in the game that there is no way to prevent losses and that the game engine and High Sec rules must be modified to provide enough protection so that no one is at risk to the point that they want to quit?
Have I picked that up right? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

afkalt
Republic Military School Minmatar Republic
164
|
Posted - 2014.06.20 14:49:00 -
[1241] - Quote
So for a while I used to just fly around blapping pods in high sec for lols. I NEVER got any money from it, straight up loss making...but boy it was funny. I might need to revisit that passtime.
Point is, the assumption that ganking is motivated exclusive for profit is a massive error on your part.
Here are some reminders
1) High sec is NOT perfect sec 2) CONCORD simply PUNISH. They do not protect 3) Some men really DO just want to see the world burn |

Kaarous Aldurald
ROC Deep Space The ROC
7318
|
Posted - 2014.06.20 14:49:00 -
[1242] - Quote
Noragli wrote:
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception.
Funny. I don't see people crying on the COD forums about getting shot at. Turns out, their playerbase is actually smart enough to realize that when they boot up COD, that they will be shot at.
Same thing applies to EVE, we just have a section of the playerbase who are even dumber than COD players.
Quote: Given enough time, players learn how to abuse systems.
Grr, smart gameplay.
Quote: The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour.
No, it doesn't. You people need an attitude adjustment.
If anything, since the system has been updated to nerf ganking repeatedly, it's about time we swung the pendulum in the other direction for once. This behavior needs to be encouraged, since clearly it's not happening enough to make to the miners actually learn to play the damned game. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2142
|
Posted - 2014.06.20 14:58:00 -
[1243] - Quote
Khergit Deserters wrote:Is it possible that population is down because it's summer in the northern hemisphere? That happens every year-- summer and population decrease. Not sure why. I doesn't make sense that Eve players would be out in the sun, swimming, barbecuing, throwing Frisbees, etc. There must be some other explanation. Learing at pretty ladys in summer clothing, you know that could be true. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Tippia
Sunshine and Lollipops
22560
|
Posted - 2014.06.20 15:12:00 -
[1244] - Quote
Noragli wrote:Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Do you have any evidence to support this hypothesis and show that any of it is actually happening?
Quote:The system needs an update to curb this behaviour. Why?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Kaarous Aldurald
ROC Deep Space The ROC
7320
|
Posted - 2014.06.20 15:14:00 -
[1245] - Quote
Ralph King-Griffin wrote:Khergit Deserters wrote:Is it possible that population is down because it's summer in the northern hemisphere? That happens every year-- summer and population decrease. Not sure why. I doesn't make sense that Eve players would be out in the sun, swimming, barbecuing, throwing Frisbees, etc. There must be some other explanation. Learing at pretty ladys in summer clothing, you know that could be true.
I prefer ogling to leering. Also, pretty sure that's why sunglasses were invented. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jenn aSide
Smokin Aces.
6793
|
Posted - 2014.06.20 15:15:00 -
[1246] - Quote
Tippia wrote:Noragli wrote:Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Do you have any evidence to support this hypothesis and show that any of it is actually happening?
Do YOU have any evidence that posters like the one your replied to need any evidence of anything before they form an opinion about something as if they had evidence? Huh, do ya?
Didn't think so  |

Ramona McCandless
The McCandless Clan
5573
|
Posted - 2014.06.20 15:19:00 -
[1247] - Quote
Im still waiting on a reply to my question.
It irks me that when I express myself as I wish (with anger and comedy) I get quick answers calling me a troll and ignoring my post
When I try to be rational, polite and civil I get left hanging
Why is this? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Goldiiee
Bureau of Astronomical Anomalies
1068
|
Posted - 2014.06.20 15:23:00 -
[1248] - Quote
Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Solecist Project
Center for Advanced Studies Gallente Federation
2433
|
Posted - 2014.06.20 15:24:00 -
[1249] - Quote
Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate. Goldiiee! :D You're still around! :D
You never talked like that about me .............. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Jenn aSide
Smokin Aces.
6796
|
Posted - 2014.06.20 15:25:00 -
[1250] - Quote
Ramona McCandless wrote:Im still waiting on a reply to my question.
It irks me that when I express myself as I wish (with anger and comedy) I get quick answers calling me a troll and ignoring my post
When I try to be rational, polite and civil I get left hanging
Why is this?
Because you aren't giving them an 'out' or 'wedge' against you. You you reply in 'standard GD mode' they can dodge your question mentally by proclaiming you a troll, so they don't have the fact the discomfort of knowing they were wrong about something.
My honest guess is that Ultimately, the people you, I and others tend to argue with here are emotional type thinkers and by definition they will respond faster to perceived 'hot' emotion than to cold rational thought.
*And now, the obligatory reference to Jenn aSide's past sex life, such as it was*
I had an Ex like that (well, more than one, but this one in particular), when I talked to her in calm measured tones without judgement or 'heat', should just couldn't deal with that at all, but if i yelled at her she became as comfortable as a foot in a silk sock. And yes, she did have an interesting upbringing  |
|

Goldiiee
Bureau of Astronomical Anomalies
1069
|
Posted - 2014.06.20 15:27:00 -
[1251] - Quote
Solecist Project wrote:Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate. Goldiiee! :D You're still around! :D You never talked like that about me .............. Bored and decided since I didn't have anything good to add to the conversation I would throw some spare gasoline I had lying around into the mix.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Solecist Project
Center for Advanced Studies Gallente Federation
2435
|
Posted - 2014.06.20 15:29:00 -
[1252] - Quote
Goldiiee wrote:Solecist Project wrote:Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate. Goldiiee! :D You're still around! :D You never talked like that about me .............. Bored and decided since I didn't have anything good to add to the conversation I would throw some spare gasoline I had lying around into the mix. Doesn't work.
While you try to portrait somebody who looks down on others, I know you're actually a nice young lady. (: The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Jenn aSide
Smokin Aces.
6797
|
Posted - 2014.06.20 15:31:00 -
[1253] - Quote
Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate.
A number of questions this raises #YodaVoice
Why is the 'carebear' putting in 40 hours grinding in a game? I suspect RMT because that sounds like a job.
Why does said carebear put all his eggs in one explode-able basket? Does he not know he's playing EVE Online?
And lastly, why does our good carebear friend not understand that the amout of hours one puts into EVE online mean nothing, and that 1 ship exploding to 10 is basically 'death by natural causes' in EVE online and has been since 2003?
Seems like 'carebear' is a synonym for both 'irresponsible' and 'reckless'.
|

Goldiiee
Bureau of Astronomical Anomalies
1069
|
Posted - 2014.06.20 15:38:00 -
[1254] - Quote
Jenn aSide wrote: Why does said carebear put all his eggs in one explode-able basket? Does he not know he's playing EVE Online?
No good answer for the rest of your questions, but stupid was my only excuse for a 60bil Orca I donated to the cause.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Spectral Tiger
12
|
Posted - 2014.06.20 15:39:00 -
[1255] - Quote
Jenn aSide wrote:Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate. A number of questions this raises #YodaVoice Why is the 'carebear' putting in 40 hours grinding in a game? I suspect RMT because that sounds like a job. Why does said carebear put all his eggs in one explode-able basket? Does he not know he's playing EVE Online? And lastly, why does our good carebear friend not understand that the amout of hours one puts into EVE online mean nothing, and that 1 ship exploding to 10 is basically 'death by natural causes' in EVE online and has been since 2003? Seems like 'carebear' is a synonym for both 'irresponsible' and 'reckless'.
40 hours a week? That's nothing, I used to play from 12 - 16 hrs a day and I don't even use any add-ons, including illegal ones. |

Benny Ohu
Chaotic Tranquility
3466
|
Posted - 2014.06.20 15:44:00 -
[1256] - Quote
Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate. there's no precedent for patching hilarity |

Lady Areola Fappington
New Order Logistics CODE.
1893
|
Posted - 2014.06.20 15:46:00 -
[1257] - Quote
Spectral Tiger wrote:
40 hours a week? That's nothing, I used to play from 12 - 16 hrs a day and I don't even use any add-ons, including illegal ones.
That.......explains way more about you than you think it does. This thread officially has 25% more pssssssshhh than leading competitors. |

Victoria Shi
Universal Freelance CONSORTIUM UNIVERSALIS
11
|
Posted - 2014.06.20 15:48:00 -
[1258] - Quote
Goldiiee wrote:Because Nothing pisses off a hard working Carebear putting 40 hours a week into the game more than losing all his **** to a weekend warrior and his 10 friends (or alts) who log in to the character for 5 minutes then move the ISK to a PVP toon for a 30 second pseudo battle on some anonymous low sec gate.
The tears! They nourish! |

Ramona McCandless
The McCandless Clan
5574
|
Posted - 2014.06.20 15:50:00 -
[1259] - Quote
Spectral Tiger wrote: 40 hours a week? That's nothing, I used to play from 12 - 16 hrs a day and I don't even use any add-ons, including illegal ones.
And how many ganks a week did you suffer from? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Herr Wilkus
Aggressive Salvage Services LLC
963
|
Posted - 2014.06.20 15:58:00 -
[1260] - Quote
Noragli wrote:
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Given enough time, players learn how to abuse systems. The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour.
It is highly desirable for certain types of players to quit the game. Ripard is one example. Carebears, generally, must be forced from the EVE Community - because the demands they make on CCP Devs take us incrementally further from the unique, awesome EVE I started playing years ago. They are an existential threat. Their whines and complaints have brought an endless string of dumbed down mechanics and nerfs to any playstyle that results in ships exploding in highsec - or bonus round contestants singing in TS.
Even the forums have significantly declined, in essence becoming a CCP advertisement 'theme-park' - with the insane moderation policies that have appeared right about the time CCP Zymurgist was replaced by Falcon. Fanboy threads are given an immediate DEV seal of approval, while criticism is either locked, deleted or banished to the wasteland.
Repeated Concord buffs have made ganking far more difficult than it ever has been in the past. However, this only motivated gankers to become far more organized, and return the favor by punishing those who clamored for more safety. I don't think its a coincidence that the New Order emerged shortly after CCP effectively exterminated HG V in 2012.
CODE: just one more way to put the fun into fundamentalism.
|
|

Spectral Tiger
12
|
Posted - 2014.06.20 15:59:00 -
[1261] - Quote
Lady Areola Fappington wrote:Spectral Tiger wrote:
40 hours a week? That's nothing, I used to play from 12 - 16 hrs a day and I don't even use any add-ons, including illegal ones.
That.......explains way more about you than you think it does.
It certainly explains why I've had a lot of characters in 11 MMOs, as why I see them as fairly disposable. Used to level them too fast in other games. Also the reason I've changed games so often as I tend to get burnt out on them.
Since being back in EVE I'm not doing that, although I have been spending too much time on the forums, whereas in other MMO's I rarely visit the forums.
If you were to put all my gaming time together it would amount to around 14 years. Probably more towards the extreme end of gaming. |

Ramona McCandless
The McCandless Clan
5575
|
Posted - 2014.06.20 16:02:00 -
[1262] - Quote
Spectral Tiger wrote: If you were to put all my gaming time together it would amount to around 14 years. Probably more towards the extreme end of gaming.
14 years is hardly extreme when it comes to this nerd sport we call video games
But it still hasnt answered any of the questions "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Spectral Tiger
12
|
Posted - 2014.06.20 16:08:00 -
[1263] - Quote
Ramona McCandless wrote:Spectral Tiger wrote: If you were to put all my gaming time together it would amount to around 14 years. Probably more towards the extreme end of gaming.
14 years is hardly extreme when it comes to this nerd sport we call video games
So 14 years of gaming, that's actual playing time, you don't think is extreme. Well I'm impressed there are people out there that have spent more time playing than I have. |

Ramona McCandless
The McCandless Clan
5576
|
Posted - 2014.06.20 16:09:00 -
[1264] - Quote
Spectral Tiger wrote: So 14 years of gaming, that's actual playing time, you don't think is extreme. Well I'm impressed there are people out there that have spent more time playing than I have.
Not really
And you are now just ignoring the questions and derailing the thread.
Reported "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

baltec1
Bat Country Goonswarm Federation
12063
|
Posted - 2014.06.20 16:37:00 -
[1265] - Quote
malcovas Henderson wrote:I do agree that Carebears are a scourge to any game. At the same time they are in a no win situation. they are being forced by gankers into 0.7 - 1.0. to mine their ****.
Now do not get me wrong here. I respect a well organised gank, and believe me I have seen some impressive ganks. I think though that the greed over tank situation needs to be fixed. Greed should see a ibis blowing up a hulk, where as tank should offer some form of protection. off the top of my head, Warp scram immunity for no mining upgrades modules.
ATM there is no reason to tank anything because the Gank packs have grown larger. You get blown up reguardless. Especially in a 0.5 - 0.6 system
Get a skiff. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7327
|
Posted - 2014.06.20 16:38:00 -
[1266] - Quote
malcovas Henderson wrote:I do agree that Carebears are a scourge to any game. At the same time they are in a no win situation. they are being forced by gankers into 0.7 - 1.0. to mine their ****.
They've tried for years to turn the game into Trammel, to legislate the ganking playstyle out of existence.
If they're in a no win situation right now, good. They deserve it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Goldiiee
Bureau of Astronomical Anomalies
1070
|
Posted - 2014.06.20 16:41:00 -
[1267] - Quote
baltec1 wrote:Goldiiee wrote: You do know if it wasn't for the Carebears and their neverending requests for CCP provided content, you would be playing a game with 5000 people all of them docked up waiting for the blob to form.
You would have no juicy gank targets, no random PVP, very expensive T1 frigates, and forget about a T2 Cruiser or BS, no one would want to mine the ore in this utopian (For you) EVE.
So quit your bitching, wash a Valium down with a shot of Jack, park your cheap Nado ship on a .5 gate and gank one of the nice people that give you a game worth playing.
We have plenty of industrialists, miners and everything else. We can live without carebears. Carebears do not add anything to the game aside from endless whining to turn EVE into a clone of all the other MMOs. Personally I can't see any philosophical difference between a player that sits and watches red dots get blown up by a white dot and someone that sits on a gate scanning an endless stream of ship waiting to turn it into a red dot for them to blow up. Both are mind numbing exercises in an attempt to get more ISK to play more EVE, to get more ISK to pay more EVE, to get more ISK to play more EVE...
Yeah one is without a doubt the superior species of player, just can't tell from my Ivory tower, eyesight has gone to pot from shooting to many red dots.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Jenn aSide
Smokin Aces.
6804
|
Posted - 2014.06.20 16:50:00 -
[1268] - Quote
Goldiiee wrote:Herr Wilkus wrote:Noragli wrote:
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Given enough time, players learn how to abuse systems. The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour.
It is highly desirable for certain types of players to quit the game. Ripard is one example. Carebears, generally, must be forced from the EVE Community - because the demands they make on CCP Devs take us incrementally further from the unique, awesome EVE I started playing years ago. They are an existential threat. Their whines and complaints have brought an endless string of dumbed down mechanics and nerfs to any playstyle that results in ships exploding in highsec - or bonus round contestants singing in TS. Even the forums have significantly declined, in essence becoming a CCP advertisement 'theme-park' - with the insane moderation policies that have appeared right about the time CCP Zymurgist was replaced by Falcon. Fanboy threads are given an immediate DEV seal of approval, while criticism is either locked, deleted or banished to the wasteland. Repeated Concord buffs have made ganking far more difficult than it ever has been in the past. However, this only motivated gankers to become far more organized, and return the favor by punishing those who clamored for more safety. I don't think its a coincidence that the New Order emerged shortly after CCP effectively exterminated HG V in 2012. CODE: just one more way to put the fun into fundamentalism. You do know if it wasn't for the Carebears and their neverending requests for CCP provided content, you would be playing a game with 5000 people all of them docked up waiting for the blob to form. You would have no juicy gank targets, no random PVP, very expensive T1 frigates, and forget about a T2 Cruiser or BS, no one would want to mine the ore in this utopian (For you) EVE. So quit your bitching, wash a Valium down with a shot of Jack, park your cheap Nado ship on a .5 gate and gank one of the nice people that give you a game worth playing.
Those aren't 'carebears' you are talking about. No one I know looks down on the industrialist, the 'at the keyboard' miner/mining foreman or whatever. I'm well known here for being PVE (exploration, incursions, missions) focused and no one I know of here would call me a 'carebear'.
'Carebearing' isn't an activity, it's a mindset,, an insidious, cancerous mindset.
One that says that "I am the center of the universe, I am all that matters, no one should be able to interfere with my acquisition of wealth even if my acquisition of wealth is detrimental to others, I should face no risk even when choosing to play a risky game, no one should be able to interact with me without my consent even in a game built on non-consensual interaction".
What tends to irk me about EVE's carebears is that. rather than choosing to play the 100s of carebear friendly games out there (which most of the MMO world is), they play EVE, hate it, and advocate for changing it.
It's like being in a room with 1 chess board and 100 checker boards and some people (rather than just playing checkers at one of the dozens of empty checkers tables) are clustered around the ONE Chess board screaming "play it like checkers!!!". |

Solecist Project
Center for Advanced Studies Gallente Federation
2436
|
Posted - 2014.06.20 16:52:00 -
[1269] - Quote
lol I can't believe you people are falling for her. xD The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

baltec1
Bat Country Goonswarm Federation
12063
|
Posted - 2014.06.20 16:52:00 -
[1270] - Quote
Goldiiee wrote: Personally I can't see any philosophical difference between a player that sits and watches red dots get blown up by a white dot and someone that sits on a gate scanning an endless stream of ship waiting to turn it into a red dot for them to blow up. Both are mind numbing exercises in an attempt to get more ISK to play more EVE, to get more ISK to pay more EVE, to get more ISK to play more EVE...
Yeah one is without a doubt the superior species of player, just can't tell from my Ivory tower, eyesight has gone to pot from shooting to many red dots.
See, people often mistake carebears as a term for all miners/indi ect players.
A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them.
These are the people we hate. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

baltec1
Bat Country Goonswarm Federation
12063
|
Posted - 2014.06.20 16:54:00 -
[1271] - Quote
Solecist Project wrote:lol I can't believe you people are falling for her. xD
Alas, we have learned that even troll posts must be countered. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
Center for Advanced Studies Gallente Federation
2436
|
Posted - 2014.06.20 16:57:00 -
[1272] - Quote
baltec1 wrote:Solecist Project wrote:lol I can't believe you people are falling for her. xD Alas, we have learned that even troll posts must be countered. Hm...
Yes, I remember... and you're right. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Carmen Electra
Drunk Chaos Blood.Drunk
533
|
Posted - 2014.06.20 17:04:00 -
[1273] - Quote
I was really invested in this thread, then lost interest when the mods took a machete to it. Now I don't feel like catching back up. ::sigh::
Grrr gankers
Am I doing it right? |

Jonah Gravenstein
Machiavellian Space Bastards
19102
|
Posted - 2014.06.20 17:07:00 -
[1274] - Quote
Solecist Project wrote: First sentence: Now I understand why you don't react to me. I had no idea you go "that" way.
That may well have come across wrong, by get behind I mean damn he posted something I agree with 
Quote:Second sentence: What?? I'm an admirer of the female form, some of the sights you see when the weather is hot make me want to gouge my eyes out. Crimes against short skirts, hot pants and crop tops are inhumane 
Nil mortifi sine lucre |

Solecist Project
Center for Advanced Studies Gallente Federation
2436
|
Posted - 2014.06.20 17:08:00 -
[1275] - Quote
baltec1 wrote:Goldiiee wrote: Personally I can't see any philosophical difference between a player that sits and watches red dots get blown up by a white dot and someone that sits on a gate scanning an endless stream of ship waiting to turn it into a red dot for them to blow up. Both are mind numbing exercises in an attempt to get more ISK to play more EVE, to get more ISK to pay more EVE, to get more ISK to play more EVE...
Yeah one is without a doubt the superior species of player, just can't tell from my Ivory tower, eyesight has gone to pot from shooting to many red dots.
See, people often mistake carebears as a term for all miners/indi ect players. A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them. These are the people we hate. Let me help you out with a more insightfull description.
Carebears suffer from an inflated ego due to collecting fake achievements killing NPCs. They believe they are heroes (depends on the game) and have a completely fake self esteem.
They unknowingly sufer from the fact that most games out there make them feel like winners, which haunts them in a game where they are easily marked as the losers they are.
The reason they avoid people and combat lies in the fact that people can and probably will beat them, popping their inflated egos, as it forces them to realize that they aren't even half as good as they are made to believe they are.
That's why many of these rage so incredibly hard when they lose a ship to a player.
It forces them to see that all their fake self esteem is worth nothing. From their perspective, they are awesome, unfailable and nobody has the right to touch them.
I completely avoid these types of people IRL. Yes, they are spottable.
Wasn't as detailed as planned, maybe a bit weirdly written, but gets the point across. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Solecist Project
Center for Advanced Studies Gallente Federation
2436
|
Posted - 2014.06.20 17:10:00 -
[1276] - Quote
Jonah Gravenstein wrote:Solecist Project wrote: First sentence: Now I understand why you don't react to me. I had no idea you go "that" way.
That may well have come across wrong, by get behind I mean damn he posted something I agree with  Quote:Second sentence: What?? I'm an admirer of the female form, some of the sights you see when the weather is hot make me want to gouge my eyes out. Crimes against short skirts, hot pants and crop tops are inhumane  Hm.
I agree.
Now admire me already. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Jonah Gravenstein
Machiavellian Space Bastards
19102
|
Posted - 2014.06.20 17:12:00 -
[1277] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:Solecist Project wrote: First sentence: Now I understand why you don't react to me. I had no idea you go "that" way.
That may well have come across wrong, by get behind I mean damn he posted something I agree with  Quote:Second sentence: What?? I'm an admirer of the female form, some of the sights you see when the weather is hot make me want to gouge my eyes out. Crimes against short skirts, hot pants and crop tops are inhumane  Hm. I agree. Now admire me already. I can't all I see is your old characters portrait, with boobs, impressive boobs though.
Nil mortifi sine lucre |

Carmen Electra
Drunk Chaos Blood.Drunk
535
|
Posted - 2014.06.20 17:12:00 -
[1278] - Quote
Solecist Project wrote:Now admire me already.
I approve of your latest portrait updateGÇôgood taste in hairstyle! |

Radric Davids
Fweddit I Whip My Slaves Back and Forth
86
|
Posted - 2014.06.20 17:18:00 -
[1279] - Quote
Please stop the entitled whining. Eve is not a themepark mmo where you can run around with 100% safety. Freighter pilots are not entitled to autopilot with impunity through 0.5 systems |

Evei Shard
Shard Industries
319
|
Posted - 2014.06.20 17:25:00 -
[1280] - Quote
Solecist Project wrote: Let me help you out with a more insightfull description.
Carebears suffer from an inflated ego due to collecting fake achievements killing NPCs. They believe they are heroes (depends on the game) and have a completely fake self esteem.
Some would argue that this could be said of gankers, where the "fake achievements" are killmails. Profit favors the prepared |
|

Jenn aSide
Smokin Aces.
6805
|
Posted - 2014.06.20 17:28:00 -
[1281] - Quote
Evei Shard wrote:Solecist Project wrote: Let me help you out with a more insightfull description.
Carebears suffer from an inflated ego due to collecting fake achievements killing NPCs. They believe they are heroes (depends on the game) and have a completely fake self esteem.
Some would argue that this could be said of gankers, where the "fake achievements" are killmails.
The 2 things (npc kills and player character killmails) would only be equivalent if CCP gave the NPCs enhanced AI to rage in local and send mail to the players who killed them threatening real life violence.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2438
|
Posted - 2014.06.20 17:28:00 -
[1282] - Quote
Evei Shard wrote:Solecist Project wrote: Let me help you out with a more insightfull description.
Carebears suffer from an inflated ego due to collecting fake achievements killing NPCs. They believe they are heroes (depends on the game) and have a completely fake self esteem.
Some would argue that this could be said of gankers, where the "fake achievements" are killmails. I don't disagree and there are a lot of gankbears out there too.
Why do you look so damn cute? This thread is full of nice looking ladies... *sighs* The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Jenn aSide
Smokin Aces.
6805
|
Posted - 2014.06.20 17:29:00 -
[1283] - Quote
Radric Davids wrote:Please stop the entitled whining. Eve is not a themepark mmo where you can run around with 100% safety. Freighter pilots are not entitled to autopilot with impunity through 0.5 systems
But they think they want that.
When carebears tell you what they want from the game, give them this link and tell them "if what you said was true, you wouldn't be playing EVE .
 |

Vaerah Vahrokha
Vahrokh Consulting
5436
|
Posted - 2014.06.20 17:33:00 -
[1284] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players.
It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions.
Can't you get ganked for no reason but "fun" even in WoW? You know, that hard core PvP game based on ganking and all... 
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Carmen Electra
Drunk Chaos Blood.Drunk
540
|
Posted - 2014.06.20 17:34:00 -
[1285] - Quote
Evei Shard wrote:Some would argue that this could be said of gankers, where the "fake achievements" are killmails.
These are probably the same people who fit officer mods to subcaps, fit unbonused guns, mix buffer and active tank, etc.
|

Kaarous Aldurald
ROC Deep Space The ROC
7329
|
Posted - 2014.06.20 17:37:00 -
[1286] - Quote
Evei Shard wrote:Solecist Project wrote: Let me help you out with a more insightfull description.
Carebears suffer from an inflated ego due to collecting fake achievements killing NPCs. They believe they are heroes (depends on the game) and have a completely fake self esteem.
Some would argue that this could be said of gankers, where the "fake achievements" are killmails.
Some would argue that this is true of videogames in general.
But the kind of obsessive, aberrant behavior that causes people to vomit up incessant insults and death threats in local as soon as they see an alliance logo is mostly only found in carebears.
I've said it before, and it seems I shall have to say it again.
There is no moral equivalency here. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jenn aSide
Smokin Aces.
6806
|
Posted - 2014.06.20 17:39:00 -
[1287] - Quote
Carmen Electra wrote:Evei Shard wrote:Some would argue that this could be said of gankers, where the "fake achievements" are killmails. These are probably the same people who fit officer mods to subcaps, fit unbonused guns, mix buffer and active tank, etc.
Wait, you're not supposed to do those things?
Damn, back to the drawing board. |

Vaerah Vahrokha
Vahrokh Consulting
5438
|
Posted - 2014.06.20 17:42:00 -
[1288] - Quote
baltec1 wrote: A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them.
These are the people we hate.
Your definition is excellent... but are you sure they are a "minority"? Because AFAIK they are like fat on the buttocks. Everyone hate it, most have a fair amount of it. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Kaarous Aldurald
ROC Deep Space The ROC
7329
|
Posted - 2014.06.20 17:43:00 -
[1289] - Quote
Vaerah Vahrokha wrote:baltec1 wrote: A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them.
These are the people we hate.
Your definition is excellent... but are you sure they are a "minority"? Because AFAIK they are like fat on the buttocks. Everyone hate it, most have a fair amount of it.
Don't confuse crying the most on the forums with having the most people. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Evei Shard
Shard Industries
320
|
Posted - 2014.06.20 17:45:00 -
[1290] - Quote
Solecist Project wrote: Why do you look so damn cute? This thread is full of nice looking ladies... *sighs*
It's the eye shadow.
Profit favors the prepared |
|

baltec1
Bat Country Goonswarm Federation
12069
|
Posted - 2014.06.20 17:48:00 -
[1291] - Quote
Vaerah Vahrokha wrote:
Your definition is excellent... but are you sure they are a "minority"? Because AFAIK they are like fat on the buttocks. Everyone hate it, most have a fair amount of it.
Yes I am.
They are the westbro baptist church of EVE, very few but very loud.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Nirati Anturasi
Drunk Chaos Blood.Drunk
20
|
Posted - 2014.06.20 17:49:00 -
[1292] - Quote
Solecist Project wrote:This thread is full of nice looking ladies... *sighs*
Me pre-makeover |

Solecist Project
Center for Advanced Studies Gallente Federation
2441
|
Posted - 2014.06.20 17:50:00 -
[1293] - Quote
Nirati Anturasi wrote:Solecist Project wrote:This thread is full of nice looking ladies... *sighs* Me pre-makeover Uhm ...
To be honest ...
You looked good before ... and you look good now, but differently.
I disregard the facial expression for the form of your face and the colors here, btw. (:
Cute. :D The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Nirati Anturasi
Drunk Chaos Blood.Drunk
20
|
Posted - 2014.06.20 17:53:00 -
[1294] - Quote
Solecist Project wrote:Nirati Anturasi wrote:Solecist Project wrote:This thread is full of nice looking ladies... *sighs* Me pre-makeover Uhm ... To be honest ... You looked good before ... and you look good now, but differently. I disregard the facial expression for the form of your face and the colors here, btw. (: Cute. :D
I really liked the evil look at first but it ended up scaring too many people. (Carmen alt btw)
|

Solecist Project
Center for Advanced Studies Gallente Federation
2441
|
Posted - 2014.06.20 17:54:00 -
[1295] - Quote
Nirati Anturasi wrote:Solecist Project wrote:Nirati Anturasi wrote:Solecist Project wrote:This thread is full of nice looking ladies... *sighs* Me pre-makeover Uhm ... To be honest ... You looked good before ... and you look good now, but differently. I disregard the facial expression for the form of your face and the colors here, btw. (: Cute. :D I really liked the evil look at first but it ended up scaring too many people. (Carmen alt btw) If I had known you before, I still would have approached you. ;) The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Carmen Electra
Drunk Chaos Blood.Drunk
540
|
Posted - 2014.06.20 17:55:00 -
[1296] - Quote
This thread is now about portraits. Take that carebears. |

Solecist Project
Center for Advanced Studies Gallente Federation
2442
|
Posted - 2014.06.20 17:56:00 -
[1297] - Quote
Carmen Electra wrote:This thread is now about portraits. Take that carebears. About us good looking ladies that have more power through their portraits than most people have through their ships ...
Through? By? My english. :/ The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Evei Shard
Shard Industries
322
|
Posted - 2014.06.20 18:06:00 -
[1298] - Quote
Carmen Electra wrote:This thread is now about portraits. Take that carebears.
I have strawberries and whipped cream. Your argument is invalid.
Oh, and inb4 next-cleaning and/or lock Profit favors the prepared |

Solecist Project
Center for Advanced Studies Gallente Federation
2442
|
Posted - 2014.06.20 18:08:00 -
[1299] - Quote
Evei Shard wrote:Carmen Electra wrote:This thread is now about portraits. Take that carebears. I have strawberries and whipped cream. Your argument is invalid. Oh, and inb4 next-cleaning and/or lock Oh baby ............................................................. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

Evei Shard
Shard Industries
322
|
Posted - 2014.06.20 18:11:00 -
[1300] - Quote
Solecist Project wrote:Evei Shard wrote:Carmen Electra wrote:This thread is now about portraits. Take that carebears. I have strawberries and whipped cream. Your argument is invalid. Oh, and inb4 next-cleaning and/or lock Oh baby .............................................................
Gotta enjoy Summer.
Strawberries. Whipped Cream The annual "eve is dying" threads. Profit favors the prepared |
|

Jenn aSide
Smokin Aces.
6807
|
Posted - 2014.06.20 18:15:00 -
[1301] - Quote
Vaerah Vahrokha wrote:baltec1 wrote: A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them.
These are the people we hate.
Your definition is excellent... but are you sure they are a "minority"? Because AFAIK they are like fat on the buttocks. Everyone hate it, most have a fair amount of it.
Everyone? You've obviously never been to my 'hood.

|

Jonah Gravenstein
Machiavellian Space Bastards
19105
|
Posted - 2014.06.20 18:18:00 -
[1302] - Quote
Jenn aSide wrote:Vaerah Vahrokha wrote:baltec1 wrote: A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them.
These are the people we hate.
Your definition is excellent... but are you sure they are a "minority"? Because AFAIK they are like fat on the buttocks. Everyone hate it, most have a fair amount of it. Everyone? You've obviously never been to my 'hood.  +1 for booty tax
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
7330
|
Posted - 2014.06.20 18:24:00 -
[1303] - Quote
Jenn aSide wrote:Vaerah Vahrokha wrote:baltec1 wrote: A carebear is infact, simply someone who is adverce to anything bad that happens to them. They are a minority who hate pvp in all forms or any mechanic that negetivly inpacts them and anychallange they face is something they think should be removed from the game. They refuce to adapt, they hate the idea of risk and any setback is gamebreaking to them.
These are the people we hate.
Your definition is excellent... but are you sure they are a "minority"? Because AFAIK they are like fat on the buttocks. Everyone hate it, most have a fair amount of it. Everyone? You've obviously never been to my 'hood. 
Even before I clicked it, I knew what it was. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.06.20 18:24:00 -
[1304] - Quote
Carmen Electra wrote:This thread is now about portraits. Take that carebears. That explains how it got up to page 48 . Remove insurance. |

Guttripper
State War Academy Caldari State
475
|
Posted - 2014.06.20 18:30:00 -
[1305] - Quote
I remember when that video was making the rotations on MTv...
...hell, I remember when eMpTv had friggin' music videos! |
|

ISD Ezwal
ISD Community Communications Liaisons
1584

|
Posted - 2014.06.20 19:08:00 -
[1306] - Quote
Thread temporarily locked for some cleaning ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2148
|
Posted - 2014.06.20 19:09:00 -
[1307] - Quote
is it "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Jenn aSide
Smokin Aces.
6809
|
Posted - 2014.06.20 19:21:00 -
[1308] - Quote
Ralph King-Griffin wrote:is it
In after the lock?
|

Jonah Gravenstein
Machiavellian Space Bastards
19110
|
Posted - 2014.06.20 19:22:00 -
[1309] - Quote
Ralph King-Griffin wrote:is it ISD Ezwal's lock button has been nerfed, it was OP.
Nil mortifi sine lucre |

Carmen Electra
Drunk Chaos Blood.Drunk
545
|
Posted - 2014.06.20 19:22:00 -
[1310] - Quote
ISD Ezwal wrote:Thread temporarily locked for some cleaning
<3 |
|

Jenn aSide
Smokin Aces.
6809
|
Posted - 2014.06.20 19:23:00 -
[1311] - Quote
Jonah Gravenstein wrote:Ralph King-Griffin wrote:is it ISD Ezwal's lock button has been nerfed, it was OP.
CCP nerfed his button.. Hell, CCP nerfed CCP (layoffs).
They like to nerf.
|

Solecist Project
Center for Advanced Studies Gallente Federation
2450
|
Posted - 2014.06.20 19:25:00 -
[1312] - Quote
[sexual innuendo about how certain things are better being spread wide open] The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
- Stop Keep staring at them! ;) -
|

afkalt
Republic Military School Minmatar Republic
170
|
Posted - 2014.06.20 19:31:00 -
[1313] - Quote
Posting in a locked thread...and not a mod. This feels....illicit  |

baltec1
Bat Country Goonswarm Federation
12069
|
Posted - 2014.06.20 19:46:00 -
[1314] - Quote
ISD Ezwal's lock always misfires. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Sentamon
Imperial Academy Amarr Empire
1914
|
Posted - 2014.06.20 19:50:00 -
[1315] - Quote
I'm a cleanin ' this post tooooo! ~ Professional Forum Alt -á~ |

PotatoOverdose
Handsome Millionaire Playboys
1861
|
Posted - 2014.06.20 19:51:00 -
[1316] - Quote
This is the "is it in yet?" of thread locks. |

Jonas Maccabee
The Scope Gallente Federation
5
|
Posted - 2014.06.20 19:54:00 -
[1317] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
Lolz, get back to where you belong: WoW |

Jonah Gravenstein
Machiavellian Space Bastards
19112
|
Posted - 2014.06.20 19:55:00 -
[1318] - Quote
baltec1 wrote:ISD Ezwal's lock always misfires. Someone forget to load their ammo 
Nil mortifi sine lucre |

Quinn Hatfield
Center for Advanced Studies Gallente Federation
23
|
Posted - 2014.06.20 19:57:00 -
[1319] - Quote
Carmen Electra wrote:This thread is now about portraits. Take that carebears. Speaking of which, I have new hair.
|

Antihrist Pripravnik
T-AFK and counting
395
|
Posted - 2014.06.20 19:57:00 -
[1320] - Quote
Jonah Gravenstein wrote:baltec1 wrote:ISD Ezwal's lock always misfires. Someone forget to load their ammo 
Banhammer doesn't need ammo... just saying  1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2152
|
Posted - 2014.06.20 19:57:00 -
[1321] - Quote
And in one fell swoop,Ezwal deflated a week of bickering and venom. Humour is op, like game breaking op. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Jonah Gravenstein
Machiavellian Space Bastards
19112
|
Posted - 2014.06.20 20:00:00 -
[1322] - Quote
Antihrist Pripravnik wrote:Jonah Gravenstein wrote:baltec1 wrote:ISD Ezwal's lock always misfires. Someone forget to load their ammo  Banhammer doesn't need ammo... just saying  IIRC I read recently that ISD can't ban, just saying 
Nil mortifi sine lucre |

ElCholo
Mind Games. Suddenly Spaceships.
179
|
Posted - 2014.06.20 23:35:00 -
[1323] - Quote
ISD Ezwal wrote:I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil! The Rules:3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents. 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.6. Racism and discrimination are prohibited.
Racism, gender stereotyping and hate speech are not permitted on the EVE Online Forums. Derogatory posting that includes race, religion or sexual preference based personal attacks and trolling can result in immediate suspension of forum posting privileges. 10. Discussion of warnings and bans is prohibited.
Such matters shall remain private between CCP and the involved user. Questions or comments concerning warnings and bans will be conveyed through email or private messaging. CCP respect the right of our players to privacy and as such you are not permitted to publicize private correspondence (including petition responses and emails) received from any of the aforementioned parties. 11. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a petition under the Community & Forums Category. 12. Spamming is prohibited.
Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words GÇ£firstGÇ¥, GÇ£go back to (insert other game name)GÇ¥ and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post. 15. Posting about bugs and exploits is prohibited.
Bugs and exploits should be reported through the proper channels. Bugs should be brought to the attention of CCP by filing a bug report for our Quality Assurance department. More information on filing bug reports can be found here. Discussions about unverified issues in game can cause unnecessary panic in the community. When there is an issue that the EVE Online community needs to be aware of, it will be communicated via an official statement from CCP after thorough investigation.19. All posts must be related to EVE Online.
Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the Out of Pod Experience forum for the purposes of discussion only. 26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. 31. Rumor mongering is prohibited.
Rumor threads and posts which are based off no actual solid information and are designed to either troll or annoy other users will be locked and removed. These kinds of threads and posts are detrimental to the well being and spirit of the EVE Online Community, and can create undue panic among forum users, as well as adding to the workload of our moderators. Thread unlocked.
I know that you probably get very little of this, but thank you for doing your best to keep the forums a happy and emotionally healthy place. :) No sarcasm, complete sincerity. Thank you. \o/ |

Kaarous Aldurald
ROC Deep Space The ROC
7339
|
Posted - 2014.06.20 23:37:00 -
[1324] - Quote
Azov Rassau wrote: If you looked at my previous posts, you'd see how I notice the attitude problem on miners too, and I agree that miners are generally more rude compared to gankers.
I am trying to pull your attention to the fact that there are attitude problems on both sides, not just miners. To realize this, you actually need to spend some long time in HS and see how awful the situation is.
Yeah, not buying it. There is no moral equivalency between one group who spews out death threats and sexual insults in local at the sight of an alliance ticker, and one that does not.
There is no mutual attitude problem between one group who plays the game by the rules, and one group who wants to get the rules changed so the first group can't exist anymore.
And it's a joke whenever someone tries to equate the two groups. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jonah Gravenstein
Machiavellian Space Bastards
19119
|
Posted - 2014.06.21 01:07:00 -
[1325] - Quote
Kaarous Aldurald wrote: ...one group who plays the game by the rules, and one group who wants to get the rules changed so the first group can't exist anymore... One group wants the game to change to accommodate their play style, the other changes their play style to accommodate the game.
Nil mortifi sine lucre |

skylark littleassey
RAG TAG CENTURIAN RAIDERS
0
|
Posted - 2014.06.21 02:11:00 -
[1326] - Quote
Jonah Gravenstein wrote:Kaarous Aldurald wrote: ...one group who plays the game by the rules, and one group who wants to get the rules changed so the first group can't exist anymore... One group wants the game to change to accommodate their play style, the other changes their play style to accommodate the game.
Pretty much says it above, change there play style, hire escorts etc problem solved. Eve is about over coming problems like in real life, a bit of lateral thinking, a bit of ingenuity. if your getting ganked hire an escort or 3. or like stated before a couple of logi's some bulk heads etc theres a solution for every problem. instead of whining, solve the problem and enjoy watching the gankers burn :) |

Adunh Slavy
1519
|
Posted - 2014.06.21 05:44:00 -
[1327] - Quote
Tyberius Franklin wrote:Adunh Slavy wrote:If this is true, empty freighters being ganked, then it shows there is a significant imbalance. It is true, but I'm not sure how it can be considered an imbalance. If the ships are destructible there should be and are balanced ways to destroy them.
I am not speaking to the mechanics balance of HP, DPS, etc. I am speaking to economics of it. The only gain for the ganker is LOLs, not profit.
As to a solution, who knows. Could be options other than buffing HP on freighters. Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.-á-á- William Pitt |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2159
|
Posted - 2014.06.21 05:45:00 -
[1328] - Quote
Kaarous Aldurald wrote:Azov Rassau wrote: If you looked at my previous posts, you'd see how I notice the attitude problem on miners too, and I agree that miners are generally more rude compared to gankers.
I am trying to pull your attention to the fact that there are attitude problems on both sides, not just miners. To realize this, you actually need to spend some long time in HS and see how awful the situation is.
Yeah, not buying it. There is no moral equivalency between one group who spews out death threats and sexual insults in local at the sight of an alliance ticker, and one that does not. There is no mutual attitude problem between one group who plays the game by the rules, and one group who wants to get the rules changed so the first group can't exist anymore. And it's a joke whenever someone tries to equate the two groups. Something iv noticed aswell, even discussing a topic like this needs adult isd supervision. Discussion threads like this one ( for anyone following before they get purged of filth) never show the pve crowd in any light even approaching civil. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Rectile
Sebiestor Tribe Minmatar Republic
4
|
Posted - 2014.06.21 06:04:00 -
[1329] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
There is your answer OP, sorry its not the one you were hoping for.
|

Cannibal Kane
Cannibal Empire
3981
|
Posted - 2014.06.21 06:09:00 -
[1330] - Quote
Actually Ganking has decreased compared to a few years ago.
CCP has made it harder for the Gents to Gank ships. The difference now however, it is a lot more celebrated/posted about/blogged about then it was in the past which is why you hear about it so often. Which creates the illusion that is happening a lot more often.
"Kane is the End Boss of Highsec." -Psychotic Monk |
|

ashley Eoner
318
|
Posted - 2014.06.21 06:16:00 -
[1331] - Quote
Cannibal Kane wrote:Actually Ganking has decreased compared to a few years ago.
CCP has made it harder for the Gents to Gank ships. The difference now however, it is a lot more celebrated/posted about/blogged about then it was in the past which is why you hear about it so often. Which creates the illusion that is happening a lot more often.
Citation?
I have seen far more ganks now then even during the last real hulkageddon.
Post catalyst/destroyer change in particular. |

Cannibal Kane
Cannibal Empire
3981
|
Posted - 2014.06.21 06:22:00 -
[1332] - Quote
ashley Eoner wrote:Cannibal Kane wrote:Actually Ganking has decreased compared to a few years ago.
CCP has made it harder for the Gents to Gank ships. The difference now however, it is a lot more celebrated/posted about/blogged about then it was in the past which is why you hear about it so often. Which creates the illusion that is happening a lot more often.
Citation? I have seen far more ganks now then even during the last real hulkageddon. Post catalyst/destroyer change in particular.
Just an observation from what I saw in the past regarding barges being killed.
I will however admit that I have seen a lot more Freighters die thanks to Loyal efforts. Which the OP is complaining about.
I am sure it made people that build these ships a lot happier. "Kane is the End Boss of Highsec." -Psychotic Monk |

Lena Lazair
Khanid Irregulars
127
|
Posted - 2014.06.21 07:32:00 -
[1333] - Quote
Whee. I've ganked miners with CODE. I've hauled freight for a living. I've done a lot of other things too, but those are the relevant bits for today.
Ganking is fine. Hauling is fine. Everyone should cool their jets.
Is hauling suffering? Well, last time I sent an RFF contract through the Aufay pipe, they didn't charge me extra and it showed up on time. I don't see them changing their pricing or schedules to make exceptions for Aufay. Or Niarja. Or Uedama. Or any other previously hot system. In fact the only time they seem to change their prices or volumes is in response to changes to core mechanics made by CCP. So I'll go out on a limb and say if the professional haulers of EVE handling hundreds of contracts a day aren't feeling the squeeze from Aufay ganking, hauling cannot possibly be suffering much.
On the flip side, ganking with a cat fleet at -10 actually takes some organization and skill. Not a ton, mind, but certainly more than being a button bunny in FW or an F1 null fleet drone. Anyone knocking those guys should go run with a CODE gank fleet for a few weeks before speaking up again (or, better yet, FC a CODE gank fleet for a few weeks). Not only that, but the logistics to KEEP them ganking are non-trivial. Which also tends to pin them down to a single area for at least a few weeks, which makes them easy enough to avoid.
The risk to haulers is low to minimal. If you didn't know Aufay was hot right now, you should pay better attention as a hauler. Hot systems are nothing even remotely new to hauling and anyone who's been hauling for more than a day knows how to find out which systems to avoid this week (watch killboards, join the haulers channel, read miner bumping, read an EVE news source of some kind, look at the starmap stats...). Avoiding Aufay adds like 2 jumps to an average trip through that pipe. Whoop. De. Doo. You don't even have to fly ATK. The month that Palas was hot was a lot more annoying than this.
tl;dr: I am a lot more nervous undocking in my incursion Nightmare than I am when running cargo AFK in a freighter. |

Khanh'rhh
GoonWaffe Goonswarm Federation
3359
|
Posted - 2014.06.21 08:50:00 -
[1334] - Quote
ashley Eoner wrote:Cannibal Kane wrote:Actually Ganking has decreased compared to a few years ago.
CCP has made it harder for the Gents to Gank ships. The difference now however, it is a lot more celebrated/posted about/blogged about then it was in the past which is why you hear about it so often. Which creates the illusion that is happening a lot more often.
Citation? I have seen far more ganks now then even during the last real hulkageddon. Post catalyst/destroyer change in particular. CSM minutes (I think last winter?) - a little while after the barge changes it was revealed that suicide ganking was at an all time low, and was still declining.
Suicide ganking is going down. In fact, the reason you probably hear more about it, is because the people who do get ganked are more surprised and had a deeper illusion of safety.
If it weren't for organised groups like Miniluv & CODE. doing it, there would be hardly any ganking at all; the barrier for entry has been raised over and over, and it's profit margins are almost nothing. I doubt any freighters would be hit at all. It has been sequentially nerfed multiple times in the last ~4 years, ignoring all the buffs to CONCORD that came before that, too. "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Solecist Project
Center for Advanced Studies Gallente Federation
2456
|
Posted - 2014.06.21 09:14:00 -
[1335] - Quote
To be fair here...
CCP dropped the RoF penalty on destroyers, giving them a huge dps buff.
CCP introduced the tornado, which is a great suicide ganking ship.
I can't share your thought about them having raised the barrier at all. When I started again, it was the same as it was in March 2012 ... ... not hard at all. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
|

Khanh'rhh
GoonWaffe Goonswarm Federation
3360
|
Posted - 2014.06.21 09:25:00 -
[1336] - Quote
Solecist Project wrote:To be fair here...
CCP dropped the RoF penalty on destroyers, giving them a huge dps buff.
CCP introduced the tornado, which is a great suicide ganking ship.
I can't share your thought about them having raised the barrier at all. When I started again, it was the same as it was in March 2012 ... ... not hard at all. Literally happened in the expansion that removed insurance for CONCORD mails; using a tornado is still 5x more expensive than it used to cost to gank in a Tempest. Since then there have been a few CONCORD tweaks, but the main changes for making it anyway viable:
- Crimewatch 2.0 makes loot scooping exponentially harder - Tweaks to the original Crimewatch 2.0 release that removed a few legal work-arounds - Mega-buff to mining barges - Potential EHP of freighters has gone way up "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930 |

Mallak Azaria
GoonWaffe Goonswarm Federation
5280
|
Posted - 2014.06.21 10:18:00 -
[1337] - Quote
Khanh'rhh wrote:Solecist Project wrote:To be fair here...
CCP dropped the RoF penalty on destroyers, giving them a huge dps buff.
CCP introduced the tornado, which is a great suicide ganking ship.
I can't share your thought about them having raised the barrier at all. When I started again, it was the same as it was in March 2012 ... ... not hard at all. Literally happened in the expansion that removed insurance for CONCORD mails; using a tornado is still 5x more expensive than it used to cost to gank in a Tempest. The ROF buffs to the destroyer line are only useful at all because people had to ship down from doing it in more expensive hulls (even then, a 25% buff to cat DPS doesn't make up for the insurance loss in hull costs). Since then there have been a few CONCORD tweaks, but the main changes for making it anyway viable: - Crimewatch 2.0 makes loot scooping exponentially harder - Tweaks to the original Crimewatch 2.0 release that removed a few legal work-arounds - Mega-buff to mining barges - Potential EHP of freighters has gone way up
You forgot:
- Warp Drives disabled after going GCC - Sec status penalties increased
As has been said time & time again, the average player won't be happy until suicide ganking is banned. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Vaju Enki
Secular Wisdom
1347
|
Posted - 2014.06.21 10:31:00 -
[1338] - Quote
CCP has to buff ganking because it's at an all time low. The Tears Must Flow |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.06.21 10:37:00 -
[1339] - Quote
skylark littleassey wrote:Pretty much says it above, change there play style, hire escorts etc problem solved. Eve is about over coming problems like in real life, a bit of lateral thinking, a bit of ingenuity. if your getting ganked hire an escort or 3. or like stated before a couple of logi's some bulk heads etc theres a solution for every problem. instead of whining, solve the problem and enjoy watching the gankers burn :)
The only escort you will ever need is ECM drones. And a lot of HPs on your ship. Any industrial or freighter that isn't fitted to be as tanky as possible will be ganked eventually. Also manually jumping without any delay makes you quite hard to catch in high sec. Autopilot is slow and not reliable. It severely cuts into profits, unlike afk mining, mind you. |

Herr Wilkus
Aggressive Salvage Services LLC
965
|
Posted - 2014.06.21 11:16:00 -
[1340] - Quote
Vaju Enki wrote:CCP has to buff ganking because it's at an all time low.
Implants dropping from pods would be a good start. Restoring CONCORD response time to the pre-2008 standard would be a plus.
Removing faction police wouldn't affect ganking much, but would allow a great deal more fighting between pirates and 'Vigilantes' in high sec, where today 95% of the fighting is hopelessly precluded by unlimited NPC intervention in 20 seconds. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7345
|
Posted - 2014.06.21 12:12:00 -
[1341] - Quote
Herr Wilkus wrote:Vaju Enki wrote:CCP has to buff ganking because it's at an all time low. Implants dropping from pods would be a good start. Restoring CONCORD response time to the pre-2008 standard would be a plus. Removing faction police wouldn't affect ganking much, but would allow a great deal more fighting between pirates and 'Vigilantes' in high sec, where today 95% of the fighting is hopelessly precluded by unlimited NPC intervention in 20 seconds.
Totally agree on the last statement.
Emergent gameplay is stifled when a player's primary interaction is with NPCs. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Vhelnik Cojoin
Pator Tech School Minmatar Republic
67
|
Posted - 2014.06.21 12:17:00 -
[1342] - Quote
ashley Eoner wrote:Citation?
I have seen far more ganks now then even during the last real hulkageddon.
Post catalyst/destroyer change in particular. No citation, but it *was* a lot more common than it currently is, just from my own anecdotal observation. The ganking of high EHP ships, like freighters, was not as common, but small ships ... oh boy!
Before the changes to CONCORD response time (twice!) way back then (and the insurance nerf, the infinitely powerful CONCORD and the sec status hits), it was a common thing for people to sit on the Jita gates and gank anything small hauler-ish going through. Putting 10-20M worth of random mission loot in a T1 hauler and trucking it to Jita was a dodgy proposition at best, plain suicide at worst. I used to run my newbie L4 mission salvage to a trade hub in a brick tanked Abaddon, just to discourage 'casual' gankers.
When mining, ye olde Goonswarm's Jihadswarm had to be dodged at regular intervals. Fortunately they frequently had a habit of spamming various choice words in local when entering a new system, so this was usually easy enough to do, even in a very populated system.
As others have mentioned, then discretely stepping aside as TNO ploughs through a system, is trivial with just a minimum of effort. No-one in my little gang of happy HiSec habituals has any mining permits (double checks for correct character chosen for forum poasting), and we have yet to be ganked in any ship while doing PvE activities. Of course we do take our newbros to Burn Jita to teach them the finer points of suicide ganking, while showing them how to catch a few tasty CFC pods in the process.
Judged solely by the fits on the mining barges killed by the TNO, my guess is that quite a lot of the mining ships lost are flown by inexperienced-in-the-extreme pilots. Meaning pilots, who never had a mentor to show them the ropes, and how to fit, fly and act against various forms of aggression. Have you Communicated with your fellow capsuleers today? It is good for the EVE-oconomy and o-kay for you. |

Azov Rassau
Neo CONCORD
55
|
Posted - 2014.06.21 12:40:00 -
[1343] - Quote
Vhelnik Cojoin wrote:When mining, ye olde Goonswarm's Jihadswarm had to be dodged at regular intervals. Fortunately they frequently had a habit of spamming various choice words in local when entering a new system, . It was particularly funny to see the variety of words they choose. I mean, it was ranging from "Allahu Ackbar!" to long scientific walls of text about Nitrogene Isotopes (recent examples during Caldari Ice Interdiction 2013). No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |

Haedonism Bot
Revolutionary Front
1290
|
Posted - 2014.06.21 12:56:00 -
[1344] - Quote
Herr Wilkus wrote:Removing faction police wouldn't affect ganking much, but would allow a great deal more fighting between pirates and 'Vigilantes' in high sec, where today 95% of the fighting is hopelessly precluded by unlimited NPC intervention in 20 seconds.
I'm sure that would be a change that could be celebrated by anyone who has ever tried to play as a "white knight," as well as gankers. Around the time that Retribution came out, there was a certain amount of chatter from devs about replacing facpo or even CONCORD with a player-centric police system. Maybe it's time to revisit those ideas. What if, for example, players enrolled in faction warfare could serve as their faction police, with LP payouts for shooting criminal players? www.everevolutionaryfront.blogspot.com
Psychotic Monk for CSM9 |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
721
|
Posted - 2014.06.21 13:22:00 -
[1345] - Quote
+1 to FacPo elimination. It's basically just limiting player-to-player interaction. Not good for a MMO game. Just make neg sec status players legal targets to all, based on system security level.
I would even give a thought about revoking highsec docking rights based on sec status (-2.0 can't dock in 1.0, -2.5 in 0.9 and so forth). Would encourage highsec pirate/ganking organizations to build their own bases of operation (POS).
Easy to do now that POS will be free to setup anywhere, without faction standings requisites.
Would also give 'white knights' something to attack (POS), if they're up to the challenge. |

Kaarous Aldurald
ROC Deep Space The ROC
7347
|
Posted - 2014.06.21 13:27:00 -
[1346] - Quote
Gully Alex Foyle wrote:+1 to FacPo elimination. It's basically just limiting player-to-player interaction. Not good for a MMO game. Just make neg sec status players legal targets to all, based on system security level.
I would even give a thought about revoking highsec docking rights based on sec status (-2.0 can't dock in 1.0, -2.5 in 0.9 and so forth). Would encourage highsec pirate/ganking organizations to build their own bases of operation (POS).
Easy to do now that POS will be free to setup anywhere, without faction standings requisites.
Would also give 'white knights' something to attack (POS), if they're up to the challenge.
+1, with the exception of revoking docking rights for corporation or faction standings instead. If I shoot fifty Caldari players, the Cal Navy wouldn't let me into their stations, but Amarr Navy wouldn't give two slaves about it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2162
|
Posted - 2014.06.21 13:27:00 -
[1347] - Quote
Haedonism Bot wrote:Herr Wilkus wrote:Removing faction police wouldn't affect ganking much, but would allow a great deal more fighting between pirates and 'Vigilantes' in high sec, where today 95% of the fighting is hopelessly precluded by unlimited NPC intervention in 20 seconds. I'm sure that would be a change that could be celebrated by anyone who has ever tried to play as a "white knight," as well as gankers. Around the time that Retribution came out, there was a certain amount of chatter from devs about replacing facpo or even CONCORD with a player-centric police system. Maybe it's time to revisit those ideas. What if, for example, players enrolled in faction warfare could serve as their faction police, with LP payouts for shooting criminal players? That's fantastic. +1 "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Vhelnik Cojoin
Pator Tech School Minmatar Republic
68
|
Posted - 2014.06.21 13:59:00 -
[1348] - Quote
Haedonism Bot wrote:(...) What if, for example, players enrolled in faction warfare could serve as their faction police, with LP payouts for shooting criminal players? Won't happen, as this could be exploited by players for easy LP farming, sorry. Have you Communicated with your fellow capsuleers today? It is good for the EVE-oconomy and o-kay for you. |

Solecist Project
Center for Advanced Studies Gallente Federation
2459
|
Posted - 2014.06.21 14:15:00 -
[1349] - Quote
If people really believe that removing the faction police will suddenly make all these gankers not hide in station all day ... ... and encourage players to hunt and kill them ...
... you'll probably have a bad time once this propaganda bullshit about the faction police stops ... ... and they are removed from the game.
Again, I can not stress enough that the faction police is no big deal, at all, and definitely not the reason why people stay docked. Anybody who claims otherwise is either a liar, lacks player-skill, or has no understanding of what I am talking about.
You people just want to make the game easier for those who have choosen to play it in the easiest way possible already.
And instead of saying the same things carebears would get as echo, because they are gankers, suddenly there's a mechanic that needs to be changed, although it's the players themselves who simply choose to play like carebears.
You're all nuts. "Thank you" for trying to make ganking even more easy, completely taking the last challenging bit away from it.
Because PLAYERS are no issue at all. They never were. Neither faction police nor players ever could stop me from being in space all day in my thrasher. My Hoarder. My Tornado. My Tempest. Yes ... Tempest. In 0.5, 0.6, 0.7.
Yet, lots of people claim it's not possible and the sheep blindly follow.
It's not my fault you people deliberately choose to hide. From my perspective, you're like carebears whining about a mechanic you want gone, although it's your own decision to hide from them... and all the players outside.
Anybody who claims this is bullshit, can come visit me. Fly with me. Gank something with me.
Or just watch me.
Pick any system, it doesn't matter.
0.5 to 1.0 are equal for me.
But stop trying to dumb down the game for people who deliberately choose to play easy mode.
The mechanic is fine as it is and removing the faction police will only make it worse for you all.
You just have no idea what you're actually wishing for. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
|

Ramona McCandless
The McCandless Clan
5593
|
Posted - 2014.06.21 14:22:00 -
[1350] - Quote
Solecist Project wrote:If people really believe that removing the faction police will suddenly make all these gankers not hide in station all day ... ... and encourage players to hunt and kill them ...
... you'll probably have a bad time once this propaganda bullshit about the faction police stops ... ... and they are removed from the game.
Im so suprised that your vision and imagination regarding this are so limited, that I am assuming this to be devil's advocacy "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

Solecist Project
Center for Advanced Studies Gallente Federation
2459
|
Posted - 2014.06.21 14:26:00 -
[1351] - Quote
Ramona McCandless wrote:Solecist Project wrote:If people really believe that removing the faction police will suddenly make all these gankers not hide in station all day ... ... and encourage players to hunt and kill them ...
... you'll probably have a bad time once this propaganda bullshit about the faction police stops ... ... and they are removed from the game. Im so suprised that your vision and imagination regarding this are so limited, that I am assuming this to be devil's advocacy No, it's not limited.
You don't understand my perspective and don't have my experience.
I seem to be the only one with actual long time experience regarding fighting players as -10, without dieing to the faction police. Without getting killed. With making people run away or dock up in my 50km thrasher, 50-100km Tornado, 1400mm, with or without MJD Tempest.
Unlike you I know from experience that players rather hide at the station or within docking range.
A tiny, tiny fraction of players ever actively tried to get me. I can count them on one hand. And I was active for MONTHS, every day, through out the day, as my former killboard can prove you easily.
You just don't understand what you're wishing for.
It would already be easily possible for any bigger group of gankers to field howevermany catalysts they can, fly around in space all day, on grid, bouncing around, spreading fear. Easily doable. All day, every day, every system.
Instead, they want the faction police gone, to make this even easier. Then, definitely, the big blog of RED will come and kill everybody and there will be no opposition, simply because it's highsec ...
... and we both know highseccers, don't we?
I mean, seriously, have you read what people claim? They believe it's some sort of big achievement to be able to FC a blog of gankers around in highsec. I can not even understand how anybody would believe that, unless he simply has no understanding of what he is talking about.
It's bullshit. It's not a big deal. At all. The same for the logistics. It's not a big deal at all to find somebody who builds all the necessary equipment and delivers it. Hundreds of thrashers with fittings I've owned, spread throughout Gallente, Minmatar and Caldari space easily prove this. All player made and delivered.
These people just inflate this to a big deal, while it is not ... and I hope the devs rather listen to somebody who has actual understanding and experience of this, instead listening to those who deliberately choose to not undock, although there's no reason not to. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
|

Ramona McCandless
The McCandless Clan
5594
|
Posted - 2014.06.21 14:28:00 -
[1352] - Quote
Solecist Project wrote: Waffle
Yeah ok no one is as awesome as you, thats why your in charge
Whatever "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Solecist Project
Center for Advanced Studies Gallente Federation
2459
|
Posted - 2014.06.21 14:32:00 -
[1353] - Quote
Ramona McCandless wrote:Solecist Project wrote: Waffle Yeah ok no one is as awesome as you, thats why your in charge Whatever Wow ... you too start with this bullshit.
How about adressing the post, instead of going ad hominem?
Do you have anything valid, actually about the topic to say, or do you prefer being a parrot, spreading misinformation and lies?
Do you have ANY practical proof that the faction police is such a big issue?
I have LOTS of proof I can practically show you, that they aren't !
I don't need words to prove a point, I can easily show you.
But everybody else seems to only have words to make a claim that's practically wrong. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
|

Solecist Project
Center for Advanced Studies Gallente Federation
2459
|
Posted - 2014.06.21 14:35:00 -
[1354] - Quote
People in here should apply the HTFU ... The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
|

Kaarous Aldurald
ROC Deep Space The ROC
7350
|
Posted - 2014.06.21 14:37:00 -
[1355] - Quote
Solecist Project wrote: Do you have ANY proof that the faction police is such a big issue?
I have LOTS of proof I can practically show you, that they aren't !
The proof you're talking about, on your end, consists of "I have to jump through hoops to deal with facpo."
Which doesn't really help your case. Everyone here already knows that it can be done. Orcas exist. Safespot stashes exist. Warp chains exist. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Hasikan Miallok
Republic University Minmatar Republic
859
|
Posted - 2014.06.21 14:40:00 -
[1356] - Quote
Is this thread still going ?
Just a minor point, not all suicide gankers hide in stations.
Friends of mine simply infiltrate highsec in an empty pod and collect the gank ships from an alt in an orca cloaked in a safe spot in the target system. They then self destruct and pod-express home while alts collect the loot. |

Ramona McCandless
The McCandless Clan
5595
|
Posted - 2014.06.21 14:41:00 -
[1357] - Quote
Solecist Project wrote:]Wow ... you too start with this bullshit.
How about adressing the post, instead of going ad hominem?
Do you have anything valid, actually about the topic to say, or do you prefer being a parrot, spreading misinformation and lies?
Do you have ANY practical proof that the faction police is such a big issue?
I have LOTS of proof I can practically show you, that they aren't !
I don't need words to prove a point, I can easily show you.
But everybody else seems to only have words to make a claim that's practically wrong.
Given that isnt what I said at all, you clearly have no idea what either I or yourself are talking about
Take your self-absorbed claptrap elsewhere as rational thought appears to have left you today "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2170
|
Posted - 2014.06.21 14:53:00 -
[1358] - Quote
http://i.imgur.com/lI4eGcF.gif "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Pheusia
Vanishing Point. The Initiative.
80
|
Posted - 2014.06.21 15:13:00 -
[1359] - Quote
8 years of running valuable cargoes though empire - hi-sec and lo-sec.
Never been ganked once.
Use a blockade runner, learn to cloak, learn to look at the damb map. |

Dave Stark
6417
|
Posted - 2014.06.21 15:13:00 -
[1360] - Quote
Ralph King-Griffin wrote:http://i.imgur.com/lI4eGcF.gif
http://i.imgur.com/oU3Pw.gif |
|

Sibyyl
Gallente Federation
1796
|
Posted - 2014.06.21 15:28:00 -
[1361] - Quote
I agree with Sol on this one. I don't think he's playing devil's advocate.
Avoiding Faction Police is not more challenging than avoiding other players (you get around FacPo using bookmarks). Gankers already dock up for Faction Police, so it stands to reason they would dock up with just players as well.
Lack of Faction Police makes it easier, as it decreases the number of aggressors and allows for BS use. Well, there's selling tags for that. If you can't repair your sec status using the spoils of ganking then maybe you need to consider a career that's not charity.
HTFU and stop asking for easy mode. .. when everything else is gone .. |

Ramona McCandless
The McCandless Clan
5598
|
Posted - 2014.06.21 15:31:00 -
[1362] - Quote
Sibyyl wrote:I agree with Sol on this one. I don't think he's playing devil's advocate.
Just missing the point altogether
The point should be to have less NPCs in the game, not more
I dont understand how auto-yellow on -10 is "easy mode" "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Sibyyl
Gallente Federation
1796
|
Posted - 2014.06.21 15:34:00 -
[1363] - Quote
Ramona McCandless wrote:Sibyyl wrote:I agree with Sol on this one. I don't think he's playing devil's advocate. Just missing the point altogether The point should be to have less NPCs in the game, not more I dont understand how auto-yellow on -10 is "easy mode" -10 is a self imposed limitation. Eliminating FacPo doesn't affect auto-yellow on -10.
.. when everything else is gone .. |

Ramona McCandless
The McCandless Clan
5599
|
Posted - 2014.06.21 15:37:00 -
[1364] - Quote
Sibyyl wrote: -10 is a self imposed limitation.
Yes, so not "easy mode".
Sibyyl wrote:Eliminating FacPo doesn't affect auto-yellow on -10 What? Sorry I dont understand. THere is no auto-yellow on -10, but there should be if the NPC popo are taken out to help create player popo "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Sibyyl
Gallente Federation
1796
|
Posted - 2014.06.21 15:44:00 -
[1365] - Quote
Getting rid of FacPo would contribute nothing to player-to-player interaction. The "auto-yellow" will cause players to dock up anyway.
If you want auto-yellow at existing sec status thresholds like -4.5 (or -2 in 1.0) then it might seem like less of an attempt to create ganker easy mode.
But that still doesn't demonstrate how it would change anything at all in player-to-player interaction. .. when everything else is gone .. |

baltec1
Bat Country Goonswarm Federation
12078
|
Posted - 2014.06.21 15:46:00 -
[1366] - Quote
Sibyyl wrote:Getting rid of FacPo would contribute nothing to player-to-player interaction. The "auto-yellow" will cause players to dock up anyway.
If you want auto-yellow at existing sec status thresholds like -4.5 (or -2 in 1.0) then it might seem like less of an attempt to create ganker easy mode.
But that still doesn't demonstrate how it would change anything at all in player-to-player interaction.
It would change a great deal.
For example, -10s could fly bigger, slower ships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Sibyyl
Gallente Federation
1796
|
Posted - 2014.06.21 15:47:00 -
[1367] - Quote
baltec1 wrote:It would change a great deal.
For example, -10s could fly bigger, slower ships. Because other players would be worse than FacPo at shooting down BSs? How do you figure? .. when everything else is gone .. |

Herr Wilkus
Aggressive Salvage Services LLC
969
|
Posted - 2014.06.21 15:48:00 -
[1368] - Quote
Solecist Project wrote:People in here should apply the HTFU ... Wow, look at those massive rage posts. U mad?
Seriously, there are some really good arguments for removing faction police. Proper fights with pirates possible in highsec being a strong one - balanced because combat is always indicated by the vigilante, and outlaws only can engage via LE rules. Or gank and be killed by concord. (But this happens already as docking and orcas are the obvious workaround.)
Would fulfill some of the promise of crimewatch, placing security in the hands of players instead of merely layering it atop NPC police.
Could go on but a 12 hr shift just turned into a 16 hr shift and typing on an IPhone sucks.
But "faction police is fine because I'm so hard" is not compelling. Good luck killing anything larger than a failfit cruiser in 20 seconds. I'm talking about real fights, BC classes and up, not instapopping soft or tiny targets, then running. |

Ramona McCandless
The McCandless Clan
5599
|
Posted - 2014.06.21 15:48:00 -
[1369] - Quote
Sibyyl wrote:Getting rid of FacPo would contribute nothing to player-to-player interaction. The "auto-yellow" will cause players to dock up anyway.
If you want auto-yellow at existing sec status thresholds like -4.5 (or -2 in 1.0) then it might seem like less of an attempt to create ganker easy mode.
But that still doesn't demonstrate how it would change anything at all in player-to-player interaction.
Hell make auto-yellow on -1. I'd prefer that tbh. As it stands at the minute, sec status loss is meanless anyway in real terms, you just pump it back up again with tags before the FacPo gives a crap
You think removing NPCs doesnt increase the amount of interaction you have to have with players?
How do you figure that, sportsfan? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

baltec1
Bat Country Goonswarm Federation
12078
|
Posted - 2014.06.21 15:50:00 -
[1370] - Quote
Sibyyl wrote:baltec1 wrote:It would change a great deal.
For example, -10s could fly bigger, slower ships. Because other players would be worse than FacPo at shooting down BSs? How do you figure?
They cant even shoot down gankboats with the tank of a wet paper bag.
Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Sibyyl
Gallente Federation
1797
|
Posted - 2014.06.21 15:57:00 -
[1371] - Quote
Ramona McCandless wrote:Hell make auto-yellow on -1. I'd prefer that tbh. As it stands at the minute, sec status loss is meanless anyway in real terms, you just pump it back up again with tags before the FacPo gives a crap
You think removing NPCs doesnt increase the amount of interaction you have to have with players?
How do you figure that, sportsfan? Your FACE is a sportsfan!
This is what I think:
1. Eliminating FacPo and making auto-yellow on -10 makes it too easy. No FacPo for -4.5 to -9.9, allowing use of BS. And we gain nothing from this because no one could freely shoot at -4.5 to -9.9. 2. Making auto-yellow on -1 makes it too hard. It would wreck the desire a lot of players have to do bad things because anyone could shoot at them for just about anything. Even the current sec status thresholds are too harsh, in my opinion. It would destroy crime in hisec because currently there *are* ways around FacPo (encourages players who play smarter).
I don't like either because they both seem worse than current implementation.
Edit: I feel like I'm misunderstanding proposal #1. My fault, if that's the case. .. when everything else is gone .. |

Sibyyl
Gallente Federation
1797
|
Posted - 2014.06.21 15:59:00 -
[1372] - Quote
baltec1 wrote:They cant even shoot down gankboats with the tank of a wet paper bag. Yes, well if you mean the current state of white knighting then you are 100% correct. .. when everything else is gone .. |

baltec1
Bat Country Goonswarm Federation
12078
|
Posted - 2014.06.21 16:01:00 -
[1373] - Quote
Sibyyl wrote:Ramona McCandless wrote:Hell make auto-yellow on -1. I'd prefer that tbh. As it stands at the minute, sec status loss is meanless anyway in real terms, you just pump it back up again with tags before the FacPo gives a crap
You think removing NPCs doesnt increase the amount of interaction you have to have with players?
How do you figure that, sportsfan? Your FACE is a sportsfan! This is what I think: 1. Eliminating FacPo and making auto-yellow on -10 makes it too easy. No FacPo for -4.5 to -9.9, allowing use of BS. And we gain nothing from this because no one could freely shoot at -4.5 to -9.9. 2. Making auto-yellow on -1 makes it too hard. It would wreck the desire a lot of players have to do bad things because anyone could shoot at them for just about anything. Even the current sec status thresholds are too harsh, in my opinion. It would destroy crime in hisec because currently there *are* ways around FacPo (encourages players who play smarter). I don't like either because they both seem worse than current implementation.
Whats with all of this auto-yellow at -10?
At -10 you are an outlaw and can be shot at already. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
5600
|
Posted - 2014.06.21 16:07:00 -
[1374] - Quote
Sibyyl wrote: Your FACE is a sportsfan!
+1, made me smile
Sibyyl wrote: This is what I think:
1. Eliminating FacPo and making auto-yellow on -10 makes it too easy. No FacPo for -4.5 to -9.9, allowing use of BS. And we gain nothing from this because no one could freely shoot at -4.5 to -9.9. 2. Making auto-yellow on -1 makes it too hard. It would wreck the desire a lot of players have to do bad things because anyone could shoot at them for just about anything. Even the current sec status thresholds are too harsh, in my opinion. It would destroy crime in hisec because currently there *are* ways around FacPo (encourages players who play smarter).
I don't like either because they both seem worse than current implementation.
Edit: I feel like I'm misunderstanding proposal #1. My fault, if that's the case.
Well, ok lets simplify. I support auto-yellow because it removes the need for the otherwise useless, annoying and under-developed FacPol presence. Id like either have them show up instead of CONCORD, or preferably encourage and make a Player-Pol much more viable.
Of course, you may consider making it easier to set up player-based organisations to be too easy, I politely disagree, I think its far too hard. I dream of a game with no NPCs at all that has the same diverse amount of texture as EvE, so that yes, its possible to Trade and Mine and Manufacture and not PvP, but also do everything else too. Pirates are part of the Trading/Fighting Space RPG trope, but so are non violent industrialists. THis is why finding the middle ground of the seesaw is hard.
But I so dislike NPCs functioning in such as way as they actively (passively?) block the creation of such organisations.
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ramona McCandless
The McCandless Clan
5600
|
Posted - 2014.06.21 16:08:00 -
[1375] - Quote
baltec1 wrote:
Whats with all of this auto-yellow at -10?
At -10 you are an outlaw and can be shot at already.
Whoops my bad lol forgot about that
Boy is my face flashy red or what "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Evei Shard
Shard Industries
328
|
Posted - 2014.06.21 16:09:00 -
[1376] - Quote
Sibyyl wrote: 2. Making auto-yellow on -1 makes it too hard. It would wreck the desire a lot of players have to do bad things because anyone could shoot at them for just about anything. Even the current sec status thresholds are too harsh, in my opinion. It would destroy crime in hisec because currently there *are* ways around FacPo (encourages players who play smarter).
I disagree with this to some extent. Being a criminal is just that, being a criminal. It would be better, however, if the "flashyness" of a player was dealt with similar to faction standings, where the lower your security status is, the more of high sec you are considered a criminal in. -5, criminal in all of high-sec, -1, criminal in 1.0 systems, etc.
While I do not currently have a stance on the removal of faction police, such a setup would allow the players to *be* the faction police if they so chose.
As for the overall effect making things harder? I feel like I see flashy yellow ships outside of the major stations all the time and no-one seems to engage them. I saw a flashy yellow Providence outside Amarr the other day, didn't hear any gunfire at all. Of course he could have just been in docking range and pushing the envelope, but still. Free freighter kill and no-one was taking them up on it? Seems like most players just don't care.
*edit*: I realize faction standing and sec status are separate, but this would open the door for them to be dealt with in similar fashion. Profit favors the prepared |

Lena Lazair
Khanid Irregulars
131
|
Posted - 2014.06.21 16:15:00 -
[1377] - Quote
Solecist Project wrote:I mean, seriously, have you read what people claim? They believe it's some sort of big achievement to be able to FC a blog of gankers around in highsec. I can not even understand how anybody would believe that, unless he simply has no understanding of what he is talking about.
It's bullshit. It's not a big deal. At all. The same for the logistics. It's not a big deal at all to find somebody who builds all the necessary equipment and delivers it. Hundreds of thrashers with fittings I've owned, spread throughout Gallente, Minmatar and Caldari space easily prove this. All player made and delivered.
Pfft. Nobody said it was a big achievement or a big deal. It is, however, non-trivial and not zero effort. It's certainly not mindless. Compared to winning an AT or doing a wormhole eviction? OK, less skill, prep, or risk for sure. Compared to accepting a doctrine ship on contract from your logistics corp and then undocking long enough to press jump and F1 on primary? Oh, at no personal risk thanks to SRP? i.e. "honorable null PvP"... yeah.
I'm simply pointing out that CODE fleets have all the same real hassle as any other "respectable" PvP fleet. Scouts for scanning and warpins (warpins in particular being a big deal with short range cats at -10), time spent making bookmarks for instants and off-grids to the various stations and belts, time spent hauling ships and fittings into and out of each staging area (which changed often during the miner ganking days).
As for the argument that CODE gankers should "stay in space" like "real" gankers... uh, only if they were less efficient I guess. During miner ganking they would gank 3+ ships an hour. That means 45 minutes of GCC cooldowns where they simply cannot undock in anything but a pod. The other 15 minutes they WERE in space, either pulling/moving CONCORD or flying to the next target. And yes, sometimes bouncing around "scarily" because a warp-in wasn't ready or the primary target clued in and left grid. Basically, if enough people were online to gank, CODE was in space pretty much the entire time they didn't have a GCC. To spend any more time in space, CODE would have had to gank fewer ships.
And if enough people weren't online, then it's time to haul ships and fittings. Because CODE had no central logistics, so each person hauls their own stuff and makes their own bookmarks. Everyone was expected to FC at least a couple of times too, which meant sorting all that out for everyone else, plus scouting and whatnot. Oh, and your "hundreds of gank ships across empire space"? A CODE fleet chews through a hundred ships and fittings in an hour.
Is any of this "hard" or "skill intensive"? No. Is it somehow more mindless or easier than just about any other activity in EVE? Definitely not. It has its own quirks and nuances and annoyances and hassles, like anything else. Realistically, ANY argument against CODE blobs presented so far is basically the "blob fleets are EZ mode -- solo pvp is master race" argument, which has nothing to do with ganking. That's not a quagmire I want to wade through.
If you don't like what CODE does, fine. If you want to believe that solo ganking is somehow more noble than blob ganking, fine, whatever. But there is absolutely zero argument that can be made that it takes no skill, or effort, or planning, or is somehow magically easier than 90% of the rest of EVE. CODE gankers are no less "real", "legitimate", or "skilled" than any other ganker. Who in turn are no less "real" EVE players than anyone else.
Maybe you just don't like people who fly in fleets? I dunno... show me on this doll where the bad FC touched you.
tl;dr - Can't we all just get along? |

Sibyyl
Gallente Federation
1798
|
Posted - 2014.06.21 16:16:00 -
[1378] - Quote
baltec1 wrote:Whats with all of this auto-yellow at -10?
At -10 you are an outlaw and can be shot at already. I think it's paraphrased badly, but the discussion is around: can someone argue that players themselves can serve as FacPo, and would that increase the interaction between players.
Players can shoot -5 and below, but FacPo have more "flexibility" since they can shoot "less negative" sec status'd folks in some systems.
If we eliminate FacPo, would players get FacPo rights or keep their existing rights?
My point is, eliminating FacPo and having players keep existing rights makes it too easy. Eliminating FacPo and giving players the exact same shooting rights as FacPo makes it too hard.
Edit: added a verb .. when everything else is gone .. |

Kaarous Aldurald
ROC Deep Space The ROC
7353
|
Posted - 2014.06.21 16:18:00 -
[1379] - Quote
Sibyyl wrote: Gankers already dock up for Faction Police, so it stands to reason they would dock up with just players as well.
Think about what you just said.
You just said that facpo serves no purpose aside from being a mechanic you have to jump through hoops to get around so that you can play the game.
It doesn't matter if you won't see every single neg ten hanging out in highsec. It matters if it allows the ones who want to, to do it without jumping through hoops involving cloaked Orcas and twenty bookmarks in every system you want to operate in. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
7353
|
Posted - 2014.06.21 16:21:00 -
[1380] - Quote
Sibyyl wrote:baltec1 wrote:It would change a great deal.
For example, -10s could fly bigger, slower ships. Because other players would be worse than FacPo at shooting down BSs? How do you figure?
Because other players aren't 100% present, all day everyday like NPCs are. That means that undocking *might* be worth it, as opposed to definitely not worth it.
That possibility alone opens up far more potential player interaction than currently exists.
[edit: Hell, it might turn bounty hunting into an actual thing. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Sibyyl
Gallente Federation
1798
|
Posted - 2014.06.21 16:27:00 -
[1381] - Quote
Kaarous Aldurald wrote:Sibyyl wrote: Gankers already dock up for Faction Police, so it stands to reason they would dock up with just players as well.
Think about what you just said. You just said that facpo serves no purpose aside from being a mechanic you have to jump through hoops to get around so that you can play the game. It doesn't matter if you won't see every single neg ten hanging out in highsec. It matters if it allows the ones who want to, to do it without jumping through hoops involving cloaked Orcas and twenty bookmarks in every system you want to operate in. "Jumping through hoops" has been a sufficient enough mechanic to present penalties for players who are not planners and schemers. Tanking your freighter, or cloaky alts, or webbing alts is "jumping through hoops" too (takes research and a lot of patience and multitaking), and many people don't do it.
The point of FacPo is to reward the player who plans ahead and maps out her deadspaces and gate warp-ins. Making a good set of bookmarks can be major boring stuff, and it takes some amount of time to have a great set to work with even in a single system. A lot of people don't care to do it.
I like having more flexibility because I planned things better. This is what EVE is all about. .. when everything else is gone .. |

Kaarous Aldurald
ROC Deep Space The ROC
7354
|
Posted - 2014.06.21 16:30:00 -
[1382] - Quote
What reward?
Killing the same exact guy as the ganker who never undocks except to insta warp and then head to the target?
There is no reward except to chestbeat about how hard you think you are for avoiding facpo. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

baltec1
Bat Country Goonswarm Federation
12083
|
Posted - 2014.06.21 16:31:00 -
[1383] - Quote
Sibyyl wrote:baltec1 wrote:Whats with all of this auto-yellow at -10?
At -10 you are an outlaw and can be shot at already. I think it's paraphrased badly, but the discussion is around: can someone argue that players themselves can serve as FacPo, and would that increase the interaction between players. Players can shoot -5 and below, but FacPo have more "flexibility" since they can shoot "less negative" sec status'd folks in some systems. If we eliminate FacPo, would players get FacPo rights or keep their existing rights? My point is, eliminating FacPo and having players keep existing rights makes it too easy. Eliminating FacPo and giving players the exact same shooting rights as FacPo makes it too hard. Edit: added a verb
Give players the option to take over the job of the facpo and they will. CCP would like for players to be the ones scanning for contraband which this would allow. There are lots of people who enjoy playing the cops so yes, this would provide a good deal of content for a good number of people. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Sibyyl
Gallente Federation
1798
|
Posted - 2014.06.21 16:38:00 -
[1384] - Quote
Kaarous Aldurald wrote:Because other players aren't 100% present, all day everyday like NPCs are. That means that undocking *might* be worth it, as opposed to definitely not worth it.
That possibility alone opens up far more potential player interaction than currently exists.
[edit: Hell, it might turn bounty hunting into an actual thing. This is a fair point, and I agree with you. But sometimes I look at the docked up vs. undocked ratios in null and I get a feeling that human opponents really scare the hell out of some players..
The ability for players to enforce criminality would attract more players than it has now to the white knighting side of things, I agree.
Ramona McCandless wrote:I dream of a game with no NPCs at all that has the same diverse amount of texture as EvE, so that yes, its possible to Trade and Mine and Manufacture and not PvP, but also do everything else too. Pirates are part of the Trading/Fighting Space RPG trope, but so are non violent industrialists. THis is why finding the middle ground of the seesaw is hard.
But I so dislike NPCs functioning in such as way as they actively (passively?) block the creation of such organisations. I, too, dream of such a game. .. when everything else is gone .. |

Sibyyl
Gallente Federation
1798
|
Posted - 2014.06.21 16:42:00 -
[1385] - Quote
Kaarous Aldurald wrote:What reward?
Killing the same exact guy as the ganker who never undocks except to insta warp and then head to the target?
There is no reward except to chestbeat about how hard you think you are for avoiding facpo. I'm not saying it's hard. Hurdles aren't hard for those who can jump them. Hurdles do catch people, though. I'd rather have a track with hurdles than one without. I think we're just discussing about what those hurdles need to be. .. when everything else is gone .. |

Herr Wilkus
Aggressive Salvage Services LLC
970
|
Posted - 2014.06.21 17:10:00 -
[1386] - Quote
People are getting so hung up on the effect of facepo on gankers. It's really quite minor, except for losing the odd catalyst due to a lag spike or a socket disconnect. Slight convenience of being able to sit in a ship in space, but can be attacked there - and loitering in a populated area is just not an option, gank ships can be killed by almost anything. Right now the white knights complain that gankers are always docked....well give them a reason to undock.
The real benefit is for pirates who might want to chance a sortie into highsec, looking for someone to shoot at them. Often they'll get a fight, often more than they bargained for. Either way initiative is all with the high sec player. Who benefit from groups, as LE prevents pirates from assisting each other. Win win for bored pirates and wannabe vigilantes who are too scared to go to lowsec and get crushed, without the highsec 'homefield' advantage. |

Kaarous Aldurald
ROC Deep Space The ROC
7354
|
Posted - 2014.06.21 17:12:00 -
[1387] - Quote
Sibyyl wrote:Kaarous Aldurald wrote:What reward?
Killing the same exact guy as the ganker who never undocks except to insta warp and then head to the target?
There is no reward except to chestbeat about how hard you think you are for avoiding facpo. I'm not saying it's hard. Hurdles aren't hard for those who can jump them. Hurdles do catch people, though. I'd rather have a track with hurdles than one without. I think we're just discussing about what those hurdles need to be.
Considering that, as I mentioned before, there is no reward for them, I think they ought to be removed.
Someone (possibly you, idk, looking at this on my sucky phone) mentioned freighters earlier. Freighters are a GOOD example of how taking extra effort pays off.
A freighter who fits a tank, doesn't over haul, and who flies with an escort or a scout is someone who doesn't eat a 1.4 billion isk loss. A suicide ganker who bookmarks half the system and uses a cloaked Orca in a safe spot gains... nothing. He gets the same kill that a ganker who doesn't do that gets (because ganking is all about picking targets, not about ****ing around in space), and his ship still dies to the binary, immersion breaking magic space police. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
724
|
Posted - 2014.06.21 17:38:00 -
[1388] - Quote
Herr Wilkus wrote:People are getting so hung up on the effect of facepo on gankers. It's really quite minor, except for losing the odd catalyst due to a lag spike or a socket disconnect. Slight convenience of being able to sit in a ship in space, but can be attacked there - and loitering in a populated area is just not an option, gank ships can be killed by almost anything. Right now the white knights complain that gankers are always docked....well give them a reason to undock.
The real benefit is for pirates who might want to chance a sortie into highsec, looking for someone to shoot at them. Often they'll get a fight, often more than they bargained for. Either way initiative is all with the high sec player. Who benefit from groups, as LE prevents pirates from assisting each other. Win win for bored pirates and wannabe vigilantes who are too scared to go to lowsec and get crushed, without the highsec 'homefield' advantage. Gû¦Gû¦ this is the potential of removing facpo. The impact on suicide ganking is less important. |

Ramona McCandless
The McCandless Clan
5611
|
Posted - 2014.06.21 17:58:00 -
[1389] - Quote
Gully Alex Foyle wrote:Herr Wilkus wrote:People are getting so hung up on the effect of facepo on gankers. It's really quite minor, except for losing the odd catalyst due to a lag spike or a socket disconnect. Slight convenience of being able to sit in a ship in space, but can be attacked there - and loitering in a populated area is just not an option, gank ships can be killed by almost anything. Right now the white knights complain that gankers are always docked....well give them a reason to undock.
The real benefit is for pirates who might want to chance a sortie into highsec, looking for someone to shoot at them. Often they'll get a fight, often more than they bargained for. Either way initiative is all with the high sec player. Who benefit from groups, as LE prevents pirates from assisting each other. Win win for bored pirates and wannabe vigilantes who are too scared to go to lowsec and get crushed, without the highsec 'homefield' advantage. Gû¦Gû¦ this is the potential of removing facpo. The impact on suicide ganking is less important.
Agreed.
Remove FacPo, give the players the resonsibility they demand
You never know, I might trade in a bloody machete for red and blue flashers
Careful of those stairs now, Mr Suspect "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Sibyyl
Gallente Federation
1801
|
Posted - 2014.06.21 18:04:00 -
[1390] - Quote
Kaarous Aldurald wrote:Considering that, as I mentioned before, there is no reward for them, I think they ought to be removed.
Someone (possibly you, idk, looking at this on my sucky phone) mentioned freighters earlier. Freighters are a GOOD example of how taking extra effort pays off.
A freighter who fits a tank, doesn't over haul, and who flies with an escort or a scout is someone who doesn't eat a 1.4 billion isk loss. A suicide ganker who bookmarks half the system and uses a cloaked Orca in a safe spot gains... nothing. He gets the same kill that a ganker who doesn't do that gets (because ganking is all about picking targets, not about ****ing around in space), and his ship still dies to the binary, immersion breaking magic space police. Point conceded. I agree with your assessment. .. when everything else is gone .. |
|

malcovas Henderson
THoF
185
|
Posted - 2014.06.21 18:04:00 -
[1391] - Quote
The trouble with removing FacPo is no one gives a shizzle about him next door. I would hazard a guess that a fleet of 20 or so Anti-gankers, following the gankers would eradicate them. Even CODE would soon disappear, as it would soon become boring for the bandwagonners, without the kills Try getting those 20 or so players, PVE'ers just don't care, until their ship blows up. Then the either rage quit, or just buy a new ship. |

Ramona McCandless
The McCandless Clan
5612
|
Posted - 2014.06.21 18:07:00 -
[1392] - Quote
malcovas Henderson wrote:The trouble with removing FacPo is no one gives a shizzle about him next door. I would hazard a guess that a fleet of 20 or so Anti-gankers, following the gankers would eradicate them. Even CODE would soon disappear, as it would soon become boring for the bandwagonners, without the kills Try getting those 20 or so players, PVE'ers just don't care, until their ship blows up. Then the either rage quit, or just buy a new ship.
Who siad the PvErs would be running the cops, or the Health and Safety Executive, or the law courts?
Who says NEW ORDER OF HIGH SEC wouldnt decide they wanted the badge?
I know a lot of folk who wouldnt mind wearing a nice yellow star "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Ramona McCandless
The McCandless Clan
5612
|
Posted - 2014.06.21 18:08:00 -
[1393] - Quote
Sibyyl wrote:Kaarous Aldurald wrote:Considering that, as I mentioned before, there is no reward for them, I think they ought to be removed.
Someone (possibly you, idk, looking at this on my sucky phone) mentioned freighters earlier. Freighters are a GOOD example of how taking extra effort pays off.
A freighter who fits a tank, doesn't over haul, and who flies with an escort or a scout is someone who doesn't eat a 1.4 billion isk loss. A suicide ganker who bookmarks half the system and uses a cloaked Orca in a safe spot gains... nothing. He gets the same kill that a ganker who doesn't do that gets (because ganking is all about picking targets, not about ****ing around in space), and his ship still dies to the binary, immersion breaking magic space police. Point conceded. I agree with your assessment.
*sniff* I love you guys too BIG HUGS EVERYONE          "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Paranoid Loyd
728
|
Posted - 2014.06.21 18:08:00 -
[1394] - Quote
malcovas Henderson wrote:The trouble with removing FacPo is no one gives a shizzle about him next door. I would hazard a guess that a fleet of 20 or so Anti-gankers, following the gankers would eradicate them. Even CODE would soon disappear, as it would soon become boring for the bandwagonners, without the kills Try getting those 20 or so players, PVE'ers just don't care, until their ship blows up. Then the either rage quit, or just buy a new ship.
There are easily 20 white knights in Aufay, they are not doing a damn thing. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Herr Wilkus
Aggressive Salvage Services LLC
971
|
Posted - 2014.06.21 18:31:00 -
[1395] - Quote
-10 pilots don't let themselves get into fights because they arent morons. Facepo makes a prolonged fight with a highsec player suicide. Gankers likewise do not put themselves in a position to fight (outside the gank) for the same reason, in addition to the obvious reality that gankboats tend to be squishy in the extreme because nobody can tank CONCORD. |

Herzog Wolfhammer
Sigma Special Tactics Group
5015
|
Posted - 2014.06.21 18:43:00 -
[1396] - Quote
Herr Wilkus wrote:-10 pilots don't let themselves get into fights because they arent morons. Facepo makes a prolonged fight with a highsec player suicide. Gankers likewise do not put themselves in a position to fight (outside the gank) for the same reason, in addition to the obvious reality that gankboats tend to be squishy in the extreme because nobody can tank CONCORD.
^^ from the man who made them change the rules. Smart people would pay for his advice (if they were smart).  Bring back DEEEEP Space! |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
726
|
Posted - 2014.06.21 19:21:00 -
[1397] - Quote
Sibyyl wrote:Kaarous Aldurald wrote:Considering that, as I mentioned before, there is no reward for them, I think they ought to be removed.
Someone (possibly you, idk, looking at this on my sucky phone) mentioned freighters earlier. Freighters are a GOOD example of how taking extra effort pays off.
A freighter who fits a tank, doesn't over haul, and who flies with an escort or a scout is someone who doesn't eat a 1.4 billion isk loss. A suicide ganker who bookmarks half the system and uses a cloaked Orca in a safe spot gains... nothing. He gets the same kill that a ganker who doesn't do that gets (because ganking is all about picking targets, not about ****ing around in space), and his ship still dies to the binary, immersion breaking magic space police. Point conceded. I agree with your assessment. Btw, great job on that portrait, Sibyyl. No reason NPCs should mess with you. |

Ramona McCandless
The McCandless Clan
5620
|
Posted - 2014.06.21 19:32:00 -
[1398] - Quote
Gully Alex Foyle wrote:Btw, great job on that portrait, Sibyyl. No reason NPCs should mess with you.
Agreed, meant to say so myself, looking awesome "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Sibyyl
Gallente Federation
1803
|
Posted - 2014.06.21 19:37:00 -
[1399] - Quote
Gully Alex Foyle wrote:Btw, great job on that portrait, Sibyyl. No reason NPCs should mess with you. +1. I vote for this feature. Image recognition in NPC AI that would analyze an avatar for "scariness" prior to attacking. The CCP <-> Oculus Rift <-> Facebook link could work wonders here. This could also open new ground for ultra-kooky avatars that would be required to overstep the CONCORD fear threshold.
I'll shiv you in your sleep. <3 .. when everything else is gone .. |

Ramona McCandless
The McCandless Clan
5622
|
Posted - 2014.06.21 19:44:00 -
[1400] - Quote
Sibyyl wrote:I'll shiv you in your sleep. <3
I bet you say that to all the girls "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |
|

Herr Wilkus
Aggressive Salvage Services LLC
977
|
Posted - 2014.06.21 20:17:00 -
[1401] - Quote
Herzog Wolfhammer wrote:Herr Wilkus wrote:-10 pilots don't let themselves get into fights because they arent morons. Facepo makes a prolonged fight with a highsec player suicide. Gankers likewise do not put themselves in a position to fight (outside the gank) for the same reason, in addition to the obvious reality that gankboats tend to be squishy in the extreme because nobody can tank CONCORD. ^^ from the man who made them change the rules. Smart people would pay for his advice (if they were smart). 
Hah, if I actually could be bothered to do anything but stalk the forums anymore. 
And they've even managed to suck the fun out of that. Miss the days when you could keep a good political and/or firearm thread going in OOPE for more than a single page. I seem to remember you always had rather......interesting opinions, yet still stayed on the right side of the mods, a trick I never quite figured out.
On the other hand, I DID manage to get forum-banned simply by inciting the wonton extermination of carebears. "Racism" was the reason given. Can't make this stuff up. All you can do is laugh and just accept that you aren't *really* dealing with adults here. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5281
|
Posted - 2014.06.21 20:41:00 -
[1402] - Quote
Vhelnik Cojoin wrote:Haedonism Bot wrote:(...) What if, for example, players enrolled in faction warfare could serve as their faction police, with LP payouts for shooting criminal players? Won't happen, as this could be exploited by players for easy LP farming, sorry.
So can regular faction warfare, I guess CCP should remove that too. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5284
|
Posted - 2014.06.21 20:48:00 -
[1403] - Quote
Sibyyl wrote:baltec1 wrote:They cant even shoot down gankboats with the tank of a wet paper bag. Yes, well if you mean the current state of white knighting then you are 100% correct.
Brings back an amusing memory. During BJ2014 there was a guy who took a break from his usual mission & incursion running schedule to snag himself some easy killmails using a smartbombing BS, what he didn't anticipate was me quietly telling half of the fleet not to aggress. To this day he has not logged back in to his -9.8 guy, I think he might have rage-quit EVE. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5284
|
Posted - 2014.06.21 20:52:00 -
[1404] - Quote
Sibyyl wrote:The point of FacPo is to reward the player who plans ahead and maps out her deadspaces and gate warp-ins.
Could you explain in great detail what I should find rewarding about warping 50 dudes around a system while we hope that Orca just docked up to empty his cargohold after we travelled 15 systems? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Sibyyl
Gallente Federation
1804
|
Posted - 2014.06.21 22:38:00 -
[1405] - Quote
^^Mallak, yes Kaarous already made that point a few posts back. I agree with you both. .. when everything else is gone .. |

Hasikan Miallok
Republic University Minmatar Republic
865
|
Posted - 2014.06.22 05:00:00 -
[1406] - Quote
lol - this thread is starting to suffer from serious Deja Moo |

Herr Wilkus
Aggressive Salvage Services LLC
986
|
Posted - 2014.06.22 11:54:00 -
[1407] - Quote
I'm quite convinced that what remains of this thread probably doesn't make much sense anymore. I think its had something on the order of 40 pages wiped by now. I reckon continuity suffers a touch.
On the other hand, it likely didn't make much sense to begin with. 
This thread is CODE infested! It has its own brand of logic!
|

Ikaros TypeAlpha
Master Synapse Of New Eden
0
|
Posted - 2014.06.22 14:13:00 -
[1408] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay
|

Kaarous Aldurald
ROC Deep Space The ROC
7387
|
Posted - 2014.06.22 14:22:00 -
[1409] - Quote
Ikaros TypeAlpha wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay
Citation needed on the bolded part. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2177
|
Posted - 2014.06.22 14:30:00 -
[1410] - Quote
Herr Wilkus wrote:On the other hand, it likely didn't make much sense to begin with.  not in the slightest. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |
|

Mag's
the united
17565
|
Posted - 2014.06.22 14:57:00 -
[1411] - Quote
Kaarous Aldurald wrote:Ikaros TypeAlpha wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay Citation needed on the bolded part. Good luck with getting that. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Jonah Gravenstein
Machiavellian Space Bastards
19223
|
Posted - 2014.06.22 15:18:00 -
[1412] - Quote
Ikaros TypeAlpha wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay Reposting that old chestnut doesn't make it true. If you're going to say that subs are falling you should present evidence to back you up. As it stands the information currently available says otherwise, admittedly that information is a little out of date.
Nil mortifi sine lucre |

DJentropy Ovaert
The Conference Elite CODE.
449
|
Posted - 2014.06.22 15:23:00 -
[1413] - Quote
Ikaros TypeAlpha wrote:
Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay
Wait, this totally changes everything.
All this time I was totally sure that the CODE was a top secret branch of the CFC and that The Mittani is somewhere in the background directing the New Order towards a dark and top secret goal that only the truly elite could even begin to understand, and that all CODE agents are alts of Erotica 1, who of course is simply an alt of a well known Goon FC and of course that James 315 is just the alter ego of Grevlon Goblin seeking to corner the market on mining barges and catalysts.
But, we all know that Ripard Teg discovered this foul plot and managed to remove Erotica 1 from the game, which of course - caused him to take a break from playing EVE due to Ripard being the top secret alt of The Mittani who of course is just a CCP employee in disguise who was upset about BOB disbanding and has been plotting secret internet spaceship revenge.
It's all so clear to me now.
/me passes out tin foil hats for everyone - ganking freighters could not possibly be anything as simple as "man, let's totally gank that freighter for fun" - there MUST be a lot more to it. It's just like the JFK assassination and the Moon landing, of course. You just have to really read into it.
|

Goldiiee
Bureau of Astronomical Anomalies
1078
|
Posted - 2014.06.22 15:31:00 -
[1414] - Quote
DJentropy Ovaert wrote:Ikaros TypeAlpha wrote:
Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay
Wait, this totally changes everything. All this time I was totally sure that the CODE was a top secret branch of the CFC and that The Mittani is somewhere in the background directing the New Order towards a dark and top secret goal that only the truly elite could even begin to understand, and that all CODE agents are alts of Erotica 1, who of course is simply an alt of a well known Goon FC and of course that James 315 is just the alter ego of Grevlon Goblin seeking to corner the market on mining barges and catalysts. But, we all know that Ripard Teg discovered this foul plot and managed to remove Erotica 1 from the game, which of course - caused him to take a break from playing EVE due to Ripard being the top secret alt of The Mittani who of course is just a CCP employee in disguise who was upset about BOB disbanding and has been plotting secret internet spaceship revenge. It's all so clear to me now. /me passes out tin foil hats for everyone - ganking freighters could not possibly be anything as simple as "man, let's totally gank that freighter for fun" - there MUST be a lot more to it. It's just like the JFK assassination and the Moon landing, of course. You just have to really read into it. Grrrr Goons 
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Jonah Gravenstein
Machiavellian Space Bastards
19224
|
Posted - 2014.06.22 16:01:00 -
[1415] - Quote
Goldiiee wrote:Grrrr Goons  Everyone knows that GSF is actually just Mittens ISboxing 10,000+ accounts.
The solution is simples, we kill The Mittani and all will be right in the world 
Nil mortifi sine lucre |

Lady Areola Fappington
New Order Logistics CODE.
1916
|
Posted - 2014.06.22 16:06:00 -
[1416] - Quote
DJentropy Ovaert wrote: Wait, this totally changes everything.
All this time I was totally sure that the CODE was a top secret branch of the CFC and that The Mittani is somewhere in the background directing the New Order towards a dark and top secret goal that only the truly elite could even begin to understand, and that all CODE agents are alts of Erotica 1, who of course is simply an alt of a well known Goon FC and of course that James 315 is just the alter ego of Grevlon Goblin seeking to corner the market on mining barges and catalysts.
But, we all know that Ripard Teg discovered this foul plot and managed to remove Erotica 1 from the game, which of course - caused him to take a break from playing EVE due to Ripard being the top secret alt of The Mittani who of course is just a CCP employee in disguise who was upset about BOB disbanding and has been plotting secret internet spaceship revenge.
It's all so clear to me now.
/me passes out tin foil hats for everyone - ganking freighters could not possibly be anything as simple as "man, let's totally gank that freighter for fun" - there MUST be a lot more to it. It's just like the JFK assassination and the Moon landing, of course. You just have to really read into it.
Oh god no DJ please. I have a set number of miracles I can perform per life, and I already burned one getting Gobbles to go away. I ain't doing it again. This thread officially has 25% more pssssssshhh than leading competitors. |

Vaerah Vahrokha
Vahrokh Consulting
5438
|
Posted - 2014.06.22 20:03:00 -
[1417] - Quote
Solecist Project wrote: I mean, seriously, have you read what people claim? They believe it's some sort of big achievement to be able to FC a blog of gankers around in highsec. I can not even understand how anybody would believe that, unless he simply has no understanding of what he is talking about.
It's bullshit. It's not a big deal. At all. The same for the logistics. It's not a big deal at all to find somebody who builds all the necessary equipment and delivers it. Hundreds of thrashers with fittings I've owned, spread throughout Gallente, Minmatar and Caldari space easily prove this. All player made and delivered.
These people just inflate this to a big deal, while it is not ... and I hope the devs rather listen to somebody who has actual understanding and experience of this, instead listening to those who deliberately choose to not undock, although there's no reason not to.
Dear Solstice,
What I have bolded...
you are true. But certain groups of people act by pure propaganda, expecially specific large. pyramid organizations.
I am sure you have noticed how it's years they follow a well defined path, with well defined aims, with a major support from many players that are members or symphathizes to their organizations.
Anyway you are true twice: despite I am completely trash at hi sec PvP compared to you and many others, I have done FW in hostile hi sec including in Amarr, that is 1.0 sec. In a Cyclone, not some agile nano Rifter ;P
if I could do that, then really everyone can. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

DJentropy Ovaert
The Conference Elite CODE.
458
|
Posted - 2014.06.22 21:55:00 -
[1418] - Quote
Paranoid Loyd wrote: There are easily 20 white knights in Aufay, they are not doing a damn thing.
Oh, give them some credit.
They really add a bunch of classy and well thought out content to the systems local chat. If you enjoy the full spectrum of "white-knight" conversation, you will be delighted to hear all of the classics you've come to know and love - featuring -
* References to human or animal waste products.
* Threats of RL violence directed at other players.
* Sound strategic advice such as "YOU SHOULD GO TO NULLSEC AND TRY THAT"
* Erotic fanfiction with a special focus on homosexual acts.
* Thrilling reports of victory when a white-knight manages to do from 0-1% damage on a catalyst that was concorded.
* A general inability to spell, form a complete thought, or make sense in any way.
* Professional PVP advice - featuring advanced study courses such as "THAT'S NOT *REAL* PVP" and "Post combat data analysis - It was not a "Fair" fight". Master courses such as "Shooting spaceships in a video game that features shooting spaceships and the link to Sociopathic Disorders" and "Economic Bushido: I won't pay because of the principle!"
But wait, there is more! The white-knights in Aufay will bring you exciting NEW hits sure to become favorites. You'll see -
* Amazing examples of "thinking outside of the box" - such as a white-knight in a Falcon parking 50m off the gank target and sacrificing the Falcon to the song of "I've had this falcon forever look how it was rigged I did not want it anyway"
* Other random ships sitting 50m from a gank target and exploding in a dazzling array of PSSSSSSHHHHHHH
* The saga of the white knights in Smart Bombing battleships. Featuring the amazing strategy of galaxy renowned PVP master "DrysonBennington" - the same mastermind that brought you the "LEVEL 4 CODE ORANGE ALERT CODE IS IN SYSTEM" and the mysterious and deadly "Scissors Technique". You will marvel as they deploy smartbombs and do minor damage to many a catalyst while destroying many random non-code players and their pods - all to EMERGE after being concorded with a negative sec status that confuses them and about a dozen kill rights to be used at a later date for a special encore! (Special feature - brand new and never before seen strategy by PVP master "DrysonBenningon" may also be featured! As of late, he seems to have the ability to come up with at least a few every day.)
* The somber but determined march of as much ECM every single white-knight can possibly bring to the field - which is nullified by ECCM fits time and time again - the true wonder of this is the determination that regardless of it never changing the outcome of a single freighter gank, more faith in this feature is required and simply trying it again in a half hour will result in a outcome that results in .... whatever results the white-knights are convinced will happen.
* The intense rock anthem of REVENGE. Soon, many of the white knights and gank targets will summon their "powerful friends in null sec" who will totally put a stop to this madness. (Please note: Powerful friends in nullsec are not available in some areas including high-sec. Powerful friends in nullsec may decide to be featured at a much later date that can best be described as "Soon".
All of this can be yours for free! Simply set course for Aufay and make sure to bring a towel - the white-knights of Aufay can break into tears of sadness or rage at any moment and it tends to get a bit messy.
|

Adira Nictor
Sebiestor Tribe Minmatar Republic
94
|
Posted - 2014.06.22 22:38:00 -
[1419] - Quote
DJentropy Ovaert wrote:Paranoid Loyd wrote: There are easily 20 white knights in Aufay, they are not doing a damn thing.
Oh, give them some credit. They really add a bunch of classy and well thought out content to the systems local chat. If you enjoy the full spectrum of "white-knight" conversation, you will be delighted to hear all of the classics you've come to know and love - featuring - * References to human or animal waste products. * Threats of RL violence directed at other players. * Sound strategic advice such as "YOU SHOULD GO TO NULLSEC AND TRY THAT" * Erotic fanfiction with a special focus on homosexual acts. * Thrilling reports of victory when a white-knight manages to do from 0-1% damage on a catalyst that was concorded. * A general inability to spell, form a complete thought, or make sense in any way. * Professional PVP advice - featuring advanced study courses such as "THAT'S NOT *REAL* PVP" and "Post combat data analysis - It was not a "Fair" fight". Master courses such as "Shooting spaceships in a video game that features shooting spaceships and the link to Sociopathic Disorders" and "Economic Bushido: I won't pay because of the principle!" But wait, there is more! The white-knights in Aufay will bring you exciting NEW hits sure to become favorites. You'll see - * Amazing examples of "thinking outside of the box" - such as a white-knight in a Falcon parking 50m off the gank target and sacrificing the Falcon to the song of "I've had this falcon forever look how it was rigged I did not want it anyway" * Other random ships sitting 50m from a gank target and exploding in a dazzling array of PSSSSSSHHHHHHH * The saga of the white knights in Smart Bombing battleships. Featuring the amazing strategy of galaxy renowned PVP master "DrysonBennington" - the same mastermind that brought you the "LEVEL 4 CODE ORANGE ALERT CODE IS IN SYSTEM" and the mysterious and deadly "Scissors Technique". You will marvel as they deploy smartbombs and do minor damage to many a catalyst while destroying many random non-code players and their pods - all to EMERGE after being concorded with a negative sec status that confuses them and about a dozen kill rights to be used at a later date for a special encore! (Special feature - brand new and never before seen strategy by PVP master "DrysonBenningon" may also be featured! As of late, he seems to have the ability to come up with at least a few every day.) * The somber but determined march of as much ECM every single white-knight can possibly bring to the field - which is nullified by ECCM fits time and time again - the true wonder of this is the determination that regardless of it never changing the outcome of a single freighter gank, more faith in this feature is required and simply trying it again in a half hour will result in a outcome that results in .... whatever results the white-knights are convinced will happen. * The intense rock anthem of REVENGE. Soon, many of the white knights and gank targets will summon their "powerful friends in null sec" who will totally put a stop to this madness. (Please note: Powerful friends in nullsec are not available in some areas including high-sec. Powerful friends in nullsec may decide to be featured at a much later date that can best be described as "Soon". All of this can be yours for free! Simply set course for Aufay and make sure to bring a towel - the white-knights of Aufay can break into tears of sadness or rage at any moment and it tends to get a bit messy.
I am going to have to make a ganker alt, and I blame you. Hope to see Aufay soon! |

DJentropy Ovaert
The Conference Elite CODE.
462
|
Posted - 2014.06.22 23:21:00 -
[1420] - Quote
Adira Nictor wrote: I am going to have to make a ganker alt, and I blame you. Hope to see Aufay soon!
Hah! I'll gladly take that blame. After you get that alt created you should head over to the blog at minerbumping.com and explore a bit - you will find a treasure trove of information to help you plan your skill path to get as much DPS on the field as quickly as you can, and everything you could ever want to know about the mechanics of high-sec warfare, CONCORD, and how to use every game mechanic possible to your advantage.
And don't forget - New Order Logistics (A proud member of the CODE. Alliance!) is openly accepting applications and will provide you with plenty of hands on experience and a bunch of fun! Look them up, you will be glad you did. I hear there are some pretty cool dudes in that corp :-) |
|

Adira Nictor
Sebiestor Tribe Minmatar Republic
95
|
Posted - 2014.06.22 23:31:00 -
[1421] - Quote
DJentropy Ovaert wrote:Adira Nictor wrote: I am going to have to make a ganker alt, and I blame you. Hope to see Aufay soon!
Hah! I'll gladly take that blame. After you get that alt created you should head over to the blog at minerbumping.com and explore a bit - you will find a treasure trove of information to help you plan your skill path to get as much DPS on the field as quickly as you can, and everything you could ever want to know about the mechanics of high-sec warfare, CONCORD, and how to use every game mechanic possible to your advantage. And don't forget - New Order Logistics (A proud member of the CODE. Alliance!) is openly accepting applications and will provide you with plenty of hands on experience and a bunch of fun! Look them up, you will be glad you did. I hear there are some pretty cool dudes in that corp :-)
I get my dose of Minerbumping.com every day, But after stalking you around the forums along with other code. members it just looks like something worth getting into while im in downtime on my other profession. |

Voyager Arran
GoonWaffe Goonswarm Federation
346
|
Posted - 2014.06.22 23:38:00 -
[1422] - Quote
Wait, are people actually taking DrysonBennington's suggestions?
The dude who told you to smartbomb off gates in Hisec, haul cargo in a dual-tanked 5-plate Typhoon, and fit Drone Navigation Computers to your Augorors is not who you should be taking your queues from. |

DJentropy Ovaert
The Conference Elite CODE.
462
|
Posted - 2014.06.23 00:02:00 -
[1423] - Quote
Voyager Arran wrote:Wait, are people actually taking DrysonBennington's suggestions?
The dude who told you to smartbomb off gates in Hisec, haul cargo in a dual-tanked 5-plate Typhoon, and fit Drone Navigation Computers to your Augorors is not who you should be taking your queues from.
Yes, people really are.
But let's just be real for a second here - who are we to question the brilliance of DrysonBennington? With 47 ships destroyed during his time as a well established master in PVP strategy he's beyond qualified to guide other players in the field of PVP strategy.
Need more proof? Of those 47 kills, TWO of them do not involve doing a trivial amount of damage to a ship that was in the process of being destroyed by concord! In one amazing display of tactics, he managed to destroy the Rookie ship of one of his bros, and on the other kill - he brought down the powerhouse that is the Caldari Navy Hookbill.
Good times. Really, if I stopped laughing I just might have to cry :( |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2577
|
Posted - 2014.06.23 03:47:00 -
[1424] - Quote
Ramona McCandless wrote:malcovas Henderson wrote:The trouble with removing FacPo is no one gives a shizzle about him next door. I would hazard a guess that a fleet of 20 or so Anti-gankers, following the gankers would eradicate them. Even CODE would soon disappear, as it would soon become boring for the bandwagonners, without the kills Try getting those 20 or so players, PVE'ers just don't care, until their ship blows up. Then the either rage quit, or just buy a new ship. Who siad the PvErs would be running the cops, or the Health and Safety Executive, or the law courts? Who says NEW ORDER OF HIGH SEC wouldnt decide they wanted the badge? I know a lot of folk who wouldnt mind wearing a nice yellow star
We already are the cops. Its just the magic space NPCs that think they are cops that are the problem. Get rid of those and Code will patrol Hisec and keep it safe for decent, at the controls, pilots. "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

J'Poll
CDG Playgrounds
4042
|
Posted - 2014.06.23 04:13:00 -
[1425] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
Who says they aren't producing a shitload of freighters themself (with main / alts) and are just creating a market for it themselfs. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |

loyalanon
The Conference Elite CODE.
319
|
Posted - 2014.06.23 05:40:00 -
[1426] - Quote
Freighter pilots,
The day of reckoning has come, for too long you have blatantly defied the New Order and our Saviour James 315.
Get your mining permit today for 10mil isk per year and be saved through the love that was given to us by our Saviour.
Be saved my brethren, and embrace the Code, so that you too may be judged without sin on the day of judgement day.
Know ye not that the unrighteous shall not inherit the kingdom of God? Be not deceived: neither AFK'ers, nor Autopiloters, nor Bot-Aspirants will be saved in the last days. Reach up to the Saviour and be cleansed of your sins for I am the Saviours war piece sent to New Eden to bring judgement to these heretics.
|

412nv Yaken
The Conference Elite CODE.
120
|
Posted - 2014.06.23 05:46:00 -
[1427] - Quote
loyalanon wrote:Freighter pilots,
The day of reckoning has come, for too long you have blatantly defied the New Order and our Saviour James 315.
Get your mining permit today for 10mil isk per year and be saved through the love that was given to us by our Saviour.
Be saved my brethren, and embrace the Code, so that you too may be judged without sin on the day of judgement day.
Know ye not that the unrighteous shall not inherit the kingdom of God? Be not deceived: neither AFK'ers, nor Autopiloters, nor Bot-Aspirants will be saved in the last days. Reach up to the Saviour and be cleansed of your sins for I am the Saviours war piece sent to New Eden to bring judgement to these heretics.
And James 315 said, Let us make an Alliance, after our Code: and let them have dominion over the Miners of the Belts, and over the Orcas, and over the Bot-Aspirants, and over all the freighters, and over every freighter that Autopilot upon New Eden A True Champion of High Security Space |

loyalanon
The Conference Elite CODE.
320
|
Posted - 2014.06.23 05:48:00 -
[1428] - Quote
Thou shalt not autopilot in a freighter, as with a pod: it is an abomination.
|

Sabriz Adoudel
Mission BLITZ
3135
|
Posted - 2014.06.23 05:56:00 -
[1429] - Quote
J'Poll wrote: Who says they aren't producing a shitload of freighters themself (with main / alts) and are just creating a market for it themselfs.
I don't build freighters, but I certainly do trade in mining equipment. Although stocks are low now, at several times I have owned more than three billion ISK worth of exhumer hulls, barge hulls and/or other mining contraband.
Ganking expenditure is written off as a marketing expense. And suspicious sales are, of course, referred to the proper authorities.
If I had sufficient capital to do it efficiently, I would certainly be offering freighters for sale in areas where pilots are anticipated to lose them. https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Clara Pond
Never Not Snazzy
64
|
Posted - 2014.06.23 05:58:00 -
[1430] - Quote
And James 315 spake saying: "First, thou shalt bump the freighter. Then though shalt count to three. No more, no less. Three shall be the number of the counting, and the number of the counting shall be three. Four thou shalt not count, nor thou count thee two; excepting that thou then proceed to three. Five is right out. Then, once the number three be reached, being the third number of the counting, warpeth thee thy Taloses towards thy foe; who, being naughty in my sight, shall snuff it." |
|

Sabriz Adoudel
Mission BLITZ
3135
|
Posted - 2014.06.23 06:48:00 -
[1431] - Quote
Clara Pond wrote:And James 315 spake saying: "First, thou shalt bump the freighter. Then though shalt count to three. No more, no less. Three shall be the number of the counting, and the number of the counting shall be three. Four thou shalt not count, nor thou count thee two; excepting that thou then proceed to three. Five is right out. Then, once the number three be reached, being the third number of the counting, warpeth thee thy Taloses towards thy foe; who, being naughty in my sight, shall snuff it."
Please do not make me laugh this hard when I am at work. https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Ramona McCandless
The McCandless Clan
5700
|
Posted - 2014.06.23 06:56:00 -
[1432] - Quote
Adira Nictor wrote:
I am going to have to make a ganker alt, and I blame you. Hope to see Aufay soon!
You truly are the Good Sebiestor
May Omir Sarakusa (PBUH) bless the path you walk, and not cross it. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

loyalanon
The Conference Elite CODE.
323
|
Posted - 2014.06.23 07:16:00 -
[1433] - Quote
James 315 is my shepherd; I shall not want.
He maketh me to lie down in the asteroid belt: he leadeth me beside the gates.
He restoreth my soul: he leadeth me in the paths of righteousness for his name's sake.
Yea, though I walk through the valley of Aufay, I will fear no evil: for the code is with me; thy blaster and thy catalyst they comfort me.
Thou preparest a freighter before me in the presence of mine enemies: thou anointest my head with his blessing; my overheat runneth over.
Surely goodness and mercy shall follow me all the days of my life: and I will dwell in the house of Code. forever. |

ImYourMom
Republic University Minmatar Republic
45
|
Posted - 2014.06.23 09:44:00 -
[1434] - Quote
its kinda funny because suicide ganking only got worse after the retribution patch that was supposed to help curbe this. 
|

Ramona McCandless
The McCandless Clan
5702
|
Posted - 2014.06.23 09:52:00 -
[1435] - Quote
ImYourMom wrote:its kinda funny because suicide ganking only got worse after the retribution patch that was supposed to help curbe this. 
No, it didnt. "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Mallak Azaria
GoonWaffe Goonswarm Federation
5329
|
Posted - 2014.06.23 10:02:00 -
[1436] - Quote
ImYourMom wrote:its kinda funny because suicide ganking only got worse after the retribution patch that was supposed to help curbe this. 
It's kinda funny because ganking only got more difficult after the Retribution patch which killed off the casual ganker & made groups like Code & Miniluv even more prominent. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Ima Wreckyou
The Conference Elite CODE.
29
|
Posted - 2014.06.23 10:47:00 -
[1437] - Quote
The Agent said to the Freighter pilot, GÇ£Do not be afraid, for I know that you are looking for your corp mate, who was terminated. He is not here; he was podded back to his station, just as we said. Come and see the place where he died and lost all his stuff. Then go quickly and tell your other corp mates: GÇÿHe was podded for his crimes and is going ahead of you into WoW. There you will see him.GÇÖ Now I have told you.GÇ¥ |

Ramona McCandless
The McCandless Clan
5702
|
Posted - 2014.06.23 10:54:00 -
[1438] - Quote
There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH)
La ilaha illjames "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Zotken Mikakka
School of Applied Knowledge Caldari State
1
|
Posted - 2014.06.23 11:11:00 -
[1439] - Quote
We shall join the code, and liberate a system of our choosing!
|

Grobalobobob Bob
Hedion University Amarr Empire
3
|
Posted - 2014.06.23 11:12:00 -
[1440] - Quote
It just comes back down to the whole bumping thing. Bumping should be effective ONLY ships of /- a percentage equal or greater size and mass of the ship you're bumping.
It's like a kid on a surfboard bumping an oil tanker.. it's just ridiculous. Really, you should need something the same size as a freighter to bump a freighter, anything smaller should just glance off like it doesn't exist. |
|

Zotken Mikakka
School of Applied Knowledge Caldari State
1
|
Posted - 2014.06.23 11:14:00 -
[1441] - Quote
Grobalobobob Bob wrote:It just comes back down to the whole bumping thing. Bumping should be effective ONLY ships of /- a percentage equal or greater size and mass of the ship you're bumping.
It's like a kid on a surfboard bumping an oil tanker.. it's just ridiculous. Really, you should need something the same size as a freighter to bump a freighter, anything smaller should just glance off like it doesn't exist.
so all you want .. is having the gankers buy a freighter to bump a freighter... ^^ born salesman right there folks! |

baltec1
Bat Country Goonswarm Federation
12125
|
Posted - 2014.06.23 11:21:00 -
[1442] - Quote
Grobalobobob Bob wrote:It just comes back down to the whole bumping thing. Bumping should be effective ONLY ships of /- a percentage equal or greater size and mass of the ship you're bumping.
It's like a kid on a surfboard bumping an oil tanker.. it's just ridiculous. Really, you should need something the same size as a freighter to bump a freighter, anything smaller should just glance off like it doesn't exist.
We use machs, they are just as big as carriers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Raziel Walker
Lucifer's Hammer A Band Apart.
21
|
Posted - 2014.06.23 11:49:00 -
[1443] - Quote
Grobalobobob Bob wrote: It's like a kid on a surfboard bumping an oil tanker.. it's just ridiculous.
Please try to imagine a kid on a invulnerable surfboard going at a fraction of lightspeed and hitting an equally invulnerable freighter. The collision will contain enough energy for a nice bump. No idea how much energy will be transferred to the freighter though.
|

Rick Therapist
The Conference Elite CODE.
0
|
Posted - 2014.06.23 12:32:00 -
[1444] - Quote
And James 315 said to his agents:
GÇ£The path of the righteous man is beset on all sides by the selfishness and greed of evil carebears. Blessed is he who, in the name of charity and good will, shepherds a new player through the wickedness of hisec and teaches him the Code, for he is truly his brother's keeper and the finder of a lost child. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy the Code. And you will know I am the Lord when I lay my vengeance upon you." |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1054
|
Posted - 2014.06.23 12:38:00 -
[1445] - Quote
Grobalobobob Bob wrote:It just comes back down to the whole bumping thing. Bumping should be effective ONLY ships of /- a percentage equal or greater size and mass of the ship you're bumping.
It's like a kid on a surfboard bumping an oil tanker.. it's just ridiculous. Really, you should need something the same size as a freighter to bump a freighter, anything smaller should just glance off like it doesn't exist.
a mach is the closest equivalent to an iowa class battleship ingame. A typical supertanker has 100,000 shaft horsepower, an Iowa has 220,000 shaft horsepower. ie an Iowa can push* a supertanker backwards even if the supertanker was full ahead.
Its just not at all ridiculous imo to be shoved off the gate by a couple of machs.
*yes I understand that other details would get in the way of this experiment, like structural failure followed by break up and sinking, but I can't imagine freighter pilots want more accuracy...
|

Spectral Tiger
12
|
Posted - 2014.06.23 12:38:00 -
[1446] - Quote
Rick Therapist wrote:And James 315 said to his agents:
GÇ£The path of the righteous man is beset on all sides by the selfishness and greed of evil carebears. Blessed is he who, in the name of charity and good will, shepherds a new player through the wickedness of hisec and teaches him the Code, for he is truly his brother's keeper and the finder of a lost child. And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy the Code. And you will know I am the Lord when I lay my vengeance upon you."
Sort of thing I'd expect a gang of thugs to say with the leader having a god complex. But then of course you're role playing that way anyway. It's just that to some people it doesn't actually look like RP.
Hence the confusion to what high sec suicide ganking squads are all about. |

Grobalobobob Bob
Hedion University Amarr Empire
3
|
Posted - 2014.06.23 12:41:00 -
[1447] - Quote
Machs are a nice ship - sadly I cannot get any info on actual ship lengths, but I can get the mass though.
Macharial seems to come out at 94.68m kg in mass compared to a Providence weighing in at approx 900,000,000 kg.
Therefore, at approx 10.5% of the mass, a Mach should simply glance off a providence.
Interesting about the bumping energy thing, but in honesty when you have 'invulnerable' objects hitting each other, it's all about mass rebounding rather than absorbing the collision energies, especially since they have shields. The shield is somewhat of a massive energy field generator, hence why a ship bounces off stuff, rather than colliding like a dart into a dartboard - also similar to trying to force the two north poles of a very powerful magnet together, they divert rather than come together unless forced with extreme pressure, and it's unlikely something the size of a providence, and machariel could be forced together unless they experience a head on collision in warp. so each ship glancing each other at 500 m/s isn't going to do anything other than throw the smaller mass at a strange angle.
http://www.youtube.com/watch?v=q9m-hHg0gFk
Interesting video, now make one of the magnets 100x bigger or dense, and float them in space - it's easy to digest the concept that the smaller magnet would be flung headlong in a random direction in the lab, and moreso in space.
|

Ramona McCandless
The McCandless Clan
5707
|
Posted - 2014.06.23 12:53:00 -
[1448] - Quote
Spectral Tiger wrote: It's just that to some people it doesn't actually look like RP.
Hence the confusion to what high sec suicide ganking squads are all about.
If "some people" can't understand RP in an RPG, then I'm not really surprised they are confused.
If forgers and malefactors are put to death by the secular power, there is much more reason for excommunicating and even putting to death one convicted of heresy. Thomas Aquinas
Praise be James 315 and prayers and peace upon Omir Sarakusa.
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Jenn aSide
Smokin Aces.
6820
|
Posted - 2014.06.23 12:55:00 -
[1449] - Quote
Grobalobobob Bob wrote:Machs are a nice ship - sadly I cannot get any info on actual ship lengths, but I can get the mass though. Macharial seems to come out at 94.68m kg in mass compared to a Providence weighing in at approx 900,000,000 kg. Therefore, at approx 10.5% of the mass, a Mach should simply glance off a providence. Interesting about the bumping energy thing, but in honesty when you have 'invulnerable' objects hitting each other, it's all about mass rebounding rather than absorbing the collision energies, especially since they have shields. The shield is somewhat of a massive energy field generator, hence why a ship bounces off stuff, rather than colliding like a dart into a dartboard - also similar to trying to force the two north poles of a very powerful magnet together, they divert rather than come together unless forced with extreme pressure, and it's unlikely something the size of a providence, and machariel could be forced together unless they experience a head on collision in warp. so each ship glancing each other at 500 m/s isn't going to do anything other than throw the smaller mass at a strange angle. http://www.youtube.com/watch?v=q9m-hHg0gFkInteresting video, now make one of the magnets 100x bigger or dense, and float them in space - it's easy to digest the concept that the smaller magnet would be flung headlong in a random direction in the lab, and moreso in space.
You are aware that EVE is a video game, not real life. And you are also aware that in the EVE universe, ships have these magical, physics altering Warp Drives that turns space into a literal SEA of stars lol right? Trying to use a real life physics reason in a video game balance discussion is dumb.
You'd think that things like how space itself in EVE online changes color from one Empire to the next would have tipped you off as to how unreal EVE is (if it worked like that in real life, every thing in Russia would have a red tinge, then you'd get on a plane, land in Ireland and be shocked that everything including the beer is Green).
|

Soylent Jade
New Order Logistics CODE.
113
|
Posted - 2014.06.23 13:27:00 -
[1450] - Quote
Grobalobobob Bob wrote:Machs are a nice ship - sadly I cannot get any info on actual ship lengths, but I can get the mass though. Macharial seems to come out at 94.68m kg in mass compared to a Providence weighing in at approx 900,000,000 kg. Therefore, at approx 10.5% of the mass, a Mach should simply glance off a providence. Interesting about the bumping energy thing, but in honesty when you have 'invulnerable' objects hitting each other, it's all about mass rebounding rather than absorbing the collision energies, especially since they have shields. The shield is somewhat of a massive energy field generator, hence why a ship bounces off stuff, rather than colliding like a dart into a dartboard - also similar to trying to force the two north poles of a very powerful magnet together, they divert rather than come together unless forced with extreme pressure, and it's unlikely something the size of a providence, and machariel could be forced together unless they experience a head on collision in warp. so each ship glancing each other at 500 m/s isn't going to do anything other than throw the smaller mass at a strange angle. http://www.youtube.com/watch?v=q9m-hHg0gFkInteresting video, now make one of the magnets 100x bigger or dense, and float them in space - it's easy to digest the concept that the smaller magnet would be flung headlong in a random direction.
I can't log into the game at work, unfortunately, so I'm going off other sources... A 100MN MWD adds 50,000,000 kg of mass to a ship, pushing that Mach up to 144,680,000 kg, so about 1/6th of the mass...hardly a surfboard hitting an oil tanker. A properly fitted bumping Mach with a pilot that has good nav skills should do well over 1000 m/s, not 500 m/s. It can certainly alter the heading of a freighter enough that it couldn't align to warp... Making hisec better...one Catalyst at a time
minerbumping.com |
|

Revis Owen
4
|
Posted - 2014.06.23 13:29:00 -
[1451] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants.
I wonder how many cancel their subscription.
However many it is, apparently new subscriptions by bots, bot-aspirants, and carebears are far more than enough to replace those few.
The sustained amount of kills over time make this plainly obvious. Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Highsec Operations Permit, please contact me for issuance. |

Revis Owen
4
|
Posted - 2014.06.23 13:41:00 -
[1452] - Quote
Ikaros TypeAlpha wrote:Well GM ninjapirate did assist in the writing of the code, and because of it there has been a fall out of subs since you know supplying the market or making isk is bad, mmkay
Supplying the market (and getting a fair price) by players at their keyboards is one thing. Flooding the market (and depressing prices) by bots/bot-aspirants grinding 24/7 is quite another.
Fall off of subs by the latter, rage-quitting because their bot ships/bot-behavior isn't suited for the dangers of space? I sleep peacefully with that. Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Highsec Operations Permit, please contact me for issuance. |

Grobalobobob Bob
Hedion University Amarr Empire
3
|
Posted - 2014.06.23 13:46:00 -
[1453] - Quote
Soylent Jade wrote:
I can't log into the game at work, unfortunately, so I'm going off other sources... A 100MN MWD adds 50,000,000 kg of mass to a ship, pushing that Mach up to 144,680,000 kg, so about 1/6th of the mass...hardly a surfboard hitting an oil tanker. A properly fitted bumping Mach with a pilot that has good nav skills should do well over 1000 m/s, not 500 m/s. It can certainly alter the heading of a freighter enough that it couldn't align to warp...
Propelling an object quicker does not alter the inherent physical mass, physical mass is a constant - push a button and your titan has the equivalent mass of a neutron star.. it's silly. It can only add some form of 'momentum' perhaps.
Quote:The mass (the true mass which physicists actually deal with when they calculate something concerning relativistic particles) does not change with velocity. The mass (the true mass!) is an intrinsic property of a body, and it does not depends on the observer's frame of reference. I strongly suggest to read this popular article by Lev Okun, where he calls the concept of relativistic mass a "pedagogical virus".
What actually changes at relativistic speeds is the dynamical law that relates momentum and energy depend with the velocity (which was already written). Let me put it this way: trying to ascribe the modification of the dynamical law to a changing mass is the same as trying to explain non-Euclidean geometry by redefining -Ç!
Goes back to my original theory that to apply enough force to make the ships actually expend enough energy to diver the bigger mass, you'd still need to have a head on collision at warp.
Then as someone pointed out, applying real life physics to eve, is just dumb. But then one could argue the same as saying IT'S LIKE IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  |

Ramona McCandless
The McCandless Clan
5712
|
Posted - 2014.06.23 14:01:00 -
[1454] - Quote
Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space. 
There's no wizards in WoW "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Revis Owen
4
|
Posted - 2014.06.23 14:13:00 -
[1455] - Quote
And I will execute great piloting upon them with furious bumps; and they shall know that I am the Agent of James 315, when I shall lay my Stabber upon them. Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Highsec Operations Permit, please contact me for issuance. |

Grobalobobob Bob
Hedion University Amarr Empire
3
|
Posted - 2014.06.23 14:21:00 -
[1456] - Quote
Ramona McCandless wrote:Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  There's no wizards in WoW
OFC there is, Blizzard hated it that their company sounded like Wizard - Blizzard / Wizard.. so renamed them to: Shaman, Priest, Mage, Druid, Paladin... Oh wait, we have paladins in EVE to! I might subscribe to WoW, just to try wielding a Tachyon Beam Laser II, and go gank hogger.
  |

Goldiiee
Bureau of Astronomical Anomalies
1080
|
Posted - 2014.06.23 14:50:00 -
[1457] - Quote
Revis Owen wrote:And I will execute great piloting upon them with furious bumps; and they shall know that I am the Agent of James 315, when I shall lay my Stabber upon them. Good rule of thumb.
If you could reason with religious people There would be no religious people
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Ramona McCandless
The McCandless Clan
5718
|
Posted - 2014.06.23 14:57:00 -
[1458] - Quote
Grobalobobob Bob wrote: OFC there is, Blizzard hated it that their company sounded like Wizard - Blizzard / Wizard.. so renamed them to: Shaman, Priest, Mage, Druid, Paladin...
None of those things are Wizards
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Elmonky
Titans of The Short Bus Universal Consortium
61
|
Posted - 2014.06.23 15:01:00 -
[1459] - Quote
Revis Owen wrote:And I will execute great piloting upon them with furious bumps; and they shall know that I am the Agent of James 315, when I shall lay my Stabber upon them.
Somehow that managed to sound way more erotic than it should have
|

Riyria Twinpeaks
Reasonable People Of Sound Mind
1996
|
Posted - 2014.06.23 15:05:00 -
[1460] - Quote
Grobalobobob Bob wrote:Soylent Jade wrote:
I can't log into the game at work, unfortunately, so I'm going off other sources... A 100MN MWD adds 50,000,000 kg of mass to a ship, pushing that Mach up to 144,680,000 kg, so about 1/6th of the mass...hardly a surfboard hitting an oil tanker. A properly fitted bumping Mach with a pilot that has good nav skills should do well over 1000 m/s, not 500 m/s. It can certainly alter the heading of a freighter enough that it couldn't align to warp...
Propelling an object quicker does not alter the inherent physical mass, physical mass is a constant - push a button and your titan has the equivalent mass of a neutron star.. it's silly. It can only add some form of 'momentum' perhaps. Quote:The mass (the true mass which physicists actually deal with when they calculate something concerning relativistic particles) does not change with velocity. The mass (the true mass!) is an intrinsic property of a body, and it does not depends on the observer's frame of reference. I strongly suggest to read this popular article by Lev Okun, where he calls the concept of relativistic mass a "pedagogical virus".
What actually changes at relativistic speeds is the dynamical law that relates momentum and energy depend with the velocity (which was already written). Let me put it this way: trying to ascribe the modification of the dynamical law to a changing mass is the same as trying to explain non-Euclidean geometry by redefining -Ç! Goes back to my original theory that to apply enough force to make the ships actually expend enough energy to begin to divert the bigger mass, you'd still need to have a head on collision at warp. Then as someone pointed out, applying real life physics to eve, is just dumb. But then one could argue the same as saying IT'S LIKE IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space. 
If the engine to propel the object has an effect on the mass of the object, then yes, it alters the mass. Eve ships also have this property inertia modifier, which, the larger the ship, the more reduces the ship's mass, in relative terms.
For example, taking inertia modifiers into account: - Providence (0.0625 modifier) has an inert mass of ~56 million kg before skills - Machariel (0.084 modifier) has an inert mass of about 8 million kg before skills. If you include the active MWD, it has an inert mass of about (94m kg + 50m kg) * 0.084 = ~12 million kg => MWD'ing Machariel has a little over 20% of the inert mass of the Providence. Inertia is the important part for these collisions.
Before you say the inertia modifier is stupid and should be done away with: Imagine the align times of large ships!
Now put values of these proportions in here: https://phet.colorado.edu/sims/collision-lab/collision-lab_en.html For example a 1.2kg object flying toward a stationary 5.6kg object.
And you'll see that a significant momentum transfer from the smaller, fast object to the larger, formerly stationary object happens. :) |
|

Revis Owen
4
|
Posted - 2014.06.23 15:36:00 -
[1461] - Quote
Goldiiee wrote:Revis Owen wrote:And I will execute great piloting upon them with furious bumps; and they shall know that I am the Agent of James 315, when I shall lay my Stabber upon them. Good rule of thumb. If you could reason with religious people There would be no religious people
Agreed. Another rule of thumb: there is a difference between religion and faith. A very common misperception is that the Code is some kind of religion. That belittles it. It is a faith. A faith in a better EVE.
Come, reason with us. Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Highsec Operations Permit, please contact me for issuance. |

Ima Wreckyou
The Conference Elite CODE.
30
|
Posted - 2014.06.23 15:58:00 -
[1462] - Quote
It is not by strength that one prevails; those who oppose the New Order will be broken. The Agents will pew pew the heavens; the Supreme Protector will judge the ends of Highsec. the Code ALWAYS wins |

Clara Pond
Never Not Snazzy
76
|
Posted - 2014.06.23 16:16:00 -
[1463] - Quote
I recently took a community college course in haiku writing. My best one so far:
poor poor poor poor poor poor poor poor poor poor poor poor unlicensed freighters |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3565
|
Posted - 2014.06.23 16:21:00 -
[1464] - Quote
You know what Catalysts are good for other than ganking?
Planking. I wanna see pics of planking Catalysts. Most creative wins 100mil isk from me.
Also, since we're doing poetry...
Rifters are rusty, Nulsec is blue, If you are lucky, The Code will save you.
You don't scare me. I've been to Jita.
[email protected] |

Goldiiee
Bureau of Astronomical Anomalies
1081
|
Posted - 2014.06.23 16:39:00 -
[1465] - Quote
Revis Owen wrote:Goldiiee wrote:Revis Owen wrote:And I will execute great piloting upon them with furious bumps; and they shall know that I am the Agent of James 315, when I shall lay my Stabber upon them. Good rule of thumb. If you could reason with religious people There would be no religious people Agreed. Another rule of thumb: there is a difference between religion and faith. A very common misperception is that the Code is some kind of religion. That belittles it. It is a faith. A faith in a better EVE. Come, reason with us. Yeah, not really helping your argument there but if it makes you guys happy and keeps you out of my backyard, have all the faith, religion or naked swamp parties you want. More power to you and YeeHaw or whatever floats your boat.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Revis Owen
4
|
Posted - 2014.06.23 17:22:00 -
[1466] - Quote
Goldiiee wrote:Revis Owen wrote:Goldiiee wrote:If you could reason with religious people There would be no religious people
Agreed. Another rule of thumb: there is a difference between religion and faith. A very common misperception is that the Code is some kind of religion. That belittles it. It is a faith. A faith in a better EVE. Come, reason with us. Yeah, not really helping your argument there but if it makes you guys happy and keeps you out of my backyard, have all the faith, religion or naked swamp parties you want. More power to you and YeeHaw or whatever floats your boat.
Indeed, if your most powerful expressions of reason include the phrases "naked swamp parties" and "YeeHaw", I could see how you won't get far with religious people . . . or people interested in productive reasoning with you. Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Highsec Operations Permit, please contact me for issuance. |

Kaarous Aldurald
ROC Deep Space The ROC
7416
|
Posted - 2014.06.23 17:28:00 -
[1467] - Quote
Goldiiee wrote:Revis Owen wrote:And I will execute great piloting upon them with furious bumps; and they shall know that I am the Agent of James 315, when I shall lay my Stabber upon them. Good rule of thumb. If you could reason with religious people There would be no religious people
Keep your bigotry out of this, thanks.
And to the other guy with the unpronounceable name. This is not the bumping thread. If you want to cry about how bumping works in this submarine simulator with an MMO shoehorned into it, do it in a different thread. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ramona McCandless
The McCandless Clan
5726
|
Posted - 2014.06.23 17:35:00 -
[1468] - Quote
Revis Owen wrote:Goldiiee wrote: Yeah, not really helping your argument there but if it makes you guys happy and keeps you out of my backyard, have all the faith, religion or naked swamp parties you want. More power to you and YeeHaw or whatever floats your boat.
Indeed, if your most powerful expressions of reason include the phrases "naked swamp parties" and "YeeHaw", I could see how you won't get far with religious people . . . or people interested in productive reasoning with you.
Negative
I could give ear-time to those things in the proper context
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Jonah Gravenstein
Machiavellian Space Bastards
19265
|
Posted - 2014.06.23 17:45:00 -
[1469] - Quote
Naked Swamp Parties is the normal state of affairs at the Glastonbury Festival.
Nil mortifi sine lucre |

De'Veldrin
Black Serpent Technologies The Unthinkables
2331
|
Posted - 2014.06.23 17:46:00 -
[1470] - Quote
Jonah Gravenstein wrote:Naked Swamp Parties is the normal state of affairs at the Glastonbury Festival.
I'm curious to know why the swamp is naked. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. Schr+¦dinger's Hotdropper |
|

Jonah Gravenstein
Machiavellian Space Bastards
19265
|
Posted - 2014.06.23 17:55:00 -
[1471] - Quote
De'Veldrin wrote:Jonah Gravenstein wrote:Naked Swamp Parties is the normal state of affairs at the Glastonbury Festival. I'm curious to know why the swamp is naked. It got podded 
Seriously though, the Glastonbury Festival appears to attract torrential rain every other year.
It's been a swamp every time I've attended, and until the Plod (Police to you foriegners ) stop them there's usually a a fair few drunk or otherwise intoxicated people cavorting naked in the mud.
Nil mortifi sine lucre |

Evei Shard
Shard Industries
330
|
Posted - 2014.06.23 18:10:00 -
[1472] - Quote
Kaarous Aldurald wrote: Keep your bigotry out of this, thanks.
You hate carebears so much it bleeds through almost every post you make, yet you are upset over your perception that someone else is being bigoted? That's rich. Profit favors the prepared |

Jenn aSide
Smokin Aces.
6830
|
Posted - 2014.06.23 18:13:00 -
[1473] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Keep your bigotry out of this, thanks.
You hate carebears so much it bleeds through almost every post you make, yet you are upset over your perception that someone else is being bigoted? That's rich.
So disliking 'carebears' in a video game is a thing in the same way religious intolerance in real life is?
The inability to understand the separation between 'real life' and 'in-game' is a leading cause of in game ganking, don't you know..... |

Ramona McCandless
The McCandless Clan
5729
|
Posted - 2014.06.23 18:15:00 -
[1474] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Keep your bigotry out of this, thanks.
You hate carebears so much it bleeds through almost every post you make, yet you are upset over your perception that someone else is being bigoted? That's rich.
No, he hates Kulaks and extremely rude unpleasant individuals, as most of us do. Carebears who look after themselves in space, ask for help if needed, and do their carebear thing are to be cherished
The Labourer Caste is to be cared for and protected
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Kaarous Aldurald
ROC Deep Space The ROC
7421
|
Posted - 2014.06.23 18:22:00 -
[1475] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Keep your bigotry out of this, thanks.
You hate carebears so much it bleeds through almost every post you make, yet you are upset over your perception that someone else is being bigoted? That's rich.
#1, videogame vs real life. Big damned difference.
Secondly, I hate entitlement stuffed crybabies who want to justify their own lack of effort by stripping away player freedom from others. It just so happens that the most expedient word for people like that is carebear. I don't hate people for what they believe or what they do (except DMV employees).
And that doesn't conflict in the slighest with my my dislike of someone's chosen philosophy in a video game.
So take the chip off your shoulder, carebear. Someone talking smack about how you play a videogame does not equate to denigrating sincerely held beliefs in real life. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Evei Shard
Shard Industries
330
|
Posted - 2014.06.23 18:29:00 -
[1476] - Quote
Kaarous Aldurald wrote:Evei Shard wrote:Kaarous Aldurald wrote: Keep your bigotry out of this, thanks.
You hate carebears so much it bleeds through almost every post you make, yet you are upset over your perception that someone else is being bigoted? That's rich. #1, videogame vs real life. Big damned difference. Secondly, I hate entitlement stuffed crybabies who want to justify their own lack of effort by stripping away player freedom from others. It just so happens that the most expedient word for people like that is carebear. I don't hate people for what they believe or what they do (except DMV employees). And that doesn't conflict in the slighest with my my dislike of someone's chosen philosophy in a video game. So take the chip off your shoulder, carebear. Someone talking smack about how you play a videogame does not equate to denigrating sincerely held beliefs in real life.
Your commentary in the latest VR thread belies that. You clearly believe that carebears are the *only* people in the game that have bad attitudes or are capable of such behavior.
But it's all a facade anyway. You live for the insults and threats. If Carebears didn't give you "tears" of various flavors at all, you'd be bored to death with this game, because the only thing in game that gives you any satisfaction is ruining it for others in order to get an emotional and/or irrational reaction out of them.
If you really can't deal with the hate spewed at you for your actions, maybe you should HTFU. Profit favors the prepared |

Jonah Gravenstein
Machiavellian Space Bastards
19268
|
Posted - 2014.06.23 18:31:00 -
[1477] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Keep your bigotry out of this, thanks.
You hate carebears so much it bleeds through almost every post you make, yet you are upset over your perception that someone else is being bigoted? That's rich.
<< Classed as a carebear by some because of what I do in game, not hated by Kaarous, or any "ebil ganker" as far as I know.
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
7422
|
Posted - 2014.06.23 18:38:00 -
[1478] - Quote
Evei Shard wrote: Your commentary in the latest VR thread belies that. You clearly believe that carebears are the *only* people in the game that have bad attitudes or are capable of such behavior.
No, I don't. I didn't say anything of the sort.
What I said is that I don't find it hard to believe that a carebear would be such despicable slime as to denigrate someone murdered by terrorists. In fact it's really easy for me to believe, since I have a giant stack of such abuse in a folder on my desktop.
Quote: If you really can't deal with the hate spewed at you for your actions, maybe you should HTFU.
If you think spewing hate, sexual insults, and death threats are appropriate responses to legitimate in game actions, you are in dire need of an attitude adjustment. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Evei Shard
Shard Industries
330
|
Posted - 2014.06.23 18:42:00 -
[1479] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: Your commentary in the latest VR thread belies that. You clearly believe that carebears are the *only* people in the game that have bad attitudes or are capable of such behavior.
No, I don't. I didn't say anything of the sort. What I said is that I don't find it hard to believe that a carebear would be such despicable slime as to denigrate someone murdered by terrorists. In fact it's really easy for me to believe, since I have a giant stack of such abuse in a folder on my desktop. Quote: If you really can't deal with the hate spewed at you for your actions, maybe you should HTFU.
If you think spewing hate, sexual insults, and death threats are appropriate responses to legitimate in game actions, you are in dire need of an attitude adjustment.
It's not an appropriate response, it is an irrational response, but as you live for that, you know this. Profit favors the prepared |

Kaarous Aldurald
ROC Deep Space The ROC
7422
|
Posted - 2014.06.23 18:45:00 -
[1480] - Quote
Evei Shard wrote: It's not an appropriate response, it is an irrational response, but as you live for that, you know this.
Rational or otherwise, it's a violation of the game rules. If people can't keep their heads so as to not to make death threats about videogame spaceships, they don't need to be part of the community. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

PotatoOverdose
Handsome Millionaire Playboys
1874
|
Posted - 2014.06.23 18:55:00 -
[1481] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: It's not an appropriate response, it is an irrational response, but as you live for that, you know this.
Rational or otherwise, it's a violation of the game rules. If people can't keep their heads so as to not to make death threats about videogame spaceships, they don't need to be part of the community. Or, you could let them cool off, realize they had made a mistake, and become a better person for the experience.
But banning them works too I suppose.  |

Evei Shard
Shard Industries
330
|
Posted - 2014.06.23 18:55:00 -
[1482] - Quote
Kaarous Aldurald wrote:Evei Shard wrote: It's not an appropriate response, it is an irrational response, but as you live for that, you know this.
Rational or otherwise, it's a violation of the game rules. If people can't keep their heads so as to not to make death threats about videogame spaceships, they don't need to be part of the community.
Irrational behavior is often spontaneous and emotionally driven. Inspite of the laws making it wrong, the probability of an irrational person following through on such a threat is next to nothing, otherwise you probably wouldn't deliberately engage in the acts that provoke those results.
The irony is that with all your bleating about in-game vs. reality, you do everything you can to force a real life consequence on other players. I highly doubt that you have your stack of evidence about threats because you're hoping CCP will act on it someday. Let's call it what it really is, your trophy case. Profit favors the prepared |

Goldiiee
Bureau of Astronomical Anomalies
1081
|
Posted - 2014.06.23 18:55:00 -
[1483] - Quote
Revis Owen wrote:Goldiiee wrote:Revis Owen wrote:Goldiiee wrote:If you could reason with religious people There would be no religious people
Agreed. Another rule of thumb: there is a difference between religion and faith. A very common misperception is that the Code is some kind of religion. That belittles it. It is a faith. A faith in a better EVE. Come, reason with us. Yeah, not really helping your argument there but if it makes you guys happy and keeps you out of my backyard, have all the faith, religion or naked swamp parties you want. More power to you and YeeHaw or whatever floats your boat. Indeed, if your most powerful expressions of reason include the phrases "naked swamp parties" and "YeeHaw", I could see how you won't get far with religious people . . . or people interested in productive reasoning with you. No, when I see an entire alliance following a manifesto, and referring to their leader in terms indicative of deity status I believe they are RP'ing the equivalent of a Jihadist movement. the Holy War against 'Bot aspirant' behaviour the Mining permits that are actually not mining permits, and the justification of ganking used as a disguise for antisocial in-game behaviour.
This is a game, Rp'ing is allowed and encouraged, if your are dissatisfied with how your particular RP is interpreted then all I can suggest is change sides, after all it is a game and you can do that without incurring any standings penalty whatsoever.
But in the meantime, if I believe your RP'ing is in line with deluded religious fervour, I get to treat you like a zealot in need of a good brainwashed deprogramming session. And again 'No Appoligy incoming' if the only answer that is accepted by the fanatical is 'Yes your right and we acquiesce', then any ridiculous combination of words including 'Naked Swamp Party' should be an equally ignored and appropriate response.
Or to quote a personal hero. 'Nuts'
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Kaarous Aldurald
ROC Deep Space The ROC
7422
|
Posted - 2014.06.23 19:04:00 -
[1484] - Quote
PotatoOverdose wrote:Or, you could let them cool off, realize they had made a mistake, and become a better person for the experience. But banning them works too I suppose. 
Please, oh please tell me how you think this guy can "become a better person".
There are three actionable offenses in his bio by itself. Please tell me, for the sake of carebears everywhere, why this guy should get to go around polluting the game like that. Please tell me that this guy is part of the EVE you want to play in. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

PotatoOverdose
Handsome Millionaire Playboys
1874
|
Posted - 2014.06.23 19:07:00 -
[1485] - Quote
Kaarous Aldurald wrote:PotatoOverdose wrote:Or, you could let them cool off, realize they had made a mistake, and become a better person for the experience. But banning them works too I suppose.  Please, oh please tell me how you think this guy can "become a better person". There are three actionable offenses in his bio by itself. Please tell me, for the sake of carebears everywhere, why this guy should get to go around polluting the game like that. Please tell me that this guy is part of the EVE you want to play in. Have you actually filed a support ticket for the individual in question? If nothing else, I find it hard to believe that the GMs would let him keep that bio. |

Kaarous Aldurald
ROC Deep Space The ROC
7422
|
Posted - 2014.06.23 19:10:00 -
[1486] - Quote
Evei Shard wrote: Irrational behavior is often spontaneous and emotionally driven.
Which is not an excuse to violate the terms of service in regards to verbal harassment.
Quote: Inspite of the laws making it wrong, the probability of an irrational person following through on such a threat is next to nothing, otherwise you probably wouldn't deliberately engage in the acts that provoke those results.
Too bad for them that "blowing up their spaceship" isn't against the game rules. Even if it does make them mad.
Is "not flagrantly violating the rules" really too much to ask? Is that what you're telling me? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
745
|
Posted - 2014.06.23 19:23:00 -
[1487] - Quote
Evei Shard wrote:Irrational behavior is often spontaneous and emotionally driven. Inspite of the laws making it wrong, the probability of an irrational person following through on such a threat is next to nothing I agree, but I see no downside to temp banning anyone that gets reported for (verifiable) in-game RL violence/death threats or violence/death wishes.
That crap just doesn't belong in any game.
Specifically, in a game that has relatively few rules limiting player interaction, strictly enforcing the few, sensible ones we have is important.
A temp ban (even just a day) is no biggie, it's just a clearer way to say 'do and say (almost) all you want, but none of that crap in here, please; take a day off to think about it, then you're welcome back'. |

Evei Shard
Shard Industries
330
|
Posted - 2014.06.23 19:42:00 -
[1488] - Quote
Kaarous Aldurald wrote: Too bad for them that "blowing up their spaceship" isn't against the game rules. Even if it does make them mad.
"blowing up their spaceship" is not why you play. Your end game is to entrap people into breaking the law, by any means necessary so you can then turn around and slap down the victim card and use it as a means to bring about real life consequences. You play to affect others real life negatively based purely on known human weaknesses (attaching monetary or other value to invested time, etc.)
To you, Eve is about pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason. All so you can notch your belt with more names of people you got banned.
Profit favors the prepared |

Kaarous Aldurald
ROC Deep Space The ROC
7422
|
Posted - 2014.06.23 19:45:00 -
[1489] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Too bad for them that "blowing up their spaceship" isn't against the game rules. Even if it does make them mad.
"blowing up their spaceship" is not why you play. Your end game is to entrap people into breaking the law, by any means necessary so you can then turn around and slap down the victim card and use it as a means to bring about real life consequences. You play to affect others real life negatively based purely on known human weaknesses (attaching monetary or other value to invested time, etc.) To you, Eve is about pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason. All so you can notch your belt with more names of people you got banned.
This is what "persecution complex" looks like, boys and girls.
Evei Shard literally cannot conceive of anyone just running around blowing up other people's spaceships in EVE Online without them having some kind of mentally unbalanced ulterior motive. Apparently it is not possible to PvP for fun, you have to be deriving sadistic satisfaction from it.
So, I'll ask you again. Knock off the slanderous carebear bullshit narrative and just answer the question.
Is "not flagrantly violating the rules in response to legitimate in game actions" too much to ask, or not? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jenn aSide
Smokin Aces.
6837
|
Posted - 2014.06.23 19:50:00 -
[1490] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Too bad for them that "blowing up their spaceship" isn't against the game rules. Even if it does make them mad.
"blowing up their spaceship" is not why you play. Your end game is to entrap people into breaking the law, by any means necessary so you can then turn around and slap down the victim card and use it as a means to bring about real life consequences. You play to affect others real life negatively based purely on known human weaknesses (attaching monetary or other value to invested time, etc.) To you, Eve is about pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason. All so you can notch your belt with more names of people you got banned.
And yet the only one projecting any hate here is you. Ironic, ain't it?
Why do you care what motives others to play a video game so long as they are doing it within the rules of the game.
And why the focus on the people (like Kaarous) who are mentally suited to the game and no mention whatsoever of the unhinged, juvenile, petty, way to sensitive 'carebears' who are their targets? Do you ever ask 'why do they play a game if they can't hack it'? Because seriously, those people are the problem.
Them choosing to play EVE is like an epileptic choosing to play a game called "FlashyFlashyMcStrobeLights Online" and getting mad when someone flashes a light at them.
Exactly what game do you think you are playing, Shard? |
|

Jenn aSide
Smokin Aces.
6837
|
Posted - 2014.06.23 19:52:00 -
[1491] - Quote
Kaarous Aldurald wrote:
This is what "persecution complex" looks like, boys and girls.
Yea it is, and it just doesn't make sense. I can understand people having that in real life where you pretty much can't legally do too much about it, but in a game that gives you GUNS and carte blanch to murder people, how are these people still here?
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2342
|
Posted - 2014.06.23 19:53:00 -
[1492] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Too bad for them that "blowing up their spaceship" isn't against the game rules. Even if it does make them mad.
"blowing up their spaceship" is not why you play. Your end game is to entrap people into breaking the law, by any means necessary so you can then turn around and slap down the victim card and use it as a means to bring about real life consequences. You play to affect others real life negatively based purely on known human weaknesses (attaching monetary or other value to invested time, etc.) To you, Eve is about pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason. All so you can notch your belt with more names of people you got banned.
There are no words. None at all that describe just how delusionally paranoid you sound right now. You may want to step back from online gaming until your rationality returns. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. Schr+¦dinger's Hotdropper |

Kaarous Aldurald
ROC Deep Space The ROC
7423
|
Posted - 2014.06.23 19:55:00 -
[1493] - Quote
Jenn aSide wrote:Kaarous Aldurald wrote:
This is what "persecution complex" looks like, boys and girls.
Yea it is, and it just doesn't make sense. I can understand people having that in real life where you pretty much can't legally do too much about it, but in a game that gives you GUNS and carte blanch to murder people, how are these people still here?
Apparently it's easier to believe that we're all a bunch of slavering psychopaths hunched over our keyboards trying to make a face in a videogame cry...
Than to believe that PvP is fun, too. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Goldiiee
Bureau of Astronomical Anomalies
1081
|
Posted - 2014.06.23 19:57:00 -
[1494] - Quote
Both of you, really step back It's a game
Quote: Apparently it is not possible to PvP for fun. Is it really PVP when your shooting unarmed, indefensible ships. Or is the PVP you are referring to only in the psychological context such as.
Quote:pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason Either way it seems odd that you would take a firm position as the Villain to some and Hero to others, and then get so bent out of shape when one group starts throwing rotten tomatoes.
Get some perspective, and try to remember IT'S A GAME.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Jonah Gravenstein
Machiavellian Space Bastards
19270
|
Posted - 2014.06.23 20:01:00 -
[1495] - Quote
Evei Shard wrote:Kaarous Aldurald wrote: Too bad for them that "blowing up their spaceship" isn't against the game rules. Even if it does make them mad.
"blowing up their spaceship" is not why you play. Your end game is to entrap people into breaking the law, by any means necessary so you can then turn around and slap down the victim card and use it as a means to bring about real life consequences. You play to affect others real life negatively based purely on known human weaknesses (attaching monetary or other value to invested time, etc.) To you, Eve is about pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason. All so you can notch your belt with more names of people you got banned. Blowing up spaceships in a game that revolves around the destruction and creation of spaceships != pushing people to their psychological breaking point. The fact that some people do flip out about their spaceships being blown up, in a game that revolves around precisely that, says more about them than it does about the person who causes them to do so.
If you can't handle the heat, get out of the kitchen.
Nil mortifi sine lucre |

Jenn aSide
Smokin Aces.
6839
|
Posted - 2014.06.23 20:02:00 -
[1496] - Quote
Goldiiee wrote:Both of you, really step back It's a gameQuote: Apparently it is not possible to PvP for fun. Is it really PVP when your shooting unarmed, indefensible ships. Or is the PVP you are referring to only in the psychological context such as. Quote:pushing people to their psychological breaking point, and then pretending they just snapped out of the blue for no reason Either way it seems odd that you would take a firm position as the Villain to some and Hero to others, and then get so bent out of shape when one group starts throwing rotten tomatoes. Get some perspective, and try to remember IT'S A GAME.
Yep, it's pvp no matter what the other party does. EVE features NON-CONSENSUAL PVP and has since it was a 1997 gleam in some Icelandic Freak's Eye. If a person doesn't like that, EVE is a bad choice in game.
|

baltec1
Bat Country Goonswarm Federation
12125
|
Posted - 2014.06.23 20:02:00 -
[1497] - Quote
Goldiiee wrote: Is it really PVP when your shooting unarmed, indefensible ships.
Yes it is. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Organic Lager
Devils Diciples League of Infamy
57
|
Posted - 2014.06.23 20:03:00 -
[1498] - Quote
Jenn aSide wrote: "FlashyFlashyMcStrobeLights Online"
Was sad to find that this game was not available on steam  |

Kaarous Aldurald
ROC Deep Space The ROC
7427
|
Posted - 2014.06.23 20:09:00 -
[1499] - Quote
Goldiiee wrote: Is it really PVP when your shooting unarmed, indefensible ships.
Yes. Unless those ships are being controlled by the game's AI. PvP stands for "player vs player", there is nothing in that acronym about honorable space bushido duels.
Unwillingness to properly defend yourself does not somehow disqualify you as being a player. And if it does, then the New Order is right about bot aspirants. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

loyalanon
The Conference Elite CODE.
330
|
Posted - 2014.06.23 20:10:00 -
[1500] - Quote
Is this thread still going.
OP success at 50 pages of tears, I have more empty freighters to gank! Lets get this to 50 pages of tears so loyalanon can stop his campaign of terror. |
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
746
|
Posted - 2014.06.23 20:18:00 -
[1501] - Quote
Goldiiee wrote:Is it really PVP when your shooting unarmed, indefensible ships. Same as overwhelming your opponent with a larger number of ships, or much stronger ships. Which kind of happens everyday in EVE.
There are only two kinds of EVE PVP imo:
1) even (-ish) fights, which occur only when one or both parties are actively seeking a challenge (and actively taking real risks)
2) hunter/prey situations, which occur when a much stronger party 'catches' the weaker one (that would rather not fight in that situation)
#2 is more common. Doesn't matter much if the 'weak' party has guns or not.
Also, any active PVP corp that has 90%+ ISK efficiency is doing #2 more often than #1. |

Jonah Gravenstein
Machiavellian Space Bastards
19272
|
Posted - 2014.06.23 20:20:00 -
[1502] - Quote
Goldiiee wrote:Is it really PVP when your shooting unarmed, indefensible ships. Or is the PVP you are referring to only in the psychological context such as. Yes it is PvP, by virtue of your opponent being another player. It may be one sided PvP because the victim decided to go AFK or not take advantage of all of the choices available to them, but it's still PvP
Being able to defend your ship consists of more than whether or not it can fit weapons, using your brain is your best defence.
Freighter Jockeys now have the ability to change the stats of their ships, they can choose to fit for extra cargo and less tank, or more tank and less cargo. They can choose to pack their ship full of shiny stuff or not, thay can choose to not be afk, if they find hauling boring they can choose to let others do it for them, they can choose to utilise scouts, or in-corp support such as a friend in a frigate that has web bonus's, and webs.
Miners have had their ships buffed considerably, they too have a choice, better yield or more survivability, in fact the Procurer and Skiff are downright scary and are more than capable of PvP.
As advertised by CCP in pretty much all of their advertising, the choices you make and the actions you take have consequences. Welcome to a single shard PvP MMO, working as intended.
Quote:Either way it seems odd that you would take a firm position as the Villain to some and Hero to others, and then get so bent out of shape when one group starts throwing rotten tomatoes. There is no excuse for some of the vile things that are said by some people after their spaceship explodes.
Quote:Get some perspective, and try to remember IT'S A GAME. Agreed, some people do need to get some perspective and remember that it's a game
Nil mortifi sine lucre |

Vaerah Vahrokha
Vahrokh Consulting
5438
|
Posted - 2014.06.23 20:21:00 -
[1503] - Quote
Ramona McCandless wrote:Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  There's no wizards in WoW
Shamans and mages don't count?  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Jonah Gravenstein
Machiavellian Space Bastards
19272
|
Posted - 2014.06.23 20:24:00 -
[1504] - Quote
Vaerah Vahrokha wrote:Ramona McCandless wrote:Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  There's no wizards in WoW Shamans and mages don't count?  A shaman is a healer and spiritual advisor, basically a cross between a priest and a doctor.
Mages are magicians or learned persons. 
Nil mortifi sine lucre |

baltec1
Bat Country Goonswarm Federation
12128
|
Posted - 2014.06.23 20:28:00 -
[1505] - Quote
Jonah Gravenstein wrote:Vaerah Vahrokha wrote:Ramona McCandless wrote:Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  There's no wizards in WoW Shamans and mages don't count?  A shaman is a healer and spiritual advisor, basically a cross between a priest and a doctor. Mages are magicians or learned persons. 
"A mage is like a wizard, only not as cool." -Cartman Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
5739
|
Posted - 2014.06.23 20:29:00 -
[1506] - Quote
Vaerah Vahrokha wrote:Ramona McCandless wrote:Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  There's no wizards in WoW Shamans and mages don't count? 
Nope.
A Wizard's staff has a knob on the end "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Vaerah Vahrokha
Vahrokh Consulting
5438
|
Posted - 2014.06.23 20:30:00 -
[1507] - Quote
Jonah Gravenstein wrote:Vaerah Vahrokha wrote:Ramona McCandless wrote:Grobalobobob Bob wrote: IT IS BECAUSE A WIZARD DID IT, ergo, it's WoW in space.  There's no wizards in WoW Shamans and mages don't count?  A shaman is a healer and spiritual advisor, basically a cross between a priest and a doctor. Mages are magicians or learned persons. 
Shamans could spec for DPS you know? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Revis Owen
5
|
Posted - 2014.06.23 20:32:00 -
[1508] - Quote
Ok, your response has a bit more to it than "naked swamp party" and "YeeHaw". I commend your effort.
Goldiiee wrote:No, when I see an entire alliance following a manifesto, and referring to their leader in terms indicative of deity status I believe they are RP'ing the equivalent of a Jihadist movement. the Holy War against 'Bot aspirant' behaviour the Mining permits that are actually not mining permits, and the justification of ganking used as a disguise for antisocial in-game behaviour." Having to put aside your purely subjective characterizations because you laid no foundation for them, your point is what?
Goldiiee wrote:This is a game, Rp'ing is allowed and encouraged, if your are dissatisfied with how your particular RP is interpreted then all I can suggest is change sides, after all it is a game and you can do that without incurring any standings penalty whatsoever. Dissatisfied with botters and bot-aspirants upset with the Code, its agents, and its enforcement while they are botting, AFK, or otherwise not paying attention while operating in a universe that they know or should know can turn dangerous at any time? Why should their upset bother me at all?
Goldiiee wrote:But in the meantime, if I believe your RP'ing is in line with deluded religious fervour, I get to treat you like a zealot in need of a good brainwashed deprogramming session. Have you ever thought about using your leet deprogramming skills on people who use programs to run their ships or operate their ships exactly as if they were using a bot program? If anyone needs attention in an MMO, wouldn't it be those who expect to play an MMO without the MM? I can think of no other symptom of a strong brainwashing or programming than that which a person has who logs on to an MMO living the delusion that they are playing a single-player game. Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Highsec Operations Permit, please contact me for issuance. |

Jonah Gravenstein
Machiavellian Space Bastards
19273
|
Posted - 2014.06.23 20:36:00 -
[1509] - Quote
Ramona McCandless wrote: Nope.
A Wizard's staff has a knob on the end
Granny Weatherwax > any Wizard, apart from Rincewind, because of his fleet support, The Luggage.
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
7432
|
Posted - 2014.06.23 20:37:00 -
[1510] - Quote
Revis Owen wrote: I can think of no other symptom of a strong brainwashing or programming than that which a person has who logs on to an MMO living the delusion that they are playing a single-player game.
Especially given with the violent outbursts of vehemence, vile language and vitriol with which they respond upon being forced to face that they are, in fact, playing a multiplayer game, I would say we have a pathology on our hands. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
|

Jonah Gravenstein
Machiavellian Space Bastards
19273
|
Posted - 2014.06.23 20:40:00 -
[1511] - Quote
Vaerah Vahrokha wrote:Shamans could spec for DPS you know? Noted, I didn't know that. I've played WoW for all of about 4 hours, I was an MMO virgin when I discovered Eve, it ruined the rest of the MMO genre for me.
Nil mortifi sine lucre |
|

ISD Supogo
ISD Community Communications Liaisons
272

|
Posted - 2014.06.23 21:07:00 -
[1512] - Quote
Removed several insulting and offensive posts.
Quote:2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
Quote:6. Racism and discrimination are prohibited.
Racism, gender stereotyping and hate speech are not permitted on the EVE Online Forums. Derogatory posting that includes race, religion or sexual preference based personal attacks and trolling can result in immediate suspension of forum posting privileges. ISD Supogo Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Ramona McCandless
The McCandless Clan
5743
|
Posted - 2014.06.23 21:14:00 -
[1513] - Quote
ISD Supogo wrote:Thread temporarily locked for cleaning.
Sweet "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

baltec1
Bat Country Goonswarm Federation
12130
|
Posted - 2014.06.23 21:16:00 -
[1514] - Quote
So I guess all the ISDs are watching the football while moderating. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Unsuccessful At Everything
The Troll Bridge
14675
|
Posted - 2014.06.23 21:18:00 -
[1515] - Quote
ISD Supogo wrote:Removed several insulting and offensive posts.
Supogo, best pogo.
That made no sense.
But then again, neither does most of this thread. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Goldiiee
Bureau of Astronomical Anomalies
1081
|
Posted - 2014.06.23 21:51:00 -
[1516] - Quote
ISD Supogo wrote:Removed several insulting and offensive posts.
Amazing the fanatics can RP and littler the forums with tripe and dribble, but you can't RP back at them as a Republican.
Pfft :D
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.23 22:35:00 -
[1517] - Quote
I guess it was only time before the New Order gave up ganking miners. Of course there will always be an occasional gank loss but it was time for them to move on to easier targets.
Anyway wishing them all the best in their new endeavour as the price of isotopes hits 1066. Damn those afk miners are raking it in :) |

Benny Ohu
Chaotic Tranquility
3481
|
Posted - 2014.06.23 22:38:00 -
[1518] - Quote
Goldiiee wrote:ISD Supogo wrote:Removed several insulting and offensive posts.
Amazing the fanatics can RP and littler the forums with tripe and dribble, but you can't RP back at them as a Republican. Pfft :D you're not getting the message, are you? |

Soylent Jade
New Order Logistics CODE.
116
|
Posted - 2014.06.23 22:44:00 -
[1519] - Quote
Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. Of course there will always be an occasional gank loss but it was time for them to move on to easier targets.
Anyway wishing them all the best in their new endeavour as the price of isotopes hits 1066. Damn those afk miners are raking it in :)
Miners are still exploding, it's just that freighters are higher profile and generate more forum tears. Making hisec better...one Catalyst at a time
minerbumping.com |

Ramona McCandless
The McCandless Clan
5743
|
Posted - 2014.06.23 22:45:00 -
[1520] - Quote
Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners.
When did that happen?
"If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |
|

Hasikan Miallok
Republic University Minmatar Republic
877
|
Posted - 2014.06.23 22:54:00 -
[1521] - Quote
Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. Of course there will always be an occasional gank loss but it was time for them to move on to easier targets.
Anyway wishing them all the best in their new endeavour as the price of isotopes hits 1066. Damn those afk miners are raking it in :)
I think its more that they have been unable to expand much beyond the half dozen or so 0.5 and 0.6 systems between Dodi and Hek they habitually try to control and a lot of the miners have probably just moved elsewhere. The same area IS however a freighter pipeline. |

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.24 00:10:00 -
[1522] - Quote
Ramona McCandless wrote:Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. When did that happen?
It happened when they decided to gank freighters rather than mining barges. When the Conference Elite redeployed from Isanamo they also left that area pretty much without any cover. The amount of people within the New Order that can gank effectively isn't as large as what people think, this explains their switch to mass gank easier targets. |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3580
|
Posted - 2014.06.24 01:48:00 -
[1523] - Quote
Thomas Mayaki wrote:Ramona McCandless wrote:Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. When did that happen? It happened when they decided to gank freighters rather than mining barges. When the Conference Elite redeployed from Isanamo they also left that area pretty much without any cover. The amount of people within the New Order that can gank effectively isn't as large as what people think, this explains their switch to mass gank easier targets.
Go to Zkill, and look up Ordion.
I assure you, they are still ganking miners. You don't scare me. I've been to Jita.
[email protected] |

45thtiger 0109
AL3XAND3R.
81
|
Posted - 2014.06.24 02:05:00 -
[1524] - Quote
Unsuccessful At Everything wrote:ISD Supogo wrote:Removed several insulting and offensive posts. Supogo, best pogo. That made no sense. But then again, neither does most of this thread.
I like your sense of humor Unsuccessful At Everything  
Thread Locked By ISD Ezwal-á
|

Amarisen Gream
Galactic Republic of Entrepreneurs and Militiamen
31
|
Posted - 2014.06.24 04:34:00 -
[1525] - Quote
For some of the stuff I can see where the OP is coming from.
I'd made like 10 jumps through that system over a few days. It was the same group of CODE players each time. We need gankers, to help keep a good flow of ships through the market.
I'd go for more CONCORD action on players who major negative security statues. At some point in time a player with -10 shouldn't be able to fly through hi-sec. Or when CONCORD blows up their ships, they can kill the pod as well.
Take a few tips from the Mafia. They handle the trash for the big cities. When a dead bodies shows up, some money crosses hands. Sometimes someone goes to jail or dies as well.
--Harsher punishment for ganking, the lower your Security Status is.
Then again. I use red frog, and I don't think anyone attacks them. xoxo Amarisen Gream
|

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.24 09:25:00 -
[1526] - Quote
Remiel Pollard wrote:Thomas Mayaki wrote:Ramona McCandless wrote:Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. When did that happen? It happened when they decided to gank freighters rather than mining barges. When the Conference Elite redeployed from Isanamo they also left that area pretty much without any cover. The amount of people within the New Order that can gank effectively isn't as large as what people think, this explains their switch to mass gank easier targets. Go to Zkill, and look up Ordion. I assure you, they are still ganking miners.
I'll send a retriever Alt the 24jumps to mine in Ordion for a couple of days. I'll get back to you if I find anything.
|

Lianara Dayton
Society for Peace and Unity
8
|
Posted - 2014.06.24 09:35:00 -
[1527] - Quote
Oh, this thread again.... yes, yes I know, EVE is dying! The sky is falling!! All because of the evil evil gankers! Now they are even ganking people in empty ships!! Oh noes! Teh end-times are neigh!!!! 
On a (slightly) more serious note: my dear EVE rookies in this thread... suicide ganking has been a part of EVE ever since the very beginning (you know, back then when your parents were still wondering what High School they'd send you to) and EVE hasn't died yet... so don't fret.
Sure, some people may quit due to being suicide ganked but look at it like this: EVE is a harsh world where painful losses are a fact of live. If people are going to quit because they were killed "unfairly" then nobody (least of all CCP) will be particularly sad to see them go. If they hadn't quit because of the suicide gank then they would have quit in 3 months after their risk-averse playstyle of mine-the-roid or run-the-mission got boring and they finally realized that EVE just might not be the game for them. All the suicide gankers are doing in helping certain players realize that fact a little sooner.
The player-base that's been keeping this game running with their decade-long subscriptions and multiple accounts are massively in favor of suicide ganking (or well, perhaps not in favor of suicide ganking but at least in favor of not making it impossible just to keep a few more boring carebears in high-sec for a few extra months).
So I guess all there is to say is: kthxbye.  Lianara Dayton, Society for Peace and Unity |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3587
|
Posted - 2014.06.24 09:59:00 -
[1528] - Quote
Thomas Mayaki wrote:Remiel Pollard wrote:Thomas Mayaki wrote:Ramona McCandless wrote:Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. When did that happen? It happened when they decided to gank freighters rather than mining barges. When the Conference Elite redeployed from Isanamo they also left that area pretty much without any cover. The amount of people within the New Order that can gank effectively isn't as large as what people think, this explains their switch to mass gank easier targets. Go to Zkill, and look up Ordion. I assure you, they are still ganking miners. I'll send a retriever Alt the 24jumps to mine in Ordion for a couple of days. I'll get back to you if I find anything.
Say hi to Aaaarg for me. You don't scare me. I've been to Jita.
[email protected] |

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.24 10:01:00 -
[1529] - Quote
Lianara Dayton wrote:Oh, this thread again.... yes, yes I know, EVE is dying! The sky is falling!! All because of the evil evil gankers! Now they are even ganking people in empty ships!! Oh noes! Teh end-times are neigh!!!!  On a (slightly) more serious note: my dear EVE rookies in this thread... suicide ganking has been a part of EVE ever since the very beginning (you know, back then when your parents were still wondering what High School they'd send you to) and EVE hasn't died yet... so don't fret. Sure, some people may quit due to being suicide ganked but look at it like this: EVE is a harsh world where painful losses are a fact of live. If people are going to quit because they were killed "unfairly" then nobody (least of all CCP) will be particularly sad to see them go. If they hadn't quit because of the suicide gank then they would have quit in 3 months after their risk-averse playstyle of mine-the-roid or run-the-mission got boring and they finally realized that EVE just might not be the game for them. All that the suicide gankers are doing is helping certain players to realize that fact a little sooner. The player-base that's been keeping this game running with their decade-long subscriptions and multiple accounts are massively in favor of suicide ganking (or well, perhaps not in favor of suicide ganking per-se but at least in favor of not making it impossible just to keep a few more boring carebears in high-sec for a few extra months). So I guess all there is to say is: kthxbye. 
You seem to be against people whining on the forums and yet you do it so well. It is every Eve players god given right to through the teddy bear from the pram. Get use to it! |

Lianara Dayton
Society for Peace and Unity
9
|
Posted - 2014.06.24 10:16:00 -
[1530] - Quote
Thomas Mayaki wrote:Lianara Dayton wrote:Oh, this thread again.... yes, yes I know, EVE is dying! The sky is falling!! All because of the evil evil gankers! Now they are even ganking people in empty ships!! Oh noes! Teh end-times are neigh!!!!  On a (slightly) more serious note: my dear EVE rookies in this thread... suicide ganking has been a part of EVE ever since the very beginning (you know, back then when your parents were still wondering what High School they'd send you to) and EVE hasn't died yet... so don't fret. Sure, some people may quit due to being suicide ganked but look at it like this: EVE is a harsh world where painful losses are a fact of live. If people are going to quit because they were killed "unfairly" then nobody (least of all CCP) will be particularly sad to see them go. If they hadn't quit because of the suicide gank then they would have quit in 3 months after their risk-averse playstyle of mine-the-roid or run-the-mission got boring and they finally realized that EVE just might not be the game for them. All that the suicide gankers are doing is helping certain players to realize that fact a little sooner. The player-base that's been keeping this game running with their decade-long subscriptions and multiple accounts are massively in favor of suicide ganking (or well, perhaps not in favor of suicide ganking per-se but at least in favor of not making it impossible just to keep a few more boring carebears in high-sec for a few extra months). So I guess all there is to say is: kthxbye.  You seem to be against people whining on the forums and yet you do it so well. It is every Eve players god given right to through the teddy bear from the pram. Get use to it!
I generally have no problem with whining as a means to influence public opinion on the forums etc. (as you said I do the same). I just have problems with rookies trying to use their whining skills to destroy the very foundation that make EVE a truly great game and not just another generic WOW-in-space. Lianara Dayton, Society for Peace and Unity |
|

Soylent Jade
New Order Logistics CODE.
116
|
Posted - 2014.06.24 12:19:00 -
[1531] - Quote
https://eve-kill.net/?a=alliance_detail&view=kills&all_id=8504&m=6&y=2014
CODE. has blown up 1385 barges and exhumers so far this month, so...yeah we're not killing miners anymore lol. Making hisec better...one Catalyst at a time
minerbumping.com |

Jenn aSide
Smokin Aces.
6847
|
Posted - 2014.06.24 12:35:00 -
[1532] - Quote
Thomas Mayaki wrote:Lianara Dayton wrote:Oh, this thread again.... yes, yes I know, EVE is dying! The sky is falling!! All because of the evil evil gankers! Now they are even ganking people in empty ships!! Oh noes! Teh end-times are neigh!!!!  On a (slightly) more serious note: my dear EVE rookies in this thread... suicide ganking has been a part of EVE ever since the very beginning (you know, back then when your parents were still wondering what High School they'd send you to) and EVE hasn't died yet... so don't fret. Sure, some people may quit due to being suicide ganked but look at it like this: EVE is a harsh world where painful losses are a fact of live. If people are going to quit because they were killed "unfairly" then nobody (least of all CCP) will be particularly sad to see them go. If they hadn't quit because of the suicide gank then they would have quit in 3 months after their risk-averse playstyle of mine-the-roid or run-the-mission got boring and they finally realized that EVE just might not be the game for them. All that the suicide gankers are doing is helping certain players to realize that fact a little sooner. The player-base that's been keeping this game running with their decade-long subscriptions and multiple accounts are massively in favor of suicide ganking (or well, perhaps not in favor of suicide ganking per-se but at least in favor of not making it impossible just to keep a few more boring carebears in high-sec for a few extra months). So I guess all there is to say is: kthxbye.  You seem to be against people whining on the forums and yet you do it so well. It is every Eve players god given right to through the teddy bear from the pram. Get use to it!
Telling it like it is is not 'whining'.
Lianara isn't asking for anything (pretty much a prerequisite for whining), simply pointing out that the problem lies not with the people playing the game in legal and traditional fashion (yep, ganking in a non-consensual pvp game is traditional), but rather with the oversensitive people who choose to play this game without considering how the game actually is.
|

Ramona McCandless
The McCandless Clan
5749
|
Posted - 2014.06.24 12:46:00 -
[1533] - Quote
Thomas Mayaki wrote:
You seem to be against people whining on the forums and yet you do it so well. It is every Eve players god given right to through the teddy bear from the pram. Get use to it!
How did you get your head to be SO ROUND!? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3603
|
Posted - 2014.06.24 13:05:00 -
[1534] - Quote
Ramona McCandless wrote:Thomas Mayaki wrote:
You seem to be against people whining on the forums and yet you do it so well. It is every Eve players god given right to through the teddy bear from the pram. Get use to it!
How did you get your head to be SO ROUND!?
My guess:
LOTS of hot air. You don't scare me. I've been to Jita.
[email protected] |

La Nariz
GoonWaffe Goonswarm Federation
2565
|
Posted - 2014.06.24 13:45:00 -
[1535] - Quote
Amarisen Gream wrote:For some of the stuff I can see where the OP is coming from.
I'd made like 10 jumps through that system over a few days. It was the same group of CODE players each time. We need gankers, to help keep a good flow of ships through the market.
I'd go for more CONCORD action on players who major negative security statues. At some point in time a player with -10 shouldn't be able to fly through hi-sec. Or when CONCORD blows up their ships, they can kill the pod as well.
Take a few tips from the Mafia. They handle the trash for the big cities. When a dead bodies shows up, some money crosses hands. Sometimes someone goes to jail or dies as well.
--Harsher punishment for ganking, the lower your Security Status is.
Then again. I use red frog, and I don't think anyone attacks them.
Sure but, if you're making highsec safer you need to make highsec less lucrative too. Meaning L4 missions now pay what an L1 mission would pay, incursions pay considerably less and highsec systems get made larger for longer warp times. This post was loving crafted by a member of the Official GoonWaffe recruitment team. Proof Highsec reward needs to be nerfed: https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
749
|
Posted - 2014.06.24 14:54:00 -
[1536] - Quote
Amarisen Gream wrote:Then again. I use red frog, and I don't think anyone attacks them. Hmm... how come Red Frog doesn't get attacked, I wonder???
Maybe gankers are especially nice to them? Nah! Besides, Red Frog uses out-of-corp alts anyway...
Could it be that Red Frog pilots simply know how to safely fly a freighter through highsec? Every day? Multiple times per day? |

De'Veldrin
Black Serpent Technologies The Unthinkables
2358
|
Posted - 2014.06.24 14:57:00 -
[1537] - Quote
Gully Alex Foyle wrote:
Could it be that Red Frog pilots simply know how to safely fly a freighter through highsec? Every day? Multiple times per day?
I'm guessing that there's a correllation happening there. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. Schr+¦dinger's Hotdropper |

Kaarous Aldurald
ROC Deep Space The ROC
7446
|
Posted - 2014.06.24 15:22:00 -
[1538] - Quote
Gully Alex Foyle wrote:Amarisen Gream wrote:Then again. I use red frog, and I don't think anyone attacks them. Hmm... how come Red Frog doesn't get attacked, I wonder??? Maybe gankers are especially nice to them? Nah! Besides, Red Frog uses out-of-corp alts anyway... Could it be that Red Frog pilots simply know how to safely fly a freighter through highsec? Every day? Multiple times per day?
I'll tell you straight up that it's not because we're nice to them. I wasted about three months trying to infiltrate them, to no avail. So I switched to EVE Uni, since their opsec is terribad. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ramona McCandless
The McCandless Clan
5773
|
Posted - 2014.06.24 15:27:00 -
[1539] - Quote
Gank all the things
I don't think that good antibodies descriminate as to which danger to the body-whole they attempt to eradicate "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Jenn aSide
Smokin Aces.
6851
|
Posted - 2014.06.24 15:29:00 -
[1540] - Quote
Kaarous Aldurald wrote:Gully Alex Foyle wrote:Amarisen Gream wrote:Then again. I use red frog, and I don't think anyone attacks them. Hmm... how come Red Frog doesn't get attacked, I wonder??? Maybe gankers are especially nice to them? Nah! Besides, Red Frog uses out-of-corp alts anyway... Could it be that Red Frog pilots simply know how to safely fly a freighter through highsec? Every day? Multiple times per day? I'll tell you straight up that it's not because we're nice to them. I wasted about three months trying to infiltrate them, to no avail. So I switched to EVE Uni, since their opsec is terribad.
Translation: Red Frog knows how to play EVE, unlike very many EVE players.
Maybe is EVE players spent less time blaming gankers/ccp/'bad people' and spent more time thinking "how can I get better", threads like this wouldn't exist.
Then what would we do for entertainment? 
|
|

Ramona McCandless
The McCandless Clan
5773
|
Posted - 2014.06.24 15:30:00 -
[1541] - Quote
Jenn aSide wrote:Then what would we do for entertainment? 
I dunno
But I suspect my ward would have a better mortality rate if there were no terribad threads "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

Jonah Gravenstein
Machiavellian Space Bastards
19296
|
Posted - 2014.06.24 16:25:00 -
[1542] - Quote
Jenn aSide wrote:Maybe is EVE players spent less time blaming gankers/ccp/'bad people' and spent more time thinking "how can I get better", threads like this wouldn't exist. Then what would we do for entertainment?  Shitpost on the foru.... 
The main reason some people think that suicide ganking has increased is that the groups like CODE. and MiniLuv are media savvy. It's promoted and publicised to attract a wider audience to the places that cover such antics. It's akin to the blatant self promotion you see from youtube "celebs"
Nil mortifi sine lucre |

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 16:53:00 -
[1543] - Quote
I would have to agree with the OP and players of similar views. I have ganked freighters, blingtastic mission runners in highsec even with my negative sec status in a cheap ship in a 15+ man fleet. I do it because it's allowed, I do it not to profit, but just to blow something up because I'm bored, the bitter vet in me has nothing else to do but that because I've already done it all. Ruining someone else game also sometimes gives me a chuckle but not all the time. It's griefing no matter which way you split it and we all do it or have done it because CCP allows us to.
With that said I do think CCP needs to revisit sec status permission/access to empire systems. They should make it harder but fair for ganking comparable to the risk a freighter pilot has when gankers are around. Right now gankers are the only ones who prosper in this playstyle. A few things I'd like to see implemented:
- -5.0 to -10 can travel still thru all systems be it in a pod or ship but may only dock with pods. This will allow us to still travel and dock up to do market stuff.
- Once in station we cannot use the stations ship boarding process.. depending on high sec level of system to the players sec status.
- If we wanted to use a ship in systemm we can undock and board a ship while in space just not in the station where we can just sit and wait, wait and wait for ganks.
This would make ganking active and harder instead of just having neut alts at gate or scouting route while we have a fleet of negative sec pilots docked watching a movie stream waiting to undock and gank. You could make new alts specifically for ganking but negative status will rise again and as per CCP you aren't allowed to just delete characters after the neg status is too high. Instead it would force us to have to actively travel from low sec to whatever empire system together to gank something rather than having the instant win routine of staying docked in highsec until there is something to gank. This allows the pilot being bumped time to get away or have back up traveling to try and save him. Or have pods docked up or in a safe spot waiting to warp to a location where ships may be waiting to board to perform the gank. This gives lowsec/pirates risk involved with ganking. The reason behind all of this.. there is no way you can punish us or get back at us. Wow concord kills us in a 15mil destroyer. Oh my sec status just went down, oh wait I'm already -10. Wardec a thousand man null alliance.. goodluck. Wardec an alt corp only logged in for ganking.. gl. There are truly no real risk for us unlike our targets who really have no protection other than being a space pinata.
Now the only reason I don't see CCP doing anything about this is because this type of game play allows CCP to make money from people buying plex to replace ganked ships or forcing these players to burnisk/use plex they have stored. Over the years I've also seen my fair share of many players unsubbing and quit the game because of this playstyle.
That is fact of the matter, something needs to be looked at and maybe my options are not the right ones. BUT anyone who doesn't feel the same about the situation are just bored, wants to see the world burn and/or ruin other peoples game.. all the time. just my .02 Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

Ramona McCandless
The McCandless Clan
5786
|
Posted - 2014.06.24 16:57:00 -
[1544] - Quote
xXFreshnessXx wrote:BUT anyone who doesn't feel the same about the situation are just bored, wants to see the world burn and/or ruin other peoples game.. all the time.
You dont think that showing people why its a bad idea to AFK Autopilot is even remotely a possibility? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 17:03:00 -
[1545] - Quote
Ramona McCandless wrote:xXFreshnessXx wrote:BUT anyone who doesn't feel the same about the situation are just bored, wants to see the world burn and/or ruin other peoples game.. all the time. You dont think that showing people why its a bad idea to AFK Autopilot is even remotely a possibility?
After ransoming freighter pilots for safe passage and they deny offer we kill them. Whether active or AFK doesn't matter, they die regardless. Nobody said it would stop us from ganking AFK pilots, we can still travel or board ship in space to gank AFK pilot if truuuly AFK we'll catch em. Right or am I right?
Let's be real. Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

Jonah Gravenstein
Machiavellian Space Bastards
19301
|
Posted - 2014.06.24 17:06:00 -
[1546] - Quote
xXFreshnessXx wrote:A few things I'd like to see implemented:
- -5.0 to -10 can travel still thru all systems be it in a pod or ship but may only dock with pods. This will allow us to still travel and dock up to do market stuff.
- Once in station we cannot use the stations ship boarding process.. depending on high sec level of system to the players sec status.
- If we wanted to use a ship in systemm we can undock and board a ship while in space just not in the station where we can just sit and wait, wait and wait for ganks.
It took me all of about 3 seconds to make all of your suggestion useless, and I can do it in 3 words.
Neutral Orca Alt.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
5787
|
Posted - 2014.06.24 17:12:00 -
[1547] - Quote
xXFreshnessXx wrote: THEN maybe CCP should get rid of autopiloting because that's what it's used for AFKing big ass ships.
Sure
Want them to wipe your butt for you too? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 17:13:00 -
[1548] - Quote
Jonah Gravenstein wrote:xXFreshnessXx wrote:A few things I'd like to see implemented:
- -5.0 to -10 can travel still thru all systems be it in a pod or ship but may only dock with pods. This will allow us to still travel and dock up to do market stuff.
- Once in station we cannot use the stations ship boarding process.. depending on high sec level of system to the players sec status.
- If we wanted to use a ship in systemm we can undock and board a ship while in space just not in the station where we can just sit and wait, wait and wait for ganks.
It took me all of about 3 seconds to make all of your suggestion useless, and I can do it in 3 words. Neutral Orca Alt.
Not useless, just makes the logistics of ganking less easy. Find the alt orca, get the ships and fits, put in ship go to safe kick out, have pods waiting. etc etc. Fine but it adds complexity and time to the operation that may help our target get away(not rreally). Maybe there should be a rule like bumping freighters and ransoming.. that you can't pop empty freighters or jf with anything less than 50 mil of value in cargo requiring scans of all freighter/jfs before shooting?
Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 17:15:00 -
[1549] - Quote
Ramona McCandless wrote:xXFreshnessXx wrote: THEN maybe CCP should get rid of autopiloting because that's what it's used for AFKing big ass ships. Sure Want them to wipe your butt for you too?
Nah you seemed to be butthurt about AFK piloting players my friend, maybe they need to wipe yours. Let's stick to the true problem here.
Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

Ramona McCandless
The McCandless Clan
5788
|
Posted - 2014.06.24 17:16:00 -
[1550] - Quote
xXFreshnessXx wrote:
Nah you seemed to be butthurt about AFK piloting players my friend, maybe they need to wipe yours. Let's stick to the true problem here.
And once again back to "There should be more rules and commandments from the gods to make ganking harder"
Why the resistance to those who are the targets actually protecting themselves with the tools they already have, hmm?
Why should those without the wit to think be protected and coddled? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. There is no Saviour but James 315 and Omir Sarakusa is his Prophet (PBUH) La ilaha illjames |
|

Organic Lager
Devils Diciples League of Infamy
57
|
Posted - 2014.06.24 17:19:00 -
[1551] - Quote
Gully Alex Foyle wrote:Amarisen Gream wrote:Then again. I use red frog, and I don't think anyone attacks them. Hmm... how come Red Frog doesn't get attacked, I wonder??? Maybe gankers are especially nice to them? Nah! Besides, Red Frog uses out-of-corp alts anyway... Could it be that Red Frog pilots simply know how to safely fly a freighter through highsec? Every day? Multiple times per day?
Maybe they buy permits from CODE?  |

Kaarous Aldurald
ROC Deep Space The ROC
7453
|
Posted - 2014.06.24 17:20:00 -
[1552] - Quote
xXFreshnessXx wrote: Maybe there should be a rule like bumping freighters and ransoming.. that you can't pop empty freighters or jf with anything less than 50 mil of value in cargo requiring scans of all freighter/jfs before shooting?
Why? If we do that, they'll be crying for more ships to be immune in mere weeks. And before you know it, Trammel.
So why can't they just be asked to defend themselves like everyone else? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jonah Gravenstein
Machiavellian Space Bastards
19306
|
Posted - 2014.06.24 17:24:00 -
[1553] - Quote
xXFreshnessXx wrote:Not useless, just makes the logistics of ganking less easy. Find the alt orca, get the ships and fits, put in ship go to safe kick out, have pods waiting. etc etc. Fine but it adds complexity and time to the operation that may help our target get away(not rreally). Maybe there should be a rule like bumping freighters and ransoming.. that you can't pop empty freighters or jf with anything less than 50 mil of value in cargo requiring scans of all freighter/jfs before shooting?
Orca Alt puts ships in cargo, warps to a pre arranged safe, pods warp to safe, board ships, gank. It's no more complicated than boarding the ships at a station, most gankers undock and instawarp to a pre BM'd safe to avoid any anti gankers that may be sitting on the undock anyway.
The only plus side of your idea is that some anti gankers may decide to countergank the Orca, which will get them Concordokken. It's got that going for it.
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
7456
|
Posted - 2014.06.24 17:28:00 -
[1554] - Quote
Jonah Gravenstein wrote: The only plus side of your idea is that some anti gankers may decide to countergank the Orca, which will get them Concordokken. It's got that going for it.
The downside being that you've run into Malcanis' Law by crippling the ability of new players to engage in any kind of piracy on their own. Especially if the barrier for entry becomes "Orca or gtfo", all you have done is strip away player freedom for no practical change.
Nevermind that CCP needs to buff ganking, not the other way around. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Radric Davids
Fweddit I Whip My Slaves Back and Forth
95
|
Posted - 2014.06.24 17:29:00 -
[1555] - Quote
CCP just nerfed suicide ganking a few weeks ago. Stop anti-tanking your freighters and auto-piloting around like morons. Plenty of freighter pilots know exactly how to avoid getting ganked - basically to the point of safety. Anyone can learn how to do it, but instead they take to the forums weeks after a nerf to ganking to whine about how they feel entitled to impunity in 0.5 systems and that it's not fair that they can't just waddle around without scouting or taking measures against gankers. |

Jonah Gravenstein
Machiavellian Space Bastards
19306
|
Posted - 2014.06.24 17:30:00 -
[1556] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote: The only plus side of your idea is that some anti gankers may decide to countergank the Orca, which will get them Concordokken. It's got that going for it.
The downside being that you've run into Malcanis' Law by crippling the ability of new players to engage in any kind of piracy on their own. Especially if the barrier for entry becomes "Orca or gtfo", all you have done is strip away player freedom for no practical change. Nevermind that CCP needs to buff ganking, not the other way around. Indeed
Nil mortifi sine lucre |

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 17:34:00 -
[1557] - Quote
Jonah Gravenstein wrote:xXFreshnessXx wrote:Not useless, just makes the logistics of ganking less easy. Find the alt orca, get the ships and fits, put in ship go to safe kick out, have pods waiting. etc etc. Fine but it adds complexity and time to the operation that may help our target get away(not rreally). Maybe there should be a rule like bumping freighters and ransoming.. that you can't pop empty freighters or jf with anything less than 50 mil of value in cargo requiring scans of all freighter/jfs before shooting?
Orca Alt puts ships in cargo, warps to a pre arranged safe, pods warp to safe, board ships, gank. It's no more complicated than boarding the ships at a station, most gankers undock and instawarp to a pre BM'd safe to avoid any anti gankers that may be sitting on the undock anyway. The only plus side of your idea is that some anti gankers may decide to countergank the Orca, which will get them Concordokken. It's got that going for it.
Exactly it's got risk involved for both parties. You got it, currently little to none.. Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 17:36:00 -
[1558] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote: The only plus side of your idea is that some anti gankers may decide to countergank the Orca, which will get them Concordokken. It's got that going for it.
The downside being that you've run into Malcanis' Law by crippling the ability of new players to engage in any kind of piracy on their own. Especially if the barrier for entry becomes "Orca or gtfo", all you have done is strip away player freedom for no practical change. Nevermind that CCP needs to buff ganking, not the other way around.
When does a solo player or 4 man destroyer gang gank freighters in High Sec? Please show me. Kaarous that makes no sense.. Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

Kaarous Aldurald
ROC Deep Space The ROC
7456
|
Posted - 2014.06.24 17:38:00 -
[1559] - Quote
xXFreshnessXx wrote:Kaarous Aldurald wrote:Jonah Gravenstein wrote: The only plus side of your idea is that some anti gankers may decide to countergank the Orca, which will get them Concordokken. It's got that going for it.
The downside being that you've run into Malcanis' Law by crippling the ability of new players to engage in any kind of piracy on their own. Especially if the barrier for entry becomes "Orca or gtfo", all you have done is strip away player freedom for no practical change. Nevermind that CCP needs to buff ganking, not the other way around. When does a solo player or 4 man destroyer gang gank freighters in High Sec? Please show me. Kaarous that makes no sense..
Your proposal wouldn't just effect freighter gankers.
Duh. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Jonah Gravenstein
Machiavellian Space Bastards
19306
|
Posted - 2014.06.24 17:43:00 -
[1560] - Quote
xXFreshnessXx wrote: Exactly it's got risk involved for both parties. You got it, currently little to none..
TBH some gankers already use an Orca alt to drop ships at a safe, the FacPo don't chase pods and it extends the available window of opportunity. Personally I believe that it should be up to other players to provide risk for gankers, just as gankers provide risk for other players. The anti gankers have the right idea, they need to work on their implementation though.
TL;DR changing the mechanics won't really change anything at all for gankers, the work around is already in place, and is being used. It may however raise the barrier to entry for newer players, which isn't necessarily a good thing.
Nil mortifi sine lucre |
|

xXFreshnessXx
Origin. Black Legion.
9
|
Posted - 2014.06.24 17:51:00 -
[1561] - Quote
Listen I don't have a dog in this fight for the side I'm fighting for.. never have. I haven't even logged in to drop low/null or gank something in highsec in 3 weeks, I'm just saying it should be more balanced and fair as far as risk/reward involved. So back to null.. I mean steam games I go until the next capital fight. o7 LOL Follow me on Twitter @FR3SH0PShttps://twitter.com/FR3SH0PS |

Jonah Gravenstein
Machiavellian Space Bastards
19306
|
Posted - 2014.06.24 17:55:00 -
[1562] - Quote
That's fair enough, you believe that mechanics are the key to balancing risk and reward, I believe other players are the key to balancing it, I'll agree to disagree 
Nil mortifi sine lucre |

Rennseslear X
The 3 Roids Enterprises The 3 Roids Enterprises Alliance
27
|
Posted - 2014.06.24 19:45:00 -
[1563] - Quote
does anyone have some water wings or an inner tube they arent using? following this thread is fun, but the tears are getting deep. EWE OAR SOFA KING WE TALL DID |

BeBopAReBop RhubarbPie
Unleashed Pestilence
749
|
Posted - 2014.06.24 22:28:00 -
[1564] - Quote
Rennseslear X wrote:does anyone have some water wings or an inner tube they arent using? following this thread is fun, but the tears are getting deep. I'm attempting to filter out the salt and distill the water to resell at a profit on poorer planets. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Tippia
Sunshine and Lollipops
22581
|
Posted - 2014.06.25 01:49:00 -
[1565] - Quote
xXFreshnessXx wrote:Nah you seemed to be butthurt about AFK piloting players my friend, maybe they need to wipe yours. Let's stick to the true problem here. What GÇ£true problemGÇ¥ is that?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Dylan Doe
Touring New Eden Haven.
0
|
Posted - 2014.06.25 06:52:00 -
[1566] - Quote
La Nariz wrote:Sure but, if you're making highsec safer you need to make highsec less lucrative too. Meaning L4 missions now pay what an L1 mission would pay, incursions pay considerably less and highsec systems get made larger for longer warp times. Security patrols must be paid, so I would prefer some taxes on revenues. Could be interesting to have have direct relation between security level and amount of security taxes : the more security you want, the more taxes you pay (you would pay less taxes on 0.5 than on 1.0). Of course, peoples could ask for better security in high-sec, but how much taxes would they pay for they security ? 10%, 20%, 50% ?
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.25 17:56:00 -
[1567] - Quote
Benny Ohu wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. like the carebears who refuse to protect themselves continually demanding that other players' playstyles are nerfed? Quote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'.
The problem is quite simple.
It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.
The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space. |

Benny Ohu
Chaotic Tranquility
3489
|
Posted - 2014.06.25 18:08:00 -
[1568] - Quote
Aalysia Valkeiper wrote:It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time. how? why is it too easy? how easy is it? how can you demonstrate this? do you insult and make assumptions about everyone you disagree with? do you understand that perjorative terms do not adequately support a statement for it to be considered true? |

Cannibal Kane
Cannibal Empire
3999
|
Posted - 2014.06.25 18:09:00 -
[1569] - Quote
Aalysia Valkeiper wrote:Benny Ohu wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. like the carebears who refuse to protect themselves continually demanding that other players' playstyles are nerfed? Quote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'. The problem is quite simple. It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time. The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.
But then they need to fly a ship with weapons. Which means to fix the issue they need to fly something other then what you just named.
Well eureka, I just solved the issue. In order for them to attack -10 ships they need to fly ships with guns as well. Who would have thought. "Kane is the End Boss of Highsec." -Psychotic Monk |

Mallak Azaria
GoonWaffe Goonswarm Federation
5375
|
Posted - 2014.06.25 18:09:00 -
[1570] - Quote
Aalysia Valkeiper wrote:It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.
If it has become so easy to do, why are there vastly less people doing it now? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Dinsdale Pirannha
Pirannha Corp
3175
|
Posted - 2014.06.25 18:22:00 -
[1571] - Quote
Love this thread.
All the sociopaths are saying "ganking is hard and not as frequent". Serious high sec players post the real facts about ganking.
And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.
But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5375
|
Posted - 2014.06.25 18:24:00 -
[1572] - Quote
Dinsdale Pirannha wrote:Love this thread.
All the sociopaths are saying "ganking is hard and not as frequent". Serious high sec players post the real facts about ganking.
And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.
But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down.
Then Dinsdale jumps on to post more tinfoil. The circle of life is complete. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Cannibal Kane
Cannibal Empire
4000
|
Posted - 2014.06.25 18:25:00 -
[1573] - Quote
Dinsdale Pirannha wrote:Love this thread.
All the sociopaths are saying "ganking is hard and not as frequent". Serious high sec players post the real facts about ganking.
And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.
But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down.
go be negative somewhere else. That is all your good at anyway. "Kane is the End Boss of Highsec." -Psychotic Monk |

De'Veldrin
Black Serpent Technologies The Unthinkables
2375
|
Posted - 2014.06.25 18:34:00 -
[1574] - Quote
Cannibal Kane wrote:Dinsdale Pirannha wrote:Love this thread.
All the sociopaths are saying "ganking is hard and not as frequent". Serious high sec players post the real facts about ganking.
And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.
But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down. go be negative somewhere else. That is all your good at anyway.
Or you know, unsub and save yourself the heartache of dealing with all the nullsec cartel RMT CCP influence. GÇ£SandboxGÇ¥ does not mean that you will succeed at anything you attempt; it means you can attempt anything you want to succeed at. One of the largest obstacles in the way of your success is other players. Schr+¦dinger's Hotdropper |

Mallak Azaria
GoonWaffe Goonswarm Federation
5377
|
Posted - 2014.06.25 18:37:00 -
[1575] - Quote
De'Veldrin wrote:Or you know, unsub and save yourself the heartache of dealing with all the nullsec cartel RMT CCP influence.
The hilarious part is Dinsdale got all of this from a 1 line troll & modified it in to his own version of the truth. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
727
|
Posted - 2014.06.25 18:40:00 -
[1576] - Quote
Aalysia Valkeiper wrote:
The problem is quite simple.
It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.
The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.
Or, you could, I don't know, use what you have already available to you instead of complaining for yet another buff after you just got one.
I mean, look, I know I'm asking you to do some effort, but it'll be okay once you get going and you'll find out a lot of helpful information, then comes practice and experience, trial and error. But remember, starting is half the battle.  Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Tippia
Sunshine and Lollipops
22588
|
Posted - 2014.06.25 18:43:00 -
[1577] - Quote
Dinsdale Pirannha wrote:Love this thread.
All the sociopaths are saying "ganking is hard and not as frequent". Where has any GÇ£sociopathGÇ¥ said anything like that?
Quote:Serious high sec players post the real facts about ganking. The real fact is that it is ridiculously rare GÇö a fact that serious highsec players like me have been aware of for many many years.
Quote:And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards. GǪand you have something to prove all (or any) of this, presumably? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19322
|
Posted - 2014.06.25 18:57:00 -
[1578] - Quote
Dinsdale Pirannha wrote:Serious high sec players post the real facts about ganking. If "serious highsec players" are to believed, suicide ganking is so prevalent that haulers never make to the trade hubs, and nothing ever gets mined.
It's a shame that the facts say otherwise. There again you've never let facts get in the way of a "perfectly good" conspiracy theory.
Nil mortifi sine lucre |

Jenn aSide
Smokin Aces.
6877
|
Posted - 2014.06.25 19:06:00 -
[1579] - Quote
Aalysia Valkeiper wrote:
It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.
2003 is not "just become" lol.
And prior to about a year or two ago, it was easier. Mining ships (or the substitute mining ships people used to use before real mining ships were introduced were way easier to destroy. Then came the crime watch changes, buffed exhumers and such. Now you can tank frieghters.
End result, people still don't trry to defend themselves. The is something about the mning and hauling communities that leads to this irresponsibility, whatever it is isn't shared by the bulk of the mission running community (those some 'not smart' types are still around. My mission mach has ECM drones, a Micro jumpdrive , is not overly blingy while still being effective and if I'm in a system with a lot of ganking activity like Osmon or Lanngisi, i have a nuet in my utility slot.
After years of getting ganked, most of the mission running community smartened up, I don't know why the rest will not.
Quote: The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.
So the best fix is to give guns to the people WHO CAN ALREADY MOUNT GUNS, or use other defensive gear (ecm drones are cheap, damage controls are cheaper, there are cheap implant sets and boosters to lower you sig or up your active tank or passive ehp, etc etc etc).
There are plenty of things people can do RIGHT NOW to protect themselves and they aren't, what makes you think more CCP intervention (remember, we've already had an exhumer buff and freighters have slots now) is going to change that? |

Concord Guy's Cousin
State War Academy Caldari State
57
|
Posted - 2014.06.25 19:15:00 -
[1580] - Quote
Jenn aSide wrote:Aalysia Valkeiper wrote:
It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.
2003 is not "just become" lol. And prior to about a year or two ago, it was easier. Mining ships (or the substitute mining ships people used to use before real mining ships were introduced were way easier to destroy. Then came the crime watch changes, buffed exhumers and such. Now you can tank frieghters. End result, people still don't trry to defend themselves. The is something about the mning and hauling communities that leads to this irresponsibility, whatever it is isn't shared by the bulk of the mission running community (those some 'not smart' types are still around. My mission mach has ECM drones, a Micro jumpdrive , is not overly blingy while still being effective and if I'm in a system with a lot of ganking activity like Osmon or Lanngisi, i have a nuet in my utility slot. After years of getting ganked, most of the mission running community smartened up, I don't know why the rest will not. Quote: The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.
So the best fix is to give guns to the people WHO CAN ALREADY MOUNT GUNS, or use other defensive gear (ecm drones are cheap, damage controls are cheaper, there are cheap implant sets and boosters to lower you sig or up your active tank or passive ehp, etc etc etc). There are plenty of things people can do RIGHT NOW to protect themselves and they aren't, what makes you think more CCP intervention (remember, we've already had an exhumer buff and freighters have slots now) is going to change that?
Accepting responsibility for the choices you make is hard, nearly as hard as thinking about how you could/should protect yourself in a PvP environment. |
|

Jenn aSide
Smokin Aces.
6877
|
Posted - 2014.06.25 19:18:00 -
[1581] - Quote
Dinsdale Pirannha wrote:PCU is down, subs are down after a 10 year run upwards.
This parts demonstrates that this guy doesn't even listen to himself.
10 years of ganking (and scamming, and corp theft and spying) and subs go up.. Then (according to you) subs go down.
What changed? Oh yea, 'safeties' on all ships so people don't 'accidentally' jump out of high sec and into real EVE. Buffed Exhumers so ganking is harder. Crime Watch.
All of a sudden, 'subs' go down (again according to you). Where of where is this flood of 'casuals' you predicted would flock to EVE if only the game were less 'griefier friendly'?
You never did understand that the game was fine, it is was your personal choice to play a game you aren't suited for as the cause of you personal discomfort. You and the people like you campaigned relentlessly for the watered down EVE we now have, and now that you have it, you don't like whats happening. In fine upstanding fashion you then lay the blame on the people who were CAUSING the subs to increase for 10 years, the so called 'griefers' who were helping CCP make the news with their exploits.
Hope you're happy.
|

Jonah Gravenstein
Machiavellian Space Bastards
19324
|
Posted - 2014.06.25 19:28:00 -
[1582] - Quote
Jenn aSide wrote: You and the people like you campaigned relentlessly for the watered down EVE we now have, and now that you have it, you don't like whats happening. For every action there is an equal and opposite reaction. In this case the action was to call for the watering down of Eve, the reaction was that content creators got more organised and media savvy.
Every time CCP has caved in to the demands of a subsection of Eve players, it has spectacularly backfired on that subsection.
Examples - War Dec evasion via closing and reopening corps, instigated by the aforementioned subsection of players, used to hilarious effect by James 315 against the people that screamed for it.
- Freighters got fitting choices, a majority of people fit their freighters for cargo instead of tank and moan when they die.
- Mining ship buffs, gankers up their game, people still fit for yield and complain their ships not being tanky enough, or that they lack choice, completely ignoring the fact that the Skiff and Procurer exist.
I'm sure others can provide a far more exhaustive list of demands that have backfired hilariously on those who did the demanding.
Nil mortifi sine lucre |

Celise Katelo
State War Academy Caldari State
4
|
Posted - 2014.06.25 19:31:00 -
[1583] - Quote
Omar Alharazaad wrote:Seems like this is one of those situations where a perceived problem is in actuality an opportunity. If haulers were to start employing escorts to help protect their hindquarters not only would it increase their odds of arriving intact, but it would also give other players something to do as well.
It may not be the most exciting task out there, but if the ISK is right I'm sure there are young pilots out there who would happily ride shotgun with freighters in griffins or the like, helping web them into warp and jamming attempted ganks. I can't see the cost of such services being so prohibitive as for it to cut too deeply into a freighter pilot's bottom line, so the real problem must lie elsewhere...
I kinda like this idea  |

Tippia
Sunshine and Lollipops
22590
|
Posted - 2014.06.25 19:44:00 -
[1584] - Quote
Jonah Gravenstein wrote:I'm sure others can provide a far more exhaustive list of demands that have backfired hilariously on those who did the demanding. My favourite is ninja salvaging GÇö a result of mission runners begging on their knees for the ability to salvage without looting first. There's also canflipping GÇö takign the methodology miners came up with to reduce their downtime and instead using it to reduce them to wrecks. Or, hell, incursions GÇö players asking for harder rats and more PvP-like encounters, and something like 50,000 of them blow up on the first day and they get infiltrated by people who understand how CONCORD interacts with fleet mechanicsGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Kaarous Aldurald
ROC Deep Space The ROC
7482
|
Posted - 2014.06.25 20:08:00 -
[1585] - Quote
Dinsdale Pirannha wrote:Love this thread.
All the sociopaths are saying "ganking is hard and not as frequent". Serious high sec players post the real facts about ganking.
And the most common target of the griefers, the casual player, the ones that don't read these forums, let alone post on them, well they make their views known in the most eloquent way possible: PCU is down, subs are down after a 10 year run upwards.
But I am sure the griefers will soon flock to say black is white, up is down, and subs are actually up, not down.
You are incomparably full of crap.
The game's subs were constantly rising when the game was more dangerous and less bubble wrapped than it is right now.
Meanwhile your claim of lower sub numbers correlates with the increased safety you and yours have been crying for in highsec for so long.
Thanks for trying to kill the game some more, Dinsdale. You are a great example of why CCP shouldn't listen to carebears no matter how loudly they bleat. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM Silent Requiem
35
|
Posted - 2014.06.25 20:49:00 -
[1586] - Quote
Doing something in eve for a reason other than profit? Does not compute |

Zero Sum Gain
FREEEEEEEEEEEEEEEEDOOOOOOOOM Silent Requiem
35
|
Posted - 2014.06.25 20:54:00 -
[1587] - Quote
Kaarous Aldurald wrote:[quote=Dinsdale Pirannha] CCP shouldn't listen to carebears no matter how loudly they bleat.
Caregoats? |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2252
|
Posted - 2014.06.25 21:02:00 -
[1588] - Quote
Zero Sum Gain wrote:Kaarous Aldurald wrote: CCP shouldn't listen to carebears no matter how loudly they bleat. Caregoats? Sheep, sheep go bleat. Goats go GOAT!
"Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Jonah Gravenstein
Machiavellian Space Bastards
19328
|
Posted - 2014.06.25 21:05:00 -
[1589] - Quote
There's goats? All we need now is a bridge to attract the tro..
Too late
Nil mortifi sine lucre |

Unsuccessful At Everything
The Troll Bridge
14762
|
Posted - 2014.06.25 21:26:00 -
[1590] - Quote
Ralph King-Griffin wrote:No, it's GOATS now.....I don't know why my phone feel it necessary to capitalize that. I approve though.
Ok.. that's good. If we need some reference material on Goat Husbandry, im sure I have some links laying around from my punishment of the IT manager.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
|

Benny Ohu
Chaotic Tranquility
3495
|
Posted - 2014.06.25 21:26:00 -
[1591] - Quote
Ganks On A Tight Schedule GOATS |

Unsuccessful At Everything
The Troll Bridge
14762
|
Posted - 2014.06.25 21:29:00 -
[1592] - Quote
Benny Ohu wrote:Ganks On A Tight Schedule GOATS
Nice. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2255
|
Posted - 2014.06.25 21:35:00 -
[1593] - Quote
Unsuccessful At Everything wrote:Benny Ohu wrote:Ganks On A Tight Schedule GOATS Nice. You heard it here first folks. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

DJentropy Ovaert
The Conference Elite CODE.
571
|
Posted - 2014.06.25 21:37:00 -
[1594] - Quote
Zero Sum Gain wrote:Doing something in eve for a reason other than profit? Does not compute
It's really hard for a lot of people to understand.
I am in a lucky position. Dropping $60 a month to keep four accounts active is not really a big thing to me. I do play other games, but almost all of my gaming time is spent playing EVE, and to me - all of the hours of fun that I get playing this game every month more then justify the cost.
So, I am not trapped in a position that I see some players stuck in - having to spend many many many hours engaging in very boring in-game activities simply to afford a PLEX so they can keep an active account and do the same thing the next month. I don't understand how this is in any way enjoyable to anyone, but - as long as the player is having fun, I totally support it. And the only reason that PLEX exists in-game in the first place is that another EVE player gave cash to CCP - so I support that. It's not like PLEXed accounts are not matched by real life money.
Anyway - I find making enough ISK in game to be laughably easy. One of my characters engages in high-sec warfare only, and the process is totally self-sustaining - I don't "profit" from it, but I don't lose money either. I pretty much break even.
Another of my accounts logs in once in a while to play F1 monkey out in null sec with some really fun bros - and since said bros have a great SRP and I am free to spend a hour or two running a site or two, I have never had to put any serious effort into having any ship I could want.
And one of my accounts engages in helpful corporation audits and assisting those corporations in putting their ISK and shiny ships to much better causes then they are being used for at the moment - sometimes there is profit, sometimes there is loss, but there is also much lol and fun :)
Anyway, my idea of fun is not endless grinding just to see the number of internet spaceship ISK points I have go up. I have never had to engage in boring activities in order to have lots of fun.
So, screw profit. I want fun, explosions, interactions with other players, and emergent gameplay. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.25 21:40:00 -
[1595] - Quote
Carmen Electra wrote:ITT: Lots of people who have probably never shot at another player in their entire EVE careers.
Carmen Electra wrote:ITT: Lots of people who have probably never shot at another player in their entire EVE careers.
At first, I said "Riiiiiight". Then I realized I qualified as one of those. 
You see, I am ardently against gankers, particularly gankers who target ships that can not shoot back.
Notice I said nothing about targetting the AFK players. I think AFK hauling or mining is stupid.
I AM A SOLO MINER!!! I mine with Ventures, Retrievers, and Mackinaws. I do not AFK mine. I cycle my mining lasers so I am kept busy while mining.
I have developed a system where I can gain the isk to buy a exhumer (any of them) in 8-10 days without boosts.
Before Kronos, I discovered it did not matter how much tank was put barge or exhumer, when a ganker appeared, the miner died. Thus, it was stupid to tank. It was much better to fit for max mining yeild.
I have no idea how this has changed for Kronos. I retired my operating character (this character) to the forums and started a new one. The new character is presently training and I am purposely refusing to exit the station until trained for the functions I desired (which do NOT include PvP).
I have never operated in Low, Null, or Wormhole. I tried PvP only with my first two characters and found I did not like it (it's too immature for my tastes).
I mine, manufactor, and buy what I need/want. I have NEVER bought plex.
Why do I mention all this? I do not PvP and I run only one character (no gaming alts, only this forum alt). Yet, after just over a year, I have more than 100 ships (all four main factions plus about 2 dozen generic) and over 4 billion isk. I plan to collect every ship from the four main factions that can fly in high sec.
I know other players have more isk/ships, but my success without PvP should show it is NOT required. |

DJentropy Ovaert
The Conference Elite CODE.
571
|
Posted - 2014.06.25 21:43:00 -
[1596] - Quote
Aalysia Valkeiper wrote:
The problem is quite simple.
It has become too easy for immature, blood-thirsty idiots to target helpless targets and not lose anything outside a little time.
The best fix to the problem would be to allow some of the "helpless" targets the ability to arm themselves. Thus, when the coward ganker goes in for 'the kill', he discovers the "unarmed" frieghter, industrial, or miner he targetted is actually hell DPS in space.
The very fact that you refer to other players who use game mechanics in a way that you don't personally enjoy as "immature, blood-thirsty idiots" and their targets as "helpless" makes it quite clear to me that you have very little understanding of game mechanics in the first place, and also need to realize that lobbing personal insults against other players due to the way they play the game makes you seem like a complete fool.
If you have a problem with game mechanics, do your homework and come up with a constructive post that supports your ideas. Include as much evidence as you can. Simply lobbing personal attacks against others while providing no data, no examples and doing no research on a topic is useless, and does nothing to add value to a conversation. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2255
|
Posted - 2014.06.25 21:45:00 -
[1597] - Quote
My partner has just informed me that she had a GOAT called (I don't believe this ither, too apt) badger Who would watch tv through the living room window (the Simpson apparently). Who would attempt to gank the Xmas tree and would eat the armpits out of the entire familys clothing.
Had to share. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Unsuccessful At Everything
The Troll Bridge
14763
|
Posted - 2014.06.25 21:51:00 -
[1598] - Quote
Ralph King-Griffin wrote: would eat the armpits out of the entire familys clothing.
::FLAVOR:: Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

DJentropy Ovaert
The Conference Elite CODE.
571
|
Posted - 2014.06.25 21:54:00 -
[1599] - Quote
Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. Of course there will always be an occasional gank loss but it was time for them to move on to easier targets.
Anyway wishing them all the best in their new endeavour as the price of isotopes hits 1066. Damn those afk miners are raking it in :)
ROFL :)
If by "Gave up ganking miners" you mean....
(Stats for the CODE. Alliance from June 1st 2014 to this moment)
646 Exhumers destroyed 773 Mining Barges destroyed 63 Industrial Command Ships destroyed 1300 capsules destroyed
Then yeah, we've given up :)
It's also VERY vital to point out that these stats are just for the CODE. Alliance - which is part of the New Order. If you were to count in every single miner that has been destroyed this month in the name of the New Order, you'd see even higher numbers.
So, no - we have not given up ganking miners, and if you take the time to do a little bit of homework - you will find that the numbers of miners destroyed by players in the name of the New Order has always gone up since the moment we started. Every single month. Without fail.
Yeah - there will still be an "occasional" gank. If by "occasional" you mean "More often then ever", of course. :-) |

Haedonism Bot
Revolutionary Front
1321
|
Posted - 2014.06.25 22:03:00 -
[1600] - Quote
Aalysia Valkeiper wrote:Carmen Electra wrote:ITT: Lots of people who have probably never shot at another player in their entire EVE careers. Carmen Electra wrote:ITT: Lots of people who have probably never shot at another player in their entire EVE careers. At first, I said "Riiiiiight". Then I realized I qualified as one of those.  You see, I am ardently against gankers, particularly gankers who target ships that can not shoot back. Notice I said nothing about targetting the AFK players. I think AFK hauling or mining is stupid. I AM A SOLO MINER!!! I mine with Ventures, Retrievers, and Mackinaws. I do not AFK mine. I cycle my mining lasers so I am kept busy while mining. I have developed a system where I can gain the isk to buy a exhumer (any of them) in 8-10 days without boosts. Before Kronos, I discovered it did not matter how much tank was put barge or exhumer, when a ganker appeared, the miner died. Thus, it was stupid to tank. It was much better to fit for max mining yeild. I have no idea how this has changed for Kronos. I retired my operating character (this character) to the forums and started a new one. The new character is presently training and I am purposely refusing to exit the station until trained for the functions I desired (which do NOT include PvP). I have never operated in Low, Null, or Wormhole. I tried PvP only with my first two characters and found I did not like it (it's too immature for my tastes). I mine, manufactor, and buy what I need/want. I have NEVER bought plex. Why do I mention all this? I do not PvP and I run only one character (no gaming alts, only this forum alt). Yet, after just over a year, I have more than 100 ships (all four main factions plus about 2 dozen generic) and over 4 billion isk. I plan to collect every ship from the four main factions that can fly in high sec. I know other players have more isk/ships, but my success without PvP should show it is NOT required.
You have a strange definition of success. You seem to feel that acquiring more ships and a bigger pile of isk is how you win EVE. Tell me, what will you do when your ship collection is complete? Just pile up more isk for no purpose?
Where is your narrative? What is the story of EVE for you? Who are your enemies? Where is the conflict? When you think back on your time here 10 years ago, will you even remember what you did? Don't get me wrong, if solo mining and collecting assets is what you call fun, then more power to you. (Also - watchlisted.) It just seems like a waste of a subscription to me.
www.everevolutionaryfront.blogspot.com
Psychotic Monk for CSM9 |
|

DJentropy Ovaert
The Conference Elite CODE.
573
|
Posted - 2014.06.25 22:04:00 -
[1601] - Quote
Aalysia Valkeiper wrote: You see, I am ardently against gankers, particularly gankers who target ships that can not shoot back.
I AM A SOLO MINER!!! I mine with Ventures, Retrievers, and Mackinaws. I do not AFK mine. I cycle my mining lasers so I am kept busy while mining.
This is not a single player game. If you choose to work solo in non combat ship classes and refuse to work with others to provide combat support when it is required, you are free to do so.
As long as you remember that your decision to play in this way has no impact on game mechanics. The EVE client does not care that you are "against gankers", that you disapprove of targeting mining ships in combat, or that you do not wish to work with a group rather then totally alone.
I find that once you stop being "against" aspects of game mechanics due to your own personal e-bushido and instead simply look at the bigger picture and use the tools that every single player has at their fingertips - that pretty much every style of play you could imagine is possible. I know plenty of people who have given themselves the title of "solo miner" who are not "against" the way others players play, as they understand that the game gives them everything they need (Even a little too much, in my personal opinion) to do well at the thing they enjoy doing. |

Hasikan Miallok
Republic University Minmatar Republic
880
|
Posted - 2014.06.25 22:40:00 -
[1602] - Quote
Also Alpacas are not goats they are camels.
Just saying. |

Remiel Pollard
The Vigilance Institute
3614
|
Posted - 2014.06.25 22:45:00 -
[1603] - Quote
Aalysia Valkeiper wrote:The new character is presently training and I am purposely refusing to exit the station until trained for the functions I desired (which do NOT include PvP).
Quote:I tried PvP only with my first two characters and found I did not like it (it's too immature for my tastes).
Actually a really bad idea not to train some rudimentary PVP skills. I don't mean SP, I mean the experience. To call it immature is a hasty generalisation based on your very limited capacity for PVP, and ironically, as a result, an immature conclusion itself. To pretend that you can avoid PVP by not training for it is like pretending you can avoid death in real life by eating 'organic only' and 'going vegan' etc.
There are those that PVP with exceptional skill, and talent. I've fought against them, I've fought alongside them, and I've learned from them: names like Blade VII, Perpetuum Myrkur, Praethis Starloe - these stick with me because of their ability in combat. I've seen Praethis confiscate a Merlin that a rookie put some armour rigs on, because it was a :badfit:, and then finish the fit to create an active armour Merlin, and then use it to kill a Vindicator. While I haven't come anywhere near this ability level yet, I've achieved some things that left me gasping for breath by the end of it - of note was an engagement against multiple enemies in Danera, including a Merlin, one pilot who reshipped from a Thrasher I killed to a Coercer, and a Myrmidon, all of which I in the same fight with my trusty Ishkur.
But here's the thing, I'm gonna forget your name in about five minutes, but those that I've PVP'd with, against, and learned from, their names will leave a lasting impression. Some of them, I call friends. I can't remember the last time I made friends with the boring kid who segregated himself in a social environment, and make no mistake, EVE is a social environment.
You call EVE PVP immature - I submit that you're playing a video game, making every activity immature and a waste of time. Except the players achieving great exploits in PVP are the ones people are going to remember, write about, and matter. They're the ones getting a say in the direction of the game. If you want to run off on your own and hide amongst NPCs and stations, why should anyone give a **** about you, or what you think about EVE? When you insult EVE's entire subscriber base by calling PVP immature, because it's ALL PVP, what makes you think your say should matter at all? You don't scare me. I've been to Jita.
|

Jonah Gravenstein
Machiavellian Space Bastards
19333
|
Posted - 2014.06.25 22:48:00 -
[1604] - Quote
Hasikan Miallok wrote:Also Alpacas are not goats they are camels.
Just saying. Their wool is amazing, my Alpaca wool hat is well toasty in the winter.
Nil mortifi sine lucre |

Unsuccessful At Everything
The Troll Bridge
14769
|
Posted - 2014.06.25 22:51:00 -
[1605] - Quote
Jonah Gravenstein wrote:Hasikan Miallok wrote:Also Alpacas are not goats they are camels.
Just saying. Their wool is amazing, my Alpaca wool hat is well toasty in the winter.
Agreed, although my alpaca wool underwear are a tad itchy. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
728
|
Posted - 2014.06.25 22:51:00 -
[1606] - Quote
Aalysia Valkeiper wrote:
I AM A SOLO MINER!!! I mine with Ventures, Retrievers, and Mackinaws. I do not AFK mine. I cycle my mining lasers so I am kept busy while mining.
Then you shouldn't have any problems being ATK if you do it right.
Aalysia Valkeiper wrote:
Before Kronos, I discovered it did not matter how much tank was put barge or exhumer, when a ganker appeared, the miner died. Thus, it was stupid to tank. It was much better to fit for max mining yeild.
This is incorrect and I think you have your patches confused. The mining barge/Exhumer buff happened around a year ago iirc; and I forgot the name of that patch/micro expansion.
Prior to the barge buff miners could still tank their ships, but simply chose not to. In fact, the Hulk was the king ship to get if you were a miner and then fit it full of yield and cargo expanders. This subsequently made them extremely easier of becoming someone's Killmail and as a result they begged and whined for the buff they eventually received because they couldn't be bothered to drop some yield/cargo for tank.
Aalysia Valkeiper wrote:
I know other players have more isk/ships, but my success without PvP should show it is NOT required.
You don't have to PvP, however it is the core purpose of this game; regardless if you don't want to that's your option, just don't get all upset when someone decides they want to PvP you. Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.25 23:00:00 -
[1607] - Quote
Haedonism Bot wrote:
Where is your narrative? What is the story of EVE for you? Who are your enemies? Where is the conflict? When you think back on your time here 10 years from now, will you even remember what you did? Don't get me wrong, if solo mining and collecting assets is what you call fun, then more power to you. (Also - watchlisted.) It just seems like a waste of a subscription to me.
Actually, I enjoy mining. Unlike most people, I find it relaxxing. I also go into manufactoring and build things. I enjoy that, too. Part of that may well be I've learned to have patience and to abhor violence. I learned as a trucker (19 years)
I guess I'm saying I just don't enjoy being destructive.
After my collection is complete, I'll look to expand my operations. I am in no hurry. I do not consider this a watse of a subscription, so it isn't
If that is inconceivable to others, there's a saying about different strokes that applies.
I now there's PvPers out there and gankers who love killing targets who have no chance of fighting because they have no weapons.
I just think there should be some way a miner or hauler could arm itself. Q-ships should be a fact of life in EvE. The ganker looking for a killmail should have to worry if that "easy kill" he is approaching is actually a disguised warship (with 'hell in space' DPS/alpha strike) that just looks like a juicy target.
As for my enemies? LOL. I have had many run-ins with the New Order and several other 'protection raketcs'. In fact, New Order in Warouh (or was it Warhou?) lost about a dozen Catalysts and/or Coercers chasing my Venture (a earlier character than this one). Those players put enough bounty on my character I retired him and started this one.
Now, I retired this one to the forums to run a new character. |

Remiel Pollard
The Vigilance Institute
3614
|
Posted - 2014.06.25 23:04:00 -
[1608] - Quote
Aalysia Valkeiper wrote:
Actually, I enjoy mining. Unlike most people, I find it relaxxing.
BINGO!!
What do I win? You don't scare me. I've been to Jita.
|

Jonah Gravenstein
Machiavellian Space Bastards
19333
|
Posted - 2014.06.25 23:10:00 -
[1609] - Quote
Aalysia Valkeiper wrote:I now there's PvPers out there and gankers who love killing targets who have no chance of fighting because they have no weapons.
I just think there should be some way a miner or hauler could arm itself. There is, miners have the option to fit for tank, they also have drone bays, and more importantly 2 ships that can mine, and have scary defence statistics as well as drone damage bonuses. Haulers can be fitted in all sorts of interesting ways, Marlona Sky often takes on battleships, and wins, in haulers.
Quote:Q-ships should be a fact of life in EvE. The ganker looking for a killmail should have to worry if that "easy kill" he is approaching is actually a disguised warship (with 'hell in space' DPS/alpha strike) that just looks like a juicy target. Agreed Q ships should be a thing, luckily we have the Procurer, the Skiff, the Battle Badger and the Nereus (needs more drone bandwidth though) amongst others that can fulfil this role, even the lowly Venture is PvP capable, and good at it.
Nil mortifi sine lucre |

Unsuccessful At Everything
The Troll Bridge
14773
|
Posted - 2014.06.25 23:10:00 -
[1610] - Quote
Remiel Pollard wrote:Aalysia Valkeiper wrote:In fact, New Order in Warouh (or was it Warhou?) lost about a dozen Catalysts and/or Coercers chasing my Venture (a earlier character than this one). Those players put enough bounty on my character I retired him and started this one. In other words, you gave them exactly what they wanted.
No Remy, go back and re-read it.. he clearly won.  Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.25 23:14:00 -
[1611] - Quote
Remiel Pollard wrote:Aalysia Valkeiper wrote:The new character is presently training and I am purposely refusing to exit the station until trained for the functions I desired (which do NOT include PvP). Quote:I tried PvP only with my first two characters and found I did not like it (it's too immature for my tastes). Actually a really bad idea not to train some rudimentary PVP skills. I don't mean SP, I mean the experience. To call it immature is a hasty generalisation based on your very limited capacity for PVP, and ironically, as a result, an immature conclusion itself. To pretend that you can avoid PVP by not training for it is like pretending you can avoid death in real life by eating 'organic only' and 'going vegan' etc. There are those that PVP with exceptional skill, and talent. I've fought against them, I've fought alongside them, and I've learned from them: names like Blade VII, Perpetuum Myrkur, Praethis Starloe - these stick with me because of their ability in combat. I've seen Praethis confiscate a Merlin that a rookie put some armour rigs on, because it was a :badfit:, and then finish the fit to create an active armour Merlin, and then use it to kill a Vindicator. While I haven't come anywhere near this ability level yet, I've achieved some things that left me gasping for breath by the end of it - of note was an engagement against multiple enemies in Danera, including a Merlin, one pilot who reshipped from a Thrasher I killed to a Coercer, and a Myrmidon, all of which I fought in the same fight with my trusty Ishkur. But here's the thing, I'm gonna forget your name in about five minutes, but those that I've PVP'd with, against, and learned from, their names will leave a lasting impression. Some of them, I call friends. I can't remember the last time I made friends with the boring kid who segregated himself in a social environment, and make no mistake, EVE is a social environment. You call EVE PVP immature - I submit that you're playing a video game, making every activity immature and a waste of time. Except the players achieving great exploits in PVP are the ones people are going to remember, write about, and matter. They're the ones getting a say in the direction of the game. If you want to run off on your own and hide amongst NPCs and stations, why should anyone give a **** about you, or what you think about EVE? When you insult EVE's entire subscriber base by calling PVP immature, because it's ALL PVP, what makes you think your say should matter at all?
I did not call PvP (fighting ships which can also fight) immature. I called ganking (the seeking and preying on unarmed ships) immature. To me, there is an extreme differance.
Yes, I am the boring person who separates himself from the crowd. I admit it. I also find Mining very fun. THAT goes against many people's feeling. I was an Over-the-road trucker for 19 years and it is very hard to get me bored, now. Also, any violent tendencies I may have had have been burned out by... other experiances.
By the time my newest character has skilled up, Kronos should have stabilized and I can start mining again. I plan to show that success is possible in Eve without PvP (though it would be much easier and faster with PvP).
I can accept others won't like my type of play. I can accept they play diffferent. |

Evei Shard
Shard Industries
336
|
Posted - 2014.06.25 23:17:00 -
[1612] - Quote
Haedonism Bot wrote: You have a strange definition of success. You seem to feel that acquiring more ships and a bigger pile of isk is how you win EVE.
Eve is a sandbox. The player sets the bar as to what winning is.
Profit favors the prepared |

Organic Lager
Devils Diciples League of Infamy
59
|
Posted - 2014.06.25 23:18:00 -
[1613] - Quote
Capt Starfox wrote:Aalysia Valkeiper wrote:
I know other players have more isk/ships, but my success without PvP should show it is NOT required.
You don't have to PvP, however it is the core purpose of this game; regardless if you don't want to that's your option, just don't get all upset when someone decides they want to PvP you.
PvP is not the "core" purpose of the game. This is a sandbox the core purpose is what ever you want it to be. Want to gank and be an outlaw in faction space; go for it. Want to mine astroids and open your own galactic manufacturing company; go for it. Want to take over all of the unclaimed space then declare war on the 4 major factions; go for it. Eve appeals to all sorts of players for all sorts of different reasons, so stop this nonsense about "you're playing wrong".
This thread is about are the gank rules to loose and in need of a bit of tightening? not everyone should play my way and if you don't you're doing it wrong and not actually having fun. |

Remiel Pollard
The Vigilance Institute
3615
|
Posted - 2014.06.25 23:23:00 -
[1614] - Quote
Aalysia Valkeiper wrote:Remiel Pollard wrote:Aalysia Valkeiper wrote:The new character is presently training and I am purposely refusing to exit the station until trained for the functions I desired (which do NOT include PvP). Quote:I tried PvP only with my first two characters and found I did not like it (it's too immature for my tastes). Actually a really bad idea not to train some rudimentary PVP skills. I don't mean SP, I mean the experience. To call it immature is a hasty generalisation based on your very limited capacity for PVP, and ironically, as a result, an immature conclusion itself. To pretend that you can avoid PVP by not training for it is like pretending you can avoid death in real life by eating 'organic only' and 'going vegan' etc. There are those that PVP with exceptional skill, and talent. I've fought against them, I've fought alongside them, and I've learned from them: names like Blade VII, Perpetuum Myrkur, Praethis Starloe - these stick with me because of their ability in combat. I've seen Praethis confiscate a Merlin that a rookie put some armour rigs on, because it was a :badfit:, and then finish the fit to create an active armour Merlin, and then use it to kill a Vindicator. While I haven't come anywhere near this ability level yet, I've achieved some things that left me gasping for breath by the end of it - of note was an engagement against multiple enemies in Danera, including a Merlin, one pilot who reshipped from a Thrasher I killed to a Coercer, and a Myrmidon, all of which I fought in the same fight with my trusty Ishkur. But here's the thing, I'm gonna forget your name in about five minutes, but those that I've PVP'd with, against, and learned from, their names will leave a lasting impression. Some of them, I call friends. I can't remember the last time I made friends with the boring kid who segregated himself in a social environment, and make no mistake, EVE is a social environment. You call EVE PVP immature - I submit that you're playing a video game, making every activity immature and a waste of time. Except the players achieving great exploits in PVP are the ones people are going to remember, write about, and matter. They're the ones getting a say in the direction of the game. If you want to run off on your own and hide amongst NPCs and stations, why should anyone give a **** about you, or what you think about EVE? When you insult EVE's entire subscriber base by calling PVP immature, because it's ALL PVP, what makes you think your say should matter at all? I did not call PvP (fighting ships which can also fight) immature. I called ganking (the seeking and preying on unarmed ships) immature. To me, there is an extreme differance. Yes, I am the boring person who separates himself from the crowd. I admit it. I also find Mining very fun. THAT goes against many people's feeling. I was an Over-the-road trucker for 19 years and it is very hard to get me bored, now. Also, any violent tendencies I may have had have been burned out by... other experiances. By the time my newest character has skilled up, Kronos should have stabilized and I can start mining again. I plan to show that success is possible in Eve without PvP (though it would be much easier and faster with PvP). I can accept others won't like my type of play. I can accept they play diffferent.
For some players, ganking is their foot in the door, the barrier they cross, to 'real' PVP. For me, it was ganking that got me interested in looking for more. But I still gank here and there. What makes it different, to you, is that you think miners are 'defenceless' and therefore shooting them is wrong. I submit that miners are defenceless by their own choice, and they bring it on themselves, which is quite beside the point of the maturity levels of those doing the ganking.
At what point does one decide the ganking will stop if he or she calls it 'immature'? Need I remind you that your opinion is invalid by virtue of your lack of understanding of how EVE works to begin with, so to the gankers, you're like a 3 year old telling a 30 year old that they are immature. They get a giggle out of it. I don't think you understand how much they enjoy your reaction to it. By saying this, you are FEEDING them.
Which makes two things you are doing that are perpetuating the existence of high sec ganking at all; 1) refusing to have any ability to defend yourself by virtue of you think if you're defenceless, that makes you somehow 'good', but this is a video game - there is no good and bad, everyone is your enemy whether they're good or bad; 2) your own, ironically, immature reaction to PVP, because like it or not, ganking is part of the PVP environment - as with mining, trading, and everything else in the game, undocking is your implicit message to everyone that you've consented to PVP. If someone instapops you with a Tornado the moment you're out of station, that's why they did it, because you told them they could by undocking. You don't scare me. I've been to Jita.
|

Tippia
Sunshine and Lollipops
22597
|
Posted - 2014.06.25 23:36:00 -
[1615] - Quote
Organic Lager wrote:PvP is not the "core" purpose of the game. This is a sandbox the core purpose is what ever you want it to be. GǪand being a sandbox means that PvP is at the core of the game GÇö it's the only way for a multiplayer sandbox to actually work. It means that to do what you want to do, you first have to enforce that wish on other players who might (or more likely will) wish for the exact opposite to happen. Pretty much everything you do is done in competition with other players GÇö PvP. The only way for this to not be true is to either instance the game so heavily that it almost disqualifies itself from being multiplayer (and definitely not an MMO) or to so heavily restrict player choices that it no longer qualifies as a proper sandbox.
More than that, though, the game is a war-economy simulator where the broken window fallacy isn't a fallacy but part of the engine that makes the game turn around. PvP Combat is a core purpose because it's what creates the demand that gives the supply-side a purpose, and without those, the real core of the game GÇö the market GÇö in turn loses its purpose.
e: GǪin fact, calling it GÇ£PvPGÇ¥ is thoroughly inaccurate. Combat is a core component in creating demand; the PvP is (once again) everywhere GÇö on the demand side, on the supply side, and on the market side.
Quote:Eve appeals to all sorts of players for all sorts of different reasons, so stop this nonsense about "you're playing wrong". Just one problem with that: there is a very clear way of playing the game wrong, namely to try to ignore (or, worse, try to abolish) the PvP aspects that run through every last bit of the game. Capt Starfox has it exactly right: you don't have to PvP, but you simply have to accept that others will not particularly care about your wishes and PvP you anyway.
Thinking that you can be exempt from the PvP is indeed playing the game wrong for the simple reason that the game does not support that one particular choice. The sandbox concept itself inherently has limits to what it can support, and treating it as a not-sandbox is one of those. It can be GÇ£played wrongGÇ¥ just as much as any other design. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5380
|
Posted - 2014.06.25 23:37:00 -
[1616] - Quote
Aalysia Valkeiper wrote:Unlike most people, I find it relaxxing.
I also used to find mining relaxing when I was on drugs. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.25 23:41:00 -
[1617] - Quote
Remiel Pollard wrote: At what point does one decide the ganking will stop if he or she calls it 'immature'? Need I remind you that your opinion is invalid by virtue of your lack of understanding of how EVE works to begin with, so to the gankers, you're like a 3 year old telling a 30 year old that they are immature. They get a giggle out of it. I don't think you understand how much they enjoy your reaction to it. By saying this, you are FEEDING them.
Which makes two things you are doing that are perpetuating the existence of high sec ganking at all; 1) refusing to have any ability to defend yourself by virtue of you think if you're defenceless, that makes you somehow 'good', but this is a video game - there is no good and bad, everyone is your enemy whether they're good or bad; 2) your own, ironically, immature reaction to PVP, because like it or not, ganking is part of the PVP environment - as with mining, trading, and everything else in the game, undocking is your implicit message to everyone that you've consented to PVP. If someone instapops you with a Tornado the moment you're out of station, that's why they did it, because you told them they could by undocking.
Whether or not that's 'mature' is entirely beside the point, because everyone, whether they are shooting at you or not, is a competitor in a PVP environment. One day, when you're mining away, all by yourself, you're going to have a fleet of 20-100 barges land on you, and mine out everything that you wanted. Suddenly, you'll have competition. But instead of doing something about it in-game, like a typical carebear who thinks EVE is a themepark ride, catering to your demands, you'll come on the forums and complain about isboxer when all you really needed to do was get some friends, learn to PVP, wardec your competitor, and chase them out of your system. That's why players like you are a problem with EVE, a problem that must be purged.
Not participating in an activity is not the same as not understanding it, but your point is still valid. I have CHOSEN to not PvP, so my understanding of it is the same understanding a target gets when it is shot at (very skewed, indeed).
I have played quite a few MMOs and this is the only one in which ganking is termed 'acceptable' by the developers. That makes it very interesting even to me.
I have had the 'mining op' turn up and empty a belt I'm in many times. What did I do? I found another belt. It didn't bother me. I can understand why someone else would be bothered, tho.
My defense against ganking is making an effort to not be there when the ganker comes. Meanwhile, I am gaining more isk per minute than the uber-tanked miner who is caught by being inattentive (and dies dispite the tank).
If I am caught... I die. Time to get another ship. No problem.
Why is this a problem to others? I find the risks acceptable and live with them. Is that not what EvE is about? That it is not your playstyle should not matter.
Now, give me a manner I can arm my miners and industrials and turn the tables on the immature idiots who don't want a fight... let's just say I could definately change to a PvPer. |

Remiel Pollard
The Vigilance Institute
3616
|
Posted - 2014.06.25 23:44:00 -
[1618] - Quote
Aalysia Valkeiper wrote:
Now, give me a manner I can arm my miners and industrials and turn the tables on the immature idiots who don't want a fight... let's just say I could definately change to a PvPer.
This already exists, the tools are already available to do exactly this. Learn to PVP, and you learn how to use those tools.
I've successfully defended against four suicide ganks on my alt, in a Covetor no less. Don't even try to tell me that you don't already have the tools you need. You don't scare me. I've been to Jita.
|

Paranoid Loyd
748
|
Posted - 2014.06.25 23:49:00 -
[1619] - Quote
Mallak Azaria wrote:Aalysia Valkeiper wrote:Unlike most people, I find it relaxxing. I also used to find mining relaxing when I was on drugs.
Heh, I am still on drugs and dont find it relaxing "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

baltec1
Bat Country Goonswarm Federation
12134
|
Posted - 2014.06.25 23:55:00 -
[1620] - Quote
Aalysia Valkeiper wrote:
Now, give me a manner I can arm my miners and industrials and turn the tables on the immature idiot ambushers who don't want a fight... let's just say I could definately change to a PvPer.
[Skiff, Brick]
Damage Control II Mining Laser Upgrade II Mining Laser Upgrade II
Medium F-S9 Regolith Shield Induction Adaptive Invulnerability Field II Caldari Navy EM Ward Field Thermic Dissipation Amplifier II Adaptive Invulnerability Field II
Modulated Strip Miner II
Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Vespa EC-600 x5
117k EHP. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Kaarous Aldurald
ROC Deep Space The ROC
7492
|
Posted - 2014.06.25 23:58:00 -
[1621] - Quote
Organic Lager wrote: This thread is about are the gank rules to loose and in need of a bit of tightening? not everyone should play my way and if you don't you're doing it wrong and not actually having fun.
Oh, my God the irony.
Carebears saying the first quoted sentence is the same thing as them saying the second. This thread is exactly about one group trying to force the other to play their way.
The funny part is that shoe is precisely on the other foot of what you lot would like to claim. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
22599
|
Posted - 2014.06.26 00:04:00 -
[1622] - Quote
baltec1 wrote:[Skiff, Brick]
[GǪ]
117k EHP. To put that into perspectiveGǪ
[Charon, Charon fit]
Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
164k EHP.
A ship that, contrary to the core claim of this thread, is very rarely ganked and is only really targeted unless it carries billions worth of cargo (which a mining ship never will) because of the considerable co-ordination and pre-planning required to do so, has just 40% more hitpoints than the brick miner does.
Any claim that there are no tools available for the self-imposed victims is nothing but sheer and wilful ignorance, bordering on outright stupidity. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 00:12:00 -
[1623] - Quote
Remiel Pollard wrote: This already exists, the tools are already available to do exactly this. Learn to PVP, and you learn how to use those tools.
I've successfully defended against four suicide ganks on my alt, in a Covetor no less. Don't even try to tell me that you don't already have the tools you need.
I might also note that earlier, you stated explicitly that you refuse to train for PVP because it's immature. The when I pointed out that PVP is not immature, you backpedalled to some silly distinction about between PVP and ganking. Not only do I find this disingenuous, but it demonstrates poor understanding of PVP in general.
Well, you don't need to learn to gank to defend yourself from PVP as a miner, but it would certainly help you to understand how it works and what can be done to defend against it better. I don't call that immature, I call it understanding your enemies. Again, by refusing to learn to PVP, you cripple yourself, all for the sake of some misguided sense of moral superiority I imagine.
Other than drones, what weapons do miners have to damage a ganker? I'm really interested in that answer.
I don't start mining until my drone skills are over 3 million skill points and still find my vessels have no chance to escape even if they are maxxed tank.
Maybe that has changed with Kronos, but I will find out in a couple months (when my newest character starts mining).
If I EVER said PvP (fighting combat vessels) was immature, it was not my intent and I am sorry for the mis-communication. Though I no longer consider combat glorious or wonderful, I know it is often nessessary.
As for ganking (attacking the helpless and unarmed), I do consider that immature.
It is like the differance between the Germans and the royal navy in both world wars. The royal navy was considered honerable because they would fight ships designed to fight. Unfortunately, the german did not have the resources for that and resorted to the 'dishonorable' effect of attacking unarmed merchants. Eventually, (both times) the 'dishonorable' ganking was countered not only by escorting, but by Q-ships.
But escorting is not as feasible in EvE and Q-ships are not possible.
|

baltec1
Bat Country Goonswarm Federation
12136
|
Posted - 2014.06.26 00:12:00 -
[1624] - Quote
Tippia wrote:baltec1 wrote:[Skiff, Brick]
[GǪ]
117k EHP. To put that into perspectiveGǪ [Charon, Charon fit] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II 164k EHP. A ship that, contrary to the core claim of this thread, is very rarely ganked and is only really targeted unless it carries billions worth of cargo (which a mining ship never will) because of the considerable co-ordination and pre-planning required to do so, has just 40% more hitpoints than the brick miner does. Any claim that there are no tools available for the self-imposed victims is nothing but sheer and wilful ignorance, bordering on outright stupidity.
It also has a little over twice as much tank as my Harpy fleet Megathron. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12136
|
Posted - 2014.06.26 00:13:00 -
[1625] - Quote
Aalysia Valkeiper wrote:
But escorting is not as feasible in EvE and Q-ships are not possible.
Watch and learn Join Bat Country today and defend the Glorious Socialist Dictatorship |

Organic Lager
Devils Diciples League of Infamy
59
|
Posted - 2014.06.26 00:14:00 -
[1626] - Quote
Tippia wrote:Organic Lager wrote:PvP is not the "core" purpose of the game. This is a sandbox the core purpose is what ever you want it to be. GǪand being a sandbox means that PvP is at the core of the game GÇö it's the only way for a multiplayer sandbox to actually work. It means that to do what you want to do, you first have to enforce that wish on other players who might (or more likely will) wish for the exact opposite to happen. Pretty much everything you do is done in competition with other players GÇö PvP. The only way for this to not be true is to either instance the game so heavily that it almost disqualifies itself from being multiplayer (and definitely not an MMO) or to so heavily restrict player choices that it no longer qualifies as a proper sandbox. More than that, though, the game is a war-economy simulator where the broken window fallacy isn't a fallacy but part of the engine that makes the game turn around. PvP Combat is a core purpose because it's what creates the demand that gives the supply-side a purpose, and without those, the real core of the game GÇö the market GÇö in turn loses its purpose. e: GǪin fact, calling it GÇ£PvPGÇ¥ is thoroughly inaccurate. Combat is a core component in creating demand; the PvP is (once again) everywhere GÇö on the demand side, on the supply side, and on the market side. Quote:Eve appeals to all sorts of players for all sorts of different reasons, so stop this nonsense about "you're playing wrong". Just one problem with that: there is a very clear way of playing the game wrong, namely to try to ignore (or, worse, try to abolish) the PvP aspects that run through every last bit of the game. Capt Starfox has it exactly right: you don't have to PvP, but you simply have to accept that others will not particularly care about your wishes and PvP you anyway. Thinking that you can be exempt from the PvP is indeed playing the game wrong for the simple reason that the game does not support that one particular choice. The sandbox concept itself inherently has limits to what it can support, and treating it as a not-sandbox is one of those. It can be GÇ£played wrongGÇ¥ just as much as any other design.
In order to pvp someone has to make the ships, which could depending on how you look at it be an entirely pve activity. If you remove the pvp entirely players could still go out, mine and manufacture, bigger and bigger ships, mind you the game would be shallow and hugely unsuccessful. Now if you remove the pve, mining and manufacturing, from the game, well the entire system ceases to exist. Which one is core? which is dependent on the other? In order to kick over a sand castle someone must first construct them, but in order to continue to construct someone must destroy what you have created. Both must exist in order for the game to work and just because one player would rather not take part in one half of the game does not mean he's doing it wrong, especially when he's admittedly tried the other side and doesn't enjoy it.
Now the topic is about tightening restrictions on freighter ganking, something i personally know nothing about since i don't fly them or gank them. It's honestly a very small portion of the destruction of sand castles and no one (that i've seen) has said remove it, just to make it more cost restrictive to gank empty or unprofitable targets.
|

Tippia
Sunshine and Lollipops
22599
|
Posted - 2014.06.26 00:14:00 -
[1627] - Quote
baltec1 wrote:It also has a little over twice as much tank as my Harpy fleet Megathron. To be fair, I think that says more about your Megathron obsession than about the SkiffGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 00:15:00 -
[1628] - Quote
baltec1 wrote:Aalysia Valkeiper wrote:
Now, give me a manner I can arm my miners and industrials and turn the tables on the immature idiot ambushers who don't want a fight... let's just say I could definately change to a PvPer.
[Skiff, Brick] Damage Control II Mining Laser Upgrade II Mining Laser Upgrade II Medium F-S9 Regolith Shield Induction Adaptive Invulnerability Field II Caldari Navy EM Ward Field Thermic Dissipation Amplifier II Adaptive Invulnerability Field II Modulated Strip Miner II Medium Core Defense Field Extender II Medium Core Defense Field Extender II Vespa EC-600 x5 117k EHP.
Where is the weapon to damage the opponent?
|

baltec1
Bat Country Goonswarm Federation
12137
|
Posted - 2014.06.26 00:17:00 -
[1629] - Quote
Organic Lager wrote:
Now the topic is about tightening restrictions on freighter ganking, something i personally know nothing about since i don't fly them or gank them. It's honestly a very small portion of the destruction of sand castles and no one (that i've seen) has said remove it, just to make it more cost restrictive to gank empty or unprofitable targets.
Always with the just one more nerf. You literally just got freighters buffed and ganking nerfed and now you want even more?
No, learn to protect yourself. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7492
|
Posted - 2014.06.26 00:17:00 -
[1630] - Quote
Aalysia Valkeiper wrote: Other than drones, what weapons do miners have to damage a ganker? I'm really interested in that answer.
What else do you possibly need? They fly paper thin ships.
Quote: I don't start mining until my drone skills are over 3 million skill points and still find my vessels have no chance to escape even if they are maxxed tank.
Well, then you're doing something wrong. A Procurer can be ganked, but it takes about three times as much isk in Catalysts as it does to buy a Procurer. Even with **** skills, it can get beastly EHP.
Quote: As for ganking (attacking the helpless and unarmed), I do consider that immature.
I can tell, it colors your thinking.
Quote: But escorting is not as feasible in EvE and Q-ships are not possible.
Both of those statements are false. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

baltec1
Bat Country Goonswarm Federation
12137
|
Posted - 2014.06.26 00:19:00 -
[1631] - Quote
Aalysia Valkeiper wrote:
Where is the weapon to damage the opponent?
The untankable wrath that is concord . All you need to do is tank them until they arrive and that is very easy to do with a skiff. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 00:20:00 -
[1632] - Quote
baltec1 wrote:Aalysia Valkeiper wrote:
But escorting is not as feasible in EvE and Q-ships are not possible.
Watch and learn
i didn't say it was Unfeasible. I said it wasn't as feasible. the amount of co-ordination and disipline involved doesn't happen near as often in EvE as you imply it does. |

Kaarous Aldurald
ROC Deep Space The ROC
7492
|
Posted - 2014.06.26 00:20:00 -
[1633] - Quote
Aalysia Valkeiper wrote: Where is the weapon to damage the opponent?
If you wanted one, you should not have chosen to fly non combat ships.
Heck, even a hauler has guns(barges can't because for balance sake they lose that in order to fit strip miners), there are a few guys who specialize in killing people with haulers and such. But the real answer to your question is that not dying is how you win against gankers if you are going to insist on continuing to mine. The ship he linked will pretty much never die, it costs about two times as much isk to kill it as it actually costs.
The binary, immersion breaking magic space police will kill the ganker for you. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Organic Lager
Devils Diciples League of Infamy
59
|
Posted - 2014.06.26 00:22:00 -
[1634] - Quote
Kaarous Aldurald wrote:Organic Lager wrote: This thread is about are the gank rules to loose and in need of a bit of tightening? not everyone should play my way and if you don't you're doing it wrong and not actually having fun.
Oh, my God the irony. Carebears saying the first quoted sentence is the same thing as them saying the second. This thread is exactly about one group trying to force the other to play their way. The funny part is that shoe is precisely on the other foot of what you lot would like to claim.
I'm not for or against freighter ganking, i know nothing about it. No one is forcing anyone to play a certain way, if the rules are too lax giving one group too large an advantage over the other they should be tweaked. Change happens you grow and adapt, that is eve. |

baltec1
Bat Country Goonswarm Federation
12137
|
Posted - 2014.06.26 00:24:00 -
[1635] - Quote
Aalysia Valkeiper wrote:baltec1 wrote:Aalysia Valkeiper wrote:
But escorting is not as feasible in EvE and Q-ships are not possible.
Watch and learn i didn't say it was Unfeasible. I said it wasn't as feasible. the amount of co-ordination and disipline involved doesn't happen near as often in EvE as you imply it does.
You said Q-ship are not possible. That solo iteron V killed a battleship. This was before the buffs to haulers which has made them even better and the revamped deep space transports are downright nasty.
Haulers and mining barges are more than able to defend themselves. Christ, I used to hunt people in an iteron V. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Organic Lager
Devils Diciples League of Infamy
59
|
Posted - 2014.06.26 00:27:00 -
[1636] - Quote
baltec1 wrote:Organic Lager wrote:
Now the topic is about tightening restrictions on freighter ganking, something i personally know nothing about since i don't fly them or gank them. It's honestly a very small portion of the destruction of sand castles and no one (that i've seen) has said remove it, just to make it more cost restrictive to gank empty or unprofitable targets.
Always with the just one more nerf. You literally just got freighters buffed and ganking nerfed and now you want even more? No, learn to protect yourself.
Man learn to read, for all i know freighters need a nerf. I was very wrong about suicide ganking against mission ships and freighters aren't even my field. All i was replying to was to not tell anyone how to play, even carebears. |

Tippia
Sunshine and Lollipops
22599
|
Posted - 2014.06.26 00:29:00 -
[1637] - Quote
Organic Lager wrote:In order to pvp someone has to make the ships, which could depending on how you look at it be an entirely pve activity. The only way to look at it and make it GÇ£an entirely PvE activityGÇ¥ is to completely ignore reality. At no point are you pitted against any part of the environment GÇö everything you do is done in competition with other players. It's PvP through and through.
Quote:If you remove the pvp entirely players could still go out, mine and manufacture, bigger and bigger ships, mind you the game would be shallow and hugely unsuccessful. It also wouldn't be multiplayer, but rather a part of the X series of games.
Quote:Now if you remove the pve, mining and manufacturing, from the game, well the entire system ceases to exist. If you remove the PvE, we have to rely on ship insurance as the only source of ISK, which is probably not enough to grease the market engine, and the economy would have to be barter-based. The system would still work, though GÇö just be a fair bit more cumbersome.
The (PvP) market. And again, no-one is saying that you have to take part in any particular activity. What we're saying that are not in full control of that choice GÇö the activity may very well take part of you, irrespective of your wishes. Ignoring this very simple fact is indeed to play the game wrong. It is treating a multiplayer game as if there were no other players; it is treating the sandbox as if it didn't apply to those other players; and it is treating activities as if they existed in isolation from each other. All of those things are 100% wrong.
Again, it is just as possible to play a multiplayer sandbox wrong as it is any other type of game GÇö in this case by trying to treat it as a single-player non-sandbox GÇö and the whingers are frighteningly often doing exactly that. Their problems exist solely and entirely because they fail to play the game properly. There are really no two ways about it.
Quote:It's honestly a very small portion of the destruction of sand castles and no one (that i've seen) has said remove it, just to make it more cost restrictive to gank empty or unprofitable targets. GǪand there is absolutely no reason to impose such a restriction, especially since the goal is very blatantly to indirectly trying to remove it completely. As baltec1 puts it: GÇ£just one more nerfGÇ¥ is the constant cry no matter how many nerfs are being rolled out, and they have proven beyond any doubt that they will not stop with the inane mewling until it is gone. They're being dishonest, and they're being hypocrites by trying do exactly what they incorrectly accuse the gankers of doing. They keep trotting out lie after lie to GÇ£supportGÇ¥ their fully disproven fantasies about the state of the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Remiel Pollard
The Vigilance Institute
3618
|
Posted - 2014.06.26 00:30:00 -
[1638] - Quote
Aalysia Valkeiper wrote:Remiel Pollard wrote: This already exists, the tools are already available to do exactly this. Learn to PVP, and you learn how to use those tools.
I've successfully defended against four suicide ganks on my alt, in a Covetor no less. Don't even try to tell me that you don't already have the tools you need.
I might also note that earlier, you stated explicitly that you refuse to train for PVP because it's immature. The when I pointed out that PVP is not immature, you backpedalled to some silly distinction about between PVP and ganking. Not only do I find this disingenuous, but it demonstrates poor understanding of PVP in general.
Well, you don't need to learn to gank to defend yourself from PVP as a miner, but it would certainly help you to understand how it works and what can be done to defend against it better. I don't call that immature, I call it understanding your enemies. Again, by refusing to learn to PVP, you cripple yourself, all for the sake of some misguided sense of moral superiority I imagine.
Other than drones, what weapons do miners have to damage a ganker? I'm really interested in that answer.
I already answered this. You learn to PVP, and you find out for yourself. That's your answer. What, you want me to hold your hand? This is EVE, not a themepark. If you showed a modicum of willingness to learn to PVP, someone might be willing to teach you.
Quote:It is like the differance between the Germans and the royal navy in both world wars. The royal navy was considered honerable because they would fight ships designed to fight. Unfortunately, the german did not have the resources for that and resorted to the 'dishonorable' effect of attacking unarmed merchants. Eventually, (both times) the 'dishonorable' ganking was countered not only by escorting, but by Q-ships.
You really think the English were completely 'honourable' and without flaw? One word: Gallipoli, where they used Australian troops as cannon fodder in poorly coordinated attacks on the Turkish front line which despite terribad English strategic ability, the Australians still managed to take and win, but not without incredibly high losses of Australian and New Zealander lives because the English were too busy drinking tea to get their hands dirty.
And if it weren't for everyone else that came to help them, the British would have lost that war.
The real difference between gankers and their victims is the victims choose to be victims, they choose to be weak, they choose to explode and then they cry about it. Meanwhile, the gankers are enjoying the GAME by not turning it into a JOB where the bottom line matters. You talk about how much isk you make, and everyone that matters giggles a little because nobody that matters cares, nobody enjoying the game cares. When you play for the isk, you're working. When you play for fun, you're actually playing a game.
But let's make it about the isk for a minute - CODE. receives billions in donations each month. They are making more than you. Another reason to giggle when you talk about the pittance in comparison that you think is an achievement despite the ganking.
You don't scare me. I've been to Jita.
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 00:40:00 -
[1639] - Quote
Kaarous Aldurald wrote:Aalysia Valkeiper wrote: Where is the weapon to damage the opponent?
If you wanted one, you should not have chosen to fly non combat ships. Heck, even a hauler has guns(barges can't because for balance sake they lose that in order to fit strip miners), there are a few guys who specialize in killing people with haulers and such. But the real answer to your question is that not dying is how you win against gankers if you are going to insist on continuing to mine. The ship he linked will pretty much never die, it costs about two times as much isk to kill it as it actually costs. The binary, immersion breaking magic space police will kill the ganker for you.
Yeah, Concord is the weapon I don't like relying on, but it is the real reason I still mine. I want to be constructive, not destructive. Mining and manufacturing gives me that ability. I can't solo mine in an unarmed ship unless I'm under concord, so I can't mine in low, null, or wormhole.
Give me an armed miner and I will probably be in low waiting for that unprepared ganker. Until then, don't expect me to leave high sec.
Why don't I join a player corp? I did with earlier characters and was abused and disrespected in each case (more than 20 corps, total). So, I gave up looking for a good corp and decided to stay solo.
I play solo and I'm happy with it. Sure, there are risks and disadvantages I must deal with, but I am doing so. I accepted it and I am playing.
|

Kaarous Aldurald
ROC Deep Space The ROC
7493
|
Posted - 2014.06.26 00:59:00 -
[1640] - Quote
Aalysia Valkeiper wrote: I can't solo mine in an unarmed ship unless I'm under concord, so I can't mine in low, null, or wormhole.
What? I ninja gas mine all the freaking time lately, ever since the Prospect came out. Hell this is my wormhole character and I put Mining Frigate 5 on my training plan once that ship came out, it's beast mode. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 01:00:00 -
[1641] - Quote
Remiel Pollard wrote:
I already answered this. You learn to PVP, and you find out for yourself. That's your answer. What, you want me to hold your hand? This is EVE, not a themepark. If you showed a modicum of willingness to learn to PVP, someone might be willing to teach you.
You really think the English were completely 'honourable' and without flaw? One word: Gallipoli, where they used Australian troops as cannon fodder in poorly coordinated attacks on the Turkish front line which despite terribad English strategic ability, the Australians still managed to take and win, but not without incredibly high losses of Australian and New Zealander lives because the English were too busy drinking tea to get their hands dirty.
And if it weren't for everyone else that came to help them, the British would have lost that war.
The real difference between gankers and their victims is the victims choose to be victims, they choose to be weak, they choose to explode and then they cry about it. Meanwhile, the gankers are enjoying the GAME by not turning it into a JOB where the bottom line matters. You talk about how much isk you make, and everyone that matters giggles a little because nobody that matters cares, nobody enjoying the game cares. When you play for the isk, you're working. When you play for fun, you're actually playing a game.
But let's make it about the isk for a minute - CODE. receives billions in donations each month. They are making more than you. Another reason to giggle when you talk about the pittance in comparison that you think is an achievement despite the ganking.
You speak in terms of PvP and wonder why someone who doesn't want to PvP doesn't appeciate it?
I am well aware the British were not always honorable. That is, after all, why their empire collapsed.
NO COUNTRY has a history without fault.
My comparision was the tactics, not the nations. A good response to it would have been to point out the US did the very same thing to the japanese during WW2 and succeeded. The main reason for that success was the japanese didn't deploy an effective counter... escorts were rare and they used no Q-ships.
CODE? They're EvE's version of organized crime. Yes, they're successful and that's the entire point of EvE. I do not compare in any manner to them.
I enjoy the game and what I have done so far. I plan to and hope to do more.
I will learn, adapt, and continue to play (at least until my account expires in November). When I no longer enjoy EvE, I will leave the game to those who do.
You have a problem with that, it's not my problem.
|

Remiel Pollard
The Vigilance Institute
3619
|
Posted - 2014.06.26 01:09:00 -
[1642] - Quote
Aalysia Valkeiper wrote:
You have a problem with that, it's not my problem.
I have no problem with how you want to play the game.
I have a problem with when how you want to play results in your inevitable failure at the hands of other players playing how they want to play, and you come on here and call them 'immature' or beg CCP to nerf them and buff you, instead of actually doing something about it yourself.
You are no different from the others in this regard, you think I and others have a problem with how you play the game. We don't, we just take advantage of how you play the game, by ganking you when you go afk and/or fail to defend yourself. Some people just like explosions. I submit that if you have a problem with that, then it's not my problem.
Unless you make it one on the forums, and then we're both gonna have a problem. You don't scare me. I've been to Jita.
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1056
|
Posted - 2014.06.26 01:14:00 -
[1643] - Quote
Organic Lager wrote:
In order to pvp someone has to make the ships, which could depending on how you look at it be an entirely pve activity. If you remove the pvp entirely players could still go out, mine and manufacture, bigger and bigger ships, mind you the game would be shallow and hugely unsuccessful. Now if you remove the pve, mining and manufacturing, from the game, well the entire system ceases to exist. Which one is core? which is dependent on the other? In order to kick over a sand castle someone must first construct them, but in order to continue to construct someone must destroy what you have created. Both must exist in order for the game to work and just because one player would rather not take part in one half of the game does not mean he's doing it wrong, especially when he's admittedly tried the other side and doesn't enjoy it.
The EVE economy actually works entirely the other way. If there was no destruction, then all the veldspar that ever need be mined would already have been mined, and it wouldn't be worth mining at all, and all the veldspar miners would have then gone on and saturated the next resource until after 11 years (today), no resource would have any intrinsic value left at all.
There are truly ample survival tools in the game, if you decide that you personally don't want to pay the piper in that regard. I have lost 1 ship in null in 9 months, and purely down to be me doing dumb things with it, there was no actual need to lose it, it was not unavoidable. Surely given the tremendous restrictions on shooting your stuff in highsec, you can figure out how to use the tools that are good enough to survive in null, to survive in highsec.
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 01:19:00 -
[1644] - Quote
Remiel Pollard wrote:Aalysia Valkeiper wrote:
You have a problem with that, it's not my problem.
I have no problem with how you want to play the game. I have a problem with when how you want to play results in your inevitable failure at the hands of other players playing how they want to play, and you come on here and call them 'immature' or beg CCP to nerf them and buff you, instead of actually doing something about it yourself. You are no different from the others in this regard, you think I and others have a problem with how you play the game. We don't, we just take advantage of how you play the game, by ganking you when you go afk and/or fail to defend yourself. Some people just like explosions. I submit that if you have a problem with that, then it's not my problem.
You make a lot of sense.
Just remember I don't AFK. If I must leave my keyboard, I dock.
I play as I wish. Others take advantage if they find me. I get a new ship and play more. No problem to me, especially after they try to brag about their kill and I shrug at them while they brag. Boy, that p***es them off.
Yeah, the ones I call 'immature' are those who attack unarmed ships and want it to look like it's a wonderful achievement. When they discover it's not a case of tears for the player who lost the ship, they get all twisted out of shape.
I haven't asked for a nerf of the gankers, have I? All I asked for is a way to shoot back. |

Remiel Pollard
The Vigilance Institute
3619
|
Posted - 2014.06.26 01:20:00 -
[1645] - Quote
Aalysia Valkeiper wrote: I haven't asked for a nerf of the gankers, have I? All I asked for is a way to shoot back.
Then you are asking for something that already exists. You don't scare me. I've been to Jita.
|

Capt Starfox
Northstar Cabal Tactical Narcotics Team
728
|
Posted - 2014.06.26 01:39:00 -
[1646] - Quote
Organic Lager wrote:Capt Starfox wrote:Aalysia Valkeiper wrote:
I know other players have more isk/ships, but my success without PvP should show it is NOT required.
You don't have to PvP, however it is the core purpose of this game; regardless if you don't want to that's your option, just don't get all upset when someone decides they want to PvP you. PvP is not the "core" purpose of the game. This is a sandbox the core purpose is what ever you want it to be. Want to gank and be an outlaw in faction space; go for it. Want to mine astroids and open your own galactic manufacturing company; go for it. Want to take over all of the unclaimed space then declare war on the 4 major factions; go for it. Eve appeals to all sorts of players for all sorts of different reasons, so stop this nonsense about "you're playing wrong". This thread is about are the gank rules to loose and in need of a bit of tightening? not everyone should play my way and if you don't you're doing it wrong and not actually having fun.
PvE is often times used to create PvP. Mining space rocks to build the spaceships and space ammo to supply a corp/alliance/coalition to field a fleet to grind some structures to create timers to create major space battles.
Or, replace grinding structures with highsec wardecs.
Some other forms of PvP that most highsec residents aren't aware of are market PvP and Forum PvP.
Also, no where in my post did I say anyone was playing the game wrong. However, I was pointing out, in my own words, that virtually every path in this video game ends or begins with PvP.
Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
41
|
Posted - 2014.06.26 01:59:00 -
[1647] - Quote
Remiel Pollard wrote:Aalysia Valkeiper wrote: I haven't asked for a nerf of the gankers, have I? All I asked for is a way to shoot back.
Then you are asking for something that already exists.
Not for miners. And that's taking drones into account, which gankers do when they consider attacking miners.
Gankers attack miners knowing almost exactly what they need to kill the miner.
What I think is needed is a way miners can spring a trap and ambush the unwary ganker (who thinks he has a easy killmail coming).
The best way I see is to make combat rigs for the miners.
My idea (for the venture as an example):
one rig; requires one small rig mount requires 1200-1600 m3 of ore bay (thus, only miners can use) provides one high slot for a small weapon provides some shield, shield regen, capacitor, and/or capacitor regen
Note even three of this rig does not make the venture OP, but it does gives the Venture a chance to shoot back. It would be especially useful on the prospect since the prospect doesn't even have the venture's drone bay. Note also I did not include more drone use. |

Remiel Pollard
The Vigilance Institute
3624
|
Posted - 2014.06.26 02:01:00 -
[1648] - Quote
Aalysia Valkeiper wrote:Remiel Pollard wrote:Aalysia Valkeiper wrote: I haven't asked for a nerf of the gankers, have I? All I asked for is a way to shoot back.
Then you are asking for something that already exists. Not for miners. And that's taking drones into account, which gankers do when they consider attacking miners. Gankers attack miners knowing almost exactly what they need to kill the miner. What I think is needed is a way miners can spring a trap and ambush the unwary ganker (who thinks he has a easy killmail coming). The best way I see is to make combat rigs for the miners. My idea (for the venture as an example): one rig; requires one small rig mount requires 1200-1600 m3 of ore bay (thus, only miners can use) provides one high slot for a small weapon provides some shield, shield regen, capacitor, and/or capacitor regen Note even three of this rig does not make the venture OP, but it does gives the Venture a chance to shoot back. It would be especially useful on the prospect since the prospect doesn't even have the venture's drone bay. Note also I did not include more drone use.
Yes, for miners. You are making the mistake of thinking that DPS is the only thing you have to fight with. You are making this mistake because you haven't learned anything about PVP. There are no new rigs required, you have all the tools you need. You don't scare me. I've been to Jita.
|

Kaarous Aldurald
ROC Deep Space The ROC
7498
|
Posted - 2014.06.26 02:04:00 -
[1649] - Quote
Aalysia Valkeiper wrote: Not for miners. And that's taking drones into account, which gankers do when they consider attacking miners.
That's the choice you make. That's the tradeoff of being the only ship in the game that can produce resources (and thus income) with absolutely zero danger to themselves from the game while doing so.
Quote: Gankers attack miners knowing almost exactly what they need to kill the miner.
Mostly because ya'll don't bother doing anything about being ship scanned several times with 5 flashies in local. Your predicament is entirely your own doing.
Quote: What I think is needed is a way miners can spring a trap and ambush the unwary ganker (who thinks he has a easy killmail coming).
The existing mechanics have several ways to do this. You just want a way to do it without ever having to get out of a mining barge, which honestly is absurd. Even T3 cruisers are not one size fits all, and of any ship class, mining barge is the least deserving of this.
Quote: Note even three of this rig does not make the venture OP, but it does gives the Venture a chance to shoot back. It would be especially useful on the prospect since the prospect doesn't even have the venture's drone bay. Note also I did not include more drone use.
The Venture can already fit guns. Only barges cannot, that is their tradeoff for getting Strip Mining Modules. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Pix Severus
Feelings Inc.
1080
|
Posted - 2014.06.26 02:29:00 -
[1650] - Quote
"Just one more nerf, man, just one more nerf!" My lord. |
|

PotatoOverdose
Handsome Millionaire Playboys
1876
|
Posted - 2014.06.26 02:31:00 -
[1651] - Quote
Why is this thread still going? Freighter ganking is a time honored tradition in eve. With Koronos, freighters can choose to be tankier than ever before. With 3 reinforced bulkheads, an obelisk can push 367k ehp. With 3 ANPs an ark can have 534k ehp. With 3 corpi c-type ANPs (totaling ~90 mil) and a high grade slave set an Ark can can push 764k ehp.
You have the option to become the tankiest thing in high sec. It's your fault, and your fault alone if you choose to ignore those options. |

412nv Yaken
The Conference Elite CODE.
123
|
Posted - 2014.06.26 05:01:00 -
[1652] - Quote
This thread takes me back to when I used solo gank freighters in my thrasher.
Those were the days... A True Champion of High Security Space |

loyalanon
The Conference Elite CODE.
335
|
Posted - 2014.06.26 05:04:00 -
[1653] - Quote
412nv Yaken wrote:This thread takes me back to when I used solo gank freighters in my thrasher.
Those were the days...
Good Times all round. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5382
|
Posted - 2014.06.26 10:01:00 -
[1654] - Quote
Aalysia Valkeiper wrote:What I think is needed is a way miners can spring a trap and ambush the unwary ganker (who thinks he has a easy killmail coming).
The tools to do this already exist. You not being able to comprehend this does not make it false. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

DJentropy Ovaert
The Conference Elite CODE.
582
|
Posted - 2014.06.26 10:03:00 -
[1655] - Quote
Mallak Azaria wrote:Aalysia Valkeiper wrote:Unlike most people, I find it relaxxing. I also used to find mining relaxing when I was on drugs.
I've done a lot of drugs and still cannot find the right combo to make mining relaxing or in any way enjoyable. Please advise recommended substances and amounts. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5382
|
Posted - 2014.06.26 10:05:00 -
[1656] - Quote
DJentropy Ovaert wrote:Mallak Azaria wrote:Aalysia Valkeiper wrote:Unlike most people, I find it relaxxing. I also used to find mining relaxing when I was on drugs. I've done a lot of drugs and still cannot find the right combo to make mining relaxing or in any way enjoyable. Please advise recommended substances and amounts.
Good weed This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

DJentropy Ovaert
The Conference Elite CODE.
582
|
Posted - 2014.06.26 10:10:00 -
[1657] - Quote
Remiel Pollard wrote:[quote=Aalysia Valkeiper]
Now, give me a manner I can arm my miners and industrials and turn the tables on the immature idiots who don't want a fight... let's just say I could definately change to a PvPer.
Your wish has already been granted, and you have every single tool you would ever need and many ways of turning the tables on a ganker.
However, your use of "immature idiot" to describe another player who you don't even know is probably going to be a huge obstacle you will need to overcome first.
#ProTip - Stop making assumptions about the person behind the keyboard simply for playing the game in a way that they enjoy. I don't care if you mine, gank, mission, factional war, or if you sit in Dodoxie and develop an elaborate multi level marketing scheme with the end goal of collecting 15,000 Fedos so you can load them into a hauler and crash into the sun while discussing bacon in local - if you are having fun, you're winning and doing it right.
The whole calling people idiots and making assumptions about their maturity due to what they think is fun thing is like - getting so old and overplayed. It's really falling out of style.
If you would like multiple examples of times that miners have turned the tables on me and totally owned me, I'm happy to share.
#OneMoarProTip - Stop thinking of mining ships as "unarmed" or "defenseless" - you are just so very very wrong on so many levels when you make this claim.
|

DJentropy Ovaert
The Conference Elite CODE.
582
|
Posted - 2014.06.26 10:11:00 -
[1658] - Quote
baltec1 wrote:Aalysia Valkeiper wrote:
Now, give me a manner I can arm my miners and industrials and turn the tables on the immature idiot ambushers who don't want a fight... let's just say I could definately change to a PvPer.
[Skiff, Brick] Damage Control II Mining Laser Upgrade II Mining Laser Upgrade II Medium F-S9 Regolith Shield Induction Adaptive Invulnerability Field II Caldari Navy EM Ward Field Thermic Dissipation Amplifier II Adaptive Invulnerability Field II Modulated Strip Miner II Medium Core Defense Field Extender II Medium Core Defense Field Extender II Vespa EC-600 x5 117k EHP.
Drop the EM ward and go Kinetic. 99% of every gank these days is from a catalyst, and KIN/THERM is king. Omni tank is not even needed. |

Kaarous Aldurald
ROC Deep Space The ROC
7499
|
Posted - 2014.06.26 10:23:00 -
[1659] - Quote
DJentropy Ovaert wrote: Drop the EM ward and go Kinetic. 99% of every gank these days is from a catalyst, and KIN/THERM is king. Omni tank is not even needed.
But then you could gank it with Coercers far more easily. Don't scoff, it can totally happen. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

DJentropy Ovaert
The Conference Elite CODE.
582
|
Posted - 2014.06.26 10:23:00 -
[1660] - Quote
Aalysia Valkeiper wrote: Give me an armed miner and I will probably be in low waiting for that unprepared ganker. Until then, don't expect me to leave high sec.
Feature already exists. You just need to stop thinking of "armed" to only mean "guns that do damage" and think of the many many modules that are used in attacking someone. There's more then just turrets. And, I hate to say it - but if you don't consider your drones as a weapon platform and realize what they can do, you're really not thinking outside of the box at all.
Also, don't expect a single solo miner to be able to drop an attacker who knows what he is doing in low sec - even thought it is quite possible. Think about it like this - mining ships are factory built to be good at mining. With creative fitting and outside of the box thinking you can turn it into something that can deal some damage in a firefight and be able to mitigate incoming damage, but it's not a combat ship. It's a mining ship!
Eve is not a solo game - want to mine in low and turn the tables on some people who will show up to explode that mining ship? Get some friends, come up with some plans, try them out, learn from failure or success, and have fun. |
|

DJentropy Ovaert
The Conference Elite CODE.
582
|
Posted - 2014.06.26 10:31:00 -
[1661] - Quote
Kaarous Aldurald wrote:DJentropy Ovaert wrote: Drop the EM ward and go Kinetic. 99% of every gank these days is from a catalyst, and KIN/THERM is king. Omni tank is not even needed.
But then you could gank it with Coercers far more easily. Don't scoff, it can totally happen.
That's a thing?
How much DPS with max related skills can you get out of one? It's not nearly on par with a Tech II Catalyst, right? (With all skills that affect DPS in a cat to level 5 and about 1.4 billion in implants can I get 768 DPS, if Pyfa is to be trusted) |

baltec1
Bat Country Goonswarm Federation
12149
|
Posted - 2014.06.26 11:39:00 -
[1662] - Quote
DJentropy Ovaert wrote:
Drop the EM ward and go Kinetic. 99% of every gank these days is from a catalyst, and KIN/THERM is king. Omni tank is not even needed.
If you tank for hybrids then you will get 157k EHP. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2264
|
Posted - 2014.06.26 11:49:00 -
[1663] - Quote
Err, a lot of the miners here are missing something.
You don't have to tank everyone in the cfc, You just have to tank more than the guy next to you in the belt "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Jenn aSide
Smokin Aces.
6891
|
Posted - 2014.06.26 12:09:00 -
[1664] - Quote
What you wrote
PotatoOverdose wrote:Why is this thread still going? Freighter ganking is a time honored tradition in eve. With Koronos, freighters can choose to be tankier than ever before. With 3 reinforced bulkheads, an obelisk can push 367k ehp. With 3 ANPs an ark can have 534k ehp. With 3 corpi c-type ANPs (totaling ~90 mil) and a high grade slave set an Ark can can push 764k ehp.
You have the option to become the tankiest thing in high sec. It's your fault, and your fault alone if you choose to ignore those options.
What they saw
|

Remiel Pollard
The Vigilance Institute
3626
|
Posted - 2014.06.26 12:33:00 -
[1665] - Quote
My response. You don't scare me. I've been to Jita.
|

Kaarous Aldurald
ROC Deep Space The ROC
7501
|
Posted - 2014.06.26 12:35:00 -
[1666] - Quote
DJentropy Ovaert wrote:Kaarous Aldurald wrote:DJentropy Ovaert wrote: Drop the EM ward and go Kinetic. 99% of every gank these days is from a catalyst, and KIN/THERM is king. Omni tank is not even needed.
But then you could gank it with Coercers far more easily. Don't scoff, it can totally happen. That's a thing? How much DPS with max related skills can you get out of one? It's not nearly on par with a Tech II Catalyst, right? (With all skills that affect DPS in a cat to level 5 and about 1.4 billion in implants can I get 768 DPS, if Pyfa is to be trusted)
It can never be as effective on paper as a catalyst. But if they neglect to tank for EM, it can be far more effective in actual combat. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

DJentropy Ovaert
The Conference Elite CODE.
583
|
Posted - 2014.06.26 12:35:00 -
[1667] - Quote
Kaarous Aldurald wrote:
It can never be as effective on paper as a catalyst. But if they neglect to tank for EM, it can be far more effective in actual combat.
You know, I might have to dump some SP down that road just for kicks and grins :) |

Remiel Pollard
The Vigilance Institute
3627
|
Posted - 2014.06.26 12:39:00 -
[1668] - Quote
DJentropy Ovaert wrote:Kaarous Aldurald wrote:
It can never be as effective on paper as a catalyst. But if they neglect to tank for EM, it can be far more effective in actual combat.
You know, I might have to dump some SP down that road just for kicks and grins :)
The guy that got me into ganking, and subsequently PVP, has a toon by the name of Perpetuum Myrkur. If you look through his killboards to say, sometime between June-September last year, you'll see he did his ganking almost exclusively solo, and in Coercers.
EDIT: April 25, 2013, is the place to look. And it seems there are a tonne of ganks missing from Zkill. Haven't checked EVE-kill yet though. You don't scare me. I've been to Jita.
|

DJentropy Ovaert
The Conference Elite CODE.
584
|
Posted - 2014.06.26 12:40:00 -
[1669] - Quote
Remiel Pollard wrote:
The guy that got me into ganking, and subsequently PVP, has a toon by the name of Perpetuum Myrkur. If you look through his killboards to say, sometime between June-September last year, you'll see he did his ganking almost exclusively solo, and in Coercers.
Taking a look at it now - thanks a lot! I do most of my work solo, and it sounds like a lot of fun to do it in a way that I have never done it before :) |

Remiel Pollard
The Vigilance Institute
3627
|
Posted - 2014.06.26 12:41:00 -
[1670] - Quote
DJentropy Ovaert wrote:Remiel Pollard wrote:
The guy that got me into ganking, and subsequently PVP, has a toon by the name of Perpetuum Myrkur. If you look through his killboards to say, sometime between June-September last year, you'll see he did his ganking almost exclusively solo, and in Coercers.
Taking a look at it now - thanks a lot! I do most of my work solo, and it sounds like a lot of fun to do it in a way that I have never done it before :)
I edited above with some more direction. You don't scare me. I've been to Jita.
|
|

Jenn aSide
Smokin Aces.
6895
|
Posted - 2014.06.26 12:42:00 -
[1671] - Quote
Kaarous Aldurald wrote:DJentropy Ovaert wrote:Kaarous Aldurald wrote:
It can never be as effective on paper as a catalyst. But if they neglect to tank for EM, it can be far more effective in actual combat.
You know, I might have to dump some SP down that road just for kicks and grins :) In a world where everyone tanks kin/therm...
It's best to read the above in Don LaFontaine voice
|

DJentropy Ovaert
The Conference Elite CODE.
584
|
Posted - 2014.06.26 12:43:00 -
[1672] - Quote
Jenn aSide wrote:Kaarous Aldurald wrote:DJentropy Ovaert wrote:Kaarous Aldurald wrote:
It can never be as effective on paper as a catalyst. But if they neglect to tank for EM, it can be far more effective in actual combat.
You know, I might have to dump some SP down that road just for kicks and grins :) In a world where everyone tanks kin/therm... It's best to read the above in Don LaFontaine voice
Followed directions and was rewarded with a very large smile. Left happy, would return again, A++ |

Jonah Gravenstein
Machiavellian Space Bastards
19339
|
Posted - 2014.06.26 18:10:00 -
[1673] - Quote
Aalysia Valkeiper wrote: Not for miners. And that's taking drones into account, which gankers do when they consider attacking miners.
Being hard to kill is just as valid a way of PvPing as shooting guns. Gankers will rarely attack a well fitted mining ship when there's several with shitfits in the same belt.
Quote:Gankers attack miners knowing almost exactly what they need to kill the miner. You can mine and know almost exactly how many gankers are required to kill you, if the cost of the gankers ships exceeds the cost of yours they'll generally not bother with you, especially if there's easier and juicier targets close to you
Quote:What I think is needed is a way miners can spring a trap and ambush the unwary ganker (who thinks he has a easy killmail coming). There is, it's called friends, and fitting your ship appropriately for use in a hostile environment
Kaarous Aldurald wrote:The Venture can already fit guns. Only barges cannot, that is their tradeoff for getting Strip Mining Modules. Barges can however fit neuts, miners can even mine with them fitted as long as they're not using a Skiff or Procurer.
Nil mortifi sine lucre |

Trevor Dalech
Adeptus Assassinorum Silent Eviction
40
|
Posted - 2014.06.26 20:05:00 -
[1674] - Quote
Noragli wrote: It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
Indeed!!! If the freighter pilots were to get their wishes, the gankers wouldn't be able to shoot anything and would unsub. As a result CCP will lose subscriptions. This is very very bad, therefor CCP should make it easier for -10 characters to shoot freighters. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
758
|
Posted - 2014.06.26 20:12:00 -
[1675] - Quote
Aalysia Valkeiper wrote:Give me an armed miner and I will probably be in low waiting for that unprepared ganker. Until then, don't expect me to leave high sec.
Sorry, I really don't want to buy you a skiff. Can you please not beg on these forums?
New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.26 20:13:00 -
[1676] - Quote
Thomas Mayaki wrote:Remiel Pollard wrote:Thomas Mayaki wrote:Ramona McCandless wrote:Thomas Mayaki wrote:I guess it was only time before the New Order gave up ganking miners. When did that happen? It happened when they decided to gank freighters rather than mining barges. When the Conference Elite redeployed from Isanamo they also left that area pretty much without any cover. The amount of people within the New Order that can gank effectively isn't as large as what people think, this explains their switch to mass gank easier targets. Go to Zkill, and look up Ordion. I assure you, they are still ganking miners. I'll send a retriever Alt the 24jumps to mine in Ordion for a couple of days. I'll get back to you if I find anything.
I didn't meet any New Order in Ordion. All I got was 200million in Ore and Ice. But so many miners fitting for yield, its as though no one cares about the New Order any more?
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
772
|
Posted - 2014.06.26 20:37:00 -
[1677] - Quote
Thomas Mayaki wrote:I didn't meet any New Order in Ordion. All I got was 200million in Ore and Ice. But so many miners fitting for yield, its as though no one cares about the New Order any more? Fitting for max tank isn't the only way to avoid ganks.
It's just the easiest.
But highsec miners are lazy and slow, that's why the gentle gankers advise fitting a tank. |

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.26 20:56:00 -
[1678] - Quote
Gully Alex Foyle wrote:Thomas Mayaki wrote:I didn't meet any New Order in Ordion. All I got was 200million in Ore and Ice. But so many miners fitting for yield, its as though no one cares about the New Order any more? Fitting for max tank isn't the only way to avoid ganks. It's just the easiest. But highsec miners are lazy and slow, that's why the gentle gankers advise fitting a tank.
Fitting a tank costs yield. It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. In my experience of gankers is that they are too lazy. They spend the majority of their time sitting in stations waffling on how they are going to get you but never do.
Eg of New order waffle
You have been added as contact From: DJentropy Ovaert Sent: 2014.05.03 09:59
DJentropy Ovaert has added you as contact with Terrible Standing
*Red Pen Violation - Gank on sight, 3x permit cost*
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
773
|
Posted - 2014.06.26 21:08:00 -
[1679] - Quote
Thomas Mayaki wrote:It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. Don't you know ccp introduced the 15-min gcc to account for avg miner reshipping time? Some of them don't even know you can instantly fit a saved fitting. |

Jonah Gravenstein
Machiavellian Space Bastards
19352
|
Posted - 2014.06.26 21:18:00 -
[1680] - Quote
Thomas Mayaki wrote:Fitting a tank costs yield. It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. In my experience of gankers is that they are too lazy. They spend the majority of their time sitting in stations waffling on how they are going to get you but never do.
Eg of New order waffle
You have been added as contact From: DJentropy Ovaert Sent: 2014.05.03 09:59
DJentropy Ovaert has added you as contact with Terrible Standing
*Red Pen Violation - Gank on sight, 3x permit cost*
If miners were prepared to accept ship losses as a cost of doing business they wouldn't expend so much effort in whining about suicide ganking.
You say that fitting a tank costs yield, in that you are correct, that said my 20M isk Procurer paid for itself in a couple of hours, 3 years later I still have it.
In terms of actual ISK/hr I would say that my Procurer is actually better than a Mackinaw, because of a lower initial cost, no ship replacement costs etc. I get to spend my ISK on nice things like pirate BS's and T3's, instead of replacing max yield mining ships.
Nil mortifi sine lucre |
|

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.26 21:24:00 -
[1681] - Quote
Gully Alex Foyle wrote:Thomas Mayaki wrote:It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. Don't you know ccp introduced the 15-min gcc to account for avg miner reshipping time? Some of them don't even know you can instantly fit a saved fitting.
So CCP is to blame for gankers being lazy. As for the gankers not knowing about the saved fitting function I suppose that is what you get when you have to rely on people providing you with freebie fitted ships.
|

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.06.26 21:29:00 -
[1682] - Quote
Jonah Gravenstein wrote:Thomas Mayaki wrote:Fitting a tank costs yield. It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. In my experience of gankers is that they are too lazy. They spend the majority of their time sitting in stations waffling on how they are going to get you but never do.
Eg of New order waffle
You have been added as contact From: DJentropy Ovaert Sent: 2014.05.03 09:59
DJentropy Ovaert has added you as contact with Terrible Standing
*Red Pen Violation - Gank on sight, 3x permit cost*
If miners were prepared to accept ship losses as a cost of doing business they wouldn't expend so much effort in whining about suicide ganking. You say that fitting a tank costs yield, in that you are correct, that said my 20M isk Procurer paid for itself in a couple of hours, 3 years later I still have it. In terms of actual ISK/hr I would say that my Procurer is actually better than a Mackinaw, because of a lower initial cost, no ship replacement costs etc. I get to spend my ISK on nice things like pirate BS's and T3's, instead of replacing max yield mining ships.
3yrs ago you would not have wanted to fly a procurer and they wouldn't have cost 20million isk. Procurers were bad, the hulk was king 3yrs ago. |

Benny Ohu
Chaotic Tranquility
3503
|
Posted - 2014.06.26 21:29:00 -
[1683] - Quote
Gully Alex Foyle wrote:Thomas Mayaki wrote:It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. Don't you know ccp introduced the 15-min gcc to account for avg miner reshipping time? Some of them don't even know you can instantly fit a saved fitting. apart from the lasers, upgrades and scanner, miners don't fit their ships  |

Jonah Gravenstein
Machiavellian Space Bastards
19356
|
Posted - 2014.06.26 21:44:00 -
[1684] - Quote
Thomas Mayaki wrote:Jonah Gravenstein wrote:Thomas Mayaki wrote:Fitting a tank costs yield. It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. In my experience of gankers is that they are too lazy. They spend the majority of their time sitting in stations waffling on how they are going to get you but never do.
Eg of New order waffle
You have been added as contact From: DJentropy Ovaert Sent: 2014.05.03 09:59
DJentropy Ovaert has added you as contact with Terrible Standing
*Red Pen Violation - Gank on sight, 3x permit cost*
If miners were prepared to accept ship losses as a cost of doing business they wouldn't expend so much effort in whining about suicide ganking. You say that fitting a tank costs yield, in that you are correct, that said my 20M isk Procurer paid for itself in a couple of hours, 3 years later I still have it. In terms of actual ISK/hr I would say that my Procurer is actually better than a Mackinaw, because of a lower initial cost, no ship replacement costs etc. I get to spend my ISK on nice things like pirate BS's and T3's, instead of replacing max yield mining ships. 3yrs ago you would not have wanted to fly a procurer and they wouldn't have cost 20million isk. Procurers were bad, the hulk was king 3yrs ago. 3 years ago I was living in a WH, the Hulk may have been king in highsec, in a wormhole it was, and still is a KM waiting to happen, the 20M isk price is based on what they cost last time I looked at them on the market. Different environment, different risks, besides Orca Support from corpies and Jetcans were my friend when I could barely fly a Procurer let alone a Hulk.
Got any further holes to pick or comments to make?
Nil mortifi sine lucre |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
210
|
Posted - 2014.06.26 21:54:00 -
[1685] - Quote
Tyberius Franklin wrote:Winchester Steele wrote:How is it that my hauler has flown freighters endlessly back and forth across high-sec for years and NEVER once been ganked? I think this really honestly comes down to PEBCAK* in a vast majority of these ganks. It's really far too easy to avoid these sorts of engagements currently, and if you cannot or will not, well then that is your problem.
* Problem Exists Between Chair And Keyboard. I'd buy that were it not for incidents like Aufey or burn Jita. Those special occasions where typical common sense and the things that keep you off the killboard 99 times out of 100 just don't work out because someone wants to make your day just a bit more special. Of course others may just consider that to be the complacency of highsec, and that every freighter should always travel with a full complement of scout, webbers, ECM and other countergank support (Yea hyperbole!), but until the level of activity in those incidents becomes the norm, or even just slightly more common/widespread can you blame them? And aside from paying the extortion fee, do you think your normal prep would have gotten you through Aufay?
I think a better question would be... If a capsuleer is aware of places like Aufay and incidents like Burn Jita, yet they still choose to go there; what room is there for complaint after the fact when prior knowledge of adverse conditions wasn't enough to calculate a different route?
https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Kaarous Aldurald
ROC Deep Space The ROC
7509
|
Posted - 2014.06.26 21:57:00 -
[1686] - Quote
Jamwara DelCalicoe Ashley wrote: I think a better question would be... If a capsuleer is aware of places like Aufay and incidents like Burn Jita, yet they still choose to go there; what room is there for complaint after the fact when prior knowledge of adverse conditions wasn't enough to calculate a different route?
Culture of victimhood.
Crying about it makes it someone else's fault, which means that the "victim" does not have to countenance any self inadequacies or confront a sense of loss so long as they can salve their feelings using the theoretical complicity of anyone else. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
212
|
Posted - 2014.06.26 22:10:00 -
[1687] - Quote
Kaarous Aldurald wrote:Jamwara DelCalicoe Ashley wrote: I think a better question would be... If a capsuleer is aware of places like Aufay and incidents like Burn Jita, yet they still choose to go there; what room is there for complaint after the fact when prior knowledge of adverse conditions wasn't enough to calculate a different route?
Culture of victimhood. Crying about it makes it someone else's fault, which means that the "victim" does not have to countenance any self inadequacies or confront a sense of loss so long as they can salve their feelings using the theoretical complicity of anyone else.
Gee, what crowd does this sound like? ... People who become mired down in feeling victimized tend to view events in their lives as happening to them and feel ineffective and overwhelmed. They also operate on the basic assumption that the world should be fair, which is a childGÇÖs way of thinking. They tend to project the circumstances of their early childhood, where they were indeed helpless, onto present-day situations and relationships, and fail to recognize that, as adults, they have far more power than they had as children.
STAHHHHHP. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
42
|
Posted - 2014.06.26 23:32:00 -
[1688] - Quote
BeBopAReBop RhubarbPie wrote: Sorry, I really don't want to buy you a skiff. Can you please not beg on these forums?
I can buy it myself. I didn't because I don't want it... yet.
I've only flown retreivers and macks up to now because my mining system (prior to Kronos) worked well with them. At this time, I have Ventures, retrievers, Mackinaws, and Orcas waiting in all four empires for that character.
Looks like I may have to test the other exhumers and barges to see if they are as good, now.
BTW. I knew the Venture could use weapons. the example earlier was for the venture simply because I could slap it together quickly as I was typing. Combat rigs to arm barges and exhumers would take much more thought, but the venture was a decent example of the process.
|

Jenn aSide
Smokin Aces.
6917
|
Posted - 2014.06.27 02:22:00 -
[1689] - Quote
Jamwara DelCalicoe Ashley wrote:Tyberius Franklin wrote:Winchester Steele wrote:How is it that my hauler has flown freighters endlessly back and forth across high-sec for years and NEVER once been ganked? I think this really honestly comes down to PEBCAK* in a vast majority of these ganks. It's really far too easy to avoid these sorts of engagements currently, and if you cannot or will not, well then that is your problem.
* Problem Exists Between Chair And Keyboard. I'd buy that were it not for incidents like Aufey or burn Jita. Those special occasions where typical common sense and the things that keep you off the killboard 99 times out of 100 just don't work out because someone wants to make your day just a bit more special. Of course others may just consider that to be the complacency of highsec, and that every freighter should always travel with a full complement of scout, webbers, ECM and other countergank support (Yea hyperbole!), but until the level of activity in those incidents becomes the norm, or even just slightly more common/widespread can you blame them? And aside from paying the extortion fee, do you think your normal prep would have gotten you through Aufay? I think a better question would be... If a capsuleer is aware of places like Aufay and incidents like Burn Jita, yet they still choose to go there; what room is there for complaint after the fact when prior knowledge of adverse conditions wasn't enough to calculate a different route?
Why was this thought of yours (ie, if Jita and Aufay are problems, avoid Jita and Aufay) so easy for you and so bloody impossible for others to grasp lol? I've been flying a Mach (fit to survive) in Osmon for a long time and have used it in Lanngisi and Apanake and haven't been ganked or even faced an attempt. Yet others were getting popped all the time because of their own stupidity, and comlplaining about it loudly in local and on forums.
When the ganker alts scan my mission mach, they find a fit not quite worth ganking, a Damage Control, ECM drones, a micro jump drive, and a neut. I surmise that more than one ganker has scanned my fit and said "ah, **** that" lol. |

Sabriz Adoudel
Mission BLITZ
3175
|
Posted - 2014.06.27 03:32:00 -
[1690] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Some just want to watch it burn - others have the initiative to set it on fire themselves. https://forums.eveonline.com/default.aspx?g=posts&t=346564 - a proposal to overhaul the Logistics skill https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |
|

Solace Project
Pator Tech School Minmatar Republic
455
|
Posted - 2014.06.27 05:02:00 -
[1691] - Quote
This thread just surpassed his 1000th, seemingly legitimate, post.
Congratulations! :D |

Scipio Artelius
The Vendunari End of Life
1985
|
Posted - 2014.06.27 06:19:00 -
[1692] - Quote
Solace Project wrote:This thread just surpassed his 1000th, seemingly legitimate, post. But do we have an answer to the thread title yet?
On to the next 1000.
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Ramona McCandless
The McCandless Clan
5852
|
Posted - 2014.06.27 06:20:00 -
[1693] - Quote
Scipio Artelius wrote:Solace Project wrote:This thread just surpassed his 1000th, seemingly legitimate, post. But do we have an answer to the thread title yet?
Yes: No. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1595
|
Posted - 2014.06.27 07:05:00 -
[1694] - Quote
Noragli wrote:When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons. CONCORD doesn't care if you're an outlaw. They maintain a strict but very simple order. Nobody violates it because everyone receives the correct response to their actions. The system never fails. There is nothing for CONCORD to resent about anyone. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) "What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk |

Lady Areola Fappington
New Order Logistics CODE.
1934
|
Posted - 2014.06.27 09:06:00 -
[1695] - Quote
Reaver Glitterstim wrote:Noragli wrote:When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons. CONCORD doesn't care if you're an outlaw. They maintain a strict but very simple order. Nobody violates it because everyone receives the correct response to their actions. The system never fails. There is nothing for CONCORD to resent about anyone.
And for you lore nerds, here's some LOLlore reasons for faction/concord behaviour towards outlaws.
Podders are amazingly useful to the empires. Even when you commit mass atrocity against a faction, they STILL leave you an "out" to get back in good graces (faction repair plans). We're a deniable resource for the empires to use to deal with dirty issues. "Damn those pod pilots who just happened to destroy that opposing faction's listening post in our territory!" No smart government would want to cut itself totally off from a resource like that.
Second point, for the most part, the empires really don't care about the "industrial" pilots. The vast, vast majority of industrial work is for other pod pilots. It doesn't benefit the empires all that much, when Miner X strips out an asteroid belt, refines it, and sells it to manufacturer Y to turn into ships to sell to Podder Z. Sure, they get some piddling taxes out of the deal, but overall, not much benefit. Why should the factions devote more than a token resource chasing outlaws in that case? They risk pissing off people who can help them with the above noted "issues", all for a group of people who really aren't contributing to the faction's well-being.
CONCORD really doesn't want to mess with us overmuch either re:lore, because they don't want to risk getting smashed. Concord DID get taken out for quite a while by a NON capsuleer fleet...imagine what a fleet of pissed off podders would do! This thread officially has 25% more pssssssshhh than leading competitors. The chupacabra does not deliver presents on Cinco De Mayo. President Obama does not want to take away T-shirt guns. Most women have only two breasts. The Memphis Grizzlies are not a gay blues band. |

Cancel Align NOW
Imperial Shipment Amarr Empire
18
|
Posted - 2014.06.27 09:26:00 -
[1696] - Quote
8 years ago when I first ventured into this game - there was one of these threads. Adapt or Die.
|

DJentropy Ovaert
The Conference Elite CODE.
596
|
Posted - 2014.06.27 14:41:00 -
[1697] - Quote
Thomas Mayaki wrote:
Fitting a tank costs yield. It would seem that the gankers are either too lazy or slow to keep up with the miners replacing their ships. In my experience of gankers is that they are too lazy. They spend the majority of their time sitting in stations waffling on how they are going to get you but never do.
Eg of New order waffle
You have been added as contact From: DJentropy Ovaert Sent: 2014.05.03 09:59
DJentropy Ovaert has added you as contact with Terrible Standing
*Red Pen Violation - Gank on sight, 3x permit cost*
LOL!
You know why you were added to my Red Pen list - and perhaps at some point I will decided to engage you in some PVP, perhaps I will not. As a general rule of thumb, I don't allow my targets to have input on when or how I conduct operations - and I am sure you understand why :-)
If you really think that during times that I am sitting in a station is due to some serious strategic planning or intense problems with finding a target and making it work - you are really overthinking things :) Chances are I am either chatting with people, answering a metric ton of evemail, waiting out a GCC, or just enjoying some classic ship spinning and shiptoasting :) You seem to think that you are something unique that stands out enough to deserve more attention then the group I have you placed in - miners who, for some reason, must pay me 30million for a permit and who, if I am presented with two targets that I am able to destroy at that moment, I will probably decide to shoot first.
A primary mistake of many EVE players is to assume that simply due to being a target of a specific player, that every single action that player takes somehow has something to do with them. I assure you, it does not. I can also assure you that I have plenty of people who, for various reasons, I would prefer to shoot more then I would prefer to shoot an unknown player - but do I spend time hunting them down or moving an entire operation many jumps to find them? No. I use the services of a location agent on average probably once or twice a month :-)
So, in closing - what you phrase as "waffling", perhaps the reality is that you simply don't make enough of an impact for me to change my plans at all. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
42
|
Posted - 2014.06.28 06:24:00 -
[1698] - Quote
DJentropy Ovaert wrote:[quote=Thomas Mayaki] A primary mistake of many EVE players is to assume that simply due to being a target of a specific player, that every single action that player takes somehow has something to do with them. I assure you, it does not. I can also assure you that I have plenty of people who, for various reasons, I would prefer to shoot more then I would prefer to shoot an unknown player - but do I spend time hunting them down or moving an entire operation many jumps to find them? No. I use the services of a location agent on average probably once or twice a month :-)
So, in closing - what you phrase as "waffling", perhaps the reality is that you simply don't make enough of an impact for me to change my plans at all.
This is the primary reason I don't worry about gankers even though I rig a Retriever or Machinaw for maximum vield and consider defense AFTER that.
The best defense against Ganking is being where the ganker isn't. Watch for the ganker as you mine and you cut loses much more than any fit can. Occasionally, a ganker is sneaky enough to get on me before I know he's coming, but a simple move after that and I am again making isk. I will soon make up whatever the ship I lost cost.
I have lost 3 Ventures, 9 Retrievers, and 4 Mackinaws to gankers in just over a year, but I have also made enough isk (just mining in high sec) to buy more than 100 ships up to and including orcas and battleships and STILL have 4 billion isk left over.
Other players have more ships and more ships, but they likely have played longer, spent most of that time in low or null space, and most likely play exclusively in a supportive corps. I didn't have the choice of finding a good corps (kept getting abused by the ones I joined) .
MY reality is I enjoy the game MOST as a solo miner in high sec . I get abused and shafted each time I try different. I am satisfied with what I have achieved on my own. I will be pushing to do more... dispite gankers and others who think PvP should reign alone in EvE. |

baltec1
Bat Country Goonswarm Federation
12157
|
Posted - 2014.06.28 07:14:00 -
[1699] - Quote
Aalysia Valkeiper wrote:. dispite gankers and others who think PvP should reign alone in EvE.
We don't think this. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
Deeper Feelings Inc.
2495
|
Posted - 2014.06.28 07:15:00 -
[1700] - Quote
baltec1 wrote:Aalysia Valkeiper wrote:. dispite gankers and others who think PvP should reign alone in EvE. We don't think this. True. It's already a fact anyway. The case of the bottomless dress. https://forums.eveonline.com/default.aspx?g=posts&t=349499
|
|

Dinsdale Pirannha
Pirannha Corp
3177
|
Posted - 2014.06.28 07:35:00 -
[1701] - Quote
is this thread STILL going on.
Love the double-standard, ISD. Something about "constructive posting" and "redundant posting"?
Or does that only apply when a non-griefer posts? Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

admiral root
Red Galaxy
1342
|
Posted - 2014.06.28 08:23:00 -
[1702] - Quote
Aalysia Valkeiper wrote: dispite gankers and others who think PvP should reign alone in EvE.
I can't think of any activity in Eve that isn't PvP. You might want to say ship spinning isn't, but I assure you I can get pretty competitive about it. No, your rights end in optimal+2*falloff |

Mag's
the united
17611
|
Posted - 2014.06.28 09:22:00 -
[1703] - Quote
admiral root wrote:Aalysia Valkeiper wrote: dispite gankers and others who think PvP should reign alone in EvE. I can't think of any activity in Eve that isn't PvP. You might want to say ship spinning isn't, but I assure you I can get pretty competitive about it. Well when then introduced the ship spinning counter, it did become PvP. We even had a few threads on it with claims of who got the highest count. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Jonah Gravenstein
Machiavellian Space Bastards
19395
|
Posted - 2014.06.28 11:02:00 -
[1704] - Quote
Dinsdale Pirannha wrote:is this thread STILL going on.
Love the double-standard, ISD. Something about "constructive posting" and "redundant posting"?
Or does that only apply when a non-griefer posts? It's a Hydra thread, they close one and another 2 appear in its place.
Keeping one main thread open is probably a lot easier on both the ISD team and CCP than trying to moderate several redundant threads about exactly the same thing.
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3506
|
Posted - 2014.06.28 11:15:00 -
[1705] - Quote
i've always thought of the various npc alt corp posters as the hydra
gankers are just basement dwellers, it's not real pvp, they can't hack in in lowsec, they hate pveers because they don't make isk themselves, miners help the economy, who builds your ships, they're forcing me to pvp, i don't mind ganking really but it needs a nerf, just one more nerf, idea: seige mod for barges, ~james 314 or whatever his name is i totally don't remember~, you're all immature, getting a kick out of shooting defenceless ships, you're cowards, defending myself isn't a viable option, why should i have to change my playstyle to accomodate gankers, how can a two million ship kill a hundred million isk ship, stop trying to force me out of highsec |

Tippia
Sunshine and Lollipops
22661
|
Posted - 2014.06.28 11:48:00 -
[1706] - Quote
Dinsdale Pirannha wrote:is this thread STILL going on.
Love the double-standard, ISD. Something about "constructive posting" and "redundant posting"?
Or does that only apply when a non-griefer posts? What double standard? It's a reasonably constructive thread; it makes other threads on the topic redundant since this one covers everything already; and it is the only thread needed at the moment.
And yes, incorrectly crying about GÇ£griefingGÇ¥ in relation to activities that very clearly don't count as griefing is indeed a good way to get your thread locked, which is why the OP stays away from that particular trap. He's just critiquing the (assumed) commonness of ganking, and suggesting an idea to fix this (as it turns out incorrectly) assumed problem. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5396
|
Posted - 2014.06.28 12:04:00 -
[1707] - Quote
Dinsdale Pirannha wrote:is this thread STILL going on.
Love the double-standard, ISD. Something about "constructive posting" and "redundant posting"?
Or does that only apply when a non-griefer posts?
Mmmmm, yummy Dinsdale Tears! This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

ian papabear
North Eastern Swat Pandemic Legion
213
|
Posted - 2014.06.28 21:22:00 -
[1708] - Quote
you snooze , you lose . |

Benny Ohu
Chaotic Tranquility
3507
|
Posted - 2014.06.28 22:15:00 -
[1709] - Quote
you doze, you're hosed |

Benny Ohu
Chaotic Tranquility
3507
|
Posted - 2014.06.28 22:16:00 -
[1710] - Quote
you nap, you're trapped |
|

Fancy Courtier
Silent Service Operations Blanket Men
0
|
Posted - 2014.06.29 16:30:00 -
[1711] - Quote
If someone REALLY wanted to make the debate between Gankers and their victims interesting, have them level up with Concord as a corporation to +7, purchase a high loyalty point item that would make them..............
Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.
This idea was slightly taken from the many bounty hunter ideas that I've seen posted over the years.....
And could be a tool for CCP to use to even the balance. |

Jonah Gravenstein
Machiavellian Space Bastards
19405
|
Posted - 2014.06.29 16:54:00 -
[1712] - Quote
Fancy Courtier wrote:Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.
Obligatory Popcorn
Instant response. You don't get to use Concord ships because that'd be as OP as letting players have Dev ships. If players want to be Concord for the day, they have to be as beatable as any other PvP gang, by an organised group, and expect a zero Concord response at any sites they're "patrolling".
Nil mortifi sine lucre |

Jenn aSide
Smokin Aces.
6924
|
Posted - 2014.06.29 19:00:00 -
[1713] - Quote
Aalysia Valkeiper wrote:DJentropy Ovaert wrote:[quote=Thomas Mayaki] A primary mistake of many EVE players is to assume that simply due to being a target of a specific player, that every single action that player takes somehow has something to do with them. I assure you, it does not. I can also assure you that I have plenty of people who, for various reasons, I would prefer to shoot more then I would prefer to shoot an unknown player - but do I spend time hunting them down or moving an entire operation many jumps to find them? No. I use the services of a location agent on average probably once or twice a month :-)
So, in closing - what you phrase as "waffling", perhaps the reality is that you simply don't make enough of an impact for me to change my plans at all. This is the primary reason I don't worry about gankers even though I rig a Retriever or Machinaw for maximum vield and consider defense AFTER that. The best defense against Ganking is being where the ganker isn't. Watch for the ganker as you mine and you cut loses much more than any fit can. Occasionally, a ganker is sneaky enough to get on me before I know he's coming, but a simple move after that and I am again making isk. I will soon make up whatever the ship I lost cost. I have lost 3 Ventures, 9 Retrievers, and 4 Mackinaws to gankers in just over a year, but I have also made enough isk (just mining in high sec) to buy more than 100 ships up to and including orcas and battleships and STILL have 4 billion isk left over. Other players have more ships and more ships, but they likely have played longer, spent most of that time in low or null space, and most likely play exclusively in a supportive corps. I didn't have the choice of finding a good corps ( kept getting abused by the ones I joined) . MY reality is I enjoy the game MOST as a solo miner in high sec . I get abused and shafted each time I try different. I am satisfied with what I have achieved on my own. I will be pushing to do more... dispite gankers and others who think PvP should reign alone in EvE.
The funniest part of any post is when the poster inadvertantly reveals their true motivation.
So you picked bad corps and got had. So everything you've tried except mining turned out bad.
Did it ever occur to you that it was you and your choices , way of thinking and attitude that was the problem. I've been playing for 7 years and haven't had any of the problems you mentioned. |

Belt Scout
Thread Lockaholics Anonymous
510
|
Posted - 2014.06.29 19:12:00 -
[1714] - Quote
you sleep, you....uhh.....ummm.....uhhhhhhhhhhh.
OK, nevermind.
 They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
43
|
Posted - 2014.06.29 21:06:00 -
[1715] - Quote
Jenn aSide wrote:
The funniest part of any post is when the poster inadvertantly reveals their true motivation.
So you picked bad corps and got had. So everything you've tried except mining turned out bad.
Did it ever occur to you that it was you and your choices , way of thinking and attitude that was the problem. I've been playing for 7 years and haven't had any of the problems you mentioned.
The revelation was not by accident.
I know I tend to make poor decisions whenever I try to work with others. I have known that for a long time. I have known I work best alone for more than 2 decades of gaming in more than 15 online MMOs.
Player corps don't seem to understand I do not desire PvP (even if I make sure they understand that before joining them). Thus, the abuse and tricks when I refuse to PvP.
What I have shown is the game CAN take in players who do not and desire not to work with others (particularly those who desire to avoid PvP). The game can and does take in players who work best alone.
About the only good I am in team events is as the 'healer/buffer/supporter'. EvE has logistics vessels, but that is the limit to the 'healing' and 'support' available in this game. I have in my fleet every logistics frigate and cruiser from all four main factions. It will be months before my new 'gaming' character will be fully skilled to run them. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
43
|
Posted - 2014.06.29 21:39:00 -
[1716] - Quote
Fancy Courtier wrote:If someone REALLY wanted to make the debate between Gankers and their victims interesting, have them level up with Concord as a corporation to +7, purchase a high loyalty point item that would make them..............
Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.
This idea was slightly taken from the many bounty hunter ideas that I've seen posted over the years.....
And could be a tool for CCP to use to even the balance.
Sorry, but making ANY player GOD (as letting them run Concord would) would be absolute idiocy. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
803
|
Posted - 2014.06.29 21:46:00 -
[1717] - Quote
Jonah Gravenstein wrote:Fancy Courtier wrote:Concord Captain for a Day. - Ability to hunt down lawbreakers with a negative security status in any Empire system, rewarding the "Captain" by paying more isk for each lower level of Sec status by criminals in the Universe.
Obligatory PopcornInstant response. You don't get to use Concord ships because that'd be as OP as letting players have Dev ships. If players want to be Concord for the day, they have to be as beatable as any other PvP gang, by an organised group, and expect a zero Concord response at any sites they're "patrolling". I think Fancy wasn't referring to the Concord Captain ship, but to something that actually already exists: the ability to freely shoot outlaws in highsec and anyone anywhere else.
LOL at carebear ignorance of basic game mechanics.
I've also read somewhere that, for example, -3.0 sec status players are already free game (for any other player) in 0.5-0.8, but I haven't been able to confirm it. |

Jonah Gravenstein
Machiavellian Space Bastards
19409
|
Posted - 2014.06.29 22:20:00 -
[1718] - Quote
Gully Alex Foyle wrote:I think Fancy wasn't referring to the Concord Captain ship, but to something that actually already exists: the ability to freely shoot outlaws in highsec and anyone anywhere else. True enough.
Nil mortifi sine lucre |

admiral root
Red Galaxy
1345
|
Posted - 2014.06.29 22:31:00 -
[1719] - Quote
Gully Alex Foyle wrote:I've also read somewhere that, for example, -3.0 sec status players are already free game (for any other player) in 0.5-0.8, but I haven't been able to confirm it.
You're confusing being KOS to all players at -5 sec status with the faction navies shooting at you if you sit around, which starts when you drop below -2 sec status. Linkage for the navy shooting at you. No, your rights end in optimal+2*falloff |

Mallak Azaria
GoonWaffe Goonswarm Federation
5403
|
Posted - 2014.06.29 22:58:00 -
[1720] - Quote
admiral root wrote:Gully Alex Foyle wrote:I've also read somewhere that, for example, -3.0 sec status players are already free game (for any other player) in 0.5-0.8, but I haven't been able to confirm it. You're confusing being KOS to all players at -5 sec status with the faction navies shooting at you if you sit around, which starts when you drop below -2 sec status. Linkage for the navy shooting at you.
Admittedly faction navies are a joke & actually assist people who are moving around with negative sec. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Tear Jar
Brutor Tribe Minmatar Republic
108
|
Posted - 2014.07.01 18:15:00 -
[1721] - Quote
Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards.
Suicide gankers would love to roam space in high sec, but faction police and criminal timers force us to station camp. |

Jonah Gravenstein
Machiavellian Space Bastards
19432
|
Posted - 2014.07.01 18:32:00 -
[1722] - Quote
Tear Jar wrote:Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards. Suicide gankers would love to roam space in high sec, but faction police and criminal timers force us to station camp. Actually you're not forced to, you choose to, can't say I blame you either. The guy behind the Project Sisters is/was -10 and goes about his ganking in a different way than the New Order and chooses not to.
Different playstyle, different tactics.
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3515
|
Posted - 2014.07.01 18:45:00 -
[1723] - Quote
Belt Scout wrote:you sleep, you....uhh.....ummm.....uhhhhhhhhhhh. OK, nevermind.  you sleep, you weep |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
876
|
Posted - 2014.07.01 19:30:00 -
[1724] - Quote
You slept, you got wrecked |

Tear Jar
Brutor Tribe Minmatar Republic
108
|
Posted - 2014.07.01 19:45:00 -
[1725] - Quote
Jonah Gravenstein wrote:Tear Jar wrote:Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards. Suicide gankers would love to roam space in high sec, but faction police and criminal timers force us to station camp. Actually you're not forced to, you choose to, can't say I blame you either. The guy behind the Project Sisters is/was -10 and goes about his ganking in a different way than the New Order and chooses not to. Different playstyle, different tactics.
We aren't literally forced to, but at -10 I have to warp every 20 seconds or the faction police kill me. I have gotten a handful of high sec kills without suicide ganking ,but its very rare.
If players want -10 gankers to be out and about outside of traveling or ganking,, you would need to nerf faction police. Not saying you should, but thats what it would take. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.01 20:07:00 -
[1726] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Keep thinking that CCP.
There's not space for us all in New Eden. That's why so many players leave. That's why you have threads like this that appear on the forum. The majority of players who actually enjoy this game are people who "just want to watch the world burn". Most other players either leave, or play the game anyway even though they know it's crap (social ties, afk play until they get a ping about a good fight, carebear because OCD, etc.).
Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. 25 mil cost to gank a 1+ bil ISK freighter, supposedly *designed* and fit for cargo transport/tank? Even if the gank fails, the gankers only lose 25 mil and a bit of sec status. On top of this, the gankers are alts. There is literally no way to decent way to fight back. In RL, if you want to "watch the world burn" that's fine, but it's a risky business. In EVE, you're right at home. |

Ioci
Bad Girl Posse Somethin Awfull Forums
496
|
Posted - 2014.07.01 20:12:00 -
[1727] - Quote
Aalysia Valkeiper wrote:Jenn aSide wrote:
The funniest part of any post is when the poster inadvertantly reveals their true motivation.
So you picked bad corps and got had. So everything you've tried except mining turned out bad.
Did it ever occur to you that it was you and your choices , way of thinking and attitude that was the problem. I've been playing for 7 years and haven't had any of the problems you mentioned.
The revelation was not by accident. I know I tend to make poor decisions whenever I try to work with others. I have known that for a long time. I have known I work best alone for more than 2 decades of gaming in more than 15 online MMOs. Player corps don't seem to understand I do not desire PvP (even if I make sure they understand that before joining them). Thus, the abuse and tricks when I refuse to PvP. It isn't that I don't do well in PvP. If that were true, I would meet that challange and get better. The fact is I don't like PvP and I have no desire to engage in it. I had ALL desire for violence (even as represented by pixels) removed by the most violent activity known to man. About the only good I am in team events is as the 'healer/buffer/supporter'. EvE has logistics vessels, but that is the limit to the 'healing' and 'support' available in this game. I have in my fleet every logistics frigate and cruiser from all four main factions. It will be months before my new 'gaming' character will be fully skilled to run them (other skill sets have priority). My playing has shown is the game CAN take in players who do not and desire not to work with others (particularly those who avoid PvP). The game can and does take in players who work best alone.
I spent 8 years trying to project this aspect of EVE and while I got resistance from the herd Corps, I expected that. I also got resistance from CCP and they are more than happy to throw anyone under the bus that defies status quo in EVE. So expect a rough road. R.I.P. Vile Rat |

Li Quiao
Imperial Academy Amarr Empire
47
|
Posted - 2014.07.01 20:15:00 -
[1728] - Quote
Belt Scout wrote:you sleep, you....uhh.....ummm.....uhhhhhhhhhhh. OK, nevermind. 
Missing the obvious.
You sleep, you weep. |

Tippia
Sunshine and Lollipops
22745
|
Posted - 2014.07.01 20:22:00 -
[1729] - Quote
Gavin Dax wrote:Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. How is it a joke that 20 people can kill 1? I suppose the fact that they needed 20 is a bit of a joke GÇö it doesn't seem entirely reasonable that they have to be that numerous.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19433
|
Posted - 2014.07.01 20:38:00 -
[1730] - Quote
Gavin Dax wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. 25 mil cost to gank a 1+ bil ISK freighter, supposedly *designed* and fit for cargo transport/tank? Even if the gank fails, the gankers only lose 25 mil and a bit of sec status. Some freighters got ganked, how many of them were AFK, how many could have gone around Aufay? More importantly. How many didn't get ganked? How many of these went around Aufay? How many were actually at the keyboard?
25 mill for 20 Catalysts? Would love to see this fit, @ ~1M each for the hulls that leaves 250k each for fittings 
For freighter ganking I would assume T2 fit Catalysts, at 10M each. The value of the ship being ganked has no, and never should have any, effect on how much it costs to gank it. Regardless of cost a group of players working together should always be able to take it down. ISK tanking is a terrible idea.
Quote:On top of this, the gankers are alts. There is literally no way to decent way to fight back. So what if they're alts? I have specialised alts, you probably do too.
Planning ahead would be a good way to fight back, use the map, use DotLan and killboards, get someone to scout, scout on an alt, sailing blindly into a choke point, or somewhere like Aufay recently, in a freighter is not a plan.
Quote:In RL, if you want to "watch the world burn" that's fine, but it's a risky business. In EVE, you're right at home. That's the point of playing a game like Eve, you have the freedom to watch it burn, or to fuel the fire, if you want to.
Nil mortifi sine lucre |
|

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.01 20:57:00 -
[1731] - Quote
Tippia wrote:Gavin Dax wrote:Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. How is it a joke that 20 people can kill 1? I suppose the fact that they needed 20 is a bit of a joke GÇö it doesn't seem entirely reasonable that they have to be that numerous.
The cost is out of balance Tippia. You can't ignore cost and only look at pilot numbers. It should not be possible to gank a +1 billion ISK hull, especially one supposedly design for transport, so cheaply. Unless you want to cater to one group in EVE that is.
It's pretty obvious that this is imbalanced. There is literally no situation where the pilot being ganked has the last laugh. Even if the gank fails the gankers' loss is negligible. This just makes for a bad game (unless, as I said you're part of the "watch the world burn" demographic) and doesn't make much sense. |

baltec1
Bat Country Goonswarm Federation
12175
|
Posted - 2014.07.01 21:01:00 -
[1732] - Quote
Gavin Dax wrote:Tippia wrote:Gavin Dax wrote:Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. How is it a joke that 20 people can kill 1? I suppose the fact that they needed 20 is a bit of a joke GÇö it doesn't seem entirely reasonable that they have to be that numerous. The cost is out of balance Tippia. You can't ignore cost and only look at pilot numbers. It should not be possible to gank a +1 billion ISK hull, especially one supposedly design for transport, so cheaply. Unless you want to cater to one group in EVE that is. It's pretty obvious that this is imbalanced. There is literally no situation where the pilot being ganked has the last laugh. Even if the gank fails the gankers' loss is negligible. This just makes for a bad game (unless, as I said you're part of the "watch the world burn" demographic) and doesn't make much sense.
Balancing tank on isk cost is the single worst thing you could possibly do. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
19434
|
Posted - 2014.07.01 21:07:00 -
[1733] - Quote
Gavin Dax wrote:
The cost is out of balance Tippia. You can't ignore cost and only look at pilot numbers. It should not be possible to gank a +1 billion ISK hull, especially one supposedly design for transport, so cheaply.
Cost isn't a part of the balance equation, nor should it be. Teamwork thrown at an objective > money thrown at an objective, which generally holds true in real life too.
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3515
|
Posted - 2014.07.01 21:13:00 -
[1734] - Quote
Gavin Dax wrote:It should not be possible to gank a +1 billion ISK hull, especially one supposedly design for transport, so cheaply. why not
baltec1 wrote:Balancing tank on isk cost is the single worst thing you could possibly do. i think that if there was a balance based on spent isk, it'd be between the isk spent on defending the hull versus the isk spent on attack. not the isk of the hull itself. there'd also be a balance between the total effort spent on the attack versus the effort spent defending, which is probably more important. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.01 21:18:00 -
[1735] - Quote
Jonah Gravenstein wrote: ...snip...
Looking at the fits in more detail, there were a few 10 mil ISK catalysts, but most were 2 mil ISK fits. You're right the 25 mil figure was too low, it probably was around 100 mil spread over 20 pilots to gank a freighter with reinforced bulkheads.
Even if this was 200 mil it wouldn't matter, the number is still too low. It should *at least* cost the same amount as the hull cost to gank a freighter. On top of this, that cost is spread out over the ganker pilots, whereas the freighter pilot takes the full hit.
Re alts - I don't understand how you think gank alts are good for the game, but ok. The point is there is no way to "win" against gankers. If that doesn't scream "broken" then I don't know what does. Scouting, etc. can save you from being ganked, yes, but so what? Scouting is a hassle and boring, no one should have to do that unless they're moving something expensive in HS (if they lose a cheap ship, they should at least be able to take satisfaction in the fact that the gankers lost a lot more than they did). And even so, just because you scout the gankers doesn't mean you won, it just means you didn't lose.
Jonah Gravenstein wrote: That's the point of playing a game like Eve, you have the freedom to watch it burn, or to fuel the fire, if you want to.
Yeah, but little freedom for those who want to put out the fire. Not everyone is like you. But too bad for them, right? Find another game? They will. |

Tippia
Sunshine and Lollipops
22745
|
Posted - 2014.07.01 21:22:00 -
[1736] - Quote
Gavin Dax wrote:The cost is out of balance Tippia. Cost is not a balancing factor. This has been proven time and time again in every game where it has been attempted (even in EVE, where this flawed thinking gave us supercaps, which remain a balancing ballache to this day). Again, if anything is out of balance it is the fact that it takes 20 people to kill 1.
Quote:It should not be possible to gank a +1 billion ISK hull, especially one supposedly design for transport, so cheaply. Why not? Why should the value of the hull make any difference in how easily you can kill it?
Quote: It should *at least* cost the same amount as the hull cost to gank a freighter. No, never. What you're describing is a recipe for an utterly disastrous lack of balance in every regard. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.01 21:22:00 -
[1737] - Quote
What? Cost shouldn't matter? What's the reason for that exactly? lol
Think armored car in RL transporting money. It only has 2 guys in it. Surely, 20 guys should be able to take that NP right? Should be easy... |

Benny Ohu
Chaotic Tranquility
3515
|
Posted - 2014.07.01 21:23:00 -
[1738] - Quote
Benny Ohu wrote:Gavin Dax wrote:It should not be possible to gank a +1 billion ISK hull, especially one supposedly design for transport, so cheaply. why not baltec1 wrote:Balancing tank on isk cost is the single worst thing you could possibly do. i think that if there was a balance based on spent isk, it'd be between the isk spent on defending the hull versus the isk spent on attack. not the isk of the hull itself. there'd also be a balance between the total effort spent on the attack versus the effort spent defending, which is probably more important. uh, by 'isk spent' i really mean the quality of the assets put on the field, which is usually reflected by the market value but not always. or the total quality of the assets that will influence the outcome of the encounter. i don't think the freighter's value counts because its death or survival is the object of the pvp encounter, not the asset fielded to affect the encounter? i'd count the modules fitted as a defensive measure, or a defensive fleet's hull prices.
i'm not sure i'm explaining this right |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.01 21:24:00 -
[1739] - Quote
Tippia wrote: Why should the value of the hull make any difference in how easily you can kill it?
Why should the value of the hull make any difference in the DPS it can do? Or the tank that it has? |

Tippia
Sunshine and Lollipops
22745
|
Posted - 2014.07.01 21:26:00 -
[1740] - Quote
Gavin Dax wrote:What? Cost shouldn't matter? What's the reason for that exactly? Because it has exactly two results: massive imbalance and making almost everything in the game obsolete. Because if cost determines capability, you've reduced the game to a single stat GÇö wallet size.
Quote:Think armored car in RL No, think the armoured can in a game. It should take a single (very cheap, disposable, and near-universally available) rocket launcher to take it out. Or better yet, think a bulk hauler in space game. It should take a single pirate ship to steal the entire load.
Gavin Dax wrote:Tippia wrote:Why should the value of the hull make any difference in how easily you can kill it? [Incomprehensible blubbering noises] Answer the question: Why should the value of the hull make any difference in how easily you can kill it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

baltec1
Bat Country Goonswarm Federation
12175
|
Posted - 2014.07.01 21:27:00 -
[1741] - Quote
Gavin Dax wrote:What? Cost shouldn't matter? What's the reason for that exactly? lol
Think armored car in RL transporting money. It only has 2 guys in it. Surely, 20 guys should be able to take that NP right? Should be easy...
My Favourite Megathron is worth a minimum of 1-2 trillion isk.
Why in gods name should I have something with more tank than entire supercapital fleets and the firepower of 1000-2000 titans?? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Benny Ohu
Chaotic Tranquility
3515
|
Posted - 2014.07.01 21:27:00 -
[1742] - Quote
Gavin Dax wrote:Tippia wrote: Why should the value of the hull make any difference in how easily you can kill it? Why should the value of the hull make any difference in the DPS it can do? Or the tank that it has? it doesn't.  |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
880
|
Posted - 2014.07.01 21:33:00 -
[1743] - Quote
Gavin Dax, how much ISK do you think is necessary to kill a freighter in low/null/wh?
Yeah, a couple of million max if the freighter is alone.
Your argument is flawed beacause you think highsec should be safe. It isn't.
CONCORD is there to avoid 23/7 ganks to anything that moves, not to protect an afk freighter. |

Jonah Gravenstein
Machiavellian Space Bastards
19436
|
Posted - 2014.07.01 21:42:00 -
[1744] - Quote
Gavin Dax wrote:Even if this was 200 mil it wouldn't matter, the number is still too low. It should *at least* cost the same amount as the hull cost to gank a freighter. Why?
Quote:Re alts - I don't understand how you think gank alts are good for the game, but ok. They are good for the game, they remove items from the game, those items have to be replaced, which is where miners, industrialists and haulers come in. They're a part of what drives the economy, you can't just ignore that fact or remove them from the equation.
Quote:The point is there is no way to "win" against gankers. If that doesn't scream "broken" then I don't know what does. Scouting, etc. can save you from being ganked, yes, but so what? Scouting is a hassle and boring, no one should have to do that unless they're moving something expensive in HS (if they lose a cheap ship, they should at least be able to take satisfaction in the fact that the gankers lost a lot more than they did). And even so, just because you scout the gankers doesn't mean you won, it just means you didn't lose. Not losing is by definition winning. If you manage to avoid gankers by scouting ahead then you do win, not dying because you planned ahead is as much PvP as shooting you in the face because you didn't.
Quote: Yeah, but little freedom for those who want to put out the fire. Not everyone is like you. But too bad for them, right? Find another game? They will.
If you want to put out fires, find ways to put them out, same as the gankers have found ways to light them.
Gavin Dax wrote:What? Cost shouldn't matter? What's the reason for that exactly? lol
Think armored car in RL transporting money. It only has 2 guys in it. Surely, 20 guys should be able to take that NP right? Should be easy... Lol Armoured cars get knocked off by much smaller groups, $100 RPG Rocket + $200 Launcher is probably a great tin opener.
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
7564
|
Posted - 2014.07.01 21:48:00 -
[1745] - Quote
Gavin Dax wrote:[
Re ganking specifically - I checked evekill, saw a number of freighters ganked with full bulkheads in 0.5 and <500 mil in cargo. Only 20 catalysts were used for the ganks. This is a joke. 25 mil cost to gank a 1+ bil ISK freighter, supposedly *designed* and fit for cargo transport/tank? Even if the gank fails, the gankers only lose 25 mil and a bit of sec status.
If it's a joke, you're the one making it. I would LOVE to see the fit that enables 20 catalysts to gank a freighter for only 25 mil total cost.
I know it doesn't exist, because you were lying to try and dredge sympathy for your point because it can't stand based on actual facts.
Quote: On top of this, the gankers are alts. There is literally no way to decent way to fight back. In RL, if you want to "watch the world burn" that's fine, but it's a risky business. In EVE, you're right at home.
No, in EVE it's called smart gameplay. Autopiloting, by the way, is a good example of stupid gameplay.
Stupid gameplay should be punished. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

KnowUsByTheDead
Sunlight...Through The Blight.
1964
|
Posted - 2014.07.01 21:51:00 -
[1746] - Quote
50+ pages on the metaphysics and morality of freighter ganking.
Ganking still continues to happen.
The EvE servers continue to tick.
A CCP community rep has addressed their stance on the matter.
And, lo and behold, the world continues to spin.
I think EvE "working as intended" has answered the OP.
/thread
/moonwalks out
/makes more courier contracts
:smug:
  
*Side Note*
Somehow saying "I told you so" to those who bleated for years "Y U NO GIVE ME FITZ FOR FREIGHTERS!!!!!!!111!!!!111oneone" doesn't really cut it, lol.

Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Kaarous Aldurald
ROC Deep Space The ROC
7565
|
Posted - 2014.07.01 22:10:00 -
[1747] - Quote
baltec1 wrote:KnowUsByTheDead wrote:Somehow saying "I told you so" to those who bleated for years "Y U NO GIVE ME FITZ FOR FREIGHTERS!!!!!!!111!!!!111oneone" doesn't really cut it, lol.  I had so much fun saying that when they realised they were getting a nerf for the new fittings. Like always they have not learned their lesson.
That was a good week for me. Even after they switched it to modules and gave them an overall buff, it was still hilarious to watch them writhe around. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

ShahFluffers
Ice Fire Warriors Late Night Alliance
5692
|
Posted - 2014.07.01 22:11:00 -
[1748] - Quote
This thread is still going?
No choice then... (SFW) Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

KnowUsByTheDead
Sunlight...Through The Blight.
1964
|
Posted - 2014.07.01 22:19:00 -
[1749] - Quote
Kaarous Aldurald wrote:baltec1 wrote:KnowUsByTheDead wrote:Somehow saying "I told you so" to those who bleated for years "Y U NO GIVE ME FITZ FOR FREIGHTERS!!!!!!!111!!!!111oneone" doesn't really cut it, lol.  I had so much fun saying that when they realised they were getting a nerf for the new fittings. Like always they have not learned their lesson. That was a good week for me. Even after they switched it to modules and gave them an overall buff, it was still hilarious to watch them writhe around.
The entitlement...it happens.
I can even understand it to a point.
But thinking that their "entitlement" wouldn't be given the Fozzie/Rise "balance" was ludicrous.
This thread is literally the definition of "exercise in futility."
All I can really do is shake my head in quiet awe, because I literally cannot comprehend those who refused to listen before the changes. And those that continue to cry after the changes they cried so hard for in the first place.
It's almost as if they expected for their freighters to be given a "Super Invincibility Mobile Bastion module" that gave them 99% resists, 25 billion EHP, and the "trollface" meme plastered to the front of the freighters, lol. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Jonah Gravenstein
Machiavellian Space Bastards
19436
|
Posted - 2014.07.01 22:23:00 -
[1750] - Quote
"Be pure! Be vigilant! Behave!"
Nil mortifi sine lucre |
|

ergherhdfgh
Imperial Academy Amarr Empire
133
|
Posted - 2014.07.01 22:25:00 -
[1751] - Quote
Abrazzar wrote:Flying along a trade route without backup is always a risk. Had my heart pumping when I flew my alt through Aufay with 750mil in the hold. Good thing the tank of the new DSTs isn't easily estimated, makes a gank attempt riskier, thus less likely.
Back Up? Maybe I'm just inexperienced at this but I don't understand what kind of back up you can have in high sec. Low and Null different story but high sec? What am I missing here? |

baltec1
Bat Country Goonswarm Federation
12177
|
Posted - 2014.07.01 22:27:00 -
[1752] - Quote
ergherhdfgh wrote:Abrazzar wrote:Flying along a trade route without backup is always a risk. Had my heart pumping when I flew my alt through Aufay with 750mil in the hold. Good thing the tank of the new DSTs isn't easily estimated, makes a gank attempt riskier, thus less likely. Back Up? Maybe I'm just inexperienced at this but I don't understand what kind of back up you can have in high sec. Low and Null different story but high sec? What am I missing here?
Logi, ECM, blap boats. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22745
|
Posted - 2014.07.01 22:28:00 -
[1753] - Quote
ergherhdfgh wrote:Back Up? Maybe I'm just inexperienced at this but I don't understand what kind of back up you can have in high sec. Low and Null different story but high sec? What am I missing here? You can have the same in high as everywhere else: scouts, logis, links, ewar, and GÇö quite simply GÇö a whole bunch of firepower. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
881
|
Posted - 2014.07.01 22:28:00 -
[1754] - Quote
ergherhdfgh wrote:Abrazzar wrote:Flying along a trade route without backup is always a risk. Had my heart pumping when I flew my alt through Aufay with 750mil in the hold. Good thing the tank of the new DSTs isn't easily estimated, makes a gank attempt riskier, thus less likely. Back Up? Maybe I'm just inexperienced at this but I don't understand what kind of back up you can have in high sec. Low and Null different story but high sec? What am I missing here? Scout, webbing frig, ECM cruiser if you want to overdo it.
Scout is probably more than enough. |

Jonah Gravenstein
Machiavellian Space Bastards
19437
|
Posted - 2014.07.01 22:37:00 -
[1755] - Quote
baltec1 wrote:Logi, ECM, blap boats.
Tippia wrote:You can have the same in high as everywhere else: scouts, logis, links, ewar, and GÇö quite simply GÇö a whole bunch of firepower.
Gully Alex Foyle wrote:Scout, webbing frig, ECM cruiser if you want to overdo it. Scout is probably more than enough. It means they have to plan ahead, to use alts or make friends, to actually play the game, to expend effort.
Like those of us that don't tend to get ganked do, maybe these things are connected......
Nil mortifi sine lucre |

ergherhdfgh
Imperial Academy Amarr Empire
133
|
Posted - 2014.07.01 22:40:00 -
[1756] - Quote
Omar Alharazaad wrote:Seems like this is one of those situations where a perceived problem is in actuality an opportunity. If haulers were to start employing escorts to help protect their hindquarters not only would it increase their odds of arriving intact, but it would also give other players something to do as well.
It may not be the most exciting task out there, but if the ISK is right I'm sure there are young pilots out there who would happily ride shotgun with freighters in griffins or the like, helping web them into warp and jamming attempted ganks. I can't see the cost of such services being so prohibitive as for it to cut too deeply into a freighter pilot's bottom line, so the real problem must lie elsewhere...
I might be missing something but I don't know any freighter pilots with deep pockets. They are extremely vulnerable and have to carry around large isk value worth of cargo for what is usually single digit margins. They take large risk for something that takes huge amounts of time and pays out little. I can make much more isk per hour doing pretty much anything else other than flying a frieghter and if I had to pay 5 other pilots what their time was worth it would be so far in the negative that it would be impossible. Mind you I'm not crying about this because I don't really haul **** around in frieghters much and if I do it's mostly just my own stuff that I need moved. I'm just pointing out that for me as things are now I don't haul because it's too much risk and too little isk. If haulers had to hire escorts in high sec I'm sure others would find better ways to make isk as well. That's not to mention that there is not much that other pilots can do to help guard against a gank. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
881
|
Posted - 2014.07.01 22:42:00 -
[1757] - Quote
It's funny how carebears desperately choose to believe in myths about highsec 'safety'.
'You're fine as long as you don't **** off anyone' - nope, people will gank you for no personal reason.
'Fit for tank and you will survive' - nope, the gankers are friendly people with lots of friends.
'Don't carry high value cargo and you'll be ok' - nope, profit isn't the only reason to gank.
I've said it before, highsec should be renamed 'Medium Security Space'. It would avoid all this confusion! |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
881
|
Posted - 2014.07.01 22:48:00 -
[1758] - Quote
ergherhdfgh wrote:Omar Alharazaad wrote:Seems like this is one of those situations where a perceived problem is in actuality an opportunity. If haulers were to start employing escorts to help protect their hindquarters not only would it increase their odds of arriving intact, but it would also give other players something to do as well.
It may not be the most exciting task out there, but if the ISK is right I'm sure there are young pilots out there who would happily ride shotgun with freighters in griffins or the like, helping web them into warp and jamming attempted ganks. I can't see the cost of such services being so prohibitive as for it to cut too deeply into a freighter pilot's bottom line, so the real problem must lie elsewhere... I might be missing something but I don't know any freighter pilots with deep pockets. They are extremely vulnerable and have to carry around large isk value worth of cargo for what is usually single digit margins. They take large risk for something that takes huge amounts of time and pays out little. I can make much more isk per hour doing pretty much anything else other than flying a frieghter and if I had to pay 5 other pilots what their time was worth it would be so far in the negative that it would be impossible. Mind you I'm not crying about this because I don't really haul **** around in frieghters much and if I do it's mostly just my own stuff that I need moved. I'm just pointing out that for me as things are now I don't haul because it's too much risk and too little isk. If haulers had to hire escorts in high sec I'm sure others would find better ways to make isk as well. That's not to mention that there is not much that other pilots can do to help guard against a gank. Agree, I'd never invest SP and ISK to fly a freighter in highsec. I leave it to the pros. Red Frog is cheap, they almost never get ganked, and I assume they make a good profit. I also bet they don't use 5 escort pilots. Decent intel is all they need. |

ergherhdfgh
Imperial Academy Amarr Empire
133
|
Posted - 2014.07.01 22:56:00 -
[1759] - Quote
Tippia wrote:ergherhdfgh wrote:Back Up? Maybe I'm just inexperienced at this but I don't understand what kind of back up you can have in high sec. Low and Null different story but high sec? What am I missing here? You can have the same in high as everywhere else: scouts, logis, links, ewar, and GÇö quite simply GÇö a whole bunch of firepower.
Links I can see being helpful. The rest of this I just don't see. Gankers are counting on loosing their ships to concord and you can't shoot them until they shoot you first because of that:
-a logi pilot will only get a couple of cycles off so I don't see that being all that helpful
-scouts are useless you already know what the gank systems are and the gates there are perma camped by known gankers. I'm not sure what useful intel you think a scout will give you
-Ewar and firepower both of those again you need to wait for the gankers to shoot first so while they can be helpful in reducing the incoming dps by a small margin I doubt enough to make it worth using.
-The web trick does not work as well as it used to and I doubt well enough to get you warped out before a freighter blows up.
I think the thing you are also neglecting to acknowledge here is that if you brought a logi and an ewar and some dps that's nothing that couldn't be overcome by adding one or two more gank ships which is not a huge expense. On the other side having to pay 3 people to follow you everywhere all the time just incase you have a gank attempt is an extreme cost increase.
In null sec you can send friends ahead to clear non-blues off of gates or see if a system is clear. Those options don't exist in high sec. I've escorted freighters through null before to move upgrade mods that wouldn't fit in a JF. I know how that works. None of the things I did to help my freighter pilot in null can I do in high sec. |

KnowUsByTheDead
Sunlight...Through The Blight.
1965
|
Posted - 2014.07.01 22:58:00 -
[1760] - Quote
Gully Alex Foyle wrote:It's funny how carebears desperately choose to believe in myths about highsec 'safety'.
'You're fine as long as you don't **** off anyone' - nope, people will gank you for no personal reason.
'Fit for tank and you will survive' - nope, the gankers are friendly people with lots of friends.
'Don't carry high value cargo and you'll be ok' - nope, profit isn't the only reason to gank.
I've said it before, highsec should be renamed 'Medium Security Space'. It would avoid all this confusion!
That is the whole point though.
At what point are already balanced and working game mechanics being destroyed by the developers of the game, because some people are not willing to put forth the effort to counter something.
It's like the threads about Isboxing gankers. I simply want to grab the person complaining and scream at the top of my lungs...
"You are allowed to use the same thing. So Isbox a logi fleet."
Or, y'know, simply cut transport out of the equation for yourself altogether, and use one of the freighting services. I have had Red Frog expenses cut out of my "profit" for awhile now. Because I am simply too lazy to freight anything. That and I literally hate flying anything bigger than a cruiser, post warp change. And I am certain they would enjoy your business. After all, they are simply trying to make isk, just like everyone else.
It's simple concepts such as these, and inability to grasp them, that make threads like this reach "threadnaught" status. Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |
|

ergherhdfgh
Imperial Academy Amarr Empire
133
|
Posted - 2014.07.01 23:00:00 -
[1761] - Quote
Gully Alex Foyle wrote:It's funny how carebears desperately choose to believe in myths about highsec 'safety'.
'You're fine as long as you don't **** off anyone' - nope, people will gank you for no personal reason.
'Fit for tank and you will survive' - nope, the gankers are friendly people with lots of friends.
'Don't carry high value cargo and you'll be ok' - nope, profit isn't the only reason to gank.
I've said it before, highsec should be renamed 'Medium Security Space'. It would avoid all this confusion!
The only people that concord protects in high sec is the gankers. The only thing concord will do to protect non-gankers is blow up the ganker's ships after they have done thier job. However concord does protect gankers from anyone coming to clear them off a gate before they do their job. I see that as a huge imbalance in game mechanics.
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
45
|
Posted - 2014.07.01 23:02:00 -
[1762] - Quote
Ioci wrote: I spent 8 years trying to project this aspect of EVE and while I got resistance from the herd Corps, I expected that. I also got resistance from CCP and they are more than happy to throw anyone under the bus that defies status quo in EVE. So expect a rough road.
More than expecting a rough ride... been getting it from players and CCP.
Doesn't really bother me, though.
This November, I'll be deciding whether to stay in the game. I know there are many who will want me out because they can't stand the thought of non-PvP.
CCP agrees with that attitude. They just don't think enough people are leaving EvE for other games. They may be right, but it's not due to the PvP.
EvE still has some of the largest non-PvP content in the gaming industry. The other gaming companies are catching on, though.
I've been studying under scholarship for degrees in Network Security and Digital Forensics for three years and will be graduating in December. THAT is why I'm still playing EvE. After I graduate, I very likely will find non-violent means of recreation and can leave the catering to ganking to CCP. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
882
|
Posted - 2014.07.01 23:03:00 -
[1763] - Quote
ergherhdfgh wrote:scouts are useless you already know what the gank systems are and the gates there are perma camped by known gankers. I'm not sure what useful intel you think a scout will give you Except it's hard to perma camp with a 15 minute GCC. |

Tippia
Sunshine and Lollipops
22745
|
Posted - 2014.07.01 23:07:00 -
[1764] - Quote
ergherhdfgh wrote:Links I can see being helpful. The rest of this I just don't see. Gankers are counting on loosing their ships to concord and you can't shoot them until they shoot you first because of that:
-a logi pilot will only get a couple of cycles off so I don't see that being all that helpful
-scouts are useless you already know what the gank systems are and the gates there are perma camped by known gankers. I'm not sure what useful intel you think a scout will give you
-Ewar and firepower both of those again you need to wait for the gankers to shoot first so while they can be helpful in reducing the incoming dps by a small margin I doubt enough to make it worth using.
-The web trick does not work as well as it used to and I doubt well enough to get you warped out before a freighter blows up. A logi will outright nullify the damage output of 1GÇô2 ships, forcing them to bring that many moreGǪ which they must have done beforehand, or the gank outright fails. Scouts will tell you where the gankers are; where stuff has happened in the recent past; where people are currently out of play because they are waiting for their timers to tick down. Ewar and firepower will nullify ships, again forcing them to have brought more than they needed. The web trick has not changed GÇö it works as well as ever, if not better since you can travel-fit your freighters now.
More to the point, if they see you flying alongside these, you have now become a hard target. Or, put another way GÇ£not worth-whileGÇ¥. They'll pick someone else.
Quote:I think the thing you are also neglecting to acknowledge here is that if you brought a logi and an ewar and some dps that's nothing that couldn't be overcome by adding one or two more gank ships which is not a huge expense. No, I'm not neglecting it. I'm counting on it GÇö or, more accurately, I'm accounting for what's needed for them to still be effective. You're neglecting the fact that they can't just conjure up two or more ships out of thin air at will when it turns out that what they brought isn't enough. Any ship you nullify massively increases the chance of the gank failing. Yes, they can try to counter that by bringing more from the get-go, but that means they will not be able to drum up a working gank fleet as often, making your life safer regardless.
That Hurricane I listed should fairly reliably nullify 3GÇô4 ships on its own (but the gankers will have to chime in on the viability of it), and boost the freighter to where 2GÇô3 more ships are needed to begin with. And that's for one of them. Where will they find the 7 extra ships and the people who can be arsed to fly them just to counter your singular presence? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19438
|
Posted - 2014.07.01 23:16:00 -
[1765] - Quote
Aalysia Valkeiper wrote:EvE still has some of the largest non-PvP content in the gaming industry. Mining, trading, missioning etc are all done in competition with other players. Asteroid belts deplete over the day, the more you grab the less someone else gets. Missions produce isk, loot, salvage and LP, LP is traded for LP rewards which are sold via the market along with loot, either raw or as minerals, and salvage. The market itself is very much PvP, you can seriously ruin somebodies day in seconds.
Everything you can do in Eve screws with somebody's day in some way, it's why it's called a PvP game.
So go on, list the masses of non PvP content available in Eve.
Nil mortifi sine lucre |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
884
|
Posted - 2014.07.01 23:17:00 -
[1766] - Quote
ergherhdfgh wrote:However concord does protect gankers from anyone coming to clear them off a gate before they do their job. I see that as a huge imbalance in game mechanics. Do you mean -10.0 gankers?
Or even positive sec status alts that can be safely locked in advance, and then either ECM'd or Alpha'd 1 second after they go GCC?
Are you sure you know the game mechanics? |

baltec1
Bat Country Goonswarm Federation
12177
|
Posted - 2014.07.01 23:25:00 -
[1767] - Quote
ergherhdfgh wrote:Tippia wrote:ergherhdfgh wrote:Back Up? Maybe I'm just inexperienced at this but I don't understand what kind of back up you can have in high sec. Low and Null different story but high sec? What am I missing here? You can have the same in high as everywhere else: scouts, logis, links, ewar, and GÇö quite simply GÇö a whole bunch of firepower. Links I can see being helpful. The rest of this I just don't see. Gankers are counting on loosing their ships to concord and you can't shoot them until they shoot you first because of that: -a logi pilot will only get a couple of cycles off so I don't see that being all that helpful -scouts are useless you already know what the gank systems are and the gates there are perma camped by known gankers. I'm not sure what useful intel you think a scout will give you -Ewar and firepower both of those again you need to wait for the gankers to shoot first so while they can be helpful in reducing the incoming dps by a small margin I doubt enough to make it worth using. -The web trick does not work as well as it used to and I doubt well enough to get you warped out before a freighter blows up. I think the thing you are also neglecting to acknowledge here is that if you brought a logi and an ewar and some dps that's nothing that couldn't be overcome by adding one or two more gank ships which is not a huge expense. On the other side having to pay 3 people to follow you everywhere all the time just incase you have a gank attempt is an extreme cost increase. In null sec you can send friends ahead to clear non-blues off of gates or see if a system is clear. Those options don't exist in high sec. I've escorted freighters through null before to move upgrade mods that wouldn't fit in a JF. I know how that works. None of the things I did to help my freighter pilot in null can I do in high sec.
A gank will be stopped be removing just a few of their ships, they all operate on a fine line.
So yes, ECM, logi and blap boats all work.
Scouts will tell you exactly where the gank is going to take place so you can simply avoid it by going via a different route.
Just tanking your stuff and using the right ships for the job is enough to beat most gank attempts. Join Bat Country today and defend the Glorious Socialist Dictatorship |

ergherhdfgh
Imperial Academy Amarr Empire
136
|
Posted - 2014.07.01 23:26:00 -
[1768] - Quote
Gully Alex Foyle wrote:ergherhdfgh wrote:scouts are useless you already know what the gank systems are and the gates there are perma camped by known gankers. I'm not sure what useful intel you think a scout will give you Except it's hard to perma camp with a 15 minute GCC.
you act as if there is only one ganker sitting on the gate which is not the case.
|

Tippia
Sunshine and Lollipops
22745
|
Posted - 2014.07.01 23:33:00 -
[1769] - Quote
Oooh! Comedy option: Scimitar or even Basilisk with all those mids filled with ECM, and the lows with SDAs. Or, hell, anything with midslots will do, soGǪ Badger II ECM Tayra GÇö nothing like spanking gankers in an indy. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19440
|
Posted - 2014.07.01 23:38:00 -
[1770] - Quote
Tippia wrote:nothing like spanking gankers in an indy.  Indies spanking stuff is always amusing.
Nil mortifi sine lucre |
|

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.01 23:44:00 -
[1771] - Quote
There's no problem with ganking mechanics as they are now if the intention is for EVE to be a game primarily for sadists. If there's supposed to be "space for everyone" though, then there is a problem when it comes to HS ganking whether you like it or not.
I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank. Gank targets also have almost no way to fight back - kill rights and war decs are supposed to provide some form of this in the game but they fail miserably. Gankers usually just fly cheap stuff anyway, so even if you manage to destroy their fleet or cause their gank attempt to fail, they don't lose very much. If the intended victim brings a fleet to fight back and win, why shouldn't the gankers lose something of non-negligible value?
If you can't see how the current state of HS and gank mechanics makes EVE a bad game to play for a pretty common demographic, then you're missing something. If EVE simply isn't for those people, then the game is fine as is. Personally, I don't see the downside of supporting both play-styles, though. Give freighters something to fight back with (if this mechanic already exists and is fine as Tippia suggests then why does it *never* happen?).
If you find ganking fun, then there's plenty of that type of content in the game already. Just gate camp anywhere and some shiny will come along and you can have your "tears" and "fun". If you want to gank in HS though, there should be a significant cost associated with it so that value/HP of the target (or equivalent metric) is always meaningful. Otherwise it's just a turkey shoot (and no different from low/null), and only a specific type of people find that kind of gameplay fun. |

baltec1
Bat Country Goonswarm Federation
12177
|
Posted - 2014.07.01 23:44:00 -
[1772] - Quote
Tippia wrote:Oooh! Comedy option: Scimitar or even Basilisk with all those mids filled with ECM, and the lows with SDAs. Or, hell, anything with midslots will do, soGǪ Badger II ECM Tayra GÇö nothing like spanking gankers in an indy. 
Locking time on a hauler
However, an arc will get what? 800k EHP before a fleet booster? Good luck blapping that before logi can lock you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

ergherhdfgh
Imperial Academy Amarr Empire
136
|
Posted - 2014.07.01 23:45:00 -
[1773] - Quote
Gully Alex Foyle wrote:ergherhdfgh wrote:However concord does protect gankers from anyone coming to clear them off a gate before they do their job. I see that as a huge imbalance in game mechanics. Do you mean -10.0 gankers? Or even positive sec status alts that can be safely locked in advance, and then either ECM'd or Alpha'd 1 second after they go GCC? Are you sure you know the game mechanics?
Yes I'm sure that I am I'm wondering if you are. Yes I understand that you can attack these guys once they attack. When you travel through any of the high 0.5 sec gates on the main pipes you see dozens of gankers sitting there and I know of no ship that can lock up dozens of ships at once so you need wait and see who shoots and wait for them to go red before you can lock and either ECM them or shoot at them in either case they only plan on making it about 15 seconds or so anyway so if you can't even attempt to shoot or jam them for 5 or so seconds you are not taking that ship out of the equation only reducing it's effectiveness.
For gankers to add another ship or two just incase you have help which they will do if more people start having escorts is not a huge expense increase but having escorts is.
As far as -10 pilots I'm not a ganker and don't know how they gank like they do but I am assuming they are off grid and jump in ship stored in an orca and warp to gank when their scouts tell them the freighter will be on grid. Yes you can shoot -10 players but they are going flashy red as soon as they land an lock anyway so the sec status has nearly no adverse affect.
I am not saying that there is nothing that friends could do to help what I am saying is that you need expensive T2 ships like command ships and they need to always be with all of the freighter pilots all the time where as the gankers only need to counter that with a couple extra cheap T1 ships and only when the gank is happening.
On one side you have a need for more expensive ships to permanently be with you and on the other side you have cheaper ships that only need to be there for the time that the gank is happening. I don't do this game play so it does not affect me. I'm just saying there is no balance here and the risk versus reward ratio just does not match up.
|

baltec1
Bat Country Goonswarm Federation
12177
|
Posted - 2014.07.01 23:45:00 -
[1774] - Quote
Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
Please list all of the risks and punishments for ganking. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Hasikan Miallok
Republic University Minmatar Republic
896
|
Posted - 2014.07.01 23:51:00 -
[1775] - Quote
baltec1 wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
Please list all of the risks and punishments for ganking. While your at it, please tell me why you feel my gameplay that has been in game from day one should be wiped out because you don't want to put in any effort to protect yourself.
You get taken into a special chat room and ... |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
884
|
Posted - 2014.07.01 23:59:00 -
[1776] - Quote
ergherhdfgh wrote:Gully Alex Foyle wrote:ergherhdfgh wrote:However concord does protect gankers from anyone coming to clear them off a gate before they do their job. I see that as a huge imbalance in game mechanics. Do you mean -10.0 gankers? Or even positive sec status alts that can be safely locked in advance, and then either ECM'd or Alpha'd 1 second after they go GCC? Are you sure you know the game mechanics? Yes I'm sure that I am I'm wondering if you are. Yes I understand that you can attack these guys once they attack. When you travel through any of the high 0.5 sec gates on the main pipes you see dozens of gankers sitting there and I know of no ship that can lock up dozens of ships at once so you need wait and see who shoots and wait for them to go red before you can lock and either ECM them or shoot at them in either case they only plan on making it about 15 seconds or so anyway so if you can't even attempt to shoot or jam them for 5 or so seconds you are not taking that ship out of the equation only reducing it's effectiveness. For gankers to add another ship or two just incase you have help which they will do if more people start having escorts is not a huge expense increase but having escorts is. As far as -10 pilots I'm not a ganker and don't know how they gank like they do but I am assuming they are off grid and jump in ship stored in an orca and warp to gank when their scouts tell them the freighter will be on grid. Yes you can shoot -10 players but they are going flashy red as soon as they land an lock anyway so the sec status has nearly no adverse affect. I am not saying that there is nothing that friends could do to help what I am saying is that you need expensive T2 ships like command ships and they need to always be with all of the freighter pilots all the time where as the gankers only need to counter that with a couple extra cheap T1 ships and only when the gank is happening. On one side you have a need for more expensive ships to permanently be with you and on the other side you have cheaper ships that only need to be there for the time that the gank is happening. I don't do this game play so it does not affect me. I'm just saying there is no balance here and the risk versus reward ratio just does not match up. Yet just Red Frog completed over 200,000 contracts last year with next to zero losses. How the hell is that possible?! Could it be that ganks are trivially easy to avoid by competent freighter pilots?
|

Tippia
Sunshine and Lollipops
22746
|
Posted - 2014.07.02 00:00:00 -
[1777] - Quote
Gavin Dax wrote:There's no problem with ganking mechanics as they are now if the intention is for EVE to be a game primarily for sadists. If there's supposed to be "space for everyone" though, then there is a problem when it comes to HS ganking whether you like it or not. There is plenty of space for everyone as it is, without having to be a sadist. What you have to be is aware GÇö that is all.
Quote:I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank. Gank targets also have almost no way to fight back - kill rights and war decs are supposed to provide some form of this in the game but they fail miserably. How is it not risky? They automatically lose everything; they might not even get to the gank because they get destroyed beforehand; they have to contend with the RNG, the loot fairy, and the local chancers; and they are almost entirely at the mercy at the decisions made by the targets. No viable target GÇö no gank. Above all, if it's that risk-free, how come it is so exceedingly rare? Why aren't ship blowing up all over the place with pirates flocking to the activity?
And there are plenty of ways to fight back, many of them listed in this thread. What you mean to say is that GÇ£gank targets have almost no will to fight backGÇ¥, because that is literally the only thing that is stopping them. They give up, they soak up the loss, maybe whine a bit, and then do nothing. And all of that is after they've made the decision to be hapless victims rather than hard targets, which is another way they can fight back (but refuse to).
The reason it never happens is because a) the persistent but 100% false myth that nothing can be done so people refuse to even try, b) laziness, both intellectual and in terms of actually putting in an utterly minute smidgen of work, so even if they don't refuse for mythical reasons, they refuse because of :effort:
baltec1 wrote:Locking time on a hauler  WeeeellGǪ ok then. 
ergherhdfgh wrote:When you travel through any of the high 0.5 sec gates on the main pipes you see dozens of gankers sitting there and I know of no ship that can lock up dozens of ships at once so you need wait and see who shoots and wait for them to go red before you can lock and either ECM them or shoot at them in either case they only plan on making it about 15 seconds or so anyway so if you can't even attempt to shoot or jam them for 5 or so seconds you are not taking that ship out of the equation only reducing it's effectiveness. You don't have to lock dozens of them. You just have to lock 2GÇô3 and nullify them. That's all it takes for the gank to fail. More to the point, if you see a dozen ganker hanging around a gate, you don't have to lock any of them to make the gank fail. All you do is pick another route.
Quote:For gankers to add another ship or two just incase you have help which they will do if more people start having escorts is not a huge expense increase but having escorts is. It costs them far more than the escort does. More ISK is lost; the loot has to be split in more portions; and above all, you have to actually find those extra people to sit around for ages doing nothing. Cost comes in more forms than just ISK GÇö good old labour cost is one of them and it is hugely expensive, here as everywhere else. The half a dozen additional gankers needed inherently means far higher labour costs than the single escort pilot. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19440
|
Posted - 2014.07.02 00:01:00 -
[1778] - Quote
Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
If ganking was as truly riskless as people claim then a lot more people would be doing it.
Despite their best efforts gankers only make a small dent in freighter traffic, for every one they gank, many more complete their journeys. If the odds of getting ganked are worse than 1 in 20 in the pipes and 1 in 10 in the chokes I'd be surprised.
Nil mortifi sine lucre |

Tippia
Sunshine and Lollipops
22746
|
Posted - 2014.07.02 00:11:00 -
[1779] - Quote
Jonah Gravenstein wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
If ganking was as truly riskless as people claim then a lot more people would be doing it. Despite their best efforts gankers only make a small dent in freighter traffic, for every one they gank, many more complete their journeys. If the odds of getting ganked are worse than 1 in 20 in the pipes and 1 in 10 in the chokes I'd be surprised. Even those odds seem insanely high, as in GÇ£off by an order of magnitude or threeGÇ¥.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.02 00:12:00 -
[1780] - Quote
baltec1 wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
Please list all of the risks and punishments for ganking. While your at it, please tell me why you feel my gameplay that has been in game from day one should be wiped out because you don't want to put in any effort to protect yourself.
Ok. Punishments for ganking: 1. You get a kill right on you. So what? It's not like you gank with your incursion running character. 2. You lose sec status. So what? What you lose is a minor deterrent right now at best 3. You lose your ship. So what? Your ship was cheap as &*@!
Rewards for ganking: 1. Tears from someone who lost way more than you did (guaranteed, no way for them to meaningfully fight you back, even in HS) 2. Possible shiny things
I never said your gameplay should be wiped out. If you want your gameplay in HS though, you should have to risk more in the interest of a balanced game (if people other than you matter). As others have already said, the effort required to protect yourself in HS is simply too great. That's why nobody ever does it. Why don't we ever see bait freighters in HS? Right now, there's simply nothing to make that type of gameplay worth it for the other party.
And for the record, I almost never fly in high sec. I just happen to realize that this aspect of the game is imbalanced and attracts only one particular type of player to the game while deterring others. I don't care much for tears, ganks and F1 turkey shoots though. It's not why I play. I play for real PvP. I don't have a problem with that play-style though, it's just that it shouldn't be a risk-free "I win" button in HS, which it is. |
|

baltec1
Bat Country Goonswarm Federation
12177
|
Posted - 2014.07.02 00:13:00 -
[1781] - Quote
Jonah Gravenstein wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
If ganking was as truly riskless as people claim then a lot more people would be doing it. Despite their best efforts gankers only make a small dent in freighter traffic, for every one they gank, many more complete their journeys. If the odds of getting ganked are worse than 1 in 20 in the pipes and 1 in 10 in the chokes I'd be surprised.
Given the millions of trips made every month and the few dosen that are killed I would say It exceedingly rare.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22747
|
Posted - 2014.07.02 00:19:00 -
[1782] - Quote
Gavin Dax wrote:Ok. Punishments for ganking: 1. You get a kill right on you. So what? It's not like you gank with your incursion running character. 2. You lose sec status. So what? What you lose is a minor deterrent right now at best 3. You lose your ship. So what? Your ship was cheap as &*@! 1. So the next time you try, someone will activate it and you'll die prematurely and the gank will fail. 2. So the next time you try, someone will kill you prematurely and the gank will fail. 3. So you have to pick your targets with care, or the gank will be an economic failure.
Quote:1. Tears from someone who lost way more than you did (guaranteed, no way for them to meaningfully fight you back, even in HS) 2. Possible shiny things 1. Far from guaranteed, partly because some simply don't tear up and partly because they have meaningful ways to fight back if they choose to and might be plotting for that kind of revenge instead. 2. In other words, subject to random chance.
Quote:If you want your gameplay in HS though, you should have to risk more in the interest of a balanced game (if people other than you matter). As others have already said, the effort required to protect yourself in HS is simply too great. That's why nobody ever does it. No, the effort is not GÇ£too greatGÇ¥. The effort just isn't non-zero, and that is more than people are willing to put in. That is not a balance problem GÇö that's people willingly and actively choosing to be hapless victims. Plenty of people do it, which is how they manage to never get ganked and why there is an entire (highly profitable) industry built around nothing but hauling.
So why should the gankers have more risk just because some lazy players absolutely, positively refuse to do anything at all to protect themselves? How is it in any way a balance problem that these players are, to put not too fine a point on it, idiots? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.02 00:20:00 -
[1783] - Quote
baltec1 wrote:Jonah Gravenstein wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
If ganking was as truly riskless as people claim then a lot more people would be doing it. Despite their best efforts gankers only make a small dent in freighter traffic, for every one they gank, many more complete their journeys. If the odds of getting ganked are worse than 1 in 20 in the pipes and 1 in 10 in the chokes I'd be surprised. Given the millions of trips made every month and the few dosen that are killed I would say It exceedingly rare.
Believe it or not, many people find ganking boring af. Doesn't mean it's balanced. |

baltec1
Bat Country Goonswarm Federation
12178
|
Posted - 2014.07.02 00:20:00 -
[1784] - Quote
Gavin Dax wrote:baltec1 wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
Please list all of the risks and punishments for ganking. While your at it, please tell me why you feel my gameplay that has been in game from day one should be wiped out because you don't want to put in any effort to protect yourself. Ok. Punishments for ganking: 1. You get a kill right on you. So what? It's not like you gank with your incursion running character. 2. You lose sec status. So what? What you lose is a minor deterrent right now at best 3. You lose your ship. So what? Your ship was cheap as &*@! Rewards for ganking: 1. Tears from someone who lost way more than you did (guaranteed, no way for them to meaningfully fight you back, even in HS) 2. Possible shiny things I never said your gameplay should be wiped out. If you want your gameplay in HS though, you should have to risk more in the interest of a balanced game (if people other than you matter). As others have already said, the effort required to protect yourself in HS is simply too great. That's why nobody ever does it. Why don't we ever see bait freighters in HS? Right now, there's simply nothing to make that type of gameplay worth it for the other party. And for the record, I almost never fly in high sec. I just happen to realize that this aspect of the game is imbalanced and attracts only one particular type of player to the game while deterring others. I don't care much for tears, ganks and F1 turkey shoots though. It's not why I play. I play for real PvP. I don't have a problem with that play-style though, it's just that it shouldn't be a risk-free "I win" button in HS, which it is.
You missed out:
50% change of the item not dropping Being open to attack from anyone at -10 Being open to attack to everyone when you open fire on the target No insurance payout on Concorded ships Someone may steal your targets loot Someone may gank your hauler that is scooping the loot The target have a stronger tank than expected The target has an escort of ECM, logi, blap cruisers/BC. The target has a fleet booster Someone ganks your gank ships (you can make a profit on near all gank ships)
If CCP nerf ganking any more they will effectively end high sec piracy as it just wouldn't be viable for making isk. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
19441
|
Posted - 2014.07.02 00:21:00 -
[1785] - Quote
baltec1 wrote:Jonah Gravenstein wrote:Gavin Dax wrote: I don't think HS should be "safe", but right now the issue is that it's simply too safe for pirates - specifically, it's just not risky enough to gank.
If ganking was as truly riskless as people claim then a lot more people would be doing it. Despite their best efforts gankers only make a small dent in freighter traffic, for every one they gank, many more complete their journeys. If the odds of getting ganked are worse than 1 in 20 in the pipes and 1 in 10 in the chokes I'd be surprised. Given the millions of trips made every month and the few dosen that are killed I would say It exceedingly rare. I'd agree, as Tippia points out, my odds are a far worse case scenario than the reality.
Some people won't be happy until Polaris are purveyors of finest freighters with monster EHP and godlike resists across the board, some would then moan because they still managed to lose them to gankers.
Nil mortifi sine lucre |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.02 00:22:00 -
[1786] - Quote
Tippia wrote:Gavin Dax wrote:Ok. Punishments for ganking: 1. You get a kill right on you. So what? It's not like you gank with your incursion running character. 2. You lose sec status. So what? What you lose is a minor deterrent right now at best 3. You lose your ship. So what? Your ship was cheap as &*@! 1. So the next time you try, someone will activate it and you'll die prematurely and the gank will fail. 2. So the next time you try, someone will kill you prematurely and the gank will fail. 3. So you have to pick your targets with care, or the gank will be an economic failure. Quote:1. Tears from someone who lost way more than you did (guaranteed, no way for them to meaningfully fight you back, even in HS) 2. Possible shiny things 1. Far from guaranteed, partly because some simply don't tear up and partly because they have meaningful ways to fight back if they choose to and might be plotting for that kind of revenge instead. 2. In other words, subject to random chance. Quote:If you want your gameplay in HS though, you should have to risk more in the interest of a balanced game (if people other than you matter). As others have already said, the effort required to protect yourself in HS is simply too great. That's why nobody ever does it. No, the effort is not GÇ£too greatGÇ¥. The effort just isn't non-zero, and that is more than people are willing to put in. That is not a balance problem GÇö that's people willingly and actively choosing to be hapless victims. Plenty of people do it, which is how they manage to never get ganked and why there is an entire (highly profitable) industry built around nothing but hauling.
lol ur funny
I'm done responding now since this isn't worth my time. You're stretching those points there though Tippia, your argument is getting thin. |

baltec1
Bat Country Goonswarm Federation
12178
|
Posted - 2014.07.02 00:24:00 -
[1787] - Quote
Gavin Dax wrote:
Believe it or not, many people find ganking boring af. Doesn't mean it's balanced.
A few dosen die out of millions of trips and you think the ganking is out of control and unbalanced?
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Gallowmere Rorschach
The Scope Gallente Federation
371
|
Posted - 2014.07.02 00:31:00 -
[1788] - Quote
baltec1 wrote:Gavin Dax wrote:
Believe it or not, many people find ganking boring af. Doesn't mean it's balanced.
A few dosen die out of millions of trips and you think the ganking is out of control and unbalanced? Inb4 "no one should be able to gank in high sec". |

Paranoid Loyd
774
|
Posted - 2014.07.02 00:31:00 -
[1789] - Quote
Gavin Dax wrote: lol ur funny
I'm done responding now since this isn't worth my time. You're stretching those points there though Tippia, your argument is getting thin.
What's funny is you are arguing about something you admittedly have no experience in dealing with and you think you can come to a conclusion solely by your perception of it. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Tippia
Sunshine and Lollipops
22747
|
Posted - 2014.07.02 00:33:00 -
[1790] - Quote
Gavin Dax wrote:lol ur funny
I'm done responding now since GǪyou are incapable of actually provide any kind of rational argument or supporting evidence to back up your point. I understand GÇö that's ok. These are not exactly obscure or esoteric facts we're discussing, but stuff that's very well known so it's hard for you to actually argue against them.
If you've honestly decided to stop perpetuating the silly myths of the untouchable and risk-free gank and instead accept these facts, then that's excellent news. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

Telegram Sam
Sebiestor Tribe Minmatar Republic
1339
|
Posted - 2014.07.02 00:38:00 -
[1791] - Quote
Myth debunked: Perpetual motion is impossible. Does not apply to ganking - anti-ganking threads. |

Kaarous Aldurald
ROC Deep Space The ROC
7566
|
Posted - 2014.07.02 01:13:00 -
[1792] - Quote
Gavin Dax wrote:
I never said your gameplay should be wiped out.
While you literally did not say this, you functionally did. Nothing in the history of the game has been nerfed more than ganking. It's gotten to the point where, to die at all in highsec, you either need to fall for obvious aggression tricks or the other guys have to massively outnumber you.
Highsec needs to be made less safe, not more safe. The only reason it's not already perfect safety is because there is no shortage of mental deficients who absolutely refuse to lift a finger to defend themselves.
If you have a brain in your head however, it is next to impossible to die.
Buff ganking.
Quote: As others have already said, the effort required to protect yourself in HS is simply too great. That's why nobody ever does it. Why don't we ever see bait freighters in HS? Right now, there's simply nothing to make that type of gameplay worth it for the other party.
It all comes down to effort, lol. You want people to not have to use any.
Tough luck. You know what makes it worth it to bother protecting yourself? Gankers. Otherwise, there is zero reason to do anything besides afk like a window licker in highsec in open space all goddamn day. As a matter of fact, that's pretty much the case anyway besides exceedingly rare occasions.
Quote: And for the record, I almost never fly in high sec.
Believe me, it shows.
Quote: I just happen to realize that this aspect of the game is imbalanced and attracts only one particular type of player to the game while deterring others.
It's supposed to. It is intended to deter people who don't want to bother with *gasp* effort, and encourage those who actually bother to play the game correctly. The former people die in amusing and profitable ways, and the latter stay alive.
Quote: I play for real PvP. I don't have a problem with that play-style though, it's just that it shouldn't be a risk-free "I win" button in HS, which it is.
Lol @ "real PvP". Unless they've finally disqualified carebears from counting as real players (which is something I'd be just fine with personally), then it is "real PvP". As much as whatever you get yourself up to.
Oh, and as for your second sentence. Our risk is determined entirely by the victim. Their failure is our gain. Which, I might add, is working as intended. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hasikan Miallok
Republic University Minmatar Republic
897
|
Posted - 2014.07.02 01:35:00 -
[1793] - Quote
Kaarous Aldurald wrote:[quote=Gavin Dax]
Lol @ "real PvP". Unless they've finally disqualified carebears from counting as real players (which is something I'd be just fine with personally), then it is "real PvP". As much as whatever you get yourself up to.
If something is on autopilot or is a bot it seems hard to define that as PvP - you are fighting a computer.
Not that I see anything wrong with ganking AFK miners and autopilot freighters by the way. Go for it. its a legitimate style of play.
But to call it PvP is stretching it, you are relying on some sort of semantic argument about how PvP is defined. The real life player is off making coffee or shagging the next door neighbor.
|

Kaarous Aldurald
ROC Deep Space The ROC
7567
|
Posted - 2014.07.02 01:46:00 -
[1794] - Quote
Hasikan Miallok wrote:Kaarous Aldurald wrote:[quote=Gavin Dax]
Lol @ "real PvP". Unless they've finally disqualified carebears from counting as real players (which is something I'd be just fine with personally), then it is "real PvP". As much as whatever you get yourself up to.
If something is on autopilot or is a bot it seems hard to define that as PvP - you are fighting a computer. Not that I see anything wrong with ganking AFK miners and autopilot freighters by the way. Go for it. its a legitimate style of play. But to call it PvP is stretching it, you are relying on some sort of semantic argument about how PvP is defined. The real life player is off making coffee or shagging the next door neighbor.
So you seem to be in complete agreement with the New Order's definition of "bot aspirancy".
That's the other side of the coin, by the way. If they cease counting as real players when they do those things, then killing them is not only acceptable, but highly warranted.
In any case my personal definition has been for some time that unless it's quite clearly an NPC or a structure, then it's PvP. Afterall, the market is PvP in a very clear sense, regardless of whether the other guy is online to see me undercut/scam/outbid him. I am intending to do harm to the assets of another player character, another capsuleer. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Galaxy Pig
New Order Logistics CODE.
912
|
Posted - 2014.07.02 02:16:00 -
[1795] - Quote
As a suicide ganker, I'm gonna have to say that my play style is not a problem. please don't nerf it any more. Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

Arkady Romanov
GoonWaffe Goonswarm Federation
230
|
Posted - 2014.07.02 02:20:00 -
[1796] - Quote
Gavin Dax wrote:lol ur funny
I'm done responding now since this isn't worth my time. You're stretching those points there though Tippia, your argument is getting thin.
Lol you're not.
Listen "valued ally," comparatively speaking, if Tippia's arguments are thin (and they aren't) then yours are non existent.
The reality is, the effort required to avoid a ganking is trivial, but non zero. The vast majority can't be bothered to take even the tiniest measure to use the ever increasing amount of tools available to protect themselves. The lazy and (occasionally) unlucky die. Please join them. |

Thomas Mayaki
Science and Trade Institute Caldari State
4
|
Posted - 2014.07.02 09:41:00 -
[1797] - Quote
Galaxy Pig wrote:As a suicide ganker, I'm gonna have to say that my play style is not a problem. please don't nerf it any more.
Your problem is your terrible at begging. However all is not lost just try some of that level 5 James315 butt kissing on CCP.
|

Alavaria Fera
GoonWaffe
6208
|
Posted - 2014.07.02 10:57:00 -
[1798] - Quote
Thomas Mayaki wrote:Galaxy Pig wrote:As a suicide ganker, I'm gonna have to say that my play style is not a problem. please don't nerf it any more. Your problem is you are terrible at begging. However all is not lost just try some of that level 5 James315 butt kissing on CCP. I thought doing level 5s requires going out to lowsec. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1072
|
Posted - 2014.07.02 11:16:00 -
[1799] - Quote
ergherhdfgh wrote:Gully Alex Foyle wrote:ergherhdfgh wrote:However concord does protect gankers from anyone coming to clear them off a gate before they do their job. I see that as a huge imbalance in game mechanics. Do you mean -10.0 gankers? Or even positive sec status alts that can be safely locked in advance, and then either ECM'd or Alpha'd 1 second after they go GCC? Are you sure you know the game mechanics? Yes I'm sure that I am I'm wondering if you are. Yes I understand that you can attack these guys once they attack. When you travel through any of the high 0.5 sec gates on the main pipes you see dozens of gankers sitting there and I know of no ship that can lock up dozens of ships at once so you need wait and see who shoots and wait for them to go red before you can lock and either ECM them or shoot at them in either case they only plan on making it about 15 seconds or so anyway so if you can't even attempt to shoot or jam them for 5 or so seconds you are not taking that ship out of the equation only reducing it's effectiveness. For gankers to add another ship or two just incase you have help which they will do if more people start having escorts is not a huge expense increase but having escorts is.
Escorts in the same corp web the freighter, which causes the freighter to align rapidly which makes it difficult to bump before it moves (and they don't generally want to gank freighters under the gate guns directly) and doubles the jumps per hour traversed by the freighter. ie if it was economically worth flying the freighter, then its worth adding a webber. If you have your webber on voice (or its your alt), then it can always be in range of the freighter when the freighter drops gate cloak, where as potential bumpers get a random roll on that.
Also its rare that a gank squad has (a) a lot of extra people and (b) no -10s, so as soon as the -10s show up, your escorts can open fire whether or not the gank has started, and your escorts can actually bump the bumpers without opening fire.
Also there is nothing stopping an escort bumping a gank catalyst into deep fall off, where it will be useless for several critical seconds, ie you can actually blap one, and bump another, and reload and blap another.
lastly if somehow code had the resources to gank every autopiloting freighter, being a manual, webbed freighter pilot would be a very lucrative profession.
If you read the thread, you'll see I'm not the first person to point all this out. |

admiral root
Red Galaxy
1358
|
Posted - 2014.07.02 11:42:00 -
[1800] - Quote
Gavin Dax wrote:Ok. Punishments for ganking: 1. You get a kill right on you. So what? It's not like you gank with your incursion running character.
Funny, because I know plenty of people who gank on their main, including me. No, your rights end in optimal+2*falloff |
|

Soylent Jade
New Order Logistics CODE.
124
|
Posted - 2014.07.02 12:38:00 -
[1801] - Quote
ITT: Lots of clueless carebears.
This thread inspired me to get in a couple freighter gank fleets recently. Thanks OP! Making hisec better...one Catalyst at a time
minerbumping.com |

Belt Scout
Thread Lockaholics Anonymous
524
|
Posted - 2014.07.02 12:53:00 -
[1802] - Quote
http://cdn.memegenerator.net/instances/400x/37962755.jpg They say most of your brain shuts down on the EvE forums. All but the impatient side, and the sarcastic side. No wonder I'm still awake. |

Lenn Elei
EVE University Ivy League
0
|
Posted - 2014.07.02 12:58:00 -
[1803] - Quote
tl;dr: a player with Criminal Timer shouldn't be able to abandon wreck
I'm not against the ganking aspect of Eve, however, I think that it's far too easy for the killer to abandon the wreck and let a neutral player loot it without any trouble.
You're in the street, someone steal your nice shiny bag and give it to someone else: do you really think the cops or even yourself should only run after the first guy (for 15 minutes) and leave the second with all your stuff? ;)
Therefore, my simple suggestion to limit this without nerfing too much the gankers is to disable or at least delay the possibility of abandoning a wreck when it comes from unauthorized actions?
Put it simple: someone with a criminal timer isn't able to take some actions: warping, docking, etc. and abandoning wrecks should be also forbidden.
In High Sec, that would mean that when someone ganks a ship, he couldn't simply abandon the wreck and let anyone, including that shiny neutral Orca waiting a few km away, loot it as he would immediately become suspect! I think this would had lot of fun ^^ and hopefully some fights!
Of course, that doesn't concern WT/NPC/legal wrecks.
|

baltec1
Bat Country Goonswarm Federation
12184
|
Posted - 2014.07.02 12:59:00 -
[1804] - Quote
Lenn Elei wrote:tl;dr: a player with Criminal Timer shouldn't be able to abandon wreck
I'm not against the ganking aspect of Eve, however, I think that it's far too easy for the killer to abandon the wreck and let a neutral player loot it without any trouble.
You're in the street, someone steal your nice shiny bag and give it to someone else: do you really think the cops or even yourself should only run after the first guy (for 15 minutes) and leave the second with all your stuff? ;)
Therefore, my simple suggestion to limit this without nerfing too much the gankers is to disable or at least delay the possibility of abandoning a wreck when it comes from unauthorized actions?
Put it simple: someone with a criminal timer isn't able to take some actions: warping, docking, etc. and abandoning wrecks should be also forbidden.
In High Sec, that would mean that when someone ganks a ship, he couldn't simply abandon the wreck and let anyone, including that shiny neutral Orca waiting a few km away, loot it as he would immediately become suspect! I think this would had lot of fun ^^ and hopefully some fights!
Of course, that doesn't concern WT/NPC/legal wrecks.
Just one more nerf. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22752
|
Posted - 2014.07.02 13:36:00 -
[1805] - Quote
Lenn Elei wrote:I'm not against the ganking aspect of Eve, however, I think that it's far too easy for the killer to abandon the wreck and let a neutral player loot it without any trouble. EhmGǪ so the impossible is deemed Gǣfar too easyGǥ in matters that relate to ganking and is now grounds for just one more nerf? You people are really going off the deep end here. 
You understand that there is no wreck for the killer to abandon, right? So yeah, no. Please provide a rational reason why ganking needs to be nerfed in any way whatsoever. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
900
|
Posted - 2014.07.02 13:40:00 -
[1806] - Quote
Tippia wrote:Lenn Elei wrote:I'm not against the ganking aspect of Eve, however, I think that it's far too easy for the killer to abandon the wreck and let a neutral player loot it without any trouble. EhmGǪ so the impossible is deemed Gǣfar too easyGǥ in matters that relate to ganking and is now grounds for just one more nerf? You people are really going off the deep end here.  You understand that there is no wreck for the killer to abandon, right? So yeah, no. Please provide a rational reason why ganking needs to be nerfed in any way whatsoever. LMAO
Lenn, you're an amateur carebear! This absurdity that I just found is what a pro carebear should post! |

Jonah Gravenstein
Machiavellian Space Bastards
19445
|
Posted - 2014.07.02 13:43:00 -
[1807] - Quote
Lenn Elei wrote:In High Sec, that would mean that when someone ganks a ship, he couldn't simply abandon the wreck and let anyone, including that shiny neutral Orca waiting a few km away, loot it as he would immediately become suspect! I think this would had lot of fun ^^ and hopefully some fights! AFAIK this is already the case, suicide ganked ship wrecks belong to the original pilots of those ships. Anybody else who takes from them is suspect flagged, including the gankers alts, and can be shot at by everyone.
Just what is Eve Uni teaching people these days? L2Eve.
Nil mortifi sine lucre |

Paranoid Loyd
782
|
Posted - 2014.07.02 13:44:00 -
[1808] - Quote
Lenn Elei wrote:tl;dr: a player with Criminal Timer shouldn't be able to abandon wreck
I'm not against the ganking aspect of Eve, however, I think that it's far too easy for the killer to abandon the wreck and let a neutral player loot it without any trouble.
You're in the street, someone steal your nice shiny bag and give it to someone else: do you really think the cops or even yourself should only run after the first guy (for 15 minutes) and leave the second with all your stuff? ;)
Therefore, my simple suggestion to limit this without nerfing too much the gankers is to disable or at least delay the possibility of abandoning a wreck when it comes from unauthorized actions?
Put it simple: someone with a criminal timer isn't able to take some actions: warping, docking, etc. and abandoning wrecks should be also forbidden.
In High Sec, that would mean that when someone ganks a ship, he couldn't simply abandon the wreck and let anyone, including that shiny neutral Orca waiting a few km away, loot it as he would immediately become suspect! I think this would had lot of fun ^^ and hopefully some fights!
Of course, that doesn't concern WT/NPC/legal wrecks.
Another one injecting a comment of complete ignorance. This thread is pure comedy.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Lenn Elei
EVE University Ivy League
0
|
Posted - 2014.07.02 14:37:00 -
[1809] - Quote
Jonah Gravenstein wrote:AFAIK this is already the case, suicide ganked ship wrecks belong to the original pilots of those ships. Anybody else who takes from them is suspect flagged, including the gankers alts, and can be shot at by everyone.
Just what is Eve Uni teaching people these days? L2Eve.
1) I don't see the point of implying Eve Uni in this: I think forum is a place where a relative new player could learn/ask question as well? 2) last time I saw a ship ganked, it seems to me that the wreck of that ship was blue, but I may be wrong in which case, my suggestion is actually pointless and I will remove it, but just to be sure: do you mean that if a player A is ganked by a player B (ie.: killed illegitimately), the wreck A (I don't care of the wreck B) cannot be abandoned by the player B, and in consequence, a player C cannot loot it without being suspect?
Thanks |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
906
|
Posted - 2014.07.02 14:40:00 -
[1810] - Quote
Lenn Elei wrote:Jonah Gravenstein wrote:AFAIK this is already the case, suicide ganked ship wrecks belong to the original pilots of those ships. Anybody else who takes from them is suspect flagged, including the gankers alts, and can be shot at by everyone.
Just what is Eve Uni teaching people these days? L2Eve. 1) I don't see the point of implying Eve Uni in this: I think forum is a place where a relative new player could learn/ask question as well? 2) last time I saw a ship ganked, it seems to me that the wreck of that ship was blue, but I may be wrong in which case, my suggestion is actually pointless and I will remove it, but just to be sure: do you mean that if a player A is ganked by a player B (ie.: killed illegitimately), the wreck A (I don't care of the wreck B) cannot be abandoned by the player B, and in consequence, a player C cannot loot it without being suspect? Thanks Player killed illegally --> wreck belongs to him (and also his corp, I believe).
Anybody else that loots it is suspect flagged. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7570
|
Posted - 2014.07.02 14:46:00 -
[1811] - Quote
Lenn Elei wrote:Jonah Gravenstein wrote:AFAIK this is already the case, suicide ganked ship wrecks belong to the original pilots of those ships. Anybody else who takes from them is suspect flagged, including the gankers alts, and can be shot at by everyone.
Just what is Eve Uni teaching people these days? L2Eve. 1) I don't see the point of implying Eve Uni in this: I think forum is a place where a relative new player could learn/ask question as well? 2) last time I saw a ship ganked, it seems to me that the wreck of that ship was blue, but I may be wrong in which case, my suggestion is actually pointless and I will remove it, but just to be sure: do you mean that if a player A is ganked by a player B (ie.: killed illegitimately), the wreck A (I don't care of the wreck B) cannot be abandoned by the player B, and in consequence, a player C cannot loot it without being suspect? Thanks
Oh, I very much do see the point of bringing up EVE Uni. If they can't teach their guys any better than to post the kind of nonsense you just did, they do not recommend themselves highly. They are specifically a teaching alliance after all, that's kind of their shtick.
And yes, by the way, wrecks of the victim from a suicide gank belong to the victim. So your idea could be described in the nicest light as being "half baked", and in a not so nice light as being shockingly pretentious and entitled to try and lecture other players and demand a nerf to a playstyle when you quite clearly have no clue what you're talking about. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lenn Elei
EVE University Ivy League
0
|
Posted - 2014.07.02 14:47:00 -
[1812] - Quote
Gully Alex Foyle wrote:Player killed illegally --> wreck belongs to him (and also his corp, I believe).
Anybody else that loots it is suspect flagged.
Well, in that case, I'm wrong :s
Thanks for the precision, I'll look better next time!
@Kaarous Aldurald: for sure, your attitude shows a great sense of teaching! :/ that's why i'm still in Uni: I still have to learn... :) |

Lady Areola Fappington
1950
|
Posted - 2014.07.02 14:48:00 -
[1813] - Quote
Lenn Elei wrote:
1) I don't see the point of implying Eve Uni in this: I think forum is a place where a relative new player could learn/ask question as well? 2) last time I saw a ship ganked, it seems to me that the wreck of that ship was blue, but I may be wrong in which case, my suggestion is actually pointless and I will remove it, but just to be sure: do you mean that if a player A is ganked by a player B (ie.: killed illegitimately), the wreck A (I don't care of the wreck B) cannot be abandoned by the player B, and in consequence, a player C cannot loot it without being suspect?
Thanks
Here's how it goes.
Ganker->gankers ship destroyed->ganker's ship wreck is blue Gank target->gank target destroyed->gank target ship yellow
The ganker cannot change the "status" of the gankee's ship.
As was said, this is pretty basic stuff, does EUni no longer cover "basic crimewatch mechanics"? This thread officially has 25% more pssssssshhh than leading competitors. Scientology was not founded by I Ron Man. Bangladesh is not an 80s metal band. Peeking at ladiesGÇÖ butts is not a background check. Pot pie is legal in every state. |

Jonah Gravenstein
Machiavellian Space Bastards
19451
|
Posted - 2014.07.02 14:49:00 -
[1814] - Quote
Lenn Elei wrote:1) I don't see the point of implying Eve Uni in this: I think forum is a place where a relative new player could learn/ask question as well? If you were a member of any other organisation that teaches newbies, I'd have said basically the same thing 
Quote:2) last time I saw a ship ganked, it seems to me that the wreck of that ship was blue, but I may be wrong in which case, my suggestion is actually pointless and I will remove it, but just to be sure: do you mean that if a player A is ganked by a player B (ie.: killed illegitimately), the wreck A (I don't care of the wreck B) cannot be abandoned by the player B, and in consequence, a player C cannot loot it without being suspect?
Thanks Illegal kills result in a wreck that is yellow to everybody but the victim (and maybe his corp), if you loot a yellow wreck you go suspect. Ships that have been Concordokkened are blue, you can loot those without going suspect.
TL;DR Normal wreck rules apply.
Nil mortifi sine lucre |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
906
|
Posted - 2014.07.02 14:56:00 -
[1815] - Quote
Lenn Elei wrote:Gully Alex Foyle wrote:Player killed illegally --> wreck belongs to him (and also his corp, I believe).
Anybody else that loots it is suspect flagged. Well, in that case, I'm wrong :s Thanks for the precision, I'll look better next time! You're welcome!
May I also suggest you look up that locked thread i linked before, and repost that idea in this thread?
I don't want this thread to run out of hilarious proposals to laugh at... |

Kaarous Aldurald
ROC Deep Space The ROC
7570
|
Posted - 2014.07.02 14:57:00 -
[1816] - Quote
Lenn Elei wrote:Gully Alex Foyle wrote:Player killed illegally --> wreck belongs to him (and also his corp, I believe).
Anybody else that loots it is suspect flagged. Well, in that case, I'm wrong :s Thanks for the precision, I'll look better next time! @Kaarous Aldurald: for sure, your attitude shows a great sense of teaching! :/ that's why i'm still in Uni: I still have to learn... :)
To me, it's not that you were wrong. Plenty of people can be wrong, and plenty of people have no clue about game mechanics they haven't interacted with. I personally know very little about manufacturing besides how to make pos fuel. To me it's magic, stuff goes in one end, ship comes out the other. That's just fine.
To me, it's the audacity to stand on a soapbox from a position of ignorance, and suggest a nerf no less, about something you don't know anything about. That is what I find unacceptable. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lenn Elei
EVE University Ivy League
0
|
Posted - 2014.07.02 15:20:00 -
[1817] - Quote
Well, that will be my last post here I presume... I will always fail to try to apology for posting some suggestion based on my one (very small) eve experience.
I once was flying behind a hauler in a NPC corp. He got ganked right in front of me. I thought he's wreck got blue and I thought the wreck was tractor beamed by an Orca and I thought that Orca never got suspect. I was probably wrong, and it was probably another wreck or maybe it got suspect after all. However, I really thought until now that one can abandon any wrecks, and therefore, my idea looks good to me.
I think you could just say that my idea makes no sense since this is already the way it works. I would have understand faster... moreover, I don't even see why you're talking of a nerf at all as I proposed nothing different from the actual game play according to your comments?!
Just also remember that some people here are not English native, and it's sometime not so easy to understand everything (especially irony).
Thanks to those who take some time to explain how this works. o7 |

Jonah Gravenstein
Machiavellian Space Bastards
19455
|
Posted - 2014.07.02 15:34:00 -
[1818] - Quote
Lenn Elei wrote:Well, that will be my last post here I presume... I will always fail to try to apology for posting some suggestion based on my one (very small) eve experience.....
.....Thanks to those who take some time to explain how this works. o7 lol Don't be like that .
As a member of Eve Uni you're assumed to know about basic mechanics, when you don't it becomes a point of discussion and an opportunity to poke fun at Eve Uni for failing to inform you about them.
Large corps and alliances are always targets for making fun of, simply because they're big, and because they're there.
You're actually in the right thread to see how some of the mechanics actually play out, how to use them, and how to counter them.
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3517
|
Posted - 2014.07.02 16:27:00 -
[1819] - Quote
Tippia wrote:baltec1 wrote:Tippia wrote:Oooh! Comedy option: Scimitar or even Basilisk with all those mids filled with ECM, and the lows with SDAs. Or, hell, anything with midslots will do, soGǪ Badger II ECM Tayra GÇö nothing like spanking gankers in an indy.  Locking time on a hauler  WeeeellGǪ ok then.  If you're set on using an indy ship, the procurer's got a reasonable scan res and four mids?
[Procurer, ecm] Signal Distortion Amplifier II Signal Distortion Amplifier II
'Hypnos' Ion Field ECM I 'Hypnos' Ion Field ECM I 'Hypnos' Ion Field ECM I 'Hypnos' Ion Field ECM I
[empty high slot]
Medium Targeting System Subcontroller I Medium Targeting System Subcontroller I Medium Targeting System Subcontroller I
Hornet EC-300 x5
e: had a better idea |

Conar
My Wormhole Hurts
19
|
Posted - 2014.07.02 17:05:00 -
[1820] - Quote
Any negative impact on the ganker can be overcome. Loose a ship, buy a new one with the dropped loot. No loot dropped, work for someone who builds freighters. The Sec status goes to crap, rat a little, that will fix it.
Might as well remove any negative impact. It does nothing.
Buff it or remove it.
To those of you who go on and on about all the extra steps a freighter pilot could do to prevent being blown up.... Lets see a few buffs where the ganker has to stop being lazy instead of just getting a few alt destroyers together. I have no idea what that would look like but it truly is not a balanced system.
Conar 07 |
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
914
|
Posted - 2014.07.02 17:22:00 -
[1821] - Quote
Conar wrote:Any negative impact on the ganker can be overcome. Loose a ship, buy a new one with the dropped loot. No loot dropped, work for someone who builds freighters. The Sec status goes to crap, rat a little, that will fix it.
Might as well remove any negative impact. It does nothing.
Buff it or remove it. Why do people still think gankers should be :punished: ?
The 'negative impacts' you describe are there for one reason only: to reduce ganks. From their 'natural' frequency of ALWAYS.
:punishment: has absolutely nothing to do with it!
Take a freighter. Fit for tank. Fly it 20 jumps in highsec. AFK. On autopilot. Do it 10 times, replacing it if it gets ganked.
How many freighters did you lose? Zero? One? Yeah, something like that.
Now take the same freighter, fit for tank. Fly it 20 jumps through lowsec. AFK. On autopilot. Do it 10 times.
Yeah, you just lost 10 freighters.
Repeat the experiment with a competent freighter pilot and some backup.
Highsec losses: zero.
Lowsec losses: I predict at least 5, depending on the backup.
That's what the current highsec mechanics do. Still think it's 'nothing'? |

malcovas Henderson
THoF
190
|
Posted - 2014.07.02 17:22:00 -
[1822] - Quote
Last night I finally had the time to go to Kamio, where I sat and watched Code go to play. The Idiocy amongst the mining community there was outstanding.
To watch Code in action is quite relaxing. Now I find ganking miners to be distasteful, but really. Those that are ganked thoroughly deserve it. Mining even when Gankers are in system, just shows the level of stupid in the game.
I knew stupid existed in the game, but not to this extent. I am almost ashamed to call myself a miner. Hats of to you Code, I might not like what you do, But by watching you in action you have earned my respect.
o7 |

Fabulous Rod
Darkfall Corp
60
|
Posted - 2014.07.02 17:42:00 -
[1823] - Quote
Kaarous Aldurald wrote:
To me, it's not that you were wrong. Plenty of people can be wrong, and plenty of people have no clue about game mechanics they haven't interacted with. I personally know very little about manufacturing besides how to make pos fuel. To me it's magic, stuff goes in one end, ship comes out the other. That's just fine.
To me, it's the audacity to stand on a soapbox from a position of ignorance, and suggest a nerf no less, about something you don't know anything about. That is what I find unacceptable.
listen to this no-life, forum moron try to act like anyone gives a damn what he thinks.
Still arguing with everyone endlessly I see. Kaadoofus could you be any more ridiculous? |

Tippia
Sunshine and Lollipops
22771
|
Posted - 2014.07.02 18:10:00 -
[1824] - Quote
Conar wrote:Any negative impact on the ganker can be overcome. Loose a ship, buy a new one with the dropped loot. No loot dropped, work for someone who builds freighters. The Sec status goes to crap, rat a little, that will fix it.
Might as well remove any negative impact. Funny how all of the things you listed hold even more true for hauling. I suppose that means that we might as well see ganking as non-existent and in desperate need of a buff.
Quote:To those of you who go on and on about all the extra steps a freighter pilot could do to prevent being blown up.... Lets see a few buffs where the ganker has to stop being lazy instead of just getting a few alt destroyers together. You mean like every change to CONCORD and ganking ever? There have been plenty of those, and the gankers have had to adapt. So let's instead see a few buffs so that haulers have to stop being lazy instead of just going AFK and still have ~0% chance of a loss.
Quote:I have no idea what that would look like but it truly is not a balanced system. Yes you do. It would look exactly like EVE of today because what you're asking for has already happened more than a dozen times. You're entirely correct, though: it's not a balanced system GÇö ganking is far too difficulty, risky, and consequently rare an occurrence since the the whole system is so massively imbalanced in the haulers' favour.
Fabulous Rod wrote:listen to this no-life, forum moron try to act like anyone gives a damn what he thinks.
Still arguing with everyone endlessly I see. Kaadoofus could you be any more ridiculous? So you agree with him fully, then, seeing as how you are incapable of addressing or actually disagreeing with anything of what he said and have to go straight for the ad hominems. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jenn aSide
Smokin Aces.
7028
|
Posted - 2014.07.02 18:15:00 -
[1825] - Quote
Fabulous Rod wrote:Kaarous Aldurald wrote:
To me, it's not that you were wrong. Plenty of people can be wrong, and plenty of people have no clue about game mechanics they haven't interacted with. I personally know very little about manufacturing besides how to make pos fuel. To me it's magic, stuff goes in one end, ship comes out the other. That's just fine.
To me, it's the audacity to stand on a soapbox from a position of ignorance, and suggest a nerf no less, about something you don't know anything about. That is what I find unacceptable.
listen to this no-life, forum moron try to act like anyone gives a damn what he thinks. Still arguing with everyone endlessly I see. Kaadoofus could you be any more ridiculous?
You named yourself after Male Genitalia yet somehow Kaarous is ridiculous?
Kat Williams was right.
|

Benny Ohu
Chaotic Tranquility
3517
|
Posted - 2014.07.02 18:17:00 -
[1826] - Quote
from its posting history it's more likely a troll alt anyway |

baltec1
Bat Country Goonswarm Federation
12196
|
Posted - 2014.07.02 18:18:00 -
[1827] - Quote
Benny Ohu wrote: If you're set on using an indy ship, the procurer's got a reasonable scan res and four mids?
[Procurer, ecm] Signal Distortion Amplifier II Signal Distortion Amplifier II
'Hypnos' Ion Field ECM I 'Hypnos' Ion Field ECM I 'Hypnos' Ion Field ECM I 'Hypnos' Ion Field ECM I
[empty high slot]
Medium Targeting System Subcontroller I Medium Targeting System Subcontroller I Medium Targeting System Subcontroller I
Hornet EC-300 x5
e: had a better idea
It just feels wrong if its not a badger hull doing the ECM for some reason. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22772
|
Posted - 2014.07.02 18:19:00 -
[1828] - Quote
Benny Ohu wrote:that one's full of insults, but really, insults aren't ad hominem He's very clearly trying failing to dismiss his arguments based on his person GÇö the insults are just a rule-breaking cherry on the top.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

baltec1
Bat Country Goonswarm Federation
12196
|
Posted - 2014.07.02 18:22:00 -
[1829] - Quote
malcovas Henderson wrote:Last night I finally had the time to go to Kamio, where I sat and watched Code go to play. The Idiocy amongst the mining community there was outstanding.
To watch Code in action is quite relaxing. Now I find ganking miners to be distasteful, but really. Those that are ganked thoroughly deserve it. Mining even when Gankers are in system, just shows the level of stupid in the game.
I knew stupid existed in the game, but not to this extent. I am almost ashamed to call myself a miner. Hats of to you Code, I might not like what you do, But by watching you in action you have earned my respect.
o7
When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Benny Ohu
Chaotic Tranquility
3517
|
Posted - 2014.07.02 18:22:00 -
[1830] - Quote
sure, if you see it that way |
|

Jonah Gravenstein
Machiavellian Space Bastards
19464
|
Posted - 2014.07.02 18:25:00 -
[1831] - Quote
baltec1 wrote:malcovas Henderson wrote:Last night I finally had the time to go to Kamio, where I sat and watched Code go to play. The Idiocy amongst the mining community there was outstanding.
To watch Code in action is quite relaxing. Now I find ganking miners to be distasteful, but really. Those that are ganked thoroughly deserve it. Mining even when Gankers are in system, just shows the level of stupid in the game.
I knew stupid existed in the game, but not to this extent. I am almost ashamed to call myself a miner. Hats of to you Code, I might not like what you do, But by watching you in action you have earned my respect.
o7 When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank. Burn Jita 1 is another fine example of the power of stupid. Plenty of warning, a warning from CCP upon log on, and still they came like moths to the flame.
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3518
|
Posted - 2014.07.02 18:39:00 -
[1832] - Quote
baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
that reminds me, earlier in the thread there was talk about 'defensive' concord spawning being an exploit. i said to another poster i'd ask the gamemasters what the policy was, and ask permission to post the answer in the thread
the gamemasters don't feel comfortable giving an absolute answer, because they say that any exploit report'll have unique circumstances surrounding it, and they don't want to say what is and is not an exploit unless they're actually judging a case
so they won't give an answer to 'is defensive concord spawning an exploit?', apart from 'if you think someone's using an exploit, please report them'
i don't like that there may be a 'secret rule' regarding this, because how can we play within the rules if we're not told what they are? also, i think it's unreasonable to think someone will report it as an exploit, because there's no indication it might be. there may be players being 'cheated' by what might be an exploit, and they don't have any reason to suspect the other player is not playing fair. |

Skydell
Bad Girl Posse Somethin Awfull Forums
575
|
Posted - 2014.07.02 19:10:00 -
[1833] - Quote
Benny Ohu wrote:
i don't like that there may be a 'secret rule' regarding this, because how can we play within the rules if we're not told what they are? also, i think it's unreasonable to think someone will report it as an exploit, because there's no indication it might be. there may be players being 'cheated' by what might be an exploit, and they don't have any reason to suspect the other player is not playing fair.
Read an EULA
They all say the same thing. The EULA can change at any time without warning and is null and void as a result. They make it up as they go, always have. |

Benny Ohu
Chaotic Tranquility
3518
|
Posted - 2014.07.02 19:19:00 -
[1834] - Quote
i might have posted the above too soon, there was already a more concrete answer in my mailbox. i've asked if it can be shared |

baltec1
Bat Country Goonswarm Federation
12196
|
Posted - 2014.07.02 19:42:00 -
[1835] - Quote
Benny Ohu wrote:i might have posted the above too soon, there was already a more concrete answer in my mailbox. i've asked if it can be shared
There won't be.
It seems to change from GM to GM. At the time of our interdictions people did get warnings and temp bans for doing it but today it just isn't clear cut. As far as we are concerned its a legit tactic till CCP makes a clear statement its not. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7572
|
Posted - 2014.07.02 19:48:00 -
[1836] - Quote
baltec1 wrote:Benny Ohu wrote:i might have posted the above too soon, there was already a more concrete answer in my mailbox. i've asked if it can be shared There won't be. It seems to change from GM to GM. At the time of our interdictions people did get warnings and temp bans for doing it but today it just isn't clear cut. As far as we are concerned its a legit tactic till CCP makes a clear statement its not.
I truly hate this "depends on what GM you get" thing. Subjectivity is NEVER a good thing. If I do something once and it's ok, it should be ok the second, third, and fifty fourth time. And if it's not, make a rule against it so I don't have to guess. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Benny Ohu
Chaotic Tranquility
3518
|
Posted - 2014.07.02 19:53:00 -
[1837] - Quote
baltec1 wrote:At the time of our interdictions people did get warnings and temp bans for doing it but today it just isn't clear cut. As far as we are concerned its a legit tactic till CCP makes a clear statement its not. ah, the question was about spawning concord for protection, which was claimed was an exploit. unless i'm misinterpreting the answer i was given, using an alt to summon concord to yourself is permitted as long as you're not recycling the alt
Quote:And if it's not, make a rule against it so I don't have to guess. yes this is the main reason i asked for a more public policy, because i think players deserve to know the rules. even if it's as unspecific as the 'don't screw around with new players' rule, we do need guidelines if not rails |
|

ISD Ezwal
ISD Community Communications Liaisons
1649

|
Posted - 2014.07.02 21:38:00 -
[1838] - Quote
I have removed a rule breaking post and those quoting it.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

ergherhdfgh
Imperial Academy Amarr Empire
137
|
Posted - 2014.07.02 21:54:00 -
[1839] - Quote
Gully Alex Foyle wrote: Yet just Red Frog completed over 200,000 contracts last year with next to zero losses. How the hell is that possible?! Could it be that ganks are trivially easy to avoid by competent freighter pilots?
That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees. I mean it makes sense you either gank a whole bunch of freighters on alts or pay someone else to gank freighters that aren't yours then you know that you are safe to afk auto pilot your contract freighters with little to no worries.
If red frog isn't behind this they should be. It would increase the value of their service, increase the use of their service and decrease the number of other's not in their control to feel the need to make freighters feel less safe. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
927
|
Posted - 2014.07.02 21:59:00 -
[1840] - Quote
ergherhdfgh wrote:Gully Alex Foyle wrote:Yet just Red Frog completed over 200,000 contracts last year with next to zero losses. How the hell is that possible?! Could it be that ganks are trivially easy to avoid by competent freighter pilots? That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees. I mean it makes sense you either gank a whole bunch of freighters on alts or pay someone else to gank freighters that aren't yours then you know that you are safe to afk auto pilot your contract freighters with little to no worries. If red frog isn't behind this they should be. It would increase the value of their service, increase the use of their service and decrease the number of other's not in their control to feel the need to make freighters feel less safe. A-ha! Now you're on to something!
Have you checked the list of James 315's top shareholders..........?
Just sayin'........
|
|

ergherhdfgh
Imperial Academy Amarr Empire
137
|
Posted - 2014.07.02 22:02:00 -
[1841] - Quote
Tippia wrote:ergherhdfgh wrote:When you travel through any of the high 0.5 sec gates on the main pipes you see dozens of gankers sitting there and I know of no ship that can lock up dozens of ships at once so you need wait and see who shoots and wait for them to go red before you can lock and either ECM them or shoot at them in either case they only plan on making it about 15 seconds or so anyway so if you can't even attempt to shoot or jam them for 5 or so seconds you are not taking that ship out of the equation only reducing it's effectiveness. You don't have to lock dozens of them. You just have to lock 2GÇô3 and nullify them. That's all it takes for the gank to fail. More to the point, if you see a dozen ganker hanging around a gate, you don't have to lock any of them to make the gank fail. All you do is pick another route.
you don't know which 2-3 they are until they start shooting at you. There are choke points in some cases that can not be avoided without going into low sec which I doubt you are advising freighter pilots to do. |

Kaarous Aldurald
ROC Deep Space The ROC
7572
|
Posted - 2014.07.02 22:03:00 -
[1842] - Quote
ergherhdfgh wrote:Gully Alex Foyle wrote: Yet just Red Frog completed over 200,000 contracts last year with next to zero losses. How the hell is that possible?! Could it be that ganks are trivially easy to avoid by competent freighter pilots?
That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees. I mean it makes sense you either gank a whole bunch of freighters on alts or pay someone else to gank freighters that aren't yours then you know that you are safe to afk auto pilot your contract freighters with little to no worries. If red frog isn't behind this they should be. It would increase the value of their service, increase the use of their service and decrease the number of other's not in their control to feel the need to make freighters feel less safe.
Believe you me, it's not them doing it. I have attempted to infiltrate them before, and they are carebears to the core. If you even agree with the concept of ganking you aren't allowed in, and they have a background check that beggars belief for simple hauling.
You need to apply Occam's Razor to this one. Is it that they are part of some gigantic conspiracy, or is that the means and methods by which to avoid ganking that we keep telling people about actually work, and Red Frog does those things?
So... conspiracy, or they're just careful? Take your pick. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
927
|
Posted - 2014.07.02 22:05:00 -
[1843] - Quote
Kaarous Aldurald wrote:ergherhdfgh wrote:Gully Alex Foyle wrote: Yet just Red Frog completed over 200,000 contracts last year with next to zero losses. How the hell is that possible?! Could it be that ganks are trivially easy to avoid by competent freighter pilots?
That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees. I mean it makes sense you either gank a whole bunch of freighters on alts or pay someone else to gank freighters that aren't yours then you know that you are safe to afk auto pilot your contract freighters with little to no worries. If red frog isn't behind this they should be. It would increase the value of their service, increase the use of their service and decrease the number of other's not in their control to feel the need to make freighters feel less safe. Believe you me, it's not them doing it. I have attempted to infiltrate them before, and they are carebears to the core. If you even agree with the concept of ganking you aren't allowed in, and they have a background check that beggars belief for simple hauling. You need to apply Occam's Razor to this one. Is it that they are part of some gigantic conspiracy, or is that the means and methods by which to avoid ganking that we keep telling people about actually work, and Red Frog does those things? So... conspiracy, or they're just careful? Take your pick. Or... is Kaarous an alt of James 315 who is in alt of Spicy Frog? |

Mallak Azaria
GoonWaffe Goonswarm Federation
5432
|
Posted - 2014.07.02 22:09:00 -
[1844] - Quote
baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
Yep, & the Orca's. I got 8 Orca's in 6 hours, some of which were actually tanked, but they all had 1 thing in common: Being AFK. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7572
|
Posted - 2014.07.02 22:16:00 -
[1845] - Quote
Gully Alex Foyle wrote:Kaarous Aldurald wrote:ergherhdfgh wrote:Gully Alex Foyle wrote: Yet just Red Frog completed over 200,000 contracts last year with next to zero losses. How the hell is that possible?! Could it be that ganks are trivially easy to avoid by competent freighter pilots?
That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees. I mean it makes sense you either gank a whole bunch of freighters on alts or pay someone else to gank freighters that aren't yours then you know that you are safe to afk auto pilot your contract freighters with little to no worries. If red frog isn't behind this they should be. It would increase the value of their service, increase the use of their service and decrease the number of other's not in their control to feel the need to make freighters feel less safe. Believe you me, it's not them doing it. I have attempted to infiltrate them before, and they are carebears to the core. If you even agree with the concept of ganking you aren't allowed in, and they have a background check that beggars belief for simple hauling. You need to apply Occam's Razor to this one. Is it that they are part of some gigantic conspiracy, or is that the means and methods by which to avoid ganking that we keep telling people about actually work, and Red Frog does those things? So... conspiracy, or they're just careful? Take your pick. Or... is Kaarous an alt of James 315 who is in alt of Spicy Frog?
I can't write that well, I haven't the patience. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

ergherhdfgh
Imperial Academy Amarr Empire
137
|
Posted - 2014.07.02 22:33:00 -
[1846] - Quote
Tippia wrote:Even those odds seem insanely high, as in GÇ£off by an order of magnitude or threeGÇ¥.  e: In fact, just looking back the past week, we have one day with a decent number of freighter kills: the 26th. Uedama saw 4 of them, Niarja and surrounding systems saw 7. How many hundreds of freighters pass through those choke points in a single day?
I have to agree with you on this but for a freighter pilot even one loss in 100 is huge since they loose so much with one loss and make so little on one trip. Last that I checked a freighter it's self cost about a Billion and it's not hard to fill them with another Billion in cargo or deposit fee for a contracted load. Loosing 2+ Billion isk when you only stand to make a few million on a load it takes a **** ton of loads to make up for one loss.
The other thing to think about is the gankers are risking nothing. They plan on loosing the ships that they are in. There is no chance they keep it. It's a garunteed loss there is no risk of keeping your ship a calculated expense you could say. They get to pick and choose when where and how much expense they put into the venture and have the chance to make a **** ton.
The freighter pilot on the other hand has everything to loose and very little to gain. The large alliances can afford to loose ships and just consider it part of the expense of doing business. It's the new pilots that are affected the most by this and since you can't tell new pilot from alliance alt since most freighter pilots are in noob corps to avoid war decs.
Again I don't haul stuff often so I don't care much about this and I understand that this type of game play has been around for ever. I'm not even suggesting anything be done about it. All that I am saying is that there is nothing even close to risk versus reward balance on this like CCP claims they aim for. Especially the fact that you are seeing multiple empty freighters being ganked.
Ganking has been in the game since day one it's a huge part of Eve. I don't take issue with that. Freighter pilots have never and will never be safe in Eve. When you fly a freighter it's like painting a big target on your back and they are no fun to fly. That's just the way it is you either learn that the easy way or the hard way. What I do take issue with is when people claim that there is somehow some sort of balance in the ganking mechanics. Concord has never and will never proctect the non-victimizing players. The only people that benefit from concord protection are the players that like to victimize others. That's eve that's how this game is played it's not going to change and posting about it not being fair will change nothing, you will only feed the trolls of which I am probably one. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1224
|
Posted - 2014.07.02 22:35:00 -
[1847] - Quote
Benny Ohu wrote:baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
that reminds me, earlier in the thread there was talk about 'defensive' concord spawning being an exploit. i said to another poster i'd ask the gamemasters what the policy was, and ask permission to post the answer in the thread e: to be clear. i wasn't given permission which is why i'm not copypasting the conversation *Snip* Please refrain from discussing GM decisions. ISD Ezwal. Since it seems that answer itself was edited out here does this mean to find out we need to individually petition?
|

Paranoid Loyd
790
|
Posted - 2014.07.02 22:37:00 -
[1848] - Quote
Why can't anyone spell lose?
THERE IS ONLY ONE DAMN O!!! "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
929
|
Posted - 2014.07.02 22:41:00 -
[1849] - Quote
Paranoid Loyd wrote:Why can't anyone spell lose?
THERE IS ONLY ONE DAMN O!!! As in:
if they let loose the catalysts
you'll lose your freighter. |

Kaarous Aldurald
ROC Deep Space The ROC
7572
|
Posted - 2014.07.02 22:44:00 -
[1850] - Quote
ergherhdfgh wrote: The freighter pilot on the other hand has everything to loose and very little to gain.
One would wonder, then, why they continuously refuse to use the numerous and effective preventative measures to keep themselves from exploding. Many of which are detailed in this very thread.
Quote: The large alliances can afford to loose ships and just consider it part of the expense of doing business. It's the new pilots that are affected the most by this and since you can't tell new pilot from alliance alt since most freighter pilots are in noob corps to avoid war decs.
Oh that's pure horseshit and you know it. New pilots don't have capital ship training, or the 1.4 billion isk to put up for the freighter. New pilots are completely out of the equation.
Quote: All that I am saying is that there is nothing even close to risk versus reward balance on this like CCP claims they aim for. Especially the fact that you are seeing multiple empty freighters being ganked.
Yeah, there is, actually. Fail to defend yourself, the risk posed by other players just might find you. Fail to fit properly, and you have increased your risk. Stuff your cargohold full of riches, and you have increased your risk.
The freighter pilot, as the person with all the initiative in the equation (ganking for profit is mostly a reactive action) is the person who gets to decide the risk/reward ratio of flying a freighter. The thing is that far too often people chose wrong and still live, since freighter ganking is exceedingly rare. If it were up to me if you ever undock with more than a certain ratio of EHP to isk in cargohold you would just explode and the game would tell you to go back to WoW.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Tippia
Sunshine and Lollipops
22777
|
Posted - 2014.07.02 23:07:00 -
[1851] - Quote
ergherhdfgh wrote:I have to agree with you on this but for a freighter pilot even one loss in 100 is huge since they loose so much with one loss and make so little on one trip. Last that I checked a freighter it's self cost about a Billion and it's not hard to fill them with another Billion in cargo or deposit fee for a contracted load. Loosing 2+ Billion isk when you only stand to make a few million on a load it takes a **** ton of loads to make up for one loss. The solution to this is to not be greedy. It's 1 in 100 when including the people who massively overload their ships. Remove that anomaly and you'll see the odds shoot up by a few more orders of magnitude.
Quote:The other thing to think about is the gankers are risking nothing. Why should we think about something that is blatantly untrue?
Quote:The freighter pilot on the other hand has everything to loose and very little to gain. GǪand a crapton of tools at his disposal to ensure that he doesn't lose everything and just keep the gains from the trip. If he chooses to ignore these tools, then that's his decision, his error, and his problem GÇö not something the game should fix. He was stupid; the game punishes stupidity; everything is as it should be.
Quote:It's the new pilots that are affected the most by this If by GÇ¥the mostGÇ¥ you mean GÇ£not in the slightestGÇ¥ then yes. You see, new pilots don't have freighters and they certainly don't have billions worth of cargo to lose. They are not targets for ganks. The only people affected by this are the idiots, the lazy ones, and the extreme gamblers who know the risks but just GÇö entirely correctly GÇö think it most likely won't happen to them. None of those need any additional protection. Quite the opposite.
Quote:All that I am saying is that there is nothing even close to risk versus reward balance on this like CCP claims they aim for. It is if you ignore the persistent but thoroughly ignorant and disproven myth that the gankers have little to no risk and instead actually take into account what both they and the target have to do in order for the gank to go off successfully. If anything, the risk very obviously is too low for the hauler when you consider how ridiculously rare it is. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Unsuccessful At Everything
The Troll Bridge
14996
|
Posted - 2014.07.02 23:11:00 -
[1852] - Quote
Im too lazy this afternoon to go back and read the thread from where I left off..
Have we all agreed that we need to nerf Highsec yet? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Benny Ohu
Chaotic Tranquility
3520
|
Posted - 2014.07.02 23:29:00 -
[1853] - Quote
Tyberius Franklin wrote:Since it seems that answer itself was edited out here does this mean to find out we need to individually petition?
i don't know why that was removed, i thought i'd made sure i wasn't posting anything that might actually be considered private correspondence
the short story is that i did get an answer, and i asked if the gms could post it |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1224
|
Posted - 2014.07.03 00:57:00 -
[1854] - Quote
Benny Ohu wrote:Tyberius Franklin wrote:Since it seems that answer itself was edited out here does this mean to find out we need to individually petition?
i don't know why that was removed, i thought i'd made sure i wasn't posting anything that might actually be considered private correspondence the short story is that i did get an answer, and i asked if the gms could post it I was hoping some effort or work duplication could be saved there, oh well, another petition for the GM's is in. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
46
|
Posted - 2014.07.03 03:21:00 -
[1855] - Quote
Galaxy Pig wrote:As a suicide ganker, I'm gonna have to say that my play style is not a problem. please don't nerf it any more.
Hey Galaxy Pig.
I experienced your style of play in an earlier player in wahou. I'm sure my surname is enough hint whom he was. |

Tippia
Sunshine and Lollipops
22777
|
Posted - 2014.07.03 04:14:00 -
[1856] - Quote
Missed this oneGǪ
ergherhdfgh wrote:you don't know which 2-3 they are until they start shooting at you. There are choke points in some cases that can not be avoided without going into low sec which I doubt you are advising freighter pilots to do. Yes you do. It's the 2GÇô3 ones camping the gate. Because no, contrary to popular (baseless) belief, there are not scores of different groups on every gate. They're a rare breed to begin with, and bunching up in one spot ruins the profitability, don't'cha know.
And yes, there is always a way around them GÇö the most simple of which just involves going straight through three times rather than one. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

GM Lelouch
Game Masters C C P Alliance
81

|
Posted - 2014.07.03 05:39:00 -
[1857] - Quote
Benny Ohu wrote:baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
that reminds me, earlier in the thread there was talk about 'defensive' concord spawning being an exploit. i said to another poster i'd ask the gamemasters what the policy was, and ask permission to post the answer in the thread
Hello all,
In order to clear up our current stance concerning this mechanic, I'm going to attach the ticket response I sent to Benny Ohu:
We do not consider intentionally spawning CONCORD using disposable ships an exploit at this time. This is, like all policies, subject to change in the future if deemed necessary for some reason, but we have no current plans to make any changes to this stance.
To put our stance quite clearly, we currently make no distinction between these two scenarios:
a. Suicide gank. CONCORD is spawned because Player A attacks Player B without the rights to do so. b. Defensive spawning. CONCORD is spawned because Player A's alt character attacks Player A without the rights to do so.
My best guess would be that the confusion stems from different rules having been broken. There are two exploits of sorts which I can think of which could have led to warnings being placed in a scenario similar to "b" above.
1. Alt character recycling. It is considered a violation to recycle alt characters and/or trial accounts to bypass negative consequences. In this case, the consequences being escaped would be the standing hit for performing an unlawful attack in CONCORD protected space. 2. Escaping CONCORD retribution. If a player somehow manages to prevent destruction at the hand of CONCORD after performing an unlawful attack, then it is an exploit. We are currently not aware of any such exploits, but there have been ways to do this in the past which have since been fixed. Best regards, Lead GM Lelouch CCP Customer Support | EVE Online | DUST 514 |
|

Dinsdale Pirannha
Pirannha Corp
3200
|
Posted - 2014.07.03 06:18:00 -
[1858] - Quote
GM Lelouch wrote:Benny Ohu wrote:baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
that reminds me, earlier in the thread there was talk about 'defensive' concord spawning being an exploit. i said to another poster i'd ask the gamemasters what the policy was, and ask permission to post the answer in the thread Hello all, In order to clear up our current stance concerning this mechanic, I'm going to attach the ticket response I sent to Benny Ohu:
We do not consider intentionally spawning CONCORD using disposable ships an exploit at this time. This is, like all policies, subject to change in the future if deemed necessary for some reason, but we have no current plans to make any changes to this stance. To put our stance quite clearly, we currently make no distinction between these two scenarios: a. Suicide gank. CONCORD is spawned because Player A attacks Player B without the rights to do so. b. Defensive spawning. CONCORD is spawned because Player A's alt character attacks Player A without the rights to do so. My best guess would be that the confusion stems from different rules having been broken. There are two exploits of sorts which I can think of which could have led to warnings being placed in a scenario similar to "b" above. 1. Alt character recycling. It is considered a violation to recycle alt characters and/or trial accounts to bypass negative consequences. In this case, the consequences being escaped would be the standing hit for performing an unlawful attack in CONCORD protected space. 2. Escaping CONCORD retribution. If a player somehow manages to prevent destruction at the hand of CONCORD after performing an unlawful attack, then it is an exploit. We are currently not aware of any such exploits, but there have been ways to do this in the past which have since been fixed.
Oh oh...You are going to get into trouble. It is clearly against posting policies to display discussions with GM's.
Prepare for a forum ban. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

James Amril-Kesh
4S Corporation Goonswarm Federation
10568
|
Posted - 2014.07.03 07:00:00 -
[1859] - Quote
GM Lelouch wrote:2. Escaping CONCORD retribution. If a player somehow manages to prevent destruction at the hand of CONCORD after performing an unlawful attack, then it is an exploit. We are currently not aware of any such exploits, but there have been ways to do this in the past which have since been fixed. I reported a way to do this that got patched. Never got my PLEX for snitch though. Not that I even knew about that program at the time anyway.
Edit: Oh, nevermind. That was about security vulnerabilities. No, this isn't it at all. Make it more... psssshhhh. |

Purity by Fire
The Death Stalkers The Marmite Collective
123
|
Posted - 2014.07.03 07:02:00 -
[1860] - Quote
Dinsdale Pirannha wrote:GM Lelouch wrote:Benny Ohu wrote:baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
that reminds me, earlier in the thread there was talk about 'defensive' concord spawning being an exploit. i said to another poster i'd ask the gamemasters what the policy was, and ask permission to post the answer in the thread Hello all, In order to clear up our current stance concerning this mechanic, I'm going to attach the ticket response I sent to Benny Ohu:
We do not consider intentionally spawning CONCORD using disposable ships an exploit at this time. This is, like all policies, subject to change in the future if deemed necessary for some reason, but we have no current plans to make any changes to this stance. To put our stance quite clearly, we currently make no distinction between these two scenarios: a. Suicide gank. CONCORD is spawned because Player A attacks Player B without the rights to do so. b. Defensive spawning. CONCORD is spawned because Player A's alt character attacks Player A without the rights to do so. My best guess would be that the confusion stems from different rules having been broken. There are two exploits of sorts which I can think of which could have led to warnings being placed in a scenario similar to "b" above. 1. Alt character recycling. It is considered a violation to recycle alt characters and/or trial accounts to bypass negative consequences. In this case, the consequences being escaped would be the standing hit for performing an unlawful attack in CONCORD protected space. 2. Escaping CONCORD retribution. If a player somehow manages to prevent destruction at the hand of CONCORD after performing an unlawful attack, then it is an exploit. We are currently not aware of any such exploits, but there have been ways to do this in the past which have since been fixed. Oh oh...You are going to get into trouble. It is clearly against posting policies to display discussions with GM's. Prepare for a forum ban.
Nothing going on here just a GM bending the rules. Move along So like after 76 petitions I still dont have a logical normal answer. -á Fly safe and fly true and use your headset on the Loo |
|

Remiel Pollard
The Vigilance Institute
3716
|
Posted - 2014.07.03 07:24:00 -
[1861] - Quote
Purity by Fire wrote:Dinsdale Pirannha wrote:
Oh oh...You are going to get into trouble. It is clearly against posting policies to display discussions with GM's.
Prepare for a forum ban.
Nothing going on here just a GM bending the rules. Move along
And there's a reason he's a GM, and you two aren't. You don't scare me. I've been to Jita.
|

Hasikan Miallok
Republic University Minmatar Republic
899
|
Posted - 2014.07.03 07:26:00 -
[1862] - Quote
You would need a stupidly valuable cargo to bother spawning Concorde using alts on all the gates between Jita and Dodi or Amarr.
Though it might be an interesting thing for a large freight corp to do. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
933
|
Posted - 2014.07.03 07:42:00 -
[1863] - Quote
Hasikan Miallok wrote:You would need a stupidly valuable cargo to bother spawning Concorde using alts on all the gates between Jita and Dodi or Amarr.
Though it might be an interesting thing for a large freight corp to do. Just Niarja and Madirmilire would suffice, I guess. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
785
|
Posted - 2014.07.03 08:09:00 -
[1864] - Quote
GM Lelouch wrote:Benny Ohu wrote:baltec1 wrote:When we ran our caldari ice interdiction we killed about 600 macks in two weeks. Despite having a month of warning not a single one fitted a tank.
that reminds me, earlier in the thread there was talk about 'defensive' concord spawning being an exploit. i said to another poster i'd ask the gamemasters what the policy was, and ask permission to post the answer in the thread Hello all, In order to clear up our current stance concerning this mechanic, I'm going to attach the ticket response I sent to Benny Ohu:
We do not consider intentionally spawning CONCORD using disposable ships an exploit at this time. This is, like all policies, subject to change in the future if deemed necessary for some reason, but we have no current plans to make any changes to this stance. To put our stance quite clearly, we currently make no distinction between these two scenarios: a. Suicide gank. CONCORD is spawned because Player A attacks Player B without the rights to do so. b. Defensive spawning. CONCORD is spawned because Player A's alt character attacks Player A without the rights to do so. My best guess would be that the confusion stems from different rules having been broken. There are two exploits of sorts which I can think of which could have led to warnings being placed in a scenario similar to "b" above. 1. Alt character recycling. It is considered a violation to recycle alt characters and/or trial accounts to bypass negative consequences. In this case, the consequences being escaped would be the standing hit for performing an unlawful attack in CONCORD protected space. 2. Escaping CONCORD retribution. If a player somehow manages to prevent destruction at the hand of CONCORD after performing an unlawful attack, then it is an exploit. We are currently not aware of any such exploits, but there have been ways to do this in the past which have since been fixed. Thanks for the clarification. There has definitely been some confusion over this issue. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

karma balancer
The Conference Elite CODE.
0
|
Posted - 2014.07.03 08:17:00 -
[1865] - Quote
And like i have never witnessed a miner spawning concord in the belt they are mining in to try to stop me killing them.
By the way ...EPIC FAILURE
http://i.imgur.com/UFeJSd7.jpg?1
|

Skydell
Bad Girl Posse Somethin Awfull Forums
576
|
Posted - 2014.07.03 08:21:00 -
[1866] - Quote
I tried to remote rep a freighter once as it was being ganked. It was fruitless.
If I see it rise again, I will try and suicide web one. Junk frigate, 3 Webs, I will lose the frigate but the freighter should go in to warp if I time it right. |

Varathius
Enlightened Industries Goonswarm Federation
75
|
Posted - 2014.07.03 09:23:00 -
[1867] - Quote
haha, people that think high sec is a ticket to safety always amuse me. |

Sentient Blade
Crisis Atmosphere
1279
|
Posted - 2014.07.03 09:58:00 -
[1868] - Quote
Skydell wrote:I tried to remote rep a freighter once as it was being ganked. It was fruitless.
If I see it rise again, I will try and suicide web one. Junk frigate, 3 Webs, I will lose the frigate but the freighter should go in to warp if I time it right.
Has a hard time working when the freighter has been bumped, because it puts it above its speed cap. Might as well have a HIC infinite-pointing it. There in lays the problem with highsec. You can't shoot back first. |

admiral root
Red Galaxy
1361
|
Posted - 2014.07.03 10:21:00 -
[1869] - Quote
Sentient Blade wrote:There in lays the problem with highsec. You can't shoot back first.
It's grammatically impossible to shoot back first in any type of space. No, your rights end in optimal+2*falloff |

James Amril-Kesh
4S Corporation Goonswarm Federation
10572
|
Posted - 2014.07.03 11:25:00 -
[1870] - Quote
Remiel Pollard wrote:And there's a reason he's a GM, and you two aren't. Because he placed a job application? No, this isn't it at all. Make it more... psssshhhh. |
|

Guttripper
State War Academy Caldari State
476
|
Posted - 2014.07.03 11:30:00 -
[1871] - Quote
admiral root wrote:Sentient Blade wrote:There in lays the problem with highsec. You can't shoot back first. It's grammatically impossible to shoot back first in any type of space. Unless you're Han Solo.
Originally, Han shot Greedo first without any reaction. But then GM George Lucas patched it so Greedo at point blank range shot a blaster like any good Storm Trooper and missed with Han reacting and shooting second. But most, if not all fans - including a recent picture of Harrison Ford on the set of the new Star Wars movie holding a hand written sign stating "Han shot first." feel Han Solo was wronged with the GM patch.
So therefore, in a round-about way, Han did "shoot back first" if everyone momentarily ignores the GM patch.
 |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
940
|
Posted - 2014.07.03 11:45:00 -
[1872] - Quote
Guttripper wrote:admiral root wrote:Sentient Blade wrote:There in lays the problem with highsec. You can't shoot back first. It's grammatically impossible to shoot back first in any type of space. Unless you're Han Solo. Originally, Han shot Greedo first without any reaction. But then GM George Lucas patched it so Greedo at point blank range shot a blaster like any good Storm Trooper and missed with Han reacting and shooting second. But most, if not all fans - including a recent picture of Harrison Ford on the set of the new Star Wars movie holding a hand written sign stating "Han shot first." feel Han Solo was wronged with the GM patch. So therefore, in a round-about way, Han did "shoot back first" if everyone momentarily ignores the GM patch.  Or Tuco: When you have to shoot, shoot. Don't talk. |

Tippia
Sunshine and Lollipops
22778
|
Posted - 2014.07.03 12:10:00 -
[1873] - Quote
Guttripper wrote:Unless you're Han Solo. Originally, Han shot Greedo first without any reaction. But then GM George Lucas patched it so Greedo at point blank range shot a blaster like any good Storm Trooper and missed with Han reacting and shooting second. But most, if not all fans - including a recent picture of Harrison Ford on the set of the new Star Wars movie holding a hand written sign stating "Han shot first." feel Han Solo was wronged with the GM patch. So therefore, in a round-about way, Han did "shoot back first" if everyone momentarily ignores the GM patch.  To be fair, it really shouldn't be about Han shooting first, but about Han shooting, period. In the original, that was all that happened GÇö there was no first and second shot, just the single one that blew up Greedo while he was mouthing off, which as mentioned is probably a direct lift from Tuco. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
115
|
Posted - 2014.07.03 12:22:00 -
[1874] - Quote
Noragli wrote:Benny Ohu wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. like the carebears who refuse to protect themselves continually demanding that other players' playstyles are nerfed? Quote:Simple and obvious fix to a serious problem. what problem? you haven't established the existence of any 'problem'. The problem is that -10 characters or other low sec status characters can operate ships and attack people in high security space. When a character who has aggressed concord undocks or boards a ship, his ship is barred from warping. If concord can do that, then there is no reason the same can't be applied to an outlaw who undocks or boards a ship in high security space. He should be barred from warping or activating weapons. Ganking will still be possible, but it won't be so ridiculously easy as it is now.
Now you have just trapped a bunch of -10 people in high sec with your carefully thought out 'protect the idiots' suggestion. |

Conar
My Wormhole Hurts
20
|
Posted - 2014.07.03 12:48:00 -
[1875] - Quote
The 'negative impacts' you describe are there for one reason only: to reduce ganks. From their 'natural' frequency of ALWAYS.
:punishment: has absolutely nothing to do with it!
Repeat the experiment with a competent freighter pilot and some backup. Highsec losses: zero. Lowsec losses: I predict at least 5, depending on the backup. That's what the current highsec mechanics do. Still think it's 'nothing'?
I do agree that the current "punnishment" reduces the number of people who choose this profession or choose to do it to manipulate the supply and demand for freighters.
I personally don't think gankers should be "punished" anymore then what happens currently. They know the risks and rewards of their actions. They see the reward, knowing that there is a 100% chance of ship death and sec status hit. Gankers are smart, they do the math.
But lets be honest, NO Freighter is safe no matter what mods you put on or this backup you speak of. If a group wanted to gank a ship that was doing everything right, there is a 100% chance that it would get blown up. Am I right?
100% of the time, gankers will win. That does not sound balanced to me.
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
942
|
Posted - 2014.07.03 13:09:00 -
[1876] - Quote
Conar wrote:I do agree that the current "punnishment" reduces the number of people who choose this profession or choose to do it to manipulate the supply and demand for freighters.
I personally don't think gankers should be "punished" anymore then what happens currently. They know the risks and rewards of their actions. They see the reward, knowing that there is a 100% chance of ship death and sec status hit. Gankers are smart, they do the math.
But lets be honest, NO Freighter is safe no matter what mods you put on or this backup you speak of. If a group wanted to gank a ship that was doing everything right, there is a 100% chance that it would get blown up. Am I right?
100% of the time, gankers will win. That does not sound balanced to me. Except that's simply not true.
CONCORD gives a big help to the freighter. 99.9% of the time, it's enough for a freighter to survive in highsec just by paying attention.
In the unlikely event a group of people with significant resources wants to pop your freighter no matter what, CONCORD still helps a lot. If you want to save that freighter no matter what, you need much less people and resources to prevail on the gankers.
If you're alone and AFK, yes you die to a sufficient number of catalysts. And you deserve it!  |

Lady Areola Fappington
1954
|
Posted - 2014.07.03 13:32:00 -
[1877] - Quote
Conar wrote: The 'negative impacts' you describe are there for one reason only: to reduce ganks. From their 'natural' frequency of ALWAYS.
:punishment: has absolutely nothing to do with it!
Repeat the experiment with a competent freighter pilot and some backup. Highsec losses: zero. Lowsec losses: I predict at least 5, depending on the backup. That's what the current highsec mechanics do. Still think it's 'nothing'?
I do agree that the current "punnishment" reduces the number of people who choose this profession or choose to do it to manipulate the supply and demand for freighters.
I personally don't think gankers should be "punished" anymore then what happens currently. They know the risks and rewards of their actions. They see the reward, knowing that there is a 100% chance of ship death and sec status hit. Gankers are smart, they do the math.
But lets be honest, NO Freighter is safe no matter what mods you put on or this backup you speak of. If a group wanted to gank a ship that was doing everything right, there is a 100% chance that it would get blown up. Am I right?
100% of the time, gankers will win. That does not sound balanced to me.
It's balanced. You need to think in group terms, not as an individual. If there was a 100% chance of death no matter what to a freighter, then 100% of freighters would be getting ganked all day erry day. Smart freighter pilots know how to play the (massively stacked in their favor) CONCORD odds, and evade ganks.
The best gank evasion doesn't happen at the gate, in hails of bumping and blaster fire. In fact, I'd say if you're in that situation, you're facing your last ditch hail-mary to save yourself with tank and all. It's the WORST way to avoid getting popped.
The best gank evasion is not being where the gankers are. Learn how to avoid and outmaneuver them, THEN you defeat the gank.
In fact, lets do an animal metaphor. Out on the african savannah, what do the antelope do when they see a lion? They run. Sure, antelope hooves and horns can do some damage to a lion. Sure, in a last ditch effort, the antelope will lash out at the lion. Sometimes, they even manage to scare the lion off. That's not how they avoid becoming a meal, though.
Freighters are (really big, fat, and slow) antelopes. The first response when the "lion" ganker appears, should be to evade. If all else fails, THEN you can fall back on the tank, and hope and pray.
This thread officially has 25% more pssssssshhh than leading competitors. Scientology was not founded by I Ron Man. Bangladesh is not an 80s metal band. Peeking at ladiesGÇÖ butts is not a background check. Pot pie is legal in every state. |

Sentient Blade
Crisis Atmosphere
1280
|
Posted - 2014.07.03 13:48:00 -
[1878] - Quote
admiral root wrote:Sentient Blade wrote:There in lays the problem with highsec. You can't shoot back first. It's grammatically impossible to shoot back first in any type of space.
I'll give you that. I noticed at the time but thought... meh.
What I meant was, if a person is taking a clearly hostile action, you cannot shoot back. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
944
|
Posted - 2014.07.03 13:50:00 -
[1879] - Quote
Sentient Blade wrote:admiral root wrote:Sentient Blade wrote:There in lays the problem with highsec. You can't shoot back first. It's grammatically impossible to shoot back first in any type of space. I'll give you that. I noticed at the time but thought... meh. What I meant was, if a person is taking a clearly hostile action, you cannot shoot back. According to CONCORD's definition of hostile action, you actually can!
Or do you want to shoot first? You ganker, you!
|

Benny Ohu
Chaotic Tranquility
3523
|
Posted - 2014.07.03 13:52:00 -
[1880] - Quote
I think of it like this. If we could quantify units of effort, player skill and the value of the assets being used by players, then ideally whichever side was 'spending' more units would win a pvp encounter.
In the case of freighter ganking, the pvp encounter begins when a freighter pilot undocks and intends to fly to another system, where one possible route may have another player on it that may decide to do suicide ganking today. |
|
|

GM Lelouch
Game Masters C C P Alliance
89

|
Posted - 2014.07.03 14:17:00 -
[1881] - Quote
Dinsdale Pirannha wrote: Oh oh...You are going to get into trouble. It is clearly against posting policies to display discussions with GM's.
Prepare for a forum ban.
I make the rules, I can do that  Best regards, Lead GM Lelouch CCP Customer Support | EVE Online | DUST 514 |
|

Tippia
Sunshine and Lollipops
22781
|
Posted - 2014.07.03 14:20:00 -
[1882] - Quote
Conar wrote:But lets be honest, NO Freighter is safe no matter what mods you put on or this backup you speak of. If a group wanted to gank a ship that was doing everything right, there is a 100% chance that it would get blown up. Am I right? No. Let's be actually honest rather than perpetuate a thoroughly disproven myth.
If a group wanted to gank a ship that was doing everything right, there is a 0% chance that it would get blown up. It comes inherent with GÇ£doing everything rightGÇ¥ and with the design that there are numerous situations where you simply cannot be targeted or hurt.
If they gankers absolutely, positively want to kill a target, they can increase their chances by throwing more and more firepower at in increasingly obscure and surprising situations, but there is no such thing as a guaranteed kill. Short of having hundreds of people on, 23.5/7, in every system for 5 jumps, there will be gaps, and even that kind of blockade can be overcome fairly trivially. This is not null GÇö there are no bubbles and other mass-AoE weaponry that lets you get your man with a half-miss.
Some times the gankers win, some times they lose, and most of the time they don't even get to compete. The only imbalances are how easy it is for the hauler to shift the whole equation into the latter two categories and how little say the gankers have in the matter. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jenn aSide
Smokin Aces.
7036
|
Posted - 2014.07.03 14:21:00 -
[1883] - Quote
GM Lelouch wrote:Dinsdale Pirannha wrote: Oh oh...You are going to get into trouble. It is clearly against posting policies to display discussions with GM's.
Prepare for a forum ban.
I make the rules, I can do that 
Well I, for one, welcome of Britannian Anime Overlords. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2441
|
Posted - 2014.07.03 14:26:00 -
[1884] - Quote
GM Lelouch wrote:Dinsdale Pirannha wrote: Oh oh...You are going to get into trouble. It is clearly against posting policies to display discussions with GM's.
Prepare for a forum ban.
I make the rules, I can do that  love it "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Jenn aSide
Smokin Aces.
7036
|
Posted - 2014.07.03 14:30:00 -
[1885] - Quote
Conar wrote:
But lets be honest, NO Freighter is safe no matter what mods you put on or this backup you speak of. If a group wanted to gank a ship that was doing everything right, there is a 100% chance that it would get blown up. Am I right?
Anything will die if you throw enough stuff at it and disregard cost.
But this statement you made points to an awful 'thought trap' that many 'carebears' fall into: "There is no 100% solution, so my solution will be to do nothing at all".
It happens like that in real life. some people think "well, I'm going to die eventually, nothing i do will prevent that, not even staying at home all the time would work because an asteroid could hit my house, so I won't even care at all". People like that tend walk around in public in an oblivious stupor, taking no precautions at all and in supremely ironic fashion get hit by trains and buses that would have been easy to avoid had they been paying even a little attention.
Sure, in game you can probably "get got" by a determined enough ganker group, but for the most part if you fly smart, fit smart and take precautions, you chances of survival and success are greatly enhanced. |

Conar
My Wormhole Hurts
20
|
Posted - 2014.07.03 15:09:00 -
[1886] - Quote
Where are my chest beater, leet gankers? For the thrill of the kill, ignoring the "Punishment", if you had the resources... you could kill more then 50% of the time? 70%? 80%? I know you guys do the math so you know what it takes.
I am not asking for change, just an honest answer that there is an imbalance. I guess if you ignore the math then everything can be overcome by throwing more "stuff" at it. I guess I answered my own question in that player choice creates the imbalance. Hence, its not broken or imbalanced. Working as intended.
|

Unsuccessful At Everything
The Troll Bridge
15003
|
Posted - 2014.07.03 15:13:00 -
[1887] - Quote
GM Lelouch wrote:I make the rules, I can do that 
I cant see any scenario at all where this quote would ever come back to haunt CCP. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Tippia
Sunshine and Lollipops
22781
|
Posted - 2014.07.03 15:16:00 -
[1888] - Quote
Conar wrote:I am not asking for change, just an honest answer that there is an imbalance. Yes, there is an imblance: ganking is far too difficult and rare right now and could use a few buffs. Dialling back the CONCORD response would probably be a good first step. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19476
|
Posted - 2014.07.03 15:44:00 -
[1889] - Quote
Tippia wrote:Conar wrote:I am not asking for change, just an honest answer that there is an imbalance. Yes, there is an imblance: ganking is far too difficult and rare right now and could use a few buffs. Dialling back the CONCORD response would probably be a good first step. Tippia, posting the above
Nil mortifi sine lucre |

malcovas Henderson
THoF
190
|
Posted - 2014.07.03 17:45:00 -
[1890] - Quote
Tippia wrote:Conar wrote:I am not asking for change, just an honest answer that there is an imbalance. Yes, there is an imblance: ganking is far too difficult and rare right now and could use a few buffs. Dialling back the CONCORD response would probably be a good first step.
Far too difficult? Oh come on. I sat, and watch Code the other night literally non stop Gank all night long. You are NEVER going to tell me Ganking is far to difficult, after that display. |
|

Tippia
Sunshine and Lollipops
22786
|
Posted - 2014.07.03 17:50:00 -
[1891] - Quote
malcovas Henderson wrote:Far too difficult? Oh come on. I sat, and watch Code the other night literally non stop Gank all night long. You are NEVER going to tell me Ganking is far to difficult, after that display. How many others do you see ganking? How much co-ordination goes into the display you saw? How many of the targets were anything other than static objects in space?
If it wasn't difficult, you'd see it lots of it all over the place rather than in exceedingly rare numbers from a very minute community of specialists. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Yun Kuai
Justified Chaos
173
|
Posted - 2014.07.03 18:02:00 -
[1892] - Quote
Tippia wrote:malcovas Henderson wrote:Far too difficult? Oh come on. I sat, and watch Code the other night literally non stop Gank all night long. You are NEVER going to tell me Ganking is far to difficult, after that display. How many others do you see ganking? How much co-ordination goes into the display you saw? How many of the targets were anything other than static objects in space? If it wasn't difficult, you'd see it lots of it all over the place rather than in exceedingly rare numbers from a very minute community of specialists.
No no no you are sadly mistaken. It's not that ganking is extremely difficult and takes hours of coordination. It's the fact that it's difficult to find enough asshats in Eve who's sole desire is to **** off players for flying a hauler or mining ship. Every single one of us could undock today and shoot random pods or ships that are afk'ing or even actively flying around but guess what? That's not fun for a large majority of the EvE player base --------------------------------------------------------::::::::::::--:::-----:::---::::::::::::--------------:::----------:::----:::---:::----------------------:::::::-------:::---:::----::::::-------------------:::-----------:::--:::----:::---------------------::::::::::::----:::::::----:::::::::::::------- |

malcovas Henderson
THoF
190
|
Posted - 2014.07.03 18:06:00 -
[1893] - Quote
Tippia wrote:malcovas Henderson wrote:Far too difficult? Oh come on. I sat, and watch Code the other night literally non stop Gank all night long. You are NEVER going to tell me Ganking is far to difficult, after that display. How many others do you see ganking? How much co-ordination goes into the display you saw? How many of the targets were anything other than static objects in space? If it wasn't difficult, you'd see it lots of it all over the place rather than in exceedingly rare numbers from a very minute community of specialists.
Why should a Ganker not organize and co-ordinate a strike, when everyone else has to, to survive the gank? |

Tippia
Sunshine and Lollipops
22786
|
Posted - 2014.07.03 18:13:00 -
[1894] - Quote
malcovas Henderson wrote:Why should a Ganker not organize and co-ordinate a strike, when everyone else has to, to survive the gank? You got that backwards. Why don't the targets organise when the gankers have to (due to how difficult the game has made it for them)? Simple: because there's little reason for them to do so. The fact that gankers organise and targets do not perfectly illustrate the imbalance.
The fact that an organisation such as CODE only really succeeds at any level against paper-thin and unfitted ships also perfectly illustrates the imbalance. So yes. It is far too difficult GÇö neither the level of organisation nor the very narrow target selection should be necessary. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Herr Wilkus
Aggressive Salvage Services LLC
996
|
Posted - 2014.07.03 18:32:00 -
[1895] - Quote
Conar wrote: 100% of the time, gankers will win. That does not sound balanced to me.
Not quite accurate. Gankers sometimes lose.
CODE. always wins.
You want EVE's I-win button? Follow the CODE. |

baltec1
Bat Country Goonswarm Federation
12205
|
Posted - 2014.07.03 18:40:00 -
[1896] - Quote
Yun Kuai wrote:
No no no you are sadly mistaken. It's not that ganking is extremely difficult and takes hours of coordination. It's the fact that it's difficult to find enough asshats in Eve who's sole desire is to **** off players for flying a hauler or mining ship. Every single one of us could undock today and shoot random pods or ships that are afk'ing or even actively flying around with no intention to PvP in high sec but guess what? That's not fun for a large majority of the EvE player base
Bring back 2003 and my corp will show you what a high sec slaughter looks like. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
47
|
Posted - 2014.07.03 18:45:00 -
[1897] - Quote
karma balancer wrote:And like i have never witnessed a miner spawning concord in the belt they are mining in to try to stop me killing them. By the way ...EPIC FAILURE http://i.imgur.com/UFeJSd7.jpg?1 I have seen several mining ops do it. It makes for at least 2 hours of concord protection. |

malcovas Henderson
THoF
190
|
Posted - 2014.07.03 18:48:00 -
[1898] - Quote
Tippia wrote:malcovas Henderson wrote:Why should a Ganker not organize and co-ordinate a strike, when everyone else has to, to survive the gank? You got that backwards. Why don't the targets organise when the gankers have to (due to how difficult the game has made it for them)? Simple: because there's little reason for them to do so. The fact that gankers organise and targets do not perfectly illustrate the imbalance. The fact that an organisation such as CODE only really succeeds at any level against paper-thin and unfitted ships also perfectly illustrates the imbalance. So yes. It is far too difficult GÇö neither the level of organisation nor the very narrow target selection should be necessary.
Since I started EvE Ganking has always been about blowing up Indies, miners in particular. Yes you do get the odd occasion a combat ship gets Ganked, but lets be honest, it's rare. Usually they are tricked into combat.
You talk about paperthin? I seen Code take out 2 Hulks 1 Orca, AND had time to take out a POD. Like everything this game should be. Organisation, should be the only route to success.
If Miners or haulers do not organise their play. They are more than likely to become a victim of a Gank, than not. Just because they don't have to, does not make it imbalanced. It makes them an easier "Target", which is right up Ganker's street.
|

Iain Cariaba
In Over Our Heads
94
|
Posted - 2014.07.03 18:49:00 -
[1899] - Quote
malcovas Henderson wrote:Tippia wrote:Conar wrote:I am not asking for change, just an honest answer that there is an imbalance. Yes, there is an imblance: ganking is far too difficult and rare right now and could use a few buffs. Dialling back the CONCORD response would probably be a good first step. Far too difficult? Oh come on. I sat, and watch Code the other night literally non stop Gank all night long. You are NEVER going to tell me Ganking is far to difficult, after that display. Speaking as someone who is just now getting into the suicide ganking business, yes, it is difficult if you don't want to just throw isk away. It takes a lot of coordination to successfully gank a target, and the bigger the target the more coordination is required.
Why, you ask, am I just now starting to suicide gank? Because of threads like this. Every time ganking gets nerfed, the gankers adapt, and the carebears call for more nerfs rather than adapt themselves. I am a firm believer in Feyd's 'Kill it Forward' program. If I agreed with you, we'd both be wrong. |

Tippia
Sunshine and Lollipops
22791
|
Posted - 2014.07.03 19:25:00 -
[1900] - Quote
malcovas Henderson wrote:Since I started EvE Ganking has always been about blowing up Indies, miners in particular. Yes you do get the odd occasion a combat ship gets Ganked, but lets be honest, it's rare. Usually they are tricked into combat.
You talk about paperthin? I seen Code take out 2 Hulks 1 Orca, AND had time to take out a POD. Like everything this game should be. Organisation, should be the only route to success. GǪso, again, why do the gankers have to organise and the targets do not? They can survive just fine without that organisation by actually fitting their ships. The targets you talk about were most likely not tanked at all or anti-tanked to make them easier than ever to blow up. Yes. They are paper thin GÇö the Hulk in particular is designed to be paper thin, and while the Orca can be made to stand a lot of punishment, it is just as easy to make it an easier kill than some barges (and guess which way the miners go on that choiceGǪ).
Gankers that organise and go after ships that are easier than the baseline of an already easy-to-kill ship gets a few kills. If you don't see the massive imbalance in that one-sided requirement, I just don't know what to say.
Quote:Just because they don't have to, does not make it imbalanced. Yes it does, by very definition. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

Organic Lager
Devils Diciples League of Infamy
63
|
Posted - 2014.07.03 19:25:00 -
[1901] - Quote
Iain Cariaba wrote:malcovas Henderson wrote:Tippia wrote:Conar wrote:I am not asking for change, just an honest answer that there is an imbalance. Yes, there is an imblance: ganking is far too difficult and rare right now and could use a few buffs. Dialling back the CONCORD response would probably be a good first step. Far too difficult? Oh come on. I sat, and watch Code the other night literally non stop Gank all night long. You are NEVER going to tell me Ganking is far to difficult, after that display. Speaking as someone who is just now getting into the suicide ganking business, yes, it is difficult if you don't want to just throw isk away. It takes a lot of coordination to successfully gank a target, and the bigger the target the more coordination is required. Why, you ask, am I just now starting to suicide gank? Because of threads like this. Every time ganking gets nerfed, the gankers adapt, and the carebears call for more nerfs rather than adapt themselves. I am a firm believer in Feyd's 'Kill it Forward' program.
As someone who has also just recently tried suicide ganking what exactly did you find difficult about it?
I mean most of the missioners we ganked didn't even shoot back. |

baltec1
Bat Country Goonswarm Federation
12206
|
Posted - 2014.07.03 19:58:00 -
[1902] - Quote
Organic Lager wrote:
As someone who has also just recently tried suicide ganking what exactly did you find difficult about it?
I mean most of the missioners we ganked didn't even shoot back.
I can guarantee you that you put in a lot more effort than your targets did. Join Bat Country today and defend the Glorious Socialist Dictatorship |

malcovas Henderson
THoF
190
|
Posted - 2014.07.03 20:02:00 -
[1903] - Quote
Tippia wrote:
Gankers that organise and go after ships that are easier than the baseline of an already easy-to-kill ship gets a few kills. If you don't see the massive imbalance in that one-sided requirement, I just don't know what to say.
You can Gank quite adequately without much organisation. Just fly to any Roid belt with an AFK miner. I just did it now. Within 5 minutes I had scanned and evaluated a target. They were none the wiser. Retriever with no tank. 0.7 security. What 3 Cata's? (I genuinely do not know).
Tippia wrote:malcovas henderson wrote:Just because they don't have to, does not make it imbalanced. Yes it does, by very definition. Just as Gankers do not have to organise their Ganks. Success and Failure of any operation is down to how much you are prepared.
To survive a Gank you have to be prepared, organised and very lucky. Those that don't bother get Ganked. Like the Gankers that don't prepare, organise, and don't get lucky. The have a less successful Ganking session.
|

Benny Ohu
Chaotic Tranquility
3523
|
Posted - 2014.07.03 20:15:00 -
[1904] - Quote
malcovas Henderson wrote:Tippia wrote:
Gankers that organise and go after ships that are easier than the baseline of an already easy-to-kill ship gets a few kills. If you don't see the massive imbalance in that one-sided requirement, I just don't know what to say.
You can Gank quite adequately without much organisation. Just fly to any Roid belt with an AFK miner. I just did it now. Within 5 minutes I had scanned and evaluated a target. They were none the wiser. Retriever with no tank. 0.7 security. What 3 Cata's? (I genuinely do not know). as far as i can tell you're agreeing with each other? that miner doesn't deserve to survive a gank, and if you chose to gank, you've earned advantage through effort and forethought
why should this gank require social organisation as well? |

Tippia
Sunshine and Lollipops
22792
|
Posted - 2014.07.03 20:21:00 -
[1905] - Quote
malcovas Henderson wrote:You can Gank quite adequately without much organisation. Just fly to any Roid belt with an AFK miner. I just did it now. Within 5 minutes I had scanned and evaluated a target. They were none the wiser. Retriever with no tank. 0.7 security. What 3 Cata's? (I genuinely do not know). GǪso you spent 60 man-minutes (compared to his 1); you were entirely reliant on what he did; and you madeGǪ how much?
Quote:To survive a Gank you have to be prepared, organised and very lucky. Not really, no. To survive a gank, you have to fit a tank and be very very very very unlucky (or just stupid) to be targeted to begin with.
So, again: why do the gankers have to organise and go after a very tiny selection of targets (entirely reliant on the stupidity of the target), and the targets do not? Oh, and why is it that gankers GÇö even if they take every precaution they can GÇö still have to be lucky many times over to get a positive result, and the targets don't?
If there is any imbalance at all, it is massively in the favour of the target. Any argument based on balance must come in one of two forms: more power to the gankers, or something that could only (with the highest degree of generosity) be described as sheer idiocy without even the slightest hint of connection to any kind of rational thinking or reality. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
50
|
Posted - 2014.07.03 20:21:00 -
[1906] - Quote
Benny Ohu wrote:as far as i can tell you're agreeing with each other?  that miner doesn't deserve to survive a gank, and if you chose to gank, you've earned advantage through effort and forethought why should this gank require social organisation as well?
You know, this is going to sound strange coming from someone as furvently against gankers as I am.
AFK miners and AFK haulers DESERVE to be ganked. Hell, I would put aside my distaste for combative PvP to do the deed, myself.
|

Benny Ohu
Chaotic Tranquility
3523
|
Posted - 2014.07.03 20:32:00 -
[1907] - Quote
Aalysia Valkeiper wrote:AFK miners and AFK haulers DESERVE to be ganked. Hell, I would put aside my distaste for combative PvP to do the deed, myself.
i would say that
- a person entering a game where ganking is a known, legal and practiced form of gameplay - and who then does not make effort to avoid being ganked
does not deserve not to be ganked |

malcovas Henderson
THoF
190
|
Posted - 2014.07.03 21:35:00 -
[1908] - Quote
Tippia wrote:so you spent 60 man-minutes (compared to his 1); you were entirely reliant on what he did; and you madeGǪ how much? Way to go in forgetting so much about what is available in game. I am sure a good Talos pilot could Alpha an Untanked Hull. If you are going to do it in Cata's then ofc you should be organising it. Or are you saying that Noob ships should be able to alpha untanked Hulls. The Indy is also reliant on what the Gankers do
tippia wrote:Not really, no. To survive a gank, you have to fit a tank and be very very very very unlucky (or just stupid) to be targeted to begin with. This is blatantly untrue. No matter how you tank. A Gank can and will take you out. It just improves your chances of survival. As in anything in EvE the more aware and prepared you are the less likely anything bad happens.
Tippia wrote:So, again: why do the gankers have to organise and go after a very tiny selection of targets (entirely reliant on the stupidity of the target), and the targets do not? Oh, and why is it that gankers GÇö even if they take every precaution they can GÇö still have to be lucky many times over to get a positive result, and the targets don't? Quite simply that is the Gankers prey. They don't want to shoot combat ships. They want to shoot soft easy targets. You also seem to just ignore that, tanking your hull is organising yourself against Ganking. Same as being at the keyboard. same as being aware of your surroundings. It is all Organising against Ganking. Those that don't do this are Ganked.
Ganking is not hard pure and simple. The fact that stupid makes it even easier is the icing on the cake as far as Gankers are concerned.
|

malcovas Henderson
THoF
190
|
Posted - 2014.07.03 21:37:00 -
[1909] - Quote
Aalysia Valkeiper wrote:Benny Ohu wrote:as far as i can tell you're agreeing with each other?  that miner doesn't deserve to survive a gank, and if you chose to gank, you've earned advantage through effort and forethought why should this gank require social organisation as well? You know, this is going to sound strange coming from someone as furvently against gankers as I am. AFK miners and AFK haulers DESERVE to be ganked. Hell, I would put aside my distaste for combative PvP to do the deed, myself.
I am not against Gankers per se. I detest AFKers a lot more than Gankers that's for sure.
|

Cancel Align NOW
Imperial Shipment Amarr Empire
27
|
Posted - 2014.07.03 21:41:00 -
[1910] - Quote
Casually reading the last four pages seems to indicate most people are in agreement. To survive in Eve Online treating it as a multi-player PVP game is beneficial. |
|

Tippia
Sunshine and Lollipops
22797
|
Posted - 2014.07.03 22:08:00 -
[1911] - Quote
malcovas Henderson wrote:Way to go in forgetting so much about what is available in game. Way to go in not answering the question and going off on a very odd and disconnected straw-man tangent.
Quote:The Indy is also reliant on what the Gankers do Not really, no. He's reliant on himself GÇö it's his decisions that determine the encounter. The gankers are pretty much entirely reactive in the process.
Quote:This is blatantly untrue. No matter how you tank. A Gank can and will take you out. Can, yes. Will, no. You could conceivably be taken out of you tank, but you won't be because the gankers will go after a target they can readily kill with what they have at hand. And again, that's if you're so very very very very unlucky as to be targeted to begin with. So all you need to survive is a tank and some bad luck.
Quote:Quite simply that is the Gankers prey. They don't want to shoot combat ships. They want to shoot soft easy targets. GǪaaaand? Why do the gankers have to organise and go after a small selection of targets and the targets not organise at all? Just because the gankers pick among the targets that are available to them does not mean that the selection is ridiculously small and that this in and of itself highlights a massive imbalance.
And no, playing that tanking your hull is not organising. Tanking your hull is fitting your ship. Absolutely no organisation is needed. Nice Pathetic try on the false equivocation though. Or waitGǪ no, it is nice, because when people start pulling out the fallacies like that, and like with the entire initial straw man, you already know where it's headed. 
Quote:Ganking is not hard pure and simple. GǪand yet it is far too difficult, as proven by its rarity, the minute target selection, the vanishingly small number of people doing it, and that it relies entirely on the litany of mistakes the target has to do in order to enable them. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Nexus Day
Lustrevik Trade and Travel Bureau
1007
|
Posted - 2014.07.03 22:38:00 -
[1912] - Quote
Miners should not have to "gear up" to mine in an area that is supposedly protected by law just like I don't go around wearing a bullet proof vest in the middle of the USA. If I go to Somalia damn right I will be geared up, but in an area that is "protected"...makes no sense.
And why should gankers have to organize to kill a target in hi-sec? Really? Does the question even have to be asked?
People are so hooked on their own little world that a) they will protect it from change even if the change will be the only thing to grow this game and b) completely lose touch with how things would work if their were real societies in EvE instead of these bastardized constructs that are passed off as civilization.
Punishment does not equal the crime in EvE, please discuss that point. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Tippia
Sunshine and Lollipops
22799
|
Posted - 2014.07.03 23:01:00 -
[1913] - Quote
Nexus Day wrote:Miners should not have to "gear up" to mine in an area that is supposedly protected by law just like I don't go around wearing a bullet proof vest in the middle of the USA. Well, as soon as they implement such an area in EVE, I'm sure they can start thinking about skipping that part.
If they want to do it in highsec, though GÇö an area that doesn't really have any protection, only retribution as a cost disincentive GÇö they most definitely should.
Quote:And why should gankers have to organize to kill a target in hi-sec? Really? Does the question even have to be asked? Since the targets don't have to and since the argument has been made that there is a lack of balance, yes. After all, that's the only real point of imbalance there is: one party have to organise and actually do some planning, and the other does not.
Quote:Punishment does not equal the crime in EvE, please discuss that point. We are. The punishment should be reduced a fair bit. In some cases, it should probably be voided completely since it's more of a service to the community than a crime, but that would require some pretty sophisticated intent- and activity-calculating pseudo-AI so I wouldn't get my hopes up. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Cancel Align NOW
Imperial Shipment Amarr Empire
28
|
Posted - 2014.07.03 23:29:00 -
[1914] - Quote
Nexus Day wrote:Miners should not have to "gear up" to mine in an area that is supposedly protected by law just like I don't go around wearing a bullet proof vest in the middle of the USA. If I go to Somalia damn right I will be geared up, but in an area that is "protected"...makes no sense.
Then scrap the second amendment. The scenario you describe is the reason the second exists. Individuals have the right and responsibility to defend themselves. |

Hasikan Miallok
Republic University Minmatar Republic
902
|
Posted - 2014.07.03 23:48:00 -
[1915] - Quote
The reason for the confict is simple.
Premise 1 All people that play online games are dysfunctional and suffer a range of neurosis and mental instabilities as outlined in DSM V.
Premise 2. Eve attracts and is is designed for sociopaths with Antisocial personality disorder allowing them to manifest behavior they cannot manifest in real life.
Premise 3. Eve also attracts individuals with Avoidant personality disorder who play EVE as an escape from real people and social contact.
Assumption. People with Antisocial personality disorder and people with Avoidant personality disorder are inherently incompatible.
Conclusion. The two most common types of neurosis displayed by EVE players are inherently incompatible and no agreement will ever be reached. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
958
|
Posted - 2014.07.03 23:50:00 -
[1916] - Quote
And that, folks, is way EVE has been going on for 11 years and counting. |

Tippia
Sunshine and Lollipops
22803
|
Posted - 2014.07.03 23:59:00 -
[1917] - Quote
Hasikan Miallok wrote:The reason for the confict is simple. It's all based on false premises and uninformed assumptions? Yeah, sounds about right. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Hasikan Miallok
Republic University Minmatar Republic
906
|
Posted - 2014.07.04 04:28:00 -
[1918] - Quote
Tippia wrote:Hasikan Miallok wrote:The reason for the confict is simple. It's all based on false premises and uninformed assumptions? Yeah, sounds about right. 
Are you accusing me of making all that up as I went along ?
Well ... it is GD. |

Annette Nolen
Red Frog Freight Red-Frog
24
|
Posted - 2014.07.04 05:24:00 -
[1919] - Quote
ergherhdfgh wrote:That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees.
I'm going to get in trouble for this, but... we are totally the puppet masters behind CODE ganking in Aufay.
We killed Kennedy too.
That's right. Use Red Frog... or else. |

Yun Kuai
Justified Chaos
174
|
Posted - 2014.07.04 05:48:00 -
[1920] - Quote
Tippia wrote:[quote=malcovas Henderson] Quote:Quite simply that is the Gankers prey. They don't want to shoot combat ships. They want to shoot soft easy targets. GǪaaaand? Why do the gankers have to organise and go after a small selection of targets and the targets not organise at all? Just because the gankers pick among the targets that are available to them does not mean that the selection is ridiculously small and that this in and of itself highlights a massive imbalance. And no, playing that tanking your hull is not organising. Tanking your hull is fitting your ship. Absolutely no organisation is needed. Nice Pathetic try on the false equivocation though. Or waitGǪ no, it is nice, because when people start pulling out the fallacies like that, and like with the entire initial straw man, you already know where it's headed.
Tippia you are so mad it's not even funny anymore. Quit trying to troll people so hard because you're starting to derail the thread. Take a breath, read what the other person actually wrote on the forums, and then post an answer that actually has some thought and discussion in it. The world will be okay, just take a deep breath.
Now, to help you understand. Gankers don't have a small, minute target selection available to them through game-breaking mechanics. They limit their selection based on their own personal decisions: ISK. Why do you feel that catalyst are best option for ganking and that it should take 20-30 catalyst to gank an orca? It's ISK effieicent. Why do you feel that meta fit talos are effective in ganking large targets like freighters? It's ISK effieicent. If you are truly ganking people just to gank them, then finally let your balls drop and start flying 2.3k DPS vindicators and go gank those purple fit marauders running level 4's.
Really gankers complain they can't easily kill someone who's put a lot of ISK into their ship using ships that are cheap and replaceable
--------------------------------------------------------::::::::::::--:::-----:::---::::::::::::--------------:::----------:::----:::---:::----------------------:::::::-------:::---:::----::::::-------------------:::-----------:::--:::----:::---------------------::::::::::::----:::::::----:::::::::::::------- |
|

Benny Ohu
Chaotic Tranquility
3524
|
Posted - 2014.07.04 06:15:00 -
[1921] - Quote
Yun Kuai wrote:Tippia you are so mad it's not even funny anymore. Quit trying to troll people so hard because you're starting to derail the thread. Take a breath, read what the other person actually wrote on the forums, and then post an answer that actually has some thought and discussion in it. The world will be okay, just take a deep breath. yes tippia is boiling with absolute rage
please keep your emotions in better check |

Cancel Align NOW
Imperial Shipment Amarr Empire
34
|
Posted - 2014.07.04 09:06:00 -
[1922] - Quote
Benny Ohu wrote:Yun Kuai wrote:Tippia you are so mad it's not even funny anymore. Quit trying to troll people so hard because you're starting to derail the thread. Take a breath, read what the other person actually wrote on the forums, and then post an answer that actually has some thought and discussion in it. The world will be okay, just take a deep breath. yes tippia is boiling with absolute rage please keep your emotions in better check
Tippia has always been fantastic at performing an exegesis on another persons posts
|

baltec1
Bat Country Goonswarm Federation
12223
|
Posted - 2014.07.04 09:06:00 -
[1923] - Quote
Yun Kuai wrote:Tippia wrote:[quote=malcovas Henderson] Quote:Quite simply that is the Gankers prey. They don't want to shoot combat ships. They want to shoot soft easy targets. GǪaaaand? Why do the gankers have to organise and go after a small selection of targets and the targets not organise at all? Just because the gankers pick among the targets that are available to them does not mean that the selection is ridiculously small and that this in and of itself highlights a massive imbalance. And no, playing that tanking your hull is not organising. Tanking your hull is fitting your ship. Absolutely no organisation is needed. Nice Pathetic try on the false equivocation though. Or waitGǪ no, it is nice, because when people start pulling out the fallacies like that, and like with the entire initial straw man, you already know where it's headed. Tippia you are so mad it's not even funny anymore. Quit trying to troll people so hard because you're starting to derail the thread. Take a breath, read what the other person actually wrote on the forums, and then post an answer that actually has some thought and discussion in it. The world will be okay, just take a deep breath. Now, to help you understand. Gankers don't have a small, minute target selection available to them through game-breaking mechanics. They limit their selection based on their own personal decisions: ISK. Why do you feel that catalyst are best option for ganking and that it should take 20-30 catalyst to gank an orca? It's ISK effieicent. Why do you feel that meta fit talos are effective in ganking large targets like freighters? It's ISK effieicent. If you are truly ganking people just to gank them, then finally let your balls drop and start flying 2.3k DPS vindicators and go gank those purple fit marauders running level 4's. Really gankers complain they can't easily kill someone who's put a lot of ISK into their ship using ships that are cheap and replaceable 
Sure, lets spend several billion pointlessly to do the job of 20 t2 destroyers... Join Bat Country today and defend the Glorious Socialist Dictatorship |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
54
|
Posted - 2014.07.04 10:47:00 -
[1924] - Quote
Annette Nolen wrote:ergherhdfgh wrote:That is an excellent question that I have wondered myself. For all I know Red Frog could be the ones doing the ganking or paying "protection" fees. I'm going to get in trouble for this, but... we are totally the puppet masters behind CODE ganking in Aufay. We killed Kennedy too. That's right. Use Red Frog... or else.
Well, you did the US a good deed. Teddy was bad for the country.
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
54
|
Posted - 2014.07.04 10:50:00 -
[1925] - Quote
actually, how easy it is to gank frieghters does not matter.
If a player has been in game long enough to fly freighters, he should know the means to survive.
The problem is ganking noobs, that's likely to kill the game. |

Jonah Gravenstein
Machiavellian Space Bastards
19484
|
Posted - 2014.07.04 11:07:00 -
[1926] - Quote
baltec1 wrote:Sure, lets spend several billion pointlessly to do the job of 20 t2 destroyers... That's the template for government spending 
Nil mortifi sine lucre |

malcovas Henderson
THoF
191
|
Posted - 2014.07.04 11:09:00 -
[1927] - Quote
Aalysia Valkeiper wrote:actually, how easy it is to gank frieghters does not matter.
If a player has been in game long enough to fly freighters, he should know the means to survive.
The problem is ganking noobs, that's likely to kill the game.
I don't know. I was canflipped under a week old. Outraged and bemused I took back "MY" stuff. Needless to say I lost my ship. I am still playing.
I think some people know what they are getting into when starting EvE. Those that leave after first Gank are probably in the wrong game anyway.
|

Organic Lager
Devils Diciples League of Infamy
63
|
Posted - 2014.07.04 13:00:00 -
[1928] - Quote
baltec1 wrote:Organic Lager wrote:
As someone who has also just recently tried suicide ganking what exactly did you find difficult about it?
I mean most of the missioners we ganked didn't even shoot back.
I can guarantee you that you put in a lot more effort than your targets did.
If the missioner did less then watch netflix for 40 minutes, while browsing reddit on his phone with his feet up and beer in one hand, while waiting for the wtm call. Then yes you are correct he did put in less effort then me.
Or do you mean in the actual 12 seconds of combat? Where i was free to fly into optimal, lock up my target, overheat and when the call was made push f1? You know what! You're right! I earned that 30m payday for that gruelling 40 minutes of netflix and 12 seconds of intense combat which actually made me put my beer down.
Did I mention this was with a week old character in a 5m ship?
No I don't think suicide ganking needs a buff, no I would not call the act of suicide ganking difficult, nor would i refer to a half dozen ships warping to a target to push f1 overly "organized"
Yes i would say it's in a good place based on sp required, isk investment and payout per hour in high sec.
It's probably a dwindling career path because it's boring and the pay is garbage, which seems about right for the required investment. |

Jonah Gravenstein
Machiavellian Space Bastards
19486
|
Posted - 2014.07.04 13:47:00 -
[1929] - Quote
Organic Lager wrote:baltec1 wrote:Organic Lager wrote:
As someone who has also just recently tried suicide ganking what exactly did you find difficult about it?
I mean most of the missioners we ganked didn't even shoot back.
I can guarantee you that you put in a lot more effort than your targets did. If the missioner did less then watch netflix for 40 minutes, while browsing reddit on his phone with his feet up and beer in one hand, while waiting for the wtm call. Then yes you are correct he did put in less effort then me. Or do you mean in the actual 12 seconds of combat? Where i was free to fly into optimal, lock up my target, overheat and when the call was made push f1? You know what! You're right! I earned that 30m payday for that gruelling 40 minutes of netflix and 12 seconds of intense combat which actually made me put my beer down. Did I mention this was with a week old character in a 5m ship? No I don't think suicide ganking needs a buff, no I would not call the act of suicide ganking difficult, nor would i refer to a half dozen ships warping to a target to push f1 overly "organized" Yes i would say it's in a good place based on sp required, isk investment and payout per hour in high sec. It's probably a dwindling career path because it's boring and the pay is garbage, which seems about right for the required investment.
The work in a suicide gank is the stuff that happens before the fleeting moments of combat, someone had to set up instas for any -10's in your fleet, scan down the mission runner, scan the fit to make sure enough DPS was on hand, make sure they had enough pilots to supply the DPS required etc.
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
63
|
Posted - 2014.07.04 14:31:00 -
[1930] - Quote
Duplicate please delete |
|

Organic Lager
Devils Diciples League of Infamy
63
|
Posted - 2014.07.04 14:32:00 -
[1931] - Quote
Jonah Gravenstein wrote:Organic Lager wrote:baltec1 wrote:Organic Lager wrote:
As someone who has also just recently tried suicide ganking what exactly did you find difficult about it?
I mean most of the missioners we ganked didn't even shoot back.
I can guarantee you that you put in a lot more effort than your targets did. If the missioner did less then watch netflix for 40 minutes, while browsing reddit on his phone with his feet up and beer in one hand, while waiting for the wtm call. Then yes you are correct he did put in less effort then me. Or do you mean in the actual 12 seconds of combat? Where i was free to fly into optimal, lock up my target, overheat and when the call was made push f1? You know what! You're right! I earned that 30m payday for that gruelling 40 minutes of netflix and 12 seconds of intense combat which actually made me put my beer down. Did I mention this was with a week old character in a 5m ship? No I don't think suicide ganking needs a buff, no I would not call the act of suicide ganking difficult, nor would i refer to a half dozen ships warping to a target to push f1 overly "organized" Yes i would say it's in a good place based on sp required, isk investment and payout per hour in high sec. It's probably a dwindling career path because it's boring and the pay is garbage, which seems about right for the required investment. The work in a suicide gank is the stuff that happens before the fleeting moments of combat, someone had to set up instas for any -10's in your fleet, scan down the mission runner, scan the fit to make sure enough DPS was on hand, make sure they had enough pilots to supply the DPS required etc.
Sure there are a couple things to set up but is 1 guy scanning a ship and doing some pretty easy math really "difficult"? 90% of the fleet doesn't even need to lift a finger.
baltec isn't wrong there was a ton more he could have done (they all could have done). Eg fit a dcu instead of 4 navy bcus, watch local chat to know we were about, over heat his hardeners, use dscan to see us coming and prep, christ's sake he could have at least shot back.
Mission runners already have to worry about incoming dps, managing cap, managing drones, mission triggers, mission items, webs/scrams/ewar in general, ship placement, transversal, range/falloff, etc. Does the fact that someone had to scan his fit and do some math, then scan him down really mean the ganker worked harder? Or that it was difficult? Or that some how they earned to right to catch him unprepared?
Ganking seems to be in a good place as far as balance goes, it punishes the stupid but isn't overly rewarding and given the risk invested in it that seems like a fair trade off. |

Tippia
Sunshine and Lollipops
22815
|
Posted - 2014.07.04 14:37:00 -
[1932] - Quote
Yun Kuai wrote:Tippia you are so mad it's not even funny anymore. Quit trying to troll people so hard because you're starting to derail the thread. I have to start before I can quit, and I think you might have me confused with someone else if you believe that madness or anger (can't tell which you're referring to) is a factor.
Quote:Gankers don't have a small, minute target selection available to them through game-breaking mechanics. Yes they do, because guess what it is that determines what they can kill in the given timeframe and without an obscenely imbalanced amount of manpower thrown at the problem? What do you think it is that determines the cost and pay-out of a gank? And no-one has said that the mechanics in question are game-breaking, only that if there is any kind of imbalance involved, it is heavily in favour of the target.
So I guess you've earned the same answer: nice pathetic try on the straw man and ad hominem. Or waitGǪ no, it is nice, because when people start pulling out the fallacies like that, you already know where it's headed. 
Quote:Really gankers complain they can't easily kill someone who's put a lot of ISK into their ship using ships that are cheap and replaceable  Are they? And if they are, that sounds about right. Putting a lot of ISK into a ship is not a valid reason for it being difficult to kill with cheap ships. That line of thinking is, in fact, one of the most painfully obvious roads to complete imbalance. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Nexus Day
Lustrevik Trade and Travel Bureau
1008
|
Posted - 2014.07.04 15:34:00 -
[1933] - Quote
When you spend all your time defending things the way they are instead of thinking of ways to improve them, it is surely the end of times.
Keep blustering into the void. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Jonah Gravenstein
Machiavellian Space Bastards
19487
|
Posted - 2014.07.04 15:56:00 -
[1934] - Quote
Organic Lager wrote: Mission runners already have to worry about incoming dps, managing cap, managing drones, mission triggers, mission items, webs/scrams/ewar in general, ship placement, transversal, range/falloff, etc.
All of which is very predictable, and extremely well documented. In a well fitted ship missions are trivial and require so little effort that people have written software that do them automatically*
If we're talking people that run missions in undersized ships for the challenge then yes they have more to worry about, your standard run of the mill missioner doesn't do that, they simply follow the "script"
Quote:Does the fact that someone had to scan his fit and do some math, then scan him down really mean the ganker worked harder? Yes, because missioners, myself included, are fed everything they need to know on a silver platter, gankers have to use their initiative, get their own intel and organise themselves.
Quote:Or that it was difficult? Try being an FC, try organising a gank fleet etc
Quote:Or that some how they earned to right to catch him unprepared? Planning, something the gankee often fails to do. If you're caught unprepared, it means you didn't plan well enough or use the tools at your disposal correctly. Last time someone tried to bait me into shooting at them in a mission space, I purposefully popped a trigger and dropped a Elite Frigate and Cruiser spawn on them, then warped out to let them deal with it.
Quote:Ganking seems to be in a good place as far as balance goes, it punishes the stupid but isn't overly rewarding and given the risk invested in it that seems like a fair trade off. Stupidity is infinite, as evidenced by the amount of people that fly into well known choke points blind. It doesn't get punished nearly enough, there's still a lot of it about.
*People who do this need to be terminated, in game, with extreme prejudice; then banned.
Nil mortifi sine lucre |

admiral root
Red Galaxy
1377
|
Posted - 2014.07.04 18:01:00 -
[1935] - Quote
Nexus Day wrote:When you spend all your time defending things the way they are instead of thinking of ways to improve them, it is surely the end of times.
People actually defend the ridiculously fast Concord response times? No, your rights end in optimal+2*falloff |

Concord Guy's Cousin
State War Academy Caldari State
61
|
Posted - 2014.07.04 18:51:00 -
[1936] - Quote
admiral root wrote:Nexus Day wrote:When you spend all your time defending things the way they are instead of thinking of ways to improve them, it is surely the end of times. People actually defend the ridiculously fast Concord response times? Concord ships are so fast that they go to plaid when responding to a call out. It's the accidental by-product of spilling an order of Coffee and Donuts into the warp core of a confiscated Capsuleer ship, fitted with multiple active propulsion modules in violation of traffic reg:32 sect:B para:3, that was undergoing testing*
My unofficial source within Concord says that the unofficial word on the street about Concord response times is "Deal with it" .
unofficial Concord source wrote:Victims: If you can't be bothered to make the effort to be a difficult or undesirable target or to at least try and survive until Concord turns up then you should go back to flying newbships. Donut protection duty > wiping your bum for you duty. Gankers: Our killboard is greener than yours 
*Testing may, or may not, have involved, a BBQ, beer, some exotic dancers in a hot tub, and a betting pool with the fastest lap of the constellation taking it all. |

Jenn aSide
Smokin Aces.
7051
|
Posted - 2014.07.04 19:56:00 -
[1937] - Quote
Nexus Day wrote:When you spend all your time defending things the way they are instead of thinking of ways to improve them, it is surely the end of times.
Keep blustering into the void.
That's extremly naive. Sometimes people realize that a situation is about as good as you could possibly expect, and changing it (without understanding that every change has potential negative consequneces) tends to make things worse, not better. This forum and the Features and Ideas one are chocked full of people that cannot grasp this concept at all. |

Altessa Post
Midnight special super sexy
140
|
Posted - 2014.07.04 20:05:00 -
[1938] - Quote
Sorry to tell you but I do not believe CCP that they really investigate into alt recycling.
I just witnessed a freighter gank where around 15 catalysts flew in with nice standing. Considering the current gank rate, the fact that it is always the same Machariel pilot doing the freighter bumping, I have a hard time believing that they recruit a new set of 10-20 pilots for a gank.
If CCP would enforce their own rules gankers would fly in being cherry red like the baboon derrieres they are. This would allow preventive actions against this pest. Having to wait until they become criminals just makes it more difficult.
On the internet, you can be whatever you want to be. It is amazing that so many people chose to be stupid. |

baltec1
Bat Country Goonswarm Federation
12238
|
Posted - 2014.07.04 20:10:00 -
[1939] - Quote
Altessa Post wrote:Sorry to tell you but I do not believe CCP that they really investigate into alt recycling.
I just witnessed a freighter gank where around 15 catalysts flew in with nice standing. Considering the current gank rate, the fact that it is always the same Machariel pilot doing the freighter bumping, I have a hard time believing that they recruit a new set of 10-20 pilots for a gank.
If CCP would enforce their own rules gankers would fly in being cherry red like the baboon derrieres they are. This would allow preventive actions against this pest. Having to wait until they become criminals just makes it more difficult.
If you think they are recycling then report them. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
971
|
Posted - 2014.07.04 20:17:00 -
[1940] - Quote
Altessa Post wrote:Sorry to tell you but I do not believe CCP that they really investigate into alt recycling.
I just witnessed a freighter gank where around 15 catalysts flew in with nice standing. Considering the current gank rate, the fact that it is always the same Machariel pilot doing the freighter bumping, I have a hard time believing that they recruit a new set of 10-20 pilots for a gank.
If CCP would enforce their own rules gankers would fly in being cherry red like the baboon derrieres they are. This would allow preventive actions against this pest. Having to wait until they become criminals just makes it more difficult. i'm sure just this epic whine thread got at least 100 legit new recruits. |
|

Tippia
Sunshine and Lollipops
22830
|
Posted - 2014.07.04 20:18:00 -
[1941] - Quote
Altessa Post wrote:Sorry to tell you but I do not believe CCP that they really investigate into alt recycling. Have you reported any?
Quote:I just witnessed a freighter gank where around 15 catalysts flew in with nice standing. Considering the current gank rate, the fact that it is always the same Machariel pilot doing the freighter bumping, I have a hard time believing that they recruit a new set of 10-20 pilots for a gank. GǪand the age of these 15 characters were? What do their kill history look like?
Because the ganking rate you point to is very very low; the ability to regain sec status is both universal and fairly quick; and that the cost and time required to build a useful gank alt is fairly high for what you get. So security status alone tells us little to nothing.
Quote:If CCP would enforce their own rules gankers would fly in being cherry red like the baboon derrieres they are. Not really, no. That would only happen if they couldn't be arsed to rebuild their sec staus between ganks, and they have plenty of time and opportunity to do that. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

malcovas Henderson
THoF
191
|
Posted - 2014.07.04 20:21:00 -
[1942] - Quote
baltec1 wrote:
If you think they are recycling then report them.
I should imagine it is more a case of Disposable account. It takes what 3 weeks to create a gank char? That leaves a month if subbed that account. to go ganking. When sub runs out. stop using account and sub the next one.
Maybe it is too much tinfoil, but definitely a possibility. |

Jonah Gravenstein
Machiavellian Space Bastards
19493
|
Posted - 2014.07.04 20:22:00 -
[1943] - Quote
Altessa Post wrote:Sorry to tell you but I do not believe CCP that they really investigate into alt recycling.
I just witnessed a freighter gank where around 15 catalysts flew in with nice standing. If you think that someone is recycling negative sec status alts, report them. Bear in mind that by not podding some gankers manage to keep their sec status pretty reasonable, others buy tags; some just stay at -10, because yarr! 
Quote:Considering the current gank rate, the fact that it is always the same Machariel pilot doing the freighter bumping, I have a hard time believing that they recruit a new set of 10-20 pilots for a gank. What is the current gank rate? What would you consider to be an acceptable loss rate as a percentage? What is the percentage of freighter traffic, or miners for that matter, lost to suicide ganking?
Quote:If CCP would enforce their own rules gankers would fly in being cherry red like the baboon derrieres they are. This would allow preventive actions against this pest. Having to wait until they become criminals just makes it more difficult. Some gankers are already a shiny shade of red, you can even shoot at them. The others are the ones that have access to decent rats, buy tags or bored folks trying something new.
Sec status is there for a reason, it's for burning when you gank whinebears.
Nil mortifi sine lucre |

Tippia
Sunshine and Lollipops
22830
|
Posted - 2014.07.04 20:28:00 -
[1944] - Quote
malcovas Henderson wrote:I should imagine it is more a case of Disposable account. It takes what 3 weeks to create a gank char? That leaves a month if subbed that account. to go ganking. When sub runs out. stop using account and sub the next one.
Maybe it is too much tinfoil, but definitely a possibility. The simplest and most obvious argument against alt recycling (or disposable accounts) has always been that it simply doesn't serve any useful purpose. It's a whole lot of time and money to throw away for no real benefit GÇö even more so these days when you can just pay your way to non-red status.
Oh, and disposable accounts will get you just as banned (and eventually your card/steam/amazon details blacklisted), so that's probably an even worse idea than just recycling them. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Altessa Post
Midnight special super sexy
140
|
Posted - 2014.07.04 20:49:00 -
[1945] - Quote
The proposal to "report them" is silly. I do not have the data to prove a violation. In fact, it is impossible for me to prove a recycle. So, next time please try to suppress the Pavlovian urge of your culture ("You should sue them!").
I also do not like the speculation about what is illegal and how CCP goes against them. That is just guesswork. Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt.
Can somebody from CCP comment whether you actually do investigate into alt recycling?
On the internet, you can be whatever you want to be. It is amazing that so many people chose to be stupid. |

Tippia
Sunshine and Lollipops
22831
|
Posted - 2014.07.04 20:58:00 -
[1946] - Quote
Altessa Post wrote:The proposal to "report them" is silly. I do not have the data to prove a violation. So don't come here and throw around accusations. Either you have enough to support your suspicion, in which case you have all you need to report them, or you don't, in which case you have nothing to bleat about.
Quote:Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt. Why? Nothing of what you described shows any particular sign of recycling.
Quote:Can somebody from CCP comment whether you actually do investigate into alt recycling? Yes. Open a support ticket. Or, hell, just report the people you suspect and see what happens.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Jonah Gravenstein
Machiavellian Space Bastards
19493
|
Posted - 2014.07.04 21:00:00 -
[1947] - Quote
Altessa Post wrote:The proposal to "report them" is silly. I do not have the data to prove a violation. In fact, it is impossible for me to prove a recycle. You may not have the data, but CCP do. Without a report they don't know where to look.
They know what characters belong to what account, can see if characters have been recycled with a negative sec status, IP address's and login times, they can link accounts to email and credit cards etc. In short they keep records on pretty much everything that concerns the game and its security.
Quote:I also do not like the speculation about what is illegal and how CCP goes against them. That is just guesswork. Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt. No speculation involved, CCP have been very clear on their policies regarding the recycling of negative sec status alts. That it will get you a ban is why it's uncommon, despite what you may think.
Nil mortifi sine lucre |

baltec1
Bat Country Goonswarm Federation
12238
|
Posted - 2014.07.04 21:03:00 -
[1948] - Quote
malcovas Henderson wrote:baltec1 wrote:
If you think they are recycling then report them.
I should imagine it is more a case of Disposable account. It takes what 3 weeks to create a gank char? That leaves a month if subbed that account. to go ganking. When sub runs out. stop using account and sub the next one. Maybe it is too much tinfoil, but definitely a possibility.
And spend all of that time getting those skills back only to get all of your accounts banned when CCP drops the hammer. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7578
|
Posted - 2014.07.04 21:05:00 -
[1949] - Quote
Altessa Post wrote:The proposal to "report them" is silly. I do not have the data to prove a violation. In fact, it is impossible for me to prove a recycle. So, next time please try to suppress the Pavlovian urge of your culture ("You should sue them!").
I also do not like the speculation about what is illegal and how CCP goes against them. That is just guesswork. Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt.
Can somebody from CCP comment whether you actually do investigate into alt recycling?
Stop propagating the myth that this actually happens. You may not have data about it (and it says a lot about you that you're willing to accuse people of a perma ban offense knowing that you have no proof), but CCP does.
If you even suspect, then report them. Otherwise, shut it. You flapping your mouth and stomping your feet in false moral outrage about videogames is just pathetic. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lady Areola Fappington
1969
|
Posted - 2014.07.05 01:04:00 -
[1950] - Quote
Altessa Post wrote:The proposal to "report them" is silly. I do not have the data to prove a violation. In fact, it is impossible for me to prove a recycle. So, next time please try to suppress the Pavlovian urge of your culture ("You should sue them!").
I also do not like the speculation about what is illegal and how CCP goes against them. That is just guesswork. Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt.
Can somebody from CCP comment whether you actually do investigate into alt recycling?
I doubt you'll get a response from CCP, but I can tell you first-hand that yeah, they'll get all up in your Kool-Aid at the suspicion of rolling disposable alts.
Without revealing too much of GM correspondence, before I started this account, I had an account with a lowsec pirate char. Decided to devote that acct to carebearing, biomassed the pirate toon, and rolled this account new for neg sec status funsies.
Ended up having a long chat with a nice GM about disposable negsec alts, and my intentions. I kinda got a "We'll be watching you!" vibe.
So yeah, you see a person rolling disposable accounts like that, report em. This thread officially has 25% more pssssssshhh than leading competitors. Scientology was not founded by I Ron Man. Bangladesh is not an 80s metal band. Peeking at ladiesGÇÖ butts is not a background check. Pot pie is legal in every state. |
|
|

GM Lelouch
Game Masters C C P Alliance
97

|
Posted - 2014.07.05 03:19:00 -
[1951] - Quote
Altessa Post wrote:The proposal to "report them" is silly. I do not have the data to prove a violation. In fact, it is impossible for me to prove a recycle. So, next time please try to suppress the Pavlovian urge of your culture ("You should sue them!").
I also do not like the speculation about what is illegal and how CCP goes against them. That is just guesswork. Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt.
Can somebody from CCP comment whether you actually do investigate into alt recycling?
I'll keep this brief but yes, we do investigate alt character recycling and we do take offenses of this nature very seriously.
What we cannot do is manually monitor every PVP ship loss which occurs in EVE so we need you, our players, to file a report and let us know if you suspect foul play of this sort. Alt recycling is not very common these days but it still does happen from time to time. Please do file a ticket including all the information you have concerning this loss, we'd be happy to look into it for you.
Alt recycling is verifiable in our logs and it will have consequences for the player's main account(s) too, if disposable accounts are used for this purpose.
One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
Hmm, I guess this post didn't end up being as brief as I intended but I hope you all found this post informative. Best regards, Lead GM Lelouch CCP Customer Support | EVE Online | DUST 514 |
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
57
|
Posted - 2014.07.05 04:06:00 -
[1952] - Quote
GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance?
I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'.
Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit. |

Vincent Athena
V.I.C.E.
2818
|
Posted - 2014.07.05 04:45:00 -
[1953] - Quote
Aalysia Valkeiper wrote:
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance?
The skill level needed to fly a destroyer for the goal of suicide ganking is very low, and can be obtained in a very short time. No, it is not a hindrance.
http://vincentoneve.wordpress.com/ |

baltec1
Bat Country Goonswarm Federation
12240
|
Posted - 2014.07.05 04:46:00 -
[1954] - Quote
Aalysia Valkeiper wrote:GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance? I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'. Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit.
It will take more time to retrain the lost skillpoints than to simply go grind up your sec status. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mallak Azaria
GoonWaffe Goonswarm Federation
5433
|
Posted - 2014.07.05 04:47:00 -
[1955] - Quote
malcovas Henderson wrote:baltec1 wrote:
If you think they are recycling then report them.
I should imagine it is more a case of Disposable account. It takes what 3 weeks to create a gank char? That leaves a month if subbed that account. to go ganking. When sub runs out. stop using account and sub the next one. Maybe it is too much tinfoil, but definitely a possibility.
So you don't actually know for sure, but are just speculating in hopes that CCP will go & ban a bunch of people at your whim. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Vincent Athena
V.I.C.E.
2818
|
Posted - 2014.07.05 05:02:00 -
[1956] - Quote
GM Lelouch; Although avoiding consequences by alt recycling is not allowed, there is another way to avoid the consequences of suicide ganking that currently is allowed. My question: Should it be allowed? Players are getting around the entire "actions have consequences" basis of Eve. What are they doing?
They dedicate an alt to suicide ganking, and never bother fixing the low standings. Thus, the standing hit ceases to be a consequence. The entire system made by CCP is rendered irrelevant. Doing this violates no rule, but should the game really work that way? I propose a change:
One: If you are -5 or less, and; Have a criminal flag, and; lay the final blow on a ship, then; The insurance payout for that ship comes from your wallet.
Two: If you are -5 or less, and; have a negative wallet, then; You may not board, activate, or undock any ship bigger than a shuttle. Reason: All larger ships have a crew, and no crew will work for a criminal who has no money.
Will this stop suicide ganking? No, of course not. But it will return us to "actions have consequences". http://vincentoneve.wordpress.com/ |

Tippia
Sunshine and Lollipops
22845
|
Posted - 2014.07.05 05:05:00 -
[1957] - Quote
Vincent Athena wrote:They dedicate an alt to suicide ganking, and never bother fixing the low standings. Thus, the standing hit ceases to be a consequence. Eh, how does that remove the consequence (i.e. having low standings)?
Quote:Will this stop suicide ganking? No, of course not. But it will return us to "actions have consequences". How do you return to a state you're already at? Actions already have consequences.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

baltec1
Bat Country Goonswarm Federation
12240
|
Posted - 2014.07.05 05:07:00 -
[1958] - Quote
Vincent Athena wrote:GM Lelouch; Although avoiding consequences by alt recycling is not allowed, there is another way to avoid the consequences of suicide ganking that currently is allowed. My question: Should it be allowed? Players are getting around the entire "actions have consequences" basis of Eve. What are they doing?
They dedicate an alt to suicide ganking, and never bother fixing the low standings. Thus, the standing hit ceases to be a consequence. The entire system made by CCP is rendered irrelevant. Doing this violates no rule, but should the game really work that way? I propose a change:
One: If you are -5 or less, and; Have a criminal flag, and; lay the final blow on a ship, then; The insurance payout for that ship comes from your wallet.
Two: If you are -5 or less, and; have a negative wallet, then; You may not board, activate, or undock any ship bigger than a shuttle. Reason: All larger ships have a crew, and no crew will work for a criminal who has no money.
Will this stop suicide ganking? No, of course not. But it will return us to "actions have consequences".
CCP, stop pvp pilots from pvping in this pvp game.
That is literally what you just said. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mr Epeen
It's All About Me
5382
|
Posted - 2014.07.05 05:09:00 -
[1959] - Quote
Vincent Athena wrote: One: If you are -5 or less, and; Have a criminal flag, and; lay the final blow on a ship, then; The insurance payout for that ship comes from your wallet.
Two: If you are -5 or less, and; have a negative wallet, then; You may not board, activate, or undock any ship bigger than a shuttle. Reason: All larger ships have a crew, and no crew will work for a criminal who has no money.
The simple solution is to just have Concord blow up any -10 pods in high sec.
There's no good reason for the system we have now. The one where ganking has no consequences of any consequence.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Tippia
Sunshine and Lollipops
22845
|
Posted - 2014.07.05 05:13:00 -
[1960] - Quote
Mr Epeen wrote:The simple solution is to just have Concord blow up any -10 pods in high sec. Why would they do that?
Quote:There's no good reason for the system we have now. The one where ganking has no consequences of any consequence. GǪexcept, of course, that it has plenty of consequences and that there's no good reason to change it other than to maybe make ganks a bit more common so that flying stupidly has more consequences of consequence. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

Mr Epeen
It's All About Me
5383
|
Posted - 2014.07.05 05:19:00 -
[1961] - Quote
Tippia wrote:Mr Epeen wrote:The simple solution is to just have Concord blow up any -10 pods in high sec. Why would they do that? Quote:There's no good reason for the system we have now. The one where ganking has no consequences of any consequence. GǪexcept, of course, that it has plenty of consequences and that there's no good reason to change it other than to maybe make ganks a bit more common so that flying stupidly has more consequences of consequence.
LOL! Two sentences.
Is there any post that is too small for you to break into multiple quotes? I bet if I looked hard enough I'd find one where you did it with a two word post.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 05:31:00 -
[1962] - Quote
Alts nullify any and all consequences of -10.
What inconvenience, you can't mine in highsec with your -10 anymore?    ~ Professional Forum Alt -á~ |

Tippia
Sunshine and Lollipops
22846
|
Posted - 2014.07.05 05:33:00 -
[1963] - Quote
Mr Epeen wrote:Is there any post that is too small for you to break into multiple quotes? Yes, one that only has a single point to respond to.
Could you please answer the question? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

GM Lelouch
Game Masters C C P Alliance
97

|
Posted - 2014.07.05 05:41:00 -
[1964] - Quote
Aalysia Valkeiper wrote:GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance? I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'. Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit.
Alt recycling abuse is generally done with specific ships in mind which are quick and easy to train for yet have a comparably high alpha strike (destroyers). They're pretty quick to train for and a "serious" abuser usually has multiple alt accounts cycling in such a way that a new batch of disposable characters is in training while the current batch is in use. When Batch A's sec status gets too low, Batch B will be fully trained and ready to use. Once Batch B is used up, the replacement characters for Batch A are ready for use. If all this seems like more effort than it is worth, it is because it really is more effort than it is worth, unless you like having your main accounts suspended 
All that being said, alt recycling really is not a common problem these days. We don't see very many tickets anymore where the reported player actually was recycling alts. It was much more common back when newly created characters started with more SP after character creation. Back then there were setups which practically had you in destroyers right after character creation. Best regards, Lead GM Lelouch CCP Customer Support | EVE Online | DUST 514 |
|

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 05:48:00 -
[1965] - Quote
Tippia wrote:Mr Epeen wrote:Is there any post that is too small for you to break into multiple quotes? Yes, one that only has a single point to respond to. Could you please answer the question? And to elaborate: why on earth should NPCs take over a job that players are meant to do? Sentamon wrote:Alts nullify any and all consequences of -10. How do alts keep your character from being blown up before it can do what it was trying to do?
To do ... what? ... mine, run missions? No they don't, but for their main function in highsec, to gank, then yes they do.
All the important parts of a gank are done with alts and with no consequences at all. (Equipping, Scouting, Scanning, Bumping). The last and final part is elementary. ~ Professional Forum Alt -á~ |

Kaarous Aldurald
ROC Deep Space The ROC
7582
|
Posted - 2014.07.05 05:50:00 -
[1966] - Quote
Sentamon wrote: All the important parts of a gank are done with alts and with no consequences at all. (Equipping, Scouting, Scanning, Bumping). The last and final part is elementary.
And? Mechanical consequences are inflicted on a per character basis. You can stomp your feet about alts all you want, but they are an integral part of EVE, and they're not going away now. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12240
|
Posted - 2014.07.05 05:50:00 -
[1967] - Quote
Sentamon wrote:Tippia wrote:Mr Epeen wrote:Is there any post that is too small for you to break into multiple quotes? Yes, one that only has a single point to respond to. Could you please answer the question? And to elaborate: why on earth should NPCs take over a job that players are meant to do? Sentamon wrote:Alts nullify any and all consequences of -10. How do alts keep your character from being blown up before it can do what it was trying to do? To do ... what? ... mine, run missions? No they don't, but for their main function in highsec, to gank, then yes they do. All the important parts of a gank are done with alts and with no consequences at all. (Equipping, Scouting, Scanning, Bumping). The last and final part is elementary.
And?
We have tens of thousands of alts for supplying nullsec to avoid wardecs too. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22847
|
Posted - 2014.07.05 06:00:00 -
[1968] - Quote
Sentamon wrote:To do ... what? Whatever it is they're trying to do with the character.
Quote:No they don't, but for their main function in highsec, to gank, then yes they do.
All the important parts of a gank are done with alts and with no consequences at all. (Equipping, Scouting, Scanning, Bumping). The last and final part is elementary. GǪand how do alts keep the character from being blown up before he can do what he's trying to do?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 06:01:00 -
[1969] - Quote
baltec1 wrote: And?
We have tens of thousands of alts for supplying nullsec to avoid wardecs too.
... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none.
~ Professional Forum Alt -á~ |

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 06:04:00 -
[1970] - Quote
Tippia wrote:Sentamon wrote:To do ... what? Whatever it is they're trying to do with the character. Quote:No they don't, but for their main function in highsec, to gank, then yes they do.
All the important parts of a gank are done with alts and with no consequences at all. (Equipping, Scouting, Scanning, Bumping). The last and final part is elementary. GǪand how do alts keep the character from being blown up before he can do what he's trying to do?
Because getting your cheap suicide ship blown up actually means something.  ~ Professional Forum Alt -á~ |
|

Kaarous Aldurald
ROC Deep Space The ROC
7582
|
Posted - 2014.07.05 06:04:00 -
[1971] - Quote
Sentamon wrote:baltec1 wrote: And?
We have tens of thousands of alts for supplying nullsec to avoid wardecs too.
... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none.
Yes, there are.
The fact that they can be mitigated by smart gameplay and sane target selection does not mean they don't exist.
And the fact that people still, after a decade of it going on, refuse to defend themselves is not indicative of a problem. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
22847
|
Posted - 2014.07.05 06:04:00 -
[1972] - Quote
Sentamon wrote:... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none. If that's true, then it's only because you fail in your duty to provide them. At any rate, your claim falls apart as soon as we subject it to the current reality and mechanics of EVE. There are plenty of consequences to ganking in highsec and they are very obviously meaningful or ganks would not be so laughably rare. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

baltec1
Bat Country Goonswarm Federation
12241
|
Posted - 2014.07.05 06:06:00 -
[1973] - Quote
Sentamon wrote:baltec1 wrote: And?
We have tens of thousands of alts for supplying nullsec to avoid wardecs too.
... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none.
Aside from the fact that at -10 you are open to attack from everyone, gate and station guns open fire on you and cannot stay in any place longer then 30 seconds or have the faction navy warp in and kill you. Join Bat Country today and defend the Glorious Socialist Dictatorship |

DJentropy Ovaert
The Conference Elite CODE.
636
|
Posted - 2014.07.05 06:06:00 -
[1974] - Quote
malcovas Henderson wrote:baltec1 wrote:
If you think they are recycling then report them.
I should imagine it is more a case of Disposable account. It takes what 3 weeks to create a gank char? That leaves a month if subbed that account. to go ganking. When sub runs out. stop using account and sub the next one. Maybe it is too much tinfoil, but definitely a possibility.
Not really. 3 weeks will result in a pretty sub-par gank character.
I have spent over 3 months training every skill that can affect the ganking potential of the Catalyst and truthfully, I need another month or two before I can say I have really finished "mastering" it.
I've never known anyone to recycle gank characters in order to avoid security status (if it's a dedicated ganking character, there's really zero point) - it's so trivial to fix. Drop a few hundred million on clone tags or head out to NPC null and ishtar all of the things.
|

DJentropy Ovaert
The Conference Elite CODE.
636
|
Posted - 2014.07.05 06:13:00 -
[1975] - Quote
Sentamon wrote: ... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none.
baltec1 wrote: Aside from the fact that at -10 you are open to attack from everyone and cannot stay in any place longer then 30 seconds or have the faction navy warp in and kill you.
I think that the OP meant to say that there are no meaningful consequences for ganking that he understands or has taken the time to read about :-(
Sentamon, beyond not being able to stay on any drive for longer then about 30 seconds, every single gank results in a kill right on you. For example: DJentropy has HUNDREDS of kill rights, many of them open to everyone for 0 isk. Now, as a -10 character that really does not matter very much, but it denies me the ability to buy some clone tags and repair my sec status - as people will just activate the kill right and pew pew pew. Sure, I can use an alt to clear those 0 ISK kill rights. One at a time. Every 15 mins. Looking over my list here and grabbing the trusty calculator - I'd need to devote about 204 hours of RL time to clear all my 0 ISK kill rights. Then, I could move onto the ones that I would have to pay ISK for - and I don't even want to do the math on that.
I'm sorry you don't see any consequences - but as one who has done a gank or two in his time, I can assure you the amount of time and ISK that would be required for me to return to the state before I ever ganked anything would be amazing. As in, tens of billions of ISK and many many many hours of effort.
Also there is the whole thing about everyone in the game being able to shoot me at any given time anywhere. That feels like a bit of a consequence to me. :-) |

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 06:15:00 -
[1976] - Quote
baltec1 wrote:Sentamon wrote:baltec1 wrote: And?
We have tens of thousands of alts for supplying nullsec to avoid wardecs too.
... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none. Aside from the fact that at -10 you are open to attack from everyone, gate and station guns open fire on you and cannot stay in any place longer then 30 seconds or have the faction navy warp in and kill you.
Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work?  ~ Professional Forum Alt -á~ |

baltec1
Bat Country Goonswarm Federation
12244
|
Posted - 2014.07.05 06:18:00 -
[1977] - Quote
Sentamon wrote:Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work? 
Remind us again how you gank people without undocking. Join Bat Country today and defend the Glorious Socialist Dictatorship |

DJentropy Ovaert
The Conference Elite CODE.
640
|
Posted - 2014.07.05 06:18:00 -
[1978] - Quote
Sentamon wrote:Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work? 
Ummm, using alts to avoid combat or bad situations for another character is like - man, that's not a "ganking" thing - that's like - a welcome to EVE sort of thing.
What's the solution? Ban alts? Somehow I don't think CCP is going to go down that road. |

Kaarous Aldurald
ROC Deep Space The ROC
7588
|
Posted - 2014.07.05 06:19:00 -
[1979] - Quote
Sentamon wrote:Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work? 
Of course they sit in stations, the 100% chance of faction police prevents anything else. Just like every other boring, binary, immersion breaking magic space police mechanic, it just cuts out real player interaction to handhold the crybabies.
The point, by the way, is that you are free to attack them, without any consequences to you I might add, when they are flying from gate to gate, or on their way to a gank, or in the middle of a gank to spoil it.
That is not "zero consequences". That's just consequences that other players fail to visit on them. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

DJentropy Ovaert
The Conference Elite CODE.
640
|
Posted - 2014.07.05 06:19:00 -
[1980] - Quote
baltec1 wrote:Sentamon wrote:Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work?  Remind us again how you gank people without undocking.
I tend to just sit in station and offer to double their ISK if they present evidence of self-destruction. It's super effective xD |
|

Benny Ohu
Chaotic Tranquility
3529
|
Posted - 2014.07.05 06:21:00 -
[1981] - Quote
Sentamon wrote:All the important parts of a gank are done with alts and with no consequences at all. (Equipping, Scouting, Scanning, Bumping). The last and final part is elementary. i don't like this much, either. i don't like eve online's alternate characters at all
of course, i use alt characters as well, for warpins, hauling and anonymous business. and i see absolutely no reason to criticise gankers over any other playstyle for using alternate characters, since almost everyone uses them |

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 06:21:00 -
[1982] - Quote
DJentropy Ovaert wrote: I'm sorry you don't see any consequences - but as one who has done a gank or two in his time, I can assure you the amount of time and ISK that would be required for me to return to the state before I ever ganked anything would be amazing. As in, tens of billions of ISK and many many many hours of effort.
Why would you want to do something stupid like that? You can use alts if you need something, like a shopping trip to Jita for example, and if you want to farm ISK then low/null and w-holes are far superior to highsec in every way.
~ Professional Forum Alt -á~ |

DJentropy Ovaert
The Conference Elite CODE.
640
|
Posted - 2014.07.05 06:22:00 -
[1983] - Quote
Kaarous Aldurald wrote:
Of course they sit in stations, the 100% chance of faction police prevents anything else. Just like every other boring, binary, immersion breaking magic space police mechanic, it just cuts out real player interaction to handhold the crybabies.
The point, by the way, is that you are free to attack them, without any consequences to you I might add, when they are flying from gate to gate, or on their way to a gank, or in the middle of a gank to spoil it.
That is not "zero consequences". That's just consequences that other players fail to visit on them.
This is so well said and I am hitting the like button very hard while throwing cash at the screen.
As usual: CCP gives the players the tools, players refuse to use the tools, then cry for changes to the game to prevent them from having to bother to use the tools in the first place. |

Kaarous Aldurald
ROC Deep Space The ROC
7588
|
Posted - 2014.07.05 06:24:00 -
[1984] - Quote
DJentropy Ovaert wrote: As usual: CCP gives the players the tools, players refuse to use the tools, then cry for changes to the game to prevent them from having to bother to use the tools in the first place.
Yep. They don't need more tools, they just need to start using the bevy of tools they already have.
And I would be remiss if I didn't say that someone in an NPC corp calling out gankers for using alts is hilariously hypocritical. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
22847
|
Posted - 2014.07.05 06:25:00 -
[1985] - Quote
Sentamon wrote:Why would you want to do something stupid like that? You can use alts if you need something, like a shopping trip to Jita for example, and if you want to farm ISK then low/null and w-holes are far superior to highsec in every way. You realise, of course, that this absolute need to use alts only proves that there are consequences GÇö very meaningful ones GÇö to ganking your way all the way to -10. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

DJentropy Ovaert
The Conference Elite CODE.
640
|
Posted - 2014.07.05 06:26:00 -
[1986] - Quote
Sentamon wrote: Why would you want to do something stupid like that? You can use alts if you need something, like a shopping trip to Jita for example, and if you want to farm ISK then low/null and w-holes are far superior to highsec in every way.
Yes, I can just use alts if I need a shopping trip - but this character who has ganked like, so many things is stuck in that role due to the consequences of my actions. The only choice I have if I wanted to go down a different road would involve many many hours and tons of cash making up for my actions. You stated there were no consequences for ganking - and that is totally untrue.
Plus, I have a hoard of angry AFK miners and white-knights who also provide some consequence for my actions. I mean sure, they are mostly AFK miners and "anti-gankers" - which means the chance of them being effective in any way is very small, but once in a great while I meet one who has a basic grasp of game mechanics. It's very rare, but it happens. |

baltec1
Bat Country Goonswarm Federation
12245
|
Posted - 2014.07.05 06:27:00 -
[1987] - Quote
Sentamon wrote:
Why would you want to do something stupid like that? You can use alts if you need something, like a shopping trip to Jita for example, and if you want to farm ISK then low/null and w-holes are far superior to highsec in every way.
Actually we have figured out how to earn null anom level income from high sec level 3 missions. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Benny Ohu
Chaotic Tranquility
3529
|
Posted - 2014.07.05 06:28:00 -
[1988] - Quote
Kaarous Aldurald wrote:And I would be remiss if I didn't say that someone in an NPC corp calling out gankers for using alts is hilariously hypocritical. it's a grr goons/nullsec/gankers troll alt
turns up in every thread like this vOv |

malcovas Henderson
THoF
191
|
Posted - 2014.07.05 06:28:00 -
[1989] - Quote
Sentamon wrote:Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work? 
I detest Ganking, but the consequences are there for everyone to see. Just because you are to busy mining your ISK to be bothered to try and stop them, doesn't mean they don't exist.
Hell they are not even hard to find. Want to make a difference? then go after them. |

Sentamon
Imperial Academy Amarr Empire
1934
|
Posted - 2014.07.05 06:30:00 -
[1990] - Quote
Benny Ohu wrote: of course, i use alt characters as well, for warpins, hauling and anonymous business. and i see absolutely no reason to criticise gankers over any other playstyle for using alternate characters, since almost everyone uses them
I'm not criticizing them, just pointing the fatal flaws in crimewatch and lack of consequences due to alts. As a matter of fact I encourage everyone to keep an alt around and when the ganker fleet undocks to kill they freighter they were bumping for several minutes (with zero consequece), shoot it and summon CONCORD early. D-Scan makes it really easy to see the fleet on the way.
Dumb mechanics deserve another.  ~ Professional Forum Alt -á~ |
|

Benny Ohu
Chaotic Tranquility
3529
|
Posted - 2014.07.05 06:34:00 -
[1991] - Quote
Sentamon wrote:Benny Ohu wrote: of course, i use alt characters as well, for warpins, hauling and anonymous business. and i see absolutely no reason to criticise gankers over any other playstyle for using alternate characters, since almost everyone uses them
I'm not criticizing them, just pointing the fatal flaws in crimewatch and lack of consequences due to alts. As a matter of fact I encourage everyone to keep an alt around and when the ganker fleet undocks to kill they freighter they were bumping for several minutes (with zero consequece), shoot it and summon CONCORD early. D-Scan makes it really easy to see the fleet on the way. Dumb mechanics deserve another.  that's why i don't like alternate characters generally, they avoid player consequences as well as mechanical
the advice is good but i don't imagine many will accept it |

Benny Ohu
Chaotic Tranquility
3529
|
Posted - 2014.07.05 06:37:00 -
[1992] - Quote
Benny Ohu wrote:that's why i don't like alternate characters generally, they avoid player consequences as well as mechanical on the other hand, anon alts are a very important part of the metagame that many people love eve online for vOv |

DJentropy Ovaert
The Conference Elite CODE.
641
|
Posted - 2014.07.05 06:42:00 -
[1993] - Quote
Sentamon wrote:I'm not criticizing them, just pointing the fatal flaws in crimewatch and lack of consequences due to alts. As a matter of fact I encourage everyone to keep an alt around and when the ganker fleet undocks to kill they freighter they were bumping for several minutes (with zero consequece), shoot it and summon CONCORD early. D-Scan makes it really easy to see the fleet on the way. Dumb mechanics deserve another. 
You've missed the part where all of these alts need to be there BEFORE the gank fleet lands, will be seen by the bumper, and measures will be taken to nullify this as a valid strategy. D-scan works both ways :P
Stop expecting CONCORD to do your work for you. Fit some falcons, some high-dps snipers, get a fleet of your own of players who are actually at the keyboard in the first place - stop some ganks. The simple fact that you expect a herd of alts in rookie ships to be a valid counter to players with superior numbers in superior ships who have bothered to even train a single skill point make me wonder if we are even playing the same game here.
|

Mag's
the united
17639
|
Posted - 2014.07.05 06:51:00 -
[1994] - Quote
[Jediwave] These aren't the consequences you're looking for. [/Jediwave]
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Sentamon
Imperial Academy Amarr Empire
1935
|
Posted - 2014.07.05 06:53:00 -
[1995] - Quote
DJentropy Ovaert wrote: Stop expecting CONCORD to do your work for you.
Sure, right after CONCORD stops protecting your bumbers and ship scanners. And right after you quit moving CONCORD to give yourself more gank time. Deal?  ~ Professional Forum Alt -á~ |

baltec1
Bat Country Goonswarm Federation
12246
|
Posted - 2014.07.05 06:54:00 -
[1996] - Quote
Sentamon wrote:DJentropy Ovaert wrote: Stop expecting CONCORD to do your work for you.
Sure, right after CONCORD stops protecting your bumbers and ship scanners. And right after you quit moving CONCORD to give yourself more gank time. Deal? 
So remove concord. Join Bat Country today and defend the Glorious Socialist Dictatorship |

DJentropy Ovaert
The Conference Elite CODE.
644
|
Posted - 2014.07.05 07:34:00 -
[1997] - Quote
Sentamon wrote:Sure, right after CONCORD stops protecting your bumbers and ship scanners. And right after you quit moving CONCORD to give yourself more gank time. Deal?  Since you're acting all pro-pvp you'll support suspect flags on people scanning ships and people bumping at high speeds. 
CONCORD is not "protecting" "bumbers" (lol) any more then they "protect" anyone else in this strange and wonderful universe - you go GCC, you get CONCORDED. They don't discriminate between bumper, freighter, random carebear, or chief fedo wrangler of Dodixie. The playing field is level.
I'm quite pro-pvp, but suspect flags on ship scanning is just insane. A ship scan causes ZERO active harm to the player who was scanned. As someone else pointed out earlier, it's like glancing in someone's grocery basket who happens to be shopping in the same store as you. As for bumping resulting in suspect flags - I have one answer for that.
"Jita 4-4 undock"
So now everyone is suspect and everything explodes.
:P
|

Altessa Post
Midnight special super sexy
140
|
Posted - 2014.07.05 10:02:00 -
[1998] - Quote
GM Lelouch wrote:
I'll keep this brief but yes, we do investigate alt character recycling and we do take offenses of this nature very seriously.
What we cannot do is manually monitor every PVP ship loss which occurs in EVE so we need you, our players, to file a report and let us know if you suspect foul play of this sort. Alt recycling is not very common these days but it still does happen from time to time. Please do file a ticket including all the information you have concerning this loss, we'd be happy to look into it for you.
Alt recycling is verifiable in our logs and it will have consequences for the player's main account(s) too, if disposable accounts are used for this purpose.
One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
Hmm, I guess this post didn't end up being as brief as I intended but I hope you all found this post informative.
Thank you very much for the clarification. Also thanks to Lady Areola for the "confession".
I like the idea that the game allows ganking. However, there must be consequences and there must be a way to counteract. Being able to report suspicious characters for a recycle check is one possible tool. Once gankers travel with enough negative security status we can counter them before the gank 
On the internet, you can be whatever you want to be. It is amazing that so many people chose to be stupid. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
983
|
Posted - 2014.07.05 10:09:00 -
[1999] - Quote
Altessa Post wrote:Once gankers travel with enough negative security status we can counter them before the gank  Exactly!
But if be 'we' you mean 'all half-awake anti-gankers', Leadership I will be enough to fleet them all. |

Jonah Gravenstein
Machiavellian Space Bastards
19497
|
Posted - 2014.07.05 10:19:00 -
[2000] - Quote
Gully Alex Foyle wrote:Altessa Post wrote:Once gankers travel with enough negative security status we can counter them before the gank  Exactly! But if be 'we' you mean 'all half-awake anti-gankers', Leadership I will be enough to fleet them all. 1 person is a fleet these days?
Nil mortifi sine lucre |
|

admiral root
Red Galaxy
1378
|
Posted - 2014.07.05 10:21:00 -
[2001] - Quote
Jonah Gravenstein wrote:Gully Alex Foyle wrote:Altessa Post wrote:Once gankers travel with enough negative security status we can counter them before the gank  Exactly! But if be 'we' you mean 'all half-awake anti-gankers', Leadership I will be enough to fleet them all. 1 person is a fleet these days?
It is if you're an opponent of the Code. No, your rights end in optimal+2*falloff |

Heinrich Erquilenne
Foundation Cutting-Edge
2
|
Posted - 2014.07.05 11:35:00 -
[2002] - Quote
Sentamon wrote:baltec1 wrote:Sentamon wrote:baltec1 wrote: And?
We have tens of thousands of alts for supplying nullsec to avoid wardecs too.
... and we need to quit talking like there are meaningful consequences for ganking in highsec. There are none. Aside from the fact that at -10 you are open to attack from everyone, gate and station guns open fire on you and cannot stay in any place longer then 30 seconds or have the faction navy warp in and kill you. Tell us how everyone can attack them while they sit in 100% safe stations while their high security alts do all the important work? 
Then maybe the solution would be high sec stations not accepting to dock players with a dreadfully low sec status. Like players who get their overly expensive ships killed have to farm isk to get them back, people who have a -10 sec status should definitely spend some time to grind sec status. Seems fair (which is why this option will likely be unpopular). |

Karak Terrel
Foundation for CODE and THE NEW ORDER CODE.
624
|
Posted - 2014.07.05 11:40:00 -
[2003] - Quote
Vincent Athena wrote: One: If you are -5 or less, and; Have a criminal flag, and; lay the final blow on a ship, then; The insurance payout for that ship comes from your wallet.
Two: If you are -5 or less, and; have a negative wallet, then; You may not board, activate, or undock any ship bigger than a shuttle. Reason: All larger ships have a crew, and no crew will work for a criminal who has no money.
So basically you screw everyone in low, null and wormsec who have a negative sec status too, just because you want to AFK in highsec? |

Tippia
Sunshine and Lollipops
22851
|
Posted - 2014.07.05 11:44:00 -
[2004] - Quote
Heinrich Erquilenne wrote:Then maybe the solution would be high sec stations not accepting to dock players with a dreadfully low sec status. Solution to what? And no, it's not NPCs job to restrict what players have access to.
Quote:Like players who get their overly expensive ships killed have to farm isk to get them back, people who have a -10 sec status should definitely spend some time to grind sec status. Seems fair (which is why this option will likely be unpopular). No, it will be unpopular because it's not fair. Fair would be if those with overly expensive ships had to lose those ships before being allowed to dock up.
If you want to force people to grind back their sec status, then you have to force them. There is absolutely no reason why the game should do it for you.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
986
|
Posted - 2014.07.05 12:24:00 -
[2005] - Quote
Heinrich Erquilenne wrote:Then maybe the solution would be high sec stations not accepting to dock players with a dreadfully low sec status. Like players who get their overly expensive ships killed have to farm isk to get them back, people who have a -10 sec status should definitely spend some time to grind sec status. Seems fair (which is why this option will likely be unpopular). I personally see some potential from doing that, while eliminating FacPo.
The idea of neg sec status players being free to fly around highsec but having to operate out of POS and such sounds fun. Pirate hideouts, assets to shoot at, ...
CONCORD response times may be tweaked accordingly, if ganking becomes on average harder or easier. |

Li Quiao
Imperial Academy Amarr Empire
47
|
Posted - 2014.07.05 13:17:00 -
[2006] - Quote
Altessa Post wrote:
I like the idea that the game allows ganking. However, there must be consequences and there must be a way to counteract
Well, since there *are* consequences and there *are* ways to counteract, you must be happy, then. Problem solved! |

Retar Aveymone
GoonWaffe Goonswarm Federation
503
|
Posted - 2014.07.05 13:17:00 -
[2007] - Quote
Altessa Post wrote:The proposal to "report them" is silly. I do not have the data to prove a violation. In fact, it is impossible for me to prove a recycle. So, next time please try to suppress the Pavlovian urge of your culture ("You should sue them!").
I also do not like the speculation about what is illegal and how CCP goes against them. That is just guesswork. Until today, I did believe that alt recycling is not a common practice. Yet, after my observation in Niarja I have my doubt.
Can somebody from CCP comment whether you actually do investigate into alt recycling? Yes you do, you just have to do a tiny amount of work. Check if the char that ganked you is in doomheim in a month. |

Kaarous Aldurald
ROC Deep Space The ROC
7593
|
Posted - 2014.07.05 13:28:00 -
[2008] - Quote
Altessa Post wrote: Being able to report suspicious characters for a recycle check is one possible tool. ]
It should be pointed out that reporting every neg sec status person you see is a really easy way to get banned for malicious reporting and abuse of the petition system.
Aside from that, have fun. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Benny Ohu
Chaotic Tranquility
3529
|
Posted - 2014.07.05 15:11:00 -
[2009] - Quote
Kaarous Aldurald wrote:Altessa Post wrote: Being able to report suspicious characters for a recycle check is one possible tool. ] It should be pointed out that reporting every neg sec status person you see is a really easy way to get banned for malicious reporting and abuse of the petition system. Aside from that, have fun. uh, a person recycling characters to avoid negative security status would not be using a negative security status character for anyone to see and report  |

Organic Lager
Devils Diciples League of Infamy
63
|
Posted - 2014.07.05 16:02:00 -
[2010] - Quote
Jonah Gravenstein wrote: All of which is very predictable, and extremely well documented. In a well fitted ship missions are trivial and require so little effort that people have written software that do them automatically*
If we're talking people that run missions in undersized ships for the challenge then yes they have more to worry about, your standard run of the mill missioner doesn't do that, they simply follow the "script"
Sooo because a bot can do a mission that somehow means there is no risk or preparation required on the mission runners end? How does what you've said negate any of what i stated about the work involved in running an L4?
Quote:Yes, because missioners, myself included, are fed everything they need to know on a silver platter, gankers have to use their initiative, get their own intel and organise themselves.
Sooo because I don't have to scan my mission down that somehow means a ganker puts in more effort? Please see above for other **** an L4 runner has to worry about aside from simply scanning down a ship risk free.
Quote:Try being an FC, try organising a gank fleet etc
Yeah I bet it is hard to find guys to form a gank fleet with. The pay is low and it's boring waiting to find something to kill, but due to the lack of risk, isk/sp investment and effort that's the way it should be. I mean just how easy should it be to gank? how profitable? where it sits now seems pretty inline with the rest of high sec, more then mining, less then missioning, way less then incursions.
If you want to add something like locking pirates out of stations so they have to set up a pos to operate, I could see making concord tankable or increasing response times, something that would allow for more profitable ganks and in exchange more risk with having to defend a pos... not that it's really hard but at least it's something.
Quote:Planning, something the gankee often fails to do. If you're caught unprepared, it means you didn't plan well enough or use the tools at your disposal correctly. Last time someone tried to bait me into shooting at them in a mission space, I purposefully popped a trigger and dropped an Elite Frigate and Cruiser spawn on them, then warped out to let them deal with it.
Once again the effort to avoid a gank is all on the gankee, fit better tank, watch local, watch descan, avoid systems. What effort is put in by the gankers to make a more successful gank? what risks? sit on station and scan ships coming and going, freely calculate your odds of success, suicide ganking is almost as binary as the concord.
Quote:Stupidity is infinite, as evidenced by the amount of people that fly into well known choke points blind. It doesn't get punished nearly enough, there's still a lot of it about.
*People who do this need to be terminated, in game, with extreme prejudice; then banned.
110% agree with you here, but I don't think we can say ganking is too hard or should be made more profitable until gankers are forced to put in more effort then having one guy risk free look for a target while the rest ship spin in station.
|
|

Kaarous Aldurald
ROC Deep Space The ROC
7593
|
Posted - 2014.07.05 16:17:00 -
[2011] - Quote
Organic Lager wrote: Once again the effort to avoid a gank is all on the gankee, fit better tank, watch local, watch descan, avoid systems. What effort is put in by the gankers to make a more successful gank? what risks? sit on station and scan ships coming and going, freely calculate your odds of success, suicide ganking is almost as binary as the concord.
You have the wrong mindset toward this.
We pick our targets. We don't have the ability to attack freely, we have to wait for someone else to make mistakes before we gank them. The risk is 100% determined by the potential victim.
That's how it's supposed to work in EVE. Yes, the aggressor has the advantage in an individual confrontation, by the very nature of having chosen to attack in the first place. Because of the 100% effective magic space police, we have no choice but to attack when we think we are guaranteed to succeed. You can thank CCP for that.
But across the game as a whole, not just one individual gank, the advantage is overwhelmingly in the hands of the freighter pilots. This can be observed due to just how very few of them actually die. Thousands of freighter jumps per day, and a handful die. And so few of them actually die because the initiative is almost completely in their hands. Red Frog doesn't have a loss percentage in the single digits for nothing.
Ganking is very much a reactive force. I know this isn't the answer that carebears want to hear, but if they're not proactive in their own defense, that's their problem. Not a problem with the game balance, not a problem with any mechanic, their problem.
Being asked to put some effort into your own self defense is not asking too much. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
7593
|
Posted - 2014.07.05 16:30:00 -
[2012] - Quote
Oh, and I find it hilarious that you are complaining about ganking being binary.
No duh it's binary, that's because CONCORD makes it that way. Carebears cried to CCP until ganking has zero margin for error, either we succeed or we fail, and because we adapted our gameplay, upped our game, we need nerfed again?
Screw you, carebears. You made your bed, now sleep in it. This "one more nerf" crap that you lot never cease with just exposes you for the Trammel disciples you really are. It just shows that your goal is to make non consensual PvP impossible.
Disgusting. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5387
|
Posted - 2014.07.05 16:30:00 -
[2013] - Quote
Kaarous Aldurald wrote: Stuff
I can't disagree that the weak and the stupid should be culled from the space lanes. Ganking them is a fine mechanic for that and one I fully support.
The issue I have is that CPP has bent over backwards to make it as risk free as it gets in their effort to promote their 'bad boy' MMO and market to the lowlife griefer that has been kicked out of every other game. Sec status loss is no consequence and neither is the loss of a cheap destroyer.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Morganta
The Greater Goon Clockwork Pineapple
1988
|
Posted - 2014.07.05 16:31:00 -
[2014] - Quote
flying stupidly is a disease ganking is the cure
profit is nice, but if some moron is sitting afk in something undefended and shiny they will get deprived of that item as punishment |

Kaarous Aldurald
ROC Deep Space The ROC
7594
|
Posted - 2014.07.05 16:40:00 -
[2015] - Quote
Mr Epeen wrote: The issue I have is that CPP has bent over backwards to make it as risk free as it gets in their effort to promote their 'bad boy' MMO and market to the lowlife griefer that has been kicked out of every other game. Sec status loss is no consequence and neither is the loss of a cheap destroyer.
Is that why they buffed freighters, barges and T1 haulers this past few expansions?
Or why they raced to hotfix the MTU "exploit" faster than anything else they have ever done?
Or hey, why NPC corps remain functionally immune to PvP in highsec?
Or why people who flagrantly break the EULA regarding verbal abuse against gankers are pretty much never punished?
Nevermind the 6+ years of nerfs to ganking added up before the things mentioned above. Buffing destroyers and adding sec tags amounts to nothing compared to the mountain of nerfs ganking has received. Not even Caldari has been nerfed as much in the game's history as has ganking.
"bent over backwards", don't make me laugh. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5389
|
Posted - 2014.07.05 16:55:00 -
[2016] - Quote
Kaarous Aldurald wrote:Mr Epeen wrote: The issue I have is that CPP has bent over backwards to make it as risk free as it gets in their effort to promote their 'bad boy' MMO and market to the lowlife griefer that has been kicked out of every other game. Sec status loss is no consequence and neither is the loss of a cheap destroyer.
Is that why they buffed freighters, barges and T1 haulers this past few expansions? Or why they raced to hotfix the MTU "exploit" faster than anything else they have ever done? Or hey, why NPC corps remain functionally immune to PvP in highsec? Or why people who flagrantly break the EULA regarding verbal abuse against gankers are pretty much never punished? Nevermind the 6+ years of nerfs to ganking added up before the things mentioned above. Buffing destroyers and adding sec tags amounts to nothing compared to the mountain of nerfs ganking has received. Not even Caldari has been nerfed as much in the game's history as has ganking. "bent over backwards", don't make me laugh.
You can be such a drama queen, sometimes.
Buffing gank targets just means you add one more ship to your fleet. I can't comment on the MTU thing, really, but fixing an exploit is a good thing, right? While NPC corps are immune to wardecs, they are certainly not immune to PVP. Six plus years of token nerfs is meaningless. Sec tags are a joke as there is no meaningful restriction on being -10.
So that leaves buffing destroyers.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Kaarous Aldurald
ROC Deep Space The ROC
7594
|
Posted - 2014.07.05 16:59:00 -
[2017] - Quote
Mr Epeen wrote: Buffing gank targets just means you add one more ship to your fleet. *snip out nonsense* So that leaves buffing destroyers.
So I guess your complaint is that we're allowed to use multiple people? They buffed the typical targets of a destroyer in pretty well equal measure to buffing destroyers anyway. Grr, having friends?
Or, going back to your earlier post, the weak and stupid should totally die, but not really because ganking is too easy, and boy oh boy nobody better enjoy it or else they're griefers.
That about right?  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5389
|
Posted - 2014.07.05 17:04:00 -
[2018] - Quote
Kaarous Aldurald wrote: So I guess your complaint is that we're allowed to use multiple people?
That's what you got out of what I said? LOL!
I have kids already that try that tactic. I don't bite with them and I won't bite with you.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Kaarous Aldurald
ROC Deep Space The ROC
7595
|
Posted - 2014.07.05 17:08:00 -
[2019] - Quote
Mr Epeen wrote:Kaarous Aldurald wrote: So I guess your complaint is that we're allowed to use multiple people?
That's what you got out of what I said? LOL! I have kids already that try that tactic. I don't bite with them and I won't bite with you. Mr Epeen 
As opposed to handwaving away everything that doesn't agree with your narrative? Yep, you're just a bastion of intellectual honesty.  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5389
|
Posted - 2014.07.05 17:33:00 -
[2020] - Quote
Kaarous Aldurald wrote:Mr Epeen wrote:Kaarous Aldurald wrote: So I guess your complaint is that we're allowed to use multiple people?
That's what you got out of what I said? LOL! I have kids already that try that tactic. I don't bite with them and I won't bite with you. Mr Epeen  As opposed to handwaving away everything that doesn't agree with your narrative? Yep, you're just a bastion of intellectual honesty. 
Like sticking *snip out nonsense* in a quote? That the kind of hand waving you mean?
It's not me doing that, brother.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
|

Kaarous Aldurald
ROC Deep Space The ROC
7595
|
Posted - 2014.07.05 17:35:00 -
[2021] - Quote
Mr Epeen wrote: Like sticking *snip out nonsense* in a quote? That the kind of hand waving you mean?
No, that's where I cut out your claims that being neg ten means nothing, and that the years of CONCORD buffs are "token nerfs". I cut out the parts where you were handwaving away the things that didn't support your argument, hence why I called it nonsense. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5390
|
Posted - 2014.07.05 17:40:00 -
[2022] - Quote
Kaarous Aldurald wrote:Mr Epeen wrote: Like sticking *snip out nonsense* in a quote? That the kind of hand waving you mean?
No, that's where I cut out your claims that being neg ten means nothing, and that the years of CONCORD buffs are "token nerfs". I cut out the parts where you were handwaving away the things that didn't support your argument, hence why I called it nonsense.
Because it didn't agree with your narrative?
Interesting.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Kaarous Aldurald
ROC Deep Space The ROC
7595
|
Posted - 2014.07.05 17:42:00 -
[2023] - Quote
Mr Epeen wrote: Because it didn't agree with your narrative?
No, because you were lying. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gorinia Sanford
Big n Large
60
|
Posted - 2014.07.05 17:51:00 -
[2024] - Quote
Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards.
Or better yet, learn to tank your ship. Had a douche nozzle try to gank me in my Mackinaw in the Jeras system. Unfortunately for him I was A) aligned to the station and B) alert enough to activate defenses and warp out. Granted, he DID do hull damage, but I did survive long enough for Concord to take care of the problem.
After I got back to the station, I repaired, got my Noctis and got some nifty salvage that earned me a pretty penny.
The key here is making your ship unkillable in high sec before Concord can respond. I realize the big freighters are a different story, not much you can do with them as they don't have hardly anything you can fit to them, but anything else can be tanked to one degree or another, you just need the knowledge and skills to do so. |

Mr Epeen
It's All About Me
5391
|
Posted - 2014.07.05 18:05:00 -
[2025] - Quote
Gorinia Sanford wrote:Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards. Or better yet, learn to tank your ship. Had a douche nozzle try to gank me in my Mackinaw in the Jeras system. Unfortunately for him I was A) aligned to the station and B) alert enough to activate defenses and warp out. Granted, he DID do hull damage, but I did survive long enough for Concord to take care of the problem. After I got back to the station, I repaired, got my Noctis and got some nifty salvage that earned me a pretty penny. The key here is making your ship unkillable in high sec before Concord can respond. I realize the big freighters are a different story, not much you can do with them as they don't have hardly anything you can fit to them, but anything else can be tanked to one degree or another, you just need the knowledge and skills to do so.
Agreed.
It doesn't take much to get a 30k EHP buffer on a mack. And buffer is what you want in high sec.
Remember, you are tanking against an alpha strike. Not a sustained barrage. All you need do is stay alive long enough for Concord to show up.
You'll still die to a pro gank squad but 9 out of 10 times you get away because most gankers aren't pros. They are under sized and don't scan you. Bonus if you nail a pod with your drones while he's sitting there crying in local that you are using hacks because you didn't blow up.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Organic Lager
Devils Diciples League of Infamy
63
|
Posted - 2014.07.05 18:06:00 -
[2026] - Quote
Kaarous Aldurald wrote:Organic Lager wrote: Once again the effort to avoid a gank is all on the gankee, fit better tank, watch local, watch descan, avoid systems. What effort is put in by the gankers to make a more successful gank? what risks? sit on station and scan ships coming and going, freely calculate your odds of success, suicide ganking is almost as binary as the concord.
You have the wrong mindset toward this. We pick our targets. We don't have the ability to attack freely, we have to wait for someone else to make mistakes before we gank them. The risk is 100% determined by the potential victim. That's how it's supposed to work in EVE. Yes, the aggressor has the advantage in an individual confrontation, by the very nature of having chosen to attack in the first place. Because of the 100% effective magic space police, we have no choice but to attack when we think we are guaranteed to succeed. You can thank CCP for that. But across the game as a whole, not just one individual gank, the advantage is overwhelmingly in the hands of the freighter pilots. This can be observed due to just how very few of them actually die. Thousands of freighter jumps per day, and a handful die. And so few of them actually die because the initiative is almost completely in their hands. Red Frog doesn't have a loss percentage in the single digits for nothing. Ganking is very much a reactive force. I know this isn't the answer that carebears want to hear, but if they're not proactive in their own defense, that's their problem. Not a problem with the game balance, not a problem with any mechanic, their problem. Being asked to put some effort into your own self defense is not asking too much.
I agree with you in the fact that a players defense is their own responsibility I have no issues with this.
My original post was to refute that ganking was some overly difficult task and this idea that gankers have in which somehow they earned or worked for their targets. Gankers don't earn anything, they sit around, risk free, watching netflix until something falls into their lap, then act like gods of the universe for their pvp talent and intuition. All the while pointing the finger at the guy who is already taking the risks, researching missions, actually fighting ships in space and say "well he should have done more" and "are you crazy? ganking is super duper hard and should be made easier".
How easy do you want to make ganking? how rewarding should 30 minutes of netflix, followed by 5 minutes of one sided, fail proof, risk free combat, really be?
I have no issues with the way ganking works now, it's balanced ithe pay seems in line with the risk and effort involved. I wouldn't mind seeing it expanded into a scalable profession (more risk, more reward, less binary) I have no idea how one would actually accomplish this though. |

Kaarous Aldurald
ROC Deep Space The ROC
7596
|
Posted - 2014.07.05 18:20:00 -
[2027] - Quote
Organic Lager wrote: I agree with you in the fact that a players defense is their own responsibility I have no issues with this.
You specifically might not, but plenty of others have been railing for dozens of pages about it, so that's relevant.
Quote: Gankers don't earn anything, they sit around, risk free, watching netflix until something falls into their lap,
I'd love to hear how you feel about miners, then.
Quote: then act like gods of the universe for their pvp talent and intuition. All the while pointing the finger at the guy who is already taking the risks, researching missions, actually fighting ships in space and say "well he should have done more" and "are you crazy? ganking is super duper hard and should be made easier".
Pretending like the game's PvE content is hard doesn't help your case any.
Quote: How easy do you want to make ganking? how rewarding should 30 minutes of netflix, followed by 5 minutes of one sided, fail proof, risk free combat, really be?
I have no issues with the way ganking works now, it's balanced ithe pay seems in line with the risk and effort involved. I wouldn't mind seeing it expanded into a scalable profession (more risk, more reward, less binary) I have no idea how one would actually accomplish this though.
Facpo needs to be removed for everyone but people enlisted in FW. For starters. Facpo is the mechanic behind why gankers "hide in station" all the time, which apparently is something people have failed to realize yet. That makes it basically pointless to undock in anything but a disposable ship, so the whiteknights are being blueballed by their own much cried for safety mechanic. Removing facpo would go a long way to making it not truly stupid for a neg sec character to undock in something besides a Catalyst or a Tornado.
Then you make it possible to tank CONCORD, even if only temporarily as they ramp up their damage. That, combined with variable response times would actually open the door for player interaction. Player interaction does not thrive when safety mechanics like CONCORD and facpo are 100% effective, all day every day, every time.
Will more carebears die if this happens? You betcha. Their tears would throw the earth off it's orbit. Which is why CCP will never do it. They've demonstrated numerous times that they cave in to crying. That doesn't change the fact that it's the right thing to do, however.
But unless it actually happens, you get to live with the mechanics that the carebears have earned for themselves. Gankers won't undock until they can strike for a kill, and the people who cry about wanting to get back at them will be eternally buleballed by the behavior forced upon gankers by the heavy handed highsec safety mechanics. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Cannibal Kane
Somali Coast Guard Authority
4022
|
Posted - 2014.07.05 18:28:00 -
[2028] - Quote
So many future war targets in this thread it is truly a beautiful site.
All I need now is ISK to fund it all. Anybody want their isk doubled?
I would like to point out. Even though I am not a ganker (Yes I tried it, don't like it) For those that said that bears don't get punished for insults. I can as a matter of fact point to a few that has been punished after calling me a few unkind words via email or chat. "Kane is the End Boss of Highsec." -Psychotic Monk |

baltec1
Bat Country Goonswarm Federation
12250
|
Posted - 2014.07.05 18:42:00 -
[2029] - Quote
Cannibal Kane wrote:So many future war targets in this thread it is truly a beautiful site.
All I need now is ISK to fund it all. Anybody want their isk doubled?
I would like to point out. Even though I am not a ganker (Yes I tried it, don't like it) For those that said that bears don't get punished for insults. I can as a matter of fact point to a few that has been punished after calling me a few unkind words via email or chat.
Nobody that knows you doubts your vengeance. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
22855
|
Posted - 2014.07.05 18:43:00 -
[2030] - Quote
Cannibal Kane wrote:So many future war targets in this thread it is truly a beautiful site.
All I need now is ISK to fund it all. Anybody want their isk doubled? Token donation sent.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |
|

Cannibal Kane
Somali Coast Guard Authority
4022
|
Posted - 2014.07.05 18:45:00 -
[2031] - Quote
Tippia wrote:Cannibal Kane wrote:So many future war targets in this thread it is truly a beautiful site.
All I need now is ISK to fund it all. Anybody want their isk doubled? Token donation sent. 
You are to kind.
Never stop correcting people on these forums.
"Kane is the End Boss of Highsec." -Psychotic Monk |

Kaarous Aldurald
ROC Deep Space The ROC
7598
|
Posted - 2014.07.05 18:54:00 -
[2032] - Quote
Cannibal Kane wrote:So many future war targets in this thread it is truly a beautiful site.
All I need now is ISK to fund it all. Anybody want their isk doubled?
I would like to point out. Even though I am not a ganker (Yes I tried it, don't like it) For those that said that bears don't get punished for insults. I can as a matter of fact point to a few that has been punished after calling me a few unkind words via email or chat.
Certainly fair. I had meant punishment in any official capacity however. The de facto approval of such actions weighs heavily upon me, having been doxxed in the past.
That said, give them hell. You are a living embodiment of emergent gameplay. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2503
|
Posted - 2014.07.05 18:56:00 -
[2033] - Quote
Cannibal Kane wrote:So many future war targets in this thread it is truly a beautiful site.
All I need now is ISK to fund it all. Anybody want their isk doubled?
I would like to point out. Even though I am not a ganker (Yes I tried it, don't like it) For those that said that bears don't get punished for insults. I can as a matter of fact point to a few that has been punished after calling me a few unkind words via email or chat. love it, go getem. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 20:38:00 -
[2034] - Quote
GM Lelouch wrote:Alt recycling abuse is generally done with specific ships in mind which are quick and easy to train for yet have a comparably high alpha strike (destroyers). They're pretty quick to train for and a "serious" abuser usually has multiple alt accounts cycling in such a way that a new batch of disposable characters is in training while the current batch is in use. When Batch A's sec status gets too low, Batch B will be fully trained and ready to use. Once Batch B is used up, the replacement characters for Batch A are ready for use. If all this seems like more effort than it is worth, it is because it really is more effort than it is worth, unless you like having your main accounts suspended  All that being said, alt recycling really is not a common problem these days. We don't see very many tickets anymore where the reported player actually was recycling alts. It was much more common back when newly created characters started with more SP after character creation. Back then there were setups which practically had you in destroyers right after character creation.
No wonder you don't want 'alt recycling' when you allow so many other activities that would get bans in other games.
Thank you very much for the explanation. Seems like a system that would work only for particular skill sets. It doesn't work particularly well for others (like mining or industry).
Mining only has the Venture (and now the prospect) for early use. the mining barges and exhumers are very expensive both in time and isk when compared to the 'quick-load' destroyers fitted to destroy them.
That points to a definate divide in the player types, doesn't it? well-armed predator vs unarmed prey
Casual players (like myself) don't really have a chance to excell in EvE, do we? Some people don't have the time/money to run multiple accounts as you just described (if I understand the explanation correctly). Guess I should be satisfied with what I've done so far. Guess solo mining (especially by new players) is a playstyle considered 'unwanted' by CCP. |

Cannibal Kane
Somali Coast Guard Authority
4028
|
Posted - 2014.07.05 20:46:00 -
[2035] - Quote
Other MMO's do not allow you to shoot spaceships... Imagine that.
What bans are you talking about? Please tell us what gets you banned?
As far as I know suicide your ship does not get you banned. "Kane is the End Boss of Highsec." -Psychotic Monk |

Benny Ohu
Chaotic Tranquility
3532
|
Posted - 2014.07.05 20:51:00 -
[2036] - Quote
Aalysia Valkeiper wrote:Casual players (like myself) don't really have a chance to excell in EvE, do we? Guess I should be satisfied with what I've done so far. Guess solo mining (especially by new players) is a playstyle considered 'unwanted' by CCP. that's so sad 
i don't usually get teary over works of fiction but you've touched my heart today |

Mr Epeen
It's All About Me
5395
|
Posted - 2014.07.05 20:54:00 -
[2037] - Quote
Cannibal Kane wrote: Stuff
There's something different about you. Did you get a haircut or something?
Or have I just been away too long?
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Riyria Twinpeaks
Reasonable People Of Sound Mind
2010
|
Posted - 2014.07.05 20:58:00 -
[2038] - Quote
Aalysia Valkeiper wrote:[..]
No wonder you don't want 'alt recycling' when you allow so many other activities that would get bans in other games.
Thank you very much for the explanation. Seems like a system that would work only for particular skill sets. It doesn't work particularly well for others (like mining or industry).
Mining only has the Venture (and now the prospect) for early use. the mining barges and exhumers are very expensive both in time and isk when compared to the 'quick-load' destroyers fitted to destroy them.
That points to a definate divide in the player types, doesn't it? well-armed predator vs unarmed prey
Casual players (like myself) don't really have a chance to excell in EvE, do we? Some people don't have the time/money to run multiple accounts as you just described (if I understand the explanation correctly). Guess I should be satisfied with what I've done so far. Guess solo mining (especially by new players) is a playstyle considered 'unwanted' by CCP.
That sounds as if you think that gankers gaining a benefit from alt recycling while miners don't is an advantage for gankers. I mean, even if alt recycling was allowed, wouldn't it be better if there was no need for it, since as miner or missioner you won't lose sec status, which is the sole reason for alt recycling to exist? To get rid of the negative sec status.
I am a very casual player, btw, and I only have one account as well. I don't excel in EvE. But that's because it is hard to truly excel at anything when there are many people competing. And in EvE there are tens of thousands of people competing with each other. Now, if your goal is to excel, then you need to define what you want to excel in, and then work towards that goal, and I am sure you'll be able to do very good, if you concentrate on that goal, even when playing casually. You won't be on the top, maybe, but you will be very good.
I just find it hard to understand what "excelling at solo mining" would mean, for example.
Oh, about solo mining: Why do you think it is unwanted? There are thousands of people who solo mine either every now and then, or frequently. I myself do some solo gas-mining in wormholes sometimes. |

Kaarous Aldurald
ROC Deep Space The ROC
7599
|
Posted - 2014.07.05 20:58:00 -
[2039] - Quote
Aalysia Valkeiper wrote: No wonder you don't want 'alt recycling' when you allow so many other activities that would get bans in other games.
What might those things be? Even WoW allows PvP to happen on a PvP server. EVE is just one big PvP server afterall.
Quote: Casual players (like myself) don't really have a chance to excell in EvE, do we? Some people don't have the time/money to run multiple accounts as you just described (if I understand the explanation correctly). Guess I should be satisfied with what I've done so far. Guess solo mining (especially by new players) is a playstyle considered 'unwanted' by CCP.
I have a 60+ hour a week job. I consider myself a casual player.
I have between three and five active accounts from month to month. It's not even hard.
And yes, "solo mining", if by that you mean deliberately flying a "prey animal" ship, can get you shot at. Turns out if you choose to be a prey animal, the predator animals will try to eat you. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 21:19:00 -
[2040] - Quote
Aalysia Valkeiper wrote:Guess solo mining (especially by new players) is a playstyle considered 'unwanted' by CCP. No it isn't. But playing EVE solo is not the best idea, especially for new players. Remove insurance. |
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 21:30:00 -
[2041] - Quote
Kaarous Aldurald wrote:
I have a 60+ hour a week job. I consider myself a casual player.
I have between three and five active accounts from month to month. It's not even hard.
And yes, "solo mining", if by that you mean deliberately flying a "prey animal" ship, can get you shot at. Turns out if you choose to be a prey animal, the predator animals will try to eat you.
And to that, I agree.
Might be a surprise to you and a few others in this forum, but I dispise the "AFK miner" and the "AFK hauler". I 'get it' that noob-ganking (established characters preying on noob characters) is deemed acceptable in EvE. In fact, I appreciate gankers make AFK players pay for their inattention.
I just find it's too easy for gankers to kill even the most attentive miner 95% of the time if they show up in the same belt. I just feel the miner should NOT be unarmed (sorry, but I don't consider drones good enough).
There should be some way the miner can (on occasion) fit for 'anti-gank' and take down a ganker (who expected an easy killmail) WITHOUT concord intervention (as would be the case outside of high sec).
Ganking will happen (and should against AFK). Pro-active "Anti-ganking" should as well. This stuff about 'defense fits' and 'tanking' is all well and good, but gankers choose their targets. There should be targets that surprise the gankers by being a fighter instead a meal. |

Kaarous Aldurald
ROC Deep Space The ROC
7599
|
Posted - 2014.07.05 21:44:00 -
[2042] - Quote
Aalysia Valkeiper wrote:
I just find it's too easy for gankers to kill even the most attentive miner 95% of the time if they show up in the same belt. I just feel the miner should NOT be unarmed (sorry, but I don't consider drones good enough).
You're thinking about it the wrong way. You're forgetting that a mining ship is a prey animal. The prey animal wins by escaping.
And it's entirely too easy to escape as is, if you bother aligning. Or heck, even watching local is sufficient, when you see 5+ neg tens jump into local, you might consider bringing out d-scan.
Quote: There should be some way the miner can (on occasion) fit for 'anti-gank' and take down a ganker (who expected an easy killmail) WITHOUT concord intervention (as would be the case outside of high sec).
A procurer can do this, but if you mean actual guns, then you're out of luck. Barges give that up for the ability to fit strip miners. Meanwhile, however, the Prospect is actually a semi respectable combat frigate, especially in groups. So is the Nereus, and several other of the T1 hauler line.
Quote: Ganking will happen (and should against AFK). Pro-active "Anti-ganking" should as well. This stuff about 'defense fits' and 'tanking' is all well and good, but gankers choose their targets. There should be targets that surprise the gankers by being a fighter instead a meal.
Yes, we choose our targets. That's why fitting for tank works. It means that the guy next to you in the belt is the one who dies, not you.
That's how passive vs active gameplay works. If you are a miner, then you are just destructible scenery as far as other players are concerned.
If you want to put the boot in, fly combat ships. Asking for some kind of "all in one" ship that prints money by mining, and can defeat several destroyers in open combat is just not going to happen. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 21:55:00 -
[2043] - Quote
and you are not understanding what I mean by 'anti-ganking'.
ganking starts by the ganker deciding to attack a miner whom he is very certain he can kill. In high sec, he must be quick enough to do this before concord arrives, but otherwise, the ganker will reign supreme (unless the miner has friends in bound when the ganker appears).
To me, "anti-ganking" means the ganker THINKS he's going after a miner, but has attacked a warship. This means the target is NOT a miner (he can NOT mine at all). The target is a ship that LOOKS like a miner, but is armed and equipped to fight.
This is NOT a ship that "does everything" as you said. The ship has given up the ability to mine for another function. It is a ship that does one thing and one thing only... turn the tables on gankers who have gotten careless.
A dedicated combat hull can not do this because the ganker will not attack a warship. The ganker would leave the warship alone and find that lone miner/hauler.
The ganker WOULD go after the 'anti-ganker' because it looks like his chosen prey. It looks like a meal, not hell-in-space. |

Kaarous Aldurald
ROC Deep Space The ROC
7600
|
Posted - 2014.07.05 22:17:00 -
[2044] - Quote
Aalysia Valkeiper wrote: A dedicated combat hull can not do this because the ganker will not attack a warship. The ganker would leave the warship alone.
The ganker WOULD go after the 'anti-ganker' because it looks like his chosen prey. It looks like a meal, not hell-in-space.
So then you are actually asking for an all in one. A ship that can theoretically do both mining and combat, so a potential ganker would not be able to know whether it was fitted for combat or mining without ship scanning it? Well, I'll tell you right now that I don't think such a thing will happen, nor should it.
Also...
You do realize you can look at other player's turrets from a pretty damned long distance, right? It's a matter of about five seconds to see whether you're fitting strip miners or blasters/pulse lasers/autocannons/whatever. Nevermind that, if this theoretical new ship class was just sitting in a belt without mining lasers on, I wouldn't attack it in the first place.
This whole idea of "miners with teeth" falls apart when you take any human element, or game balance into account. It can be done with haulers anyway, just do that instead. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Cannibal Kane
Somali Coast Guard Authority
4029
|
Posted - 2014.07.05 22:26:00 -
[2045] - Quote
Also Aalysia,
Proc and Skiffs have been buffed to fit a combat role with Drone damage.
Just because you don't see it happening does not mean it does not happen. Your pulling at straws and it shows.
Plenty of gankers die by the hand of anti-ganking stuff. The difference? Gankers don't care that they loose their ships. "Kane is the End Boss of Highsec." -Psychotic Monk |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 22:31:00 -
[2046] - Quote
Kaarous Aldurald wrote:Aalysia Valkeiper wrote: A dedicated combat hull can not do this because the ganker will not attack a warship. The ganker would leave the warship alone.
The ganker WOULD go after the 'anti-ganker' because it looks like his chosen prey. It looks like a meal, not hell-in-space.
So then you are actually asking for an all in one. A ship that can theoretically do both mining and combat, so a potential ganker would not be able to know whether it was fitted for combat or mining without ship scanning it? Well, I'll tell you right now that I don't think such a thing will happen, nor should it. Also... You do realize you can look at other player's turrets from a pretty damned long distance, right? It's a matter of about five seconds to see whether you're fitting strip miners or blasters/pulse lasers/autocannons/whatever. Nevermind that, if this theoretical new ship class was just sitting in a belt without mining lasers on, I wouldn't attack it in the first place. This whole idea of "miners with teeth" falls apart when you take any human element, or game balance into account. It can be done with haulers anyway, just do that instead.
look at history. in BOTH world wars, during the roman empire (and even before), and even today, Q-ships operated (and still operate) against submarines, raiders, and pirates.
Well, you are unlikely to fall for the trick... maybe. Sensors and scanners can be jammed, which should raise an alarm for the ganker. Not all gankers are careful like that. Just like not all miners or haulers are careful. This is NOT an unbalancing ship type. If it was, the entire idea of ganking would also be considered unbalanced.
That fact that haulers can be equipped for weapons is besides the point... mining barges and exhumers can not. If there were versions which enabled that barge or exhumer to GIVE up mining to ambush the ganker (who is already preying on unarmed miners), it would not be unbalancing. |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 22:36:00 -
[2047] - Quote
Aalysia Valkeiper wrote:and you are not understanding what I mean by 'anti-ganking'.
ganking starts by the ganker deciding to attack a miner whom he is very certain he can kill. In high sec, he must be quick enough to do this before concord arrives, but otherwise, the ganker will reign supreme (unless the miner has friends in bound when the ganker appears).
To me, "anti-ganking" means the ganker THINKS he's going after a miner, but has attacked a warship. This means the target is NOT a miner (he can NOT mine at all). The target is a ship that LOOKS like a miner, but is armed and equipped to fight.
This is NOT a ship that "does everything" as you said. The ship has given up the ability to mine for another function. It is a ship that does one thing and one thing only... turn the tables on gankers who have gotten careless.
A dedicated combat hull can not do this because the ganker will not attack a warship. The ganker would leave the warship alone.
The ganker WOULD go after the 'anti-ganker' because it looks like his chosen prey. It looks like a meal, not hell-in-space. This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest. Remove insurance. |

Kaarous Aldurald
ROC Deep Space The ROC
7600
|
Posted - 2014.07.05 22:40:00 -
[2048] - Quote
Aalysia Valkeiper wrote: look at history. in BOTH world wars, during the roman empire (and even before), and even today, Q-ships operated (and still operate) against submarines, raiders, and pirates.
Oh Good Lord let's not bring irl into this, please. Not only was that the exception and NOT the rule, but such things still routinely died in the face of genuine military vessels, which is what pretty much every other class of ships is.
Quote: That fact that haulers can be equipped for weapons is besides the point... mining barges and exhumers can not. If there were versions which enabled that barge or exhumer to GIVE up mining to ambush the ganker (who is already preying on unarmed miners), it would not be unbalancing.
Both of those things are intended. The only dedicated mining ships that can fit guns are the Venture and the Prospect. And once again, this is because if you get Strip Mining modules, you do not get turrets. There is a reason for that.
If you want to "ambush the ganker" just flying a Thrasher. You can almost one shot him with it. Or better yet, something with ECM, or logi on the miner he is attacking.
This is why I keep telling you that you're asking for an "all in one" uber ship. Because what you want already exists, you just want to have everything in one ship class. And that is just not acceptable. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 22:44:00 -
[2049] - Quote
Mara Pahrdi wrote: This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest.
but that option's no longer available, is it? |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 22:52:00 -
[2050] - Quote
Aalysia Valkeiper wrote:Mara Pahrdi wrote: This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest.
but that option's no longer available, is it? No, we got the procurer and skiff instead. Little monsters which can field a tank of 90k or 115k EHP with T2 mods and drone bonuses on top. Not too bad either. Problem is, most miners don't fit a proper tank. For various reasons. Remove insurance. |
|

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 22:52:00 -
[2051] - Quote
Kaarous Aldurald wrote:Aalysia Valkeiper wrote: look at history. in BOTH world wars, during the roman empire (and even before), and even today, Q-ships operated (and still operate) against submarines, raiders, and pirates.
Oh Good Lord let's not bring irl into this, please. Not only was that the exception and NOT the rule, but such things still routinely died in the face of genuine military vessels, which is what pretty much every other class of ships is. Quote: That fact that haulers can be equipped for weapons is besides the point... mining barges and exhumers can not. If there were versions which enabled that barge or exhumer to GIVE up mining to ambush the ganker (who is already preying on unarmed miners), it would not be unbalancing.
Both of those things are intended. The only dedicated mining ships that can fit guns are the Venture and the Prospect. And once again, this is because if you get Strip Mining modules, you do not get turrets. There is a reason for that. If you want to "ambush the ganker" just try flying a Thrasher. You can almost one shot him with it. Or better yet, something with ECM, or logi on the miner he is attacking. This is why I keep telling you that you're asking for an "all in one" uber ship. Because what you want already exists, you just want to have everything in one ship class. And that is just not acceptable.
correct me if I'm wrong, but isn't the thrasher a warship? The exact type of vessel the ganker will avoid? The type that can NOT bait in a ganker to turn the tables on him?
I'm talking about giving a ganker a reason to hesitate before attacking an unarmed miner. Giving that ganker a reason to think "is this really a fat juicy target or is it something I don't want to mess with?" is the main purpose of Q-ships.
Make this available and gankers will be even more rare in high sec, but (most importantly) miners can then feel safer venturing into low and null because the gankers would hesitate. |

Kaarous Aldurald
ROC Deep Space The ROC
7603
|
Posted - 2014.07.05 23:00:00 -
[2052] - Quote
Aalysia Valkeiper wrote: correct me if I'm wrong, but isn't the thrasher a warship? The exact type of vessel the ganker will avoid? The type that can NOT bait in a ganker to turn the tables on him?
You are corrected. While the Thrasher is a warship, if you want guns, you should have to fly a combat ship. Just like how if I want to mine, I can't really use a Devoter. The right tool for the right job.
And like I said, if you really want to bait somebody, the T1 haulers can already serve this purpose. That and the Procurer. My alliance has a standing policy that a Procurer is always bait. It's about as notorious for that as the Maller.
Quote: I'm talking about giving a ganker a reason to hesitate before attacking an unarmed miner. Giving that ganker a reason to think "is this really a fat juicy target or is it something I don't want to mess with?" is the main purpose of Q-ships.
No, the main purpose of the concept of Q-ships is to ruin game balance. The concept of game balance is that you can't, nor should you be able to, get everything out of one hull class.
Quote: Make this available and gankers will be even more rare in high sec, but (most importantly) miners can then feel safer venturing into low and null because the gankers would hesitate.
LOL. Now I can tell you haven't actually done it. A Procurer can solo 3 stealth bombers by the way.
The reason most miners don't feel safe venturing into lowsec and nullsec is because they are risk averse cowards who explicitly do NOT want to have to put in any effort to defend themselves. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 23:01:00 -
[2053] - Quote
Kaarous Aldurald wrote:
Oh Good Lord let's not bring irl into this, please. Not only was that the exception and NOT the rule, but such things still routinely died in the face of genuine military vessels, which is what pretty much every other class of ships is.
very true and the Q-ship I'm speaking of would likely fall to a warship of the same size with a standard fit.
gankers don't have standard fits, though.
I must say again. The Q-ship is NOT a miner. It does NOT mine. it is NOT a "do everything" ship. It has ONE function... combat against an attacker not equipped to meet resistance |

Kaarous Aldurald
ROC Deep Space The ROC
7603
|
Posted - 2014.07.05 23:05:00 -
[2054] - Quote
Aalysia Valkeiper wrote: gankers don't have standard fits, though.
Yeah, we definitely do. One thing we do well, and it's a large part of why we have adapted despite the repeated nerfs to ganking, is share information.
Quote: I must say again. The Q-ship is NOT a miner. It does NOT mine. it is NOT a "do everything" ship. It has ONE function... combat against an attacker not equipped to meet resistance
Lol. You have yet to explain how this is supposed to actually work. So how about some specifics, please? Are you going to just add a new class of Mining Barge that can't fit Strip Miners, but can fit guns? Or are you saying they should add gun slots to the current barges? Or what? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 23:10:00 -
[2055] - Quote
Why am I even trying to speak logically, here? We obviously have a serious differance of opinion and CCP agrees with you.
I will continue to play as I am.
I will continue to mine solo and reap what others consider meager isk (but I'm satisfied with).
I will continue to flee with my tail between my legs when a destroyer or frigate flashes red in local because I'm not allowed to mount weapons.
I will continue to watch people I introduce to EvE give up when their trial accounts expire.
And I'll reconsider why I even bother playing when my subscription expires in November.
CCP won't care, other players won't care, and the game will keep going. |

Tippia
Sunshine and Lollipops
22864
|
Posted - 2014.07.05 23:14:00 -
[2056] - Quote
Aalysia Valkeiper wrote:Mara Pahrdi wrote: This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest.
but that option's no longer available, is it? Yes it is. The new exhumers and barges do exactly that, and in some mining ships you can pack a bit of bite of your own.
Quote:I will continue to watch people I introduce to EvE give up when their trial accounts expire. What are you teaching them (or not teaching them) that makes them give up? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 23:15:00 -
[2057] - Quote
Kaarous Aldurald wrote:Aalysia Valkeiper wrote: gankers don't have standard fits, though.
Yeah, we definitely do. One thing we do well, and it's a large part of why we have adapted despite the repeated nerfs to ganking, is share information. Quote: I must say again. The Q-ship is NOT a miner. It does NOT mine. it is NOT a "do everything" ship. It has ONE function... combat against an attacker not equipped to meet resistance
Lol. You have yet to explain how this is supposed to actually work. So how about some specifics, please? Are you going to just add a new class of Mining Barge that can't fit Strip Miners, but can fit guns? Or are you saying they should add gun slots to the current barges? Or what?
how about rigs or fitting that: do NOT alter flight characteristics, take up large amounts of ore hold (thus removing the ability to actually mine profitably), but add high slots for weapons shielding and/or power |

Kaarous Aldurald
ROC Deep Space The ROC
7603
|
Posted - 2014.07.05 23:16:00 -
[2058] - Quote
Can I have your stuff?
No, but in all seriousness, I am curious as to how you think this concept would realistically play out, here.
If you want to give all the barges the ability to fit, say, medium guns. Then I just have to shoot the guy who has mining lasers active, and not the guy who doesn't.. The concept is functionally worthless.
If you want to give all the barges the ability to fit medium guns and extra slots to fit them, that will never happen as it would be too overpowered. They'd all have their tank nerfed by 50% or more to justify it. The concept is unrealistic.
And if you want to create a brand new mining barge class, with a decent tank and the ability to fit medium guns... then congratulations, you have just invented the T1 battlecruiser.
This is what I keep trying to tell you. The Q-ship concept is s.t.u.p.i.d. It's a pipe dream, it doesn't take the realities of the game into account, and it doesn't belong in EVE Online. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.05 23:17:00 -
[2059] - Quote
it's not worth discussing anymore.
CCP agrees with you.
I don't.
'nuff said. |

Kaarous Aldurald
ROC Deep Space The ROC
7603
|
Posted - 2014.07.05 23:17:00 -
[2060] - Quote
Aalysia Valkeiper wrote:Kaarous Aldurald wrote:Aalysia Valkeiper wrote: gankers don't have standard fits, though.
Yeah, we definitely do. One thing we do well, and it's a large part of why we have adapted despite the repeated nerfs to ganking, is share information. Quote: I must say again. The Q-ship is NOT a miner. It does NOT mine. it is NOT a "do everything" ship. It has ONE function... combat against an attacker not equipped to meet resistance
Lol. You have yet to explain how this is supposed to actually work. So how about some specifics, please? Are you going to just add a new class of Mining Barge that can't fit Strip Miners, but can fit guns? Or are you saying they should add gun slots to the current barges? Or what? how about rigs or fitting that: do NOT alter flight characteristics, take up large amounts of ore hold (thus removing the ability to actually mine profitably), but add high slots for weapons shielding and/or power
I can tell you right now, that CCP will never make Mining Barges into T3 cruisers. I honestly think they regret ever devising T3s in the first place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 23:19:00 -
[2061] - Quote
Aalysia Valkeiper wrote:...because I'm not allowed to mount weapons. Gankers will adapt, since they can easily identify your weaons at a distance, as Kaarous rightly pointed out. And they can do it cloaked, so you won't even be aware of it happening.
Remove insurance. |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.05 23:27:00 -
[2062] - Quote
Tippia wrote:Aalysia Valkeiper wrote:Mara Pahrdi wrote: This is what the mining cruisers used to be good at. Done right, you would convey the impression of a soft and easy target (i.e. a newbie with limited tanking skills), that could be handled by one or two gankers. But with less than 12 days training you were able to field a decent T2 tank. Concord did the rest.
but that option's no longer available, is it? Yes it is. The new exhumers and barges do exactly that, and in some mining ships you can pack a bit of bite of your own. Sort of. The cruisers had the advantage, that you could use mining drones for better deception and still mount a turret or launcher to have a chance of getting on the killmail . Remove insurance. |

Tippia
Sunshine and Lollipops
22866
|
Posted - 2014.07.05 23:46:00 -
[2063] - Quote
Mara Pahrdi wrote:Sort of. The cruisers had the advantage, that you could use mining drones for better deception and still mount a turret or launcher to have a chance of getting on the killmail  . My point is more towards the idea of GÇ£conveying the impression of a soft target with limited tanking skillsGÇ¥ GÇö that impression was shattered in the old days by using a scanner, same as it is today. If you could pull of that deception back then, you can do it now GÇö being in a squishy harvesting ship rather enhances the image than being in a combat shipGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.06 00:53:00 -
[2064] - Quote
Tippia wrote:Mara Pahrdi wrote:Sort of. The cruisers had the advantage, that you could use mining drones for better deception and still mount a turret or launcher to have a chance of getting on the killmail  . My point is more towards the idea of GÇ£conveying the impression of a soft target with limited tanking skillsGÇ¥ GÇö that impression was shattered in the old days by using a scanner, same as it is today. If you could pull of that deception back then, you can do it now GÇö being in a squishy harvesting ship rather enhances the image than being in a combat shipGǪ Sure. You don't catch a careful ganker this way. But the hasty ones...
Remove insurance. |

Hasikan Miallok
Republic University Minmatar Republic
913
|
Posted - 2014.07.06 01:18:00 -
[2065] - Quote
Kaarous Aldurald wrote: I can tell you right now, that CCP will never make Mining Barges into T3 cruisers. I honestly think they regret ever devising T3s in the first place.
There have been quite a few Dev comments indicating the T3 rebalance when it occurs will see them repositioned between T1 and T2, hence the "rebalanced" Tengu for example will be less powerful than a T2 like the Ishtar but more versatile. |

Cagot
Zendian Solutions
13
|
Posted - 2014.07.06 01:45:00 -
[2066] - Quote
Hasikan Miallok wrote:Kaarous Aldurald wrote: I can tell you right now, that CCP will never make Mining Barges into T3 cruisers. I honestly think they regret ever devising T3s in the first place.
There have been quite a few Dev comments indicating the T3 rebalance when it occurs will see them repositioned between T1 and T2, hence the "rebalanced" Tengu for example will be less powerful than a T2 like the Ishtar but more versatile. I've always been annoyed by the fact that this has *always* been the case with the Proteus. There is no way to make the Proteus into a drone boat as good as an Ishtar. |

Sentamon
Imperial Academy Amarr Empire
1937
|
Posted - 2014.07.06 03:22:00 -
[2067] - Quote
You know what I don't get, I loot some scrap worth 300 isk from some wreck the guy probably doesn't even want, and everyone can blow me to bits for 15 mins, but I go around scanning ships and sizing them up for a loss that can go into the Billions of ISK and no suspect flag, not even for 10 seconds, and the scan is pretty much instant giving the mark no chance to resist. How convenient.
Who comes up with this stuff, everyone knows that in EVE the real fight happens before the shooting starts. ~ Professional Forum Alt -á~ |

Anathema Device
State War Academy Caldari State
7
|
Posted - 2014.07.06 07:33:00 -
[2068] - Quote
Kaarous Aldurald wrote:This is what I keep trying to tell you. The Q-ship concept is s.t.u.p.i.d. It's a pipe dream, it doesn't take the realities of the game into account, and it doesn't belong in EVE Online. Q-ship concept is valid in the Eve Online sandpit and has its uses. Wary hunters are less likely to be taken in by Q-Ships and history shows the WW-I experience was a mixture of success with failures. If somebody wants to try Q-ships then good luck to them, they will need it. I don't have an objection to fitting turrets or missiles to miners. Restrictions on the number of turrets, launchers, shields and/or armour is the appropriate response. |

Aalysia Valkeiper
Imperial Shipment Amarr Empire
58
|
Posted - 2014.07.06 08:06:00 -
[2069] - Quote
Something which should make you PvPers happy.
I've decided to stay off the forum until I've had a chance to test Kronos with my newest character.
Since that character is still drastically underskilled for the hostile enviorment I perceive High sec now is for solo miners, that will be at least 2 months. |

baltec1
Bat Country Goonswarm Federation
12254
|
Posted - 2014.07.06 08:40:00 -
[2070] - Quote
Aalysia Valkeiper wrote:
how about rigs or fitting that: 1. do NOT alter flight characteristics, 2. take up large amounts of ore hold (thus removing the ability to actually mine profitably), but add 3. high slots for weapons 4. shielding 5. and/or power
1. Welcome to every single ship in EVE. Ever seen what 3 trimark rigs will do to slow down a megathron?
2. CCP are not going to give you the best of all worlds, if you want more tank you have to sacrifice your hold.
3. You have drones, use them.
4. They did buff mining barge tanks.
5. Again, they did just that. You are not going to get the CPU/grid to fit the very best of everything, they are designed so that you have to make choices. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

baltec1
Bat Country Goonswarm Federation
12254
|
Posted - 2014.07.06 08:42:00 -
[2071] - Quote
Sentamon wrote:You know what I don't get, I loot some scrap worth 300 isk from some wreck the guy probably doesn't even want, and everyone can blow me to bits for 15 mins, but I go around scanning ships and sizing them up for a loss that can go into the Billions of ISK and no suspect flag, not even for 10 seconds, and the scan is pretty much instant giving the mark no chance to resist. How convenient.
Who comes up with this stuff, everyone knows that in EVE the real fight happens before the shooting starts.
You stole something, the scanner did no harm to anyone.
Thats the difference. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.06 08:58:00 -
[2072] - Quote
Aalysia Valkeiper wrote:Something which should make you PvPers happy.
I've decided to stay off the forum until I've had a chance to test Kronos with my newest character.
Since that character is still drastically underskilled for the hostile enviorment I perceive High sec now is for solo miners, that will be at least 2 months. T2 shield tank takes less than 12 days to train. Add to that hull upgrades IV, spaceship command V and evasive maneuvering IV and you're ready to go. Remove insurance. |

Kaarous Aldurald
ROC Deep Space The ROC
7609
|
Posted - 2014.07.06 10:20:00 -
[2073] - Quote
baltec1 wrote:Sentamon wrote:You know what I don't get, I loot some scrap worth 300 isk from some wreck the guy probably doesn't even want, and everyone can blow me to bits for 15 mins, but I go around scanning ships and sizing them up for a loss that can go into the Billions of ISK and no suspect flag, not even for 10 seconds, and the scan is pretty much instant giving the mark no chance to resist. How convenient.
Who comes up with this stuff, everyone knows that in EVE the real fight happens before the shooting starts. You stole something, the scanner did no harm to anyone. Thats the difference.
I honestly don't know why people think that just crying about it is going to get CCP to attach a mechanical punishment to something that is inherently a non hostile mechanic. Is it a meta hostile mechanic? Yep. But you can't attach mechanical punishments to it because of that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
19502
|
Posted - 2014.07.06 12:17:00 -
[2074] - Quote
Aalysia Valkeiper wrote: ...Q-ships... If such a thing came to pass, I'd give it about 10 minutes before the a ganker uses one to kill a miner, and about 30 seconds after that the recipient of the gank will be raging in local and/or on the forums.
Most miners can't be bothered to use, or learn to use, the tools they already have. They wouldn't use q-ships either.
Be careful what you wish for, some of the stuff people have asked CCP for in the past has come to pass, and backfired hilariously on the people who asked for it.
Nil mortifi sine lucre |

Morganta
The Greater Goon Clockwork Pineapple
1989
|
Posted - 2014.07.06 14:35:00 -
[2075] - Quote
what people like the OP fail to get is that it doesn't matter what you are flying or how its armed
my personal favorite is when someone is mining ice and has a buddy hanging out semi AFK in a faction fit BS for defense.
know what we do?
we alpha gank the BS and if we have enough time we pop the mack too.
sitting afk on a gate with some pricy navy boat? we'll determine what we need to pop you and then do it, so be mindful of those flashy pods flying past you, if you continue to sit there your turn will come. |

Victoria Sin
Center for Advanced Studies Gallente Federation
658
|
Posted - 2014.07.06 15:34:00 -
[2076] - Quote
I noticed this a lot recently, the empty freighter thing. I was looking through the KB and trying to see if any had wars or something dumb like that, but no. Just plain old suicide gank. Don't think there's a solution for the pilot apart from just don't undock it. Though if you fit it for travel with an istab and a nano or two you'll minimise the amount of time you're actually in space, which must logically reduce your chances of getting popped. Otherwise, warpy-cloaky all the way. |

Kaarous Aldurald
ROC Deep Space The ROC
7610
|
Posted - 2014.07.06 15:36:00 -
[2077] - Quote
Victoria Sin wrote: Don't think there's a solution for the pilot apart from just don't undock it.
Really? You can't think of one? "Don't fly a billion isk killmail through an area that has fifty suicide ganks in the last four hours" leaps to mind for starters.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sentamon
Imperial Academy Amarr Empire
1938
|
Posted - 2014.07.06 15:41:00 -
[2078] - Quote
baltec1 wrote:Sentamon wrote:You know what I don't get, I loot some scrap worth 300 isk from some wreck the guy probably doesn't even want, and everyone can blow me to bits for 15 mins, but I go around scanning ships and sizing them up for a loss that can go into the Billions of ISK and no suspect flag, not even for 10 seconds, and the scan is pretty much instant giving the mark no chance to resist. How convenient.
Who comes up with this stuff, everyone knows that in EVE the real fight happens before the shooting starts. You stole something, the scanner did no harm to anyone. Thats the difference.
hah! right, scanning is far more suspicious and harmful then stealing some veldspar.
Of course you don't want suspect flags because an actual fight instead of a gank that pretty much is a guaranteed win scares poor little gankbears.  ~ Professional Forum Alt -á~ |

Dave Stark
6486
|
Posted - 2014.07.06 15:43:00 -
[2079] - Quote
Sentamon wrote:baltec1 wrote:Sentamon wrote:You know what I don't get, I loot some scrap worth 300 isk from some wreck the guy probably doesn't even want, and everyone can blow me to bits for 15 mins, but I go around scanning ships and sizing them up for a loss that can go into the Billions of ISK and no suspect flag, not even for 10 seconds, and the scan is pretty much instant giving the mark no chance to resist. How convenient.
Who comes up with this stuff, everyone knows that in EVE the real fight happens before the shooting starts. You stole something, the scanner did no harm to anyone. Thats the difference. hah! right, scanning is far more suspicious and harmful then stealing some veldspar. Of course you don't want suspect flags because an actual fight instead of a gank that pretty much is a guaranteed win scares poor little gankbears. 
suspect flagging cargo/ship scans won't generate actual fights. |

Victoria Sin
Center for Advanced Studies Gallente Federation
658
|
Posted - 2014.07.06 15:43:00 -
[2080] - Quote
Kaarous Aldurald wrote:Victoria Sin wrote: Don't think there's a solution for the pilot apart from just don't undock it. Really? You can't think of one? "Don't fly a billion isk killmail through an area that has fifty suicide ganks in the last four hours" leaps to mind for starters.
Don't be obtuse. You could be the first. There's no way to know. You can't eliminate the risk, only reduce it. But you can't reduce it to zero unless you don't undock it. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7610
|
Posted - 2014.07.06 15:45:00 -
[2081] - Quote
Sentamon wrote:baltec1 wrote:Sentamon wrote:You know what I don't get, I loot some scrap worth 300 isk from some wreck the guy probably doesn't even want, and everyone can blow me to bits for 15 mins, but I go around scanning ships and sizing them up for a loss that can go into the Billions of ISK and no suspect flag, not even for 10 seconds, and the scan is pretty much instant giving the mark no chance to resist. How convenient.
Who comes up with this stuff, everyone knows that in EVE the real fight happens before the shooting starts. You stole something, the scanner did no harm to anyone. Thats the difference. hah! right, scanning is far more suspicious and harmful then stealing some veldspar. Of course you don't want suspect flags because an actual fight instead of a gank that pretty much is a guaranteed win scares poor little gankbears. 
That's the dumbest thing I've heard so far today.
A scanning module costs about fifty thousand isk. It can be fitted to a noobship. If you think it would change anything aside from taking yet another potential set of options away from new players, you're wrong.
The neverending quest of the carebear to "feel better" continues.  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
7610
|
Posted - 2014.07.06 15:52:00 -
[2082] - Quote
Victoria Sin wrote:
Don't be obtuse. You could be the first. There's no way to know.
Yes, there really is. And you think I'm the one being obtuse? That's rich.
Or are we playing the "freighter pilots can't be expected to know that Perimeter, Aufay, and Uedama are common gank systems" game? They're not new players almost by definition. If they don't know where the common ganking systems are, then they're backflipping stupid.
So yeah, there is plenty of ways to know, there are plenty of ways to get around it too. But the sticking point is that they require, *gasp*, effort.
Quote: You can't eliminate the risk, only reduce it. But you can't reduce it to zero unless you don't undock it.
No duh you can't eliminate risk without not undocking in the first place. You act like you should be able to. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Aischa Montagne
Blut-Klauen-Clan
7
|
Posted - 2014.07.06 16:05:00 -
[2083] - Quote
I think ganking in general are a problem. Not so much of the ganking act itself but the hole impact on the lifing in high sec.
It is a known fact also stated by various sources ((like CCP)) that Low Sec and 0.0 offer a far better revenue by taking far higher risks. However talking to various Miners that move to 0.0 Space, they claim it is much safer and quiter There. Your Intel is organized and you can mine Stuff at good margins. However Low is Considered an unordered Place with high risks, in which attacks can apply everywhere. High Sec is claimed to be a secure Area. Enforced by Concord and Faction Security forces. Industrial Operation in Highsec comes there for with less revenue but at the same time with less Risks. So far the theoretic view on the Eve universe by some people.
Gankers contradict this philosophy and damgeing this in a enormous way. 1) Moveing out of a system in another system only avoids an attack if you reduce your earnings. So you may go away but at the same time you loose. It is not much but it still is a descion that is more or less a loose loose choice for the miner. 2) Put a bounty on someone. Well the bounty system is a joke when it comes to ganker. I admit I do not know if it is working at all. 3) you can hunt ganker. Yea that works. A lot of them are not smart. To be honest they do the same dump mistakes as their prey. They just think they are on the safe side. But thats again for someone who takes fun in Mining and building not something he wants to do. And you need some courage to risk your ship attanking the bully in your system.
I think the ganking issue is currently a problem that has to be thought on. This problem could be answered by a good bounty market. There is currently no Market. You can bounty hunt, but it is more something of luck. A System that works around Killrights rather then a random bounty. Which is more direct and efficent.
Another point could to reduce the risk by construction defensive Mining Utlities that in order to cut losses. Remeber not every miner is able to fit tanky hauwlers. I think even a procurer in the hand of a fresh minerpilot is no match for a half competent suicide ganker.
Or improve the win in the Ganking risk areas. Currently you have far less risk in 08 system at by only a small drop in your revenue compared to 0.6 or 0.5 regions. And 0.8 is still gankable territory.
I think the problem is currently not out of hands yet, but it needs to be adressed in some form in the near to mid future.
|

Victoria Sin
Center for Advanced Studies Gallente Federation
658
|
Posted - 2014.07.06 16:12:00 -
[2084] - Quote
Kaarous Aldurald wrote: No duh you can't eliminate risk without not undocking in the first place. You act like you should be able to.
Please grow up. |

Kaarous Aldurald
ROC Deep Space The ROC
7610
|
Posted - 2014.07.06 16:13:00 -
[2085] - Quote
Victoria Sin wrote:Kaarous Aldurald wrote: No duh you can't eliminate risk without not undocking in the first place. You act like you should be able to.
Please grow up.
A grown up is someone who accepts and understands that a PvP game has PvP in it.  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
22935
|
Posted - 2014.07.06 16:28:00 -
[2086] - Quote
Aischa Montagne wrote:High Sec is claimed to be a secure Area. Enforced by Concord and Faction Security forces. I'm going to stop you there. No. Highsec has never been claimed to be a secure area, and it is not being enforced by anything. Highsec is simply an area where aggression comes at a cost GÇö CONCORD is the entity that creates those costs. Now, I know that you hedged this by calling it a GÇ£theoretic view by some peopleGÇ¥, but that's just it: it's a view people have, and an incorrect one at that. It cannot be the basis for any kind of argument or logic because it is just plain old false.
Quote:Gankers contradict this philosophy and damgeing this in a enormous way. No, they don't for the simple reason that the philosophy in question does not exist. It is, as mentioned, just something some people have invented, with no basis in the realities of the game. Just because people have to make compromises does not mean that anything is damaged. In fact, having to find a compromise between two contradictory goals is one of the core obstacles of the game, and in a sense the only proper obstacle the game can provide. Since you set up your own goals, you and you alone are responsible for picking one that compromises as little as possible, and the game mechanics can't (and shouldn't) be an important factor in this.
Quote:I think the ganking issue is currently a problem that has to be thought on. This problem could be answered by a good bounty market. There is currently no Market. You can bounty hunt, but it is more something of luck. A System that works around Killrights rather then a random bounty. Which is more direct and efficent. How is it a problem? It's exceedingly rare. It's trivially easy to avoid. It can be treated as a standard financial risk with expected outcomes if you're inclined to just live with it. Just because all the available solutions (and there are many of them) have downside does not mean that it is a problem either GÇö that's just the nature of choice. There are no silver bullets.
Now, I'll give you credit for taking the view that it should be a player solution instead of Yet Another NerfGäó, but in doing so, you've stumbled over the actual cause of the problems some people feel they're facing: what you're looking for is pretty much already available, but the ones who are supposed to use these tools choose not to. The problem isn't tools or ability or mechanics. The problem is choice GÇö specifically the adamant refusal to choose to use the tools available for various reasons.
Quote:Another point could to reduce the risk by construction defensive Mining Utlities that in order to cut losses. Remeber not every miner is able to fit tanky hauwlers. I think even a procurer in the hand of a fresh minerpilot is no match for a half competent suicide ganker. These already exist, and yes, even a fresh miner can go all defensive and become a hard target. Again, the only issue is that the miners simply don't choose this option, and that's really where the myth comes from: GÇ£I choose not to use these methods, therefore the methods don't existGÇ¥. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Aischa Montagne
Blut-Klauen-Clan
7
|
Posted - 2014.07.06 18:16:00 -
[2087] - Quote
Tippia wrote:Aischa Montagne wrote:High Sec is claimed to be a secure Area. Enforced by Concord and Faction Security forces. I'm going to stop you there. No. Highsec has never been claimed to be a secure area, and it is not being enforced by anything. Highsec is simply an area where aggression comes at a cost GÇö CONCORD is the entity that creates those costs. Now, I know that you hedged this by calling it a GÇ£theoretic view by some peopleGÇ¥, but that's just it: it's a view people have, and an incorrect one at that. It cannot be the basis for any kind of argument or logic because it is just plain old false. Quote:Gankers contradict this philosophy and damgeing this in a enormous way. No, they don't for the simple reason that the philosophy in question does not exist. It is, as mentioned, just something some people have invented, with no basis in the realities of the game. Just because people have to make compromises does not mean that anything is damaged. In fact, having to find a compromise between two contradictory goals is one of the core obstacles of the game, and in a sense the only proper obstacle the game can provide. Since you set up your own goals, you and you alone are responsible for picking one that compromises as little as possible, and the game mechanics can't (and shouldn't) be an important factor in this. Quote:I think the ganking issue is currently a problem that has to be thought on. This problem could be answered by a good bounty market. There is currently no Market. You can bounty hunt, but it is more something of luck. A System that works around Killrights rather then a random bounty. Which is more direct and efficent. How is it a problem? It's exceedingly rare. It's trivially easy to avoid. It can be treated as a standard financial risk with expected outcomes if you're inclined to just live with it. Just because all the available solutions (and there are many of them) have downside does not mean that it is a problem either GÇö that's just the nature of choice. There are no silver bullets. Now, I'll give you credit for taking the view that it should be a player solution instead of Yet Another NerfGäó, but in doing so, you've stumbled over the actual cause of the problems some people feel they're facing: what you're looking for is pretty much already available, but the ones who are supposed to use these tools choose not to. The problem isn't tools or ability or mechanics. The problem is choice GÇö specifically the adamant refusal to choose to use the tools available for various reasons. Quote:Another point could to reduce the risk by construction defensive Mining Utlities that in order to cut losses. Remeber not every miner is able to fit tanky hauwlers. I think even a procurer in the hand of a fresh minerpilot is no match for a half competent suicide ganker. These already exist, and yes, even a fresh miner can go all defensive and become a hard target. Again, the only issue is that the miners simply don't choose this option, and that's really where the myth comes from: GÇ£I choose not to use these methods, therefore the methods don't existGÇ¥.
|

baltec1
Bat Country Goonswarm Federation
12260
|
Posted - 2014.07.06 18:26:00 -
[2088] - Quote
Sentamon wrote:hah! right, scanning is far more suspicious and harmful then stealing some veldspar. Of course you don't want suspect flags because an actual fight instead of a gank that pretty much is a guaranteed win scares poor little gankbears. 
Yea, your speaking to the people willing to risk trillions of isk in capital brawls. The only people looking for risk free gameplay are the nerf ganking bears. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Sentamon
Imperial Academy Amarr Empire
1940
|
Posted - 2014.07.06 18:50:00 -
[2089] - Quote
70 pages so far of carebears and gankbears proving they won't undock if it means risking anything of value.  ~ Professional Forum Alt -á~ |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1000
|
Posted - 2014.07.06 18:53:00 -
[2090] - Quote
Sentamon wrote:70 pages so far of carebears and gankbears proving they won't undock if it means risking anything of value.  Carebears risk billions every day... they just aren't aware of it, sometimes.  |
|

Aischa Montagne
Blut-Klauen-Clan
7
|
Posted - 2014.07.06 18:54:00 -
[2091] - Quote
Sentamon wrote:70 pages so far of carebears and gankbears proving they won't undock if it means risking anything of value.  I believe it is a discussion of the inability to understand the other position. |

baltec1
Bat Country Goonswarm Federation
12260
|
Posted - 2014.07.06 18:59:00 -
[2092] - Quote
Sentamon wrote:70 pages so far of carebears and gankbears proving they won't undock if it means risking anything of value. 
Only, gankers do undock. Hence all of the bears exploding. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mara Pahrdi
The Order of Anoyia
763
|
Posted - 2014.07.06 19:11:00 -
[2093] - Quote
Aischa Montagne wrote:That is not true for High. The 1-0.8 Systems are quite save. 0.5 System are completly different. I have seen people looseing 30k eHP Procurers there. I think the gain is not worth the risk today.
I disagree. 30k Procurers? You are long enough in the game to know, that a 30k Procurer deserves to diaf. That has nothing to do with risk versus reward.
Also: It's fine to be risk averse. But if you are, you also have to act accordingly. If you don't, it's not CCPs job to fix your individual problems.
Aischa Montagne wrote:So most miners simply do not take fun in an enemy they not realy want and nobody is realy takeing care of gankers. There is no balance.
 Remove insurance. |

Sentamon
Imperial Academy Amarr Empire
1940
|
Posted - 2014.07.06 19:56:00 -
[2094] - Quote
Carebears cry, CONCORD protect me. Gankbears cry, CONCORD protect my high security Alts.
Result is, PvP = 0
Anyone who's played early Lineage 2, and took part in the almost contrant epic battles knows that EVE needs some of the following.
1) Removal of CONCORD, or at the very least reduce the response time by about 1000%. 2) A better flagging system. (group members flag, flags for scanning, and so on.) 3) No safe areas in high security for criminals that destroyed too many ships of people that don't fight back.
Part of the reason the great battles of EVE happen when someone screws up is because everyone is risk averse and everything is a math equasion. It's like watching Math Majors pretend to do battle. ~ Professional Forum Alt -á~ |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1002
|
Posted - 2014.07.06 20:58:00 -
[2095] - Quote
Sentamon wrote:Carebears cry, CONCORD protect me. Gankbears cry, CONCORD protect my high security Alts.
Result is, PvP = 0
Anyone who's played early Lineage 2, and took part in the almost contrant epic battles knows that EVE needs some of the following.
1) Removal of CONCORD, or at the very least reduce the response time by about 1000%. 2) A better flagging system. (group members flag, flags for scanning, and so on.) 3) No safe areas in high security for criminals that destroyed too many ships of people that don't fight back.
Part of the reason the great battles of EVE happen when someone screws up is because everyone is risk averse and everything is a math equasion. It's like watching Math Majors pretend to do battle. An easy solution would be to simply jump through any of the hundreds of gates or wormholes that lead out of that inherently flawed place called highsec. |

Mara Pahrdi
The Order of Anoyia
764
|
Posted - 2014.07.06 22:15:00 -
[2096] - Quote
Sentamon wrote:3) No safe areas in high security for criminals that destroyed too many ships or people that don't fight back.
Fixed it for you.
Oh wait, we already have that. Nothing to do here for CCP. Remove insurance. |

Lady Areola Fappington
1976
|
Posted - 2014.07.06 22:20:00 -
[2097] - Quote
Mara Pahrdi wrote:Sentamon wrote:3) No safe areas in high security for criminals that destroyed too many ships or people that don't fight back.
Fixed it for you. Oh wait, we already have that. Nothing to do here for CCP.
Damn CCP and their mechanic fixing time machine. They only use it to troll good poasters like this. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5437
|
Posted - 2014.07.06 22:36:00 -
[2098] - Quote
Somewhere, very early in this thread, I detailed a valid mechanic & even showed a video of how to plow through any system with your slow freighter & prevent ganks, the very same mechanic that people have been using for years tio avoid freighter ganks. It is unsurprising to see that 50 pages onward people still haven't clued in. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Sentamon
Imperial Academy Amarr Empire
1940
|
Posted - 2014.07.07 01:24:00 -
[2099] - Quote
Mallak Azaria wrote:Somewhere, very early in this thread, I detailed a valid mechanic & even showed a video of how to plow through any system with your slow freighter & prevent ganks, the very same mechanic that people have been using for years tio avoid freighter ganks. It is unsurprising to see that 50 pages onward people still haven't clued in.
Yeah yeah, people are discussing how to create PvP. Avoidance of gankers has always been easy for all but clueless noobs.
Go back to your blue donut. ~ Professional Forum Alt -á~ |

Mallak Azaria
GoonWaffe Goonswarm Federation
5452
|
Posted - 2014.07.07 01:32:00 -
[2100] - Quote
Sentamon wrote:Mallak Azaria wrote:Somewhere, very early in this thread, I detailed a valid mechanic & even showed a video of how to plow through any system with your slow freighter & prevent ganks, the very same mechanic that people have been using for years tio avoid freighter ganks. It is unsurprising to see that 50 pages onward people still haven't clued in. Yeah yeah, people are discussing how to create PvP. Avoidance of gankers has always been easy for all but clueless noobs. Go back to your blue donut.
Your last several posts in this thread show otherwise, but please continue on. I wouldn't want any facts to burst your personal protective bubble of ignorance. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Sentamon
Imperial Academy Amarr Empire
1940
|
Posted - 2014.07.07 01:49:00 -
[2101] - Quote
Mallak Azaria wrote: Your last several posts in this thread show otherwise, but please continue on. I wouldn't want any facts to burst your personal protective bubble of ignorance.
Stick to making nothing happen in nullsec, plenty of people working on that in highsec already. ~ Professional Forum Alt -á~ |

Mallak Azaria
GoonWaffe Goonswarm Federation
5453
|
Posted - 2014.07.07 02:00:00 -
[2102] - Quote
Sentamon wrote:Mallak Azaria wrote: Your last several posts in this thread show otherwise, but please continue on. I wouldn't want any facts to burst your personal protective bubble of ignorance.
Stick to making nothing happen in nullsec, plenty of people working on that in highsec already.
I too, make random assumptions about people based on whatever I think is quirky. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

loyalanon
The Conference Elite CODE.
345
|
Posted - 2014.07.07 11:23:00 -
[2103] - Quote
This thread is still going lol!
71 pages of tears and counting, keep it up :) |

Blaze Haginen
School of Applied Knowledge Caldari State
0
|
Posted - 2014.07.07 12:49:00 -
[2104] - Quote
http://www.youtube.com/watch?v=-AC1Ow_y250 |

Antihrist Pripravnik
T-AFK and counting
447
|
Posted - 2014.07.07 12:59:00 -
[2105] - Quote
Blaze Haginen wrote:http://www.youtube.com/watch?v=-AC1Ow_y250 Nice video. 
Anyway, the thread was originally about empty freighters  1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Ramona McCandless
The McCandless Clan
5978
|
Posted - 2014.07.07 13:25:00 -
[2106] - Quote
I take a week off, and this thread grows 20 pages and is still
"You"
"No, you"
"Your ma"
"Your ma's face"
"Your ma is your da"
"I quit, but I still win!"
"Etc"
"Etc +1" "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Solecist Project
Deeper Feelings Inc.
3407
|
Posted - 2014.07.07 13:28:00 -
[2107] - Quote
Should I even bother reading through what I missed ... ... or is it as one can expect? http://Solecist.imgur.com Deeper Feelings Inc. --áWe make it feel real. ;) Hey CCP, what's wrong with the portraits? op success??
|

Ramona McCandless
The McCandless Clan
5978
|
Posted - 2014.07.07 13:41:00 -
[2108] - Quote
Solecist Project wrote:Should I even bother reading through what I missed ... ... or is it as one can expect?
See my TL; DR above :) "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Toriessian
Helion Production Labs Independent Operators Consortium
245
|
Posted - 2014.07.07 13:46:00 -
[2109] - Quote
I should start flying freighters or ganking freighters. I have nothing to contribute to one of the better threadnaughts of the year. |

De'Veldrin
Black Serpent Technologies The Unthinkables
2473
|
Posted - 2014.07.07 13:48:00 -
[2110] - Quote
Toriessian wrote:I should start flying freighters or ganking freighters. I have nothing to contribute to one of the better threadnaughts of the year.
Just throw in a random "NO YOU!" and you'll be fine. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |
|

Sodabro
Republic Military School Minmatar Republic
270
|
Posted - 2014.07.07 13:50:00 -
[2111] - Quote
whoa |

Ramona McCandless
The McCandless Clan
5980
|
Posted - 2014.07.07 13:50:00 -
[2112] - Quote
De'Veldrin wrote:Toriessian wrote:I should start flying freighters or ganking freighters. I have nothing to contribute to one of the better threadnaughts of the year. Just throw in a random "NO YOU!" and you'll be fine.
Pff that's just what someone who would agree/disagree would say
(delete as appropriate)
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 13:51:00 -
[2113] - Quote
So just to summarize.. Highsec carebears should be spending far more time and effort while they carry out some of the most mind-numbingly boring tasks in Eve such as spending 3 hours flying a freighter or staring at an ice field until they go insane? Every high sec mining op should include the same precautions as a low sec roam but without any of the actual fun bits?
On top of which any new players to the game should immediately familiarize themselves with the entire range of Eve mechanics, check here and all major ganking forums, and generally fly like a vet before they undock, or else they deserve to just be killed endlessly?
The reason Highsec used to be (fairly) safe was because the rewards in Highsec are generally low. If someone wants to sit and mine Veldspar until their eyes bleed, then let them get on with it. Just remove all L4's/useful anomalies from highsec, so if carebears want to make ISK in any kind of efficient manner they have to start moving out into low/null. Making Highsec actively dangerous is just stupid, it's going to scare off new people and grind the small industrial corps into the dirt.
Please stop trying to make Eve a game where everyone plays the same, it's really boring. |

Ramona McCandless
The McCandless Clan
5980
|
Posted - 2014.07.07 13:55:00 -
[2114] - Quote
Kal Murmur wrote:So just to summarize.. Highsec carebears should be spending far more time and effort while they carry out some of the most mind-numbingly boring tasks in Eve such as spending 3 hours flying a freighter or staring at an ice field until they go insane? Every high sec mining op should include the same precautions as a low sec roam but without any of the actual fun bits? .
Sorry whut
Please explain how flying manually takes MORE time than autopiloting?
How is mining safely ANYTHING like a roam?
Are you on crack?
What is the captial of Paris?
Is my dinner ready yet?
WHERE ARE MY KEYS?! "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2473
|
Posted - 2014.07.07 14:02:00 -
[2115] - Quote
Ramona McCandless wrote:Kal Murmur wrote:So just to summarize.. Highsec carebears should be spending far more time and effort while they carry out some of the most mind-numbingly boring tasks in Eve such as spending 3 hours flying a freighter or staring at an ice field until they go insane? Every high sec mining op should include the same precautions as a low sec roam but without any of the actual fun bits? . Sorry whut Please explain how flying manually takes MORE time than autopiloting? How is mining safely ANYTHING like a roam? Are you on crack? What is the captial of Paris? Is my dinner ready yet? WHERE ARE MY KEYS?!
1. Flying manually obviously takes more time because they have to pay attention instead of randomly rickrolling people on the Hello Kitty Online forums. (Is rickrolling still a thing?). 2. Mining safely is like a roam because you'd have support ships and scouts and the ability to GTFO before things go too badly. 3. Not right now, but I can't speak for anyone else in the thread. 4. Paris, France or Paris, Texas? You need to be specific. 5. I burned it. Sorry.  6. In my pants. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

Tippia
Sunshine and Lollipops
22953
|
Posted - 2014.07.07 14:05:00 -
[2116] - Quote
Kal Murmur wrote:So just to summarize.. Yes, that's a pretty accurate summary of the uninformed myths that some highseccers like to perpetuate, even though there's next to nothing in the game to suggest any of it would ever be true. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ramona McCandless
The McCandless Clan
5983
|
Posted - 2014.07.07 14:07:00 -
[2117] - Quote
De'Veldrin wrote:1. Flying manually obviously takes more time because they have to pay attention instead of randomly rickrolling people on the Hello Kitty Online forums. (Is rickrolling still a thing?). 2. Mining safely is like a roam because you'd have support ships and scouts and the ability to GTFO before things go too badly. 3. Not right now, but I can't speak for anyone else in the thread. 4. Paris, France or Paris, Texas? You need to be specific. 5. I burned it. Sorry.  6. In my pants.
1. Apparently it is, yes. Though its SOOO annoying, especially to us old crones who were around when Rick was actually popular that stupid song was on the radio ALL. THE. TIME. 2. Pff next you will be sayin a roam needs scouts, support or even an FC! 3. I thought it was a requirement around here 4. Plaster of Paris 5. Thats ok, carbon is good for the bones 6. Ah they are your endowment? Ok, well Ill need em to get back in my CQ soon. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Benny Ohu
Chaotic Tranquility
3545
|
Posted - 2014.07.07 14:15:00 -
[2118] - Quote
Kal Murmur wrote:So just to summarize.. Highsec carebears should be spending far more time and effort while they carry out some of the most mind-numbingly boring tasks in Eve such as spending 3 hours flying a freighter or staring at an ice field until they go insane? Every high sec mining op should include the same precautions as a low sec roam but without any of the actual fun bits? Highsec carebears should spend as much time and effort while they carry out the tasks they want to do as are necessary to complete the task without losing their ship, within the boundaries of the ingame rules. The members of any highsec mining op that gets ganked, after they did not include precautions that might have defended against that gank, do not deserve to complain.
Kal Murmur wrote:On top of which any new players to the game should immediately familiarize themselves with the entire range of Eve mechanics, check here and all major ganking forums, and generally fly like a vet before they undock, or else they deserve to just be killed endlessly?
New players are protected from the harsher parts of EVE Online while they're doing the tutorials. Each loss they suffer after that is a learning experience, as it is with every other player. They are treated as every other player in EVE Online is treated. And any player who plays poorly cannot expect to win against players who play well.
Kal Murmur wrote:The reason Highsec used to be (fairly) safe was because the rewards in Highsec are generally low. If someone wants to sit and mine Veldspar until their eyes bleed, then let them get on with it. Just remove all L4's/useful anomalies from highsec, so if carebears want to make ISK in any kind of efficient manner they have to start moving out into low/null. Making Highsec actively dangerous is just stupid, it's going to scare off new people and grind the small industrial corps into the dirt. No. Why would anyone want to force someone out of highsec if they don't want to leave? I don't see any evidence of people leaving because of the possibility of aggression in highsec. I do see a lot of people who enjoy doing level fours in highsec. I do see that most industry has been done in highsec, despite the existence of highsec aggression, for ten years. Not 'ground into the dirt'.
Kal Murmur wrote:Please stop trying to make Eve a game where everyone plays the same, it's really boring. Well, that's an excellent reason to keep highsec as it is. It support a diverse array of playstyles. |

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 14:40:00 -
[2119] - Quote
Benny Ohu wrote:Highsec carebears should spend as much time and effort, while they carry out the tasks they want to do, as are necessary to complete the task without losing their ship (assuming they don't want to lose it), within the boundaries of the ingame rules. The members of any highsec mining op that gets ganked, after they did not include precautions that might have defended against that gank, do not deserve to complain.
Because you want to change how highsec has been for the last decade in a self entitled crusade to 'create content' and make other people play the way you want them to play, right? The law of unintended consequences is going to end up biting someone in the ass, the only thing to be seen is whether it's the gankers or CPP who take the damage.
Benny Ohu wrote:New players are protected from the harsher parts of EVE Online while they're doing the tutorials. Each loss they suffer after that is a learning experience, as it is with every other player. They are treated as every other player in EVE Online is treated. And any player who plays poorly cannot expect to win against players who play well.
The first couple of weeks playing is generally player vs game not player vs player. Winning is managing to overcome the already high bar to entry and getting to grips with the often unintuitive and unfriendly game mechanics. All that's happening now is that bar is being pushed higher and higher as highsec gets even more dangerous. Now what do you think might happen as a result?
Benny Ohu wrote:No. Why would anyone want to force someone out of highsec if they don't want to leave? I don't see any evidence of people leaving because of the possibility of aggression in highsec. I do see a lot of people who enjoy doing level fours in highsec. I do see that most industry has been done in highsec, despite the existence of highsec aggression, for ten years. Not 'ground into the dirt'.
The game always encouraged people to move out to low / null, that's why the rewards for doing so are so much higher. At the same time people have always been able to stay if they are willing to accept lower rewards and grind. I've just come back after a break and being an industrialist in high sec has become a lot harder in my absence. Freighters are much less safe, mining is a lot less safe. If you're a ganker that that's awesome news, you get to have lots more fun. If you're an industrialist that's really bad news, and you're going to have a lot less fun.
Benny Ohu wrote:Well, that's an excellent reason to keep highsec as it is. It support a diverse array of playstyles.
Highsec always did support a diverse array of playstyles. The current gank epidemic just reduces that diversity by making some professions increasingly boring to the point where people just can't be bothered any more. The sad thing is that if it drives away subs CCP will inevitably nerf ganking more, and that will really suck. It's just a shame that people can't do things in moderation instead of everyone jumping on whatever bandwagon happens to be rolling past at the moment. |

Tippia
Sunshine and Lollipops
22954
|
Posted - 2014.07.07 14:45:00 -
[2120] - Quote
Kal Murmur wrote:Because you want to change how highsec has been for the last decade in a self entitled crusade to 'create content' and make other people play the way you want them to play, right? Where has he suggested anything of the kind? Oh, and over the last decade, highsec hasn't exactly been the same all alongGǪ
Quote:Highsec always did support a diverse array of playstyles. The current gank epidemic just reduces that diversity by making some professions increasingly boring to the point where people just can't be bothered any more. What gank epidemic? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 14:53:00 -
[2121] - Quote
Tippia wrote:Oh, and over the last decade, highsec hasn't exactly been the same all alongGǪ
True, generalizations are usually prone to fail.
Quote:What gank epidemic?
The one that currently has miners all over highsec scared to undock a hulk. Most of the ones I know are now flying covs instead just because the hit wouldn't hurt as much. |

Tippia
Sunshine and Lollipops
22954
|
Posted - 2014.07.07 14:57:00 -
[2122] - Quote
Kal Murmur wrote:The one that currently has miners all over highsec scared to undock a hulk. Most of the ones I know are now flying covs instead just because the hit wouldn't hurt as much. You mean the one that doesn't seem to produce that many more kills than in other periods of the game and which hasn't made a dent in the profession?
It's hardly an epidemic if it's just created through PR and if it makes no difference to what people do. It certainly isn't an epidemic if it only hits that small a subset of characters. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ramona McCandless
The McCandless Clan
5985
|
Posted - 2014.07.07 15:00:00 -
[2123] - Quote
Kal has been in the game long enough to remember when Gankers did NOT announce their plans on Blogs and in local
Did NOT tell you how to avoid being killed
And did NOT display their credentials for gankery in their bios
Kal has also been in the game long enough to know that you watch D-Scan and Local and dont Autopilot because these are sensible things to do.
So, please, oh 2009 Kal, tell us what has changed so dramatically?
(Except for the things that have made ganking HARDER in high sec?) "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

ISD Ezwal
ISD Community Communications Liaisons
1792

|
Posted - 2014.07.07 15:21:00 -
[2124] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
Also, in the general style of this thread, any 'No You!' directed at the above stated will be considered discussing forum moderation. In other words: Yes Me! ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Benny Ohu
Chaotic Tranquility
3545
|
Posted - 2014.07.07 15:22:00 -
[2125] - Quote
Kal Murmur wrote:Benny Ohu wrote:Highsec carebears should spend as much time and effort, while they carry out the tasks they want to do, as are necessary to complete the task without losing their ship (assuming they don't want to lose it), within the boundaries of the ingame rules. The members of any highsec mining op that gets ganked, after they did not include precautions that might have defended against that gank, do not deserve to complain. Because you want to change how highsec has been for the last decade in a self entitled crusade to 'create content' and make other people play the way you want them to play, right? Nothing would change. What I wrote above is exactly how EVE Online has worked for ten years. If you want to do something, you take what measures that are appropriate to increase your chances of being able to complete your goal. If you do not take what precautions are necessary to avert danger, you cannot expect to avoid that danger.
Quote:The first couple of weeks playing is generally player vs game not player vs player. Winning is managing to overcome the already high bar to entry and getting to grips with the often unintuitive and unfriendly game mechanics. All that's happening now is that bar is being pushed higher and higher as highsec gets even more dangerous. Now what do you think might happen as a result? Highsec is not getting more dangerous.
Quote:The game always encouraged people to move out to low / null, that's why the rewards for doing so are so much higher. At the same time people have always been able to stay if they are willing to accept lower rewards and grind. I've just come back after a break and being an industrialist in high sec has become a lot harder in my absence. Freighters are much less safe, mining is a lot less safe. If you're a ganker that that's awesome news, you get to have lots more fun. If you're an industrialist that's really bad news, and you're going to have a lot less fun. Freighters are safer than they've ever been. Mining is safer than it's ever been.
Quote:Highsec always did support a diverse array of playstyles. The current gank epidemic just reduces that diversity by making some professions increasingly boring to the point where people just can't be bothered any more. The sad thing is that if it drives away subs CCP will inevitably nerf ganking more, and that will really suck. It's just a shame that people can't do things in moderation instead of everyone jumping on whatever bandwagon happens to be rolling past at the moment. There is no gank epidemic. It's good that you've accepted that ganking has been nerfed and I appreciate your disapproval of further nerfs. |

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 15:27:00 -
[2126] - Quote
Ramona McCandless wrote:Kal has been in the game long enough to remember when Gankers did NOT announce their plans on Blogs and in local Did NOT tell you how to avoid being killed
And did NOT display their credentials for gankery in their bios
Oh please, suicide ganking used to be a niche profession that added a nice extra sense of danger to highsec (which was much needed). Then the whole Hulkaggedon stuff started and that was manageable because it was a temporary event and anyone unwilling to work around stuff like that deserves to die anyway.
The problem now isn't 'OMG people in highsec are DYING!', it's that a load of low skill plebs are popping too many miners and freighters and as a result making carebearing less fun for the considerable number of people who actually enjoy it.
Ramona McCandless wrote:Did NOT tell you how to avoid being killed I just need to quote this again, because it's possibly the single most laughable thing I've ever read.
"Just fly manually not afk!" Except we pop manual pilots too. "Just fit a tank!" Except we pop tanked freighters too. "Just don't fly with valuable cargo!" Except we also pop empty freighters. "Just check forums/map!" Unless you're one of the first ones through, in which case unlucky. "Just pay us a fee for a 'permit'!" And we'll probably pop you anyway for whatever reason we choose fit.
People being ganked in highsec isn't a problem, some people should be ganked in high sec, but please stop pretending this is all the fault of the people getting ganked.
Ramona McCandless wrote:Kal has also been in the game long enough to know that you watch D-Scan and Local and dont Autopilot because these are sensible things to do. Autopiloting has always been ******** (although more understandable for empty high sec freighter pilots simply because of how insanely tedious that job is). Keeping an eye on local is also fair enough. Constantly D-Scanning in high sec though is a ridiculous barrier to put up, especially considering how long it takes to mine low value ore.
"Ok miner, instead of just sitting around staring at that rock for 2 hours, you now get to sit and click d-scan for 2 hours until you can't feel your fingers any more while staring at that rock. Enjoy!"
Ramona McCandless wrote:So, please, oh 2009 Kal, tell us what has changed so dramatically? (Except for the things that have made ganking HARDER in high sec?)
The only thing that has changed is a load of annoying roleplayers decided they wanted delicious carebear tears and too many people piled on the bandwagon.
So please tell us Ramona, why has ganking gotten harder over the years? Not the specific changes, but why CCP keep making it harder? What do you think might have caused that? |

Benny Ohu
Chaotic Tranquility
3545
|
Posted - 2014.07.07 15:30:00 -
[2127] - Quote
Kal Murmur wrote:a load of low skill plebs are popping too many miners and freighters please demonstrate the rise of deaths by suicide gank. i'll accept data sourced from zkill or eve-kill. |

Antihrist Pripravnik
T-AFK and counting
447
|
Posted - 2014.07.07 15:41:00 -
[2128] - Quote
Benny Ohu wrote:Kal Murmur wrote:a load of low skill plebs are popping too many miners and freighters please demonstrate the rise of deaths by suicide gank. i'll accept data sourced from zkill or eve-kill. Linking killboards is prohibited on General Discussion, but you are free to go to zkillboard and enter "CONCORD" in the search bar, then click on "Stats" tab and scroll down to monthly history.
I'm not picking a side in this argument and I'm not saying that I'm on the same page as your quoted player, but some things are just too obvious and information is freely available. 1 bil-30 days-5% loan available - collateral required: https://forums.eveonline.com/default.aspx?g=posts&t=352279 |

Ramona McCandless
The McCandless Clan
5987
|
Posted - 2014.07.07 15:41:00 -
[2129] - Quote
Kal Murmur wrote:
The only thing that has changed is a load of annoying roleplayers
Yup, RPing is clearly not to be tolerated in an MMORPG
Kal Murmur wrote:So please tell us Ramona, why has ganking gotten harder over the years? Not the specific changes, but why CCP keep making it harder? What do you think might have caused that?
Two factors;
1) Because "a load of low skill plebs" continously are able to think around the difficulties (or lack of them) presented by the terrible CONCORD mechanics.
And/or
2) A lot of people cried and begged the Gods to save them because they were to lazy-minded to defend themselves.
Either way, neither are evidence of your "ganking epidemic". Its pretty telling that you need these things explained to you.
The rest of your excuses are terrible and show an extremely weak understanding of anything that is happening in Highsec. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tippia
Sunshine and Lollipops
22957
|
Posted - 2014.07.07 15:45:00 -
[2130] - Quote
Kal Murmur wrote:Because you want to change how highsec has been for the last decade in a self entitled crusade to 'create content' and make other people play the way you want them to play, right? Where has he suggested anything of the kind? Oh, and over the last decade, highsec hasn't exactly been the same all along GÇö it changes, just like every other part of the game. If it doesn't, it quickly becomes stale.
Quote:Highsec always did support a diverse array of playstyles. The current gank epidemic just reduces that diversity by making some professions increasingly boring to the point where people just can't be bothered any more. What gank epidemic?
If there was a gank epidemic going on, we'd see tons of mission-runner ganks in popular systems as opposed to maybe half a dozen or so a few years ago, right? OhGǪ. Yeah, no. Or maybe that's just a Caldari thiGǪ ah, no.
If there was a gank epidemic going on, freighters would be dying by the bucket-load, especially in and around Jita or on the Perimeter gate and in the chokepoints. But no. Or maybe everyone has moved to using JFs so that's whyGǪ no, not that either.
But surely, industrials must be exploding all over the place? Not so much in highsec. Transports then? Lol-áno .
Barges, you say? Yes, some of them die, but it's not exactly a highsec problem and they're almost universally crapfit. Exhumers show a similar pattern.
The simple fact is: there is no gank epidemic. It's a myth. A lie. A complete non-issue that only exists because people are stupid and/or don't take precautions.
Quote:The problem now isn't 'OMG people in highsec are DYING!', it's that a load of low skill plebs are popping too many miners and freighters and as a result making carebearing less fun for the considerable number of people who actually enjoy it. No, the problem is that none of this is actually happening but people lie through their teeth to make it seem like it does. All the precautions you scoff at work. They have worked for years and they work now. The reason we know they work is because they don't show up on the killboards in any volume and because ganking is ridiculously low as it becomes harder and harder to gank, requiring the gankers to pick easer and easier targets in order to actually by successful. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Ramona McCandless
The McCandless Clan
5987
|
Posted - 2014.07.07 15:50:00 -
[2131] - Quote
Tippia wrote: The simple fact is: there is no gank epidemic. It's a myth. A lie. A complete non-issue that only exists because people are stupid and/or don't take precautions...... All the precautions you scoff at work. They have worked for years and they work now. The reason we know they work is because they don't show up on the killboards in any volume and because ganking is ridiculously low as it becomes harder and harder to gank, requiring the gankers to pick easer and easier targets in order to actually by successful.
This. A thousand times this in letters ten feet tall all around the Governor's Palace.
I KNOW this is true because I have alts and friends and slaves who all "carebear".
And they haven't lost a ship in MONTHS
Why?
Because they DONT make themselves VICTIMS
They aren't cows and sheep
They are elephants and hippos and anklyosaurs "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 15:51:00 -
[2132] - Quote
Ramona McCandless wrote:Yup, RPing is clearly not to be tolerated in an MMORPG
Personally I think it should be an executable offense, but hey ho.
Ramona McCandless wrote:Two factors;
1) Because "a load of low skill plebs" continously are able to think around the difficulties (or lack of them) presented by the terrible CONCORD mechanics.
No, a couple of people find the way around the obstacles and then a load of low skill plebs copy them.
Ramona McCandless wrote:Either way, neither are evidence of your "ganking epidemic". Its pretty telling that you need these things explained to you.
Please go and check zkillboard as suggested above, and then come back and admit that suicide ganking has absolutely exploded in popularity over the last 2-3 years. |

Tippia
Sunshine and Lollipops
22957
|
Posted - 2014.07.07 15:54:00 -
[2133] - Quote
Kal Murmur wrote:Please go and check zkillboard as suggested above, and then come back and admit that suicide ganking has absolutely exploded in popularity over the last 2-3 years. Suicide ganking has been absolutely imploded over the last 2GÇô3 years. Some systems that saw multiple specific ganks daily now see as many kills in a month.
Explosions tend to go in the opposite direction. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ramona McCandless
The McCandless Clan
5987
|
Posted - 2014.07.07 15:57:00 -
[2134] - Quote
Kal Murmur wrote:Ramona McCandless wrote:Yup, RPing is clearly not to be tolerated in an MMORPG Personally I think it should be an executable offense, but hey ho.
So....
You'd be happier then if the game was the "Number Increasing Slowly Game" where a counter which once represented ore clicks up and then that changes into another number, which once represented Isk.
Because I hate to break it to you sister, your spaceship isnt real
And you are RPing a miner, you dont actually go to space.
So execute yourself for it while you decry everyone else who actual plays a game according to its rules and genre. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 15:58:00 -
[2135] - Quote
Tippia wrote:Kal Murmur wrote:Please go and check zkillboard as suggested above, and then come back and admit that suicide ganking has absolutely exploded in popularity over the last 2-3 years. Suicide ganking has been absolutely imploded over the last 2GÇô3 years. Some systems that saw multiple specific ganks daily now see as many kills in a month. Explosions tend to go in the opposite direction.
Go zkillboard, search CONCORD, stats tab, monthly history.
Watch in wonder at the numbers that suddenly rocket upwards in the last 2-3 years. Then come back and tell me about the rise in ganking being a myth.
For example:
June 2014 - 23,323 kills June 2013 -15,715 kills June 2012 - 7,725 kills June 2011 - 1,751 kills June 2010 - 1,078 kills June 2009 - 596 kills
Yeah, a real implosion we're seeing there. 
|

Tippia
Sunshine and Lollipops
22958
|
Posted - 2014.07.07 16:03:00 -
[2136] - Quote
Kal Murmur wrote:Go zkillboard, search CONCORD, stats tab, monthly history.
Watch in wonder at the numbers that suddenly rocket upwards in the last 2-3 years. Then come back and tell me about the rise in ganking being a myth. The rise in ganking is a myth, and your chosen method demonstrates this with ample clarity.
What you're seeing is people being forced into using more and more small ships as it becomes more and more difficult to get a kill. Oh, and if you think for a second that only 1750 ganks were attempted in 2012, you need to have your head examined, so that shows how much the data is worthGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3546
|
Posted - 2014.07.07 16:03:00 -
[2137] - Quote
Antihrist Pripravnik wrote:Quote:please demonstrate the rise of deaths by suicide gank. i'll accept data sourced from zkill or eve-kill. Linking killboards is prohibited on General Discussion, but you are free to go to zkillboard and enter "CONCORD" in the search bar, then click on "Stats" tab and scroll down to monthly history. I'm not picking a side in this argument and I'm not saying that I'm on the same page as your quoted player, but some things are just too obvious and information is freely available. i did not ask her to link to a killboard. please read more carefully.
Ramona McCandless wrote:They are elephants and hippos and anklyosaurs please do not make up creatures
elephants are ridiculous and obviously not real |

Benny Ohu
Chaotic Tranquility
3546
|
Posted - 2014.07.07 16:05:00 -
[2138] - Quote
wait, ankylosaurs are real? i thought you were making up the name of a creature for a joke |

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 16:06:00 -
[2139] - Quote
Tippia wrote:What you're seeing is people being forced into using more and more small ships as it becomes more and more difficult to get a kill. Oh, and if you think for a second that only 1750 ganks were attempted in 2012, you need to have your head examined, so that shows how much the data is worthGǪ
Ah so we've moved from 'Show me the data!' to 'The data is obviously wrong!'. Ok then.. |

Ramona McCandless
The McCandless Clan
5990
|
Posted - 2014.07.07 16:06:00 -
[2140] - Quote
Benny Ohu wrote:Ramona McCandless wrote:They are elephants and hippos and anklyosaurs please do not make up creatures elephants are ridiculous and obviously not real
Sorry, that should have read "heffalumps" "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

Ramona McCandless
The McCandless Clan
5990
|
Posted - 2014.07.07 16:07:00 -
[2141] - Quote
Yahbro, an Ankylosaur will mess you up funtime
They had armour tanking sorted millions of years before a Nano was ever dreamed of "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ramona McCandless
The McCandless Clan
5990
|
Posted - 2014.07.07 16:08:00 -
[2142] - Quote
Kal Murmur wrote:Tippia wrote:What you're seeing is people being forced into using more and more small ships as it becomes more and more difficult to get a kill. Oh, and if you think for a second that only 1750 ganks were attempted in 2012, you need to have your head examined, so that shows how much the data is worthGǪ Ah so we've moved from 'Show me the data!' to 'The data is obviously wrong!'. Ok then..
You dont do much statistical analysis in life. Ok then.... "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kaarous Aldurald
ROC Deep Space The ROC
7643
|
Posted - 2014.07.07 16:09:00 -
[2143] - Quote
Kal Murmur wrote:For example: June 2014 - 23,323 kills June 2013 -15,715 kills June 2012 - 7,725 kills June 2011 - 1,751 kills June 2010 - 1,078 kills June 2009 - 596 kills Yeah, a real implosion we're seeing there. 
Is it hard to be that obtuse? Or do you just suck at deductive reasoning?
People use more smaller ships BECAUSE ganking has been nerfed. More smaller ships = more CONCORD kills. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
7643
|
Posted - 2014.07.07 16:10:00 -
[2144] - Quote
Kal Murmur wrote:Tippia wrote:What you're seeing is people being forced into using more and more small ships as it becomes more and more difficult to get a kill. Oh, and if you think for a second that only 1750 ganks were attempted in 2012, you need to have your head examined, so that shows how much the data is worthGǪ Ah so we've moved from 'Show me the data!' to 'The data is obviously wrong!'. Ok then..
No, it's cherrypicked and deliberately misleading. When asked to provide proof, you instead tried to rig the numbers. This shows beyond doubt that you have no proof. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
22960
|
Posted - 2014.07.07 16:11:00 -
[2145] - Quote
Kal Murmur wrote:Ah so we've moved from 'Show me the data!' to 'The data is obviously wrong!'. Ok then.. No. We've moved from Gǣlearn to interpret the dataGǥ to GǣGǪalso, make sure you understand the gaps in the dataGǥ.
Again, if you think that 2012 shows 1,751 losses to CONCORD because (at most) 1,751 ganks happened in that year GÇö i.e. less than 5 in a day GÇö rather than because a) other killboards were in use, b) people didn't post CONCORD losses on their boards, c) ganks required fewer ships, d) all of the above, you still need to have your head examined and need to stay away from any kind of attempted data analysis until you do. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
7645
|
Posted - 2014.07.07 16:17:00 -
[2146] - Quote
Tippia mentioned it above, but I'd like to chime in on this as well.
Killboard unification didn't even really get started until mid 2012. Any numbers from before then, that don't come from CCP themselves, are worthless. For crying out loud in 2010 I think the most used killboard was still Battleclinic.  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
19512
|
Posted - 2014.07.07 16:21:00 -
[2147] - Quote
Kal Murmur wrote:Tippia wrote:What you're seeing is people being forced into using more and more small ships as it becomes more and more difficult to get a kill. Oh, and if you think for a second that only 1750 ganks were attempted in 2012, you need to have your head examined, so that shows how much the data is worthGǪ Ah so we've moved from 'Show me the data!' to 'The data is obviously wrong!'. Ok then.. Nope, when looking at the data you need to take into account that it inherently has errors caused by the fact not all Concord kills are down to suicide ganking, and not all Concord kills are recorded by Zkill. EveKill shows very different numbers BTW.
The problem is with your interpretation of that data, you're failing to take into account that in late 2011 insurance ceased to be paid out on ships that died to Concord, which logically would lead to gankers user smaller ships than before, and requiring more of those ships to achieve the same goal; thus more kills by Concord for every gank.
More kills by Concord != more people getting suicide ganked. It only shows that more people die to Concord because more gankers are required to carry out the ganks.
Nil mortifi sine lucre |

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 16:22:00 -
[2148] - Quote
Charon kills in High-Sec
Jun-14:70 Jun-13:44 Jun-12:8 Jun-11:11 Jun-10:9
Please explain how this data is also wrong. |

Tippia
Sunshine and Lollipops
22964
|
Posted - 2014.07.07 16:23:00 -
[2149] - Quote
Kal Murmur wrote:Charon kills in High-Sec
Jun-14:70 Jun-13:44 Jun-12:8 Jun-11:11 Jun-10:9
Please explain how this data is also wrong. Please show us the source. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 16:27:00 -
[2150] - Quote
Tippia wrote:Kal Murmur wrote:Charon kills in High-Sec
Jun-14:70 Jun-13:44 Jun-12:8 Jun-11:11 Jun-10:9
Please explain how this data is also wrong. Please show us the source.
Source is zkillboard. Search Charon, Losses, page back to the relevant dates. |
|

Jonah Gravenstein
Machiavellian Space Bastards
19513
|
Posted - 2014.07.07 16:37:00 -
[2151] - Quote
Kal Murmur wrote:Tippia wrote:Kal Murmur wrote:Charon kills in High-Sec
Jun-14:70 Jun-13:44 Jun-12:8 Jun-11:11 Jun-10:9
Please explain how this data is also wrong. Please show us the source. Source is zkillboard. Search Charon, Losses, page back to the relevant dates. Your data is misleading due to the fact that A: it is incomplete, as per above killboard unification didn't occur until mid 2012; B: you don't know how many of those particular Charon's died due to wardecs, as opposed to suicide gankers.
For your data to be accurate you'd need to check every other killboard for Charon kills for June 2010-14 and eliminate any duplicates and kills that didn't involve Concord.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
5998
|
Posted - 2014.07.07 16:37:00 -
[2152] - Quote
Interesting....
According to the same KB Red Frog hasnt lost a single freighter in that time frame
Which is odd, as statistically you think that as high users of them, they would be garunteed to have lost at least one
Hmm perhaps theres something amiss here... "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 16:40:00 -
[2153] - Quote
Ramona McCandless wrote:Interesting....
According to the same KB Red Frog hasnt lost a single freighter in that time frame
Which is odd, as statistically you think that as high users of them, they would be garunteed to have lost at least one
Hmm perhaps theres something amiss here...
Hmm, I also looked at Red Frog as a corp to see their freighter losses. They lost one in a June, in 2013. June 29th to be precise but it was a Fenrir which is why it won't have showed up on the Charon search.
As a corp (according to zkillboard) they lost..
2 in 2011 4 in 2012 8 in 2013 and 6 to present in 2014. That would seem to represent the same kind of increase the other figures showed. |

Tippia
Sunshine and Lollipops
22966
|
Posted - 2014.07.07 16:42:00 -
[2154] - Quote
Kal Murmur wrote:Source is zkillboard. You mean the killboard that has no accurate stats for 2012 and earlier and which very obviously includes lots of non-ganks? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jonah Gravenstein
Machiavellian Space Bastards
19513
|
Posted - 2014.07.07 16:44:00 -
[2155] - Quote
Ramona McCandless wrote:Interesting....
According to the same KB Red Frog hasnt lost a single freighter in that time frame
Which is odd, as statistically you think that as high users of them, they would be garunteed to have lost at least one
Hmm perhaps theres something amiss here... Redfrog, if Eve has an underground volcano lair, it's their head office muhahaha... 
Or they're doing it right.....
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
5998
|
Posted - 2014.07.07 16:44:00 -
[2156] - Quote
Kal Murmur wrote:Ramona McCandless wrote:Interesting....
According to the same KB Red Frog hasnt lost a single freighter in that time frame
Which is odd, as statistically you think that as high users of them, they would be garunteed to have lost at least one
Hmm perhaps theres something amiss here... Hmm, I also looked at Red Frog as a corp to see their freighter losses. They lost one in a June, in 2013. June 29th to be precise but it was a Fenrir which is why it won't have showed up on the Charon search. As a corp (according to zkillboard) they lost.. 2 in 2011 4 in 2012 8 in 2013 and 6 to present in 2014. That would seem to represent the same kind of increase the other figures showed.
But none in the time period you posted
Which I presume you posted to show some kind of increase in losses
But in that time they lost none
So....
Are they statistically wierd?
Also, here's a point Im not sure anyone has raised...
Have player numbers reamined more or less the same since 2011? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 16:48:00 -
[2157] - Quote
Tippia wrote:Kal Murmur wrote:Source is zkillboard. You mean the killboard that has no accurate stats for 2012 and earlier and which very obviously includes lots of non-ganks?
I was asked to provide data from zkillboard or eve kill, I did so. If you can suggest a more reliable killboard we can use, then feel free to do so.
Ramona McCandless wrote:But none in the time period you posted
Which I presume you posted to show some kind of increase in losses
But in that time they lost none
So....
Are they statistically wierd?
Red Frog don't lose many freighters. Given that we were looking at the numbers for only the Charon, it's hardly that surprising that they didn't lose any during the month of June, given how low their total losses are. |

Ramona McCandless
The McCandless Clan
5998
|
Posted - 2014.07.07 16:50:00 -
[2158] - Quote
Kal Murmur wrote:
Red Frog don't lose many freighters. Given that we were looking at the numbers for only the Charon, it's hardly that surprising that they didn't lose any during the month of June, given how low their total losses are.
So why are they immune from your Ganking Epidemic? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tippia
Sunshine and Lollipops
22966
|
Posted - 2014.07.07 16:52:00 -
[2159] - Quote
Kal Murmur wrote:I was asked to provide data from zkillboard or eve kill, I did so. If you can suggest a more reliable killboard we can use, then feel free to do so. GǪand you asked me to point out the problem(s) with your data. If you want some from 2012 or earlier, you have to ask CCP, reallyGǪ
Quote:Red Frog don't lose many freighters. Given that we were looking at the numbers for only the Charon, it's hardly that surprising that they didn't lose any during the month of June, given how low their total losses are. EhmGǪ are we looking at the same Red Frog? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

De'Veldrin
Black Serpent Technologies The Unthinkables
2474
|
Posted - 2014.07.07 16:57:00 -
[2160] - Quote
Tippia wrote:Kal Murmur wrote:I was asked to provide data from zkillboard or eve kill, I did so. If you can suggest a more reliable killboard we can use, then feel free to do so. GǪand you asked me to point out the problem(s) with your data. If you want some from 2012 or earlier, you have to ask CCP, reallyGǪ Quote:Red Frog don't lose many freighters. Given that we were looking at the numbers for only the Charon, it's hardly that surprising that they didn't lose any during the month of June, given how low their total losses are. EhmGǪ are we looking at the same Red Frog?
Honestly, I was under the impression that all of Red Frog's Freighters were NPC alts anyway (to avoid war dec issues). So the kill board wouldn't be an accurate place to asess those numbers - you'd need to look at their internal reimbursement numbers. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 16:57:00 -
[2161] - Quote
Ramona McCandless wrote:Kal Murmur wrote:
Red Frog don't lose many freighters. Given that we were looking at the numbers for only the Charon, it's hardly that surprising that they didn't lose any during the month of June, given how low their total losses are.
So why are they immune from your Ganking Epidemic?
They aren't immune, as those figures showed despite their great record of safe hauling even they have seen a sizeable increase in losses.
Tippia wrote:GǪand you asked me to point out the problem(s) with your data. If you want some from 2012 or earlier, you have to ask CCP, reallyGǪ
So basically the only proof you'll accept is the proof you know we can't get? |

Ramona McCandless
The McCandless Clan
5998
|
Posted - 2014.07.07 16:59:00 -
[2162] - Quote
Kal Murmur wrote:
They aren't immune, as those figures showed despite their great record of safe hauling even they have seen a sizeable increase in losses.
What?
You posted figures for June for (what I assume you meant to show) a huge number of Charon losses, but in that exact same timeframe Red Frog lost no ships other than cyno ships.
So, where is this sizeable increase?
Its not in the timeframe you quoted "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tippia
Sunshine and Lollipops
22967
|
Posted - 2014.07.07 17:00:00 -
[2163] - Quote
Kal Murmur wrote:So basically the only proof you'll accept is the proof you know we can't get? No, the proof I'll accept is something that has a unified and verifiable source GÇö if you get a hold of a stast wonk at CCP, they will happily give you the numbers before 2013.
And again, are we looking at the same Red Frog? Because what I'm seeing doesn't match what you're saying. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Mr Epeen
It's All About Me
5437
|
Posted - 2014.07.07 17:01:00 -
[2164] - Quote
As far as I'm aware, courier companies use independents (as in, not in the same corp) for the sole reason of protecting their ships.
Their real loses wouldn't be reflected accurately on any kill stats site.
But keep making **** up and then arguing over it like it's has any relevance whatsoever. Without all the total crap posting, this thread would have died after three pages.
Carry on, good people.
Ed~ De'Veldrin beat me to it. I need to learn to type faster.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Benny Ohu
Chaotic Tranquility
3549
|
Posted - 2014.07.07 17:02:00 -
[2165] - Quote
De'Veldrin wrote:Tippia wrote:Kal Murmur wrote:I was asked to provide data from zkillboard or eve kill, I did so. If you can suggest a more reliable killboard we can use, then feel free to do so. GǪand you asked me to point out the problem(s) with your data. If you want some from 2012 or earlier, you have to ask CCP, reallyGǪ Quote:Red Frog don't lose many freighters. Given that we were looking at the numbers for only the Charon, it's hardly that surprising that they didn't lose any during the month of June, given how low their total losses are. EhmGǪ are we looking at the same Red Frog? Honestly, I was under the impression that all of Red Frog's Freighters were NPC alts anyway (to avoid war dec issues). So the kill board wouldn't be an accurate place to asess those numbers - you'd need to look at their internal reimbursement numbers. correct, the alts are also anonymous. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
794
|
Posted - 2014.07.07 17:05:00 -
[2166] - Quote
Toriessian wrote:I should start flying freighters or ganking freighters. I have nothing to contribute to one of the better threadnaughts of the year. I recommend flying orcas full of gank ships. That way it can be especially ironic if you are ganked. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Benny Ohu
Chaotic Tranquility
3549
|
Posted - 2014.07.07 17:07:00 -
[2167] - Quote
Kal Murmur wrote:Tippia wrote:Kal Murmur wrote:Source is zkillboard. You mean the killboard that has no accurate stats for 2012 and earlier and which very obviously includes lots of non-ganks? I was asked to provide data from zkillboard or eve kill, I did so. If you can suggest a more reliable killboard we can use, then feel free to do so. i wasn't aware reliable killboard stats didn't go back very far vOv the numbers you've provided from that source are not really valid due to the concerns jonah and tip've raised anyway |

Ramona McCandless
The McCandless Clan
5999
|
Posted - 2014.07.07 17:10:00 -
[2168] - Quote
What was the point again?
Its been somewhat lost in the KB waving
Oh yeah, you dont like people RPing in an RPG, right , gotcha
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
0
|
Posted - 2014.07.07 17:14:00 -
[2169] - Quote
Absolutely agree that given Red Frogs use of alts, their numbers won't have any relevance to this discussion.
As for the reliability or otherwise of zkillboards stats, I just used what I was challenged to use. If someone from CCP wants to chime in with more accurate figures that would be great, but otherwise I can only go on the data we have available. It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. |

Kaarous Aldurald
ROC Deep Space The ROC
7646
|
Posted - 2014.07.07 17:14:00 -
[2170] - Quote
So, the data you posted about freighters just reinforces that your data source is incomplete. And your methods are deeply, deeply flawed. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Kaarous Aldurald
ROC Deep Space The ROC
7649
|
Posted - 2014.07.07 17:16:00 -
[2171] - Quote
Kal Murmur wrote: It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for.
What's amusing to me is that you think there were less than six hundred suicide ganks for the entire year of 2009. That disqualifies your entire set of data by itself. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Benny Ohu
Chaotic Tranquility
3550
|
Posted - 2014.07.07 17:21:00 -
[2172] - Quote
Kal Murmur wrote:Absolutely agree that given Red Frogs use of alts, their numbers won't have any relevance to this discussion.
As for the reliability or otherwise of zkillboards stats, I just used what I was challenged to use. If someone from CCP wants to chime in with more accurate figures that would be great, but otherwise I can only go on the data we have available. It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. 'people'? i said i thought it was a good source, you provided numbers that weren't relevant, and people other than me questioned the accuracy of the source. don't go accusing people of discounting data solely because they don't like it when they have given good reasons it might be invalid. it's a fallacy and it's a dishonesty on your part. |

Organic Lager
Devils Diciples League of Infamy
64
|
Posted - 2014.07.07 17:22:00 -
[2173] - Quote
Ramona McCandless wrote:Interesting....
According to the same KB Red Frog hasnt lost a single freighter in that time frame
Which is odd, as statistically you think that as high users of them, they would be garunteed to have lost at least one
Hmm perhaps theres something amiss here...
I do believe Red Frog pilots fly under npc corps to avoid war decs. I assume that would be why it shows no losses. |

Ramona McCandless
The McCandless Clan
6000
|
Posted - 2014.07.07 17:28:00 -
[2174] - Quote
Organic Lager wrote:Ramona McCandless wrote:Interesting....
According to the same KB Red Frog hasnt lost a single freighter in that time frame
Which is odd, as statistically you think that as high users of them, they would be garunteed to have lost at least one
Hmm perhaps theres something amiss here... I do believe Red Frog pilots fly under npc corps to avoid war decs. I assume that would be why it shows no losses.
Well as you are the third person now to say that, I guess it makes you the lucky winner
I assume that many do, but equally I have seen RF freighters on many occassions too
And there are Freighter losses on their KB, though from earlier than the timeframe I was talking about. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Organic Lager
Devils Diciples League of Infamy
64
|
Posted - 2014.07.07 17:31:00 -
[2175] - Quote
Kaarous Aldurald wrote:Kal Murmur wrote: It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. What's amusing to me is that you think there were less than six hundred suicide ganks for the entire year of 2009. That disqualifies your entire set of data by itself.
Even if you drop out anything earlier then 2012 do to unreliability there is still a huge trend upwards with each year doubling its predecessor. |

Jonah Gravenstein
Machiavellian Space Bastards
19513
|
Posted - 2014.07.07 17:33:00 -
[2176] - Quote
De'Veldrin wrote:Honestly, I was under the impression that all of Red Frog's Freighters were NPC alts anyway (to avoid war dec issues). So the kill board wouldn't be an accurate place to asess those numbers - you'd need to look at their internal reimbursement numbers. The closest you'll get is their [url=http://red-frog.org[/url] annual reports.
They failed 194 highsec contracts in 2012, of which 89 (~45%) were down suicide ganks spread over 25+ freighters. Assuming the same percentage for suicide gank losses for 2013, out of the 260 highsec contracts that failed 117(ish) were down to suicide ganks.
Between the 2012 annual report and the 2013 annual report, contracts issued to them went 110290 to 223414 contracts, their losses in 2013 accounted for less than 0.12% of issued contracts, in 2012 it was closer to 0.17%*.
TL;DR their trade has increased, the risk of losing a freighter to a suicide gank appears to have gone down despite this.
*My maths may be a little off, I'd appreciate if someone would double check.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
6000
|
Posted - 2014.07.07 17:40:00 -
[2177] - Quote
Organic Lager wrote:Kaarous Aldurald wrote:Kal Murmur wrote: It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. What's amusing to me is that you think there were less than six hundred suicide ganks for the entire year of 2009. That disqualifies your entire set of data by itself. Even if you drop out anything earlier then 2012 do to unreliability there is still a huge trend upwards with each year doubling its predecessor. Edit: 2014 is actually on pace to triple 2013
And yet those of us who dont see an epidemic report no increased ganking chance, and anyone who does see an epidemic has yet to say whether they have been ganked or suffered more ganks than they remember from the past.
oh wait there was that one guy I talked to a while back in this thread, he said he could AFK mine with no problem, so the gankers were of no consequence to him, but ganking should be nerfed anyway "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

BeBopAReBop RhubarbPie
Unleashed Pestilence
797
|
Posted - 2014.07.07 17:41:00 -
[2178] - Quote
Kal Murmur wrote:The game always encouraged people to move out to low / null, that's why the rewards for doing so are so much higher. At the same time people have always been able to stay if they are willing to accept lower rewards and grind. I've just come back after a break and being an industrialist in high sec has become a lot harder in my absence. Freighters are much less safe, mining is a lot less safe. If you're a ganker that that's awesome news, you get to have lots more fun. If you're an industrialist that's really bad news, and you're going to have a lot less fun. Huh, during your long absence you must have missed the multitude of barge buffs, freighter ehp buffs, jump freighter ehp buffs, Industrial buffs, mtu bug and later fix, and crimewatch nerfs.
To fill you in, barges and exhumers and more ehp, freighters have more ehp plus options to fit in different manners for even more. The arc can reach 700K ehp requiring between 35 and 70 players to gank. Industrials recieved more diversified roles, with a significant buff to deep space transports and blockade runners (admittedly the blockade runner change doesn't affect high sec much). Crimewatch removed canflipping from the game entirely, and significantly simplified the reprecussions for illegal actions in high sec, almost universally to griefer's detriment, and gave players a safety setting to protect their ship from concord. Finally, the only buff to our playstyle in recent memory, the mtu drone agression mechanics, was removed from the game three months after introduction.
So, yes, high sec is more dangerous than ever. *rolls eyes*
Kal Murmur wrote: Highsec always did support a diverse array of playstyles. The current gank epidemic just reduces that diversity by making some professions increasingly boring to the point where people just can't be bothered any more. The sad thing is that if it drives away subs CCP will inevitably nerf ganking more, and that will really suck. It's just a shame that people can't do things in moderation instead of everyone jumping on whatever bandwagon happens to be rolling past at the moment.
Ganking does not remove a single play style from the game. People can still mine, they just need to be careful. People can still haul, they just need to be careful, people can still mission, they just need to be careful. Please let us know what playstyles have been removed from the game.
I'll help you out. Ninja Salvaging for profit, can flipping, and MTU baiting (admittedly this last one should never have existed in the first place.) New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Organic Lager
Devils Diciples League of Infamy
65
|
Posted - 2014.07.07 17:44:00 -
[2179] - Quote
Ramona McCandless wrote:Organic Lager wrote:Kaarous Aldurald wrote:Kal Murmur wrote: It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. What's amusing to me is that you think there were less than six hundred suicide ganks for the entire year of 2009. That disqualifies your entire set of data by itself. Even if you drop out anything earlier then 2012 do to unreliability there is still a huge trend upwards with each year doubling its predecessor. Edit: 2014 is actually on pace to triple 2013 And yet those of us who dont see an epidemic report no increased ganking chance, and anyone who does see an epidemic has yet to say whether they have been ganked or suffered more ganks than they remember from the past. oh wait there was that one guy I talked to a while back in this thread, he said he could AFK mine with no problem, so the gankers were of no consequence to him, but ganking should be nerfed anyway
From my personal experiance I'm happy to report ganking is down. Only 99,998 players left to poll. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
797
|
Posted - 2014.07.07 17:46:00 -
[2180] - Quote
Jonah Gravenstein wrote:De'Veldrin wrote:Honestly, I was under the impression that all of Red Frog's Freighters were NPC alts anyway (to avoid war dec issues). So the kill board wouldn't be an accurate place to asess those numbers - you'd need to look at their internal reimbursement numbers. The closest you'll get is their annual reports.They failed 194 highsec contracts in 2012, of which 89 (~45%) were suicide ganks spread over 25+ freighters. Assuming the same percentage for suicide gank losses for 2013, out of the 260 highsec contracts that failed 117(ish) were suicide ganks. Between the 2012 annual report and the 2013 annual report, contracts issued to them went from 110290 to 223414 contracts. Their losses in 2013 accounted for less than 0.12% of issued contracts, in 2012 it was closer to 0.17%*. TL;DR Red Frogs's trade has increased, the risk of losing a freighter to a suicide gank appears to have gone down despite this. *0.12% is their own figure. My maths may be a little off with the 0.17%, I'd appreciate if someone would double check. I'm very interested in the 2014 figures. CODE. only started freighter ganking this year. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
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Ramona McCandless
The McCandless Clan
6000
|
Posted - 2014.07.07 17:47:00 -
[2181] - Quote
Organic Lager wrote:
From my personal experiance I'm happy to report ganking is down. Only 99,998 players left to poll.
So, you would be inclined to the view that there is no Ganking Epidemic yourself, then?
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Jonah Gravenstein
Machiavellian Space Bastards
19517
|
Posted - 2014.07.07 17:47:00 -
[2182] - Quote
BeBopAReBop RhubarbPie wrote:Jonah Gravenstein wrote:De'Veldrin wrote:Honestly, I was under the impression that all of Red Frog's Freighters were NPC alts anyway (to avoid war dec issues). So the kill board wouldn't be an accurate place to asess those numbers - you'd need to look at their internal reimbursement numbers. The closest you'll get is their annual reports.They failed 194 highsec contracts in 2012, of which 89 (~45%) were suicide ganks spread over 25+ freighters. Assuming the same percentage for suicide gank losses for 2013, out of the 260 highsec contracts that failed 117(ish) were suicide ganks. Between the 2012 annual report and the 2013 annual report, contracts issued to them went from 110290 to 223414 contracts. Their losses in 2013 accounted for less than 0.12% of issued contracts, in 2012 it was closer to 0.17%*. TL;DR Red Frogs's trade has increased, the risk of losing a freighter to a suicide gank appears to have gone down despite this. *0.12% is their own figure. My maths may be a little off with the 0.17%, I'd appreciate if someone would double check. I'm very interested in the 2014 figures. CODE. only started freighter ganking this year. Indeed, should be interesting.
Nil mortifi sine lucre |

Mr Epeen
It's All About Me
5441
|
Posted - 2014.07.07 17:54:00 -
[2183] - Quote
Why are people trying to justify CCP being anti gank or pro miner by talking about the barge buff?
Buffing something from wet paper to wet cardboard might make for good press but really it's a gank buff since it provided a false sense of security for miners. Sure, you need to add an extra dessie to your squad, but is that really a high price to pay for such a target rich environment full of miners flush with the overconfidence that CCP gave them with their fake buff?
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Organic Lager
Devils Diciples League of Infamy
65
|
Posted - 2014.07.07 17:57:00 -
[2184] - Quote
Ramona McCandless wrote:Organic Lager wrote:
From my personal experiance I'm happy to report ganking is down. Only 99,998 players left to poll.
So, you would be inclined to the view that there is no Ganking Epidemic yourself, then?
Absolutly, from a personal perspective ganking is down. But those numbers, man that is a tough one to explain away, especially 2013 and 2014, really wish we had more data. Be interesting what the final year tally comes out to and if the gankers can continue to improve into 2015. |

BeBopAReBop RhubarbPie
Unleashed Pestilence
797
|
Posted - 2014.07.07 18:01:00 -
[2185] - Quote
Mr Epeen wrote:Why are people trying to justify CCP being anti gank or pro miner by talking about the barge buff? Buffing something from wet paper to wet cardboard might make for good press but really it's a gank buff since it provided a false sense of security for miners. Sure, you need to add an extra dessie to your squad, but is that really a high price to pay for such a target rich environment full of miners flush with the overconfidence that CCP gave them with their fake buff? Mr Epeen  Oh, I never claimed that ccp is anti-ganker or pro-miner. They're completely neutral . I was pointing out that the statement, "Freighters are much less safe, mining is a lot less safe" is blatantly false.
Keep in mind that an additional destroyer is usually the different between profitable and losing money. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

De'Veldrin
Black Serpent Technologies The Unthinkables
2475
|
Posted - 2014.07.07 18:07:00 -
[2186] - Quote
Jonah Gravenstein wrote:
TL;DR Red Frogs's trade has increased, the risk of losing a freighter to a suicide gank appears to have gone down despite this.
Honestly, it's hard to draw that conclusion, since we don't have any idea of the actual numbers of contracts that were lost (as opposed to failed for some other reason) and what percentage of those were lost to ganks as opposed to awox/stupidity. All we can really say for sure is that RF got better at performing their core business - getting boxes from here to there without losing them. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

Ramona McCandless
The McCandless Clan
6001
|
Posted - 2014.07.07 18:08:00 -
[2187] - Quote
Organic Lager wrote:Ramona McCandless wrote:Organic Lager wrote:
From my personal experiance I'm happy to report ganking is down. Only 99,998 players left to poll.
So, you would be inclined to the view that there is no Ganking Epidemic yourself, then? Absolutly, from a personal perspective ganking is down. But those numbers, man that is a tough one to explain away, especially 2013 and 2014, really wish we had more data. Be interesting what the final year tally comes out to and if the gankers can continue to improve into 2015.
I agree with your point of view in regards to these things.
Ganking SHOULD be down because after ten years you would think it would be common knowledge not to park a tincan in the open without defenses. But apparently, that is "unfair" and "lame" and "wrong" to think that folk might want to actually look after their investments.
Im just so tired of the "gankers are bad people and they pick on people who cant defend themselves" attitude some people have and my point of view in regards to this thread is; if you dont look after yourself, you deserve what you get.
I have NEVER seen anything in EvE, in any release, note, speech, patch, press announcement or Dev comment in a thread that has ever said anything different. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ramona McCandless
The McCandless Clan
6001
|
Posted - 2014.07.07 18:09:00 -
[2188] - Quote
De'Veldrin wrote: All we can really say for sure is that RF got better at performing their core business - getting boxes from here to there without losing them.
And unless they are in with the oooh Null Cartels and the CCPluminati, then they are only doing what everyone else can easily do too; flying smart "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2476
|
Posted - 2014.07.07 18:18:00 -
[2189] - Quote
Ramona McCandless wrote:De'Veldrin wrote: All we can really say for sure is that RF got better at performing their core business - getting boxes from here to there without losing them. And unless they are in with the oooh Null Cartels and the CCPluminati, then they are only doing what everyone else can easily do too; flying smart
I concur. When I was running logistics for EICo (RIP) I think we lost one freighter out of a hundred or so runs that I was responsible for - we used escorts, webbers, logi, ECM frigates, and scouts to help protect them. The one freighter we did lose was because the pilot decided to YOLO his way through Niarja with a juicy cargo.
In fact, funny story, we lost more webbers than we did freighters because I constantly let the duel timer expire (accidentally) and would then get concorded for webbing the freighter.
The first time it was funny...after that it became annoying to lose rapiers. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

Jonah Gravenstein
Machiavellian Space Bastards
19519
|
Posted - 2014.07.07 18:18:00 -
[2190] - Quote
De'Veldrin wrote:Jonah Gravenstein wrote:
TL;DR Red Frogs's trade has increased, the risk of losing a freighter to a suicide gank appears to have gone down despite this.
Honestly, it's hard to draw that conclusion, since we don't have any idea of the actual numbers of contracts that were lost (as opposed to failed for some other reason) and what percentage of those were lost to ganks as opposed to awox/stupidity. All we can really say for sure is that RF got better at performing their core business - getting boxes from here to there without losing them. True enough, hence "appears to have", which relates to the assumption that percentage of failed contracts related to suicide ganking remained constant. Red Frog didn't include the rate of losses due to suicide ganking in their failed contracts summary in 2013, unlike 2012.
Nil mortifi sine lucre |
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2476
|
Posted - 2014.07.07 18:25:00 -
[2191] - Quote
Jonah Gravenstein wrote:De'Veldrin wrote:Jonah Gravenstein wrote:
TL;DR Red Frogs's trade has increased, the risk of losing a freighter to a suicide gank appears to have gone down despite this.
Honestly, it's hard to draw that conclusion, since we don't have any idea of the actual numbers of contracts that were lost (as opposed to failed for some other reason) and what percentage of those were lost to ganks as opposed to awox/stupidity. All we can really say for sure is that RF got better at performing their core business - getting boxes from here to there without losing them. True enough, hence "appears to have", which relates to the assumption that percentage of failed contracts related to suicide ganking remained constant. Red Frog didn't include the rate of losses due to suicide ganking in their failed contracts summary in 2013, unlike 2012.
Fair point. I always get a little leery of statistical conclusions where I don't have access to the raw data. As Mark Twain said, "There are three kinds of lies: lies, damned lies, and statistics." MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

baltec1
Bat Country Goonswarm Federation
12265
|
Posted - 2014.07.07 21:55:00 -
[2192] - Quote
Organic Lager wrote:Kaarous Aldurald wrote:Kal Murmur wrote: It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. What's amusing to me is that you think there were less than six hundred suicide ganks for the entire year of 2009. That disqualifies your entire set of data by itself. Even if you drop out anything earlier then 2012 do to unreliability there is still a huge trend upwards with each year doubling its predecessor. Edit: 2014 is actually on pace to triple 2013
No its not.
on average 6 freighters are ganked per day out of tens of thousands of trips. CCP have themselves said that miner ganking has never been lower. Ganking as a whole has dropped massivly from the days of M0o. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2617
|
Posted - 2014.07.07 21:56:00 -
[2193] - Quote
Ramona McCandless wrote: Im just so tired of the "gankers are bad people and they pick on people who cant defend themselves" attitude some people have and my point of view in regards to this thread is; if you dont look after yourself, you deserve what you get.
It is hard to pity hisec pilots who have such huge advantages over pilots in any other space (CONCORD:24/7 sub-minute response of omnipotent NPCs, facpo: standing fleet to chase and harass neg sec status pilots) and then whine for more nerfs. Just makes me want to kill them more to hear their lamentations.
"Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Capt Starfox
Northstar Cabal Tactical Narcotics Team
730
|
Posted - 2014.07.07 22:01:00 -
[2194] - Quote
baltec1 wrote:Organic Lager wrote:Kaarous Aldurald wrote:Kal Murmur wrote: It's amusing though that the accuracy of the data only started being challenged once it showed a conclusion contrary to the one people were hoping for. What's amusing to me is that you think there were less than six hundred suicide ganks for the entire year of 2009. That disqualifies your entire set of data by itself. Even if you drop out anything earlier then 2012 do to unreliability there is still a huge trend upwards with each year doubling its predecessor. Edit: 2014 is actually on pace to triple 2013 No its not. on average 6 freighters are ganked per day out of tens of thousands of trips. CCP have themselves said that miner ganking has never been lower. Ganking as a whole has dropped massivly from the days of M0o.
It will never be enough for them. Not until ganking in Highsec becomes impossible, or against the EULA, or some such nonsense.
Abandon all hope ye who x up in fleet
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~PsychoticMonkCSM9~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |

Mr Epeen
It's All About Me
5442
|
Posted - 2014.07.07 22:13:00 -
[2195] - Quote
baltec1 wrote: on average 6 freighters are ganked per day out of tens of thousands of trips. CCP have themselves said that miner ganking has never been lower. Ganking as a whole has dropped massivly from the days of M0o.
If it was anybody but you that said that...
But since you are one of the forum personalities most well known for just pulling 'facts' out of your ass, I'll just ignore it.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

baltec1
Bat Country Goonswarm Federation
12265
|
Posted - 2014.07.07 22:17:00 -
[2196] - Quote
Mr Epeen wrote:baltec1 wrote: on average 6 freighters are ganked per day out of tens of thousands of trips. CCP have themselves said that miner ganking has never been lower. Ganking as a whole has dropped massivly from the days of M0o.
If it was anybody but you that said that... But since you are one of the forum personalities most well known for just pulling 'facts' out of your ass, I'll just ignore it. Mr Epeen 
I never make up bullshit. Feel free to go check up on what I said. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Aischa Montagne
Blut-Klauen-Clan
7
|
Posted - 2014.07.07 22:25:00 -
[2197] - Quote
baltec1 wrote:
I never make up bullshit. Feel free to go check up on what I said.
This sentences usually mean that Mr Epeen is right. If you realy want to prove your righteouses you should quote and reference your source and not waste other peoples times. |

Kaarous Aldurald
ROC Deep Space The ROC
7651
|
Posted - 2014.07.07 22:29:00 -
[2198] - Quote
Aischa Montagne wrote:baltec1 wrote:
I never make up bullshit. Feel free to go check up on what I said.
This sentences usually mean that Mr Epeen is right. If you realy want to prove your righteouses you should quote and reference your source and not waste other peoples times.
Or, the kind of people who pedantically claim that ganking is an epidemic could provide an iota of proof to begin with. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mallak Azaria
GoonWaffe Goonswarm Federation
5465
|
Posted - 2014.07.07 22:36:00 -
[2199] - Quote
Kal Murmur wrote:Tippia wrote:What you're seeing is people being forced into using more and more small ships as it becomes more and more difficult to get a kill. Oh, and if you think for a second that only 1750 ganks were attempted in 2012, you need to have your head examined, so that shows how much the data is worthGǪ Ah so we've moved from 'Show me the data!' to 'The data is obviously wrong!'. Ok then..
The data isn't wrong, your interpretation of the data is wrong. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

baltec1
Bat Country Goonswarm Federation
12266
|
Posted - 2014.07.07 22:39:00 -
[2200] - Quote
Aischa Montagne wrote:baltec1 wrote:
I never make up bullshit. Feel free to go check up on what I said.
This sentences usually mean that Mr Epeen is right. If you realy want to prove your righteouses you should quote and reference your source and not waste other peoples times.
You have access to evekills records, go look up ganked freighters. You can find CCPs statements easy enough and M0o were the first professional pirates back in 2003.
Fact is that ganking has never been lower than today. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5465
|
Posted - 2014.07.07 22:42:00 -
[2201] - Quote
baltec1 wrote:Aischa Montagne wrote:baltec1 wrote:
I never make up bullshit. Feel free to go check up on what I said.
This sentences usually mean that Mr Epeen is right. If you realy want to prove your righteouses you should quote and reference your source and not waste other peoples times. You have access to evekills records, go look up ganked freighters. You can find CCPs statements easy enough and M0o were the first professional pirates back in 2003. Fact is that ganking has never been lower than today.
Remember when we ganked 500b worth of freighters in a single day? Man I miss those days, pretty sure that was back in 2012. That's like half of the damage Gevlon hasn't actually caused to goons in a single day with about 10 guys. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5467
|
Posted - 2014.07.07 22:52:00 -
[2202] - Quote
Also why is it that even though the rate of ganking has receded, the rate of whining about ganking has increased? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7651
|
Posted - 2014.07.07 22:53:00 -
[2203] - Quote
Mallak Azaria wrote:Also why is it that even though the rate of ganking has receded, the rate of whining about ganking has increased?
Because entitlement does not act in accordance with facts. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1039
|
Posted - 2014.07.07 23:11:00 -
[2204] - Quote
More ganks would be better for the game.
If you're competent, you don't get ganked in highsec (with extremely rare exceptions).
If you're incompetent, you may get ganked.
CCP tweaking CONCORD and industrial ships' tanks just results in more or less incompetency being punished.
So, more ganks --> incompetency is spotted, education ensues --> New Eden is a better place.
Less ganks --> some incompetency gets away, people never learn to fly properly --> so sad. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5467
|
Posted - 2014.07.07 23:15:00 -
[2205] - Quote
Gully Alex Foyle wrote:More ganks would be better for the game.
This can be arranged. Which group of players would you like to see targetted next? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.07 23:17:00 -
[2206] - Quote
Why does the frequency of ganking matter exactly? Should it not be the individual circumstances of the gank that are balanced?
I would think that if you are one of the people who gets ganked, you don't really care about how rare it is. If you get ganked in a freighter with reinforced bulkheads and nothing in your cargo, and still lose the ISK war to pirates in *high security space*, well that just seems wrong. It seems to be what the OP was about anyway. And no, it doesn't make sense to have to scout your empty freighter through HS. It's mechanics like that that drive people away from the game (i.e. "Alts Online"). If you get killed in scenarios like this you should at least win the ISK war. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1041
|
Posted - 2014.07.07 23:22:00 -
[2207] - Quote
Mallak Azaria wrote:Gully Alex Foyle wrote:More ganks would be better for the game. This can be arranged. Which group of players would you like to see targetted next? Mind you we're already targetting basically everyone, but I can offer an extra incentive in the form of bounties to have people focus on a particular group more. Well, I usually try to do my own work.. but since you asked... incursion runners! Them blingy boats being wasted on red crosses is an abomination, imho. Like a Lambo driving around in a parking lot. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1041
|
Posted - 2014.07.07 23:26:00 -
[2208] - Quote
Gavin Dax wrote:Why does the frequency of ganking matter exactly? Should it not be the individual circumstances of the gank that are balanced?
I would think that if you are one of the people who gets ganked, you don't really care about how rare it is. If you get ganked in a freighter with reinforced bulkheads and nothing in your cargo, and still lose the ISK war to pirates in *high security space*, well that just seems wrong. It seems to be what the OP was about anyway. And no, it doesn't make sense to have to scout your empty freighter through HS. It's mechanics like that that drive people away from the game (i.e. "Alts Online"). If you get killed in scenarios like this you should at least win the ISK war. Yes, highsec is CCP's favorite troll.
If they were honest, they'd call it 'medium security space'. But hey, they enjoy tears too, I guess. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5467
|
Posted - 2014.07.07 23:38:00 -
[2209] - Quote
Gavin Dax wrote:Why does the frequency of ganking matter exactly? Should it not be the individual circumstances of the gank that are balanced?
I would think that if you are one of the people who gets ganked, you don't really care about how rare it is. If you get ganked in a freighter with reinforced bulkheads and nothing in your cargo, and still lose the ISK war to pirates in *high security space*, well that just seems wrong. It seems to be what the OP was about anyway. And no, it doesn't make sense to have to scout your empty freighter through HS. It's mechanics like that that drive people away from the game (i.e. "Alts Online"). If you get killed in scenarios like this you should at least win the ISK war.
You don't need alts to scout your freighter through highsec. Simply make 1 friend. Is making 1 friend too hard? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Hasikan Miallok
Republic University Minmatar Republic
919
|
Posted - 2014.07.07 23:56:00 -
[2210] - Quote
Gully Alex Foyle wrote:Mallak Azaria wrote:Gully Alex Foyle wrote:More ganks would be better for the game. This can be arranged. Which group of players would you like to see targetted next? Mind you we're already targetting basically everyone, but I can offer an extra incentive in the form of bounties to have people focus on a particular group more. Well, I usually try to do my own work.. but since you asked... incursion runners! Them blingy boats being wasted on red crosses is an abomination, imho. Like a Lambo driving around in a parking lot.
Are you suggesting people should use blingy boats for PvP ? |
|

Arkady Romanov
GoonWaffe Goonswarm Federation
260
|
Posted - 2014.07.07 23:58:00 -
[2211] - Quote
Mallak Azaria wrote:Gully Alex Foyle wrote:More ganks would be better for the game. This can be arranged. Which group of players would you like to see targetted next? Mind you we're already targetting basically everyone, but I can offer an extra incentive in the form of bounties to have people focus on a particular group more.
Since there doesn't seem to be a war coming this summer, how about we Burn Jita for 2 months straight? Gotta spend that rental income on something, and I think reminding the noisiest carebears what a true ganking epidemic looks like would be worthwhile.
Just promise me you won't warn FCON because their tears are the sweetest. |

KnowUsByTheDead
Sunlight...Through The Blight.
1988
|
Posted - 2014.07.08 00:11:00 -
[2212] - Quote
This is still a facile and ultimately futile debate, like I said on page 50-something.
  
Just like Falcon said it isn't going to change in the first 5.

So in other words.......been 20 pages since a shitpost. Now take a small break with this new shitpost.
Everyone needs to take a deep breath and relax. 
*edit
Shitpost page-snipe. Nice.
   Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 00:12:00 -
[2213] - Quote
Mallak Azaria wrote: You don't need alts to scout your freighter through highsec. Simply make 1 friend. Is making 1 friend too hard?
It's hard to find friends available to scout you in your empty freighter whenever and wherever you go, yes. People aren't online at the exact same time as you, nor are they necessarily near your location in space, nor is it fun to scout your friend's empty freighter through HS on a routine basis for their own purposes.
This is the same reason why people have falcon alts. Not because they can't make 1 friend, but because they need to control exactly when and where that character is used on a routine basis. That's the job of an alt, and the game is generally worse off with these mechanics. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5470
|
Posted - 2014.07.08 00:15:00 -
[2214] - Quote
Gavin Dax wrote:Mallak Azaria wrote: You don't need alts to scout your freighter through highsec. Simply make 1 friend. Is making 1 friend too hard?
It's hard to find friends available to scout you in your empty freighter whenever and wherever you go, yes. People aren't online at the exact same time as you, nor are they necessarily near your location in space, nor is it fun to scout your friend's empty freighter through HS on a routine basis for their own purposes. This is the same reason why people have falcon alts. Not because they can't make 1 friend, but because they need to control exactly when and where that character is used on a routine basis. That's the job of an alt, and the game is generally worse off with these mechanics.
So make more than 1 friend & pay them money. If I can have 3 highsec slave corps that fill my wallet I'm sure the average guy can have a couple of friends that are around to help out. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Arkady Romanov
GoonWaffe Goonswarm Federation
260
|
Posted - 2014.07.08 00:18:00 -
[2215] - Quote
Mallak Azaria wrote:We have something in the works. I can't tell you exactly what it is, but it is a Burn event & there will be rage.
I know you can't see it, but I'm grinning from ear to ear already. Just tell me if I need to repair my sec status ahead of time.
Gavin Dax wrote:It's hard to find friends available to scout you in your empty freighter whenever and wherever you go, yes. People aren't online at the exact same time as you, nor are they necessarily near your location in space, nor is it fun to scout your friend's empty freighter through HS on a routine basis for their own purposes.
This is the same reason why people have falcon alts. Not because they can't make 1 friend, but because they need to control exactly when and where that character is used on a routine basis. That's the job of an alt, and the game is generally worse off with these mechanics.
Whatever it is, start with this guy.
|

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 00:35:00 -
[2216] - Quote
Arkady Romanov wrote: Whatever it is, start with this guy.
Sorry Arkady, but I don't fly in HS. The police tend to shoot me.
I happen to think HS ganking is not perfect and should be nerfed in some corner cases like the one I described. If that alone creates so much hate in you, well lets just say you need to chill out a bit. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 00:39:00 -
[2217] - Quote
Gavin Dax wrote:Arkady Romanov wrote: Whatever it is, start with this guy.
Sorry Arkady, but I don't fly in HS. The police tend to shoot me. I happen to think HS ganking is not perfect and should be nerfed in some corner cases like the one I described. If that alone creates so much hate in you, well you should get that looked at man.
Yes, because we all know that despite ganking being nerfed continuously every year & the fact that ganking has declined in the last 2 years, more nerfs are warranted. At least according to some guy that doesn't actually go to highsec. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 00:41:00 -
[2218] - Quote
Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Paranoid Loyd
812
|
Posted - 2014.07.08 01:05:00 -
[2219] - Quote
Mallak Azaria wrote:Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant?
He mentioned about 20 pages back that he has not ever done it, yet he still argues about something he has nothing but second hand knowledge about from either viewpoint.  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 01:11:00 -
[2220] - Quote
Mallak Azaria wrote:Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant?
To be honest, I've never ganked anyone in HS. There were a few times I wanted to tag along with others but my sec status was too low. I've ganked occasionally in other space but in general I just play EVE for those more engaging fights. So yeah, I'm hardly an expert. But I think the concepts involved here are pretty simple, in that if I did either ganking or hauling I know what I would think is balanced.
I post stuff here to give my opinion. Others can respond to points if they feel they are valid or invalid and explain why, and CCP can take that feedback to make the game better.
My opinion is that it's boring to have to worry about scouting an empty ship in HS. Freighters, jump freighters, and things like machs and vindis are the most extreme examples. If you are ganked with nothing in your cargo, and you *fit for tank*, the gankers should have to spend an amount of ISK at least somewhat close to your hull value, otherwise it seems like a silly mechanic. I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him. |
|

Paranoid Loyd
813
|
Posted - 2014.07.08 01:18:00 -
[2221] - Quote
Gavin Dax wrote:Mallak Azaria wrote:Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant? To be honest, I've never ganked anyone in HS. There were a few times I wanted to tag along with others but my sec status was too low. I've ganked occasionally in other space but in general I just play EVE for those more engaging fights. So yeah, I'm hardly an expert. But I think the concepts involved here are pretty simple, in that if I did either ganking or hauling I know what I would think is balanced. I post stuff here to give my opinion. Others can respond to points if they feel they are valid or invalid and explain why, and CCP can take that feedback to make the game better. My opinion is that it's boring to have to worry about scouting an empty ship in HS. Freighters, jump freighters, and things like machs and vindis are the most extreme examples. If you are ganked with nothing in your cargo, and you *fit for tank*, the gankers should have to spend an amount of ISK at least somewhat close to your hull value, otherwise it seems like a silly mechanic. I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him.
So you must also feel it is imbalanced to be able to kill a billion isk maurader with an assault frigate or cruiser? Can you see the slippery slope of using value as a determining factor? It leads to bigger is better. Would that be good for the game that is built around the exact opposite? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 01:20:00 -
[2222] - Quote
Gavin Dax wrote:Mallak Azaria wrote:Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant? To be honest, I've never ganked anyone in HS.
Thank you for confirming that you have exactly zero idea of what is going on. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 01:21:00 -
[2223] - Quote
Paranoid Loyd wrote:Gavin Dax wrote:Mallak Azaria wrote:Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant? To be honest, I've never ganked anyone in HS. There were a few times I wanted to tag along with others but my sec status was too low. I've ganked occasionally in other space but in general I just play EVE for those more engaging fights. So yeah, I'm hardly an expert. But I think the concepts involved here are pretty simple, in that if I did either ganking or hauling I know what I would think is balanced. I post stuff here to give my opinion. Others can respond to points if they feel they are valid or invalid and explain why, and CCP can take that feedback to make the game better. My opinion is that it's boring to have to worry about scouting an empty ship in HS. Freighters, jump freighters, and things like machs and vindis are the most extreme examples. If you are ganked with nothing in your cargo, and you *fit for tank*, the gankers should have to spend an amount of ISK at least somewhat close to your hull value, otherwise it seems like a silly mechanic. I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him. So you must also feel it is imbalanced to be able to kill a billion isk maurader with an assault frigate or cruiser? Can you see the slippery slope of using value as a determining factor? It leads to bigger is better. Would that be good for the game that is built around the exact opposite?
ISK tanking is a great idea apparently. No one should be able to kill my titan without commiting & losing at least 120b. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

baltec1
Bat Country Goonswarm Federation
12267
|
Posted - 2014.07.08 01:22:00 -
[2224] - Quote
Gavin Dax wrote:Mallak Azaria wrote:Have you ever actually ganked someone, or are you just saying stuff in an attempt to feel relevant? To be honest, I've never ganked anyone in HS. There were a few times I wanted to tag along with others but my sec status was too low. I've ganked occasionally in other space but in general I just play EVE for those more engaging fights. So yeah, I'm hardly an expert. But I think the concepts involved here are pretty simple, in that if I did either ganking or hauling I know what I would think is balanced. I post stuff here to give my opinion. Others can respond to points if they feel they are valid or invalid and explain why, and CCP can take that feedback to make the game better. My opinion is that it's boring to have to worry about scouting an empty ship in HS. Freighters, jump freighters, and things like machs and vindis are the most extreme examples. If you are ganked with nothing in your cargo, and you *fit for tank*, the gankers should have to spend an amount of ISK at least somewhat close to your hull value, otherwise it seems like a silly mechanic. I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him.
Gank cost based upon the pricetag of the target is a terrible idea. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Hasikan Miallok
Republic University Minmatar Republic
920
|
Posted - 2014.07.08 01:30:00 -
[2225] - Quote
Gavin Dax wrote:
I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him.
That may have more to do with freighters being overpriced than anything else.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 01:37:00 -
[2226] - Quote
Hasikan Miallok wrote:Gavin Dax wrote:
I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him.
That may have more to do with freighters being overpriced than anything else.
Playing with other people makes the game boring. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1234
|
Posted - 2014.07.08 01:47:00 -
[2227] - Quote
Mallak Azaria wrote:Hasikan Miallok wrote:Gavin Dax wrote:
I do think it's imbalanced that you can gank a reinforced bulkhead fit freighter with only 200mil worth of catalysts at a cost of over 1.3 bil to the one guy who's only recourse to prevent such a fate would have been to do something that makes the game more boring for him.
That may have more to do with freighters being overpriced than anything else. Playing with other people makes the game boring. Even with others flying a freighter isn't exactly the height of entertainment for any involved.
Unless you chose your companions poorly I guess... |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 01:48:00 -
[2228] - Quote
Paranoid Loyd wrote: So you must also feel it is imbalanced to be able to kill a billion isk maurader with an assault frigate or cruiser? Can you see the slippery slope of using value as a determining factor? It leads to bigger is better. Would that be good for the game that is built around the exact opposite?
In high sec, yes.
Mallak Azaria wrote: ISK tanking is a great idea apparently. No one should be able to kill my titan without commiting & losing at least 120b.
Ditto, if a titan could fly in HS. The hull value is more like 60 bil though I think. And remember the cost would be spread out among the gankers (or paid by a corp/alliance). I think this would basically be a ship that's extremely difficult to kill in HS though and that would have other balance concerns (such as hauling ridiculously valuable stuff with almost no risk), which is why they are not allowed in HS. If you want to kill a titan, or a marauder in a frigate, then the place for that should be low or null.
Mallak Azaria wrote: Thank you for confirming that you have exactly zero idea of what is going on.
Mallak come on =p You can still have an idea about something that you haven't personally experienced. Experience isn't necessary for understanding, so that alone doesn't invalidate my opinion. Sure, it reduces my credibility a bit I'll give you that :)
baltec1 wrote: Gank cost based upon the pricetag of the target is a terrible idea.
But why though? I never said the cost needs to be used directly in-game for any calculations. I'm not sure why it shouldn't be a balancing factor though. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 01:53:00 -
[2229] - Quote
Hasikan Miallok wrote: That may have more to do with freighters being overpriced than anything else.
Yeah, that could be part of it |

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 01:54:00 -
[2230] - Quote
Gavin Dax wrote:Paranoid Loyd wrote: So you must also feel it is imbalanced to be able to kill a billion isk maurader with an assault frigate or cruiser? Can you see the slippery slope of using value as a determining factor? It leads to bigger is better. Would that be good for the game that is built around the exact opposite?
In high sec, yes. Mallak Azaria wrote: ISK tanking is a great idea apparently. No one should be able to kill my titan without commiting & losing at least 120b.
Ditto, if a titan could fly in HS. The hull value is more like 60 bil though I think. And remember the cost would be spread out among the gankers (or paid by a corp/alliance). I think this would basically be a ship that's extremely difficult to kill in HS though and that would have other balance concerns (such as hauling ridiculously valuable stuff with almost no risk), which is why they are not allowed in HS. If you want to kill a titan, or a marauder in a frigate, then the place for that should be low or null. Mallak Azaria wrote: Thank you for confirming that you have exactly zero idea of what is going on.
Mallak come on =p You can still have an idea about something that you haven't personally experienced. Experience isn't necessary for understanding, so that alone doesn't invalidate my opinion. Sure, it reduces my credibility a bit I'll give you that :) baltec1 wrote: Gank cost based upon the pricetag of the target is a terrible idea.
But why though? I never said the cost needs to be used directly in-game for any calculations. I'm not sure why it shouldn't be a balancing factor though.
Hey guys, I have these ideas that CCP laughed at on several occasions. I have no experience on either side of the fence but that doesn't make me wrong. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 02:05:00 -
[2231] - Quote
Mallak Azaria wrote: Hey guys, I have these ideas that CCP laughed at on several occasions. I have no experience on either side of the fence but that doesn't make me wrong.
I guess you have to personally experience murder to know it's bad to allow that in society right? I don't know if CCP laughs at these ideas, wouldn't surprise me. It sounds like they know what they're doing though, you know, given the massive layoffs and all. |

baltec1
Bat Country Goonswarm Federation
12267
|
Posted - 2014.07.08 02:12:00 -
[2232] - Quote
Quote: But why though? I never said the cost needs to be used directly in-game for any calculations. I'm not sure why it shouldn't be a balancing factor though.
EDIT: sorry, didn't see your megathron example. No one says you need to use catalysts. And there's no reason why the mechanics for gankers can't be re-balanced as well to provide a way to kill higher valued targets quickly, but at a higher cost, if that's needed to make it more balanced. It seems like a good thing if the gankers had more options to play with too to support more variable fleet sizes.
It is not a good thing to have a megathron sporting a tank greater than two fleets of titans. You are not adding options you are destroying high sec piracy and badly breaking the game. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12267
|
Posted - 2014.07.08 02:14:00 -
[2233] - Quote
Gavin Dax wrote:Mallak Azaria wrote: Hey guys, I have these ideas that CCP laughed at on several occasions. I have no experience on either side of the fence but that doesn't make me wrong.
I guess you have to personally experience murder to know it's bad to allow that in society right? I don't know if CCP laughs at these ideas, wouldn't surprise me. It sounds like they know what they're doing though, you know, given the massive layoffs and all.
People pvping in a pvp game is now akin to murder... Join Bat Country today and defend the Glorious Socialist Dictatorship |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 02:14:00 -
[2234] - Quote
Paranoid Loyd wrote:Gavin Dax wrote: In high sec, yes.
Why is it relevant where a ship is killed?
Because different parts of space have different rules/mechanics? This allows the game to support a variety of different player preferences and play-styles. No, a frigate should not be able to kill a marauder in HS. The cost to gank it should be balanced based on something better than it is now. I'm suggesting to use the hull value as a guideline for any balance changes with ganking. |

Paranoid Loyd
814
|
Posted - 2014.07.08 02:21:00 -
[2235] - Quote
Gavin Dax wrote:Paranoid Loyd wrote:Gavin Dax wrote: In high sec, yes.
Why is it relevant where a ship is killed? Because different parts of space have different rules/mechanics? This allows the game to support a variety of different player preferences and play-styles. No, a frigate should not be able to kill a marauder in HS. The cost to gank it should be balanced based on something better than it is now. I'm suggesting to use the hull value as a guideline for any balance changes with ganking.
Do realize your suggestion nullifies your previous comment?
If you change the way it works based on the hull value how can you kill a BS in low/null with a frigate? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 02:25:00 -
[2236] - Quote
baltec1 wrote:Gavin Dax wrote:Mallak Azaria wrote: Hey guys, I have these ideas that CCP laughed at on several occasions. I have no experience on either side of the fence but that doesn't make me wrong.
I guess you have to personally experience murder to know it's bad to allow that in society right? I don't know if CCP laughs at these ideas, wouldn't surprise me. It sounds like they know what they're doing though, you know, given the massive layoffs and all. People pvping in a pvp game is now akin to murder... In other news, shooting infantry with anti tank weapons in planetside 2 is classed as a warcrime by the UN.
Well it was nice knowing you. I guess I'm going to jail now. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Jonah Gravenstein
Machiavellian Space Bastards
19523
|
Posted - 2014.07.08 02:32:00 -
[2237] - Quote
Gavin Dax wrote:Paranoid Loyd wrote:Gavin Dax wrote: In high sec, yes.
Why is it relevant where a ship is killed? Because different parts of space have different rules/mechanics? This allows the game to support a variety of different player preferences and play-styles. No, a frigate should not be able to kill a marauder in HS. Solo, probably not, enough of them.. definitely.
Quote:The cost to gank it should be balanced based on something better than it is now. I'm suggesting to use the hull value as a guideline for any balance changes with ganking. Why should the hull price make any difference? I'd love to see an actual example of where the price of something reflects how costly it is to destroy.
The price of the, in this case disposable, tools you use to destroy something isn't the important bit. How you use them is.
Nil mortifi sine lucre |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1081
|
Posted - 2014.07.08 02:33:00 -
[2238] - Quote
Gavin Dax wrote:Paranoid Loyd wrote:Gavin Dax wrote: In high sec, yes.
Why is it relevant where a ship is killed? Because different parts of space have different rules/mechanics? This allows the game to support a variety of different player preferences and play-styles. No, a frigate should not be able to kill a marauder in HS. The cost to gank it should be balanced based on something better than it is now. I'm suggesting to use the hull value as a guideline for any balance changes with ganking.
No a fighter bomber should not be able to kill a battleship in pearl harb.... oh wait
|

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 02:35:00 -
[2239] - Quote
baltec1 wrote: It is not a good thing to have a megathron sporting a tank greater than two fleets of titans. You are not adding options you are destroying high sec piracy and badly breaking the game.
Nowhere did I suggest this. There are many ways to balance it in common cases like freighters. Reducing the cost of freighter hulls is one way to go about it as someone pointed out earlier. If a ship costs significantly more than it costs to gank its hull in HS, I think that's bad for ganking balance. As I said, better tools could be made available to gankers as well so it's more than just the "many catalysts" options for the best efficiency.
[quote=baltec1] People pvping in a pvp game is now akin to murder...
Quote: Didn't say that =p
[quote=Paranoid Loyd] If you change the way it works based on the hull value how can you kill a BS in low/null with a frigate?
Sorry, I don't understand this comment. I only think the HS mechanics should be changed.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5471
|
Posted - 2014.07.08 02:37:00 -
[2240] - Quote
Gavin Dax wrote:baltec1 wrote: It is not a good thing to have a megathron sporting a tank greater than two fleets of titans. You are not adding options you are destroying high sec piracy and badly breaking the game.
Nowhere did I suggest this. There are many ways to balance it in common cases like freighters. Reducing the cost of freighter hulls is one way to go about it as someone pointed out earlier. If a ship costs significantly more than it costs to gank its hull in HS, I think that's bad for ganking balance. As I said, better tools could be made available to gankers as well so it's more than just the "many catalysts" options for the best efficiency. [quote=baltec1] People pvping in a pvp game is now akin to murder... Quote: Didn't say that =p
[quote=Paranoid Loyd] If you change the way it works based on the hull value how can you kill a BS in low/null with a frigate?
Sorry, I don't understand this comment. I only think the HS mechanics should be changed.
I'd tell you to join Miniluv so I could teach you stuff, but I'd probably just kick you out for my own amusment anyway. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Tippia
Sunshine and Lollipops
22975
|
Posted - 2014.07.08 02:42:00 -
[2241] - Quote
Gavin Dax wrote:Reducing the cost of freighter hulls is one way to go about it as someone pointed out earlier. If a ship costs significantly more than it costs to gank its hull in HS, I think that's bad for ganking balance. It's not, for the simple reason that cost is never an even remotely workable balancing factor. It has been tried. It has always failed and for laughably obvious reasons: cost as a mechanic is itself trivially overcome and therefore instantly fails to balance anything out. It could potentially be a product of balance, but it is simply impossible to have good balance around cost unless you completely remove all dynamics from the economy.
Trying to balance using cost leads to exactly two things: a GÇ£bigger is betterGÇ¥ design which removes all choice and variety, and grinding so that people can get that one remaining valid choice. Neither of those even remotely resemble any kind of actual balance, be it in the equipment itself, in the gameplay, or in the meta of activities and choice.
Quote:Sorry, I don't understand this comment. I only think the HS mechanics should be changed. There's absolutely no reason why highsec should be different in this regard. The concepts of balance are rather universal GÇö what you're asking for is that highsec be imbalanced for some unfathomable reason. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Arkady Romanov
GoonWaffe Goonswarm Federation
261
|
Posted - 2014.07.08 02:45:00 -
[2242] - Quote
Can we reset RAZOR now? Pretty please? |

Paranoid Loyd
814
|
Posted - 2014.07.08 02:50:00 -
[2243] - Quote
Arkady Romanov wrote:Can we reset RAZOR now? Pretty please?
Now, that would be good for the game.  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

baltec1
Bat Country Goonswarm Federation
12269
|
Posted - 2014.07.08 02:50:00 -
[2244] - Quote
Gavin Dax wrote:baltec1 wrote: It is not a good thing to have a megathron sporting a tank greater than two fleets of titans. You are not adding options you are destroying high sec piracy and badly breaking the game.
Nowhere did I suggest this.
This is what you get when you base tank on isk cost of the hull. Join Bat Country today and defend the Glorious Socialist Dictatorship |

thatonepersone
Son's of Plunder
2
|
Posted - 2014.07.08 02:59:00 -
[2245] - Quote
After all of the whineing about high sec ganking in this thread i have decided to start ganking haulers. |

Kaarous Aldurald
ROC Deep Space The ROC
7655
|
Posted - 2014.07.08 03:00:00 -
[2246] - Quote
Arkady Romanov wrote:Can we reset RAZOR now? Pretty please?
That would be fun to see. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 03:07:00 -
[2247] - Quote
Tippia wrote:Gavin Dax wrote:Reducing the cost of freighter hulls is one way to go about it as someone pointed out earlier. If a ship costs significantly more than it costs to gank its hull in HS, I think that's bad for ganking balance. It's not, for the simple reason that cost is never an even remotely workable balancing factor. It has been tried. It has always failed and for laughably obvious reasons: cost as a mechanic is itself trivially overcome and therefore instantly fails to balance anything out. It could potentially be a product of balance, but it is simply impossible to have good balance around cost unless you completely remove all dynamics from the economy. Trying to balance using cost leads to exactly two things: a GÇ£bigger is betterGÇ¥ design which removes all choice and variety, and grinding so that people can get that one remaining valid choice. Neither of those even remotely resemble any kind of actual balance, be it in the equipment itself, in the gameplay, or in the meta of activities and choice. Quote:Sorry, I don't understand this comment. I only think the HS mechanics should be changed. There's absolutely no reason why highsec should be different in this regard. The concepts of balance are rather universal GÇö what you're asking for is that highsec be imbalanced for some unfathomable reason.
Well, thanks for responding Tippia. Was wondering when you would join in :)
I think we just have to agree to disagree here. I don't accept that there's no way to balance the cost of ganking empty freighter hulls to be more reasonable. You're probably right there are issues with using ISK naively but I don't think it's as bad as you make it seem. I don't know the best way to do it because I don't have the data and I haven't thought about it, but that doesn't change my opinion that the current cost numbers don't seem right in the empty/bulkhead fit freighter case. |

Gavin Dax
Repercussus RAZOR Alliance
48
|
Posted - 2014.07.08 03:09:00 -
[2248] - Quote
Kaarous Aldurald wrote:Arkady Romanov wrote:Can we reset RAZOR now? Pretty please? That would be fun to see.
Over a disagreement about HS ganking balance on the forum with one member of RAZOR? That would be an epic article on the mittani lol.
+1 for reasons to post using your main. Creates game content right there. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5472
|
Posted - 2014.07.08 03:15:00 -
[2249] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote:Arkady Romanov wrote:Can we reset RAZOR now? Pretty please? That would be fun to see. Over a disagreement about HS ganking balance on the forum with one member of RAZOR? That would be an epic article on the mittani lol. +1 for reasons to post using your main. Creates game content right there.
There's content & then there's us purging Tenal & renting it out. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7655
|
Posted - 2014.07.08 03:17:00 -
[2250] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote:Arkady Romanov wrote:Can we reset RAZOR now? Pretty please? That would be fun to see. Over a disagreement about HS ganking balance on the forum with one member of RAZOR? That would be an epic article on the mittani lol. +1 for reasons to post using your main. Creates game content right there.
Well, if it were me, I'd do so merely to make the point to RZR to police their members.
If I were your alliance executor you'd be red after five posts on this thread. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Tippia
Sunshine and Lollipops
22976
|
Posted - 2014.07.08 03:18:00 -
[2251] - Quote
Gavin Dax wrote:I think we just have to agree to disagree here. I don't accept that there's no way to balance the cost of ganking empty freighter hulls to be more reasonable. You're probably right there are issues with using ISK naively but I don't think it's as bad as you make it seem. I don't know the best way to do it because I don't have the data and I haven't thought about it, but that doesn't change my opinion that the current cost numbers don't seem right in the empty/bulkhead fit freighter case. They seem especially right in that case: the fact that you can kill an expensive ship with ships that cost a tenth as much shows that the game is properly balanced. Beyond that, it's just a matter of to which level the target is willing to subsidise the gank.
Ideally, it should be able to reach a ratio of GêP:0, but the core design of highsec unfortunately puts an end to that GÇö you can't have zero cost in an area that is defined by aggression having a cost. That's really the only reason why the insurance mechanic had to be adjusted. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Arkady Romanov
GoonWaffe Goonswarm Federation
264
|
Posted - 2014.07.08 03:26:00 -
[2252] - Quote
Mallak Azaria wrote:There's content & then there's us purging Tenal & renting it out.
Its about time T3s became peacetime reimbursable. Make it happen. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5472
|
Posted - 2014.07.08 04:13:00 -
[2253] - Quote
Arkady Romanov wrote:Mallak Azaria wrote:There's content & then there's us purging Tenal & renting it out. Its about time T3s became peacetime reimbursable. Make it happen.
Haha, no. I don't make policy on reimbursement, but haha no. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

James Amril-Kesh
4S Corporation Goonswarm Federation
10601
|
Posted - 2014.07.08 04:19:00 -
[2254] - Quote
Arkady Romanov wrote:Can we reset RAZOR now? Pretty please? I've been saying that for a while now.
Kaarous Aldurald wrote:Well, if it were me, I'd do so merely to make the point to RZR to police their members.
If I were your alliance executor you'd be red after five posts on this thread. I think rich dk is permanently red. No, this isn't it at all. Make it more... psssshhhh. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5472
|
Posted - 2014.07.08 04:22:00 -
[2255] - Quote
James Amril-Kesh wrote:Arkady Romanov wrote:Can we reset RAZOR now? Pretty please? I've been saying that for a while now. Kaarous Aldurald wrote:Well, if it were me, I'd do so merely to make the point to RZR to police their members.
If I were your alliance executor you'd be red after five posts on this thread. I think rich dk is permanently red.
Reset everyone, except Bastion & TNT because they're cool. Also the renters because money. And FCON because they're renters too. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7658
|
Posted - 2014.07.08 04:23:00 -
[2256] - Quote
Hey, I had another thought on this. If you guys reset Razor, they'd be chased out to faction warfare, where apparently they've been for a while anyway. 
At least if that one loudmouth's complaints are anything to judge by. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mallak Azaria
GoonWaffe Goonswarm Federation
5472
|
Posted - 2014.07.08 04:25:00 -
[2257] - Quote
Kaarous Aldurald wrote:Hey, I had another thought on this. If you guys reset Razor, they'd be chased out to faction warfare, where apparently they've been for a while anyway.  At least if that one loudmouth's complaints are anything to judge by.
But he backtracked & said Razor has no affect on them, so who knows? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5473
|
Posted - 2014.07.08 04:26:00 -
[2258] - Quote
We wouldn't reset Razor (I think), they helped us out a couple of times in the past. It's just something I fantisize over while playing with my Tenga Egg. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

James Amril-Kesh
4S Corporation Goonswarm Federation
10602
|
Posted - 2014.07.08 04:27:00 -
[2259] - Quote
I was hoping that hirr's banishment and tgrads leaving was going to be the straw that broke the goat's back. No, this isn't it at all. Make it more... psssshhhh. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5473
|
Posted - 2014.07.08 04:31:00 -
[2260] - Quote
James Amril-Kesh wrote:I was hoping that hirr's banishment and tgrads leaving was going to be the straw that broke the goat's back.
tgrads departure time was amusing for me. There's a guy in that corp that owes me an amount of isk. He refused to pay it back & told me he was only in the CFC to steal assets anyway. Then trgrads left :iiam: This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1412
|
Posted - 2014.07.08 10:09:00 -
[2261] - Quote
Tippia wrote:Gavin Dax wrote:I think we just have to agree to disagree here. I don't accept that there's no way to balance the cost of ganking empty freighter hulls to be more reasonable. You're probably right there are issues with using ISK naively but I don't think it's as bad as you make it seem. I don't know the best way to do it because I don't have the data and I haven't thought about it, but that doesn't change my opinion that the current cost numbers don't seem right in the empty/bulkhead fit freighter case. They seem especially right in that case: the fact that you can kill an expensive ship with ships that cost a tenth as much shows that the game is properly balanced. Beyond that, it's just a matter of to which level the target is willing to subsidise the gank. Ideally, it should be able to reach a ratio of GêP:0, but the core design of highsec unfortunately puts an end to that GÇö you can't have zero cost in an area that is defined by aggression having a cost. That's really the only reason why the insurance mechanic had to be adjusted.
Destruction activities should never be a zero cost net result. They should always reduce the final state.. its entropy. Let it work liek entropy.
When 2 countries get in war one might get richer, but only at a larger cost to the defeated country. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1412
|
Posted - 2014.07.08 10:13:00 -
[2262] - Quote
baltec1 wrote:Quote: But why though? I never said the cost needs to be used directly in-game for any calculations. I'm not sure why it shouldn't be a balancing factor though.
EDIT: sorry, didn't see your megathron example. No one says you need to use catalysts. And there's no reason why the mechanics for gankers can't be re-balanced as well to provide a way to kill higher valued targets quickly, but at a higher cost, if that's needed to make it more balanced. It seems like a good thing if the gankers had more options to play with too to support more variable fleet sizes.
It is not a good thing to have a megathron sporting a tank greater than two fleets of titans. You are not adding options you are destroying high sec piracy and badly breaking the game.
Not so fast.. suicide gankign too easy also removes possibilities. It is far more efficient and easier to suicide gank than to use the wardec mechanics. So .. no you are wrong, leaving one option very easy does not mean a net large number of options at the game. Thigns need to be balanced so several activities are reasonable.
Suicide ganking cannot be done too easily.. .neither impossible. Needs to have a balance.... you get a huge advantage of surprise infinite selection of targets etc.. It MUST cost more than the other options to kill ships in high sec. To kill a freighter by suicide ganking it MUST cost more than to war dec the corp to get such kill . "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1412
|
Posted - 2014.07.08 10:15:00 -
[2263] - Quote
Mallak Azaria wrote:Gavin Dax wrote:Arkady Romanov wrote: Whatever it is, start with this guy.
Sorry Arkady, but I don't fly in HS. The police tend to shoot me. I happen to think HS ganking is not perfect and should be nerfed in some corner cases like the one I described. If that alone creates so much hate in you, well you should get that looked at man. Yes, because we all know that despite ganking being nerfed continuously every year & the fact that ganking has declined in the last 2 years, more nerfs are warranted. At least according to some guy that doesn't actually go to highsec.
Is not ganking that needs or needed nerfing... for a logn time were the destroyers that are makign hard to balance properly this mechanics. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kal Murmur
Lazortits
1
|
Posted - 2014.07.08 10:33:00 -
[2264] - Quote
Kaarous Aldurald wrote:Or, the kind of people who pedantically claim that ganking is an epidemic could provide an iota of proof to begin with.
Obviously the stats we keep coming out with fade into complete insignificance in comparison with the unsupported claims that you chaps keep repeating about 'CCP totally said it wasn't a problem! (In some unknown quote I'm going to completely fail to supply)'.
Ramona McCandless wrote:Ganking SHOULD be down because after ten years you would think it would be common knowledge not to park a tincan in the open without defenses. But apparently, that is "unfair" and "lame" and "wrong" to think that folk might want to actually look after their investments.
Yes, the game being around for 10 years would obviously mean that new players know everything about it before they start playing..
I know the popular bitter vet whine is that people just want High Sec to be totally safe wah wah wah. It's not true in the slightest. Some of us just want there to be a reasonable balance between carebear and ganker. When we're at a point where people are blowing up high value ships in high-sec in large numbers no matter how they're fitted, no matter how they're flown and regardless of what they're carrying, then something is still out of kilter.
All it says to industry minded high sec players is that they either become stop doing industry and change to pvp or just watch any effort they put into the game wiped out at any moment for nothing. There seems to be some fantasy land bitter-vet narrative where all carebears are sitting rolling around in beds of money. Truth is that the margins on most high sec industry stuff are not very large. When a miner gets hit for 200m or a freighter pilot suddenly loses 500m on a freighter that's a significant hurt for a lot of pilots.
But hey, they can always go back out and mine for another 100 hours to replace that Hulk and hope that another ganker doesn't just fly past and pop that one as well eh? |

Ramona McCandless
The McCandless Clan
6011
|
Posted - 2014.07.08 10:45:00 -
[2265] - Quote
Yup its the pirates fault because YOU cannot be bothered training a newbro
Its the fault of pirates that people "have" to mine for 100 hours because they bought a stupid ship
Its the fault of pirates that the newbro experience is designed to appeal to those of us that like to work things out rather than have it handed to us.
If the gankers are so lame and lazy, and do what one or two teach them, ask yourself why carebears are unable to do the same thing.
Facts work both ways;
You say ganking is an epidemic in your experience
I say that none of my carebear friends have lost a ship in months
Both could indeed be right, but in what I say I have proof that if its an epidemic, its the fault of lazy players and CEOs who dont give a crap about their crews and people who dont want to be bothered helping newbros.
And before you say it, no Im not saying blowing them up is their help (though it certainly DOES teach the few willing to accept the convo after when advice is offered).
So instead of sitting there complaining how people who roleplay pirates in a space dystopia roleplaying game should be shot, why dont you go out there and spread the news about tanking, watching local and being responsible for your own actions and your own safety. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
1
|
Posted - 2014.07.08 11:31:00 -
[2266] - Quote
Ramona McCandless wrote:Yup its the pirates fault because YOU cannot be bothered training a newbro Its the fault of pirates that people "have" to mine for 100 hours because they bought a stupid ship
A 'stupid ship'. Thanks, you just summed up your take on this very nicely.
Ramona McCandless wrote:If the gankers are so lame and lazy, and do what one or two teach them, ask yourself why carebears are unable to do the same thing. Facts work both ways;
You say ganking is an epidemic in your experience
I say that none of my carebear friends have lost a ship in months
Both could indeed be right, but in what I say I have proof that if its an epidemic, its the fault of lazy players and CEOs who dont give a crap about their crews and people who dont want to be bothered helping newbros.
Yes well done, when a group go around blowing up large numbers of other peoples stuff in high sec, that's the fault of the people getting shot. Except in the many, many instances where it demonstrably isn't.
Ramona McCandless wrote:And before you say it, no Im not saying blowing them up is their help (though it certainly DOES teach the few willing to accept the convo after when advice is offered). So instead of sitting there complaining how people who roleplay pirates in a space dystopia roleplaying game should be shot, why dont you go out there and spread the news about tanking, watching local and being responsible for your own actions and your own safety.
I don't need any help with my own safety thanks, I'm not the one losing ships. I'm the one doing my ganking in low sec where when you pop a retriever in a belt you can genuinely say he deserved it for choosing a course of action that he could reasonably expect to be dangerous. Unlike say undocking at Jita or Amarr on the wrong day. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5483
|
Posted - 2014.07.08 11:37:00 -
[2267] - Quote
Kagura Nikon wrote:Mallak Azaria wrote:Gavin Dax wrote:Arkady Romanov wrote: Whatever it is, start with this guy.
Sorry Arkady, but I don't fly in HS. The police tend to shoot me. I happen to think HS ganking is not perfect and should be nerfed in some corner cases like the one I described. If that alone creates so much hate in you, well you should get that looked at man. Yes, because we all know that despite ganking being nerfed continuously every year & the fact that ganking has declined in the last 2 years, more nerfs are warranted. At least according to some guy that doesn't actually go to highsec. Is not ganking that needs or needed nerfing... for a logn time were the destroyers that are makign hard to balance properly this mechanics.
Please try again in coherent English. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5483
|
Posted - 2014.07.08 11:39:00 -
[2268] - Quote
Kal Murmur wrote:Some of us just want there to be a reasonable balance between carebear and ganker.
Wouldn't it be awesome if CCP gave a barge the potential to field a battleship-like tank & gave it some sort of weapons bonus. I know! They could gives drones a damage bonus! This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Tippia
Sunshine and Lollipops
22985
|
Posted - 2014.07.08 11:41:00 -
[2269] - Quote
Kagura Nikon wrote:Destruction activities should never be a zero cost net result. They should always reduce the final state.. its entropy. Let it work liek entropy. Good news: it already does. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kal Murmur
Lazortits
1
|
Posted - 2014.07.08 11:58:00 -
[2270] - Quote
Tippia wrote:So what you're saying is that suicide ganking needs to be buffed, since not only do you have no element of surprise in the instant-intel world of EVE, but you also have a very minute selection of targets and even among that selection, the targets are largely self-selected rather than something the gankers can pick and choose from.
Please be better at the game. Pick a moderately busy system with ice anomaly, wait for ice to respawn + 10-20 minutes for the flock of Orcas and barges to arrive, wait another 30 minutes for the miners to start nodding off from the sheer tedium of ice mining, enter sys, ship up and farm tears.
Alternatively if you want freighters, sit on any busy trade route with a side system.
If people are going to gank carebears at least have the good grace to stop pretending that it's oh so difficult. |
|

Tippia
Sunshine and Lollipops
22990
|
Posted - 2014.07.08 12:15:00 -
[2271] - Quote
Kal Murmur wrote:Please be better at the game. Quite impossible. I'm already 100% successful.
Quote:Pick a moderately busy system with ice anomaly, wait for ice to respawn + 10-20 minutes for the flock of Orcas and barges to arrive, wait another 30 minutes for the miners to start nodding off from the sheer tedium of ice mining, enter sys, ship up and farm tears. GǪand yet, there is no surprise since you are trivially identifiable long before you even arrive on grid (or, hell, in-system).
Quote:If people are going to gank carebears at least have the good grace to stop pretending that it's oh so difficult. It is exactly as difficult as the self-selected victims choose to make it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1082
|
Posted - 2014.07.08 12:19:00 -
[2272] - Quote
Tippia wrote:Kal Murmur wrote:Please be better at the game. Quite impossible. I'm already 100% successful.
Also apparently 100% successful at forums.
|

Ramona McCandless
The McCandless Clan
6016
|
Posted - 2014.07.08 12:32:00 -
[2273] - Quote
Kal Murmur wrote:A 'stupid ship'. Thanks, you just summed up your take on this very nicely.
You are saying a hulk ISNT a stupid ship to solo mine in? Are you serious?
Kal Murmur wrote:Yes well done, when a group go around blowing up large numbers of other peoples stuff in high sec, that's the fault of the people getting shot. Except in the many, many instances where it demonstrably isn't.
Please demonstrate how it is not.
Kal Murmur wrote:I don't need any help with my own safety thanks, I'm not the one losing ships. I'm the one doing my ganking in low sec where when you pop a retriever in a belt you can genuinely say he deserved it for choosing a course of action that he could reasonably expect to be dangerous..
Its not ganking in Lowsec. Honestly, do you even hear yourself?
Mining in a Retriever ANYWHERE where you dont have System Control is dangerous, its a weak ship.
So yes, choosing a Ret over a Proc IS a stupid action and the pilot DOES deserve what they get, provided they havent been advised by a terrible CEO to drive the wrong ship.
Its probably a good thing you are in a solo corp so you cant spread this terrible advice to anyone else. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1083
|
Posted - 2014.07.08 13:03:00 -
[2274] - Quote
Kal Murmur wrote:
I don't need any help with my own safety thanks, I'm not the one losing ships. I'm the one doing my ganking in low sec where when you pop a retriever in a belt you can genuinely say he deserved it for choosing a course of action that he could reasonably expect to be dangerous. Unlike say undocking at Jita or Amarr on the wrong day.
There is no moral difference between killing a retriever in lowsec and killing one in highsec, and since I have an undock insta for any station I deem risky to undock at, when I undock my alts skiff or orca, my alt is immediately transported to an empty grid where there are no gankers.
ie there is no such thing as undocking at Jita or Ammar on the wrong day, there is only lack of undock insta.
Also since I just checked, the highsec system that I would solo mine in, has 3 players in space and no station. That means that I would immediately be able to identify any CODE entering system, and warp to a safe, without having to resort to horrible tasks like pressing d-scan repeatedly. ie local is ridiculously powerful when you take steps to remove the chaff. That will be a particularly good highsec system to mine in when the next patch is released and one can unload into a pos compressor. |

E-2C Hawkeye
State War Academy Caldari State
652
|
Posted - 2014.07.08 13:11:00 -
[2275] - Quote
Tauranon wrote:Tippia wrote:Kal Murmur wrote:Please be better at the game. Quite impossible. I'm already 100% successful. Also apparently 100% successful at forums. Only if you count trolling and getting threads locked then 1000% not 100%.  |

Ramona McCandless
The McCandless Clan
6017
|
Posted - 2014.07.08 13:15:00 -
[2276] - Quote
Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2477
|
Posted - 2014.07.08 13:16:00 -
[2277] - Quote
Tauranon wrote:Gavin Dax wrote:Paranoid Loyd wrote:Gavin Dax wrote: In high sec, yes.
Why is it relevant where a ship is killed? Because different parts of space have different rules/mechanics? This allows the game to support a variety of different player preferences and play-styles. No, a frigate should not be able to kill a marauder in HS. The cost to gank it should be balanced based on something better than it is now. I'm suggesting to use the hull value as a guideline for any balance changes with ganking. No a fighter bomber should not be able to kill a battleship in pearl harb.... oh wait
DUDE! Too soon, man. Too soon.  MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

E-2C Hawkeye
State War Academy Caldari State
652
|
Posted - 2014.07.08 13:16:00 -
[2278] - Quote
Ramona McCandless wrote:Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... LMAO that was stink but could just as well could be sink depending on the application.  |

Ramona McCandless
The McCandless Clan
6017
|
Posted - 2014.07.08 13:18:00 -
[2279] - Quote
E-2C Hawkeye wrote:Ramona McCandless wrote:Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... LMAO that was stink but could just as well be sink depending on the application. 
How did you get it to do that? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

E-2C Hawkeye
State War Academy Caldari State
652
|
Posted - 2014.07.08 13:19:00 -
[2280] - Quote
Ramona McCandless wrote:E-2C Hawkeye wrote:Ramona McCandless wrote:Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... LMAO that was stink but could just as well be sink depending on the application.  How did you get it to do that? I didnt. Was my original name before the forum warriors reported it and they made me change it. Sure it was some type of forum glitch. |
|

De'Veldrin
Black Serpent Technologies The Unthinkables
2479
|
Posted - 2014.07.08 13:23:00 -
[2281] - Quote
So to recap:
Ganking is up, or down, or flat. One of those is bound to be right. CFC is resetting RZR and renting out Tenal. Tippia has apparently won Eve at some point. T3s are still not peacetime reimburseable. Hulks are terrible for solo mining. MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

Ramona McCandless
The McCandless Clan
6017
|
Posted - 2014.07.08 13:24:00 -
[2282] - Quote
E-2C Hawkeye wrote:Ramona McCandless wrote:E-2C Hawkeye wrote:Ramona McCandless wrote:Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... LMAO that was stink but could just as well be sink depending on the application.  How did you get it to do that? I didnt. Was my original name before the forum warriors reported it and they made me change it. Sure it was some type of forum glitch.
Ah ok, sorry for bringing it up "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

E-2C Hawkeye
State War Academy Caldari State
652
|
Posted - 2014.07.08 13:30:00 -
[2283] - Quote
Ramona McCandless wrote:E-2C Hawkeye wrote:Ramona McCandless wrote:E-2C Hawkeye wrote:Ramona McCandless wrote:Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... LMAO that was stink but could just as well be sink depending on the application.  How did you get it to do that? I didnt. Was my original name before the forum warriors reported it and they made me change it. Sure it was some type of forum glitch. Ah ok, sorry for bringing it up LOL its ok. I am not butt hurt over it or anything. It is a rare event for me to get upset over a video game. It can happen just rare  |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1064
|
Posted - 2014.07.08 13:32:00 -
[2284] - Quote
De'Veldrin wrote:So to recap:
Ganking is up, or down, or flat. One of those is bound to be right. CFC is resetting RZR and renting out Tenal. Tippia has apparently won Eve at some point. T3s are still not peacetime reimburseable. Hulks are terrible for solo mining. Also, according to eve-search, 278 people (including myself, of course) have had WAY too much free time in the last 3 weeks. |

Tippia
Sunshine and Lollipops
22994
|
Posted - 2014.07.08 13:40:00 -
[2285] - Quote
Ramona McCandless wrote:Has anyone else seen odd things happening with people's names on the forums?
Until the screen refreshed, one of the people on here's name was displayed as Hollyshocker Twointhesink.... They're doing some forum GÇ£upgradesGÇ¥. Part of it is just layout changes, but there are some content alterations as well. It Wouldn't surprise me if various cached db calls might spit all kinds of odd data for a while until they're finished. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kal Murmur
Lazortits
1
|
Posted - 2014.07.08 13:45:00 -
[2286] - Quote
Ramona McCandless wrote:Its not ganking in Lowsec. Honestly, do you even hear yourself?
Please learn what words mean.
Ramona McCandless wrote:Mining in a Retriever ANYWHERE where you dont have System Control is dangerous, its a weak ship.
In other words Hi-Sec miners need to have a hard lock on their mining ships at proc level, thus extending even further the tediousness of their grinding?
Ramona McCandless wrote:So yes, choosing a Ret over a Proc IS a stupid action and the pilot DOES deserve what they get, provided they havent been advised by a terrible CEO to drive the wrong ship.
Funny how all your input on this subject seems to end up being 'miners deserve whatever they get'. I'd love to see how you feel about ship prices if all those miners stop mining. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1064
|
Posted - 2014.07.08 13:51:00 -
[2287] - Quote
Kal Murmur wrote:Ramona McCandless wrote:Its not ganking in Lowsec. Honestly, do you even hear yourself? Please learn what words mean. Ramona McCandless wrote:Mining in a Retriever ANYWHERE where you dont have System Control is dangerous, its a weak ship. In other words Hi-Sec miners need to have a hard lock on their mining ships at proc level, thus extending even further the tediousness of their grinding? Ramona McCandless wrote:So yes, choosing a Ret over a Proc IS a stupid action and the pilot DOES deserve what they get, provided they havent been advised by a terrible CEO to drive the wrong ship. Funny how all your input on this subject seems to end up being 'miners deserve whatever they get'. I'd love to see how you feel about ship prices if all those miners stop mining. I'd love to see a mass miner strike!
Kal please organise it. |

Remiel Pollard
The Vigilance Institute
3821
|
Posted - 2014.07.08 13:55:00 -
[2288] - Quote
Gully Alex Foyle wrote:I'd love to see a mass miner strike!
Kal please organise it.
Miner strike, lol. There are a few reasons why I'd love to see this.
One, the complete lack of effect that it would have given how much mining and production takes place not in high sec.
Two, what the miners would do without their mining. Would they have to do something else that requires the very ships they're trying to create a shortage of? Or would they just not play, and if it came to wasting game time and not playing, how many would really go for that I wonder? You don't scare me. I've been to Jita.
|

Ramona McCandless
The McCandless Clan
6020
|
Posted - 2014.07.08 13:58:00 -
[2289] - Quote
Kal Murmur wrote: Please learn what words mean.
Please explain how I am wrong in your opinion
Kal Murmur wrote: In other words Hi-Sec miners need to have a hard lock on their mining ships at proc level, thus extending even further the tediousness of their grinding?
What? Sorry on what planet does a Proc mine signifigantly less than the tankless heap that is a Ret? Have you actually looked at statistics or are you guessing?
Kal Murmur wrote:Funny how all your input on this subject seems to end up being 'miners deserve whatever they get'. I'd love to see how you feel about ship prices if all those miners stop mining.
No, my input is that morons who dont take responsibility for their actions get what they deserve.
I have stated THREE TIMES already that I have alts, friends and slaves who all mine perfectly well and have not suffered ganks in MONTHS and yet you refuse to even ackowledge this fact. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1067
|
Posted - 2014.07.08 14:02:00 -
[2290] - Quote
Ramona McCandless wrote:Kal Murmur wrote: Please learn what words mean.
Please explain how I am wrong in your opinion Kal Murmur wrote: In other words Hi-Sec miners need to have a hard lock on their mining ships at proc level, thus extending even further the tediousness of their grinding?
What? Sorry on what planet does a Proc mine signifigantly less than the tankless heap that is a Ret? Have you actually looked at statistics or are you guessing? Kal Murmur wrote:Funny how all your input on this subject seems to end up being 'miners deserve whatever they get'. I'd love to see how you feel about ship prices if all those miners stop mining. No, my input is that morons who dont take responsibility for their actions get what they deserve. I have stated THREE TIMES already that I have alts, friends and slaves who all mine perfectly well and have not suffered ganks in MONTHS and yet you refuse to even ackowledge this fact. Couldn't you take her as a trainee slave and teach her?
Btw, wb crazy woman, I missed you (a bit). |
|

Ramona McCandless
The McCandless Clan
6020
|
Posted - 2014.07.08 14:04:00 -
[2291] - Quote
Gully Alex Foyle wrote:Couldn't you take her as a trainee slave and teach her?
Btw, wb crazy woman, I missed you (a bit).
Thanks, I missed you too, baldy
Im afraid my slaves tend to be chosen for their intellect and their submission (though not necessarily both in all cases) so she wouldn't work out. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Christina Project
Deeper Feelings Inc.
215
|
Posted - 2014.07.08 14:08:00 -
[2292] - Quote
Yesterday, CODE blew up what could be considered a botter.
Several times. Mackinaw ORE editions, pimped into billions, failfitted with a Shieldboost amp ... and no booster.
Several. This guy lost billions of ISK yesterday and kept undocking his ships. All fitted the same, with billions of ISK and no brain.
Even people in anti-ganking laughed about it.
Some people simply deserve it more than others. Deeper Feelings Inc. - Selling reality ... as fiction. ;) "What people don't realize is that there simply is no easier way to find targets ... than as -10 in highsec!"
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1069
|
Posted - 2014.07.08 14:25:00 -
[2293] - Quote
Kal, come back! Tell us more about The Great Miner Strike!
I don't mine, so I can pretend to be on strike if it helps.
I could even riot a bit and shoot a couple of rounds at the Jita monument. |

Ramona McCandless
The McCandless Clan
6021
|
Posted - 2014.07.08 14:28:00 -
[2294] - Quote
Gully Alex Foyle wrote:Kal, come back! Tell us more about The Great Miner Strike!
I don't mine, so I can pretend to be on strike if it helps.
I could even riot a bit and shoot a couple of rounds at the Jita monument.
Oh felgercarb, does that make me Thatcher? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Toriessian
Helion Production Labs Independent Operators Consortium
247
|
Posted - 2014.07.08 14:34:00 -
[2295] - Quote
Kal Murmur wrote:Funny how all your input on this subject seems to end up being 'miners deserve whatever they get'. I'd love to see how you feel about ship prices if all those miners stop mining.
Who is John Galt? Who is Kal Murmur?
Just doesn't have the same PSSSHHHH to it.
|

Kal Murmur
Lazortits
1
|
Posted - 2014.07.08 14:38:00 -
[2296] - Quote
*EDIT* Post nerfed itself. Must L2P |

Christina Project
Deeper Feelings Inc.
215
|
Posted - 2014.07.08 14:39:00 -
[2297] - Quote
Wow, if all the miners stopped working ... ... I'll order my siblings to do it.
It's like... omg economy dictates the peoples' actions! O: Deeper Feelings Inc. - Selling reality ... as fiction. ;) "What people don't realize is that there simply is no easier way to find targets ... than as -10 in highsec!"
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1412
|
Posted - 2014.07.08 14:47:00 -
[2298] - Quote
Tippia wrote:Kagura Nikon wrote:Destruction activities should never be a zero cost net result. They should always reduce the final state.. its entropy. Let it work liek entropy. Good news: it already does. Quote:Suicide ganking cannot be done too easily.. .neither impossible. Needs to have a balance.... you get a huge advantage of surprise infinite selection of targets etc. So what you're saying is that suicide ganking needs to be buffed, since not only do you have no element of surprise in the instant-intel world of EVE, but you also have a very minute selection of targets and even among that selection, the targets are largely self-selected rather than something the gankers can pick and choose from. Quote:It MUST cost more than the other options to kill ships in high sec. No, the exact opposite is true: it absolutely must not cost more to kill than it costs to be killed because then you have such an immense imbalance that you might as well remove 99% of the game. You are trying to use cost as a balancing factor. The problem with this is that cost can never be a balancing factor GÇö it can only, at best, be a product of balance. The moment you try balance according to cost you have removed all choice, all variety, and all balance because cost has never in the history of gaming stopped anyone from getting the GÇ£bestGÇ¥ ship that is the inevitable result of this kind of non-balance.
You make completely no sense. Eve is about risk and effort vs reward. IT cost more and takes more effort to kill people with wars than with suicide ganks. That is inbalanced.
Cost is a balancing factor , no matter how much you want it to not be. It controls how attractive an activity is. You do nto need to work as hard as wardecs, you have an extremely predictable result and the targets do not knwo you are there. Suicide gankign already have all the advantages. The proof is how expensive a target must be to be worth declarign war vs suicide ganking. declaring war usually requires that you observe the targets to operate an excess of 10 BIL isk on predictable location to make a minimum size war dec. For suicide ganking, you do not need even half a billion. No suicide ganking shoudl not cost always more than what you kill, that would be dump. But the value of the target should need to be higher...
That proves that suicide gankign is too easy compared to waging war. If cost of suicidign is to be this one, then wars shoudl cost 10 times less than now. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Ramona McCandless
The McCandless Clan
6021
|
Posted - 2014.07.08 14:51:00 -
[2299] - Quote
Kagura Nikon wrote:
That proves that suicide gankign is too easy compared to waging war. If cost of suicidign is to be this one, then wars shoudl cost 10 times less than now.
Highsec war is just a way to evade CONCORD. It serves no other purpose. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kal Murmur
Lazortits
2
|
Posted - 2014.07.08 14:55:00 -
[2300] - Quote
Ramona McCandless wrote:What? Sorry on what planet does a Proc mine signifigantly less than the tankless heap that is a Ret? Have you actually looked at statistics or are you guessing?
The proc has half the ore bay of the ret.
Ramona McCandless wrote:No, my input is that morons who dont take responsibility for their actions get what they deserve.
It takes time for people to learn the game properly, find out about forums/news sources and find a corp that actually has a useful CEO instead of some semi-afk wannabe or scammer. Even for people who do know the rules you're asking that they consistently carry out a series of boring precautions so that they can be safe doing something that's already pretty boring. Mining for instance is usually a means to an end, not an end in itself. Same with hauling.
And for what exactly? Why do you care that highsec is a boring place full of dumb noobs and people who are happy doing things that are pretty boring? Why is it so essential to the bitter vet community that high sec of all places becomes crappier for the people who actually want to live there.
Please don't give me that 'creating content' stuff btw, it's already boring. Perhaps if people actually lived in low sec more, you'd get more genuine content instead of all this stamping on carebears crap.
Ramona McCandless wrote:I have stated THREE TIMES already that I have alts, friends and slaves who all mine perfectly well and have not suffered ganks in MONTHS and yet you refuse to even ackowledge this fact.
Sorry, you were waiting for me to acknowledge your anecdote? Really? Well I'm sure your personal experience with both your friends proves your entire case, well done. |
|

Ramona McCandless
The McCandless Clan
6025
|
Posted - 2014.07.08 15:10:00 -
[2301] - Quote
Kal Murmur wrote: The proc has half the ore bay of the ret.
That makes it signifcantly slower in what way? You slow-boating back to the station are you?
Kal Murmur wrote:Why do you care that highsec is a boring place full of dumb noobs and people who are happy doing things that are pretty boring? Why do you? Perhaps I have a vested interest in it. Perhaps their profits are tied to mine, and that many of my infgame activities have to do with how well or badly mining is done, and perhaps if **** CEOs actually looked after their guys, more people would learn how to play. But no, Im sure your idea of keeping people ignorant until something bad happens and they ragequit is a much better idea.
Kal Murmur wrote:Sorry, you were waiting for me to acknowledge your anecdote? Really? Well I'm sure your personal experience with both your friends proves your entire case, well done. Like your anecdote about how because you dont mine and you "gank" in lowsec, you've noticed some apparent rise in successful ganks? That one that you want others to take on face value? Fine, you call me a liar. I know that they havent been ganked, and I know amny many others in the same boat and as you have no first hand experience of it yourself, it kind of means I do know more about it than you, so I am in a position to call BS on your claim.
So go ahead, keep telling me all about how the thing you dont do and take no part in affects you more than it does me, how my own experience is lies and how you know so much more about it. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Carmen Electra
subn3t
564
|
Posted - 2014.07.08 15:12:00 -
[2302] - Quote
You know what's become a problem? This thread. |

admiral root
Red Galaxy
1384
|
Posted - 2014.07.08 15:14:00 -
[2303] - Quote
Kal Murmur wrote:Why do you care that highsec is a boring place full of dumb noobs and people who are happy doing things that are pretty boring? Why is it so essential to the bitter vet community that high sec of all places becomes crappier for the people who actually want to live there.
Perhaps because some of them live in highsec themselves and thus don't want it to be boring? As for bitter vets, I don't know any. I do know that we have a lot of newer players in the New Order who discover the joys of actively playing the game.
Kal Murmur wrote:Please don't give me that 'creating content' stuff btw, it's already boring. Perhaps if people actually lived in low sec more, you'd get more genuine content instead of all this stamping on carebears crap.
Content is content, regardless of age. This smells of "highsec should be perfectly safe, PvP belongs in low / null", which I'm fine with if CCP remove *all* PvP, including mining, mission running, the market, contracts, etc.
No, your rights end in optimal+2*falloff |

Christina Project
Deeper Feelings Inc.
216
|
Posted - 2014.07.08 15:15:00 -
[2304] - Quote
Cost is not a balancing factor.
Your opinion is irrelevant, as CCP creates the facts and obviously knows best, as they have all relevant data about the matter.
Cost is determined by the people as a whole, therefore any argument about cost being able to balance things is null and void.
Titans aren't cheap. Did it work as balancing factor? No.
Make it ten times as expensive to gank a miner, people will organize and build everything simply themselves.
People will start to use alts to mine minerals, investing time instead of ISK, until a satisfying flow of minerals is achieved.
Group efforts will always relativize cost.
Deeper Feelings Inc. - Selling reality ... as fiction. ;) "What people don't realize is that there simply is no easier way to find targets ... than as -10 in highsec!"
|

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1085
|
Posted - 2014.07.08 15:20:00 -
[2305] - Quote
Kagura Nikon wrote:Tippia wrote:]No, the exact opposite is true: it absolutely must not cost more to kill than it costs to be killed because then you have such an immense imbalance that you might as well remove 99% of the game. You are trying to use cost as a balancing factor. The problem with this is that cost can never be a balancing factor GÇö it can only, at best, be a product of balance. The moment you try balance according to cost you have removed all choice, all variety, and all balance because cost has never in the history of gaming stopped anyone from getting the GÇ£bestGÇ¥ ship that is the inevitable result of this kind of non-balance. You make completely no sense. Eve is about risk and effort vs reward. IT cost more and takes more effort to kill people with wars than with suicide ganks. That is inbalanced.
I'd suggest that marmite has yanked more isk from the still smoking wrecks of wardecced pblrd ships than anyone has ganking, and its a far more effective tool than ganking at forcing me into nullsec levels of defensive piloting whilst in highsec, since EHP is not a successful mitigation strategy for anything flown by this character as concord won't save me.
Not only that, they can cover far more gates and pipes when they only need 1 neut to scout and establish a temporary tackle and then 1 combat pilot to kill a jumpfreighter if its fully unsupported.
ie if you think war isn't more profitable, then you probably do war wrong.
|

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
493
|
Posted - 2014.07.08 15:31:00 -
[2306] - Quote
Kagura Nikon wrote: You make completely no sense. Eve is about risk and effort vs reward. IT cost more and takes more effort to kill people with wars than with suicide ganks. That is inbalanced.
Cost is a balancing factor , no matter how much you want it to not be. It controls how attractive an activity is. You do nto need to work as hard as wardecs, you have an extremely predictable result and the targets do not knwo you are there. Suicide gankign already have all the advantages. The proof is how expensive a target must be to be worth declarign war vs suicide ganking. declaring war usually requires that you observe the targets to operate an excess of 10 BIL isk on predictable location to make a minimum size war dec. For suicide ganking, you do not need even half a billion. No suicide ganking shoudl not cost always more than what you kill, that would be dump. But the value of the target should need to be higher...
That proves that suicide gankign is too easy compared to waging war. If cost of suicidign is to be this one, then wars shoudl cost 10 times less than now.
Cost as a balancing factor is dumb, and will always be dumb. Opening your wallet should never make you immune to player (especially combined player) effort.
And all your nonsense of War Decs is misdirection - you can justify any arguement either way by talking about tangientially-related subjects that have no real bearing on the subject. Look at the cost on the market of a Shield Extender, an Invulnerability Field, a Damage Control Unit. A million each, maybe 0.7 for a DCU2, 1.8 for an Invuln 2? They add considerably more than protection against an extra million isk of gank-power. Are you also argueing that the materials for a T2 DCU should be increased by 15-25 times? Or maybe their effectiveness nerfed to the same as the damage difference between a single medium meta 3 and meta 4 gun? Of course you are not, because that would both be ridiculous, and not helpful to your pet complaint. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1157
|
Posted - 2014.07.08 15:32:00 -
[2307] - Quote
Apologies for coming late to this thread.
In short, the OP exhibits an expectation many new to EvE have, that hisec somehow means 100% safe space, and no personal effort or brain cells are required to operate safely therein.
How many times have we seen the likes of beautiful double-rainbows like this, where the victim honestly didn't realize non-consensual buttsex in hisec was even possible?
tldr; The failing here is actually CCP's, in not expectation-levelling with new players that hisec is NOT 100% safe. The path to subscription retention should be better (cold, stark) tutorials, not nerfing our HTFU traditions or mechanics in a heretical dumbing down of EvE to service the ineptness of the lowest common denominator.
F
p.s. For the OP's heresy against EvE HTFU, a +1 has been added to the Kill-It-Forward queue, and GOD have mercy on his soul. Would you like to know more? |

Tippia
Sunshine and Lollipops
22995
|
Posted - 2014.07.08 16:29:00 -
[2308] - Quote
Kagura Nikon wrote:You make completely no sense. Eve is about risk and effort vs reward. IT cost more and takes more effort to kill people with wars than with suicide ganks. That is inbalanced. It would be if those were true. As luck would have it, they're not.
Quote:Cost is a balancing factor , no matter how much you want it to not be. It controls how attractive an activity is. No, it really doesn't, as every attempt at using it as a balancing factor has shown. This is not wanting it to be a certain way; this is game designers with decades of experience having proven it time and time again. Cost GÇö indeed any kind of availability GÇö only ever controls the grindiness of getting your hand on something and grind is trivial to overcome. It's because of that triviality and that single effect that it is useless for balance.
Again, what you're seeing is actually the exact opposite: cost as a result of balance. A ship that offers a marginal improvement in one area (and less capability in many others) are given an exponentially higher price because that's the cost of improvement. It is not a 1:1 relationship and the cost is not there to balance the improvement out. It is there to tell you how much people value that marginal improvement. It is also there to give you a range of choices in what you want to employ and for what reasons GÇö choices that are instantly removed if you try to balance using cost. Put another way: cheap crap can be as cheap as you like, it's still crap and therefore useless; and overpowered stuff is still overpowered no matter how ridiculously expensive you make it. The costs don't balance out the design flaws GÇö there is only one choice available and that is the overpowered stuff, which then sets the standard for how much you have to invest to participate.
Quote:You do nto need to work as hard as wardecs, you have an extremely predictable result and the targets do not knwo you are there. This is complete nonsense. The targets know you're there in the same way as during a wardec, and unlike with ganking, decs reduces your cost to a fixed sum for as many targets as you can grab. Your operating costs are zero. You can throw the most absurd levels of overkill at the target and not lose a cent GÇö in fact, that's how you ensure that you don't lose a single cent. Everything you get is pure profit. Ganks have no rebates; definitely no zero costs; no assurances; profit is entirely reliant on finding suitably expensive targets GÇö there is no way to accumulate over time in small drips and drops.
Oh, and as others have mentioned, wardecs means that every standard anti-gank strategy other than complete avoidance becomes useless for defending yourself: EHP doesn't save you, anti-gank makes you lose more, support ships makes you lose more. Hell, you can lose more without even being logged in. You could go on the offensive, but since we're comparing against suicide ganks, where that's also a possibility, you will notice that this option simply isn't an option for the people involved.
Quote:That proves that suicide gankign is too easy compared to waging war. No, blatantly lying about something does not actually prove anything other than that you are either woefully unfamiliar with the mechanics or trying a particularly absurd new avenue to get in Yet Another NerfGäó for an activity that desperately needs to be buffed. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kal Murmur
Lazortits
2
|
Posted - 2014.07.08 17:32:00 -
[2309] - Quote
Tippia wrote:No, it really doesn't, as every attempt at using it as a balancing factor has shown. This is not wanting it to be a certain way; this is game designers with decades of experience having proven it time and time again. Cost GÇö indeed any kind of availability GÇö only ever controls the grindiness of getting your hand on something and grind is trivial to overcome. It's because of that triviality and that single effect that it is useless for balance.
Again, what you're seeing is actually the exact opposite: cost as a result of balance. A ship that offers a marginal improvement in one area (and less capability in many others) are given an exponentially higher price because that's the cost of improvement. It is not a 1:1 relationship and the cost is not there to balance the improvement out. It is there to tell you how much people value that marginal improvement. It is also there to give you a range of choices in what you want to employ and for what reasons GÇö choices that are instantly removed if you try to balance using cost. Put another way: cheap crap can be as cheap as you like, it's still crap and therefore useless; and overpowered stuff is still overpowered no matter how ridiculously expensive you make it. The costs don't balance out the design flaws GÇö there is only one choice available and that is the overpowered stuff, which then sets the standard for how much you have to invest to participate.
This is so utterly and mindnumbingly wrong that it's hard to even find words.. |

Ramona McCandless
The McCandless Clan
6031
|
Posted - 2014.07.08 17:40:00 -
[2310] - Quote
Kal Murmur wrote:
This is so utterly and mindnumbingly wrong that it's hard to even find words..
Not as wrong as saying a bigger ore bay lets a Ret mine signifigantly faster than a Proc "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

Telekon
Deep Core Mining Inc. Caldari State
19
|
Posted - 2014.07.08 17:43:00 -
[2311] - Quote
As a miner I'm actually not opposed to the current ganking mechanic, but if there's going to be a miner strike I'll happily participate just so I can have something else to not do. |

Tippia
Sunshine and Lollipops
22996
|
Posted - 2014.07.08 17:46:00 -
[2312] - Quote
Kal Murmur wrote:This is so utterly and mindnumbingly wrong completely correct, not to mention historically proven that it's hard to even find words.. Fixed. And that is exactly why every attempt at argue cost as a balancing mechanic fails pretty much immediately and why no-one can actually offer any kind of argument against it.
Balancing with cost only works if there is no actual economy; when you're collecting and spending a static amount of build points rather than something that could be considered an proper, dynamic, and mutable currency. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Da Dom
Wii R
83
|
Posted - 2014.07.08 17:54:00 -
[2313] - Quote
The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed...
Big time
:)(: |

Lady Areola Fappington
1988
|
Posted - 2014.07.08 17:58:00 -
[2314] - Quote
Tippia wrote:Kal Murmur wrote:This is so utterly and mindnumbingly wrong completely correct, not to mention historically proven that it's hard to even find words.. Fixed. And that is exactly why every attempt at argue cost as a balancing mechanic fails pretty much immediately and why no-one can actually offer any kind of argument against it. Balancing with cost only works if there is no actual economy; when you're collecting and spending a static amount of build points rather than something that could be considered an proper, dynamic, and mutable currency.
We all remember back in the early days, when CCP introduced Titans. We were told, don't worry about titans being overpowered, because the price of such ships was so insane. They basically "self-balanced" it was said, and no alliance would own more than a half-dozen, tops. They'd basically just be ***** compensation objects.
We see how well that worked out, right? This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Kaarous Aldurald
ROC Deep Space The ROC
7695
|
Posted - 2014.07.08 18:24:00 -
[2315] - Quote
Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time 
The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
22997
|
Posted - 2014.07.08 18:29:00 -
[2316] - Quote
Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  Rather than assume that you just said something quite silly, I'm going to read that as if you're talking about the gankers. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2606
|
Posted - 2014.07.08 18:34:00 -
[2317] - Quote
Da Dom wrote:The risk of undocking in high sec is increasing rapidl
Well when you start whining for the PvP players to be nerfed in general discussion, that's likely to happen. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Da Dom
Wii R
83
|
Posted - 2014.07.08 18:43:00 -
[2318] - Quote
Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity.
https://zkillboard.com/kill/39898757/ :)(: |

Da Dom
Wii R
83
|
Posted - 2014.07.08 18:44:00 -
[2319] - Quote
Tippia wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  Rather than assume that you just said something quite silly, I'm going to read that as if you're talking about the gankers.
Perhaps the blue shield... :)(: |

Da Dom
Wii R
83
|
Posted - 2014.07.08 18:45:00 -
[2320] - Quote
Ralph King-Griffin wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidl
Well when you start whining for the PvP players to be nerfed in general discussion, that's likely to happen.
Swing and a miss :)(: |
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
2606
|
Posted - 2014.07.08 18:48:00 -
[2321] - Quote
Da Dom wrote:Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. https://zkillboard.com/kill/39898757/ That guy made himself the most cost efficient activity in highsec. What's your point. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Paranoid Loyd
818
|
Posted - 2014.07.08 18:50:00 -
[2322] - Quote
Da Dom wrote:Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. https://zkillboard.com/kill/39898757/
He shot first, he chose his destiny, apparently he has done this more than once. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Malcolm Shinhwa
Northstar Cabal Tactical Narcotics Team
2625
|
Posted - 2014.07.08 19:25:00 -
[2323] - Quote
Ralph King-Griffin wrote:Da Dom wrote:Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. https://zkillboard.com/kill/39898757/ That guy made himself the most cost efficient activity in highsec. What's your point.
Scott shot first. TheWidower was only defending himself. Apparently shooting back is now a heresy against hisec safety. If we're not supposed to shoot pods in hisec, why are they filled with meat? |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1074
|
Posted - 2014.07.08 20:37:00 -
[2324] - Quote
Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The only reward that would get me to jump in highsec is concord removal. |

baltec1
Bat Country Goonswarm Federation
12276
|
Posted - 2014.07.08 20:43:00 -
[2325] - Quote
Kal Murmur wrote:Tippia wrote:So what you're saying is that suicide ganking needs to be buffed, since not only do you have no element of surprise in the instant-intel world of EVE, but you also have a very minute selection of targets and even among that selection, the targets are largely self-selected rather than something the gankers can pick and choose from. Please be better at the game. Pick a moderately busy system with ice anomaly, wait for ice to respawn + 10-20 minutes for the flock of Orcas and barges to arrive, wait another 30 minutes for the miners to start nodding off from the sheer tedium of ice mining, enter sys, ship up and farm tears. Alternatively if you want freighters, sit on any busy trade route with a side system. If people are going to gank carebears at least have the good grace to stop pretending that it's oh so difficult.
Go gank a fleet of supertank skiffs, tell me its easy and profitable. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12276
|
Posted - 2014.07.08 20:46:00 -
[2326] - Quote
Da Dom wrote:Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. https://zkillboard.com/kill/39898757/
The story
He killed himself. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Galaxy Pig
New Order Logistics CODE.
914
|
Posted - 2014.07.08 21:00:00 -
[2327] - Quote
81 pages of tears will keep my family fed through winter. Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.08 21:16:00 -
[2328] - Quote
Galaxy Pig wrote:81 pages of tears will keep my family fed through winter.
I don't believe we are done yet, set sights on 100. Your family will dine like kings! |

Kaarous Aldurald
ROC Deep Space The ROC
7700
|
Posted - 2014.07.08 21:19:00 -
[2329] - Quote
Da Dom wrote:Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. https://zkillboard.com/kill/39898757/
I am supposed to say anything besides "lol" to that?
I mean, what, are you suggesting that he shouldn't have died because his ship was expensive? Because if that's your point, you may as well just biomass right now. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Xavier Liche
ACME Mineral and Gas
84
|
Posted - 2014.07.08 21:24:00 -
[2330] - Quote
81 pages has surely pointed out all the things players can do to defend/prevent this.
But I do think the ability to repeat 10, 20, 30, whatever times a day is little over the top.
Maybe after XX high sec suicides in one day you have to spend YY minutes in a WiS (too cruel and unusual?) style CONCORD jail  |
|

Kaarous Aldurald
ROC Deep Space The ROC
7700
|
Posted - 2014.07.08 21:27:00 -
[2331] - Quote
Xavier Liche wrote:81 pages has surely pointed out all the things players can do to defend/prevent this. But I do think the ability to repeat 10, 20, 30, whatever times a day is little over the top. Maybe after XX high sec suicides in one day you have to spend YY minutes in a WiS (too cruel and unusual?) style CONCORD jail 
In this same vein, after anyone mines or missions for more than X minutes in one day, they should have to undergo psychological counseling from an in game psychiatrist.
I mean, having to repeat things that defend your assets means someone else should be punished now. So let's totally run with that idea. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Dally Lama
Republic University Minmatar Republic
51
|
Posted - 2014.07.08 21:28:00 -
[2332] - Quote
@Malak @Kaarous
Kind of sad to see you two get so aggressive because of someone's opinion on high-sec ganking. Referencing Dax from Razor.
I actually agree with you guys... just not with your attitudes. It's honestly not hard to show respect for someone, even if you think their opinion is dumb. Only children lack the ability to do this. Properly functioning adults do not.
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
New Fitting Window | Distances above 10km | Maximums for buy orders |

John E Normus
New Order Logistics CODE.
129
|
Posted - 2014.07.08 21:31:00 -
[2333] - Quote
Tank your Skiffs friends, the Third Seal has been broken.
I can say no more...
Between Ignorance and Wisdom |

baltec1
Bat Country Goonswarm Federation
12277
|
Posted - 2014.07.08 21:34:00 -
[2334] - Quote
Dally Lama wrote:@Malak @Kaarous
Kind of sad to see you two get so aggressive because of someone's opinion on high-sec ganking. Referencing Dax from Razor.
I actually agree with you guys... just not with your attitudes. It's honestly not hard to show respect for someone, even if you think their opinion is dumb. Only children lack the ability to do this. Properly functioning adults do not.
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
Clearly you dont know much about the CFC culture. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
7701
|
Posted - 2014.07.08 21:36:00 -
[2335] - Quote
Dally Lama wrote:@Malak @Kaarous
Kind of sad to see you two get so aggressive because of someone's opinion on high-sec ganking. Referencing Dax from Razor.
I actually agree with you guys... just not with your attitudes. It's honestly not hard to show respect for someone, even if you think their opinion is dumb. Only children lack the ability to do this. Properly functioning adults do not.
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
I lived through the collapse of UO due to people like this. I cannot respect their "opinions" (since my parents raised me to believe that an opinion not based in fact is best defined as a delusion), and I cannot respect their desire to see the death of the game I love.
And after seeing, and fruitlessly attempting to correct these people for so bloody long, I have moved into the "actively mocking them" phase. The easiest way to fix being mocked by me is to just stop being wrong.
And I was being serious, by the way. If I were his alliance executor I'd have kicked him for posting this stuff. I have a policy of playing the game with people whom I can have fun with. This policy is enforced by cutting off potential "guild drama" at the earliest possible opportunity. That being, as soon as it refuses to be corrected. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arkady Romanov
GoonWaffe Goonswarm Federation
272
|
Posted - 2014.07.08 22:45:00 -
[2336] - Quote
Dally Lama wrote:@Malak @Kaarous
Kind of sad to see you two get so aggressive because of someone's opinion on high-sec ganking. Referencing Dax from Razor.
I actually agree with you guys... just not with your attitudes. It's honestly not hard to show respect for someone, even if you think their opinion is dumb. Only children lack the ability to do this. Properly functioning adults do not.
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
If a person is being dumb, how do they know to stop being dumb unless someone tells them they're being dumb?
Also; you were pretty hypocritical in this post by demanding that people show respect, or more accurately, not call people out for being dumb, and then call Mallak a git.
You're being dumb. Stop being dumb. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5497
|
Posted - 2014.07.09 08:57:00 -
[2337] - Quote
Dally Lama wrote:@Malak @Kaarous
Kind of sad to see you two get so aggressive because of someone's opinion on high-sec ganking. Referencing Dax from Razor.
I actually agree with you guys... just not with your attitudes. It's honestly not hard to show respect for someone, even if you think their opinion is dumb. Only children lack the ability to do this. Properly functioning adults do not.
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
I can assure you that literally no one cares, but feel free to send a detailed report to mittens via evemail informing him of this travesty. Don't forget to include how offended you are with my attitude. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

loyalanon
The Conference Elite CODE.
350
|
Posted - 2014.07.09 09:55:00 -
[2338] - Quote
Lets get 100 pages of tears!
|

Christina Project
Deeper Feelings Inc.
222
|
Posted - 2014.07.09 10:19:00 -
[2339] - Quote
loyalanon wrote:Lets get 100 pages of tears!
Could you think about variation... just for your sake. :/ It's getting really old and I heard the last decade call... ... she want's her line back... :\
Thanks! *sigh...*
Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highhec outlaw survival, combat and ... FASHION! :D
|

loyalanon
The Conference Elite CODE.
350
|
Posted - 2014.07.09 10:43:00 -
[2340] - Quote
Christina Project wrote:loyalanon wrote:Lets get 100 pages of tears!
Could you think about variation... just for your sake. :/ It's getting really old and I heard the last decade call... ... she want's her line back... :\ Thanks! *sigh...*
More tears from you we will be at 100 pages within an hour keep it up! You are doing great! |
|

Christina Project
Deeper Feelings Inc.
222
|
Posted - 2014.07.09 10:50:00 -
[2341] - Quote
loyalanon wrote:Christina Project wrote:loyalanon wrote:Lets get 100 pages of tears!
Could you think about variation... just for your sake. :/ It's getting really old and I heard the last decade call... ... she want's her line back... :\ Thanks! *sigh...* More tears from you we will be at 100 pages within an hour keep it up! You are doing great! OH NO!! OH NOOO! THE HORROR! IT MAKES ME CRY!!! :(
Seriously though I contributed to around 10+ pages in this lighting rod and they just deleted them all from 50+ to below 40 ...
That makes me cry! D:
I guess I should read through the last twenty pages and then just confirm you anyway... xD
Will do! Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highhec outlaw survival, combat and ... FASHION! :D
|

Christina Project
Deeper Feelings Inc.
222
|
Posted - 2014.07.09 11:02:00 -
[2342] - Quote
Aaaand so I went back to page sixty. I read through page 60.
I gave up. The whining just pisses me off too much.
I'm supposed to be the little girl here, yet so many others do that far better... :/
Still getting really old though :p xD Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highhec outlaw survival, combat and ... FASHION! :D
|

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
495
|
Posted - 2014.07.09 11:10:00 -
[2343] - Quote
Dally Lama wrote:
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.

I don't feel loved unless someone from Goonwaffe is suggesting WIdot should be kicked at least once a day. |

Christina Project
Deeper Feelings Inc.
222
|
Posted - 2014.07.09 11:14:00 -
[2344] - Quote
Aralyn Cormallen wrote:Dally Lama wrote:
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
 I don't feel loved unless someone from Goonwaffe is suggesting WIdot should be kicked at least once a day. Awwww... :(
Feel hugged, my goony friend! Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highhec outlaw survival, combat and ... FASHION! :D
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
378
|
Posted - 2014.07.09 11:22:00 -
[2345] - Quote
Aralyn Cormallen wrote:Dally Lama wrote:
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
 I don't feel loved unless someone from Goonwaffe is suggesting WIdot should be kicked at least once a day. In that case, I always feel the love. We even have a station for said love: UJY |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
495
|
Posted - 2014.07.09 11:35:00 -
[2346] - Quote
Christina Project wrote:Aralyn Cormallen wrote:Dally Lama wrote:
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
 I don't feel loved unless someone from Goonwaffe is suggesting WIdot should be kicked at least once a day. Awwww... :( Feel hugged, my goony friend!
That makes everything better. I promise no wandering hands... well, not much anyway.
Gallowmere Rorschach wrote:In that case, I always feel the love. We even have a station for said love: UJY
Don't worry, 4S will get the bullet to the back of the head before either of us .
|

Christina Project
Deeper Feelings Inc.
225
|
Posted - 2014.07.09 11:52:00 -
[2347] - Quote
Aralyn Cormallen wrote:Christina Project wrote:Aralyn Cormallen wrote:Dally Lama wrote:
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
 I don't feel loved unless someone from Goonwaffe is suggesting WIdot should be kicked at least once a day. Awwww... :( Feel hugged, my goony friend! That makes everything better. I promise no wandering hands... Where would they wander to? ;) Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highhec outlaw survival, combat and ... FASHION! :D
|

Da Dom
Wii R
83
|
Posted - 2014.07.09 12:02:00 -
[2348] - Quote
Kaarous Aldurald wrote:Da Dom wrote:Kaarous Aldurald wrote:Da Dom wrote:The risk of undocking in high sec is increasing rapidly and the rewards for doing so need to be buffed... Big time  The opposite is true. Highsec has never been safer, that is, if you bother to even attempt to defend yourself anyway. In fact, highsec mechanics pay out far too well for such risk free activity. https://zkillboard.com/kill/39898757/ I am supposed to say anything besides "lol" to that? I mean, what, are you suggesting that he shouldn't have died because his ship w.as expensive? Because if that's your point, you may as well just biomass right now.
He took a expensive risk and lost, big whoop. But what would his reward have been if he won? My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that.
Your not getting rid of me  :)(: |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1091
|
Posted - 2014.07.09 12:07:00 -
[2349] - Quote
Da Dom wrote:He took a expensive risk and lost, big whoop. But what would his reward have been if he won? My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that. Your not getting rid of me  That's a common misconception.
CCP directly tweaks risk-reward only for PVE.
For PVP, they strive for balance (aka 'nothing should be OP in every possible situation') and leave the rest to the players, as it should be.
Civilized null can be very safe indeed, but it's the players that made it that way, and they didn't get it for free. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5497
|
Posted - 2014.07.09 13:54:00 -
[2350] - Quote
Da Dom wrote:My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that. Your not getting rid of me 
Highsec could be far safer than many areas of nullsec, but the players are too lazy to make it that way. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |
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Arkady Romanov
GoonWaffe Goonswarm Federation
273
|
Posted - 2014.07.09 13:59:00 -
[2351] - Quote
Aralyn Cormallen wrote:Gallowmere Rorschach wrote:In that case, I always feel the love. We even have a station for said love: UJY Don't worry, 4S will get the bullet to the back of the head before either of us  .
Have you considered the possibility that our diplos all tell you that we are going to headshot whatever corp you *don't* belong to and rely on the fact that you'll never be able to confirm if it's true or not until its too late? |

Christina Project
Deeper Feelings Inc.
227
|
Posted - 2014.07.09 14:23:00 -
[2352] - Quote
Mallak Azaria wrote:Da Dom wrote:My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that. Your not getting rid of me  Highsec could be far safer than many areas of nullsec, but the players are too lazy to make it that way. Not lazy. Ignorant, stupid, self centered, egoistic, self entitled... yes.
Hell, I've seen my share in anti-ganking of these losers. I keep making sure they get removed because they hurt the cause. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - Teaching highsec outlaw survival, combat and ... FASHION! :D sigh... can't even make a proper sig. :/
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1412
|
Posted - 2014.07.09 14:26:00 -
[2353] - Quote
Ramona McCandless wrote:Kagura Nikon wrote:
That proves that suicide gankign is too easy compared to waging war. If cost of suicidign is to be this one, then wars shoudl cost 10 times less than now.
Highsec war is just a way to evade CONCORD. It serves no other purpose.
On the contrary.. suicide ganking is just a way to avoid having to war dec. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Jonah Gravenstein
Machiavellian Space Bastards
19528
|
Posted - 2014.07.09 15:21:00 -
[2354] - Quote
Kagura Nikon wrote:.... suicide ganking is just a way to avoid having to war dec. Yes it is, so what?
It's also one of the more amusing ways screwing with trade & industry, hauler and miner alts etc. Specifically those hiding in NPC corps or those shipping through 3rd party haulers, who will more than likely use NPC alts....*
An NPC corp is a way of avoiding wardecs, suicide ganking is a counter to that, the counter to suicide ganking is to play smarter.
*I'm beginning to sound like Mallak Azaria 
Nil mortifi sine lucre |

Hiply Rustic
Aliastra Gallente Federation
7
|
Posted - 2014.07.09 16:01:00 -
[2355] - Quote
This thread has single-handedly caused me to resub. I'll be blowing the dust off my obelisk and offering it up to be ganked in this most worthy of causes. |

TheMercenaryKing
StarFleet Enterprises Intrepid Crossing
245
|
Posted - 2014.07.09 16:08:00 -
[2356] - Quote
tl;dr is this thread even on topic any more or has it derailed?
Is it really 80 pages of people arguing ganking freighters is fine as is now or not fine?
If it's still on topic:
I personally dislike how easy it is to gank freighters in highsec, but that isn't to say they should be safe. If anything I think the inflation of the EVE economy is the problem here (if there is a problem), not the ships themselves.
To be fair I have had my hauling alts ganked before - nothing over 200m isk lost, and I have ganked before when I used to multibox.
Personal note: Tier 3s BCs should lose 1-2 turret slots only becuase the gap from tier 1+2 BCs to BS is to great and the T3BC is too close to battleship DPS - even though it is "paper thin". |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1089
|
Posted - 2014.07.09 16:21:00 -
[2357] - Quote
Da Dom wrote:He took a expensive risk and lost, big whoop. But what would his reward have been if he won? My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that. Your not getting rid of me 
So I checked the ice-belt corps in my alliance.
The isoboxer group loses a full skiff fleet every month or so, and the other one has lost a rorqual, some macks and a jumpfreighter full of ice to a wardec (since they aren't an NPC corp).
I can't remember an npc corp highsec skiff fleet dunking. ever.
|

Jenn aSide
Smokin Aces.
7140
|
Posted - 2014.07.09 16:34:00 -
[2358] - Quote
Tauranon wrote:Da Dom wrote:He took a expensive risk and lost, big whoop. But what would his reward have been if he won? My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that. Your not getting rid of me  So I checked the ice-belt corps in my alliance. The isoboxer group loses a full skiff fleet every month or so, and the other one has lost a rorqual, some macks and a jumpfreighter full of ice to a wardec (since they aren't an NPC corp). I can't remember an npc corp highsec skiff fleet dunking. ever.
"High Sec is safer than null" is what high sec people tell themselves to preserve their egos.
I once had a guy on here tell me that null was safer because "you have Intel channels so when bad guys are 3 jumps out you know to go dock up, in High Sec you can never tell when someone is going to gank you".
Apparently, D-scan (which you can set to a range close to your ship) can't see Attack BCs or destroyers in high sec.... Also, wormholes (which give no f%^&s about your intel channel) and awoxing aren't things in null sec, we just imagined those.
I told that guy that his way of thinking made as much sense as saying "Beverly Hills is less safe than South Central LA then, because on South Central your homies will holler at you when a rival gang approaches, where as in Beverly Hills every Pamela Anderson plastic surgery fake boobs pet dog carrying Audi A8 driving chick you see could be an Al Queda terrorist waiting to Allahu Akbar your ass". |

Boom McCondor
State War Academy Caldari State
14
|
Posted - 2014.07.09 16:51:00 -
[2359] - Quote
GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis. I'm just wondering how this comes into play when a couple of Machs are chain bumping a freighter in Uedama. Obviously the freighter has NOTHING ELSE TO DO but try and move on to another location; they don't have the capability to do anything else. |

baltec1
Bat Country Goonswarm Federation
12294
|
Posted - 2014.07.09 16:55:00 -
[2360] - Quote
Whenever someone comes out with null is safer tripe I tell them to run a simple test.
Take an empty, unfitted badger and park it on one of the busy jita gates, see how long it is before someone attacks.
Next take an unfitted badger and park it on a busy null sec gate. Keep on replacing the null sec badger untill the one in jita gets killed. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

baltec1
Bat Country Goonswarm Federation
12294
|
Posted - 2014.07.09 16:56:00 -
[2361] - Quote
Boom McCondor wrote:GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis. I'm just wondering how this comes into play when a couple of Machs are chain bumping a freighter in Uedama. Obviously the freighter has NOTHING ELSE TO DO but try and move on to another location; they don't have the capability to do anything else.
Have corp mates bump the machs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
Smokin Aces.
7141
|
Posted - 2014.07.09 16:59:00 -
[2362] - Quote
baltec1 wrote:Boom McCondor wrote:GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis. I'm just wondering how this comes into play when a couple of Machs are chain bumping a freighter in Uedama. Obviously the freighter has NOTHING ELSE TO DO but try and move on to another location; they don't have the capability to do anything else. Have corp mates bump the machs.
You're assuming they have corp mates? :)
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Ramona McCandless
The McCandless Clan
6059
|
Posted - 2014.07.09 17:07:00 -
[2363] - Quote
TheMercenaryKing wrote:
I personally dislike how easy it is to gank freighters in highsec, but that isn't to say they should be safe. If anything I think the inflation of the EVE economy is the problem here (if there is a problem), not the ships themselves.
How does inflation have a bigger impact on freighter ganking than the unwillingness of freighter pilots to fly more safely and securely?
TheMercenaryKing wrote:Personal note: Tier 3s BCs should lose 1-2 turret slots only becuase the gap from tier 1+2 BCs to BS is to great and the T3BC is too close to battleship DPS - even though it is "paper thin".
But... then they wouldnt be pocket battleships (their role) and isnt their crappy tank bad enough? Its not like a Naga is going to win a duel with a Rohk (all things even, which I am fully aware they never are) "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Darek Castigatus
Immortalis Inc. Shadow Cartel
559
|
Posted - 2014.07.09 17:19:00 -
[2364] - Quote
baltec1 wrote:Whenever someone comes out with null is safer tripe I tell them to run a simple test.
Take an empty, unfitted badger and park it on one of the busy jita gates, see how long it is before someone attacks.
Next take an unfitted badger and park it on a busy null sec gate. Keep on replacing the null sec badger untill the one in jita gets killed.
This is something I'd actually quite like to see the results of, not that I'm in any doubt as to what they would show but the idea is interesting.
You could also try running a hauler through a busy nullsec area for the same number of jumps it takes to get from jita to your mission hub of choice, again comparing the number of haulers lost on each route. Pirates - The Invisible Fist of Darwin
you're welcome |

baltec1
Bat Country Goonswarm Federation
12297
|
Posted - 2014.07.09 17:29:00 -
[2365] - Quote
Darek Castigatus wrote:baltec1 wrote:Whenever someone comes out with null is safer tripe I tell them to run a simple test.
Take an empty, unfitted badger and park it on one of the busy jita gates, see how long it is before someone attacks.
Next take an unfitted badger and park it on a busy null sec gate. Keep on replacing the null sec badger untill the one in jita gets killed. This is something I'd actually quite like to see the results of, not that I'm in any doubt as to what they would show but the idea is interesting. You could also try running a hauler through a busy nullsec area for the same number of jumps it takes to get from jita to your mission hub of choice, again comparing the number of haulers lost on each route.
Well we do have numbers on this.
CCP gave us the numbers of ships killed in each area of space. Surprise surprise null sec came out on top with millions more ship deaths than in high sec despite having a fraction of the population. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Soylent Jade
New Order Logistics CODE.
127
|
Posted - 2014.07.09 18:17:00 -
[2366] - Quote
Hiply Rustic wrote:This thread has single-handedly caused me to resub. I'll be blowing the dust off my obelisk and offering it up to be ganked in this most worthy of causes.
Sell it and buy about 120 T2 Catalysts instead! Making hisec better...one Catalyst at a time
minerbumping.com |

Kaarous Aldurald
ROC Deep Space The ROC
7717
|
Posted - 2014.07.09 19:05:00 -
[2367] - Quote
Boom McCondor wrote:GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit. However, persistent targeting of a player with bumping by following them around after they have made an effort to move on to another location can be classified as harassment, and this will be judged on a case by case basis. I'm just wondering how this comes into play when a couple of Machs are chain bumping a freighter in Uedama. Obviously the freighter has NOTHING ELSE TO DO but try and move on to another location; they don't have the capability to do anything else.
They don't judge "made an effort to move on" as being "try to click align one more time". You actually have to... you know, do something.
Oh, and that "following them around" means multiple systems. You have to hit a whole bunch of criteria before bumping becomes actionable. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Benny Ohu
Chaotic Tranquility
3556
|
Posted - 2014.07.09 19:46:00 -
[2368] - Quote
Da Dom wrote:He took a expensive risk and lost, big whoop. But what would his reward have been if he won? My point is hi-sec is riskier than "civilized" null sec and a risk - reward system should reflect that. Your not getting rid of me  the reward he envisioned when he opened fire may never be known by us. but it was appealing enough for him to put his ship at risk.
highsec is the place where concord shoots you for making criminal actions, by the way, nullsec is the one where there's no police. since you were obviously confused between the two.
Jenn aSide wrote:"High Sec is safer than null" is what high sec people tell themselves to preserve their egos. you wrote the correct thing in quotes by mistake, jenn |

Galaxy Pig
New Order Logistics CODE.
918
|
Posted - 2014.07.09 22:12:00 -
[2369] - Quote
Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all. Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.09 22:20:00 -
[2370] - Quote
Galaxy Pig wrote:Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all.
Code doesn't make money on their purging of bots from high sec? How about on the sale of permits? |
|

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.09 22:29:00 -
[2371] - Quote
Organic Lager wrote:Galaxy Pig wrote:Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all. Code doesn't make money on their purging of bots from high sec? How about on the sale of permits?
Are you the guys who blasted the empty freighter that started this threadnaught? |
|

ISD Decoy
ISD Community Communications Liaisons
135

|
Posted - 2014.07.10 00:10:00 -
[2372] - Quote
Please do not post kill mail links outside of Crime & Punishment. Please also stay on topic.
Thanks! ISD Decoy Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Christina Project
Deeper Feelings Inc.
232
|
Posted - 2014.07.10 01:04:00 -
[2373] - Quote
Organic Lager wrote:Galaxy Pig wrote:Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all. Code doesn't make money on their purging of bots from high sec? How about on the sale of permits? Oh boy, if they sell ten permits a day, they make 100 Million ISK.
From ten people.
For a year!
Wow ! :O
Sounds like it's promising exponential growth in the near future! Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.10 01:06:00 -
[2374] - Quote
Christina Project wrote:Organic Lager wrote:Galaxy Pig wrote:Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all. Code doesn't make money on their purging of bots from high sec? How about on the sale of permits? Oh boy, if they sell ten permits a day, they make 100 Million ISK. From ten people. For a year! Wow ! :O Sounds like it's promising exponential growth in the near future!
Invest now and get in on the ground floor. |

Chopper Rollins
Brutor Tribe Minmatar Republic
885
|
Posted - 2014.07.10 01:08:00 -
[2375] - Quote
Tippia wrote:... The fact that an organisation such as CODE only really succeeds at any level against paper-thin and unfitted ships also perfectly illustrates the imbalance. So yes. It is far too difficult GÇö neither the level of organisation nor the very narrow target selection should be necessary.
This neatly shows why highsec is WAY safe. Not TOO safe, but definitely WAY.
Goggles. Making me look good. Making you look good. |

Christina Project
Deeper Feelings Inc.
232
|
Posted - 2014.07.10 01:10:00 -
[2376] - Quote
Chopper Rollins wrote:Tippia wrote:... The fact that an organisation such as CODE only really succeeds at any level against paper-thin and unfitted ships also perfectly illustrates the imbalance. So yes. It is far too difficult GÇö neither the level of organisation nor the very narrow target selection should be necessary. This neatly shows why highsec is WAY safe. Not TOO safe, but definitely WAY. If you read it correctly ... ... then you can see what Tippia is actually saying.
KILL ALL THE THINGS !!!!!!!!!!!! Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Kaidu Kahn
POT Corp Semper Ardens Alliance
66
|
Posted - 2014.07.10 04:45:00 -
[2377] - Quote
Christina Project wrote:Organic Lager wrote:Galaxy Pig wrote:Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all. Code doesn't make money on their purging of bots from high sec? How about on the sale of permits? Oh boy, if they sell ten permits a day, they make 100 Million ISK. From ten people. For a year! Wow ! :O Sounds like it's promising exponential growth in the near future!
Growth is directly proportional to how ever many people they can extort, con, lie, harass, strongarm or scam into paying them for their imaginary worthless permits.
|

Hasikan Miallok
Republic University Minmatar Republic
937
|
Posted - 2014.07.10 05:09:00 -
[2378] - Quote
Kaidu Kahn wrote:Christina Project wrote:Organic Lager wrote:Galaxy Pig wrote:Carebears see the fact that we still operate as proof of some glaring imbalance. Since we operate at a loss, they've graduated to complaining that we simply spend less money than we kershplode. NOT PROFIT, just spend less.
That coupled with their incessant complaint, even in the wake of a massive freighter buff and it's sister barge buff, should be the final proof to CCP that they'll never let up until they've trammeled us all. Code doesn't make money on their purging of bots from high sec? How about on the sale of permits? Oh boy, if they sell ten permits a day, they make 100 Million ISK. From ten people. For a year! Wow ! :O Sounds like it's promising exponential growth in the near future! Growth is directly proportional to how ever many people they can extort, con, lie, harass, strongarm or scam into paying them for their imaginary worthless permits.
Its not like Code have any significant meta effect in game. They exploit some money and cause some grief for new players and are probably a severe annoyance for the dozen or so mining corps who operate out of that handful of systems between Hek and Dodixie where Code are really active but otherwise life in EVE goes on. It's not like you are going to regularly bump into them even in Ammatar space neverlone in losec or Stain or Providence.
CODE are sorta like the infamous bandits lurking in the Khyber Pass last century, more of a tourist attraction than a danger.
|

Christina Project
Deeper Feelings Inc.
234
|
Posted - 2014.07.10 06:20:00 -
[2379] - Quote
Errr No.
CODE actually altered the reality of highsec significantly... and it's not done! You're just oblivious about what you're even talking about.
And HighSec is where most people live, so do tell me how that has no effect on the game, with lots of people constantly being reminded of it's existence!
Plus it created the antiganking movements, getting carebears together to actually do something!
Every day! Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
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Remiel Pollard
The Vigilance Institute
3857
|
Posted - 2014.07.10 06:31:00 -
[2380] - Quote
Hasikan Miallok wrote:
Its not like Code have any significant meta effect in game.
I could write a book on the meta-effects that CODE have had on this game, starting with the content of this thread. It would make two chapters at least.
But because I'm too lazy to write books, I'm gonna go play KSP instead. You don't scare me. I've been to Jita.
|
|

malcovas Henderson
THoF
207
|
Posted - 2014.07.10 07:40:00 -
[2381] - Quote
Hasikan Miallok wrote:
Its not like Code have any significant meta effect in game. They exploit some money and cause some grief for new players and are probably a severe annoyance for the dozen or so mining corps who operate out of that handful of systems between Hek and Dodixie where Code are really active but otherwise life in EVE goes on. It's not like you are going to regularly bump into them even in Ammatar space neverlone in losec or Stain or Providence.
CODE are sorta like the infamous bandits lurking in the Khyber Pass last century, more of a tourist attraction than a danger.
There is a noise in New Eden. That noise is growing louder, and louder each day that passes. The louder this noise gets, the more it gets heard.......... |

Christina Project
Deeper Feelings Inc.
235
|
Posted - 2014.07.10 08:10:00 -
[2382] - Quote
malcovas Henderson wrote:Hasikan Miallok wrote:
Its not like Code have any significant meta effect in game. They exploit some money and cause some grief for new players and are probably a severe annoyance for the dozen or so mining corps who operate out of that handful of systems between Hek and Dodixie where Code are really active but otherwise life in EVE goes on. It's not like you are going to regularly bump into them even in Ammatar space neverlone in losec or Stain or Providence.
CODE are sorta like the infamous bandits lurking in the Khyber Pass last century, more of a tourist attraction than a danger.
There is a noise in New Eden. That noise is growing louder, and louder each day that passes. The louder this noise gets, the more it gets heard.......... I'm sorry, that's me. I just can't contain myself and all the neighbors suddenly started to join in too. Guess they enjoy hearing me screaming half the day.
I apologize for any inconvinience this might cause, but nature demands it from me. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Opertone
Deep Core Mining Inc. Caldari State
290
|
Posted - 2014.07.10 09:01:00 -
[2383] - Quote
ganking freighters have positive impact on both PVP and PVE aspects
my applause to the gankers
Moving freighters around will require a lot more attention than autopiloting brainlessly and with game window minimized. It will add excitement to frieghter pilots, extra adrenalin and more eye cleansing tears. Which all have beneficial health effects.
From PvP point of view - freighter pilots will now have use for 'eyes', scouts and hired bodygaurds.
When enough frieghters get killed, the transportation business will become more competitive, thus more motivating, the profits and margins will return to active players. |

Grog Aftermath
Need more grog
2
|
Posted - 2014.07.10 09:25:00 -
[2384] - Quote
Opertone wrote:Moving freighters around will require a lot more attention than autopiloting brainlessly and with game window minimized. It will add excitement to frieghter pilots, extra adrenalin and more eye cleansing tears. Which all have beneficial health effects.
Nothing wrong with autopilot (although it's become use at own risk) don't see it adding excitement, just an adrenalin rush, sense of relief they made it or tears if they didn't.
Opertone wrote:From PvP point of view - freighter pilots will now have use for 'eyes', scouts and hired bodygaurds.
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
Opertone wrote:When enough frieghters get killed, the transportation business will become more competitive, thus more motivating, the profits and margins will return to active players.
You mean only the larger more organised corps will be able to compete especially the corps that are aligned with the gankers in some way.
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
|

malcovas Henderson
THoF
207
|
Posted - 2014.07.10 10:07:00 -
[2385] - Quote
Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's
|

Grog Aftermath
Need more grog
2
|
Posted - 2014.07.10 10:10:00 -
[2386] - Quote
malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's
Doesn't mean your friends will always be online when you are.
There's many MMO players that play a solo game, not the best way to play an MMO but they still do it. |

malcovas Henderson
THoF
207
|
Posted - 2014.07.10 10:20:00 -
[2387] - Quote
Grog Aftermath wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Doesn't mean your friends will always be online when you are. There's many MMO players that play a solo game, not the best way to play an MMO but they still do it.
Then you wait until you have some friends online. Or gods forbid Shuttlebus haul.
|

Opertone
Deep Core Mining Inc. Caldari State
291
|
Posted - 2014.07.10 10:44:00 -
[2388] - Quote
enlighten me...
shuttlebus? *
What is that? (How does it work?) |

baltec1
Bat Country Goonswarm Federation
12305
|
Posted - 2014.07.10 10:56:00 -
[2389] - Quote
Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
3
|
Posted - 2014.07.10 11:08:00 -
[2390] - Quote
baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips.
If that's about right, then I don't see what all the fuss is about. |
|

Arkady Romanov
GoonWaffe Goonswarm Federation
276
|
Posted - 2014.07.10 11:18:00 -
[2391] - Quote
Grog Aftermath wrote:If that's about right, then I don't see what all the fuss is about.
Exactly.
The thing to be fussing about is the fact that that number is so low. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
381
|
Posted - 2014.07.10 12:42:00 -
[2392] - Quote
Grog Aftermath wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. If that's about right, then I don't see what all the fuss is about. All of the fuss is because there are few things more loud than a carebear who just got his stuff exploded. Then, as soon as one cranks up, these threads begin to act as an echo chamber. |

Soylent Jade
New Order Logistics CODE.
132
|
Posted - 2014.07.10 12:50:00 -
[2393] - Quote
Hasikan Miallok wrote: Its not like Code have any significant meta effect in game. They exploit some money and cause some grief for new players and are probably a severe annoyance for the dozen or so mining corps who operate out of that handful of systems between Hek and Dodixie where Code are really active but otherwise life in EVE goes on. It's not like you are going to regularly bump into them even in Ammatar space neverlone in losec or Stain or Providence.
CODE are sorta like the infamous bandits lurking in the Khyber Pass last century, more of a tourist attraction than a danger.
Confirming new players fly freighters. Making hisec better...one Catalyst at a time
minerbumping.com |

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.10 13:32:00 -
[2394] - Quote
baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips.
Is this actually out of line? Do you have proof of tens of thousands per day? How many tens?
Freighter hull 1.3b Cargo 15b
Price per jump 500m per 1b worth of cargo, based off standard delivery from push industries.
For a fully loaded charon assuming 50000m3 = 1b then the max trip would be 15b in the hold and the pilot is looking at 7.5m per jump.
16.3b / 7.5m = 2170 successful jumps to pay off 1 gank
2170 jumps * 6 ganks = 13,000 successful jumps per day
Now add in room for profit, as any business major will tell you that should be 5x cost minimum.
13,000 x 5 = tens of thousands
This of course assumes the shipper doesn't ever have to make a jump out of his way to pick up / drop off additional cargo. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
385
|
Posted - 2014.07.10 13:52:00 -
[2395] - Quote
Organic Lager wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. Is this actually out of line? Do you have proof of tens of thousands per day? How many tens? Freighter hull 1.3b Cargo 15b Price per jump 500m per 1b worth of cargo, based off standard delivery from push industries. For a fully loaded charon assuming 50000m3 = 1b then the max trip would be 15b in the hold and the pilot is looking at 7.5m per jump. 16.3b / 7.5m = 2170 successful jumps to pay off 1 gank 2170 jumps * 6 ganks = 13,000 successful jumps per day Now add in room for profit, as any business major will tell you that should be 5x cost minimum. 13,000 x 5 = tens of thousands This of course assumes the shipper doesn't ever have to make a jump out of his way to pick up / drop off additional cargo. Right, now you need to adjust your numbers for the fact that it's only 6 ganks out of how many active freighters? For those six pilots, it's "omg, I'm screwed". For the others who didn't get ganked, it's just another day being an oversized gopher. |

Sibyyl
Gallente Federation
2347
|
Posted - 2014.07.10 13:56:00 -
[2396] - Quote
Organic Lager wrote:16.3b / 7.5m = 2170 successful jumps to pay off 1 gank I think the point being made is:
1. Isn't it worth taking precautions (fitting, scouting, webbing) so as to avoid losing money to a gank?
2. Why would anyone assume that a job SHOULD pay XYZ amount? There is no minimum wage or guaranteed raises in EVE. Threats could easily eat into profit that translates into razor thin margins. This in turn will force other emergent gameplay (fun-motivated, profit-motivated, or both). .. when everything else is gone .. |

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.10 14:06:00 -
[2397] - Quote
Organic Lager wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. Is this actually out of line? Do you have proof of tens of thousands per day? How many tens? Freighter hull 1.3b Cargo 15b Price per jump 500m per 1b worth of cargo, based off standard delivery from push industries. For a fully loaded charon assuming 50000m3 = 1b then the max trip would be 15b in the hold and the pilot is looking at 7.5m per jump. 16.3b / 7.5m = 2170 successful jumps to pay off 1 gank 2170 jumps * 6 ganks = 13,000 successful jumps per day Now add in room for profit, as any business major will tell you that should be 5x cost minimum. 13,000 x 5 = tens of thousands This of course assumes the shipper doesn't ever have to make a jump out of his way to pick up / drop off additional cargo.
Lets work it from the gank side because math is fun
Gank nados required 20 Gank nado cost 90m
Cost to gank 1.8b Loot from gank 15b/2 = 7.5b
6 ganks a day Cost 10.8b Loot 45b Profit 34.2b Split between 20 pilots 1.71b/day Roughly 71m/hour
I know its not the same 20 pilots playing 24 hours a day getting all 6 ganks but it should divide down to 6 teams of 20 guys working 4 hours a day to the same resolve.
Yup seems in line with skills required, isk committed and actual work involved.
|

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.10 14:12:00 -
[2398] - Quote
Sibyyl wrote:Organic Lager wrote:16.3b / 7.5m = 2170 successful jumps to pay off 1 gank I think the point being made is: 1. Isn't it worth taking precautions (fitting, scouting, webbing) so as to avoid losing money to a gank? 2. Why would anyone assume that a job SHOULD pay XYZ amount? There is no minimum wage or guaranteed raises in EVE. Threats could easily eat into profit that translates into razor thin margins. This in turn will force other emergent gameplay (fun-motivated, profit-motivated, or both).
1. Yes, 110% yes. Players should always fit properly and play intently if you don't you get punished. That being said the balance seems right and of course those that don't play properly will pay for those that do.
2. How else would you recommend we balance activities in eve if not an hourly isk generation model? |

Christina Project
Deeper Feelings Inc.
246
|
Posted - 2014.07.10 14:17:00 -
[2399] - Quote
Grog Aftermath wrote:baltec1 wrote:Grog Aftermath wrote:Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt. An average of about 6 a day out of tens of thousands of trips. If that's about right, then I don't see what all the fuss is about. The fuss is the same that hypocrits make all over the world. There is something they don't like and everybody has to suffer for it.
It's the consequence of the empathyless, emotionless and shallow world people are being confronted with, which not only creates these monsters ... ... ever heard of the stereotype hypocrit US American *****?! It's true! ... ... but also gives them power.
And of course these people scream up, when there's something they don't like, completely ignoring that they are gigantic assholes that should be purged. The fact that it's their own fault if they hate something is oblivious to them.
If we could get rid of these people, we certainly had much less of these sick freaks around. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Lady Areola Fappington
2013
|
Posted - 2014.07.10 14:37:00 -
[2400] - Quote
I love how people think that 10mil ISK permit fee matters nowdays.
Sure, it did in the beginning, but we've since evolved from a "goods" (collecting permits to fund ganks) to a "service" (providing amazingly funny stories, killmails, and rage tears) based economy.
Yes, people throw ISK at us for our shenanigans! People with very deep pockets. They like the content we provide, they send us (lots and lots) of ISK, we generate more content.
So yes, please organize a mass "never pay the permit fee" campaign. I hope it really takes off. Plenty more targets then, so we can generate the lols that our billions+ ISK every month backers enjoy. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |
|

Sibyyl
Gallente Federation
2352
|
Posted - 2014.07.10 14:51:00 -
[2401] - Quote
Organic Lager wrote:2. How else would you recommend we balance activities in eve if not an hourly isk generation model? I am guessing that CCP's balance philosophy isn't to rush to "patch" any emergent content, but to address a long term deficiency in ISK per hour of an activity. I really don't think that freighting is at risk. Honestly, freighting on its own has never been a job to write home about (freighting with trading is where it's at). .. when everything else is gone .. |

Sibyyl
Gallente Federation
2352
|
Posted - 2014.07.10 14:55:00 -
[2402] - Quote
Lady Areola Fappington wrote:I love how people think that 10mil ISK permit fee matters nowdays. I've always thought that 10 million seems like a low number and is there for self respect/I will never pay/screw you guys tears more than anything else.
I've also wondered if you guys would ever increase it to account for inflation and what kind of headache that creates for your propaganda team who'd have to redo all the posters and comms for the general public. .. when everything else is gone .. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
389
|
Posted - 2014.07.10 15:06:00 -
[2403] - Quote
Lady Areola Fappington wrote:Yes, people throw ISK at us for our shenanigans! People with very deep pockets. They like the content we provide, they send us (lots and lots) of ISK, we generate more content.
Now that PLEX prices are where they are, I can afford to give you guys ISK to blap ze bears. <3 The wonders of benefiting from two things that make shitheels cry, at the same time. Thanks Eve, and CODE. \o/ |

Lady Areola Fappington
2013
|
Posted - 2014.07.10 15:10:00 -
[2404] - Quote
Sibyyl wrote:Lady Areola Fappington wrote:I love how people think that 10mil ISK permit fee matters nowdays. I've always thought that 10 million seems like a low number and is there for self respect/I will never pay/screw you guys tears more than anything else. I've also wondered if you guys would ever increase it to account for inflation and what kind of headache that creates for your propaganda team who'd have to redo all the posters and comms for the general public.
You're basically right. 10mil is a pittance. It ultimately has more to do with the psychological effect than anything else. It's about the miner acknowledging that yes, they play in a multiplayer sandbox and yes, others can influence their play.
I mean, if it were actually about the ISK re: permits, we'd charge a lot more, for a much shorter period, and have a much more stringent vetting system for permits than "Write something in your bio."
The best ones are the miners who'll dime out their "buddy" miners and act as a warp in, in exchange for a permit. Once a gank team gets up and operating, it never fails that we get flooded by "anonymous" tips from other miners on who we should gank next. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Christina Project
Deeper Feelings Inc.
247
|
Posted - 2014.07.10 15:14:00 -
[2405] - Quote
Lady Areola wrote:You're basically right. 10mil is a pittance. It ultimately has more to do with the psychological effect than anything else. It's about the miner acknowledging that yes, they play in a multiplayer sandbox and yes, others can influence their play.
I mean, if it were actually about the ISK re: permits, we'd charge a lot more, for a much shorter period, and have a much more stringent vetting system for permits than "Write something in your bio."
The best ones are the miners who'll dime out their "buddy" miners and act as a warp in, in exchange for a permit. Once a gank team gets up and operating, it never fails that we get flooded by "anonymous" tips from other miners on who we should gank next. You do remember that the reason for the fee was that GMs said that miners need a way out and bumpers need a monetary reason so it's not classified as harassment?
That's why it's so low. They exist out of the need. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Benny Ohu
Chaotic Tranquility
3569
|
Posted - 2014.07.10 15:31:00 -
[2406] - Quote
Sibyyl wrote:Lady Areola Fappington wrote:I love how people think that 10mil ISK permit fee matters nowdays. I've always thought that 10 million seems like a low number and is there for self respect/I will never pay/screw you guys tears more than anything else. I've also wondered if you guys would ever increase it to account for inflation and what kind of headache that creates for your propaganda team who'd have to redo all the posters and comms for the general public. i think the fee's also saying 'these people could take a simple and effortless step to stop being bumped, but they refuse to do so, so why do they deserve not to be bumped?'
Lady Areola Fappington wrote:we've since evolved from a "goods" (collecting permits to fund ganks) to a "service" (providing amazingly funny stories, killmails, and rage tears) based economy.
Yes, people throw ISK at us for our shenanigans! People with very deep pockets. They like the content we provide, they send us (lots and lots) of ISK, we generate more content. yes that's exactly why i bought shares and my alt's permit, because i like reading james' blog. a hundred mil's hardly 'lots' of isk, of course |

Mallak Azaria
GoonWaffe Goonswarm Federation
5503
|
Posted - 2014.07.10 16:43:00 -
[2407] - Quote
Organic Lager wrote:Organic Lager wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. Is this actually out of line? Do you have proof of tens of thousands per day? How many tens? Freighter hull 1.3b Cargo 15b Price per jump 500m per 1b worth of cargo, based off standard delivery from push industries. For a fully loaded charon assuming 50000m3 = 1b then the max trip would be 15b in the hold and the pilot is looking at 7.5m per jump. 16.3b / 7.5m = 2170 successful jumps to pay off 1 gank 2170 jumps * 6 ganks = 13,000 successful jumps per day Now add in room for profit, as any business major will tell you that should be 5x cost minimum. 13,000 x 5 = tens of thousands This of course assumes the shipper doesn't ever have to make a jump out of his way to pick up / drop off additional cargo. Lets work it from the gank side because math is fun Gank nados required 20 Gank nado cost 90m Cost to gank 1.8b Loot from gank 15b/2 = 7.5b 6 ganks a day Cost 10.8b Loot 45b Profit 34.2b Split between 20 pilots 1.71b/day Roughly 71m/hour I know its not the same 20 pilots playing 24 hours a day getting all 6 ganks but it should divide down to 6 teams of 20 guys working 4 hours a day to the same resolve. Yup seems in line with skills required, isk committed and actual work involved.
Congratulations on emulating Gevlon & being completely wrong about everything. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Organic Lager
Devils Diciples League of Infamy
66
|
Posted - 2014.07.10 17:02:00 -
[2408] - Quote
Mallak Azaria wrote:Organic Lager wrote:Organic Lager wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. Is this actually out of line? Do you have proof of tens of thousands per day? How many tens? Freighter hull 1.3b Cargo 15b Price per jump 500m per 1b worth of cargo, based off standard delivery from push industries. For a fully loaded charon assuming 50000m3 = 1b then the max trip would be 15b in the hold and the pilot is looking at 7.5m per jump. 16.3b / 7.5m = 2170 successful jumps to pay off 1 gank 2170 jumps * 6 ganks = 13,000 successful jumps per day Now add in room for profit, as any business major will tell you that should be 5x cost minimum. 13,000 x 5 = tens of thousands This of course assumes the shipper doesn't ever have to make a jump out of his way to pick up / drop off additional cargo. Lets work it from the gank side because math is fun Gank nados required 20 Gank nado cost 90m Cost to gank 1.8b Loot from gank 15b/2 = 7.5b 6 ganks a day Cost 10.8b Loot 45b Profit 34.2b Split between 20 pilots 1.71b/day Roughly 71m/hour I know its not the same 20 pilots playing 24 hours a day getting all 6 ganks but it should divide down to 6 teams of 20 guys working 4 hours a day to the same resolve. Yup seems in line with skills required, isk committed and actual work involved. Congratulations on emulating Gevlon & being completely wrong about everything.
Who's gevlon? And what is wrong about what i've said, aside from the generic "everything". I'm sure you could point me to holes in my math?
Also Just to clarify I'm saying ganking is in a good place and to not nerf or buff anything but just to leave things alone. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5503
|
Posted - 2014.07.10 17:31:00 -
[2409] - Quote
Almost literally everything. The only thing you managed to get right is the average cost of a freighter. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

admiral root
Red Galaxy
1394
|
Posted - 2014.07.10 18:16:00 -
[2410] - Quote
Grog Aftermath wrote:baltec1 wrote: An average of about 6 a day out of tens of thousands of trips.
If that's about right, then I don't see what all the fuss is about.
Those making the fuss consider that to be seven dead freighters a day too many, especially in a video game about blowing up spaceships without consent. No, your rights end in optimal+2*falloff |
|

Paranoid Loyd
831
|
Posted - 2014.07.10 18:25:00 -
[2411] - Quote
If only the whiners would come to the realization that as long as they are not the ones blowing up it is to their advantage to blow up as many haulers as possible. Even if the freighter is empty, many more minerals are now in demand as a result of there being one less freighter. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

De'Veldrin
Black Serpent Technologies The Unthinkables
2528
|
Posted - 2014.07.10 19:06:00 -
[2412] - Quote
Paranoid Loyd wrote:If only the whiners would come to the realization that as long as they are not the ones blowing up it is to their advantage to blow up as many haulers as possible. Even if the freighter is empty, many more minerals are now in demand as a result of there being one less freighter.
I cannot refute your logic, sir. To the catalysts lads! We've got a mineral market to manipulate! MAMBA is recruiting. -áWhen other folks are whining about a lack of content, we go out and create it. The case of Shrodinger's Hotdropper |

Kaarous Aldurald
ROC Deep Space The ROC
7725
|
Posted - 2014.07.10 20:13:00 -
[2413] - Quote
Paranoid Loyd wrote:If only the whiners would come to the realization that as long as they are not the ones blowing up it is to their advantage to blow up as many haulers as possible. Even if the freighter is empty, many more minerals are now in demand as a result of there being one less freighter.
That's the difference between a real industrialist, like Tippia, and a carebear.
A real industrialist realizes that destruction is the main wheel that turns the game's economy. They know that destruction of assets is not just a necessary activity, but that it enriches them so long as they themselves bother to be careful.
A carebear can't see past his own nose. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
436
|
Posted - 2014.07.10 20:24:00 -
[2414] - Quote
It has always been a problem for the victim. It has never been a problem for the ganker. Primary Test Subject GÇó SmackTalker Elite |

Chandaris
Immortalis Inc. Shadow Cartel
585
|
Posted - 2014.07.10 20:30:00 -
[2415] - Quote
Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have-- snip 
All those freighters had to do was log off and they would dissappear in 30 seconds non? The only real danger here is if you are autopiloting. |

Paranoid Loyd
835
|
Posted - 2014.07.10 20:34:00 -
[2416] - Quote
Chandaris wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have-- snip  All those freighters had to do was log off and they would dissappear in 30 seconds non? The only real danger here is if you are autopiloting.
More ignorance 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kaarous Aldurald
ROC Deep Space The ROC
7725
|
Posted - 2014.07.10 20:35:00 -
[2417] - Quote
Chandaris wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have-- snip  All those freighters had to do was log off and they would dissappear in 30 seconds non? The only real danger here is if you are autopiloting.
That can still be gotten around, although it's fairly rare. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Benny Ohu
Chaotic Tranquility
3571
|
Posted - 2014.07.10 20:53:00 -
[2418] - Quote
Kaarous Aldurald wrote:Chandaris wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have-- snip  All those freighters had to do was log off and they would dissappear in 30 seconds non? The only real danger here is if you are autopiloting. That can still be gotten around, although it's fairly rare. since all it costs is a rookie ship, i'd have guessed it'd be common practice? |

admiral root
Red Galaxy
1397
|
Posted - 2014.07.10 20:54:00 -
[2419] - Quote
BoBoZoBo wrote:It has always been a problem for the victim. It has never been a problem for the ganker.
There's no such thing as a victim of suicide ganking. There is, however, a seemingly never-endling line of eager volunteers. No, your rights end in optimal+2*falloff |

Kaarous Aldurald
ROC Deep Space The ROC
7729
|
Posted - 2014.07.10 20:56:00 -
[2420] - Quote
Benny Ohu wrote:Kaarous Aldurald wrote:Chandaris wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have-- snip  All those freighters had to do was log off and they would dissappear in 30 seconds non? The only real danger here is if you are autopiloting. That can still be gotten around, although it's fairly rare. since all it costs is a rookie ship, i'd have guessed it'd be common practice?
More like people just don't try the logoff trick anymore. It's fallen out of favor pretty severely. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

412nv Yaken
The Conference Elite CODE.
127
|
Posted - 2014.07.10 21:14:00 -
[2421] - Quote
Kaarous Aldurald wrote:Benny Ohu wrote:Kaarous Aldurald wrote:Chandaris wrote:Commandante Caldari wrote:I just see one issue here CCP should take a look at: bumping. All Freighters were bumped 200+ clicks off the gate by a Machariel. And this is absurd. Those Freighters have-- snip  All those freighters had to do was log off and they would dissappear in 30 seconds non? The only real danger here is if you are autopiloting. That can still be gotten around, although it's fairly rare. since all it costs is a rookie ship, i'd have guessed it'd be common practice? More like people just don't try the logoff trick anymore. It's fallen out of favor pretty severely.
People do still try this, however we have counters for this. A majority of the time people are simply watching tv or a movie, have run down to the shops etc, so it's hard to attempt to save your freighter when ur afk expecting to make isk, but not actually playing the game.
A prime example of a freighter pilot can be found on the link below, we ganked this guy last night.
http://www.ninveah.com/2014/07/setback.html?m=1 A True Champion of High Security Space |

Henry Montclaire
Ood Central The Fat Stupid Ugly People
156
|
Posted - 2014.07.10 21:24:00 -
[2422] - Quote
We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
Also, someone on one of the first pages said something about using a smartbombing battleship to clear suicide gankers but I'm fairly certain (correct me if I'm wrong) that smartbombs cannot be used in high sec. |

Kaarous Aldurald
ROC Deep Space The ROC
7734
|
Posted - 2014.07.10 21:25:00 -
[2423] - Quote
Henry Montclaire wrote:We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
Also, someone on one of the first pages said something about using a smartbombing battleship to clear suicide gankers but I'm fairly certain (correct me if I'm wrong) that smartbombs cannot be used in high sec.
.... please be trolling. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

admiral root
Red Galaxy
1399
|
Posted - 2014.07.10 21:25:00 -
[2424] - Quote
Henry Montclaire wrote:We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
You mean like anyone can already shoot people once they hit -5 without Concord interfering? No, your rights end in optimal+2*falloff |

Paranoid Loyd
839
|
Posted - 2014.07.10 21:27:00 -
[2425] - Quote
Henry Montclaire wrote:We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
Also, someone on one of the first pages said something about using a smartbombing battleship to clear suicide gankers but I'm fairly certain (correct me if I'm wrong) that smartbombs cannot be used in high sec.
You have taken the ignorance crown for the day. Sorry Chandaris you've been beaten fair and square.
Next challenger please. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

DB Tank
Worcester Marauders
38
|
Posted - 2014.07.10 21:54:00 -
[2426] - Quote
Coming from a player that played from 2003-2007 era, Empire ganking sounds pointless to a degree
Wars should have a meaning why there was a war dec in the first place rather than just to get a kill Personally I have always thought empire gankers are just bad pvpers who couldn't handle 0.0 but hey that's my personal opinion
Red vs blue or what ever, seems wrong... it should all have a meaning else just turns eve into a meaningless space fighting sim?
|

Arkady Romanov
GoonWaffe Goonswarm Federation
278
|
Posted - 2014.07.10 22:10:00 -
[2427] - Quote
EVE is a video game. It's pixels have no inherent value. It is already meaningless.
Not that you'd know it if the hate mail in my inbox is anything to go by. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1416
|
Posted - 2014.07.10 22:14:00 -
[2428] - Quote
Kaarous Aldurald wrote:Paranoid Loyd wrote:If only the whiners would come to the realization that as long as they are not the ones blowing up it is to their advantage to blow up as many haulers as possible. Even if the freighter is empty, many more minerals are now in demand as a result of there being one less freighter. That's the difference between a real industrialist, like Tippia, and a carebear. A real industrialist realizes that destruction is the main wheel that turns the game's economy. They know that destruction of assets is not just a necessary activity, but that it enriches them so long as they themselves bother to be careful. A carebear can't see past his own nose.
Not everyone that is agaisnt suicide gankers are carebears. Most of the real PVPers that I talk around aree agaisnt it, because it banalize the main focus of the game . "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Mallak Azaria
GoonWaffe Goonswarm Federation
5504
|
Posted - 2014.07.10 22:14:00 -
[2429] - Quote
Arkady Romanov wrote:EVE is a video game. It's pixels have no inherent value. It is already meaningless.
Not that you'd know it if the hate mail in my inbox is anything to go by.
They're basically medals. They're really good as leverage for free money down the road too. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7739
|
Posted - 2014.07.10 22:14:00 -
[2430] - Quote
DB Tank wrote: Wars should have a meaning why there was a war dec in the first place rather than just to get a kill
No, they should not. This is a sandbox game, which means that "because I can" is a good enough answer, let alone "to get kills". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1416
|
Posted - 2014.07.10 22:18:00 -
[2431] - Quote
Jonah Gravenstein wrote:Kagura Nikon wrote:.... suicide ganking is just a way to avoid having to war dec. Yes it is, what of it? It's also one of the more amusing ways of screwing with trade & industry, hauler and miner alts etc. Specifically those hiding in NPC corps and/ or shipping through 3rd party haulers, who will more than likely use NPC alts...* An NPC corp is a way of avoiding wardecs, suicide ganking is a counter to that, the counter to suicide ganking is to play smarter. *I'm beginning to sound like a goon 
I am not saying it shoudl nto exist. I jsut think that destroyers are TOOOO effective on taht role. Make the game look even more stupid. If it was not for destroyers at least I could pretend that the gankers are being penalized when concord appears :P "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

DB Tank
Worcester Marauders
38
|
Posted - 2014.07.10 22:20:00 -
[2432] - Quote
Kaarous Aldurald wrote:DB Tank wrote: Wars should have a meaning why there was a war dec in the first place rather than just to get a kill
No, they should not. This is a sandbox game, which means that "because I can" is a good enough answer, let alone "to get kills".
And with that sandbox word I also just finish on what version of eve I imagine sounds a lot better than yours but each to there own. Every one has a valid point of view |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1416
|
Posted - 2014.07.10 22:22:00 -
[2433] - Quote
baltec1 wrote:Whenever someone comes out with null is safer tripe I tell them to run a simple test.
Take an empty, unfitted badger and park it on one of the busy jita gates, see how long it is before someone attacks.
Next take an unfitted badger and park it on a busy null sec gate. Keep on replacing the null sec badger untill the one in jita gets killed.
now.. put 20 plexes inside... and the jita one suddenly gets popped way faster .
Irrelevant situatiosn are not a good argument sorry. Usually you present reasonable ones, but that was not. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Jonah Gravenstein
Machiavellian Space Bastards
19548
|
Posted - 2014.07.10 22:26:00 -
[2434] - Quote
Kagura Nikon wrote:I am not saying it shoudl nto exist. I jsut think that destroyers are TOOOO effective on taht role. Make the game look even more stupid. If it was not for destroyers at least I could pretend that the gankers are being penalized when concord appears :P Being able to put down an hilarious amount of DPS while cheap and having the tank of a wet paper bag is kind of a destroyers role, ganking freighters happens to fit within that role perfectly.
Working as intended.
Nil mortifi sine lucre |

BeBopAReBop RhubarbPie
Unleashed Pestilence
830
|
Posted - 2014.07.10 22:59:00 -
[2435] - Quote
Kagura Nikon wrote:I am not saying it shoudl nto exist. I jsut think that destroyers are TOOOO effective on taht role. Make the game look even more stupid. If it was not for destroyers at least I could pretend that the gankers are being penalized when concord appears :P So what dps/cost would be fair? Should gankers have to spend 20m for 700dps? 50m? 100m? 200m? There is already a exponential progression on isk/dps. A talos is ten times the cost of a t2 catalyst with only a little over twice the dps. A brutix is seven times the cost of a t2 catalyst with a little over 1.5 times the dps. Any nerf to destroyers hurts new players far more than it hurts suicide gankers. We have the money and skills to move up to cruisers, new players do not. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Kaarous Aldurald
ROC Deep Space The ROC
7746
|
Posted - 2014.07.10 23:40:00 -
[2436] - Quote
DB Tank wrote: Every one has a valid point of view
No, that's not even remotely true. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Remiel Pollard
The Vigilance Institute
3861
|
Posted - 2014.07.11 00:05:00 -
[2437] - Quote
Kaarous Aldurald wrote:DB Tank wrote: Every one has a valid point of view No, that's not even remotely true.
"Everyone has a valid point of view" is what people who tell you to "do your research" tell themselves in order to convince themselves they're not deluded. Of course, once they've convinced themselves, this then flows over into what they tell others when their point of view is dismissed for the delusion it actually is. You don't scare me. I've been to Jita.
|

Puppy Eating
University of Caille Gallente Federation
1
|
Posted - 2014.07.11 00:06:00 -
[2438] - Quote
malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's
Implying friends exist in EVE.
A 'friend' is just someone you haven't betrayed yet |

James Amril-Kesh
4S Corporation Goonswarm Federation
10623
|
Posted - 2014.07.11 00:47:00 -
[2439] - Quote
Puppy Eating wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Implying friends exist in EVE. A 'friend' is just someone you haven't betrayed yet Says someone who, very predictably, is in an NPC corp. No, this isn't it at all. Make it more... psssshhhh. |

Cancel Align NOW
Imperial Shipment Amarr Empire
42
|
Posted - 2014.07.11 01:05:00 -
[2440] - Quote
Puppy Eating wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Implying friends exist in EVE. A 'friend' is just someone you haven't betrayed yet
Most people have friends in real life, most people share significant things in common with their real life friends, a significant number of people who play the MMO Eve Online manage to make the connection between the advantages of real life friends and friends in game.
You however have failed to make that connection.
|
|

Remiel Pollard
The Vigilance Institute
3862
|
Posted - 2014.07.11 02:13:00 -
[2441] - Quote
Puppy Eating wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Implying friends exist in EVE. A 'friend' is just someone you haven't betrayed yet
And this attitude is why you have none. You don't scare me. I've been to Jita.
|

baltec1
Bat Country Goonswarm Federation
12309
|
Posted - 2014.07.11 04:10:00 -
[2442] - Quote
Kagura Nikon wrote:baltec1 wrote:Whenever someone comes out with null is safer tripe I tell them to run a simple test.
Take an empty, unfitted badger and park it on one of the busy jita gates, see how long it is before someone attacks.
Next take an unfitted badger and park it on a busy null sec gate. Keep on replacing the null sec badger untill the one in jita gets killed. now.. put 20 plexes inside... and the jita one suddenly gets popped way faster . Irrelevant situatiosn are not a good argument sorry. Usually you present reasonable ones, but that was not.
How so?
The point is to show that null sec is far more dangerous, this unfitted badger test is as simple as it gets and will clearly show which area is the more dangerous. A badger with 20 plex in it is far from normal. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
23078
|
Posted - 2014.07.11 04:17:00 -
[2443] - Quote
Kagura Nikon wrote:Not everyone that is agaisnt suicide gankers are carebears. Most of the real PVPers that I talk around aree agaisnt it, because it banalize the main focus of the game . How does suicide ganking GÇö the act of killing stuff at a cost and under severe time pressure, while still preferably generating a profit GÇö GÇ£banalizeGÇ¥ the main focus of the game (which involves a whole lot of killing stuff and generating profits)? Are you quite sure these are GÇ£real PvPersGÇ¥ and not just people who wilfully impose restrictions on themselves for no particularly useful reason and then get annoyed when others don't do the same?
Kagura Nikon wrote:now.. put 20 plexes inside... and the jita one suddenly gets popped way faster .
Irrelevant situatiosn are not a good argument sorry. So why did you try to use one as an argument? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

baltec1
Bat Country Goonswarm Federation
12312
|
Posted - 2014.07.11 04:18:00 -
[2444] - Quote
Puppy Eating wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Implying friends exist in EVE. A 'friend' is just someone you haven't betrayed yet
Its funny how I have total trust with other goons when moving my stuff from deployment to deployment yet you more civilised people have nobody you can trust. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
23078
|
Posted - 2014.07.11 04:21:00 -
[2445] - Quote
baltec1 wrote:Its funny how I have total trust with other goons when moving my stuff from deployment to deployment yet you more civilised people have nobody you can trust. It's almost as if there's a reason why one of the seminal books on social trust and community building is named Bowling AloneGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1417
|
Posted - 2014.07.11 10:19:00 -
[2446] - Quote
BeBopAReBop RhubarbPie wrote:Kagura Nikon wrote:I am not saying it shoudl nto exist. I jsut think that destroyers are TOOOO effective on taht role. Make the game look even more stupid. If it was not for destroyers at least I could pretend that the gankers are being penalized when concord appears :P So what dps/cost would be fair? Should gankers have to spend 20m for 700dps? 50m? 100m? 200m? There is already a exponential progression on isk/dps. A talos is ten times the cost of a t2 catalyst with only a little over twice the dps. A brutix is seven times the cost of a t2 catalyst with a little over 1.5 times the dps. Any nerf to destroyers hurts new players far more than it hurts suicide gankers. We have the money and skills to move up to cruisers, new players do not.
You know very well that it is not so simple. But when you can afford to suicide gank any battleship with 80m on its modules, then its borderline dumb.
Yes there is an exponentail cost that is irrelevant because exactly the catalysis is absurd. I know that nerfign the destroyers is a problem because the ship has an INTENDED role (that is nto suicide ganking) that shoudl not be attacked. No one said the solution would be easy. I am just pointing that Catalysis make all other forms of engagement in high sec look so non efficient that soudns really dumb. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1417
|
Posted - 2014.07.11 10:21:00 -
[2447] - Quote
Tippia wrote:Kagura Nikon wrote:now.. put 20 plexes inside... and the jita one suddenly gets popped way faster .
Irrelevant situatiosn are not a good argument sorry. So why did you try to use one as an argument?
I thought you were smart enough to understand the usage of an Ironic statement. Clearly I have to lower my expectations at these forums even more.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Arkady Romanov
GoonWaffe Goonswarm Federation
282
|
Posted - 2014.07.11 10:24:00 -
[2448] - Quote
The first kill of our Burn Jita events is done using 100+ noobships.
By the way, your signature makes your (terribly spelled) post extra funny. |

Kaarous Aldurald
ROC Deep Space The ROC
7757
|
Posted - 2014.07.11 10:28:00 -
[2449] - Quote
Kagura Nikon wrote: I am just pointing that Catalysis make all other forms of engagement in high sec look so non efficient that soudns really dumb.
That has nothing to do with the Catalyst. It has to do with whichever ship is the maximum dps for the cheapest price.
And you can thank CONCORD for that, by the way. That's why max dps is the only factor worth considering. So you don't get to ***** and moan about what your heavy handed, binary, magic space police mechanic forces people to do with what's left of their playstyle.
Carebears keep nerfing us. We keep adapting (because we're good players and carebears are not). The carebears keep complaining, showing that so long as our playstyle exists at all, they will never stop trying to get it nerfed. There will never be enough nerfs for them, until ganking is impossible. Their end goal is zero PvP in highsec.
I for one say hell no. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

James Amril-Kesh
4S Corporation Goonswarm Federation
10626
|
Posted - 2014.07.11 10:44:00 -
[2450] - Quote
Kagura Nikon wrote:BeBopAReBop RhubarbPie wrote:Kagura Nikon wrote:I am not saying it shoudl nto exist. I jsut think that destroyers are TOOOO effective on taht role. Make the game look even more stupid. If it was not for destroyers at least I could pretend that the gankers are being penalized when concord appears :P So what dps/cost would be fair? Should gankers have to spend 20m for 700dps? 50m? 100m? 200m? There is already a exponential progression on isk/dps. A talos is ten times the cost of a t2 catalyst with only a little over twice the dps. A brutix is seven times the cost of a t2 catalyst with a little over 1.5 times the dps. Any nerf to destroyers hurts new players far more than it hurts suicide gankers. We have the money and skills to move up to cruisers, new players do not. You know very well that it is not so simple. But when you can afford to suicide gank any battleship with 80m on its modules, then its borderline dumb. Yes there is an exponentail cost that is irrelevant because exactly the catalysis is absurd. I know that nerfign the destroyers is a problem because the ship has an INTENDED role (that is nto suicide ganking) that shoudl not be attacked. No one said the solution would be easy. I am just pointing that Catalysis make all other forms of engagement in high sec look so non efficient that soudns really dumb. Nerf catalysts then. We'll just gank in vexors. No, this isn't it at all. Make it more... psssshhhh. |
|

Arkady Romanov
GoonWaffe Goonswarm Federation
283
|
Posted - 2014.07.11 10:48:00 -
[2451] - Quote
James Amril-Kesh wrote:Nerf catalysts then. We'll just gank in vexors.
Or Thrashers, or Thoraxes or Tornadoes or Taloses or... |

Remiel Pollard
The Vigilance Institute
3864
|
Posted - 2014.07.11 11:56:00 -
[2452] - Quote
Kagura Nikon wrote:
You know very well that it is not so simple. But when you can afford to suicide gank any battleship with 80m on its modules, then its borderline dumb.
What's borderline dumb is getting ganked in a battleship with any amount of mods on, because if you're in a battleship, then you've been playing the game long enough to learn how to use one. That, or you were borderline dumb, bought a toon already skilled for one and a battleship was your first foray into EVE. You don't scare me. I've been to Jita.
|

baltec1
Bat Country Goonswarm Federation
12317
|
Posted - 2014.07.11 12:09:00 -
[2453] - Quote
Remiel Pollard wrote:Kagura Nikon wrote:
You know very well that it is not so simple. But when you can afford to suicide gank any battleship with 80m on its modules, then its borderline dumb.
What's borderline dumb is getting ganked in a battleship with any amount of mods on, because if you're in a battleship, then you've been playing the game long enough to learn how to use one. That, or you were borderline dumb, bought a toon already skilled for one and a battleship was your first foray into EVE.
Again, its funny how my Megathron can take the firepower of several hundred other ships in fleet fights yet they whine that they cannot tank vs 20 destroyers. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Soylent Jade
New Order Logistics CODE.
139
|
Posted - 2014.07.11 12:28:00 -
[2454] - Quote
Henry Montclaire wrote:We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
Also, someone on one of the first pages said something about using a smartbombing battleship to clear suicide gankers but I'm fairly certain (correct me if I'm wrong) that smartbombs cannot be used in high sec.
WOW Seriously? Anyone -5 or below *can* be freely engaged without CONCORD response. Carebears by definition are afraid to shoot at us. Occasionally some white knights shoot at us, but all they generally accomplish is whoring in on CONCORD killmails and getting themselves some easy bounty money.
Smartbombs *can* be used in highsec, but you have to set your safety to red. Smartbombs would probably be a bad idea because unless you somehow are in a duel with the AFK freighter, you're going to get yourself CONCORDed. You may also get a white knight or two with your smartbombs, which would add to the hilarity. Plus, we usually have a neutral close enough to the target that you'll hit them, and we'll get killrights on you...are you willing to be extra paranoid for 30 days to save some ungrateful freighter pilot that won't even know you saved them? We may even gank your battleship instead, or at least bump it away from the target. Making hisec better...one Catalyst at a time
minerbumping.com |

Cannibal Kane
Cannibal Empire
4052
|
Posted - 2014.07.11 12:38:00 -
[2455] - Quote
Henry Montclaire wrote:We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
Also, someone on one of the first pages said something about using a smartbombing battleship to clear suicide gankers but I'm fairly certain (correct me if I'm wrong) that smartbombs cannot be used in high sec.
I hope your trolling otherwise you are in the right alliance.
-5 and below can be freely engaged without concord intervention. The problem people seem to have is the effort that comes with it.
They want that quick win button since anything worth fighting for should have a I win button right? "Kane is the End Boss of Highsec." -Psychotic Monk |

Christina Project
Deeper Feelings Inc.
251
|
Posted - 2014.07.11 12:49:00 -
[2456] - Quote
Cannibal Kane wrote:Henry Montclaire wrote:We like conflict right?
Make anyone with a -10 sec status automatically flagged a suspect and able to be engaged by anyone without CONCORD interference.
Also, someone on one of the first pages said something about using a smartbombing battleship to clear suicide gankers but I'm fairly certain (correct me if I'm wrong) that smartbombs cannot be used in high sec. I hope your trolling otherwise you are in the right alliance. -5 and below can be freely engaged without concord intervention. The problem people seem to have is the effort that comes with it. They want that quick win button since anything worth fighting for should have a I win button right? That guy must be a troll... or, well, typical highsec citizen.
You are half right. It's not only effort. It's alao too much ego. Too many people really hate gankers. For them it's about the ego and nothing more. They don't care for a cause at all, they only care about their selfish bullshit, pretending to achieving something by whoring on lossmails or killing pods without actually helping anyone.
Then there are all those idiots who are clueless beyond measurement but believe they can talk down on me because I am -10, just spreading more hate and showing again that people care only about themselves than about the cause.
Then there's this complete lack of organization ... ... but the worst part are the sick carebears.
Like this Leo who calls gankers sociopaths in his bio. A coward who stays silent until there's an opportunity to rabble hatred.
People are doing anything to ruin this. 200+ people in the channel, only a handfull ever speak, unless the trolls and assholes come out.
The anti-ganking channel is as much crap as all the others. Only gank-intel has any sense and actually a reason to exist.
It's not lazyness... these people simply don't cut it. No matter what angle I looked at it.
They're like accountants trying to be lion tambers. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Mrs Epeen
Republic Military School Minmatar Republic
76
|
Posted - 2014.07.11 14:10:00 -
[2457] - Quote
Christina Project wrote:They're like accountants trying to be lion tambers. W(here)TF did you learn how to spell?
Your argument is invalid.
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

Ramona McCandless
The McCandless Clan
6138
|
Posted - 2014.07.11 14:11:00 -
[2458] - Quote
Mrs Epeen wrote:Christina Project wrote:They're like accountants trying to be lion tambers. W(here)TF did you learn how to spell? Your argument is invalid.
You never tambed a lion?
A tambed lioness is called a Tambourine, btw "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Jonah Gravenstein
Machiavellian Space Bastards
19550
|
Posted - 2014.07.11 14:35:00 -
[2459] - Quote
Kagura Nikon wrote:I know that nerfign the destroyers is a problem because the ship has an INTENDED role (that is nto suicide ganking) that shoudl not be attacked. Let me guess, a destroyer should be limited to the role specified for it by CCP, as an anti frigate platform?
It's a sandbox, people can use the tools and mechanics in any way they see fit as long as they remain within the rules.
Mrs Epeen wrote:Christina Project wrote:They're like accountants trying to be lion tambers. W(here)TF did you learn how to spell? Your argument is invalid. Not everybody has English as a first language, IIRC the person behind the "Project Sisters" is one of them.
Nil mortifi sine lucre |

Christina Project
Deeper Feelings Inc.
253
|
Posted - 2014.07.11 14:50:00 -
[2460] - Quote
Thanks Jonah, but speaking with worthless, hating "people" really isn't worth the time. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|
|

Bethan Le Troix
Krusual Investigation Agency
125
|
Posted - 2014.07.11 15:03:00 -
[2461] - Quote
Aalysia Valkeiper wrote:GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance? I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'. Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit.
You will often see posts on various boards on the official forum stating that there is no negative impact for suicide gankers. In actual fact this is not the case as correcting a large amount of negative sec status is not as easy as it may appear. 1) Farming the required tags takes time and is not without risk. 2) Buying the security tags from others is not cheap. 3) Killing rats in low or null takes time and again is not without risk. Training up a Catalyst pilot, depending on whether you wish to fly T1 or T2 fittings, does not potentially take that long to do if you have available skill time training. So you can see where a capsuleer may consider deleting an alt and starting a new one up from scratch.
Of course if were able to target the fools who overfill their haulers and turn them into loot pi+¦atas then it may be much easier to buy the security tags. It depends on who you are suicide ganking.  |

Benny Ohu
Chaotic Tranquility
3573
|
Posted - 2014.07.11 15:09:00 -
[2462] - Quote
Kaarous Aldurald wrote:DB Tank wrote: Wars should have a meaning why there was a war dec in the first place rather than just to get a kill
No, they should not. This is a sandbox game, which means that "because I can" is a good enough answer, let alone "to get kills". yeah, and the lack of mechanical meaning allows for players to come up with their own reasons, such as "because i'm the elected ruler of all highsec". that's what emergent gameplay is.
Arkady Romanov wrote:The first kill of our Burn Jita events is done using 100+ noobships. sounds like noobships need a nerf |

Grog Aftermath
Need more grog
9
|
Posted - 2014.07.11 15:14:00 -
[2463] - Quote
Bethan Le Troix wrote: Training up a Catalyst pilot, depending on whether you wish to fly T1 or T2 fittings, does not potentially take that long to do if you have available skill time training. So you can see where a capsuleer may consider deleting an alt and starting a new one up from scratch.
Disposable alts, to get around the negative impact of suicide ganking. Isn't that a ban able offense?
|

Benny Ohu
Chaotic Tranquility
3573
|
Posted - 2014.07.11 15:18:00 -
[2464] - Quote
Grog Aftermath wrote:Bethan Le Troix wrote: Training up a Catalyst pilot, depending on whether you wish to fly T1 or T2 fittings, does not potentially take that long to do if you have available skill time training. So you can see where a capsuleer may consider deleting an alt and starting a new one up from scratch.
Disposable alts, to get around the negative impact of suicide ganking. Isn't that a ban able offense? read what bethan's quoting. |

Grog Aftermath
Need more grog
9
|
Posted - 2014.07.11 15:27:00 -
[2465] - Quote
Benny Ohu wrote:Grog Aftermath wrote:Bethan Le Troix wrote: Training up a Catalyst pilot, depending on whether you wish to fly T1 or T2 fittings, does not potentially take that long to do if you have available skill time training. So you can see where a capsuleer may consider deleting an alt and starting a new one up from scratch.
Disposable alts, to get around the negative impact of suicide ganking. Isn't that a ban able offense? read what bethan's quoting.
The quote from GM Lelouch.
You'd have to be mad to risk a ban though. |

Mythrandier
Corporate Scum Cult of War
425
|
Posted - 2014.07.11 15:32:00 -
[2466] - Quote
Mrs Epeen wrote:Christina Project wrote:They're like accountants trying to be lion tambers. W(here)TF did you learn how to spell? Your argument is invalid.
Cant beat his argument? No problem, lets pick on a non native English speakers spelling instead!
Classic. "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |

Grog Aftermath
Need more grog
9
|
Posted - 2014.07.11 15:53:00 -
[2467] - Quote
Aalysia Valkeiper wrote:GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance? I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'. Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit.
Recycling is ok, but recycling to circumvent the game mechanics (i.e. get rid of negative sec standing) is not. At least that's how I understand it.
|

Christina Project
Deeper Feelings Inc.
257
|
Posted - 2014.07.11 16:19:00 -
[2468] - Quote
Grog Aftermath wrote:Aalysia Valkeiper wrote:GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance? I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'. Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit. Recycling is ok, but recycling to circumvent the game mechanics (i.e. get rid of negative sec standing) is not. At least that's how I understand it. I killed so many siblings already, I would be permabanned. Recycling is okay, but recycling chars with negative sec, who obviously were only of limited purpose... is a bannable offense.
I'm sure otoh that if I recycled Sol and made her a new, nobody would bat an eye because I'd go -10 again anyway and I only use disposable chars for vanity.
So, reality is that common sense trumps everything. Deeper Feelings Inc. - Selling reality ... as fiction. ;) http://residentoutlaw.tumblr.com - #3 Uedama. sigh... can't even make a proper sig. :/
|

Grinder2210
Corporation 310527
25
|
Posted - 2014.07.11 16:39:00 -
[2469] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Unless your me .... Than you have your home made into a rookie system ...... And told that even with a employment history going back years well um that player my still be a rookie ..........
No love for the CanFliper in eve  |

baltec1
Bat Country Goonswarm Federation
12323
|
Posted - 2014.07.11 16:44:00 -
[2470] - Quote
Grinder2210 wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Unless your me .... Than you have your home made into a rookie system ...... And told that even with a employment history going back years well um that player my still be a rookie .......... No love for the CanFliper in eve 
Can flipping is dead. What happened to can flipping is what bears want to do to all forms of pvp in high sec that can impact them. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

BeBopAReBop RhubarbPie
Unleashed Pestilence
833
|
Posted - 2014.07.11 16:46:00 -
[2471] - Quote
Puppy Eating wrote:malcovas Henderson wrote:Grog Aftermath wrote:
Using scouts is a bit difficult if you have only one character, hiring bodyguards may make the trip not cost effective.
If you have made it to flying a Freighter without making friends. Then you should not be playing MMO's Implying friends exist in EVE. A 'friend' is just someone you haven't betrayed yet See? Friends do exist in eve! Your definition works!
baltec1 wrote:Its funny how I have total trust with other goons when moving my stuff from deployment to deployment yet you more civilised people have nobody you can trust. Hm, maybe I should join goons then. You guys require a minor security deposit, correct? New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

admiral root
Red Galaxy
1407
|
Posted - 2014.07.11 16:46:00 -
[2472] - Quote
baltec1 wrote:Can flipping is dead. What happened to can flipping is what bears want to do to all forms of pvp in high sec that can impact them.
Quoted for emphasis. No, your rights end in optimal+2*falloff |

Raposao1978
4
|
Posted - 2014.07.11 17:11:00 -
[2473] - Quote
Do not undock in anything you can not afford to lose is the second rule of EVE, the first rule is no place in New Eden is truly safe.
Once you get a solid understanding of those two rules most of your "problems" will go away.
Is it a pain in the behind to get suicide ganked ....... yes, is it an illegal or exploit type of action by another player ....... no.
Some people like to blow up other people all day every day.
Perhaps if you flew with a squadron of support ships, and they could fight off your attackers you would not have a complaint ..... wait, hold on, you can do that!!!!!
There are solutions for suicide ganking that are available for all players right now!
Join a corp that has enough members to escort freighters. Fit your ship to be resistant to gank attacks instead of maxing out it's cargo capacity. Do not fly afk. Get the implants that makes your ship agile and get to warp as swiftly as possible. Get the fittings that make your ship difficult to scramble. Train your pilot to not be an easy target. Use a scout to look into a system before you jump into it. You have the option of a war dec, a good thing when you know your war targets are going to be flying for the most part in destroyers and smaller ships most of the time. If you engage them near any station or gate guns you'll get support in dps against them. Then there is my personal favorite, train an alt to join the suicide ganking corp and awox the heck out of them or steal the goodies they have laying around for ship replacement, then do it again an again until they are afraid of new members.
If hauling cargo becomes too dangerous contract it out to others who are better ready to accept the risk of moving stuff around New Eden.
This is for the most part a game about space ship combat, accept that. Try to skill up enough, and get enough player support to be as resistant to losing in the space ship combat that will eventually occur as possible.
CCP should not nerf suicide ganking out of the game, in my personal opinion.
EVE is a world wide game, you get to interact with all types of players and play styles, a lot of those interactions are not positive, so we have to deal with it. Remember it's only a game an if you are getting really really angry then that means it's a good game because you have become immersed in the game play. Train to get better, train to get even, train to get revenge. HTFU. Self destruct so i can have your salvage ..... i'll get it anyway ..... and this saves us both some time! |

BeBopAReBop RhubarbPie
Unleashed Pestilence
833
|
Posted - 2014.07.11 17:12:00 -
[2474] - Quote
Kagura Nikon wrote:You know very well that it is not so simple. But when you can afford to suicide gank any battleship with 80m on its modules, then its borderline dumb.
Yes there is an exponentail cost that is irrelevant because exactly the catalysis is absurd. I know that nerfign the destroyers is a problem because the ship has an INTENDED role (that is nto suicide ganking) that shoudl not be attacked. No one said the solution would be easy. I am just pointing that Catalysis make all other forms of engagement in high sec look so non efficient that soudns really dumb. It very well is that simple. We will continue to use the highest dps/isk/sp ship for ganking. EHP buffs have already made alpha ganks not viable in most cases which is why we use dps ships now. As for ganking battleships. Unless the battleship is faction/deadspace fit t2 catalysts LOSE money. Assuming a catalyst ouputs around 10k damage before concord arrives (it actually ranges from 6K-14K depending on a few different factors, most outside of our control)), and a price tage of 10m on a t2 catalyst (assuming we build them and the modules ourselves) it will take between eight and twenty catalysts to destroy a battleship (assuming 80-200k ehp). Even at 8 catalysts lost, the battleship has to be carrying over 160m in droppable modules (keep in mind the 50% drop rate) before we will average breaking even, let alone making a profit.
The numbers get significantly worse if you move to 1.0 systems, or don't pre-pull, or god forbid gank a buffer tanked ship. You also haven't taken into account the difficulty of pulling together 20+ person fleets, and the fact that the t2 catalyst is not the most cost effective gank ship (I'm pretty sure that honor would go to the velator). Its used as a balance between cost, dps, and number or ships required. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Jonah Gravenstein
Machiavellian Space Bastards
19558
|
Posted - 2014.07.11 17:26:00 -
[2475] - Quote
BeBopAReBop RhubarbPie wrote:You also haven't taken into account the difficulty of pulling together 20+ person fleets
The general consensus of opinion amongst the "suicide ganking is OP/bad/exploitive/etc" crowd is that putting together a 20+ person fleet is trivial. To them fleets, and friends, are OP which is why they won't use either 
It must be true, a carebear said it 
Nil mortifi sine lucre |

Jedo Dre
Lignum Holdings Ltd.
0
|
Posted - 2014.07.11 17:27:00 -
[2476] - Quote
Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game. |

Quinn Hatfield
Center for Advanced Studies Gallente Federation
26
|
Posted - 2014.07.11 17:30:00 -
[2477] - Quote
Jedo Dre wrote:Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game. I would greatly appreciate any donation of your unneeded stuff.
Also wrong thread, you appear to live in lowsec and nullsec, suicide ganking doesn't happen there. If the Cormorant was the sum total of 3 months work you're doing something wrong, also are you going for the Guinness World Record for most pods lost? |

Iain Cariaba
Veritas Theory
116
|
Posted - 2014.07.11 17:32:00 -
[2478] - Quote
Raposao1978 wrote:There are solutions for suicide ganking that are available for all players right now! They have been told this over and over and over and over and over and over and over again. They don't want to hear it. They don't want to actually expend any effort or even think about a slight reduction in their isk/hr ratio. What they want is for CCP to fix all their problems for them. Unfortunatly, CCP has a history of caving and giving the bears what they keep crying for. Come on, it wasn't even three days after the latest ganking nerf before the bears started crying for more nerfs. CCP simply needs to leave things where they're at in the ganking balance cause there is actual balance now.
For those who want to argue that I think it's balanced, here's how you prove me wrong: Show me that the ratio of freighters ganked to freighters in space during a day is high. Show me that the ganked freighters took steps to make themselves a less juicy target. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Jenn aSide
Smokin Aces.
7176
|
Posted - 2014.07.11 17:32:00 -
[2479] - Quote
Jedo Dre wrote:Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game.
You were done with the game when you decided to put all those eggs in one easily breakable basket. Of course it's always just easier to blame others (or the game) isn't it? |

Iain Cariaba
Veritas Theory
118
|
Posted - 2014.07.11 17:40:00 -
[2480] - Quote
Jedo Dre wrote:Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game. I can haz ur stuff? Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |
|

Ramona McCandless
The McCandless Clan
6156
|
Posted - 2014.07.11 17:43:00 -
[2481] - Quote
Jedo Dre wrote:Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game.
So.... everything you started the game with?
Cos this character is barely 3 months old
Also
"Hobbies include painting, exploration and making pirate scum in null space waste their expensive ammo on my worthless pod with my starter lvl clone."
aka: lel "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Quinn Hatfield
Center for Advanced Studies Gallente Federation
26
|
Posted - 2014.07.11 17:47:00 -
[2482] - Quote
Iain Cariaba wrote:Jedo Dre wrote:Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game. I can haz ur stuff? I already called dibs on his stuff . Ask nicely and I may split it with you.
|

Soylent Jade
New Order Logistics CODE.
141
|
Posted - 2014.07.11 17:48:00 -
[2483] - Quote
Jedo Dre wrote:Just lost the last 2 or 3 months worth of work to a pirate attack. Done with this game.
If that fail fit Cormorant is 2-3 months worth of work, I submit you were never really playing in the first place, and what does that have to do with freighter ganks in hisec?
That loss was a month ago, yet you're still here... Making hisec better...one Catalyst at a time
minerbumping.com |

Benny Ohu
Chaotic Tranquility
3575
|
Posted - 2014.07.11 17:48:00 -
[2484] - Quote
Ramona McCandless wrote:Also
"Hobbies include painting, exploration and making pirate scum in null space waste their expensive ammo on my worthless pod with my starter lvl clone." didn't want those thirty-two pods anyway |

Jonah Gravenstein
Machiavellian Space Bastards
19558
|
Posted - 2014.07.11 17:58:00 -
[2485] - Quote
Benny Ohu wrote:Ramona McCandless wrote:Also
"Hobbies include painting, exploration and making pirate scum in null space waste their expensive ammo on my worthless pod with my starter lvl clone." didn't want those thirty-two pods anyway You'd think that losing a pod, on average, every 3 days, would make him realise that
- He's doing something very very wrong
- People will shoot at him, because they can
- WoW or any other MMO that isn't Eve is probably more to his taste, and abilities.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
6158
|
Posted - 2014.07.11 17:58:00 -
[2486] - Quote
Jonah Gravenstein wrote:Benny Ohu wrote:Ramona McCandless wrote:Also
"Hobbies include painting, exploration and making pirate scum in null space waste their expensive ammo on my worthless pod with my starter lvl clone." didn't want those thirty-two pods anyway You'd think that losing a pod, on average, every 3 days, would make him realise that
- He's doing something very very wrong
- People will shoot at him, because they can
- WoW or any other MMO that isn't Eve is probably more to his taste, and abilities.
The painting part made me think that he was probably spending a lot of his time AFK anyway "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1419
|
Posted - 2014.07.11 17:59:00 -
[2487] - Quote
BeBopAReBop RhubarbPie wrote:Kagura Nikon wrote:You know very well that it is not so simple. But when you can afford to suicide gank any battleship with 80m on its modules, then its borderline dumb.
Yes there is an exponentail cost that is irrelevant because exactly the catalysis is absurd. I know that nerfign the destroyers is a problem because the ship has an INTENDED role (that is nto suicide ganking) that shoudl not be attacked. No one said the solution would be easy. I am just pointing that Catalysis make all other forms of engagement in high sec look so non efficient that soudns really dumb. It very well is that simple. We will continue to use the highest dps/isk/sp ship for ganking. EHP buffs have already made alpha ganks not viable in most cases which is why we use dps ships now. As for ganking battleships. Unless the battleship is faction/deadspace fit t2 catalysts LOSE money. Assuming a catalyst ouputs around 10k damage before concord arrives (it actually ranges from 6K-14K depending on a few different factors, most outside of our control)), and a price tage of 10m on a t2 catalyst (assuming we build them and the modules ourselves) it will take between eight and twenty catalysts to destroy a battleship (assuming 80-200k ehp). Even at 8 catalysts lost, the battleship has to be carrying over 160m in droppable modules (keep in mind the 50% drop rate) before we will average breaking even, let alone making a profit. The numbers get significantly worse if you move to 1.0 systems, or don't pre-pull, or god forbid gank a buffer tanked ship. You also haven't taken into account the difficulty of pulling together 20+ person fleets, and the fact that the t2 catalyst is not the most cost effective gank ship (I'm pretty sure that honor would go to the velator). Its used as a balance between cost, dps, and number or ships required. EDIT: The numbers are better if you can consistently scoop blue loot, but I also didn't include other players white knighting or stealing loot.
Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Benny Ohu
Chaotic Tranquility
3577
|
Posted - 2014.07.11 18:19:00 -
[2488] - Quote
Kagura Nikon wrote:Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
what, mission runners shouldn't have to fit thermal hardeners themselves? do you want me to fit a thermal hardener for them? do you want ccp to breastfeed them, too? |

Jonah Gravenstein
Machiavellian Space Bastards
19562
|
Posted - 2014.07.11 18:27:00 -
[2489] - Quote
Kagura Nikon wrote: Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
If you're missioning in an area where you know suicide gankers are plying their particular trade in mayhem, fit a thermal tank mod......
Nil mortifi sine lucre |

Herzog Wolfhammer
Sigma Special Tactics Group
5118
|
Posted - 2014.07.11 18:42:00 -
[2490] - Quote
If only they could fit a Target Lock Breaker.
Just saying. 
SNIPE! Bring back DEEEEP Space! |
|

baltec1
Bat Country Goonswarm Federation
12329
|
Posted - 2014.07.11 18:49:00 -
[2491] - Quote
Kagura Nikon wrote:
Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
Why are you not fitting an omni tank on it? Its not like it needs a lot of slots for its tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

BeBopAReBop RhubarbPie
Unleashed Pestilence
836
|
Posted - 2014.07.11 19:24:00 -
[2492] - Quote
Kagura Nikon wrote:Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
Wait, wait, wait. You are buffer tanking murarders? I've seen a golem tank the damage from 30 meta catalysts (12,000 dps, the equivalent of multiple dreads) and survive. To alpha gank that same ship would cost over 600m in tornados. Also, I don't see why mission runners should be special and not have to tank against multiple damage types. If they want to fit specialized tanks against certain missions, they should realize that that will make them more vulnerable to other players attacking them. Those players willfully weaken their ship against ganking, and then complain when their ship pops. There is no level 4 mission in the game that can't be completed solo with an omni-tank in a bs. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Mrs Epeen
Republic Military School Minmatar Republic
76
|
Posted - 2014.07.11 19:44:00 -
[2493] - Quote
"Russia is a gas station masquerading as a country." "The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

Tippia
Sunshine and Lollipops
23100
|
Posted - 2014.07.11 19:49:00 -
[2494] - Quote
Kagura Nikon wrote:Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem. They already do. Problem solved.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
7777
|
Posted - 2014.07.11 21:27:00 -
[2495] - Quote
Kagura Nikon wrote:
Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
That is ridiculous. Marauders are the next best thing to a capital ship, and their tank is heavily invested in active tanking (which they can do like few other ships in the game), so their EHP does not tell the whole story. Even though it's quite often higher than the (entirely spurious) number you just quoted.
To everyone else, why do carebears always lie? It's almost like they don't actually have a real point to make, but since they need to further their dishonest agenda anyway they just make up lies and hope we swallow them. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6225
|
Posted - 2014.07.11 21:32:00 -
[2496] - Quote
Kaarous Aldurald wrote:Kagura Nikon wrote: Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
That is ridiculous. Marauders are the next best thing to a capital ship, and their tank is heavily invested in active tanking (which they can do like few other ships in the game), so their EHP does not tell the whole story. Even though it's quite often higher than the (entirely spurious) number you just quoted. To everyone else, why do carebears always lie? It's almost like they don't actually have a real point to make, but since they need to further their dishonest agenda anyway they just make up lies and hope we swallow them. In nullsec (blue donut) and highsec (CONCORD), swallowing is fairly common I guess.
Same in general discussion ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Paranoid Loyd
846
|
Posted - 2014.07.11 21:38:00 -
[2497] - Quote
Kaarous Aldurald wrote: To everyone else, why do carebears always lie?
I would say it is mostly ignorance and hearsay they spew, I guess that could be seen as lying but I don't see it that way.
Educating them is all we can do, be it the hard way or the easy way, the choice is entirely theirs. 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jonah Gravenstein
Machiavellian Space Bastards
19573
|
Posted - 2014.07.11 22:26:00 -
[2498] - Quote
Paranoid Loyd wrote:Kaarous Aldurald wrote: To everyone else, why do carebears always lie? I would say it is mostly ignorance and hearsay they spew, I guess that could be seen as lying but I don't see it that way. Educating them is all we can do, be it the hard way or the easy way, the choice is entirely theirs.  There's ignorance, and then there's willful ignorance, which is what some people appear to be afflicted with.
Nil mortifi sine lucre |

Mrs Epeen
Republic Military School Minmatar Republic
82
|
Posted - 2014.07.11 22:41:00 -
[2499] - Quote
Jonah Gravenstein wrote:There's ignorance, and then there's willful ignorance, which is what some people appear to be afflicted with. So let me get this straight.
You're saying that people that live in HS are more ignorant and dishonest than those in LS and/or NS?
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

Paranoid Loyd
846
|
Posted - 2014.07.11 22:43:00 -
[2500] - Quote
Mrs Epeen wrote:Jonah Gravenstein wrote:There's ignorance, and then there's willful ignorance, which is what some people appear to be afflicted with. So let me get this straight. You're saying that people that live in HS are more ignorant and dishonest than those in LS and/or NS?
No one said that. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |
|

Mrs Epeen
Republic Military School Minmatar Republic
82
|
Posted - 2014.07.11 22:50:00 -
[2501] - Quote
Paranoid Loyd wrote:Kaarous Aldurald wrote: To everyone else, why do carebears always lie? I would say it is mostly ignorance and hearsay they spew, I guess that could be seen as lying but I don't see it that way. Educating them is all we can do, be it the hard way or the easy way, the choice is entirely theirs.  Who's trying to be funny?
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

Paranoid Loyd
846
|
Posted - 2014.07.11 22:59:00 -
[2502] - Quote
Mrs Epeen wrote:"Russia is a gas station masquerading as a country." You "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.11 23:06:00 -
[2503] - Quote
Kaarous Aldurald wrote:Kagura Nikon wrote:
Good try. But knowing where you do the ganking, in systems (specially some of the most lucrative), where the missioners will nto be tanking against Thermal.. you are facing 50K EHP on most marauders.
I jsut wish battleships would have a tad more EHP so that would not be a problem.
That is ridiculous. Marauders are the next best thing to a capital ship, and their tank is heavily invested in active tanking (which they can do like few other ships in the game), so their EHP does not tell the whole story. Even though it's quite often higher than the (entirely spurious) number you just quoted. To everyone else, why do carebears always lie? It's almost like they don't actually have a real point to make, but since they need to further their dishonest agenda anyway they just make up lies and hope we swallow them. Depends on fits where the EHP winds up. Going by in game a number of fits will show at or under 50k depending upon if a DCU is used and how many slots are used in tank. 50k is an unsurprising number for a 3 slot tank with no DCU.
|

Kaarous Aldurald
ROC Deep Space The ROC
7777
|
Posted - 2014.07.11 23:12:00 -
[2504] - Quote
Tyberius Franklin wrote: 50k is an unsurprising number for a 3 slot tank with no DCU.
I cut to the most important part. If you choose to sacrifice a DCU for more deeps, then you get what you get.
Personally, if I am going to fly in something that costs a few months of game time, I am going to fit a DCU. Especially given how many of these people claim that they've been ruined if they lose their blingship? Why on earth do they not fit a proper tank? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.11 23:16:00 -
[2505] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote: 50k is an unsurprising number for a 3 slot tank with no DCU.
I cut to the most important part. If you choose to sacrifice a DCU for more deeps, then you get what you get. Personally, if I am going to fly in something that costs a few months of game time, I am going to fit a DCU. Especially given how many of these people claim that they've been ruined if they lose their blingship? Why on earth do they not fit a proper tank? Don't fly it as a blingship and you can have both, unless you find someone ganking for fun, in which case DCU or no it doesn't matter.
|

baltec1
Bat Country Goonswarm Federation
12342
|
Posted - 2014.07.11 23:16:00 -
[2506] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote: 50k is an unsurprising number for a 3 slot tank with no DCU.
I cut to the most important part. If you choose to sacrifice a DCU for more deeps, then you get what you get. Personally, if I am going to fly in something that costs a few months of game time, I am going to fit a DCU. Especially given how many of these people claim that they've been ruined if they lose their blingship? Why on earth do they not fit a proper tank?
Whats more, you do not need a faction tank on these ships. Not a single level 4 mission requires more than a t2 tank. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12342
|
Posted - 2014.07.11 23:18:00 -
[2507] - Quote
Tyberius Franklin wrote:Don't fly it as a blingship and you can have both, unless you find someone ganking for fun, in which case DCU or no it doesn't matter.
I have seen golems tank 40 man gangs before now. You can run missions with a pvp setup in these things easily and in pvp they are downright deadly. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Iain Cariaba
Veritas Theory
120
|
Posted - 2014.07.11 23:25:00 -
[2508] - Quote
Mrs Epeen wrote:Jonah Gravenstein wrote:There's ignorance, and then there's willful ignorance, which is what some people appear to be afflicted with. So let me get this straight. You're saying that people that live in HS are more ignorant and dishonest than those in LS and/or NS? I'm pretty sure he's refering to those throughout EvE who are told 'hey, tank your ship or you'll get ganked,' and then come crying to forums on threads like this one when they refuse to tank their ship and end up getting ganked. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.11 23:25:00 -
[2509] - Quote
baltec1 wrote:Tyberius Franklin wrote:Don't fly it as a blingship and you can have both, unless you find someone ganking for fun, in which case DCU or no it doesn't matter.
I have seen golems tank 40 man gangs before now. You can run missions with a pvp setup in these things easily and in pvp they are downright deadly. You can, though I'd question why if loss from ganking is a concern as you can risk much less for more effect at that point in a T2 RNI. Aside from being bait (or heavy NPC ewar) why would you chose the Golem? |

Kaarous Aldurald
ROC Deep Space The ROC
7777
|
Posted - 2014.07.11 23:32:00 -
[2510] - Quote
Tyberius Franklin wrote:You can, though I'd question why if loss from ganking is that much of a concern to run in a PvP fit as you can risk much less for more effect at that point in a T2 RNI. Aside from being bait (or heavy NPC ewar) why would you chose the Golem?
From my perspective, the Paladin outdoes any of the Amarr Battleships, faction or otherwise, even with a PvP expectant fit. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.11 23:39:00 -
[2511] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:You can, though I'd question why if loss from ganking is that much of a concern to run in a PvP fit as you can risk much less for more effect at that point in a T2 RNI. Aside from being bait (or heavy NPC ewar) why would you chose the Golem? From my perspective, the Paladin outdoes any of the Amarr Battleships, faction or otherwise, even with a PvP expectant fit. Paladin I'll grant as similarly there is no other Amarr BS that comes close in PvE for just about any fit IMHO. The Golem doesn't have such a clear distinction to me. Still, if you avoid bling than 99 times out of 100 it's not an issue on needing a PvP fit or DCU even on the Paladin. The last 1 of 100 will be someone making sure they have the firepower to do the job DCU or no because they can. |

Mrs Epeen
Republic Military School Minmatar Republic
82
|
Posted - 2014.07.11 23:46:00 -
[2512] - Quote
You could always put a DCU in a can and drag it around.
That way if you get popped you can always say that you had a DCU with you.
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

baltec1
Bat Country Goonswarm Federation
12344
|
Posted - 2014.07.11 23:56:00 -
[2513] - Quote
Tyberius Franklin wrote:baltec1 wrote:Tyberius Franklin wrote:Don't fly it as a blingship and you can have both, unless you find someone ganking for fun, in which case DCU or no it doesn't matter.
I have seen golems tank 40 man gangs before now. You can run missions with a pvp setup in these things easily and in pvp they are downright deadly. You can, though I'd question why if loss from ganking is that much of a concern to run in a PvP fit as you can risk much less for more effect at that point in a T2 RNI. Aside from being bait (or heavy NPC ewar) why would you chose the Golem?
Because it has the best subcap tank going and the firepower to bring the pain. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mrs Epeen
Republic Military School Minmatar Republic
82
|
Posted - 2014.07.12 00:02:00 -
[2514] - Quote
baltec1 wrote:Because it has the best subcap tank going and the firepower to bring the pain. With a DCU.
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.12 00:10:00 -
[2515] - Quote
baltec1 wrote:Because it has the best subcap tank going and the firepower to bring the pain. The RNI has the same damage output and another BCU when a DCU is involved on both ships. While the tank makes a nice number for a bait ship, for a ship actually focused on PvE and not PvP and also not overstuffed with faction/deadspace gear it does about the same at half the cost, hence why it seems iffy for me.
|

baltec1
Bat Country Goonswarm Federation
12345
|
Posted - 2014.07.12 00:19:00 -
[2516] - Quote
Tyberius Franklin wrote:baltec1 wrote:Because it has the best subcap tank going and the firepower to bring the pain. The RNI has the same damage output and another BCU when a DCU is involved on both ships. While the tank makes a nice number for a bait ship, for a ship actually focused on PvE and not PvP and also not overstuffed with faction/deadspace gear it does about the same at half the cost, hence why it seems iffy for me.
Golem has better damage application and range. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.12 00:22:00 -
[2517] - Quote
baltec1 wrote:Tyberius Franklin wrote:baltec1 wrote:Because it has the best subcap tank going and the firepower to bring the pain. The RNI has the same damage output and another BCU when a DCU is involved on both ships. While the tank makes a nice number for a bait ship, for a ship actually focused on PvE and not PvP and also not overstuffed with faction/deadspace gear it does about the same at half the cost, hence why it seems iffy for me. Golem has better damage application and range. Honest question, do you really use the difference in range? When I'm in a Golem I'm usually in TP range. Also at longer ranges I'd think the RNI would start to catch up in application since TP's start to miss while the explosion radius bonus of the RNI remains constant.
|

baltec1
Bat Country Goonswarm Federation
12345
|
Posted - 2014.07.12 00:23:00 -
[2518] - Quote
Tyberius Franklin wrote:Honest question, do you really use the difference in range? When I'm in a Golem I'm usually in TP range. Also at longer ranges I'd think the RNI would start to catch up in application since TP's start to miss while the explosion radius bonus of the RNI remains constant.
Makes all the difference with torps. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1243
|
Posted - 2014.07.12 00:25:00 -
[2519] - Quote
baltec1 wrote:Tyberius Franklin wrote:Honest question, do you really use the difference in range? When I'm in a Golem I'm usually in TP range. Also at longer ranges I'd think the RNI would start to catch up in application since TP's start to miss while the explosion radius bonus of the RNI remains constant.
Makes all the difference with torps. Torps in bastion I'd assume? Interesting. |

Kaarous Aldurald
ROC Deep Space The ROC
7780
|
Posted - 2014.07.12 00:29:00 -
[2520] - Quote
Tyberius Franklin wrote:baltec1 wrote:Tyberius Franklin wrote:Honest question, do you really use the difference in range? When I'm in a Golem I'm usually in TP range. Also at longer ranges I'd think the RNI would start to catch up in application since TP's start to miss while the explosion radius bonus of the RNI remains constant.
Makes all the difference with torps. Torps in bastion I'd assume? Interesting.
He loves torps. I hate them, but even I recognize that the Golem is an excellent platform for them. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

TheSmokingHertog
TALIBAN EXPRESS
240
|
Posted - 2014.07.12 05:01:00 -
[2521] - Quote
baltec1 wrote:Aalysia Valkeiper wrote:GM Lelouch wrote: One final clarification: Alt recycling is defined as the act of using a disposable character/account to perform actions which carry negative consequences within the game and then recycling (biomassing) the character to bypass said consequences and starting all over again with a new character.
1. Using an alt account to suicide gank and then farming up security status once it drops too low? This is totally okay with us. 2. Using an alt account to suicide gank and then deleting the character and replacing it with a new one once security status drops too low? This is not okay.
I am a little confused. Of what benefit is deleting the character with the low status (but with PvP skills) when you have to make a completely new character to replace him? Wouldn't the loss of a skilled character be a hindrance? I have done something like that with my mining characters. I gave a brand new character the isk and other assets owned by an established character (this is the established one), then retired the established character to the forum. I have given new characters the assets of more established characters before biomassing the older characters, tho. I have even stated multiple times in the forum I had done this and no one raised any alarms about 'recycling'. Wouldn't the loss of skills be considered a problem for PvP? My confusion is basically because I avoid PvP, I admit. It will take more time to retrain the lost skillpoints than to simply go grind up your sec status.
If you cycle on several plexed accounts with each 3 chars on them, this is not true.
|

Mrs Epeen
Republic Military School Minmatar Republic
82
|
Posted - 2014.07.12 13:50:00 -
[2522] - Quote
Quote:Has suicide ganking become a problem? Empty freighters being ganked. I guess it depends on your perspective...
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

DreamWizard
Caldari Provisions Caldari State
5
|
Posted - 2014.07.12 14:59:00 -
[2523] - Quote
Code. kills
was fun to watch the other day all them freighters lol
it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol.
it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol
I think it needs to be look at and updated
|

Ramona McCandless
The McCandless Clan
6196
|
Posted - 2014.07.12 15:09:00 -
[2524] - Quote
DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol
Please explain how "them stats" (sic) show CONCORD evasion? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

DreamWizard
Caldari Provisions Caldari State
6
|
Posted - 2014.07.12 15:13:00 -
[2525] - Quote
Ramona McCandless wrote:DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol Please explain how "them stats" (sic) show CONCORD evasion?
well simple you undock you get a concord warning you insta warp away eluding concord is just that simple
|

Ramona McCandless
The McCandless Clan
6196
|
Posted - 2014.07.12 15:15:00 -
[2526] - Quote
DreamWizard wrote:Ramona McCandless wrote:DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol Please explain how "them stats" (sic) show CONCORD evasion? well simple you undock you get a concord warning you insta warp away eluding concord is just that simple
1) How do the stats show this
2) What you describe is not possible. That is not how CONCORD works
I tink you have CONCORD and Faction Police confused "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

baltec1
Bat Country Goonswarm Federation
12356
|
Posted - 2014.07.12 16:09:00 -
[2527] - Quote
DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol I think it needs to be look at and updated
There were 44, 002 jumps in and out of jita yesterday. 396 ships were destroyed, along with 297 pods.
A few dosen of those ships killed were ganked.
Where is the out of control ganking? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mrs Epeen
Republic Military School Minmatar Republic
82
|
Posted - 2014.07.12 16:40:00 -
[2528] - Quote
baltec1 wrote:Where is the out of control ganking? This is why I keep my Pro Ears-« Pro-Mag Goon MuffsGäó handy.
"The tree of liberty must be refreshed from-átime to time, with the blood of patriots and tyrants." -á-á-á~ Thomas Jefferson-á~ |

Benny Ohu
Chaotic Tranquility
3582
|
Posted - 2014.07.12 17:01:00 -
[2529] - Quote
DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. |

Cannibal Kane
Cannibal Empire
4053
|
Posted - 2014.07.12 17:53:00 -
[2530] - Quote
DreamWizard wrote:Ramona McCandless wrote:DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol Please explain how "them stats" (sic) show CONCORD evasion? well simple you undock you get a concord warning you insta warp away eluding concord is just that simple
Incorrect...
Learn the game before you make foolish assumptions. For a 2004 player you sure know little.
If you have a criminal timer and you undock in ship you are unable to warp. Concord pops you, your pod however is free to go.
If they undock after the criminal timer it is faction police trying to stop them. And they wont point you, you can run from them. "Kane is the End Boss of Highsec." -Psychotic Monk |
|

Kaarous Aldurald
ROC Deep Space The ROC
7803
|
Posted - 2014.07.12 18:13:00 -
[2531] - Quote
DreamWizard wrote:Ramona McCandless wrote:DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol Please explain how "them stats" (sic) show CONCORD evasion? well simple you undock you get a concord warning you insta warp away eluding concord is just that simple
Your last few posts are an excellent example of why threads like this one are necessary.
Because those last two posts are the worst posting I have read in several weeks. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

malcovas Henderson
Caldari Provisions Caldari State
211
|
Posted - 2014.07.12 18:14:00 -
[2532] - Quote
DreamWizard wrote:
well simple you undock you get a concord warning you insta warp away eluding concord is just that simple
Pro tip. There is nothing about the mechanics a Ganker doesn't know. He will push the boundaries, but very few over step the mark.
|

Benny Ohu
Chaotic Tranquility
3582
|
Posted - 2014.07.12 18:21:00 -
[2533] - Quote
malcovas Henderson wrote:]There is nothing about the mechanics a Ganker doesn't know. whoa, only one man is omniscient, and his name starts with a J
and ends with 315 |

DreamWizard
Caldari Provisions Caldari State
6
|
Posted - 2014.07.12 20:06:00 -
[2534] - Quote
Kaarous Aldurald wrote:DreamWizard wrote:Ramona McCandless wrote:DreamWizard wrote:Code. killswas fun to watch the other day all them freighters lol it use to be a ban able offence if you eluded concord this was implemented back in the day when mOw would tank concord and kill anything that came at them lol. it has gotten way to easy to do and them stats show it. Yes a lot of no tank setups but still lol Please explain how "them stats" (sic) show CONCORD evasion? well simple you undock you get a concord warning you insta warp away eluding concord is just that simple Your last few posts are an excellent example of why threads like this one are necessary. Because those last two posts are the worst posting I have read in several weeks.
omg you quote a goon post, eve has really gone down hill lol. I'm just saying it has gotten way to easy and everyone and there mom is doing it and it needs to be addressed and it is still eluding. like I said it needs to be looked into
|

DreamWizard
Caldari Provisions Caldari State
6
|
Posted - 2014.07.12 20:19:00 -
[2535] - Quote
Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid.
ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :)
no fuss no muss
|

Benny Ohu
Chaotic Tranquility
3585
|
Posted - 2014.07.12 20:24:00 -
[2536] - Quote
what exactly does that fix |

Paranoid Loyd
847
|
Posted - 2014.07.12 20:42:00 -
[2537] - Quote
DreamWizard wrote:Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :) no fuss no muss
As Kane mentioned, please learn the mechanics before making suggestions to "fix" them. You have demonstrated that you simply do not have a strong enough understanding of them to make informed recommendations.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ramona McCandless
The McCandless Clan
6207
|
Posted - 2014.07.12 20:43:00 -
[2538] - Quote
DreamWizard wrote:Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :) no fuss no muss
STRIKE TWO
Care for a third? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kaarous Aldurald
ROC Deep Space The ROC
7807
|
Posted - 2014.07.12 20:46:00 -
[2539] - Quote
DreamWizard wrote:Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :) no fuss no muss
Biomass. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

DreamWizard
Caldari Provisions Caldari State
6
|
Posted - 2014.07.12 21:02:00 -
[2540] - Quote
Paranoid Loyd wrote:DreamWizard wrote:Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :) no fuss no muss As Kane mentioned, please learn the mechanics before making suggestions to "fix" them. You have demonstrated that you simply do not have a strong enough understanding of them to make informed recommendations.
I know the game mechanics lol I am saying it needs to be addressed its to easy eve is not suppose to be easy like that
how many freighters are taken down at a gate or station with concord right there :) seen that happen more than once
|
|

Kaarous Aldurald
ROC Deep Space The ROC
7809
|
Posted - 2014.07.12 21:06:00 -
[2541] - Quote
DreamWizard wrote: I know the game mechanics lol I am saying it needs to be addressed its to easy eve is not suppose to be easy like that
If you knew the game mechanics you wouldn't have thought that you can avoid CONCORD with an insta undock. Clearly, you know less about the game mechanics than you think. As well as less about the game mechanics than almost anyone I have ever met.
Quote: how many freighters are taken down at a gate or station with concord right there :) seen that happen more than once
And? That has no bearing on the conversation. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Goldiiee
Bureau of Astronomical Anomalies
1117
|
Posted - 2014.07.12 21:25:00 -
[2542] - Quote
DreamWizard wrote: .....fraction police.....
QFT, They certainly are, Fraction Police. LOL I like it, I wanna copyright it, make it my friend and show it off everywhere.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Ramona McCandless
The McCandless Clan
6216
|
Posted - 2014.07.12 21:31:00 -
[2543] - Quote
DreamWizard wrote: I know the game mechanics lol
Youve just proved twice that you dont
Checking referee, is this a third strike?
THe Ref says no, he's still in the game....
The crowd are on the edge of their seats.
Kaarous up to pitch.... "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Mara Pahrdi
The Order of Anoyia
764
|
Posted - 2014.07.12 22:13:00 -
[2544] - Quote
DreamWizard wrote:Paranoid Loyd wrote:DreamWizard wrote:Benny Ohu wrote:DreamWizard wrote:well simple you undock you get a concord warning you insta warp away eluding concord is just that simple CONCORD points you as soon as you get a criminal timer and before they arrive on grid. ok simple fix then anyone with a -5 - -10 should be automatically criminal flagged fraction police should only be used on those that have the -5 or lower standings :) no fuss no muss As Kane mentioned, please learn the mechanics before making suggestions to "fix" them. You have demonstrated that you simply do not have a strong enough understanding of them to make informed recommendations. I know the game mechanics lol I am saying it needs to be addressed its to easy eve is not suppose to be easy like that how many freighters are taken down at a gate or station with concord right there :) seen that happen more than once CCP, please give us a facepalm smilie.
Remove insurance. |

Galaxy Pig
New Order Logistics CODE.
925
|
Posted - 2014.07.13 03:18:00 -
[2545] - Quote
Benny Ohu wrote:what exactly does that fix
It's the final solution to the "Ganker question". Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

Alavaria Fera
GoonWaffe
6227
|
Posted - 2014.07.13 03:23:00 -
[2546] - Quote
Galaxy Pig wrote:Benny Ohu wrote:what exactly does that fix It's the final solution to the "Ganker question". Excellent, ban time? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Galaxy Pig
New Order Logistics CODE.
927
|
Posted - 2014.07.13 06:16:00 -
[2547] - Quote
Point being that the idea is to end our play style. Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

Mara Pahrdi
The Order of Anoyia
764
|
Posted - 2014.07.13 07:13:00 -
[2548] - Quote
Galaxy Pig wrote:Point being that the idea is to end our play style. If they ever do this, CCP will balance it in some way. It may raise your initial costs, sure. But I'm not really worried. I know you will adapt and the crying will start again. Remove insurance. |

Sibyyl
Gallente Federation
2573
|
Posted - 2014.07.13 07:30:00 -
[2549] - Quote
DreamWizard wrote:fraction police You said 8/5ths, but what you really mean is 1 and 3/5ths. Now face the wall and put your arms above your head. .. when everything else is gone .. |

Bethan Le Troix
Krusual Investigation Agency
126
|
Posted - 2014.07.13 13:30:00 -
[2550] - Quote
Grog Aftermath wrote:Bethan Le Troix wrote: Training up a Catalyst pilot, depending on whether you wish to fly T1 or T2 fittings, does not potentially take that long to do if you have available skill time training. So you can see where a capsuleer may consider deleting an alt and starting a new one up from scratch.
Disposable alts, to get around the negative impact of suicide ganking. Isn't that a ban able offense?
You are correct. Although the main focus of my reply was that suicide ganking is not without risk and is not a free activity. |
|

Bethan Le Troix
Krusual Investigation Agency
126
|
Posted - 2014.07.13 13:31:00 -
[2551] - Quote
Grog Aftermath wrote:Bethan Le Troix wrote: Training up a Catalyst pilot, depending on whether you wish to fly T1 or T2 fittings, does not potentially take that long to do if you have available skill time training. So you can see where a capsuleer may consider deleting an alt and starting a new one up from scratch.
Disposable alts, to get around the negative impact of suicide ganking. Isn't that a ban able offense?
You are correct. Although the main focus of my reply was that suicide ganking is not without risk and is not a free activity. |

Helia Tranquilis
State War Academy Caldari State
21
|
Posted - 2014.07.13 13:52:00 -
[2552] - Quote
A "solution" that has been posted many times; "Don't be where the gankers are" lets discuss this a bit
Obviously most of the freighter traffic can be tracked going from one trade hub to another.
As it happens, route options in such cases are fairly limited unless you gamble with lowsec short cutting bottlenecks.
Amarr <-> Jita, go through Niarja where the gankers live. Optional route takes you 47 jumps and through Uedama and Deltole pipe, both known for being hot spots. Ganker home evasion failed.
Jita <-> Rens, long way through Niarja or short way through Uedama and Deltole pipe. Evasion failed.
Dodixie <-> Jita, again, take your chances with Uedama or long route via Deltole pipe and Niarja
Amarr <-> Rens, you are in luck. Nobody lives in the green region - yet.
As we all now see and know, gankers live in unavoidable bottlenecks, thus being unavoidable.
Luckily, some of them are humans and need to sleep.
|

Ramona McCandless
The McCandless Clan
6235
|
Posted - 2014.07.13 14:02:00 -
[2553] - Quote
Helia Tranquilis wrote: As we all now see and know, gankers live in unavoidable bottlenecks, thus being unavoidable.
Because you can only sell things in Jita, gotcha "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Pookie McPook
The Whiskers of Kurvi-Tasch
39
|
Posted - 2014.07.13 14:08:00 -
[2554] - Quote
Obviously I've come to this thread late but surely griefing is hardly game breaking? As a tool for teaching the na+»ve that the game needs thought to avoid getting picked on it's invaluable. As a means to teach pvp tactics of avoiding retribution and maximising the alpha strike it's useful if you can fund the inevitable cost and sec status hit.
If people want to do it and others have the desire to be cannon fodder then I really couldn't care less. |

Lady Areola Fappington
2056
|
Posted - 2014.07.13 14:12:00 -
[2555] - Quote
Helia Tranquilis wrote:A "solution" that has been posted many times; "Don't be where the gankers are" lets discuss this a bit
Obviously most of the freighter traffic can be tracked going from one trade hub to another.
As it happens, route options in such cases are fairly limited unless you gamble with lowsec short cutting bottlenecks.
Amarr <-> Jita, go through Niarja where the gankers live. Optional route takes you 47 jumps and through Uedama and Deltole pipe, both known for being hot spots. Ganker home evasion failed.
Jita <-> Rens, long way through Niarja or short way through Uedama and Deltole pipe. Evasion failed.
Dodixie <-> Jita, again, take your chances with Uedama or long route via Deltole pipe and Niarja
Amarr <-> Rens, you are in luck. Nobody lives in the green region - yet.
As we all now see and know, gankers live in unavoidable bottlenecks, thus being unavoidable.
Luckily, some of them are humans and need to sleep.
So.....when forced to go through a bottleneck system, use one of the many OTHER ways to avoid a freighter gank.
Scout it to see if it's camped, web your freighter through with an alt, split your load and drag it through with multiple trips in a blockade runner.....
ohhh, you can also use a jump freighter, bounce from Amarr to a nearby lowsec to Jita, and dodge ALL the gank bottlenecks. If ganks are this amazingly common, then the added expense will be held up by the market no problem. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Helia Tranquilis
State War Academy Caldari State
21
|
Posted - 2014.07.13 15:01:00 -
[2556] - Quote
Lady Areola Fappington wrote:Helia Tranquilis wrote:*snip* So.....when forced to go through a bottleneck system, use one of the many OTHER ways to avoid a freighter gank. Scout it to see if it's camped, web your freighter through with an alt, split your load and drag it through with multiple trips in a blockade runner..... ohhh, you can also use a jump freighter, bounce from Amarr to a nearby lowsec to Jita, and dodge ALL the gank bottlenecks. If ganks are this amazingly common, then the added expense will be held up by the market no problem.
Two of my absolute favorite points came right there which I'm going to address: 1) Use a JF Circumvent the problem by exposing more expensive equipment? I see Marmites being very effective at disposing the JF's using the first technique.
2) Use a Blockade Runner Blockade runners are nice, though they tend to take a while to train. Beign so, is an individual supposed to 'suspend', for lack of better word, hauling activities until they can use 1) Blockade Runner 2) Jump Freighter? Then what about transporting small volume, high value items, is an individual supposed to suspend that as well until they can fly a Viator or brick tanked covert Tech 3? If similar chain of thought is continued far enough one might find very little reason to even actually undock. (read: can't do **** before you have this that and those, 50M skillpoints 5 alts and a fedo)
Another interesting point jumped to me from your comment, that is an interesting dilemma when you think of it. You call to splitting the load to avoid being ganked. What I like to consider is "exposure" to heightened risk to ganks, basically time spent in 0.6-0.5 systems. This consideration becomes increasingly valid when empty freighters are ganked as well as full ones. For example: If your total haul is 1 Billion worth going from hub to hub, you choose to play it safe and go with 250 Million per load in a brick tanked freighter. Considering trips back and forth you expose yourself 4 times to being ganked in empty freighter and 4 times in partially filled, instead of doing it all in single back and forth run. (Of course you can go full ****** and jam 20 Billion in a freighter, in which point you will be ganked in 1.0 if the other side so pleases but lets not go there.)
And lastly, alts, more alts for more alts. They always solve everything, right? I believe I discussed this earlier in this threadnought. |

Ramona McCandless
The McCandless Clan
6235
|
Posted - 2014.07.13 15:43:00 -
[2557] - Quote
Work is hard "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Jonah Gravenstein
Machiavellian Space Bastards
19576
|
Posted - 2014.07.13 15:45:00 -
[2558] - Quote
Lady Areola Fappington wrote: So.....when forced to go through a bottleneck system, use one of the many OTHER ways to avoid a freighter gank.
Scout it to see if it's camped, web your freighter through with an alt, split your load and drag it through with multiple trips in a blockade runner.....
ohhh, you can also use a jump freighter, bounce from Amarr to a nearby lowsec to Jita, and dodge ALL the gank bottlenecks.
You forgot the other option, offload the risk and use a 3rd party. I only haul locally, anything going to a hub goes through RF or PushX, which gives me more time to do the stuff I enjoy, opportunity cost and all that.
Set the collateral accordingly and it won't matter if the hauler dies, you still get paid.
Nil mortifi sine lucre |

Lady Areola Fappington
2056
|
Posted - 2014.07.13 15:56:00 -
[2559] - Quote
Helia Tranquilis wrote:
Two of my absolute favorite points came right there which I'm going to address: 1) Use a JF Circumvent the problem by exposing more expensive equipment? I see Marmites being very effective at disposing the JF's using the first technique.
2) Use a Blockade Runner Blockade runners are nice, though they tend to take a while to train. Beign so, is an individual supposed to 'suspend', for lack of better word, hauling activities until they can use 1) Blockade Runner 2) Jump Freighter? Then what about transporting small volume, high value items, is an individual supposed to suspend that as well until they can fly a Viator or brick tanked covert Tech 3? If similar chain of thought is continued far enough one might find very little reason to even actually undock. (read: can't do **** before you have this that and those, 50M skillpoints 5 alts and a fedo)
Another interesting point jumped to me from your comment, that is an interesting dilemma when you think of it. You call to splitting the load to avoid being ganked. What I like to consider is "exposure" to heightened risk to ganks, basically time spent in 0.6-0.5 systems. This consideration becomes increasingly valid when empty freighters are ganked as well as full ones. For example: If your total haul is 1 Billion worth going from hub to hub, you choose to play it safe and go with 250 Million per load in a brick tanked freighter. Considering trips back and forth you expose yourself 4 times to being ganked in empty freighter and 4 times in partially filled, instead of doing it all in single back and forth run. (Of course you can go full ****** and jam 20 Billion in a freighter, in which point you will be ganked in 1.0 if the other side so pleases but lets not go there.)
And lastly, alts, more alts for more alts. They always solve everything, right? I believe I discussed this earlier in this threadnought.
For your first point, using more expensive equipment to circumvent the problem is a great solution. If enough ganking happens, demand for those items goes way up, and the market will bear the higher costs needed to use the expensive equipment.
For the second point, as for your dilemma, the entire point behind splitting a load (and using blockade runners) is to minimize your actively targetable time. Sure, you might make more runs using a BR, but the damned things are pretty much uncatchable.
To extend on this, you can alway just traffic in low-volume, high ISK items. They're easier to move, you can cram them in untouchable ships, and make your profit there. Again, my fav ship, blockade runners, and the training for them is right along the same skill path as a freighter.
As for alts, well...I actually get friends to web me through the bottleneck systems. Being a friendly, sociable person makes it quite easy to avoid needing alts. "Hey man, web my provi through gank area please. I'll web your ship through on your next trip. Thanks!" This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Sibius Aidon
Crusaders of the State Legion of Misfits
26
|
Posted - 2014.07.13 16:18:00 -
[2560] - Quote
I have noticed an increase in ganking as well. Maybe Goonswarm set a standard with the last Burn Jita? Who knows. I have been hauling around stuff and it seems every trip I've been scanned at least once, like it's protocol to scan me or something. Previously, before Burn Jita, the scan was more random. Most days I'd go by without a single person locking me, the next I'd get a scan. That was about it, no pattern, nada.
Anyways, in my region of space I particularly do not really care in general, but I do feel that if ganking goes unchecked this alone would cause a loss of subs. It's High Sec...ganking should be made extremely difficult for those that have a -10 standing. Actually my thought was until a -10 to where entering HS at all in anything but a pod results in being killed by CONCORD. Anyhow, any negative standing up until -10 would increase difficulty on traveling through HS. Such as, perhaps, certain stations have a certain minimum standing requirement to be allowed to dock up at except for Jita to be fair. |
|

Sibius Aidon
Crusaders of the State Legion of Misfits
26
|
Posted - 2014.07.13 16:26:00 -
[2561] - Quote
Pookie McPook wrote:Obviously I've come to this thread late but surely griefing is hardly game breaking? As a tool for teaching the na+»ve that the game needs thought to avoid getting picked on it's invaluable. As a means to teach pvp tactics of avoiding retribution and maximising the alpha strike it's useful if you can fund the inevitable cost and sec status hit.
If people want to do it and others have the desire to be cannon fodder then I really couldn't care less.
Hardly? The problem is, while sure a grief gank here and there isn't necessarily game breaking, the act of it happening every time you are needing to go through a particular area that requires the use of a bottleneck system with no legit way around could cause a lack of enthusiasm for playing the game. Freighters are practically defenseless, no way for one to get a chance at survival unless the FC of the gank fleet screws up somehow. Maybe a special type of point defense EW system is needed. An AoE weapon that is designed to only target and cripple ships hostile towards you, and that can only be fitted on freighters. |

Jonah Gravenstein
Machiavellian Space Bastards
19576
|
Posted - 2014.07.13 17:04:00 -
[2562] - Quote
Sibius Aidon wrote:I have noticed an increase in ganking as well. You've noticed an increase in the actual numbers, or the number of people talking about it? I would guess at the latter, the media coverage has certainly increased; as for the numbers, if they have increased the odds of it happening to you are still infinitesimally small unless you do something silly.
Quote:Maybe Goonswarm set a standard with the last Burn Jita? Who knows. I have been hauling around stuff and it seems every trip I've been scanned at least once, like it's protocol to scan me or something. Alternatively it could be that people are stuffing their haulers full of enough stuff to make it worthwhile scanning everything.
Quote:Anyways, in my region of space I particularly do not really care in general, but I do feel that if ganking goes unchecked this alone would cause a loss of subs. It's High Sec...ganking should be made extremely difficult for those that have a -10 standing. Actually my thought was until a -10 to where entering HS at all in anything but a pod results in being killed by CONCORD. Anyhow, any negative standing up until -10 would increase difficulty on traveling through HS. -10's are already chased by the Faction Navy unless in a pod, anybody can shoot at them without reprisal. [/quote]If people want it to be more difficult for -10's in highsec then they should make it more difficult themselves, not whine on the forums and expect CCP to do it for them. That is the whole point of the sandbox.
Quote:Such as, perhaps, certain stations have a certain minimum standing requirement to be allowed to dock up at except for Jita to be fair. You do realise that it's not just gankers that have poor sec status right? That would negatively affect everybody with poor sec status, not just suicide gankers.
edit ~ quote derp
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
6237
|
Posted - 2014.07.13 17:07:00 -
[2563] - Quote
Sibius Aidon wrote: Hardly? The problem is, while sure a grief gank here and there isn't necessarily game breaking, the act of it happening every time you are needing to go through a particular area that requires the use of a bottleneck system with no legit way around could cause a lack of enthusiasm for playing the game. Freighters are practically defenseless, no way for one to get a chance at survival unless the FC of the gank fleet screws up somehow. Maybe a special type of point defense EW system is needed. An AoE weapon that is designed to only target and cripple ships hostile towards you, and that can only be fitted on freighters.
But what's wrong with actively defending your ship?
Why should a single freighter be more powerful than a fleet of attack ships on its own? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Jonah Gravenstein
Machiavellian Space Bastards
19576
|
Posted - 2014.07.13 17:15:00 -
[2564] - Quote
Sibius Aidon wrote:Pookie McPook wrote:Obviously I've come to this thread late but surely griefing is hardly game breaking? As a tool for teaching the na+»ve that the game needs thought to avoid getting picked on it's invaluable. As a means to teach pvp tactics of avoiding retribution and maximising the alpha strike it's useful if you can fund the inevitable cost and sec status hit.
If people want to do it and others have the desire to be cannon fodder then I really couldn't care less. Hardly? The problem is, while sure a grief gank here and there isn't necessarily game breaking, the act of it happening every time you are needing to go through a particular area that requires the use of a bottleneck system with no legit way around could cause a lack of enthusiasm for playing the game. Freighters are practically defenseless, no way for one to get a chance at survival unless the FC of the gank fleet screws up somehow. Every time? The numbers say otherwise
Uedama, a known chokepoint, the last 24 hours
3 freighter kills (all by CODE. so suicide ganks) 7 Industrial kills inc Orcas (3x Marmite Collective, so wardec kills, leaving 4 probably down to suicide ganks)
System traffic 34,752 jumps total kills in system 102
chance of exploding in Uedama 0.29% : (102/34752)*100
suicide ganks as a percentage of hauler kills 70% (7/10)*100
suicide ganks as a pecentage of total kills 6.86% (7/102)*100
Quote:Maybe a special type of point defense EW system is needed. An AoE weapon that is designed to only target and cripple ships hostile towards you, and that can only be fitted on freighters. You already have this, it's called friends in EW ships, as for the effectiveness, I'd say you were better off with a webbing corpmate in a web bonused frigate.
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3591
|
Posted - 2014.07.13 17:26:00 -
[2565] - Quote
Jonah Gravenstein wrote:3 freighter kills (all by CODE. so suicide ganks) 7 Industrial kills inc Orcas (3x Marmite Collective, so wardec kills, leaving 4 probably down to suicide ganks)
System traffic 34,752 jumps, total kills in system 102[list]
chance of exploding in Uedama 0.29% : (102/34752)*100
hm. you'd think that a successful trip through that system'd need two jumps? that bumps the chance up an entire third of a percentage point |

Jonah Gravenstein
Machiavellian Space Bastards
19577
|
Posted - 2014.07.13 17:27:00 -
[2566] - Quote
Benny Ohu wrote:Jonah Gravenstein wrote:3 freighter kills (all by CODE. so suicide ganks) 7 Industrial kills inc Orcas (3x Marmite Collective, so wardec kills, leaving 4 probably down to suicide ganks)
System traffic 34,752 jumps, total kills in system 102[list]
chance of exploding in Uedama 0.29% : (102/34752)*100
hm. you'd think that a successful trip through that system'd need two jumps? that bumps the chance up an entire third of a percentage point Good point, I missed that. You still get the opportunity to gank people both entering and leaving the system though.
Nil mortifi sine lucre |

admiral root
Red Galaxy
1410
|
Posted - 2014.07.13 18:40:00 -
[2567] - Quote
Jonah Gravenstein wrote:System traffic 34,752 jumps, total kills in system 102
- chance of exploding in Uedama 0.29% : (102/34752)*100
- hauler kills as a percentage of total kills 9.8% : (10/102)*100
- suicide ganks as a percentage of hauler kills 70% (7/10)*100
- suicide ganks as a percentage of total kills 6.86% (7/102)*100
- suicide ganks as a percentage of total jumps 0.02% (7/34752)*100
Clearly suicide ganking is a massive problem and it's all your fault for highlighting it, Jonah. :) No, your rights end in optimal+2*falloff |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
516
|
Posted - 2014.07.13 19:16:00 -
[2568] - Quote
Sibius Aidon wrote: Actually my thought was until a -10 to where entering HS at all in anything but a pod results in being killed by CONCORD.
And I'm sure you would agree that Concord would also destroy all Blood Raider, Angel, Sansha, Gurista, and Serpentis ships that exist within Highsec too, since they are pirates by default.
|

Jonah Gravenstein
Machiavellian Space Bastards
19578
|
Posted - 2014.07.13 20:08:00 -
[2569] - Quote
admiral root wrote:Jonah Gravenstein wrote:System traffic 34,752 jumps, total kills in system 102
- chance of exploding in Uedama 0.29% : (102/34752)*100
- hauler kills as a percentage of total kills 9.8% : (10/102)*100
- suicide ganks as a percentage of hauler kills 70% (7/10)*100
- suicide ganks as a percentage of total kills 6.86% (7/102)*100
- suicide ganks as a percentage of total jumps 0.02% (7/34752)*100
Clearly suicide ganking is a massive problem and it's all your fault for highlighting it, Jonah. :) lol bear in mind I only used the numbers for freighters and other haulers inc Orcas, so those figures exclude any other type of suicide gank, ie any pods or wandering miners.
Nil mortifi sine lucre |

Hasikan Miallok
Republic University Minmatar Republic
958
|
Posted - 2014.07.13 23:38:00 -
[2570] - Quote
All the talk of security status seems a bit irrelevant when you can just buy tags to bring it back up again. Security status is now just a matter of spending ISK/PLEX though I assume this has already been mentioned somewhere in the last 90 pages :D
On a slightly related noted, if CODE want to extend their rather ineffectual attempts at being annoying using AFK as a justification why haven't they made up a permit for PI related ships like the Epithal ? Or for that matter all covops capable ships as they spend a lot of time AFK as well (they may have trouble ganking those however) :D |
|

Kaarous Aldurald
ROC Deep Space The ROC
7834
|
Posted - 2014.07.13 23:53:00 -
[2571] - Quote
Hasikan Miallok wrote:All the talk of security status seems a bit irrelevant when you can just buy tags to bring it back up again. Security status is now just a matter of spending ISK/PLEX though I assume this has already been mentioned somewhere in the last 90 pages :D
The high price of those tags cannot be discounted. Sec status drops are not something that can be handwaved out of the discussion.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1099
|
Posted - 2014.07.14 00:24:00 -
[2572] - Quote
Hasikan Miallok wrote:All the talk of security status seems a bit irrelevant when you can just buy tags to bring it back up again. Security status is now just a matter of spending ISK/PLEX though I assume this has already been mentioned somewhere in the last 90 pages :D
On a slightly related noted, if CODE want to extend their rather ineffectual attempts at being annoying using AFK as a justification why haven't they made up a permit for PI related ships like the Epithal ? Or for that matter all covops capable ships as they spend a lot of time AFK as well (they may have trouble ganking those however) :D
an afk cloaked covops ship makes no money. Unlike an afk mackinaw.
also afk cloakers are kind of necessary at this point in time to counter the all powerful local. which works well in places where there aren't 50 neutrals.
|

Kaarous Aldurald
ROC Deep Space The ROC
7834
|
Posted - 2014.07.14 00:33:00 -
[2573] - Quote
Tauranon wrote:Hasikan Miallok wrote:All the talk of security status seems a bit irrelevant when you can just buy tags to bring it back up again. Security status is now just a matter of spending ISK/PLEX though I assume this has already been mentioned somewhere in the last 90 pages :D
On a slightly related noted, if CODE want to extend their rather ineffectual attempts at being annoying using AFK as a justification why haven't they made up a permit for PI related ships like the Epithal ? Or for that matter all covops capable ships as they spend a lot of time AFK as well (they may have trouble ganking those however) :D an afk cloaked covops ship makes no money. Unlike an afk mackinaw. also afk cloakers are kind of necessary at this point in time to counter the all powerful local. which works well in places where there aren't 50 neutrals.
Actually, there used to be a guy who would pay you 100mil per week to AFK cloak in PL renter space. I used to plex an account doing that back in the day.
But you are correct in that it mechanically does not pay anything. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1099
|
Posted - 2014.07.14 03:33:00 -
[2574] - Quote
Kaarous Aldurald wrote:
Actually, there used to be a guy who would pay you 100mil per week to AFK cloak in PL renter space. I used to plex an account doing that back in the day.
But you are correct in that it mechanically does not pay anything.
Costs $62/mo power in aus to leave my main machine running with eve up camping - notebook might be able to do better, but getting it below plex cost would be unlikely here... |

Kaarous Aldurald
ROC Deep Space The ROC
7834
|
Posted - 2014.07.14 03:37:00 -
[2575] - Quote
Tauranon wrote:Kaarous Aldurald wrote:
Actually, there used to be a guy who would pay you 100mil per week to AFK cloak in PL renter space. I used to plex an account doing that back in the day.
But you are correct in that it mechanically does not pay anything.
Costs $62/mo power in aus to leave my main machine running with eve up camping - notebook might be able to do better, but getting it below plex cost would be unlikely here...
Is your computer powered by a diesel engine, or what? How can it possibly cost that much to run a computer?
Yeesh, that's why I'm glad the environmentalists haven't overrun my country. It costs me ~165 dollars a month to run my entire house. That's two TVs, four computers(the computers are always on, I run one of them as a server, and another as a media controller for half the stuff in my house, including my lights), a washing machine and dryer, and an electric stove. Plus my air conditioning. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Scipio Artelius
The Vendunari End of Life
2065
|
Posted - 2014.07.14 03:57:00 -
[2576] - Quote
Kaarous Aldurald wrote:Is your computer powered by a diesel engine, or what? How can it possibly cost that much to run a computer? Because it's powered by a carbon tax and privatised power companies.
My place costs almost $6000 a year in electricity.
Power costs are ridiculous in Oz.
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Arkady Romanov
GoonWaffe Goonswarm Federation
296
|
Posted - 2014.07.14 03:59:00 -
[2577] - Quote
It has nothing to do with environmentalists and everything to do with poor industry regulation and good old fashioned gouging.
Edit: if you think repealing the carbon tax without legislation mandating the cost savings be passed on to consumers will result in cheaper energy prices, I have a bridge to sell you. |

Kaarous Aldurald
ROC Deep Space The ROC
7835
|
Posted - 2014.07.14 04:19:00 -
[2578] - Quote
Arkady, you normally have your head on straight.
But you cannot tell me that environmentalists aren't at fault for a carbon tax. Little enough as I know about Aussie politics, I highly doubt that any other political lobby group put such a thing into place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arkady Romanov
GoonWaffe Goonswarm Federation
296
|
Posted - 2014.07.14 04:36:00 -
[2579] - Quote
I dont dispute that environmentalists helped put it in place. That alone doesn't account for the outrageous price hike. Nor will repealing it result in cheaper energy costs (unless legislation is put in place to force energy companies to pass on the savings and the ACCC and ASIC are given enough power to police it). Some companies are already claiming they won't pass it on because allegedly they've already absorbed the cost internally. Which is generally a lie. |

Hasikan Miallok
Republic University Minmatar Republic
958
|
Posted - 2014.07.14 04:40:00 -
[2580] - Quote
Kaarous Aldurald wrote:Arkady, you normally have your head on straight.
But you cannot tell me that environmentalists aren't at fault for a carbon tax. Little enough as I know about Aussie politics, I highly doubt that any other political lobby group put such a thing into place.
Environmentalist plus any anti mining/coal industry lobby which in Australia is rather complicated. Rural/farming lobbies and the indigenous population tend to also be "anti big mining" whereas business and unions are in favor of it or anything else that brings in cash.
Note that the carbon tax here had minimal effect on Aussie electricity prices. But you cannot tell the Aussie public that because they base all their information on TV and newspaper articles and the press these days are all whores to corporate business :D
There IS a major problem with electricity pricing in Australia but the root cause is a lot of unnecessary transmission line upgrades at silly costs through mismanagement and corruption (friends of the board own a construction company ?? ) combined with a "privatisation" policy selling local power assets to overseas multinationals. Some how this was blamed on a carbon tax.
As a case in point my current bill is $320 a quarter which consists of $110 ACTUAL electricity including about $6 carbon tax and a whopping great $210 (more than 2/3 of my bill) for a services fee and paying off capital costs.
back on topic --->
As far as running a PC goes, electricity here is around 35 cents a kwh so $60 a month sounds about right if its a gaming desktop and the only reason to run it was AFK camping. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7836
|
Posted - 2014.07.14 04:43:00 -
[2581] - Quote
Ah, so they do to you guys what they do to us for internet. Gotcha. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

loyalanon
The Conference Elite CODE.
360
|
Posted - 2014.07.14 05:14:00 -
[2582] - Quote
Nearly at 100 pages of tears.
Keep it up! |

Hasikan Miallok
Republic University Minmatar Republic
958
|
Posted - 2014.07.14 05:15:00 -
[2583] - Quote
Kaarous Aldurald wrote:Ah, so they do to you guys what they do to us for internet. Gotcha.
Its all graft and corruption :D
As an example:
Cost of electricity to the consumer from Grid:
35 cents per kwh
Amount you get paid to "feed back" electricity from solar/wind equipment INTO the grid:
60 cents per kwh under the previous pro-green government (clearly too high) 4 cents per kwh under the current corrupt pro-mining government (stupidly low)
As can be seen, common sense or what is rational has nothing to do with it, its all politically driven on both sides of politics.
|

Arkady Romanov
GoonWaffe Goonswarm Federation
296
|
Posted - 2014.07.14 05:28:00 -
[2584] - Quote
Kaarous Aldurald wrote:Ah, so they do to you guys what they do to us for internet. Gotcha.
We have the same thing with Internet services too. Plus our infrastructure is laughable compared to most modern nations.
Ask me about the tax system sometime. |

Kaarous Aldurald
ROC Deep Space The ROC
7837
|
Posted - 2014.07.14 05:38:00 -
[2585] - Quote
Arkady Romanov wrote:Kaarous Aldurald wrote:Ah, so they do to you guys what they do to us for internet. Gotcha. We have the same thing with Internet servicespecially too. Plus our infrastructure is laughable compared to most modern nations.
Idk about that, I'm in telecomm myself. The United States is staggering along under an infrastructure that, if given scrutiny, has barely been touched since the 70s.
The telecomm company breakup in the late 90s (thanks, Clinton) turned one relatively benevolent monopoly into fifty small, localized, extremely hostile monopolies. The end result of course is that we now have three choices, and they're all basically the same.
But the worst thing was that, where AT&T had EARNED their infrastructure, built it from the ground up and had plans to upgrade it, these new companies had earned nothing and were only out to see who could milk their customers the hardest, now with government mandates and support. The new companies paid nothing for their infrastructure, and they've been riding on next to zero operational expenses for almost two decades now. The "cost" of telecommunications services is 100% arbitrary.
So they're silver spoon babies, with all the contempt and hostility to their customers that only entitlement can bring. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arkady Romanov
GoonWaffe Goonswarm Federation
298
|
Posted - 2014.07.14 06:08:00 -
[2586] - Quote
Kind of like care bears?
See how I brought that on topic? Someone give me a posting medal. |

Kaarous Aldurald
ROC Deep Space The ROC
7837
|
Posted - 2014.07.14 06:10:00 -
[2587] - Quote
Arkady Romanov wrote:Kind of like care bears?
See how I brought that on topic? Someone give me a posting medal.
Bah, I led you into it. But, (and bear with me for this one), isn't following someone else's narrative just like a Goon? :P "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hasikan Miallok
Republic University Minmatar Republic
958
|
Posted - 2014.07.14 06:17:00 -
[2588] - Quote
Arkady Romanov wrote:Kind of like care bears?
See how I brought that on topic? Someone give me a posting medal.
All of the real world are carebears except for Somali pirates a few warlords in 3rd world countries and some fictional heros in Hollywood thrillers :D
Kaarous Aldurald wrote:Arkady Romanov wrote:Kaarous Aldurald wrote:Ah, so they do to you guys what they do to us for internet. Gotcha. We have the same thing with Internet servicespecially too. Plus our infrastructure is laughable compared to most modern nations. Idk about that, I'm in telecomm myself. The United States is staggering along under an infrastructure that, if given scrutiny, has barely been touched since the 70s. The telecomm company breakup in the late 90s (thanks, Clinton) turned one relatively benevolent monopoly into fifty small, localized, extremely hostile monopolies. The end result of course is that we now have three choices, and they're all basically the same. But the worst thing was that, where AT&T had EARNED their infrastructure, built it from the ground up and had plans to upgrade it, these new companies had earned nothing and were only out to see who could milk their customers the hardest, now with government mandates and support. The new companies paid nothing for their infrastructure, and they've been riding on next to zero operational expenses for almost two decades now. The "cost" of telecommunications services is 100% arbitrary. So they're silver spoon babies, with all the contempt and hostility to their customers that only entitlement can bring.
You do have Google putting in fiber to the premises in about 30 cities.
Our current government thinks WWII vintage corroded copper is all that is need due to "magical technical mumbo jumbo" making crazy speeds theoretically possible on a brand new (prob cat6e) copper line. |

Pookie McPook
The Whiskers of Kurvi-Tasch
40
|
Posted - 2014.07.14 08:59:00 -
[2589] - Quote
Arkady Romanov wrote:It has nothing to do with environmentalists and everything to do with poor industry regulation and good old fashioned gouging.
Edit: if you think repealing the carbon tax without legislation mandating the cost savings be passed on to consumers will result in cheaper energy prices, I have a bridge to sell you.
Carbon taxes were intended to be funded by the energy companies out of their vast profits. Obviously that was a KTHXBAI moment and they just lumped it onto energy prices. To assume a repeal in the tax would result in a commensurate reduction in energy bills is as na+»ve as governments were to begin with. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1420
|
Posted - 2014.07.14 09:44:00 -
[2590] - Quote
Kaarous Aldurald wrote:Arkady, you normally have your head on straight.
But you cannot tell me that environmentalists aren't at fault for a carbon tax. Little enough as I know about Aussie politics, I highly doubt that any other political lobby group put such a thing into place.
In most developed countries the group that lobbies for that type of thing are not environmentalists (Because they usually have no power to lobby). Most of the lobby comes from health Insurance companies.. that cut costs a LOT when people have less lung problems... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
|

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1420
|
Posted - 2014.07.14 09:52:00 -
[2591] - Quote
admiral root wrote:Jonah Gravenstein wrote:System traffic 34,752 jumps, total kills in system 102
- chance of exploding in Uedama 0.29% : (102/34752)*100
- hauler kills as a percentage of total kills 9.8% : (10/102)*100
- suicide ganks as a percentage of hauler kills 70% (7/10)*100
- suicide ganks as a percentage of total kills 6.86% (7/102)*100
- suicide ganks as a percentage of total jumps 0.02% (7/34752)*100
Clearly suicide ganking is a massive problem and it's all your fault for highlighting it, Jonah. :)
Well all that is falascious usage of statistic. Torturign numbers like that I can prove even that freighter ganking is direclty proportional to the ammount of cars sold by ford.
Try again with the simple obvious addition of excluding the ships that are not industrial from your jump tables. Do that by takign the percentage of ships in eve that are industrial /freighter and multiply your value by the inverse.
The number suddenly rises a LOT. Where to get these numbers? The old economical reports have it, the percentage of industrial ships should not have changed much....
BTW, no your haulers in peorcentage of the total kill doe snot mean the same. If you think it does than you fail at statistics of discrete systems. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Remiel Pollard
The Vigilance Institute
3895
|
Posted - 2014.07.14 10:05:00 -
[2592] - Quote
Kagura Nikon wrote:admiral root wrote:Jonah Gravenstein wrote:System traffic 34,752 jumps, total kills in system 102
- chance of exploding in Uedama 0.29% : (102/34752)*100
- hauler kills as a percentage of total kills 9.8% : (10/102)*100
- suicide ganks as a percentage of hauler kills 70% (7/10)*100
- suicide ganks as a percentage of total kills 6.86% (7/102)*100
- suicide ganks as a percentage of total jumps 0.02% (7/34752)*100
Clearly suicide ganking is a massive problem and it's all your fault for highlighting it, Jonah. :) Well all that is falascious usage of statistic. Torturign numbers like that I can prove even that freighter ganking is direclty proportional to the ammount of cars sold by ford.
Do it then.
Somehow, I get through Uedama on my alt, in a hauler, on a daily basis, and come back again, without getting ganked. Only a few people know who my alt are, and they're not CODE or anyone doing the ganking affording me special protections. My alt doesn't have a 'permit', either, and yet, that's a 0% ganked rate for me. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Remiel Pollard
The Vigilance Institute
3895
|
Posted - 2014.07.14 10:11:00 -
[2593] - Quote
Kaarous Aldurald wrote:Arkady, you normally have your head on straight.
But you cannot tell me that environmentalists aren't at fault for a carbon tax. Little enough as I know about Aussie politics, I highly doubt that any other political lobby group put such a thing into place.
It wasn't a political lobby group that convinced Julia Gillard to announce a price on carbon. The way it was structured, it wasn't a tax, it was a floating carbon price. There is a difference, although it's complicated to explain so if you're interested, you can look it up.
The main point is, it wasn't an environmentalist lobby group that convinced the government to implement this price. It was the CSIRO and other scientific institutes in Australia. The same CSIRO that invented WiFi. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Lady Areola Fappington
2060
|
Posted - 2014.07.14 10:13:00 -
[2594] - Quote
Kagura Nikon wrote:
Well all that is falascious usage of statistic. Torturign numbers like that I can prove even that freighter ganking is direclty proportional to the ammount of cars sold by ford.
Try again with the simple obvious addition of excluding the ships that are not industrial from your jump tables. Do that by takign the percentage of ships in eve that are industrial /freighter and multiply your value by the inverse.
The number suddenly rises a LOT. Where to get these numbers? The old economical reports have it, the percentage of industrial ships should not have changed much....
BTW, no your haulers in peorcentage of the total kill doe snot mean the same. If you think it does than you fail at statistics of discrete systems.
So, if ganking freighters is so bad, why not use one of the many non-freighter ships to haul with. Things that don't die as easy.
Surely, if ganking is having THAT big an impact, the added expense of using alternate hauling will be covered.
I mean, you really got to pick a side. A. Ganks are so bad that using things like JFs are worth it. B. Ganks really aren't that bad overall, nothing needs to be done.
It's the old New Order Fallacy, dressed up in freighters this time. The New Order is a worthless useless group that doesn't impact anything in EVE but we need to buff (gank target) because so many of them are dying to New Order ganks. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Arkady Romanov
GoonWaffe Goonswarm Federation
299
|
Posted - 2014.07.14 10:14:00 -
[2595] - Quote
The same CSIRO that the current government is gutting the budget of because they're afraid they'll make a real Jurassic Park and kill us all? |

Remiel Pollard
The Vigilance Institute
3895
|
Posted - 2014.07.14 10:15:00 -
[2596] - Quote
Arkady Romanov wrote:The same CSIRO that the current government is gutting the budget of because they're afraid they'll make a real Jurassic Park and kill us all?
Uhuh, and edited my post above with a link you might enjoy. It might also make you a bit sick to read it, but... them's the breaks. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Arkady Romanov
GoonWaffe Goonswarm Federation
299
|
Posted - 2014.07.14 10:15:00 -
[2597] - Quote
Point of order; I'm a public servant in Australia. I don't need any fancy link to tell me how ****** we are. He's too busy trying to make me unemployed. |

Remiel Pollard
The Vigilance Institute
3895
|
Posted - 2014.07.14 10:17:00 -
[2598] - Quote
Arkady Romanov wrote:Point of order; I'm a public servant in Australia. I don't need any fancy link to tell me how ****** we are. He's too busy trying to make me unemployed.
edit: and ensuring that the ones who don't lose their job wish they did.
Well, I'm disabled, and he's about to try to make me get one. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Remiel Pollard
The Vigilance Institute
3895
|
Posted - 2014.07.14 10:18:00 -
[2599] - Quote
New point of order: let's not do politics here, it annoys me enough without cutting into EVE discussions.  You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Jonah Gravenstein
Machiavellian Space Bastards
19584
|
Posted - 2014.07.14 12:16:00 -
[2600] - Quote
Kagura Nikon wrote:Well all that is falascious usage of statistic. Torturign numbers like that I can prove even that freighter ganking is direclty proportional to the ammount of cars sold by ford.
Try again with the simple obvious addition of excluding the ships that are not industrial from your jump tables. Do that by takign the percentage of ships in eve that are industrial /freighter and multiply your value by the inverse.
The number suddenly rises a LOT. Where to get these numbers? The old economical reports have it, the percentage of industrial ships should not have changed much....
BTW, no your haulers in peorcentage of the total kill doe snot mean the same. If you think it does than you fail at statistics of discrete systems. I would love to see you prove that freighter ganking is directly proportional to the mount of cars sold by Ford (is that worldwide or your local market btw?)
I openly admitted that the data is limited and likely to be flawed, something you appear to have missed. There is no method of removing non industrial ships from the amount of jumps, because that data is not publicly available. If you have some super secret data source that does cover this, share it.
FYI any date from the QENs would be at best 3 years out of date, the last available QEN is for the final quarter of 2010 and was released in April 2013. In July 2013 CCP announced that there would be no more. 
10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred industrial ships, that didn't get killed, passed through Uedama during that same period.
My point stands, the chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Nil mortifi sine lucre |
|

admiral root
Red Galaxy
1411
|
Posted - 2014.07.14 12:34:00 -
[2601] - Quote
Kagura Nikon wrote:Try again with the simple obvious addition of excluding the ships that are not industrial from your jump tables. Do that by takign the percentage of ships in eve that are industrial /freighter and multiply your value by the inverse.
The number suddenly rises a LOT.
It rises so much that you were moved to share the result with us when you did the math in order to reach that conclusion.
No, your rights end in optimal+2*falloff |

Kal Murmur
Lazortits
3
|
Posted - 2014.07.14 12:54:00 -
[2602] - Quote
Lady Areola Fappington wrote:So, if ganking freighters is so bad, why not use one of the many non-freighter ships to haul with. Things that don't die as easy.
Surely, if ganking is having THAT big an impact, the added expense of using alternate hauling will be covered.
I mean, you really got to pick a side. A. Ganks are so bad that using things like JFs are worth it. B. Ganks really aren't that bad overall, nothing needs to be done.
It's the old New Order Fallacy, dressed up in freighters this time. The New Order is a worthless useless group that doesn't impact anything in EVE but we need to buff (gank target) because so many of them are dying to New Order ganks.
Couple of things..
a) Freighters are the only ship that can move some items. b) Some people need to move huge quantities of goods, anything smaller than a freighter is utterly inefficient for this. c) Jump freighters are vital for many low/null resupplies, they're not something you can just decide to not use.
I've thought for a very long time that there needed to be a hauling ship between industrials and freighter (no not the Orca), but the simple truth is that for some tasks you don't have any choice but to use the freighter. |

malcovas Henderson
Caldari Provisions Caldari State
212
|
Posted - 2014.07.14 13:21:00 -
[2603] - Quote
Kal Murmur wrote:
Couple of things..
a) Freighters are the only ship that can move some items. b) Some people need to move huge quantities of goods, anything smaller than a freighter is utterly inefficient for this. c) Jump freighters are vital for many low/null resupplies, they're not something you can just decide to not use.
I've thought for a very long time that there needed to be a hauling ship between industrials and freighter (no not the Orca), but the simple truth is that for some tasks you don't have any choice but to use the freighter.
Couple of things
a) Jita is not the only trade hub. b) You haul all your eggs in one basket, then get Blapped. You just lost your efficiency c) Yes JF are vital for survival in null. You Jump to Hi Sec. Transfer goods to Freighter. JF does not get Blapped
|

Christina Project
Deeper Feelings Inc.
283
|
Posted - 2014.07.14 13:26:00 -
[2604] - Quote
malcovas Henderson wrote:Kal Murmur wrote:
Couple of things..
a) Freighters are the only ship that can move some items. b) Some people need to move huge quantities of goods, anything smaller than a freighter is utterly inefficient for this. c) Jump freighters are vital for many low/null resupplies, they're not something you can just decide to not use.
I've thought for a very long time that there needed to be a hauling ship between industrials and freighter (no not the Orca), but the simple truth is that for some tasks you don't have any choice but to use the freighter.
Couple of things a) Jita is not the only trade hub. b) You haul all your eggs in one basket, then get Blapped. You just lost your efficiency c) Yes JF are vital for survival in null. You Jump to Hi Sec. Transfer goods to Freighter. JF does not get Blapped With the new Industry, I wonder if people will start to realize that they can sell their stuff anywhere they want, with higher profits than by moving them to central points with high competition.
I assume that the closer one gets to populated systems, the higher prosuction costs will be, so more people will build away from populated systems, meaning more and more systems will be used to build things ...
... and hopefully more people will be smart enough to sell locally. It's funny how she changed her mains portrait,-ábecause all her alts look pretty much like her. Took her a long while to finally realize.-á(: -álol Phantomime.
|

Organic Lager
Devils Diciples League of Infamy
67
|
Posted - 2014.07.14 16:00:00 -
[2605] - Quote
Jonah Gravenstein wrote: 10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred other ships, also hauling and which didn't get killed, passed through Uedama during that same period.
Therefore, given the data available, my point stands. The chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Lmao! No the fact that there is no better info available does not mean your admittedly flawed stats "stand" by default. Your stats actually show nothing to prove the "very very small" chance of having a freighter ganked in Uedama, unless of course you can provide a % of freighter jumps?
Take for example if the number of freighter jumps for the same period are 3, that would mean with 3 freighters ganked there is a 100% chance of being ganked in Uedama. See how easily we can bend stats to fit our needs? |

Hasikan Miallok
Republic University Minmatar Republic
960
|
Posted - 2014.07.14 16:08:00 -
[2606] - Quote
Remiel Pollard wrote:Arkady Romanov wrote:Point of order; I'm a public servant in Australia. I don't need any fancy link to tell me how ****** we are. He's too busy trying to make me unemployed.
edit: and ensuring that the ones who don't lose their job wish they did. Well, I'm disabled, and he's about to try to make me get one.
that one confuses me
if your disabled you now have to get a part time job or lose all benefits BUT if you do any work at all you will be investigated for not being truly disabled |

Hasikan Miallok
Republic University Minmatar Republic
960
|
Posted - 2014.07.14 16:10:00 -
[2607] - Quote
Christina Project wrote:malcovas Henderson wrote:Kal Murmur wrote:
Couple of things..
a) Freighters are the only ship that can move some items. b) Some people need to move huge quantities of goods, anything smaller than a freighter is utterly inefficient for this. c) Jump freighters are vital for many low/null resupplies, they're not something you can just decide to not use.
I've thought for a very long time that there needed to be a hauling ship between industrials and freighter (no not the Orca), but the simple truth is that for some tasks you don't have any choice but to use the freighter.
Couple of things a) Jita is not the only trade hub. b) You haul all your eggs in one basket, then get Blapped. You just lost your efficiency c) Yes JF are vital for survival in null. You Jump to Hi Sec. Transfer goods to Freighter. JF does not get Blapped With the new Industry, I wonder if people will start to realize that they can sell their stuff anywhere they want, with higher profits than by moving them to central points with high competition. I assume that the closer one gets to populated systems, the higher prosuction costs will be, so more people will build away from populated systems, meaning more and more systems will be used to build things ... ... and hopefully more people will be smart enough to sell locally.
selling locally is a shallow market with low turnover, its tme consuming and risky
its generally only something a starter industrialist does
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1215
|
Posted - 2014.07.14 16:46:00 -
[2608] - Quote
Organic Lager wrote:Jonah Gravenstein wrote: 10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred other ships, also hauling and which didn't get killed, passed through Uedama during that same period.
Therefore, given the data available, my point stands. The chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Lmao! No the fact that there is no better info available does not mean your admittedly flawed stats "stand" by default. Your stats actually show nothing to prove the "very very small" chance of having a freighter ganked in Uedama, unless of course you can provide a % of freighter jumps? Take for example if the number of freighter jumps for the same period are 3, that would mean with 3 freighters ganked there is a 100% chance of being ganked in Uedama. See how easily we can bend stats to fit our needs? So you think a grand total of 3 freighters travel from Dodi to Jita in 24h... Wow you sure have a feel for numbers. 
My hauling alt often goes through Uedama. She always sees at least 1 freighter in system, no matter the time of day. Assuming 2 minutes gate-to-gate travel time (it's actually less), that means at least 30 freighters per hour, or over 600 per day.
So Jonah's 'several hundred' is either spot on or underestimated.
3 freighters per day... lmao! |

Christina Project
Deeper Feelings Inc.
291
|
Posted - 2014.07.14 16:46:00 -
[2609] - Quote
Hasikan Miallok wrote:Christina Project wrote:malcovas Henderson wrote:Kal Murmur wrote:
Couple of things..
a) Freighters are the only ship that can move some items. b) Some people need to move huge quantities of goods, anything smaller than a freighter is utterly inefficient for this. c) Jump freighters are vital for many low/null resupplies, they're not something you can just decide to not use.
I've thought for a very long time that there needed to be a hauling ship between industrials and freighter (no not the Orca), but the simple truth is that for some tasks you don't have any choice but to use the freighter.
Couple of things a) Jita is not the only trade hub. b) You haul all your eggs in one basket, then get Blapped. You just lost your efficiency c) Yes JF are vital for survival in null. You Jump to Hi Sec. Transfer goods to Freighter. JF does not get Blapped With the new Industry, I wonder if people will start to realize that they can sell their stuff anywhere they want, with higher profits than by moving them to central points with high competition. I assume that the closer one gets to populated systems, the higher prosuction costs will be, so more people will build away from populated systems, meaning more and more systems will be used to build things ... ... and hopefully more people will be smart enough to sell locally. selling locally is a shallow market with low turnover, its tme consuming and risky its generally only something a starter industrialist does That's how it currently is, but I don't see why it needs to stay that way.
Often enough I was pissed when the items I needed weren't available within at least a few jumps. When people start to build more stuff spread out between systems, things might hopefully change.
It's funny how she changed her mains portrait,-ábecause all her alts look pretty much like her. Took her a long while to finally realize.-á(: -álol Phantomime.
|

Jonah Gravenstein
Machiavellian Space Bastards
19588
|
Posted - 2014.07.14 17:06:00 -
[2610] - Quote
Organic Lager wrote:Jonah Gravenstein wrote: 10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred other ships, also hauling and which didn't get killed, passed through Uedama during that same period.
Therefore, given the data available, my point stands. The chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Lmao! No the fact that there is no better info available does not mean your admittedly flawed stats "stand" by default. Your stats actually show nothing to prove the "very very small" chance of having a freighter ganked in Uedama, unless of course you can provide a % of freighter jumps? Take for example if the number of freighter jumps for the same period are 3, that would mean with 3 freighters ganked there is a 100% chance of being ganked in Uedama. See how easily we can bend stats to fit our needs?
3 freighters passing through a chokepoint in a 24 hour period would indicate that something is very very wrong with the economy, which there is not, ergo my traffic scenario is a lot more likely than yours 
Nil mortifi sine lucre |
|

Organic Lager
Devils Diciples League of Infamy
67
|
Posted - 2014.07.14 17:30:00 -
[2611] - Quote
Jonah Gravenstein wrote:Organic Lager wrote:Jonah Gravenstein wrote: 10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred other ships, also hauling and which didn't get killed, passed through Uedama during that same period.
Therefore, given the data available, my point stands. The chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Lmao! No the fact that there is no better info available does not mean your admittedly flawed stats "stand" by default. Your stats actually show nothing to prove the "very very small" chance of having a freighter ganked in Uedama, unless of course you can provide a % of freighter jumps? Take for example if the number of freighter jumps for the same period are 3, that would mean with 3 freighters ganked there is a 100% chance of being ganked in Uedama. See how easily we can bend stats to fit our needs? 3 freighters passing through a chokepoint in a 24 hour period would indicate that something is very very wrong with the economy, which there is not, ergo my traffic scenario is a lot more likely than yours 
Your traffic scenario of 35k jumps a day being all haulers is just as likely as the number of hauler jumps being 3, both are complete and utter trash. Unless you know the true number or have a way of accurately estimating the number of those total jumps that were tied to freighters we can't say if it's an appropriate number or not. |

Jonah Gravenstein
Machiavellian Space Bastards
19589
|
Posted - 2014.07.14 17:45:00 -
[2612] - Quote
Organic Lager wrote: Your traffic scenario of 35k jumps a day being all haulers is just as likely as the number of hauler jumps being 3, both are complete and utter trash. Unless you know the true number or have a way of accurately estimating the number of those total jumps that were tied to freighters we can't say if it's an appropriate number or not.
Nowhere did I assume or state that those 35k jumps were all hauler jumps. If I had assumed that all of the jumps were haulers then the following would be superfluous
I wrote:hauler kills as a percentage of total kills 9.8% : (10/102)*100
The fact is that I took great pains to point out that I had only covered the losses to freighter and hauler traffic which implies, pretty strongly, that there were other sorts of traffic 
Reading comprehension, you should train it to at least level 1.
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
69
|
Posted - 2014.07.14 17:46:00 -
[2613] - Quote
Gully Alex Foyle wrote:Organic Lager wrote:Jonah Gravenstein wrote: 10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred other ships, also hauling and which didn't get killed, passed through Uedama during that same period.
Therefore, given the data available, my point stands. The chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Lmao! No the fact that there is no better info available does not mean your admittedly flawed stats "stand" by default. Your stats actually show nothing to prove the "very very small" chance of having a freighter ganked in Uedama, unless of course you can provide a % of freighter jumps? Take for example if the number of freighter jumps for the same period are 3, that would mean with 3 freighters ganked there is a 100% chance of being ganked in Uedama. See how easily we can bend stats to fit our needs? So you think a grand total of 3 freighters travel from Dodi to Jita in 24h... Wow you sure have a feel for numbers.  My hauling alt often goes through Uedama. She always sees at least 1 freighter in system, no matter the time of day. Assuming 2 minutes gate-to-gate travel time (it's actually less), that means at least 30 freighters per hour, or over 600 per day. So Jonah's 'several hundred' is either spot on or underestimated. 3 freighters per day... lmao!
He based his numbers on 35k the total number of jumps then tied that to the number of hauler loses.
If you're correct and it's a 1/200 chance to lose a freighter, then freighter ganking is too high in Uedama as it takes over 2000 jumps to replace the freighter hull alone, forget any cargo it was carrying. 625k Isk per jump is based on the market value of 1bil collateral, freighter cargo size, jita-dodixie from push industries.
See how pointless it is to debate the unknown?
|

admiral root
Red Galaxy
1419
|
Posted - 2014.07.14 17:46:00 -
[2614] - Quote
Organic Lager wrote:Your traffic scenario of 35k jumps a day being all haulers
Please point to the bit where he said that. No, your rights end in optimal+2*falloff |

Jonah Gravenstein
Machiavellian Space Bastards
19589
|
Posted - 2014.07.14 17:54:00 -
[2615] - Quote
admiral root wrote:Organic Lager wrote:Your traffic scenario of 35k jumps a day being all haulers Please point to the bit where he said that. He can't, because I didn't.
Nil mortifi sine lucre |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1225
|
Posted - 2014.07.14 18:16:00 -
[2616] - Quote
Organic Lager wrote:Gully Alex Foyle wrote:Organic Lager wrote:Jonah Gravenstein wrote: 10 ships got killed while hauling through Uedama during the 24 hour period I used, I have no doubt that several hundred other ships, also hauling and which didn't get killed, passed through Uedama during that same period.
Therefore, given the data available, my point stands. The chances of getting ganked in a chokepoint system are very very small. There is no glut of suicide ganking, there is however, a glut of moaning minnies whining about it.
Lmao! No the fact that there is no better info available does not mean your admittedly flawed stats "stand" by default. Your stats actually show nothing to prove the "very very small" chance of having a freighter ganked in Uedama, unless of course you can provide a % of freighter jumps? Take for example if the number of freighter jumps for the same period are 3, that would mean with 3 freighters ganked there is a 100% chance of being ganked in Uedama. See how easily we can bend stats to fit our needs? So you think a grand total of 3 freighters travel from Dodi to Jita in 24h... Wow you sure have a feel for numbers.  My hauling alt often goes through Uedama. She always sees at least 1 freighter in system, no matter the time of day. Assuming 2 minutes gate-to-gate travel time (it's actually less), that means at least 30 freighters per hour, or over 600 per day. So Jonah's 'several hundred' is either spot on or underestimated. 3 freighters per day... lmao! He based his numbers on 35k the total number of jumps then tied that to the number of hauler loses. If you're correct and it's a 1/200 chance to lose a freighter, then freighter ganking is too high in Uedama as it takes over 2000 jumps to replace the freighter hull alone, forget any cargo it was carrying. 625k Isk per jump is based on the market value of 1bil collateral, freighter cargo size, jita-dodixie from push industries. See how pointless it is to debate the unknown? Forum trolling aside, it's never pointless to try to make acceptable guesstimates on interesting topics.
I have to say your numbers are once again wrong. 
Red Frog charges roughly 12 Million for a Jita-Dodi haul. So it takes 100 trips to break even on a freighter.
Assuming Uedama is (almost) the only really dangerous system on the route, you could on average double your freighter investment before you pop. But you're right, you'd just break even, including a 1Bil collateral.
So, this proves that if you're just an average freighter pilot, you'll barely break even.
If you pilot well, you make money, if you pilot badly, you lose money.
This is so working as intended it's unreal.  |

Gavin Dax
Repercussus RAZOR Alliance
57
|
Posted - 2014.07.14 18:21:00 -
[2617] - Quote
admiral root wrote:Organic Lager wrote:Your traffic scenario of 35k jumps a day being all haulers Please point to the bit where he said that.
Obviously his point was that the 35k were not haulers, but the argument that everyone so readily accepted and applauded drew a conclusion that would have only been correct if they were. The fact that no one on the extreme pro gank side corrected this, and that this argument has been made continuously, just shows the extent to which this thread has become a circle jerk. |

Organic Lager
Devils Diciples League of Infamy
69
|
Posted - 2014.07.14 18:22:00 -
[2618] - Quote
admiral root wrote:Organic Lager wrote:Your traffic scenario of 35k jumps a day being all haulers Please point to the bit where he said that.
His very last calculation, can't crop on my phone sorry.
Something along the lines of
"Total number of suicide ganks vs total jumps 7/35k = .002%" seeing as how he only used the suicide ganked haulers (7) in his calculation and that it is the topic for discussion i assumed that he was only referring to that. The total number of suicide ganks would be far greater then 7, all those pods don't die without paying the concord. |

Jonah Gravenstein
Machiavellian Space Bastards
19590
|
Posted - 2014.07.14 18:30:00 -
[2619] - Quote
Organic Lager wrote:admiral root wrote:Organic Lager wrote:Your traffic scenario of 35k jumps a day being all haulers Please point to the bit where he said that. His very last calculation, can't crop on my phone sorry. Something along the lines of "Total number of suicide ganks vs total jumps 7/35k = .002%" seeing as how he only used the suicide ganked haulers (7) in his calculation and that it is the topic for discussion i assumed that he was only referring to that. The total number of suicide ganks would be far greater then 7, all those pods don't die without paying the concord.
Nope, you appear to have missed the follow up post (5 posts later, bottom of the page)
I wrote:lol bear in mind I only used the numbers for freighters and other haulers inc Orcas, so those figures exclude any other type of suicide gank, ie any pods or wandering miners.
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
69
|
Posted - 2014.07.14 18:55:00 -
[2620] - Quote
Jonah Gravenstein wrote:Organic Lager wrote:admiral root wrote:Organic Lager wrote:Your traffic scenario of 35k jumps a day being all haulers Please point to the bit where he said that. His very last calculation, can't crop on my phone sorry. Something along the lines of "Total number of suicide ganks vs total jumps 7/35k = .002%" seeing as how he only used the suicide ganked haulers (7) in his calculation and that it is the topic for discussion i assumed that he was only referring to that. The total number of suicide ganks would be far greater then 7, all those pods don't die without paying the concord. Nope, you appear to have missed the follow up post, where I categorically state that I had excluded any suicide gank not hauler or freighter related. I wrote:lol bear in mind I only used the numbers for freighters and other haulers inc Orcas, so those figures exclude any other type of suicide gank, ie any pods or wandering miners. Please attempt to actually read, and understand, things before you try to pick holes in them.
But you decided to leave total jumps for all ships, had you reduced that down to just haulers (excluding pods, random miners or anyone else just generally passing through) then your numbers would be credible.
I do thank you for clearing this up and proving my point that your numbers are utter trash.
Also did you take the hourly number of kills and the 24 hour number of jumps? Currently for the last 24 hours it's at 1500 kills + another 80 pods and 30k jumps. Unless i'm miss understanding something which is possible, going to double check on this now. |
|

Jonah Gravenstein
Machiavellian Space Bastards
19590
|
Posted - 2014.07.14 18:58:00 -
[2621] - Quote
Organic Lager wrote:
Also did you take the hourly number of kills and the 24 hour number of jumps? Currently for the last 24 hours it's at 1500 kills + another 80 pods and 30k jumps. Unless i'm miss understanding something which is possible, going to double check on this now.
That was the 24 hour number of kills, the kills in the last hour stood at 2 when I took the figures.
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
69
|
Posted - 2014.07.14 19:14:00 -
[2622] - Quote
Jonah Gravenstein wrote:Organic Lager wrote:But you decided to leave total jumps for all ships, had you reduced that down to just haulers (excluding pods, random miners or anyone else just generally passing through) then your numbers would be credible. There is no way of doing that, of you know of one then please enlighten us. Quote:I do thank you for clearing this up and proving my point that your numbers are utter trash. Yet still more credible than anything you've posted, especially the one where only 3 freighters jumped through Uedama in a 24 hour period. Also did you take the hourly number of kills and the 24 hour number of jumps? Currently for the last 24 hours it's at 1500 kills + another 80 pods and 30k jumps. Unless i'm miss understanding something which is possible, going to double check on this now. That was the 24 hour number of kills, the kills in the last hour stood at 2 when I took the figures. Now look into the 1500 kills + the 80 pods, then tell us how many where freighters or industrial ships, here's a hint it's not a huge amount.[/quote]
Well then I guess we can both agree don't travel to Uedama on a monday, eh? |

baltec1
Bat Country Goonswarm Federation
12358
|
Posted - 2014.07.14 19:30:00 -
[2623] - Quote
Organic Lager wrote:
Well then I guess we can both agree don't travel to Uedama on a monday, eh?
Only if you have several billion in the hold.
My freighter is several years old and never once has been shot at despite being used several times a day near every day.
Fact is that the average number of freighter ganks stands at around 6-10 out of tens of thousands of trips a day. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Organic Lager
Devils Diciples League of Infamy
69
|
Posted - 2014.07.14 20:05:00 -
[2624] - Quote
Jonah Gravenstein wrote:Organic Lager wrote:But you decided to leave total jumps for all ships, had you reduced that down to just haulers (excluding pods, random miners or anyone else just generally passing through) then your numbers would be credible. There is no way of doing that, if you know of one then please enlighten us. Quote:I do thank you for clearing this up and proving my point that your numbers are utter trash. Yet still more credible than anything you've posted, especially the one where only 3 freighters jumped through Uedama in a 24 hour period.
You just made me facepalm so hard i nearly broke my nose.
There is no way to tell, that was exactly what I said in my first post. Your numbers are worthless because you don't know how many jumps were related to freighters, meaning you don't really know if the % killed is high or low.
I used 3 as an example of the other extreme, both are quite clearly and obviously wrong, the only difference is I actually knew mine was incorrect and only present it as an example. You seem to still believe that yours has some relevance, of what I'm not sure.
If you want to battle stupid points, 3 is actually going to be closer to the true number of freighter jumps then 35k, unless you honestly believe over 50% of the traffic through Uedama is freighters. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1234
|
Posted - 2014.07.14 20:16:00 -
[2625] - Quote
@Organic
I understand it's more fun to nitpick, but I already gave you a very reasonable estimate that confirms Jonah's guess (3 ganks out of around 500-600 freighters) and also happens to fit very well with freighter costs, Red Frog hauling rates and profitability based on gank-avoiding pilot skill.
Why are you still discussing this? Exact data is not necessary: gank probability for a freighter is less than 1% based on easily available figures / observable data.
That's an average, so if you're bad, you'll get ganked more. If you're good, probability is close to zero. |

Jonah Gravenstein
Machiavellian Space Bastards
19591
|
Posted - 2014.07.14 20:19:00 -
[2626] - Quote
[quote=Organic Lager There is no way to tell, that was exactly what I said in my first post. Your numbers are worthless because you don't know how many jumps were related to freighters, meaning you don't really know if the % killed is high or low.
I used 3 as an example of the other extreme, both are quite clearly and obviously wrong, the only difference is I actually knew mine was incorrect and only present it as an example. You seem to still believe that yours has some relevance, of what I'm not sure.[/quote] Yes my data is flawed, I've openly admitted it and said as much in the original post. The relevance is in that it compares the total amount of kills, with a further breakdown of freighter and industrial deaths to the total amount of traffic
Quote:If you want to battle stupid points, 3 is actually going to be closer to the true number of freighter jumps then 35k, unless you honestly believe over 50% of the traffic through Uedama is freighters. Yet it is far more likely that the amount of traffic through Uedama that is freighters and other haulers is far closer to 17376 (50% of 34752) than it is 3.
Nil mortifi sine lucre |

Ramona McCandless
The McCandless Clan
6256
|
Posted - 2014.07.14 20:27:00 -
[2627] - Quote
Jonah Gravenstein wrote:[quote=Organic Lager] Quote:If you want to battle stupid points, 3 is actually going to be closer to the true number of freighter jumps then 35k, unless you honestly believe over 50% of the traffic through Uedama is freighters. Yet it is far more likely that the amount of traffic through Uedama that was freighters and other haulers, during that 24 hour period, was in the region of several hundred, not three.
This is true
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Organic Lager
Devils Diciples League of Infamy
72
|
Posted - 2014.07.14 20:29:00 -
[2628] - Quote
Gully Alex Foyle wrote:@Organic
I understand it's more fun to nitpick, but I already gave you a very reasonable estimate that confirms Jonah's guess (3 ganks out of around 500-600 freighters) and also happens to fit very well with freighter costs, Red Frog hauling rates and profitability based on gank-avoiding pilot skill.
Why are you still discussing this? Exact data is not necessary: gank probability for a freighter is less than 1% based on easily available figures / observable data.
That's an average, so if you're bad, you'll get ganked more. If you're good, probability is close to zero.
I agree with you and based on the numbers, ganking once again seems to be in a good place, no changes required. 2 reasons I'm still talking
#1 jonah still doesn't seem to get it
#2 we only have 4 pages to go! |

Carmen Electra
602
|
Posted - 2014.07.14 20:32:00 -
[2629] - Quote
C'mon guys. 100 pages, we can do this!  eve is dying |

Jonah Gravenstein
Machiavellian Space Bastards
19598
|
Posted - 2014.07.14 20:35:00 -
[2630] - Quote
Organic Lager wrote:I agree with you and based on the numbers, ganking once again seems to be in a good place, no changes required. 2 reasons I'm still talking
#1 jonah still doesn't seem to get it
#2 we only have 4 pages to go! Oh I get it fine, you're being pedantic over some flaws in the data which have an effect on my conclusions, which I openly admitted anyway.
Grow up.
Nil mortifi sine lucre |
|

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1235
|
Posted - 2014.07.14 20:42:00 -
[2631] - Quote
Organic Lager wrote:Gully Alex Foyle wrote:@Organic
I understand it's more fun to nitpick, but I already gave you a very reasonable estimate that confirms Jonah's guess (3 ganks out of around 500-600 freighters) and also happens to fit very well with freighter costs, Red Frog hauling rates and profitability based on gank-avoiding pilot skill.
Why are you still discussing this? Exact data is not necessary: gank probability for a freighter is less than 1% based on easily available figures / observable data.
That's an average, so if you're bad, you'll get ganked more. If you're good, probability is close to zero. I agree with you and based on the numbers, ganking once again seems to be in a good place, no changes required. 2 reasons I'm still talking #1 jonah still doesn't seem to get it #2 we only have 4 pages to go! In that case, I think it's time to post the best popcorn gif ever.
GÖí Scarlett and thanks to Zimmy Zeta for originally posting that gif in some other thread. |

Kaarous Aldurald
ROC Deep Space The ROC
7858
|
Posted - 2014.07.14 20:43:00 -
[2632] - Quote
I'd like to confirm that one of those freighters that made it safely through Uedama today belonged to me. I typically try to make trips in that time zone, that way the Americans are still at work and the EU guys are likely asleep.
I do have the benefit of having watchlisted the major CODE guys on that character since I know who they all are. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

John E Normus
New Order Logistics CODE.
132
|
Posted - 2014.07.14 21:01:00 -
[2633] - Quote
Congrats to everyone who's taken part in this thread. You actually made the Kills of the Week blog post on minerbumping.
op success! Between Ignorance and Wisdom |

Kaarous Aldurald
ROC Deep Space The ROC
7858
|
Posted - 2014.07.14 21:09:00 -
[2634] - Quote
John E Normus wrote:Congrats to everyone who's taken part in this thread. You actually made the Kills of the Week blog post on minerbumping. op success!
The guy threatening a lawsuit is particularly hilarious. I wonder if he's a paralegal bar bouncer too? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Christina Project
Deeper Feelings Inc.
292
|
Posted - 2014.07.14 21:11:00 -
[2635] - Quote
Omg almost 100 pages! :O It's funny how she changed her mains portrait,-ábecause all her alts look pretty much like her. Took her a long while to finally realize.-á(: -álol Phantomime.
|

Benny Ohu
Chaotic Tranquility
3595
|
Posted - 2014.07.14 21:17:00 -
[2636] - Quote
John E Normus wrote:Congrats to everyone who's taken part in this thread. You actually made the Kills of the Week blog post on minerbumping. op success! the minerbumping.com? |

Ahost Gceo
Probe Patrol Ixtab.
159
|
Posted - 2014.07.14 21:40:00 -
[2637] - Quote
Kaarous Aldurald wrote:John E Normus wrote:Congrats to everyone who's taken part in this thread. You actually made the Kills of the Week blog post on minerbumping. op success! The guy threatening a lawsuit is particularly hilarious. I wonder if he's a paralegal bar bouncer too? Read paraplegic bar bouncer. Need glasses check. I'm a friggin' banana. |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
16
|
Posted - 2014.07.14 23:13:00 -
[2638] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players.
It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions.
It shouldn't be possible to board a ship in a system where your security status is below the acceptable limit for that system. -10? You can't board a ship in high security space, or you can but concord will be on you instantly, same as when you enter space in a ship after committing a concord sanctionable offense. Simple and obvious fix to a serious problem.
Then just keep an eye on the price of the security status repair npc drops, if it's still too cheap to get back to 0.0 security status then reduce drop rate.
CONCORD is retribution not protection, CCP has said that themselves. If your -10 the faction police are actively hunting you down when you enter high sec, as well as being a legal target to everyone in system. That alone makes chain ganking at -10 challenging, if you read the CODE posts on their blog they frequently mention on agent dies another steps up an finished the job.
There is no logical reason CONCORD would stop you boarding a ship in high sec at -10, they already have listed you as As E.C.H.O. ( Engage Criminal, Hostile, or Outlaw ) and as such you are undocking to quite a bit of risk. Now that risk may be a 10m destroyer or it could be a stupid mistake of undocking your nado and warping to an instant undock and getting caught by FACPOL.
Gankers also have dozens if not hundreds of Active killrights on them, some are up for 0 isk so even if they pay to fix sec status they can still be freely engaged.
Simple solution either dont undock something with marginal ISK loss involved or buy a permit and commit to the CODE ( Most of the ganks you listed are us ) Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Ramona McCandless
The McCandless Clan
6265
|
Posted - 2014.07.14 23:21:00 -
[2639] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players.
So where did all of EvE's players come from in the first place? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Kaarous Aldurald
ROC Deep Space The ROC
7866
|
Posted - 2014.07.14 23:36:00 -
[2640] - Quote
Ramona McCandless wrote:Noragli wrote:When you let one group of players mercilessly grief another set, you lose players. So where did all of EvE's players come from in the first place?
Aliens. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Gilly Vertrag
Red Frog Freight Red-Frog
1
|
Posted - 2014.07.14 23:50:00 -
[2641] - Quote
Echoing some other folks, I feel that the tools are available to freighter pilots to not only survive, but thrive in this environment. How boring would our space lives be if entities were not arrayed against us to bring interesting play?
That said, if people feel that the burden of two minutes' planning is too great to bear, and the risk unpalatable, Red Frog is standing by to safely transport your goods for you. 
http://red-frog.org/jumps.php
|

Jonah Gravenstein
Machiavellian Space Bastards
19607
|
Posted - 2014.07.14 23:57:00 -
[2642] - Quote
^^ nice plug 
Nil mortifi sine lucre |

Hasikan Miallok
Republic University Minmatar Republic
961
|
Posted - 2014.07.15 00:05:00 -
[2643] - Quote
Gilly Vertrag wrote:Echoing some other folks, I feel that the tools are available to freighter pilots to not only survive, but thrive in this environment. How boring would our space lives be if entities were not arrayed against us to bring interesting play? That said, if people feel that the burden of two minutes' planning is too great to bear, and the risk unpalatable, Red Frog is standing by to safely transport your goods for you. http://red-frog.org/jumps.php
I used Red Frog yesterday to transfer half a bill worth of PI and it was moved something like 9 jumps for 7.5 mill ISK and was delivered in well under 24 hours. Recommended.
Also very cheap. It would take an awful lot of shipments by Red Frog before it would be even close to economical to buy my own freighter.
ALSO --> Red Frog shipment stats for yesterday from their home page: last day: 607 issued, 687 accepted, 793 completed |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3272

|
Posted - 2014.07.15 04:19:00 -
[2644] - Quote
Removed an inappropriate comment. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Charles Ofdensen
CRANK INC.
0
|
Posted - 2014.07.15 04:22:00 -
[2645] - Quote
Nice of CCP staff to pop in and derail in CODE's favor. |

Kaarous Aldurald
ROC Deep Space The ROC
7893
|
Posted - 2014.07.15 04:25:00 -
[2646] - Quote
Charles Ofdensen wrote:Nice of CCP staff to pop in and derail in CODE's favor.
Suicide ganking is intended gameplay, after all. I would hardly call it a derailment. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Charles Ofdensen
CRANK INC.
0
|
Posted - 2014.07.15 04:29:00 -
[2647] - Quote
Kaarous Aldurald wrote:Charles Ofdensen wrote:Nice of CCP staff to pop in and derail in CODE's favor. Suicide ganking is intended gameplay, after all. I would hardly call it a derailment.
Everyone knows CCP is biased in favor of the entities that suicide gank in highsec. CCP actually financially benefits from it, so they do everything they can to ensure the status quo in highsec endures.
Whether or not this is good for the game is another question entirely! |

Kaarous Aldurald
ROC Deep Space The ROC
7894
|
Posted - 2014.07.15 04:34:00 -
[2648] - Quote
Charles Ofdensen wrote:Kaarous Aldurald wrote:Charles Ofdensen wrote:Nice of CCP staff to pop in and derail in CODE's favor. Suicide ganking is intended gameplay, after all. I would hardly call it a derailment. Everyone knows CCP is biased in favor of the entities that suicide gank in highsec. CCP actually financially benefits from it, so they do everything they can to ensure the status quo in highsec endures. Whether or not this is good for the game is another question entirely!
Of course it's good for the game, that isn't even in question. It might not be good for *your* game, but it's vital to the game as a whole.
EVE has an economy that requires destruction of assets in order to fuel demand. And given CCP's most recently released numbers for "Production vs Destruction", it's something that needs to happen.
When you see a suicide ganker in local, you should thank them for the valuable service they provide. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Professor Solus
The Chicago School
2
|
Posted - 2014.07.15 04:38:00 -
[2649] - Quote
Kaarous Aldurald wrote: Of course it's good for the game, that isn't even in question. It might not be good for *your* game, but it's vital to the game as a whole.
EVE has an economy that requires destruction of assets in order to fuel demand. And given CCP's most recently released numbers for "Production vs Destruction", it's something that needs to happen.
When you see a suicide ganker in local, you should thank them for the valuable service they provide.
https://warosu.org/data/fa/img/0084/29/1404199924544.png
|

Sibyyl
Gallente Federation
2651
|
Posted - 2014.07.15 04:39:00 -
[2650] - Quote
Gilly Vertrag wrote:That said, if people feel that the burden of two minutes' planning is too great to bear, and the risk unpalatable, Red Frog is standing by to safely transport your goods for you. http://red-frog.org/jumps.php Mm, lemonade. .. when everything else is gone .. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7899
|
Posted - 2014.07.15 04:47:00 -
[2651] - Quote
Professor Solus wrote:Kaarous Aldurald wrote: Of course it's good for the game, that isn't even in question. It might not be good for *your* game, but it's vital to the game as a whole.
EVE has an economy that requires destruction of assets in order to fuel demand. And given CCP's most recently released numbers for "Production vs Destruction", it's something that needs to happen.
When you see a suicide ganker in local, you should thank them for the valuable service they provide.
https://warosu.org/data/fa/img/0084/29/1404199924544.png
Lol, good one. But I am actually serious. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
410
|
Posted - 2014.07.15 04:49:00 -
[2652] - Quote
Charles Ofdensen wrote:Kaarous Aldurald wrote:Charles Ofdensen wrote:Nice of CCP staff to pop in and derail in CODE's favor. Suicide ganking is intended gameplay, after all. I would hardly call it a derailment. Everyone knows CCP is biased in favor of the entities that suicide gank in highsec. CCP actually financially benefits from it, so they do everything they can to ensure the status quo in highsec endures. Whether or not this is good for the game is another question entirely! Sooo, let's see if I am following you here. It makes them money...which then allows them to reinvest into development...which gives us more reason to stick around and keep blowing up your stuff...which makes them more money...which...yeah, looks like the only one losing here is you. Why are you still here? |

Lady Areola Fappington
2064
|
Posted - 2014.07.15 06:47:00 -
[2653] - Quote
Gallowmere Rorschach wrote:Charles Ofdensen wrote:Kaarous Aldurald wrote:Charles Ofdensen wrote:Nice of CCP staff to pop in and derail in CODE's favor. Suicide ganking is intended gameplay, after all. I would hardly call it a derailment. Everyone knows CCP is biased in favor of the entities that suicide gank in highsec. CCP actually financially benefits from it, so they do everything they can to ensure the status quo in highsec endures. Whether or not this is good for the game is another question entirely! Sooo, let's see if I am following you here. It makes them money...which then allows them to reinvest into development...which gives us more reason to stick around and keep blowing up your stuff...which makes them more money...which...yeah, looks like the only one losing here is you. Why are you still here?
It's just more cognitive dissonance.
Ganking is causing CCP so much money in lost subscriptions, this is why CCP maintains the status quo on ganking because it makes them money. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Kal Murmur
Lazortits
4
|
Posted - 2014.07.15 11:58:00 -
[2654] - Quote
Kaarous Aldurald wrote:Of course it's good for the game, that isn't even in question. It might not be good for *your* game, but it's vital to the game as a whole.
EVE has an economy that requires destruction of assets in order to fuel demand. And given CCP's most recently released numbers for "Production vs Destruction", it's something that needs to happen.
When you see a suicide ganker in local, you should thank them for the valuable service they provide.
No, it most certainly is in question, and you piping up trying to smack down any dissenting voice on the subject doesn't make it any less so. Eve is a huge balancing act, it thrives on being edgy, hardcore and dangerous, but if it ever gets too much so then the new subscriber numbers will drop to an unsustainable level.
CCP know this, which is why they keep bringing in small nerfs to the various forms of griefing that hurt new players. Of course in typical Eve fashion, the bitter vet response to this is to just up their game and be even more dickish, which is certainly going to work out exactly as they expect. Like the last 20 or so times. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1278
|
Posted - 2014.07.15 12:02:00 -
[2655] - Quote
Kal Murmur wrote:No, it most certainly is in question, and you piping up trying to smack down any dissenting voice on the subject doesn't make it any less so. Eve is a huge balancing act, it thrives on being edgy, hardcore and dangerous, but if it ever gets too much so then the new subscriber numbers will drop to an unsustainable level.
CCP know this, which is why they keep bringing in small nerfs to the various forms of griefing that hurt new players. Of course in typical Eve fashion, the bitter vet response to this is to just up their game and be even more dickish, which is certainly going to work out exactly as they expect. Like the last 20 or so times. Why do you assume current and potential EVE players dislike danger?
Why do you assume new players are all victims?
It takes much less to train a catalyst than a charon, you know. EVE Online: Death-o-meter |

Tippia
Sunshine and Lollipops
23164
|
Posted - 2014.07.15 12:02:00 -
[2656] - Quote
Kal Murmur wrote:CCP know this, which is why they keep bringing in small nerfs to the various forms of griefing that hurt new players. When was the last time they did that?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
7911
|
Posted - 2014.07.15 12:04:00 -
[2657] - Quote
No, it's not in question. The fact that you think it is just highlights your ignorance.
If people did not destroy things, then you lot would have no reason to suck on roids or haul stuff all day. Because there would be no one who needed to buy things.
Suicide ganking, along with any and every form of destruction or loss of assets in this game, is vital to the continuation of EVE. The game literally does not work without it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arkady Romanov
GoonWaffe Goonswarm Federation
309
|
Posted - 2014.07.15 12:05:00 -
[2658] - Quote
Kal Murmur wrote:Kaarous Aldurald wrote:Of course it's good for the game, that isn't even in question. It might not be good for *your* game, but it's vital to the game as a whole.
EVE has an economy that requires destruction of assets in order to fuel demand. And given CCP's most recently released numbers for "Production vs Destruction", it's something that needs to happen.
When you see a suicide ganker in local, you should thank them for the valuable service they provide. No, it most certainly is in question, and you piping up trying to smack down any dissenting voice on the subject doesn't make it any less so. Eve is a huge balancing act, it thrives on being edgy, hardcore and dangerous, but if it ever gets too much so then the new subscriber numbers will drop to an unsustainable level. CCP know this, which is why they keep bringing in small nerfs to the various forms of griefing that hurt new players. Of course in typical Eve fashion, the bitter vet response to this is to just up their game and be even more dickish, which is certainly going to work out exactly as they expect. Like the last 20 or so times.
Stop equating ganking with griefing, because they are two very different things. Ganking is non-consensual, but totally EULA/TOS compliant PVP. Griefing is a bannable offense.
You are not advocating for the admirable cause of doing away with griefers. You are calling for a nerf on legitimate gameplay. Gameplay which has been the cornerstone of EVE since its inception. Gameplay that has attracted people to the game (the heists, ponzi schemes and other villainous activity)
Furthermore, newbies are no more subject to either than anybody else. That is why CCP watches what people do in newbie systems. |

Mike Adoulin
Adolescent Radioactive Pirate Hamsters
749
|
Posted - 2014.07.15 12:09:00 -
[2659] - Quote
*points at OP*
roflmao
You know that type of player that CCP has stated they don't want?
Guess what.
 Everything in EVE is a trap. And if it isn't, it's your job to make it a trap...:) You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
|

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
529
|
Posted - 2014.07.15 12:27:00 -
[2660] - Quote
Kaarous Aldurald wrote:I'd like to confirm that one of those freighters that made it safely through Uedama today belonged to me. I typically try to make trips in that time zone, that way the Americans are still at work and the EU guys are likely asleep.
I do have the benefit of having watchlisted the major CODE guys on that character since I know who they all are.
Wooooaaahhh. Hold on there cowboy, are you saying you took precautions to avoid being ganked. But, but, I heard that wasn't possible! |
|

Lady Areola Fappington
2065
|
Posted - 2014.07.15 12:43:00 -
[2661] - Quote
Aralyn Cormallen wrote:Kaarous Aldurald wrote:I'd like to confirm that one of those freighters that made it safely through Uedama today belonged to me. I typically try to make trips in that time zone, that way the Americans are still at work and the EU guys are likely asleep.
I do have the benefit of having watchlisted the major CODE guys on that character since I know who they all are. Wooooaaahhh. Hold on there cowboy, are you saying you took precautions to avoid being ganked. But, but, I heard that wasn't possible!
Here, let me see if I can pull this off. Ahem.
As a disabled single-parent combat veteran with three full-time jobs, five kids, and two dogs, I can't be expected to just be able to login whenever and do my hauling. I have a life! I can only play EVE for a limited time every day, and I demand CCP cater to my whims when it comes to gaming. People like me make up the vast majority of the EVE playerbase, and if CCP doesn't do something to protect us from these no-life sociopaths, we'll all leave!
There, I think I covered it all.
On an unrelated note, today is my birthday, and I'm posting to the EVE-O forums. How sad is dat? This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1279
|
Posted - 2014.07.15 12:59:00 -
[2662] - Quote
Lady Areola Fappington wrote:On an unrelated note, today is my birthday, and I'm posting to the EVE-O forums. How sad is dat? Happy birthday!
Now, gtfo and go party. EVE Online: Death-o-meter |

Kal Murmur
Lazortits
4
|
Posted - 2014.07.15 13:17:00 -
[2663] - Quote
Tippia wrote:When was the last time they did that?
Ooh let me think, Crimewatch? Remember when can flipping was a thing? The suicide gankers and highsec griefers are constantly whining about the nerfs they've received over the years, but always seem to lack the intellect to question WHY their gamestyle keeps getting nerfed.
Tippia wrote:No, it most certainly is not. The entire game is predicated on and built around it. It instantly collapses without it. Any suggestion otherwise only demonstrates a fundamental misunderstanding of the core mechanisms of EVE: the market, the industry, and the combat it relies on.
Kaarous Aldurald wrote:No, it's not in question. The fact that you think it is just highlights your ignorance.
Kaarous Aldurald wrote:Suicide ganking, along with any and every form of destruction or loss of assets in this game, is vital to the continuation of EVE. The game literally does not work without it.
This stuff is just nonsense. The idea that Eve would collapse without suicide ganking in high sec is laughable in the extreme. Despite the damage suicide ganking can do to new players, in terms of ships destroyed it's nothing compared to a decent null war.
The part you guys keep ignoring though is most of us don't want suicide ganking banned, we just want the people doing it to show a little restraint and be the clever bandits they used to be, instead of this ridiculous new(ish) thing of popping any miner they catch in a belt, or any empty freighter that doesn't have a fleet accompanying it.
Kaarous Aldurald wrote:If people did not destroy things, then you lot would have no reason to suck on roids or haul stuff all day. Because there would be no one who needed to buy things.
I don't haul or mine. Maybe you should spend a bit of time outside carebear land in the places where ships get blown up in huge quantities and without relying on griefing newbies. Or would you then have to actually learn to fly something rather than just trying to drive new players out of the game between sessions trolling the forum? |

Tippia
Sunshine and Lollipops
23165
|
Posted - 2014.07.15 13:26:00 -
[2664] - Quote
Kal Murmur wrote:Ooh let me think, Crimewatch? Remember when can flipping was a thing? Yeah, seeGǪ that wasn't a change aimed at protecting newbies from griefers. That was a change aimed at protecting the servers from a tangled and incomprehensible mess of character dependencies. So no, that was not the last time they did that.
Quote:This stuff is just nonsense. No, it's not. Destruction GÇö on a massive scale GÇö is one of the three cornerstones for the game, without which it would simply cease to work. It's really as simple as that and there is absolutely no question about it. Trying to wave it off means you have fundamentally failed to understand how EVE works. Any attempt at dismissing the critical important of mass destruction, on the other hand, is so thoroughly nonsensical that it immediately invalidates any argument even remotely based on it.
Quote:Despite the damage suicide ganking can do to new players, in terms of ships destroyed it's nothing compared to a decent null war. The damage suicide ganking can do to new players is very close to zero for one simple reason: they're new players. By virtue of being new, no damage dealt to them can be very high.
Quote:The part you guys keep ignoring though is most of us don't want suicide ganking banned, we just want the people doing it to show a little restraint and be the clever bandits they used to be, instead of this ridiculous new(ish) thing of popping any miner they catch in a belt, or any empty freighter that doesn't have a fleet accompanying it. Good news: what you're describing isn't what's happening. Gankers have to be very clever to get at even the utterly minute target selection available to them (which excludes new players by default, again by simple virtue of them being new). If the gankers were allowed to do it without restraint, ganking wouldn't be so laughably rare as it is now. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jenn aSide
Smokin Aces.
7261
|
Posted - 2014.07.15 13:30:00 -
[2665] - Quote
Kal Murmur wrote:
This stuff is just nonsense. The idea that Eve would collapse without suicide ganking in high sec is laughable in the extreme. Despite the damage suicide ganking can do to new players, in terms of ships destroyed it's nothing compared to a decent null war.
Side note, this is why people like this get pwned on the forums all day every day by the Tippias and Kaarouses (Tippii and Kaarousii?) of the forum. Kaarous said DESTRUCTION, ganking is a form of destruction and it's existence is demonstrably good for the EVE economy.
Ganking also creates an air of danger and uncertainty, which are also great qualities to have in a sandbox game. I've spent 7 years learning how to not get ganked, how to avoid scams and danger. For a sandbox PVE player (like me), that's content in the same way that this game taught me as a child how not to get eaten by crocodiles.
I will NEVER understand the people so 'victimish' and weak that they can't even deal with a small amount of danger in a video game. If ganking scares you, sleeping without a night light must be cause for some very wet bedsheets.......
|

Benny Ohu
Chaotic Tranquility
3601
|
Posted - 2014.07.15 14:14:00 -
[2666] - Quote
Kal Murmur wrote:The part you guys keep ignoring though is most of us don't want suicide ganking banned, we just want the people doing it to show a little restraint and be the clever bandits they used to be, instead of this ridiculous new(ish) thing of popping any miner they catch in a belt, or any empty freighter that doesn't have a fleet accompanying it. i don't want mining removed, either. i just think that miners should show some restraint regarding how much ore they mine each day.
a great man once said, "Miners should not fall into a routine of mining all day. I want well-rounded people in my system, not ice-mining machines."
i want to see the clever miners that used to be, not these modern miners that strip every asteroid they see only for the sake of it. |

Benny Ohu
Chaotic Tranquility
3601
|
Posted - 2014.07.15 14:16:00 -
[2667] - Quote
Lady Areola Fappington wrote:today is my birthday you look like a monkey, and you smell like one, too. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
562
|
Posted - 2014.07.15 14:26:00 -
[2668] - Quote
Lady Areola Fappington wrote:On an unrelated note, today is my birthday, and I'm posting to the EVE-O forums. How sad is dat?
Happy Birthday, now go do something birthdayish rather than post here :P Pirates - The Invisible Fist of Darwin
you're welcome |

Hiply Rustic
Aliastra Gallente Federation
10
|
Posted - 2014.07.15 14:38:00 -
[2669] - Quote
Kaarous Aldurald wrote:Arkady Romanov wrote:Kaarous Aldurald wrote:Ah, so they do to you guys what they do to us for internet. Gotcha. We have the same thing with Internet servicespecially too. Plus our infrastructure is laughable compared to most modern nations. Idk about that, I'm in telecomm myself. The United States is staggering along under an infrastructure that, if given scrutiny, has barely been touched since the 70s. The telecomm company breakup in the late 90s (thanks, Clinton) turned one relatively benevolent monopoly into fifty small, localized, extremely hostile monopolies. The end result of course is that we now have three choices, and they're all basically the same. But the worst thing was that, where AT&T had EARNED their infrastructure, built it from the ground up and had plans to upgrade it, these new companies had earned nothing and were only out to see who could milk their customers the hardest, now with government mandates and support. The new companies paid nothing for their infrastructure, and they've been riding on next to zero operational expenses for almost two decades now. The "cost" of telecommunications services is 100% arbitrary. So they're silver spoon babies, with all the contempt and hostility to their customers that only entitlement can bring.
You might want to not blame Clinton for something that started with a federal anti-trust suit in 1974, took 8 years until AT&T knew they were about to lose and signed a consent decree, and was ultimately presided over by Reagan in '84. The AT&T breakup started all of that, and it most assuredly did not start under Clinton's watch.
Also, AT&T was a benevolent monopoly? |

Kal Murmur
Lazortits
6
|
Posted - 2014.07.15 14:57:00 -
[2670] - Quote
Tippia wrote:Destruction GÇö on a massive scale GÇö is one of the three cornerstones for the game, without which it would simply cease to work. It's really as simple as that and there is absolutely no question about it. Trying to wave it off means you have fundamentally failed to understand how EVE works. Any attempt at dismissing the critical important of mass destruction, on the other hand, is so thoroughly nonsensical that it immediately invalidates any argument even remotely based on it.
This is why I find you guys so laughable, absolutely no-one is calling for the removal of 'mass destruction' in Eve. All some people are asking for is that you carry out the majority of your mass destruction in parts of the game where it doesn't drive away new players.
Incidentally, you appear to want it both ways. Either suicide ganking is 'laughably rare' or it constitutes 'mass destruction' on a level that would make Eve 'instantly collapse' were it removed. Well, which is it?
Quote:The damage suicide ganking can do to new players is very close to zero for one simple reason: they're new players. By virtue of being new, no damage dealt to them can be very high.
You should really slow down, if you make many more comments as utterly ridiculous as this, we're going to end up passing some form of idiot event horizon. So you can't damage new players? No, you're right they can just pack up and leave the game and then the rest of us can suffer the consequences of a falling userbase and an uncertain future for Eve.
Quote:Good news: what you're describing isn't what's happening. Gankers have to be very clever to get at even the utterly minute target selection available to them (which excludes new players by default, again by simple virtue of them being new). If the gankers were allowed to do it without restraint, ganking wouldn't be so laughably rare as it is now.
Ganking isn't laughably rare, which is why CODE keep posting huge lists of all the ganks they're carrying out. The other day we went over the zkillboard data which also showed a huge rise in suicide ganking, and it was brushed off as 'bad historical data'. Why don't you just tell the truth and stop with this pathetic pretense that the numbers even matter to you? You want to troll newbies and carebears and if that results in a worse future for the game then you clearly don't give a damn.
Oh and please never stop telling everyone how clever you are, and how uber leet carebear ganking is, it never stops being funny. |
|

Tippia
Sunshine and Lollipops
23171
|
Posted - 2014.07.15 15:11:00 -
[2671] - Quote
Kal Murmur wrote:This is why I find you guys so laughable, absolutely no-one is calling for the removal of 'mass destruction' in Eve. All some people are asking for is that you carry out the majority of your mass destruction in parts of the game where it doesn't drive away new players. Excellent. Then nothing actually needs to change.
Quote:Incidentally, you appear to want it both ways. Either suicide ganking is 'laughably rare' or it constitutes 'mass destruction' on a level that would make Eve 'instantly collapse' were it removed. Well, which is it? No-one said that it constitutes mass destruction.
Quote:You should really slow down, if you make many more comments as utterly ridiculous as this, we're going to end up passing some form of idiot event horizon So you agree then, since you have to jump straight for the personal attack. Goodie.
Quote:So you can't damage new players? GǪwhich, of course, wasn't what I said.
Quote:Ganking isn't laughably rare, which is why CODE keep posting huge lists of all the ganks they're carrying out. Ganking is laughably rare, as demonstrated by the minute number of kills even a supposed mass-murdering entity as CODE can produce. It is also demonstrated by how much attention this one group generates GÇö if ganking was commonplace, they'd be a single player in the vast field of gankers and their activities would just be noise. Instead, their activities are such a shocking departure from the norm of highsec life that people keep coming to the forums to complain about what would otherwise be an every-day event. Your attempt to provide data to show otherwise by wilfully throwing any kind of judgement out of the window just demonstrated how desperate you are to invent a problem that simply does not exist.
Oh, and please, read what I write rather than invent more laughable nonsense: the only one telling everyone I'm clever is you. I suppose I should thank you for that rather than correct you, but I'd prefer that you at least be honest in your argumentation. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Hannibal Crusoe
New Order Logistics CODE.
12
|
Posted - 2014.07.15 15:25:00 -
[2672] - Quote
Jenn aSide wrote:Kal Murmur wrote:
This stuff is just nonsense. The idea that Eve would collapse without suicide ganking in high sec is laughable in the extreme. Despite the damage suicide ganking can do to new players, in terms of ships destroyed it's nothing compared to a decent null war.
Side note, this is why people like this get pwned on the forums all day every day by the Tippias and Kaarouses (Tippii and Kaarousii?) of the forum. Kaarous said DESTRUCTION, ganking is a form of destruction and it's existence is demonstrably good for the EVE economy. Ganking also creates an air of danger and uncertainty, which are also great qualities to have in a sandbox game. I've spent 7 years learning how to not get ganked, how to avoid scams and danger. For a sandbox PVE player (like me), that's content in the same way that this game taught me as a child how not to get eaten by crocodiles. I will NEVER understand the people so 'victimish' and weak that they can't even deal with a small amount of danger in a video game. If ganking scares you, sleeping without a night light must be cause for some very wet bedsheets.......
This The HS danger has resulted in me adding an account. |

Grumpymunky
Monkey Steals The Peach
807
|
Posted - 2014.07.15 15:31:00 -
[2673] - Quote
Benny Ohu wrote:Lady Areola Fappington wrote:today is my birthday you look like a monkey, and you smell like one, too. I don't see any resemblance.  Post with your monkey.
Thread locked due to lack of pants. |

Sibyyl
Gallente Federation
2686
|
Posted - 2014.07.15 15:34:00 -
[2674] - Quote
Kal Murmur wrote:The other day we went over the zkillboard data which also showed a huge rise in suicide ganking, and it was brushed off as 'bad historical data'. Can you share this data? So far it's been a unicorn that people keep referring to. .. when everything else is gone .. |

Kal Murmur
Lazortits
6
|
Posted - 2014.07.15 15:46:00 -
[2675] - Quote
Tippia wrote:No-one said that it constitutes mass destruction.
Ah so when you started talking about how mass destruction is an essential cornerstone of the game, that was just a completely irrelevant topic you just happened to mention in passing?
Quote:GǪwhich, of course, wasn't what I said.
Except that you did..
Tippia wrote:The damage suicide ganking can do to new players is very close to zero for one simple reason: they're new players. By virtue of being new, no damage dealt to them can be very high.
..but moving on..
Quote:Ganking is laughably rare, as demonstrated by the minute number of kills even a supposed mass-murdering entity as CODE can produce. It is also demonstrated by how much attention this one group generates GÇö if ganking was commonplace, they'd be a single player in the vast field of gankers and their activities would just be noise. Instead, their activities are such a shocking departure from the norm of highsec life that people keep coming to the forums to complain about what would otherwise be an every-day event.
So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please? |
|

ISD Ezwal
ISD Community Communications Liaisons
1873

|
Posted - 2014.07.15 15:46:00 -
[2676] - Quote
Happy birthday to the Lady. As birthday present I have removed a troll post. \o/ ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Jonah Gravenstein
Machiavellian Space Bastards
19617
|
Posted - 2014.07.15 15:53:00 -
[2677] - Quote
Sibyyl wrote:Kal Murmur wrote:The other day we went over the zkillboard data which also showed a huge rise in suicide ganking, and it was brushed off as 'bad historical data'. Can you share this data? So far it's been a unicorn that people keep referring to. That'll be the data where Kal counted the number of Charons ganked in June 2010, 2011, 2012, 2013 and 2014 by referring to zkillboard, all the while ignoring the fact that the zkill and evekill boards weren't integrated until 2012, and without taking the time to remove any kills that were down to wardecs and thus not suicide ganks.
Kal Murmur wrote:Tippia wrote:Ganking is laughably rare, as demonstrated by the minute number of kills even a supposed mass-murdering entity as CODE can produce. It is also demonstrated by how much attention this one group generates GÇö if ganking was commonplace, they'd be a single player in the vast field of gankers and their activities would just be noise. Instead, their activities are such a shocking departure from the norm of highsec life that people keep coming to the forums to complain about what would otherwise be an every-day event. So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please? Something that is rare is by definition not the norm, ergo it's a departure from the norm 
Happy Birthday Lady A
Nil mortifi sine lucre |

Hiply Rustic
Aliastra Gallente Federation
10
|
Posted - 2014.07.15 15:56:00 -
[2678] - Quote
Kal Murmur wrote:
So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please?
Sadly, this is the part of the show where someone in the audience has to point out that "laughably rare" and "shocking departure from the norm" go together quite nicely...
As in:
"Bob showing up for work on time was so laughably rare that when he did it was a shocking departure from the norm."
sorry... |

Tippia
Sunshine and Lollipops
23172
|
Posted - 2014.07.15 15:59:00 -
[2679] - Quote
Kal Murmur wrote:Ah so when you started talking about how mass destruction is an essential cornerstone of the game, that was just a completely irrelevant topic you just happened to mention in passing? No, it was a continuation of what was previously said. You should probably take a bit more care in reading the posts you respond to.
Quote:Except that you did. Nope, as the quote you provide amply demonstrates.
Quote:So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please? What's strange about it? Something that is commonplace is not a shocking departure from the norm. In fact, it pretty much has to be rare to be a shocking departure. Come on, this isn't rocket surgeryGǪ 
And to continue on that particular thread and to provide you with an actual (apparent) contradiction: if ganking was more common-place, it would probably make it even harder for the gankers to find victimsGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kal Murmur
Lazortits
6
|
Posted - 2014.07.15 16:00:00 -
[2680] - Quote
Hiply Rustic wrote:Kal Murmur wrote:
So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please?
Sadly, this is the part of the show where someone in the audience has to point out that "laughably rare" and "shocking departure from the norm" go together quite nicely... As in: "Bob showing up for work on time was so laughably rare that when he did it was a shocking departure from the norm." sorry...
This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. Oh wait.. |
|

Tippia
Sunshine and Lollipops
23172
|
Posted - 2014.07.15 16:02:00 -
[2681] - Quote
Kal Murmur wrote:This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. It definitely would, but not in either of the sarcastic senses you're hoping for. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Riyria Twinpeaks
Reasonable People Of Sound Mind
2064
|
Posted - 2014.07.15 16:03:00 -
[2682] - Quote
Kal Murmur wrote:Hiply Rustic wrote:Kal Murmur wrote:
So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please?
Sadly, this is the part of the show where someone in the audience has to point out that "laughably rare" and "shocking departure from the norm" go together quite nicely... As in: "Bob showing up for work on time was so laughably rare that when he did it was a shocking departure from the norm." sorry... This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. Oh wait..
Yeah, 15 people on either side repeating the same arguments in different words for 99 pages is clearly indicative for how rare or often the subject of discussion is. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
424
|
Posted - 2014.07.15 16:11:00 -
[2683] - Quote
Kal Murmur wrote: This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. Oh wait..
Roughly 85 of these 99 pages are little more than two and three parties tossing "no u!" with some extra words thrown around it back and forth. What's your point?
Amusingly enough, since it's such a huge problem for the people getting ganked, I would expect a higher percentage of them to be wailing in this thread.
Nothing is so amusing (or pathetic) as those who get offended on the behalf of another. |

Kal Murmur
Lazortits
6
|
Posted - 2014.07.15 16:16:00 -
[2684] - Quote
Riyria Twinpeaks wrote:Yeah, 15 people on either side repeating the same arguments in different words for 99 pages is clearly indicative for how rare or often the subject of discussion is.
Well every time we've tried to pull actual data, it's just dismissed out of hand despite each set showing exactly the same trend. I guess that's what happens when a handful of suicide gankers sense their favourite pastime might be at risk as a result of their own reckless actions.
I'm pretty bored now, so I'll just leave you with the words of James 315 in his latest post on BumpMining..
James 315 wrote:In all, 40 freighters and 3 jump freighters were terminated during the week covered by the Kills of the Week post. Adding kills from the last two days, the number rises to 59 freighters and 4 jump freighters.
To put the slaughter into perspective, consider the first Burn Jita event in 2012. The combined forces of the CFC and HBC, somewhere around 40,000 characters, were called upon to participate. Thousands showed up, including many players in leadership positions. It was publicized throughout EVE, and CCP was forced to add a warning to the splash screen for everyone logging into the game. Burn Jita was covered by video game media, not just EVE media. During Burn Jita, 53 freighters and 12 jump freighters were killed. That's more isk damage than was inflicted by the New Order's activities in Uedama--but actually not that far off. Our gankers are becoming remarkably efficient killing machines.
Yes you are guys, and we all know what happens when any predator becomes too good at killing.. |

Hiply Rustic
Aliastra Gallente Federation
10
|
Posted - 2014.07.15 16:22:00 -
[2685] - Quote
Kal Murmur wrote:Hiply Rustic wrote:Kal Murmur wrote:
So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please?
Sadly, this is the part of the show where someone in the audience has to point out that "laughably rare" and "shocking departure from the norm" go together quite nicely... As in: "Bob showing up for work on time was so laughably rare that when he did it was a shocking departure from the norm." sorry... This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. Oh wait..
99 page threadnaught about how rare suicide ganking is or is not =/= a discussion about whether or not two phrases work together or do not work together. One of those discussions you have some legitimate points to make in. The other...in this specific case...not so much.
Seriously, let this one go and get back to the discussion you were having. Something which is a shocking departure from the norm is rare, by definition. Let it go. |

Jonah Gravenstein
Machiavellian Space Bastards
19619
|
Posted - 2014.07.15 16:26:00 -
[2686] - Quote
Kal Murmur wrote:Riyria Twinpeaks wrote:Yeah, 15 people on either side repeating the same arguments in different words for 99 pages is clearly indicative for how rare or often the subject of discussion is. Well every time we've tried to pull actual data, it's just dismissed out of hand despite each set showing exactly the same trend. I guess that's what happens when a handful of suicide gankers sense their favourite pastime might be at risk as a result of their own reckless actions. That's because you keep presenting erroneous data. When you take the time to remove kills that didn't involve Concord, and don't use a killboard where 2 out of the 5 years worth of data are incomplete then maybe it won't be dismissed.
Quote:I'm pretty bored now, so I'll just leave you with the words of James 315 in his latest post on BumpMining.. James 315 wrote:In all, 40 freighters and 3 jump freighters were terminated during the week covered by the Kills of the Week post. Adding kills from the last two days, the number rises to 59 freighters and 4 jump freighters.
To put the slaughter into perspective, consider the first Burn Jita event in 2012. The combined forces of the CFC and HBC, somewhere around 40,000 characters, were called upon to participate. Thousands showed up, including many players in leadership positions. It was publicized throughout EVE, and CCP was forced to add a warning to the splash screen for everyone logging into the game. Burn Jita was covered by video game media, not just EVE media. During Burn Jita, 53 freighters and 12 jump freighters were killed. That's more isk damage than was inflicted by the New Order's activities in Uedama--but actually not that far off. Our gankers are becoming remarkably efficient killing machines. Yes you are guys, and we all know what happens when any predator becomes too good at killing.. So James and his merry band of miscreants managed to kill 59 freighters and 4 jump freighters in a week, how many freighters and jump freighters travelled, in the same week, through the systems they work in and didn't get molested?
It's more than 59 and 4 that's for sure, the ones that go unmolested probably number in the thousands.
Nil mortifi sine lucre |

Tippia
Sunshine and Lollipops
23174
|
Posted - 2014.07.15 16:34:00 -
[2687] - Quote
Kal Murmur wrote:Well every time we've tried to pull actual data, it's just dismissed out of hand The data was not dismissed. Your interpretation of it was, mainly because it wasn't much of an interpretation at all GÇö just GÇ¥higher = moreGÇ¥.
Quote:Yes you are guys, and we all know what happens when any predator becomes too good at killing.. He becomes happy and content and doesn't have to bluster quite so much to make it seem like his catch is anything spectacular. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Organic Lager
Devils Diciples League of Infamy
72
|
Posted - 2014.07.15 16:43:00 -
[2688] - Quote
Jonah Gravenstein wrote:Sibyyl wrote:Kal Murmur wrote:The other day we went over the zkillboard data which also showed a huge rise in suicide ganking, and it was brushed off as 'bad historical data'. Can you share this data? So far it's been a unicorn that people keep referring to. That'll be the data where Kal counted the number of Charons killed in June 2010, 2011, 2012, 2013 and 2014 by referring to zkillboard, all the while ignoring or ignorant of the fact that the zkill and evekill boards weren't integrated until 2012, without taking the time to remove any kills that were down to wardecs/ didn't involve Concord intervention; thus not suicide ganks.
There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.
I think we did it guys this has to be 100! I'm proud of each and every one of you. |

Jenn aSide
Smokin Aces.
7274
|
Posted - 2014.07.15 16:45:00 -
[2689] - Quote
Kal Murmur wrote:Hiply Rustic wrote:Kal Murmur wrote:
So it's laughably rare yet at the same time such a 'shocking departure from the norm of highsec life' that everyone's up in arms about it? Can you explain how those two statements fit together in any way please?
Sadly, this is the part of the show where someone in the audience has to point out that "laughably rare" and "shocking departure from the norm" go together quite nicely... As in: "Bob showing up for work on time was so laughably rare that when he did it was a shocking departure from the norm." sorry... This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. Oh wait..
You mean this 99 page thread that has 314 different posters in a game of more than 400,000 active accounts
http://eve-search.com/stats/thread/352595-1
You do understand that the size of a forum thread in a forum most EVE players don't use doesn't mean jack s$%^t right?
|

admiral root
Red Galaxy
1420
|
Posted - 2014.07.15 16:53:00 -
[2690] - Quote
Lady Areola Fappington wrote:On an unrelated note, today is my birthday, and I'm posting to the EVE-O forums. How sad is dat?
Happy birthday! I ate all your cake but you wouldn't expect any less of an Eve player.  No, your rights end in optimal+2*falloff |
|

Jenn aSide
Smokin Aces.
7274
|
Posted - 2014.07.15 16:56:00 -
[2691] - Quote
admiral root wrote:Lady Areola Fappington wrote:On an unrelated note, today is my birthday, and I'm posting to the EVE-O forums. How sad is dat? Happy birthday! I ate all your cake but you wouldn't expect any less of an Eve player. 
See lady, that's what you get for ganking miners, you got ganked fo yo cakes!
Happy Birthday!
|

Soylent Jade
New Order Logistics CODE.
142
|
Posted - 2014.07.15 16:56:00 -
[2692] - Quote
Again confirming new players fly freighters and jump freighters. Making hisec better...one Catalyst at a time
minerbumping.com |

baltec1
Bat Country Goonswarm Federation
12362
|
Posted - 2014.07.15 17:00:00 -
[2693] - Quote
Kal Murmur wrote:Riyria Twinpeaks wrote:Yeah, 15 people on either side repeating the same arguments in different words for 99 pages is clearly indicative for how rare or often the subject of discussion is. Well every time we've tried to pull actual data, it's just dismissed out of hand despite each set showing exactly the same trend. I guess that's what happens when a handful of suicide gankers sense their favourite pastime might be at risk as a result of their own reckless actions. I'm pretty bored now, so I'll just leave you with the words of James 315 in his latest post on BumpMining..
CCP data shows barge ganking at an all time low.
An average of 6-10 freighters die out of tens of thousands of trips made a day.
There is no evidence of out of control ganking. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12362
|
Posted - 2014.07.15 17:02:00 -
[2694] - Quote
Organic Lager wrote:
There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.
I think we did it guys this has to be 100! I'm proud of each and every one of you.
We already told you why what you just said is wrong. Many times. Join Bat Country today and defend the Glorious Socialist Dictatorship |

admiral root
Red Galaxy
1422
|
Posted - 2014.07.15 17:06:00 -
[2695] - Quote
Some numbers for the past 24 hours:
Niarja: 28,663 jumps / 103 ship kills / 0.36% Uedama: 28,994 jumps / 95 ship kills / 0.33% Jita: 44,657 jumps / 407 ship kills / 0.91% Total: 102,314 jumps / 605 ship kills / 0.59%
Unlike Jonah, I'm lazy so the ship kill figures include wardecs, duels, blue fire and ganks, and you still only had a little over half of one percent chance of exploding. No, your rights end in optimal+2*falloff |

Sibyyl
Gallente Federation
2693
|
Posted - 2014.07.15 17:06:00 -
[2696] - Quote
Jenn aSide wrote:You mean this 99 page thread that has 314 different posters in a game of more than 400,000 active accounts http://eve-search.com/stats/thread/352595-1You do understand that the size of a forum thread in a forum most EVE players don't use doesn't mean jack s$%^t right? We need *1* more poster to make it appropriately "315". .. when everything else is gone .. |

admiral root
Red Galaxy
1422
|
Posted - 2014.07.15 17:08:00 -
[2697] - Quote
Sibyyl wrote:We need *1* more poster to make it appropriately "315".
Praise James. No, your rights end in optimal+2*falloff |

Jonah Gravenstein
Machiavellian Space Bastards
19622
|
Posted - 2014.07.15 17:15:00 -
[2698] - Quote
Organic Lager wrote:There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. With reference to Concord activity, there's a huge discrepancy between the numbers reported by Zkill and eve-kill for the number of Concord kills. It's also quite common for suicide gankers to undock in newb ships while under GCC to draw Concord away from the belts/gates which would account for a percentage of Concord kills that are not directly related to a suicide gank, but rather the aftermath.
Quote:As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout. Which wardec data would that be? Because the poster I'm talking about didn't bother to actually check to see if any of the kills they referenced actually involved Concord or not.
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
72
|
Posted - 2014.07.15 17:20:00 -
[2699] - Quote
baltec1 wrote:Organic Lager wrote:
There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.
I think we did it guys this has to be 100! I'm proud of each and every one of you.
We already told you why what you just said is wrong. Many times.
Really? must have missed that post. All I ever saw in refute to this was:
"I personally haven't seen any change, therefore it's not true". Or "The boards weren't combined until 2012" - no problem just look at 2013 onward Or "Wardecs and other" - as mentioned this should remain consistent throughout the data sets. Or "We have to use cheaper ships right meow because nerfs" - between 2013-2014?
You know what never mind, we hit 100 the goal has been achieved, peace. |

Quinn Hatfield
Center for Advanced Studies Gallente Federation
26
|
Posted - 2014.07.15 17:32:00 -
[2700] - Quote
Organic Lager wrote:baltec1 wrote:We already told you why what you just said is wrong. Many times. Really? must have missed that post. All I ever saw in refute to this was: "I personally haven't seen any change, therefore it's not true". Fair comment, you can have that
Quote:"The boards weren't combined until 2012" - no problem just look at 2013 onward Which kind of invalidates your claims for 2011 and 2012
Quote:"Wardecs and other" - as mentioned this should remain consistent throughout the data sets. Why should it remain constant, going by all the screaming going on wardecs are on the increase, and have been for some time.... Dirty griefers 
Quote:"We have to use cheaper ships right meow because nerfs" - between 2013-2014? They do use cheaper ships now, and more of them. From what I can gather you used to get an insurance payout on your ship when it was Concorded, it was common to see battleships used in suicide ganks. Now that there is no insurance payout the gankers have gravitated to smaller and cheaper ships, the downside being that they need more of them to bring the same amount of firepower to the party. Which means that the amount of ships that got killed by Concord increased, what it doesn't mean is that the rate of ganking has increased.
|
|

Paranoid Loyd
860
|
Posted - 2014.07.15 17:37:00 -
[2701] - Quote
Organic Lager wrote:You know what never mind, we hit 100 the goal has been achieved, peace.
What a pathetic goal. 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

baltec1
Bat Country Goonswarm Federation
12362
|
Posted - 2014.07.15 17:43:00 -
[2702] - Quote
Organic Lager wrote:baltec1 wrote:Organic Lager wrote:
There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.
I think we did it guys this has to be 100! I'm proud of each and every one of you.
We already told you why what you just said is wrong. Many times. Really? must have missed that post. All I ever saw in refute to this was: "I personally haven't seen any change, therefore it's not true". Or "The boards weren't combined until 2012" - no problem just look at 2013 onward Or "Wardecs and other" - as mentioned this should remain consistent throughout the data sets. Or "We have to use cheaper ships right meow because nerfs" - between 2013-2014? You know what never mind, we hit 100 the goal has been achieved, peace.
We moved from using one or two high alpha battleships to lots of high DPS small ships. The killboards also did not track concord kills unless they were posted by the ganker, which was rare, that is where the "zomg concord are killing more ships that must mean more people are being ganked!
This is wrong, we went from 5 gankers to 20-30 per kill. It would also require you to ignore the fact that CCP themselves have shown that barge ganking has never been lower and that there are near no ganking kills showing up to constitute out of control ganking.
Ganking today is nothing like in the past, not even close. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lady Areola Fappington
2072
|
Posted - 2014.07.15 17:45:00 -
[2703] - Quote
ISD Ezwal wrote:Happy birthday to the Lady. As birthday present I have removed a troll post. \o/
ISD Ezwal gives the BEST birthday presents!
This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Jonah Gravenstein
Machiavellian Space Bastards
19625
|
Posted - 2014.07.15 17:47:00 -
[2704] - Quote
baltec1 wrote:Ganking today is nothing like in the past, not even close. Time for a demonstration of how things used to be?
*batphones Helicity Boson
Nil mortifi sine lucre |

baltec1
Bat Country Goonswarm Federation
12363
|
Posted - 2014.07.15 17:54:00 -
[2705] - Quote
Jonah Gravenstein wrote:baltec1 wrote:Ganking today is nothing like in the past, not even close. Time for a demonstration of how things used to be? *batphones Helicity Boson
Even that is lowballing it.
Go back to the terror that was M0o, who could shut down a high sec system and kill everything while tanking concord. They killed thousands in a matter of hours and were only stopped when CCP teleported them to the far corners of null sec. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Paranoid Loyd
861
|
Posted - 2014.07.15 17:57:00 -
[2706] - Quote
baltec1 wrote:Go back to the terror that was M0o, who could shut down a high sec system and kill everything while tanking concord. They killed thousands in a matter of hours and were only stopped when CCP teleported them to the far corners of null sec.
Glorious, wish I had found the game much earlier.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 18:17:00 -
[2707] - Quote
baltec1 wrote:CCP data shows barge ganking at an all time low.
Present this data please. I keep hearing about it, but I've never seen anyone actually link to it. I'm quite willing to admit that if it exists and shows what you say it shows, that the argument over miner ganking is done.
baltec1 wrote:An average of 6-10 freighters die out of tens of thousands of trips made a day.
There is no evidence of out of control ganking.
Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.
Does anyone know how to get the data on number of active freighter in a time period? |

Paranoid Loyd
861
|
Posted - 2014.07.15 18:39:00 -
[2708] - Quote
Kal Murmur wrote: Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.
How is number of freighters jumping through a system compared to the amount of ganks taking place in that system not a valid metric? How else would you define "active"?
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

baltec1
Bat Country Goonswarm Federation
12366
|
Posted - 2014.07.15 18:41:00 -
[2709] - Quote
Kal Murmur wrote:
Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant.
Does anyone know how to get the data on number of active freighter in a time period?
There are tens of thousands of trips made every day by freighters, it is entirely relevant because THAT is the ship you are going on about. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
19626
|
Posted - 2014.07.15 18:59:00 -
[2710] - Quote
Kal Murmur wrote:baltec1 wrote:CCP data shows barge ganking at an all time low. Present this data please. I keep hearing about it, but I've never seen anyone actually link to it. I'm quite willing to admit that if it exists and shows what you say it shows, that the argument over miner ganking is done. CSM minutes Dec 2012 page 104 * For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low rates.
We've heard nothing contrary since so it is assumed that the above is still true.
Quote:baltec1 wrote:An average of 6-10 freighters die out of tens of thousands of trips made a day.
There is no evidence of out of control ganking. Can people stop using this statistic of # of jumps/trips please, it's utterly irrelevant to the impact ganking has on the game. The relevant metric is active freighters unless every freighter pilot is only carrying out a single jump or trip in the relevant time period. It's just picking out big numbers because they make a problem look insignificant. Does anyone know how to get the data on number of active freighter in a time period? How is the number irrelevant? Freighters and haulers make thousands, if not tens of thousands, of trips every day, as for your latter question you'd need to get hold of a stats wonk at CCP, they're the only people with that data.
Nil mortifi sine lucre |
|

B Scripts
Serious Legitimate Hauling and Trade Corporation
9
|
Posted - 2014.07.15 19:00:00 -
[2711] - Quote
So after 100 pages of 'discussion', the question seems to be "is it the gankers who drive people away, or the people who can't stop bitching about the gankers?".
Seems to me if there's so few ganks in the grand scheme of things, maybe if the people crying about it would STFU/HTFU, more people might be inclined to try Eve. |

Jonah Gravenstein
Machiavellian Space Bastards
19626
|
Posted - 2014.07.15 19:09:00 -
[2712] - Quote
B Scripts wrote:So after 100 pages of 'discussion', the question seems to be "is it the gankers who drive people away, or the people who can't stop bitching about the gankers?".
Seems to me if there's so few ganks in the grand scheme of things, maybe if the people crying about it would STFU/HTFU, more people might be inclined to try Eve. The people who do the bitching won't be happy until there is a zero suicide gank rate, because they think highsec should be a fluffy place, with no sharp objects or risk.
Nil mortifi sine lucre |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
430
|
Posted - 2014.07.15 19:41:00 -
[2713] - Quote
Jonah Gravenstein wrote:B Scripts wrote:So after 100 pages of 'discussion', the question seems to be "is it the gankers who drive people away, or the people who can't stop bitching about the gankers?".
Seems to me if there's so few ganks in the grand scheme of things, maybe if the people crying about it would STFU/HTFU, more people might be inclined to try Eve. The people who do the bitching won't be happy until there is a zero suicide gank rate, because they think highsec should be a fluffy place, with no sharp objects or risk. Well, if that's the case then, we need to remove all security missions as well. Though the risk is low to anyone who knows what they are doing, there's always that chance that your last drone could die, while frigates you can't track keep you scrammed as the BS rats chew you up, after you accidentally pop one trigger too many. No wormholes allowed to spawn in highsec either, because wormholes lead to the dreaded land of doom. Also, all chats disabled, so their feels don't get hurt.
Yes...that's what they need...a highsec that is literally nothing but mining, hauling, industry and market pvp. Let them have that for two months, and let's see how the subs do. I won't pretend to be a psychic, but I have a feeling that it won't be pretty. |

Mr Epeen
It's All About Me
5522
|
Posted - 2014.07.15 19:54:00 -
[2714] - Quote
Gallowmere Rorschach wrote:Jonah Gravenstein wrote:B Scripts wrote:So after 100 pages of 'discussion', the question seems to be "is it the gankers who drive people away, or the people who can't stop bitching about the gankers?".
Seems to me if there's so few ganks in the grand scheme of things, maybe if the people crying about it would STFU/HTFU, more people might be inclined to try Eve. The people who do the bitching won't be happy until there is a zero suicide gank rate, because they think highsec should be a fluffy place, with no sharp objects or risk. Well, if that's the case then, we need to remove all security missions as well. Though the risk is low to anyone who knows what they are doing, there's always that chance that your last drone could die, while frigates you can't track keep you scrammed as the BS rats chew you up, after you accidentally pop one trigger too many. No wormholes allowed to spawn in highsec either, because wormholes lead to the dreaded land of doom. Also, all chats disabled, so their feels don't get hurt. Yes...that's what they need...a highsec that is literally nothing but mining, hauling, industry and market pvp. Let them have that for two months, and let's see how the subs do. I won't pretend to be a psychic, but I have a feeling that it won't be pretty.
To the underlined:
My guess is that CCP would double it's subscriber base in the first month.
I personally hate the thought of a change like that, but it's gold to a game company (in the short term) when they make a fluffy little play area for people to use as a chat room with space ships as a background.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Sibyyl
Gallente Federation
2698
|
Posted - 2014.07.15 20:07:00 -
[2715] - Quote
It would be interesting to see how this fluffy area would get farmed. And then the miners would look up to CODE and shout 'Save us!', and they'll look down and whisper 'No.' .. when everything else is gone .. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
430
|
Posted - 2014.07.15 20:31:00 -
[2716] - Quote
Mr Epeen wrote:My guess is that CCP would double it's subscriber base in the first month. I personally hate the thought of a change like that, but it's gold to a game company (in the short term) when they make a fluffy little play area for people to use as a chat room with space ships as a background. Mr Epeen  I honestly don't think so. The reason for my doubt is that an "instant gratification with no risk of severe loss" place already exists. It's called Singularity, and we've all seen how little it's used. I am honestly starting to come to the conclusion that people ***** about this particular topic just for the sake of bitching.
I am almost to the point of supporting something like Mittens' noob zone idea, but one that allows everyone in. Once you're in fluffy bear land, you and your assets cease to exist to the rest of New Eden, and any skill training that occurs or assets acquired in there are lost upon leaving. They want a single player game? Let them have it, at least long enough to realize just how boring and miserable and experience it would be. By single player, I mean truly single player. No one to buy the crap that they are uselessly farming for, no one to gank them, no one to "grief" them, etc. I feel like they may need this kind of system shock to realize that the future they are aiming for is complete ****. |

Professor Solus
The Chicago School
4
|
Posted - 2014.07.15 20:37:00 -
[2717] - Quote
Sibyyl wrote:It would be interesting to see how this fluffy area would get farmed. And then the miners would look up to CODE and shout 'Save us!', and they'll look down and whisper 'No.'
Sure is summer in here |

Kaarous Aldurald
ROC Deep Space The ROC
7921
|
Posted - 2014.07.15 20:45:00 -
[2718] - Quote
Kal Murmur wrote: The part you guys keep ignoring though is most of us don't want suicide ganking banned, we just want the people doing it to show a little restraint and be the clever bandits they used to be, instead of this ridiculous new(ish) thing of popping any miner they catch in a belt, or any empty freighter that doesn't have a fleet accompanying it.
The part you keep ignoring is that we do things like that because you lot have irrevocably pissed us off by constantly crying to nerf us. It's not going to stop now, we have a point to make. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
2705
|
Posted - 2014.07.15 21:05:00 -
[2719] - Quote
Professor Solus wrote:Sibyyl wrote:It would be interesting to see how this fluffy area would get farmed. And then the miners would look up to CODE and shout 'Save us!', and they'll look down and whisper 'No.' Sure is summer in here. The sheer number of kids on here going into screaming tantrums about the mere idea of their cozy, broken highsec hugbox being altered is pretty astounding. The narrative on the subject is so distorted that you can't even attempt a constructive discussion on highsec without getting your topic flamed and derailed by everyone, including the game devs.Really, after reading snippets of threads like this one, I have to laugh when people wonder why EVE isn't more popular. You are advocating for EVE to turn into this: Immersion breaking farming in ESO
Do you not see that? .. when everything else is gone .. |

Sentamon
Imperial Academy Amarr Empire
1969
|
Posted - 2014.07.15 21:09:00 -
[2720] - Quote
Sibyyl wrote:Really, after reading snippets of threads like this one, I have to laugh when people wonder why EVE isn't more popular You are advocating for EVE to turn into this Immersion breaking farming in ESODo you not see that?
That's the carebear ideal MMO right there. ~ Professional Forum Alt -á~ |
|

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 21:10:00 -
[2721] - Quote
baltec1 wrote:There are tens of thousands of trips made every day by freighters, it is entirely relevant because THAT is the ship you are going on about.
Not really. If there's only a small number of freighter pilots doing a lot of trips/jumps then that's whats relevant to the number of freighters being popped. Bear in mind that the number of jumps your average courier would need to recoup the cost of a lost freighter is seriously substantial.
Jonah Gravenstein wrote:CSM minutes Dec 2012 page 104"For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low rates." We've heard nothing contrary since so it is assumed that the above is still true, even James and his band of rambunctious rapscallions are unlikely to have made a dent in the amount of barges and exhumers in use every day.
Seriously? 'We assume' that 2 year old data is still true because CCP haven't specifically said it isn't?  |

Kaarous Aldurald
ROC Deep Space The ROC
7923
|
Posted - 2014.07.15 21:12:00 -
[2722] - Quote
Kal Murmur wrote:Seriously? 'We assume' that 2 year old data is still true because CCP haven't specifically said it isn't? 
Compared to the kind of assumptions made about your completely specious Charon data? It's downright airtight. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 21:13:00 -
[2723] - Quote
Gallowmere Rorschach wrote:I am almost to the point of supporting something like Mittens' noob zone idea, but one that allows everyone in. Once you're in fluffy bear land, you and your assets cease to exist to the rest of New Eden, and any skill training that occurs or assets acquired in there are lost upon leaving. They want a single player game? Let them have it, at least long enough to realize just how boring and miserable and experience it would be. By single player, I mean truly single player. No one to buy the crap that they are uselessly farming for, no one to gank them, no one to "grief" them, etc. I feel like they may need this kind of system shock to realize that the future they are aiming for is complete ****.
Why do you assume that carebears are all wishing for a singleplayer game? There's countless indy corps doing their own thing with long term goals and numerous members. They just don't play the game in the same way as a lot of you guys, so they get written off as dumb carebears.
Kaarous Aldurald wrote:The part you keep ignoring is that we do things like that because you lot have irrevocably pissed us off by constantly crying to nerf us. It's not going to stop now, we have a point to make.
Aww, bless your delicate little heart. Incidentally I never called for you lot to be nerfed until you started acting like ADHD kids in a crockery shop. |

Jenn aSide
Smokin Aces.
7287
|
Posted - 2014.07.15 21:14:00 -
[2724] - Quote
Kal Murmur wrote:baltec1 wrote:There are tens of thousands of trips made every day by freighters, it is entirely relevant because THAT is the ship you are going on about. Not really. If there's only a small number of freighter pilots doing a lot of trips/jumps then that's whats relevant to the number of freighters being popped. Bear in mind that the number of jumps your average courier would need to recoup the cost of a lost freighter is seriously substantial. Jonah Gravenstein wrote:CSM minutes Dec 2012 page 104"For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low rates." We've heard nothing contrary since so it is assumed that the above is still true, even James and his band of rambunctious rapscallions are unlikely to have made a dent in the amount of barges and exhumers in use every day. Seriously? 'We assume' that 2 year old data is still true because CCP haven't specifically said it isn't? 
This is the part where you are free to supply your own up to date Data.
Wait, what do you mean you don't have any Data (dated or otherwise)? How did you come to your conclusions then? |

Jonah Gravenstein
Machiavellian Space Bastards
19629
|
Posted - 2014.07.15 21:14:00 -
[2725] - Quote
Professor Solus wrote: The narrative on the subject is so distorted that you can't even attempt a constructive discussion on highsec without getting your topic flamed and derailed by everyone, including the game devs. The fact that game devs are posting things like "Some men just want to watch the world burn. There's space for us all in New Eden." and "We have an arena for PvP. It's called New Eden." should tell you something about the nature of the highsec, and the nature of the game.
Quote:Really, after reading snippets of threads like this one, I have to laugh when people wonder why EVE isn't more popular. We know why it's not more popular, it's not designed to appeal to the masses. It's called a niche game for a reason.
Nil mortifi sine lucre |

Jenn aSide
Smokin Aces.
7287
|
Posted - 2014.07.15 21:15:00 -
[2726] - Quote
Jonah Gravenstein wrote:B Scripts wrote:So after 100 pages of 'discussion', the question seems to be "is it the gankers who drive people away, or the people who can't stop bitching about the gankers?".
Seems to me if there's so few ganks in the grand scheme of things, maybe if the people crying about it would STFU/HTFU, more people might be inclined to try Eve. The people who do the bitching won't be happy ever under any circumstance because they are generally just unhappy people until there is a zero suicide gank rate, because they think highsec should be a fluffy place, with no sharp objects or risk.
So problem. problem fixed. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
430
|
Posted - 2014.07.15 21:15:00 -
[2727] - Quote
Kaarous Aldurald wrote:Kal Murmur wrote: The part you guys keep ignoring though is most of us don't want suicide ganking banned, we just want the people doing it to show a little restraint and be the clever bandits they used to be, instead of this ridiculous new(ish) thing of popping any miner they catch in a belt, or any empty freighter that doesn't have a fleet accompanying it.
The part you keep ignoring is that we do things like that because you lot have irrevocably pissed us off by constantly crying to nerf us. It's not going to stop now, we have a point to make. Pretty much this. It's the equivalent of kicking a hornet's nest, then being confused as to why you're suddenly rolling on the ground, screaming, drenched in venomous hellfire. |

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 21:19:00 -
[2728] - Quote
Jonah Gravenstein wrote:This is the part where you are free to supply your own up to date Data.
Wait, what do you mean you don't have any Data (dated or otherwise)? How did you come to your conclusions then?
I already posted data and even disregarding pre-2012 numbers it shows a steep increase. People are just not willing to accept anything but CCP numbers, which we don't have. Obviously it wouldn't matter even if we did, because the excuses would just move onto something else. Probably how it's all about 'creating content', apparently thats the latest fad. |

Kaarous Aldurald
ROC Deep Space The ROC
7923
|
Posted - 2014.07.15 21:20:00 -
[2729] - Quote
Kal Murmur wrote:Kaarous Aldurald wrote:The part you keep ignoring is that we do things like that because you lot have irrevocably pissed us off by constantly crying to nerf us. It's not going to stop now, we have a point to make. Aww, bless your delicate little heart. Incidentally I never called for you lot to be nerfed until you started acting like ADHD kids in a crockery shop.
And? I didn't start up my awox campaigns or my scamming sprees until people just like you started crying for nerfs because people get their spaceships blown up in a game about blowing up spaceships.
I've played long enough that I remember this. You people abandoned live and let live first. I have not forgotten, and each and every gank, scam, and awox is my way to make you pay for your arrogance.
To me, holding your opinion is a crime. Against the sandbox, against player freedom, and against your fellow players. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 21:20:00 -
[2730] - Quote
Gallowmere Rorschach wrote:Pretty much this. It's the equivalent of kicking a hornet's nest, then being confused as to why you're suddenly rolling on the ground, screaming, drenched in venomous hellfire.
That's actually how you guys see yourself isn't it? Bless.. ;) |
|

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 21:24:00 -
[2731] - Quote
Kaarous Aldurald wrote:And? I didn't start up my awox campaigns or my scamming sprees until people just like you started crying for nerfs because people get their spaceships blown up in a game about blowing up spaceships.
I've played long enough that I remember this. You people abandoned live and let live first. I have not forgotten, and each and every gank, scam, and awox is my way to make you pay for your arrogance.
To me, holding your opinion is a crime. Against the sandbox, against player freedom, and against your fellow players.
Given that trying to blow up other peoples internet spaceships accounts for at least 95% of my time playing Eve, I think you're mixing up your targets. |

Lady Areola Fappington
2073
|
Posted - 2014.07.15 21:26:00 -
[2732] - Quote
Gallowmere Rorschach wrote: I honestly don't think so. The reason for my doubt is that an "instant gratification with no risk of severe loss" place already exists. It's called Singularity, and we've all seen how little it's used. I am honestly starting to come to the conclusion that people ***** about this particular topic just for the sake of bitching.
I am almost to the point of supporting something like Mittens' noob zone idea, but one that allows everyone in. Once you're in fluffy bear land, you and your assets cease to exist to the rest of New Eden, and any skill training that occurs or assets acquired in there are lost upon leaving. They want a single player game? Let them have it, at least long enough to realize just how boring and miserable and experience it would be. By single player, I mean truly single player. No one to buy the crap that they are uselessly farming for, no one to gank them, no one to "grief" them, etc. I feel like they may need this kind of system shock to realize that the future they are aiming for is complete ****.
That would be quite the interesting idea, honestly. Give the "PVE at any cost" people a little flag they can set. In exchange for setting the flag, everything about that account just stops. No ISK generation, no SP, no seeing other ships in space, no chat (or maybe just one huge global room), nothing. They can just get an arbitrary "score", rather than ISK or SP. They can use the "score" to buy pretend ammo, equipment, and stuff from NPC vendors. NPC sold items, of course, costing more than what they buy the items back for.
Then, the PVE at any cost get their wish, they can't interact with EVE in any way shape or form. Still pay sub fees, of course.
I really wonder just how long they'd last like that. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Paranoid Loyd
863
|
Posted - 2014.07.15 21:27:00 -
[2733] - Quote
Kal Murmur wrote:Given that trying to blow up other peoples internet spaceships accounts for at least 95% of my time playing Eve, I think you're mixing up your targets.
Interesting, there is zero evidence of that. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jonah Gravenstein
Machiavellian Space Bastards
19632
|
Posted - 2014.07.15 21:27:00 -
[2734] - Quote
Kal Murmur wrote:Jonah Gravenstein wrote:CSM minutes Dec 2012 page 104"For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low rates." We've heard nothing contrary since so it is assumed that the above is still true, even James and his band of rambunctious rapscallions are unlikely to have made a dent in the amount of barges and exhumers in use every day. Seriously? 'We assume' that 2 year old data is still true because CCP haven't specifically said it isn't?  It's just as valid an assumption as you assuming that all the Charon kills you listed were down to suicide ganks.
In fact it's more valid because since the days of Hulkageddon V nobody has really gone to town with a mass culling of miners. CODE. do a good job of it, but they just don't have the resources or numbers to do it on that scale.
Also you should fix your quote Jenn aSide said that, not me.
Nil mortifi sine lucre |

Professor Solus
The Chicago School
4
|
Posted - 2014.07.15 21:27:00 -
[2735] - Quote
You are setting up a false dichotomy. Do you not see that?
EVE and ESO can both be terrible for different reasons! Likewise, you can improve EVE without turning it into ESO.
|

Sibyyl
Gallente Federation
2711
|
Posted - 2014.07.15 21:28:00 -
[2736] - Quote
Lady Areola Fappington wrote:That would be quite the interesting idea, honestly. Give the "PVE at any cost" people a little flag they can set. In exchange for setting the flag, everything about that account just stops. No ISK generation, no SP, no seeing other ships in space, no chat (or maybe just one huge global room), nothing. They can just get an arbitrary "score", rather than ISK or SP. They can use the "score" to buy pretend ammo, equipment, and stuff from NPC vendors. NPC sold items, of course, costing more than what they buy the items back for.
Then, the PVE at any cost get their wish, they can't interact with EVE in any way shape or form. Still pay sub fees, of course.
I really wonder just how long they'd last like that. CCP has already implemented this. It's called SiSi. .. when everything else is gone .. |

Kaarous Aldurald
ROC Deep Space The ROC
7925
|
Posted - 2014.07.15 21:29:00 -
[2737] - Quote
Kal Murmur wrote:Kaarous Aldurald wrote:And? I didn't start up my awox campaigns or my scamming sprees until people just like you started crying for nerfs because people get their spaceships blown up in a game about blowing up spaceships.
I've played long enough that I remember this. You people abandoned live and let live first. I have not forgotten, and each and every gank, scam, and awox is my way to make you pay for your arrogance.
To me, holding your opinion is a crime. Against the sandbox, against player freedom, and against your fellow players. Given that trying to blow up other peoples internet spaceships accounts for at least 95% of my time playing Eve, I think you're mixing up your targets.
Carebear is not what you do. It's an attitude. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mallak Azaria
GoonWaffe Goonswarm Federation
5586
|
Posted - 2014.07.15 21:29:00 -
[2738] - Quote
Don't worry. Once Star Citizen is release in like 20 years & kind of works all the bads will flock to that game, although they might come back once they find out that half of the development team are Goons who wasted all of their money on stuff. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Sibyyl
Gallente Federation
2711
|
Posted - 2014.07.15 21:29:00 -
[2739] - Quote
Professor Solus wrote:You are setting up a false dichotomy. Do you not see that? EVE and ESO can both be terrible for different reasons! Likewise, you can improve EVE without turning it into ESO. Specify what exact changes to highsec mechanics you were advocating? Can't make a judgment with superlatives. .. when everything else is gone .. |

Kal Murmur
Lazortits
11
|
Posted - 2014.07.15 21:33:00 -
[2740] - Quote
Paranoid Loyd wrote:Interesting, there is zero evidence of that.
I'm fine with that.,  |
|

Paranoid Loyd
865
|
Posted - 2014.07.15 21:37:00 -
[2741] - Quote
Kal Murmur wrote:Paranoid Loyd wrote:Interesting, there is zero evidence of that. I'm fine with that., 
Because you are lying? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1283
|
Posted - 2014.07.15 21:39:00 -
[2742] - Quote
Kal Murmur wrote:Paranoid Loyd wrote:Interesting, there is zero evidence of that. I'm fine with that.,  You do have an intimidating corp name.
Do you shoot at spaceships with your boobs? EVE Online: Death-o-meter |

Kaarous Aldurald
ROC Deep Space The ROC
7925
|
Posted - 2014.07.15 21:39:00 -
[2743] - Quote
Paranoid Loyd wrote:Kal Murmur wrote:Paranoid Loyd wrote:Interesting, there is zero evidence of that. I'm fine with that.,  Because you are lying?
"Hey guys, I know I've argued to get you nerfed for page after page of this thread, provided data that was outright lies, but I'm totally one of you! I promise! ...guys?" "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mallak Azaria
GoonWaffe Goonswarm Federation
5588
|
Posted - 2014.07.15 21:39:00 -
[2744] - Quote
Jonah Gravenstein wrote:Kal Murmur wrote:Jonah Gravenstein wrote:CSM minutes Dec 2012 page 104"For reasons that are left as an exercise to the reader, Exhumers are now blowing up at historically low rates." We've heard nothing contrary since so it is assumed that the above is still true, even James and his band of rambunctious rapscallions are unlikely to have made a dent in the amount of barges and exhumers in use every day. Seriously? 'We assume' that 2 year old data is still true because CCP haven't specifically said it isn't?  It's just as valid an assumption as you assuming that all the Charon kills you listed were down to suicide ganks. In fact it's more valid because since the days of Hulkageddon V nobody has really gone to town with a mass culling of miners. CODE. do a good job of it, but they just don't have the resources or numbers to do it on that scale. Also you should fix your quote Jenn aSide said that, not me.
I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Paranoid Loyd
865
|
Posted - 2014.07.15 21:42:00 -
[2745] - Quote
Mallak Azaria wrote:I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted.
Let me know if/how I can help.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kaarous Aldurald
ROC Deep Space The ROC
7925
|
Posted - 2014.07.15 21:43:00 -
[2746] - Quote
Paranoid Loyd wrote:Mallak Azaria wrote:I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted. Let me know if/how I can help.
And my axe. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
19634
|
Posted - 2014.07.15 21:46:00 -
[2747] - Quote
Kaarous Aldurald wrote:Paranoid Loyd wrote:Mallak Azaria wrote:I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted. Let me know if/how I can help. And my axe. Mine too, hopefully my Gallente alt will see some proper use.
Nil mortifi sine lucre |

Sibyyl
Gallente Federation
2714
|
Posted - 2014.07.15 21:51:00 -
[2748] - Quote
Jonah Gravenstein wrote:Kaarous Aldurald wrote:Paranoid Loyd wrote:Mallak Azaria wrote:I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted. Let me know if/how I can help. And my axe. Mine too, hopefully my Gallente alt will see some proper use. Me too, on both sides of the issue. An alt who is decent in a Cat, and myself as a target. .. when everything else is gone .. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
432
|
Posted - 2014.07.15 22:11:00 -
[2749] - Quote
Sibyyl wrote:Lady Areola Fappington wrote:That would be quite the interesting idea, honestly. Give the "PVE at any cost" people a little flag they can set. In exchange for setting the flag, everything about that account just stops. No ISK generation, no SP, no seeing other ships in space, no chat (or maybe just one huge global room), nothing. They can just get an arbitrary "score", rather than ISK or SP. They can use the "score" to buy pretend ammo, equipment, and stuff from NPC vendors. NPC sold items, of course, costing more than what they buy the items back for.
Then, the PVE at any cost get their wish, they can't interact with EVE in any way shape or form. Still pay sub fees, of course.
I really wonder just how long they'd last like that. CCP has already implemented this. It's called SiSi. That was basically my point, but since SiSi's usage numbers are almost always quite low, it's obvious that people don't really want what they claim to want. What they really want, is all of the benefits of interacting with the sandbox, with none of the costs, losses, or risks. I just wish they'd grow the satchel to come out and say it.
Come on whining bears, try it with me one time: "I am a risk averse miscreant, and want to alter this sandbox to the point where it's not even the same game anymore, just to suit me."
Now, that wasn't so hard, was it? |

Xavier Liche
ACME Mineral and Gas
96
|
Posted - 2014.07.15 22:29:00 -
[2750] - Quote
Remember, whoever has the last post, is right...
|
|

Organic Lager
Devils Diciples League of Infamy
73
|
Posted - 2014.07.15 22:51:00 -
[2751] - Quote
baltec1 wrote:Organic Lager wrote:baltec1 wrote:Organic Lager wrote:
There was a very strong trend in 2012, 2013, 2014 with each year showing huge growth (over a 50% increase) in both # of concord kills and # of charon losses. As for the wardec issue the data was compiled from the same source, unless there was some patch between 2012-2014 that would have increased the number of wardecs significantly it would be safe to assume the % lost to wardecs would remain constant throughout.
I think we did it guys this has to be 100! I'm proud of each and every one of you.
We already told you why what you just said is wrong. Many times. Really? must have missed that post. All I ever saw in refute to this was: "I personally haven't seen any change, therefore it's not true". Or "The boards weren't combined until 2012" - no problem just look at 2013 onward Or "Wardecs and other" - as mentioned this should remain consistent throughout the data sets. Or "We have to use cheaper ships right meow because nerfs" - between 2013-2014? You know what never mind, we hit 100 the goal has been achieved, peace. We moved from using one or two high alpha battleships to lots of high DPS small ships. The killboards also did not track concord kills unless they were posted by the ganker, which was rare, that is where the "zomg concord are killing more ships that must mean more people are being ganked! This is wrong, we went from 5 gankers to 20-30 per kill. It would also require you to ignore the fact that CCP themselves have shown that barge ganking has never been lower and that there are near no ganking kills showing up to constitute out of control ganking. Ganking today is nothing like in the past, not even close.
You're like a politician it's uncanny, you avoid answering the question while continuing to spew your meaningless and unrelated nonsense.
Here are the counter points, 2012, 2012, 2012 and 2003? I agree 2012 should be dropped from the analysis based on the lack of reliable killboard info alone. Now care to answer why ganking in 2014 is up 50% over 2013? |

Paranoid Loyd
867
|
Posted - 2014.07.15 22:55:00 -
[2752] - Quote
Organic Lager wrote: Now care to answer why ganking in 2014 is up 50% over 2013?
Because of fools like you constantly arguing about something they obviously know nothing about? It was my motivation....
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Seraph Essael
Devils Diciples League of Infamy
750
|
Posted - 2014.07.15 23:01:00 -
[2753] - Quote
Organic Lager wrote: Now care to answer why ganking in 2014 is up 50% over 2013? Goons and bigger nullsec alliance have always ganked.
However that being said, I know a fair few people who have started gankong because the Tags for Sec status means they can gank all day, go to -whatever sec status then clone jump to the tag station and instantly repair sec.
Me personally, don't see an issue with ganking, not my prefered style of play but its a style non the less. I will say I personally have seen more smaller entities getting in on the action, but ganking has always been part of the game. Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |

Jonah Gravenstein
Machiavellian Space Bastards
19635
|
Posted - 2014.07.15 23:01:00 -
[2754] - Quote
Paranoid Loyd wrote:Organic Lager wrote: Now care to answer why ganking in 2014 is up 50% over 2013? Because of fools like you constantly arguing about something they obviously know nothing about? It was my motivation.... Relevant content 
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
73
|
Posted - 2014.07.15 23:05:00 -
[2755] - Quote
Jonah Gravenstein wrote:Paranoid Loyd wrote:Organic Lager wrote: Now care to answer why ganking in 2014 is up 50% over 2013? Because of fools like you constantly arguing about something they obviously know nothing about? It was my motivation.... Relevant content 
I'm confused, you're the pigeon right? |

Paranoid Loyd
868
|
Posted - 2014.07.15 23:11:00 -
[2756] - Quote
Organic Lager wrote: I'm confused
We know, you can stop posting now. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jonah Gravenstein
Machiavellian Space Bastards
19635
|
Posted - 2014.07.15 23:12:00 -
[2757] - Quote
Organic Lager wrote:Jonah Gravenstein wrote:Paranoid Loyd wrote:Organic Lager wrote: Now care to answer why ganking in 2014 is up 50% over 2013? Because of fools like you constantly arguing about something they obviously know nothing about? It was my motivation.... Relevant content  I'm confused, you're the pigeon right? Oh such a pithy retort 
Here's a hot tip for you, the pigeon is the person who has absolutely no idea what he's prattling on about, which isn't me. Does that clear up your confusion?
Nil mortifi sine lucre |

Mallak Azaria
GoonWaffe Goonswarm Federation
5588
|
Posted - 2014.07.15 23:15:00 -
[2758] - Quote
Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013?
It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Jonah Gravenstein
Machiavellian Space Bastards
19635
|
Posted - 2014.07.15 23:18:00 -
[2759] - Quote
Mallak Azaria wrote:Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013? It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand. Crayon drawings and words of 2 syllables or less?
Nil mortifi sine lucre |

Organic Lager
Devils Diciples League of Infamy
74
|
Posted - 2014.07.15 23:31:00 -
[2760] - Quote
Mallak Azaria wrote:Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013? It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand.
Thanks for the real answer, as I see Jonah still wants to play the pigeon. Now correct me if I'm wrong but didn't that nerf bat hit you in 2012 with the insurance payout nerf? |
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5592
|
Posted - 2014.07.15 23:35:00 -
[2761] - Quote
Organic Lager wrote:Mallak Azaria wrote:Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013? It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand. Thanks for the real answer, as I see Jonah still wants to play the pigeon. Now correct me if I'm wrong but didn't that nerf bat hit you in 2012 with the insurance payout nerf?
It was a combination of things over the last 3 years. It forced us to use a larger quantity of cheaper ships to do the same things. As a result, a lot of the casual gankers just stopped ganking.
E: The level of organisation that goes in to career ganking these days is rather impressive. If it were as easy as our victims claim, then casual gankers wouldn't have died off. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Cancel Align NOW
Imperial Shipment Amarr Empire
45
|
Posted - 2014.07.15 23:47:00 -
[2762] - Quote
Organic Lager wrote:Mallak Azaria wrote:Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013? It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand. Thanks for the real answer, as I see Jonah still wants to play the pigeon. Now correct me if I'm wrong but didn't that nerf bat hit you in 2012 with the insurance payout nerf?
I've only been following this thread for the last 15 pages so forgive me if this is out of context: The insurance payout removal was not an actual nerf to ganking, it did nothing to the mechanics behind ganking, it simply moved the isk won vs isk lost equilibrium.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5592
|
Posted - 2014.07.15 23:51:00 -
[2763] - Quote
Cancel Align NOW wrote:Organic Lager wrote:Mallak Azaria wrote:Organic Lager wrote:Now care to answer why ganking in 2014 is up 50% over 2013? It's not, we just use 50% more ships to do it. I'm not sure how this concept could be made any easier for you to understand. Thanks for the real answer, as I see Jonah still wants to play the pigeon. Now correct me if I'm wrong but didn't that nerf bat hit you in 2012 with the insurance payout nerf? I've only been following this thread for the last 15 pages so forgive me if this is out of context: The insurance payout removal was not an actual nerf to ganking, it did nothing to the mechanics behind ganking, it simply moved the isk won vs isk lost equilibrium.
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7929
|
Posted - 2014.07.15 23:55:00 -
[2764] - Quote
Mallak Azaria wrote:
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.
Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted.
Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
19641
|
Posted - 2014.07.16 00:18:00 -
[2765] - Quote
Benny Ohu wrote:Jonah Gravenstein wrote:Kaarous Aldurald wrote:Mallak Azaria wrote:I could give you the exact reason why you're seeing a lot of freighters dying in the last 2 months aswell, but you're not going to like the answer. Oh, come on, don't be a tease. This tbh  i'd be on the edge of my seat if my immense girth allowed me to move so far Is your neckbeard itching? 
Nil mortifi sine lucre |

Benny Ohu
Chaotic Tranquility
3607
|
Posted - 2014.07.16 00:22:00 -
[2766] - Quote
the lice within are twitching with anticipation |

Gavin Dax
Repercussus RAZOR Alliance
58
|
Posted - 2014.07.16 00:30:00 -
[2767] - Quote
Kaarous Aldurald wrote:Mallak Azaria wrote:
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.
Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted. Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense.
This is a pretty big generalization. I'm pretty sure there's a large group of players, myself included, that would just like to see HS PvP be more engaging. That means fun fights, good conflict with response from both sides, etc.
HS is after all where newbies start, yet it's pretty much the most boring place in EVE with the least engaging content. Just look at the massive tears that are generated with basically no in-game response. As the place in New Eden with the most engagement rules, there is absolutely no reason why it needs to be this way (just make those rules engaging and the players will create the content naturally). |

Mallak Azaria
GoonWaffe Goonswarm Federation
5596
|
Posted - 2014.07.16 00:39:00 -
[2768] - Quote
Gavin Dax wrote:This is a pretty big generalization. I'm pretty sure there's a large group of players, myself included, that would just like to see HS PvP be more engaging. That means fun fights, good conflict with response from both sides, etc.
HS is after all where newbies start, yet it's pretty much the most boring place in EVE with the least engaging content. Just look at the massive tears that are generated with basically no in-game response. As the place in New Eden with the most engagement rules, there is absolutely no reason why it needs to be this way (just make those rules engaging and the players will create the content naturally).
We all have the same toolset available to us. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Hasikan Miallok
Republic University Minmatar Republic
968
|
Posted - 2014.07.16 00:43:00 -
[2769] - Quote
Gavin Dax wrote:
This is a pretty big generalization. I'm pretty sure there's a large group of players, myself included, that would just like to see HS PvP be more engaging. That means fun fights, good conflict with response from both sides, etc.
HS is after all where newbies start, yet it's pretty much the most boring place in EVE with the least engaging content. Just look at the massive tears that are generated with basically no in-game response. As the place in New Eden with the most engagement rules, there is absolutely no reason why it needs to be this way (just make those rules engaging and the players will create the content naturally).
In EVE the key force multiplier is not ISK or SP it is numbers (with some contribution from player experience).
This puts genuine new players at a disadvantage unless they join a very large newbie friendly corp like RvB, EVE uni or BNI . Small corps of just new players are targets for extortion wardecs and even dueling tends to be writhe with problems with newbie baiting and neut repping making a "win" for the new player unlikely.
Giving new players more SP/free skills or handing them ISK or ships cannot fix this.
Unfortunately any solutions that come to mind (such as Arenas or stacking penalties for mass weapon attacks) are very much a case of "cure worse than the disease".
|

Kaarous Aldurald
ROC Deep Space The ROC
7933
|
Posted - 2014.07.16 00:45:00 -
[2770] - Quote
Gavin Dax wrote: This is a pretty big generalization. I'm pretty sure there's a large group of players, myself included, that would just like to see HS PvP be more engaging. That means fun fights, good conflict with response from both sides, etc.
Surely you recognize that there are people, and plenty of them have been in lockstep agreement with you, that think otherwise? The people who tell you things like "if you want PvP then go to lowsec instead". They are literally saying that PvP should not happen in highsec.
If that doesn't apply to you, then I wasn't talking about you.
Quote: HS is after all where newbies start, yet it's pretty much the most boring place in EVE with the least engaging content.
Of course, just look at the majority of the people who live there. Far too many of them just want to see the green numbers get bigger like some kind of Facebook game. Those people aren't contributing anything, they're more like destructible terrain than real players.
The only content you can get out of them is blowing them up. So it shouldn't be surprising that the people who don't believe that anyone should be immune don't do anything with these people except blow them up.
Quote: Just look at the massive tears that are generated with basically no in-game response. As the place in New Eden with the most engagement rules, there is absolutely no reason why it needs to be this way (just make those rules engaging and the players will create the content naturally).
Why does it have to be *not* this way? I mean, the "in game response" you're talking about is pretty much on them to actually do it.
We get away with things because the "victims" won't get off their butts to stop us. Yet they mistake the consequences of their own inaction with a game imbalance, which is why they keep crying to get us nerfed. Whether that's purposeful or out of ignorance is another matter entirely.
But the end goal? There can be no question that the end goal is no non consensual PvP in highsec. They truly believe that unwillingness to defend themselves should merit total safety. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5597
|
Posted - 2014.07.16 00:53:00 -
[2771] - Quote
Kronos freighter changes. Be careful what you wish for. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5597
|
Posted - 2014.07.16 00:55:00 -
[2772] - Quote
Remember when Gevlon gave up on his Grr project because he was just wasting money & not really achieving anything? Some of you may recall a post about how he was going to give that money to CODE each month. All of a sudden GSF people started ganking with CODE every day.
Thanks for the free stuff Gevlon. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Hasikan Miallok
Republic University Minmatar Republic
971
|
Posted - 2014.07.16 00:56:00 -
[2773] - Quote
Mallak Azaria wrote:Kronos freighter changes. Be careful what you wish for.
lol ... some people will be wishing for covops freighters with jump capability.
|

Benny Ohu
Chaotic Tranquility
3609
|
Posted - 2014.07.16 00:58:00 -
[2774] - Quote
Mallak Azaria wrote:Remember when Gevlon gave up on his Grr project because he was just wasting money & not really achieving anything? no. he's still wasting money and not achieving anything |

Ramona McCandless
The McCandless Clan
6309
|
Posted - 2014.07.16 01:00:00 -
[2775] - Quote
Gavin Dax wrote: fun fights, good conflict with response from both sides, etc.
Glorious, symmetrical warfare died with the birth of the machinegun and the aeroplane
I would have thought RAZOR of all people would have known that better than nearly anyone else "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5602
|
Posted - 2014.07.16 01:02:00 -
[2776] - Quote
Benny Ohu wrote:Mallak Azaria wrote:Remember when Gevlon gave up on his Grr project because he was just wasting money & not really achieving anything? no. he's still wasting money and not achieving anything
That's not a project, that is literally giving someone free stuff. The real winners here are Goonswarm & Tora Bushido. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5602
|
Posted - 2014.07.16 01:05:00 -
[2777] - Quote
Congratulations highsec, your incessant begging to CCP literally made it more viable to just kill every freighter we see. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Benny Ohu
Chaotic Tranquility
3609
|
Posted - 2014.07.16 01:06:00 -
[2778] - Quote
eh. he considers it part of his grr project, because otherwise the project would've failed, and nothing gevlon does fails
goonswarm are not the winners, he said so himself. you should read his blog more, so you learn things |

Mallak Azaria
GoonWaffe Goonswarm Federation
5602
|
Posted - 2014.07.16 01:11:00 -
[2779] - Quote
I read his blog like once a fortnight now, through a mirror site so he doesn't get money for hits. I just don't have to patience to sloth through massive ammounts of delusional garbage anymore though so I kind of just skim over it. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Benny Ohu
Chaotic Tranquility
3609
|
Posted - 2014.07.16 01:53:00 -
[2780] - Quote
i can't fault you for that. how's this mirror thing done? |
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Mallak Azaria
GoonWaffe Goonswarm Federation
5602
|
Posted - 2014.07.16 02:05:00 -
[2781] - Quote
Benny Ohu wrote:i can't fault you for that. how's this mirror thing done?
Internet coding magic This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Gavin Dax
Repercussus RAZOR Alliance
58
|
Posted - 2014.07.16 02:19:00 -
[2782] - Quote
Mallak Azaria wrote: We all have the same toolset available to us.
True. But those tools are better at doing some things than others, and the same tools don't have the same appeal to everyone. E.g. booster alts - we all can get one but it doesn't mean the mechanics around that are good.
Hasikan Miallok wrote: Giving new players more SP/free skills or handing them ISK or ships cannot fix this. Unfortunately any solutions that come to mind (such as Arenas or stacking penalties for mass weapon attacks) are very much a case of "cure worse than the disease".
I agree those are bad, but there are way more possibilities - it's hardly the best it could be right now, that's for sure. Just to describe one idea (note: I'm not saying this is at all the best way or even good, just giving an example, there are probably many more ideas that are far better): - CONCORD reps instead of shoots (players need to do the shooting) - Players can make distress calls, players can listen for distress calls (note: this would mean increasing the time it takes for ships to die in HS, hence concord reps)
Basically: - ice breakers in-game for HS players to form up together (e.g. distress calls) since many share the same goal but are not organized - Encourage a variety of gank fits (you won't necessarily lose your ship either) - This would make it harder to say kill a tanked ship in crowded areas like Jita (which makes sense), but possible to say still alpha a frig in your nado and get away while you're at it
The other major area in HS is war decs (I think we can all agree that they aren't nearly as engaging as they could be). Again, many ways to make this better to encourage actual HS wars instead of station games. Won't go into here though since that's not what this thread is about.
Kaarous Aldurald wrote: The people who tell you things like "if you want PvP then go to lowsec instead". They are literally saying that PvP should not happen in highsec.
It's true in that you won't find much engaging PvP in HS *right now*, so you should probably go to low/null if you're looking for a good fight. But yeah, if we're talking about how to make EVE better, then IMO that's the wrong attitude.
Kaarous Aldurald wrote: Of course, just look at the majority of the people who live there. Far too many of them just want to see the green numbers get bigger like some kind of Facebook game. Those people aren't contributing anything, they're more like destructible terrain than real players.
I don't know if this is true or not. For all we know, many who would be attracted by the concept of HS PvP just stop playing the game, so only the true carebears (and HS indy alts) are left. I find it hard to believe that even those in HS wouldn't have the motivation for PvP given enough provocation.
Kaarous Aldurald wrote: We get away with things because the "victims" won't get off their butts to stop us.
That, and the game doesn't do much to make it appealing. Revenge is hard to come by in a lot of aspects of EVE, but I think this is too much the case (this is most true in HS, which seems wrong). The desire for revenge has the potential to create great cycles of game content, but in EVE it's common to shoot once and have the buck stop there. E.g. things like kill rights and bounties seem great in concept, but in practice they're not very effective. |

Ramona McCandless
The McCandless Clan
6310
|
Posted - 2014.07.16 02:32:00 -
[2783] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote: We get away with things because the "victims" won't get off their butts to stop us.
That, and the game doesn't do much to make it appealing. Revenge is hard to come by in a lot of aspects of EVE, but I think this is too much the case (this is most true in HS, which seems wrong). The desire for revenge has the potential to create great cycles of game content, but in EVE it's common to shoot once and have the buck stop there. E.g. things like kill rights and bounties seem great in concept, but in practice they're not very effective.
I dont think hes talking about revenge (which is never profitable unless luck is involved)
Hes talking about prevention, I believe "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
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Kaarous Aldurald
ROC Deep Space The ROC
7934
|
Posted - 2014.07.16 02:34:00 -
[2784] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote: We get away with things because the "victims" won't get off their butts to stop us.
That, and the game doesn't do much to make it appealing. Revenge is hard to come by in a lot of aspects of EVE, but I think this is too much the case (this is most true in HS, which seems wrong). The desire for revenge has the potential to create great cycles of game content, but in EVE it's common to shoot once and have the buck stop there. E.g. things like kill rights and bounties seem great in concept, but in practice they're not very effective.
The game has absolutely nothing to with why those people don't find it appealing. The tools are there.
They just won't pick them up and use them. They'd rather just howl in local or on the forums, and go back to making the green number get bigger.
It can be done. I know because I have done it to others, and had it done to me. Their only excuse is themselves.
[edit: And as Ramona has mentioned, I am talking about self defense. I apologize if that was not clear. But honestly, if you want it to apply to revenge you can do that too. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gavin Dax
Repercussus RAZOR Alliance
58
|
Posted - 2014.07.16 02:51:00 -
[2785] - Quote
Kaarous Aldurald wrote: The game has absolutely nothing to with why those people don't find it appealing. The tools are there.
They just won't pick them up and use them. They'd rather just howl in local or on the forums, and go back to making the green number get bigger.
It can be done. I know because I have done it to others, and had it done to me. Their only excuse is themselves.
[edit: And as Ramona has mentioned, I am talking about self defense. I apologize if that was not clear. But honestly, if you want it to apply to revenge you can do that too.
Ok I see, yeah I misread that, makes sense. Players are generally lazy to defend themselves yeah. I don't think the game has absolutely nothing to do with that, though. It's just not worth it to in a lot of cases - or as least they don't think it's worth it to. This is a problem with the game IMO. Same reason why an AFK ishtar ratter in null doesn't defend himself. You still make money even if you get ganked sometimes, and it's far more fun to be AFK than ratting in your ishtar |

Mallak Azaria
GoonWaffe Goonswarm Federation
5603
|
Posted - 2014.07.16 02:53:00 -
[2786] - Quote
Gavin Dax wrote:Mallak Azaria wrote: We all have the same toolset available to us.
True. But those tools are better at doing some things than others, and the same tools don't have the same appeal to everyone. E.g. booster alts - we all can get one but it doesn't mean the mechanics around that are good.
Pretty sure this thread is about suicide ganking & not 1v1 honour duel space-bushido pvp. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Kaarous Aldurald
ROC Deep Space The ROC
7934
|
Posted - 2014.07.16 02:59:00 -
[2787] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote: The game has absolutely nothing to with why those people don't find it appealing. The tools are there.
They just won't pick them up and use them. They'd rather just howl in local or on the forums, and go back to making the green number get bigger.
It can be done. I know because I have done it to others, and had it done to me. Their only excuse is themselves.
[edit: And as Ramona has mentioned, I am talking about self defense. I apologize if that was not clear. But honestly, if you want it to apply to revenge you can do that too.
Ok I see, yeah I misread that, makes sense. Players are generally lazy to defend themselves yeah. I don't think the game has absolutely nothing to do with that, though. It's just not worth it to in a lot of cases - or as least they don't think it's worth it to. This is a problem with the game IMO. Same reason why an AFK ishtar ratter in null doesn't defend himself. You still make money even if you get ganked sometimes, and it's far more fun to be AFK than ratting in your ishtar
If it truly were as simple as that, you wouldn't think they would get so mad about it.
The fact that they do suggests that they don't view it as a transaction or trade off. It suggests that they think they should get to not die at all.
And I hate that attitude. Not only that, but I take great delight in proving their thoughts untrue. And there you have it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12366
|
Posted - 2014.07.16 03:51:00 -
[2788] - Quote
Kal Murmur wrote:baltec1 wrote:There are tens of thousands of trips made every day by freighters, it is entirely relevant because THAT is the ship you are going on about. Not really. If there's only a small number of freighter pilots doing a lot of trips/jumps then that's whats relevant to the number of freighters being popped. Bear in mind that the number of jumps your average courier would need to recoup the cost of a lost freighter is seriously substantial.
Doesnt matter if its just one pilot, its still tens of thousands of trips. Join Bat Country today and defend the Glorious Socialist Dictatorship |

malcovas Henderson
Caldari Provisions Caldari State
212
|
Posted - 2014.07.16 06:49:00 -
[2789] - Quote
Kaarous Aldurald wrote:Mallak Azaria wrote:
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.
Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted. Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense.
This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means.
|

Christina Project
Deeper Feelings Inc.
306
|
Posted - 2014.07.16 07:50:00 -
[2790] - Quote
malcovas Henderson wrote:Kaarous Aldurald wrote:Mallak Azaria wrote:
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.
Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted. Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense. This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means. Hey there, sweetheart ...
... can I impose my "gameplay" onto you? ;) - When there's a mew, there's a way! - |
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Remiel Pollard
The Vigilance Institute
3927
|
Posted - 2014.07.16 07:52:00 -
[2791] - Quote
Christina Project wrote:malcovas Henderson wrote:Kaarous Aldurald wrote:Mallak Azaria wrote:
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.
Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted. Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense. This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means. Hey there, sweetheart ... ... can I impose my "gameplay" onto you? ;)

Don't do it, it's a trap for sure. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Christina Project
Deeper Feelings Inc.
306
|
Posted - 2014.07.16 08:03:00 -
[2792] - Quote
Remiel Pollard wrote:Christina Project wrote:malcovas Henderson wrote:Kaarous Aldurald wrote:Mallak Azaria wrote:
It made ganking cost more, which was a nerf. I'm not saying it wasn't a needed nerf. Getting the cost of your suicide ship back was a stupid mechanic & needed to go, but it was still one of many ganking nerfs over the years, while miners have seen only buffs to their gameplay & still want more nerfs on gankers.
Yep, that's the problem I have with them too. It's never enough, and their agenda is clear. They will never stop until PvP is not permitted. Their attitude is so poisonous that they honestly think non consensual PvP is, or should be, a bannable offense. This is IMO the crux of the problem. Non-consensual PvP. Too many play this game with the attitude of "HOW F**KING DARE YOU impose your gameplay upon me". Without a single thought on what EVE or MMO means. Hey there, sweetheart ... ... can I impose my "gameplay" onto you? ;)  Don't do it, it's a trap for sure. Are you talking to me... or him? *snickers xD* - When there's a mew, there's a way! - |

admiral root
Red Galaxy
1422
|
Posted - 2014.07.16 08:14:00 -
[2793] - Quote
Mallak Azaria wrote:I've been working on something with a few other guys that may just bring back the days of miners dying in the hundreds each day, which in theory will bring the cost of doing so down to almost zero. Keep you posted.
Sign me up for that. No, your rights end in optimal+2*falloff |

Kal Murmur
Lazortits
15
|
Posted - 2014.07.16 09:20:00 -
[2794] - Quote
Kaarous Aldurald wrote:"Hey guys, I know I've argued to get you nerfed for page after page of this thread, provided data that was outright lies, but I'm totally one of you! I promise! ...guys?"
I am nothing like you. Let's just get clear right off the bat, you're one of those arrogant and incredibly self entitled kids who think that everyone should play a game the way you want or you'll throw the game board on the floor and stamp on it. We have literally nothing in common.
As for the data provided, no it was not 'outright lies'. It was the only data we currently have available and even when you remove the 2012 and earlier data that people had issues with, it STILL showed the trend that you and your little friends were trying to claim was untrue. A trend that people are now basically admitting is true after all, and is now being justified as 'but, but, but, they deserves it!!'.
I know you're not going to change how you play the game, because you're not capable of seeing the long term results of your actions. I'll be sure to be around to rub them in your face when they happen though, because you deserve that at least. |

Kaarous Aldurald
ROC Deep Space The ROC
7950
|
Posted - 2014.07.16 09:50:00 -
[2795] - Quote
Kal Murmur wrote: I am nothing like you. Let's just get clear right off the bat, you're one of those arrogant and incredibly self entitled kids who think that everyone should play a game the way you want or you'll throw the game board on the floor and stamp on it. We have literally nothing in common.
Yeah, nerf after nerf to ganking as a result of people crying on the forums about how they'll quit if ganking isn't nerfed is nothing at all like what you just described.
Quote: As for the data provided, no it was not 'outright lies'. It was the only data we currently have available and even when you remove the 2012 and earlier data that people had issues with, it STILL showed the trend that you and your little friends were trying to claim was untrue. A trend that people are now basically admitting is true after all, and is now being justified as 'but, but, but, they deserves it!!'.
You claimed ganking has more than doubled just based on CONCORD killmails. Yes, you lied. You deliberately, whether by malice or stupidity, omitted that the number of people required to gank in the first place has increased considerably.
Nevermind that you continued to ignore the fact that the killboards you were using were hilariously inappropriate sources even after it was pointed out to you several times.
You're either a liar, or one of those awful people who feels entitled to wave their opinion around when they have no clue what they are talking about.
Quote: I know you're not going to change how you play the game, because you're not capable of seeing the long term results of your actions. I'll be sure to be around to rub them in your face when they happen though, because you deserve that at least.
Oh, I would just love to hear what you think those will be. Do tell. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

ISD Ezwal
ISD Community Communications Liaisons
1882

|
Posted - 2014.07.16 10:26:00 -
[2796] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Moricon Helgmorn
Helgmorn Enterprise
0
|
Posted - 2014.07.16 10:53:00 -
[2797] - Quote
2 month player with 2.7k skill points.
I cannot see what the fuss about high-sec ganking is,any player who will stick around after the tutorial will learn the mechanics of eve quickly, either by being clever and reading as much as they play for the first month, or by dying multiple times until they QQ or learn to read about eve game mechanics!
The biggest point about eve is the risk, and that happens the moment you undock, High, Low or Null-Sec and thats the way it should be!
Dont want to get ganked in High, learn how to protect yourself as best you can, and when that is not good enough, take it on the chin, man up and get on with it!
As a new player, High-Sec is Way Way Safe. I cant wait to finish my skill plan so I can permanently get out to Null-Sec! At the moment Roams in Null are not worthwhile simply due to lack of T2 ship and skills to make it more profitable than High-Sec.
Carebares beware, another ganker in training! |

Sobaan Tali
Caldari Quick Reaction Force
317
|
Posted - 2014.07.16 11:32:00 -
[2798] - Quote
I'm just gonna chime in to give my 2 cents for what it's worth, couple things first though. First, I'm a carebear, always have been and likely always will be, one who sees little point or reason to claim I'm a pro when it comes to PVP. In fact, that is experience I have very little of. Second, no, I did not read all of the 2000+ other replies to this thread and not going to.
And, before it's asked, yes...I've lost way more isk to ganks than a freighter's worth.
If ganks are a problem now, then they have been a problem for over a decade (and, just so we're clear, my point is it's not). This is nothing new. Ganking ships with no reasonably practical or obvious purpose has been and will likely always be present in Eve, so long as ganking for any reason is. It may not be routine at times or common, but it's been there. Ganking of empty freighters for the sheer "fun" of it doesn't strike me as abnormal or unexpected behavior, just unfortunate that the ganker is the only one who's potentially walking away happy (then again, that's not really his problem). People will gank ships merely for having been blessed with the almighty Art Team's work, or simply because it's new. I tell people, it's us players "breaking new ships in" and "It's Eve's way of proper christening ships". If you think you (other freighter/miner/hauler/various high sec pilots who might be on the receiving end of ganks) should now suddenly be so concerned with another play-style that's been around for a long time, my advice is don't be so alarmed. Eve is not suddenly so much more dangerous than it ever has been. Just do as others have successfully...play smarter. It's not so simple to do just that, I know, but it's neither that hard to do. The game's not broken, the mechanics aren't being flushed down the toilet, and ganks are not getting out of control.
tl;dr Nothing to see here, everything is working as intended. Stop worrying so much about it and work on a plan to avoid being a helpless victim. You are not so helpless if you think about it enough. |

Christina Project
Deeper Feelings Inc.
309
|
Posted - 2014.07.16 11:53:00 -
[2799] - Quote
Sobaan Tali wrote:You are not so helpless if you think about it enough. They don't think, which becomes pretty obvious after you look at it for a while.
- When there's a mew, there's a way! - |

Sobaan Tali
Caldari Quick Reaction Force
318
|
Posted - 2014.07.16 12:34:00 -
[2800] - Quote
Christina Project wrote:Sobaan Tali wrote:You are not so helpless if you think about it enough. They don't think, which becomes pretty obvious after you look at it for a while.
True, though all anyone can really do to help them fix that is to try and tell them that. No one can hold there hand, and if they are not willing to adapt to the idea that sometimes you have to think things out to find a solution rather than hope (or demand) that it be fixed for them, then there is nothing else that can be done. Personal problem solving and resourcefulness is not something CCP or anyone else will, nor ever should, replace. You are right, though, history shows people generally don't want to have to think things out, especially if someone else can do the thinking for them. |
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Shirakawa Naoya
0
|
Posted - 2014.07.16 12:55:00 -
[2801] - Quote
I may not have been in EvE long enough or qualified to make comment but from my point of view, i don't see it as a problem. i see it as a part of reality. It is like bunch of serial killer or some theft lurking around in the shadow around my travel route where they might jump on me any second if I'm not careful enough. Indirectly teaching me a lesson and reminds me that nowhere is safe.
I got raped once in Ice belt and ever since then, I have been more careful traveling around and study some fittings.
Though i do hope in some point the ganker should try to have some self-control IF being ganked is part of the reason the newbie quit which i believe it is not really a problem since the report button is always there if one being harassed. There is always a free rookie ship and NPC agent around if one is short of isk and is not really hard to get back the ship. It is like your business doesn't go well due to harsh competition and then you shift to other place to start again.
P.S.: I'm a PvE oriented. Not really fond of PvP. Play to have fun or pay to win, either way be part of the mmo community and help whenever you can. Bragging gets you nowhere and makes you look like a jerk with no-life. |

Kal Murmur
Lazortits
15
|
Posted - 2014.07.16 13:38:00 -
[2802] - Quote
Shirakawa Naoya wrote:I may not have been in EvE long enough or qualified to make comment but from my point of view, i don't see it as a problem. i see it as a part of reality. It is like bunch of serial killer or some theft lurking around in the shadow around my travel route where they might jump on me any second if I'm not careful enough. Indirectly teaching me a lesson and reminds me that nowhere is safe.
A fitting analogy would be the difference between a well to do suburb with regular police patrols (high sec), and a rough ghetto area where the police barely step (low sec). The residents of the ghetto are always keeping their eyes open and focusing on potential threats because that's the nature of where they live. The residents of the suburbs still have to not do completely idiot things like leave windows open when they go out, but at the same time can reasonably expect not to have to cross the street any time they see someone walking in their direction.
Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable.
TLDR: Expect another ganking nerf within the next 6 months at the longest. |

tekpede
Ravens' Nest Overload Everything
16
|
Posted - 2014.07.16 13:54:00 -
[2803] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players.
It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions.
It shouldn't be possible to board a ship in a system where your security status is below the acceptable limit for that system. -10? You can't board a ship in high security space, or you can but concord will be on you instantly, same as when you enter space in a ship after committing a concord sanctionable offense. Simple and obvious fix to a serious problem.
Then just keep an eye on the price of the security status repair npc drops, if it's still too cheap to get back to 0.0 security status then reduce drop rate. Good let them quit. Maybe they can try hello kitty online? |

Sibyyl
Gallente Federation
2802
|
Posted - 2014.07.16 14:15:00 -
[2804] - Quote
Kal Murmur wrote:A fitting analogy would be the difference between a well to do suburb with regular police patrols (high sec), and a rough ghetto area where the police barely step (low sec). The residents of the ghetto are always keeping their eyes open and focusing on potential threats because that's the nature of where they live. The residents of the suburbs still have to not do completely idiot things like leave windows open when they go out, but at the same time can reasonably expect not to have to cross the street any time they see someone walking in their direction.
Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable. Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.
TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.
Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns. .. when everything else is gone .. |

Ria Nieyli
13001
|
Posted - 2014.07.16 14:33:00 -
[2805] - Quote
Sibyyl wrote:Kal Murmur wrote:A fitting analogy would be the difference between a well to do suburb with regular police patrols (high sec), and a rough ghetto area where the police barely step (low sec). The residents of the ghetto are always keeping their eyes open and focusing on potential threats because that's the nature of where they live. The residents of the suburbs still have to not do completely idiot things like leave windows open when they go out, but at the same time can reasonably expect not to have to cross the street any time they see someone walking in their direction.
Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable. Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die. TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE. Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.
Doesn't sounds that different from real life to be honest... Do not remove a fly from your friend's forehead with a hatchet.
- Ancient Chinese Proverb |

Sibyyl
Gallente Federation
2808
|
Posted - 2014.07.16 14:50:00 -
[2806] - Quote
^^Just about exactly like where I grew up, yeah. .. when everything else is gone .. |

Ria Nieyli
13020
|
Posted - 2014.07.16 14:53:00 -
[2807] - Quote
Sounds familiar, I still tiger claw my keys when walking home when it's dark outside. Do not remove a fly from your friend's forehead with a hatchet.
- Ancient Chinese Proverb |

Gavin Dax
Repercussus RAZOR Alliance
59
|
Posted - 2014.07.16 14:57:00 -
[2808] - Quote
Sibyyl wrote: Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.
TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.
Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.
It's even less secure than that analogy. You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway).
The name "high" security space is misleading - it implies some form of reasonable retribution or punishment for crimes (how else would you enforce high security? This is probably a reasonable assumption to make based on the name, as you would do so anywhere else in RL). It should be renamed to "medium" security space or something else to make this more clear - it would definitely change a bunch of people's expectations to be more in line with the actual mechanics. Your ship is generally only safe in HS if there is no entity present that can alpha you before CONCORD saves you. |

Sibyyl
Gallente Federation
2822
|
Posted - 2014.07.16 15:16:00 -
[2809] - Quote
^^Good point, Gavin.
My mitichlorians are acting up. I sense a great disturbance in the Force, as if millions of posts cried out in terror, and were suddenly Ezwaled. .. when everything else is gone .. |
|

ISD Ezwal
ISD Community Communications Liaisons
1886

|
Posted - 2014.07.16 15:25:00 -
[2810] - Quote
And again I have had to remove a rule breaking post and those quoting it.
Please people, it's perfectly fine to disagree with each other and to post your opinions or a reaction on the opinion of other without resorting to rpofanity or personal attacks. In other words, it is posible to do so without breaking the rules.
For example: 'Oh go hang yourself you bloody moron, I'm sick of you blabbering your pigshit all over this thread!' would most certainly get removed. It probably even gets you reported to CCP. On the other hand 'I can not put forward strongly enough the fact that I totally disagree with your line of thinking. I might even add I would find great difficulty in living with myself if I where to share your point of view!' would not. And in essence it says the same.... ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|

Ra' zutao
The Ascended Fleet Intrepid Crossing
0
|
Posted - 2014.07.16 15:52:00 -
[2811] - Quote
As someone returning from 7 years of absence I have found High Sec to be a fair bit more exciting than when I left, 7 years ago you could literally mine for hours AFK for the most part and the only thing you feared was if you Jet Can Mined that someone would come through and steal it. Now it is all out war in High Sec, I find this both kind of cool as this is what a Sand Box type game should be but I also see it as a potential Frustration for a new player.
At the end of the day everyone has to evaluate what they want in this game and if High Sec at least around Jita is worth existing in, As I was making 45 jumps I noticed lots of .3-.6 space that had maybe 1-3 people in local maybe start branching out and finding new places to mine and run missions.
That is just my take on it.
However, the absolute abuse of washing your name clean after podding someone is a little absurd to me. |

Sibyyl
Gallente Federation
2828
|
Posted - 2014.07.16 15:55:00 -
[2812] - Quote
Gavin Dax wrote:You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway). I wanted to revisit this part of your post because it doesn't tell the wholy story. 1. I think CONCORD never assumes that a clone is as bad as its predecessor. There is no assumed guilt, and I think that's a good thing because CONCORD damage is inescapable. I don't think you want to advocate a "no-win" situation for any play style, including ganking.
2. Criminal status -5 or under is free to be shot by anyone. -4.5 or below will invite FacPo to fire and can't be circumvented without extensive BMs or by carefully rationing your undock periods in system. So, there is a large swing of negative sec status values that essentially treat Hisec as nullsec, except that they cannot aggress first.
3. I don't think tags are cheap. I also don't think ganking and then salvaging/looting to recover costs is an easy workflow for a baby ganker. Tags are certainly more convenient than say.. repairing faction standing or gaining standings with corp, but turning sec status repair into laborious PVE arcs removes the essential element of "contested resources" from highsec.
The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme. .. when everything else is gone .. |

Kal Murmur
Lazortits
16
|
Posted - 2014.07.16 16:18:00 -
[2813] - Quote
Sibyyl wrote:The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme.
About the last thing I'd like to happen is a rule change/nerf. Leaving CCP to nerf things is basically a guarantee of horrible unexpected consequences that will likely result in everyone losing out. It's just almost certainly going to end up being what happens if people don't start acting a little more responsibly. |

Jenn aSide
Smokin Aces.
7328
|
Posted - 2014.07.16 16:22:00 -
[2814] - Quote
ISD Ezwal wrote:And again I have had to remove a rule breaking post and those quoting it. Please people, it's perfectly fine to disagree with each other and to post your opinions or a reaction on the opinion of others without resorting to profanity or personal attacks. In other words, it is possible to do so without breaking the rules.For example: 'Oh go hang yourself you bloody moron, I'm sick of you blabbering your pigshit all over this thread!' would most certainly get removed. It probably even gets you reported to CCP. On the other hand 'I can not put forward strongly enough the fact that I totally disagree with your line of thinking. I might even add I would find great difficulty in living with myself if I where to share your point of view!' would not. And in essence it says the same.... 
+1 for the sentiment of the post. +2 for figuring out a use of the word Pigshit.
|

baltec1
Bat Country Goonswarm Federation
12368
|
Posted - 2014.07.16 17:13:00 -
[2815] - Quote
Kal Murmur wrote:Sibyyl wrote:The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme. About the last thing I'd like to happen is a rule change/nerf. Leaving CCP to nerf things is basically a guarantee of horrible unexpected consequences that will likely result in everyone losing out. It's just almost certainly going to end up being what happens if people don't start acting a little more responsibly.
Why would it?
There is no evidence to show that ganking is anything but rare. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Zimmy Zeta
Lisa Needs Braces.
42678
|
Posted - 2014.07.16 18:56:00 -
[2816] - Quote
ISD Ezwal wrote:And again I have had to remove a rule breaking post and those quoting it. Please people, it's perfectly fine to disagree with each other and to post your opinions or a reaction on the opinion of others without resorting to profanity or personal attacks. In other words, it is possible to do so without breaking the rules.For example: 'Oh go hang yourself you bloody moron, I'm sick of you blabbering your pigshit all over this thread!' would most certainly get removed. It probably even gets you reported to CCP. On the other hand 'I can not put forward strongly enough the fact that I totally disagree with your line of thinking. I might even add I would find great difficulty in living with myself if I where to share your point of view!' would not. And in essence it says the same.... 
I love you.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
|

Gavin Dax
Repercussus RAZOR Alliance
60
|
Posted - 2014.07.16 19:12:00 -
[2817] - Quote
Sibyyl wrote:Gavin Dax wrote:You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway). I wanted to revisit this part of your post because it doesn't tell the wholy story. 1. I think CONCORD never assumes that a clone is as bad as its predecessor. There is no assumed guilt, and I think that's a good thing because CONCORD damage is inescapable. I don't think you want to advocate a "no-win" situation for any play style, including ganking. 2. Criminal status -5 or under is free to be shot by anyone. -4.5 or below will invite FacPo to fire and can't be circumvented without extensive BMs or by carefully rationing your undock periods in system. So, there is a large swing of negative sec status values that essentially treat Hisec as nullsec, except that they cannot aggress first. 3. I don't think tags are cheap. I also don't think ganking and then salvaging/looting to recover costs is an easy workflow for a baby ganker. Tags are certainly more convenient than say.. repairing faction standing or gaining standings with corp, but turning sec status repair into laborious PVE arcs removes the essential element of "contested resources" from highsec. The fact is, suicide ganking is mandated by CCP and EVE's rules.. and gankers seem to be forced to justify something that is mandated and legal against suggestions in this thread that run counter to CCP's position on the matter. I'm just saying the burden should be on someone suggesting rules changes to adequately study and describe the long term and macro-scale impacts of their suggestions before they insist that their direction is supreme.
Yeah, that's true. My only argument is that if this is the intention (which almost certainly it is) then CCP could make that a lot more clear to players. Right now it's pretty misleading and I can see where the expectations come from. If you call it HS the mechanics seem broken. If you call it medium sec then the mechanics make sense. |

Ramona Quimby
Center for Advanced Studies Gallente Federation
7
|
Posted - 2014.07.16 19:31:00 -
[2818] - Quote
Sibyyl wrote:[quote=Kal Murmur] Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes.
RL police mostly don't prevent crime, they avenge crime after the fact, the awareness of which is the primary means by which their existence prevents crimes.
Justices Rule Police Do Not Have a Constitutional Duty to Protect Someone:
http://www.nytimes.com/2005/06/28/politics/28scotus.html?_r=0
"The Supreme Court ruled on Monday that the police did not have a constitutional duty to protect a person from harm, even a woman who had obtained a court-issued protective order against a violent husband making an arrest mandatory for a violation."
|

Kaarous Aldurald
ROC Deep Space The ROC
7959
|
Posted - 2014.07.16 21:32:00 -
[2819] - Quote
Kal Murmur wrote: Many of the people here think that highsec should just become like low sec. Unfortunately many of the people playing the game are playing because they find suburbia enjoyable, and have no desire to move out to the projects. It's not their game style, they don't enjoy it, and they want to pursue other parts of the game that have been here just as long as ganking has. The first group of people want the second group of people to change or leave the game, despite the fact that this would almost certainly stop the game being profitable.
Meanwhile, the second group wants to either outright ban anything the first group enjoys, or shun them out of any way to interact with anyone else.
You lot are not blameless in this. Far from it, in fact. Especially since your entire opinion is based on your misconception that "suburbs" exist at all in a sandbox. That analogy is about as inapt as I could imagine.
Highsec is not safe. You're a fool if you think it is, or ever was, or was ever intended to be.
Quote: TLDR: Expect another ganking nerf within the next 6 months at the longest.
Bring it, carebear.
My next awox is dedicated to you, by the way. I cannot stand anti sandbox advocacy, least of all the kind of hypocritical crap you're peddling. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
2877
|
Posted - 2014.07.16 21:39:00 -
[2820] - Quote
Kaarous Aldurald wrote:Bring it, carebear.
My next awox is dedicated to you, by the way. I cannot stand anti sandbox advocacy, least of all the kind of hypocritical crap you're peddling. Indeed .. when everything else is gone .. |
|

Kaarous Aldurald
ROC Deep Space The ROC
7959
|
Posted - 2014.07.16 21:44:00 -
[2821] - Quote
Sibyyl wrote:Kaarous Aldurald wrote:Bring it, carebear.
My next awox is dedicated to you, by the way. I cannot stand anti sandbox advocacy, least of all the kind of hypocritical crap you're peddling. Indeed
Lol, I actually got a Mackinaw and three barges in less than half an hour on my previous character, let's see if this next alt can beat that record. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5537
|
Posted - 2014.07.16 21:50:00 -
[2822] - Quote
If there's one thing you can always count on in here, it's:
Baltec = It's all high secs fault Remiel = It's the damn carebears fault Rhes = It's all because of Incarna Kaarous = It's the bloody anti ganker's fault
You don't even need to read their posts after a while. At least they're consistent in their whining so you don't need to ever actually read what they post.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

PotatoOverdose
Handsome Millionaire Playboys Mordus Angels
1913
|
Posted - 2014.07.16 21:51:00 -
[2823] - Quote
Nerf freighter ganking. Free logistics pilots everywhere from the burden of having to fit a tank. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
441
|
Posted - 2014.07.16 23:51:00 -
[2824] - Quote
PotatoOverdose wrote:Nerf freighter ganking. Free logistics pilots everywhere from the burden of having to fit a tank. You say that as if most of them do so anyway. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1105
|
Posted - 2014.07.17 00:46:00 -
[2825] - Quote
Gavin Dax wrote:Sibyyl wrote: Not a good analogy. Unlike RL police CONCORD does not prevent crimes. Unlike CONCORD, RL police don't avenge crimes. RL people don't awaken in clones when they die.
TL;DR, hisec was never advertised as the 'burbs.. and you can play RL simulator in RL, not EVE.
Edit: A better analogy would be that hisec is like a town in the Wild West with a sheriff. The sheriff can't be everyone at once, and likely won't stop a crime from occurring if he's not close by. People can shoot you at any time because everyone carries guns.
It's even less secure than that analogy. You can gank in a crowded place like Jita, with everyone watching, and everyone knowing who you are, and then 15 minutes later come right back to the same system and camp the undock now with protection from CONCORD. There are almost no significant long lasting effects of HS crime (sec status you can now buy tags for, and kill rights you can often clear on your own, the ones that really matter anyway).
This is a computer game. It has a setting that makes unmistakably a game, and not a real life simulation. No crime committed in jita has anything like the ramifications of everyday crime in real life, given we have magical respawn. You don't die because someone shot your freighter in jita, so no unlike real life, a "criminal" (which is in reality just a game player, playing the game in a way you don't like) does not need to sit in gaol for the next 25 years.
Quote:
The name "high" security space is misleading - it implies some form of reasonable retribution or punishment for crimes (how else would you enforce high security? This is probably a reasonable assumption to make based on the name, as you would do so anywhere else in RL). It should be renamed to "medium" security space or something else to make this more clear - it would definitely change a bunch of people's expectations to be more in line with the actual mechanics. Your ship is generally only safe in HS if there is no entity present that can alpha you before CONCORD saves you.
In the context of this computer game, highsec has many benefits over lowsec, and lowsec has very important benefits over nullsec, and at no time, has perfectsec ever been presented to the gamer. The last 2 times CCP added space to the game it was nullsec, and nullsec with delayed local, plainly highsec is an aberration, not the natural state of the game, and I am for one perfectly happy with the term highsec, because it is plainly distinct from perfectsec.
|

Sibyyl
Gallente Federation
2894
|
Posted - 2014.07.17 00:53:00 -
[2826] - Quote
Gavin Dax wrote:Yeah, that's true. My only argument is that if this is the intention (which almost certainly it is) then CCP could make that a lot more clear to players. Right now it's pretty misleading and I can see where the expectations come from. If you call it HS the mechanics seem broken. If you call it medium sec then the mechanics make sense. So this is an interesting point. Should the tutorials incorporate information about how dangerous EVE is, even in hisec? When talking to Aura it all seems very easy going and cool. You learn how to press buttons, but Aura fails to tell you what a big bad world New Eden is.
I can see how from a scammer's point of view, there should not be easy dissemination of information. Avoiding the scams should be a combination of good researching skills and common sense. Players who inform themselves of the pitfalls of Jita Local should alone be spared of its poison. And the argument goes that players who do this kind of research and exhibit common sense are more of the type of player that will stick around EVE and "create content".
From a ganker's point of view a lack of education might be advantageous. A poorly fit ship makes for an easier target. But at the same time, a lot of the information I picked up as a miner comes from posts and chats done by gankers. For some strange reason these guys talk a lot about game mechanics and even how to counter ganks. Obviously there's a lot of "roleplaying" as people call it, invoking the ganker as a boogieman to players who don't shed blood and name their firstborn "James", but I think it's really hard to ignore information these guys put out to their own detriment (in the interest of "more challenging" content).
I think that like a lot of groups, gankers have some bad apples.. guys who are interested only in the easy kill. Of course that's human nature.
But is it fair to say that the information is out there and easy to access? Maybe. Is EVE Online a huge complicated mess? Sure. Does this complexity lend itself to weeding out the "less diligent" player? Probably. Does the confusion and complexity weed out some players who may have been compatible with EVE in the long run.. this is a good question which I'm not sure we have good data for.
.. when everything else is gone .. |

Draconious Aldurald
Rescue Team
0
|
Posted - 2014.07.17 01:56:00 -
[2827] - Quote
9:45 PM 7/16/2014 Uedama 0.5 Jita - Dodixie Trade Route
Number of Jumps Per Hour 1083 jumps in the last hour.
Number of Ships Destroyed Per Hour 183 ships destroyed in the last hour.
(1083 / 183) * 100 = 16.900% chance of being ganked.
Food for discussion. |

Lady Areola Fappington
2080
|
Posted - 2014.07.17 02:28:00 -
[2828] - Quote
Draconious Aldurald wrote:
To make this an accurate number, break down and drag out wars, aggression games, and "counterganks" of suicide ships from that figure.
Not every one of those ships destroyed was a freighter, so you've only established the maximum percentage, at 17%. The reality will be a lot lower, I suspect. This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Kaarous Aldurald
ROC Deep Space The ROC
7962
|
Posted - 2014.07.17 02:35:00 -
[2829] - Quote
Draconious Aldurald wrote:
The number of ships destroyed also includes the gankers destroyed by CONCORD. Your math needs work. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
19644
|
Posted - 2014.07.17 02:59:00 -
[2830] - Quote
Kaarous Aldurald wrote:The number of ships destroyed also includes the gankers destroyed by CONCORD. Your math needs work. Which will often be 2 ships per pilot per gank, one when they gank, another when they draw Concord away from the gates.
Nil mortifi sine lucre |
|

Kaarous Aldurald
ROC Deep Space The ROC
7962
|
Posted - 2014.07.17 03:01:00 -
[2831] - Quote
Jonah Gravenstein wrote:Kaarous Aldurald wrote:The number of ships destroyed also includes the gankers destroyed by CONCORD. Your math needs work. Which will often be 2 ships per pilot per gank, one when they gank, another when they draw Concord away from the gates.
So, even if you use the extremely generously low number of only ten gankers per victim, the number becomes something like 0.44% chance of getting ganked.
Napkin math, of course. Thanks to work I have not slept since Monday afternoon. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1105
|
Posted - 2014.07.17 03:44:00 -
[2832] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote:Kaarous Aldurald wrote:The number of ships destroyed also includes the gankers destroyed by CONCORD. Your math needs work. Which will often be 2 ships per pilot per gank, one when they gank, another when they draw Concord away from the gates. So, even if you use the extremely generously low number of only ten gankers per victim, the number becomes something like 0.44% chance of getting ganked. Napkin math, of course. Thanks to work I have not slept since Monday afternoon.
Eve kill uedama front page had 3 freighters and 44 catalysts, brutixes and taloses, as a vague analysis, it's probably in the ballpark, but also in my experience non peak has less ganks per jump too.. |

Jonah Gravenstein
Machiavellian Space Bastards
19645
|
Posted - 2014.07.17 03:50:00 -
[2833] - Quote
Tauranon wrote:Kaarous Aldurald wrote:Jonah Gravenstein wrote:Kaarous Aldurald wrote:The number of ships destroyed also includes the gankers destroyed by CONCORD. Your math needs work. Which will often be 2 ships per pilot per gank, one when they gank, another when they draw Concord away from the gates. So, even if you use the extremely generously low number of only ten gankers per victim, the number becomes something like 0.44% chance of getting ganked. Napkin math, of course. Thanks to work I have not slept since Monday afternoon. Eve kill uedama front page had 3 freighters and 44 catalysts, brutixes and taloses, as a vague analysis, it's probably in the ballpark, but also in my experience non peak has less ganks per jump too.. Less traffic in general tbh.
Nil mortifi sine lucre |
|

ISD Ezwal
ISD Community Communications Liaisons
1903

|
Posted - 2014.07.17 08:42:00 -
[2834] - Quote
I have removed a reply (and the post quoting it) to an edited out part of the quoted post. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Ra' zutao
The Ascended Fleet Intrepid Crossing
1
|
Posted - 2014.07.17 13:24:00 -
[2835] - Quote
I do all my major trading through there on non peak hours the last two weeks I have seen 0 gate campers. Maybe (if possible I know its not the case for everyone) if you're hauling or picking up something valuable or you don't want your nice Freigher popped find a way to do it during non peak hours. its extra work but sometimes its beneficial. |

admiral root
Red Galaxy
1427
|
Posted - 2014.07.17 14:36:00 -
[2836] - Quote
Draconious Aldurald wrote:(1083 / 183) * 100 = 16.900% chance of being ganked.
Food for discussion.
I think we should discuss the fact that you don't seem to know what the definition of "ganked" is.
Uedama for the past 24 hours:
Jumps: 27,676 Ships killed: 834 Chance of being asploded: 3.01%
Because I know what "ganked" means I know that this is the chance of dying to wardecs, duels, blue fire, ganks and Concord spanking gankers (both for actual ganks and for pulling).
Anyone know for fact if self-destructing your ship without any external involvement also counts on Dotlan? No, your rights end in optimal+2*falloff |

admiral root
Red Galaxy
1427
|
Posted - 2014.07.17 14:42:00 -
[2837] - Quote
Interesting - while Uedama explosions have gone up, Niarja is safer compared to last time I checked these:
Niarja: 27,571 jumps / 30 ship kills / 0.11% Uedama: 27,676 jumps / 834 ship kills / 3.01% Jita: 42,095 jumps / 402 ship kills / 0.95% Total: 97,342 jumps / 1,266 ship kills / 1.31%
Again, numbers are for the past 24 hours. Source: Dotlan.
Edit: It's also worth noting that there's a hell of a lot of rookie ships and destroyers showing on zkillboard for Uedama. What a shocking surprise. :deadpan: No, your rights end in optimal+2*falloff |

412nv Yaken
The Conference Elite CODE.
127
|
Posted - 2014.07.18 02:24:00 -
[2838] - Quote
Are you really discussing the math of a chance of getting ganked?
If your piloting a freighter whilst a gank fleet is in the system, you are going to be targeted. If you dont, good on you.
The fact is a group of players can actually affect a system, which is what is happening.
The original post was about how it should be allowed. We gank for fun, you should try it sometime. A True Champion of High Security Space |

Sibyyl
Gallente Federation
3186
|
Posted - 2014.07.18 04:16:00 -
[2839] - Quote
ISD Ezwal wrote:I have removed a reply (and the post quoting it) to an edited out part of the quoted post. My kitten picture 
But thanks for keeping us on track, Mr. Ezwal. .. when everything else is gone .. |

baltec1
Bat Country Goonswarm Federation
12391
|
Posted - 2014.07.18 06:32:00 -
[2840] - Quote
Mr Epeen wrote:If there's one thing you can always count on in here, it's: Baltec = It's all high secs fault Remiel = It's the damn carebears fault Rhes = It's all because of Incarna Kaarous = It's the bloody anti ganker's fault At least they're consistent *) so you don't need to ever actually read what they post. Mr Epeen  *) *Snip* Please refrain from personal attacks. ISD Ezwal.
Mr Epeen = I cant attack the facts so I will attack the person Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Kal Murmur
Lazortits
16
|
Posted - 2014.07.18 08:22:00 -
[2841] - Quote
baltec1 wrote:Mr Epeen = I cant attack the facts so I will attack the person
So now you want to nerf forum ganking? Damn carebears.. |

Trosh Aumer
Codename-47
1
|
Posted - 2014.07.18 12:06:00 -
[2842] - Quote
While I agree that suicide ganking is lame, I don't really see this as a way to fix it.. You can buy sec tags to increase your sec status fairly easily.. I've just moved most of my time spent in-game out of High-Sec, and hopefully more players will do the same. In low, null or WH you absolutley KNOW if someone is trying to murder you (everyone is) so it's easier to be aware, as opposed to high-sec, where you just have to avoid 3 people out of a local list of like 150. |

Ramona McCandless
The McCandless Clan
6342
|
Posted - 2014.07.18 12:09:00 -
[2843] - Quote
Draconious Aldurald wrote:
Also dont forget to count for people jumping through a gate, realising their autopilot is set to the wrong system and having to jump back through the gate they just came though.
More common than you might think "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
464
|
Posted - 2014.07.18 12:11:00 -
[2844] - Quote
Trosh Aumer wrote:While I agree that suicide ganking is lame, I don't really see this as a way to fix it.. You can buy sec tags to increase your sec status fairly easily.. I've just moved most of my time spent in-game out of High-Sec, and hopefully more players will do the same. In low, null or WH you absolutley KNOW if someone is trying to murder you (everyone is) so it's easier to be aware, as opposed to high-sec, where you just have to avoid 3 people out of a local list of like 150. This result would be the ideal, if it were global. Unfortunately, most seem to lack your spirit and ability to adapt, and would rather just train Forum Whining to V. |

admiral root
Red Galaxy
1429
|
Posted - 2014.07.18 17:00:00 -
[2845] - Quote
Trosh Aumer wrote:While I agree that suicide ganking is lame, I don't really see this as a way to fix it..
Why does suicide ganking need fixing? What's broken about it? No, your rights end in optimal+2*falloff |

Proselytos
The Ascended Fleet Intrepid Crossing
4
|
Posted - 2014.07.18 20:18:00 -
[2846] - Quote
Ramming another vessel should cause damage depending on the speed, and count as act of aggression. Arriving and departing from stations and gates could have a invuln timer to enable the pilot to maneuver and stop.
This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism. |

Lady Areola Fappington
2087
|
Posted - 2014.07.18 20:24:00 -
[2847] - Quote
Proselytos wrote:Ramming another vessel should cause damage depending on the speed, and count as act of aggression. Arriving and departing from stations and gates could have a invuln timer to enable the pilot to maneuver and stop.
This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
I totally agree, and the more realistic the damage, the better. Really put those gankers in their place.
I mean, it's not like there are weapon systems based on flinging small, dense projectiles at high speed towards (comparatively) larger objects, right? This thread officially has 25% more pssssssshhh than leading competitors. Rick Moranis was never put on death row for shrinking his children. New York exists outside the mind of Billy Joel. A French press is not lifting weights with your tongue out. Lena Dunham is not a girl ventriloquist. |

Unsuccessful At Everything
The Troll Bridge
15449
|
Posted - 2014.07.18 20:26:00 -
[2848] - Quote
Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Kaarous Aldurald
ROC Deep Space The ROC
8017
|
Posted - 2014.07.18 21:03:00 -
[2849] - Quote
Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem.
People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6231
|
Posted - 2014.07.18 21:03:00 -
[2850] - Quote
Kaarous Aldurald wrote:Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person. Because ganking freighters is apparently "unrealistic" ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
|

Kaarous Aldurald
ROC Deep Space The ROC
8017
|
Posted - 2014.07.18 21:06:00 -
[2851] - Quote
Alavaria Fera wrote:Kaarous Aldurald wrote:Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person. Because ganking freighters is apparently "unrealistic"
Well, of course, the root of all of their arguments is their desire to see PvP stop being possible in highsec.
They will use any argument to justify this, that's what intellectually dishonest people do. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Organic Lager
Devils Diciples League of Infamy
74
|
Posted - 2014.07.18 21:57:00 -
[2852] - Quote
Kaarous Aldurald wrote:Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person.
I think you're nit picking, not saying I agree with him or think they should remove bumping.
The issue isn't with realism obviously it's a video game and there are tons of things that don't make sense or jive with actual physics but we let them go because they make sense in the game. However, having a frig 1/1000 the size of a freighter harmlessly bounce off each other seems to really stretch the bounds. Every other spaceship/flying game i can think of has some sort of collision damage. |

Kaarous Aldurald
ROC Deep Space The ROC
8018
|
Posted - 2014.07.18 22:05:00 -
[2853] - Quote
Organic Lager wrote: I think you're nit picking
Isn't the entire discussion about "realism" nit picking?
Quote: The issue isn't with realism obviously it's a video game and there are tons of things that don't make sense or jive with actual physics but we let them go because they make sense in the game. However, having a frig 1/1000 the size of a freighter harmlessly bounce off each other seems to really stretch the bounds. Every other spaceship/flying game i can think of has some sort of collision damage.
The game has fluidic space. It really is that simple. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

admiral root
Red Galaxy
1431
|
Posted - 2014.07.18 22:05:00 -
[2854] - Quote
Organic Lager wrote:However, having a frig 1/1000 the size of a freighter harmlessly bounce off each other seems to really stretch the bounds. Every other spaceship/flying game i can think of has some sort of collision damage.
Add collison damage and a group of us will exploit (as in take full advantage of) it. Jita 4/4 undock I'm looking at you. No, your rights end in optimal+2*falloff |

baltec1
Bat Country Goonswarm Federation
12402
|
Posted - 2014.07.18 22:10:00 -
[2855] - Quote
Organic Lager wrote:Kaarous Aldurald wrote:Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person. I think you're nit picking, not saying I agree with him or think they should remove bumping. The issue isn't with realism obviously it's a video game and there are tons of things that don't make sense or jive with actual physics but we let them go because they make sense in the game. However, having a frig 1/1000 the size of a freighter harmlessly bounce off each other seems to really stretch the bounds. Every other spaceship/flying game i can think of has some sort of collision damage.
Jita 4-4 undock would be a graveyard as countless ships ram into eachother. And we WILL build a wall of freighters on that undock. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
19654
|
Posted - 2014.07.18 22:17:00 -
[2856] - Quote
Proselytos wrote:Ramming another vessel should cause damage depending on the speed, and count as act of aggression. Arriving and departing from stations and gates could have a invuln timer to enable the pilot to maneuver and stop.
This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism. Be careful what you wish for...
Nil mortifi sine lucre |

Unsuccessful At Everything
The Troll Bridge
15455
|
Posted - 2014.07.18 23:18:00 -
[2857] - Quote
baltec1 wrote:Jita 4-4 undock would be a graveyard as countless ships ram into eachother. And we WILL build a wall of freighters on that undock.
If everyone jumped off the Empire State Building, after a while the fall wouldnt really be that bad....
Jonah Gravenstein wrote:Proselytos wrote:Ramming another vessel should cause damage depending on the speed, and count as act of aggression. Arriving and departing from stations and gates could have a invuln timer to enable the pilot to maneuver and stop.
This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism. Be careful what you wish for...
INB4 UaE causes mass carebear CONCORDOKKEN on Jita undock with a Velator parked in the undock zone... Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Liam Inkuras
Top Belt Heroes
1165
|
Posted - 2014.07.18 23:18:00 -
[2858] - Quote
107 pages Jesus...... I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Unsuccessful At Everything
The Troll Bridge
15455
|
Posted - 2014.07.18 23:18:00 -
[2859] - Quote
Liam Inkuras wrote:107 pages Jesus......
Lets not get this thread locked for religious reasons..mmkay? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
233
|
Posted - 2014.07.18 23:43:00 -
[2860] - Quote
The ship impact thing is a lovely idea. CCP should implement it for one day, record and post it. Just lemme know ahead of time so I can hang out and watch... will bring a 50 gal bucket of popcorn. |
|

Unsuccessful At Everything
The Troll Bridge
15458
|
Posted - 2014.07.19 00:00:00 -
[2861] - Quote
Omar Alharazaad wrote:The ship impact thing is a lovely idea. CCP should implement it for one day, record and post it. Just lemme know ahead of time so I can hang out and watch... will bring a 50 gal bucket of popcorn.
You may want to fit a couple Popcorn Expander IIs to your ship, because if it happens, 50 gallons wont be enough. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1108
|
Posted - 2014.07.19 06:09:00 -
[2862] - Quote
Trosh Aumer wrote:While I agree that suicide ganking is lame, I don't really see this as a way to fix it.. You can buy sec tags to increase your sec status fairly easily.. I've just moved most of my time spent in-game out of High-Sec, and hopefully more players will do the same. In low, null or WH you absolutley KNOW if someone is trying to murder you (everyone is) so it's easier to be aware, as opposed to high-sec, where you just have to avoid 3 people out of a local list of like 150.
So I've been using my CAS starter corp alt to mine with and boost for younger players over the last week.
First of all, by being in fleet, we turn half of local purple which vastly improves the likelihood I can identify a ganker, so I regularly check sec and corp of entrants.
Second of all, fleet members that have been ganked before, have ganking characters on contacts, and identify logons of repeat attackers. I translated those warnings into setting -10s on them, on the CODE alliance, and as I found out by losing my pblrd hauler miasmos alt to a wartarget, I also needed to leave my alt in a safe, and set -10s on pblrd wartargets so I can see wartargets from either account.
Once I did that, I typically had 3 or 4 pilots not 20 in local to review, and today I was mining in my skiff, in the same belt as a fleet mate in a retriever, I identified the destroyer on scan, 30 seconds before it arrived in belt, gave the retriever pilot a heads-up of incoming and I locked and charged it to close drone range with the skiff the moment it showed up. It did not aggress the aligning retriever when faced with an aggressive skiff, the retriever pilot was smart enough to not worry about getting all its drones in which prevented the stand off being prolonged.
ie the "escort miner" as envisaged by CCP works just fine, I could literally have followed the ganker from belt to belt if need be.
Come the 22nd, my obelisk will be no longer required to haul ore further than to the compressor, and I'll be offering contract based compression so people in the area also won't need to use freighters for hauling and can use blockade runners.
ie to my mind the toolset is very complete. early warning local, close-range d-scan, escort miners, improved transport safety via utilizing infrastructure - its all there and it all works, and by being in newbie corp fleets, we are training new players to use these tools instead of trying to break the game.
|

Cancel Align NOW
Imperial Shipment Amarr Empire
45
|
Posted - 2014.07.19 07:32:00 -
[2863] - Quote
Lady Areola Fappington wrote:Proselytos wrote:Ramming another vessel should cause damage depending on the speed, and count as act of aggression. Arriving and departing from stations and gates could have a invuln timer to enable the pilot to maneuver and stop.
This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism. I totally agree, and the more realistic the damage, the better. Really put those gankers in their place. I mean, it's not like there are weapon systems based on flinging small, dense projectiles at high speed towards (comparatively) larger objects, right? The equation to figure kinetic force, BTW: Kinetic energy = 0.5 * mass * velocity * velocity spits out some....fun numbers, when you input the stats for a newb ship traveling at MWD speed. So much energy on impact!
Sigh....
Imagine a group of players undocking 20 Freighters and then reducing speed to zero right on undock radius in Jita.
|

Grog Aftermath
Need more grog
14
|
Posted - 2014.07.19 07:48:00 -
[2864] - Quote
baltec1 wrote:Organic Lager wrote:Kaarous Aldurald wrote:Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person. I think you're nit picking, not saying I agree with him or think they should remove bumping. The issue isn't with realism obviously it's a video game and there are tons of things that don't make sense or jive with actual physics but we let them go because they make sense in the game. However, having a frig 1/1000 the size of a freighter harmlessly bounce off each other seems to really stretch the bounds. Every other spaceship/flying game i can think of has some sort of collision damage. Jita 4-4 undock would be a graveyard as countless ships ram into eachother. And we WILL build a wall of freighters on that undock.
Wouldn't work anyway, if there was collision damage you would have CONCORD turn up and destroy the aggressor even if it was an accident. CONCORD would probably build that wall quicker than you. |

admiral root
Red Galaxy
1431
|
Posted - 2014.07.19 09:21:00 -
[2865] - Quote
Grog Aftermath wrote:Wouldn't work anyway, if there was collision damage you would have CONCORD turn up and destroy the aggressor even if it was an accident. CONCORD would probably build that wall quicker than you.
That's the wall he's talking about. No, your rights end in optimal+2*falloff |

Yanada
Hexavalent Chromium Industries Infinite Diversity in Infinite Combinations
0
|
Posted - 2014.07.19 13:32:00 -
[2866] - Quote
I've always rationalized the lack of collision damage as being a function of the ships shielding systems. When ships collide they are not actually hitting each others structures but 'bouncing' off each others shields. Think magnets repelling each other. Hey, it works for me :-) |

Pheusia
Vanishing Point. The Initiative.
87
|
Posted - 2014.07.19 14:10:00 -
[2867] - Quote
Kaarous Aldurald wrote:Unsuccessful At Everything wrote:Proselytos wrote: This would add a lot of more fun, realism, and stops certain simple minded exploits which are only possible because of a lack of realism.
Yes, the lack of realism in a fictional fluid universe space submarine game is the problem. People who cry about "realism" in a video game in which players are immortal because cloning + sci fi magic are a special kind of person.
Have you noticed how they never cry for "realistic" tax rates (I hear that when governments are at war then taxes can rise quite high!) or "realistic" response by the faction navies during those wars (Oh wow a Gallente in a fully armed battlecruiser in Caldari space, ATTACK!) or "realistic" law enforcement response (they turn up 15-60 minutes after you ask for help, if they come at all, then arrest the nearest Minmatar and go back to the donut bar) or "realistic" insurance (you don't pay a one-time premium of 25% of the payour which never rises now matter how many times you claim) or "realistic" PvE (bad guys often shoot back, also if CONCORD are so awesome, how come there are any rats in hi-sec at all?) and so on.
"Realistic" is a code word meaning "I want an unfair gameplay advantage". |

Remiel Pollard
The Vigilance Institute
3968
|
Posted - 2014.07.19 14:12:00 -
[2868] - Quote
Yanada wrote:I've always rationalized the lack of collision damage as being a function of the ships shielding systems. When ships collide they are not actually hitting each others structures but 'bouncing' off each others shields. Think magnets repelling each other. Hey, it works for me :-)
What are you talking about? You don't even know how magnets work. Nobody does. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|

Yanada
Hexavalent Chromium Industries Infinite Diversity in Infinite Combinations
0
|
Posted - 2014.07.19 14:15:00 -
[2869] - Quote
Remiel Pollard wrote:[quote=Yanada]
What are you talking about? You don't even know how magnets work. Nobody does.
I didn't say I knew how they worked. I said think about what they do :-P
Kinda like saying, "think star trek transporter" ... you know what it does, but who the hell knows how that works either. :-)
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
469
|
Posted - 2014.07.19 15:24:00 -
[2870] - Quote
Pheusia wrote: or "realistic" law enforcement response (they turn up 15-60 minutes after you ask for help, if they come at all, then arrest the nearest Minmatar and go back to the donut bar)
Not gonna lie, this made me lol for real.
|
|

Pheusia
Vanishing Point. The Initiative.
87
|
Posted - 2014.07.19 15:43:00 -
[2871] - Quote
Gallowmere Rorschach wrote:Pheusia wrote: or "realistic" law enforcement response (they turn up 15-60 minutes after you ask for help, if they come at all, then arrest the nearest Minmatar and go back to the donut bar)
Not gonna lie, this made me lol for real.
The old jokes are still good |

Nalelmir Ahashion
Omegon 42nd Core
524
|
Posted - 2014.07.19 15:57:00 -
[2872] - Quote
Problem: Indy players get ganked in T3 BC. Solution: Indy players STOPS manufacturing T3 BC. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Iain Cariaba
Veritas Theory
159
|
Posted - 2014.07.19 16:13:00 -
[2873] - Quote
Tauranon wrote:So I've been using my CAS starter corp alt to mine with and boost for younger players over the last week.
First of all, by being in fleet, we turn half of local purple which vastly improves the likelihood I can identify a ganker, so I regularly check sec and corp of entrants.
Second of all, fleet members that have been ganked before, have ganking characters on contacts, and identify logons of repeat attackers. I translated those warnings into setting -10s on them, on the CODE alliance, and as I found out by losing my pblrd hauler miasmos alt to a wartarget, I also needed to leave my alt in a safe, and set -10s on pblrd wartargets so I can see wartargets from either account.
Once I did that, I typically had 3 or 4 pilots not 20 in local to review, and today I was mining in my skiff, in the same belt as a fleet mate in a retriever, I identified the destroyer on scan, 30 seconds before it arrived in belt, gave the retriever pilot a heads-up of incoming and I locked and charged it to close drone range with the skiff the moment it showed up. It did not aggress the aligning retriever when faced with an aggressive skiff, the retriever pilot was smart enough to not worry about getting all its drones in which prevented the stand off being prolonged.
ie the "escort miner" as envisaged by CCP works just fine, I could literally have followed the ganker from belt to belt if need be.
Come the 22nd, my obelisk will be no longer required to haul ore further than to the compressor, and I'll be offering contract based compression so people in the area also won't need to use freighters for hauling and can use blockade runners.
ie to my mind the toolset is very complete. early warning local, close-range d-scan, escort miners, improved transport safety via utilizing infrastructure - its all there and it all works, and by being in newbie corp fleets, we are training new players to use these tools instead of trying to break the game.
Everyone look!!! A miner who does all the little things he's supposed to do to keep himself from getting ganked rather than whine on forums trying to nerf ganking again!!! 
:waits for universe to implode: Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Ilovetomine
Sebiestor Tribe Minmatar Republic
24
|
Posted - 2014.07.19 17:11:00 -
[2874] - Quote
I can't even move around space without someone following me with the intention of ganking me. Whether it be in a pve ship/mining ship, or freighter/hauler. There isnt even really any point in playing if you can't enjoy the game. I have been sitting in a station for months just training skills...
And before being called carebear, most of my pvp experience has been logistics, or small fleet stuff. It's different when you go out in a pvp ship, you expect to blow up.... Rather than being in a mission site and being probed out for the sake of hassling you..
What's the point of eve these days anyways. |

admiral root
Red Galaxy
1431
|
Posted - 2014.07.19 17:18:00 -
[2875] - Quote
Ilovetomine wrote:I can't even move around space without someone following me with the intention of ganking me.
I can't see a single highsec loss for you on zkillboard so they can't be very good would-be gankers. No, your rights end in optimal+2*falloff |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
471
|
Posted - 2014.07.19 17:20:00 -
[2876] - Quote
admiral root wrote:Ilovetomine wrote:I can't even move around space without someone following me with the intention of ganking me. I can't see a single highsec loss for you on zkillboard so they can't be very good would-be gankers. I'm not sure if his post was a joke, or he's just smoking some really strong **** that causes BAD paranoia. |

baltec1
Bat Country Goonswarm Federation
12406
|
Posted - 2014.07.19 17:22:00 -
[2877] - Quote
Ilovetomine wrote:I can't even move around space without someone following me with the intention of ganking me. Whether it be in a pve ship/mining ship, or freighter/hauler. There isnt even really any point in playing if you can't enjoy the game. I have been sitting in a station for months just training skills...
And before being called carebear, most of my pvp experience has been logistics, or small fleet stuff. It's different when you go out in a pvp ship, you expect to blow up.... Rather than being in a mission site and being probed out for the sake of hassling you..
What's the point of eve these days anyways.
You dont get followed all the time, hell you likely haven even seen a gank given the odds are less than 0.5%.
What you have is just run of the mill paranoia, everyone gets that. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12406
|
Posted - 2014.07.19 17:27:00 -
[2878] - Quote
Grog Aftermath wrote:baltec1 wrote:
Jita 4-4 undock would be a graveyard as countless ships ram into eachother. And we WILL build a wall of freighters on that undock.
Wouldn't work anyway, if there was collision damage you would have CONCORD turn up and destroy the aggressor even if it was an accident. CONCORD would probably build that wall quicker than you.
You would be crashing into my wall, you are the agressor. Concord would be doing my ganking for me. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
19656
|
Posted - 2014.07.19 17:28:00 -
[2879] - Quote
Ilovetomine wrote:I can't even move around space without someone following me with the intention of ganking me. Whether it be in a pve ship/mining ship, or freighter/hauler. There isnt even really any point in playing if you can't enjoy the game. I have been sitting in a station for months just training skills... Your loss, half the fun is in outwitting those who are out to kill you.
Quote:And before being called carebear, most of my pvp experience has been logistics, or small fleet stuff. It's different when you go out in a pvp ship, you expect to blow up.... Rather than being in a mission site and being probed out for the sake of hassling you..
What's the point of eve these days anyways. Carebear is an attitude, not a playstyle. You're playing a primarily PvP game, the moment you undock you should consider yourself a potential target and play accordingly, even when doing PvE. Ships are disposable tools, treat them as such.
Nil mortifi sine lucre |

DrysonBennington
Aliastra Gallente Federation
151
|
Posted - 2014.07.19 17:58:00 -
[2880] - Quote
I wonder how many cancel their subscription.
Perhaps the real reasoning isn't that CODE thinks they are they savior of High Sector or that they are allowed to gank based upon the environment mechanics.
What if the real reasoning is to make subscribers cancel their subscription so that CCP and EvE will be put under the ether and sunk to the bottom of the Gallente Sea?
Ever since I have playing EvE Online with my first character from 2007 EvE Online has been DDOS several times by the hacker group Anonymous and Lulzsec.
Why though? EvE Online is not part of some baby seal woxing corporation nor does it involve itself with child labor from China...well there was the one time when....But what CCP is being attacked over is it's partnership with Sony that Anonymous hates because of some BS regarding high music CD prices. Basically Anonymous wants stuff for free.
CODE as you know doesn't mine nor run missions. CODE is given ISK from other sources to gank as well as stealing loot from the ganks in order to support itself. Just like Anonymous that doesn't like paying for commodities and then hacks and sells the information to other parties so too does CODE who ganks and steals to make their living.
If CODE continues to gank and loot in High Sector subscribers will cancel their subs because they will have to spend more and more real money replacing the lost in game items of value. Once subscribers begin to leave CCP loses revenue that will cause employees to be laid off because of the lack of funds coming in from subs. Once the employee base of CCP begins to fade so to will the revenue that goes into the communities that CCP is present in thus taking away from the lively hood of real world based communities.
CODE's ganking may be part of the game mechanics but with it being persistent where only a handful of Capsuleer's trying to do anything about it by attacking them at their gank locations with DPS ships, Smartbombing their Cats and Pod's while being awarded a negative security status and using armor and shield remote rep ships on the target CODE will eventually cause the collapse of EvE Online.
CODE target systems - Uedama and Aufay. Contact Tamoyo Hoshi or Gorila Vengaza for more information.
.....I smell a Troll within the CODE Alliance...could it be he.....
Quote:Carebear is an attitude, not a playstyle. You're playing a primarily PvP game, the moment you undock you should consider yourself a potential target and play accordingly, even when doing PvE. Ships are disposable tools, treat them as such.
You should really stop breathing....it's really not that necessary for your existence. |
|

Jonah Gravenstein
Machiavellian Space Bastards
19656
|
Posted - 2014.07.19 18:04:00 -
[2881] - Quote
DrysonBennington wrote:Quote:Carebear is an attitude, not a playstyle. You're playing a primarily PvP game, the moment you undock you should consider yourself a potential target and play accordingly, even when doing PvE. Ships are disposable tools, treat them as such. You should really stop breathing....it's really not that necessary for your existence. WatGäó
Nil mortifi sine lucre |

admiral root
Red Galaxy
1433
|
Posted - 2014.07.19 18:42:00 -
[2882] - Quote
DrysonBennington wrote:If CODE continues to gank and loot in High Sector subscribers will cancel their subs because they will have to spend more and more real money replacing the lost in game items of value. Once subscribers begin to leave CCP loses revenue that will cause employees to be laid off because of the lack of funds coming in from subs. Once the employee base of CCP begins to fade so to will the revenue that goes into the communities that CCP is present in thus taking away from the lively hood of real world based communities.
You are clearly channeling your inner Dinsdale. No, your rights end in optimal+2*falloff |

Jonah Gravenstein
Machiavellian Space Bastards
19656
|
Posted - 2014.07.19 18:52:00 -
[2883] - Quote
admiral root wrote:DrysonBennington wrote:If CODE continues to gank and loot in High Sector subscribers will cancel their subs because they will have to spend more and more real money replacing the lost in game items of value. Once subscribers begin to leave CCP loses revenue that will cause employees to be laid off because of the lack of funds coming in from subs. Once the employee base of CCP begins to fade so to will the revenue that goes into the communities that CCP is present in thus taking away from the lively hood of real world based communities.
You are clearly channeling your inner Dinsdale. Now now, don't insult Dinsdale 
Nil mortifi sine lucre |

Bolek Navasia
Imperial Academy Amarr Empire
0
|
Posted - 2014.07.19 18:52:00 -
[2884] - Quote
Jenn aSide wrote:Xuixien wrote:I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful". Not just spiteful, they are bascially trying to "appeal to CCPs wallet" to get CCP to change something they dislike (well, dislike enough to post about but not enough to act on using already existing in-game tools and tactics). The reason that kind of fallacious appeal always fails is because it doesn't take into account the opposite: creating a situation where the thing they don't like (in this case, ganking) would also cause the 'sub loss' they claim to fear. They don't actually care about CCPs wallet because if all the gankers quit they'd be happy, even though that would hurt CCP. As a pvp player who likes to push pirate ships around high sec a lot, I'm a bored ganker target lol. The difference between me and the people whining in this thread is that I understand Im playing an 'adversarial' game and people are supposed to try to 'get' you, and half the game for me is continuing to save the screwall Damsel while the other half is denying the 'gankers' the 'Jenn aSide's Machariel' killmail they desire.
Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing. |

Paranoid Loyd
893
|
Posted - 2014.07.19 19:00:00 -
[2885] - Quote
Bolek Navasia wrote:Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing.
Please elaborate on your obviously well informed comment. 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Pheusia
Vanishing Point. The Initiative.
91
|
Posted - 2014.07.19 19:20:00 -
[2886] - Quote
Bolek Navasia wrote:Jenn aSide wrote:Xuixien wrote:I really doubt many people "quit" over getting suicide ganked, TBH. Such comments are just a thinly veiled attempt to be "spiteful". Not just spiteful, they are bascially trying to "appeal to CCPs wallet" to get CCP to change something they dislike (well, dislike enough to post about but not enough to act on using already existing in-game tools and tactics). The reason that kind of fallacious appeal always fails is because it doesn't take into account the opposite: creating a situation where the thing they don't like (in this case, ganking) would also cause the 'sub loss' they claim to fear. They don't actually care about CCPs wallet because if all the gankers quit they'd be happy, even though that would hurt CCP. As a pvp player who likes to push pirate ships around high sec a lot, I'm a bored ganker target lol. The difference between me and the people whining in this thread is that I understand Im playing an 'adversarial' game and people are supposed to try to 'get' you, and half the game for me is continuing to save the screwall Damsel while the other half is denying the 'gankers' the 'Jenn aSide's Machariel' killmail they desire. Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing.
So suicide ganking has been in EVE since 2003, but 2014 is the year it's causing subscriptions to fall because...? |

Kaarous Aldurald
ROC Deep Space The ROC
8026
|
Posted - 2014.07.19 19:39:00 -
[2887] - Quote
Bolek Navasia wrote:
Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing.
It's not a coincidence, mostly because you just made it up. You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

admiral root
Red Galaxy
1436
|
Posted - 2014.07.19 19:46:00 -
[2888] - Quote
Pheusia wrote:So suicide ganking has been in EVE since 2003, but 2014 is the year it's causing subscriptions to fall because...?
Because now is when I want it to be true, dammit.  No, your rights end in optimal+2*falloff |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
474
|
Posted - 2014.07.19 19:51:00 -
[2889] - Quote
Bolek Navasia wrote: Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing.
It also coincides with everything listed here: http://community.eveonline.com/news/patch-notes/patch-notes-for-odyssey-1.1 and here: http://community.eveonline.com/news/patch-notes/patch-notes-for-rubicon and here: http://community.eveonline.com/news/patch-notes/patch-notes-for-kronos and basically anything else that came since Retribution. Hmm, let me see if I can pick one I don't like and blame it for all of the sub drops.
Wait, I got it. Clearly, everyone has left because of the new jump gate animation that I detest so badly. Get out. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
562
|
Posted - 2014.07.19 20:23:00 -
[2890] - Quote
Nalelmir Ahashion wrote:Problem: Indy players get ganked in T3 BC. Solution: Indy players STOPS manufacturing T3 BC.
Problem - one indy player stops manufacturing T3 BC Solution 1 - Another indy player goes 'woo i can get more business and make more money' and steps up his production to cover the gap. Solution 2 - Ganker makes his own industrial alt and builds everything he needs himself
When will the people who keep suggesting this realise that this tactic simply will not work, at best there MIGHT be a slight price increase and at the very worst the ganker goes '**** the market' and builds his equipment himself. Pirates - The Invisible Fist of Darwin
you're welcome |
|

Bolek Navasia
Imperial Academy Amarr Empire
0
|
Posted - 2014.07.19 20:48:00 -
[2891] - Quote
Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic.
|

Paranoid Loyd
893
|
Posted - 2014.07.19 20:58:00 -
[2892] - Quote
Bolek Navasia wrote:Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic.
So is claiming the pointless bounty system is causing eve's downfall. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Benny Ohu
Chaotic Tranquility
3615
|
Posted - 2014.07.19 21:00:00 -
[2893] - Quote
Bolek Navasia wrote:Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. unfortunately my bullshit detector has been overloaded since your own post so we won't ever know for sure |

Jonah Gravenstein
Machiavellian Space Bastards
19656
|
Posted - 2014.07.19 21:01:00 -
[2894] - Quote
Paranoid Loyd wrote:Bolek Navasia wrote:Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. So is claiming the pointless bounty system is causing eve's downfall. It's the bounty system this week? I was so sure that it was the turn of PLEX prices, or was that last week?
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
8027
|
Posted - 2014.07.19 21:15:00 -
[2895] - Quote
Bolek Navasia wrote:Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic.
So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Unsuccessful At Everything
The Troll Bridge
15476
|
Posted - 2014.07.19 21:18:00 -
[2896] - Quote
Kaarous Aldurald wrote:So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week.
If by every week, you mean twice a day every week, then yes. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Bolek Navasia
Imperial Academy Amarr Empire
0
|
Posted - 2014.07.19 21:23:00 -
[2897] - Quote
Kaarous Aldurald wrote:Bolek Navasia wrote:Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week.
I didn't ask for anything to be changed. I was just stating an observation.
edit: and nutjob, really? I'm not the one getting emotional about this. Wise men speak because they have something to say; Fools because they have to say something. |

Jonah Gravenstein
Machiavellian Space Bastards
19660
|
Posted - 2014.07.19 21:30:00 -
[2898] - Quote
Bolek Navasia wrote:I didn't ask for anything to be changed. I was just stating an observation. An observation that shares little or no relationship with the facts.
Nil mortifi sine lucre |

Kaarous Aldurald
ROC Deep Space The ROC
8027
|
Posted - 2014.07.19 21:37:00 -
[2899] - Quote
Bolek Navasia wrote:
I didn't ask for anything to be changed. I was just stating an observation.
I see we're playing the "snide observations about subscription numbers" game. Thanks, but not buying it. I've seen far too many suggestions hidden behind "concern" too. It's not a new trick, you're not being original, and no one here is impressed at your doubletalk. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Pheusia
Vanishing Point. The Initiative.
92
|
Posted - 2014.07.19 22:34:00 -
[2900] - Quote
Darek Castigatus wrote:Nalelmir Ahashion wrote:Problem: Indy players get ganked in T3 BC. Solution: Indy players STOPS manufacturing T3 BC. Problem - one indy player stops manufacturing T3 BC Solution 1 - Another indy player goes 'woo i can get more business and make more money' and steps up his production to cover the gap. Solution 2 - Ganker makes his own industrial alt and builds everything he needs himself When will the people who keep suggesting this realise that this tactic simply will not work, at best there MIGHT be a slight price increase and at the very worst the ganker goes '**** the market' and builds his equipment himself.
No you see dirty gankers are completely the wrong character class for crafting.
You need to be at least a level 70 AFK Autopiloter to build anything worthwhile in EVE |
|

Pheusia
Vanishing Point. The Initiative.
92
|
Posted - 2014.07.19 22:34:00 -
[2901] - Quote
Bolek Navasia wrote:Kaarous Aldurald wrote:Bolek Navasia wrote:Kaarous Aldurald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week. I didn't ask for anything to be changed. I was just stating an observation. edit: and nutjob, really? I'm not the one getting emotional about this.
http://www.urbandictionary.com/define.php?term=concern+troll |

Guttripper
State War Academy Caldari State
492
|
Posted - 2014.07.19 22:45:00 -
[2902] - Quote
After further reading of replies in this thread, I've concluded that if Eve ever did cease to exist, there would be players that have no purpose left in their miserable lives... |

Alavaria Fera
GoonWaffe
6233
|
Posted - 2014.07.19 23:14:00 -
[2903] - Quote
Kaarous Aldurald wrote:Bolek Navasia wrote:I didn't ask for anything to be changed. I was just stating an observation. I see we're playing the "snide observations about subscription numbers" game. Thanks, but not buying it. I've seen far too many suggestions hidden behind "concern" too. It's not a new trick, you're not being original, and no one here is impressed at your doubletalk. Yeah, another eve is dying thing. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Mr Epeen
It's All About Me
5606
|
Posted - 2014.07.19 23:23:00 -
[2904] - Quote
Kaarous Aldurald wrote:Bolek Navasia wrote:Kaarous Alduraald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week.
I'd hit the character limit if I tried to link all the posts you spent crying because your personal niche wasn't being catered to.
Stop being a hypocrite.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Herr Wilkus
Aggressive Salvage Services LLC
1003
|
Posted - 2014.07.20 00:19:00 -
[2905] - Quote
Mr Epeen wrote:I'd hit the character limit if I tried to link all the posts you spent crying because your personal niche wasn't being catered to. Stop being a hypocrite. Mr Epeen 
Um, no, BZZZZ, wrong.
I understand your main function here is to be a smartass, but perhaps you should at least endeavor to know a little bit about what you are talking about before you spout off.
Its self-evident the ganking community would be thrilled with the status quo. In other words, a distinct lack of being 'catered to'. Ganking profitability in 2007 was much better than 2008. Ganking profitability in 2008, in turn was superior to 2010, and so on until today.
CCP's 'catering' has always led to more barriers, higher costs, less reward, and more powerful Concord. Even if gankers were inclined to lobby for buffs - it would hardly matter, as attempted 'Buff Ganking' threads are almost always immediately locked up as 'trolling' - or immediately banished to unread portions of the forum.
At some point you have to acknowledge there is a big difference between demanding active CCP intervention, and simply requesting CCP leave you alone. |

Kaarous Aldurald
ROC Deep Space The ROC
8029
|
Posted - 2014.07.20 00:37:00 -
[2906] - Quote
Mr Epeen wrote:
I'd hit the character limit if I tried to link all the posts you spent crying because your personal niche wasn't being catered to.
I know you're deliberately being obtuse, but there is a difference between defending my gameplay style from being under constant attack by the likes of you and yours, and people proclaiming about how only what they want can save EVE from it's thus far theoretical death. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Scipio Artelius
The Vendunari End of Life
2194
|
Posted - 2014.07.20 01:06:00 -
[2907] - Quote
Bolek Navasia wrote:Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing. I agree totally. It is no coincidence, none whatsover.
In fact, it so not coincidental that bounties have no link to subscriptions as they have no effect on gameplay one bit.
Bounties are nothing more than a compliment. Its great when I find my bounty increased. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Benny Ohu
Chaotic Tranquility
3621
|
Posted - 2014.07.20 05:08:00 -
[2908] - Quote
Mr Epeen wrote:I'd hit the character limit if I tried to link all the posts you spent crying because your personal niche wasn't being catered to. Stop being a hypocrite. Mr Epeen  and yet, you didn't link just one. |

Yuri Fedorov
Serenity Profits
11
|
Posted - 2014.07.20 05:23:00 -
[2909] - Quote
This has become quite a threadnaught. Keep it up. |

Remiel Pollard
The Vigilance Institute
3974
|
Posted - 2014.07.20 05:28:00 -
[2910] - Quote
Mr Epeen wrote:Kaarous Aldurald wrote:Bolek Navasia wrote:Kaarous Alduraald wrote:
You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week. I'd hit the character limit if I tried to link all the posts you spent crying because your personal niche wasn't being catered to. Stop being a hypocrite. Mr Epeen 
You never contribute anything to these discussions, but you already know that, don't you.
If you're going to pick fights in the forums, at least try to have well thought out material to do it with. I'm beginning to think your account's been hacked by IZ you're that stupid sometimes. You don't scare me. I've been to Jita.
People complain about how 'empty' space is. Personally, I would be complaining if it were more 'full'.
|
|

Darek Castigatus
Immortalis Inc. Shadow Cartel
563
|
Posted - 2014.07.20 10:13:00 -
[2911] - Quote
Pheusia wrote:Darek Castigatus wrote:Nalelmir Ahashion wrote:Problem: Indy players get ganked in T3 BC. Solution: Indy players STOPS manufacturing T3 BC. Problem - one indy player stops manufacturing T3 BC Solution 1 - Another indy player goes 'woo i can get more business and make more money' and steps up his production to cover the gap. Solution 2 - Ganker makes his own industrial alt and builds everything he needs himself When will the people who keep suggesting this realise that this tactic simply will not work, at best there MIGHT be a slight price increase and at the very worst the ganker goes '**** the market' and builds his equipment himself. No you see dirty gankers are completely the wrong character class for crafting. You need to be at least a level 70 AFK Autopiloter to build anything worthwhile in EVE
hehe, good one :P .
Oh and Bolek, you arent fooling anyone. Either make a decent contribution or quite frankly **** off and keep ******* off until you've ****** off all the way around the world and got back here, then **** off again.
Pirates - The Invisible Fist of Darwin
you're welcome |

Alavaria Fera
GoonWaffe
6235
|
Posted - 2014.07.20 13:12:00 -
[2912] - Quote
Kaarous Aldurald wrote:Bolek Navasia wrote:Kaarous Aldurald wrote: You do this to try and hold other people's gameplay hostage to benefit yourself. It's a selfish, despicable act.
That's a bit dramatic. So is hearing "EVE is dying unless my own personal niche is catered to!" from some new dishonest nutjob every week. At least we all agree eve is dying?
Right guys? Someone post that standard eve is dying link again ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Paynus Maiassus
Capital Munitions
42
|
Posted - 2014.07.21 01:02:00 -
[2913] - Quote
Didn't bother to read the previous 110 pages lol.
Just wanted to chime in and say that a major factor in my decision to move to null sec was that null is safer than high. |

Hadrian Blackstone
Yamato Holdings
61
|
Posted - 2014.07.21 01:12:00 -
[2914] - Quote
Paynus Maiassus wrote:Didn't bother to read the previous 110 pages lol.
Just wanted to chime in and say that a major factor in my decision to move to null sec was that null is safer than high.
lol |

baltec1
Bat Country Goonswarm Federation
12447
|
Posted - 2014.07.21 04:00:00 -
[2915] - Quote
Paynus Maiassus wrote:Didn't bother to read the previous 110 pages lol.
Just wanted to chime in and say that a major factor in my decision to move to null sec was that null is safer than high.
Oh boy are you in for a world of pain and crushed dreams. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Alavaria Fera
GoonWaffe
6239
|
Posted - 2014.07.21 05:11:00 -
[2916] - Quote
baltec1 wrote:Paynus Maiassus wrote:Didn't bother to read the previous 110 pages lol.
Just wanted to chime in and say that a major factor in my decision to move to null sec was that null is safer than high. Oh boy are you in for a world of pain and crushed dreams. I hope you're renting with us, it's really safe and profitable if you're with the Greater Western Co-Prosperity Sphere ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Herr Wilkus
Aggressive Salvage Services LLC
1006
|
Posted - 2014.07.22 18:15:00 -
[2917] - Quote
Will be fun to watch for industrialist Cryus tears, looks like it might even knock ganking off the front page for a day or two.....
|

admiral root
Red Galaxy
1450
|
Posted - 2014.07.22 18:17:00 -
[2918] - Quote
Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies. No, your rights end in optimal+2*falloff |

Galaxy Pig
New Order Logistics CODE.
933
|
Posted - 2014.07.22 21:39:00 -
[2919] - Quote
This tearnaught is glorious. Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

loyalanon
The Conference Elite CODE.
365
|
Posted - 2014.07.22 21:42:00 -
[2920] - Quote
110 Pages of tears!!!
You did it carebears you did it!
Id like to thank all the fans in this thread, and also our saviour James 315 for making this all possible.
Also a shout out to our goon overlords for making this possible. |
|

Cancel Align NOW
Imperial Shipment Amarr Empire
48
|
Posted - 2014.07.22 21:43:00 -
[2921] - Quote
admiral root wrote:Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies.
For something to implied or inferred it needs context. The context here is the game is Eve Online. The security provided by concord is high - compared to the security provided by gate guns alone.
|

admiral root
Red Galaxy
1453
|
Posted - 2014.07.22 21:45:00 -
[2922] - Quote
Cancel Align NOW wrote:admiral root wrote:Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies. For something to implied or inferred it needs context. The context here is the game is Eve Online. The security provided by concord is high - compared to the security provided by gate guns alone.
You mis-understand. It's high security space so I should get instant protection from Concord. No, your rights end in optimal+2*falloff |

Angelique Duchemin
GoonWaffe Goonswarm Federation
809
|
Posted - 2014.07.22 21:47:00 -
[2923] - Quote
Isk efficiency is not really an issue as long as they're having fun. And it would take a lot of nerfing to make it "not fun"
If it's even possible to do so. I can't think of a way. The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity. |

Sibyyl
Gallente Federation
3568
|
Posted - 2014.07.22 21:49:00 -
[2924] - Quote
admiral root wrote:You mis-understand. It's high security space so I should get instant protection from Concord. Concord will show up in 0-2 seconds in 1.0, and in 0 seconds anywhere you prespawn them using your CCP GM granted right to do so.
(yes, I know you were posting facetiously) .. when everything else is gone .. |

Alavaria Fera
GoonWaffe
6247
|
Posted - 2014.07.22 21:50:00 -
[2925] - Quote
admiral root wrote:Cancel Align NOW wrote:admiral root wrote:Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies. For something to implied or inferred it needs context. The context here is the game is Eve Online. The security provided by concord is high - compared to the security provided by gate guns alone. You mis-understand. It's high security space so I should get instant protection from Concord. Instant protection should be for the infinite-security space ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Cancel Align NOW
Imperial Shipment Amarr Empire
48
|
Posted - 2014.07.22 21:56:00 -
[2926] - Quote
admiral root wrote:Cancel Align NOW wrote:admiral root wrote:Herr Wilkus wrote: might even knock ganking off the front page for a day or two.....
Never gonna happen until highsec is 100% safe, as the name implies. For something to implied or inferred it needs context. The context here is the game is Eve Online. The security provided by concord is high - compared to the security provided by gate guns alone. You mis-understand. It's high security space so I should get instant protection from Concord.
No no I understand. You haven't taken CCP's view point of what high security means, you have inserted your own. Your view point I based on your life and your expectations, unfortunately in this case those views and expectations do not line up with the owners of the product that you have purchased.
|

Kaarous Aldurald
ROC Deep Space The ROC
8084
|
Posted - 2014.07.23 01:02:00 -
[2927] - Quote
Cancel Align NOW wrote: Edit: Ugh I'm being baited here ain't here.
Also yes. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

admiral root
Red Galaxy
1456
|
Posted - 2014.07.23 01:08:00 -
[2928] - Quote
Kaarous Aldurald wrote:Cancel Align NOW wrote: Edit: Ugh I'm being baited here ain't here.
Also yes.
Not intentionally, which is why I stopped when I realised you weren't catching my sarcasm. No, your rights end in optimal+2*falloff |

Mallak Azaria
GoonWaffe Goonswarm Federation
5690
|
Posted - 2014.07.23 02:29:00 -
[2929] - Quote
RIP aborting titans before the 85k large guns left highsec. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Bethan Le Troix
Krusual Investigation Agency
126
|
Posted - 2014.07.23 15:24:00 -
[2930] - Quote
baltec1 wrote:Grinder2210 wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Unless your me .... Than you have your home made into a rookie system ...... And told that even with a employment history going back years well um that player my still be a rookie .......... No love for the CanFliper in eve  Can flipping is dead. What happened to can flipping is what bears want to do to all forms of pvp in high sec that can impact them.
Erm. Before the recent changes to mining barges & exhumers can flipping was alive and kicking. A lot of Procurers were using the can-flipping method especially in asteroid belts but maybe not in ice anomalies. I don't patrol ice anomalies so I don't know about them. Of course I am talking about ISBoxers corporations here as they have so many miners they find jet-canning easier.
Ah um. I may have crossed purposes as you probably mean swapping the ore into YOUR jetcan to seek an engagement. I was thinking of just emptying two jetcans at a time into a T1 ore transporter. Nereus is it ? I forget. Anyway that was fairly profitable as well as being a good way to control excessive mining before the latest mining vessel update. |
|

Ramona McCandless
The McCandless Clan
6376
|
Posted - 2014.07.23 16:06:00 -
[2931] - Quote
Bethan Le Troix wrote:
Erm. Before the recent changes to mining barges & exhumers can flipping was alive and kicking. A lot of Procurers were using the can-flipping method especially in asteroid belts but maybe not in ice anomalies. I don't patrol ice anomalies so I don't know about them. Of course I am talking about ISBoxers corporations here as they have so many miners they find jet-canning easier.
Ah um. I may have crossed purposes as you probably mean swapping the ore into YOUR jetcan to seek an engagement. I was thinking of just emptying two jetcans at a time into a T1 ore transporter. Nereus is it ? I forget. Anyway that was fairly profitable as well as being a good way to control excessive mining before the latest mining vessel update.
I think its Crimewatch being introduced you are thinking of, rather than the mining ship buffs "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Galaxy Pig
New Order Logistics CODE.
933
|
Posted - 2014.07.24 16:37:00 -
[2932] - Quote
A moment of silence for can-flipping, one of my favorite occupations as a noob.
It was great, I felt really powerful and awesome springing the trap on other ignorant noobs, and when I got into my first t2 and started doing it in a manticore! Ahh! So much fun was had, it was an emergent, pvp activity that was accessible to new players with minimal in-game social resources like me, and they killed it. Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |

Prt Scr
569th Freelancers
70
|
Posted - 2014.07.24 22:27:00 -
[2933] - Quote
admiral root wrote:Kaarous Aldurald wrote:Cancel Align NOW wrote: Edit: Ugh I'm being baited here ain't here.
Also yes. Not intentionally, which is why I stopped when I realised you weren't catching my sarcasm.
I didn't have my glasses on, I thought you typed 'clutching my scr*tum'.........coffee sprayed all over the screen and keyboard |

Warmonger Murderalt
Shady Business Inc.
8
|
Posted - 2014.07.24 22:40:00 -
[2934] - Quote
Meh. Just throwing some more tears on the threadnaught to feed the crows.
Main was ganked. Double bulkheaded freighter, carrying a billion with nothing dropped. Killmail from the day the launcher showed the warning shows two CODE members doing 18k damage each with Hammerhead I's outstripping damage from their cohorts using t2 neutron blasters, and too few pilots for it to otherwise succeed. Ticket says that the logs show no one using drones and that killmail must be display bugged.
So I went to quit industry, when I realized that with the past two expansions being mostly industry, there's nothing left I want to do. Between one main and two alts I've done everything except titans and wormholes. No content left. So I've canceled subscription and will use the remaining 77 days as an off grid booster for some friends at which point I'll sell off everything valuable including the main, transfer the isk to them, and biomass the two alts who have served their purpose.
I leave the rest to you gentlemen. Enjoy the profits (tears included). You've earned them. |

Arkady Romanov
GoonWaffe Goonswarm Federation
386
|
Posted - 2014.07.24 23:22:00 -
[2935] - Quote
Coincidentally, I may be in the market for an industry character. If you really are selling, drop me a mail and maybe we can do a deal. |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
1122
|
Posted - 2014.07.25 01:22:00 -
[2936] - Quote
Warmonger Murderalt wrote:Meh. Just throwing some more tears on the threadnaught to feed the crows.
Main was ganked. Double bulkheaded freighter, carrying a billion with nothing dropped. Killmail from the day the launcher showed the warning shows two CODE members doing 18k damage each with Hammerhead I's outstripping damage from their cohorts using t2 neutron blasters, and too few pilots for it to otherwise succeed. Ticket says that the logs show no one using drones and that killmail must be display bugged.
So I went to quit industry, when I realized that with the past two expansions being mostly industry, there's nothing left I want to do. Between one main and two alts I've done everything except titans and wormholes. No content left. So I've canceled subscription and will use the remaining 77 days as an off grid booster for some friends at which point I'll sell off everything valuable including the main, transfer the isk to them, and biomass the two alts who have served their purpose.
I leave the rest to you gentlemen. Enjoy the profits (tears included). You've earned them.
18k isn't at all an unbelievable figure for a bulkhead (unresisting) freighter gank, using a brutix with blasters and 5 drones, and as far as I knew it can be a bit random about which weapon type gets shown on a killmail.
|

Christopher Mabata
Dominion Tenebrarum Reverberation Project
27
|
Posted - 2014.07.25 01:41:00 -
[2937] - Quote
Galaxy Pig wrote:A moment of silence for can-flipping, one of my favorite occupations as a noob.
It was great, I felt really powerful and awesome springing the trap on other ignorant noobs, and when I got into my first t2 and started doing it in a manticore! Ahh! So much fun was had, it was an emergent, pvp activity that was accessible to new players with minimal in-game social resources like me, and they killed it.
I remember the good old days too, sometimes i wish you would see more mining machariels and Rokh's out an about, antitanked and ripe for the picking too but can flipping will forever hold a special place in my heart. Of course its fun now too since they take shiny stuff into the belts to protect these "Innocent Miners" and bait games provide nice killmails Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Serene Repose
1447
|
Posted - 2014.07.25 07:58:00 -
[2938] - Quote
I can't believe this thread has more than two thousand posts at this point. I think you ALL need to back away from the computers and find the closest exit. For half the planet it's summertime. Go outside. Get some sun. Go swimming. (Learn to swim.) Barbecue...ANYTHING, just LET THIS THREAD DIE.
This has been brought to you by Better Living Through Better Posting, Inc. All rights reserved. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Ramona McCandless
The McCandless Clan
6438
|
Posted - 2014.07.25 08:23:00 -
[2939] - Quote
Warmonger Murderalt wrote:Meh. Just throwing some more tears on the threadnaught to feed the crows.
Main was ganked. Double bulkheaded freighter, carrying a billion with nothing dropped. Killmail from the day the launcher showed the warning shows two CODE members doing 18k damage each with Hammerhead I's outstripping damage from their cohorts using t2 neutron blasters, and too few pilots for it to otherwise succeed. Ticket says that the logs show no one using drones and that killmail must be display bugged.
So I went to quit industry, when I realized that with the past two expansions being mostly industry, there's nothing left I want to do. Between one main and two alts I've done everything except titans and wormholes. No content left. So I've canceled subscription and will use the remaining 77 days as an off grid booster for some friends at which point I'll sell off everything valuable including the main, transfer the isk to them, and biomass the two alts who have served their purpose.
I leave the rest to you gentlemen. Enjoy the profits (tears included). You've earned them.
Adapt or... oh, you're already dead.
Ah well.
*pokes corpse with stick* "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Galaxy Pig
New Order Logistics CODE.
940
|
Posted - 2014.07.27 22:43:00 -
[2940] - Quote
Moment if silence over, you guys. This thread still has life in it, I just know it! :D Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory.-áAll miners and other residents of Highsec must obey The Code.-áMining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com to learn more. |
|

Sibyyl
Gallente Federation
4202
|
Posted - 2014.07.27 23:23:00 -
[2941] - Quote
Why does the OP have a thread title Most efficient orca ganking crew for 0.5 in C&P?
Is this entire threadnaught an elaborate troll? Has the OP changed her mind and ganking her comrades now?
OP from the other thread:
Quote:I'm not part of a massive gank alliance like CODE and don't have those numbers of pilots available to me. I don't know the DPS numbers on T3 BC like Talos. I need specific numbers or the gank can fail. The Muppets: P+¦pc++rn (thanks Ria!) |

Noragli
Royal Amarr Institute Amarr Empire
70
|
Posted - 2014.07.28 12:55:00 -
[2942] - Quote
Sibyyl wrote:Why does the OP have a thread title Most efficient orca ganking crew for 0.5 in C&P? Is this entire threadnaught an elaborate troll? Has the OP changed her mind and ganking her comrades now? OP from the other thread: Quote:I'm not part of a massive gank alliance like CODE and don't have those numbers of pilots available to me. I don't know the DPS numbers on T3 BC like Talos. I need specific numbers or the gank can fail.
Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. |

Sibyyl
Gallente Federation
4243
|
Posted - 2014.07.28 13:09:00 -
[2943] - Quote
Noragli wrote:Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. You're allowed to do anything you want within the operating rules of the sandbox.
However, it does seem hypocritical for you to want to gank another player's ship while simultaneously
(1) creating a complaint thread about being ganked yourself (or your friends, or whoever), and (2) seeking out advice from the very people you have created this thread as a complaint against.
The Muppets: P+¦pc++rn (thanks Ria!) |

Christina Project
Garoun Investment Bank Gallente Federation
492
|
Posted - 2014.07.28 13:23:00 -
[2944] - Quote
Sibyyl wrote:Noragli wrote:Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. You're allowed to do anything you want within the operating rules of the sandbox. However, it does seem hypocritical for you to want to gank another player's ship while simultaneously (1) creating a complaint thread about being ganked yourself (or your friends, or whoever), and (2) seeking out advice from the very people you have created this thread as a complaint against. Oh I see you caught up on it too.
Agenda threads everywhere to pretend relevance, intel gathering, public manipulation, creating of opinions and to ruin it for everyone in the long run. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1223
|
Posted - 2014.07.28 14:59:00 -
[2945] - Quote
The Ganking Avoidance Bible
Let there be no more excuses or cries for nerfs driven by loss to ganking. For as the LORD said, "If thy rush into the spinning blades of a lawnmower, dost thou not expect to have thy pee-pee lopped off and eaten by squirrels as it doth lay on the ground beneath?"
F Would you like to know more? |

Velicitia
Arma Artificer
2429
|
Posted - 2014.07.28 15:08:00 -
[2946] - Quote
Sibyyl wrote:Noragli wrote:Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. You're allowed to do anything you want within the operating rules of the sandbox. However, it does seem hypocritical for you to want to gank another player's ship while simultaneously (1) creating a complaint thread about being ganked yourself (or your friends, or whoever), and (2) seeking out advice from the very people you have created this thread as a complaint against. (3) thinly veiled attempt at trying to learn how to tank an Orca maybe?
(am I doing this right? )
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Noragli
Royal Amarr Institute Amarr Empire
70
|
Posted - 2014.07.28 15:52:00 -
[2947] - Quote
Sibyyl wrote:Noragli wrote:Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. You're allowed to do anything you want within the operating rules of the sandbox. However, it does seem hypocritical for you to want to gank another player's ship while simultaneously (1) creating a complaint thread about being ganked yourself (or your friends, or whoever), and (2) seeking out advice from the very people you have created this thread as a complaint against.
It's not hypocritical. A one off gank of an Orca is vastly difference than a large group of organised players who play the game solely for the purpose of ganking as many ships as they can, even when there is no profit to be had. Empty freighters, even when tanked, are sometimes killed just because they can (proof that ganking is too easy or that the punishment is not severe enough) |

baltec1
Bat Country Goonswarm Federation
12540
|
Posted - 2014.07.28 16:06:00 -
[2948] - Quote
Noragli wrote:Sibyyl wrote:Noragli wrote:Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. You're allowed to do anything you want within the operating rules of the sandbox. However, it does seem hypocritical for you to want to gank another player's ship while simultaneously (1) creating a complaint thread about being ganked yourself (or your friends, or whoever), and (2) seeking out advice from the very people you have created this thread as a complaint against. It's not hypocritical. A one off gank of an Orca is vastly difference than a large group of organised players who play the game solely for the purpose of ganking as many ships as they can, even when there is no profit to be had. Empty freighters, even when tanked, are sometimes killed just because they can (proof that ganking is too easy or that the punishment is not severe enough) It's not specifically ganking by itself that is the problem, it's that people are now taking it too far and efforts should be made to curb that behaviour.
So you want to nerf a profession into the ground because there is a less than 1% chance you will get ganked... Join Bat Country today and defend the Glorious Socialist Dictatorship |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
1637
|
Posted - 2014.07.28 16:07:00 -
[2949] - Quote
Noragli wrote:Sibyyl wrote:Noragli wrote:Because I posted this thread and my opinion on the state of ganking does not mean I am not allowed to gank an Orca. You're allowed to do anything you want within the operating rules of the sandbox. However, it does seem hypocritical for you to want to gank another player's ship while simultaneously (1) creating a complaint thread about being ganked yourself (or your friends, or whoever), and (2) seeking out advice from the very people you have created this thread as a complaint against. It's not hypocritical. A one off gank of an Orca is vastly difference than a large group of organised players who play the game solely for the purpose of ganking as many ships as they can, even when there is no profit to be had. Empty freighters, even when tanked, are sometimes killed just because they can (proof that ganking is too easy or that the punishment is not severe enough) It's not specifically ganking by itself that is the problem, it's that people are now taking it too far and efforts should be made to curb that behaviour. Then you should lead by example. Don't gank those whales, save them!
You're so mean I feel upset. Please stop posting before you harass somebody. EVE Online: Death-o-meter |

Benny Ohu
Chaotic Tranquility
3665
|
Posted - 2014.07.28 16:57:00 -
[2950] - Quote
Noragli wrote:It's not specifically ganking by itself that is the problem, it's that people are now taking it too far and efforts should be made to curb that behaviour. because |
|

Christina Project
Garoun Investment Bank Gallente Federation
497
|
Posted - 2014.07.28 16:59:00 -
[2951] - Quote
We should end this thread.
It's just agenda with negative outlook for the game. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Noragli
Royal Amarr Institute Amarr Empire
70
|
Posted - 2014.07.28 17:09:00 -
[2952] - Quote
Christina Project wrote:We should end this thread.
It's just agenda with negative outlook for the game.
Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game. |

Benny Ohu
Chaotic Tranquility
3665
|
Posted - 2014.07.28 17:11:00 -
[2953] - Quote
Noragli wrote:Christina Project wrote:We should end this thread.
It's just agenda with negative outlook for the game. Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game.
"the requirement to have large groups of organised players to pointlessly gank ships is bad for the game" - benny ohu |

Christina Project
Garoun Investment Bank Gallente Federation
497
|
Posted - 2014.07.28 17:15:00 -
[2954] - Quote
Noragli wrote:Christina Project wrote:We should end this thread.
It's just agenda with negative outlook for the game. Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game. Bullshit.
Much more meta behind it.
You know it. I know it.
Just the sheep don't realize.
You're just a plant. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Benny Ohu
Chaotic Tranquility
3665
|
Posted - 2014.07.28 17:22:00 -
[2955] - Quote
Christina Project wrote:You know it. I know it. You're both nuts. |

Jonah Gravenstein
Machiavellian Space Bastards
19853
|
Posted - 2014.07.28 17:22:00 -
[2956] - Quote
Noragli wrote: It's not specifically ganking by itself that is the problem, it's that people are now taking it too far and efforts should be made to curb that behaviour. By "efforts should be made to curb that behaviour" are you suggesting that players should make that effort, or that they should abdicate their responsibility for their own safety to CCP?
If it's the former fine, the tools are already there for them to do so, their laziness is not the gankers fault. If it's the latter then you should seriously think about playing a game where the Devs will hold your hand, Eve is not it.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Benny Ohu
Chaotic Tranquility
3665
|
Posted - 2014.07.28 17:24:00 -
[2957] - Quote
seriously if 'carebears whining in gd about ganking' was evidence of conspiracy then so 'the sun rises in the morning' would be evidence of conspiracy |

Christina Project
Garoun Investment Bank Gallente Federation
497
|
Posted - 2014.07.28 17:24:00 -
[2958] - Quote
Benny Ohu wrote:Christina Project wrote:You know it. I know it. You're both nuts. Sheep. *shrug* http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Christina Project
Garoun Investment Bank Gallente Federation
497
|
Posted - 2014.07.28 17:25:00 -
[2959] - Quote
Benny Ohu wrote:seriously if 'carebears whining in gd about ganking' was evidence of conspiracy then so 'the sun rises in the morning' would be evidence of conspiracy Dude, if you reduce reality to this, then you really should avoid the topic completely. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Benny Ohu
Chaotic Tranquility
3665
|
Posted - 2014.07.28 17:26:00 -
[2960] - Quote
Christina Project wrote:Benny Ohu wrote:seriously if 'carebears whining in gd about ganking' was evidence of conspiracy then so 'the sun rises in the morning' would be evidence of conspiracy Dude, if you reduce reality to this, then you really should avoid the topic completely. you're not making sense. |
|

Sibyyl
Gallente Federation
4261
|
Posted - 2014.07.28 18:29:00 -
[2961] - Quote
Noragli wrote:It's not hypocritical. A one off gank of an Orca is vastly difference than a large group of organised players who play the game solely for the purpose of ganking as many ships as they can, even when there is no profit to be had. Empty freighters, even when tanked, are sometimes killed just because they can (proof that ganking is too easy or that the punishment is not severe enough) It's not specifically ganking by itself that is the problem, it's that people are now taking it too far and efforts should be made to curb that behaviour.
You (Noragli) and her friends gank an Orca. End result: An Orca is destroyed. A group of organized gankers gank an Orca. End result: An Orca is destroyed.
Are you saying that CCP should implement game mechanics that cripple organized player collaboration?
Are you saying that when someone commits a gank in which they end up being ISK negative (ie: empty freighter), then there should be some game mechanics to penalize this kind of game play?
When you say "taking it too far".. would the Orca pilot agree? When you gank that pilot are you somehow destroying LESS than an Orca? When an organized group of players ganks that Orca, are they destroying MORE than an Orca?
What is the fundamental difference? I honestly do not understand and maybe you can clarify your thoughts. The Muppets: P+¦pc++rn (thanks Ria!) |

Christina Project
Garoun Investment Bank Gallente Federation
499
|
Posted - 2014.07.28 18:39:00 -
[2962] - Quote
Benny Ohu wrote:Christina Project wrote:Benny Ohu wrote:seriously if 'carebears whining in gd about ganking' was evidence of conspiracy then so 'the sun rises in the morning' would be evidence of conspiracy Dude, if you reduce reality to this, then you really should avoid the topic completely. you're not making sense. That's because of Dunning-Krueger, Benny! http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Christina Project
Garoun Investment Bank Gallente Federation
499
|
Posted - 2014.07.28 18:40:00 -
[2963] - Quote
Sibyyl wrote:Noragli wrote:It's not hypocritical. A one off gank of an Orca is vastly difference than a large group of organised players who play the game solely for the purpose of ganking as many ships as they can, even when there is no profit to be had. Empty freighters, even when tanked, are sometimes killed just because they can (proof that ganking is too easy or that the punishment is not severe enough) It's not specifically ganking by itself that is the problem, it's that people are now taking it too far and efforts should be made to curb that behaviour. You (Noragli) and her friends gank an Orca. End result: An Orca is destroyed. A group of organized gankers gank an Orca. End result: An Orca is destroyed. Are you saying that CCP should implement game mechanics that cripple organized player collaboration? Are you saying that when someone commits a gank in which they end up being ISK negative (ie: empty freighter), then there should be some game mechanics to penalize this kind of game play? When you say "taking it too far".. would the Orca pilot agree? When you gank that pilot are you somehow destroying LESS than an Orca? When an organized group of players ganks that Orca, are they destroying MORE than an Orca? What is the fundamental difference? I honestly do not understand and maybe you can clarify your thoughts. Damn you're so sexy when you sound like you're raging a bit! :D http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Ima Wreckyou
The Conference Elite CODE.
58
|
Posted - 2014.07.28 19:10:00 -
[2964] - Quote
Some of the more recent EVE trailers of CCP tell us how the influence of the Capsuleers is growing and the "empires are loosing their grasp on power". I think what they meant was their crappy Tractor Units and other deployable stuff (you really think the CONCORD dude was scared because of that?), like always it's up to the players to really implement the vision behind their funny little attempt at actually implementing some gameplay.
Now how ironic would it be if CCP tries to nerf the movement that tries to realize their vision for Highsec (where capsuleers gain more influence) even more (like they always do).
But we will always win, because this is not carebear vs. ganker or industrialist vs. pirat. This is "soloplayer with a desire for complete isolation" vs. "group of MMO players with an interest in how the game works". The sooner you realize that the sooner you will understand how futile your attempts to push CCP for nerfs are. the Code ALWAYS wins |

Benny Ohu
Chaotic Tranquility
3668
|
Posted - 2014.07.28 19:20:00 -
[2965] - Quote
Christina Project wrote:Benny Ohu wrote:Christina Project wrote:Benny Ohu wrote:seriously if 'carebears whining in gd about ganking' was evidence of conspiracy then so 'the sun rises in the morning' would be evidence of conspiracy Dude, if you reduce reality to this, then you really should avoid the topic completely. you're not making sense. That's because of Dunning-Krueger, Benny! this has nothing to do with anything. |

admiral root
Red Galaxy
1480
|
Posted - 2014.07.28 20:19:00 -
[2966] - Quote
Noragli wrote:Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game.
Why would you want to make something harder that's already pretty rare? No, your rights end in optimal+2*falloff |

loyalanon
The Conference Elite CODE.
373
|
Posted - 2014.07.28 21:00:00 -
[2967] - Quote
112 Pages of tears!!!
Freighters keep dying you keep crying!
|

Christina Project
Garoun Investment Bank Gallente Federation
500
|
Posted - 2014.07.28 21:51:00 -
[2968] - Quote
Ima Wreckyou wrote:Some of the more recent EVE trailers of CCP tell us how the influence of the Capsuleers is growing and the "empires are loosing their grasp on power". I think what they meant was their crappy Tractor Units and other deployable stuff (you really think the CONCORD dude was scared because of that?), like always it's up to the players to really implement the vision behind their funny little attempt at actually implementing some gameplay.
Now how ironic would it be if CCP tries to nerf the movement that tries to realize their vision for Highsec (where capsuleers gain more influence) even more (like they always do).
But we will always win, because this is not carebear vs. ganker or industrialist vs. pirat. This is "soloplayer with a desire for complete isolation" vs. "group of MMO players with an interest in how the game works". The sooner you realize that the sooner you will understand how futile your attempts to push CCP for nerfs are. Lol propaganda. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Kaarous Aldurald
ROC Deep Space The ROC
8238
|
Posted - 2014.07.28 21:59:00 -
[2969] - Quote
Noragli wrote: Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game.
It's great for the game. Player freedom is the primary selling point of EVE Online after all.
"Because I can" is always a good enough reason to gank. Or do anything else for that matter. If I want to buy a carrier and undock in lowsec and announce it so everyone can kill me, "because I can" is a good enough reason for that too.
It's not "pointless ganking", it's player freedom. Either people should have it, or they shouldn't. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ima Wreckyou
The Conference Elite CODE.
59
|
Posted - 2014.07.28 22:00:00 -
[2970] - Quote
Christina Project wrote:Ima Wreckyou wrote:Some of the more recent EVE trailers of CCP tell us how the influence of the Capsuleers is growing and the "empires are loosing their grasp on power". I think what they meant was their crappy Tractor Units and other deployable stuff (you really think the CONCORD dude was scared because of that?), like always it's up to the players to really implement the vision behind their funny little attempt at actually implementing some gameplay.
Now how ironic would it be if CCP tries to nerf the movement that tries to realize their vision for Highsec (where capsuleers gain more influence) even more (like they always do).
But we will always win, because this is not carebear vs. ganker or industrialist vs. pirat. This is "soloplayer with a desire for complete isolation" vs. "group of MMO players with an interest in how the game works". The sooner you realize that the sooner you will understand how futile your attempts to push CCP for nerfs are. Lol propaganda. Lol out of arguments the Code ALWAYS wins |
|

Christina Project
Garoun Investment Bank Gallente Federation
501
|
Posted - 2014.07.28 22:01:00 -
[2971] - Quote
loyalanon wrote:112 Pages of tears!!!
Freighters keep dying you keep crying!
Nobody ... ... except morons ... ... and plants ... ... whines about the freigther losses.
Most people already realized that you lot are creating a huge, ongoing marketing event out of something completely irrelevant in the big picture, as the numbers show.
Dear People ...
How about you all stopped making it worse for yourselves?
http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Dranchela
The Scope Gallente Federation
39
|
Posted - 2014.07.28 22:04:00 -
[2972] - Quote
Noragli wrote:Christina Project wrote:We should end this thread.
It's just agenda with negative outlook for the game. Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game.
No, it is relatively safe not reasonably. Reasonable safety does not exist in New Eden unless enforced by the player base and not game mechanics.
An empty freighter still possesses value. Anything of value is by its nature something that is coveted by others -either to posses, control or destroy. You infantile expectation of safety in a game that prides itself on placing personal responsibility for your valued assets and accepting the consequences of that responsibility shows such a massive disconnect with the game that it borders on pitiful. |

Ima Wreckyou
The Conference Elite CODE.
59
|
Posted - 2014.07.28 22:17:00 -
[2973] - Quote
Christina Project wrote: Most people already realized that you lot are creating a huge, ongoing marketing event out of something completely irrelevant in the big picture, as the numbers show.
Wow, now we are even part of a conspiracy the Code ALWAYS wins |

Christina Project
Garoun Investment Bank Gallente Federation
501
|
Posted - 2014.07.28 22:25:00 -
[2974] - Quote
Ima Wreckyou wrote:Christina Project wrote: Most people already realized that you lot are creating a huge, ongoing marketing event out of something completely irrelevant in the big picture, as the numbers show.
Wow, now we are even part of a conspiracy The truth is, that there is only hot air ... ... and you are planting posts like this ... ... because it makes people believe there is more to it than there actually is. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Jenn aSide
Smokin Aces.
7386
|
Posted - 2014.07.28 22:29:00 -
[2975] - Quote
Dranchela wrote:Noragli wrote:Christina Project wrote:We should end this thread.
It's just agenda with negative outlook for the game. Yes there is an agenda, to make ganking harder. You only just got that? The pointless ganking of empty ships in what is supposed to be a reasonably safe area of space by large groups of organised players is not good for the game. No, it is relatively safe not reasonably. Reasonable safety does not exist in New Eden unless enforced by the player base and not game mechanics. An empty freighter still possesses value. Anything of value is by its nature something that is coveted by others -either to posses, control or destroy. You infantile expectation of safety in a game that prides itself on placing personal responsibility for your valued assets and accepting the consequences of that responsibility shows such a massive disconnect with the game that it borders on pitiful.
My only regret is that I have but one like to give. Perfectly well said.
I also notice how some people say "it's bad for the game" when they mean "I don't like it and it's bad for me" lol. |

Ima Wreckyou
The Conference Elite CODE.
59
|
Posted - 2014.07.28 22:34:00 -
[2976] - Quote
Christina Project wrote:Ima Wreckyou wrote:Christina Project wrote: Most people already realized that you lot are creating a huge, ongoing marketing event out of something completely irrelevant in the big picture, as the numbers show.
Wow, now we are even part of a conspiracy The truth is, that there is only hot air ... ... and you are planting posts like this ... ... because it makes people believe there is more to it than there actually is. I plant posts where I am astonished that some people think this is a conspiracy to create the impression that there is a conspiracy behind this? Go a level deeper...
You want the truth? I kill Freighters because they look good on my killboard. Problem? the Code ALWAYS wins |

Christina Project
Garoun Investment Bank Gallente Federation
501
|
Posted - 2014.07.28 22:37:00 -
[2977] - Quote
Ima Wreckyou wrote:Christina Project wrote:Ima Wreckyou wrote:Christina Project wrote: Most people already realized that you lot are creating a huge, ongoing marketing event out of something completely irrelevant in the big picture, as the numbers show.
Wow, now we are even part of a conspiracy The truth is, that there is only hot air ... ... and you are planting posts like this ... ... because it makes people believe there is more to it than there actually is. I plant posts where I am astonished that some people think this is a conspiracy to create the impression that there is a conspiracy behind this? Go a level deeper... You want the truth? I kill Freighters because they look good on my killboard. Problem? Blablabla.
You're just a lower class gankbear hiding behind the group. :D Proud about things you didn't even actually achieve! :D Wow so much proud warp to freighter, approach, F1!
It's so worthless, you need propaganda to make it look relevant! :D
Way to go, noob, so proud! XD http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Rena Emishi
Blackstar Solutions
44
|
Posted - 2014.07.28 22:44:00 -
[2978] - Quote
Some people see a expensive kill mail as its own reward. Their kill to loss ratio on kill boards is for some the point of the game its a score board like the ladder in starcraft etc. Though its possible they are targeting people for a purpose perhaps they have been hired to do isk damage to sed player or corp. |

Ima Wreckyou
The Conference Elite CODE.
61
|
Posted - 2014.07.28 22:46:00 -
[2979] - Quote
Christina Project wrote: Blablabla.
You're just a lower class gankbear hiding behind the group. :D Proud about things you didn't even actually achieve! :D Wow so much proud warp to freighter, approach, F1!
Way to go, noob, so proud! XD
Yes I am actually proud to be part of a group who plays EVE for fun. I would trade that for no amount of ISK in this game. I also don't have to call others noob to feel myself a bit better. the Code ALWAYS wins |

Alavaria Fera
GoonWaffe
6325
|
Posted - 2014.07.28 23:03:00 -
[2980] - Quote
Ima Wreckyou wrote:Christina Project wrote: Blablabla.
You're just a lower class gankbear hiding behind the group. :D Proud about things you didn't even actually achieve! :D Wow so much proud warp to freighter, approach, F1!
Way to go, noob, so proud! XD
Yes I am actually proud to be part of a group who plays EVE for fun. I would trade that for no amount of ISK in this game. I also don't have to call others noob to feel myself a bit better. Yeah, eve online is fun and exciting! ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
|

Sibyyl
Gallente Federation
4269
|
Posted - 2014.07.28 23:22:00 -
[2981] - Quote
Alavaria Fera wrote:Ima Wreckyou wrote:Yes I am actually proud to be part of a group who plays EVE for fun. I would trade that for no amount of ISK in this game. I also don't have to call others noob to feel myself a bit better. Yeah, eve online is fun and exciting! You people.. with all your happiness and fun and laughter and music. Grr.  The Muppets: P+¦pc++rn (thanks Ria!) |

Herzog Wolfhammer
Sigma Special Tactics Group
5159
|
Posted - 2014.07.28 23:27:00 -
[2982] - Quote
Good God 113 pages.
Did the goons get blamed yet? I'm not reading all that. Bring back DEEEEP Space! |

Arkady Romanov
GoonWaffe Goonswarm Federation
414
|
Posted - 2014.07.28 23:32:00 -
[2983] - Quote
Surprisingly light on the grr Goons in this thread. A little disappointing actually. We must be slipping. Maybe we should burn Jita for a month straight since it doesn't look like a war is likely this summer. |

Kaarous Aldurald
ROC Deep Space The ROC
8240
|
Posted - 2014.07.28 23:36:00 -
[2984] - Quote
Arkady Romanov wrote:Surprisingly light on the grr Goons in this thread. A little disappointing actually. We must be slipping. Maybe we should burn Jita for a month straight since it doesn't look like a war is likely this summer.
Oh, please do. Goblin hasn't had anything good to complain about in a while. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
19855
|
Posted - 2014.07.28 23:54:00 -
[2985] - Quote
Kaarous Aldurald wrote:Arkady Romanov wrote:Surprisingly light on the grr Goons in this thread. A little disappointing actually. We must be slipping. Maybe we should burn Jita for a month straight since it doesn't look like a war is likely this summer. Oh, please do. Goblin hasn't had anything good to complain about in a while. Cue another merc group charging Gevlon Gobshite to kill Goons. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

loyalanon
The Conference Elite CODE.
373
|
Posted - 2014.07.29 05:53:00 -
[2986] - Quote
Arkady Romanov wrote:Surprisingly light on the grr Goons in this thread. A little disappointing actually. We must be slipping. Maybe we should burn Jita for a month straight since it doesn't look like a war is likely this summer.
I support this idea :D
Let the tear floodgates open from the carebears in quantities never before seen! |

Alavaria Fera
GoonWaffe
6328
|
Posted - 2014.07.29 06:29:00 -
[2987] - Quote
Don't bother, Gevlon Goblin already declared the last burn jitas as total disasters that made the cfc lose all credibility ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Herzog Wolfhammer
Sigma Special Tactics Group
5161
|
Posted - 2014.07.29 06:43:00 -
[2988] - Quote
Arkady Romanov wrote:Surprisingly light on the grr Goons in this thread. A little disappointing actually. We must be slipping. Maybe we should burn Jita for a month straight since it doesn't look like a war is likely this summer.
Burning Jita is so 2011.
If you guys really want to dip your sacks in the punch bowl, just send a fleet to highsec and start taking out Sansha motherships the minute they appear.
Trust me on this. You want hate mail? You'll get the post office. (I know from experience)
Bring back DEEEEP Space! |

baltec1
Bat Country Goonswarm Federation
12543
|
Posted - 2014.07.29 06:54:00 -
[2989] - Quote
Herzog Wolfhammer wrote:Arkady Romanov wrote:Surprisingly light on the grr Goons in this thread. A little disappointing actually. We must be slipping. Maybe we should burn Jita for a month straight since it doesn't look like a war is likely this summer. Burning Jita is so 2011. If you guys really want to dip your sacks in the punch bowl, just send a fleet to highsec and start taking out Sansha motherships the minute they appear. Trust me on this. You want hate mail? You'll get the post office. (I know from experience)
I would rather go blow up the bling boats they use. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arkady Romanov
GoonWaffe Goonswarm Federation
418
|
Posted - 2014.07.29 07:53:00 -
[2990] - Quote
baltec1 wrote:I would rather go blow up the bling boats they use.
No reason we can't do both. |
|

baltec1
Bat Country Goonswarm Federation
12543
|
Posted - 2014.07.29 07:57:00 -
[2991] - Quote
Arkady Romanov wrote:baltec1 wrote:I would rather go blow up the bling boats they use. No reason we can't do both.
And it would mean I might get my hands on a giant space turd... Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
8247
|
Posted - 2014.07.29 08:01:00 -
[2992] - Quote
baltec1 wrote:Arkady Romanov wrote:baltec1 wrote:I would rather go blow up the bling boats they use. No reason we can't do both. And it would mean I might get my hands on a giant space turd...
I don't think those drop in highsec incursions. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arkady Romanov
GoonWaffe Goonswarm Federation
418
|
Posted - 2014.07.29 08:23:00 -
[2993] - Quote
pretty sure its only from null incursions which is why they are so rare. |

baltec1
Bat Country Goonswarm Federation
12543
|
Posted - 2014.07.29 08:33:00 -
[2994] - Quote
Arkady Romanov wrote:pretty sure its only from null incursions which is why they are so rare.
Isnt it low sec too?
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Arkady Romanov
GoonWaffe Goonswarm Federation
419
|
Posted - 2014.07.29 08:37:00 -
[2995] - Quote
baltec1 wrote:Arkady Romanov wrote:pretty sure its only from null incursions which is why they are so rare. Isnt it low sec too?
I checked our wiki and apparently it ONLY drops in lowsec. So I stand corrected. |

Kaarous Aldurald
ROC Deep Space The ROC
8247
|
Posted - 2014.07.29 09:05:00 -
[2996] - Quote
Arkady Romanov wrote:baltec1 wrote:Arkady Romanov wrote:pretty sure its only from null incursions which is why they are so rare. Isnt it low sec too? I checked our wiki and apparently it ONLY drops in lowsec. So I stand corrected.
It's the major factor in why Revenants are so rare. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Darek Castigatus
Immortalis Inc. Shadow Cartel
571
|
Posted - 2014.07.29 09:20:00 -
[2997] - Quote
Kaarous Aldurald wrote:Arkady Romanov wrote:baltec1 wrote:Arkady Romanov wrote:pretty sure its only from null incursions which is why they are so rare. Isnt it low sec too? I checked our wiki and apparently it ONLY drops in lowsec. So I stand corrected. It's the major factor in why Revenants are so rare.
Also a nice income source for those that can be bothered to run them, we've sold a few for a pretty hefty stack of cash over the last couple of years. Pirates - The Invisible Fist of Darwin
you're welcome |

Kaarous Aldurald
ROC Deep Space The ROC
8247
|
Posted - 2014.07.29 09:24:00 -
[2998] - Quote
Darek Castigatus wrote:Kaarous Aldurald wrote: It's the major factor in why Revenants are so rare.
Also a nice income source for those that can be bothered to run them, we've sold a few for a pretty hefty stack of cash over the last couple of years.
Ah, you guys. You are the other major factor as to why they are so rare. ;) "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Darek Castigatus
Immortalis Inc. Shadow Cartel
572
|
Posted - 2014.07.29 09:35:00 -
[2999] - Quote
Well we do our best :P Pirates - The Invisible Fist of Darwin
you're welcome |

Azov Rassau
The Hornets Cartel
66
|
Posted - 2014.07.29 12:27:00 -
[3000] - Quote
Kaarous Aldurald wrote:Azov Rassau wrote: If you looked at my previous posts, you'd see how I notice the attitude problem on miners too, and I agree that miners are generally more rude compared to gankers.
I am trying to pull your attention to the fact that there are attitude problems on both sides, not just miners. To realize this, you actually need to spend some long time in HS and see how awful the situation is.
Yeah, not buying it. There is no moral equivalency between one group who spews out death threats and sexual insults in local at the sight of an alliance ticker, and one that does not. There is no mutual attitude problem between one group who plays the game by the rules, and one group who wants to get the rules changed so the first group can't exist anymore. And it's a joke whenever someone tries to equate the two groups.
Just noticed your reply in this threadnought (thanks to eve-search and Chribba). Last I checked this thread had about 30 pages, and now...Oh God. Will it reach 200 pages?
To reply your post: You are talking about the angry, gank-victim carebear and you shouldn't blame the whole mining community like that. As a former highsec miner, in fact I've always seen two types of them (apparently I didn't express myself clearly enough earlier in this thread, when it only (Only!) had about 30 pages) Let's clarify:
1) The carebear (the ones you talk about) is dangerous for this game, because as you said, they want CCP to change the game in order to have a 1337% safe, bot-aspirant highsec mining income. They are lobbying and creating a pressure on CCP to be always safe in highsec (Concord buffs etc.)
2) The industrialist miner, however, knows that ganking is good for the EVE economy. He sees the bigger picture and knows how to protect his assets by not going AFK and he does NOT send real life threats or sexual insults to gankers. He might even have good relations with them and hang out in their channels, buy permits just to support CODE. etc.
Below are just two examples of this 'fine', sane nature of miner that you seem to ignore:
Percival Rose wrote:I may be one of the few (occasional) miners who actually appreciates the work of CODE. I like a challenge. Having to check my scanners and local while continuously improving my fits is fun. And yes, I occasionally gank too. Highsec is not a hundred percent safe and that's a good thing. I'd be too tempted to just AFK mine if it wasn't the case. I'm looking forward to see the mining community organize defenses, forcing the New Order to innovate. This arms race is great for business.
Jango Cane wrote:If you are like me and pay attention while mining. -Two accounts one on lap top one on desk top, micro managing your cargo with a orca buddy CODE is not a problem. I'm not afk I wont get ganked I pay attention to local and my surroundings.
I got a permit for the following reasons.
1. I like to role play in eve and it adds something to mining. 2. Buying a permit, is not protection for myself.. being at my key board is protection enough. It is a sponsorship- real miners are sponsoring CODE to gank afk miners who keep the ore price down. It's sponsorship to kill your net flix watching competitors. 3. I know people who manufacture hulks. And personally manufacture catalysts... Again its a sponsorship to drive the price up.
I like what code is doing. Keep up the good work.
See? These miners do not send real life threats or sexual insults to gankers.
While I agree that carebears are rude, let's not just generalize that and blame the whole mining community. By calling it 'one group' you seem to be putting the Industrialist, realistic and 'aware' miner (that I quoted above) to the same level as the carebear, maybe because we almost never hear of these fine people due to the fact that CODE. never manages to gank them (I have some miner friends of this type who still use their 2008-built Hulk in 0.5, simply because they pay attention and play the game, unlike the lazy carebear) or that they're outnumbered by the whiny carebears who cry here and there, or maybe those who know what they are doing aren't willing to teach the rest, probably due to the anti-social nature these communities tend to have.
No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |
|

Jenn aSide
Smokin Aces.
7388
|
Posted - 2014.07.29 13:10:00 -
[3001] - Quote
Jango Cane and Percival Rose, my kind of Miners. |

Velicitia
Arma Artificer
2434
|
Posted - 2014.07.29 13:12:00 -
[3002] - Quote
Azov Rassau wrote:those who know what they are doing aren't willing to teach the rest, probably due to the anti-social nature these communities tend to have.
No, the bads don't want to listen -- they have their views of the game (hisec = safe, blah blah blah) and don't want to change their views so that they coincide with what EVE really is. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Christina Project
Garoun Investment Bank Gallente Federation
509
|
Posted - 2014.07.29 13:24:00 -
[3003] - Quote
Velicitia wrote:Azov Rassau wrote:those who know what they are doing aren't willing to teach the rest, probably due to the anti-social nature these communities tend to have.
No, the bads don't want to listen -- they have their views of the game (hisec = safe, blah blah blah) and don't want to change their views so that they coincide with what EVE really is. Spot on!
I kept trying, but it's no use when there are mostly weak minded around who rather ruin it for everybody else. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Sibyyl
Gallente Federation
4272
|
Posted - 2014.07.29 13:34:00 -
[3004] - Quote
Azov Rassau wrote:Just noticed your reply in this threadnought (thanks to eve-search and Chribba). Last I checked this thread had about 30 pages, and now...Oh God. Will it reach 200 pages?
To reply your post: You are talking about the angry, gank-victim carebear and you shouldn't blame the whole mining community like that. As a miner, my initial feeling to a Kaarous post was similar to yours. However, he has clarified his use of 'carebear' several times before:
Kaarous Aldurald wrote:It's not about what they do. It's about attitude.
The Muppets: P+¦pc++rn (thanks Ria!) |

Velicitia
Arma Artificer
2436
|
Posted - 2014.07.29 14:16:00 -
[3005] - Quote
Christina Project wrote:Velicitia wrote:Azov Rassau wrote:those who know what they are doing aren't willing to teach the rest, probably due to the anti-social nature these communities tend to have.
No, the bads don't want to listen -- they have their views of the game (hisec = safe, blah blah blah) and don't want to change their views so that they coincide with what EVE really is. Spot on! I kept trying, but it's no use when there are mostly weak minded around who rather ruin it for everybody else.
Yep. Though, it does provide for hours of fun when sending volley after volley of (verbal) 1400mm Quake into them.
I am kinda disappointed I didn't have the forethought to get a spy alt into a former alliance ... after we left, I kept in touch for a short while with some of the other pilots ... who had all left that group because in the aftermath of my final engagement with the alliance XO, they did a lot of soul-searching and found that they realized I was on the money ... so, they lost what appears to have been the remainder of their active pilot force ...
As an aside -- I quite liked your previous portrait Christina. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Luna Lockhearts
Assistance and Recovery
45
|
Posted - 2014.07.29 14:16:00 -
[3006] - Quote
Does it need a change ? Of course, but will it ? doubt it. Ever since they added the option of fixing status with tags, ganking has just sky rocketed, there is no consequences to ganking, and even before the tags people would just create a new character in one of their spare slots, train it to a destroyer that takes all of a few hours, gank then delete and do it again, over and over, without any issues.
I get that Eve is hard, I get that nowhere is safe but cmon, is it not just getting a little stupid now ? null sec is the safest of all places, highsec you can't even autopilot anymore without someone taking an interest, irrelevant of what your flying or whats in your cargo.
CCP seems to be unsure of what their doing anymore. Either have consequences and Concord to enforce them or remove Concord all together.
I remember hearing someone call Eve the cesspit of MMO's, which actually hurt me, I've met many, many great people here and although I've probably met just as many if not more of the opposite kind I still enjoy it, i still think the good outweigh the bad and most of the bad are just bad cause it's the internet, most if not all in IRL I'm sure are lovely people.
I guess at the end of the day this is a game where you can do what you want, the way you want, but you must have some rules, or none at all. I just wish they'd make their minds up. Some people are like Slinky's, Not much good for anything, but they still bring a smile to your face when you push them down a flight of stairs. |

Velicitia
Arma Artificer
2436
|
Posted - 2014.07.29 14:18:00 -
[3007] - Quote
Luna Lockhearts wrote: CCP seems to be unsure of what their doing anymore. Either have consequences and Concord to enforce them or remove Concord all together.
+1
Buff hisec, remove CONCORD. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

baltec1
Bat Country Goonswarm Federation
12546
|
Posted - 2014.07.29 14:32:00 -
[3008] - Quote
Luna Lockhearts wrote: Ever since they added the option of fixing status with tags, ganking has just sky rocketed, there is no consequences to ganking, and even before the tags people would just create a new character in one of their spare slots, train it to a destroyer that takes all of a few hours, gank then delete and do it again, over and over, without any issues.
Gonna stop you right there.
Nobody who ganks uses tags, they cost a fortune and are pointless. Most don't even bother to grin up status either as its just not worth the time, we just stay -10.
As for just making a new alt and recycling. That is a bannable offence and isn't done.
Ganking is not out of control and is not at record levels. It is infact at its lowest level for the last decade. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Luna Lockhearts
Assistance and Recovery
45
|
Posted - 2014.07.29 14:37:00 -
[3009] - Quote
Oh it's a bannable offense ? sorry didn't know that, I thought that's just what they did before tags, and nor did I know people didn't bother with the tags. I know much less than I thought about this xD I was just going off what it seemed like to me, and to me it seems like ganking is seriously on the rise. Some people are like Slinky's, Not much good for anything, but they still bring a smile to your face when you push them down a flight of stairs. |

Alavaria Fera
GoonWaffe
6330
|
Posted - 2014.07.29 15:16:00 -
[3010] - Quote
Luna Lockhearts wrote:I know much less than I thought about this xD I was just going off what it seemed like to me, and to me it seems like ganking is seriously on the rise. This is standard for general discussion, don't worry.
Everyone agrees with you anyway ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |
|

Jonah Gravenstein
Machiavellian Space Bastards
19855
|
Posted - 2014.07.29 15:26:00 -
[3011] - Quote
Luna Lockhearts wrote:.... and to me it seems like ganking is seriously on the rise. It's not that ganking is on the rise, it's just better publicised than it used to be.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Christina Project
Garoun Investment Bank Gallente Federation
518
|
Posted - 2014.07.29 16:13:00 -
[3012] - Quote
Jonah Gravenstein wrote:Luna Lockhearts wrote:.... and to me it seems like ganking is seriously on the rise. It's not that ganking is on the rise, it's just better publicised than it used to be. Propaganda.
CODE is miniscule and irrelevant, therefore the need to make noise.
If people stopped listening to the screaming of little kids ... ... the kids would stop screaming.
Instead, the sheep eat literally every **** thrown at them. http://residentoutlaw.tumblr.com --áAnd now that I found a home, it's like I'm in heaven ....... |

Luna Lockhearts
Assistance and Recovery
46
|
Posted - 2014.07.29 16:18:00 -
[3013] - Quote
Christina Project wrote:Jonah Gravenstein wrote:Luna Lockhearts wrote:.... and to me it seems like ganking is seriously on the rise. It's not that ganking is on the rise, it's just better publicised than it used to be. Propaganda. CODE is miniscule and irrelevant, therefore the need to make noise.
That's one way of putting it I guess :P
And I'll be honest, before CODE I only thought ganks happened to miners that they genuinely thought were bots, and the occasional bunched up fleet of mining ships easy to smartbomb. Some people are like Slinky's, Not much good for anything, but they still bring a smile to your face when you push them down a flight of stairs. |

Alavaria Fera
GoonWaffe
6333
|
Posted - 2014.07.29 16:54:00 -
[3014] - Quote
Luna Lockhearts wrote: before CODE I only thought ganks happened to miners that they genuinely thought were bots, That is not the definition of bot aspirant ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Brit Green
The Actinic Agency
38
|
Posted - 2014.07.29 18:48:00 -
[3015] - Quote
Azov Rassau wrote:
1) The carebear (the ones you talk about) is dangerous for this game, because as you said, they want CCP to change the game in order to have a 1337% safe, bot-aspirant highsec mining income. They are lobbying and creating a pressure on CCP to be always safe in highsec (Concord buffs etc.)
Not that I care much one way or the other but I'd point out that carebears are no more dangerous than any other players. What's dangerous is when ccp start catering to a specific group whoever they are. Then its not a sandbox anymore. |

Herzog Wolfhammer
Sigma Special Tactics Group
5168
|
Posted - 2014.07.29 21:19:00 -
[3016] - Quote
baltec1 wrote:Arkady Romanov wrote:baltec1 wrote:I would rather go blow up the bling boats they use. No reason we can't do both. And it would mean I might get my hands on a giant space turd...
I'm sure as a baby your diaper leaked just like everybody else's.  Bring back DEEEEP Space! |

admiral root
Red Galaxy
1484
|
Posted - 2014.07.30 01:50:00 -
[3017] - Quote
Luna Lockhearts wrote:Ever since they added the option of fixing status with tags, ganking has just sky rocketed
I would love to see your evidence of this.
Luna Lockhearts wrote:there is no consequences to ganking
Since when?
Luna Lockhearts wrote:null sec is the safest of all places
Because the people who live there make it so. No, your rights end in optimal+2*falloff |

baltec1
Bat Country Goonswarm Federation
12561
|
Posted - 2014.07.30 03:54:00 -
[3018] - Quote
Herzog Wolfhammer wrote:baltec1 wrote:Arkady Romanov wrote:baltec1 wrote:I would rather go blow up the bling boats they use. No reason we can't do both. And it would mean I might get my hands on a giant space turd... I'm sure as a baby your diaper leaked just like everybody else's. 
I would say they are more solid than runny due to it being lumpy. Kinda like one the day after a heavy drinking session and a kebab that was a bit too big but you ate it all anyway. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Sibyyl
Gallente Federation
4292
|
Posted - 2014.07.30 03:56:00 -
[3019] - Quote
^^and this thread hits a new low. The Muppets: P+¦pc++rn (thanks Ria!) |

Kaarous Aldurald
ROC Deep Space The ROC
8298
|
Posted - 2014.07.30 03:58:00 -
[3020] - Quote
Sibyyl wrote:^^and this thread hits a new low.
Which, if you think about it, is really an accomplishment. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Cancel Align NOW
Imperial Shipment Amarr Empire
55
|
Posted - 2014.07.30 07:41:00 -
[3021] - Quote
This thread should have been locked over 15 pages ago |

Kaarous Aldurald
ROC Deep Space The ROC
8301
|
Posted - 2014.07.30 07:45:00 -
[3022] - Quote
Cancel Align NOW wrote:This thread should have been locked over 115 pages ago
Fixed. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ima Wreckyou
The Conference Elite CODE.
62
|
Posted - 2014.07.30 09:54:00 -
[3023] - Quote
Christina Project wrote:Jonah Gravenstein wrote:Luna Lockhearts wrote:.... and to me it seems like ganking is seriously on the rise. It's not that ganking is on the rise, it's just better publicised than it used to be. CODE is miniscule and irrelevant, therefore the need to make noise. We don't make this threads ourselfs. Most of the noise comes from fanboys like you anyway. the Code ALWAYS wins |

TheMeanPerson
Vengance Inc. Space Warriors
1
|
Posted - 2014.07.30 20:16:00 -
[3024] - Quote
I too dislike suicide ganking. I dislike it so much that I have devoted all of my accounts to doing it. I just can't see why people would want to blow up freighters and haulers, I mean they can't even fight back! In addiion its not like those killing them have to do any work at all, like scanning for hours to find someone who is in the act of being a dumb.
Sheesh, I agree suicide ganking should be just totally removed from the game. It's not like it adds anything to the game such as the following :
Ship destruction, mineral destruction, blueprint destruction, isk inflation, plex destruction, removal of everything and anything that can fit in the cargo of a ship increasing the prices of said items, causing less skilled pilots to quit eve after losing all of their isk, feeding trolls tears(important), contributing to the scientific theory of Darwinism's cause.
Trolling aside, if it wasn't for people like me, high sec would be untamed, and everyone would just make isk and be happy. I don't like people being happy.  |

Herzog Wolfhammer
Sigma Special Tactics Group
5169
|
Posted - 2014.07.30 20:24:00 -
[3025] - Quote
baltec1 wrote:Herzog Wolfhammer wrote:baltec1 wrote:Arkady Romanov wrote:baltec1 wrote:I would rather go blow up the bling boats they use. No reason we can't do both. And it would mean I might get my hands on a giant space turd... I'm sure as a baby your diaper leaked just like everybody else's.  I would say they are more solid than runny due to it being lumpy. Kinda like one the day after a heavy drinking session and a kebab that was a bit too big but you ate it all anyway.
I have good memories of being stationed in Turkey and having that experience exactly as described - with Turkish Tuborg. Bring back DEEEEP Space! |

Cearain
Goose Swarm Coalition
1324
|
Posted - 2014.07.30 20:27:00 -
[3026] - Quote
Noragli wrote:Many of those ganked and pod killed were in empty freighters, or shuttles, or pretty much any ship is targetted just for the sake of getting a kill and hoping to kill a pod full of implants.
I wonder how many cancel their subscription.
No one canceled their subscription. Everyone knows that happens in eve. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jonah Gravenstein
Machiavellian Space Bastards
19914
|
Posted - 2014.07.31 00:58:00 -
[3027] - Quote
Herzog Wolfhammer wrote:I have good memories of being stationed in Turkey and having that experience exactly as described - with Turkish Tuborg. Tuborg Gold or Tuborg Kirmizi?
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Christina Project
Screaming Head in a Box.
535
|
Posted - 2014.07.31 01:11:00 -
[3028] - Quote
Ima Wreckyou wrote:Christina Project wrote:Jonah Gravenstein wrote:Luna Lockhearts wrote:.... and to me it seems like ganking is seriously on the rise. It's not that ganking is on the rise, it's just better publicised than it used to be. CODE is miniscule and irrelevant, therefore the need to make noise. We don't make this threads ourselfs. Most of the noise comes from fanboys like you anyway. Actually,"you" do, but hey I bet you don't use scouting alts either, right? (:
Seriously how daft do you think people actually are?
Wait ... I know the answer ......................... http://residentoutlaw.tumblr.com - How to stop Freighters from getting bumped. Screaming Head in a Box is recruiting forum warriors! --áhttp://i.imgur.com/oEkByYX.jpg
|

John E Normus
New Order Logistics CODE.
149
|
Posted - 2014.07.31 01:22:00 -
[3029] - Quote
This is a true story.
An all expanded freighter w/ only 2 PLEX in the hold was purified in the Holy Anti-matter tonight. And we're the bad guys?
"You should be thanking us." ~ Barrack ******* Obama, President of the United States of America
fake edit: his middle name is censored!?! 
Between Ignorance and Wisdom |

admiral root
Red Galaxy
1487
|
Posted - 2014.07.31 01:25:00 -
[3030] - Quote
John E Normus wrote:This is a true story.
An all expanded freighter w/ only 2 PLEX in the hold was purified in the Holy Anti-matter tonight. And we're the bad guys?
Damn right you are! This is a game about non-consentual violence of internet pixels, by which I mean anyone else's but mine - I want to play solo and be left alone. No, your rights end in optimal+2*falloff |
|

John E Normus
New Order Logistics CODE.
151
|
Posted - 2014.07.31 01:47:00 -
[3031] - Quote
admiral root wrote:John E Normus wrote:This is a true story.
An all expanded freighter w/ only 2 PLEX in the hold was purified in the Holy Anti-matter tonight. And we're the bad guys?
Damn right you are! This is a game about non-consentual violence of internet pixels, by which I mean anyone else's but mine - I want to play solo and be left alone.
OMG, is the Elder Scrolls server down!?!
  
See how I used "Holy Anti-matter" there? Just like you taught me! \o/
Between Ignorance and Wisdom |

Milan Nantucket
New Eden Misfits
136
|
Posted - 2014.07.31 01:48:00 -
[3032] - Quote
NEONOVUS wrote:loyalanon wrote:Serious Question -
What would happen to the people that take the time to build freighters if noone needed to buy new ones because nothing was getting blown up? Wed be churning out carriers and dreadnaughts in lowsec instead
No you wouldnt. You would start tearing up as you lose more and more trying to get your carebear stuff to lowsec. Then you would come in here crying another story of how unfair life in Eve is.
|

Alice Saki
Mind Games. Suddenly Spaceships.
111593
|
Posted - 2014.07.31 02:55:00 -
[3033] - Quote
High Sec Woes
|

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
886
|
Posted - 2014.07.31 03:00:00 -
[3034] - Quote
Milan Nantucket wrote:NEONOVUS wrote:loyalanon wrote:Serious Question -
What would happen to the people that take the time to build freighters if noone needed to buy new ones because nothing was getting blown up? Wed be churning out carriers and dreadnaughts in lowsec instead No you wouldnt. You would start tearing up as you lose more and more trying to get your carebear stuff to lowsec. Then you would come in here crying another story of how unfair life in Eve is. I ran a dinky pos for 6 months in amarr lowsec while I ground faction standing in Caldari hisec and frankly because I found it safer to stay in my little lowsec corner than to try and deal with hisec. The only time I ever died was when i was packing up and heading out for the Forge. I finally got a gate camp that popped in just after I clicked jump.
Then before that i was out in minmatar lowsec getting to die in my drake. Lowsec is easy if you are willing to go around for a place and make many trips or a few friends.
Good memories, shame my CEO actually did die and I had to leave that place. Remember CEOs, having a director or some one who can become CEO is good succession planning |

Ima Wreckyou
The Conference Elite CODE.
63
|
Posted - 2014.07.31 09:08:00 -
[3035] - Quote
Christina Project wrote:Ima Wreckyou wrote: We don't make this threads ourselfs. Most of the noise comes from fanboys like you anyway.
Actually,"you" do, but hey I bet you don't use scouting altseither, right? (: Seriously how daft do you think people actually are? I can only speak for myself, but I would say we simply have better things to do than creating fake tear-threads on the forums. Things like killing Exhumers and Freigthers.
Do you really think it is so unlikely that among the hundreds of dead miners and Freighter pilots are some who feel the need to cry on the forums about us? After all, this is the group of players with the most people who think they can opt-out of PvP in a game that is all about PvP. the Code ALWAYS wins |

loyalanon
The Conference Elite CODE.
395
|
Posted - 2014.07.31 10:07:00 -
[3036] - Quote
The Code Always Wins! |

Robert Sawyer
NERV Reborn Independent Stars Allied Forces
6
|
Posted - 2014.07.31 10:09:00 -
[3037] - Quote
R.I.P. Elllie Williams, 2013-2014 :( "And when, at last, the moment is yours, that agony will become your greatest triumph." |

Sevendeadly Sins
Meatshield Bastards The Bastards.
131
|
Posted - 2014.07.31 10:19:00 -
[3038] - Quote
This is the funniest shitstorm ever  http://www.zombo.com |

Xuixien
The Dark Space Initiative Scary Wormhole People
1323
|
Posted - 2014.07.31 15:53:00 -
[3039] - Quote
To answer the OP: No, it hasn't.
Idea: Rename "High Security Space" to something else. The current name gives bears the wrong impression. Epic Space Cat |

Khergit Deserters
Crom's Angels
3427
|
Posted - 2014.07.31 17:00:00 -
[3040] - Quote
Xuixien wrote:To answer the OP: No, it hasn't.
Idea: Rename "High Security Space" to something else. The current name gives bears the wrong impression. "Lots of Weird Rules About Who Can Shoot Whom Space"? "Were [sic] not your monkey and so what?"-á -The Sex Pistols (2006) |
|

Alavaria Fera
GoonWaffe
6346
|
Posted - 2014.07.31 17:02:00 -
[3041] - Quote
Khergit Deserters wrote:Xuixien wrote:To answer the OP: No, it hasn't.
Idea: Rename "High Security Space" to something else. The current name gives bears the wrong impression. "Lots of Weird Rules About Who Can Shoot Whom Space"? huh?
Not Blue Shoot It? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Handsoff solo
H.I.D.R.I.A Industries
0
|
Posted - 2014.08.03 12:27:00 -
[3042] - Quote
Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards.
I agree criminals with bad standing -0.1 to -10 shot not able to dock ore enter Highsec no more ore make concord inst shot to the criminal 2 months has past and noting is fix CCP haw long it will take to fix this.
Date 13.07.2014 03:53 Drone damage exploit notification CCP you THREATENED EVE players not to do the damage exploit ore you will. (We consider this a serious exploit and abuse of it will not be tolerated. There will be repercussions for any user engaging in this activity until the issue is fixed, and this will be our only warning regarding the problem.)
Ok we fully understand and we follow the rule but when EVE players support ticket ore post new thread regarding Ganking ore other mane issues NOTING IS FIX. |

Owen Levanth
Sagittarius Unlimited Exploration
222
|
Posted - 2014.08.03 12:39:00 -
[3043] - Quote
Handsoff solo wrote:Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards. I agree criminals with bad standing -0.1 to -10 shot not able to dock ore enter Highsec no more ore make concord inst shot to the criminal 2 months has past and noting is fix CCP haw long it will take to fix this. Date 13.07.2014 03:53 Drone damage exploit notification CCP you THREATENED EVE players not to do the damage exploit ore you will. (We consider this a serious exploit and abuse of it will not be tolerated. There will be repercussions for any user engaging in this activity until the issue is fixed, and this will be our only warning regarding the problem.) Ok we fully understand and we follow the rule but when EVE players support ticket ore post new thread regarding Ganking ore other mane issues NOTING IS FIX.
I disagree. Not allowing people to dock just because they shot other players in a PVP-game is the stupidest idea ever. What's next, forbidding chess players from moving their queen if they could harm an enemy pawn?
|

Mag's
the united
17711
|
Posted - 2014.08.03 12:45:00 -
[3044] - Quote
Handsoff solo wrote:2 months has past and noting is fix CCP haw long it will take to fix this. Fix what exactly?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Arkady Romanov
GoonWaffe Goonswarm Federation
447
|
Posted - 2014.08.03 12:46:00 -
[3045] - Quote
Mag's wrote:Handsoff solo wrote:2 months has past and noting is fix CCP haw long it will take to fix this. Fix what exactly?
His grammar and spelling, would be my guess. |

Handsoff solo
H.I.D.R.I.A Industries
0
|
Posted - 2014.08.03 12:50:00 -
[3046] - Quote
Mag's wrote:Handsoff solo wrote:2 months has past and noting is fix CCP haw long it will take to fix this. Fix what exactly?
Regarding Empty freighters ganking |

Jonah Gravenstein
Machiavellian Space Bastards
19939
|
Posted - 2014.08.03 12:54:00 -
[3047] - Quote
Handsoff solo wrote:Christina Project wrote:Sibyyl wrote:Sounds like somebody was in Aufray last night.. and didn't have fun party sexy time. How would you know where it happened? Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Make CCP nerf the cowards and the game will change. Until then you have to live with these cowards. I agree criminals with bad standing -0.1 to -10 shot not able to dock ore enter Highsec no more ore make concord inst shot to the criminal 2 months has past and noting is fix CCP haw long it will take to fix this. Date 13.07.2014 03:53 Drone damage exploit notification CCP you THREATENED EVE players not to do the damage exploit ore you will. (We consider this a serious exploit and abuse of it will not be tolerated. There will be repercussions for any user engaging in this activity until the issue is fixed, and this will be our only warning regarding the problem.) Ok we fully understand and we follow the rule but when EVE players support ticket ore post new thread regarding Ganking ore other mane issues NOTING IS FIX. The drone exploit has absolutely nothing to do with the subject at hand which is suicide ganking.
CCP won't do anything about suicide ganking because they do not consider it to be an exploit. As Eve is their product their word on the matter is final.
Suicide ganking currently happens a lot less than all the screaming and shouting would suggest. As a profession it has been nerfed into the deck repeatedly since the days of mOo back in '03. If people keep whining about it then groups such as MiniLuv and CODE. will continue to up their game. MiniLuv in particular has huge resources (ie the whole of GSF) to draw upon, I'm pretty sure they would love to make highsec a living hell for the whiners, and probably already have a plan in place to do so.
If people want to see something done about it, then they have to do it themselves.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Owen Levanth
Sagittarius Unlimited Exploration
222
|
Posted - 2014.08.03 13:22:00 -
[3048] - Quote
Handsoff solo wrote:Ima Wreckyou wrote:Handsoff solo wrote: I agree criminals with bad standing -0.1 to -10 shot not able to dock ore enter Highsec no more ore make concord inst shot to the criminal with - standing. 2 months has past and noting is fix CCP haw long it will take to fix this.
Date 13.07.2014 03:53 Drone damage exploit notification CCP you THREATENED EVE players not to do the damage exploit ore you will. (We consider this a serious exploit and abuse of it will not be tolerated. There will be repercussions for any user engaging in this activity until the issue is fixed, and this will be our only warning regarding the problem.)
Ok we fully understand and we follow the rule but when EVE players support ticket ore post new thread regarding Ganking ore other mane issues NOTING IS FIX. ok i don t mine noting but some off the issues are ignored.
Yeah, in this case they will or did fix the game. What you suggest would break the game and will therefore probably not happen. A a typical CODE and Goonswarm one and the same spitting on my face typical.
I'm neither and I still think your idea is spitting in the face of all logic and reason. |

Quinn Hatfield
Center for Advanced Studies Gallente Federation
28
|
Posted - 2014.08.03 13:22:00 -
[3049] - Quote
Arkady Romanov wrote:Handsoff solo wrote:A a typical CODE and Goonswarm one and the same spitting on my face typical. Gross. No thanks. Some people pay good money for that sort of thing  |

Mag's
the united
17713
|
Posted - 2014.08.03 13:55:00 -
[3050] - Quote
Handsoff solo wrote:Mag's wrote:Handsoff solo wrote:2 months has past and noting is fix CCP haw long it will take to fix this. Fix what exactly? Regarding Empty freighters ganking I'm asking what about it needs fixing?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Patrakele
Sebiestor Tribe Minmatar Republic
117
|
Posted - 2014.08.03 13:56:00 -
[3051] - Quote
There is no punishment - why not do it?
|

Mag's
the united
17713
|
Posted - 2014.08.03 14:00:00 -
[3052] - Quote
Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5800
|
Posted - 2014.08.03 14:09:00 -
[3053] - Quote
117 pages & this thread has, as predicted, gone nowhere & provided very little in the way of meaningful content. No "Abloobloobloo, thing being ganked after changes" is not meaningful content. As the OP & his or her angry highsec followers have failed to provide content at any point during the last 117 pages, I propose that this thread be locked. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3490
|
Posted - 2014.08.03 14:12:00 -
[3054] - Quote
Mallak Azaria wrote:117 pages & this thread has, as predicted, gone nowhere & provided very little in the way of meaningful content. No "Abloobloobloo, thing being ganked after changes" is not meaningful content. As the OP & his or her angry highsec followers have failed to provide content at any point during the last 117 pages, I propose that this thread be locked. seconded "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

Mara Pahrdi
The Order of Anoyia
785
|
Posted - 2014.08.03 14:14:00 -
[3055] - Quote
Mallak Azaria wrote:117 pages & this thread has, as predicted, gone nowhere & provided very little in the way of meaningful content. No "Abloobloobloo, thing being ganked after changes" is not meaningful content. As the OP & his or her angry highsec followers have failed to provide content at any point during the last 117 pages, I propose that this thread be locked. Should've happened on p. 2. Remove insurance. |

Handsoff solo
H.I.D.R.I.A Industries
0
|
Posted - 2014.08.03 14:16:00 -
[3056] - Quote
Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking?
Yes there is no punishment for criminals like Christina Project said
Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5800
|
Posted - 2014.08.03 14:20:00 -
[3057] - Quote
Handsoff solo wrote:Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking? Yes there is no punishment for criminals like Christina Project said Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons
Why don't you do something about them then? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Handsoff solo
H.I.D.R.I.A Industries
0
|
Posted - 2014.08.03 14:31:00 -
[3058] - Quote
Mallak Azaria wrote:Handsoff solo wrote:Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking? Yes there is no punishment for criminals like Christina Project said Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons Why don't you do something about them then?
Do what Gank a station are you're blind hiding inside the station Ore switch accounts ore tons after a gank |

Christina Project
Screaming Head in a Box.
547
|
Posted - 2014.08.03 14:33:00 -
[3059] - Quote
Mallak Azaria wrote:Handsoff solo wrote:Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking? Yes there is no punishment for criminals like Christina Project said Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons Why don't you do something about them then? It's not actually like there's much people can do.
Don't be a hypocrit.
You know better than that. 99% of all the "gankers" are just lower class gankbears and cowards, only out in space for less than a minute, spreading lies about how hard it is to deal with the faction police.
You know it. I know it.
Whenever people say "do something about it" they completely ignore that there isn't actually much that can be done against cowards who just hide all day, undock safely, warp to the victim and then vanish again.
It's extremely disconnected to ingame reality when people say "do something about it", because they can't actually do anything about it.
That's the biggest part of the whole issue. If gankbears weren't cowards and more visible, then people would do more against them. As they aren't, because they can't, there's this huge inbalance that will eventually cripple the game.
So ... don't be a hypocrit ... or tell me how you expect people to do something, but please stick to actual in game possibilities.
"Use ECM" ... "gank the gankers" ... is all nice and blabla ... ... but not realistic ... as one can't possible know before hand where they are heading to.
Remember ... they undock, strike, dock up again ... in a timewindow of less than a minute.
Completely unnecessary ... and cowardish ... and creates a huge inbalance.
And as you know ... I can tell ... so you can't just brush off my post like all those others by the idiots who got no clue about the mechanics anyway.
I know it's worthless to say it ... but I will keep saying it ... ... because I don't accept that weak minds keep spreading lies and bullshit to ruin my gameplay. http://residentoutlaw.tumblr.com - How to stop a Freighter from getting bumped ][ Screaming Head in a Box --áhttp://i.imgur.com/oEkByYX.jpg
|

Christina Project
Screaming Head in a Box.
548
|
Posted - 2014.08.03 14:37:00 -
[3060] - Quote
To keep my post above unedited I'll add this ...
The issue isn't lack of punishment.
The issue is that people are cowards and avoid any form of danger.
They're just like the hating carebears. The only difference is that these weak minds are in numbers, while standard carebears usually are alone.
Nullbears. Gankbears. Carebears.
All the same, in the end. An illness that needs to be purged from the game.
That's all there is to say about it. http://residentoutlaw.tumblr.com - How to stop a Freighter from getting bumped ][ Screaming Head in a Box --áhttp://i.imgur.com/oEkByYX.jpg
|
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5802
|
Posted - 2014.08.03 14:45:00 -
[3061] - Quote
Funny how we screw up ganks all the time, but by all means, keep spreading this false propaganda that absolutely nothing can be done about it. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5802
|
Posted - 2014.08.03 14:46:00 -
[3062] - Quote
Handsoff solo wrote:Mallak Azaria wrote:Handsoff solo wrote:Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking? Yes there is no punishment for criminals like Christina Project said Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons Why don't you do something about them then? Do what Gank a station are you're blind hiding inside the station Ore switch accounts ore tons after a gank
English please, I don't understand whatever language you're using there. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mag's
the united
17713
|
Posted - 2014.08.03 14:55:00 -
[3063] - Quote
Handsoff solo wrote:Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking? Yes there is no punishment for criminals like Christina Project said Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons All I'm reading here is dishonesty and name calling. If you're going to suggest there is no punishment, at least back it up with facts.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Iain Cariaba
Veritas Theory
184
|
Posted - 2014.08.03 16:29:00 -
[3064] - Quote
Christina Project wrote:Mallak Azaria wrote:Handsoff solo wrote:Mag's wrote:Patrakele wrote:There is no punishment - why not do it?
Are you saying there is no punishment for suicide ganking? Yes there is no punishment for criminals like Christina Project said Most suicide gankers are just chestbeating carebears hiding inside the station until they undock in a group, strike and vanish again. Ore switch accounts ore tons Why don't you do something about them then? Long whine Your problem is that you're trying to fight fire with fire. We say 'do something about it yourself' and you start whining about how gankers hide in station, know how to use bookmarks to insta-undock, yadda, blah, etc.
Oh poor ******* you.
The reason you get zero sympathy from anyone outside the whiney, entitled, anti-ganker community is because the problem is not the gankers.
The problem is you.
You refuse to accept the responsibility for your own actions. Thousands of haulers/miners a day successfully undock, go about their business, make isk, and safely redock. They do this by taking responsibility for their own safety. They read guides on how to make themselves less of a ganking target, and unlike you, they put those methods into practice.
They don't have a problem with gankers. Only you and your ilk, apparently a small minority, have a problem.
There is only one way to fix this imaginary problem with gankers. The whiney entitlement mindset people don't need to HTFU, you just need to GTFO.
You whine that we're ruining how you want to play the game, well what do you think you're doing to us? The difference is we play the game by the rules while you whine like a child to get the rules changed cause you don't like them. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Jonah Gravenstein
Machiavellian Space Bastards
19952
|
Posted - 2014.08.03 16:41:00 -
[3065] - Quote
Iain Cariaba wrote:Christina Project wrote:Long whine Your problem is that you're trying to fight fire with fire. We say 'do something about it yourself' and you start whining about how gankers hide in station, know how to use bookmarks to insta-undock, yadda, blah, etc. Oh poor ******* you. The reason you get zero sympathy from anyone outside the whiney, entitled, anti-ganker community is because the problem is not the gankers. The problem is you. You refuse to accept the responsibility for your own actions. Thousands of haulers/miners a day successfully undock, go about their business, make isk, and safely redock. They do this by taking responsibility for their own safety. They read guides on how to make themselves less of a ganking target, and unlike you, they put those methods into practice. They don't have a problem with gankers. Only you and your ilk, apparently a small minority, have a problem. There is only one way to fix this imaginary problem with gankers. The whiney entitlement mindset people don't need to HTFU, you just need to GTFO. You whine that we're ruining how you want to play the game, well what do you think you're doing to us? The difference is we play the game by the rules while you whine like a child to get the rules changed cause you don't like them. This is getting silly, this thread now has suicide gankers (Christina/Solestice) slagging off other suicide gankers (CODE. et-al) and vice versa because they gank in a different way from each other 
Discord within the profession does nobody any favours and just plays into the themeparkers hands. FFS people show at least a semi united front against the insidious carebearisation of Eve. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Paranoid Loyd
1117
|
Posted - 2014.08.03 16:42:00 -
[3066] - Quote
Iain Cariaba wrote:Christina Project wrote: Long whine
Ignorant reply
Sol is a ganker. He just for some reason thinks he is better than all the other gankers. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ima Wreckyou
The Conference Elite CODE.
79
|
Posted - 2014.08.03 16:47:00 -
[3067] - Quote
Christina Project wrote: It's extremely disconnected to ingame reality when people say "do something about it", because they can't actually do anything about it.
So you say the real issue is that we are so damn good at it that you are completely helpless with the current tools available to you is that what you are saying? So good in fact that CCP needs to modify the game in your favor. Because Faction Police, CONCORD and as many Capsuleer as you want who can freely engage us is not enough to stop us, that's how good we are. Only CCP can stop us (They have a magical sword on a USB stick).
I will assume here you tried as hard as you can, tried many different tactics and failed horribly. Because you failed that hard and you are frustrated that we don't just warp into your optimal with offlined guns and let ourselfs get podded we are obviously "gankbears" and "cowards" without honor. It's not you who is bad at the game, it's all our fault, because we "hide" in station.
--
The reality is you and your anti-ganker friends tried nothing. Not a single innovative new counter has been tried on the Freighter ganks I was present. It's not that there are no tools, there are a lot of them but you don't even try to use them. Instead you run to CCP with tears im your eyes and demand "victory by code change". the Code ALWAYS wins |

Iain Cariaba
Veritas Theory
186
|
Posted - 2014.08.03 16:56:00 -
[3068] - Quote
Paranoid Loyd wrote:Iain Cariaba wrote:Christina Project wrote: Long whine
Ignorant reply Sol is a ganker. He just for some reason thinks he is better than all the other gankers. I'm not a ganker, and after 117 pages it gets kinda hard to differentiate who's who when I'm posting using my phone at work. Beyond my comments being tossed at the wrong target, they're still valid comments. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Jonah Gravenstein
Machiavellian Space Bastards
19953
|
Posted - 2014.08.03 16:59:00 -
[3069] - Quote
Iain Cariaba wrote: I'm not a ganker, and after 117 pages it gets kinda hard to differentiate who's who when I'm posting using my phone at work. Beyond my comments being tossed at the wrong target, they're still valid comments.
Agreed, the comments are valid, just aimed in the wrong direction. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Herzog Wolfhammer
Sigma Special Tactics Group
5185
|
Posted - 2014.08.03 19:51:00 -
[3070] - Quote
Everybody is a ganker they just don't know it yet or have not yet had a reason to do it. Bring back DEEEEP Space! |
|

Azov Rassau
The Hornets Cartel
70
|
Posted - 2014.08.03 19:53:00 -
[3071] - Quote
Jonah Gravenstein wrote:Herzog Wolfhammer wrote:I have good memories of being stationed in Turkey and having that experience exactly as described - with Turkish Tuborg. Tuborg Gold or Tuborg Kirmizi?
Eh, I would prefer "Efes Pilsen" 
Iain Cariaba wrote:Thousands of haulers/miners a day successfully undock, go about their business, make isk, and safely redock. They do this by taking responsibility for their own safety. They read guides on how to make themselves less of a ganking target, and unlike you, they put those methods into practice. This! +1
No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |

Umbutu Perez
Republic Military School Minmatar Republic
0
|
Posted - 2014.08.04 06:43:00 -
[3072] - Quote
Azov Rassau wrote:Jonah Gravenstein wrote:Herzog Wolfhammer wrote:I have good memories of being stationed in Turkey and having that experience exactly as described - with Turkish Tuborg. Tuborg Gold or Tuborg Kirmizi? Eh, I would prefer "Efes Pilsen"  Iain Cariaba wrote:Thousands of haulers/miners a day successfully undock, go about their business, make isk, and safely redock. They do this by taking responsibility for their own safety. They read guides on how to make themselves less of a ganking target, and unlike you, they put those methods into practice. This! +1
Ok.. yea I'm posting on an alt because I simply do not want the in game attention.
Do I think the ganking goes too far? Yes I do. Do I think changes need to be made? Probably. Can I live with things as they are? Yes.
Look there's no perfect game. Every one I've played has something distasteful about it. High sec ganking is distastful (at least to the pilots who lose these expensive ships).
But the fact of the matter may be that the current balance gank/anti gank may be just perfect to make a few things happen:
1. More people flying freighters (a capital ship) will consider low sec or 0.0 space as a home.
2. The ganking keeps a lot of freighter pilots out of major trade hubs (that might be good). Speaking for myself I do business in smaller trade hubs. You make less money- but your 6 billion isk ship is usually safer.
3. It fosters co-operation between players (and creates alt accounts). And if you are flying a freighter without a webbing escort you deserve what you get. Seriously.
Personally my characters live in either low sec/high sec edge space or 0.0. Ganking is not an issue in these areas. We don't even see miners harassed- they fit tanks and watch local. Or fit for speed- and watch local.
While I really have a distaste for the tactics of the gankers (to me it's an exploit- the punishment needs to be commensurate with the crime. And it's not). I happily applaud EVERY SINGLE GANK of an autopilot freighter. They should remove autopilot from the game....
It amazes me.... on a run into a medium or small trade hub... how many auto piloting freighters I see. I bet this week alone I've seen a total over 50.
If you cannot sit and pilot your freighter, webbing alt (or corpmate) at your side, slowly plodding through New Eden..... and enjoy it. Maybe you ought to do something in EVE that holds your interest? The number of freighters killed who had even ONE escort is amazingly small compared to the carnage that is the AFK transport/freighter captain.
If you do not actually like evasion, scouting, and transporting things- sell the freighter and the transports... go play shoot em up. You do not have what it takes to run trade routes..
Those of us who have been playing this game from the beginning, get a little tired of the whines of pilots who just want things given to you. Sorry, you cannot take a 50 million courier contract and just autopilot your way to the money. You should probably earn it. You should probably learn your trade.
There was a time when we mined in cruisers. There was a time when there were no transports. No freighters. And we still had big stuff to move. With cruisers, flimsy industrials- with no warp to zero. The kill zone wasn't decloaking and warping. It was landing 15km from the gate and having to run an afterburner on an Iteron V to get to the gate, under fire, before your structure failed.
So while I think the gank factor has really risen to too high a level and needs a minor nerf. I do not object to the harassment of AFK pilots.
Learn your trade.
Those of us who actually run freighters and transports for a living are laughing at you. And we do it at the keyboard. |

Jenn aSide
Smokin Aces.
7468
|
Posted - 2014.08.04 12:37:00 -
[3073] - Quote
Umbutu Perez wrote:
Look there's no perfect game. Every one I've played has something distasteful about it. High sec ganking is distastful (at least to the pilots who lose these expensive ships).
No it's not. If it was they'd take their loss as a lesson against flying such ships in a way that is dangerous. They'd take precautions, find new routes, use smaller faster ships to haul, contract out hauls, fit properly etc etc.
A few years ago I had a friend (we met during faction warfare) who got his navy raven ganked in motsu. He was ticked off completely, had convo'd me to say his good byes because he was leaving the game. I asked him to show me his kill mail, low and behold 3.5 billion isk worth of Navy Raven (and I mean 3.5 bil in 2010 isk, not this pitiful 2014 isk lol).
Worst thing is that his fit was worse than my fit and i spent a fraction of the isk on mine, and I told him so. He went on and on about it wasn't right, it wasn't fair.
So I asked him "what would you expect to happen to you if you waled around the worst neighborhood in your country in a suit made of money with a sign on your back saying 'it's all right to kick my ass for this cash' lol???" He replied something like "I'd expect to be naked with a sore backside very quickly hehe". Then i told him that was exactly what he did, EVE is a bad neighborhood, you choose to be victor or victim.
Eventually he laughed it all off and from time to time we still mission together, though I watch d-scan when i'm with him because now he missions in a Barghest lol (he promises that the fit is 'reasonable' lol. CCP should give me a medal, I saved them from losing 15 bux a month in subs over the last 4 years.
|

Kaarous Aldurald
ROC Deep Space The ROC
8433
|
Posted - 2014.08.04 12:38:00 -
[3074] - Quote
Friends don't let friends fly bling. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
549
|
Posted - 2014.08.04 15:05:00 -
[3075] - Quote
Kaarous Aldurald wrote:Friends don't let friends fly bling. I see this often, but rarely do I see it defined. What would you call bling? I avoid officer mods like the plague, but some deadspace mods just give incredible benefits for their relatively low cost, depending upon the setup. Personally, I'm not a fan of investing more than 100% of a hull's cost into it's fit, unless we're talking frigates obviously (because then you'd just be rolling around with meta1 damnneareverything). |

Velicitia
Arma Artificer
2461
|
Posted - 2014.08.04 15:16:00 -
[3076] - Quote
Gallowmere Rorschach wrote:Kaarous Aldurald wrote:Friends don't let friends fly bling. I see this often, but rarely do I see it defined. What would you call bling? I avoid officer mods like the plague, but some deadspace mods just give incredible benefits for their relatively low cost, depending upon the setup. Personally, I'm not a fan of investing more than 100% of a hull's cost into it's fit, unless we're talking frigates obviously (because then you'd just be rolling around with meta1 damnneareverything).
depends ... if the officer mod is a couple hundred million (and it's one mod) ... it can go either way (depends on the ship, purpose, where you live, how much ISK you have to throw around, etc).
if it's 7 billion ISK for the mod, and you have 8 of them ... with a godawful "anti-serpentis" tank, because you want to AFK missions in Gallente space ... you're playing with a timebomb. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Kaarous Aldurald
ROC Deep Space The ROC
8439
|
Posted - 2014.08.04 15:42:00 -
[3077] - Quote
Gallowmere Rorschach wrote: What would you call bling?
If someone can reasonably expect to recoup their losses by killing you, then that's too much bling.
Note, that it's pretty easy to not do this. You can even use a whole pile of deadspace mods without being profitable to kill. But if you're approaching or exceeding the cost of your hull with one or more modules then it's not "if", but "when" you get ganked, unless you are the King of Instas. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Grim Hood
Federal Navy Academy Gallente Federation
33
|
Posted - 2014.08.04 16:52:00 -
[3078] - Quote
500 freighters should be destroyed in response to this threads creation and longevity.
|

Paranoid Loyd
1124
|
Posted - 2014.08.04 17:00:00 -
[3079] - Quote
Grim Hood wrote:500 freighters should be destroyed in response to this threads creation and longevity.
I've been wondering how you achieved a sex change? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Velicitia
Arma Artificer
2467
|
Posted - 2014.08.04 17:48:00 -
[3080] - Quote
Paranoid Loyd wrote:Grim Hood wrote:500 freighters should be destroyed in response to this threads creation and longevity.
I've been wondering how you achieved a sex change?
Linked pilot's in Doomheim (i.e. got biomassed, so the name got freed up). One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
|

Grim Hood
Federal Navy Academy Gallente Federation
35
|
Posted - 2014.08.04 17:57:00 -
[3081] - Quote
That explains why I have always felt like an old bald dude in the body of a woman. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
552
|
Posted - 2014.08.04 18:17:00 -
[3082] - Quote
Kaarous Aldurald wrote:Gallowmere Rorschach wrote: What would you call bling? If someone can reasonably expect to recoup their losses by killing you, then that's too much bling. Note, that it's pretty easy to not do this. You can even use a whole pile of deadspace mods without being profitable to kill. But if you're approaching or exceeding the cost of your hull with one or more modules then it's not "if", but "when" you get ganked, unless you are the King of Instas. Fair enough. I expected that to be the case, but as I said, I have seen lots of use of the word, with very little description of substance to support it. As I previously mentioned, I've never been one for "zomg purplez" anyway, but I wanted at least one justification of the term. Thanks for that. o7 |

Christina Project
Screaming Head in a Box.
566
|
Posted - 2014.08.04 20:02:00 -
[3083] - Quote
Ima Wreckyou wrote:So you say the real issue is that we are so damn good at it that you are completely helpless with the current tools available to you is that what you are saying? Nope.
Your whole post stinks of manipulation.
You are not good at it.
You lack skills.
You need alts.
Most of you can only really gank in the group, which reduces you to button-pushers, just like the carebears in nullsec.
There's a really high chance that a good part of you is exactly that, too! :D
Without the group, you'd be NOTHING! :D
And without the group behind you on the forums, you probably wouldn't even dare to speak up! :D
Keep going! :D
With every word you say, you're helping me in the long run! :D http://residentoutlaw.tumblr.com Screaming Head in a Box --áhttp://i.imgur.com/oEkByYX.jpg Call your mother!
|

Samantha Floyd
Republic Military School Minmatar Republic
3
|
Posted - 2014.08.04 20:04:00 -
[3084] - Quote
Yesterday I hauled ~36 billion ISK across New Eden. 3 trips of ~12 billion ISK.
I encountered a bump Machariel on 4 separate occasions during the trips. Each time they attempted to bump my freighter. Each time I escaped.
Suicide ganking is not the problem. It is in fact the opposite. Web warping freighters is a problem. It makes it so the gankers have a near 0% chance of catching the freighter. |

Christina Project
Screaming Head in a Box.
566
|
Posted - 2014.08.04 20:05:00 -
[3085] - Quote
"carebears in nullsec" ... aka nullbears ... aka fleetbears ...
... who one can see in every bigger entity.
No skill and always needing an FC.
Button-Pushers! :D http://residentoutlaw.tumblr.com Screaming Head in a Box --áhttp://i.imgur.com/oEkByYX.jpg Call your mother!
|

Christina Project
Screaming Head in a Box.
566
|
Posted - 2014.08.04 20:06:00 -
[3086] - Quote
Samantha Floyd wrote:Yesterday I hauled ~36 billion ISK across New Eden. 3 trips of ~12 billion ISK.
I encountered a bump Machariel on 4 separate occasions during the trips. Each time they attempted to bump my freighter. Each time I escaped.
Suicide ganking is not the problem. It is in fact the opposite. Web warping freighters is a problem. It makes it so the gankers have a near 0% chance of catching the freighter. And you are so horribly ugly that there is no way someone can miss that you're a troll! :D
Great face though, seriously! :D I love the colors! :D http://residentoutlaw.tumblr.com Screaming Head in a Box --áhttp://i.imgur.com/oEkByYX.jpg Call your mother!
|

Benny Ohu
Chaotic Tranquility
3708
|
Posted - 2014.08.04 20:30:00 -
[3087] - Quote
they won't :D realise i'm :D tearing up :D as long :D as i keep :D typing smilies :D |

Paranoid Loyd
1130
|
Posted - 2014.08.04 20:34:00 -
[3088] - Quote
Benny Ohu wrote:they won't :D realise i'm :D tearing up :D as long :D as i keep :D typing smilies :D
don't forget you have to call everyone a troll as well.  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Mr Epeen
It's All About Me
5659
|
Posted - 2014.08.04 20:43:00 -
[3089] - Quote
So who's paying the ISD to look the other way?
Nothing but page after page of personal attacks. They're usually more on top of things than this.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

malcovas Henderson
THoF
228
|
Posted - 2014.08.04 20:45:00 -
[3090] - Quote
The blame for Ganking falls squarely at the feet of the "victim". Period. Crying about your loss with tears of "I did not consent to PVP" is untrue. That little button called "Undock" is all the consent needed
No ship ever should be Immune to exploding in high Sec. If a group of guys wants to explode an empty Freighter. That is entirely their business. In a PVP orientated sandboxed MMO game, you should be aware that some will help you , some will screw you, and most will never meet you.
Todays gamer is a self entitled entity. Demanding their stuff remain "safe" while they do as little as possible to protect themselves. I detest these types of gamers. They are a toxin to every game they involve themselves in. |
|

Scipio Artelius
The Vendunari End of Life
2475
|
Posted - 2014.08.04 20:48:00 -
[3091] - Quote
Mr Epeen wrote:So who's paying the ISD to look the other way? Nothing but page after page of personal attacks. They're usually more on top of things than this. Mr Epeen  One thread left open is better than 20 new ones each day. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Ima Wreckyou
The Conference Elite CODE.
85
|
Posted - 2014.08.04 21:42:00 -
[3092] - Quote
Christina Project wrote: You need alts.
Most of you can only really gank in the group, which reduces you to button-pushers, just like the carebears in nullsec.
There's a really high chance that a good part of you is exactly that, too! :D
Without the group, you'd be NOTHING! :D
And without the group behind you on the forums, you probably wouldn't even dare to speak up! :D
Yes I indeed use an alt to bump or scout for targets. But he is in the same alliance and subject to the wardecs we sometimes face.
You are free to filter my killboard for solo kills if you really think I can only gank in groups. I don't use the Catalyst reimbursement program James offers for my solo gank activity because I try to optimize ISK efficiency wherever I can, it's part of the fun of the game for me. I even make a decent amount of ISK from the solo ganks (by solo I mean with the scout alt). That may be completely different for other gankers, but that is their business and I don't really care.
If loyal kicks me out of the corp tomorrow or the New Order runs out of cash I would just continue with my business, it would probably not have a big impact for me.
I would however miss the gank fleets, because it is just a lot of fun to fly in the group because they are all awesome people to just talk or listen too while waiting for the next gank. I agree that it may be less challenging for the pilot who only presses F1 and has no scout or bumper to support the ganks in the fleet, but the organization of that fleet is not the most trivial thing ever.
The fact that we hit even empty targets may be one of the secrets why this works so well. The constant stream of targets keeps the people in fleet and at their keyboards. If you only go for the ships with valuable freight and have huge breaks people will just quit or walk away. After all this is a game and unlike in the real world fun has to be a part of the war strategy to get people into the fleet.
It's also a bit silly to whine about group formation in an MMO that encourages this kind of thing. If you can't socialize with others in this game then that is your loss. To be able to shoot pixel spaceships together with such a diverse group of people from all over the globe is probably a unique experience you wont find in another game. the Code ALWAYS wins |

Alavaria Fera
GoonWaffe
6354
|
Posted - 2014.08.05 02:19:00 -
[3093] - Quote
Ima Wreckyou wrote:It's also a bit silly to whine about group formation in an MMO that encourages this kind of thing. If you can't socialize with others in this game then that is your loss. To be able to shoot pixel spaceships together with such a diverse group of people from all over the globe is probably a unique experience you wont find in another game. Doing it in TiDi, when your 3s cycle module takes 10 minutes to shoot means you really get to enjoy the gameplay ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Herr Wilkus
Aggressive Salvage Services LLC
1017
|
Posted - 2014.08.06 07:16:00 -
[3094] - Quote
Paranoid Loyd wrote:Grim Hood wrote:500 freighters should be destroyed in response to this threads creation and longevity.
I've been wondering how you achieved a sex change?
Oh dear. Now is he going to insist on playing on the female basketball team and pretend he got gay-married in texas?
What is EVE coming to? |

Anal Canal
The Conference Elite CODE.
12
|
Posted - 2014.08.06 08:43:00 -
[3095] - Quote
No. |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3309

|
Posted - 2014.08.07 03:45:00 -
[3096] - Quote
Removed a troll post. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Derrick Miles
EVENumbers
757
|
Posted - 2014.08.07 04:28:00 -
[3097] - Quote
malcovas Henderson wrote:The blame for Ganking falls squarely at the feet of the "victim". Period. Crying about your loss with tears of "I did not consent to PVP" is untrue. That little button called "Undock" is all the consent needed
No ship ever should be Immune to exploding in high Sec. If a group of guys wants to explode an empty Freighter. That is entirely their business. In a PVP orientated sandboxed MMO game, you should be aware that some will help you , some will screw you, and most will never meet you.
Todays gamer is a self entitled entity. Demanding their stuff remain "safe" while they do as little as possible to protect themselves. I detest these types of gamers. They are a toxin to every game they involve themselves in. I'm sorry, I didn't realize the sandbox was all about your style of gameplay. Do go on about how other gamers are self-entitled. |

Kaarous Aldurald
ROC Deep Space The ROC
8534
|
Posted - 2014.08.07 04:35:00 -
[3098] - Quote
Derrick Miles wrote:malcovas Henderson wrote:The blame for Ganking falls squarely at the feet of the "victim". Period. Crying about your loss with tears of "I did not consent to PVP" is untrue. That little button called "Undock" is all the consent needed
No ship ever should be Immune to exploding in high Sec. If a group of guys wants to explode an empty Freighter. That is entirely their business. In a PVP orientated sandboxed MMO game, you should be aware that some will help you , some will screw you, and most will never meet you.
Todays gamer is a self entitled entity. Demanding their stuff remain "safe" while they do as little as possible to protect themselves. I detest these types of gamers. They are a toxin to every game they involve themselves in. I'm sorry, I didn't realize the sandbox was all about your style of gameplay. Do go on about how other gamers are self-entitled.
Failing to defend yourself is not a gameplay style. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Derrick Miles
EVENumbers
757
|
Posted - 2014.08.07 04:42:00 -
[3099] - Quote
Kaarous Aldurald wrote:Derrick Miles wrote:malcovas Henderson wrote:The blame for Ganking falls squarely at the feet of the "victim". Period. Crying about your loss with tears of "I did not consent to PVP" is untrue. That little button called "Undock" is all the consent needed
No ship ever should be Immune to exploding in high Sec. If a group of guys wants to explode an empty Freighter. That is entirely their business. In a PVP orientated sandboxed MMO game, you should be aware that some will help you , some will screw you, and most will never meet you.
Todays gamer is a self entitled entity. Demanding their stuff remain "safe" while they do as little as possible to protect themselves. I detest these types of gamers. They are a toxin to every game they involve themselves in. I'm sorry, I didn't realize the sandbox was all about your style of gameplay. Do go on about how other gamers are self-entitled. Failing to defend yourself is not a gameplay style. Freighters failing to defend themselves. What? |

Jonah Gravenstein
Machiavellian Space Bastards
19989
|
Posted - 2014.08.07 04:42:00 -
[3100] - Quote
Kaarous Aldurald wrote:Failing to defend yourself is not a gameplay style. Heh joy of the sandbox, you can play at being a victim, and others can make it so. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |
|

Kaarous Aldurald
ROC Deep Space The ROC
8534
|
Posted - 2014.08.07 04:43:00 -
[3101] - Quote
Derrick Miles wrote: Freighters failing to defend themselves. What?
Don't be obtuse. Self defense does not always involve guns. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
5399
|
Posted - 2014.08.07 04:52:00 -
[3102] - Quote
Derrick Miles wrote:Freighters failing to defend themselves. What? Freighters can:
1. tank 2. be webbed 3. logi'd 4. pre-scouted 5. be agile 6. be cloaky 7. be re-routed (the map has statistics, you know?) 8. be escorted 9. be contracted
How many options did you want?
Edit: grammar, I forsake you! The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

Derrick Miles
EVENumbers
757
|
Posted - 2014.08.07 04:54:00 -
[3103] - Quote
Kaarous Aldurald wrote:Derrick Miles wrote: Freighters failing to defend themselves. What?
Don't be obtuse. Self defense does not always involve guns. A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****. |

Athryn Bellee
Concordiat Spaceship Samurai
3
|
Posted - 2014.08.07 04:55:00 -
[3104] - Quote
Sibyyl wrote:Derrick Miles wrote:Freighters failing to defend themselves. What? Freighters can: 1. tank 2. be webbed 3. logi'd 4. pre-scouted 5. be agile 6. be cloaky 7. be re-routed (the map has statistics, you know?) 8. be escorted 9. be contracted How many options did you want? Edit: grammar, I forsake you!
How can a freighter be cloaked? They don't have the highslot to fit the cloaking device. Everything else makes sense, I'm just stuck on that point. |

Janice en Marland
Cross Saber Holdings
9
|
Posted - 2014.08.07 04:57:00 -
[3105] - Quote
Sibyyl wrote:Derrick Miles wrote:Freighters failing to defend themselves. What? Freighters can: 1. tank 2. be webbed 3. logi'd 4. pre-scouted 5. be agile 6. be cloaky 7. be re-routed (the map has statistics, you know?) 8. be escorted 9. be contracted How many options did you want? Edit: grammar, I forsake you! 30 high slots with the ability to fit smartbombs, neuts, or small weapons. |

Kaarous Aldurald
ROC Deep Space The ROC
8534
|
Posted - 2014.08.07 04:57:00 -
[3106] - Quote
Derrick Miles wrote:Kaarous Aldurald wrote:Derrick Miles wrote: Freighters failing to defend themselves. What?
Don't be obtuse. Self defense does not always involve guns. A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****.
Of course it can prevent a gank.
Oh, wait, I get it. You're one of those people who think that prevention only starts when the gankers land on grid, aren't you? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
5399
|
Posted - 2014.08.07 04:58:00 -
[3107] - Quote
Athryn Bellee wrote:How can a freighter be cloaked? They don't have the highslot to fit the cloaking device. Everything else makes sense, I'm just stuck on that point. You can choose to fly a blockade runner instead of a freighter.
The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

Derrick Miles
EVENumbers
757
|
Posted - 2014.08.07 05:00:00 -
[3108] - Quote
Kaarous Aldurald wrote:Derrick Miles wrote:Kaarous Aldurald wrote:Derrick Miles wrote: Freighters failing to defend themselves. What?
Don't be obtuse. Self defense does not always involve guns. A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****. Of course it can prevent a gank. Oh, wait, I get it. You're one of those people who think that prevention only starts when the gankers land on grid, aren't you? While your baseless assumption is entertaining it's also wrong and I'm not really interested in arguing what is essentially semantics, like half of the arguments in this thread. My original comment was addressed at something else entirely and you took that out of context as well. |

Kaarous Aldurald
ROC Deep Space The ROC
8535
|
Posted - 2014.08.07 05:03:00 -
[3109] - Quote
Derrick Miles wrote: My original comment was addressed at something else entirely and you took that out of context as well.
You just said "a freighter can't prevent a gank from determined gankers".
And that is completely wrong.
Before, you were trying to use the tired old whine about how, because EVE is a PvP game, that everyone wants to force you to play it their way, and not the playstyle you want.
Well, failing to defend yourself is not a playstyle. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
5401
|
Posted - 2014.08.07 05:11:00 -
[3110] - Quote
Derrick Miles wrote:A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****. You are absolutely correct. This is also true for any lock that protects valuable property, or policemen who defend neighborhoods.
Against a determined criminal, no deterrent is 100%.
The question is, why are you looking for a defense that is a 100%? Do you think that EVE owes a freighter pilot a 100% effective defense? The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |
|

Kaarous Aldurald
ROC Deep Space The ROC
8538
|
Posted - 2014.08.07 05:18:00 -
[3111] - Quote
Sibyyl wrote:Derrick Miles wrote:A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****. You are absolutely correct. This is also true for any lock that protects valuable property, or policemen who defend neighborhoods. Against a determined criminal, no deterrent is 100%. The question is, why are you looking for a defense that is a 100%? Do you think that EVE owes a freighter pilot a 100% effective defense?
Sibyyl, you're mistaking "prevent" for "defend". Not, you cannot defend against determined gankers.
You can definitely prevent them, however. Not for 100% certain, of course, but measures can be taken against pretty much any normal gank, and they are not really that hard.
Not flying through Uedama or Niarja during peak time is a good example. Don't be where the gankers are, it's not like we're in every system, all day long. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
5401
|
Posted - 2014.08.07 05:24:00 -
[3112] - Quote
Good point. Prevention is a 100%. The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

Kaarous Aldurald
ROC Deep Space The ROC
8538
|
Posted - 2014.08.07 05:25:00 -
[3113] - Quote
Sibyyl wrote:Good point. Prevention is a 100%.
In all honesty, a 99%.
Even if you take the right steps, it *can* happen. But it basically requires people to be trying to kill specifically you, which is not all that common of a circumstance. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Super spikinator
Hegemonous Conscripts
326
|
Posted - 2014.08.07 05:31:00 -
[3114] - Quote
Derrick Miles wrote:Kaarous Aldurald wrote:Derrick Miles wrote:malcovas Henderson wrote:The blame for Ganking falls squarely at the feet of the "victim". Period. Crying about your loss with tears of "I did not consent to PVP" is untrue. That little button called "Undock" is all the consent needed
No ship ever should be Immune to exploding in high Sec. If a group of guys wants to explode an empty Freighter. That is entirely their business. In a PVP orientated sandboxed MMO game, you should be aware that some will help you , some will screw you, and most will never meet you.
Todays gamer is a self entitled entity. Demanding their stuff remain "safe" while they do as little as possible to protect themselves. I detest these types of gamers. They are a toxin to every game they involve themselves in. I'm sorry, I didn't realize the sandbox was all about your style of gameplay. Do go on about how other gamers are self-entitled. Failing to defend yourself is not a gameplay style. Freighters failing to defend themselves. What?
Not anti-tanking your ship. When planning a route look to see if there is any systems with large numbers of deaths/pods and possibly route away from them or in the case of large, valuable holds you can either fly them off peak or just fly another day, leave a few ships along a trade route so that if you can't get your primary cargo through you can haul other, smaller cargos or do other things like mining, shooting red crosses, exploring, etc. Bring friends. Bring logi. Bring ewar. Bring combat ships. Don't use autopilot on trade routes Shop around for a channel that has intel, or, make one. Split your load and use smaller ships. Don't AFK, especially while using autopilot. If you are truly worried about your cargo, and it isn't leaving High sec any time soon, use red frog to ship it. Always insure your hull so that even if you get ganked, you get paid out. Pay attention to third party sites like minerbumping and themittani. Put an alt in CODEdot. At the very least create a negative standings list with known CODEdot affliates and agents as even if there are non CODEdot members in their fleets there are usually a few familiar faces in the crowd to alert you that there may be a gang around. Pay for a permit and follow the rules. Use wormhole space to move cargo. Move out of high sec or move to less populous areas of high sec and route accordingly.
The most important thing to stress is never fly without intel. Sites like minerbumping will advertise in advance where they will be heavy in their operational scope. The in-game star map can tell you where the large deaths are occurring, being CONCORDOKKEN'D shows up as well so if you are seeing things like 10 deaths and 1 pod death then probably freighter or exhumer ganking. An intel channel will keep you up to date with any sightings so you know whether to bring big loads through or dock up and try again later and do something else.
Flying with logi and ewar and combat ships will ruin their day. This is an MMO, they are flying with friends so the correct counter is to also fly with friends. Honestly with the early warnings you get you should be able to pay for merc corps to have an all you can eat buffet of pvp action on advertised weekends, most of code is -5 or below so they don't even need to dec them and even if they aren't there are enough kill rights floating about that you could just nab them up and go to town on them non-consensually.
There are plenty of ways to defend freighters, or prevent cargo related decompression syndrome. You can even turn the tables on them but nobody is interested because freighters and their ilk are a bunch of solo divas who baulk at either having friendlies fly with them (seriously, grab some third party voice chat, fly A to B and talk, share pictures, play music, whatever) or paying someone to clear out the route ahead or haul their cargo for them or merc for them. Yet at the same time when they get caught with their skirts all a flutter in the wind they cry and cry about how unfair it is.
|

Derrick Miles
EVENumbers
757
|
Posted - 2014.08.07 05:35:00 -
[3115] - Quote
Sibyyl wrote:Derrick Miles wrote:A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****. You are absolutely correct. This is also true for any lock that protects valuable property, or policemen who defend neighborhoods. Against a determined criminal, no deterrent is 100%. The question is, why are you looking for a defense that is a 100%? Do you think that EVE owes a freighter pilot a 100% effective defense? I don't particularly care if they have defenses at all, that's something you attributed to me. And I was saying they have preventative measures, not defenses.
It's like you and your friends were at a bar and some of you leave early.
Then later you meet up and one of your friends says, "Hey, after you left someone at the bar came up to me and tried to start a fight!"
"Really!? What did you do?"
"I totally defended myself!"
"No way! How?"
"I turned around and ran away as fast as I could!"
... |

Sibyyl
Gallente Federation
5403
|
Posted - 2014.08.07 05:38:00 -
[3116] - Quote
Derrick Miles wrote:I don't particularly care if they have defenses at all, that's something you attributed to me. And I was saying they have preventative measures, not defenses.
It's like you and your friends were at a bar and some of you leave early.
Then later you meet up and one of your friends says, "Hey, after you left someone at the bar came up to me and tried to start a fight!"
"Really!? What did you do?"
"I totally defended myself!"
"No way! How?"
"I turned around and ran away as fast as I could!"
... Excellent example. Do you know why one shouldn't walk home alone from a bar at night? The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

Kaarous Aldurald
ROC Deep Space The ROC
8540
|
Posted - 2014.08.07 05:39:00 -
[3117] - Quote
Derrick Miles wrote: It's like you and your friends were at a bar and some of you leave early.
No, it's more like you run one of those armored cars that carries bank deposits.
Why would you go through a bad neighborhood? Heck, why would you fail to even know where the bad neighborhoods are? That's just negligence. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Super spikinator
Hegemonous Conscripts
327
|
Posted - 2014.08.07 05:46:00 -
[3118] - Quote
Derrick Miles wrote:Sibyyl wrote:Derrick Miles wrote:A freighter can't prevent a gank from determined gankers. It's not supposed to, it's a frieghter, it hauls ****. You are absolutely correct. This is also true for any lock that protects valuable property, or policemen who defend neighborhoods. Against a determined criminal, no deterrent is 100%. The question is, why are you looking for a defense that is a 100%? Do you think that EVE owes a freighter pilot a 100% effective defense? I don't particularly care if they have defenses at all, that's something you attributed to me. And I was saying they have preventative measures, not defenses. It's like you and your friends were at a bar and some of you leave early. Then later you meet up and one of your friends says, "Hey, after you left someone at the bar came up to me and tried to start a fight!" "Really!? What did you do?" "I totally defended myself!" "No way! How?" "I turned around and ran away as fast as I could!" ...
Who ditches their friends at the bar? That is the lowest of the low. Also, you don't have to say the "I totally defended myself" bit, you just say you straight up ran, that dude was like huge/had friends/other lies or truths. You can have a defensive action without having to add a caveat. |

Captain Soju
Caldari Provisions Caldari State
12
|
Posted - 2014.08.07 08:21:00 -
[3119] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:The problem with this assumed realism is that we don't have much real life frame of reference for what police response time would be like given the technological advances and apparent disparity between capsuleers and concord.
But we totally have a frame of reference for how space societies treat nigh immortal, infinitely wealthy demigods fighting among one another, right?
I'll provide you with a frame of reference. 17th - 20th Century colonization period in the Americas. Imo, its the closest it can get to eve. And even then, if a known criminal whose actions resulted in loss of life (or clone for that matter) or property, showed up in a busy town he wouldn't be left alone to roam around until he killed another person. In Eve, CONCORD acts like the janitor who cleans up the mess, not a crime prevention unit. DED however is an entirely different animal...
Quote:DED (Directive Enforcement Department) is the police enforcement arm of CONCORD. DED has the responsibility of tracking down known criminals and attacking criminal facilities. They frequently operate outside empire space, wanting criminals to understand that they are nowhere safe from the long arm of the law.
An eternal newbie's guide to the world of Eve Online - http://captainsoju.blogspot.co.uk/ |

Iain Cariaba
Veritas Theory
200
|
Posted - 2014.08.07 18:13:00 -
[3120] - Quote
Captain Soju wrote:I'll provide you with a frame of reference. 17th - 20th Century colonization period in the Americas. Imo, its the closest it can get to eve. And even then, if a known criminal whose actions resulted in loss of life (or clone for that matter) or property, showed up in a busy town he wouldn't be left alone to roam around until he killed another person. Quite often the known criminal was simply watched/avoided by the townspeople cause no one, not even law enforcement, wanted to be the next victim. When the known criminal did commit another crime, that's when the townspeople went crying to law enforcement and the criminal was either shot or left town and another crime was added to their wanted poster.
(Above paragraph rewritten to be EvE relevant) Quite often the ganker is simply ignored by the carebears cause they're AFK. When the ganker commits another gank, that's when the carebear starts crying on forums, the ganker is concorded, and another petition is filed cause the carebear didn't want to be shot. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |
|

Bluespot85
Cherry Popper Mining Company
6
|
Posted - 2014.08.07 19:14:00 -
[3121] - Quote
Noragli wrote:When you let one group of players mercilessly grief another set, you lose players.
It's obvious to anyone who looks at it with a clear mind. If players are not enjoying the game, they quit.
You have this certain group of players who spend all their days in empire space just suicide ganking other players because it's the only thing that gives them pleasure in the game any more. Many of the victims never saw it coming or even imagined it could happen, then suddenly their ship is dead and pod is killed by a group of up to 25 players in cheap destroyers. This "style" of playing the game no doubt costs EVE many subscriptions.
You have all the tools to avoid losing your ship...if you can be bothered to use them.
If you look on the killboards, most freighter ganks happen at a certain time of day...avoid hauling during this time.
Closer inspection of the killboards will tell you who the FC's generally are, put them in your contact list and dont haul when they are online.
Red Frog charge 18 mill isk to haul from jita to the furthest part of empire. Only a fool would risk losing billions of isk when the cost of getting someone else to haul for you is so little.
High sec is safer...NOT SAFE. CCP have never stated that high sec is safe, that is a carebear asumption, a myth, a fairytale.
Remember, there are hundreds of other mmo's available where you are safe, this is not one of them......and never will be.
Hopefully an ISD will lock this thread soon since most of the crying is from a handful of bad losers which Eve dosn't need.
/goes off to shoot someone in space shooting MMO.
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Mallak Azaria
GoonWaffe Goonswarm Federation
5837
|
Posted - 2014.08.08 06:03:00 -
[3122] - Quote
Iain Cariaba wrote:Quite often the ganker is simply ignored by the carebears cause they're AFK.
It's pretty common for us to gank an Orca in an ice belt & have no one notice for several minutes, where someone then declares "Gankers about to strike!" like some sort of carebear hero. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5837
|
Posted - 2014.08.08 06:10:00 -
[3123] - Quote
Christina Project wrote:Samantha Floyd wrote:Yesterday I hauled ~36 billion ISK across New Eden. 3 trips of ~12 billion ISK.
I encountered a bump Machariel on 4 separate occasions during the trips. Each time they attempted to bump my freighter. Each time I escaped.
Suicide ganking is not the problem. It is in fact the opposite. Web warping freighters is a problem. It makes it so the gankers have a near 0% chance of catching the freighter. And you are so horribly ugly that there is no way someone can miss that you're a troll! :D Great face though, seriously! :D I love the colors! :D
The ugly person is correct though. Webbing your freighter in to an almost instant warp has a very high success ratio. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Mallak Azaria
GoonWaffe Goonswarm Federation
5837
|
Posted - 2014.08.08 06:15:00 -
[3124] - Quote
It's probably also worth mentioning that I've been flying freighters on various accounts for nearly 6 years & have never lost one to a gank or otherwise. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Alavaria Fera
GoonWaffe
6357
|
Posted - 2014.08.08 06:31:00 -
[3125] - Quote
Kaarous Aldurald wrote:Well, failing to defend yourself is not a playstyle. It is
Part of what you get out of it is your own explosion ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Ocih
Space Mermaids Somethin Awfull Forums
687
|
Posted - 2014.08.08 06:44:00 -
[3126] - Quote
Mallak Azaria wrote:Christina Project wrote:Samantha Floyd wrote:Yesterday I hauled ~36 billion ISK across New Eden. 3 trips of ~12 billion ISK.
I encountered a bump Machariel on 4 separate occasions during the trips. Each time they attempted to bump my freighter. Each time I escaped.
Suicide ganking is not the problem. It is in fact the opposite. Web warping freighters is a problem. It makes it so the gankers have a near 0% chance of catching the freighter. And you are so horribly ugly that there is no way someone can miss that you're a troll! :D Great face though, seriously! :D I love the colors! :D The ugly person is correct though. Webbing your freighter in to an almost instant warp has a very high success ratio.
I've done it using a Corp Daredevil, MWD and dual fit webs. (90% web x 2)
While most of this thread defines EVE to a letter perfect example (the game of don't do stuff) this is the one option you do when moving a freighter.
I object to the fruity bump mechanic, never tried to understand it and never saw it as valid but for the time being, CCP do see it as such. This is the work around. |

Remiel Pollard
Aliastra Gallente Federation
4078
|
Posted - 2014.08.08 06:50:00 -
[3127] - Quote
Ocih wrote:I object to the fruity bump mechanic, never tried to understand it...
https://www.youtube.com/watch?v=fLrpBLDWyCI GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ocih
Space Mermaids Somethin Awfull Forums
687
|
Posted - 2014.08.08 06:56:00 -
[3128] - Quote
Remiel Pollard wrote:Ocih wrote:
I've done it using a Corp Daredevil, MWD and dual fit webs. (90% web x 2)
While most of this thread defines EVE to a letter perfect example (the game of don't do stuff) this is the one option you do when moving a freighter.
I object to the fruity bump mechanic, never tried to understand it and never saw it as valid but for the time being, CCP do see it as such. This is the work around.
https://www.youtube.com/watch?v=fLrpBLDWyCI
Link leads to a cheesy 7 second Yoda fail clip for those to lazy to click it.
The draw back of course is, the Daredevil web worked so your catchy reply fails to hit the mark. |

Remiel Pollard
Shock Treatment Ministries
4078
|
Posted - 2014.08.08 08:08:00 -
[3129] - Quote
Ocih wrote:Remiel Pollard wrote:Ocih wrote:
I've done it using a Corp Daredevil, MWD and dual fit webs. (90% web x 2)
While most of this thread defines EVE to a letter perfect example (the game of don't do stuff) this is the one option you do when moving a freighter.
I object to the fruity bump mechanic, never tried to understand it and never saw it as valid but for the time being, CCP do see it as such. This is the work around.
https://www.youtube.com/watch?v=fLrpBLDWyCI Link leads to a cheesy 7 second Yoda fail clip for those to lazy to click it. The draw back of course is, the Daredevil web worked so your catchy reply fails to hit the mark.
Yes, Daredevil webs will work. I wasn't arguing to the contrary. I quoted the selection of what you said that I was criticising, and you seem to have shifted the goalposts.
Also, nothing Yoda says is cheesy. You should be ashamed of yourself for such heresy. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

DJentropy Ovaert
The Conference Elite CODE.
701
|
Posted - 2014.08.08 08:42:00 -
[3130] - Quote
Super spikinator wrote:
Not anti-tanking your ship. When planning a route look to see if there is any systems with large numbers of deaths/pods and possibly route away from them or in the case of large, valuable holds you can either fly them off peak or just fly another day, leave a few ships along a trade route so that if you can't get your primary cargo through you can haul other, smaller cargos or do other things like mining, shooting red crosses, exploring, etc. Bring friends. Bring logi. Bring ewar. Bring combat ships. Don't use autopilot on trade routes Shop around for a channel that has intel, or, make one. Split your load and use smaller ships. Don't AFK, especially while using autopilot. If you are truly worried about your cargo, and it isn't leaving High sec any time soon, use red frog to ship it. Always insure your hull so that even if you get ganked, you get paid out. Pay attention to third party sites like minerbumping and themittani. Put an alt in CODEdot. At the very least create a negative standings list with known CODEdot affliates and agents as even if there are non CODEdot members in their fleets there are usually a few familiar faces in the crowd to alert you that there may be a gang around. Pay for a permit and follow the rules. Use wormhole space to move cargo. Move out of high sec or move to less populous areas of high sec and route accordingly.
The most important thing to stress is never fly without intel. Sites like minerbumping will advertise in advance where they will be heavy in their operational scope. The in-game star map can tell you where the large deaths are occurring, being CONCORDOKKEN'D shows up as well so if you are seeing things like 10 deaths and 1 pod death then probably freighter or exhumer ganking. An intel channel will keep you up to date with any sightings so you know whether to bring big loads through or dock up and try again later and do something else.
Flying with logi and ewar and combat ships will ruin their day. This is an MMO, they are flying with friends so the correct counter is to also fly with friends. Honestly with the early warnings you get you should be able to pay for merc corps to have an all you can eat buffet of pvp action on advertised weekends, most of code is -5 or below so they don't even need to dec them and even if they aren't there are enough kill rights floating about that you could just nab them up and go to town on them non-consensually.
There are plenty of ways to defend freighters, or prevent cargo related decompression syndrome. You can even turn the tables on them but nobody is interested because freighters and their ilk are a bunch of solo divas who baulk at either having friendlies fly with them (seriously, grab some third party voice chat, fly A to B and talk, share pictures, play music, whatever) or paying someone to clear out the route ahead or haul their cargo for them or merc for them. Yet at the same time when they get caught with their skirts all a flutter in the wind they cry and cry about how unfair it is.
And /thread - it's done. Post of the year. Would like ten times if I could. There are SO many tools anyone can use to minimize their chances of being engaged in PVP combat in highsec - and the problem is the same as it has been for so many years now - people won't use them. They will continue to fly untanked AFK freighters with billions in loot (or even empty) through known hot spots while they are not even paying attention to EVE in the first place, and then when that does not go well - they will cry and rage and beg CCP to make high-sec into the theme park wonderland they want it to be.
It's sad. No matter how many new tools CCP gives them, no matter how many times high-sec ganking is nerfed, no matter how many times mining/hauling ships are buffed - it really does not matter.
Reminds me of when CCP make the decision to add low slots to freighters. Some people I knew were sure this would mean high-sec freighters would all be triple tech II bulkhead fit, and that ganking them would require much more in the way of active players or tougher ships to pull it off. We found out, of course, that most every single freighter we see is either not using low slots, has all Expanded Cargohold II's (even if they are empty or hauling a few thousand m3 of goods), or has other insane modules that don't even help them jammed in there (my personal favorite was a freighter with a rack of meta 0 armor resistance mods).
What it comes down to, and I hate to use this term - but I must - is simply entitled players. They feel they should be entitled to not have to interact with anyone, fly totally alone with no protection with billions of ISK on the line, and even worse - they are entitled to do that totally AFK and when things go wrong - something is wrong with EVE. It's getting old.
CCP - you have given these guys everything and more they need to protect themselves, while making attacking them as annoying as possible. Let's stop the insanity and consider adding more to the new player tutorials (which we all know the new players won't even read in the first place).
tl;dr version - if you won't use the tools you have available, you don't get to cry. If you insist on playing a multi-player game totally alone and refuse to interact with anyone and work with other human beings to provide defense, you don't get to cry. You just get to explode. |
|

Ocih
Space Mermaids Somethin Awfull Forums
687
|
Posted - 2014.08.08 09:20:00 -
[3131] - Quote
Remiel Pollard wrote:Ocih wrote:Remiel Pollard wrote:Ocih wrote:
I've done it using a Corp Daredevil, MWD and dual fit webs. (90% web x 2)
While most of this thread defines EVE to a letter perfect example (the game of don't do stuff) this is the one option you do when moving a freighter.
I object to the fruity bump mechanic, never tried to understand it and never saw it as valid but for the time being, CCP do see it as such. This is the work around.
https://www.youtube.com/watch?v=fLrpBLDWyCI Link leads to a cheesy 7 second Yoda fail clip for those to lazy to click it. The draw back of course is, the Daredevil web worked so your catchy reply fails to hit the mark. Yes, Daredevil webs will work. I wasn't arguing to the contrary. I quoted the selection of what you said that I was criticising, and you seem to have shifted the goalposts. Also, nothing Yoda says is cheesy. You should be ashamed of yourself for such heresy.
I am Khanid Amarr. Yoda is a demon and you are evil.
And fruity bump mechanic is still an absurd mechanic that should be changed but I don't expect it to so I keep Daredevil Web frigs on hand.
- And to the guy above me, Logi doesn't work in HS and you would need a dozen carriers to make it work in low sec because no logi is bonused for Hull tank. |

Remiel Pollard
Shock Treatment Ministries
4078
|
Posted - 2014.08.08 09:23:00 -
[3132] - Quote
Ocih wrote:....and you are evil.
Why thank you, that's about the nicest thing anyone's ever called me.
But again, pay very close attention this time - I never argued against using Daredevil webs. I never argued against using any webs. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ocih
Space Mermaids Somethin Awfull Forums
687
|
Posted - 2014.08.08 09:40:00 -
[3133] - Quote
Remiel Pollard wrote:Ocih wrote:
I am Khanid Amarr. Yoda is a demon and you are evil.
And fruity bump mechanic is still an absurd mechanic that should be changed but I don't expect it to so I keep Daredevil Web frigs on hand.
- And to the guy above me, Logi doesn't work in HS and you would need a dozen carriers to make it work in low sec because no logi is bonused for Hull tank.
Why thank you, that's about the nicest thing anyone's ever called me. But again, pay very close attention this time - I never argued against using Daredevil webs. I never argued against using any webs.
I am aware that you didn't agree with my view on fruity bumb mechanics. It doesn't require me to fail in any way though. Any content that requires me to 'bump' someone to death is content I have no desire to participate in. Not out of some bullshit honor either. The goal in bumping is to get them out of sentry range and it takes a bloody eternity. I'd get more joy in timing a neutral web, losing a frigate and watching the freighter warp away. Because I'm a true *******. |

Sibyyl
Gallente Federation
5564
|
Posted - 2014.08.08 13:32:00 -
[3134] - Quote
Ocih wrote:I'd get more joy in timing a neutral web, losing a frigate and watching the freighter warp away. Because I'm a true *******. Why not duel the neutral frigate so you don't lose it? The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

De'Veldrin
Black Fox Marauders Repeat 0ffenders
2802
|
Posted - 2014.08.08 14:04:00 -
[3135] - Quote
DJentropy Ovaert wrote:
tl;dr version - if you won't use the tools you have available, you don't get to cry. If you insist on playing a multi-player game totally alone and refuse to interact with anyone and work with other human beings to provide defense, you don't get to cry. You just get to explode.
You sir, get all my +1's. I wish I had more to give you.
Here's the way I see it:
There are two types of people who do suicide ganking on freighters (not counting people doing to stop war material from moving around).
1. Pirates doing it for profit. 2. Bored people doing it for the lulz.
Tanking your ship, moving with an escort, and generally taking the time to not be an easy target will nearly always stop the first type. Why? Because they know an easier target will come along and they, like you, want to maximize profit by minimizing cost. Easier targets mean less upfront cost, which translates to more profit.
The second type cannot be completely stopped, because frankly, they're not in it for the loot, they're in it to watch things blow up, regardless of the initial cost. But, tanking your ship, moving with an escort and generally taking the time to not be an easy target will again help because they might get the gank wrong, enabling you to escape, which ruins their fun. And frankly that's all the reason I need.
Finally, I would just like to say that if you are so alone and friendless in this game that you can be bumped for 10 - 15 minutes while these guys decide to form a fleet to gank you and NO ONE will come to your aid -- you really do not get the idea behind an MMO. Or at least not the idea behind Eve. De'Veldrin's Corallary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |

Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1351
|
Posted - 2014.08.08 14:08:00 -
[3136] - Quote
De'Veldrin wrote:DJentropy Ovaert wrote:
tl;dr version - if you won't use the tools you have available, you don't get to cry. If you insist on playing a multi-player game totally alone and refuse to interact with anyone and work with other human beings to provide defense, you don't get to cry. You just get to explode.
You sir, get all my +1's. I wish I had more to give you. Do you not have 3 character slots per account?  |

De'Veldrin
Black Fox Marauders Repeat 0ffenders
2802
|
Posted - 2014.08.08 14:12:00 -
[3137] - Quote
Shederov Blood wrote:De'Veldrin wrote:DJentropy Ovaert wrote:
tl;dr version - if you won't use the tools you have available, you don't get to cry. If you insist on playing a multi-player game totally alone and refuse to interact with anyone and work with other human beings to provide defense, you don't get to cry. You just get to explode.
You sir, get all my +1's. I wish I had more to give you. Do you not have 3 character slots per account? 
Yeah, but :effort: Besides, I don't want to burn my super secret turbo charged ninja goon spai character.
Wai...****. Ignore that! De'Veldrin's Corallary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null. |

Aldeskwatso
Grain Fields Inc.
47
|
Posted - 2014.08.08 16:12:00 -
[3138] - Quote
To some it might have I imagine.
To me tho, no it has not. But given a long enough stretch of time eventually I will lose a ship to it despite my efforts to avoid it. But even then I will have made billions more to cover up the loss many times over. So it will probably never really be a problem to me.
To those who engage in suicide ganking, great, continue as you provide a service to us all in one way or another. Morally tho you should be able to understand that people dislike the practise and scale of it.
To those who don't approve of it. Great to, it adds to the overall experience and gives the world we play in some dynamics.
So no, it has not become a problem to me. The biggest obstacle you'll encounter doing anything is yourself. |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
61
|
Posted - 2014.08.08 17:54:00 -
[3139] - Quote
Aldeskwatso wrote:To some it might have I imagine.
To me tho, no it has not. But given a long enough stretch of time eventually I will lose a ship to it despite my efforts to avoid it. But even then I will have made billions more to cover up the loss many times over. So it will probably never really be a problem to me.
To those who engage in suicide ganking, great, continue as you provide a service to us all in one way or another. Morally tho you should be able to understand that people dislike the practise and scale of it.
To those who don't approve of it. Great to, it adds to the overall experience and gives the world we play in some dynamics.
So no, it has not become a problem to me.
That was the best way i have ever heard someone put it.
Sidenote: In EVE Morals are just a safety lock on a loaded gun, take them away and you get the potential to do good things, or evil, just depends where you point it. per say Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

DJentropy Ovaert
The Conference Elite CODE.
708
|
Posted - 2014.08.08 17:56:00 -
[3140] - Quote
Aldeskwatso wrote:To some it might have I imagine.
To me tho, no it has not. But given a long enough stretch of time eventually I will lose a ship to it despite my efforts to avoid it. But even then I will have made billions more to cover up the loss many times over. So it will probably never really be a problem to me.
To those who engage in suicide ganking, great, continue as you provide a service to us all in one way or another. Morally tho you should be able to understand that people dislike the practise and scale of it.
To those who don't approve of it. Great to, it adds to the overall experience and gives the world we play in some dynamics.
So no, it has not become a problem to me.
Well said. You are a rare breed - an EVE player who understands how to minimize their losses and does not undock what they cannot replace. Even though the tutorials take time to explain this concept, it seems new players tend to miss it.
As for the moral (e-bushido?) thing - we are totally cool with that. We're not naive enough to understand that some people will dislike what we do. What really grinds my gears is when they justify that dislike with totally silly reasons that we have all heard about ten thousand times before. Nearly every single person that dislikes what we do will explain that:
* We are just "griefers" who are "exploiting" game mechanics and CCP will ban us.
* We don't know what "real" pvp (lmao real pvp) is and ONLY shoot industrial/mining/transport ships.
* Ganking is cyberbullying.
* We should go to (insert region of space) and gank there.
* The EULA protects people from us, and we are somehow violating the rules.
* Groups of organized players with a good FC using team work to engage a target is overpowered.
* Everyone who engages a target in high-sec is some sort of real world sociopath.
* Ganking has no e-bushido or cyber-honor, everyone knows if you kill a target in 0.5 space you are a raging sociopath but if you kill the same in 0.4 space you are a honorable warrior.
These are the top reasons for "dislike" of CODE, and they are all pretty silly.
|
|

Zimmy Zeta
Lisa Needs Braces.
43910
|
Posted - 2014.08.08 18:32:00 -
[3141] - Quote
DJentropy Ovaert wrote:.....
Reminds me of when CCP make the decision to add low slots to freighters. Some people I knew were sure this would mean high-sec freighters would all be triple tech II bulkhead fit, and that ganking them would require much more in the way of active players or tougher ships to pull it off. We found out, of course, that most every single freighter we see is either not using low slots, has all Expanded Cargohold II's (even if they are empty or hauling a few thousand m3 of goods), or has other insane modules that don't even help them jammed in there (my personal favorite was a freighter with a rack of meta 0 armor resistance mods).
While I agree with the general sentiment of your post, the above part is unfortunately wrong.
Freighters come with 1 (!!!) ft CPU, so it simply isn't possible to fit bulkheads, not even a single one, since they all require CPU. Best you could do is 3x ANP II to make your freighter tankier. This would take a Providence from 227.427 EHP to 284.354. With assumed 600 dps per gank catalyst (since most gankers will not have perfect skills) and 14 sec Concord response time in 0,6 space the difference would mean 28 catalysts needed for the untanked version versus 34 tanked. If the pilot however fitted 3x Expanders, the EHP would drop to 166.427 or 20 needed Catalysts.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
|

Paranoid Loyd
1224
|
Posted - 2014.08.08 18:34:00 -
[3142] - Quote
Zimmy Zeta wrote:DJentropy Ovaert wrote:.....
Reminds me of when CCP make the decision to add low slots to freighters. Some people I knew were sure this would mean high-sec freighters would all be triple tech II bulkhead fit, and that ganking them would require much more in the way of active players or tougher ships to pull it off. We found out, of course, that most every single freighter we see is either not using low slots, has all Expanded Cargohold II's (even if they are empty or hauling a few thousand m3 of goods), or has other insane modules that don't even help them jammed in there (my personal favorite was a freighter with a rack of meta 0 armor resistance mods).
While I agree with the general sentiment of your post, the above part is unfortunately wrong. Freighters come with 1 (!!!) ft CPU, so it simply isn't possible to fit bulkheads, not even a single one, since they all require CPU. Best you could do is 3x ANP II to make your freighter tankier. This would take a Providence from 227.427 EHP to 284.354. With assumed 600 dps per gank catalyst (since most gankers will not have perfect skills) and 14 sec Concord response time in 0,6 space the difference would mean 28 catalysts needed for the untanked version versus 34 tanked. If the pilot however fitted 3x Expanders, the EHP would drop to 166.427 or 20 needed Catalysts.
 "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
63
|
Posted - 2014.08.08 18:37:00 -
[3143] - Quote
Zimmy Zeta wrote:DJentropy Ovaert wrote:.....
Reminds me of when CCP make the decision to add low slots to freighters. Some people I knew were sure this would mean high-sec freighters would all be triple tech II bulkhead fit, and that ganking them would require much more in the way of active players or tougher ships to pull it off. We found out, of course, that most every single freighter we see is either not using low slots, has all Expanded Cargohold II's (even if they are empty or hauling a few thousand m3 of goods), or has other insane modules that don't even help them jammed in there (my personal favorite was a freighter with a rack of meta 0 armor resistance mods).
While I agree with the general sentiment of your post, the above part is unfortunately wrong. Freighters come with 1 (!!!) ft CPU, so it simply isn't possible to fit bulkheads, not even a single one, since they all require CPU. Best you could do is 3x ANP II to make your freighter tankier. This would take a Providence from 227.427 EHP to 284.354. With assumed 600 dps per gank catalyst (since most gankers will not have perfect skills) and 14 sec Concord response time in 0,6 space the difference would mean 28 catalysts needed for the untanked version versus 34 tanked. If the pilot however fitted 3x Cargo Expanders II instead, the EHP would drop to 166.427 or 20 needed Catalysts.
Please read a freighter's role bonus and return to the thread
Thank you Sincerely The Reading Comprehension Forum Police Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Ima Wreckyou
The Conference Elite CODE.
93
|
Posted - 2014.08.08 18:39:00 -
[3144] - Quote
Zimmy Zeta wrote:Freighters come with 1 (!!!) ft CPU, so it simply isn't possible to fit bulkheads, not even a single one, since they all require CPU. Best you could do is 3x ANP II to make your freighter tankier. I can confirm that my freighter alt had to use dark magic to fit three bulkheads. the Code ALWAYS wins |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
63
|
Posted - 2014.08.08 18:41:00 -
[3145] - Quote
Also on the tune of freighter ganking, if people actually used EFT and ran the numbers you can get an obelisk and a providence to over 500,000 EHP even as high as 550K. Its expensive ( about 500m + pod ) and requires a second toon but you can do it. Imagine going for one of those and missing your gank because you didnt have the people required to bring down a freighter with that much EHP.
People should stop whining that theyre ships are too vulnerable and actually take the time to protect them. Or for that matter actually be at the computer at all.
Remember
Autopilot kills Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Zimmy Zeta
Lisa Needs Braces.
43910
|
Posted - 2014.08.08 18:42:00 -
[3146] - Quote
Christopher Mabata wrote:
Please read a freighter's role bonus and return to the thread
Thank you Sincerely The Reading Comprehension Forum Police

Indeed I never read that 
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.
|

Christopher Mabata
Dominion Tenebrarum Reverberation Project
63
|
Posted - 2014.08.08 18:44:00 -
[3147] - Quote
Ima Wreckyou wrote:Zimmy Zeta wrote:Freighters come with 1 (!!!) ft CPU, so it simply isn't possible to fit bulkheads, not even a single one, since they all require CPU. Best you could do is 3x ANP II to make your freighter tankier. I can confirm that my freighter alt had to use dark magic to fit three bulkheads.
Aye, the ritual cost me 6 new born goats and the phylactery to store their souls for the ritual wasn't cheap either, plus cleaning up the mess when its all done just to fit 3 bulkheads, i mean c'mon CCP couldn't there be a 100% cpu reduction bonus or something? Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

DJentropy Ovaert
The Conference Elite CODE.
709
|
Posted - 2014.08.08 19:22:00 -
[3148] - Quote
*delete*
Did not scroll down and notice that role bonus was already posted :)
Anyway, the point remains: freighters can be defended quite well, via tank, friends, actually being at the keyboard in the first place, route planning, alts, and about a hundred other ways.
The problem for those who complain, however, is setting desto and going on auto for 20 jumps in a anti-tanked freighter does not seem to work very well as a defense. I don't see this as a problem. |

Samantha Floyd
Republic Military School Minmatar Republic
11
|
Posted - 2014.08.08 19:52:00 -
[3149] - Quote
DJentropy Ovaert wrote:Aldeskwatso wrote:To some it might have I imagine.
To me tho, no it has not. But given a long enough stretch of time eventually I will lose a ship to it despite my efforts to avoid it. But even then I will have made billions more to cover up the loss many times over. So it will probably never really be a problem to me.
To those who engage in suicide ganking, great, continue as you provide a service to us all in one way or another. Morally tho you should be able to understand that people dislike the practise and scale of it.
To those who don't approve of it. Great to, it adds to the overall experience and gives the world we play in some dynamics.
So no, it has not become a problem to me. Well said. You are a rare breed - an EVE player who understands how to minimize their losses and does not undock what they cannot replace. Even though the tutorials take time to explain this concept, it seems new players tend to miss it. As for the moral (e-bushido?) thing - we are totally cool with that. We're not naive enough to understand that some people will dislike what we do. What really grinds my gears is when they justify that dislike with totally silly reasons that we have all heard about ten thousand times before. Nearly every single person that dislikes what we do will explain that: * We are just "griefers" who are "exploiting" game mechanics and CCP will ban us. * We don't know what "real" pvp (lmao real pvp) is and ONLY shoot industrial/mining/transport ships. * Ganking is cyberbullying. * We should go to (insert region of space) and gank there. * The EULA protects people from us, and we are somehow violating the rules. * Groups of organized players with a good FC using team work to engage a target is overpowered. * Everyone who engages a target in high-sec is some sort of real world sociopath. * Ganking has no e-bushido or cyber-honor, everyone knows if you kill a target in 0.5 space you are a raging sociopath but if you kill the same in 0.4 space you are a honorable warrior. These are the top reasons for "dislike" of CODE, and they are all pretty silly. To be fair a lot of anti-CODE players have no issues like this. There is an ever increasing following of people who enjoy the emergent gameplay but feel The New Order is ultimately just an excuse to produce tears from victims in order for James 315 to make fun of.
If that is a silly reason for an adult to hate another, then I don't know what to tell you. Seems valid enough to me. |

Kaarous Aldurald
ROC Deep Space The ROC
8608
|
Posted - 2014.08.08 21:44:00 -
[3150] - Quote
Christopher Mabata wrote:Ima Wreckyou wrote:Zimmy Zeta wrote:Freighters come with 1 (!!!) ft CPU, so it simply isn't possible to fit bulkheads, not even a single one, since they all require CPU. Best you could do is 3x ANP II to make your freighter tankier. I can confirm that my freighter alt had to use dark magic to fit three bulkheads. Aye, the ritual cost me 6 new born goats and the phylactery to store their souls for the ritual wasn't cheap either, plus cleaning up the mess when its all done just to fit 3 bulkheads, i mean c'mon CCP couldn't there be a 100% cpu reduction bonus or something?
Pft, noob. Goats don't have very good souls, you need to kill a mammoth or something for that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Paranoid Loyd
1231
|
Posted - 2014.08.08 21:46:00 -
[3151] - Quote
Kaarous Aldurald wrote:Pft, noob. Goats don't have very good souls, you need to kill a mammoth or something for that.
I've killed quite a few, is this a transferable thing? Because, I could float you one or two? 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kaarous Aldurald
ROC Deep Space The ROC
8608
|
Posted - 2014.08.08 21:54:00 -
[3152] - Quote
Paranoid Loyd wrote:Kaarous Aldurald wrote:Pft, noob. Goats don't have very good souls, you need to kill a mammoth or something for that. I've killed quite a few, is this a transferable thing? Because, I could float you one or two? 
Soul gems are tradeable unless you have stolen them. In that case, you will need the merchant perk. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Alavaria Fera
GoonWaffe
6358
|
Posted - 2014.08.08 21:55:00 -
[3153] - Quote
Samantha Floyd wrote:DJentropy Ovaert wrote:Aldeskwatso wrote:To some it might have I imagine.
To me tho, no it has not. But given a long enough stretch of time eventually I will lose a ship to it despite my efforts to avoid it. But even then I will have made billions more to cover up the loss many times over. So it will probably never really be a problem to me.
To those who engage in suicide ganking, great, continue as you provide a service to us all in one way or another. Morally tho you should be able to understand that people dislike the practise and scale of it.
To those who don't approve of it. Great to, it adds to the overall experience and gives the world we play in some dynamics.
So no, it has not become a problem to me. Well said. You are a rare breed - an EVE player who understands how to minimize their losses and does not undock what they cannot replace. Even though the tutorials take time to explain this concept, it seems new players tend to miss it. As for the moral (e-bushido?) thing - we are totally cool with that. We're not naive enough to understand that some people will dislike what we do. What really grinds my gears is when they justify that dislike with totally silly reasons that we have all heard about ten thousand times before. Nearly every single person that dislikes what we do will explain that: * We are just "griefers" who are "exploiting" game mechanics and CCP will ban us. * We don't know what "real" pvp (lmao real pvp) is and ONLY shoot industrial/mining/transport ships. * Ganking is cyberbullying. * We should go to (insert region of space) and gank there. * The EULA protects people from us, and we are somehow violating the rules. * Groups of organized players with a good FC using team work to engage a target is overpowered. * Everyone who engages a target in high-sec is some sort of real world sociopath. * Ganking has no e-bushido or cyber-honor, everyone knows if you kill a target in 0.5 space you are a raging sociopath but if you kill the same in 0.4 space you are a honorable warrior. These are the top reasons for "dislike" of CODE, and they are all pretty silly. To be fair a lot of anti-CODE players have no issues like this. There is an ever increasing following of people who enjoy the emergent gameplay but feel The New Order is ultimately just an excuse to produce tears from victims in order for James 315 to make fun of. If that is a silly reason for an adult to hate another, then I don't know what to tell you. Seems valid enough to me. Tears are basically a type of player-generated drop.
Not sure about the rarity or quality of these drops though, I lack the data.
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Paranoid Loyd
1231
|
Posted - 2014.08.08 21:58:00 -
[3154] - Quote
Kaarous Aldurald wrote:Paranoid Loyd wrote:Kaarous Aldurald wrote:Pft, noob. Goats don't have very good souls, you need to kill a mammoth or something for that. I've killed quite a few, is this a transferable thing? Because, I could float you one or two?  Soul gems are tradeable unless you have stolen them. In that case, you will need the merchant perk.
Are the gems considered stolen if I have looted the carcass? Cause I always loot the carcass, I only kill them if they have juicy insides. 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kaarous Aldurald
ROC Deep Space The ROC
8608
|
Posted - 2014.08.08 21:59:00 -
[3155] - Quote
Paranoid Loyd wrote:Kaarous Aldurald wrote:Paranoid Loyd wrote:Kaarous Aldurald wrote:Pft, noob. Goats don't have very good souls, you need to kill a mammoth or something for that. I've killed quite a few, is this a transferable thing? Because, I could float you one or two?  Soul gems are tradeable unless you have stolen them. In that case, you will need the merchant perk. Are the gems considered stolen if I have looted the carcass? Cause I always loot the carcass, I only kill them if they have juicy insides. 
Well, yeah. It's only a crime if you steal them from someone who is actually alive at the time. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Paranoid Loyd
1231
|
Posted - 2014.08.08 22:01:00 -
[3156] - Quote
Kaarous Aldurald wrote:Well, yeah. It's only a crime if you steal them from someone who is actually alive at the time.
We're good then, contract sent. 
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Mallak Azaria
GoonWaffe Goonswarm Federation
5842
|
Posted - 2014.08.08 22:30:00 -
[3157] - Quote
Ocih wrote:Mallak Azaria wrote:Christina Project wrote:Samantha Floyd wrote:Yesterday I hauled ~36 billion ISK across New Eden. 3 trips of ~12 billion ISK.
I encountered a bump Machariel on 4 separate occasions during the trips. Each time they attempted to bump my freighter. Each time I escaped.
Suicide ganking is not the problem. It is in fact the opposite. Web warping freighters is a problem. It makes it so the gankers have a near 0% chance of catching the freighter. And you are so horribly ugly that there is no way someone can miss that you're a troll! :D Great face though, seriously! :D I love the colors! :D The ugly person is correct though. Webbing your freighter in to an almost instant warp has a very high success ratio. I've done it using a Corp Daredevil, MWD and dual fit webs. (90% web x 2) While most of this thread defines EVE to a letter perfect example (the game of don't do stuff) this is the one option you do when moving a freighter. I object to the fruity bump mechanic, never tried to understand it and never saw it as valid but for the time being, CCP do see it as such. This is the work around.
You don't even need a Daredevil to do it. You can literally web a freighter in to a less than 2 second align/warp with a 15 minute hero. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal & proud member of the popular gay hookup site, somethingawful.com |

Good Posting
Posting with my Mind
175
|
Posted - 2014.08.08 22:41:00 -
[3158] - Quote
I recenlty purchased a Freighter to use it for my own needs. It is very useful but i hate being a sitting duck and even with 3 Bulkheads fitted it feels like a giant and defenseless pinhata.
I don't regret having one but i still think that setting a courier contract to Red/Black Frog is a better idea since hauling isn't my passion. Sometimes i'm so stubborn and i want to do everything by myself.
On topic: i don't think suicide ganking is a problem. Just plan your routes, don't fill it with juicy stuff and then fit it with nanofibers. High sec and new eden in general is really safe if you take some basic precautions. And if i have to asplode that is fine, this is a game based on destroying space ships so i don't see where is the issue. |

Remiel Pollard
Shock Treatment Ministries
4088
|
Posted - 2014.08.09 01:15:00 -
[3159] - Quote
Good Posting wrote:...and then fit it with nanofibers. High sec and new eden in general is really safe if you take some basic precautions. And if i have to asplode that is fine, this is a game based on destroying space ships so i don't see where is the issue.
This. I have a freighter on my hauling alt but most of the time, unless I'm hauling battleships and their fits, I limit my trips to smaller loads in a Wreathe.
It's a modular fit, where I can swap cargo expanders for nanos, or vice versa, depending on the size of the load. This is the standard:
[Wreathe, Roosevelt] Damage Control II Expanded Cargohold II Expanded Cargohold II Nanofiber Internal Structure II Nanofiber Internal Structure II
Large Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II
[empty high slot] [empty high slot]
Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II
It aligns faster than any hauler I've flown. I do frequent runs to Jita in it, and it has survived two Tornado gank attempts undocking. This thing will tank two volleys from a nado, the third one will kill it (32K ehp). But in Jita, they're only going to have time for one, so unless they're prepared specifically for you with three Tornados, it ain't happening.
I've got similar builds across all industrial types designed specifically with alignment speed as first priority, tank as second, cargo as third. Additionally, you should have prealigned instas on every station you frequent, except Jita. Don't bother having an insta on Jita, just bounce off nearby station. It's fairly easy to align to as long as you're set up for it, and no one expects it. Everyone expects you to use an insta. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Phoenix22
H.I.D.R.I.A Industries
3
|
Posted - 2014.08.09 22:49:00 -
[3160] - Quote
Remiel Pollard wrote:Good Posting wrote:...and then fit it with nanofibers. High sec and new eden in general is really safe if you take some basic precautions. And if i have to asplode that is fine, this is a game based on destroying space ships so i don't see where is the issue. This. I have a freighter on my hauling alt but most of the time, unless I'm hauling battleships and their fits, I limit my trips to smaller loads in a Wreathe. It's a modular fit, where I can swap cargo expanders for nanos, or vice versa, depending on the size of the load. This is the standard: [Wreathe, Roosevelt] Damage Control II Expanded Cargohold II Expanded Cargohold II Nanofiber Internal Structure II Nanofiber Internal Structure II Large Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II [empty high slot] [empty high slot] Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II It aligns faster than any hauler I've flown. I do frequent runs to Jita in it, and it has survived two Tornado gank attempts undocking. This thing will tank two volleys from a nado, the third one will kill it (32K ehp). But in Jita, they're only going to have time for one, so unless they're prepared specifically for you with three Tornados, it ain't happening. I've got similar builds across all industrial types designed specifically with alignment speed as first priority, tank as second, cargo as third. Additionally, you should have prealigned instas on every station you frequent, except Jita. Don't bother having an insta on Jita, just bounce off nearby station. It's fairly easy to align to as long as you're set up for it, and no one expects it. Everyone expects you to use an insta.
It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try |
|

Paranoid Loyd
1278
|
Posted - 2014.08.09 22:53:00 -
[3161] - Quote
Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try
Please keep your ignorance to yourself.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Phoenix22
H.I.D.R.I.A Industries
3
|
Posted - 2014.08.09 23:02:00 -
[3162] - Quote
Paranoid Loyd wrote:Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try Please keep your ignorance to yourself. It is nearly impossible to kill the fit you are referring to unless you are both really organized and really lucky.
U someone is angry o wait you are the CODE ore Goonswarm  |

Paranoid Loyd
1279
|
Posted - 2014.08.09 23:05:00 -
[3163] - Quote
Phoenix22 wrote:Paranoid Loyd wrote:Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try Please keep your ignorance to yourself. It is nearly impossible to kill the fit you are referring to unless you are both really organized and really lucky. U someone is angry o wait you are the CODE ore Goonswarm 
If it appears that I am angry it is because you posted something of extreme ignorance.
I am neither CODE nor Goon, I am someone who ganks indys and know what can and cant be done.
You dont know what you are talking about so you shouldn't say anything at all. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kaarous Aldurald
ROC Deep Space The ROC
8656
|
Posted - 2014.08.09 23:52:00 -
[3164] - Quote
Loyd is right, that fit is pretty hard to get a hold of.
And idk anybody who sebo gatecamps in highsec. Don't need to, there's always a bigger, slower fish.
If someone nails you down with the fit Remiel posted, it's more than likely because they were after you specifically, in which case you have more problems than just getting ganked. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Benny Ohu
Chaotic Tranquility
3747
|
Posted - 2014.08.10 00:34:00 -
[3165] - Quote
Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try
Phoenix22 wrote:U someone is angry o wait you are the CODE ore Goonswarm  dear lord. his bot-aspirancy is affecting his language |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
71
|
Posted - 2014.08.10 03:06:00 -
[3166] - Quote
Benny Ohu wrote:Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try Phoenix22 wrote:U someone is angry o wait you are the CODE ore Goonswarm  dear lord. his bot-aspirancy is affecting his language
I would have never thought such a thing possible had i not seen it with my own two eyes! Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20027
|
Posted - 2014.08.10 03:10:00 -
[3167] - Quote
Phoenix22 wrote:Remiel Pollard wrote:Good Posting wrote:...and then fit it with nanofibers. High sec and new eden in general is really safe if you take some basic precautions. And if i have to asplode that is fine, this is a game based on destroying space ships so i don't see where is the issue. This. I have a freighter on my hauling alt but most of the time, unless I'm hauling battleships and their fits, I limit my trips to smaller loads in a Wreathe. It's a modular fit, where I can swap cargo expanders for nanos, or vice versa, depending on the size of the load. This is the standard: [Wreathe, Roosevelt] snip ~ fit that works ~snip It aligns faster than any hauler I've flown. I do frequent runs to Jita in it, and it has survived two Tornado gank attempts undocking. This thing will tank two volleys from a nado, the third one will kill it (32K ehp). But in Jita, they're only going to have time for one, so unless they're prepared specifically for you with three Tornados, it ain't happening. I've got similar builds across all industrial types designed specifically with alignment speed as first priority, tank as second, cargo as third. Additionally, you should have prealigned instas on every station you frequent, except Jita. Don't bother having an insta on Jita, just bounce off nearby station. It's fairly easy to align to as long as you're set up for it, and no one expects it. Everyone expects you to use an insta. It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try That's where knowing who the gankers are, and setting standings appropriately comes into play. It's not like they're hard to find...
It's not particularly hard to avoid being ganked, but you have to make some fitting sacrifices and put some effort into it. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

baltec1
Bat Country Goonswarm Federation
12658
|
Posted - 2014.08.10 03:19:00 -
[3168] - Quote
Phoenix22 wrote:Paranoid Loyd wrote:Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try Please keep your ignorance to yourself. It is nearly impossible to kill the fit you are referring to unless you are both really organized and really lucky. U someone is angry o wait you are the CODE ore Goonswarm 
He speaks truth. Blockade runners when flown right are near impossible to catch in high sec. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jenn aSide
Smokin Aces.
7585
|
Posted - 2014.08.10 06:44:00 -
[3169] - Quote
Phoenix22 wrote:
It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try
This is the worst kind of thinking. It amounts to "hey soldier (or police officer), no need to were all that kevlar to protect your mid section since you could just get shot in the head so why even bother".
Just because you can't be 100% safe (in game or IRL) doesn't mean you don't take what reasonable measures you can. It's the people who take reasonable measures who tend to live while the "ah **** it , yolo" types end up 6 feet under real fast. |

Phoenix22
H.I.D.R.I.A Industries
4
|
Posted - 2014.08.10 09:13:00 -
[3170] - Quote
Paranoid Loyd wrote:Phoenix22 wrote:Paranoid Loyd wrote:Phoenix22 wrote:It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try Please keep your ignorance to yourself. It is nearly impossible to kill the fit you are referring to unless you are both really organized and really lucky. U someone is angry o wait you are the CODE ore Goonswarm  If it appears that I am angry it is because you posted something of extreme ignorance. But I assure you I am not. I am neither CODE nor Goon, however, I am someone who ganks indys and knows what can and cant be done. You obviously don't know what you are talking about so you shouldn't say anything at all as it misleads other weak minded folks like yourself to believe your drivel.
Ok so that mines that you will survive catalyst fleet + Brutix fleet ore Talos fleet ganking you, are you serious, I would like to see this. O wait you will not get gank do you know why because you are one of them.  |
|

Captain Soju
Caldari Provisions Caldari State
18
|
Posted - 2014.08.10 09:34:00 -
[3171] - Quote
Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen.
Supply meets demand perhaps? I don't supprt sg but the increased activity maybe a sign that too many people live in high sec versus low/null/wh.
An eternal newbie's guide to the world of Eve Online - http://captainsoju.blogspot.co.uk/ |

Phoenix22
H.I.D.R.I.A Industries
4
|
Posted - 2014.08.10 10:07:00 -
[3172] - Quote
Captain Soju wrote:Noragli wrote:I want to point out the kills made by the character loyalanon and his buddies, specifically many of the kills made in Aufay (0.5) on 14th june. You can find them on eve-kill.net
I am not linking direct to the killboard, but his group (mostly his corporation "The Conference Elite" and a few others, suicide ganked freighters, many of them empty or carrying nothing of value. They also targetted other ships of value where they could cause a large isk loss to the player, even if they were certain to get nothing out of it for themselves.
It used to be just the freighters carrying too high value cargo that were targetted, but now, even empty ships are targetted.
I personally don't care if changes are made to fix this or not. It doesn't affect me directly, I do not use frieghters or other high value ships. This is just an observation I made, a line was crossed when they started targetting empty ships just for the sake of it. Is it time for change?
A -10 character, or a character with sec status below the accepted system minimum requirement should not be able to chain gank people. They should be barred from boarding a ship in high security space, or at least barred from entering warp in any ship except for a pod. It's exactly the same as when a concord flagged player tries to undock in a ship or board a ship, concord has you blocked from activating your warp drive. If concord can already do this, then there's no reason why they can't do this automatically to players who fall below the minimum system security status. They can still travel through empire in a pod, they just can't chain gank people. It's stupid that concord would allow this to happen. Supply meets demand perhaps? I don't supprt sg but the increased activity maybe a sign that too many people live in high sec versus low/null/wh.
Of course, but do you know why so many people live in high sec because Goonswarm and the CODE control Low sec and Null sec, and High sec (CODE). Goonswarm supply CODE with ships and armaments, because Goonswarm has unlimited supply and ISK + the Higesec Trading market, no matter haw meniy people you assemble, Goonswarm will destroy you in mater in min and CODE will make sure that all the supply you got will get gank |

Mallak Azaria
GoonWaffe Goonswarm Federation
5844
|
Posted - 2014.08.10 10:30:00 -
[3173] - Quote
Phoenix22 wrote:O wait you will not get gank do you know why because you are one of them. 
Code & goonswarm aren't the only groups that gank freighters & haulers. I can think of half a dozen more groups offhand. Also Code gank us as well, so there's that. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Phoenix22
H.I.D.R.I.A Industries
4
|
Posted - 2014.08.10 10:39:00 -
[3174] - Quote
Mallak Azaria wrote:Phoenix22 wrote:O wait you will not get gank do you know why because you are one of them.  Code & goonswarm aren't the only groups that gank freighters & haulers. I can think of half a dozen more groups offhand. Also Code gank us as well, so there's that.
yeah yeah nice try, convince someone else okay  |

Kaarous Aldurald
ROC Deep Space The ROC
8680
|
Posted - 2014.08.10 10:43:00 -
[3175] - Quote
Phoenix22 wrote:Mallak Azaria wrote:Phoenix22 wrote:O wait you will not get gank do you know why because you are one of them.  Code & goonswarm aren't the only groups that gank freighters & haulers. I can think of half a dozen more groups offhand. Also Code gank us as well, so there's that. yeah yeah nice try, convince someone else okay 
Ah, yes, you.
Thanks for the reminder, I had forgotten over the course of the evening. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Darek Castigatus
Immortalis Inc. Shadow Cartel
576
|
Posted - 2014.08.10 10:46:00 -
[3176] - Quote
Can I also just say that CODE has nothing to do with lowsec apart from a very occasional kill and neither do goons in any capacity that doesnt involve highend moons. Pirates - The Invisible Fist of Darwin
you're welcome |

Remiel Pollard
Shock Treatment Ministries
4131
|
Posted - 2014.08.10 11:04:00 -
[3177] - Quote
Phoenix22 wrote:Remiel Pollard wrote:Good Posting wrote:...and then fit it with nanofibers. High sec and new eden in general is really safe if you take some basic precautions. And if i have to asplode that is fine, this is a game based on destroying space ships so i don't see where is the issue. This. I have a freighter on my hauling alt but most of the time, unless I'm hauling battleships and their fits, I limit my trips to smaller loads in a Wreathe. It's a modular fit, where I can swap cargo expanders for nanos, or vice versa, depending on the size of the load. This is the standard: [Wreathe, Roosevelt] Damage Control II Expanded Cargohold II Expanded Cargohold II Nanofiber Internal Structure II Nanofiber Internal Structure II Large Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II [empty high slot] [empty high slot] Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II It aligns faster than any hauler I've flown. I do frequent runs to Jita in it, and it has survived two Tornado gank attempts undocking. This thing will tank two volleys from a nado, the third one will kill it (32K ehp). But in Jita, they're only going to have time for one, so unless they're prepared specifically for you with three Tornados, it ain't happening. I've got similar builds across all industrial types designed specifically with alignment speed as first priority, tank as second, cargo as third. Additionally, you should have prealigned instas on every station you frequent, except Jita. Don't bother having an insta on Jita, just bounce off nearby station. It's fairly easy to align to as long as you're set up for it, and no one expects it. Everyone expects you to use an insta. It will not help you, tank ore no tank CODE ore Goonswarm will gank you no matter how hard you try
You are an idiot. Pay attention, because I'm only going to say this once more.
It has already helped me TWICE, and it's not the tank so much that saved it as the align speed. So buck up and learn something - you're probably new so you can be forgiven for your ignorance, but you cannot be forgiven for continued willful ignorance and refusing to learn.
I did something here I very rarely do, posted a very good fit and gave up some trade secrets, all in the name of being helpful to hauler pilots. Yet you spit in my ******* face for it? What kind of arsehat does that? Don't be that guy.
I've been hauling on my alt for the two years I've had him and do you know how many times he's been ganked? I'll give you a hint, it's less than one. Do you know how many times people have tried, including CODE.? I'll give you another hint, it's more than one. Way more than one. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20029
|
Posted - 2014.08.10 11:17:00 -
[3178] - Quote
Phoenix22 wrote:Of course, but do you know why so many people live in high sec because Goonswarm and the CODE control Low sec and Null sec, and High sec (CODE). Goonswarm supply CODE with ships and armaments, because Goonswarm has unlimited supply and ISK + the Higesec Trading market, no matter haw meniy people you assemble, Goonswarm will destroy you in mater in min and CODE will make sure that all the supply you got will get gank Does Dinsdale know that you've been snorting his stash?
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Remiel Pollard
Shock Treatment Ministries
4133
|
Posted - 2014.08.10 11:21:00 -
[3179] - Quote
Jonah Gravenstein wrote:Phoenix22 wrote:Of course, but do you know why so many people live in high sec because Goonswarm and the CODE control Low sec and Null sec, and High sec (CODE). Goonswarm supply CODE with ships and armaments, because Goonswarm has unlimited supply and ISK + the Higesec Trading market, no matter haw meniy people you assemble, Goonswarm will destroy you in mater in min and CODE will make sure that all the supply you got will get gank Does Dinsdale know that you've been snorting his stash?
This comment wins GD. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20029
|
Posted - 2014.08.10 11:23:00 -
[3180] - Quote
Remiel Pollard wrote: I did something here I very rarely do, posted a very good fit and gave up some trade secrets, all in the name of being helpful to hauler pilots. Yet you spit in my ******* face for it? What kind of arsehat does that? Don't be that guy.
I've been hauling on my alt for the two years I've had him and do you know how many times he's been ganked? I'll give you a hint, it's less than one. Do you know how many times people have tried, including CODE.? I'll give you another hint, it's more than one. Way more than one.
I've got a similar fit for the Nereus, it's about 0.5 seconds slower to align, but packs around 12k more EHP. It's saved my arse a couple of times. [Nereus, Wide Girth]
2x Large F-S9 Regolith Shield Induction Adaptive Invulnerability Field II Thermic Dissipation Amplifier II Kinetic Deflection Amplifier II
Damage Control II 2x Expanded Cargohold II 2x Nanofiber Internal Structure II
3x Medium Core Defense Field Extender I
3x Warrior II 3x Hobgoblin II Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |
|

Remiel Pollard
Shock Treatment Ministries
4133
|
Posted - 2014.08.10 11:27:00 -
[3181] - Quote
Jonah Gravenstein wrote:Remiel Pollard wrote: I did something here I very rarely do, posted a very good fit and gave up some trade secrets, all in the name of being helpful to hauler pilots. Yet you spit in my ******* face for it? What kind of arsehat does that? Don't be that guy.
I've been hauling on my alt for the two years I've had him and do you know how many times he's been ganked? I'll give you a hint, it's less than one. Do you know how many times people have tried, including CODE.? I'll give you another hint, it's more than one. Way more than one.
I've got a similar fit for the Nereus, it's about 0.5 seconds slower to align, but packs around 12k more EHP. It's saved my arse a couple of times. [Nereus, Wide Girth] 2x Large F-S9 Regolith Shield Induction Adaptive Invulnerability Field II Thermic Dissipation Amplifier II Kinetic Deflection Amplifier II Damage Control II 2x Expanded Cargohold II 2x Nanofiber Internal Structure II 3x Medium Core Defense Field Extender I 3x Warrior II 3x Hobgoblin II
Seriously, use the T2 shield rigs, I'm not kidding, they are worth the extra dough. Put them on in EFT and watch your EHP go even higher.
The Nereus is exceptional for tanking, yes, but I do prefer the Wreathe simply because of its alignment speediness. That, I think, is more important when running gate or station gankers, and it can still tank the limited firepower they'll be able to get off on you while you're aligning, if any. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20030
|
Posted - 2014.08.10 11:44:00 -
[3182] - Quote
Remiel Pollard wrote:
Seriously, use the T2 shield rigs, I'm not kidding, they are worth the extra dough. Put them on in EFT and watch your EHP go even higher.
The Nereus is exceptional for tanking, yes, but I do prefer the Wreathe simply because of its alignment speediness. That, I think, is more important when running gate or station gankers, and it can still tank the limited firepower they'll be able to get off on you while you're aligning, if any.
lol I would, but I'm a cheapskate  Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Kaarous Aldurald
ROC Deep Space The ROC
8681
|
Posted - 2014.08.10 11:56:00 -
[3183] - Quote
Jonah Gravenstein wrote:Phoenix22 wrote:Of course, but do you know why so many people live in high sec because Goonswarm and the CODE control Low sec and Null sec, and High sec (CODE). Goonswarm supply CODE with ships and armaments, because Goonswarm has unlimited supply and ISK + the Higesec Trading market, no matter haw meniy people you assemble, Goonswarm will destroy you in mater in min and CODE will make sure that all the supply you got will get gank Does Dinsdale know that you've been snorting his stash?
Well, I have to change shirts now, I got coffee all over this one.
Bravo, old friend. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Cidanel Afuran
Nova Wolves Apocalypse Now.
19
|
Posted - 2014.08.10 15:27:00 -
[3184] - Quote
admiral root wrote:You mis-understand. It's high security space so I should get instant protection from Concord.
CONCORD is the police of the game (no political rantings about IRL police please, you get the point I am making).
The police show up after someone is shot. Not as the person fires the gun.
One thing I think would be interesting is if security status of high sec systems changed based on the number of ganks. More suicide gankers means the system's status could change from 0.7 to 0.8. Less ganks means a system could change from 0.8 to 0.7 (and let's keep the same number of 0.7's, 0.8's, so if a 0.7 status moves up, another system's status has to decrease) Think of it as CONCORD moving resources to areas where they are more needed.
It could be very fun if Jita moves to 0.5 for a while  |

Paranoid Loyd
1307
|
Posted - 2014.08.10 15:41:00 -
[3185] - Quote
Cidanel Afuran wrote:admiral root wrote:You mis-understand. It's high security space so I should get instant protection from Concord. CONCORD is the police of the game (no political rantings about IRL police please, you get the point I am making). The police show up after someone is shot. Not as the person fires the gun. One thing I think would be interesting is if security status of high sec systems changed based on the number of ganks. More suicide gankers means the system's status could change from 0.7 to 0.8. Less ganks means a system could change from 0.8 to 0.7 (and let's keep the same number of 0.7's, 0.8's, so if a 0.7 status moves up, another system's status has to decrease) Think of it as CONCORD moving resources to areas where they are more needed. It could be very fun if Jita moves to 0.5 for a while  One must read and understand all of the context, lest he make himself look foolish. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Cidanel Afuran
Nova Wolves Apocalypse Now.
19
|
Posted - 2014.08.10 15:56:00 -
[3186] - Quote
Paranoid Loyd wrote:Cidanel Afuran wrote:admiral root wrote:You mis-understand. It's high security space so I should get instant protection from Concord. CONCORD is the police of the game (no political rantings about IRL police please, you get the point I am making). The police show up after someone is shot. Not as the person fires the gun. One thing I think would be interesting is if security status of high sec systems changed based on the number of ganks. More suicide gankers means the system's status could change from 0.7 to 0.8. Less ganks means a system could change from 0.8 to 0.7 (and let's keep the same number of 0.7's, 0.8's, so if a 0.7 status moves up, another system's status has to decrease) Think of it as CONCORD moving resources to areas where they are more needed. It could be very fun if Jita moves to 0.5 for a while  One must read and understand all of the context, lest he make himself look foolish.
I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context.
I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec. |

Sibyyl
Gallente Federation
5887
|
Posted - 2014.08.10 16:41:00 -
[3187] - Quote
Phoenix22 wrote:Ok so that mines that you will survive catalyst fleet,Brutix fleet ore Talos fleet ganking you, are you serious, I would like to see this. O wait you will not get gank do you know why because you are one of them.  I've been known to sniff a lot of Arkonor in my time, but even I don't talk like this.. The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

Pheusia
Vanishing Point. The Initiative.
176
|
Posted - 2014.08.10 21:37:00 -
[3188] - Quote
123 pages of people talking past each other.
Awesome. |

Kaarous Aldurald
ROC Deep Space The ROC
8689
|
Posted - 2014.08.10 21:41:00 -
[3189] - Quote
Cidanel Afuran wrote: I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context.
I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec.
It would be interesting if sec status changed based on the activity in that system. Jita would 0.5 in about a week. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Herzog Wolfhammer
Sigma Special Tactics Group
5250
|
Posted - 2014.08.10 21:57:00 -
[3190] - Quote
Kaarous Aldurald wrote:Cidanel Afuran wrote: I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context.
I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec.
It would be interesting if sec status changed based on the activity in that system. Jita would 0.5 in about a week.
But conversely, lowsec and nullsec systems being ratted like there's no tomorrow should get a security boost upward. Imagine that. Bring back DEEEEP Space! |
|

Kaarous Aldurald
ROC Deep Space The ROC
8689
|
Posted - 2014.08.10 22:05:00 -
[3191] - Quote
Herzog Wolfhammer wrote:Kaarous Aldurald wrote:Cidanel Afuran wrote: I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context.
I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec.
It would be interesting if sec status changed based on the activity in that system. Jita would 0.5 in about a week. But conversely, lowsec and nullsec systems being ratted like there's no tomorrow should get a security boost upward. Imagine that.
No, I meant that as an empire space mechanic. Everything else has it's own schtick, this would be an interesting way to differentiate highsec and/or lowsec.
Unused systems would gradually float upwards to 1.0 as well.
Problematically, this would require a rework of sec status in terms of rewards, and would require a much more dynamic mission generation system. And then a shameless plug for my suggestion of a procedurally generated mission system. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Herzog Wolfhammer
Sigma Special Tactics Group
5250
|
Posted - 2014.08.10 22:14:00 -
[3192] - Quote
Kaarous Aldurald wrote:Herzog Wolfhammer wrote:Kaarous Aldurald wrote:Cidanel Afuran wrote: I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context.
I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec.
It would be interesting if sec status changed based on the activity in that system. Jita would 0.5 in about a week. But conversely, lowsec and nullsec systems being ratted like there's no tomorrow should get a security boost upward. Imagine that. No, I meant that as an empire space mechanic. Everything else has it's own schtick, this would be an interesting way to differentiate highsec and/or lowsec. Unused systems would gradually float upwards to 1.0 as well. Problematically, this would require a rework of sec status in terms of rewards, and would require a much more dynamic mission generation system. And then a shameless plug for my suggestion of a procedurally generated mission system.
I don't imagine such ideas to be easy. I do like the idea of more dynamic in system security status. You'd think in the "rise of the capsuleer decline of the state" theme of Rubicon something like that would start to happen, some systems "falling" to lawlessness, others gaining a boost. What would players with trillions of ISK in assets tied up around Jita and New Caldari do to prevent these systems from becoming lawless? What would other players do to bring low these systems?
Bring back DEEEEP Space! |

Kaarous Aldurald
ROC Deep Space The ROC
8690
|
Posted - 2014.08.10 22:21:00 -
[3193] - Quote
Herzog Wolfhammer wrote:Kaarous Aldurald wrote:Herzog Wolfhammer wrote:Kaarous Aldurald wrote:Cidanel Afuran wrote: I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context.
I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec.
It would be interesting if sec status changed based on the activity in that system. Jita would 0.5 in about a week. But conversely, lowsec and nullsec systems being ratted like there's no tomorrow should get a security boost upward. Imagine that. No, I meant that as an empire space mechanic. Everything else has it's own schtick, this would be an interesting way to differentiate highsec and/or lowsec. Unused systems would gradually float upwards to 1.0 as well. Problematically, this would require a rework of sec status in terms of rewards, and would require a much more dynamic mission generation system. And then a shameless plug for my suggestion of a procedurally generated mission system. I don't imagine such ideas to be easy. I do like the idea of more dynamic in system security status. You'd think in the "rise of the capsuleer decline of the state" theme of Rubicon something like that would start to happen, some systems "falling" to lawlessness, others gaining a boost. What would players with trillions of ISK in assets tied up around Jita and New Caldari do to prevent these systems from becoming lawless? What would other players do to bring low these systems?
You misunderstand, I think.
They'd only be able to move 0.5 up or down. Jita would still be highsec, just really low highsec.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Glathull
Blue Republic RvB - BLUE Republic
573
|
Posted - 2014.08.11 02:47:00 -
[3194] - Quote
Remiel Pollard wrote:
I've been hauling on my alt for the two years I've had him and do you know how many times he's been ganked? I'll give you a hint, it's less than one.
So you're saying it's more than zero, right? In other words, it's fu***** useless.
Wait a second. Let me rethink that . . . . Turrents |

Cidanel Afuran
Nova Wolves Apocalypse Now.
21
|
Posted - 2014.08.11 18:00:00 -
[3195] - Quote
Kaarous Aldurald wrote:
You misunderstand, I think.
They'd only be able to move 0.5 up or down. Jita would still be highsec, just really low highsec.
This is what i meant with my original idea. Leave low/null alone, but let high sec vary based on player kills. I think of it this way: Concord gets so overrun with the thousands of people in Jita that it now takes them 19 seconds to respond (it is now 0.5), but an 0.5 system with no player deaths in a week is light enough that Concord can now respond within 6 seconds (it moves to 1.0) |

Benny Ohu
Chaotic Tranquility
3779
|
Posted - 2014.08.11 23:46:00 -
[3196] - Quote
Cidanel Afuran wrote:Paranoid Loyd wrote:Cidanel Afuran wrote:One thing I think would be interesting is if security status of high sec systems changed based on the number of ganks. More suicide gankers means the system's status could change from 0.7 to 0.8. Less ganks means a system could change from 0.8 to 0.7 (and let's keep the same number of 0.7's, 0.8's, so if a 0.7 status moves up, another system's status has to decrease) Think of it as CONCORD moving resources to areas where they are more needed. It could be very fun if Jita moves to 0.5 for a while  One must read and understand all of the context, lest he make himself look foolish. I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context. I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec. it's not an uncommon idea. the problem is that the shortest routes, the ones with the gankers, would move up in sec and stay there. ganks'd move the sec up, the route'd remain the best route, people'll keep taking it, and the gankers couldn't move somewhere else because the targets are still taking the (now) shortest safest route. the gankers'd adapt and keep ganking, just with more numbers. therefore sec status'd stay 1.0 along the most travelled routes.
basically it's nothing but a nerf to ganking along the highways
now if there was a reason to not take the shortest, safest route, like a variable toll for freighters going through high sec status gates, that'd encourage freighters to take longer or less safe routes, the idea might make for more dynamic ganking |

Cidanel Afuran
Nova Wolves Apocalypse Now.
22
|
Posted - 2014.08.12 11:34:00 -
[3197] - Quote
Benny Ohu wrote:Cidanel Afuran wrote:Paranoid Loyd wrote:Cidanel Afuran wrote:One thing I think would be interesting is if security status of high sec systems changed based on the number of ganks. More suicide gankers means the system's status could change from 0.7 to 0.8. Less ganks means a system could change from 0.8 to 0.7 (and let's keep the same number of 0.7's, 0.8's, so if a 0.7 status moves up, another system's status has to decrease) Think of it as CONCORD moving resources to areas where they are more needed. It could be very fun if Jita moves to 0.5 for a while  One must read and understand all of the context, lest he make himself look foolish. I used that as an excuse for a shameless plug of my variable high-sec security status idea. I know I was out of context. I would love to wake up one day and find Jita is 0.5 and one of the bigger choke points went from 0.5 to 1, just to add some more excitement to high sec. it's not an uncommon idea. the problem is that the shortest routes, the ones with the gankers, would move up in sec and stay there. ganks'd move the sec up, the route'd remain the best route, people'll keep taking it, and the gankers couldn't move somewhere else because the targets are still taking the (now) shortest safest route. the gankers'd adapt and keep ganking, just with more numbers. therefore sec status'd stay 1.0 along the most travelled routes. basically it's nothing but a nerf to ganking along the highways now if there was a reason to not take the shortest, safest route, like a variable toll for freighters going through high sec status gates, that'd encourage freighters to take longer or less safe routes, the idea might make for more dynamic ganking
You might be right. I honestly don't spend any time at all in high sec, so I don't know the maps well enough to know what the alternative trade routes would be.
Someone smarter than me needs to get the details worked out . What if it was based on the average number of players in that system over the last 12 hours, instead of based on number of kills? That way Jita stays at 0.5, but if gankers wanted to move the security status of a system, they could blitz it with a fleet and drop it's status quickly?
I wasn't trying to suggest nerfing gankers, I was just looking for some different gameplay in high sec.
|

ashley Eoner
332
|
Posted - 2014.08.12 12:32:00 -
[3198] - Quote
Kaarous Aldurald wrote:Loyd is right, that fit is pretty hard to get a hold of.
And idk anybody who sebo gatecamps in highsec. Don't need to, there's always a bigger, slower fish.
If someone nails you down with the fit Remiel posted, it's more than likely because they were after you specifically, in which case you have more problems than just getting ganked. All that sig bloom from the shield extenders helps the targeting matter quite a bit. |

Jonah Gravenstein
Machiavellian Space Bastards
20066
|
Posted - 2014.08.12 14:39:00 -
[3199] - Quote
ashley Eoner wrote:Kaarous Aldurald wrote:Loyd is right, that fit is pretty hard to get a hold of.
And idk anybody who sebo gatecamps in highsec. Don't need to, there's always a bigger, slower fish.
If someone nails you down with the fit Remiel posted, it's more than likely because they were after you specifically, in which case you have more problems than just getting ganked. All that sig bloom from the shield extenders helps the targeting matter quite a bit. A gank Catalyst with 2x sebos and scan res scripts is going to take about .8 seconds to lock it, you've then got about 3 and a bit seconds to get the scram on to prevent it from warping. It aligns faster than some frigates, it's going to be hard to catch if the pilot is on the ball.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Lily Marlene
Hedion University Amarr Empire
0
|
Posted - 2014.08.12 15:32:00 -
[3200] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Oh come on Dev Falcon! Quit the lie; there really isn't "space for us all in New Eden." Let's be honest, CCP encourages griefers, gankers, spammers, and scammers, and it's quite upfront about that. Fair enough, and although I don't partake in spamming and griefing, it's actually fun to successfully pull off ganks and an occasional scam or two. But the Devs should be honest about it all and say EVE caters to the dark side of player ethos; the Game Designers are openly contemptuous of Carebears, and but for their $15/month, they rather the Carebears go play WoW. Again, I have no problems with sandbox environments, my main is in a ganking corp, I just want some truth in advertisement, especially from CCP officials. |
|

Jenn aSide
Smokin Aces.
7628
|
Posted - 2014.08.12 15:48:00 -
[3201] - Quote
Lily Marlene wrote:CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
Oh come on Dev Falcon! Quit the lie; there really isn't "space for us all in New Eden." Let's be honest, CCP encourages griefers, gankers, spammers, and scammers, and it's quite upfront about that. Fair enough, and although I don't partake in spamming and griefing, it's actually fun to successfully pull off ganks and an occasional scam or two. But the Devs should be honest about it all and say EVE caters to the dark side of player ethos; the Game Designers are openly contemptuous of Carebears, and but for their $15/month, they rather the Carebears go play WoW. Again, I have no problems with sandbox environments, my main is in a ganking corp, I just want some truth in advertisement, especially from CCP officials.
When a person says "there is room for everyone" they aren't saying "we will cater to you in any way you want".
There are plenty of non-ganker/scammer/darkside people in EVE. I'm one of them, In 7 years i've been in a total of 2 gank fleets that never got to gank anything and i only did that because my corp mates pestered me to try it. I've never scammed anyone, hell a dude in Jita gave me some isk on accident (his character was named jen something) and I gave it back. un-eve like I know, but I thought it the right thing to do.
My main thing in this game is keeping the world safe for space-democracy, one dead NPC at a time.
The reason I fit into this game when others don't is that even though I don't partake in certain types of gameplay, i don't condemn anyone for playing within the rules. I applud them for it, it makes the game interesting and gives my something against which i can measure myself as I have become adept at AVOIDING people trying to do their 'gameplay' on me.
CCP is telling the truth when it advertises, they advertise FREEDOM, and the 'carebear' is just as free as anyone else in this game. What the average carebear can't stand is how everyone else is also free to do as they like in this game.....
|

Phoebe Buffet
Dirty Martini Clinical Operations
11
|
Posted - 2014.08.12 18:45:00 -
[3202] - Quote
The afk autopiloting issue is all on CCP as far as IGÇÖm concerned. The mechanism is broken. ItGÇÖs a question of your precious gaming time and how you are willing to use it. Lets say for whatever reason you have an unfitted battleship or an Orca in Molden HeathGǪ something that aligns slowly. You live in Arida because you changed corps or whatever and you have a lot of stuff to move. So you fly your pod/shuttle to Molden Heath and then get in the ship to move it to Aridia. So to move this ship non autopiloted from point A to B will take up to two hours maybe? Two hours of gaming time wasted on a mundane task. That makes no sense at all. Instead, you could autopilot and go mow your lawn/clean out the garage/take a shower and go to the liquor store. This isnGÇÖt just a carebear issue. Everyone needs to move their stuff. Yes, the galaxy is a huge place but gaming time is very precious and we have little choices on how to move things especially when you have to make multiple trips. CCP needs to make long distance transportation more sensible.
|

Benny Ohu
Chaotic Tranquility
3783
|
Posted - 2014.08.12 18:47:00 -
[3203] - Quote
Lily Marlene wrote:Let's be honest, CCP encourages griefers, gankers, spammers, and scammers, and it's quite upfront about that. ccp allows scammers and gankers. they've never tolerated griefers.
Lily Marlene wrote:Game Designers are openly contemptuous of Carebears no |

Vaju Enki
Secular Wisdom
1397
|
Posted - 2014.08.12 19:04:00 -
[3204] - Quote
Nothing but tears The Tears Must Flow |

Airto TLA
Puppeteers of Doom
55
|
Posted - 2014.08.12 19:16:00 -
[3205] - Quote
Benny Ohu wrote:Lily Marlene wrote:Let's be honest, CCP encourages griefers, gankers, spammers, and scammers, and it's quite upfront about that. ccp allows scammers and gankers. they've never tolerated griefers. Lily Marlene wrote:Game Designers are openly contemptuous of Carebears no
Griefers vary in definition, but if you use the definition "To do something that makes no sense in the game, except it causes the other player pain", then yes EVE is full of griefers.
An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business).
I do not own a freighter since I can withstand the loss of some idiot ganking it, "just because"., it would help run my little industry operation, but profits are just not high enough for loss of one freighter to kill profits for a few weeks.
Like the OP, I do not mind ganking, it is the perm -10.0 using holes in the system to continuously do it, that does not seem right (sort of like the yo yo Concord trick, where realism has to be ignored to keep completely valid tactic under most circumstances from being exploited.)
My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist. |

Jenn aSide
Smokin Aces.
7635
|
Posted - 2014.08.12 19:32:00 -
[3206] - Quote
Airto TLA wrote:
Griefers vary in definition, but if you use the definition "To do something that makes no sense in the game, except it causes the other player pain", then yes EVE is full of griefers.
The only definition of 'griefer' that holds any water in this game is the one contained in the EULA you clicked 'accept' on. By that definition, EVE is not 'full of griefers'.
Quote: An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business).
This is a game. In the real world people like that get put away or killed. In a game they add flavor and excitement.
What flavor and excitement do you add to this game I wonder?
Quote: I do not own a freighter since I can withstand the loss of some idiot ganking it, "just because"., it would help run my little industry operation, but profits are just not high enough for loss of one freighter to kill profits for a few weeks.
Like the OP, I do not mind ganking, it is the perm -10.0 using holes in the system to continuously do it, that does not seem right (sort of like the yo yo Concord trick, where realism has to be ignored to keep completely valid tactic under most circumstances from being exploited.)
My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist.
We are playing a video game where one major technologically advanced race is basically using Gunpowder (auto cannons, Artillery), the space battleships fly like submarines in water and without a prop mod can go only slightly faster than a Cessna, and where mankind can travel light years in nanoseconds but hasn't invented cell phone technology of sufficient strength to talk to an NPC agent from outside a station.....
Tells us again your thoughts in Realism in New Eden..... |

DJentropy Ovaert
The Conference Elite CODE.
728
|
Posted - 2014.08.12 19:39:00 -
[3207] - Quote
Samantha Floyd wrote: To be fair a lot of anti-CODE players have no issues like this. There is an ever increasing following of people who enjoy the emergent gameplay but feel The New Order is ultimately just an excuse to produce tears from victims in order for James 315 to make fun of.
If that is a silly reason for an adult to hate another, then I don't know what to tell you. Seems valid enough to me.
Tears can be lulzy, but I rarely meet a New Order agent who majors in tear extraction. Pretty much everyone I know just loves exploding spaceships and creating content, it just so happens that high-sec is loaded with carebears who simply have never been introduced to emergent gameplay, thus the tears flow. I've exploded plenty of people who have been playing for *years* under the "highsec is supposed to be safe!" mindset and have never shot at/been shot at by another player. These people need our help. |

Lady Areola Fappington
2128
|
Posted - 2014.08.12 19:40:00 -
[3208] - Quote
Airto TLA wrote: Griefers vary in definition, but if you use the definition "To do something that makes no sense in the game, except it causes the other player pain", then yes EVE is full of griefers.
An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business).
I do not own a freighter since I can withstand the loss of some idiot ganking it, "just because"., it would help run my little industry operation, but profits are just not high enough for loss of one freighter to kill profits for a few weeks.
Like the OP, I do not mind ganking, it is the perm -10.0 using holes in the system to continuously do it, that does not seem right (sort of like the yo yo Concord trick, where realism has to be ignored to keep completely valid tactic under most circumstances from being exploited.)
My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist.
That's why we use CCP's definition of "greifer" on CCP's system. Makes life much easier that way, rather than having 100,000 different definitions, with resulting confusion.
There's no "holes" in a -10 flying around highsec. You're having a misconception moment. One of CCP's hard-set design features from the very beginning was/is "No player will be totally locked out of any section of space for any reason". CCP didn't like the idea of "You must be this tall/level/age/etc to ride" style divisioning of playerbase that other MMOGs do. There's no "Level 1-10, level 11-20, etc" zoning in EVE.
It may be difficult for a -10 to live in highsec, but it's not mechanically impossible. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

DJentropy Ovaert
The Conference Elite CODE.
728
|
Posted - 2014.08.12 19:56:00 -
[3209] - Quote
Phoebe Buffet wrote:The afk autopiloting issue is all on CCP as far as IGÇÖm concerned. The mechanism is broken. ItGÇÖs a question of your precious gaming time and how you are willing to use it. Lets say for whatever reason you have an unfitted battleship or an Orca in Molden HeathGǪ something that aligns slowly. You live in Arida because you changed corps or whatever and you have a lot of stuff to move. So you fly your pod/shuttle to Molden Heath and then get in the ship to move it to Aridia. So to move this ship non autopiloted from point A to B will take up to two hours maybe? Two hours of gaming time wasted on a mundane task. That makes no sense at all. Instead, you could autopilot and go mow your lawn/clean out the garage/take a shower and go to the liquor store. This isnGÇÖt just a carebear issue. Everyone needs to move their stuff. Yes, the galaxy is a huge place but gaming time is very precious and we have little choices on how to move things especially when you have to make multiple trips. CCP needs to make long distance transportation more sensible.
There's this thing, what is it - oh yeah, it's called a courier contract! I hear tales of how there's even large well organized groups, one of them has something to do with a frog of a specific color or something - who will gladly move everything you need moved for a quite reasonable fee.
So you have a few options here to preserve your very precious gaming time:
1) Plan ahead. If you know you are going to need to move something long distance, set up the contract at the END of a play session, and when you come back to play again your stuff will magically already be moved!
2) Go AFK in space in a valuable ship as you can't handle the simple fact that moving ships is not very exciting - then cry on the forms that while you were mowing your lawn something happened in the online game you were logged into. |

Jonah Gravenstein
Machiavellian Space Bastards
20074
|
Posted - 2014.08.12 20:15:00 -
[3210] - Quote
Airto TLA wrote:Griefers vary in definition, but if you use the definition "To do something that makes no sense in the game, except it causes the other player pain", then yes EVE is full of griefers. The only definition that counts is CCP's
Quote:An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business). Sometimes they rise to the top, conquer vast swathes of territory and become historically significant figures. Genghis Khan, the odd little man with the dodgy 'tache and Joseph Stalin are examples of this.
Quote:I do not own a freighter since I can withstand the loss of some idiot ganking it, "just because"., it would help run my little industry operation, but profits are just not high enough for loss of one freighter to kill profits for a few weeks. So outsource to people like Red Frog or PushX like the rest of us do, if they get ganked you still get paid due to the collateral you set.
Quote:Like the OP, I do not mind ganking, it is the perm -10.0 using holes in the system to continuously do it, that does not seem right (sort of like the yo yo Concord trick, where realism has to be ignored to keep completely valid tactic under most circumstances from being exploited.) People who are -10 aren't using holes in the systems, they are using the exact same game mechanics that everybody else has access to.
Quote:My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist. No.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |
|

Kaarous Aldurald
ROC Deep Space The ROC
8757
|
Posted - 2014.08.13 01:10:00 -
[3211] - Quote
Airto TLA wrote: My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist.
While we're making self serving suggestions, I have one.
If you are killed by someone whose sec status is -5.0 or lower, you don't get any insurance payout.
Because reasons. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lady Areola Fappington
2131
|
Posted - 2014.08.13 02:04:00 -
[3212] - Quote
Kaarous Aldurald wrote: While we're making self serving suggestions, I have one.
If you are killed by someone whose sec status is -5.0 or lower, you don't get any insurance payout.
Because reasons.
Hey, if we're going there, I want to see Sleeper level AI "bounty hunters" sicced on missioners after X number of missions. Surely, within the genocide of mortals that missioners execute, there'll be ONE family with the means to hire hunters to kill their son's murderer.
That one, and make it so that mining causes your faction standings to decrease. I mean, a capsuleer miner is basically stealing resources that the Empire factions could be using more effectively to support a broader cross-section of the population.
Finally, visas, import taxes, and customs paperwork for import/export across Empire boundaries. It makes no sense, capsuleers can import military grade weapons and vehicles across Empire borders, but in the RL, I can get in trouble for not declaring the fruitbasket I bought overseas once I get back to the States. The goal IS to make EVE more realistic, right? Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Benny Ohu
Chaotic Tranquility
3786
|
Posted - 2014.08.13 02:12:00 -
[3213] - Quote
Kaarous Aldurald wrote:If you are killed by someone whose sec status is -5.0 or lower, you don't get any insurance payout.
Because reasons. Act of Code |

Xuixien
The Dark Space Initiative Scary Wormhole People
1434
|
Posted - 2014.08.13 02:36:00 -
[3214] - Quote
The risk:reward of HiSec is broken, and it's a good thing to see players taking this problem into their own hands and ganking everything they can find. Epic Space Cat |

Nexus Day
Lustrevik Trade and Travel Bureau
1032
|
Posted - 2014.08.13 03:27:00 -
[3215] - Quote
Xuixien wrote:The risk:reward of HiSec is broken, and it's a good thing to see players taking this problem into their own hands and ganking everything they can find. So easy to say. And you are right, hi sec should get more rewards for their actions.
Still waiting for someone to counter that theory using logic, not "obviously I am taking more risk by living somewhere else than hi sec so I should get more rewards." It doesn't work that way in the real world, and it shouldn't work that way in EvE either.
By so many players twisted definition I should pay more for gold that comes from a war torn state in Africa. Guess what, that gold is cheaper. And the more they mine the cheaper it gets.
Null sec ratting shouldn't pay bounties. Empire should be glad that rats are in Null sec, why would they pay for their extinction there? Hi priority targets, sure. But I don't remember there being a bounty on every member of a terrorist organization. And where would rats need the best equipment? Most likely hi sec where they face more threats. Logically hi sec drops should be better.
But hey, logic doesn't fit into discussions regarding entitlement. You feel you deserve more rewards because you chose to live in a backwater then fine. Everyone is entitled to their opinion. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Kaarous Aldurald
ROC Deep Space The ROC
8758
|
Posted - 2014.08.13 03:37:00 -
[3216] - Quote
Nexus Day wrote:[quote=Xuixien]You feel you deserve more rewards because you chose to live in a backwater then fine. Everyone is entitled to their opinion.
Not even a good attempt at a strawman.
They feel that people who take less risk in their gameplay, deserve less reward.
Highsec is by definition less risk. That is not up for debate, it's not my opinion, it's a fact. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Herzog Wolfhammer
Sigma Special Tactics Group
5283
|
Posted - 2014.08.13 03:54:00 -
[3217] - Quote
Lady Areola Fappington wrote:Kaarous Aldurald wrote: While we're making self serving suggestions, I have one.
If you are killed by someone whose sec status is -5.0 or lower, you don't get any insurance payout.
Because reasons. Hey, if we're going there, I want to see Sleeper level AI "bounty hunters" sicced on missioners after X number of missions. Surely, within the genocide of mortals that missioners execute, there'll be ONE family with the means to hire hunters to kill their son's murderer. That one, and make it so that mining causes your faction standings to decrease. I mean, a capsuleer miner is basically stealing resources that the Empire factions could be using more effectively to support a broader cross-section of the population. Finally, visas, import taxes, and customs paperwork for import/export across Empire boundaries. It makes no sense, capsuleers can import military grade weapons and vehicles across Empire borders, but in the RL, I can get in trouble for not declaring the fruitbasket I bought overseas once I get back to the States. The goal IS to make EVE more realistic, right?
Well actually, as long as we are indulging, it would make sense for pirate NPC factions to offer kill missions on players. Imagine you got someone turbo-farming Serpentis consistently. It would make sense that the worse your standing with them, the more they will want to see you get... discouraged. So why not let other players visit their agent out in nullsec and get a "kill this guy" mission and the target is another player?
That and NPC corps wardeccing each other and we got some game on. Bring back DEEEEP Space! |

Jonah Gravenstein
Machiavellian Space Bastards
20092
|
Posted - 2014.08.13 11:44:00 -
[3218] - Quote
Herzog Wolfhammer wrote:Well actually, as long as we are indulging, it would make sense for pirate NPC factions to offer kill missions on players. Imagine you got someone turbo-farming Serpentis consistently. It would make sense that the worse your standing with them, the more they will want to see you get... discouraged. So why not let other players visit their agent out in nullsec and get a "kill this guy" mission and the target is another player?
That and NPC corps wardeccing each other and we got some game on. I like this.
Though as someone who routinely massacres NPCs on a large scale I'd expect to be on the receiving end of it. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Jenn aSide
Smokin Aces.
7643
|
Posted - 2014.08.13 12:16:00 -
[3219] - Quote
Jonah Gravenstein wrote:Herzog Wolfhammer wrote:Well actually, as long as we are indulging, it would make sense for pirate NPC factions to offer kill missions on players. Imagine you got someone turbo-farming Serpentis consistently. It would make sense that the worse your standing with them, the more they will want to see you get... discouraged. So why not let other players visit their agent out in nullsec and get a "kill this guy" mission and the target is another player?
That and NPC corps wardeccing each other and we got some game on. I like this. Though as someone who routinely massacres NPCs on a large scale I'd expect to be on the receiving end of it.
HELL NO!
As many NPC ships as I've killed in the last 7 years, if you implemented something like this, EVE would become self aware for the sole purpose of manufacturing robots that would stalk me in real life. I'd look out my window and see and Dread Guristas tank rolling down my street looking for me. As cool as that would be, I don't want that to be the last cool thing I ever see lol. |

Kaarous Aldurald
ROC Deep Space The ROC
8764
|
Posted - 2014.08.13 12:20:00 -
[3220] - Quote
Jenn aSide wrote:Jonah Gravenstein wrote:Herzog Wolfhammer wrote:Well actually, as long as we are indulging, it would make sense for pirate NPC factions to offer kill missions on players. Imagine you got someone turbo-farming Serpentis consistently. It would make sense that the worse your standing with them, the more they will want to see you get... discouraged. So why not let other players visit their agent out in nullsec and get a "kill this guy" mission and the target is another player?
That and NPC corps wardeccing each other and we got some game on. I like this. Though as someone who routinely massacres NPCs on a large scale I'd expect to be on the receiving end of it. HELL NO! As many NPC ships as I've killed in the last 7 years, if you implemented something like this, EVE would become self aware for the sole purpose of manufacturing robots that would stalk me in real life. I'd look out my window and see and Dread Guristas tank rolling down my street looking for me. As cool as that would be, I don't want that to be the last cool thing I ever see lol.
If Skynet ever does become a thing, it will be because of video games, I guarantee it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Jonah Gravenstein
Machiavellian Space Bastards
20095
|
Posted - 2014.08.13 12:32:00 -
[3221] - Quote
Jenn aSide wrote:Jonah Gravenstein wrote:Herzog Wolfhammer wrote:Well actually, as long as we are indulging, it would make sense for pirate NPC factions to offer kill missions on players. Imagine you got someone turbo-farming Serpentis consistently. It would make sense that the worse your standing with them, the more they will want to see you get... discouraged. So why not let other players visit their agent out in nullsec and get a "kill this guy" mission and the target is another player?
That and NPC corps wardeccing each other and we got some game on. I like this. Though as someone who routinely massacres NPCs on a large scale I'd expect to be on the receiving end of it. HELL NO! As many NPC ships as I've killed in the last 7 years, if you implemented something like this, EVE would become self aware for the sole purpose of manufacturing robots that would stalk me in real life. I'd look out my window and see and Dread Guristas tank rolling down my street looking for me. As cool as that would be, I don't want that to be the last cool thing I ever see lol. lol I know what you mean, without diplomacy 4 my standings to Angels and Serpentis are around -9.6
Strangely enough Guristas actually like me with diplomacy 4, but that's only because I don't shoot them, filthy jamming scumbags.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
677
|
Posted - 2014.08.13 12:34:00 -
[3222] - Quote
Nexus Day wrote:Xuixien wrote:The risk:reward of HiSec is broken, and it's a good thing to see players taking this problem into their own hands and ganking everything they can find. So easy to say. And you are right, hi sec should get more rewards for their actions. Still waiting for someone to counter that theory using logic, not "obviously I am taking more risk by living somewhere else than hi sec so I should get more rewards." It doesn't work that way in the real world, and it shouldn't work that way in EvE either. By so many players twisted definition I should pay more for gold that comes from a war torn state in Africa. Guess what, that gold is cheaper. And the more they mine the cheaper it gets. Null sec ratting shouldn't pay bounties. Empire should be glad that rats are in Null sec, why would they pay for their extinction there? Hi priority targets, sure. But I don't remember there being a bounty on every member of a terrorist organization. And where would rats need the best equipment? Most likely hi sec where they face more threats. Logically hi sec drops should be better. But hey, logic doesn't fit into discussions regarding entitlement. You feel you deserve more rewards because you chose to live in a backwater then fine. Everyone is entitled to their opinion. Your attempt at comparing Eve's economy to one rife with state endorsed exploitation falls on it's face from the start. There is a way to make "gold from war torn Africa" out of nullsec exports. All we would need is a population of null dwellers that have no ability to move goods anywhere else, and alliance and coalition level CEOs who skim 90+% of the profits of the labors, when exporting them to market hubs. Eve doesn't have mechanics in place that would create a permanent slave labor force, since any pilot could pick up and move elsewhere, whenever they so desired.
Second, countries with higher levels of security have notoriously high costs of living, compared to those that do not. Seriously, compare price parity between say, Denmark and Chad (since you wanted to bring up Africa). What you can survive off of for a year in Chad, wouldn't feed you for a day in Copenhagen. Again, Eve does not function that way.
And no, logically highsec drops shouldn't be higher. You know why? Imperial powers. Anything worth picking from those criminals would already be taken by the various empires for their own uses. I don't hear of too many RPGs, or SAWs making it from the hands of criminals into the public domain, in civilized society.
So yeah, seriously, stop with the attempts at making real world comparisons. |

Jenn aSide
Smokin Aces.
7644
|
Posted - 2014.08.13 12:40:00 -
[3223] - Quote
Gallowmere Rorschach wrote:
Second, countries with higher levels of security have notoriously high costs of living, compared to those that do not. Seriously, compare price parity between say, Denmark and Chad (since you wanted to bring up Africa). What you can survive off of for a year in Chad, wouldn't feed you for a day in Copenhagen. Again, Eve does not function that way.
I so wish it was this way sometimes. As it is, CONCORD protection is 'free', if EVE were like real life, magical space police that drop out of the sky when someone merely looks at you funny would come with an effective 60% tax on all income lol. Spaceships full of cops and jump engine fuel ain't cheap.
These "in real life blurg blurg Africa blurg nullsec blurg" people can always think how a 'realistic' situation would benefit them, but oddly can't realize how much it would screw them as well. |

Jenn aSide
Smokin Aces.
7644
|
Posted - 2014.08.13 12:42:00 -
[3224] - Quote
Nexus Day wrote:Xuixien wrote:The risk:reward of HiSec is broken, and it's a good thing to see players taking this problem into their own hands and ganking everything they can find. So easy to say. And you are right, hi sec should get more rewards for their actions. Still waiting for someone to counter that theory using logic, not "obviously I am taking more risk by living somewhere else than hi sec so I should get more rewards." It doesn't work that way in the real world, and it shouldn't work that way in EvE either. By so many players twisted definition I should pay more for gold that comes from a war torn state in Africa. Guess what, that gold is cheaper. And the more they mine the cheaper it gets. Null sec ratting shouldn't pay bounties. Empire should be glad that rats are in Null sec, why would they pay for their extinction there? Hi priority targets, sure. But I don't remember there being a bounty on every member of a terrorist organization. And where would rats need the best equipment? Most likely hi sec where they face more threats. Logically hi sec drops should be better. But hey, logic doesn't fit into discussions regarding entitlement. You feel you deserve more rewards because you chose to live in a backwater then fine. Everyone is entitled to their opinion.
Oh look, the most coddled players in a video game living in the safest, most comfortable space think they have it bad. High Sec should be renamed "1st World Space".
|

Jonah Gravenstein
Machiavellian Space Bastards
20096
|
Posted - 2014.08.13 13:05:00 -
[3225] - Quote
Jenn aSide wrote:Oh look, the most coddled players in a video game living in the safest, most comfortable space think they have it bad. High Sec should be renamed "1st World Space".
Suicide ganking, a First World Problem. 
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Syssa Binchiette
0
|
Posted - 2014.08.13 13:15:00 -
[3226] - Quote
Perma-Death all round for everyone. That would shake up how people play.. Welcome to the preschool sandbox |

Billy McCandless
The McCandless Clan
407
|
Posted - 2014.08.13 13:29:00 -
[3227] - Quote
if wee hard perma deaf then thar wood be a lott less fraters thats fore true "Thread locked for being deemed a total loss." - ISD Ezwal |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1279
|
Posted - 2014.08.13 13:49:00 -
[3228] - Quote
For Noragli's heresies against HTFU, a +1 was added to the Kill-It-Forward queue and an innocent Raven-bear sploded in his stead.
Your heresies, our hands, their blood, your conscience. Nothing but quality terrorism here.
F
Would you like to know more? |

Syssa Binchiette
1
|
Posted - 2014.08.13 13:57:00 -
[3229] - Quote
Feyd Rautha Harkonnen wrote:For Noragli's heresies against HTFU, a +1 was added to the Kill-It-Forward queue and an innocent Raven-bear sploded in his stead. Your heresies, our hands, their blood, your conscience. Nothing but quality terrorism here. F
When bad role-playing attacks. You really should look into playing something with swords and elves. Or finger paints. Welcome to the preschool sandbox |

Airto TLA
Puppeteers of Doom
56
|
Posted - 2014.08.13 14:01:00 -
[3230] - Quote
Lady Areola Fappington wrote:Airto TLA wrote: Griefers vary in definition, but if you use the definition "To do something that makes no sense in the game, except it causes the other player pain", then yes EVE is full of griefers.
An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business).
I do not own a freighter since I can withstand the loss of some idiot ganking it, "just because"., it would help run my little industry operation, but profits are just not high enough for loss of one freighter to kill profits for a few weeks.
Like the OP, I do not mind ganking, it is the perm -10.0 using holes in the system to continuously do it, that does not seem right (sort of like the yo yo Concord trick, where realism has to be ignored to keep completely valid tactic under most circumstances from being exploited.)
My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist.
That's why we use CCP's definition of "greifer" on CCP's system. Makes life much easier that way, rather than having 100,000 different definitions, with resulting confusion. There's no "holes" in a -10 flying around highsec. You're having a misconception moment. One of CCP's hard-set design features from the very beginning was/is "No player will be totally locked out of any section of space for any reason". CCP didn't like the idea of "You must be this tall/level/age/etc to ride" style divisioning of playerbase that other MMOGs do. There's no "Level 1-10, level 11-20, etc" zoning in EVE. It may be difficult for a -10 to live in highsec, but it's not mechanically impossible.
It should be almost impossible, but it is not if you are willing to use any of the workarounds, it is mainly a second account and you are somewhat immune to the police due to the fact that they do not pod. And the players who do this are basically playing street thugs that the police ignore,. I am just saying rework it so that people can not simply build a "professional ganker" character (and it is really a pretty low sp job, to do get an adequate destroyer based one.) and be in effect immune to the impact of criminal status.
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Billy McCandless
The McCandless Clan
410
|
Posted - 2014.08.13 14:23:00 -
[3231] - Quote
Syssa Binchiette wrote:Feyd Rautha Harkonnen wrote:For Noragli's heresies against HTFU, a +1 was added to the Kill-It-Forward queue and an innocent Raven-bear sploded in his stead. Your heresies, our hands, their blood, your conscience. Nothing but quality terrorism here. F When bad role-playing attacks. You really should look into playing something with swords and elves. Or finger paints.
Becos yoo reely flie a spasechip in reellife "Thread locked for being deemed a total loss." - ISD Ezwal |

Jonah Gravenstein
Machiavellian Space Bastards
20107
|
Posted - 2014.08.13 15:08:00 -
[3232] - Quote
Airto TLA wrote:It should be almost impossible, but it is not if you are willing to use any of the workarounds, it is mainly a second account and you are somewhat immune to the police due to the fact that they do not pod. If you don't like it, do something about it. Just because NPCs don't pod criminals doesn't mean that you can't.
Quote:And the players who do this are basically playing street thugs that the police ignore Concord are not the police, they are judge, jury and executioner, they do not protect, they punish. Once a criminal has served out their punishment (GCC and Concordokken) they are seen as reformed until they commit another crime. The Faction Navy/Police on the other hand chase criminals whenever they undock in highsec, so no the police don't ignore criminals.
Quote:I am just saying rework it so that people can not simply build a "professional ganker" character (and it is really a pretty low sp job, to do get an adequate destroyer based one.) and be in effect immune to the impact of criminal status. My 50M SP (ex, as in I sold him) gank character would beg to differ, and all of his kills were in Destroyers. He was in no way immune to criminal status, when I was ganking he was my only subbed character; I spent 60% of my time grinding sec status back up so that I could do other activities without having to worry about being shoot on sight.
The joy of the sandbox is that you're free to inflict punishment on gankers for their transgressions. CCP have explicitly set up the mechanics to allow you to do so.
So do it, and stop asking for NPCs to do it for you. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Syssa Binchiette
1
|
Posted - 2014.08.13 15:18:00 -
[3233] - Quote
Billy McCandless wrote:Syssa Binchiette wrote:Feyd Rautha Harkonnen wrote:For Noragli's heresies against HTFU, a +1 was added to the Kill-It-Forward queue and an innocent Raven-bear sploded in his stead. Your heresies, our hands, their blood, your conscience. Nothing but quality terrorism here. F When bad role-playing attacks. You really should look into playing something with swords and elves. Or finger paints. Becos yoo reely flie a spasechip in reellife
Fail troll is fail.
Welcome to the preschool sandbox |

Jonah Gravenstein
Machiavellian Space Bastards
20109
|
Posted - 2014.08.13 15:30:00 -
[3234] - Quote
Syssa Binchiette wrote:Billy McCandless wrote:Syssa Binchiette wrote:Feyd Rautha Harkonnen wrote:For Noragli's heresies against HTFU, a +1 was added to the Kill-It-Forward queue and an innocent Raven-bear sploded in his stead. Your heresies, our hands, their blood, your conscience. Nothing but quality terrorism here. F When bad role-playing attacks. You really should look into playing something with swords and elves. Or finger paints. Becos yoo reely flie a spasechip in reellife Fail troll is fail. Billy is special, leave him alone.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Billy McCandless
The McCandless Clan
411
|
Posted - 2014.08.13 15:38:00 -
[3235] - Quote
Syssa Binchiette wrote:
Fail troll is fail.
yew kneed to goe two skool
THart is knot howe yoo spel trowel "Thread locked for being deemed a total loss." - ISD Ezwal |

Enselon
Center for Advanced Studies Gallente Federation
3
|
Posted - 2014.08.13 17:03:00 -
[3236] - Quote
character has -10 sec status, and is suspect. ANYONE is allowed to engage them without concord involvement... if you don't/can't/won't get friends to protect your investments, then your investments might just go boom... and yes, an empty hauler IS an investment... couple billion isk investment IIRC....
quote ive seen goes something like this:
if you won't fight for what you have in eve, you don't deserve it, and will lose it.
. |

Syssa Binchiette
1
|
Posted - 2014.08.13 17:18:00 -
[3237] - Quote
Billy McCandless wrote:Syssa Binchiette wrote:
Fail troll is fail.
yew kneed to goe two skool THart is knot howe yoo spel trowel
I don't need a towel, I already have one. Welcome to the preschool sandbox |

Mara Pahrdi
The Order of Anoyia
785
|
Posted - 2014.08.13 18:18:00 -
[3238] - Quote
+1 to Billy for keeping this thread interesting . Remove insurance. |

Notorious Fellon
Republic University Minmatar Republic
330
|
Posted - 2014.08.13 18:20:00 -
[3239] - Quote
Mara Pahrdi wrote:+1 to Billy for keeping this thread interesting  .
Don't encourage him. |
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ISD Ezwal
ISD Community Communications Liaisons
1919

|
Posted - 2014.08.13 20:44:00 -
[3240] - Quote
I have removed a rule breaking post and those quoting it.
The Rules: 26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Samantha Floyd
Republic Military School Minmatar Republic
23
|
Posted - 2014.08.13 22:14:00 -
[3241] - Quote
Jonah Gravenstein wrote:Quote:An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business). Sometimes they rise to the top, conquer vast swathes of territory and become historically significant figures. Genghis Khan, the odd little man with the dodgy 'tache and Joseph Stalin are examples of this. I agree with your stance on pretty much everything in this thread but I do have to call you out on this, sorry .
None of those people you have named were raving lunatics interested solely in the destruction of all around them simply for enjoyment. That is what gankers are roleplaying. Those leaders were in fact looking to build something grand. Creation of a newer, larger society under their control. They used violence to achieve their goals but violence itself was not the goal.
|

Scipio Artelius
The Vendunari End of Life
3443
|
Posted - 2014.08.13 22:24:00 -
[3242] - Quote
Billy McCandless wrote:if wee hard perma deaf then thar wood be a lott less fraters thats fore true Is Ramona on a "forced" vacation again Billy? Or have you just been given more time at the computer?
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
103
|
Posted - 2014.08.13 22:35:00 -
[3243] - Quote
This forum exploded in the last 48 hours O_o I'm like 20 someodd pages back now lol Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Vilma Banks
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.08.13 22:57:00 -
[3244] - Quote
I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
103
|
Posted - 2014.08.13 23:07:00 -
[3245] - Quote
Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers.
I'm stunned my eyes just read this. Should this be implemented I would propose the counter balance be that whoever got destroyed by the ganker had to forefit 60% of their total SP to the ganker to respawn, otherwise start over from the beginning.
Should make it fair no? Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
683
|
Posted - 2014.08.13 23:16:00 -
[3246] - Quote
Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. Not sure if trolling, or a complete tard.... |

Kaarous Aldurald
ROC Deep Space The ROC
8778
|
Posted - 2014.08.13 23:36:00 -
[3247] - Quote
Gallowmere Rorschach wrote:Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. Not sure if trolling, or a complete tard....
Why not both? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20126
|
Posted - 2014.08.13 23:44:00 -
[3248] - Quote
Samantha Floyd wrote:Jonah Gravenstein wrote:Quote:An industrial player can understand and deal with cost benefit, and work around that, but it becomes hard to deal with the "watch the world burn people". This is why in most polite societies these people get a terrorist badge and up in jail forever. Not, just because they killed someone, they disrupted society (and business). Sometimes they rise to the top, conquer vast swathes of territory and become historically significant figures. Genghis Khan, the odd little man with the dodgy 'tache and Joseph Stalin are examples of this. I agree with your stance on pretty much everything in this thread but I do have to call you out on this, sorry  . None of those people you have named were raving lunatics interested solely in the destruction of all around them simply for enjoyment. That is what gankers are roleplaying. Those leaders were in fact looking to build something grand. Creation of a newer, larger society under their control. They used violence to achieve their goals but violence itself was not the goal. Thanks and fair comment.
I disagree on the roleplay front though .
The only gankers I know of that roleplay are James and his colourful cohorts, who according to the massive, multi-thread, tome that is their manifesto are out to build something grand; a highsec moulded and controlled by them.
The rest do it for profit in the main, as long as people continue to make themselves profitable targets through avarice, laziness and stupidity there will be others who will take advantage of said avarice, laziness and stupidity.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Billy McCandless
The McCandless Clan
418
|
Posted - 2014.08.14 13:33:00 -
[3249] - Quote
Notorious Fellon wrote:Mara Pahrdi wrote:+1 to Billy for keeping this thread interesting  . Don't encourage him.
eyem sorree
butt it hade two bee sayed "Thread locked for being deemed a total loss." - ISD Ezwal |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2601
|
Posted - 2014.08.14 13:55:00 -
[3250] - Quote
Billy, did you consider starting a blog? Would definitely read! Eve Online Overview Wizard: Forum thread Homepage
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admiral root
Red Galaxy
1521
|
Posted - 2014.08.14 14:41:00 -
[3251] - Quote
Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers.
Figures for the last 24 hours:
Niarja: 31,249 jumps / 305 ship kills / 0.98% Uedama: 30,672 jumps / 123 ship kills / 0.40% Jita: 49,268 jumps / 379 ship kills / 0.77%
Totals: 111,189 jumps / 807 ship kills / 0.73% chance of being asploded for any reason, not just suicide ganking.
Are you really begging CCP to do something about such a tiny chance of going boom? No, your rights end in optimal+2*falloff |

Jenn aSide
Smokin Aces.
7669
|
Posted - 2014.08.14 14:46:00 -
[3252] - Quote
admiral root wrote:Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. Figures for the last 24 hours: Niarja: 31,249 jumps / 305 ship kills / 0.98% Uedama: 30,672 jumps / 123 ship kills / 0.40% Jita: 49,268 jumps / 379 ship kills / 0.77% Totals: 111,189 jumps / 807 ship kills / 0.73% chance of being asploded for any reason, not just suicide ganking. Are you really begging CCP to do something about such a tiny chance of going boom?
Yes he is, because to such people ANY chance that another person may excercies some freedom in a video game built on the concept of freedom is pure blasphemy.
In game (for the Vilma's of the game) as it is in real life: when you can't deal with some very simple issues in life, beg the 'powers that be' to do it for you. |

admiral root
Red Galaxy
1523
|
Posted - 2014.08.14 14:49:00 -
[3253] - Quote
He must really dis-like all the industry players in the game who need destruction in order for them to have a purpose. No, your rights end in optimal+2*falloff |

ImYourMom
Republic University Minmatar Republic
52
|
Posted - 2014.08.14 17:06:00 -
[3254] - Quote
Jonah Gravenstein wrote:Airto TLA wrote:It should be almost impossible, but it is not if you are willing to use any of the workarounds, it is mainly a second account and you are somewhat immune to the police due to the fact that they do not pod. If you don't like it, do something about it. Just because NPCs don't pod criminals doesn't mean that you can't. Quote:And the players who do this are basically playing street thugs that the police ignore Concord are not the police, they are judge, jury and executioner, they do not protect, they punish. Once a criminal has served out their punishment (GCC and Concordokken) they are seen as reformed until they commit another crime. The Faction Navy/Police on the other hand chase criminals whenever they undock in highsec, so, no, the police don't ignore criminals. Quote:I am just saying rework it so that people can not simply build a "professional ganker" character (and it is really a pretty low sp job, to do get an adequate destroyer based one.) and be in effect immune to the impact of criminal status. My 50M SP (ex, as in I sold him) gank character would beg to differ, and all of his kills were in Destroyers. He was in no way immune to criminal status, when I was ganking he was my only subbed character; I spent 60% of my time grinding sec status back up so that I could do other activities without having to worry about being shoot on sight. The joy of the sandbox is that you're free to inflict punishment on gankers for their transgressions. CCP have explicitly set up the mechanics to allow you to do so. So do it, and stop asking for NPCs to do it for you.
Think youre slightly missing the point. Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response.
I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting
|

Darek Castigatus
Immortalis Inc. Shadow Cartel
578
|
Posted - 2014.08.14 17:25:00 -
[3255] - Quote
ImYourMom wrote: Think youre slightly missing the point. Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response.
I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting
And whats the best way to get the element of surprise - oh yes, its for the person you're hunting to be paying no attention to their surroundings what so ever. Honestly if you dont see how people make themselves into targets by now then there really is no hope for you.
As for your big status hit idea it already exists, sec loss for actions in highsec afaik is higher than anywhere else in the game and if you think NPC podding is going to affect gankers you really dont know anything about combat at all. Its simplicity itself to warp a pod out once a ship is destroyed if you're at the keyboard so itl'll have more effect on guess what - AFK mission runners and haulers, you know those same people you seem to be so desperate to save from their own stupidity. Pirates - The Invisible Fist of Darwin
you're welcome |

ImYourMom
Republic University Minmatar Republic
52
|
Posted - 2014.08.14 17:33:00 -
[3256] - Quote
Darek Castigatus wrote:ImYourMom wrote: Think youre slightly missing the point. Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response.
I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting
And whats the best way to get the element of surprise - oh yes, its for the person you're hunting to be paying no attention to their surroundings what so ever. Honestly if you dont see how people make themselves into targets by now then there really is no hope for you. As for your big status hit idea it already exists, sec loss for actions in highsec afaik is higher than anywhere else in the game and if you think NPC podding is going to affect gankers you really dont know anything about combat at all. Its simplicity itself to warp a pod out once a ship is destroyed if you're at the keyboard so itl'll have more effect on guess what - AFK mission runners and haulers, you know those same people you seem to be so desperate to save from their own stupidity.
look im just proposing ideas, there are probably a billion ones, and to be honest your comment is total BS. Pirates or Gankers DO NOT sit at a gate for scouts to see them, they are 1000KM off grid and warp when the person jumps, they cant see that!! even with a scout, also even IF you are sat at the gate you are seen as completely neutral therefore they still dont know if you are a ganker, your not flashing red to them, so potentially that means everyone in highsec is, therefore do you think people should just stop moving around?
the fact is ganking is wayyyy to easy, the sec status maybe higher but nothing significant, it should be a huge hit and i mean huge. and again frieighters should be allowed to fit a solid tank at the very least... |

Jonah Gravenstein
Machiavellian Space Bastards
20133
|
Posted - 2014.08.14 17:45:00 -
[3257] - Quote
ImYourMom wrote:Think youre slightly missing the point. I think the inverse is true.
Quote:Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. Most gankers are highlighted in a lovely shade of red in local, for your convenience. There's also the personal standings mechanic where you can set entire alliances such as CODE. or GSF etc to terrible, they show up in local too. Unfortunately watching local requires people to be at the keyboard, so does acting upon the information it so helpfully provides.
I realise that you don't need to grind back sec status now; I understand that -10>-5 is relatively cheap -5>0, on the other hand, is not.
Quote:When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response. It's too late for people to do anything the moment they decide to undock in an untanked or overloaded hauler, fit their barges and exhumers for maximum yield or use the AP function.
Not getting ganked because you did none of the above is as much PvP as the guy ganking the people who do do the above.
Quote:I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting Why should they get a massive hit? Podding gives a fairly serious hit, it's basically murder, except you don't actually die. Exploding a ship on the other hand is a lesser offence, nobody wakes up halfway across the galaxy wonder what foul things are being done to their corpse, hence the lesser punishment.
Asking for NPCs to pod is a pointer to general ignorance of the crimewatch mechanics or that people just can't be bothered to shoot at the bright red pod on the overview.
As for enhancing freighters to fit a damn good tank, some would use any available slots to increase cargo ; and then complain on the forums that their freighter still isn't invincible. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1284
|
Posted - 2014.08.14 18:32:00 -
[3258] - Quote
Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. For your pansified heresies against EvE's traditions of HTFU, a +1 is being added to the Kill-It-Forward queue.
An innocent carebear will be murdered in hisec, and told it is because of your membership in the church of Ripard Tegian they died.
Your heresies, our hands, their blood, your conscience. YOU cause these deaths, we are just GOD's holy instrument.
p.s. Given the abundance of ganking avoidance techniques available, your suggestions for mechanics-based changes are particularly offensive, like the noxious brain-farts they are.
F
Would you like to know more? |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.14 19:00:00 -
[3259] - Quote
Feyd Rautha Harkonnen wrote:Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. For your pansified heresies against EvE's traditions of HTFU, a +1 is being added to the Kill-It-Forward queue. An innocent carebear will be murdered in hisec, and told it is because of your membership in the church of Ripard Tegian they died. Your heresies, our hands, their blood, your conscience. YOU cause these deaths, we are just GOD's holy instrument. p.s. Given the abundance of ganking avoidance techniques available, your suggestions for mechanics-based changes are particularly offensive, like the noxious brain-farts they are. F
While i dont exactly support THAT religious undertone i do like the sound of this program and the way you put it +1 in my books Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Darek Castigatus
Immortalis Inc. Shadow Cartel
579
|
Posted - 2014.08.14 19:14:00 -
[3260] - Quote
ImYourMom wrote:Darek Castigatus wrote:ImYourMom wrote: Think youre slightly missing the point. Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response.
I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting
And whats the best way to get the element of surprise - oh yes, its for the person you're hunting to be paying no attention to their surroundings what so ever. Honestly if you dont see how people make themselves into targets by now then there really is no hope for you. As for your big status hit idea it already exists, sec loss for actions in highsec afaik is higher than anywhere else in the game and if you think NPC podding is going to affect gankers you really dont know anything about combat at all. Its simplicity itself to warp a pod out once a ship is destroyed if you're at the keyboard so itl'll have more effect on guess what - AFK mission runners and haulers, you know those same people you seem to be so desperate to save from their own stupidity. look im just proposing ideas, there are probably a billion ones, and to be honest your comment is total BS. Pirates or Gankers DO NOT sit at a gate for scouts to see them, they are 1000KM off grid and warp when the person jumps, they cant see that!! even with a scout, also even IF you are sat at the gate you are seen as completely neutral therefore they still dont know if you are a ganker, your not flashing red to them, so potentially that means everyone in highsec is, therefore do you think people should just stop moving around? the fact is ganking is wayyyy to easy, the sec status maybe higher but nothing significant, it should be a huge hit and i mean huge. and again frieighters should be allowed to fit a solid tank at the very least...
You know scouts have access to this wonderful thing called a directional scanner, I hear its amazing at spotting big groups hanging out in space near you. It even shows what ships they are flying, makes spotting a gank group even easier as long as you have the smallest idea of what ships usually get used for it. Are you seeing the common theme here yet, I'll give you a clue its called effort and educating oneself.
The problem with you is that every idea you propose is terrible and then you throw hissy fits when people point out how its terrible. You also never present any information to back up your claims.
As for your idea of ganking being too easy thats not a fact, its something you believe and one persons belief does not make something a fact. Jonah also already made the point that people would just use any extra slots you give them for more cargo and then carry on whining. Pirates - The Invisible Fist of Darwin
you're welcome |
|

ImYourMom
Republic University Minmatar Republic
52
|
Posted - 2014.08.14 20:18:00 -
[3261] - Quote
Darek Castigatus wrote:ImYourMom wrote:Darek Castigatus wrote:ImYourMom wrote: Think youre slightly missing the point. Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response.
I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting
And whats the best way to get the element of surprise - oh yes, its for the person you're hunting to be paying no attention to their surroundings what so ever. Honestly if you dont see how people make themselves into targets by now then there really is no hope for you. As for your big status hit idea it already exists, sec loss for actions in highsec afaik is higher than anywhere else in the game and if you think NPC podding is going to affect gankers you really dont know anything about combat at all. Its simplicity itself to warp a pod out once a ship is destroyed if you're at the keyboard so itl'll have more effect on guess what - AFK mission runners and haulers, you know those same people you seem to be so desperate to save from their own stupidity. look im just proposing ideas, there are probably a billion ones, and to be honest your comment is total BS. Pirates or Gankers DO NOT sit at a gate for scouts to see them, they are 1000KM off grid and warp when the person jumps, they cant see that!! even with a scout, also even IF you are sat at the gate you are seen as completely neutral therefore they still dont know if you are a ganker, your not flashing red to them, so potentially that means everyone in highsec is, therefore do you think people should just stop moving around? the fact is ganking is wayyyy to easy, the sec status maybe higher but nothing significant, it should be a huge hit and i mean huge. and again frieighters should be allowed to fit a solid tank at the very least... You know scouts have access to this wonderful thing called a directional scanner, I hear its amazing at spotting big groups hanging out in space near you. It even shows what ships they are flying, makes spotting a gank group even easier as long as you have the smallest idea of what ships usually get used for it. Are you seeing the common theme here yet, I'll give you a clue its called effort and educating oneself. The problem with you is that every idea you propose is terrible and then you throw hissy fits when people point out how its terrible. You also never present any information to back up your claims. As for your idea of ganking being too easy thats not a fact, its something you believe and one persons belief does not make something a fact. Jonah also already made the point that people would just use any extra slots you give them for more cargo and then carry on whining.
not sure where the hissy fit came from, certainly not done any of that, if me saying you missing point means im throwing a hissy fit then fine.. So ganking usually happens in highsec systems, with A LOT of people in them. So directional scan is a little useless to be frank. But i understand where you are coming from, but yes perhaps someone can see a hoard of catalysts.
Again (hissy fit) youre missing the point. The point is ganking is very very easy with very little risk and lots of reward, thats it nothing more.
Now of course people are going to put cargo expanders in the low slots its a freighter the want to carry as much as possible. Even if you fitted hardeners etc 3 slots its not going to give you much tank. They should probably add 1 more slot and 3 rig slots. that should at least give the pilots a little more tank to play with and balance things up. Is that really such a bad thing to ask for? or do you just want easy kills? You talk about making the effort but only if it suits you, you want easy kills...
|

Paranoid Loyd
1414
|
Posted - 2014.08.14 20:22:00 -
[3262] - Quote
ImYourMom wrote:Herpa Derpa
You're ignorance of game mechanics and unwillingness to understand how the game is played is hysterical. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.14 20:25:00 -
[3263] - Quote
ImYourMom wrote:Darek Castigatus wrote:ImYourMom wrote:Darek Castigatus wrote:ImYourMom wrote: Think youre slightly missing the point. Gankers hit you with element of surprise, if dont correctly there is very little risk, and the rewards can be great. You dont even need to grind your sec anymore you can buy sec back. When you have ganked someone its too late for them to do anything, and mostly are carebears anyway so they probably cant even pvp. You know this and i do, so please dont post this type of response.
I think personally you gank something in highsec you should get a massive sec status hit, you should also be able to be podded by NPC. Also they should allow freighters to fit a damn good tank....
then it makes things a little more interesting
And whats the best way to get the element of surprise - oh yes, its for the person you're hunting to be paying no attention to their surroundings what so ever. Honestly if you dont see how people make themselves into targets by now then there really is no hope for you. As for your big status hit idea it already exists, sec loss for actions in highsec afaik is higher than anywhere else in the game and if you think NPC podding is going to affect gankers you really dont know anything about combat at all. Its simplicity itself to warp a pod out once a ship is destroyed if you're at the keyboard so itl'll have more effect on guess what - AFK mission runners and haulers, you know those same people you seem to be so desperate to save from their own stupidity. look im just proposing ideas, there are probably a billion ones, and to be honest your comment is total BS. Pirates or Gankers DO NOT sit at a gate for scouts to see them, they are 1000KM off grid and warp when the person jumps, they cant see that!! even with a scout, also even IF you are sat at the gate you are seen as completely neutral therefore they still dont know if you are a ganker, your not flashing red to them, so potentially that means everyone in highsec is, therefore do you think people should just stop moving around? the fact is ganking is wayyyy to easy, the sec status maybe higher but nothing significant, it should be a huge hit and i mean huge. and again frieighters should be allowed to fit a solid tank at the very least... You know scouts have access to this wonderful thing called a directional scanner, I hear its amazing at spotting big groups hanging out in space near you. It even shows what ships they are flying, makes spotting a gank group even easier as long as you have the smallest idea of what ships usually get used for it. Are you seeing the common theme here yet, I'll give you a clue its called effort and educating oneself. The problem with you is that every idea you propose is terrible and then you throw hissy fits when people point out how its terrible. You also never present any information to back up your claims. As for your idea of ganking being too easy thats not a fact, its something you believe and one persons belief does not make something a fact. Jonah also already made the point that people would just use any extra slots you give them for more cargo and then carry on whining. not sure where the hissy fit came from, certainly not done any of that, if me saying you missing point means im throwing a hissy fit then fine.. So ganking usually happens in highsec systems, with A LOT of people in them. So directional scan is a little useless to be frank. But i understand where you are coming from, but yes perhaps someone can see a hoard of catalysts. Again (hissy fit) youre missing the point. The point is ganking is very very easy with very little risk and lots of reward, thats it nothing more. Now of course people are going to put cargo expanders in the low slots its a freighter the want to carry as much as possible. Even if you fitted hardeners etc 3 slots its not going to give you much tank. They should probably add 1 more slot and 3 rig slots. that should at least give the pilots a little more tank to play with and balance things up. Is that really such a bad thing to ask for? or do you just want easy kills? You talk about making the effort but only if it suits you, you want easy kills...
We dont need freighters with the EHP of carriers, there are plenty of fits that can give you a LOT of EHP already available with what we have now im betting we'll see a "Give freighters a DC2" post again soon as well.
Provis and obbys can get almost 600K EHP with the right fit and a booster alt Charons and fenrirs are a bit behind at about 480-520K but still its a LOT of tank You could use jump freighters and avoid the camps entirely
Also if you see 20+ catalysts on D-Scan with your scout its probably a good idea to wait before you jump it in, either until they complete the gank and are forced to dock or until they leave. Its up to YOU to protect your assets NOT CCP.
Web it into warp Escort with logi Escort with antibump ships Escort with combat ships Use a scout GO the other way Etc.
There are already tons of options, so stop complaining that taking shortcuts is costing people freighters, taking shortcuts IRL can have consequences too so why shouldn't they here?
Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
274
|
Posted - 2014.08.14 20:31:00 -
[3264] - Quote
Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers.
You have some explaining to do ... do you actually mean what you say? Do you stand by the damage your words have caused? Would you repay a lost Vexor for someone killed on your behalf? Doubt it, but I've been wrong before.
We'll see... standby. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1286
|
Posted - 2014.08.14 20:35:00 -
[3265] - Quote
Feyd Rautha Harkonnen wrote:Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. For your pansified heresies against EvE's traditions of HTFU, a +1 is being added to the Kill-It-Forward queue. An innocent carebear will be murdered in hisec, and told it is because of your membership in the church of Ripard Tegian they died. Your heresies, our hands, their blood, your conscience. YOU cause these deaths, we are just GOD's holy instrument. We really are getting better on the turnaround latency on our service times....
---
From: Jamwara DelCalicoe Ashley To: [redacted]
Hey [redacted] o/
We have a few things to discuss; but first, you put up a pretty decent fight considering how badly you fit your Vexor. Kill: [redacted] (Vexor) With a bit of guidance I have no doubt you'll turn out okay and make it in New Eden. +1
More importantly, I want to let you know why you lost your ship. As I said before, you did a good job considering everything ... it's really not your fault. Unlike you, there are those amongst us that are completely risk averse. It's true. Heretics like Vilma Banks wail and whine and complain constantly coming up with HORRIBLE ideas like this:
https://forums.eveonline.com/default.aspx?g=posts&m=4912984#post4912984 ... Vilma needs to HTFU, and you should contact her directly regarding your loss....wouldn't you agree? Fret not, hope springs eternal ... sorta like arterial bleeding. vOv
Oh yeah, one more thing [because I like you] make sure you tank your ships for shield OR armor; not both.
Jamwara Would you like to know more? |

ImYourMom
Republic University Minmatar Republic
53
|
Posted - 2014.08.14 20:42:00 -
[3266] - Quote
Christopher Mabata wrote:
We dont need freighters with the EHP of carriers, there are plenty of fits that can give you a LOT of EHP already available with what we have now im betting we'll see a "Give freighters a DC2" post again soon as well.
Provis and obbys can get almost 600K EHP with the right fit and a booster alt Charons and fenrirs are a bit behind at about 480-520K but still its a LOT of tank You could use jump freighters and avoid the camps entirely
Also if you see 20+ catalysts on D-Scan with your scout its probably a good idea to wait before you jump it in, either until they complete the gank and are forced to dock or until they leave. Its up to YOU to protect your assets NOT CCP.
Web it into warp Escort with logi Escort with antibump ships Escort with combat ships Use a scout GO the other way Etc.
There are already tons of options, so stop complaining that taking shortcuts is costing people freighters, taking shortcuts IRL can have consequences too so why shouldn't they here?
so you want easy kills.... sorry but eve isnt just about you.... |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1287
|
Posted - 2014.08.14 20:48:00 -
[3267] - Quote
ImYourMom wrote:...
so you want easy kills.... sorry but eve isnt just about you....and i dont think adding one more slot and 3 rigs is going to give anywhere near the EHP of carriers, so dont be silly
You and your ilk have read THIS and tried to apply brain in gear before wailing on forums for nerfs right, RIIIIIIGHT?
(finger hovers over the Kill-It-Forward button...)
F Would you like to know more? |

ImYourMom
Republic University Minmatar Republic
53
|
Posted - 2014.08.14 20:50:00 -
[3268] - Quote
Feyd Rautha Harkonnen wrote:ImYourMom wrote:...
so you want easy kills.... sorry but eve isnt just about you....and i dont think adding one more slot and 3 rigs is going to give anywhere near the EHP of carriers, so dont be silly You and your ilk have read THIS and tried to apply brain in gear before wailing on forums for nerfs right, RIIIIIIGHT? (finger hovers over the Kill-It-Forward button...) F
my ilk? fyi i dont even fly a freighter, but i do have the common sense to understand when something is not right....unlike you guys who quite simply just gank people at gates....yay way to go...awesome leet pvpers....lol seriously |

Iain Cariaba
237
|
Posted - 2014.08.14 20:56:00 -
[3269] - Quote
ImYourMom wrote:Now of course people are going to put cargo expanders in the low slots its a freighter the want to carry as much as possible. Even if you fitted hardeners etc 3 slots its not going to give you much tank. They should probably add 1 more slot and 3 rig slots. that should at least give the pilots a little more tank to play with and balance things up. Is that really such a bad thing to ask for? or do you just want easy kills? You talk about making the effort but only if it suits you, you want easy kills... The answer is not give more buffs to the haulers. The answer is for the haulers to use half an ounce of common sense in their endeavours and protect themselves. It's so easy a simple google search will tell you how it's done. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

ImYourMom
Republic University Minmatar Republic
53
|
Posted - 2014.08.14 20:59:00 -
[3270] - Quote
Iain Cariaba wrote:ImYourMom wrote:Now of course people are going to put cargo expanders in the low slots its a freighter the want to carry as much as possible. Even if you fitted hardeners etc 3 slots its not going to give you much tank. They should probably add 1 more slot and 3 rig slots. that should at least give the pilots a little more tank to play with and balance things up. Is that really such a bad thing to ask for? or do you just want easy kills? You talk about making the effort but only if it suits you, you want easy kills... The answer is not give more buffs to the haulers. The answer is for the haulers to use half an ounce of common sense in their endeavours and protect themselves. It's so easy a simple google search will tell you how it's done.
please read above comment, i have never seen some many gankers whine that they might have to work to get kills... keep whining ..... tears are delicious
|
|

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.14 21:02:00 -
[3271] - Quote
ImYourMom wrote:Christopher Mabata wrote:
We dont need freighters with the EHP of carriers, there are plenty of fits that can give you a LOT of EHP already available with what we have now im betting we'll see a "Give freighters a DC2" post again soon as well.
Provis and obbys can get almost 600K EHP with the right fit and a booster alt Charons and fenrirs are a bit behind at about 480-520K but still its a LOT of tank You could use jump freighters and avoid the camps entirely
Also if you see 20+ catalysts on D-Scan with your scout its probably a good idea to wait before you jump it in, either until they complete the gank and are forced to dock or until they leave. Its up to YOU to protect your assets NOT CCP.
Web it into warp Escort with logi Escort with antibump ships Escort with combat ships Use a scout GO the other way Etc.
There are already tons of options, so stop complaining that taking shortcuts is costing people freighters, taking shortcuts IRL can have consequences too so why shouldn't they here?
so you want easy kills.... sorry but eve isnt just about you....and i dont think adding one more slot and 3 rigs is going to give anywhere near the EHP of carriers, so dont be silly
Ganking freighters are only easy kills when the freighter pilot decides to undock without maximum tank, easy kills are fun too so why not kill those as well? Its certainly not a matter of principle.
And yes 3 T2 Transverse bulkheads with 4 RF bulkheads or even resist mods and trimarks or extenders your looking at 800K+ EHP with boosts and implants, possibly drugs too. Not too far off from the EHP of a carrier when its unfitted no? Your a flying cargohold in space, be happy with what CCP gave you in the first place, you dont need more it makes no sense why you need more. So once more i say unto you in the words of myself and many before me:
PROTECT YOUR OWN ASSETS DONT LEAVE IT TO CCP.
Because its not their job, its yours!
Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.14 21:05:00 -
[3272] - Quote
ImYourMom wrote:Feyd Rautha Harkonnen wrote:ImYourMom wrote:...
so you want easy kills.... sorry but eve isnt just about you....and i dont think adding one more slot and 3 rigs is going to give anywhere near the EHP of carriers, so dont be silly You and your ilk have read THIS and tried to apply brain in gear before wailing on forums for nerfs right, RIIIIIIGHT? (finger hovers over the Kill-It-Forward button...) F my ilk? fyi i dont even fly a freighter, but i do have the common sense to understand when something is not right....unlike you guys who quite simply just gank people at gates....yay way to go...awesome leet pvpers....lol seriously
PVP is PVP it doesnt matter how you see it but how the ones doing it see it, a kill is a kill regardless and ganking offers a lot more profit than typical PVP unless you hunt excessively blingy ships in null sec with great success. So Whether you see it as Elite or Not ( which personally i just do it for fun and money ) its here to stay. Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.14 21:06:00 -
[3273] - Quote
ImYourMom wrote:Iain Cariaba wrote:ImYourMom wrote:Now of course people are going to put cargo expanders in the low slots its a freighter the want to carry as much as possible. Even if you fitted hardeners etc 3 slots its not going to give you much tank. They should probably add 1 more slot and 3 rig slots. that should at least give the pilots a little more tank to play with and balance things up. Is that really such a bad thing to ask for? or do you just want easy kills? You talk about making the effort but only if it suits you, you want easy kills... The answer is not give more buffs to the haulers. The answer is for the haulers to use half an ounce of common sense in their endeavours and protect themselves. It's so easy a simple google search will tell you how it's done. please read above comment, i have never seen some many gankers whine that they might have to work to get kills... keep whining ..... tears are delicious
Were not the ones who created this forum are we? Nope its the haulers who cry out for change and we tell them why it wont happen or is unlikely to happen in the near future. Once again a simple button click would show you this Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Iain Cariaba
237
|
Posted - 2014.08.14 21:16:00 -
[3274] - Quote
ImYourMom wrote:Iain Cariaba wrote:ImYourMom wrote:Now of course people are going to put cargo expanders in the low slots its a freighter the want to carry as much as possible. Even if you fitted hardeners etc 3 slots its not going to give you much tank. They should probably add 1 more slot and 3 rig slots. that should at least give the pilots a little more tank to play with and balance things up. Is that really such a bad thing to ask for? or do you just want easy kills? You talk about making the effort but only if it suits you, you want easy kills... The answer is not give more buffs to the haulers. The answer is for the haulers to use half an ounce of common sense in their endeavours and protect themselves. It's so easy a simple google search will tell you how it's done. please read above comment, i have never seen some many gankers whine that they might have to work to get kills... keep whining ..... tears are delicious Here's where you get ignored for the troll you truly are.
Good riddance. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Kaarous Aldurald
ROC Deep Space The ROC
8808
|
Posted - 2014.08.14 21:32:00 -
[3275] - Quote
I would like to thank our current NPC corp troll for providing yet more evidence of precisely why NPC corp characters should be banned from GD.
Oh, and as for your "suggestions", it was already fairly clear that you don't fly a freighter. Because if you did, you'd know just how stupid those suggestions are. The last thing freighters need is more slots. What they need is competent pilots who will bother to fit a tank. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nexus Day
Lustrevik Trade and Travel Bureau
1032
|
Posted - 2014.08.14 23:00:00 -
[3276] - Quote
Kaarous Aldurald wrote:I would like to thank our current NPC corp troll for providing yet more evidence of precisely why NPC corp characters should be banned from GD.
Oh, and as for your "suggestions", it was already fairly clear that you don't fly a freighter. Because if you did, you'd know just how stupid those suggestions are. The last thing freighters need is more slots. What they need is competent pilots who will bother to fit a tank. Your suggestion of banning NPC corps from GD is different from his suggestion for more freighter slots how?
No really. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Grog Aftermath
Need more grog
38
|
Posted - 2014.08.14 23:10:00 -
[3277] - Quote
Nexus Day wrote:Kaarous Aldurald wrote:I would like to thank our current NPC corp troll for providing yet more evidence of precisely why NPC corp characters should be banned from GD.
Oh, and as for your "suggestions", it was already fairly clear that you don't fly a freighter. Because if you did, you'd know just how stupid those suggestions are. The last thing freighters need is more slots. What they need is competent pilots who will bother to fit a tank. Your suggestion of banning NPC corps from GD is different from his suggestion for more freighter slots how? No really.
There's no relationship between freighter slots and being able to post in GD.
I'm not in an NPC corp but I'm a forum character, next it would be you need 10 people in a player corp to be able to post. But wait we already have a forum like that...
NPC corp players have just as much right to post in GD as anyone else.
As for more freighter slots, sounds reasonable current amount of slots makes it boring fitting one. |

Nexus Day
Lustrevik Trade and Travel Bureau
1032
|
Posted - 2014.08.14 23:18:00 -
[3278] - Quote
120+ pages and people still want to stick their heads in the sand.
I would like to see EvE grow. EvE has been lucky due to a lack of competition. It is a niche game. At some point someone will invent a user friendly space game and then truly the bitter vets will have EvE to themselves. And then when they realize that there are no newbies to exploit they will slowly leave blaming most likely someone else.
IMHO a problem with EvE is that it follows EvE logic. People say EvE is hard. I disagree. I say Eve is not intuitive because it follows it own logic. This is by choice and IMHO self limiting.
Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept.
A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This would allow people to bump, within reason. It would also allow people to shoot anyone anywhere as long as they didn't go past shields.
But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
People should not have to read a tutorial or watch a YouTube video to understand how to do the simplest things in a GAME.
This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them.
This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Kaarous Aldurald
ROC Deep Space The ROC
8810
|
Posted - 2014.08.14 23:24:00 -
[3279] - Quote
Nexus Day wrote: Your suggestion of banning NPC corps from GD is different from his suggestion for more freighter slots how?
No really.
They're entirely unrelated. I disagree with his statement, and I also pointed out how him being a very obvious troll alt is an excellent example of how the NPC corp alt makes it too easy to troll without any consequences, as he is the latest incarnation of some jackass trolling GD with his half baked "opinions".
And that, if you ask me, the ability to endlessly troll with NPC alts should be removed. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Grog Aftermath
Need more grog
38
|
Posted - 2014.08.14 23:39:00 -
[3280] - Quote
Nexus Day wrote: Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept.
As you are aware from the second part of yours that I've quoted. CONCORD is the reason for that.
Nexus Day wrote: A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This would allow people to bump, within reason. It would also allow people to shoot anyone anywhere as long as they didn't go past shields.
But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
Don't see how miners would get any benefit from that. It would just make them easier to kill than they already are.
With the bumping you seem to want more realism, but then you go against that with this second part I quoted.
If you shot at a person and just made a hole in their jacket but missed their skin, would that be seen as an act of aggression and a criminal offense.
You can't aim for realism yet choose what you want, as with realism there's no choices to be made they're already defined. Eve's not about realism as it's set in another galaxy and far into the future. |
|

Remiel Pollard
Shock Treatment Ministries
4169
|
Posted - 2014.08.15 00:59:00 -
[3281] - Quote
Nexus Day wrote:This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them.
Except that the vets already adapted. That's why we're vets. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Benny Ohu
Chaotic Tranquility
3790
|
Posted - 2014.08.15 01:56:00 -
[3282] - Quote
Nexus Day wrote:A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up). HA HA HA HA HA HA. Yeah, let's make it so that it's possible to take off seventy percent of a well-fit mackinaw/skiff's tank before CONCORD begins its eighteen-second timer. |

Benny Ohu
Chaotic Tranquility
3790
|
Posted - 2014.08.15 01:59:00 -
[3283] - Quote
Benny Ohu wrote:Nexus Day wrote:A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up). HA HA HA HA HA HA. Yeah, let's make it so that it's possible to take off seventy percent of a well-fit mackinaw/skiff's tank before CONCORD begins its eighteen-second timer. you just came up with an exceedingly terrible idea to accommodate the 'make bumping do damage' terrible idea |

Jonah Gravenstein
Machiavellian Space Bastards
20140
|
Posted - 2014.08.15 01:59:00 -
[3284] - Quote
Benny Ohu wrote:Nexus Day wrote:A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up). HA HA HA HA HA HA. Yeah, let's make it so that it's possible to take off seventy percent of a well-fit mackinaw/skiff's tank before CONCORD begins its eighteen-second timer. A variation of Malcanis' law at work right there.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

Scipio Artelius
The Vendunari End of Life
3640
|
Posted - 2014.08.15 02:26:00 -
[3285] - Quote
Nexus Day wrote:Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept. Damage effects is a suggestion that is regularly made in threads on bumping.
The main problem is it's rare that we really sit down to design a mechanic and think about all of the different ways that it could be used by players.
For example, even if you ignored station games due to invulnerability timers on undocking, no such luxury exists at gates.
Autopiloting in highsec would become suicide because all a ganker would need is to line ships in front of yours and you would bump yourself to death. They don't even have to bump you. You'll be bumping them. You'll be the aggressor.
This would be extremely easy to do because autopilot goes gate to gate in a straight line and ships land 15km from gate. It doesn't even need any guess work to see where ships are going to drop out of warp and what vector they'll be on.
Park ships along the lines and let Freighters kill themselves.
A 'logical' solution to that might be to allow AP to warp to 0 (another common request). But, that won't solve the problem either.
All a ganker has to do is line up on the other side of the gate and then scram you when you spawn on grid. Then you align to next gate but don't warp. While you slow boat, ships park in front of you and you kill yourself.
That is not possible under the current mechanics, but you made it very convenient with the next part of your suggestion.
Quote:A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
Combined with your first suggestion, this is fantastically exploitable. A ganker can now freely activate a scram on you and stop you warping away. That makes it even easier to arrange for you to bump yourself to death.
Quote:But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
The recognisable, well defined line already exists. Any module activated against another player leads to Concord. Clear and simple and not exploitable (normally).
Quote:This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them. I generally try to be reasonable in considering people's suggestions. For this suggestion though, it would achieve the exact opposite effect that you are looking for.
Gankers would become the victims of aggressive bumping under the game mechanics and Carebears would become the Gankers, being Concorded every time they tried to travel anywhere.
That's not logic I want to taste anymore of. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Samantha Floyd
Republic Military School Minmatar Republic
24
|
Posted - 2014.08.15 02:37:00 -
[3286] - Quote
Who's arguing that more low slots wouldn't help? 
As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. I've seen CODE take down 3 x Bulkhead Obelisks and 3 x A-type resists Providences. Takes them two waves.
They shouldn't add more slots for the exact oppositie reason some of you are arguing: It would make freighters too OP. With 3 x rig slots, it would take at least 3 waves of the usual big gank fleets to get you.
Anyways this thread really should be closed. Considering web warping and Nestors, there is no reason to get ganked. 150 pages of discussion isn't going to change that. |

Kaarous Aldurald
ROC Deep Space The ROC
8815
|
Posted - 2014.08.15 02:43:00 -
[3287] - Quote
Samantha Floyd wrote:Who's arguing that more low slots wouldn't help?
I'll go ahead and make that argument right now.
Slots don't come without costs. That's the big lesson in all of the freighter changes, by the way. If they got rigs to boot, it would be even worse.
Quote: As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. I've seen CODE take down 3 x Bulkhead Obelisks and 3 x A-type resists Providences. Takes them two waves.
Should have bought a permit.
Quote: Anyways this thread really should be closed. Considering web warping and Nestors, there is no reason to get ganked. 150 pages of discussion isn't going to change that.
Apparently it is permitted to live to put all the ganking whines in one place, that way we know whom to wardec. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Arkady Romanov
GoonWaffe Goonswarm Federation
487
|
Posted - 2014.08.15 03:38:00 -
[3288] - Quote
Samantha Floyd wrote:As of right now fitting a max tanked freighter still leaves you as a potential target to be killed.
Good. No undocked ship should be 100% safe from death. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
314
|
Posted - 2014.08.15 03:54:00 -
[3289] - Quote
Arkady Romanov wrote:Samantha Floyd wrote:As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. Good. No undocked ship should be 100% safe from death.
This. We are all potential targets to be killed. No matter what we're flying. This how it is. This is how it has been. This is how it should be. Blood makes the grass grow. |

Heinrich Erquilenne
Foundation Cutting-Edge Mordus Angels
11
|
Posted - 2014.08.15 11:26:00 -
[3290] - Quote
Arkady Romanov wrote:Samantha Floyd wrote:As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. Good. No undocked ship should be 100% safe from death.
That doesn't mean ships should be 100% not safe to fly. Since eve is a pvp game every ship should be able to do something in a competitive pvp environment on its own, instead of the old "rely on others" which always end up in a boring "rely on alts" thing. Med and high slots + rigs for freighters seems to be a legitimate request to me but that's just me. The freighter pilot should be able to fit a MWD or a cloak just like every single other ship in game. I don't see why carrying stuff should always make you the fat loot pinata some people like because they like easy targets which can't fight back. I would even go as far as adding a small drone bay so that freighter pilots can fit ecm drones. |
|

Mara Pahrdi
The Order of Anoyia
786
|
Posted - 2014.08.15 11:29:00 -
[3291] - Quote
Nexus Day wrote:A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This could be interesting, if the bumper is a shield logi. CCP would have to detemine who actually is the bumper, to sort this out. Remove insurance. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1554
|
Posted - 2014.08.15 11:47:00 -
[3292] - Quote
Nexus Day wrote:120+ pages and people still want to stick their heads in the sand.
I would like to see EvE grow. EvE has been lucky due to a lack of competition. It is a niche game. At some point someone will invent a user friendly space game and then truly the bitter vets will have EvE to themselves. And then when they realize that there are no newbies to exploit they will slowly leave blaming most likely someone else.
IMHO a problem with EvE is that it follows EvE logic. People say EvE is hard. I disagree. I say Eve is not intuitive because it follows it own logic. This is by choice and IMHO self limiting.
Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept.
A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This would allow people to bump, within reason. It would also allow people to shoot anyone anywhere as long as they didn't go past shields.
But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
People should not have to read a tutorial or watch a YouTube video to understand how to do the simplest things in a GAME.
This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them.
make bumping do damage and yoou will jsut make a whole new level of ganking.
Make concord respond and I wil park frigates in front of jita perimeter gate so that auto pilot freighters cllide with them and get concorded.
Go back to your drawing board...
"If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Matius Udan
State War Academy Caldari State
1
|
Posted - 2014.08.15 12:02:00 -
[3293] - Quote
It seems ganking is only a problem for the person that got ganked - for everyone else its hours of entertainment as the ganked miss the point of a game where anyone can do anything they want. Ganking happens, it is legitimate in most cases, in others it is just trolling for fun. I myself have not been ganked, although this character is new, i had played EVE a few years ago and the closest I got was someone scanning me down in a mission area and locking on to me (they would have fooled me into shooting them if they had waited for NPC ships to be on the grid and locking me as well - as it was it was just them so I bugged out). Maybe im on at the wrong time? Maybe its because when ever I haul stuff I warp to zero, keep a very close eye on local and do more than one trip so there is never anything of value in my hold (in the vain hope that there are gankers in it for profit still out there)
In WoW (way back in the day) if I saw someone of the opposing faction with an afk tag I would nuke them and /emote teabagging their corpse without hessitation, I dont see why people think it should be different here? |

Jenn aSide
Smokin Aces.
7676
|
Posted - 2014.08.15 13:32:00 -
[3294] - Quote
Nexus Day wrote:120+ pages and people still want to stick their heads in the sand.
I would like to see EvE grow. EvE has been lucky due to a lack of competition. It is a niche game. At some point someone will invent a user friendly space game and then truly the bitter vets will have EvE to themselves. And then when they realize that there are no newbies to exploit they will slowly leave blaming most likely someone else.
IMHO a problem with EvE is that it follows EvE logic. People say EvE is hard. I disagree. I say Eve is not intuitive because it follows it own logic. This is by choice and IMHO self limiting.
Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept.
A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This would allow people to bump, within reason. It would also allow people to shoot anyone anywhere as long as they didn't go past shields.
But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
People should not have to read a tutorial or watch a YouTube video to understand how to do the simplest things in a GAME.
This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them.
No one should be this bitter and hateful.
|

Airto TLA
Puppeteers of Doom
56
|
Posted - 2014.08.15 15:27:00 -
[3295] - Quote
Kaarous Aldurald wrote:Airto TLA wrote: My suggestions, has always been if you reach -9 or lower NPC police will try and kill your pod and only low sec stations will accept your medical clones. Seems like a realistic disadvantage to being a known arsonist.
While we're making self serving suggestions, I have one. If you are killed by someone whose sec status is -5.0 or lower, you don't get any insurance payout. Because reasons.
I am going to pick this one out of the, several. Since the analogy used was the worst.
Why do you gank something, why do you think you should be protected while you do so, why are you not up for a challenge?
Basically you are a wannabe gangster, not able to live the life, but can buy the outfit.
I real dislike care bear PvP tough guys, they really annoy me. They will exploit every corner to get a stupidly unfair fight. Then they whine like three year olds every time some makes them work a little harder.
High Sec has its protections, because unharmed haulers are slow easy targets, just ask any null sec guy why industry is so hard there. It is not the production lines or the lack of materials as much the complete lack of an ability to move them (without Jump freighters and their inherent cheesiness).
|

Iain Cariaba
238
|
Posted - 2014.08.15 16:20:00 -
[3296] - Quote
Heinrich Erquilenne wrote:Arkady Romanov wrote:Samantha Floyd wrote:As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. Good. No undocked ship should be 100% safe from death. That doesn't mean ships should be 100% not safe to fly. Since eve is a pvp game every ship should be able to do something in a competitive pvp environment on its own, instead of the old "rely on others" which always end up in a boring "rely on alts" thing. Med and high slots + rigs for freighters seems to be a legitimate request to me but that's just me. The freighter pilot should be able to fit a MWD or a cloak just like every single other ship in game. I don't see why carrying stuff should always make you the fat loot pinata some people like because they like easy targets which can't fight back. I would even go as far as adding a small drone bay so that freighter pilots can fit ecm drones. Freighters, in fact, are able to do something in a competitive PvP environment on its own. It can haul more than any other hull. Its drawback is that it's potentially a giant loot pinata, unless you're smart.
Ohh, let's put a cloak on a freighter.... seriously? Given the align times of a freighter, how hard do you really think it would be to decloak one on a gate? Let's not even get into the fact that the biggest problem with freighters is the freighter pilots themselves who think it's ok to dump several billion isk worth of crap into a slow, fat hull then hit autopilot and go watch a movie. An AFK autopiloting freighter pilot is not able to use a cloak. Unless it's a covops cloak, you still can't warp cloaked, which means you have to decloak and recover the 50% velocity you didn't have cause you were cloaked.
The largest mwd in the game still won't provide enough thrust to give a hull the size of a freighter any significant speed increase. Hop on Sisi and put a 1mn mwd on a battleship and see how much increase you get, that's comparable to putting a 100mn mwd on a freighter. Unless you add a capital sized mwd to the game, there's no point in letting freighters use one, and a capital mwd is it's own can of worms.
ECM drones?. Ok, let's make the ganker fleets add ond more guy to the fleet to compensate for the one guy that might get jammed. How long do you think it'll be before some carebear sees a suspect flag on overview and unleashes his horde of t1 hornets on someone's hurricane? You know it'll happen.
Hauling does not "always make you the fat loot pinata." It's the pilot of the freighter that does that, not the ship itself. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Iain Cariaba
238
|
Posted - 2014.08.15 16:47:00 -
[3297] - Quote
Airto TLA wrote:I real dislike care bear PvP tough guys, they really annoy me. They will exploit every corner to get a stupidly unfair fight. Then they whine like three year olds every time some makes them work a little harder. As opposed to the carebears who whine incessantly for more and more nerfs, and when CCP delivers, not only ignores everything CCP did for them, they want even more. Search the forums. The same day Kronos was released and they got the ability to tank freighters, there were posts on forums for further nerfs to ganking.
I don't really see how adapting to the changes and regaining the advantage, while arguing against the people who can't accept what they get and continously cry for even more, is whining like a three year old. Generally, it's the three year olds who are always wanting more. Tell you what, next time you're in walmart and there's some kid crying in an isle cause its parent won't buy them a candy bar, go tell the parent to stop whining and give the kid what they want. See how well that goes for you.
Airto TLA wrote:High Sec has its protections, because unharmed haulers are slow easy targets, just ask any null sec guy why industry is so hard there. It is not the production lines or the lack of materials as much the complete lack of an ability to move them (without Jump freighters and their inherent cheesiness). This is incorrect.
Highsec does not have any protections. What it has are consequences. Consequences are not protection against those willing to pay them.
Null industry is not hard, where do you think all those supers are produced? Why is most stuff made in highsec then? Because there's far less risk to build there and jump freighter it out. People in null are entirely capable of moving freighters around, since ihubs and upgrades don't fit in jump freighters. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1291
|
Posted - 2014.08.15 19:01:00 -
[3298] - Quote
For the heroes, an inspirational story on the Yoda of ganking.
For the villainous pansies, a guide on avoiding ganking.
For the ladies, free moustache rides.
That is all.
F
Would you like to know more? |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.15 19:09:00 -
[3299] - Quote
Nexus Day wrote:120+ pages and people still want to stick their heads in the sand.
I would like to see EvE grow. EvE has been lucky due to a lack of competition. It is a niche game. At some point someone will invent a user friendly space game and then truly the bitter vets will have EvE to themselves. And then when they realize that there are no newbies to exploit they will slowly leave blaming most likely someone else.
IMHO a problem with EvE is that it follows EvE logic. People say EvE is hard. I disagree. I say Eve is not intuitive because it follows it own logic. This is by choice and IMHO self limiting.
Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept.
A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This would allow people to bump, within reason. It would also allow people to shoot anyone anywhere as long as they didn't go past shields.
But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
People should not have to read a tutorial or watch a YouTube video to understand how to do the simplest things in a GAME.
This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them.
1. Collision mechanics would make the jita undock scrap free for all warfare or CONCORD Splam fest as people triggered illegal aggression undocking their freighters. This could also be exploited very easily if it triggered CONCORD aggro.
2. No the gank begins when the first shot is fired, if i can sit there and peck a way a skiff's shields and then volley out its armor in a 0.5 before CONCORD responds it defeats the purpose of the buff to their tank. and makes shield tanks useless if you fly anything someone would want to gank.
3. This isn't adapting this is just bad Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |

Christopher Mabata
Dominion Tenebrarum Reverberation Project
114
|
Posted - 2014.08.15 19:19:00 -
[3300] - Quote
Heinrich Erquilenne wrote:Arkady Romanov wrote:Samantha Floyd wrote:As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. Good. No undocked ship should be 100% safe from death. That doesn't mean ships should be 100% not safe to fly. Since eve is a pvp game every ship should be able to do something in a competitive pvp environment on its own, instead of the old "rely on others" which always end up in a boring "rely on alts" thing. Med and high slots + rigs for freighters seems to be a legitimate request to me but that's just me. The freighter pilot should be able to fit a MWD or a cloak just like every single other ship in game. I don't see why carrying stuff should always make you the fat loot pinata some people like because they like easy targets which can't fight back. I would even go as far as adding a small drone bay so that freighter pilots can fit ecm drones.
I dont have such an issue with mid slot freighters, but you have to be sure they cant fit a damage control because at that point youve crossed the line into way too OP. Hence why i also disagree with the cloak idea
1. your not hard to decloak 2. thats almost enough CPU for a damage control unless it gets a reduction to CPU use which makes it a cloaky 9/10
Now as for a small drone bay i have no issues with that either, but realistically ECM drones will jam 1 dude which usually wont stop the gank since ganking is about overkilling the target, not getting exactly what you need to kill it. And carrying things only makes YOU a loot piniata if YOU put the several billion in loot inside the freighter and then take no precautions to keep any of it safe.
You know fitting an actual tank, implants, web it into warp, anti bump ships, logi escort, combat escort. etc. Is it bad if your friend says "that was a Metaphor" and you say "Meta 4? Get Tech II or faction" ?I love the sound of silent explosions in Space.-á |
|

Kaarous Aldurald
ROC Deep Space The ROC
8832
|
Posted - 2014.08.15 21:30:00 -
[3301] - Quote
Airto TLA wrote: I am going to pick this one out of the, several. Since the analogy used was the worst.
I'm not going to say anything about the rest of your post, but it is horribly wrong nonetheless.
I will however point out that you suck at sarcasm. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Rabe Raptor
The Conference Elite CODE.
3
|
Posted - 2014.08.16 06:37:00 -
[3302] - Quote
Honestly I don't understand the will for nerfs to ganking. If people simply followed the Law of Highsec they would be completely safe. Carebears baffle me. |

Verlyn
Sisters of Xambu
25
|
Posted - 2014.08.16 11:37:00 -
[3303] - Quote
Noragli wrote: I wonder how many cancel their subscription.
shut up
|

Benny Ohu
Chaotic Tranquility
3801
|
Posted - 2014.08.16 12:04:00 -
[3304] - Quote
Airto TLA wrote:I real dislike care bear PvP tough guys, they really annoy me. that's ok i'm sure you'll do nothing about it |

Kaarous Aldurald
ROC Deep Space The ROC
8841
|
Posted - 2014.08.16 12:07:00 -
[3305] - Quote
Benny Ohu wrote:Airto TLA wrote:I real dislike care bear PvP tough guys, they really annoy me. that's ok i'm sure you'll do nothing about it
They never do.
DMC was threatening me for a while about an offhanded comment I made. Thus far, nothing. My favorite part was when he outright admitted that he abuses the petition system by getting his friends to report people on his behalf.
If they had any spines, or the ability to back up what they said, they wouldn't be who they are in the first place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
317
|
Posted - 2014.08.16 12:51:00 -
[3306] - Quote
Rabe Raptor wrote:Honestly I don't understand the will for nerfs to ganking. If people simply followed the Law of Highsec they would be completely safe. Carebears baffle me.
While I do enjoy the antics of the CODE, you shouldn't push this notion of 'completely safe', as it is untrue, has never been true, and for so long as EVE is EVE will never be true. There will always be predation, and to try to push your dogma as some kind of magical shield against it is unfair to those who you're trying to convert. Yes, the code is full of ship-saving material, but until you and yours man up to the responsibility of protecting those who fall under your shield from those who don't give 1/15th of a rats hindquarters about it (yes, you may have guessed, but they do exist), the safety that comes from following it is only safety from you and yours. |

Rabe Raptor
The Conference Elite CODE.
10
|
Posted - 2014.08.16 13:14:00 -
[3307] - Quote
Omar Alharazaad wrote:Rabe Raptor wrote:Honestly I don't understand the will for nerfs to ganking. If people simply followed the Law of Highsec they would be completely safe. Carebears baffle me. While I do enjoy the antics of the CODE, you shouldn't push this notion of 'completely safe', as it is untrue, has never been true, and for so long as EVE is EVE will never be true. There will always be predation, and to try to push your dogma as some kind of magical shield against it is unfair to those who you're trying to convert. Yes, the code is full of ship-saving material, but until you and yours man up to the responsibility of protecting those who fall under your shield from those who don't give 1/15th of a rats hindquarters about it (yes, you may have guessed, but they do exist), the safety that comes from following it is only safety from you and yours.
Since the law outlines warping away if you see gankships on d-scan please give me a reasonable scenario that doesn't save you. An opponent throwing two SBs at a retriever or something? cmon. Together we can make Highsec a better place! The Law of Highsec Read it, share it, learn it, quote it, live it! |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
318
|
Posted - 2014.08.16 13:43:00 -
[3308] - Quote
Um. People die in high sec all the time from things that are not ganks. I know. I've killed a handful of them, others I know have killed more. I'm just saying that it's unkind to preach a notion of complete safety when such a thing doesn't truly exist, regardless of how much good advice you follow.
Like I said earlier, I don't disapprove of the CODE.'s methods. I just don't want folks to have misconceptions of absolute safety spoon fed to them. By following the advice given many times over in this thread by the gankers they can minimize their chances of being wtfpwnd, this is true, but we aren't ever supposed to be completely safe. It's part of what makes EVE awesome. |

Kaarous Aldurald
ROC Deep Space The ROC
8844
|
Posted - 2014.08.16 14:04:00 -
[3309] - Quote
Omar Alharazaad wrote:Um. People die in high sec all the time from things that are not ganks. I know. I've killed a handful of them, others I know have killed more. I'm just saying that it's unkind to preach a notion of complete safety when such a thing doesn't truly exist, regardless of how much good advice you follow.
Like I said earlier, I don't disapprove of the CODE.'s methods. I just don't want folks to have misconceptions of absolute safety spoon fed to them. By following the advice given many times over in this thread by the gankers they can minimize their chances of being wtfpwnd, this is true, but we aren't ever supposed to be completely safe. It's part of what makes EVE awesome.
I must agree. Safety comes from the measures you take to achieve it. Buying a permit is an excellent step in doing so, but no amount of what you do will ever come to 100% safety, unless you never undock. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20156
|
Posted - 2014.08.16 14:14:00 -
[3310] - Quote
Kaarous Aldurald wrote:but no amount of what you do will ever come to 100% safety, unless you never undock. If you're terminally greedy or stupid not even a station can offer 100% safety.
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |
|

Kaarous Aldurald
ROC Deep Space The ROC
8845
|
Posted - 2014.08.16 14:16:00 -
[3311] - Quote
Jonah Gravenstein wrote:Kaarous Aldurald wrote:but no amount of what you do will ever come to 100% safety, unless you never undock. If you're terminally greedy or stupid not even a station can offer 100% safety.
Yeah, but God bless those people. I paid for my account earlier this week with someone else's money. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hengle Teron
Mew Age Outpaws
28
|
Posted - 2014.08.16 22:53:00 -
[3312] - Quote
Rabe Raptor wrote:Omar Alharazaad wrote:Rabe Raptor wrote:Honestly I don't understand the will for nerfs to ganking. If people simply followed the Law of Highsec they would be completely safe. Carebears baffle me. While I do enjoy the antics of the CODE, you shouldn't push this notion of 'completely safe', as it is untrue, has never been true, and for so long as EVE is EVE will never be true. There will always be predation, and to try to push your dogma as some kind of magical shield against it is unfair to those who you're trying to convert. Yes, the code is full of ship-saving material, but until you and yours man up to the responsibility of protecting those who fall under your shield from those who don't give 1/15th of a rats hindquarters about it (yes, you may have guessed, but they do exist), the safety that comes from following it is only safety from you and yours. Since the law outlines warping away if you see gankships on d-scan please give me a reasonable scenario that doesn't save you. An opponent throwing two SBs at a retriever or something? cmon. uncloacking scram |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3937
|
Posted - 2014.08.16 22:59:00 -
[3313] - Quote
Feyd Rautha Harkonnen wrote:ImYourMom wrote:...
so you want easy kills.... sorry but eve isnt just about you....and i dont think adding one more slot and 3 rigs is going to give anywhere near the EHP of carriers, so dont be silly You and your ilk have read THIS and tried to apply brain in gear before wailing on forums for nerfs right, RIIIIIIGHT? (finger hovers over the Kill-It-Forward button...) F *pushes button for fayed*
Quote:Kill it forward From: Ralph King-Griffin Sent: 2014.08.16 22:50 To: [Redacted-see link in sig]
I just wanted to check in and provide an opportunity for you to ask any questions you may have about your recent Proteus and Typhoon losses in Auvergne tonight,
Rest assured you did nothing personally to prompt the loss, but instead you merely found yourself embroiled in eve the eve political meta.
in which both myself,my Benevolent ceo and overlord Feyd Rautha Harkonnen, and our corp have dedicated ourselvs to sploding a carebear for each and every request for 'nerf's made on the EVE-O forums.
the fact that ye'r Tech 3 cruiser and (rather dashing ill add)Battleship were killed by a mear frigate may have generate some bleeding from the posterior, If this is the case please fillout form
However...should this experience instead fire your imagination, or you wish to make this a learning experience, I stand ready to answer any questions you may have, up to and including enrolling you in our asshat training program(which is super fun) so you can aid me in my quest (pending confirmation of you not being a total bellend).
Yours Ralph King-Griffin =][= |

Paranoid Loyd
1463
|
Posted - 2014.08.16 23:08:00 -
[3314] - Quote
Nicely done sir, you no longer qualify as inept.  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Kaarous Aldurald
ROC Deep Space The ROC
8848
|
Posted - 2014.08.16 23:13:00 -
[3315] - Quote
Paranoid Loyd wrote:Nicely done sir, you no longer qualify as inept. 
Cloaked Proteus... in an NPC corp... in highsec. What the actual ****.
On behalf of everyone, thank you for killing that guy.
[edit: AAAAAHHHHH! Mixed guns on the Typhoon! *cries into napkin* "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3939
|
Posted - 2014.08.16 23:19:00 -
[3316] - Quote
same poket  =][= |

Nexus Day
Lustrevik Trade and Travel Bureau
1034
|
Posted - 2014.08.17 03:25:00 -
[3317] - Quote
Christopher Mabata wrote:Nexus Day wrote:120+ pages and people still want to stick their heads in the sand.
I would like to see EvE grow. EvE has been lucky due to a lack of competition. It is a niche game. At some point someone will invent a user friendly space game and then truly the bitter vets will have EvE to themselves. And then when they realize that there are no newbies to exploit they will slowly leave blaming most likely someone else.
IMHO a problem with EvE is that it follows EvE logic. People say EvE is hard. I disagree. I say Eve is not intuitive because it follows it own logic. This is by choice and IMHO self limiting.
Take for instance miner bumping. Two objects collide and the net result is....nothing? Here would be a simple solution that is both logical and support both sides. Bumping causes damage based upon the force of the collision. Wow, what a concept.
A second minor change would benefit miners, miner bumpers, gankers and gankees. There are no criminal effects until shields are depleted. In other words until you can show the officer damage he will not show up to write a ticket (or blow you up).
This would allow people to bump, within reason. It would also allow people to shoot anyone anywhere as long as they didn't go past shields.
But the second you cross the easily recognizable, well defined line the consequences should be sudden and without escape in hi sec. This concept is easy to understand and dos not require a whole lot of "if this then" thinking.
People should not have to read a tutorial or watch a YouTube video to understand how to do the simplest things in a GAME.
This is just a taste of logic that EvE could use. Now bring on the bitter vets who say EvE is about adapting, as long as it means everybody but them.
1. Collision mechanics would make the jita undock scrap free for all warfare or CONCORD Splam fest as people triggered illegal aggression undocking their freighters. This could also be exploited very easily if it triggered CONCORD aggro. 2. No the gank begins when the first shot is fired, if i can sit there and peck a way a skiff's shields and then volley out its armor in a 0.5 before CONCORD responds it defeats the purpose of the buff to their tank. and makes shield tanks useless if you fly anything someone would want to gank. 3. This isn't adapting this is just bad
And Jita has to be Jita? You mean people wouldn't adapt to the change (gasps in horror).
And then you go on to explain how things are even though they still make no sense to a new player and finish with the beloved "bad".
Your honor I have no case to make because the defendant keeps making it for me.
This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Kaarous Aldurald
ROC Deep Space The ROC
8860
|
Posted - 2014.08.17 03:29:00 -
[3318] - Quote
Nexus Day wrote: And then you go on to explain how things are even though they still make no sense to a new player and finish with the beloved "bad".
Your honor I have no case to make because the defendant keeps making it for me.
Are you on drugs, son?
(in all seriousness, what in the hell are you talking about? Are you still trying to defend your inane ideas to get rid of bumping?) "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nexus Day
Lustrevik Trade and Travel Bureau
1034
|
Posted - 2014.08.17 03:32:00 -
[3319] - Quote
So in the above a person points out that Jita would be a mess if collision caused damage, an artifact of bad coding. This is one reason EvE is not intuitive, the laws of physics are secondary to CCPs ability to code.
So what would happen in real space? First they would have some sort of traffic control to prevent collisions. Pretty sure CCP could implement that. Also seeing the success other markets would open up nearby, success breeds competition. We players could do that. But no CCP and we sit on hands because Jita must be Jita. Instead we have a bogus collision mechanic which (surprise, surprise) can be exploited.
Adapt or die does not apply just to new pilots. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Kaarous Aldurald
ROC Deep Space The ROC
8860
|
Posted - 2014.08.17 03:36:00 -
[3320] - Quote
Nexus Day wrote:So in the above a person points out that Jita would be a mess if collision caused damage, an artifact of bad coding. This is one reason EvE is not intuitive, the laws of physics are secondary to CCPs ability to code.
Completely untrue.
Quote: So what would happen in real space?
Completely irrelevant.
Quote: Instead we have a bogus collision mechanic which (surprise, surprise) can be exploited.
*Any* collision mechanism can be used to the benefit of smart players. And any collision mechanism will be used to the detriment of stupid players.
Nothing about that requires CCP to recode the entire base game as you are suggesting.
Quote: Adapt or die does not apply just to new pilots.
It particularly applies to people who want to see the game changed to benefit them, however.
In this case it applies to you. It's a longer way of saying "deal with it". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Nexus Day
Lustrevik Trade and Travel Bureau
1034
|
Posted - 2014.08.17 03:36:00 -
[3321] - Quote
Kaarous Aldurald wrote:Nexus Day wrote: And then you go on to explain how things are even though they still make no sense to a new player and finish with the beloved "bad".
Your honor I have no case to make because the defendant keeps making it for me.
Are you on drugs, son? (in all seriousness, what in the hell are you talking about? Are you still trying to defend your inane ideas to get rid of bumping?)
When bumping became in vogue CCPs stance was bumping was not griefing, while in their definition of griefing they used bumping as an example of griefing. This is the logic of EvE.
Read my post again and you might have a chance of realizing that I in no way want to get rid of bumping. What I propose would still allow bumping bot miners which we all endorse. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Scipio Artelius
The Vendunari End of Life
4110
|
Posted - 2014.08.17 03:43:00 -
[3322] - Quote
Nexus Day wrote:When bumping became in vogue CCPs stance was bumping was not griefing, while in their definition of griefing they used bumping as an example of griefing. This is the logic of EvE. No, they use following someone around after they make a real attempt to move on as grief play.
Bumping alone, nor killing someone is griefing. Following them over several systems and continuing to do it to them after they have attempted to distance themselves from the situation. That is griefing.
Quote:Read my post again and you might have a chance of realizing that I in no way want to get rid of bumping. What I propose would still allow bumping bot miners which we all endorse. Your proposal is not new and neither is it good.
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Kaarous Aldurald
ROC Deep Space The ROC
8860
|
Posted - 2014.08.17 03:43:00 -
[3323] - Quote
Nexus Day wrote: When bumping became in vogue CCPs stance was bumping was not griefing, while in their definition of griefing they used bumping as an example of griefing. This is the logic of EvE.
Are you actually that obtuse? Please tell me you're trolling, and you actually aren't this ignorant. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Riyria Twinpeaks
Reasonable People Of Sound Mind
2109
|
Posted - 2014.08.17 03:49:00 -
[3324] - Quote
Nexus Day wrote:So in the above a person points out that Jita would be a mess if collision caused damage, an artifact of bad coding. This is one reason EvE is not intuitive, the laws of physics are secondary to CCPs ability to code.
So what would happen in real space? First they would have some sort of traffic control to prevent collisions. Pretty sure CCP could implement that. Also seeing the success other markets would open up nearby, success breeds competition. We players could do that. But no CCP and we sit on hands because Jita must be Jita. Instead we have a bogus collision mechanic which (surprise, surprise) can be exploited.
Adapt or die does not apply just to new pilots.
I'd like to see you address the issues Scipio raised in this response to your original suggestion. He's not the first one to raise them when faced with the "bumping causing damage" suggestion, I think, and I was about to write something similar before noticing it had already been said, but sadly not responded to. |
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3320

|
Posted - 2014.08.17 05:33:00 -
[3325] - Quote
Removed an off topic post or some. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Jonah Gravenstein
Machiavellian Space Bastards
20165
|
Posted - 2014.08.17 07:37:00 -
[3326] - Quote
Nexus Day wrote: ...This is one reason EvE is not intuitive, the laws of physics are secondary to CCPs ability to code. The laws of physics are secondary to most forms of entertainment. Films, comics, games, books etc. all make use of a phenomenon known as willing suspension of disbelief, which is where the viewer, reader, player etc puts aside what they know to be true about the world and embraces the reality presented to them.
Quote:So what would happen in real space? In Newtonian space, I would say stuff would go either go boom or end up with a dirty gurt hole in it, or both, depending on who bumped what.
Ask a astronautical engineer/ physicist what would happen if a 104,000+ ton object travelling at nearly 1.5km/s (Machariel, 100mn mwd) impacts a 940,000 ton item that is travelling at 65m/s (Obelisk), it doesn't matter how big the object being hit is, it's going to make a bit of a mess.
Quote:First they would have some sort of traffic control to prevent collisions. Pretty sure CCP could implement that. Also seeing the success other markets would open up nearby, success breeds competition. We players could do that. By traffic control are you suggesting a hardcoded "you can't undock until the undock is clear" or something akin to traffic lights? If the former then it would would considerably affect the amount of docks and undocks a station could handle as well as put unnecessary strain on the node, if the latter you'd see people shooting the red lights, just as they do in the real world.
CCP already rerouted traffic around the former trade hub via changing the stargate destinations, the result was Jita. If CCP did implement traffic control as you suggest the probable result would be the systems surrounding Jita would become, for all intents and purposes, part of Jita.
Convenience is everything, and Jita is extremely convenient due to its position and accessibility from all four empires. If CCP changed the gate network to make Jita not so convenient, we'd find somewhere that was and Jita 2.0 would be born.
Quote:Instead we have a bogus collision mechanic which (surprise, surprise) can be exploited. There are counters to the bumping mechanic. A mechanic which CCP, who are the only people that count in this regard, do not see as an exploit.
[/quote]Adapt or die does not apply just to new pilots.[/quote]This is about the only thing you posted that makes any sense. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

admiral root
Red Galaxy
1530
|
Posted - 2014.08.17 14:05:00 -
[3327] - Quote
Nexus Day wrote:So what would happen in real space?
You must have really hated star wars. OMG, those x-wings have no control surfaces - how the hell are they flying through atmosphere?!?!?! No, your rights end in optimal+2*falloff |

DJentropy Ovaert
The Conference Elite CODE.
780
|
Posted - 2014.08.17 14:46:00 -
[3328] - Quote
admiral root wrote:Nexus Day wrote:So what would happen in real space? You must have really hated star wars. OMG, those x-wings have no control surfaces - how the hell are they flying through atmosphere?!?!?!
Confirming that video games and science fiction should always follow every law of physics and that the dev team needs to get on top of this before EVE is dying and grrrr goons :)
It's called "game mechanics" and "adapt or die". Learn the rules, learn how to work with them - win all the time, all day, every day! |

Nexus Day
Lustrevik Trade and Travel Bureau
1034
|
Posted - 2014.08.17 18:31:00 -
[3329] - Quote
Riyria Twinpeaks wrote:Nexus Day wrote:So in the above a person points out that Jita would be a mess if collision caused damage, an artifact of bad coding. This is one reason EvE is not intuitive, the laws of physics are secondary to CCPs ability to code.
So what would happen in real space? First they would have some sort of traffic control to prevent collisions. Pretty sure CCP could implement that. Also seeing the success other markets would open up nearby, success breeds competition. We players could do that. But no CCP and we sit on hands because Jita must be Jita. Instead we have a bogus collision mechanic which (surprise, surprise) can be exploited.
Adapt or die does not apply just to new pilots. I'd like to see you address the issues Scipio raised in this response to your original suggestion. He's not the first one to raise them when faced with the "bumping causing damage" suggestion, I think, and I was about to write something similar before noticing it had already been said, but sadly not responded to. So I did. Do try and keep up.
Again people are imagining things as they are as it seems to be their only frame of reference. Could there be another way of doing things? The answer is usually yes unless the problem has been broken down to its fundamental elements.
He also points out that bumping damage could be exploited without addressing the suggestion that shields regenerate, etc. etc. Some amount of bumping should be allowed. He also fails to address that the current system is exploited. Maybe because it benefits him in some way.
Is this the best we can do? Somehow modern day airports takeoff and land 1000's of planes a day without collisions and CCP can't figure it out in a game? And you defend this as good? This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Nexus Day
Lustrevik Trade and Travel Bureau
1034
|
Posted - 2014.08.17 18:34:00 -
[3330] - Quote
Kaarous Aldurald wrote:Nexus Day wrote:So in the above a person points out that Jita would be a mess if collision caused damage, an artifact of bad coding. This is one reason EvE is not intuitive, the laws of physics are secondary to CCPs ability to code. Completely untrue. Quote: So what would happen in real space?
Completely irrelevant. Quote: Instead we have a bogus collision mechanic which (surprise, surprise) can be exploited. *Any* collision mechanism can be used to the benefit of smart players. And any collision mechanism will be used to the detriment of stupid players. Nothing about that requires CCP to recode the entire base game as you are suggesting. Quote: Adapt or die does not apply just to new pilots.
It particularly applies to people who want to see the game changed to benefit them, however. In this case it applies to you. It's a longer way of saying "deal with it".
Why is it completely untrue? You need to support your responses or they are just....meh.
Recode the entire base game!? I will let the software gurus explain why the entire base game does not have to be recoded to add damage (something that exists in game) to collisions (something that exists in game). And causing that damage to eventually result in a response (something that exists in game).
This thread has so much content it may be 'Thread of the Year' and it is only January.
|
|

Nexus Day
Lustrevik Trade and Travel Bureau
1034
|
Posted - 2014.08.17 18:42:00 -
[3331] - Quote
Jonah, you seem smart enough. And I don't disagree with the physics. But does that mean you are defending two large objects collide in space and nothing happens?
And instead of guessing what I mean try thinking of your own way for traffic control to work. Maybe start with there is a HUGE space station WITH ONLY ONE EXIT. Space is 360 degrees yet for some reason we are all released on a single plane? Why not just reverse the entrance mechanic? We can enter a station from anywhere yet we can only leave from one spot?
If people spent less time rationalizing and really questioned EvE my guess, since it is all CCP has right now, we could get a better game. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Hiyora Akachi
Yulai Guard Yulai Federation
220
|
Posted - 2014.08.17 19:03:00 -
[3332] - Quote
A change to bump mechanics would make miner ganking that much easier
Imagine, if you will, a simple Mackinaw pilot mining away merrily in a belt. I then land in the belt in [insert ship here] and wait somewhere near him, preferably between him and the station. He can't begin to align to warp out because if he does, he'll bump into me and cause damage to me and then get his ass spanked by CONCORD. I don't even have to lose my ship to gank miners. |

Angeal MacNova
LankTech Masters of Flying Objects
164
|
Posted - 2014.08.17 19:11:00 -
[3333] - Quote
Yes, ship mass should matter wrt bumping. No, there shouldn't be collision damage. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
1
|
Posted - 2014.08.17 19:55:00 -
[3334] - Quote
Angeal MacNova wrote:Yes, ship mass should matter wrt bumping. No, there shouldn't be collision damage.
makes sense.
Another problem with suicide ganking that its proponents do not seem to consider is that suicide gankers take no significant risks, aren't worthwhile to go after, and are able to inflict incredible losses on others while making incredible profits, all within the safety of high-sec.
It is really appalling how ignorant CCP are of the effects of their own bad policies. The casual, newer players that pay cash for their subs and don't know everything about the game are usually always the victims of suicide ganking and the margin trading scam.
Imagine a guy who has been playing this game casually, hauling and puts everything he has into a freighter. He doesn't pay close attention to the forums and isn't even aware that its possible for people to bump his frighter and gank it before he can warp. These overly common types of victims are the ones who are easily going to be say F this game. When you look at the risk vs reward, its totally out of whack. Griefers and pirates have it far too easy in this game and ganking grows ever more popular, being one of the only high profit, low cost, zero risk activities in the game. |

Kaarous Aldurald
ROC Deep Space The ROC
8876
|
Posted - 2014.08.17 20:47:00 -
[3335] - Quote
Nexus Day wrote: Recode the entire base game!? I will let the software gurus explain why the entire base game does not have to be recoded to add damage (something that exists in game) to collisions (something that exists in game). And causing that damage to eventually result in a response (something that exists in game).
You are aware that the game uses an old fluidic physics model, yes?
And, I mean, if you have to straight up abdicate your point to "the software gurus" because you can't adequately defend it yourself, you might as well just shut up entirely.
With the game's currently existing physics model, what you want cannot be done for a variety of reasons. That would require recoding basically the entire game.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20179
|
Posted - 2014.08.17 21:03:00 -
[3336] - Quote
Nexus Day wrote:Jonah, you seem smart enough. And I don't disagree with the physics. But does that mean you are defending two large objects collide in space and nothing happens? I neither advocated for or against the current system, and you appear to have missed my first paragraph which addressed the role of physics in entertainment. I shall repeat it for you.
Quote:The laws of physics are secondary to most forms of entertainment. Films, comics, games, books etc. all make use of a phenomenon known as willing suspension of disbelief, which is where the viewer, reader, player etc puts aside what they know to be true about the world and embraces the reality presented to them. An example of this is that we all know that Superman can't actually fly, but we're willing to believe he can for the purposes of entertainment. Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

admiral root
Red Galaxy
1530
|
Posted - 2014.08.17 21:25:00 -
[3337] - Quote
Nexus Day wrote:Maybe start with there is a HUGE space station WITH ONLY ONE EXIT. Space is 360 degrees yet for some reason we are all released on a single plane? Why not just reverse the entrance mechanic?
On an average day in Jita, Niarja and Uedama, less than 1% of the ships jumping in go boom. That's not good for the people who make or sell ships, not good for those who farm the materials, and it's not good for the people who like blowing them up. Your idea would make the space even safer - who on earth would any Eve player want that? No, your rights end in optimal+2*falloff |

Scipio Artelius
The Vendunari End of Life
4231
|
Posted - 2014.08.17 21:27:00 -
[3338] - Quote
Nexus Day wrote:So I did. Do try and keep up. Actually, I'm with Riyria on this, it doesn't appear that you did at all yet.
Quote:Again people are imagining things as they are as it seems to be their only frame of reference. Could there be another way of doing things? The answer is usually yes unless the problem has been broken down to its fundamental elements. That's fine. I'm always open to the possibility that things could be different. Each choice in game design could always be different and EvE could have a different set of mechanics to what it currently does and we'd be none the wiser.
However, what was addressed was your suggestion about the way to change it. Nothing more. Even if it was changed to the way you expressed, it would have the opposite effect to what you want to achieve.
Quote:He also points out that bumping damage could be exploited without addressing the suggestion that shields regenerate, etc. etc. Sure shields regenerate. But since we are now imagining that the rate of regeneration is going to be more than the damage caused by the freighter or other ship on autopilot, we can also imagine that a ganker could deliberately deplete his shields before jumping in front of that freighter.
Shield regeneration wouldn't be the saviour you are looking for.
Quote:Some amount of bumping should be allowed. He also fails to address that the current system is exploited. Maybe because it benefits him in some way. Haha, no. Unfortunately, bumping doesn't provide me any benefits. It's not a mechanic I use often. I think twice since I've been playing EvE, both as part of fights in lowsec.
But addressing how your suggestion wouldn't be exploitable would be an interesting read. How for example would your suggestion not be exploitable in the way I outlined?
Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Billy McCandless
The McCandless Clan
428
|
Posted - 2014.08.17 21:31:00 -
[3339] - Quote
Nexus Day wrote:Maybe start with there is a HUGE space station WITH ONLY ONE EXIT. Space is 360 degrees yet for some reason we are all released on a single plane? Why not just reverse the entrance mechanic?
Butt.... butt.. that wood meen if yoo pres Undoc then yoo goe IN to ther stayshun and wen yoo rekwest dorking purmishun than yoo eggsit a stayshun E.I. TEH WURLD
ermagurd "Thread locked for being deemed a total loss." - ISD Ezwal |

Hasikan Miallok
Republic University Minmatar Republic
1105
|
Posted - 2014.08.17 23:18:00 -
[3340] - Quote
admiral root wrote:Nexus Day wrote:So what would happen in real space? You must have really hated star wars. OMG, those x-wings have no control surfaces - how the hell are they flying through atmosphere?!?!?!
The force of course.
Silly question :D |
|

Heinrich Erquilenne
Foundation Cutting-Edge Mordus Angels
12
|
Posted - 2014.08.18 00:00:00 -
[3341] - Quote
Christopher Mabata wrote:Heinrich Erquilenne wrote:Arkady Romanov wrote:Samantha Floyd wrote:As of right now fitting a max tanked freighter still leaves you as a potential target to be killed. Good. No undocked ship should be 100% safe from death. That doesn't mean ships should be 100% not safe to fly. Since eve is a pvp game every ship should be able to do something in a competitive pvp environment on its own, instead of the old "rely on others" which always end up in a boring "rely on alts" thing. Med and high slots + rigs for freighters seems to be a legitimate request to me but that's just me. The freighter pilot should be able to fit a MWD or a cloak just like every single other ship in game. I don't see why carrying stuff should always make you the fat loot pinata some people like because they like easy targets which can't fight back. I would even go as far as adding a small drone bay so that freighter pilots can fit ecm drones. I dont have such an issue with mid slot freighters, but you have to be sure they cant fit a damage control because at that point youve crossed the line into way too OP. Hence why i also disagree with the cloak idea 1. your not hard to decloak 2. thats almost enough CPU for a damage control unless it gets a reduction to CPU use which makes it a cloaky 9/10 Now as for a small drone bay i have no issues with that either, but realistically ECM drones will jam 1 dude which usually wont stop the gank since ganking is about overkilling the target, not getting exactly what you need to kill it. And carrying things only makes YOU a loot piniata if YOU put the several billion in loot inside the freighter and then take no precautions to keep any of it safe. You know fitting an actual tank, implants, web it into warp, anti bump ships, logi escort, combat escort. etc.
I was merely talking about the AFK cloak thing at a safe spot somewhere in space when you see something's wrong in the system. It wouldn't be a game changer anyway but it could be a nice toy.
I'm also in favour of damage control on freighters. Why not? A capital ship should require a full gang of well fitted battlecruisers or navy cruisers to take it down. I don't see how making freighters free loot pinatas only costing half a dozen catalysts to take down is fair/fun/[insert your own eve stuff in there]. When a ship is absolutely inept at pvp or escaping from fights on its own then it's just an incentive to get an army of alts. Again. And that's not the kind of game i want to play. So if freighters can't run away easily they should at the very least cost quite a lot to kill. I know it's going to hurt some people if they don't get easy ganks but I like cheap ships to blow stuff up and ships must be delivered before anything else.  |

Benny Ohu
Chaotic Tranquility
3802
|
Posted - 2014.08.18 02:59:00 -
[3342] - Quote
NoLife NoFriends StillPosting wrote: couldn't afford the jacket? |

Billy McCandless
The McCandless Clan
430
|
Posted - 2014.08.18 07:57:00 -
[3343] - Quote
Heinrich Erquilenne wrote: More alts. More accounts. As if we didn't have enough bots everywhere.
it all moist liek SeeSeePee wnats two make munney
sucpishus
allsew, mi alts our mi best frends
our as i calle them
frends "Thread locked for being deemed a total loss." - ISD Ezwal |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4008
|
Posted - 2014.08.18 16:19:00 -
[3344] - Quote
Benny Ohu wrote:NoLife NoFriends StillPosting wrote: couldn't afford the jacket? LOL,I had exactly the same thought =][= |

Sibyyl
Gallente Federation
6389
|
Posted - 2014.08.18 16:26:00 -
[3345] - Quote
Billy McCandless wrote:rekwest dorking purmishun This is always a good idea, in any civilized society. The Muppets: P+¦pc++rn (thanks Ria!) "So.. youre saying you cant create content.... because other people are out... creating content?" --United Arab Emirates |

Heinrich Erquilenne
Foundation Cutting-Edge Mordus Angels
13
|
Posted - 2014.08.18 17:39:00 -
[3346] - Quote
Billy McCandless wrote:Heinrich Erquilenne wrote: More alts. More accounts. As if we didn't have enough bots everywhere. it all moist liek SeeSeePee wnats two make munney sucpishus allsew, mi alts our mi best frends our as i calle them frends
There are good ways to make money. Let's assume that in this case it's making the game a more enjoyable experience, with as many happy players as you can. Somehow i'm not sure bots and an army of alts are an enjoyable experience for people facing them: low ore price for highsec carebears, worthless LPs for mission bears (like me), empty ice belts, no pick-up groups for raids (= incursions) because my army of bots is more submissive, etc. To make the best use of a freighter CCP blackmails you: you either have to use a scout and a webber or you have to ask your corp mates to do boring **** so that you can deliver your crap at jita. Since you don't want people from your corp to run away you have to use alts.
Now if the game isn't profitable without bots then i'd start panicking if I were a CCP executive. I'd start making a lot of drastic changes to make my game attractive again and more about player interaction instead of blackmailing my playerbase so that they start buying more accounts to reach an acceptable level of safety (ie making the ISK losses/income balance <1) to do stuff. I don't know if the game is profitable or not without alts but making freighters flyable without alts, which means makking them viable in a pvp environment, well, that can't hurt for sure. |

Nexus Day
Lustrevik Trade and Travel Bureau
1038
|
Posted - 2014.08.18 23:56:00 -
[3347] - Quote
Hiyora Akachi wrote:A change to bump mechanics would make miner ganking that much easier
Imagine, if you will, a simple Mackinaw pilot mining away merrily in a belt. I then land in the belt in [insert ship here] and wait somewhere near him, preferably between him and the station. He can't begin to align to warp out because if he does, he'll bump into me and cause damage to me and then get his ass spanked by CONCORD. I don't even have to lose my ship to gank miners.
Actually no. You forget that we have the magical ability to warp through anything. Suns, planets, whatever. Once you initiate warp you become ethereal.
This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Nexus Day
Lustrevik Trade and Travel Bureau
1038
|
Posted - 2014.08.19 00:07:00 -
[3348] - Quote
Kaarous Aldurald wrote:Nexus Day wrote: Recode the entire base game!? I will let the software gurus explain why the entire base game does not have to be recoded to add damage (something that exists in game) to collisions (something that exists in game). And causing that damage to eventually result in a response (something that exists in game).
You are aware that the game uses an old fluidic physics model, yes? And, I mean, if you have to straight up abdicate your point to "the software gurus" because you can't adequately defend it yourself, you might as well just shut up entirely. With the game's currently existing physics model, what you want cannot be done for a variety of reasons. That would require recoding basically the entire game. Wow, and now the "shut up". You must really be frustrated at this point. But unlike some people I try not to talk too much about what I don't know (hint, hint).
And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).
Anyway let's go back to blowing up transports. Mainly untanked transports in hi sec. And let's apply the EvE logic irl. I fully understand tanked transports in Somalia, but in middle America USA? Sorry, I can't get the logic other than people need a kill mail and will do anything for it. Which btw is also EvE logic. The police can't catch you but they can send you a postcard. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Kaarous Aldurald
ROC Deep Space The ROC
8901
|
Posted - 2014.08.19 00:20:00 -
[3349] - Quote
Nexus Day wrote: Wow, and now the "shut up".
No, it was always the shut up. If you quite literally don't know what you're talking about, it's best to just not talk at all.
Quote: And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).
If you aren't aware that that's not how it works, you shouldn't speak at all. Do you actually know what a physics engine is? What it does, what it's supposed to do?
Quote: Anyway let's go back to blowing up transports. Mainly untanked transports in hi sec. And let's apply the EvE logic irl. I fully understand tanked transports in Somalia, but in middle America USA? Sorry, I can't get the logic other than people need a kill mail and will do anything for it. Which btw is also EvE logic. The police can't catch you but they can send you a postcard.
Your maladjusted reasoning predicates on your assumption that highsec is, or was ever intended to be, safe. The "safety" only comes from the unavoidable consequences of aggressive acts. But people can still choose to shoot you.
Everywhere in EVE is Somalia. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hasikan Miallok
Republic University Minmatar Republic
1112
|
Posted - 2014.08.19 00:53:00 -
[3350] - Quote
Nexus Day wrote:Hiyora Akachi wrote:A change to bump mechanics would make miner ganking that much easier
Imagine, if you will, a simple Mackinaw pilot mining away merrily in a belt. I then land in the belt in [insert ship here] and wait somewhere near him, preferably between him and the station. He can't begin to align to warp out because if he does, he'll bump into me and cause damage to me and then get his ass spanked by CONCORD. I don't even have to lose my ship to gank miners. Actually no. You forget that we have the magical ability to warp through anything. Suns, planets, whatever. Once you initiate warp you become ethereal.
But if we truly become ethereal we should be able to collide with other ethereal things including other ships in warp :D |
|

Alavaria Fera
GoonWaffe
6383
|
Posted - 2014.08.19 01:08:00 -
[3351] - Quote
Warping through suns is pretty fun. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Charles Muffins
Radon Industrial
2
|
Posted - 2014.08.19 01:56:00 -
[3352] - Quote
Forget alts, CCP just wants untethered access to you SSN and life savings, but at least I'm told I'll get a "rare" frigate.  |

Hasikan Miallok
Republic University Minmatar Republic
1114
|
Posted - 2014.08.19 03:46:00 -
[3353] - Quote
Alavaria Fera wrote:Warping through suns is pretty fun.
Making a bookmark as you warp through and then warping back to it is also fun. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
9
|
Posted - 2014.08.19 04:33:00 -
[3354] - Quote
Nexus Day wrote:Kaarous Aldurald wrote:Nexus Day wrote: Recode the entire base game!? I will let the software gurus explain why the entire base game does not have to be recoded to add damage (something that exists in game) to collisions (something that exists in game). And causing that damage to eventually result in a response (something that exists in game).
You are aware that the game uses an old fluidic physics model, yes? And, I mean, if you have to straight up abdicate your point to "the software gurus" because you can't adequately defend it yourself, you might as well just shut up entirely. With the game's currently existing physics model, what you want cannot be done for a variety of reasons. That would require recoding basically the entire game. Wow, and now the "shut up". You must really be frustrated at this point. But unlike some people I try not to talk too much about what I don't know (hint, hint). And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships). Anyway let's go back to blowing up transports. Mainly untanked transports in hi sec. And let's apply the EvE logic irl. I fully understand tanked transports in Somalia, but in middle America USA? Sorry, I can't get the logic other than people need a kill mail and will do anything for it. Which btw is also EvE logic. The police can't catch you but they can send you a postcard.
Isn't he obnoxious?
I agree with everything you've said but it seems better to me if they make it so smaller vessels cannot bump larger ones or do away with bumping entirely. Its just ridiculous that this "emergent gameplay" has been accepted by CCP as a means to prevent other players from warping without using warp disruptors and irrespective of warp core stabilizers. It looks ridiculous too, and is not fair gameplay, but CCP still apparently doesn't think its a problem enough to do anything about it. It just goes to show you how separated they are from the concept of fair gameplay. There are so many things like that that are only not considered a problem only because not a lot of people were doing it. |

admiral root
Red Galaxy
1533
|
Posted - 2014.08.19 04:36:00 -
[3355] - Quote
NoLife NoFriends StillPosting wrote:I agree with everything you've said but it seems better to me if they make it so smaller vessels cannot bump larger ones or do away with bumping entirely. Its just ridiculous that this "emergent gameplay" has been accepted by CCP as a means to prevent other players from warping without using warp disruptors and irrespective of warp core stabilizers. It looks ridiculous too, and is not fair gameplay, but CCP still apparently doesn't think its a problem enough to do anything about it. It just goes to show you how separated they are from the concept of fair gameplay. There are so many things like that that are only not considered a problem only because not a lot of people were doing it.
There are counters to being bumped that have been posted many times on the forum. No, your rights end in optimal+2*falloff |

Kaarous Aldurald
ROC Deep Space The ROC
8910
|
Posted - 2014.08.19 04:42:00 -
[3356] - Quote
admiral root wrote:NoLife NoFriends StillPosting wrote:I agree with everything you've said but it seems better to me if they make it so smaller vessels cannot bump larger ones or do away with bumping entirely. Its just ridiculous that this "emergent gameplay" has been accepted by CCP as a means to prevent other players from warping without using warp disruptors and irrespective of warp core stabilizers. It looks ridiculous too, and is not fair gameplay, but CCP still apparently doesn't think its a problem enough to do anything about it. It just goes to show you how separated they are from the concept of fair gameplay. There are so many things like that that are only not considered a problem only because not a lot of people were doing it. There are counters to being bumped that have been posted many times on the forum.
Ignore him. It's Fabulous Rod's latest troll alt. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Mr Epeen
It's All About Me
5822
|
Posted - 2014.08.19 04:56:00 -
[3357] - Quote
I'll be honest here.
If there was only one thing I could change about the game, it would be the bumping mechanic. It's not just about bumping as an annoying thing to do in high sec.
Ever see a dog fly across the room when a flea jumps on it? No? You can do it virtually with a titan and a frigate.
It's just a dumb mechanic. I know CCP won't do anything about it any time soon, but I can always dream.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Kaarous Aldurald
ROC Deep Space The ROC
8910
|
Posted - 2014.08.19 05:15:00 -
[3358] - Quote
Idk, I think if I had one wish to use on EVE Online, it would definitely be that they would have written their code in such a way as to be compatible with more than just single threading.
Just think of what we could accomplish then. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hasikan Miallok
Republic University Minmatar Republic
1116
|
Posted - 2014.08.19 06:16:00 -
[3359] - Quote
Mr Epeen wrote:I'll be honest here. If there was only one thing I could change about the game, it would be the bumping mechanic. It's not just about bumping as an annoying thing to do in high sec. Ever see a dog fly across the room when a flea jumps on it? No? You can do it virtually with a titan and a frigate. It's just a dumb mechanic. I know CCP won't do anything about it any time soon, but I can always dream. Mr Epeen 
Well it might happen if the frigate was doing about 500 times what they actually do in game, bit like a bullet knocking a much large can off a post.
However with the relative velocities compared to the masses in game it is rather silly.
Basically in an oversimplified form, if you work out the ratio of the frigates mass to the target ships mass, that should give you the percentage of the frigates velocity that gets transferred to the target if the frigate stops dead.
Example.
Punisher of mass 1 million kg hits Dominix of mass 100 million kg at 1000m/s. You should expect after collision the Dominix to move away at 1000/100 = 10 ms
|

Gavin Dax
Repercussus RAZOR Alliance
76
|
Posted - 2014.08.19 07:37:00 -
[3360] - Quote
Kaarous Aldurald wrote:No, it was always the shut up. If you quite literally don't know what you're talking about, it's best to just not talk at all. Nexus Day wrote: And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).
If you aren't aware that that's not how it works, you shouldn't speak at all. Do you actually know what a physics engine is? What it does, what it's supposed to do?
Collision detection is a major part of any physics engine... |
|

Kaarous Aldurald
ROC Deep Space The ROC
8911
|
Posted - 2014.08.19 07:39:00 -
[3361] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote:No, it was always the shut up. If you quite literally don't know what you're talking about, it's best to just not talk at all. Nexus Day wrote: And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).
If you aren't aware that that's not how it works, you shouldn't speak at all. Do you actually know what a physics engine is? What it does, what it's supposed to do? Collision detection is a major part of any physics engine...
Duh. Your point?
Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Gavin Dax
Repercussus RAZOR Alliance
76
|
Posted - 2014.08.19 07:45:00 -
[3362] - Quote
The problem with bump damage is that it's too easy to accidentally bump ships right now - you would have to make it so that every bump is intentional for it to work (although that would make EVE better IMO, it would be a far off change).
Bumping mechanics right now though are silly - not just because of realism but also because of game/ship balance. Larger ships are at too much of a disadvantage in EVE right now IMO anyway, And yeah, HS aggression mechanics are pretty broken wrt. bumps and pretty much everything else. |

Gavin Dax
Repercussus RAZOR Alliance
76
|
Posted - 2014.08.19 07:46:00 -
[3363] - Quote
Kaarous Aldurald wrote: Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?
If the code is good not ********, it should be fairly easy to do, yes. |

Kaarous Aldurald
ROC Deep Space The ROC
8911
|
Posted - 2014.08.19 07:55:00 -
[3364] - Quote
Gavin Dax wrote:Kaarous Aldurald wrote: Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?
If the code is good not ********, it should be fairly easy to do, yes.
It's long since been established that EVE's code is not only pretty well pants, but also largely undocumented.
Nevermind that, even if it weren't functionally impossible, it's also a hilariously bad idea. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
332
|
Posted - 2014.08.19 08:02:00 -
[3365] - Quote
While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
|

Kaarous Aldurald
ROC Deep Space The ROC
8914
|
Posted - 2014.08.19 08:10:00 -
[3366] - Quote
Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4025
|
Posted - 2014.08.19 08:14:00 -
[3367] - Quote
Kaarous Aldurald wrote:admiral root wrote:NoLife NoFriends StillPosting wrote:I agree with everything you've said but it seems better to me if they make it so smaller vessels cannot bump larger ones or do away with bumping entirely. Its just ridiculous that this "emergent gameplay" has been accepted by CCP as a means to prevent other players from warping without using warp disruptors and irrespective of warp core stabilizers. It looks ridiculous too, and is not fair gameplay, but CCP still apparently doesn't think its a problem enough to do anything about it. It just goes to show you how separated they are from the concept of fair gameplay. There are so many things like that that are only not considered a problem only because not a lot of people were doing it. There are counters to being bumped that have been posted many times on the forum. Ignore him. It's Fabulous Rod's latest troll alt. Been meaning to mention, he's been sending me fan mail \o/. It's vial (hilarious but vial) and so wide of the mark it's not even wrong.
=][= |

baltec1
Bat Country Goonswarm Federation
12732
|
Posted - 2014.08.19 08:24:00 -
[3368] - Quote
Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic.
Still wondering why they havent based a game on that. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
8915
|
Posted - 2014.08.19 08:28:00 -
[3369] - Quote
baltec1 wrote:Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic. Still wondering why they havent based a game on that.
Because GW only lets people use the 40k license for Company of Heroes clones, halfassed third person shooters, and ****ty mobile games. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4028
|
Posted - 2014.08.19 08:30:00 -
[3370] - Quote
baltec1 wrote:Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic. Still wondering why they havent based a game on that. Gw/citadel miniatures are notoriously difficult to work with about anything even vaguely relevant to one of there ip's, it's why there hasn't been a good 40k movie yet. =][= |
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
333
|
Posted - 2014.08.19 08:42:00 -
[3371] - Quote
http://en.wikipedia.org/wiki/Ultramarines:_A_Warhammer_40,000_Movie A fun watch.
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4029
|
Posted - 2014.08.19 08:57:00 -
[3372] - Quote
I said a good one Omar. =][= |

Billy McCandless
The McCandless Clan
435
|
Posted - 2014.08.19 09:02:00 -
[3373] - Quote
bettlefeet go thick is riped orf frum Stair Treck Feet Bottles
yoo shewd plai feddyration cummandurr
its liek the sayme butt eezee to plai
i liek to plai ass cling on droen fleat
butt ramona plais as ther lie rans and they cheet "Thread locked for being deemed a total loss." - ISD Ezwal |

Matius Udan
State War Academy Caldari State
3
|
Posted - 2014.08.19 09:07:00 -
[3374] - Quote
Kaarous Aldurald wrote:Gavin Dax wrote:Kaarous Aldurald wrote:No, it was always the shut up. If you quite literally don't know what you're talking about, it's best to just not talk at all. Nexus Day wrote: And again...no. There is already a cause-effect relationship from bumping. That is why the ship moves when bumped. That is the physics part which would not have to change. You would just add a damage component. This game has a damage component and it could be adapted to bumping. That does not require an entire recoding of the game as we already have collision effects (projectile weapons hitting other ships).
If you aren't aware that that's not how it works, you shouldn't speak at all. Do you actually know what a physics engine is? What it does, what it's supposed to do? Collision detection is a major part of any physics engine... Duh. Your point? Or are you saying that they can wave the magic wand of computer code at it, and shoehorn a damage component in there, too?
The code to add a damage component wouldn't be that difficult, its all the other bits that go with it, like how much? (I guess based on mass and speed) how the flag system responds (if at all - new ganking mechanic, split a freighter in half in a armour tanked frig while screaming "RAMMING SPEED!!!" and no one pays attention) I think you should be able to attempt to do something a bit sciency - like match sheild frequency - so you the ships end up hull to hull, with the risk of speedy frigs getting smeared all over the side of a freighter or, if they are carefull, can try boarding. That way both sides in the argument get a bit more involved in the bumping, freighters can try and ram their way out, adding an element of danger, and frigs, providing they slow down a bit, can take advantage and try to board. Of course a freighter can hold more marines so it could backfire badly for the frig... |

Talas Dir
Super Happy Fun Corp
46
|
Posted - 2014.08.19 09:24:00 -
[3375] - Quote
Suicide ganking isn't a problem. For some people, violencing boats is just a way of saying hello. CODE is, after all, an alliance specialized in greeting people to make sure that they're actually there. They're just being friendly in their Catalysts and Taloses of which are the only two boats out of all existing ships in the entire expansive armory of steel-plated force in the world of Eve: Online that they are skilled in. But a victory's still a victory, and 2 is a very good number.
No, suicide ganking is not a problem. They're just saying hello. Killing is, of course, just a means of communication. |

Lady Areola Fappington
2147
|
Posted - 2014.08.19 09:30:00 -
[3376] - Quote
Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic.
Man, I would give ********* I no longer own for a good Battlefleet Gothic computer game.
Hell, I'd give em for a tabletop accurate version of 40K. I mean, I know it'll never happen coz OMG figs mean profit!, but damn that'd be cool.
I'd even play it if they did some BS like "Each unit is a chunk of DLC you must buy to use". Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Billy McCandless
The McCandless Clan
435
|
Posted - 2014.08.19 09:32:00 -
[3377] - Quote
Lady Areola Fappington wrote:Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic. Man, I would give ********* I no longer own for a good Battlefleet Gothic computer game. Hell, I'd give em for a tabletop accurate version of 40K. I mean, I know it'll never happen coz OMG figs mean profit!, but damn that'd be cool. I'd even play it if they did some BS like "Each unit is a chunk of DLC you must buy to use".
aye yam disappointe "Thread locked for being deemed a total loss." - ISD Ezwal |

Lady Areola Fappington
2147
|
Posted - 2014.08.19 09:34:00 -
[3378] - Quote
Billy McCandless wrote:[ aye yam disappointe
So am I Billy, so am I.
I'll be in your sister's basement. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Kaarous Aldurald
ROC Deep Space The ROC
8916
|
Posted - 2014.08.19 09:38:00 -
[3379] - Quote
Lady Areola Fappington wrote:Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic. Man, I would give ********* I no longer own for a good Battlefleet Gothic computer game. Hell, I'd give em for a tabletop accurate version of 40K. I mean, I know it'll never happen coz OMG figs mean profit!, but damn that'd be cool. I'd even play it if they did some BS like "Each unit is a chunk of DLC you must buy to use". Edit Ohh C'mon, you block the actual, not-offensive medical term for them? Fine then, I said balls up there. Yaknow, nuts. Bollocks. Goolies. Nards. Clangers. *******. Huevos. Take that you GD filter.....
I'd be happy if they sold a barebones core rulebook with no faction stats, and each individual ship had it's own stat card, like War Machine.
That'd be the bomb. My Styx class cruisers could once again rule the skies.
But sadly I fear that since the Specialist Games guy died a while back, most of those lines are doomed to die in obscurity. (wait, gotta stay on topic somehow!)
... just like EVE? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Solecist Project
Mew Age Outpaws
5284
|
Posted - 2014.08.19 11:15:00 -
[3380] - Quote
So many failures in this thread. http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) The Mew Age Calender is in need of models! Plus payment! https://forums.eveonline.com/default.aspx?g=posts&m=4908292#post4908292 |
|

Hasikan Miallok
Republic University Minmatar Republic
1117
|
Posted - 2014.08.19 13:02:00 -
[3381] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Kaarous Aldurald wrote:Omar Alharazaad wrote:While we're modifying the bumping mechanics, why don't we also add a 'Ram & Board' button as well? That way my cargo of light marines can board and extract the precious in the hold of whatever vessel is locked into place in this fashion. It could even be another handy use for the Anchoring skill.
Or we could just leave the mechanic alone and adapt to it, just sayin.
They need to bring back Battlefleet Gothic. Still wondering why they havent based a game on that. Because GW only lets people use the 40k license for Company of Heroes clones, halfassed third person shooters, and ****ty mobile games.
It was also unplayable unless you banned or severely limited those damn torpedoes if you had more than 3 or 4 thousand points a side. . It took like 4 hours a turn once you got enough torps happening. |

Kaarous Aldurald
ROC Deep Space The ROC
8918
|
Posted - 2014.08.19 13:05:00 -
[3382] - Quote
Hasikan Miallok wrote: It was also unplayable unless you banned or severely limited those damn torpedoes if you had more than 3 or 4 thousand points a side. . It took like 4 hours a turn once you got enough torps happening.
I always played fairly low point games, myself. Four or five cruisers and some escorts worth. Easier to play four person games with lower points values, makes losses count, etc.
But the torps, I never had that much issues with. That prow armor for ramming? **** that, *** that wholesale. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 15:50:00 -
[3383] - Quote
Try to keep it on topic, kids. I know you undoubtedly have nothing going on in your lives and that is why you are constantly posting in every thread, but you need to respect forum rules if you are going to make the EVE forums your social life. |

baltec1
Bat Country Goonswarm Federation
12734
|
Posted - 2014.08.19 15:58:00 -
[3384] - Quote
NoLife NoFriends StillPosting wrote:Try to keep it on topic, kids. I know you undoubtedly have nothing going on in your lives and that is why you are constantly posting in every thread, but you need to respect forum rules if you are going to make the EVE forums your social life.
Try to address this question: Why should suicide ganking be the only high profit, low cost, zero risk activity in the game?
EVE is supposed to have risk vs reward. Currently, suicide gankers aren't playing the same game as the rest of us with regards to that.
Ramming a frigate through a cruiser is much like suicide ganking in EVE. Funny, effective and man did they rage. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
347
|
Posted - 2014.08.19 16:05:00 -
[3385] - Quote
my cohabitant / GM is a former EVE player who left due to [reasons]. However, he's a great lover of the 40k universe... and after one unsuccessful campaign of 'Deathwatch'... and watching 'Space Pirate Captain Harlock' is seriously considering a campaign of 'Rogue Trader'. Ultimately the GW miniature games are for those who have quite a bit of money and spare time on their hands for the acquisition and painting of their armies. The tabletop games offer an alternative, even though at times it pales in comparison to the real thing.
While i do love EVE the way she is (that redheaded psychobitch **** that she is), there are times I really do wish I could lock down and board an enemy ship, plunder their loot and fly away. Especially after him making me watch that movie. More than bumping, more than ganking... I want to board and pillage and run off with all the booze and hookers and call it a glorious day. Even more than that I want my targets to laugh along with me at what just happened and message me with 'Dude, that was f'ning awesome!' so i know that we're all having fun. People taking this game too seriously is just bad, we're all trying to have fun here. |

Jonah Gravenstein
Machiavellian Space Bastards
20215
|
Posted - 2014.08.19 16:05:00 -
[3386] - Quote
NoLife NoFriends StillPosting wrote:Try to keep it on topic, kids. I know you undoubtedly have nothing going on in your lives and that is why you are constantly posting in every thread, but you need to respect forum rules if you are going to make the EVE forums your social life. Speak for yourself, what people do with their time or for fun is no concern of yours.
Quote:Try to address this question: Why should suicide ganking be the only high profit, low cost, zero risk activity in the game? It's not.
Quote:EVE is supposed to have risk vs reward. Currently, suicide gankers aren't playing the same game as the rest of us with regards to that. What game are they playing then?
Never hold your farts in. They travel up your spine and into the brain, where they ferment. They then migrate to your keyboard via your fingers. That's where shiptoasts come from.
Nil mortifi sine lucre. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 16:06:00 -
[3387] - Quote
baltec1 wrote:NoLife NoFriends StillPosting wrote:Try to keep it on topic, kids. I know you undoubtedly have nothing going on in your lives and that is why you are constantly posting in every thread, but you need to respect forum rules if you are going to make the EVE forums your social life.
Try to address this question: Why should suicide ganking be the only high profit, low cost, zero risk activity in the game?
EVE is supposed to have risk vs reward. Currently, suicide gankers aren't playing the same game as the rest of us with regards to that. Ramming a frigate through a cruiser is much like suicide ganking in EVE. Funny, effective and man did they rage.
It doesn't ram through it. Tthey bounce off each other as if they were made of indestructible featherweight rubber bands. It looks ridiculous and is totally ridiculous in a physical sense. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5897
|
Posted - 2014.08.19 16:06:00 -
[3388] - Quote
NoLife NoFriends StillPosting wrote:EVE is supposed to have risk vs reward. Currently, suicide gankers aren't playing the same game as the rest of us with regards to that.
The victims could change this by not making themselves profitable to gank, but that's asking too much, better just nerf ganking again. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 16:12:00 -
[3389] - Quote
Mallak Azaria wrote:NoLife NoFriends StillPosting wrote:EVE is supposed to have risk vs reward. Currently, suicide gankers aren't playing the same game as the rest of us with regards to that. The victims could change this by not making themselves profitable to gank, but that's asking too much, better just nerf ganking again.
Wrong. It is still a high profit, low cost, zero risk activity. Gankers have the luxury of picking their targets to ensure that it is worthwhile for them. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
347
|
Posted - 2014.08.19 16:14:00 -
[3390] - Quote
NoLife NoFriends StillPosting wrote:Try to keep it on topic, kids. I know you undoubtedly have nothing going on in your lives and that is why you are constantly posting in every thread, but you need to respect forum rules if you are going to make the EVE forums your social life.
Try to address this question: Why should suicide ganking be the only high profit, low cost, zero risk activity in the game?
EVE is supposed to have risk vs reward. Currently, suicide gankers aren't playing the same game as the rest of us with regards to that. I don't gank. The last cruiser I successfully managed to get to aggress me dropped 250mil in loot for me. My risk? A 13.5mil incursus. Your point, sir, is invalid. I didn't even lose that frigate, while every ganker who plies their trade is absolutely guaranteed to lose the ship they are flying. A t1 frigate can take out billions of isk worth of ship and modules if they play their cards right. It HAS happened, and it will happen again. |
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
367
|
Posted - 2014.08.19 16:26:00 -
[3391] - Quote
Actually, the cruiser I killed was worth 1.35 Billion. It only dropped 250 mil. Try again chummer, the loot fairy hates me. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5900
|
Posted - 2014.08.19 16:31:00 -
[3392] - Quote
NoLife NoFriends StillPosting wrote:That didn't seem to be his point at all. He just seems very confused. CCP shouldn't manage risk/reward in pvp? Wow.  Sorry but I have a hard time taking anything you say seriously after this.
Oh no a troll alt doesn't take me seriously, I'd better go & biomass. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Rabe Raptor
The Conference Elite CODE.
21
|
Posted - 2014.08.19 16:32:00 -
[3393] - Quote
If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking. Together we can make Highsec a better place! The Law of Highsec Read it, share it, learn it, quote it, live it! |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
350
|
Posted - 2014.08.19 16:36:00 -
[3394] - Quote
The point being that no, CCP should NOT manage risk vs reward in PVP, the bloody PLAYERS should. I'm not confused at all, drunk maybe, but not confused. It's not an extreme case. Oftentimes I get drops in excess of 50 million when I kill a battlecruiser with my t1 frigate. Why? Because players fit the damned things. Then, when they explode I get half of it. It's a matter of personal choice to be quite honest. I can make a load of isk popping folks who are highly indignant over me taking their metal scraps, such as the gnosis I destroyed this morning (one less in the game!), for less risk than those who are suiciding their ships in hopes of maybe maybe coming out even or better in an attempt to gank a hauler for their cargo. They are guaranteed to lose what they have for what they may get. I am not guaranteed a fight with my frigate, but when I get it I still am not guaranteed a win... but if I do win I get 50% of what drops without losing my ****. They always lose their ****. Take yer damned pants off your head and listen to the words that are being pointed at you. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5900
|
Posted - 2014.08.19 16:39:00 -
[3395] - Quote
Rabe Raptor wrote:If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking.
Your average suicide ganker makes less isk in a month than a level 4 mission runner. Sometimes you get great drops, but you sit around for hours scanning things for it. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Concord Guy's Cousin
State War Academy Caldari State
64
|
Posted - 2014.08.19 16:40:00 -
[3396] - Quote
Omar Alharazaad wrote:Take yer damned pants off your head and listen to the words that are being pointed at you.
Completely relevant to the above quote
NPC Forum Alt, because reasons. |

admiral root
Red Galaxy
1533
|
Posted - 2014.08.19 16:40:00 -
[3397] - Quote
NoLife NoFriends StillPosting wrote:zero risk activity
I refer you to posts Tippia made a few months back explaining that this is completely wrong. No, your rights end in optimal+2*falloff |

Rabe Raptor
The Conference Elite CODE.
21
|
Posted - 2014.08.19 16:48:00 -
[3398] - Quote
Mallak Azaria wrote:Rabe Raptor wrote:If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking. Your average suicide ganker makes less isk in a month than a level 4 mission runner. Sometimes you get great drops, but you sit around for hours scanning things for it.
Very very wrong :) Together we can make Highsec a better place! The Law of Highsec Read it, share it, learn it, quote it, live it! |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
355
|
Posted - 2014.08.19 16:49:00 -
[3399] - Quote
Or basically any other post by Tippia explaining how you are completely wrong. There are several. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 16:49:00 -
[3400] - Quote
Concord Guy's Cousin wrote: You appear to have missed Mallak Azarias point.
If people weren't dumb enough to make themselves profitable to gank they wouldn't be a worthwhile target for suicide gankers to choose, it's not a hard concept to grasp for those of us that are capable of rational thought.
I believe he's referring to your blanket statement that suicide ganking is the ONLY high profit, low cost, zero risk activity in the game. His anecdote proves your statement to be false, which is probably why you'r trying to spin it in a fashion that doesn't make you look like a fool.
Suicide gankers get to pick their targets, ensuring profitability
No, I understood his non-point. It is a typical victim blaming mentality. "It is the homeowners fault that someone broke in and killed his whole family because he used iron bars on his door instead of titanium". 
You kids should hear yourselves.
On top of that. I'd say the majority of players that fall victim to suicide ganking aren't even aware that it is possible untill it happens to them. Like the margin trading scam, suicide ganking only requires the victim to be unaware of certain game mechanics to be successful. I would never have thought it would be possible to gank a freighter in HS without reading about it on the forums and being curious.
Being a victim of suicide ganking doesn't neccesarily have anything to do with a lack of intelligence. Your victims are most likely to be casual players that pay cash for their subs and have real lives that make EVE easy to drop once a catastrophic loss occurs on a freighter that the person has been potentially saving up for months to buy, or transports all their goods in a hauler, not knowing a single vexor can easily take it out. It is easy to not be aware of concord response times when security status has much more obvious differences.
In reguards to that confused person.
Sorry, but he didn't prove anything at all. It makes no sense for a 1.35 bil ship to try to gank an incursus. The example he gave is totally ridiculous and unrealistic. Honestly feel bad for you that you don't realize this. |
|

baltec1
Bat Country Goonswarm Federation
12738
|
Posted - 2014.08.19 16:53:00 -
[3401] - Quote
NoLife NoFriends StillPosting wrote: Sorry, but he didn't prove anything at all. It makes no sense for a 1.35 bil ship to try to gank an incursus. The example he gave is totally ridiculous and unrealistic. Honestly feel bad for you that you don't realize this.
Its the other way round. HE was the incursus that killed the 1.35 bil ship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mallak Azaria
GoonWaffe Goonswarm Federation
5901
|
Posted - 2014.08.19 16:54:00 -
[3402] - Quote
NoLife NoFriends StillPosting wrote:Concord Guy's Cousin wrote: You appear to have missed Mallak Azarias point.
If people weren't dumb enough to make themselves profitable to gank they wouldn't be a worthwhile target for suicide gankers to choose, it's not a hard concept to grasp for those of us that are capable of rational thought.
I believe he's referring to your blanket statement that suicide ganking is the ONLY high profit, low cost, zero risk activity in the game. His anecdote proves your statement to be false, which is probably why you'r trying to spin it in a fashion that doesn't make you look like a fool.
Suicide gankers get to pick their targets, ensuring profitability No, I understood his non-point. It is a typical victim blaming mentality. "It is the homeowners fault that someone broke in and killed his whole family because he used iron bars on his door instead of titanium".  You kids should hear yourselves. On top of that. I'd say the majority of players that fall victim to suicide ganking aren't even aware that it is possible untill it happens to them. Like the margin trading scam, suicide ganking only requires the victim to be unaware of certain game mechanics to be successful. I would never have thought it would be possible to gank a freighter in HS without reading about it on the forums and being curious. Being a victim of suicide ganking doesn't neccesarily have anything to do with a lack of intelligence. Your victims are most likely to be casual players that pay cash for their subs and have real lives that make EVE easy to drop once a catastrophic loss occurs on a freighter that the person has been potentially saving up for months to buy. In reguards to that confused person. Sorry, but he didn't prove anything at all. It makes no sense for a 1.35 bil ship to try to gank an incursus. The example he gave is totally ridiculous and unrealistic. Honestly feel bad for you that you don't realize this.
Sorry 1-day old troll alt, but you're wrong & I think you know it. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

admiral root
Red Galaxy
1533
|
Posted - 2014.08.19 16:55:00 -
[3403] - Quote
NoLife NoFriends StillPosting wrote:You kids should hear yourselves.
Says the NPC who equates home invasion and murder to fictional events in a video game. No, your rights end in optimal+2*falloff |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4042
|
Posted - 2014.08.19 16:57:00 -
[3404] - Quote
derp, move along =][= |

Mallak Azaria
GoonWaffe Goonswarm Federation
5902
|
Posted - 2014.08.19 16:57:00 -
[3405] - Quote
admiral root wrote:NoLife NoFriends StillPosting wrote:You kids should hear yourselves. Says the NPC who equates home invasion and murder to fictional events in a video game.
You should see what he said about gate campers. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
356
|
Posted - 2014.08.19 17:00:00 -
[3406] - Quote
NoLife NoFriends StillPosting wrote:Concord Guy's Cousin wrote: You appear to have missed Mallak Azarias point.
If people weren't dumb enough to make themselves profitable to gank they wouldn't be a worthwhile target for suicide gankers to choose, it's not a hard concept to grasp for those of us that are capable of rational thought.
I believe he's referring to your blanket statement that suicide ganking is the ONLY high profit, low cost, zero risk activity in the game. His anecdote proves your statement to be false, which is probably why you'r trying to spin it in a fashion that doesn't make you look like a fool.
Suicide gankers get to pick their targets, ensuring profitability No, I understood his non-point. It is a typical victim blaming mentality. "It is the homeowners fault that someone broke in and killed his whole family because he used iron bars on his door instead of titanium".  You kids should hear yourselves. On top of that. I'd say the majority of players that fall victim to suicide ganking aren't even aware that it is possible untill it happens to them. Like the margin trading scam, suicide ganking only requires the victim to be unaware of certain game mechanics to be successful. I would never have thought it would be possible to gank a freighter in HS without reading about it on the forums and being curious. Being a victim of suicide ganking doesn't neccesarily have anything to do with a lack of intelligence. Your victims are most likely to be casual players that pay cash for their subs and have real lives that make EVE easy to drop once a catastrophic loss occurs on a freighter that the person has been potentially saving up for months to buy, or transports all their goods in a hauler, not knowing a single vexor can easily take it out. It is easy to not be aware of concord response times when security status has much more obvious differences. In reguards to that confused person. Sorry, but he didn't prove anything at all. It makes no sense for a 1.35 bil ship to try to gank an incursus. The example he gave is totally ridiculous and unrealistic. Honestly feel bad for you that you don't realize this.
Oi. Nutmonkey. Yes. Baltec1 is correct. 1.35 bil ship got hellamad at me for taking his metal scraps. My incursus then had supersized sexytime in his othrus's hindquarters. no spitting on it first. 250 mil in loot resulted, plus a bonus of 400mil in bounty (YAY) ISK does not equal tank. Oh yes, and I pay cash for my accout as I cannot be arsed to bother with plexbullshite. So your money argument is pretty much mulch like the isk vs tank idea as well. As said before, I'm not confused. Your pants are on your head. Take them off, sit down, and STFU. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
356
|
Posted - 2014.08.19 17:03:00 -
[3407] - Quote
perhaps in the stages of advanced inebriation I have discarded my more delicate measures available for diplomacy... given this I still don't give 1/4 of a rats arse. You get it. They get it. if you pretend you don't get it then you are lying to yourself. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 17:04:00 -
[3408] - Quote
Omar Alharazaad wrote:
Oi. Nutmonkey. Yes. Baltec1 is correct. 1.35 bil ship got hellamad at me for taking his metal scraps. My incursus t
like I said, a ridiculous and unrealistic example of suicide ganking. I'm surprised you thought to offer such an extreme case of anecdotal "evidence".
Sorry, but I don't think anyone can take you or baltec1 very seriously.
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
356
|
Posted - 2014.08.19 17:05:00 -
[3409] - Quote
Omar Alharazaad wrote:NoLife NoFriends StillPosting wrote:Concord Guy's Cousin wrote: You appear to have missed Mallak Azarias point.
If people weren't dumb enough to make themselves profitable to gank they wouldn't be a worthwhile target for suicide gankers to choose, it's not a hard concept to grasp for those of us that are capable of rational thought.
I believe he's referring to your blanket statement that suicide ganking is the ONLY high profit, low cost, zero risk activity in the game. His anecdote proves your statement to be false, which is probably why you'r trying to spin it in a fashion that doesn't make you look like a fool.
Suicide gankers get to pick their targets, ensuring profitability No, I understood his non-point. It is a typical victim blaming mentality. "It is the homeowners fault that someone broke in and killed his whole family because he used iron bars on his door instead of titanium".  You kids should hear yourselves. On top of that. I'd say the majority of players that fall victim to suicide ganking aren't even aware that it is possible untill it happens to them. Like the margin trading scam, suicide ganking only requires the victim to be unaware of certain game mechanics to be successful. I would never have thought it would be possible to gank a freighter in HS without reading about it on the forums and being curious. Being a victim of suicide ganking doesn't neccesarily have anything to do with a lack of intelligence. Your victims are most likely to be casual players that pay cash for their subs and have real lives that make EVE easy to drop once a catastrophic loss occurs on a freighter that the person has been potentially saving up for months to buy, or transports all their goods in a hauler, not knowing a single vexor can easily take it out. It is easy to not be aware of concord response times when security status has much more obvious differences. In reguards to that confused person. Sorry, but he didn't prove anything at all. It makes no sense for a 1.35 bil ship to try to gank an incursus. The example he gave is totally ridiculous and unrealistic. Honestly feel bad for you that you don't realize this. Oi. Nutmonkey. Yes. Baltec1 is correct. 1.35 bil ship got hellamad at me for taking his metal scraps. My incursus then had supersized sexytime in his othrus's hindquarters. no spitting on it first. 250 mil in loot resulted, plus a bonus of 400mil in bounty (YAY) ISK does not equal tank. Oh yes, and I pay cash for my account as I cannot be arsed to bother with plexbullshite. So your money argument is pretty much mulch like the isk vs tank idea as well. As said before, I'm not confused. Your pants are on your head. Take them off, sit down, and STFU. Edit: I fixed some spelling errors. not all of them, maybe? Maybe not. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 17:05:00 -
[3410] - Quote
admiral root wrote:NoLife NoFriends StillPosting wrote:You kids should hear yourselves. Says the NPC who equates home invasion and murder to fictional events in a video game.
it was purely an example of a victim blaming mentality.
Try to stay on topic instead of being so butt mad over being wrong. |
|

admiral root
Red Galaxy
1534
|
Posted - 2014.08.19 17:06:00 -
[3411] - Quote
NoLife NoFriends StillPosting wrote:Sorry, but I don't think anyone can take you or baltec1 very seriously.
You can seriously take them seriously. You, on the other hand... No, your rights end in optimal+2*falloff |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4043
|
Posted - 2014.08.19 17:07:00 -
[3412] - Quote
NoLife NoFriends StillPosting wrote:Omar Alharazaad wrote:
Oi. Nutmonkey. Yes. Baltec1 is correct. 1.35 bil ship got hellamad at me for taking his metal scraps. My incursus t
like I said, a ridiculous and unrealistic example of suicide ganking. I'm surprised you thought to offer such an extreme case of anecdotal "evidence". Sorry, but I don't think anyone can take you or baltec1 very seriously. folow the link in my sig for more then, =][= |

Mallak Azaria
GoonWaffe Goonswarm Federation
5902
|
Posted - 2014.08.19 17:07:00 -
[3413] - Quote
NoLife NoFriends StillPosting wrote:Omar Alharazaad wrote:
Oi. Nutmonkey. Yes. Baltec1 is correct. 1.35 bil ship got hellamad at me for taking his metal scraps. My incursus t
like I said, a ridiculous and unrealistic example of suicide ganking. I'm surprised you thought to offer such an extreme case of anecdotal "evidence". Sorry, but I don't think anyone can take you or baltec1 very seriously.
Whereas you have provided zero evidence at all that suicide ganking is a high-profit risk-free activity. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Concord Guy's Cousin
State War Academy Caldari State
65
|
Posted - 2014.08.19 17:08:00 -
[3414] - Quote
NoLife NoFriends StillPosting wrote:Suicide gankers get to pick their targets, ensuring profitability Correct, I never said that they didn't. What I did say was that there are ways to not be the target, one of which is not being dumb enough to make yourself a profitable one.
Quote:No, I understood his non-point. It is a typical victim blaming mentality. "It is the homeowners fault that someone broke in and killed his whole family because he used iron bars on his door instead of titanium".  No it's not. Using your example of the homeowner, it's apportioning blame because said homeowner decided to ignore all of the advice given by law enforcement to prevent such a thing happening, put all his worldly goods on display in the window, left his firearm on the table and forgot to lock the door.
Quote:You kids should hear yourselves. Kid? Seriously is that the best you can come up with? Biomass, do yourself, and the rest of us a favor.
Quote:On top of that. I'd say the majority of players that fall victim to suicide ganking aren't even aware that it is possible untill it happens to them. Like the margin trading scam, suicide ganking only requires the victim to be unaware of certain game mechanics to be successful. I would never have thought it would be possible to gank a freighter in HS without reading about it on the forums and being curious.
Being a victim of suicide ganking doesn't neccesarily have anything to do with a lack of intelligence. Your victims are most likely to be casual players that pay cash for their subs and have real lives that make EVE easy to drop once a catastrophic loss occurs on a freighter that the person has been potentially saving up for months to buy, or transports all their goods in a hauler, not knowing a single vexor can easily take it out. It is easy to not be aware of concord response times when security status has much more obvious differences. CCP have never tried to hide that fact that this sort of thing is possible in Eve. Eve has the reputation it does for a reason 
Casual player here, pay cash, never been ganked, have a real life and am very aware of what can happen to my stuff; which is why I take precautions so that it doesn't.
Quote:In reguards to that confused person.
Sorry, but he didn't prove anything at all. It makes no sense for a 1.35 bil ship to try to gank an incursus. The example he gave is totally ridiculous and unrealistic. Honestly feel bad for you that you don't realize this. The only person that's confused is you. He was flying the Incursus, he used game mechanics and the Cruiser pilots ignorance of them to get a relatively tasty kill and a nice drop.
I feel bad for you because your reading comprehension is lacking. NPC Forum Alt, because reasons. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5902
|
Posted - 2014.08.19 17:09:00 -
[3415] - Quote
NoLife NoFriends StillPosting wrote:admiral root wrote:NoLife NoFriends StillPosting wrote:You kids should hear yourselves. Says the NPC who equates home invasion and murder to fictional events in a video game. it was purely an example of a victim blaming mentality. Try to stay on topic instead of being so butt mad over being wrong.
Yeah, except you still equated home invasion & murder to a guy in a spaceship game blowing up another spaceship in the spaceship game. Why stop there? Tell us more about these things. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1301
|
Posted - 2014.08.19 17:09:00 -
[3416] - Quote
While I grant the new player tutorials are abysmal at expectation levelling with new players the cold dark realities of EvE life, we can never allow ignorance of (EvE) laws to become a defense.
Also, with the wealth of knowledge that is repeatedly shared on how to avoid ganking, there is ultimately no excuse for the constant whining from butthurt gank victims.
Let us never forget, ganking has already been nerfed mechanics wise by CCP, in a misguided attempt to turn our beloved game into a bubble-wrapped theme park.
ENOUGH!
Its time for WoW-reject gank victims to STFU, HTFU and play EvE as GOD intended....not try to change EvE into WoW with this incessant whining.
F
Would you like to know more? |

admiral root
Red Galaxy
1537
|
Posted - 2014.08.19 17:09:00 -
[3417] - Quote
Mallak Azaria wrote:[Whereas you have provided zero evidence at all that suicide ganking is a high-profit risk-free activity.
Evi-what, now? You dare to doubt the word of an NPC troll?! No, your rights end in optimal+2*falloff |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
357
|
Posted - 2014.08.19 17:10:00 -
[3418] - Quote
Sorry. I meant to edit and apparently reposted. My point was that I do NOT gank. You apparently do not get this. The only PVP I engage in is completely consensual. The target MUST shoot at me first. There is no ganking involved. CONCORD never leaves the doughnut shop. I go flashy (suspect for the EVE impaired) and then someone decides it's a lovely idea to shoot at me. After that I get to stick the antenna of my incursus in all the spots that it will fit in... and in some cases places it won't. The example I gave was not rediculous by any means. hit up zkillboard and search me up and you'll find exactly what I'm talking about.
|

Concord Guy's Cousin
State War Academy Caldari State
65
|
Posted - 2014.08.19 17:11:00 -
[3419] - Quote
admiral root wrote: NPC troll?! Hey I resemble that remark 
NPC Forum Alt, because reasons. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
357
|
Posted - 2014.08.19 17:13:00 -
[3420] - Quote
Indignation may have gotten the better of me there. If so, I apologize to those whom I respect. The rest can bugger off. |
|

admiral root
Red Galaxy
1537
|
Posted - 2014.08.19 17:14:00 -
[3421] - Quote
Concord Guy's Cousin wrote:admiral root wrote: NPC troll?! Hey I resemble that remark 
Concord's elite forum counter-troll unit is well-respected in these parts. No, your rights end in optimal+2*falloff |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4043
|
Posted - 2014.08.19 17:16:00 -
[3422] - Quote
admiral root wrote:Concord Guy's Cousin wrote:admiral root wrote: NPC troll?! Hey I resemble that remark  Concord's elite forum counter-troll unit is well-respected in these parts. indeed. o7 =][= |

Benny Ohu
Chaotic Tranquility
3815
|
Posted - 2014.08.19 17:18:00 -
[3423] - Quote
Kaarous Aldurald wrote:They need to bring back Battlefleet Gothic. Do you know Dropzone Commander? That game's manufacturer is making a spaceship-scale game set in the same universe as DZC, and they've hired Andy Chambers as the game's designer.
Omar Alharazaad wrote:my cohabitant / GM is a former EVE player who left due to [reasons]. However, he's a great lover of the 40k universe... and after one unsuccessful campaign of 'Deathwatch'... and watching 'Space Pirate Captain Harlock' is seriously considering a campaign of 'Rogue Trader'.
Deathwatch is a butt because playing invulnerable inhuman monks gets pretty old fast. They're not very interesting. The other games are better. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
10
|
Posted - 2014.08.19 17:23:00 -
[3424] - Quote
Feyd Rautha Harkonnen wrote:While I grant the new player tutorials are abysmal at expectation levelling with new players the cold dark realities of EvE life, we can never allow ignorance of (EvE) laws to become a defense. Also, with the wealth of knowledge that is repeatedly shared on how to avoid ganking, there is ultimately no excuse for the constant whining from butthurt gank victims. Let us never forget, ganking has already been nerfed mechanics wise by CCP, in a misguided attempt to turn our beloved game into a bubble-wrapped theme park. ENOUGH! Its time for WoW-reject gank victims to STFU, HTFU and play EvE as GOD intended....not try to change EvE into WoW with this incessant whining. F
its not just about the victims more often than not being casual players who are unaware of bumping mechanics or concord response times. Its about the gross imbalance of risk/reward when compared to other activities. Currently the reason suicide ganking is attracting so many people is because of the incredible profits that are possible at extremely negligible costs and without any incentives to go after them. Not to mention its a lot easier to blow up newer players in haulers than to be in lower security space where people are prepared to shoot back. A high provit, low cost activity where you are screwing someone else over and not paying any significant penalties is clearly out of whack. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
357
|
Posted - 2014.08.19 17:24:00 -
[3425] - Quote
My experience playing 'Deathwatch' was that it was primarily for fans who couldn't afford the time/money required for painting up their own space marine armies. It was kinda fun, but would have been better as a mini game.
Rogue Trader looks like it will be the next sci-fi space game we play, as SR 4th ed has been overplayed more than a bit.
|

Mallak Azaria
GoonWaffe Goonswarm Federation
5902
|
Posted - 2014.08.19 17:26:00 -
[3426] - Quote
NoLife NoFriends StillPosting wrote:Feyd Rautha Harkonnen wrote:While I grant the new player tutorials are abysmal at expectation levelling with new players the cold dark realities of EvE life, we can never allow ignorance of (EvE) laws to become a defense. Also, with the wealth of knowledge that is repeatedly shared on how to avoid ganking, there is ultimately no excuse for the constant whining from butthurt gank victims. Let us never forget, ganking has already been nerfed mechanics wise by CCP, in a misguided attempt to turn our beloved game into a bubble-wrapped theme park. ENOUGH! Its time for WoW-reject gank victims to STFU, HTFU and play EvE as GOD intended....not try to change EvE into WoW with this incessant whining. F its not just about the victims more often than not being casual players who are unaware of bumping mechanics or concord response times. Its about the gross imbalance of risk/reward when compared to other activities. Currently the reason suicide ganking is attracting so many people is because of the incredible profits that are possible at extremely negligible costs and without any incentives to go after them. Not to mention its a lot easier to blow up newer players in haulers than to be in lower security space where people are prepared to shoot back.
The risk/reward would be vastly lower if people didn't stuff everything they own in to untanked T1 haulers or autopiloting freighters. The victims themselves are directly responsible for this, in this here computer game. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Concord Guy's Cousin
State War Academy Caldari State
67
|
Posted - 2014.08.19 17:27:00 -
[3427] - Quote
Ralph King-Griffin wrote:admiral root wrote:Concord Guy's Cousin wrote:admiral root wrote: NPC troll?! Hey I resemble that remark  Concord's elite forum counter-troll unit is well-respected in these parts. indeed. o7 Consider me flattered 
NPC Forum Alt, because reasons. |

admiral root
Red Galaxy
1538
|
Posted - 2014.08.19 17:28:00 -
[3428] - Quote
NoLife NoFriends StillPosting wrote:its not just about the victims more often than not being casual players who are unaware of bumping mechanics or concord response times.
There are no victims of suicide ganking, just willing volunteers. No, your rights end in optimal+2*falloff |

Mallak Azaria
GoonWaffe Goonswarm Federation
5902
|
Posted - 2014.08.19 17:30:00 -
[3429] - Quote
Dear 1-day troll alt: If I stuff a shuttle full of PLEX & autopilot it from Amarr to Jita & someone ganks me, who allowed that to happen? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
359
|
Posted - 2014.08.19 17:31:00 -
[3430] - Quote
NoLife NoFriends StillPosting wrote:Feyd Rautha Harkonnen wrote:While I grant the new player tutorials are abysmal at expectation levelling with new players the cold dark realities of EvE life, we can never allow ignorance of (EvE) laws to become a defense. Also, with the wealth of knowledge that is repeatedly shared on how to avoid ganking, there is ultimately no excuse for the constant whining from butthurt gank victims. Let us never forget, ganking has already been nerfed mechanics wise by CCP, in a misguided attempt to turn our beloved game into a bubble-wrapped theme park. ENOUGH! Its time for WoW-reject gank victims to STFU, HTFU and play EvE as GOD intended....not try to change EvE into WoW with this incessant whining. F its not just about the victims more often than not being casual players who are unaware of bumping mechanics or concord response times. Its about the gross imbalance of risk/reward when compared to other activities. Currently the reason suicide ganking is attracting so many people is because of the incredible profits that are possible at extremely negligible costs and without any incentives to go after them. Not to mention its a lot easier to blow up newer players in haulers than to be in lower security space where people are prepared to shoot back.
You don't get it, do you? Newer players in haulers aren't where the profit is at. Older players not bothering to freaking observe the lay of the land is where the profit lies. Don't fall back on the 'go to low sec' adage as that one is stale and holds no water. It's not the only pvp means of generating profit in high sec. New players don't fly freighters. If they bought a freighter pilot in the character bazaar that's fine, but in doing so they take on the responsibilities incumbent to the age of the character they purchased. Nobody is going to cut them a break due to them having bought their character. You undock and you are a target, that is EVE. |
|

Rabe Raptor
The Conference Elite CODE.
22
|
Posted - 2014.08.19 17:36:00 -
[3431] - Quote
Like half of the things being cried about are covered in the Law FAQ. Together we can make Highsec a better place! The Law of Highsec Read it, share it, learn it, quote it, live it! |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
365
|
Posted - 2014.08.19 17:42:00 -
[3432] - Quote
Of course they are. Your band of merry murderers got this threadnaught moving in the first place. Good job btw :) |
|

ISD Ezwal
ISD Community Communications Liaisons
1945

|
Posted - 2014.08.19 18:21:00 -
[3433] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 19. All posts must be related to EVE Online.
Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the Out of Pod Experience forum for the purposes of discussion only.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Jonah Gravenstein
Machiavellian Space Bastards
20224
|
Posted - 2014.08.19 18:57:00 -
[3434] - Quote
@ ISD Ezwal Moderation aside, I hope that some of the posts at least made you chuckle before you removed them, some of them were quite amusing, even if they did infringe on the rules 
Nil mortifi sine lucre. |

Azov Rassau
The Hornets Cartel
74
|
Posted - 2014.08.19 19:32:00 -
[3435] - Quote
Feyd Rautha Harkonnen wrote: Well, that was a good read. I remember following his operations from time to time during my anti-ganking gameplay. Somewhere I still have the list of his bumper alts and multiboxed army of gankers, but overall it was particularly funny to see his never-changing Talos fit with a remaining empty mid-slot (No ECCM, making it possible to actually jam almost his whole crew with a max skill, overheated falcon.) The only problem: predicting where he is going to.
I don't know if he's still ganking but his army of Taloses definitely showed once again how multiboxing can be used to bring power, effectiveness, fun (hell a lot more fun compared to multibox mining..) and (as you said) surprise, shock, anger, tears, isk loss, knowledge gain etc.
Your blog post brought back memories. +1 No AFKing. -áSafety First. -áUse D-Scan, Check Local. -áBe Alert. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
11
|
Posted - 2014.08.19 22:11:00 -
[3436] - Quote
Omar Alharazaad wrote:NoLife NoFriends StillPosting wrote:Feyd Rautha Harkonnen wrote:While I grant the new player tutorials are abysmal at expectation levelling with new players the cold dark realities of EvE life, we can never allow ignorance of (EvE) laws to become a defense. Also, with the wealth of knowledge that is repeatedly shared on how to avoid ganking, there is ultimately no excuse for the constant whining from butthurt gank victims. Let us never forget, ganking has already been nerfed mechanics wise by CCP, in a misguided attempt to turn our beloved game into a bubble-wrapped theme park. ENOUGH! Its time for WoW-reject gank victims to STFU, HTFU and play EvE as GOD intended....not try to change EvE into WoW with this incessant whining. F its not just about the victims more often than not being casual players who are unaware of bumping mechanics or concord response times. Its about the gross imbalance of risk/reward when compared to other activities. Currently the reason suicide ganking is attracting so many people is because of the incredible profits that are possible at extremely negligible costs and without any incentives to go after them. Not to mention its a lot easier to blow up newer players in haulers than to be in lower security space where people are prepared to shoot back. You don't get it, do you? Newer players in haulers aren't where the profit is at. Older players not bothering to freaking observe the lay of the land is where the profit lies. Don't fall back on the 'go to low sec' adage as that one is stale and holds no water. It's not the only pvp means of generating profit in high sec. New players don't fly freighters. If they bought a freighter pilot in the character bazaar that's fine, but in doing so they take on the responsibilities incumbent to the age of the character they purchased. Nobody is going to cut them a break due to them having bought their character. You undock and you are a target, that is EVE.
This is counter intuitive speculation on your part. You have no evidence of this. It is reasonable to assume that the great majority of victims of suicide ganking are those who haven't had it done to them before. Nobody will put their entire stash into a hauler after they know its possible for a single vexor to gank it in HS. Players all too often aren't aware of how long concord response times can be. Suicide gankers prey on victims lack of knowledge of the game.
My initial goal was a freighter and it was the first purchase over 1 bil that I made. I still considered myself a newb when I bought it even though my character was over two years old. I don't normally pay attention to the forums much because I don't like the people who like to throw their worthless 2 cents in every thread. I spend a lot of time autopiloting and I wasn't aware untill a couple months ago about this HS bumping frighter ganking nonsense. Only by sheer luck and my casual play schedule have I not been ganked while autopiloting my freighter.
Had that happened, I would have surely quit this game. People just don't expect to be suicide ganked in high sec and that is what suicide gankers prey upon, the newer players whose only crime is lack of information. Those who pay cash for their subs because they don't know enough about the game to earn enough for PLEXs. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5906
|
Posted - 2014.08.19 22:21:00 -
[3437] - Quote
Rabe Raptor wrote:Mallak Azaria wrote:Rabe Raptor wrote:If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking. Your average suicide ganker makes less isk in a month than a level 4 mission runner. Sometimes you get great drops, but you sit around for hours scanning things for it. Very very wrong :)
Not really. As possibly the laziest kind-of-leader of Miniluv, I process all vexor reimbursement request & personally feel the disappointment the ganker must have felt after sitting on a gate for 3 hours scanning stuff. The days of people rampantly stuffing everything they own in to untanked T1 haulers are unfortunately gone. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Solecist Project
Mew Age Outpaws
5329
|
Posted - 2014.08.19 23:05:00 -
[3438] - Quote
As a suicide ganker who doesn't loot I rely mostly on donations, rarely I have to push a PLEX into the system.
That being said, if my corpmates were a bit more motivated........
This thread should be about pizza now. http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) The Mew Age Calender is in need of models! Plus payment! https://forums.eveonline.com/default.aspx?g=posts&m=4908292#post4908292 |

Hasikan Miallok
Republic University Minmatar Republic
1124
|
Posted - 2014.08.19 23:09:00 -
[3439] - Quote
Mallak Azaria wrote:Rabe Raptor wrote:Mallak Azaria wrote:Rabe Raptor wrote:If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking. Your average suicide ganker makes less isk in a month than a level 4 mission runner. Sometimes you get great drops, but you sit around for hours scanning things for it. Very very wrong :) Not really. As possibly the laziest kind-of-leader of Miniluv, I process all vexor reimbursement request & personally feel the disappointment the ganker must have felt after sitting on a gate for 3 hours scanning stuff. The days of people rampantly stuffing everything they own in to untanked T1 haulers are unfortunately gone.
Ironically suicide ganking is still profitable for a newish character but none of them do it :D
Meanwhile what EVE really needs is gangs of Flying Steampunk Guinea Pigs camping the major pipelines and gates :D That would liven things up. |

Solecist Project
Mew Age Outpaws
5329
|
Posted - 2014.08.19 23:18:00 -
[3440] - Quote
Sorry but I don't see how suicide ganking for loot isn't profitable for every age...
Can anyone explain?
My corpmate Pix keeps shooting ships with blueprints, the lucker, and two thrashers worth around 5mill dish out around 6-7k raw damage, which can kill quite a bit more than just frigates.
Three of my thrashers reach 10k damage still for quite less than a vexor costs ... ... and every additional thrasher adds around 4k damage.
Under sentry fire of course.
... my corpmates need a kick in the nuts......... http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) The Mew Age Calender is in need of models! Plus payment! https://forums.eveonline.com/default.aspx?g=posts&m=4908292#post4908292 |
|

Paranoid Loyd
1484
|
Posted - 2014.08.19 23:32:00 -
[3441] - Quote
Mallak Azaria wrote:Rabe Raptor wrote:Mallak Azaria wrote:Rabe Raptor wrote:If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking. Your average suicide ganker makes less isk in a month than a level 4 mission runner. Sometimes you get great drops, but you sit around for hours scanning things for it. Very very wrong :) Not really. As possibly the laziest kind-of-leader of Miniluv, I process all vexor reimbursement request & personally feel the disappointment the ganker must have felt after sitting on a gate for 3 hours scanning stuff. The days of people rampantly stuffing everything they own in to untanked T1 haulers are unfortunately gone.
Confirming this is true. Considering it takes three characters to do it efficiently, i recently ran the numbers and you can make about as much running level 4s, especially when factoring in the time it takes to sell the loot. But it is not nearly as entertaining which is why I choose to make my isk this way. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Solecist Project
Mew Age Outpaws
5333
|
Posted - 2014.08.19 23:42:00 -
[3442] - Quote
Paranoid Loyd wrote: I didn't look too closely, but I didnt see anyone say it wasnt profitable, but when considering isk/hr it is not as profitable as other ways of making isk.
Probs misunderstood then. I never look at isk/hr though... i value fun.
If it takes me two hours for ganking 100mill and I have fun, then I still win. Greed is a horrible thing.
Oh and you're the experienced one when it comes to ganking in a vexor, iirc.
I do hope you have a scanning and ganking permit........... http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) The Mew Age Calender is in need of models! Plus payment! https://forums.eveonline.com/default.aspx?g=posts&m=4908292#post4908292 |

Paranoid Loyd
1486
|
Posted - 2014.08.19 23:46:00 -
[3443] - Quote
Solecist Project wrote:Paranoid Loyd wrote: I didn't look too closely, but I didnt see anyone say it wasnt profitable, but when considering isk/hr it is not as profitable as other ways of making isk.
Probs misunderstood then. I never look at isk/hr though... i value fun. If it takes me two hours for ganking 100mill and I have fun, then I still win. Greed is a horrible thing. Agreed, it's just how most carebears operate so I'm trying to use logic they understand.
Solecist Project wrote: Oh and you're the experienced one when it comes to ganking in a vexor, iirc.
I do hope you have a scanning and ganking permit...........
Nope, I use a Thorax. And nope, don't need one.  "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Solecist Project
Mew Age Outpaws
5333
|
Posted - 2014.08.19 23:55:00 -
[3444] - Quote
Paranoid Loyd wrote:Solecist Project wrote:Paranoid Loyd wrote: I didn't look too closely, but I didnt see anyone say it wasnt profitable, but when considering isk/hr it is not as profitable as other ways of making isk.
Probs misunderstood then. I never look at isk/hr though... i value fun. If it takes me two hours for ganking 100mill and I have fun, then I still win. Greed is a horrible thing. Agreed, it's just how most carebears operate so I'm trying to use logic they understand. Solecist Project wrote: Oh and you're the experienced one when it comes to ganking in a vexor, iirc.
I do hope you have a scanning and ganking permit...........
Nope, I use a Thorax. And nope, don't need one.  Oh you do.
You are not above the CODE. Scanning frigates and gate gankers smell horribly like bot aspirants, because they just sit around seemingly afk.
And even you will start paying for a permit when people start killing the wrecks before you can loot them..... .... and keep killing your scanning frigates ..... http://residentoutlaw.tumblr.com - CODE, RvB, the AT, and what DJEntropy said .... :) The Mew Age Calender is in need of models! Plus payment! https://forums.eveonline.com/default.aspx?g=posts&m=4908292#post4908292 |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4058
|
Posted - 2014.08.20 00:00:00 -
[3445] - Quote
NoLife NoFriends StillPosting wrote: Nobody will put their entire stash into a hauler after they know its possible for a single vexor to gank it in HS. obviously not =][= |

Paranoid Loyd
1491
|
Posted - 2014.08.20 00:16:00 -
[3446] - Quote
Solecist Project wrote: Oh you do.
You are not above the CODE. Scanning frigates and gate gankers smell horribly like bot aspirants, because they just sit around seemingly afk.
And even you will start paying for a permit when people start killing the wrecks before you can loot them..... ..... keep buming your thorax to ruin tracking .... .... and keep killing your scanning frigates .....
Tracking is irrelevant while an indy is aligning, not sure what you are getting at.
As for my scanner, your boy has tried and failed every time. Many others have tried and failed. The most comical episode was an ISBoxer used 6 thrashers and still failed. Seemingly AFK is not the same as AFK. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Rabe Raptor
The Conference Elite CODE.
29
|
Posted - 2014.08.20 08:21:00 -
[3447] - Quote
Mallak Azaria wrote:Rabe Raptor wrote:Mallak Azaria wrote:Rabe Raptor wrote:If people just followed the Law they'd never get ganked. BTW I like how a thread about us ganking empty freighters (showing that we're not completely in it for profit) has turned into a whinefest about how its too easy to profit from ganking. Your average suicide ganker makes less isk in a month than a level 4 mission runner. Sometimes you get great drops, but you sit around for hours scanning things for it. Very very wrong :) Not really. As possibly the laziest kind-of-leader of Miniluv, I process all vexor reimbursement request & personally feel the disappointment the ganker must have felt after sitting on a gate for 3 hours scanning stuff. The days of people rampantly stuffing everything they own in to untanked T1 haulers are unfortunately gone.
Comparing us to Miniluv is laughable. FYI when my timer is up, I/we undock and kill something. we have targets queued up so much we never end up getting to them all. Together we can make Highsec a better place! The Law of Highsec Read it, share it, learn it, quote it, live it! |

Darko Atlante
Brave Newbies Inc. Brave Collective
7
|
Posted - 2014.08.20 10:10:00 -
[3448] - Quote
Q: Has suicide ganking become a problem? Empty freighters being ganked. A: You can make money now from manufacturing freighters, if I where to manufacture freighters, sell them on the market, then when people buy them have a gang of catalyst out side, BOOM! they need to buy another one. Profit mmmmm |

Jonah Gravenstein
Machiavellian Space Bastards
20243
|
Posted - 2014.08.20 10:14:00 -
[3449] - Quote
Darko Atlante wrote:Q: Has suicide ganking become a problem? Empty freighters being ganked. A: You can make money now from manufacturing freighters, if I where to manufacture freighters, sell them on the market, then when people buy them have a gang of catalyst out side, BOOM! they need to buy another one. Profit mmmmm
That's an explosive/aggressive marketing campaign  "It's easy to speak for the silent majority. They rarely object to what you put into their mouths."-á - Abrazzar
Nil mortifi sine lucre. |

Edmund Andre
EVE University Ivy League
1
|
Posted - 2014.08.20 14:56:00 -
[3450] - Quote
"I think suicide ganking has become a problem..."
I have a remedy!
Make the NPC corps at war with their opposing NPC corps... then we can do away with all this "suicide" and engage in piracy properly  |
|

Hiply Rustic
Aliastra Gallente Federation
116
|
Posted - 2014.08.28 01:42:00 -
[3451] - Quote
Sibyyl wrote:Excellent example. Do you know why one shouldn't walk home alone from a bar at night?
Of course I know why; if I walk home alone there's no one with me to buy the first round at the bar next door to my place. Ralph King-Griffin wrote: "Eve deliberately excludes the stupid and the weak willied." EvE: Only the stong-willied need apply.
|

Herr Wilkus
Aggressive Salvage Services LLC
1065
|
Posted - 2014.08.29 00:52:00 -
[3452] - Quote
I've never really considered ganking to be about income, except for maybe the first year or so.
Its not that you 'made' 100M ISK. Its that your victim lost twice as much - or more.
Running Level 4's doesn't actually accomplish anything because nobody 'loses'. The game engine will just generate as many red X's as needed to keep you in a stupor.
Killing players, podding them - and taking what they have, then watching them cry, ragepost and quit? That is the real payoff.
Still, nerfing ganking to the point where its completely unprofitable is not desirable because the ganking career path should be accessible to the new player, not just the 8 year vet with endless buckets of disposable ISK, millions of SP and a logistics backbone.
Ganking was quite accessable and profitable for entry level players in 2008 - along with other 'anti-social' pursuits like mission runner ganking and ninja looting. These days, the costs are higher, game rules are stricters and margins much thinner, due to CCP dancing to the tune of endless carebear whines. |

Solecist Project
Mew Age Outpaws
9189
|
Posted - 2014.08.29 11:11:00 -
[3453] - Quote
Helicity Boson wrote:I am amused and entertained by this topic. Please continue. Hey!
Weren't you banned or am I not up to date? :/
Also ... cute! :D http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Ramona McCandless
The McCandless Clan
6727
|
Posted - 2014.08.29 11:14:00 -
[3454] - Quote
Helicity Boson wrote:I am amused and entertained by this topic. Please continue.
Are you my real mom? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Helicity Boson
Immortalis Inc. Shadow Cartel
678
|
Posted - 2014.08.29 11:16:00 -
[3455] - Quote
Solecist Project wrote:Helicity Boson wrote:I am amused and entertained by this topic. Please continue. Hey! Weren't you banned or am I not up to date? :/ Also ... cute! :D
You're way out of date, I was unbanned pretty much immediately after the Summer of Rage.
Ramona McCandless wrote:Helicity Boson wrote:I am amused and entertained by this topic. Please continue. Are you my real mom?
Maybe. |

Solecist Project
Mew Age Outpaws
9189
|
Posted - 2014.08.29 11:18:00 -
[3456] - Quote
Helicity Boson wrote:Solecist Project wrote:Helicity Boson wrote:I am amused and entertained by this topic. Please continue. Hey! Weren't you banned or am I not up to date? :/ Also ... cute! :D You're way out of date, I was unbanned pretty much immediately after the Summer of Rage. Wow I must have always missed you then...
Your cute face is awesome! Especially considering the fact that you were responsible for the slaughter of thousands of mining ships! :D
http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Ramona McCandless
The McCandless Clan
6727
|
Posted - 2014.08.29 11:18:00 -
[3457] - Quote
Helicity Boson wrote:Ramona McCandless wrote:Helicity Boson wrote:I am amused and entertained by this topic. Please continue. Are you my real mom? Maybe.
https://underwaterraven.files.wordpress.com/2013/04/happy-cuteness-overload-guy-meme.png "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Helicity Boson
Immortalis Inc. Shadow Cartel
678
|
Posted - 2014.08.29 11:26:00 -
[3458] - Quote
Solecist Project wrote:Helicity Boson wrote:Solecist Project wrote:Helicity Boson wrote:I am amused and entertained by this topic. Please continue. Hey! Weren't you banned or am I not up to date? :/ Also ... cute! :D You're way out of date, I was unbanned pretty much immediately after the Summer of Rage. Wow I must have always missed you then... Your cute face is awesome! Especially considering the fact that you were responsible for the slaughter of thousands of mining ships! :D
I've not been active, real life work needed doing :(
Ganking internet spaceships surprisingly does not pay the bills. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4404
|
Posted - 2014.08.29 11:29:00 -
[3459] - Quote
well then , welcome back o7 =][= |

Jonah Gravenstein
Machiavellian Space Bastards
20528
|
Posted - 2014.08.29 11:55:00 -
[3460] - Quote
The best thing about this topic is that my contacts/standings list is getting full.
I've got a huge list of people that I want nothing to do with because they're absolutely clueless and/ or carebears, and another of people who are the exact opposite, gankers and bears alike.
Nil mortifi sine lucre. |
|

Solecist Project
Mew Age Outpaws
9191
|
Posted - 2014.08.29 12:31:00 -
[3461] - Quote
Jonah Gravenstein wrote:The best thing about this topic is that my contacts/standings list is getting full.
I've got a huge list of people that I want nothing to do with because they're absolutely clueless and/ or carebears, and another of people who are the exact opposite, gankers and bears alike. D:
YOU HATE ME!!! D:
D: http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Solecist Project
Mew Age Outpaws
9191
|
Posted - 2014.08.29 12:32:00 -
[3462] - Quote
Helicity Boson wrote:Ganking internet spaceships surprisingly does not pay the bills. At least not in a way that's approved by CCP.
Damn, how awesome would that be! :O
http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Jonah Gravenstein
Machiavellian Space Bastards
20531
|
Posted - 2014.08.29 12:46:00 -
[3463] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:The best thing about this topic is that my contacts/standings list is getting full.
I've got a huge list of people that I want nothing to do with because they're absolutely clueless and/ or carebears, and another of people who are the exact opposite, gankers and bears alike. D: YOU HATE ME!!! D: D: lol
I only hate how good you are with the character creator, and how fast you change your avatars, I can't get my female alt to look half as good. TL;DR I'm jelly 
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works with it.
Nil mortifi sine lucre. |

Solecist Project
Mew Age Outpaws
9192
|
Posted - 2014.08.29 13:07:00 -
[3464] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:Jonah Gravenstein wrote:The best thing about this topic is that my contacts/standings list is getting full.
I've got a huge list of people that I want nothing to do with because they're absolutely clueless and/ or carebears, and another of people who are the exact opposite, gankers and bears alike. D: YOU HATE ME!!! D: D: lol I only hate how good you are with the character creator, and how fast you change your avatars, I can't get my female alt to look half as good. TL;DR I'm jelly  Actually I am only above average. There are people out there with far better abilities ...
... and I hate them for it!!!!!!11111oneoneone
(no I don't actually. I hate admiring them and I want to suck their brains out so I can be as good as they are!) http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Solecist Project
Mew Age Outpaws
9192
|
Posted - 2014.08.29 13:09:00 -
[3465] - Quote
Uuuhm... I mean that literally, not in my usual context! :p
Eerrrrrr... I guess this post doesn't make it any better..... http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Jinx Johnson
Republic Military School Minmatar Republic
0
|
Posted - 2014.08.29 13:39:00 -
[3466] - Quote
Abrazzar wrote:Flying along a trade route without backup is always a risk. Had my heart pumping when I flew my alt through Aufay with 750mil in the hold. Good thing the tank of the new DSTs isn't easily estimated, makes a gank attempt riskier, thus less likely.
Lol, no offence but how do you see "back up" gonna work out in anyway in a S-Gank ? |

Ramona McCandless
The McCandless Clan
6736
|
Posted - 2014.08.29 13:41:00 -
[3467] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:The best thing about this topic is that my contacts/standings list is getting full.
I've got a huge list of people that I want nothing to do with because they're absolutely clueless and/ or carebears, and another of people who are the exact opposite, gankers and bears alike. D: YOU HATE ME!!! D: D:
Du hasst mich? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Carmen Electra
SniggWaffe WAFFLES.
3292
|
Posted - 2014.08.29 15:41:00 -
[3468] - Quote
This thread was cute for the first month. Now I'm tired of seeing it on my screen. Time to bribe a dev or ISD (does ISK work on them?) to lock it. If that doesn't work, there's always a chrome extension or greasemonkey script. eve is dying |

Heo Hyungie
Chimaerazz
13
|
Posted - 2014.08.29 16:43:00 -
[3469] - Quote
LOUD NOISES /slams table  |

CaiJi Du
Ministry of War Amarr Empire
1
|
Posted - 2014.08.29 18:56:00 -
[3470] - Quote
malcovas Henderson wrote:Anybody losing any ship to ganks lost it by their own complacency / greed. Ah, you should be careful about sweeping generalities. What about miners? I've taken the precaution of changing to a Procurer (exchanging greed for tank), and for a very long time I have not been ganked (there always seems to be a tasty Retriever or two in the field).
However, I am not invulnerable, and should a gank team choose to expend sufficient isk in Catalysts (et al) then they could toast my butt too.
How is this my fault? I have no means whatsoever to fight back. The squad need only do a little math to figure what they need and send sufficient DPS, and it is a foregone conclusion.
Where have I failed? |
|

Jenn aSide
Smokin Aces.
7919
|
Posted - 2014.08.29 19:00:00 -
[3471] - Quote
CaiJi Du wrote:malcovas Henderson wrote:Anybody losing any ship to ganks lost it by their own complacency / greed. Ah, you should be careful about sweeping generalities. What about miners? I've taken the precaution of changing to a Procurer (exchanging greed for tank), and for a very long time I have not been ganked (there always seems to be a tasty Retriever or two in the field). However, I am not invulnerable, and should a gank team choose to expend sufficient isk in Catalysts (et al) then they could toast my butt too. How is this my fault? I have no means whatsoever to fight back. The squad need only do a little math to figure what they need and send sufficient DPS, and it is a foregone conclusion. Where have I failed?
By being afk enough to let gank ships land on you in the 1st place (watching50,000 km D-scan works, I have avoided 2 attempted ganks of my mission Machariel using it).. Catalysts can't warp cloaked lol.
|

Veers Belvar
Swordmasters of Eden
6
|
Posted - 2014.08.29 21:38:00 -
[3472] - Quote
I personally have no problem with undertanked and autopiloted ships getting ganked; stupid people deserve to watch their assets be incinerated. What I do object to vociferously is what I witnessed last night during a "Code enforcement" operation in Uedama. Specifically, an Orca warped into the system, and was bumped off its align by a Machariel and an Omen Navy issue. A bevy of gankers arrived for the kill....and got it down to 20% structure before Concord showed up. A well tanked Orca surviving a gank, "yawn" I already hear you saying.
The disturbing part is what happens next....as the gankers go to dock to wait out their 15 minutes aggression timer, the bumping continues, without any intervention by Concord. Precisely 15 minutes later the EXACT SAME gankers come and blow up the Orca. What kind of police force would release attempted murderers after 15 minutes so they could finish the job? And why on earth is bumping ships off their align in highsec, when clearly done to facilitate ganking, not a criminal actvity? To the extent that CCP won't criminalize bumping in highsec (with perhaps a 1 minute warning so as not to capture accidental bumping), certainly a Concord gank response should include a 1 minute pause on bumping the gank victim. Otherwise we will continue to see absurd results like the above. |

Anal Canal
The Conference Elite CODE.
62
|
Posted - 2014.08.29 21:55:00 -
[3473] - Quote
Veers Belvar wrote:I personally have no problem with undertanked and autopiloted ships getting ganked; stupid people deserve to watch their assets be incinerated. What I do object to vociferously is what I witnessed last night during a "Code enforcement" operation in Uedama. Specifically, an Orca warped into the system, and was bumped off its align by a Machariel and an Omen Navy issue. A bevy of gankers arrived for the kill....and got it down to 20% structure before Concord showed up. A well tanked Orca surviving a gank, "yawn" I already hear you saying.
The disturbing part is what happens next....as the gankers go to dock to wait out their 15 minutes aggression timer, the bumping continues, without any intervention by Concord. Precisely 15 minutes later the EXACT SAME gankers come and blow up the Orca. What kind of police force would release attempted murderers after 15 minutes so they could finish the job? And why on earth is bumping ships off their align in highsec, when clearly done to facilitate ganking, not a criminal actvity? To the extent that CCP won't criminalize bumping in highsec (with perhaps a 1 minute warning so as not to capture accidental bumping), certainly a Concord gank response should include a 1 minute pause on bumping the gank victim. Otherwise we will continue to see absurd results like the above.
Full steam to ramming speed! The-áterminal end of the digestive system.-á |

Solecist Project
Mew Age Outpaws
9210
|
Posted - 2014.08.29 22:02:00 -
[3474] - Quote
... right into the ... http://residentoutlaw.tumblr.com - Mew Age Calendar YC116.08.27 https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369961 |

Sibyyl
Gallente Federation
9230
|
Posted - 2014.08.29 22:05:00 -
[3475] - Quote
Bumping IC not griefing g.
Did you read the lhbrt thread?
~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |

Veers Belvar
Swordmasters of Eden
7
|
Posted - 2014.08.29 22:06:00 -
[3476] - Quote
Well, I'm not steamed at all. But allowing gankers to entrap ships through bumping so that multiple waves of the EXACT SAME gankers can blow them up seems to be a clearly illogical game mechanic, and should be fixed. |

Sibyyl
Gallente Federation
9230
|
Posted - 2014.08.29 22:07:00 -
[3477] - Quote
Veers Belvar wrote:Well, I'm not steamed at all. But allowing gankers to entrap ships through bumping so that multiple waves of the EXACT SAME gankers can blow them up seems to be a clearly illogical game mechanic, and should be fixed.
Why not use a wrbber?m
Why not use a scout? There are a lot oh other choices in this thread.. ~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |

Anal Canal
The Conference Elite CODE.
64
|
Posted - 2014.08.29 22:10:00 -
[3478] - Quote
Veers Belvar wrote:Well, I'm not steamed at all. But allowing gankers to entrap ships through bumping so that multiple waves of the EXACT SAME gankers can blow them up seems to be a clearly illogical game mechanic, and should be fixed.
I will agree with you on this point.
If I was in your shoes, and I saw the events your previously post take place... I would have engaged the significantly weakened Orca and scooped the wonderful pinata of cargo. Rather than you know, just sitting around. The-áterminal end of the digestive system.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:10:00 -
[3479] - Quote
Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about. |

Sibyyl
Gallente Federation
9230
|
Posted - 2014.08.29 22:15:00 -
[3480] - Quote
Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about.
Appropriate actin requires criminal Flagg.
Could you describe how the game wuld differentiat between accidenysl and intentional bumping?
I'm sort am a bit inebriated but do not mind to discuss. ~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |
|

Andski
GoonWaffe Goonswarm Federation
11128
|
Posted - 2014.08.29 22:15:00 -
[3481] - Quote
Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about.
They do intervene, they just don't intervene the moment you want them to. Twitter: @EVEAndski
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -á-á - Abrazzar |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:15:00 -
[3482] - Quote
Anal Canal wrote:Veers Belvar wrote:Well, I'm not steamed at all. But allowing gankers to entrap ships through bumping so that multiple waves of the EXACT SAME gankers can blow them up seems to be a clearly illogical game mechanic, and should be fixed. I will agree with you on this point. If I was in your shoes, and I saw the events your previously post take place... I would have engaged the significantly weakened Orca and scooped the wonderful pinata of cargo. Rather than you know, just sitting around.
Well, i'm actually not very interested in suicide ganking people and stealing their loot. If others do it, with appropriate game mechanics in place, that is their right. I am simply pointing out that the current game mechanics are not adequate to deal with griefer bumping, and leave slow aligning ships, regardless of their fitting choices, subject to unanswered criminal activity in highsec, which is inconsistent with its design.
|

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:17:00 -
[3483] - Quote
Sibyyl wrote:Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about. Appropriate actin requires criminal Flagg. Could you describe how the game wuld differentiat between accidenysl and intentional bumping? I'm sort am a bit inebriated but do not mind to discuss.
I suggested that being a gank attempt victim should grant you 60 seconds of immunity from bumping, which is enough time for an at the keyboard capsuleer to align and warp off. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:20:00 -
[3484] - Quote
Andski wrote:Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about. They do intervene, they just don't intervene the moment you want them to.
No, they intervene after the first gank, and dispatch the gankers. They then ignore the bumpers for 15 minutes who bump the target off the gate and away from the police spawn. They then respond to the second attempt, where the exact same gankers who attacked the first ship, reship, and right under the nose of the police then come back and kill their target. While I personally do not suicide gank, it is a valid game mechanic, and is part of the game. What is illogical is Concord ignoring the 15 minute entrapment between gank attempts, which is clearly, in this context, a criminal activity.
|

Sibyyl
Gallente Federation
9230
|
Posted - 2014.08.29 22:21:00 -
[3485] - Quote
Veers Belvar wrote:[ete]
I suggested that being a gank attempt victim should grant you 60 seconds of immunity from bumping, which is enough time for an at the keyboard capsuleer to align and warp off.
So you mean of you are fired upon then 60 srconds after firing you can freely alig n and warp?
Can you tell me how this eould BR exploited to no end biy freighter pilots and minors?
~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |

Anal Canal
The Conference Elite CODE.
64
|
Posted - 2014.08.29 22:23:00 -
[3486] - Quote
Sibyyl wrote:Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about. Appropriate actin requires criminal Flagg. Could you describe how the game wuld differentiat between accidenysl and intentional bumping? I'm sort am a bit inebriated but do not mind to discuss.
CHEERS MATE! The-áterminal end of the digestive system.-á |

Kaarous Aldurald
ROC Deep Space The ROC
9330
|
Posted - 2014.08.29 22:23:00 -
[3487] - Quote
Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about.
Everything you just said is wrong.
Yes, you should have to bother to defend yourself, and you should have to have multiple people to defend against a large swarm of other players. No, CONCORD should not intervene, in fact they should not exist in the first place if you get right down to it. And no, that is not what highsec is about.
The sec levels are about NPC inflicted consequences for "criminal" activity. Highsec is about that consequence being the destruction of your ship. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:27:00 -
[3488] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Because you should not need to use a webber or a scout to prevent criminal activity in highsec. The police should intervene, and take appropriate action against the offenders. That is what highsec is about. Everything you just said is wrong. Yes, you should have to bother to defend yourself, and you should have to have multiple people to defend against a large swarm of other players. No, CONCORD should not intervene, in fact they should not exist in the first place if you get right down to it. And no, that is not what highsec is about. The sec levels are about NPC inflicted consequences for "criminal" activity. Highsec is about that consequence being the destruction of your ship.
I actually agree with you. "Criminal activity" in highsec should lead to the destruction of your ship. Entrapping another player's ship for 15 minutes so that successive waves of gankers can blow them up is criminal activity, and should lead to the loss of your ship.
|

Kaarous Aldurald
ROC Deep Space The ROC
9331
|
Posted - 2014.08.29 22:32:00 -
[3489] - Quote
Veers Belvar wrote: I actually agree with you. "Criminal activity" in highsec should lead to the destruction of your ship. Entrapping another player's ship for 15 minutes so that successive waves of gankers can blow them up is criminal activity, and should lead to the loss of your ship.
Bumping is an aggression neutral act.
This is because CONCORD specifically reacts to the activation of offensive modules.
Absolutely zero of the requirements for CONCORD intervention are found in bumping. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:42:00 -
[3490] - Quote
Sibyyl wrote:Veers Belvar wrote:[]
I actually agree with you. "Criminal activity" in highsec should lead to the destruction of your ship. Entrapping another player's ship for 15 minutes so that successive waves of gankers can blow them up is criminal activity, and should lead to the loss of your ship.
Could you answer my Q? Am trying to shoe you that what you are asking fot is impossible t o implement.. Any pilot can use an alt to shoot.them and giarantee align ang warp.
Yes - since in my view the bumping here is a criminal activity, it would not be an "exploit" for freighters or miners to self-gank as a way of avoiding bumping for 60 seconds. They would still be vulnerable to being shot, webbing, etc.... all the normal risk factors in high sec. They simply would not be subject to un-responded to entrapment allowing successive waves of gankers to hit them, in effect being warp scrambled without CONCORD response. |
|

Crumplecorn
Eve Cluster Explorations
1093
|
Posted - 2014.08.29 22:43:00 -
[3491] - Quote
Veers Belvar wrote:What is illogical is Game design doesn't care about what is 'logical'. [witty image] - Stream |

Tippia
Sunshine and Lollipops
24210
|
Posted - 2014.08.29 22:46:00 -
[3492] - Quote
Veers Belvar wrote:What my point is, is that in this context, specifically in between gank attempts from the same gankers waiting out their aggression timers, and where the bumping is exactly equivalent in nature to warp disruption/scrambling (which clearly is an activation of offensive modules, and I think you would agree rightfully carries a CONCORD response), the bumping is not "an agression neutral act," but rather is a positive aggressive act, and should see CONCORD dispatch the bumpers. GǪexcept that there is nothing aggressive or offensive about being bumped and it is shares none of the characteristics of warp disruption. After all, you can just warp off. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9332
|
Posted - 2014.08.29 22:47:00 -
[3493] - Quote
Veers Belvar wrote:Given that this would be difficult to code, I have suggested an alternate option, specifically that ganking would grant a 60 second immunity to the target....which could not be "exploited" by freighters and miners, since by the bumping being inherently aggressive in this contest, they are rightfully able to avail themselves of a CONCORD reponse against it.
Ha ha ha, do you have even the slightest clue how the game's engine works?
I really think you don't, or you would not have typed out what I just quoted.
Here's a good example.
Each and every time they patch this game, there are some Player Own Stations (POS) in the game that "go Skynet", which means that their guns shoot at their allies.
CCP does not know why this happens, and it's random, but it happens with every major patch.
Now, the aggression and CONCORD mechanics are completely, 100% uncoupled from the physics engine.
Not only is it hilariously impossible to sync them together somehow, but that if they did, the bugs that would likely ensue would basically destroy the game. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 22:56:00 -
[3494] - Quote
Tippia wrote:Veers Belvar wrote:What my point is, is that in this context, specifically in between gank attempts from the same gankers waiting out their aggression timers, and where the bumping is exactly equivalent in nature to warp disruption/scrambling (which clearly is an activation of offensive modules, and I think you would agree rightfully carries a CONCORD response), the bumping is not "an agression neutral act," but rather is a positive aggressive act, and should see CONCORD dispatch the bumpers. GǪexcept that there is nothing aggressive or offensive about being bumped and it is shares none of the characteristics of warp disruption. After all, you can just warp off.
The point was that the Orca, despite its best efforts, was unable to warp off. It turns out that a couple of bumpers, even with a 100% ideal response from the Orca, can render it unable to warp off the grid for the 15 minutes until the gankers can reship and try again. In this way it EXACTLY replicates the effect of warp scrambling/disruption, but does not carry a CONCORD response. Which is why bumping, in this, and only in this SPECIFIC context, would seem to clearly be an offensive/"criminal" activity. |

Kaarous Aldurald
ROC Deep Space The ROC
9332
|
Posted - 2014.08.29 22:59:00 -
[3495] - Quote
Veers Belvar wrote: The point was that the Orca, despite its best efforts, was unable to warp off.
And yet, it had several ways to escape that were not used. That was not it's "best efforts", it was absolutely nothing.
Quote: It turns out that a couple of bumpers, even with a 100% ideal response from the Orca, can render it unable to warp off the grid for the 15 minutes until the gankers can reship and try again. In this way it EXACTLY replicates the effect of warp scrambling/disruption, but does not carry a CONCORD response. Which is why bumping, in this, and only in this SPECIFIC context, would seem to clearly be an offensive/"criminal" activity.
Utterly false. As I said, there are a few things you can do in that situation, and the Orca did none of them.
You seem to think that "pressing the warp button a few more times" equates to actually trying to defend himself. It doesn't. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Doc Fury
Furious Enterprises
6229
|
Posted - 2014.08.29 23:01:00 -
[3496] - Quote
At 137 pages, there are a lot of tears in this thread....
I feel slighted somehow for not being the cause of any of it.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.29 23:05:00 -
[3497] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: The point was that the Orca, despite its best efforts, was unable to warp off.
And yet, it had several ways to escape that were not used. That was not it's "best efforts", it was absolutely nothing. Quote: It turns out that a couple of bumpers, even with a 100% ideal response from the Orca, can render it unable to warp off the grid for the 15 minutes until the gankers can reship and try again. In this way it EXACTLY replicates the effect of warp scrambling/disruption, but does not carry a CONCORD response. Which is why bumping, in this, and only in this SPECIFIC context, would seem to clearly be an offensive/"criminal" activity.
Utterly false. As I said, there are a few things you can do in that situation, and the Orca did none of them. You seem to think that "pressing the warp button a few more times" equates to actually trying to defend himself. It doesn't.
How should it have escaped....and saying bring friends is not an answer. If you get warp scrambled, do you need to bring friends? No. Why? Because CONCORD blows the scramblers up. So why, if subject to bumping, which in this context is exactly equivalent to warp scrambling, should the answer be to bring friends? Rather, when bumping exactly mimics warp scrambling, it should be responded to by CONCORD in the exact same way....meaning dispatching of the criminal offenders by CONCORD. There is absolutely no reason why CONCORD should help you if you get warp scrambled, but if you get bumped in such a way as to render you effectively warp scrambled, the answer should be go bring scouts/webbing friends. Would anyone say that if you get warp scrambled you should need to bring friends to kill the scrams while CONCORD dozes off? |

Kaarous Aldurald
ROC Deep Space The ROC
9332
|
Posted - 2014.08.29 23:09:00 -
[3498] - Quote
Yes, "bring friends" is an answer.
It is THE answer.
If you are flying a ship that can't fit guns, solo, then you deserve whatever you get. CCP Falcon spelled that out pretty clearly. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20555
|
Posted - 2014.08.29 23:11:00 -
[3499] - Quote
:popcorn: The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Tippia
Sunshine and Lollipops
24210
|
Posted - 2014.08.29 23:11:00 -
[3500] - Quote
Veers Belvar wrote:The point was that the Orca, despite its best efforts, was unable to warp off. Then it was a very poor effort. An Orca, in particular, should never really find itself in a situation where it's getting bumped since they're so easy to get into warp if fitted properly.
And again, let's just ask for a second how on earth it managed to be stuck for 15 minutes GÇö that means the effort was so far from GÇ£bestGÇ¥ that GÇ£bestGÇ¥ doesn't even speak the same language as the word that would describe the effort.
Quote:In this way it EXACTLY replicates the effect of warp scrambling/disruption GǪagain, aside from the detail that it doesn't actually inhibit warping (or has any effect on MWDs) the way a scram or point does. Bumping is still not a criminal activity, in this context or any other, because nothing offensive is done to your ship. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Nicolai Serkanner
Brave Newbies Inc. Brave Collective
162
|
Posted - 2014.08.29 23:26:00 -
[3501] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: The point was that the Orca, despite its best efforts, was unable to warp off.
And yet, it had several ways to escape that were not used. That was not it's "best efforts", it was absolutely nothing. Quote: It turns out that a couple of bumpers, even with a 100% ideal response from the Orca, can render it unable to warp off the grid for the 15 minutes until the gankers can reship and try again. In this way it EXACTLY replicates the effect of warp scrambling/disruption, but does not carry a CONCORD response. Which is why bumping, in this, and only in this SPECIFIC context, would seem to clearly be an offensive/"criminal" activity.
Utterly false. As I said, there are a few things you can do in that situation, and the Orca did none of them. You seem to think that "pressing the warp button a few more times" equates to actually trying to defend himself. It doesn't. How should it have escaped....and saying bring friends is not an answer. If you get warp scrambled, do you need to bring friends? No. Why? Because CONCORD blows the scramblers up. So why, if subject to bumping, which in this context is exactly equivalent to warp scrambling, should the answer be to bring friends? Rather, when bumping exactly mimics warp scrambling, it should be responded to by CONCORD in the exact same way....meaning dispatching of the criminal offenders by CONCORD. There is absolutely no reason why CONCORD should help you if you get warp scrambled, but if you get bumped in such a way as to render you effectively warp scrambled, the answer should be go bring scouts/webbing friends. Would anyone say that if you get warp scrambled you should need to bring friends to kill the scrams while CONCORD dozes off?
The corporation I joined more then a year and a half ago has this culture thing going about staying classy. I support this idea to the fullest. Your posts however makes it very difficult for me to adhere to this. Please, pretty please, with sugar on top ... make some sense when you post and support me eternal devotion to stay classy. |

Sibyyl
Gallente Federation
9257
|
Posted - 2014.08.30 03:13:00 -
[3502] - Quote
Veers Belvar wrote:Yes - since in my view the bumping here is a criminal activity, it would not be an "exploit" for freighters or miners to self-gank as a way of avoiding bumping for 60 seconds. They would still be vulnerable to being shot, webbing, etc.... all the normal risk factors in high sec. They simply would not be subject to un-responded to entrapment allowing successive waves of gankers to hit them, in effect being warp scrambled without CONCORD response.
I'm sorry about earlier. I've eaten some food and feeling quite sober now.
Can you tell me what the difference is between these two scenarios:
#1: (1) Make no changes to existing mechanics (2) Use a webber alt to quickly align and warp
#2: (A) Make changes to mechanics with this unexplained 60 sec bump immunity post getting shot at (B) Use an alt to shoot yourself for bump immunity (C) Use a webber alt to avoid getting shot at by quickly aligning and warping out
I am not understanding the advantage #2 gives anyone. It seems like the Orca pilot should've avoided the system, or bring a webber if he chooses to enter the lion's den. ~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |

Mallak Azaria
GoonWaffe Goonswarm Federation
5990
|
Posted - 2014.08.30 05:09:00 -
[3503] - Quote
Why should I have to scout ahead to see if the road is passable or bring a friend or webber alt to make myself uncatchable when I can just incessantly ***** & moan about gankers & my perceived opinion on how unfair it is that I can't just AFK faceroll past 10 players. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Kurosaki Rukia
Abysmal Gentlemen We Didn't Mean It
12
|
Posted - 2014.08.30 05:36:00 -
[3504] - Quote
I've always wanted to help gank a freighter, empty or otherwise... :D
I did help awox one once though, it was named 'My Mobile Home' and within were contents that it looked like the pilot had been hoarding since around 2005.
Because I'm a douchebag I sent him the message "GF... Home sweet Home."
So in answer to the concerns of the original post;: No, it's not a problem. I'd definitely find time to fit it into my schedule. :D |

Jenni LaCroix
Science and Trade Institute Caldari State
9
|
Posted - 2014.08.30 15:55:00 -
[3505] - Quote
suicide ganking was never a problem, the too many freighters in high sec are the problems |

Tippia
Sunshine and Lollipops
24231
|
Posted - 2014.08.31 01:56:00 -
[3506] - Quote
Veers Belvar wrote:Preventing you from warping GǪisn't what it does. You can warp away just fine. It also doesn't shut down your MWDs or MJDs.
So it actually offers 0% of the capabilities of a scrambler. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 01:56:00 -
[3507] - Quote
Tippia wrote:Veers Belvar wrote:Thanks you for completely missing the point. Criminal activity, and unlawful entrapment is by definition criminal activity, should draw CONCORD response. GǪbut it's not entrapment (much less anything unlawful) since you can, you know, just go away. Quote:My point is that CCP is failing to follow it's own game design by not punishing unlawful entrapment (which every police force in the world would combat). Bad news: CONCORD is not a police force, and this is not Gǣthe worldGǥ. So your point makes no sense since you are asking CCP to follow a completely unrelated and irrelevant GǣdesignGǥ.
Actually, per CCP Falcon "CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." So CONCORD is designed to act as a police force,
And, from what it seems, Orcas and freighters are actually unable to warp if 2-3 bumpers bump optimally (feel free to chime in on this. CCP Devs).
|

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 01:57:00 -
[3508] - Quote
Tippia wrote:Veers Belvar wrote:Preventing you from warping GǪisn't what it does. You can warp away just fine.
Not if the bumpers make it IMPOSSIBLE for you to warp.
|

Tippia
Sunshine and Lollipops
24231
|
Posted - 2014.08.31 01:58:00 -
[3509] - Quote
Veers Belvar wrote:Not if the bumpers make it IMPOSSIBLE for you to warp. They can't.
Quote:Actually, per CCP Falcon "CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." So CONCORD is designed to act as a police force, No, it's designed to act as a cost enforcement mechanism. Per CCP Falcon, the only shared characteristic between CONCORD and a law enforcement agency is that it offers a deterrent. CONCORD does this by enforcing cost; police by threatening with judicial processing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 01:59:00 -
[3510] - Quote
Tippia wrote:Veers Belvar wrote:Not if the bumpers make it IMPOSSIBLE for you to warp. They can't.
Certainly with 3 bumpers optimally bumping a freighter it is absolutely 100% impossible for that freighter to warp off. |
|

Tippia
Sunshine and Lollipops
24231
|
Posted - 2014.08.31 02:00:00 -
[3511] - Quote
Veers Belvar wrote:Certainly with 3 bumpers optimally bumping a freighter it is absolutely 100% impossible for that freighter to warp off. Nope. As long as you have at least 1 point of warp strength, you can warp off. Bumping removes zero points of warp strength. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Derrick Miles
EVENumbers
4467
|
Posted - 2014.08.31 02:03:00 -
[3512] - Quote
Tippia wrote:Veers Belvar wrote:Certainly with 3 bumpers optimally bumping a freighter it is absolutely 100% impossible for that freighter to warp off. Nope. As long as you have at least 1 point of warp strength, you can warp off. Bumping removes zero points of warp strength. I'm pretty sure you missed the point there. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:06:00 -
[3513] - Quote
Tippia wrote:Veers Belvar wrote:Certainly with 3 bumpers optimally bumping a freighter it is absolutely 100% impossible for that freighter to warp off. Nope. As long as you have at least 1 point of warp strength, you can warp off. Bumping removes zero points of warp strength.
The mere fact that you are still able to press the "jump" button doesn't change the fact that your ship isn't jumping. The fact that this is due to ships bumping you off your align, as opposed to scramming you, is truly a distinction without a difference. |

Tippia
Sunshine and Lollipops
24233
|
Posted - 2014.08.31 02:06:00 -
[3514] - Quote
Derrick Miles wrote:I'm pretty sure you missed the point there. The point is that Veers Belvar absolutely refuses to accept the very simple fact that bumping is not illegal and never will be. He also refuses to accept the very simple fact that bumping does not make impossible to warp.
I suppose the point could be that he's trolling, but that just makes it more worth-while to use him as a proxy for all the nutters who sincerely believe the same nonsense.
Veers Belvar wrote:The mere fact that you are still able to press the "jump" button doesn't change the fact that your ship isn't jumping. That's because it's not actually lit up at that point GÇö you should probably make sure to be in range with the gate or beacon before trying it.
Quote:The fact that this is due to ships bumping you off your align, as opposed to scramming you, is truly a distinction without a difference. No, the fact is that aligning has nothing to do with jumping. Aligning has to do with warping. Bumping does not prevent warping, and that's the most simple fact of them all. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ima Wreckyou
The Conference Elite CODE.
174
|
Posted - 2014.08.31 02:07:00 -
[3515] - Quote
Veers Belvar wrote:It turns out that a couple of bumpers, even with a 100% ideal response from the Orca, can render it unable to warp off the grid for the 15 minutes until the gankers can reship and try again. I would say that a 100% ideal response includes not jumping into a system with 10-20 very well known gankers.
It needs around 15 players/chars and more to gank a Freighter or Orca in Highsec while it needs 1 additional char to secure the path of the Freighter or Orca. And you still think this is too much effort for the Freighter/Orca and that CCP should change the game once again in their favor? the Code ALWAYS wins |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:10:00 -
[3516] - Quote
Tippia wrote:Derrick Miles wrote:I'm pretty sure you missed the point there. The point is that Veers Belvar absolutely refuses to accept the very simple fact that bumping is not illegal and never will be. He also refuses to accept the very simple fact that bumping does not make impossible to warp. I suppose the point could be that he's trolling, but that just makes it more worth-while to use him as a proxy for all the nutters who sincerely believe the same nonsense.
The fact that you steadfastly refuse to accept that bumping in this context, which is 100% functionally equivalent in every way to warp scrambling, and that the treatment of it by CONCORD is directly inconsistent with CCP Falcson's statment that "CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive" is the real troll.
|

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:11:00 -
[3517] - Quote
Ima Wreckyou wrote:Veers Belvar wrote:It turns out that a couple of bumpers, even with a 100% ideal response from the Orca, can render it unable to warp off the grid for the 15 minutes until the gankers can reship and try again. I would say that a 100% ideal response includes not jumping into a system with 10-20 very well known gankers. It needs around 15 players/chars and more to gank a Freighter or Orca in Highsec while it needs 1 additional char to secure the path of the Freighter or Orca. And you still think this is too much effort for the Freighter/Orca and that CCP should change the game once again in their favor?
CONCORD response does not depend on the quality if your decisionmaking. They respond to criminal activity in highsec 100% of the time. |

Tippia
Sunshine and Lollipops
24233
|
Posted - 2014.08.31 02:13:00 -
[3518] - Quote
Veers Belvar wrote:The fact that you steadfastly refuse to accept that bumping in this context, which is 100% functionally equivalent in every way to warp scrambling GǪaside from not affecting your warp strength and not prohibiting you from warping and not shutting down your MWD and not shutting down your MJD. So that makes it 0% functionally equivalent to warp scrambling.
Quote:and that the treatment of it by CONCORD is directly inconsistent with CCP Falcson's statment that "CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive" is the real troll. How is it inconsistent? It creates a deterrent, and it does so in a reactive manner, just like he said.
How is it GÇ£a real trollGÇ¥ to point out the realities of the situation? Just because you refuse to accept how things actually work does not make it a troll to explain these things to you. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9389
|
Posted - 2014.08.31 02:13:00 -
[3519] - Quote
Veers Belvar wrote: CONCORD response does not depend on the quality if your decisionmaking. They respond to criminal activity in highsec 100% of the time.
Correct.
Ergo, bumping is not criminal activity. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:15:00 -
[3520] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: CONCORD response does not depend on the quality if your decisionmaking. They respond to criminal activity in highsec 100% of the time.
Correct. Ergo, bumping is not criminal activity.
Unlawful imprisonment is criminal activity. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9391
|
Posted - 2014.08.31 02:17:00 -
[3521] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: CONCORD response does not depend on the quality if your decisionmaking. They respond to criminal activity in highsec 100% of the time.
Correct. Ergo, bumping is not criminal activity. Unlawful imprisonment is criminal activity.
If it were, then CONCORD would respond to it.
Since they don't, clearly you are defining it incorrectly. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:17:00 -
[3522] - Quote
Tippia wrote:Veers Belvar wrote:The fact that you steadfastly refuse to accept that bumping in this context, which is 100% functionally equivalent in every way to warp scrambling GǪaside from not affecting your warp strength and not prohibiting you from warping and not shutting down your MWD and not shutting down your MJD. So that makes it 0% functionally equivalent to warp scrambling. Quote:and that the treatment of it by CONCORD is directly inconsistent with CCP Falcson's statment that "CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive" is the real troll. How is it inconsistent? It creates a deterrent, and it does so in a reactive manner, just like he said. How is it Gǣa real trollGǥ to point out the realities of the situation? Just because you refuse to accept how things actually work does not make it a troll to explain these things to you.
The fact that it is IMPOSSIBLE for your ship to warp off is a criminal act, and CONCORD is not responding to that is the problem. Whether accomplished by scramming, or by bumping, the fact that for 15 minutes your ship is unable to leave the system is by definition unlawful imprisonment, and a criminal act. End of story. Which means that CONCORD, per CCP Falcon's statement, should respond.
|

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:18:00 -
[3523] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: CONCORD response does not depend on the quality if your decisionmaking. They respond to criminal activity in highsec 100% of the time.
Correct. Ergo, bumping is not criminal activity. Unlawful imprisonment is criminal activity. If it were, then CONCORD would respond to it. Since they don't, clearly you are defining it incorrectly.
Yes sir, congratulations, you have now discovered (as did I) that there is a flaw in the game that should be corrected. I am glad that you support my change. |

Kaarous Aldurald
ROC Deep Space The ROC
9391
|
Posted - 2014.08.31 02:19:00 -
[3524] - Quote
Veers Belvar wrote: Yes sir, congratulations, you have now discovered (as did I) that there is a flaw in the game that should be corrected. I am glad that you support my change.
No, I'm saying that your reasoning is incorrect.
CONCORD, without fail, responds to criminal activity in highsec.
Since they do not respond to bumping, the only conclusion that can be drawn is that CCP does not consider bumping to be criminal activity. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24233
|
Posted - 2014.08.31 02:19:00 -
[3525] - Quote
Veers Belvar wrote:Unlawful imprisonment is criminal activity. GǪand bumping qualifies as neither of those.
Quote:The fact that it is IMPOSSIBLE for your ship to warp off is a criminal act That's not a fact, since it's not impossible to warp off. Nor is it a criminal act to keep someone from warping off.
Quote:CONCORD is not responding to that is the problem No, it's not a problem that CONCORD doesn't respond to legal activities.
Quote:the fact that for 15 minutes your ship is unable to leave the system is by definition unlawful imprisonment, and a criminal act. None of those are facts, though. And just like CCP Falcon stated, CONCORD acts as a reactive deterrent, so there's nothing strange or inconsistent about their behaviour. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9391
|
Posted - 2014.08.31 02:20:00 -
[3526] - Quote
Veers Belvar wrote: The fact that it is IMPOSSIBLE for your ship to warp off is a criminal act
It's not impossible to warp off while being bumped. It's actually fairly easy, if you aren't terrible at EVE Online. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:24:00 -
[3527] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: The fact that it is IMPOSSIBLE for your ship to warp off is a criminal act
It's not impossible to warp off while being bumped. It's actually fairly easy, if you aren't terrible at EVE Online.
That, as far as a freighter goes, at the very least, is a factually incorrect statement.
|

Kaarous Aldurald
ROC Deep Space The ROC
9391
|
Posted - 2014.08.31 02:25:00 -
[3528] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: The fact that it is IMPOSSIBLE for your ship to warp off is a criminal act
It's not impossible to warp off while being bumped. It's actually fairly easy, if you aren't terrible at EVE Online. That, as far as a freighter goes, at the very least, is a factually incorrect statement.
I've done it myself in the last week. It's not impossible, if you don't suck. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:26:00 -
[3529] - Quote
Tippia wrote:Veers Belvar wrote:Unlawful imprisonment is criminal activity. GǪand bumping qualifies as neither of those. Quote:The fact that it is IMPOSSIBLE for your ship to warp off is a criminal act That's not a fact, since it's not impossible to warp off. Nor is it a criminal act to keep someone from warping off. Quote:CONCORD is not responding to that is the problem No, it's not a problem that CONCORD doesn't respond to legal activities. Quote:the fact that for 15 minutes your ship is unable to leave the system is by definition unlawful imprisonment, and a criminal act. None of those are facts, though. And just like CCP Falcon stated, CONCORD acts as a reactive deterrent, so there's nothing strange or inconsistent about their behaviour.
Once again completely missing the point. The fact that the freighter pilot is for 15 minutes, despite their best efforts, unable to warp off, is by definition false imprisonment. This is a criminal act and should draw CONCORD response. |

Tippia
Sunshine and Lollipops
24235
|
Posted - 2014.08.31 02:26:00 -
[3530] - Quote
Veers Belvar wrote:That, as far as a freighter goes, at the very least, is a factually incorrect statement. Nope. It is 100% accurate.
Quote:The fact that the freighter pilot is for 15 minutes, despite their best efforts, unable to warp off If he can't warp off, it is not his best efforts. That is a fact.
Quote:is by definition false imprisonment. There's no such thing.
Quote:This is a criminal act and should draw CONCORD response. Nope and nope, in that order. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9391
|
Posted - 2014.08.31 02:27:00 -
[3531] - Quote
Veers Belvar wrote: Once again completely missing the point. The fact that the freighter pilot is for 15 minutes, despite their best efforts, unable to warp off, is by definition false imprisonment. This is a criminal act and should draw CONCORD response.
It is not despite their best efforts.
It is despite zero effort. They have done nothing. If they actually tried, they would get away every time. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:32:00 -
[3532] - Quote
Tippia wrote:Veers Belvar wrote:That, as far as a freighter goes, at the very least, is a factually incorrect statement. Nope. It is 100% accurate. Quote:The fact that the freighter pilot is for 15 minutes, despite their best efforts, unable to warp off If he can't warp off, it is not his best efforts. That is a fact. Quote:is by definition false imprisonment. There's no such thing. Quote:This is a criminal act and should draw CONCORD response. Nope and nope, in that order.
I would love for a CCP dev to address this....any love from the Blues? Assuming optimal bumping by 3 bumping machariels, and optimals response from a freighter pilot, will the freighter pilot be able to escape? And if the answer to that is "no," I am confident that my 2 sparring partners here would support a CONCORD response to bumping when used to entrap freighters.
|

Kaarous Aldurald
ROC Deep Space The ROC
9391
|
Posted - 2014.08.31 02:33:00 -
[3533] - Quote
Veers Belvar wrote: I would love for a CCP dev to address this....
Here's what you're going to get.
https://forums.eveonline.com/default.aspx?g=posts&t=199310&find=unread
Quote:Assuming optimal bumping by 3 bumping machariels, and optimals response from a freighter pilot, will the freighter pilot be able to escape?
Like I said, I did it this past week. It's actually fairly easy, if you bother to do things correctly in the first place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24235
|
Posted - 2014.08.31 02:33:00 -
[3534] - Quote
Veers Belvar wrote:I would love for a CCP dev to address this. They already have. Bumping is allowed. It does not trigger CONCORD, even after CrimeWatch 2.0-
Quote:Assuming optimal bumping by 3 bumping machariels, and optimals response from a freighter pilot, will the freighter pilot be able to escape? Yes. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:36:00 -
[3535] - Quote
Tippia wrote:Veers Belvar wrote:I would love for a CCP dev to address this. They already have. Bumping is allowed. It does not trigger CONCORD, even after CrimeWatch 2.0- Quote:Assuming optimal bumping by 3 bumping machariels, and optimals response from a freighter pilot, will the freighter pilot be able to escape? Yes.
Much as I trust my two favorite suicide gankers, who are completely disinterested and independent in answering this query, I would prefer a response from a DEV who is actually familiar with the core game mechanics.
|

Kaarous Aldurald
ROC Deep Space The ROC
9392
|
Posted - 2014.08.31 02:37:00 -
[3536] - Quote
Veers Belvar wrote: Much as I trust my two favorite suicide gankers, who are completely disinterested and independent in answering this query, I would prefer a response from a DEV who is actually familiar with the core game mechanics.
Tippia is not a suicide ganker.
And if you do get a Dev response, you aren't going to like the results. Nevermind why any of them should bother with a anklebiting troll like you. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24236
|
Posted - 2014.08.31 02:39:00 -
[3537] - Quote
Veers Belvar wrote:Much as I trust my two favorite suicide gankers, who are completely disinterested and independent in answering this query, I would prefer a response from a DEV who is actually familiar with the core game mechanics. So you'll accept my answer then? Good.
The devs have already answered your question. Bumping is allowed. It does not trigger CONCORD, even after CW2.0. And yes, the freighter can get away GÇö after all, he's not warp scrambled or anything like that. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:41:00 -
[3538] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: Much as I trust my two favorite suicide gankers, who are completely disinterested and independent in answering this query, I would prefer a response from a DEV who is actually familiar with the core game mechanics.
Tippia is not a suicide ganker. And if you do get a Dev response, you aren't going to like the results. Nevermind why any of them should bother with a anklebiting troll like you.
"ankle-biting troll" - very cute. Since the IQ level of the conversation has now dropped below the nursery level, I will avoid further conversation with you. Cheers
|

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:42:00 -
[3539] - Quote
Tippia wrote:Veers Belvar wrote:Much as I trust my two favorite suicide gankers, who are completely disinterested and independent in answering this query, I would prefer a response from a DEV who is actually familiar with the core game mechanics. So you'll accept my answer then? Good. The devs have already answered your question. Bumping is allowed. It does not trigger CONCORD, even after CW2.0. And yes, the freighter can get away GÇö after all, he's not warp scrambled or anything like that.
No, but since you are just trolling, and intentionally failing to grasp the point, I will engage with you no further.
|

Tippia
Sunshine and Lollipops
24236
|
Posted - 2014.08.31 02:43:00 -
[3540] - Quote
Veers Belvar wrote:"ankle-biting troll" - very cute. Since the IQ level of the conversation has now dropped below the nursery level Well, maybe if you hadn't started throwing around unfounded accusations, it wouldn't have dropped to that level.
Quote:No, but since you are just trolling, and intentionally failing to grasp the point, I will engage with you no further. Again, explaining to you how things actually work is not trolling, nor is it a failure to grasp your point. Your point is factually incorrect. If you refuse to engage with others because they correct your misunderstandings, then that does not make me a troll either GÇö quite the opposite in fact. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9392
|
Posted - 2014.08.31 02:44:00 -
[3541] - Quote
Veers Belvar wrote: "ankle-biting troll" - very cute. Since the IQ level of the conversation has now dropped below the nursery level, I will avoid further conversation with you. Cheers
It dropped that way right about when you started comparing a video game to real life.
Especially a video game in which pretty much every form of capital fraud is perfectly legal. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Derrick Miles
EVENumbers
4488
|
Posted - 2014.08.31 02:46:00 -
[3542] - Quote
I'm not getting the argument here apparently. Bumping is allowed, and it can be done well enough to prevent you from warping. CONCORD is not a police force, because that analogy breaks down rather quickly. But the mechanic is obviously one that's been sanctioned by CCP, so it's a part of the game, like it or not. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 02:52:00 -
[3543] - Quote
Derrick Miles wrote:I'm not getting the argument here apparently. Bumping is allowed, and it can be done well enough to prevent you from warping. CONCORD is not a police force, because that analogy breaks down rather quickly. But the mechanic is obviously one that's been sanctioned by CCP, so it's a part of the game, like it or not.
The point is that when bumping is used as a mechanism to make it impossible for ships to warp off between successive gank attempts from the exact same gankers, the failure of CONCORD to respond to such is inconsistent with the both the purpose of OONCORD and the design of highsec. |

Tippia
Sunshine and Lollipops
24237
|
Posted - 2014.08.31 02:53:00 -
[3544] - Quote
Veers Belvar wrote:The point is that when bumping is used as a mechanism to make it impossible for ships to warp off between successive gank attempts from the exact same gankers I.e. never.
Quote:the failure of CONCORD to respond to such is inconsistent with the both the purpose of OONCORD and the design of highsec. No, it's not inconsistent that CONCORD does not respond to an impossible event or that they don't respond to legal activity.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Derrick Miles
EVENumbers
4488
|
Posted - 2014.08.31 03:20:00 -
[3545] - Quote
Veers Belvar wrote:Derrick Miles wrote:I'm not getting the argument here apparently. Bumping is allowed, and it can be done well enough to prevent you from warping. CONCORD is not a police force, because that analogy breaks down rather quickly. But the mechanic is obviously one that's been sanctioned by CCP, so it's a part of the game, like it or not. The point is that when bumping is used as a mechanism to make it impossible for ships to warp off between successive gank attempts from the exact same gankers, the failure of CONCORD to respond to such is inconsistent with the both the purpose of OONCORD and the design of highsec. I would argue here that the purpose of CONCORD is not a police force but a specific set of consequences for a specific set of actions. You're right in that they are not an effective police force, for a number of reasons, but I don't think they were intended to be one in the traditional sense.
Tippia wrote:Veers Belvar wrote:The point is that when bumping is used as a mechanism to make it impossible for ships to warp off between successive gank attempts from the exact same gankers I.e. never. Quote:the failure of CONCORD to respond to such is inconsistent with the both the purpose of OONCORD and the design of highsec. No, it's not inconsistent that CONCORD does not respond to an impossible event or that they don't respond to legal activity. I think there's one too many negatives in that statement, but from what I gather you don't think it's possible to bump a freighter so that it can't warp off? And that it's not 'illegal' to bump in the first place? The second part I agree with, but I'm not so sure about the first. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 03:25:00 -
[3546] - Quote
Derrick Miles wrote:Veers Belvar wrote:[quote=Derrick Miles]I'm not getting the argument here apparently. Bumping is allowed, and it can be done well enough to prevent you from warping. CONCORD is not a police force, because that analogy breaks down rather quickly. But the mechanic is obviously one that's been sanctioned by CCP, so it's a part of the game, like it or not. The point is that when bumping is used as a mechanism to make it impossible for ships to warp off between successive gank attempts from the exact same gankers, the failure of CONCORD to respond to such is inconsistent with the both the purpose of OONCORD and the design of highsec. I would argue here that the purpose of CONCORD is not a police force but a specific set of consequences for a specific set of actions. You're right in that they are not an effective police force, for a number of reasons, but I don't think they were intended to be one in the traditional sense.
To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force.
|

Derrick Miles
EVENumbers
4488
|
Posted - 2014.08.31 03:28:00 -
[3547] - Quote
Veers Belvar wrote: To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force.
You've got me there, but I called him out on that as well, and I think the only way you can consider CONCORD a police force is in a role-playing scenario. No police force in the world metes out the same punishment to repeat offenders as it does to first timers. |

Veers Belvar
Swordmasters of Eden
8
|
Posted - 2014.08.31 03:29:00 -
[3548] - Quote
Derrick Miles wrote:Veers Belvar wrote: To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force.
You've got me there, but I called him out on that as well, and I think the only way you can consider CONCORD a police force is in a role-playing scenario. No police force in the world metes out the same punishment to repeat offenders as it does to first timers.
Ya, I have the same issue. How can it be that a lifelong suicide ganker with a -10 sec status gets the exact same punishment as a 5.0 sec status guy on his first gank? I've supported sliding scale punishments based on security status.
|

Kaarous Aldurald
ROC Deep Space The ROC
9396
|
Posted - 2014.08.31 03:59:00 -
[3549] - Quote
Veers Belvar wrote: I've supported sliding scale punishments based on security status.
And you're wrong for that, too. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24247
|
Posted - 2014.08.31 07:16:00 -
[3550] - Quote
Veers Belvar wrote:To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force. No, that is just some incoherent nonsense you've cooked up because you are as familiar with linguistics as you are with everything EVE.
It means that CONCORD shares two characteristics with law enforcement agencies: they offer a deterrent and they are reactive. What you are engaging in is a fallacy of composition: that just because these two details about CONCORD are the same as with a law enforcement, everything is the same as a law enforcement. At no point is such an equivalence stated or even suggested.
CONCORD is not a law enforcement agency GÇö it's a game mechanic that enforces costs for aggression.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Benny Ohu
Chaotic Tranquility
3851
|
Posted - 2014.08.31 10:39:00 -
[3551] - Quote
Veers Belvar wrote:Ya, I have the same issue. How can it be that a lifelong suicide ganker with a -10 sec status gets the exact same punishment as a 5.0 sec status guy on his first gank? I've supported sliding scale punishments based on security status.
actually the 5.0 sec player suffers a greater punishment for criminal activity than a -9.0 sec player |

Jonah Gravenstein
Machiavellian Space Bastards
20582
|
Posted - 2014.08.31 10:43:00 -
[3552] - Quote
Veers Belvar wrote:How can it be that a lifelong suicide ganker with a -10 sec status gets the exact same punishment as a 5.0 sec status guy on his first gank? Because there is only one punishment for any crime that attracts the wrath of Concord. Concord are judge, jury and executioner, they're also a damn sight more consistent with their punishments than any real world criminal justice system.
Quote:I've supported sliding scale punishments based on security status. This already exists, it's called the Faction Navy/Police. If you're below a certain sec status they attempt to kill you.
As for your concern with the bumping mechanic, CCP, who are the ultimate power in Eve, don't consider it to be a crime, therefore Concord don't get involved. If you consider it to be a crime it is up to you to do something, ingame, about it.
Welcome to the sandbox. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

baltec1
Bat Country Goonswarm Federation
12885
|
Posted - 2014.08.31 10:46:00 -
[3553] - Quote
Derrick Miles wrote:Veers Belvar wrote: To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force.
You've got me there, but I called him out on that as well, and I think the only way you can consider CONCORD a police force is in a role-playing scenario. No police force in the world metes out the same punishment to repeat offenders as it does to first timers.
Generally speaking people put to death in the real world don't tend to get up and do it again. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Concord Guy's Cousin
State War Academy Caldari State
69
|
Posted - 2014.08.31 10:50:00 -
[3554] - Quote
baltec1 wrote:Derrick Miles wrote:Veers Belvar wrote: To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force.
You've got me there, but I called him out on that as well, and I think the only way you can consider CONCORD a police force is in a role-playing scenario. No police force in the world metes out the same punishment to repeat offenders as it does to first timers. Generally speaking people put to death in the real world don't tend to get up and do it again. In before Jesus 
NPC Forum Alt, because reasons. |

Derrick Miles
EVENumbers
4549
|
Posted - 2014.08.31 10:59:00 -
[3555] - Quote
baltec1 wrote:Derrick Miles wrote:Veers Belvar wrote: To Quote CCP Falcon " CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." This means that in the view of CCP CONCORD IS a police force.
You've got me there, but I called him out on that as well, and I think the only way you can consider CONCORD a police force is in a role-playing scenario. No police force in the world metes out the same punishment to repeat offenders as it does to first timers. Generally speaking people put to death in the real world don't tend to get up and do it again. They're not really putting pilots to death if they wake up in a station a second after their ship blows up. Unless we get into some existentialism here, which I admit might be more interesting than where this thread has been going lately. |

baltec1
Bat Country Goonswarm Federation
12895
|
Posted - 2014.08.31 11:30:00 -
[3556] - Quote
Derrick Miles wrote: They're not really putting pilots to death if they wake up in a station a second after their ship blows up. Unless we get into some existentialism here, which I admit might be more interesting than where this thread has been going lately.
Sure they are. You died which is why clone number 175 woke up (unless your the broker, that guy has dozens of himself wandering around at any one time). Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
9414
|
Posted - 2014.08.31 11:32:00 -
[3557] - Quote
baltec1 wrote:Derrick Miles wrote: They're not really putting pilots to death if they wake up in a station a second after their ship blows up. Unless we get into some existentialism here, which I admit might be more interesting than where this thread has been going lately.
Sure they are. You died which is why clone number 175 woke up (unless your the broker, that guy has dozens of himself wandering around at any one time).
Nevermind that even capsuleer ships have crew. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Derrick Miles
EVENumbers
4553
|
Posted - 2014.08.31 11:36:00 -
[3558] - Quote
baltec1 wrote:Derrick Miles wrote: They're not really putting pilots to death if they wake up in a station a second after their ship blows up. Unless we get into some existentialism here, which I admit might be more interesting than where this thread has been going lately.
Sure they are. You died which is why clone number 175 woke up (unless your the broker, that guy has dozens of himself wandering around at any one time). Yes, but if you can't tell the difference between you and your clone, did you die and your clone woke up, or did your old clone die and you woke up? |

Nitchiu
EVE University Ivy League
3
|
Posted - 2014.08.31 11:40:00 -
[3559] - Quote
Derrick Miles wrote:baltec1 wrote:Derrick Miles wrote: They're not really putting pilots to death if they wake up in a station a second after their ship blows up. Unless we get into some existentialism here, which I admit might be more interesting than where this thread has been going lately.
Sure they are. You died which is why clone number 175 woke up (unless your the broker, that guy has dozens of himself wandering around at any one time). Yes, but if you can't tell the difference between you and your clone, did you die and your clone woke up, or did your old clone die and you woke up?
They don't actually kill you just blow up your ship which is the only punishment due to capsuleers being so powerful and useful. Also the empires don't really care all that much if capsuleers kill each other they just don't want them doing it in secure space. Makes the peons edgy. |

Operative X10-4
0ne Percent. Odin's Call
34
|
Posted - 2014.08.31 15:06:00 -
[3560] - Quote
It's always the same crap, people plays eve knowing that it's a pvp enviroment with full loot where the is no real safe place, THEY KNOW IT... and once they get ganked the tears and cries starts, seriously WTF!!! Let the gankers gank! and for the haulers, There are lots of ways to avoid being ganked just stop being lazy. FOREVER PIRATE 07 FLY DANGEROUSLY. |
|

Noobshot Elongur
Spirits of Essence Yulai Federation
0
|
Posted - 2014.08.31 17:14:00 -
[3561] - Quote
Operative X10-4 wrote:It's always the same crap, people plays eve knowing that it's a pvp enviroment with full loot where the is no real safe place, THEY KNOW IT... and once they get ganked the tears and cries starts, seriously WTF!!! Let the gankers gank! and for the haulers, There are lots of ways to avoid being ganked just stop being lazy.
AYYYYYY-MEN! If I can learn not to be stupid in high sec, the original poster and the other haulers can learn too. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.08.31 22:30:00 -
[3562] - Quote
Career criminals like the CODE folks should not be "put to death" rather they should face jail sentences, like for say 30 days, where they are unable to leave the dockup. |

Kaarous Aldurald
ROC Deep Space The ROC
9426
|
Posted - 2014.08.31 22:39:00 -
[3563] - Quote
Veers Belvar wrote:Career criminals like the CODE folks should not be "put to death" rather they should face jail sentences, like for say 30 days, where they are unable to leave the dockup.
The second invincible NPC pirates start chasing mission runners, sure.
Until then, "occupational hazard" can't be something you only apply to the people you don't like. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.08.31 22:47:00 -
[3564] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Career criminals like the CODE folks should not be "put to death" rather they should face jail sentences, like for say 30 days, where they are unable to leave the dockup. The second invincible NPC pirates start chasing mission runners, sure. Until then, "occupational hazard" can't be something you only apply to the people you don't like.
Suicide gankers don't care about CONCORD, ship loss is already factored into their risk/reward. What does not make sense is releasing repeat offenders every 15 minutes so they can continue to commit the same crime. |

Nitchiu
EVE University Ivy League
7
|
Posted - 2014.08.31 22:51:00 -
[3565] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote:Career criminals like the CODE folks should not be "put to death" rather they should face jail sentences, like for say 30 days, where they are unable to leave the dockup. The second invincible NPC pirates start chasing mission runners, sure. Until then, "occupational hazard" can't be something you only apply to the people you don't like. Suicide gankers don't care about CONCORD, ship loss is already factored into their risk/reward. What does not make sense is releasing repeat offenders every 15 minutes so they can continue to commit the same crime.
Then you also don't understand why the allies allowed dozens of german and japanese war criminals to get away scot free after WWII? |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.08.31 22:54:00 -
[3566] - Quote
Nitchiu wrote:Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote:Career criminals like the CODE folks should not be "put to death" rather they should face jail sentences, like for say 30 days, where they are unable to leave the dockup. The second invincible NPC pirates start chasing mission runners, sure. Until then, "occupational hazard" can't be something you only apply to the people you don't like. Suicide gankers don't care about CONCORD, ship loss is already factored into their risk/reward. What does not make sense is releasing repeat offenders every 15 minutes so they can continue to commit the same crime. Then you also don't understand why the allies allowed dozens of german and japanese war criminals to get away scot free after WWII?
What? That's one of the oddest analogies I've ever seen. Hear of a place called Nuremberg? And someone who in the past committed a crime, but is currently not committing one, bears no analogy to someone who every 15 minutes is blowing up ships and getting re-arrested. Having a revolving door justice system for -10 sec status suicide gankers is laughable. |

Kaarous Aldurald
ROC Deep Space The ROC
9426
|
Posted - 2014.08.31 23:00:00 -
[3567] - Quote
Veers Belvar wrote: Suicide gankers don't care about CONCORD, ship loss is already factored into their risk/reward. What does not make sense is releasing repeat offenders every 15 minutes so they can continue to commit the same crime.
Because it's not actually a "crime", that's merely the simplest term to use.
Capsuleers are basically above the law. CONCORD only exists because the highsec empires don't want a capsuleer civil war in their areas.
They have a sharply limited purview within highsec, according to their mandate.
And yes, we don't care about CONCORD much. That's because we take it into account before hand. That's because we're good players, unlike most of our victims, who are bad players. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nitchiu
EVE University Ivy League
7
|
Posted - 2014.08.31 23:09:00 -
[3568] - Quote
Veers Belvar wrote:Nitchiu wrote:Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote:Career criminals like the CODE folks should not be "put to death" rather they should face jail sentences, like for say 30 days, where they are unable to leave the dockup. The second invincible NPC pirates start chasing mission runners, sure. Until then, "occupational hazard" can't be something you only apply to the people you don't like. Suicide gankers don't care about CONCORD, ship loss is already factored into their risk/reward. What does not make sense is releasing repeat offenders every 15 minutes so they can continue to commit the same crime. Then you also don't understand why the allies allowed dozens of german and japanese war criminals to get away scot free after WWII? What? That's one of the oddest analogies I've ever seen. Hear of a place called Nuremberg? And someone who in the past committed a crime, but is currently not committing one, bears no analogy to someone who every 15 minutes is blowing up ships and getting re-arrested. Having a revolving door justice system for -10 sec status suicide gankers is laughable.
Well since you don't understand then let me explain. Yes some **** war criminals were tried after the second world war but many others including the Japanese unit 731 did not face any charges. Why? Because they had valuable skills or information.
Capsuleers provide very valuable services to the empires and as long as they don't get too out of hand the empires turn a blind eye to their activities. CONCORD blowing up a ship is the EvE equivilent of the Nuremberg trial. A show to give the common people the impression that justice was done when in reality many of the worst criminals got away with nothing.
Edit: Apparently the german WWII ruling faction is blocked. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.08.31 23:26:00 -
[3569] - Quote
[/quote]
Well since you don't understand then let me explain. Yes some **** war criminals were tried after the second world war but many others including the Japanese unit 731 did not face any charges. Why? Because they had valuable skills or information.
Capsuleers provide very valuable services to the empires and as long as they don't get too out of hand the empires turn a blind eye to their activities. CONCORD blowing up a ship is the EvE equivilent of the Nuremberg trial. A show to give the common people the impression that justice was done when in reality many of the worst criminals got away with nothing.
Edit: Apparently the german WWII ruling faction is blocked.[/quote]
I'm kind of struggling to understand this. The fact that some war criminals were not punished for past war crimes once the war ended (and these people were then no longer committing crimes) has what bearing on how career -10 suicide gankers from CODE should be treated, who literally have no other purpose than to commit crime after crime? |

Solecist Project
The Scope Gallente Federation
9632
|
Posted - 2014.08.31 23:31:00 -
[3570] - Quote
What am I reading here?
Am I a **** now? :( - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 |
|

Kaarous Aldurald
ROC Deep Space The ROC
9426
|
Posted - 2014.08.31 23:31:00 -
[3571] - Quote
Veers Belvar wrote: I'm kind of struggling to understand this. The fact that some war criminals were not punished for past war crimes once the war ended (and these people were then no longer committing crimes) has what bearing on how career -10 suicide gankers from CODE should be treated, who literally have no other purpose than to commit crime after crime?
Because we're demigods in this game, not regular citizens, not normal pirates.
They are lucky they can even get the Yulai treaty to apply to us anymore. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Solecist Project
The Scope Gallente Federation
9632
|
Posted - 2014.08.31 23:38:00 -
[3572] - Quote
The really weird part is that it reads like I am an actual criminal. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 |

Nitchiu
EVE University Ivy League
8
|
Posted - 2014.08.31 23:40:00 -
[3573] - Quote
Solecist Project wrote: The really weird part is that it reads like I am an actual criminal.
Actually your a very valuable resource for the empires Unless you actually are a vicious war criminal and you didn't know |

Solecist Project
The Scope Gallente Federation
9632
|
Posted - 2014.08.31 23:42:00 -
[3574] - Quote
Nitchiu wrote:Solecist Project wrote: The really weird part is that it reads like I am an actual criminal.
Actually your a very valuable resource for the empires  Unless you actually are a vicious war criminal and you didn't know  I'm from Austria.
Does that count? :/ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 |

Kaarous Aldurald
ROC Deep Space The ROC
9428
|
Posted - 2014.08.31 23:42:00 -
[3575] - Quote
Solecist Project wrote:Nitchiu wrote:Solecist Project wrote: The really weird part is that it reads like I am an actual criminal.
Actually your a very valuable resource for the empires  Unless you actually are a vicious war criminal and you didn't know  I'm from Austria. Does that count? :/
I'm from Bavaria, so I need to know about this too. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Solecist Project
The Scope Gallente Federation
9632
|
Posted - 2014.08.31 23:44:00 -
[3576] - Quote
Kaarous Aldurald wrote:I'm from Bavaria, so I need to know about this too. I'll take the lead and we'll find out.... right? - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 |

Tippia
Sunshine and Lollipops
24286
|
Posted - 2014.08.31 23:45:00 -
[3577] - Quote
Veers Belvar wrote:I'm kind of struggling to understand this. The fact that some war criminals were not punished for past war crimes once the war ended (and these people were then no longer committing crimes) has what bearing on how career -10 suicide gankers from CODE should be treated, who literally have no other purpose than to commit crime after crime? There is no hard connection between crime and punishment. The connection is even more tenuous if the criminals are not even subject to the legal system.
Not much to struggle with. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.08.31 23:45:00 -
[3578] - Quote
I'm not really sure how we went from space pirates to prosecutorial discretion vis-a-vis WWII Germany war criminals. |

Kaarous Aldurald
ROC Deep Space The ROC
9429
|
Posted - 2014.08.31 23:46:00 -
[3579] - Quote
Solecist Project wrote:Kaarous Aldurald wrote:I'm from Bavaria, so I need to know about this too. I'll take the lead and we'll find out.... right?
Jawohl. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24288
|
Posted - 2014.08.31 23:51:00 -
[3580] - Quote
Veers Belvar wrote:I'm not really sure how we went from space pirates to prosecutorial discretion vis-a-vis WWII Germany war criminals. You were wondering why some individuals are not being punished for their crimes. N++rnberg provides one example and explanation, if the EVE lore doesn't explain it well enough for you. vOv GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Nitchiu
EVE University Ivy League
8
|
Posted - 2014.08.31 23:53:00 -
[3581] - Quote
Veers Belvar wrote:I'm not really sure how we went from space pirates to prosecutorial discretion vis-a-vis WWII Germany war criminals.
Well the prosecutorial discretion is the key. CCP has decided not to allow CONCORD the discretion of blapping bumpers. Therefor they don't. Also "Lore reasons".
And as one poster explained, getting away from a bumper is actually very easy if you know how. If you really want to help the poor freighter pilots being bumped you can now explain to then how to get away. Assuming they aren't AFK. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.08.31 23:54:00 -
[3582] - Quote
Tippia wrote:Veers Belvar wrote:I'm not really sure how we went from space pirates to prosecutorial discretion vis-a-vis WWII Germany war criminals. You were wondering why some individuals are not being punished for their crimes. N++rnberg provides one example and explanation, if the EVE lore doesn't explain it well enough for you. vOv
No, I am wondering why some people, who commit the same crime OVER AND OVER AGAIN, and go into police custody each time, face no more than a trifling 15 minute jail sentence. the relation between that and WWII war criminals is, in my opinion, rather tenuous.
|

Tippia
Sunshine and Lollipops
24288
|
Posted - 2014.08.31 23:55:00 -
[3583] - Quote
Veers Belvar wrote:No, I am wondering why some people, who commit the same crime OVER AND OVER AGAIN, and go into police custody each time, face no more than a trifling 15 minute jail sentence. You're asking about something that has nothing to do with EVE then. May I suggest that you find a forum where that question is relevant? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3869
|
Posted - 2014.09.01 00:06:00 -
[3584] - Quote
Veers Belvar wrote:15 minute jail sentence same reason you get an insignificant fine or get chucked in the barracks with everything removed from your inventory but the lockpick you need to ironicquote blow this joint unironicquote and get back to slaying dragons rabbits et cetera
the reason is that a computer game and an actual jail have completely different design goals |

Benny Ohu
Chaotic Tranquility
3872
|
Posted - 2014.09.01 00:07:00 -
[3585] - Quote
Benny Ohu wrote:Veers Belvar wrote:15 minute jail sentence same reason you get an insignificant fine or get chucked in the barracks with everything removed from your inventory but the lockpick you need to ironicquote blow this joint unironicquote and get back to slaying dragons rabbits et cetera the reason is that a computer game and an actual jail have completely different design goals if you had to actually sit in the prison for the full length of your sentence the game would
dragon a little
     |

Derrick Miles
EVENumbers
4675
|
Posted - 2014.09.01 00:10:00 -
[3586] - Quote
Benny Ohu wrote:Veers Belvar wrote:15 minute jail sentence same reason you get an insignificant fine or get chucked in the barracks with everything removed from your inventory but the lockpick you need to ironicquote blow this joint unironicquote and get back to slaying dragons rabbits et cetera the reason is that a computer game and an actual jail have completely different design goals This is a point I think a lot of people are missing in this thread. You can only draw so many real life parallels to criminal activity in the real world and in game since the consequences are far different for each. In Eve causing death and destruction is equivalent to a parking ticket. |

Tippia
Sunshine and Lollipops
24289
|
Posted - 2014.09.01 00:11:00 -
[3587] - Quote
*dope-slap* GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Nitchiu
EVE University Ivy League
9
|
Posted - 2014.09.01 00:16:00 -
[3588] - Quote
Derrick Miles wrote:Benny Ohu wrote:Veers Belvar wrote:15 minute jail sentence same reason you get an insignificant fine or get chucked in the barracks with everything removed from your inventory but the lockpick you need to ironicquote blow this joint unironicquote and get back to slaying dragons rabbits et cetera the reason is that a computer game and an actual jail have completely different design goals This is a point I think a lot of people are missing in this thread. You can only draw so many real life parallels to criminal activity in the real world and in game since the consequences are far different for each. In Eve causing death and destruction is equivalent to a parking ticket.
It's more like people bring in RL comparisons to justify their beliefs and other show them how even in real life it doesn't work that way
|

Hengle Teron
Mew Age Outpaws
100
|
Posted - 2014.09.01 00:38:00 -
[3589] - Quote
Yes its a problem... there are not enough suicide gankers to fill the needs |

Jonah Gravenstein
Machiavellian Space Bastards
20622
|
Posted - 2014.09.01 00:43:00 -
[3590] - Quote
Veers Belvar wrote:The exact same tripe he wrote in the other two threads.
Start your own thread rather than making a mess of other peoples.
If you have an idea, start a thread in Features and Ideas where it belongs. If it deserves it, which at the moment it does, it'll get a better class of ridicule.
If you want to be taken seriously, educate yourself in how the mechanic you're talking about works; how it's done, and what the counters to it are, of which there are a few, and how they work too.
Only then will you be taken seriously. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9431
|
Posted - 2014.09.01 00:55:00 -
[3591] - Quote
Jonah Gravenstein wrote: Only then will you be taken seriously.
Nah, he's burned that bridge by now. Time to reroll an alt. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 00:55:00 -
[3592] - Quote
Jonah Gravenstein wrote:Veers Belvar wrote:The exact same tripe he wrote in the other two threads. Start your own thread rather than making a mess of other peoples. If you have an idea, start a thread in Features and Ideas where it belongs. If it deserves it, which at the moment it does, it'll get a better class of ridicule. If you want to be taken seriously, educate yourself in how the mechanic you're talking about works; how it's done, and what the counters to it are, of which there are a few, and how they work too. Only then will you be taken seriously.
You are confused. The title of this thread is "has suicide ganking become a problem? Empty freighters...." The fact that a bumping exploit is being used to make it much easier to gank the freighters greatly magnifies the problem. Bringing that to light, and discussing the issue, is a key part of this thread.
I'm sorry if buffing highsec would impede you and your allies tear collection and spree of destruction, but I am quite familiar with the mechanic, and my crystal clear arguments have not been adequately answered by the suicide ganks. This is because they cannot be adequately answered, so their only recourse is to switch to trolling and personal attacks. Its not helping - the truth is coming out. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 00:58:00 -
[3593] - Quote
Kaarous Aldurald wrote:Jonah Gravenstein wrote: Only then will you be taken seriously.
Nah, he's burned that bridge by now. Time to reroll an alt.
Great job with the personal attacks - keep up the good work. If you try and obfuscate things enough people might miss your real agenda - preventing any kind of logical buffs to police activity in highsec. |

Tippia
Sunshine and Lollipops
24290
|
Posted - 2014.09.01 00:58:00 -
[3594] - Quote
Veers Belvar wrote:You are confused. The title of this thread is "has suicide ganking become a problem? Empty freighters...." The fact that a bumping exploit What bumping exploit?
Quote:is being used to make it much easier to gank the freighters greatly magnifies the problem. What problem?
Quote:I'm sorry if buffing highsec would impede you and your allies tear collection and spree of destruction, but I am quite familiar with the mechanic So how come your entire argument is based on something that doesn't happen in the game? How come you keep repeating the same incorrect claims and what is going on? How come you have yet to present anything that demonstrates that the game is not working as intended?
If you are familiar with the mechanics, why is everything you say about them wrong? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9431
|
Posted - 2014.09.01 00:59:00 -
[3595] - Quote
You aren't familiar with the mechanic at all, you've demonstrated that quite clearly.
Especially since you keep saying stupid **** like "bumping is 100% effective" and such. Bumping pretty much only works if they are afk or really freaking stupid. Fortunately people like that are everywhere. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:01:00 -
[3596] - Quote
Kaarous Aldurald wrote:You aren't familiar with the mechanic at all, you've demonstrated that quite clearly.
Especially since you keep saying stupid **** like "bumping is 100% effective" and such. Bumping pretty much only works if they are afk or really freaking stupid. Fortunately people like that are everywhere.
And wrong again....Three bumping machariels optimally fitted can make it 100% impossible for a freighter to warp off. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:02:00 -
[3597] - Quote
Tippia wrote:Veers Belvar wrote:You are confused. The title of this thread is "has suicide ganking become a problem? Empty freighters...." The fact that a bumping exploit What bumping exploit? Quote:is being used to make it much easier to gank the freighters greatly magnifies the problem. What problem? Quote:I'm sorry if buffing highsec would impede you and your allies tear collection and spree of destruction, but I am quite familiar with the mechanic So how come your entire argument is based on something that doesn't happen in the game? How come you keep repeating the same incorrect claims and what is going on? How come you have yet to present anything that demonstrates that the game is not working as intended? If you are familiar with the mechanics, why is everything you say about them wrong?
And again....bumping to pin down a gank victim between successive waves of gankers. And as discussed, 3 machariels bumping a freighter can make it impossible for the freighters to warp off. And everything I have been saying is right.
|

Tippia
Sunshine and Lollipops
24290
|
Posted - 2014.09.01 01:03:00 -
[3598] - Quote
Veers Belvar wrote:And wrong again....Three bumping machariels optimally fitted can make it 100% impossible for a freighter to warp off. So when you say that you are familiar with the mechanics, what you actually mean is that you've heard something about the mechanics but have absolutely no idea what it is or how it works.
Because that is literally the only explanation for how you keep being 100% wrong about this in spite of having it explained to you a dozen times by now. Stop lying. it means you have no argument.
Quote:And again....bumping to pin down a gank victim between successive waves of gankers. No, I'm asking about this supposed bump exploit you mentioned. What is it?
Quote:And as discussed, 3 machariels bumping a freighter can make it impossible for the freighters to warp off. And everything I have been saying is right. Nothing you've said has ever been even remotely right. For instance, 3 Machariels bumping a freighter does not make it impossible for the freighter to warp off. You are lying. You need to stop. You need to present some actual facts, not this on-going hallucination you're living in.
So we'll call that strike #2 for real this time. On to attempt #3 GÇö GO! GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3873
|
Posted - 2014.09.01 01:04:00 -
[3599] - Quote
Veers Belvar wrote:Great job with the personal attacks - keep up the good work. If you try and obfuscate things enough people might miss your real agenda - preventing any kind of logical buffs to police activity in highsec. no, a personal
you just said
i mean, that just was a
i don't even |

Kaarous Aldurald
ROC Deep Space The ROC
9431
|
Posted - 2014.09.01 01:05:00 -
[3600] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:You aren't familiar with the mechanic at all, you've demonstrated that quite clearly.
Especially since you keep saying stupid **** like "bumping is 100% effective" and such. Bumping pretty much only works if they are afk or really freaking stupid. Fortunately people like that are everywhere. And wrong again....Three bumping machariels optimally fitted can make it 100% impossible for a freighter to warp off.
And since you have, as you already admitted, neither done this (which I have), nor had this done to you (which I have), you have nothing to back up that lie.
It can be easily, trivially avoided. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:06:00 -
[3601] - Quote
Tippia wrote:Veers Belvar wrote:And wrong again....Three bumping machariels optimally fitted can make it 100% impossible for a freighter to warp off. So when you say that you are familiar with the mechanics, what you actually mean is that you've heard something about the mechanics but have absolutely no idea what it is or how it works. Because that is literally the only explanation for how you keep being 100% wrong about this in spite of having it explained to you a dozen times by now. Stop lying. it means you have no argument.
Actually I sat in Uedama and watched it happen, while trying to help the Orca pilot escape - he was unable to. I even tried to counterbump the bumpers, which was ineffective. Thankfully I am 100% right, and will continue to present true and factual arguments, even if they logically lead to the conclusion that, in this instance, the ganking/bumping mechanic needs a serious nerf. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:07:00 -
[3602] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Kaarous Aldurald wrote:You aren't familiar with the mechanic at all, you've demonstrated that quite clearly.
Especially since you keep saying stupid **** like "bumping is 100% effective" and such. Bumping pretty much only works if they are afk or really freaking stupid. Fortunately people like that are everywhere. And wrong again....Three bumping machariels optimally fitted can make it 100% impossible for a freighter to warp off. And since you have, as you already admitted, neither done this (which I have), nor had this done to you (which I have), you have nothing to back up that lie. It can be easily, trivially avoided.
I've watched the bumping in action in Uedama. Three optimally fitted bumping Machariels can make it 100% impossible for a freighter to warp out. CODE literally does this every day, to say that it can be "easily...avoided" is nonsensical. |

Lady Areola Fappington
2160
|
Posted - 2014.09.01 01:09:00 -
[3603] - Quote
Veers Belvar wrote: Actually I sat in Uedama and watched it happen, while trying to help the Orca pilot escape - he was unable to. I even tried to counterbump the bumpers, which was ineffective. Thankfully I am 100% right, and will continue to present true and factual arguments, even if they logically lead to the conclusion that, in this instance, the ganking/bumping mechanic needs a serious nerf.
Yeah, I suppose you can say that all you like. Just makes you look kind of silly.
The people who actually make the decision (CCP) think otherwise, and have said as much.
I mean, hell, I can point out hundreds of valid reasons why CCP should give me every skill in the game maxxed out to 5, but, it ain't gonna happen, no matter how much I insist I'm 100% right. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Tippia
Sunshine and Lollipops
24290
|
Posted - 2014.09.01 01:10:00 -
[3604] - Quote
Veers Belvar wrote:Actually I sat in Uedama and watched it happen No. You sat in Uedama and saw someone fail at something that isn't particularly hard, probably because they didn't put that much effort into it or because they were doing it wrong.
His (and your) incompetence does not equate to it being 100% impossible GÇö it just means the two of you were pretty bad. In particular, you didn't actually help in trying to warp off, by the sound of it. People with actual experience, on both sides of the fence, have proven that your claim is a lie.
Quote:Thankfully I am 100% right, and will continue to present true and factual arguments You haven't provided a single true or factual statement yet. In fact, your constant lies so far makes this latest claim of yours highly suspect as well. Previously, you claimed that you have no personal experience GÇö now, all of a sudden, you doGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9431
|
Posted - 2014.09.01 01:15:00 -
[3605] - Quote
Veers Belvar wrote: I've watched the bumping in action in Uedama. Three optimally fitted bumping Machariels can make it 100% impossible for a freighter to warp out. CODE literally does this every day, to say that it can be "easily...avoided" is nonsensical.
It can be easily avoided.
And, congrats, sitting around in Uedama qualifies you to talk about exactly nothing in this discussion.
If you "tried to help the Orca" and it still died, one or both of you is terrible at EVE. Here's a thought, it's quite likely that he didn't get away because he was afk. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:22:00 -
[3606] - Quote
Lady Areola Fappington wrote:Veers Belvar wrote: Actually I sat in Uedama and watched it happen, while trying to help the Orca pilot escape - he was unable to. I even tried to counterbump the bumpers, which was ineffective. Thankfully I am 100% right, and will continue to present true and factual arguments, even if they logically lead to the conclusion that, in this instance, the ganking/bumping mechanic needs a serious nerf. Yeah, I suppose you can say that all you like. Just makes you look kind of silly. The people who actually make the decision (CCP) think otherwise, and have said as much. I mean, hell, I can point out hundreds of valid reasons why CCP should give me every skill in the game maxxed out to 5, but, it ain't gonna happen, no matter how much I insist I'm 100% right.
When and where has CCP said that 3 optimally fitted bumping Machariels cannot prevent a freighter from warping off? Please supply a link - thanks. |

Kaarous Aldurald
ROC Deep Space The ROC
9431
|
Posted - 2014.09.01 01:25:00 -
[3607] - Quote
Veers Belvar wrote:Lady Areola Fappington wrote:Veers Belvar wrote: Actually I sat in Uedama and watched it happen, while trying to help the Orca pilot escape - he was unable to. I even tried to counterbump the bumpers, which was ineffective. Thankfully I am 100% right, and will continue to present true and factual arguments, even if they logically lead to the conclusion that, in this instance, the ganking/bumping mechanic needs a serious nerf. Yeah, I suppose you can say that all you like. Just makes you look kind of silly. The people who actually make the decision (CCP) think otherwise, and have said as much. I mean, hell, I can point out hundreds of valid reasons why CCP should give me every skill in the game maxxed out to 5, but, it ain't gonna happen, no matter how much I insist I'm 100% right. When and where has CCP said that 3 optimally fitted bumping Machariels cannot prevent a freighter from warping off? Please supply a link - thanks.
It doesn't have to be CCP saying it, if people do it every day.
You're just trying to obfuscate again, in an attempt to disqualify evidence against your halfassed excuse for an argument. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jonah Gravenstein
Machiavellian Space Bastards
20622
|
Posted - 2014.09.01 01:25:00 -
[3608] - Quote
Veers Belvar wrote:You are confused. The title of this thread is "has suicide ganking become a problem? Empty freighters...." The fact that a bumping exploit is being used to make it much easier to gank the freighters greatly magnifies the problem. Bringing that to light, and discussing the issue, is a key part of this thread. I'm not confused at all, by now everybody is aware that you think bumping is something that should be looked at with regards as to what you see as the lack of a counter to continued bumping, you've posted your opinion in enough threads.
You believe that a problem exists, you have an idea that may fix it, Features and Ideas is the place for that idea to be discussed; hence the Ideas in its name.
GD is not the wisest place to discuss your idea.
Quote:I'm sorry if buffing highsec would impede you and your allies tear collection and spree of destruction, but I am quite familiar with the mechanic, and my crystal clear arguments have not been adequately answered by the suicide gankers. Firstly, while I have dabbled in the art in the past I'm not a suicide ganker, not by any means. I am somewhat of a bear, I mission, I mine, I do 95% of the stuff that the carebears do.
Secondly, you're not familiar with the mechanic, you don't know what the counters are for a start. Everything in Eve, except Concord, has a counter, even if it's bring friends. Your playing with the same tool-set as the gankers, you just choose not to use the tools that they do, one of which is friends.
Advising you to know your stuff if you want to discuss it wasn't a put-down it was good advice. There's people on these forums, some of whom you're trying, and failing miserably, to knock points off, that know far more about game mechanics that you, or 80% of other players for that matter, will ever know.
Quote:This is because they cannot be adequately answered, so their only recourse is to switch to trolling and personal attacks. It's not helping - the truth is coming out. If you feel that I personally attacked you, feel free to report the offending forum post, the ISD team will deal with it accordingly probably when they get to work.
Quote:It's not helping - the truth is coming out. You go right ahead and keep believing. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Tippia
Sunshine and Lollipops
24290
|
Posted - 2014.09.01 01:26:00 -
[3609] - Quote
Veers Belvar wrote:When and where has CCP said that 3 optimally fitted bumping Machariels cannot prevent a freighter from warping off? Here and here.
But that's in response to the strawman you warped his answer into. What CCP has said is that ganking and bumping GÇö contrary to your protestations GÇö is not in need of a serious nerf. In fact, both are working as intended. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 01:33:00 -
[3610] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:You are confused. The title of this thread is "has suicide ganking become a problem? Empty freighters...." The fact that a bumping exploit What bumping exploit? Quote:is being used to make it much easier to gank the freighters greatly magnifies the problem. What problem? Quote:I'm sorry if buffing highsec would impede you and your allies tear collection and spree of destruction, but I am quite familiar with the mechanic So how come your entire argument is based on something that doesn't happen in the game? How come you keep repeating the same incorrect claims and what is going on? How come you have yet to present anything that demonstrates that the game is not working as intended? If you are familiar with the mechanics, why is everything you say about them wrong? And again....bumping to pin down a gank victim between successive waves of gankers. And as discussed, 3 machariels bumping a freighter can make it impossible for the freighters to warp off. And everything I have been saying is right.
True. No matter how much rabid forum socialites try to deny it, gankers seem to have all the advantages of doing this without repurcussions in the safety of high-sec. Not only is there the potential for tremendous profits but they are able to operate in high sec with essentially zero risk. Its no wonder so many are flocking to suicide ganking as this gross imbalances continues to go unchecked. |
|

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:35:00 -
[3611] - Quote
Tippia wrote:Veers Belvar wrote:When and where has CCP said that 3 optimally fitted bumping Machariels cannot prevent a freighter from warping off? Here and here. But that's in response to the strawman you warped his answer into. What CCP has said is that ganking and bumping GÇö contrary to your protestations GÇö is not in need of a serious nerf. In fact, both are working as intended.
Which bears no relevence to to the fact that in this thread (please go back to the first post!) it is being pointed out that the frequency of freighter ganking has been markably increasing, and part of the increase is due to exploiting bumping to pin gank victims down between waves of ganks. Your posts do nothing to address whether a freighter can escape bumping by 3 optimally fitted Machariels. You simply continue to assert that it is possible, despite all indications being to the contrary. |

Veers Belvar
Swordmasters of Eden
11
|
Posted - 2014.09.01 01:35:00 -
[3612] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Lady Areola Fappington wrote:Veers Belvar wrote: Actually I sat in Uedama and watched it happen, while trying to help the Orca pilot escape - he was unable to. I even tried to counterbump the bumpers, which was ineffective. Thankfully I am 100% right, and will continue to present true and factual arguments, even if they logically lead to the conclusion that, in this instance, the ganking/bumping mechanic needs a serious nerf. Yeah, I suppose you can say that all you like. Just makes you look kind of silly. The people who actually make the decision (CCP) think otherwise, and have said as much. I mean, hell, I can point out hundreds of valid reasons why CCP should give me every skill in the game maxxed out to 5, but, it ain't gonna happen, no matter how much I insist I'm 100% right. When and where has CCP said that 3 optimally fitted bumping Machariels cannot prevent a freighter from warping off? Please supply a link - thanks. It doesn't have to be CCP saying it, if people do it every day. You're just trying to obfuscate again, in an attempt to disqualify evidence against your halfassed excuse for an argument.
You, as usual, fail to provide any evidence....just more empty words and personal attacks...yawn. |

Veers Belvar
Swordmasters of Eden
14
|
Posted - 2014.09.01 01:38:00 -
[3613] - Quote
Quote:
True. No matter how much rabid forum socialites try to deny it, gankers seem to have all the advantages of doing this without repurcussions in the safety of high-sec. Not only is there the potential for tremendous profits but they are able to operate in high sec with essentially zero risk. Its no wonder so many are flocking to suicide ganking as this gross imbalances continues to go unchecked.
100% agree - and that is why suicide ganking in highsec is exploding - there are simply no real and effective consequences for career suicide gankers.
|

Tippia
Sunshine and Lollipops
24292
|
Posted - 2014.09.01 01:39:00 -
[3614] - Quote
Veers Belvar wrote:Which bears no relevence to to the fact that in this thread (please go back to the first post!) So what you're saying is that your entire line of complaint is off-topic, then. And yet, only a couple of posts ago, you tried to argue that this stuff is relevant to the thread.
Which one is it? Make up your mind.
Quote:it is being pointed out that the frequency of freighter ganking has been markably increasing GǪand each time someone suggests that, it has been pointed out that there is no evidence at all of this actually happening.
What exploit?
Quote:Your posts do nothing to address whether a freighter can escape bumping by 3 optimally fitted Machariels. Yes it does. You are just so fundamentally clueless and incognisant about the mechanics involved that you even fail to spot the very clear connection between your false claim and my proof that you are both 100% wrong and 100% uninformed. If you had even the slightest insight into the topic you're whining about, you would see it it too, but you don't so you haven't.
NoLife NoFriends StillPosting wrote:True. No matter how much rabid forum socialites try to deny it, gankers seem to have all the advantages of doing this without repurcussions in the safety of high-sec. Not only is there the potential for tremendous profits but they are able to operate in high sec with essentially zero risk. Its no wonder so many are flocking to suicide ganking as this gross imbalances continues to go unchecked. Do you have any kind of evidence or argument to support this stance and that bucket of claims GÇö a stance that even the game developers themselves say are incorrect, and claims that no-one has ever been able to prove? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9433
|
Posted - 2014.09.01 01:51:00 -
[3615] - Quote
Veers Belvar wrote: You, as usual, fail to provide any evidence....just more empty words and personal attacks...yawn.
I do have evidence. I have done it myself, and been evaded myself as well by someone who actually bothered to try and defend themselves. Whereas you have admitted to not even having tried it on either side.
You're the one with zero evidence, all you have are hurt feelings and blind appeals to real life.
And like I said, the only reason you're asking for CCP to talk about bumping is to try and disqualify everything that proves you wrong. You don't have even a ghost of a clue, and that's painfully obvious to everyone here except Fabulous Rod's latest stalking alt. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Lady Areola Fappington
2163
|
Posted - 2014.09.01 01:52:00 -
[3616] - Quote
Really doesn't matter if it's 3 optimally fit Machs doing the bumping, or one badly equipped newb ship. The entire idea of bumping has been declared legit by CCP, with the exclusion of bumping use solely to harass someone.
There's no "Unless you're really good at it" clause.
Before we get into "Well it's harassment"...CCP hasn't come out with a specific definition of exactly where "bumping to harass" sits, but what has been learned says it takes a helluva lot to meet that definition. To actually have a reasonable case, you'd need to show proof that the bumper's sole motivation is to impede your play, and that you've taken drastic steps to avoid the bumping. Stuff like "Flying a few regions away" and "Logging off for a few hours".
Bumping someone through a failed gank while waiting on GCC isn't harassment. You have 15 full minutes to countergank the bumper/organize a defense fleet/outmaneuver the bumpers and escape. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Remiel Pollard
Shock Treatment Ministries
4335
|
Posted - 2014.09.01 02:05:00 -
[3617] - Quote
Veers Belvar wrote:Quote:
True. No matter how much rabid forum socialites try to deny it, gankers seem to have all the advantages of doing this without repurcussions in the safety of high-sec. Not only is there the potential for tremendous profits but they are able to operate in high sec with essentially zero risk. Its no wonder so many are flocking to suicide ganking as this gross imbalances continues to go unchecked.
100% agree - and that is why suicide ganking in highsec is exploding - there are simply no real and effective consequences for career suicide gankers.
I just now watched a Retriever fend off a gank attempt in the Yria system, and not a little gank attempt either. His Retriever is still mining away, not a care in the world, and the Catalyst wrecks in the asteroid field are testament to this particular Retriever pilot's superiority and skill in the game over that of everyone whining about ganking in the forums.
Get on his level. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20624
|
Posted - 2014.09.01 02:41:00 -
[3618] - Quote
Remiel Pollard wrote:I just now watched a Retriever fend off a gank attempt in the Yria system, and not a little gank attempt either. His Retriever is still mining away, not a care in the world, and the Catalyst wrecks in the asteroid field are testament to this particular Retriever pilot's superiority and skill in the game over that of everyone whining about ganking in the forums.
Get on his level. You should fraps it, post it on youtube as when carebears attack 2. I hope his opponents gave him a GF in local, he deserves it. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Remiel Pollard
Shock Treatment Ministries
4336
|
Posted - 2014.09.01 02:49:00 -
[3619] - Quote
Jonah Gravenstein wrote:Remiel Pollard wrote:I just now watched a Retriever fend off a gank attempt in the Yria system, and not a little gank attempt either. His Retriever is still mining away, not a care in the world, and the Catalyst wrecks in the asteroid field are testament to this particular Retriever pilot's superiority and skill in the game over that of everyone whining about ganking in the forums.
Get on his level. You should fraps it, post it on youtube as when carebears attack 2. I hope his opponents gave him a GF in local, he deserves it.
Yah, gonna keep fraps open when I'm out and about from now on, I usually only open it when I'm looking for PVP and haven't actually recorded anything in ages cuz I've been unwell and not pvp'ing as much, or I forget to open fraps :p GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jenn aSide
Smokin Aces.
7950
|
Posted - 2014.09.01 03:19:00 -
[3620] - Quote
Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
|
|

Kaarous Aldurald
ROC Deep Space The ROC
9434
|
Posted - 2014.09.01 03:22:00 -
[3621] - Quote
Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Never chalk up to malice what you can chalk up to human stupidity. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Derrick Miles
EVENumbers
4715
|
Posted - 2014.09.01 04:07:00 -
[3622] - Quote
Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Takes more than one to argue. Seems like the 'evil gankers' are just as sensitive as the 'wimpy carebears'. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 04:10:00 -
[3623] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Kaarous Aldurald wrote:Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Never chalk up to malice what you can chalk up to human stupidity. Never chalk up to stupidity what you can chalk up to gankers trying to protect their trade. The fact remains, uncontroverted, that bumping is being used to pin freighters down and allow for the same gankers to hit the target time after time. Only in Bizzaro land would this be considered normal activity in highsec. I notice you left out your "100% inescapable" lie this time. Finally given up on that nonsense?
Not a lie at all, you are the master of lies in this thread. I contend, and would wager significant isk on it, that 3 optimally fit bumping Macherials can, starting from random position for the freighter, make it IMPOSSIBLE for the freighter to warp off for a 15 minute period, even assuming an optimal response by the freighter. I don't think the 2 of us can prove it conclusively either way (although I am fairly certain that I am right). CCP Devs - can you give input on this? |

Kaarous Aldurald
ROC Deep Space The ROC
9434
|
Posted - 2014.09.01 04:21:00 -
[3624] - Quote
Veers Belvar wrote: Not a lie at all
Yes, it is. I've done it myself, and several other people who have posted in this thread have either done it themselves, or had a target escape doing it.
Quote: I contend, and would wager significant isk on it, that 3 optimally fit bumping Macherials can, starting from random position for the freighter, make it IMPOSSIBLE for the freighter to warp off for a 15 minute period, even assuming an optimal response by the freighter.
Oh, do tell me what you think "significant isk" constitutes. This ought to be rich.
Quote:
I don't think the 2 of us can prove it conclusively either way (although I am fairly certain that I am right). CCP Devs - can you give input on this?
I already have proved it, by virtue of my hauler alt not having a Providence lossmail on the 23rd of last month. People prove it every day, but you're not smart enough to realize this. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 04:22:00 -
[3625] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: Not a lie at all
Yes, it is. I've done it myself, and several other people who have posted in this thread have either done it themselves, or had a target escape doing it. Quote: I contend, and would wager significant isk on it, that 3 optimally fit bumping Macherials can, starting from random position for the freighter, make it IMPOSSIBLE for the freighter to warp off for a 15 minute period, even assuming an optimal response by the freighter. Oh, do tell me what you think "significant isk" constitutes. This ought to be rich. Quote:
I don't think the 2 of us can prove it conclusively either way (although I am fairly certain that I am right). CCP Devs - can you give input on this?
I already have proved it, by virtue of my hauler alt not having a Providence lossmail on the 23rd of last month. People prove it every day, but you're not smart enough to realize this.
And maybe your bumpers were doing it wrong?
|

Kaarous Aldurald
ROC Deep Space The ROC
9434
|
Posted - 2014.09.01 04:23:00 -
[3626] - Quote
Derrick Miles wrote:Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Takes more than one to argue. Seems like the 'evil gankers' are just as sensitive as the 'wimpy carebears'.
The last time people let stupid ideas get spouted off without challenge, freighters got rigging slots.
And the carebears cried about that with such tears as hadn't been seen in years.
Don't try to assume moral equivalency here, there is none. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
9434
|
Posted - 2014.09.01 04:24:00 -
[3627] - Quote
Veers Belvar wrote: And maybe your bumpers were doing it wrong?
Nope.
For most instances, it's the freighter pilots who are doing it wrong. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 04:28:00 -
[3628] - Quote
Kaarous Aldurald wrote:Derrick Miles wrote:Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Takes more than one to argue. Seems like the 'evil gankers' are just as sensitive as the 'wimpy carebears'. The last time people let stupid ideas get spouted off without challenge, freighters got rigging slots. And the carebears cried about that with such tears as hadn't been seen in years. Don't try to assume moral equivalency here, there is none.
Oh imagine that, making it harder to gank freighters....Maybe it's because suicide gankers have decided to do everything in their power to make highsec a miserable place to live in, and get as many "carebears" as possible to quit the game. Even now, post freighter change, my ant-ganking intel channel is swarming with intel on CODE highsec ganking, often targeted at empty freighters, with minimal repercussions for the -10 sec status CODE gankers.
Already today Loyalanon has killed two Orcas, a Charon, 3 Obelisks, and a Rhea. There has never been this kind of organized and sustained ganking of haulers in highsec. And a lot of it has to do with exploiting bumping, and minimal punishment for career suicide gankers. |

Kaarous Aldurald
ROC Deep Space The ROC
9434
|
Posted - 2014.09.01 04:33:00 -
[3629] - Quote
Veers Belvar wrote: Oh imagine that, making it harder to gank freighters....Maybe it's because suicide gankers have decided to do everything in their power to make highsec a miserable place to live in, and get as many "carebears" as possible to quit the game.
No, it's because CCP, as elaborated most recently in the "Falcon Punch" series of posts, thinks that you should have to put effort into defend yourselves.
If you think otherwise, then by all means, quit the game. Nothing will be lost, you aren't "players" in any sense of the word.
Quote: Even now, post freighter change, my ant-ganking intel channel is swarming with intel on CODE highsec ganking, often targeted at empty freighters, with minimal repercussions for the -10 sec status CODE gankers.
And yet, the average for freighter deaths is 1.4 per day.
You're a liar, and your "anti ganking" friends are the worst kind of anklebiting wastes of time.
Quote: Already today Loyalanon has killed two Orcas, a Charon, 3 Obelisks, and a Rhea. There has never been this kind of organized and sustained ganking of haulers in highsec.
Ha ha, yeah, there has been, actually. It's pretty much a yearly event.
Quote: And a lot of it has to do with exploiting bumping, and minimal punishment for career suicide gankers.
It's not an exploit, and just because we mitigate the consequences of our actions (because we are actually good players), does not mean that they do not exist.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Derrick Miles
EVENumbers
4722
|
Posted - 2014.09.01 04:54:00 -
[3630] - Quote
Kaarous Aldurald wrote:Derrick Miles wrote:Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Takes more than one to argue. Seems like the 'evil gankers' are just as sensitive as the 'wimpy carebears'. The last time people let stupid ideas get spouted off without challenge, freighters got rigging slots. And the carebears cried about that with such tears as hadn't been seen in years. Don't try to assume moral equivalency here, there is none. I know you saw what CCP Falcon said. After that do you really think CCP is going to budge on this issue? |
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 05:02:00 -
[3631] - Quote
Derrick Miles wrote:Kaarous Aldurald wrote:Derrick Miles wrote:Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
Takes more than one to argue. Seems like the 'evil gankers' are just as sensitive as the 'wimpy carebears'. The last time people let stupid ideas get spouted off without challenge, freighters got rigging slots. And the carebears cried about that with such tears as hadn't been seen in years. Don't try to assume moral equivalency here, there is none. I know you saw what CCP Falcon said. After that do you really think CCP is going to budge on this issue?
I think the CODE gankfest against miners, against freighter pilots, and now against incursion runners is going to force CCP to rethink the game mechanics. CODE is driving hundreds, if not thousands of players right into unsubscription (check out their Venture ganking contest). Every time this has happened before CCP has buffed highec and nerfed ganking (see adding rig slots to freighters, for example). |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 05:22:00 -
[3632] - Quote
Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
You are confusing "people" with the regular crowd of argumentative forum-'socialites' who no one takes seriously and can't concede a point. Most of the rational people seem to agree that suicide ganking is a problem and does not carry risk or penalties that match the rewards. Its completely broken and its embarrassing that unfair mechanics like this continue to exist in EVE for so long before getting fixed. |

Derrick Miles
EVENumbers
4736
|
Posted - 2014.09.01 05:25:00 -
[3633] - Quote
NoLife NoFriends StillPosting wrote:Jenn aSide wrote:Anyone else get the feeling that all the people arguing against easily observable reality here is just one super butt hurt guy with a bunch of alts?
You are confusing "people" with the regular crowd of argumentative forum-'socialites' who no one takes seriously and can't concede a point. Most of the rational people seem to agree that suicide ganking is a problem and does not carry risk or penalties that match the rewards. Its completely broken and its embarrassing that unfair mechanics like this continue to exist in EVE for so long before getting fixed. Does CCP Falcon belong in that forum-'socialite' crowd? |

Thaylon Sen
The Istari Syndicate
26
|
Posted - 2014.09.01 05:29:00 -
[3634] - Quote
CCP Falcon wrote:
There's space for us all in New Eden.
That simply isn't true, or more new players would last past their first month. A fundamental change in attitude is required to ensure EVE's future. |

Kaarous Aldurald
ROC Deep Space The ROC
9435
|
Posted - 2014.09.01 05:31:00 -
[3635] - Quote
Veers Belvar wrote: I think the CODE gankfest against miners, against freighter pilots, and now against incursion runners is going to force CCP to rethink the game mechanics. CODE is driving hundreds, if not thousands of players right into unsubscription (check out their Venture ganking contest). Every time this has happened before CCP has buffed highec and nerfed ganking (see adding rig slots to freighters, for example).
You think this is bad? This is nothing.
Tee hee, "thousands of players". Got proof of that? Because if you do, I would love to see it.
Oh, and that last sentence? That just takes the cake of you not having a clue. Freighter did not end up getting rig slots, largely because Mynnna, a nullsec player who sits on the CSM, offered them a better idea. They took it pretty much to a "t". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
9435
|
Posted - 2014.09.01 05:32:00 -
[3636] - Quote
Thaylon Sen wrote:CCP Falcon wrote:
There's space for us all in New Eden.
That simply isn't true, or more new players would last past their first month. A fundamental change in attitude is required to ensure EVE's future.
Something, something, that scaremongering crap simply doesn't fly.
EVE's future has been fine for ten years, despite the likes of you crying about how it will die! if CCP doesn't ban PvP in highsec. And yet, here we are, still here, still playing the game.
Find some other narrative to use to advance your bullshit agenda, this one doesn't cut it anymore. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Thaylon Sen
The Istari Syndicate
26
|
Posted - 2014.09.01 05:41:00 -
[3637] - Quote
Kaarous Aldurald wrote:Thaylon Sen wrote:CCP Falcon wrote:
There's space for us all in New Eden.
That simply isn't true, or more new players would last past their first month. A fundamental change in attitude is required to ensure EVE's future. Something, something, that scaremongering crap simply doesn't fly. EVE's future has been fine for ten years, despite the likes of you crying about how it will die! if CCP doesn't ban PvP in highsec. And yet, here we are, still here, still playing the game. Find some other narrative to use to advance your bullshit agenda, this one doesn't cut it anymore.
That's the thing though... Things are not fine, when did we last break a PCU for example? I'm not advocating a non PvP safe for all highsec, far from it, I've done my share of ganking noobs. I'm advocating a change in attitude to encourage new players and cater for all game styles. CCP Falcon said there's a place for everyone in New Eden, I'm telling you that's no longer the case. I've been here for nearly 12 years, I've witnessed the change, and I dont like it. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 05:42:00 -
[3638] - Quote
Kaarous Aldurald wrote:
EVE's future has been fine for ten years, despite the likes of you crying about how it will die! if CCP doesn't ban PvP in highsec. And yet, here we are, still here, still playing the game.
.
people still play ultima online and hello kitty online. Your argument is totally invalid.
Nobody is asking and end to high sec pvp. That is so ridiculous. Do try to think before you post. You seem to be confused about what pvp is. Suicide gankers are only successful because people don't expect it. Most of the victims of freighter ganks aren't even aware it was possible. Its not real pvp. Its just abusing lack of knowledge about the game, similar to margin trading scam.
Its bad game design all around, nomatter how you look at it and doesn't fit in with the risk/reward that EVE is supposed to have. This thread has grown to over 150 pages solely due to the refusal of a minority to accept this obvious fact. |

Derrick Miles
EVENumbers
4750
|
Posted - 2014.09.01 05:44:00 -
[3639] - Quote
Veers Belvar wrote:Derrick Miles wrote:Kaarous Aldurald wrote:... I know you saw what CCP Falcon said. After that do you really think CCP is going to budge on this issue? I think the CODE gankfest against miners, against freighter pilots, and now against incursion runners is going to force CCP to rethink the game mechanics. CODE is driving hundreds, if not thousands of players right into unsubscription (check out their Venture ganking contest). Every time this has happened before CCP has buffed highec and nerfed ganking (see adding rig slots to freighters, for example). I don't think the numbers are there to back you up. I was against the Venture Killing Contest, but only because it resulting in the targeting of new pilots. I actually counted the number of Ventures killed over that time period to prove a point, and while a disturbing number of new pilots were killed and CCP did nothing, it was a number of ships in the hundreds not thousands. Not every pilot is going to quit after getting ganked, even when you're talking about new pilots, and the ships being talked about in this thread are definitely not being piloted by new players. The risks are known, and while rough, they are something that can be dealt with. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 05:54:00 -
[3640] - Quote
Thaylon Sen wrote:CCP Falcon wrote:
There's space for us all in New Eden.
That simply isn't true, or more new players would last past their first month. A fundamental change in attitude is required to ensure EVE's future.
I don't have any reason to believe CCP falcon has much say over what happens in EVE.
Given the facts, I'm sure there are some CCP employees concerned that the lost subs aren't worth allowing these ridiculous and broken game mechanics to continue to exist, especially considering the total lack of risk or penalty when victimizing unaware players. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9436
|
Posted - 2014.09.01 05:55:00 -
[3641] - Quote
NoLife NoFriends StillPosting wrote: Nobody is asking for an end to high sec pvp.
Hell, there are more than a dozen posts in this thread asking for precisely that.
At least bother to read the thread you're posting in, Rod.
Quote: Its not real pvp. Its just abusing lack of knowledge about the game, similar to margin trading scam.
CCP notably disagrees with you.
Quote: Its bad game design all around, nomatter how you look at it and doesn't fit in with the risk/reward that EVE is supposed to have. This thread has grown to over 150 pages solely due to the refusal of a minority to accept this obvious fact.
No, this thread is at 150+ pages because some people think they're special snowflakes and don't have to defend themselves.
Once again, CCP disagrees. They are, in no uncertain terms, ok with haulers and freighters dying if those people are dumb enough to abdicate their own defense to the NPCs.
Working so very much as intended.
Now, get out of this thread, you worthless troll alt of a worthless troll. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nitchiu
EVE University Ivy League
11
|
Posted - 2014.09.01 06:02:00 -
[3642] - Quote
NoLife NoFriends StillPosting wrote:Kaarous Aldurald wrote:
EVE's future has been fine for ten years, despite the likes of you crying about how it will die! if CCP doesn't ban PvP in highsec. And yet, here we are, still here, still playing the game.
.
people still play ultima online and hello kitty online. Your argument is totally invalid. Nobody is asking for an end to high sec pvp. That is so ridiculous. Do try to think before you post. You seem to be confused about what pvp is. Suicide gankers are only successful because people don't expect it. Most of the victims of freighter ganks aren't even aware it was possible. Its not real pvp. Its just abusing lack of knowledge about the game, similar to margin trading scam. Its bad game design all around, nomatter how you look at it and doesn't fit in with the risk/reward that EVE is supposed to have. This thread has grown to over 150 pages solely due to the refusal of a minority to accept this obvious fact.
If you kill ganking high sec pvp dies. War decs are meaningless and easily avoided. Where else will high sec pvp come from? Duels on Jita undock?
You are right on one thing. Suicide gankers are only successful because people don't expect it. Being AFK makes it hard to expect anything. High sec is totally 100% safe if you follow low/null survival rules. Litterally 100%. The only reason ganks happen is because people can't be bothered to protect themselves because they think they don't need to. And 99% of the time they are right. What that means is that Suicide ganking is actually too hard. Much Much Much too hard. New players need to learn the survival rules not 'I can do whatever I want without consequences'. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 06:15:00 -
[3643] - Quote
Kaarous Aldurald wrote: No, this thread is at 150+ pages because some people think they're special snowflakes and don't have to defend themselves. .
Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system". 
All the arguments in support of suicide ganking seem to be pretty ludicrous. And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward.
Nomatter how much you jump and down and scream in on every page of this thread with victim blaming and misconstruing the arguments into the ridiculous, ie. "they want to end high-sec pvp!", these facts will not be denied. |

Tippia
Sunshine and Lollipops
24297
|
Posted - 2014.09.01 06:21:00 -
[3644] - Quote
NoLife NoFriends StillPosting wrote:Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system". No, it's the typical self-selection-blaming mentality: GÇ£if you're going to wander aimlessly across the savannah in a meat suit, don't be surprised if the lions maul you (oh, and next time, try a jeep and a set of khakis instead)GÇ¥.
Quote:All the arguments in support of suicide ganking seem to be pretty ludicrous. And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward. No. They all address the former (which is why the consistent suggestion is to be aware) and they all correct the latter (since it is based almost entirely on ignorance).
So what's so ludicrous about the argument in support of ganking? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9437
|
Posted - 2014.09.01 06:28:00 -
[3645] - Quote
NoLife NoFriends StillPosting wrote:Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system". 
There are no "victims" in a PvP game. Everyone agreed to the rules of their own volition.
Quote: All the arguments in support of suicide ganking seem to be pretty ludicrous.
No, not really. But it does all boil down to "highsec is not supposed to be safe", which comes not just from me, but from CCP itself. You don't get to disagree with them, they are the only ones whose opinions actually matter here.
Certainly not yours.
Quote: And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward.
Firstly, new players don't have capital ships. If, by the time someone does have a capital ship, they are "unaware", that is their own problem, and no one else's.
Secondly, CCP disagrees with your assessment of the risk/reward. In fact, if it weren't for suicide ganking, hauling would have zero risk whatsoever. And since they clearly get rewards enough to carry billions in their cargo hold, I think it would be fair to say that if risk/reward is unbalanced, that it's in their favor.
Quote:Nomatter how much you jump and down and scream in on every page of this thread with victim blaming and misconstruing the arguments into the ridiculous, ie. "they want to end high-sec pvp!", these facts will not be denied.
Sure they will. CCP themselves did it repeatedly.
It's really easy because what you're saying is 100% lies in the first place. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 06:31:00 -
[3646] - Quote
Tippia wrote:NoLife NoFriends StillPosting wrote:Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system". No, it's the typical self-selection-blaming mentality: GÇ£if you're going to wander aimlessly across the savannah in a meat suit, don't be surprised if the lions maul you (oh, and next time, try a jeep and a set of khakis instead)GÇ¥. Quote:All the arguments in support of suicide ganking seem to be pretty ludicrous. And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward. No. They all address the former (which is why the consistent suggestion is to be aware) and they all correct the latter (since it is based almost entirely on ignorance). So what's so ludicrous about the argument in support of ganking?
So you expect that every player should know everything about the game to avoid things like suicide ganking. And that is how suicide ganking is balanced in your mind? 
Such a ridiculous and unrealistic expectation, especially of the newer players that are most often the victims of such tactics.
Needless to say you've lost this one, Tippia. Do try to not be so obnoxiously unrealistic. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 06:33:00 -
[3647] - Quote
Kaarous Aldurald wrote:NoLife NoFriends StillPosting wrote:Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system".  There are no "victims" in a PvP game. Everyone agreed to the rules of their own volition. Quote: All the arguments in support of suicide ganking seem to be pretty ludicrous.
No, not really. But it does all boil down to "highsec is not supposed to be safe", which comes not just from me, but from CCP itself. You don't get to disagree with them, they are the only ones whose opinions actually matter here. Certainly not yours. Quote: And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward.
Firstly, new players don't have capital ships. If, by the time someone does have a capital ship, they are "unaware", that is their own problem, and no one else's. Secondly, CCP disagrees with your assessment of the risk/reward. In fact, if it weren't for suicide ganking, hauling would have zero risk whatsoever. And since they clearly get rewards enough to carry billions in their cargo hold, I think it would be fair to say that if risk/reward is unbalanced, that it's in their favor. Quote:Nomatter how much you jump and down and scream in on every page of this thread with victim blaming and misconstruing the arguments into the ridiculous, ie. "they want to end high-sec pvp!", these facts will not be denied. Sure they will. CCP themselves did it repeatedly. It's really easy because what you're saying is 100% lies in the first place.
The debate is not over whether there should be suicide ganking. The debate is over the appropriate risk reward for such activity, and whether buffs/nerfs are needed to achieve such risk/reward. In my view the consequences for -10 sec status are far too light, and ganking ships is far too easy. Had a suicide ganker come into my L3 mission during my first week or two of the game and blown up my Hurricane, leaving me bankrupt, I probably would have quit and moved on. The fact that it is easy for a ganker to do so (think what a couple of tornadoes could do), suggests to me that there current game mechanic is seriously flawed (see also the crazy venture killing contest).
|

Nitchiu
EVE University Ivy League
14
|
Posted - 2014.09.01 06:36:00 -
[3648] - Quote
NoLife NoFriends StillPosting wrote:Tippia wrote:NoLife NoFriends StillPosting wrote:Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system". No, it's the typical self-selection-blaming mentality: GÇ£if you're going to wander aimlessly across the savannah in a meat suit, don't be surprised if the lions maul you (oh, and next time, try a jeep and a set of khakis instead)GÇ¥. Quote:All the arguments in support of suicide ganking seem to be pretty ludicrous. And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward. No. They all address the former (which is why the consistent suggestion is to be aware) and they all correct the latter (since it is based almost entirely on ignorance). So what's so ludicrous about the argument in support of ganking? So you expect that every player should know everything about the game to avoid things like suicide ganking. And that is how suicide ganking is supposed balanced? Such a ridiculous and unrealistic expectation, especially of the newer players that are most often the victims of such tactics. Needless to say you've lost this one, Tippia. Do try to not be so obnoxiously unrealistic.
If suicide ganks were such an issue any helpful player would go on and on about how to avoid them and tell newbie to be careful. So yes I expect that every player in the game should know how to avoid suicide ganking. And no suicide ganking is not balanced. It is much to hard to do. The cost of doing business is much too high and the amount of effort targets put into avoiding them is much to low. People have to stop thinking about high sec as safe sec and think of it as a place where you still need to follow all the basic protection rules because you can and will blow up if you get too complacent. |

Tippia
Sunshine and Lollipops
24300
|
Posted - 2014.09.01 06:37:00 -
[3649] - Quote
NoLife NoFriends StillPosting wrote:So you expect that every player should know everything about the game to avoid things like suicide ganking. No. I just expect them to know some basic mechanics and to take an active role in their own safety, so they can learn from and incorporate all the suggestions and help given to them.
Quote:And that is how suicide ganking is supposed balanced? No. Suicide ganking is balanced on being fairly difficult to coordinate and expensive to pull off (at least without help from the target), and with significant risks involved, against which you have the multitude of tools and ease of evading them if you play smart.
Quote:Such a ridiculous and unrealistic expectation It's your expectation, not mine. vOv You shouldn't be so hard on yourself.
Quote:especially of the newer players that are most often the victims of such tactics. Do you have any evidence to support this claim? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Tippia
Sunshine and Lollipops
24300
|
Posted - 2014.09.01 06:38:00 -
[3650] - Quote
Veers Belvar wrote:The debate is over the appropriate risk reward for such activity, and whether buffs/nerfs are needed to achieve such risk/reward. In my view the consequences for -10 sec status are far too light, and ganking ships is far too easy. That's because you are not familiar with the mechanics involved. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 06:39:00 -
[3651] - Quote
Suicide ganking is not pvp just like hunting is not a sport. In pvp, both players should know that they are in the game.
Suicide ganking preys on the unaware, casual players who don't bother to read the forums and pay cash for their subs. High sec provides a false sense of secuity that works to the benefit of suicide gankers who understand that its very easy for their victims to be unfamiliar with concord response times. |

Kaarous Aldurald
ROC Deep Space The ROC
9437
|
Posted - 2014.09.01 06:39:00 -
[3652] - Quote
Veers Belvar wrote: The debate is not over whether there should be suicide ganking.
There is no debate. It's just you two morons butting your heads against an iron wall.
The last statement from CCP on the matter is that, not only is suicide ganking fine, but they have zero problems with bumping as well.
Quote:The fact that it is easy for a ganker to do so (think what a couple of tornadoes could do), suggests to me that there current game mechanic is seriously flawed (see also the crazy venture killing contest).
It's only easy if your target does nothing to defend themselves. There is nothing wrong with people who don't bother with self defense getting blown up.
In fact, it clearly doesn't happen often enough, since people like you still cry about it like it's something new and shocking. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nitchiu
EVE University Ivy League
14
|
Posted - 2014.09.01 06:40:00 -
[3653] - Quote
Veers Belvar wrote: The debate is not over whether there should be suicide ganking. The debate is over the appropriate risk reward for such activity, and whether buffs/nerfs are needed to achieve such risk/reward. In my view the consequences for -10 sec status are far too light, and ganking ships is far too easy. Had a suicide ganker come into my L3 mission during my first week or two of the game and blown up my Hurricane, leaving me bankrupt, I probably would have quit and moved on. The fact that it is easy for a ganker to do so (think what a couple of tornadoes could do), suggests to me that there current game mechanic is seriously flawed (see also the crazy venture killing contest).
And clearly the risk reward is much too low. The only people who do significant ganking are the New Order people who have an SRP. Something is obviously wrong if you have to get paid for ganking to be worth the trouble. |

Kaarous Aldurald
ROC Deep Space The ROC
9437
|
Posted - 2014.09.01 06:41:00 -
[3654] - Quote
NoLife NoFriends StillPosting wrote:Suicide ganking is not pvp just like hunting is not a sport. In pvp, both players should know that they are in the game.
Suicide ganking preys on the unaware, casual players who don't bother to read the forums and pay cash for their subs. High sec provides a false sense of secuity that works to the benefit of suicide gankers who understand that its very easy to be unfamiliar with concord response times.
It is by definition PvP, unless you're going to make the concession that miners and haulers don't count as players anymore.
CCP's position on the matter is clear. You don't get to be an "unaware" player. If you insist on that, you need to get used to being fodder for a real player.
Don't like it? By all means, quit this game and never look back. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 06:41:00 -
[3655] - Quote
Nitchiu wrote:NoLife NoFriends StillPosting wrote:Tippia wrote:NoLife NoFriends StillPosting wrote:Ah, yes, the typical victim-blaming mentality. "Its the homeowners fault the robber broke into his house because they didn't have a good enough security system". No, it's the typical self-selection-blaming mentality: GÇ£if you're going to wander aimlessly across the savannah in a meat suit, don't be surprised if the lions maul you (oh, and next time, try a jeep and a set of khakis instead)GÇ¥. Quote:All the arguments in support of suicide ganking seem to be pretty ludicrous. And none here seem to want to address the fact that suicide ganking is performed in high sec, victimizes mostly unaware, casual players, and has extremely negligible penalties and risk, totally broken in terms of risk/reward. No. They all address the former (which is why the consistent suggestion is to be aware) and they all correct the latter (since it is based almost entirely on ignorance). So what's so ludicrous about the argument in support of ganking? So you expect that every player should know everything about the game to avoid things like suicide ganking. And that is how suicide ganking is supposed balanced? Such a ridiculous and unrealistic expectation, especially of the newer players that are most often the victims of such tactics. Needless to say you've lost this one, Tippia. Do try to not be so obnoxiously unrealistic. If suicide ganks were such an issue any helpful player would go on and on about how to avoid them and tell newbie to be careful. So yes I expect that every player in the game should know how to avoid suicide ganking. And no suicide ganking is not balanced. It is much to hard to do. The cost of doing business is much too high and the amount of effort targets put into avoiding them is much to low. People have to stop thinking about high sec as safe sec and think of it as a place where you still need to follow all the basic protection rules because you can and will blow up if you get too complacent.
They are an issue, and people do discuss them with new players. CODE has been vastly increasing the number of suicide ganks, and the players are dying by the score. See https://zkillboard.com/alliance/99002775/ Obviously the cost of doing business for them is not "too high" because they are making a killing off their ganks.
|

Tippia
Sunshine and Lollipops
24300
|
Posted - 2014.09.01 06:43:00 -
[3656] - Quote
NoLife NoFriends StillPosting wrote:Suicide ganking is not pvp Yes it is, by very definition. WellGǪ unless the victim is a bot, but no-one really complains then.
Quote:Suicide ganking preys on the unaware, casual players who don't bother to read the forums and pay cash for their subs. GǪso the simple solution is to not be unaware. If you look at the bulk of suggestions, tips, and strategies for not being ganked, they all boil down to that single idea.
Quote:High sec provides a false sense of secuity that works to the benefit of suicide gankers who understand that its very easy for their victims to be unfamiliar with concord response times. It is just as easy for the victims not to be unfamiliar with them and to adjust their sense of security to one that matches the (entirely intended) realities of the game. People being wilfully ignorant is not a game design problem.
Veers Belvar wrote:They are an issue, and people do discuss them with new players. CODE has been vastly increasing the number of suicide ganks, and the players are dying by the score. See https://zkillboard.com/alliance/99002775/Obviously the cost of doing business for them is not "too high" because they are making a killing off their ganks. GǪand you know this, how? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 06:43:00 -
[3657] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: The debate is not over whether there should be suicide ganking.
There is no debate. It's just you two morons butting your heads against an iron wall. The last statement from CCP on the matter is that, not only is suicide ganking fine, but they have zero problems with bumping as well. Quote:The fact that it is easy for a ganker to do so (think what a couple of tornadoes could do), suggests to me that there current game mechanic is seriously flawed (see also the crazy venture killing contest).
It's only easy if your target does nothing to defend themselves. There is nothing wrong with people who don't bother with self defense getting blown up. In fact, it clearly doesn't happen often enough, since people like you still cry about it like it's something new and shocking.
Getting called a "moron" by someone with your esteemed IQ level is a great honor, I actually would be concerned if you thought anything good about me. And CCP is obviously concerned because they recently buffed freighters to make ganking them harder. Given the suicide ganking bonanza by CODE, i think that further buffs are on the way. |

Nitchiu
EVE University Ivy League
14
|
Posted - 2014.09.01 06:44:00 -
[3658] - Quote
Veers Belvar wrote:They are an issue, and people do discuss them with new players. CODE has been vastly increasing the number of suicide ganks, and the players are dying by the score. See https://zkillboard.com/alliance/99002775/Obviously the cost of doing business for them is not "too high" because they are making a killing off their ganks.
And they have dozens of people bankrolling their mayhem. Litterally hundreds of billions of ISK. That is why they are ganking so much. If they had to pay for all their ships themselves they wouldn't be ganking anywhere's near as much.
CODE. can afford to gank unprofitable ships because people are paying them to gank. |

Kaarous Aldurald
ROC Deep Space The ROC
9437
|
Posted - 2014.09.01 06:44:00 -
[3659] - Quote
Veers Belvar wrote: They are an issue, and people do discuss them with new players.
Destruction of ships is never an issue, it's supposed to happen. It is what keeps the economy going.
Quote: CODE has been vastly increasing the number of suicide ganks, and the players are dying by the score.
Good. This is a PvP game, PvP is supposed to happen everywhere. Not just low/null/WH space.
Everywhere. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24303
|
Posted - 2014.09.01 06:53:00 -
[3660] - Quote
NoLife NoFriends StillPosting wrote:So now you are saying that the fact that suicide ganking involves no significant risk or cost and there is no significant penalty for inflicting devastating losses on others within the comfort of high is balanced by the fact that you think its hard? No. That's just some incoherent strawman you made up.
What I'm saying is that suicide ganking is balanced on being fairly difficult to coordinate and expensive to pull off (at least without help from the target), and with significant risks involved, against which you have the multitude of tools and ease of evading them if you play smart. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9437
|
Posted - 2014.09.01 06:53:00 -
[3661] - Quote
I know it's your schtick to just make up lies, Fabulous Rod, but you might want to think of better ones.
Especially if you're going to try it against Tippia, he lives for this ****.
If I trounced you before, he's going to have you apologizing for being born. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nitchiu
EVE University Ivy League
14
|
Posted - 2014.09.01 06:56:00 -
[3662] - Quote
NoLife NoFriends StillPosting wrote:Tippia wrote:No. Suicide ganking is balanced on being fairly difficult to coordinate and expensive to pull off (at least without help from the target), and with significant risks involved, against which you have the multitude of tools and ease of evading them if you play smart.
So now you are saying that the fact that suicide ganking involves no significant risk or cost and there is no significant penalty for inflicting devastating losses on others within the comfort of high is balanced by the fact that you think its hard?  Oh, Tippia. You should hear yourself sometimes. 
You say there is no significant risk or cost. In that case please name the dozens of organizations that gank to make profit? So far I've only heard 1. And it doesn't make money from ganking but from the sale of intangibles. IE Tears. Players give donations to keep them ganking. If ganking was so easy and profitable there would be dozens of organizations doing it. Since I haven't heard of any others I can only assume that in fact ganking is too hard and needs to be buffed |

Kaarous Aldurald
ROC Deep Space The ROC
9438
|
Posted - 2014.09.01 06:58:00 -
[3663] - Quote
You don't get it, Nitchiu.
Their goal is to remove PvP from highsec. As long as one group exists that can still gank and dares to make a profit, that is too many for these people.
They will never stop until highsec is Trammel. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

John E Normus
New Order Logistics CODE.
191
|
Posted - 2014.09.01 07:04:00 -
[3664] - Quote
Once we reach 100% compliance the ganks will stop.
*pinkie swears Between Ignorance and Wisdom |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 07:08:00 -
[3665] - Quote
Tippia wrote:NoLife NoFriends StillPosting wrote:So you expect that every player should know everything about the game to avoid things like suicide ganking. No. I just expect them to know some basic mechanics and to take an active role in their own safety, so they can learn from and incorporate all the suggestions and help given to them. Quote:And that is how suicide ganking is supposed balanced? No. Suicide ganking is balanced on being fairly difficult to coordinate and expensive to pull off
I've got a direct quite right here. You have changed what you said previously about suicide ganking being balanced because people can be aware of it and now you are claiming you think suicide ganking is balanced because you think its hard to do. 
This, somehow in your mind, makes up for the fact that suicide gankers earn insane profits with no significant risk or penalty, while inflicting devastating, potentially game-quitting losses on their victims, and all within the comfort of high-sec.
Also, being familiar with concord response times and concord delaying tactics are not "basic mechanics". Try not to be so obnoxiously unrealistic.
Its so very easy for a single vexor to gank a casual players indy that they have stocked to the brim with everything they own in .6 sec. Easy to do. Easy to fall victim to, especially for newer players. |

Tippia
Sunshine and Lollipops
24303
|
Posted - 2014.09.01 07:15:00 -
[3666] - Quote
NoLife NoFriends StillPosting wrote:I've got a direct quite right here. You have changed what you said previously about suicide ganking being balanced because people can be aware of it Where did I say that?
Quote:now you are claiming you think suicide ganking is balanced because you think its hard to do.
This, somehow in your mind, makes up for the fact that suicide ganking involves no significant risk or penalty, while inflicting devasating, game-quitting losses on victims, all within the comfort of high-sec. No. What I'm saying is that suicide ganking is balanced on being fairly difficult to coordinate and expensive to pull off (at least without help from the target), and with significant risks involved, against which you have the multitude of tools and ease of evading them if you play smart.
Quote:Also, being familiar with concord response times and concord delaying tactics are not "basic mechanics". Actually, they are very basic as mechanics go. Being familiar with them is also pretty easy since they've been mapped out extensively and can be found through a simple google search (and since they prove not to be particularly complex to begin with when you look into them). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Lady Areola Fappington
2166
|
Posted - 2014.09.01 07:19:00 -
[3667] - Quote
Nitchiu wrote: You say there is no significant risk or cost. In that case please name the dozens of organizations that gank to make profit? So far I've only heard 1. And it doesn't make money from ganking but from the sale of intangibles. IE Tears. Players give donations to keep them ganking. If ganking was so easy and profitable there would be dozens of organizations doing it. Since I haven't heard of any others I can only assume that in fact ganking is too hard and needs to be buffed
You gotta pick your cognitive dissonance to work with when arguing against ganking.
A. Ganking is exploding in popularity, it's entirely too easy, and the entire game is suffering and will shut down if we don't get a handle on it now, or;
B. Ganking has utterly no effect on anything or anyone all we need to do is ignore it to make it go away.
I've seen both arguments used in the same sentence. I've yet to get why direct ship combat is such a bugbear, but every other form of PvP in EVE can just get handwaved away.
I'm no good with the market myself, and I'm sure lots of others aren't super savvy businessmen. I think, for the sake of new players, we should get rid of the whole PC buy orders and go only to NPC. I don't want to interact with people who can rip me off via the market if I'm not paying attention. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 07:22:00 -
[3668] - Quote
Well, im not going to bother wasting any more time with you, Tippia. You don't want to see the facts or common sense, as usual. I would have to have some serious mental issues to find it worthwhile arguing with everyone endlessly in a pathetic attempt to validate my existence every night, and in such an obnoxious manner.
I'll let you and Kaarous think you "won". |

Tippia
Sunshine and Lollipops
24305
|
Posted - 2014.09.01 07:25:00 -
[3669] - Quote
NoLife NoFriends StillPosting wrote:Well, im not going to bother wasting any more time with you, Tippia. You don't want to see common sense. Sure I do. I just don't want to see you trying to warp what I say into something else, and then getting all annoyed when your attempt falls flat.
I take it that you can't actually demonstrate the contradiction you were hoping for? I also take it that you realised you had no argument since you had to resort to fallacies in a desperate attempt to fill in the gap. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

John E Normus
New Order Logistics CODE.
192
|
Posted - 2014.09.01 07:29:00 -
[3670] - Quote
Lady Areola Fappington wrote:Nitchiu wrote: You say there is no significant risk or cost. In that case please name the dozens of organizations that gank to make profit? So far I've only heard 1. And it doesn't make money from ganking but from the sale of intangibles. IE Tears. Players give donations to keep them ganking. If ganking was so easy and profitable there would be dozens of organizations doing it. Since I haven't heard of any others I can only assume that in fact ganking is too hard and needs to be buffed
You gotta pick your cognitive dissonance to work with when arguing against ganking. A. Ganking is exploding in popularity, it's entirely too easy, and the entire game is suffering and will shut down if we don't get a handle on it now, or; B. Ganking has utterly no effect on anything or anyone all we need to do is ignore it to make it go away. I've seen both arguments used in the same sentence. I've yet to get why direct ship combat is such a bugbear, but every other form of PvP in EVE can just get handwaved away. I'm no good with the market myself, and I'm sure lots of others aren't super savvy businessmen. I think, for the sake of new players, we should get rid of the whole PC buy orders and go only to NPC. I don't want to interact with people who can rip me off via the market if I'm not paying attention.
Please report to the minerbumping channel as soon as possible!
Topics we will discuss: 1) The amount of nerds in channel. 2) Mining together in Rancer. 3) That sandwich I've been waiting on. 4) Art. 5) Wardrobe options for various activities. 6) WHERE THE HELL YOU'VE BEEN!
TIA
Between Ignorance and Wisdom |
|

baltec1
Bat Country Goonswarm Federation
12912
|
Posted - 2014.09.01 07:41:00 -
[3671] - Quote
Lady Areola Fappington wrote:
A. Ganking is exploding in popularity, it's entirely too easy, and the entire game is suffering and will shut down if we don't get a handle on it now, or;
Actually ganking is at a record low and has never been more punished or risk as today.
Lady Areola Fappington wrote: B. Ganking has utterly no effect on anything or anyone all we need to do is ignore it to make it go away.
Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 09:28:00 -
[3672] - Quote
baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs.
Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank. |

baltec1
Bat Country Goonswarm Federation
12912
|
Posted - 2014.09.01 09:38:00 -
[3673] - Quote
Grog Aftermath wrote:baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank.
Most gankers are not protected due to being under -5 sec status. The fact that concord will blow up your ship every time does not remove the fact that it is a hefty punishment. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 09:45:00 -
[3674] - Quote
baltec1 wrote:Grog Aftermath wrote:baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank. Most gankers are not protected due to being under -5 sec status. The fact that concord will blow up your ship every time does not remove the fact that it is a hefty punishment.
Normally the ship you attack is worth more than what you're using to blow it up, so I don't see that as a hefty punishment, seems quite light to me. Also gankers usually have someone ready to fly in to pick up the loot from the wreaks, both the target and the lost gank ship so that should help keep their loses down, in most cases probably a profit. So yeah, not hefty at all. |

Kaarous Aldurald
ROC Deep Space The ROC
9441
|
Posted - 2014.09.01 09:48:00 -
[3675] - Quote
Grog Aftermath wrote: Normally the ship you attack is worth more than what you're using to blow it up, so I don't see that as a hefty punishment, seems quite light to me. Also gankers usually have someone ready to fly in to pick up the loot from the wreaks, both the target and the lost gank ship so that should help keep their loses down, in most cases probably a profit. So yeah, not hefty at all.
How many more times do I have to tell someone this?
Shoot. The. Freaking. Looter.
If you can't save the gank target, shoot the looter. Seriously.
Are you lot just unable to think of things on your own? Is that what having your hand held by the goddamned NPCs 23/7, 365 does to you? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12912
|
Posted - 2014.09.01 09:48:00 -
[3676] - Quote
Grog Aftermath wrote:baltec1 wrote:Grog Aftermath wrote:baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank. Most gankers are not protected due to being under -5 sec status. The fact that concord will blow up your ship every time does not remove the fact that it is a hefty punishment. Normally the ship you attack is worth more than what you're using to blow it up, so I don't see that as a hefty punishment, seems quite light to me. Also gankers usually have someone ready to fly in to pick up the loot from the wreaks, both the target and the lost gank ship so that should help keep their loses down, in most cases probably a profit. So yeah, not hefty at all.
It is hefty, you just don't want it to be.
But hey, if you think the punishments and risks for ganking are too low to not matter than I guess you would be fine have the exact same mechanics put onto say, mission running. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
9441
|
Posted - 2014.09.01 09:53:00 -
[3677] - Quote
baltec1 wrote: But hey, if you think the punishments and risks for ganking are too low to not matter than I guess you would be fine have the exact same mechanics put onto say, mission running.
Ooh, ooh, pick me!
How about we make it so that mission runners with a sec standing above 3.0 are constantly chased by pirates (who don't drop loot), just like gankers are chased by facpo? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 10:00:00 -
[3678] - Quote
baltec1 wrote:But hey, if you think the punishments and risks for ganking are too low to not matter than I guess you would be fine have the exact same mechanics put onto say, mission running.
You said the punishments were heavy I said they were light. I didn't say they were too low, too low would imply they need to be harsher.
As for mission running, those mechanics wouldn't work.
Thanks for reminding me about missions, been months since I've done one, maybe I should try a couple for old times sake. |

baltec1
Bat Country Goonswarm Federation
12912
|
Posted - 2014.09.01 10:01:00 -
[3679] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Kaarous Aldurald wrote:baltec1 wrote: But hey, if you think the punishments and risks for ganking are too low to not matter than I guess you would be fine have the exact same mechanics put onto say, mission running.
Ooh, ooh, pick me! How about we make it so that mission runners with a sec standing above 3.0 are constantly chased by pirates (who don't drop loot), just like gankers are chased by facpo? Nah, just have them lose the same standing per ship killed as gankers do. Idk, people basically don't do faction missions anyway.
Oh I mean any missions in high sec. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12912
|
Posted - 2014.09.01 10:02:00 -
[3680] - Quote
Grog Aftermath wrote:baltec1 wrote:But hey, if you think the punishments and risks for ganking are too low to not matter than I guess you would be fine have the exact same mechanics put onto say, mission running. You said the punishments were heavy I said they were light. I didn't say they were too low, too low would imply they need to be harsher. As for mission running, those mechanics wouldn't work. Thanks for reminding me about missions, been months since I've done one, maybe I should try a couple for old times sake.
So if you arn't willing to take the same punishments and risks then they arnt light. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 10:09:00 -
[3681] - Quote
baltec1 wrote:Grog Aftermath wrote:baltec1 wrote:But hey, if you think the punishments and risks for ganking are too low to not matter than I guess you would be fine have the exact same mechanics put onto say, mission running. You said the punishments were heavy I said they were light. I didn't say they were too low, too low would imply they need to be harsher. As for mission running, those mechanics wouldn't work. Thanks for reminding me about missions, been months since I've done one, maybe I should try a couple for old times sake. So if you arn't willing to take the same punishments and risks then they arnt light.
It makes no sense in relation to missions, in missions you're shooting at criminals or invading factions. Gankers are criminals, do you see the link there?
CONCORD doesn't like criminals, it means they have to do something other than sit eating doughnuts. |

baltec1
Bat Country Goonswarm Federation
12914
|
Posted - 2014.09.01 10:11:00 -
[3682] - Quote
Grog Aftermath wrote:
It makes no sense in relation to missions, in missions you're shooting at criminals or invading factions. Gankers are criminals, do you see the link there?
CONCORD doesn't like criminals, it means they have to do something other than other sit eating doughnuts.
Doesn't matter about the lore, what matters is you wouldn't do mission with those punishments and risks. Therefore you cant say there are no risks or punishments for ganking or that they are too low. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 10:21:00 -
[3683] - Quote
baltec1 wrote:Grog Aftermath wrote:
It makes no sense in relation to missions, in missions you're shooting at criminals or invading factions. Gankers are criminals, do you see the link there?
CONCORD doesn't like criminals, it means they have to do something other than other sit eating doughnuts.
Doesn't matter about the lore, what matters is you wouldn't do mission with those punishments and risks. Therefore you cant say there are no risks or punishments for ganking or that they are too low.
You wouldn't be able to even completed a mission if you were the criminal. So there wouldn't be any combat missions, like I said it wouldn't/couldn't work with missions.
You're using that 'too low' again, like I said it's light not too low. Light because unless you're just ganking for the hell of it (isk not even an issue) then what you're ganking if worth far more than the lose of your ship that you knew you would lose and factored in to the cost of the gank.
If you want tougher penalties be my guest and continue to talk about 'too low'. |

baltec1
Bat Country Goonswarm Federation
12914
|
Posted - 2014.09.01 10:27:00 -
[3684] - Quote
Grog Aftermath wrote:baltec1 wrote:Grog Aftermath wrote:
It makes no sense in relation to missions, in missions you're shooting at criminals or invading factions. Gankers are criminals, do you see the link there?
CONCORD doesn't like criminals, it means they have to do something other than other sit eating doughnuts.
Doesn't matter about the lore, what matters is you wouldn't do mission with those punishments and risks. Therefore you cant say there are no risks or punishments for ganking or that they are too low. You wouldn't be able to even completed a mission if you were the criminal. So there wouldn't be any combat missions, like I said it wouldn't/couldn't work with missions. You're using that 'too low' again, like I said it's light not too low. Light because unless you're just ganking for the hell of it (isk not even an issue) then what you're ganking if worth far more than the lose of your ship that you knew you would lose and factored in to the cost of the gank. If you want tougher penalties be my guest and continue to talk about 'too low'.
80 mil for a gank nado is not exactly light on the pocket and you are not garenteed to either get the kill or the drop. So no, its not light, you lose your ship as a punishment. If you faced that with a mission you simply wouldn't do missions, as you said.
Hell, I bet you wouldn't do missions if it was just the sec loss. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 10:58:00 -
[3685] - Quote
baltec1 wrote:80 mil for a gank nado is not exactly light on the pocket and you are not garenteed to either get the kill or the drop. So no, its not light, you lose your ship as a punishment. If you faced that with a mission you simply wouldn't do missions, as you said.
Hell, I bet you wouldn't do missions if it was just the sec loss.
For there to be risk there has to be more than 1 possible outcome.
Assuming a ganker isn't just doing it for the hell of it, then the only risk they face is will they make a profit or a loss. If suicide ganking didn't pay, suicide ganking wouldn't exist other than suicide ganking just for the hell of it.
You lose your ship, that's your choice you chose to lose your ship as part of the gank. You are using your ships as disposable tools to try and make a profit.
As for missions, main reason I'd do a mission is for corp. standing, which has nothing to do with sec loss.
Sec loss achieved by actively being involved in criminal behaviour, well that's not going to happen to me as I'd don't get involved with criminal behaviour. There's no reason for a missioner to get sec loss from killing criminals.
|

Nitchiu
EVE University Ivy League
19
|
Posted - 2014.09.01 10:59:00 -
[3686] - Quote
Grog Aftermath wrote:baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank.
Let me repeat. If there is no risk and the cost is so minor why aren't more players doing suicide ganking? The only people who are doing concerted suicide ganking are being paid to do so with an SRP. If your ship is being replaced then of course the cost is trivial. But if it isn't then the cost is prohibitive for the vast majority of players. Hence they don't gank. And apparently the statistics bear this out or did until recently. Ganking was/is at an all time low. We are hearing a lot about ganking not because there is a lot going on but because the ones doing it advertise it on their website. |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 11:12:00 -
[3687] - Quote
Nitchiu wrote:Grog Aftermath wrote:baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank. Let me repeat. If there is no risk and the cost is so minor why aren't more players doing suicide ganking? The only people who are doing concerted suicide ganking are being paid to do so with an SRP. If your ship is being replaced then of course the cost is trivial. But if it isn't then the cost is prohibitive for the vast majority of players. Hence they don't gank. And apparently the statistics bear this out or did until recently. Ganking was/is at an all time low. We are hearing a lot about ganking not because there is a lot going on but because the ones doing it advertise it on their website.
Gankers only have themselves to blame, groups like C.O.D.E. don't help the situation they just bring the issues to the attention of those that can make the changes. CCP runs a business and groups like C.O.D.E. can undermine that business, CCP doesn't want to stop such behaviour as it part of the game, but the more something starts to get out of hand the more the company will have to bring in new controls to keep it under control. |

Kaarous Aldurald
ROC Deep Space The ROC
9441
|
Posted - 2014.09.01 11:17:00 -
[3688] - Quote
Grog Aftermath wrote: Gankers only have themselves to blame, groups like C.O.D.E. don't help the situation they just bring the issues to the attention of those that can make the changes. CCP runs a business and groups like C.O.D.E. can undermine that business, CCP doesn't want to stop such behaviour as it part of the game, but the more something starts to get out of hand the more the company will have to bring in new controls to keep it under control.
Except for the part where CCP recently affirmed that they are absolutely, 100% okay with the current state of suicide ganking.
If there was something to worry about, I would not imagine they would have been so encouraging of us. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Nitchiu
EVE University Ivy League
20
|
Posted - 2014.09.01 11:19:00 -
[3689] - Quote
Grog Aftermath wrote:Nitchiu wrote:Grog Aftermath wrote:baltec1 wrote:Ganking has resulted in a good many changes from the introduction of invicible concord to gate/station gun buffs, the barge changes and to the freighter nerf the other month. It is the single most punished activity in EVE and the riskiest after years of nerfs. Doesn't seem very risky to me. You're protected up until the moment you open fire, if you get it right you get your kill. As for losing your ship to CONCORD, there is no risk as it's a given and you've already factored that lose into the gank. Let me repeat. If there is no risk and the cost is so minor why aren't more players doing suicide ganking? The only people who are doing concerted suicide ganking are being paid to do so with an SRP. If your ship is being replaced then of course the cost is trivial. But if it isn't then the cost is prohibitive for the vast majority of players. Hence they don't gank. And apparently the statistics bear this out or did until recently. Ganking was/is at an all time low. We are hearing a lot about ganking not because there is a lot going on but because the ones doing it advertise it on their website. Gankers only have themselves to blame, groups like C.O.D.E. don't help the situation they just bring the issues to the attention of those that can make the changes. CCP runs a business and groups like C.O.D.E. can undermine that business, CCP doesn't want to stop such behaviour as it part of the game, but the more something starts to get out of hand the more the company will have to bring in new controls to keep it under control.
Or maybe the gankers didn't spend their time asking for buffs to their playstyle while the 0 PvP crowd did and when they finally started to mount a platform to complain about the rampant anti-PvP sentiment in the game CCP gave them a freighter nerf. Seems like minerbumping is encouraging CCP to stop catering to the anti-PvP crowd rather than pushing them to nerf ganking. |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 11:28:00 -
[3690] - Quote
Kaarous Aldurald wrote:Grog Aftermath wrote: Gankers only have themselves to blame, groups like C.O.D.E. don't help the situation they just bring the issues to the attention of those that can make the changes. CCP runs a business and groups like C.O.D.E. can undermine that business, CCP doesn't want to stop such behaviour as it part of the game, but the more something starts to get out of hand the more the company will have to bring in new controls to keep it under control.
Except for the part where CCP recently affirmed that they are absolutely, 100% okay with the current state of suicide ganking. If there was something to worry about, I would not imagine they would have been so encouraging of us.
Except I wasn't talking so much about the current state, more the how we got to the current state. |
|

Guttripper
State War Academy Caldari State
528
|
Posted - 2014.09.01 11:30:00 -
[3691] - Quote
Kaarous Aldurald wrote:Except for the part where CCP recently affirmed that they are absolutely, 100% okay with the current state of suicide ganking.
If there was something to worry about, I would not imagine they would have been so encouraging of us. And what were you expecting CCP to say about the issue - "Well, even though our niche game has wanton destruction across the gaming universe (except for destroying asteroid belts, planets, stations, etc., but I digress), we feel you hunters might be a bit rough on the prey so we're going to change that."
How many "hard core" pvpers would cancel their subscriptions at that announcement?
Of course, I wonder how many protests there would be once the current "prey" left the game and the hunters become the hunted by bigger hunters?  |

baltec1
Bat Country Goonswarm Federation
12914
|
Posted - 2014.09.01 11:41:00 -
[3692] - Quote
Grog Aftermath wrote:
For there to be risk there has to be more than 1 possible outcome.
Assuming a ganker isn't just doing it for the hell of it, then the only risk they face is will they make a profit or a loss. If suicide ganking didn't pay, suicide ganking wouldn't exist other than suicide ganking just for the hell of it.
You lose your ship, that's your choice you chose to lose your ship as part of the gank. You are using your ships as disposable tools to try and make a profit.
That also applies to the people hauling their stuff around, their ships are just as disposable. Its their choice to fit an anti-tank, its their choice to go unescorted and its their choice to overstuff it.
Grog Aftermath wrote: As for missions, main reason I'd do a mission is for corp. standing, which has nothing to do with sec loss.
Sec loss achieved by actively being involved in criminal behaviour, well that's not going to happen to me as I'd don't get involved with criminal behaviour. There's no reason for a missioner to get sec loss from killing criminals.
Again, forget about how missions work and the lore. This is simply a demonstrasion that you would not do missions if you faced the same punishments and risk as gankers do. Thus showing that the punishments and risk are infact, not light and easily brushed aside. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 11:45:00 -
[3693] - Quote
You mixed the first quote up.
|

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 11:57:00 -
[3694] - Quote
baltec1 wrote:Grog Aftermath wrote:
For there to be risk there has to be more than 1 possible outcome.
Assuming a ganker isn't just doing it for the hell of it, then the only risk they face is will they make a profit or a loss. If suicide ganking didn't pay, suicide ganking wouldn't exist other than suicide ganking just for the hell of it.
You lose your ship, that's your choice you chose to lose your ship as part of the gank. You are using your ships as disposable tools to try and make a profit.
That also applies to the people hauling their stuff around, their ships are just as disposable. Its their choice to fit an anti-tank, its their choice to go unescorted and its their choice to overstuff it. Grog Aftermath wrote: As for missions, main reason I'd do a mission is for corp. standing, which has nothing to do with sec loss.
Sec loss achieved by actively being involved in criminal behaviour, well that's not going to happen to me as I'd don't get involved with criminal behaviour. There's no reason for a missioner to get sec loss from killing criminals.
Again, forget about how missions work and the lore. This is simply a demonstrasion that you would not do missions if you faced the same punishments and risk as gankers do. Thus showing that the punishments and risk are infact, not light and easily brushed aside.
Haulers are not engaged in criminal activity (most anyway).
Missions couldn't work that way as I previously stated.
The keyword is 'criminal'.
In RL you wouldn't expect someone who committed GBH to be roaming the streets whilst their victim was thrown into jail for being the victim. Would you?
|

Jonah Gravenstein
Machiavellian Space Bastards
20627
|
Posted - 2014.09.01 11:58:00 -
[3695] - Quote
Grog Aftermath wrote:Gankers only have themselves to blame, groups like C.O.D.E. don't help the situation they just bring the issues to the attention of those that can make the changes. CCP runs a business and groups like C.O.D.E. can undermine that business, CCP doesn't want to stop such behaviour as it part of the game, but the more something starts to get out of hand the more the company will have to bring in new controls to keep it under control. Ganking is nowhere near out of control. Suicide ganking affects very few players, and the ones it does affect are generally the ones who think Concord is there to protect them and thus fail to take steps to minimise their risks, simple steps... like being at the keyboard. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

baltec1
Bat Country Goonswarm Federation
12915
|
Posted - 2014.09.01 11:58:00 -
[3696] - Quote
Lets go over todays Iteron V bad choices.
Firstly, he chose an iteron V to haul near 400 million in cargo. This was mistake number one, he picked the wrong ship for the job or if thats all he could fly, he chose to not make several trips.
Second mistake is the lack of a tank. Just look at that, not a single tanking mod to be seen and worse yet, the mods he did fit all reduce the tank. This is the classical anti-tank fit.
Third mistake, he was AFK. A sin all to common among haulers and miners alike.
Fourth mistake, he was on autopilot. Now by itself its not a bad tool, however when you are in an anti-tanked t1 hauler with 400 mil in the bay it is just asking for trouble.
This haulers choices are what caused his death, the ganker just happened to be in the right place at the right time and got lucky. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
20627
|
Posted - 2014.09.01 12:08:00 -
[3697] - Quote
baltec1 wrote:Lets go over todays Iteron V bad choices. Firstly, he chose an iteron V to haul near 400 million in cargo. This was mistake number one, he picked the wrong ship for the job or if thats all he could fly, he chose to not make several trips. Second mistake is the lack of a tank. Just look at that, not a single tanking mod to be seen and worse yet, the mods he did fit all reduce the tank. This is the classical anti-tank fit. Third mistake, he was AFK. A sin all to common among haulers and miners alike. Fourth mistake, he was on autopilot. Now by itself its not a bad tool, however when you are in an anti-tanked t1 hauler with 400 mil in the bay it is just asking for trouble. This haulers choices are what caused his death, the ganker just happened to be in the right place at the right time and got lucky. The NPCs don't provide a MOT/T+£V/Spaceworthiness check, it's a free service provided by other players  The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Grog Aftermath
Need more grog
81
|
Posted - 2014.09.01 12:16:00 -
[3698] - Quote
Jonah Gravenstein wrote:[Ganking is nowhere near out of control. Suicide ganking affects very few players, and the ones it does affect are generally the ones who think Concord is there to protect them and thus fail to take steps to minimise their risks, simple steps... like being at the keyboard.
From what people are saying about there are fewer gankers now than there have been. it suggests the controls are working and maybe why CCP are reportedly happy with the current state. |

Jonah Gravenstein
Machiavellian Space Bastards
20627
|
Posted - 2014.09.01 12:32:00 -
[3699] - Quote
Indeed it does, although I wouldn't call more options controls. Controls suggests direct action by CCP whereas the reality is that CCP have taken the path of indirect action by putting the choice in players hands.
People choose to make themselves profitable targets, both by the value of the goods they carry, and the way they fit their ships.
Not being the fool caught with his pants down in an unfitted or shitfit ship, with a cargo value of more than double of the cost of the ships required to take it from him, is as much PvP as shooting someone in the face.
It's also quite fun to evade the gankers, who are generally some of the people giving advice on how not to get ganked. They know what works against them, and they choose to share that knowledge. They don't have to share it, but they do because they know that 90% of their prey will pay no heed and remain profitable targets. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

shaun 27
Warden Innovations
3
|
Posted - 2014.09.01 13:13:00 -
[3700] - Quote
Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0.
That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you.
But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much.
Let me know when a position becomes open within concord i have amazing plans  |
|

baltec1
Bat Country Goonswarm Federation
12917
|
Posted - 2014.09.01 13:17:00 -
[3701] - Quote
shaun 27 wrote:Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0. That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you. But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much. Let me know when a position becomes open within concord i have amazing plans 
We already get no insurance payout on any gank ship and sec loss. Join Bat Country today and defend the Glorious Socialist Dictatorship |

shaun 27
Warden Innovations
3
|
Posted - 2014.09.01 13:25:00 -
[3702] - Quote
baltec1 wrote:shaun 27 wrote:Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0. That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you. But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much. Let me know when a position becomes open within concord i have amazing plans  We already get no insurance payout on any gank ship and sec loss.
Then added some fines as well as the above you mentioned should work but you goons are all filthy rich so i suppose it wouldn't work on you  |

baltec1
Bat Country Goonswarm Federation
12917
|
Posted - 2014.09.01 13:28:00 -
[3703] - Quote
shaun 27 wrote:Then added some fines as well as the above you mentioned should work but you goons are all filthy rich so i suppose it wouldn't work on you 
Why add them at all? Join Bat Country today and defend the Glorious Socialist Dictatorship |

shaun 27
Warden Innovations
3
|
Posted - 2014.09.01 13:32:00 -
[3704] - Quote
baltec1 wrote:shaun 27 wrote:Then added some fines as well as the above you mentioned should work but you goons are all filthy rich so i suppose it wouldn't work on you  Why add them at all?
err to make it less rewarding |

Jonah Gravenstein
Machiavellian Space Bastards
20627
|
Posted - 2014.09.01 13:34:00 -
[3705] - Quote
shaun 27 wrote:Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0. There's no insurance payout on ships used in a suicide gank. Suicide gankers murder ships for a living, they're roving mauraders, you think they're going to pay fines? More to the point who is going to impose those fines, the only precedent for fines is getting caught by faction customs with contraband, which is RNG'd IIRC
Quote:That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you. TBH anybody in an empty freighter is a fool imho, they're dead heading.
If I have to fly a hauler I make damn sure I'm making money out of it. If I go to hub to sell my stuff, I'll carry low collateral courier contracts both ways if I have the room and it falls under my 3k per EHP risk limit.
Quote:But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much. I took "bring guns" to be a figure of speech, I understood it as bring friends, which is pretty much a universal counter.
Quote:Let me know when a position becomes open within concord i have amazing plans  lol you wish.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

baltec1
Bat Country Goonswarm Federation
12919
|
Posted - 2014.09.01 13:37:00 -
[3706] - Quote
shaun 27 wrote:
err to make it less rewarding
You can do that by simply not transporting 400 mil in an anti-tanked iteron V AFK while on autopilot. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
The Scope Gallente Federation
9699
|
Posted - 2014.09.01 13:49:00 -
[3707] - Quote
Is it really necessary that all this is being kept up?
I'm not argueing for a lock of this thread, no ...
But people constantly come up with things that show that they hate core features of the game and bring up "points" against how it works, while at the same time showing that they most often do not understand the involved mechanics anyway.
I really believe that when someone does not really understand what he is talking about, then there is no point to it. Of course it is important to educate the willing, but this will just keep going and going and going and going.
Instead of reformulating the same things every single time, why can't we have a place that correctly lists mechanics and rules involved, without any bias or opinion? People could link there and dismiss posts made by those who refuse to educate themselves!
That way we all save so much lifetime and stop wasting time with writing the same things over and over and over and over and over and over again.
I bet this thread here is FULL of pointless redundancy.
Just my thoughts. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

shaun 27
Warden Innovations
3
|
Posted - 2014.09.01 13:51:00 -
[3708] - Quote
Jonah Gravenstein wrote:shaun 27 wrote:Like to see fines declined insurance payouts as well as sec status loss. If you get all 3 right it will discourage low level ganking but high value targets will still pay. Also if you go into negative wallet concord revoke your right to even sit in a ship in empire 0.5 to 1.0. Sec status would not effect ability to pilot ships in 0.5 to 1.0. There's no insurance payout on ships used in a suicide gank. Suicide gankers murder ships for a living, they're roving mauraders, you think they're going to pay fines? More to the point who is going to impose those fines? The only precedent for fines is getting caught by faction customs with contraband which is RNG'd IIRC. If they haven't been bugfixed they're the only thing outside of CCP that can put you into negative wallet. You're free to try and impose your own though, that's the beauty of Eve.  Quote:That would make ganking empty freighters not worth while but ones which carry lots isk well your own fault because you didn't have a webber with you. TBH anybody in an empty freighter is a fool imho, they're dead heading. If I have to fly a hauler I make damn sure I'm making money out of it. If I go to hub to sell my stuff, I'll carry low collateral courier contracts both ways if I have the room and it falls under my 3k per EHP (r)isk limit. Quote:But as to ccps repeated comments about getting guns etc, they dont do much if you get ganked and half the time these people dont undock unless they have a target already lined up or have alts which rep etc from my experience. So getting that bitter sweet revenge as im sure your on about doesn't happen much. I took "bring guns" to be a figure of speech, I understood it as bring friends, with guns, or webs, or reps, which is pretty much a universal counter. At the very least scout ahead. Quote:Let me know when a position becomes open within concord i have amazing plans  lol you wish.
So many things to quote!
As to fines i did say concord could revoke their piloting licence so if they cnt actually fly a ship in empire and they want to gank they have to pay it. Goes hand in hand with the crime.
Hauling wise not everyone has as slick operation as you, dont do hauling myself for a living but i doubt everyone has something to carry each way especially if they carrying a load to a back end system.
|

Solecist Project
The Scope Gallente Federation
9699
|
Posted - 2014.09.01 14:02:00 -
[3709] - Quote
I like to point out that the poster above, who talks about fines, is not really seriously interested in improving the game at all.
He just keeps coming up with modifications of his point, while he actually only cares about removing suicide ganking from the game completely.
He is not interested in talking at all and just wants to be right, while not caring about the game at all.
Pure self interest, like so many of them.
You keep responding as if there was a point.
Thanks for your attention. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

shaun 27
Warden Innovations
3
|
Posted - 2014.09.01 14:16:00 -
[3710] - Quote
Solecist Project wrote:I like to point out that the poster above, who talks about fines, is not really seriously interested in improving the game at all.
He just keeps coming up with modifications of his point, while he actually only cares about removing suicide ganking from the game completely.
He is not interested in talking at all and just wants to be right, while not caring about the game at all.
Pure self interest, like so many of them.
You keep responding as if there was a point.
Thanks for your attention.
If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever. |
|

Remiel Pollard
Shock Treatment Ministries
4340
|
Posted - 2014.09.01 14:17:00 -
[3711] - Quote
shaun 27 wrote:
As to fines i did say concord could revoke their piloting licence so if they cnt actually fly a ship in empire and they want to gank they have to pay it. Goes hand in hand with the crime.
Hauling wise not everyone has as slick operation as you, dont do hauling myself for a living but i doubt everyone has something to carry each way especially if they carrying a load to a back end system.
You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has. If haulers/miners are upset about the 'reward' that gankers are getting, they have numerous measures available to reduce it themselves, and even mitigate the possibility of a successful gank in the first place. This thread has offered many such measures in no uncertain terms, dismissed by the "don't make me do stuff" themepark crowd so flippantly as to show their hand clear as day - SP above me called it, you just want a perfectly safe highsec.
The day highsec is safe is the day EVE as it is dies and becomes something else. Something it was never intended to be. The game you're playing now, though, is working as intended. It's up to you to adapt to it, it's not up to CCP to adapt it to you. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Remiel Pollard
Shock Treatment Ministries
4340
|
Posted - 2014.09.01 14:20:00 -
[3712] - Quote
shaun 27 wrote:Solecist Project wrote:I like to point out that the poster above, who talks about fines, is not really seriously interested in improving the game at all.
He just keeps coming up with modifications of his point, while he actually only cares about removing suicide ganking from the game completely.
He is not interested in talking at all and just wants to be right, while not caring about the game at all.
Pure self interest, like so many of them.
You keep responding as if there was a point.
Thanks for your attention. If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever.
But your argument is that ganking is too rewarding. So... fine them for ganking empty ships, which have no reward at all save for the ***** and giggles.... but don't fine them for ganking the valuable cargos and let them have all the reward?
You appear to be in the throes of what I like to call "irrational argumentation for its own sake with no point". Other people would probably be more prone to call it "stupidity". Personally, I think they are both quite fitting. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

shaun 27
Warden Innovations
3
|
Posted - 2014.09.01 14:22:00 -
[3713] - Quote
Remiel Pollard wrote:shaun 27 wrote:Solecist Project wrote:I like to point out that the poster above, who talks about fines, is not really seriously interested in improving the game at all.
He just keeps coming up with modifications of his point, while he actually only cares about removing suicide ganking from the game completely.
He is not interested in talking at all and just wants to be right, while not caring about the game at all.
Pure self interest, like so many of them.
You keep responding as if there was a point.
Thanks for your attention. If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever. But your argument is that ganking is too rewarding. So... fine them for ganking empty ships, which have no reward at all save for the ***** and giggles.... but don't fine them for ganking the valuable cargos and let them have all the reward? You appear to be in the throes of what I like to call "irrational argumentation for its own sake with no point". Other people would probably be more prone to call it "stupidity". Personally, I think they are both quite fitting.
on about killboard stats ie killing hulk with a catalyst cost to kill ratios
|

Solecist Project
The Scope Gallente Federation
9699
|
Posted - 2014.09.01 14:25:00 -
[3714] - Quote
shaun 27 wrote:If you read my first post i did say about getting the balance between ganking empty ships and high value ships. if you want to go gank a 300mil badger it should be profitable but im on about pods empty ships. but judgeing by your tone and that fact you even mentioned you haven't read any other posts in this thread because its all the same thing on the same line etc etc goes to show how one sided you are and not interested in any change what so ever. Oh I do.
Actually I brought Change quite often already, but that's besides the point.
I want Change, but I do not want changes made by CCP. I want that players realise that it's them who need to change. That the laws of nature apply to EVE ONLINE and they are disconnected from these laws. That they do not need someone to change mechanics to help them, but instead can learn by themselves not to be eaten by stronger ones.
If a pod flies around in highsec on autopilot ... no one can know if it is empty or not.
Doing this is like walking through the bronx in an expensive armani suit, with a golden rolex visible and a shiny leather suitcase.
You will get killed.
While your interest is selfisb only and about CCP changing things that isn't their fault, my interest is that people improve themselves and learn how to become better players.
Too much of reallife thoughts and behaviour spill into a game that is about the laws of nature mostly. Modern life has made people forget that one has to be able to take care of ones own safety. Instead of that, people more and more ask for changes to reality to make them feel safer, leading to an overall reduction of freedom of everyone.
Thank you for your attention. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

baltec1
Bat Country Goonswarm Federation
12921
|
Posted - 2014.09.01 14:26:00 -
[3715] - Quote
shaun 27 wrote:
on about killboard stats ie killing hulk with a catalyst cost to kill ratios
This can be avoided entirely by flying a well tanked skiff. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Remiel Pollard
Shock Treatment Ministries
4341
|
Posted - 2014.09.01 14:26:00 -
[3716] - Quote
shaun 27 wrote:
on about killboard stats ie killing hulk with a catalyst cost to kill ratios
EDIT: To be honest, I don't know what point you're trying to make here. Speak plainly, without the riddles, and make a damn point. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20627
|
Posted - 2014.09.01 14:31:00 -
[3717] - Quote
shaun 27 wrote:on about killboard stats ie killing hulk with a catalyst cost to kill ratios
Killing hulks with catalysts is not only about a green killboard or isk killed vs isk lost, sure there's people who do it for that, but there's plenty of others that do it for profit, or because the guy in the hulk is a bellend etc. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Solecist Project
The Scope Gallente Federation
9701
|
Posted - 2014.09.01 14:48:00 -
[3718] - Quote
Jonah Gravenstein wrote:shaun 27 wrote:on about killboard stats ie killing hulk with a catalyst cost to kill ratios
Killing hulks with catalysts is not only about a green killboard or isk killed vs isk lost, although there's certainly people who do it for that. There's plenty of others that do it because the guy in the hulk is a bellend, for plain old profit, or any number of other reasons. On profit, if you build and sell exhumers and barges, it's in your interests that there is a demand, so you create one or increase an existing one, either with an alt, or by paying someone to do it for you; consider it a marketing expense.
People realising that building and selling mining barges ... ... in systems where they operate their own ganking squads ... ... actually makes them money. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Jonah Gravenstein
Machiavellian Space Bastards
20628
|
Posted - 2014.09.01 14:56:00 -
[3719] - Quote
Solecist Project wrote:Jonah Gravenstein wrote:shaun 27 wrote:on about killboard stats ie killing hulk with a catalyst cost to kill ratios
Killing hulks with catalysts is not only about a green killboard or isk killed vs isk lost, although there's certainly people who do it for that. There's plenty of others that do it because the guy in the hulk is a bellend, for plain old profit, or any number of other reasons. On profit, if you build and sell exhumers and barges, it's in your interests that there is a demand, so you create one or increase an existing one, either with an alt, or by paying someone to do it for you; consider it a marketing expense. People realising that building and selling mining barges ... ... in systems where they operate their own ganking squads ... ... actually makes them money. lol Who'd have thunk... The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 14:57:00 -
[3720] - Quote
Remiel Pollard wrote:
You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has.
Right, but it IS CCPs job to make the game less of a broken, imbalanced joke of a pvp game that it currently is.
Suicide ganking is completely broken in terms of penalty and risk vs reward. Ridiculous to think everything in EVE is as it should be. Nay, the game is constantly being fixed to rid us of horribly imbalanced mechanics like suicide ganking.
There once were many derpy clowns saying the same thing about can flipping that you are now saying about suicide ganking. |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 15:02:00 -
[3721] - Quote
baltec1 wrote:Lets go over todays Iteron V bad choices. Firstly, he chose an iteron V to haul near 400 million in cargo. This was mistake number one, he picked the wrong ship for the job or if thats all he could fly, he chose to not make several trips. Second mistake is the lack of a tank. Just look at that, not a single tanking mod to be seen and worse yet, the mods he did fit all reduce the tank. This is the classical anti-tank fit. Third mistake, he was AFK. A sin all to common among haulers and miners alike. Fourth mistake, he was on autopilot. Now by itself its not a bad tool, however when you are in an anti-tanked t1 hauler with 400 mil in the bay it is just asking for trouble. This haulers choices are what caused his death, the ganker just happened to be in the right place at the right time and got lucky.
His first mistake was to play a broken POS game like EVE where aggressors have all the advantages. His only crime was not knowing everything about the game.
Its normal the the victims of suicide gankers are newer players who do not understand such things are possible. The question remains whether he will unsub or not now. Certainly not worth the cost of fueling the entitlement of the common suicide ganker. These are the types of players that suicide gankers prey on out of fear of real pvp. |

Ramona McCandless
The McCandless Clan
6809
|
Posted - 2014.09.01 15:03:00 -
[3722] - Quote
NoLife NoFriends StillPosting wrote: Suicide ganking is completely broken in terms of penalty and risk vs reward.
How so?
If you want people to agree who don't already, you need to support this statement. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4502
|
Posted - 2014.09.01 15:04:00 -
[3723] - Quote
NoLife NoFriends StillPosting wrote:Remiel Pollard wrote:
You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has.
Right, but it IS CCPs job to make the game less of a broken, imbalanced joke of a pvp game that it currently is. Suicide ganking is completely broken in terms of penalty and risk vs reward. Ridiculous to think everything in EVE is as it should be. Nay, the game is constantly being fixed to rid us of horribly imbalanced mechanics like suicide ganking. There once were many derpy clowns saying the same thing about can flipping that you are now saying about suicide ganking. Tough, no, eve isn't fair, it's not supposed to be. Suicide ganking brings an edgy fear to the atmosphere in eve and ro take that away would be an absolute tragedy.
Stop being a massive vagina and deal with it.
=][= |

Benny Ohu
Chaotic Tranquility
3877
|
Posted - 2014.09.01 15:07:00 -
[3724] - Quote
Grog Aftermath wrote:Gankers only have themselves to blame, groups like C.O.D.E. don't help the situation they just bring the issues to the attention of those that can make the changes. CCP runs a business and groups like C.O.D.E. can undermine that business, CCP doesn't want to stop such behaviour as it part of the game, but the more something starts to get out of hand the more the company will have to bring in new controls to keep it under control.
i contend that ccp created a game where it's intended that players are able to do what would in any other game be mean things to each other. i'd say that given that premise, a player who comes in and demands that other players not be allowed to do mean things is the player that is trying to 'undermine ccp's business', if that's even a thing.
Solecist Project wrote:Is it really necessary that all this is being kept up?
not necessary, just mildly amusing. there are worse reasons to do things
regarding 'victim blaming', this is a real thing in real life and is rightfully criticised. a computer game isn't real life though, a computer game is designed to challenge you and penalise the errors you make. 'losing' a game doesn't affect your real life. we don't cry 'victim blaming!' when a keeper's criticised for failing his duty keeping the ball out of the goal. the keeper is not a victim. they've simply been bettered in an ultimately inconsequential game due to their own faults, their opponent's virtues, or a combination of both. |

Jonah Gravenstein
Machiavellian Space Bastards
20628
|
Posted - 2014.09.01 15:08:00 -
[3725] - Quote
NoLife NoFriends StillPosting wrote:baltec1 wrote:Lets go over todays Iteron V bad choices. Firstly, he chose an iteron V to haul near 400 million in cargo. This was mistake number one, he picked the wrong ship for the job or if thats all he could fly, he chose to not make several trips. Second mistake is the lack of a tank. Just look at that, not a single tanking mod to be seen and worse yet, the mods he did fit all reduce the tank. This is the classical anti-tank fit. Third mistake, he was AFK. A sin all to common among haulers and miners alike. Fourth mistake, he was on autopilot. Now by itself its not a bad tool, however when you are in an anti-tanked t1 hauler with 400 mil in the bay it is just asking for trouble. This haulers choices are what caused his death, the ganker just happened to be in the right place at the right time and got lucky. His first mistake was to play a broken POS game like EVE where aggressors have all the advantages. His only crime was not knowing everything about the game. Its normal the the victims of suicide gankers are newer players who do not understand such things are possible. The question remains whether he will unsub or not now. Certainly not worth the cost of fueling the entitlement of the common suicide ganker. These are the types of players that suicide gankers prey on out of fear of real pvp. That "newer" player you're referring to is an 8 year old account. Try harder.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Solecist Project
The Scope Gallente Federation
9701
|
Posted - 2014.09.01 15:09:00 -
[3726] - Quote
NoLife NoFriends StillPosting wrote:Remiel Pollard wrote:
You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has.
Right, but it IS CCPs job to make the game less of a broken, imbalanced joke of a pvp game that it currently is. Suicide ganking is completely broken in terms of penalty and risk vs reward. Ridiculous to think everything in EVE is as it should be. Nay, the game is constantly being fixed to rid us of horribly imbalanced mechanics like suicide ganking. There once were many derpy clowns saying the same thing about can flipping that you are now saying about suicide ganking. Although you are using an npc alt ...
It's not like you have no point in some ways, but I believe your perspective lacks experience.
I'll jump in.
Yesterday, to the horror of some people, I was ganking mining barges and an Orca with CODE.
It proved my point about what I keep saying. They're gameplay is boring and disconnected from people and it's actually no fun at all. Sitting in station all the time until a scout finds a target and then sitting in station because of GCC.
I realised long ago that THIS is the actual imbalance. I choose to play differently, warping around on grid and sitting outside in my pod with GCC
THAT creates far more content and gives people the feeling they can do something. People try to catch both my ship and my pod and I sportcommentate in local about it.
The imbalance comes from the fact that people do not perceive a choice of doing something, because too many gankers do not actually play the game. Seriously.
The most playing was done by DJEntropy himself, who scouted for targets.
It was, by far, the most boring ganking activity I ever was part of.
This is, in sum, the reason for a perceived imbalance.
Please note that I do not have anything against people playing the game and that DJEntropy himself invited me himself to this ganking squad.
If he did it again and if I had to play in this boring way again, then I will decline, because it's no fun at all.
90% of the time no one played, people were afk and nothing was happening.
For years I am telling that this creates an imbalance that will hurt the game eventually.
Thank you for your attention. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

baltec1
Bat Country Goonswarm Federation
12925
|
Posted - 2014.09.01 15:14:00 -
[3727] - Quote
NoLife NoFriends StillPosting wrote:baltec1 wrote:Lets go over todays Iteron V bad choices. Firstly, he chose an iteron V to haul near 400 million in cargo. This was mistake number one, he picked the wrong ship for the job or if thats all he could fly, he chose to not make several trips. Second mistake is the lack of a tank. Just look at that, not a single tanking mod to be seen and worse yet, the mods he did fit all reduce the tank. This is the classical anti-tank fit. Third mistake, he was AFK. A sin all to common among haulers and miners alike. Fourth mistake, he was on autopilot. Now by itself its not a bad tool, however when you are in an anti-tanked t1 hauler with 400 mil in the bay it is just asking for trouble. This haulers choices are what caused his death, the ganker just happened to be in the right place at the right time and got lucky. His first mistake was to play a broken POS game like EVE where aggressors have all the advantages. His only crime was not knowing everything about the game. Its normal the the victims of suicide gankers are newer players who do not understand such things are possible. The question remains whether he will unsub or not now. Certainly not worth the cost of fueling the entitlement of the common suicide ganker. These are the types of players that suicide gankers prey on out of fear of real pvp.
Now he knows not to do that. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
The Scope Gallente Federation
9702
|
Posted - 2014.09.01 15:19:00 -
[3728] - Quote
"real PvP"
A biased opinion showing that the person only has selfish interests and does not really understand what PvP means.
Didn't we have that twenty pages ago? - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1673
|
Posted - 2014.09.01 15:20:00 -
[3729] - Quote
The only problem with suicide ganking is that there's too little of it. Epic Space Cat |

Remiel Pollard
Shock Treatment Ministries
4342
|
Posted - 2014.09.01 15:26:00 -
[3730] - Quote
NoLife NoFriends StillPosting wrote:Remiel Pollard wrote:
You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has.
it is CCPs job to make the game less of a broken, imbalanced joke of a pvp game that it currently is. Suicide ganking is completely broken in terms of penalty and risk vs reward. Ridiculous to think everything in EVE is as it should be. Nay, the game is constantly being fixed to rid us of horribly imbalanced mechanics like suicide ganking. There once were many derpy clowns saying the same thing about can flipping that you are now saying about suicide ganking.
It would be if it was broken as you assert that it is. Alas, you are mistaken, and ganking is simple to mitigate. It just takes effort. Try some maybe.
Suicide ganking is working as intended. You want it gone, that is, you're not interested in EVE, you're interested in another game entirely. Go play that instead of trying to change the one so many of us are obviously handling better than you. EVE is, after all, not for everyone. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.01 15:33:00 -
[3731] - Quote
One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Not pvp, but merely preying upon the unaware in a complex game, abusing game mechanics to victimize people within the comfort of high sec.
Why should suicide gankers get special treatment when it comes to risk vs reward? And why should these risk-averse players who are afraid of real pvp continue to be allowed to abuse newer players whose only crime is not being familiar with concord response times?
|

Nitchiu
EVE University Ivy League
21
|
Posted - 2014.09.01 15:36:00 -
[3732] - Quote
NoLife NoFriends StillPosting wrote:Remiel Pollard wrote:
You have it arse backwards, my friend. It's not up to CCP to do for you what you can do for yourself with equal access to the same tools that everybody else has.
it is CCPs job to make the game less of a broken, imbalanced joke of a pvp game that it currently is. Suicide ganking is completely broken in terms of penalty and risk vs reward. Ridiculous to think everything in EVE is as it should be. Nay, the game is constantly being fixed to rid us of horribly imbalanced mechanics like suicide ganking. There once were many derpy clowns saying the same thing about can flipping that you are now saying about suicide ganking.
You keep repeating this and I keep repeating that if the risk and cost of suicide ganking was as low as you keep pretending there would be dozens of ganker organizations all over high sec. There are not and the only organization there is has hundreds of billions in funding from various people. They don't even make their money from ganking but from having someone write about it. But you keep ignoring my comments and pretending that you are right.
Your right about one thing it is CCPs job to make the game less broken. Only it's broken in making ganking too hard. |

Ramona McCandless
The McCandless Clan
6809
|
Posted - 2014.09.01 15:36:00 -
[3733] - Quote
NoLife NoFriends StillPosting wrote:One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Because they are Space Pirates, and Space Piracy is an advertised possible profession in this game?
NoLife NoFriends StillPosting wrote:Why should suicide gankers get special treatment when it comes to risk vs reward?
Again, in what way do they? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

baltec1
Bat Country Goonswarm Federation
12927
|
Posted - 2014.09.01 15:37:00 -
[3734] - Quote
NoLife NoFriends StillPosting wrote:One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Not pvp, but merely preying upon the unaware in a complex game, abusing game mechanics to victimize people within the comfort of high sec.
Why should suicide gankers get special treatment when it comes to risk vs reward? And why should these risk-averse players who are afraid of real pvp continue to be allowed to abuse newer players whose only crime is not being familiar with concord response times?
Why do you feel entitaled to be exempt from pvp in a pvp game? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
The Scope Gallente Federation
9703
|
Posted - 2014.09.01 15:38:00 -
[3735] - Quote
NoLife NoFriends StillPosting wrote:One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Not pvp, but merely preying upon the unaware in a complex game, abusing game mechanics to victimize people within the comfort of high sec.
Why should suicide gankers get special treatment when it comes to risk vs reward? And why should these risk-averse players who are afraid of real pvp continue to be allowed to abuse newer players whose only crime is not being familiar with concord response times?
Until you understand what PvP means, there really is no point discussion about this with you.
You need to get your facts straight first and drop the bias.
Thank you! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 15:43:00 -
[3736] - Quote
baltec1 wrote:NoLife NoFriends StillPosting wrote:One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Not pvp, but merely preying upon the unaware in a complex game, abusing game mechanics to victimize people within the comfort of high sec.
Why should suicide gankers get special treatment when it comes to risk vs reward? And why should these risk-averse players who are afraid of real pvp continue to be allowed to abuse newer players whose only crime is not being familiar with concord response times?
Why do you feel entitaled to be exempt from pvp in a pvp game?
Suicide ganking isn't pvp. In pvp, both players know that they are in the game. Suicide ganking is preying upon the unaware, the noobs, the casuals. Abusing game mechanics that aren't easily understood.
Suicide gankers do what they do because they are afraid of real pvp where they might have to risk something and where people will shoot back at them.
The victim-blaming mentality has become first nature to these entitled suicide gankers who will tell themselves anything to deny the obvious. |

baltec1
Bat Country Goonswarm Federation
12927
|
Posted - 2014.09.01 15:50:00 -
[3737] - Quote
NoLife NoFriends StillPosting wrote:
Suicide ganking isn't pvp.
Oh so the people we blow up are infact NPCs?
NoLife NoFriends StillPosting wrote: Suicide gankers do what they do because they are afraid of real pvp where they might have to risk something and where people will shoot back at them.
So how about the fact that the very kill you quoted was from a member of GSF, the people who risked several TRILLION in ships in one battle.
NoLife NoFriends StillPosting wrote: The victim-blaming mentality has become first nature to these entitled suicide gankers who will tell themselves anything to deny the obvious.
Who else is to blame for them fitting an anti-tank on a t1 hauler and stuffing 400 mil in the bay and then autopiloting while AFK? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
The Scope Gallente Federation
9705
|
Posted - 2014.09.01 15:50:00 -
[3738] - Quote
PvP means Player vs. Player.
Is this just an alt of the other person who lacks understanding and is clouded by bias?
Pointless. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Tippia
Sunshine and Lollipops
24312
|
Posted - 2014.09.01 15:51:00 -
[3739] - Quote
NoLife NoFriends StillPosting wrote:it is CCPs job to make the game less of a broken, imbalanced joke of a pvp game that it currently is. How is it broken or imbalanced?
Quote:Suicide ganking is completely broken in terms of penalty and risk vs reward. In what way?
Quote:One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Not pvp, but merely preying upon the unaware in a complex game, abusing game mechanics to victimize people within the comfort of high sec. Why wouldn't they be? And how is it not PvP? Are you saying that they only kill bots, and if so, why are you so upset about it?
Quote:Why should suicide gankers get special treatment when it comes to risk vs reward? They don't.
Quote:And why should these risk-averse players who are afraid of real pvp continue to be allowed to abuse newer players whose only crime is not being familiar with concord response times? Do you have any evidence to support that any of that is actually happening? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Remiel Pollard
Shock Treatment Ministries
4342
|
Posted - 2014.09.01 15:52:00 -
[3740] - Quote
NoLife NoFriends StillPosting wrote:One question I have is, Why do suicide gankers feel entitled sit on a gate in high sec and wait around for a fat juicy noob to come hauling his entire worth? Not pvp, but merely preying upon the unaware in a complex game, abusing game mechanics to victimize people within the comfort of high sec.
Why should suicide gankers get special treatment when it comes to risk vs reward? And why should these risk-averse players who are afraid of real pvp continue to be allowed to abuse newer players whose only crime is not being familiar with concord response times?
One question I have is, why do haulers/miners feel entitled to protections that they put no effort towards themselves? Why should they get special treatment when it comes to risk vs reward? Without gankers, there is no risk to haulers. That's the bottom line. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
|

baltec1
Bat Country Goonswarm Federation
12927
|
Posted - 2014.09.01 15:53:00 -
[3741] - Quote
Solecist Project wrote:PvP means Player vs. Player.
Is this just an alt of the other person who lacks understanding and is clouded by bias?
Pointless.
Its Fab Rob. He got his other alts (6 or something) banned after abusing people in the pirate rebalance thread. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 15:54:00 -
[3742] - Quote
The fact that CODE is making an industry out of blowing up empty freighters (at a loss), bumping ships to allow for multiple waves of ganks, and doing it all quite comfortably with -10 sec status, shows that something is seriously broken here. Ganking for profit - great, I'm 100% in support (I used to check out the combat kills for the starter corp to see some guys gank wreathes with 1 bil + in cargo). But that's not what CODE is doing, they are ganking just to cause tears, and often doing so at a loss. They don't care to bring up their suicide status between ganks (as profit/loss oriented gankers do), rather they are happy to be career criminals who do nothing other than ganking. The fact that there is no serious punishment for this is absurd. Personally I think anyone with -5 sec status or below should draw faction police within 5 seconds, forcing them to go to low/null and raise their sec status before operating in empire. |

Ramona McCandless
The McCandless Clan
6809
|
Posted - 2014.09.01 15:56:00 -
[3743] - Quote
Veers Belvar wrote:The fact that CODE is making an industry out of blowing up empty freighters (at a loss), bumping ships to allow for multiple waves of ganks, and doing it all quite comfortably with -10 sec status, shows that something is seriously broken here. Ganking for profit - great, I'm 100% in support (I used to check out the combat kills for the starter corp to see some guys gank wreathes with 1 bil + in cargo). But that's not what CODE is doing, they are ganking just to cause tears, and often doing so at a loss. They don't care to bring up their suicide status between ganks (as profit/loss oriented gankers do), rather they are happy to be career criminals who do nothing other than ganking. The fact that there is no serious punishment for this is absurd. Personally I think anyone with -5 sec status or below should draw faction police within 5 seconds, forcing them to go to low/null and raise their sec status before operating in empire.
Isk and Tears are the only possible intentions in any activity in an MMORPG?
Fascinating point of view. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tippia
Sunshine and Lollipops
24313
|
Posted - 2014.09.01 16:02:00 -
[3744] - Quote
Veers Belvar wrote:The fact that CODE is making an industry out of blowing up empty freighters (at a loss), bumping ships to allow for multiple waves of ganks, and doing it all quite comfortably with -10 sec status, shows that something is seriously broken here. No, it really doesn't. it just shows that enough people enjoy ships blowing up that they're willing to sponsor an effort to that effect.
Quote:But that's not what CODE is doing, they are ganking just to cause tears, and often doing so at a loss. Actually (and shh, because this is secret!), they do it to earn ISK. =ƒÖè I suppose there might be some epeen involved as well, but the mighty ISK sure is powerful.
Quote:They don't care to bring up their suicide status between ganks (as profit/loss oriented gankers do), rather they are happy to be career criminals who do nothing other than ganking. The fact that there is no serious punishment for this is absurd. Except that there is a serious punishment for them. You just refuse to mete it out for some odd reason. By doing that, you lose all rights to complain about their lack of punishment. You willingly gave them carte blanche to keep doing it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Torneach Structor
Showup Fleet
51
|
Posted - 2014.09.01 16:07:00 -
[3745] - Quote
Why is this still being debated?
Stuff goes boom all the time.
Just roll with the punches and adapt. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 16:09:00 -
[3746] - Quote
Tippia wrote:Veers Belvar wrote:The fact that CODE is making an industry out of blowing up empty freighters (at a loss), bumping ships to allow for multiple waves of ganks, and doing it all quite comfortably with -10 sec status, shows that something is seriously broken here. No, it really doesn't. it just shows that enough people enjoy ships blowing up that they're willing to sponsor an effort to that effect. Quote:But that's not what CODE is doing, they are ganking just to cause tears, and often doing so at a loss. Actually (and shh, because this is secret!), they do it to earn ISK. =ƒÖè I suppose there might be some epeen involved as well, but the mighty ISK sure is powerful. Quote:They don't care to bring up their suicide status between ganks (as profit/loss oriented gankers do), rather they are happy to be career criminals who do nothing other than ganking. The fact that there is no serious punishment for this is absurd. Except that there is a serious punishment for them. You just refuse to mete it out for some odd reason. By doing that, you lose all rights to complain about their lack of punishment. You willingly gave them carte blanche to keep doing it.
Not sure what you are trying to say.....the fact is that CODE is blowing up empty ships. People who are looking to make ISK don't do that - they blow up ships with cargo in then. The reason they do so (as you can ascertain from CODE bios, from hanging out in Uedama, or from reading their blog) is to evoke an emotional reaction from their target (colloquially referred to as "tears.") There is no real opportunity to shoot them....they hang out in dockup, have their scout find a target on the gate, abuse the bumping mechanic to pin the target down, undock and instantly warp to the gate and start shooting. This, as opposed to the legitimate suicide gankers, is pure griefing, especially when used to target completely empty ships. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 16:10:00 -
[3747] - Quote
Torneach Structor wrote:Why is this still being debated?
Stuff goes boom all the time.
Just roll with the punches and adapt.
It's being debated because CCP actually listens, intelligently analyzes the situation, and makes appropriate adjustments to the game. See Freighter changes. |

Benny Ohu
Chaotic Tranquility
3878
|
Posted - 2014.09.01 16:11:00 -
[3748] - Quote
Torneach Structor wrote:Why is this still being debated? the word 'debate' suggests reason is involved somewhere
so in answer: it's not |

Benny Ohu
Chaotic Tranquility
3878
|
Posted - 2014.09.01 16:12:00 -
[3749] - Quote
Veers Belvar wrote:It's being debated because CCP actually listens, intelligently analyzes the situation, and makes appropriate adjustments to the game. See Freighter changes.
the freighter nerf was appropriate adjustment reached through intelligent analysis?
... i agree |

Tippia
Sunshine and Lollipops
24313
|
Posted - 2014.09.01 16:13:00 -
[3750] - Quote
Veers Belvar wrote:Not sure what you are trying to say.....the fact is that CODE is blowing up empty ships. And there is nothing wrong or broken about that, nor does it mean they aren't making ISK from it.
Quote:The reason they do so (as you can ascertain from CODE bios, from hanging out in Uedama, or from reading their blog) is to evoke an emotional reaction from their target (colloquially referred to as "tears.") GǪand earn ISK. Tears just makes the grind a bit funnier.
Quote:abuse the bumping mechanic to pin the target down, undock and instantly warp to the gate and start shooting. This, as opposed to the legitimate suicide gankers, is pure griefing, especially when used to target completely empty ships. Nope. It's just your average mediocre blockade. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 16:18:00 -
[3751] - Quote
Benny Ohu wrote:Veers Belvar wrote:It's being debated because CCP actually listens, intelligently analyzes the situation, and makes appropriate adjustments to the game. See Freighter changes. the freighter nerf was appropriate adjustment reached through intelligent analysis? ... i agree
I consider it a buff because the smart pilots fitted more tank in exchange for less cargo space. The stupid ones...well....they look pretty on the killboards. And for full disclosure's sake - I actually don't haul, mainly because I think that CODE has affected the risk/reward of it to the point where it doesn't seem very profitable. I think I could make more isk/hour running incursions, blitzing SOE L4s, etc.... |

Tippia
Sunshine and Lollipops
24314
|
Posted - 2014.09.01 16:21:00 -
[3752] - Quote
Veers Belvar wrote:I consider it a buff because the smart pilots fitted more tank in exchange for less cargo space. The freighters became categorically worse than they were before and there is no way to bring them back to the pre-patch omni-awesome stats. And you consider this a buff?!  Yeah, I think I'll stick with GÇ£oddGÇ¥.
Quote:I actually don't haul, mainly because I think that CODE has affected the risk/reward of it to the point where it doesn't seem very profitable. So this is yet another thing that you have no insight into and instead try to comment on based on hearsay rather than any kind of established facts.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ramona McCandless
The McCandless Clan
6809
|
Posted - 2014.09.01 16:22:00 -
[3753] - Quote
Veers Belvar wrote: I actually don't haul, mainly because I think that CODE has affected the risk/reward of it
Yeah they are real good at killing Blockade Runners, DSTs and Jump Frieghters.
Oh wait.
No they arent. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Darek Castigatus
Immortalis Inc. Shadow Cartel
587
|
Posted - 2014.09.01 16:25:00 -
[3754] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:The fact that CODE is making an industry out of blowing up empty freighters (at a loss), bumping ships to allow for multiple waves of ganks, and doing it all quite comfortably with -10 sec status, shows that something is seriously broken here. No, it really doesn't. it just shows that enough people enjoy ships blowing up that they're willing to sponsor an effort to that effect. Quote:But that's not what CODE is doing, they are ganking just to cause tears, and often doing so at a loss. Actually (and shh, because this is secret!), they do it to earn ISK. =ƒÖè I suppose there might be some epeen involved as well, but the mighty ISK sure is powerful. Quote:They don't care to bring up their suicide status between ganks (as profit/loss oriented gankers do), rather they are happy to be career criminals who do nothing other than ganking. The fact that there is no serious punishment for this is absurd. Except that there is a serious punishment for them. You just refuse to mete it out for some odd reason. By doing that, you lose all rights to complain about their lack of punishment. You willingly gave them carte blanche to keep doing it. Not sure what you are trying to say.....the fact is that CODE is blowing up empty ships. People who are looking to make ISK don't do that - they blow up ships with cargo in then. The reason they do so (as you can ascertain from CODE bios, from hanging out in Uedama, or from reading their blog) is to evoke an emotional reaction from their target (colloquially referred to as "tears.") There is no real opportunity to shoot them....they hang out in dockup, have their scout find a target on the gate, abuse the bumping mechanic to pin the target down, undock and instantly warp to the gate and start shooting. This, as opposed to the legitimate suicide gankers, is pure griefing, especially when used to target completely empty ships.
You dont get to judge who's gameplay is or isnt legitimate unless you're part of CCP and the day they give a tear soaked moron like you who doesnt understand the first thing about game mechanics a job is the day I unsub for good.
With regards to CODE specificly who said the isk they make had to be in the ships they ganked? Often people will pay them tons of isk simply because they read the latest Minerbumping and laughed their asses off. Dont make the mistake of assuming loot is the only way to make money in EvE.
Pirates - The Invisible Fist of Darwin
you're welcome |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 16:25:00 -
[3755] - Quote
Tippia wrote:Veers Belvar wrote:I consider it a buff because the smart pilots fitted more tank in exchange for less cargo space. The freighters became categorically worse than they were before and there is no way to bring them back to the pre-patch omni-awesome stats. And you consider this a buff?!  Yeah, I think I'll stick with GÇ£oddGÇ¥. Quote:I actually don't haul, mainly because I think that CODE has affected the risk/reward of it to the point where it doesn't seem very profitable. So this is yet another thing that you have no insight into and instead try to comment on based on hearsay rather than any kind of established facts.
And again more lies from you....you sure are good at making up new ones every 5 minutes. Freighters can have a lot more ehp post-patch by fitting bulkheads, which is what I would do. Less cargo space, more ehp - that is a buff in my world.
And one need not haul himself to be part of the discussion vis-a-vis hauling. i'm active in the anti gank channels, I try to help gank victims escape, I discuss fitting with haulers, I carefully follow killboard to see where haulers are going down and how they are fitted, I follow gank intel to see who is ganking them, and participate in many other directly relevant activities, giving me direct experience on the matter involved. So no, you absurd claim that my information is "hearsay" is, once again, completely false. |

Jonah Gravenstein
Machiavellian Space Bastards
20629
|
Posted - 2014.09.01 16:27:00 -
[3756] - Quote
Veers Belvar wrote:The fact that CODE is making an industry out of blowing up empty freighters (at a loss), bumping ships to allow for multiple waves of ganks, and doing it all quite comfortably with -10 sec status, shows that something is seriously broken here. Ganking for profit - great, I'm 100% in support (I used to check out the combat kills for the starter corp to see some guys gank wreathes with 1 bil + in cargo). But that's not what CODE is doing, they are ganking just to cause tears, and often doing so at a loss. it's not a loss when compared to their income stream, which is donations in from 3rd parties for "shares". Some donates indirectly profit from it, everybody gets paid dividends in terms of lols and hilariously overplayed blog posts.
Quote:They don't care to bring up their suicide status between ganks (as profit/loss oriented gankers do), rather they are happy to be career criminals who do nothing other than ganking. Why would they? -10 to -5 is relatively cheap -5 to 0 is not. Are you sure about profit/loss orientated gankers? I can think of a few corps who gank for profit where -10 is the norm. There's also nothing wrong with being a career criminal in Eve, even a specialist one.
Quote:The fact that there is no serious punishment for this is absurd. Personally I think anyone with -5 sec status or below should draw faction police within 5 seconds, forcing them to go to low/null and raise their sec status before operating in empire. I have no idea of times, a quick search revealed stuff related to faction standing not sec status, it'd be interesting to see them; but the faction police already respond to sec status -2.0 or lower will be attacked in 1.0 space -2.5 or lower will be attacked in 0.9 and above -3.0 or lower will be attacked in 0.8 and above -3.5 or lower will be attacked in 0.7 and above -4.0 or lower will be attacked in 0.6 and above -4.5 or lower will be attacked in 0.5 and above (all of highsec) I would assume a similar progression to Concord, ie in 0.9 & 1.0 fast as hell, gradually slowing down in line with the system sec. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 16:28:00 -
[3757] - Quote
You dont get to judge who's gameplay is or isnt legitimate unless you're part of CCP and the day they give a tear soaked moron like you who doesnt understand the first thing about game mechanics a job is the day I unsub for good.
With regards to CODE specificly who said the isk they make had to be in the ships they ganked? Often people will pay them tons of isk simply because they read the latest Minerbumping and laughed their asses off. Dont make the mistake of assuming loot is the only way to make money in EvE. [/quote]
Well if they would give a tear inducing griefer and moron like you control, i would also unsub. Luckily we are allowed to raise issues on the forum, present our views, and let CCP decide what to do. |

baltec1
Bat Country Goonswarm Federation
12927
|
Posted - 2014.09.01 16:29:00 -
[3758] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:I consider it a buff because the smart pilots fitted more tank in exchange for less cargo space. The freighters became categorically worse than they were before and there is no way to bring them back to the pre-patch omni-awesome stats. And you consider this a buff?!  Yeah, I think I'll stick with GÇ£oddGÇ¥. Quote:I actually don't haul, mainly because I think that CODE has affected the risk/reward of it to the point where it doesn't seem very profitable. So this is yet another thing that you have no insight into and instead try to comment on based on hearsay rather than any kind of established facts. And again more lies from you....you sure are good at making up new ones every 5 minutes. Freighters can have a lot more ehp post-patch by fitting bulkheads, which is what I would do. Less cargo space, more ehp - that is a buff in my world. And one need not haul himself to be part of the discussion vis-a-vis hauling. i'm active in the anti gank channels, I try to help gank victims escape, I discuss fitting with haulers, I carefully follow killboard to see where haulers are going down and how they are fitted, I follow gank intel to see who is ganking them, and participate in many other directly relevant activities, giving me direct experience on the matter involved. So no, you absurd claim that my information is "hearsay" is, once again, completely false.
It is impossible to fit a freighter that can get the same tank and cargo as before the nerf. You will have less of one or the other.
So yes, freighters got nerfed. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Remiel Pollard
Shock Treatment Ministries
4344
|
Posted - 2014.09.01 16:30:00 -
[3759] - Quote
Veers Belvar wrote:
And one need not haul himself to be part of the discussion vis-a-vis hauling.
Except that someone who does haul, frequently and without being ganked ever, like myself on my alt, is going to know vastly more about the issue than someone who doesn't. And I'm telling you your arguments are bad.
I haul ships, fittings, and other stuff frequently for myself and for friends on an NPC alt to ensure supply lines can't be cut due to wardecs. I frequently haul in the hundreds of millions worth of stuff with appropriately tanked DSTs and even T1 haulers, depending on the cargo. Not depending on the value, though. I have survived enough gank attempts in a Wreathe to say quite explicitly that to whine about ganking is to lose EVE. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ramona McCandless
The McCandless Clan
6809
|
Posted - 2014.09.01 16:30:00 -
[3760] - Quote
Veers Belvar wrote: They have killed quite a number of those, please check their killboard and get back to use with details. And there are very good reasons why most haulers don't use those, cost, capacity, etc....
Theyve killed quite a number of a lot of things.
Why dont you get back to me with the numbers of the combat ships they've killed and see if that supports your assertation that they fight for tears alone.
If "most haulers" don't use any of these ships, "most haulers" are complete idiots.
Risk vs Reward is also Cost vs Security "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

Tippia
Sunshine and Lollipops
24315
|
Posted - 2014.09.01 16:33:00 -
[3761] - Quote
Veers Belvar wrote:And again more lies from you. Prove it.
Quote:Freighters can have a lot more ehp post-patch by fitting bulkheads GǪand they become much much worse in a multitude of other areas as an effect. Again, they are categorically worse than before. There is nothing to argue there unless you want to argue against how mathematics works. (and I fully expect you to not be familiar with that either and try it anyway).
There is no way to bring them back to their pre-patch stats, because that's how the nerf was balanced out: every relevant stat got lowered, and then we were given modules to bring one of them back to a good level (or one close to the old level and a second to a mediocre level). If you don't see this, then we have yet another item on the now near-infinite list of things you are not familiar with and don't understand how they work.
Quote:And one need not haul himself to be part of the discussion vis-a-vis hauling. i'm active in the anti gank channels, I try to help gank victims escape, I discuss fitting with haulers, I carefully follow killboard to see where haulers are going down and how they are fitted, I follow gank intel to see who is ganking them, and participate in many other directly relevant activities, giving me GǪno experience in the matter GÇö only a lot of hearsay, and as you have amply proven so far, a lot of that hearsay is just plain old incorrect and/or ignorant of how the game actually works. For instance, you don't even know how to help gank victims escape, as your own story illustrated. You don't understand the mechanics, so you made no useful contribution in the situation.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 16:34:00 -
[3762] - Quote
baltec1 wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:I consider it a buff because the smart pilots fitted more tank in exchange for less cargo space. The freighters became categorically worse than they were before and there is no way to bring them back to the pre-patch omni-awesome stats. And you consider this a buff?!  Yeah, I think I'll stick with GÇ£oddGÇ¥. Quote:I actually don't haul, mainly because I think that CODE has affected the risk/reward of it to the point where it doesn't seem very profitable. So this is yet another thing that you have no insight into and instead try to comment on based on hearsay rather than any kind of established facts. And again more lies from you....you sure are good at making up new ones every 5 minutes. Freighters can have a lot more ehp post-patch by fitting bulkheads, which is what I would do. Less cargo space, more ehp - that is a buff in my world. And one need not haul himself to be part of the discussion vis-a-vis hauling. i'm active in the anti gank channels, I try to help gank victims escape, I discuss fitting with haulers, I carefully follow killboard to see where haulers are going down and how they are fitted, I follow gank intel to see who is ganking them, and participate in many other directly relevant activities, giving me direct experience on the matter involved. So no, you absurd claim that my information is "hearsay" is, once again, completely false. It is impossible to fit a freighter that can get the same tank and cargo as before the nerf. You will have less of one or the other. So yes, freighters got nerfed.
But you can get more total tank than before, and still have a lot of cargo capacity - which is what the freighter pilots wanted (and I fully supported). So, at least in their view, CCP significantly buffed them (and it did so because it felt that too many were getting felled by suicide gankers. Yet another example of CCP analyzing a situation and responding appropriately).
|

Remiel Pollard
Shock Treatment Ministries
4344
|
Posted - 2014.09.01 16:36:00 -
[3763] - Quote
Veers Belvar wrote:
(and I fully supported).
Your subjective validation is noted. It's based on misinterpretation of information, but noted nonetheless. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Benny Ohu
Chaotic Tranquility
3881
|
Posted - 2014.09.01 16:37:00 -
[3764] - Quote
Veers Belvar wrote:And one need not haul himself to be part of the discussion vis-a-vis hauling. i'm active in the anti gank channels, I try to help gank victims escape, I discuss fitting with haulers, I carefully follow killboard to see where haulers are going down and how they are fitted, I follow gank intel to see who is ganking them, and participate in many other directly relevant activities, giving me direct experience on the matter involved. So no, you absurd claim that my information is "hearsay" is, once again, completely false. you'll have no trouble presenting your substantiated information regarding hauling profitability then, friend
this is your opportunity to prove ganking is so out of control that hauling is no longer a viably profitable career |

baltec1
Bat Country Goonswarm Federation
12929
|
Posted - 2014.09.01 16:39:00 -
[3765] - Quote
Veers Belvar wrote:
But you can get more total tank than before, and still have a lot of cargo capacity - which is what the freighter pilots wanted (and I fully supported). So, at least in their view, CCP significantly buffed them (and it did so because it felt that too many were getting felled by suicide gankers. Yet another example of CCP analyzing a situation and responding appropriately).
I can get one or the other. No matter how I fit it I cannot transport the same number of my goods in one trip like I used to. My freighter is worse than before because I need to make two trips rather than one. It was nerfed and you are one of the idiots that got it nerfed.. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
20630
|
Posted - 2014.09.01 16:40:00 -
[3766] - Quote
Benny Ohu wrote:Veers Belvar wrote:And one need not haul himself to be part of the discussion vis-a-vis hauling. i'm active in the anti gank channels, I try to help gank victims escape, I discuss fitting with haulers, I carefully follow killboard to see where haulers are going down and how they are fitted, I follow gank intel to see who is ganking them, and participate in many other directly relevant activities, giving me direct experience on the matter involved. So no, you absurd claim that my information is "hearsay" is, once again, completely false. you'll have no trouble presenting your substantiated information regarding hauling profitability then, friend this is your opportunity to prove ganking is so out of control that hauling is no longer a viably profitable career With graphs, it has to have graphs. Eve players love graphs (we do, seriously, ask any Dev). The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Solecist Project
The Scope Gallente Federation
9706
|
Posted - 2014.09.01 16:40:00 -
[3767] - Quote
Veers Belvar wrote:Personally I think anyone with -5 sec status or below should draw faction police within 5 seconds, forcing them to go to low/null and raise their sec status before operating in empire. Then yours truly ... ... me ... ... would personally teach everyone that the facpo is no issue in the first place. (:
The most fun I ever had as -10 was in 1.0 .... ... warpwarpwarpwarpwarpwarpwarpwarpwarp .................. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Tippia
Sunshine and Lollipops
24316
|
Posted - 2014.09.01 16:41:00 -
[3768] - Quote
Veers Belvar wrote:But you can get more total tank than before, and still have a lot of cargo capacity That doesn't make it a buff, you know. Or are you saying that if we, say, decreased CONCORD response time to a universal 1 second, but gave them a damage output of 100 DPS, it would constitute a CONCORD buff?
Just because you stare yourself blind on a single (not particularly important) stat does not mean that an increase in that single stat constitutes a buff GÇö it just means you're staring yourself blind and ignoring the bigger picture.
Quote:which is what the freighter pilots wanted No, it really wasn't, which is why many of us tried to explain the inevitable outcome for years whenever some numbskull brought it up.
Quote:Yet another example of CCP analyzing a situation and responding appropriately). If by that you mean that they saw people whining about freigthers being weak, and responded by making them weaker just out of spite, then yes, they did indeed respond appropriately. It's not the kind of mischievous response most people except from their whines thoughGǪ
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Hengle Teron
Mew Age Outpaws
104
|
Posted - 2014.09.01 16:41:00 -
[3769] - Quote
what I find fascinating here is the will of knowledgeable posters to argue with someone who doesn't even show signs of the input reaching his braincells |

Ramona McCandless
The McCandless Clan
6809
|
Posted - 2014.09.01 16:42:00 -
[3770] - Quote
Hengle Teron wrote:what I find fascinating here is the will of knowledgeable posters to argue with someone who doesn't even show signs of the input reaching his braincells
For me its a kind of OCD "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|
|

Solecist Project
The Scope Gallente Federation
9706
|
Posted - 2014.09.01 16:47:00 -
[3771] - Quote
Hengle Teron wrote:what I find fascinating here is the will of knowledgeable posters to argue with someone who doesn't even show signs of the input reaching his braincells I sadly can only Like your post once. I find this quite flabbergasting myself.
It's enough to point it out once ... ... and if someone refuses ... ... he should be publicly shunned.
Everything else just let's them stay around. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Remiel Pollard
Shock Treatment Ministries
4349
|
Posted - 2014.09.01 16:49:00 -
[3772] - Quote
Ramona McCandless wrote:Hengle Teron wrote:what I find fascinating here is the will of knowledgeable posters to argue with someone who doesn't even show signs of the input reaching his braincells For me its a kind of OCD
Thing is, you can tell you're actually getting through to them when they start reaching for the the really lousy arguments, contradicting themselves, or misrepresenting the most obvious facts. At first, they just start out with an established belief. Then when you show them why they're wrong, the denial and cognitive dissonance kicks in, and they panic and just start arguing for its own sake, even though they know they're wrong. That's why I do it, because each post drives the points they don't want to hear home.
And even if their denial is of the kind where they are lying to themselves and unreachable, the least we can do is give those that might peruse the thread in Google searches while they are learning the game something to think about. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jenn aSide
Smokin Aces.
7959
|
Posted - 2014.09.01 16:51:00 -
[3773] - Quote
Ramona McCandless wrote:Hengle Teron wrote:what I find fascinating here is the will of knowledgeable posters to argue with someone who doesn't even show signs of the input reaching his braincells For me its a kind of OCD
For some people it is a kind of delusion. They don't like something so they beleive it's 'broken' and 'someone' needs to 'fix it'. The multitude of people telling them that it's stupid are then relegated to 'special interest' of 'fanboi' status so that the dissenter can mentally dismiss the avalanche of reason bething thrown at them lol. That's why everyone who tells Dinsdale he's crazy is automatically assumed to be an RMTing Cartel propagandist lol.
Ultimately, it's fruitless to argue against such people because they are incapable of learning, BUT if you don't argue with them it seems like their self serving and weak minded lies are the truth lol. |

Jonah Gravenstein
Machiavellian Space Bastards
20631
|
Posted - 2014.09.01 16:52:00 -
[3774] - Quote
Hengle Teron wrote:what I find fascinating here is the will of knowledgeable posters to argue with someone who doesn't even show signs of the input reaching his braincells Gotta catch 'em all.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Ramona McCandless
The McCandless Clan
6810
|
Posted - 2014.09.01 16:54:00 -
[3775] - Quote
I just wish when they finally realise the futility of their view, they would concede like adults.
I am the first to admit when I have been proven wrong.
Therefore I am the most grown-up of all a'yalls
neener neener neener
Im also the least competitive person in the room by a MILE
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Solecist Project
The Scope Gallente Federation
9707
|
Posted - 2014.09.01 16:56:00 -
[3776] - Quote
Ramona McCandless wrote:I am the first to admit when I have been proven wrong. But ... you're wrong!
(meta post)
Also, as I remember right now ...
Ramona McCandless wrote:Solecist ... is an aquired taste. I really liked that one. (: - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Ramona McCandless
The McCandless Clan
6812
|
Posted - 2014.09.01 16:57:00 -
[3777] - Quote
Solecist Project wrote:Ramona McCandless wrote:I am the first to admit when I have been proven wrong. But ... you're wrong! (meta post)Also, as I remember right now ... Ramona McCandless wrote:Solecist ... is an aquired taste. I really liked that one. (:
Never not like Solecist "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tippia
Sunshine and Lollipops
24319
|
Posted - 2014.09.01 16:59:00 -
[3778] - Quote
Remiel Pollard wrote:Thing is, you can tell you're actually getting through to them when they start reaching for the the really lousy arguments, contradicting themselves, or misrepresenting the most obvious facts. At first, they just start out with an established belief. Then when you show them why they're wrong, the denial and cognitive dissonance kicks in, and they panic and just start arguing for its own sake, even though they know they're wrong. That's why I do it, because each post drives the points they don't want to hear home.
And even if their denial is of the kind where they are lying to themselves and unreachable, the least we can do is give those that might peruse the thread in Google searches while they are learning the game something to think about. There's also the added benefit of the GÇ£stop agreeing with meGÇ¥-effect. People who come across the thread and who (initially) may share the view get to see what kind of absurd position it ultimately leads to and how silly they'll end up looking by holding onto it. So they start to distance themselves from the stance and from the person who tries to argue in favour of it.
Jenn aSide wrote:Ultimately, it's fruitless to argue against such people because they are incapable of learning, BUT if you don't argue with them it seems like their self serving and weak minded lies are the truth lol. It's basically Poe's Law in action. For every troll who just says stupid things for the sake of saying stupid things, there are a dozen people who genuinely believe the same thing. Arguing with the troll or with the one incapable of learning means you're arguing with the genuine believers by proxy.
Ultimately, almost every troll is worth responding to as if they were authentic. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Crumplecorn
Eve Cluster Explorations
1115
|
Posted - 2014.09.01 17:01:00 -
[3779] - Quote
I think momentum has something to do with it too. I've always found that if I get in at the start of a... discussion, that I can post for pages and pages and pages without even noticing the time pass, but if a thread is up and going and has pages already posted when I see it, I just can't face into it.
Wow, reading that back I think I just described getting addicted to forum threads. Ain't that something. [witty image] - Stream |

Solecist Project
The Scope Gallente Federation
9707
|
Posted - 2014.09.01 17:01:00 -
[3780] - Quote
Tippia wrote:Ultimately, almost every troll is worth responding to as if they were authentic. But that leads to insane amounts of possibilities to manipulate all those who keep responding...
I don't see the upsides outweighing the downsides ...
Just look at this thread. So many people could do something that makes them happy, instead though people write post after post after post for no obvious gain...
In the end, the troll gets what he wants, no?
He keeps you people busy...
- Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Jenn aSide
Smokin Aces.
7960
|
Posted - 2014.09.01 17:03:00 -
[3781] - Quote
To go back 151 pages: NO, ganking has not become a problem. It's not too easy, it's not unbalanced. It's not bad or wrong or 'evil'.
The reason it hasn't become any of those things is because it CAN'T. It's a legal, condoned, allowed video game activity in a game that specifically allows it. In the same way that a mission runner can't run too many missions or a miner can't mine too many rocks, a ganker crew can't gank enough frieghters (full, empty, painted bright pink and wearing a tutu, whatever) to make ganking a 'problem'.
EVE features universal non-consensual pvp in space. CCP and freaking GOOGLE tell you this before you ever even try to install EVE Online. That means that at any moment you are in space, you can be engaged by another player for any reason that other player sees fit. It can be for profit, it can be for some other oppurtunity, or (because this is a video game) it can be fore that other guy to get his jollies. The game will not protect you fro this interaction, because non-consensual pvp is at the heart of EVe Online's game design.
You are free to dislike the fact that people who are not like you exist and paid 15 bucks to play a video game you have also chosen, but that's just a personality flaw on your side, not a problem with that actions of the other guys. If you don't like that EVE online is, at it's heart, a video game version of a mosh pit, the fault lies with you for choosing to play it, not with the game company that has ALWAYS produced the game the way it is, or the player base that pays for this specific kind of game.
TL;DR **** off of you don't like it you weak minded popinjay. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 17:03:00 -
[3782] - Quote
And again...the nullsec suicide gank troll patrol is out in force today. Since I don't have time to respond to each troll, I will just make one composite post for ya'll.
To our expert hauler - Check out Loyalanon's killboard. A lot of the victims were good haulers too - but there isn't much you can do when pinned down by bumping and hit with wave after wave of gankers.
To our numbers person - Our operative statistic was 1.4 freighters being killed a day, but CODE alone seems to have taken out quit a few of them, and that number has been markedly increasing. This alone demonstrates that freighter ganking is increasing.
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 17:04:00 -
[3783] - Quote
Jenn aSide wrote:To go back 151 pages: NO, ganking has not become a problem. It's not too easy, it's not unbalanced. It's not bad or wrong or 'evil'.
The reason it hasn't become any of those things is because it CAN'T. It's a legal, condoned, allowed video game activity in a game that specifically allows it. In the same way that a mission runner can't run too many missions or a miner can't mine too many rocks, a ganker crew can't gank enough frieghters (full, empty, painted bright pink and wearing a tutu, whatever) to make ganking a 'problem'.
EVE features universal non-consensual pvp in space. CCP and freaking GOOGLE tell you this before you ever even try to install EVE Online. That means that at any moment you are in space, you can be engaged by another player for any reason that other player sees fit. It can be for profit, it can be for some other oppurtunity, or (because this is a video game) it can be fore that other guy to get his jollies. The game will not protect you fro this interaction, because non-consensual pvp is at the heart of EVe Online's game design.
You are free to dislike the fact that people who are not like you exist and paid 15 bucks to play a video game you have also chosen, but that's just a personality flaw on your side, not a problem with that actions of the other guys. If you don't like that EVE online is, at it's heart, a video game version of a mosh pit, the fault lies with you for choosing to play it, not with the game company that has ALWAYS produced the game the way it is, or the player base that pays for this specific kind of game.
TL;DR **** off of you don't like it you weak minded popinjay.
Or you could intelligently examine the risk/reward and ask CCP to make appropriate changes.....imagine that....
|

Tippia
Sunshine and Lollipops
24319
|
Posted - 2014.09.01 17:06:00 -
[3784] - Quote
Solecist Project wrote:In the end, the troll gets what he wants, no? In the end, what the troll wants is irrelevant GÇö the position they hold is ground into a fine dust and the next time someone tries to bring it up, they insta-fail to provide a convincing argument. The troll also invariably outs himself and gets noted on the GMs' naughty list.
As an added bonus, being irrelevant is pure poison to trolls.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 17:17:00 -
[3785] - Quote
baltec1 wrote:Veers Belvar wrote:And again...the nullsec suicide gank troll patrol is out in force today. Since I don't have time to respond to each troll, I will just make one composite post for ya'll.
To our expert hauler - Check out Loyalanon's killboard. A lot of the victims were good haulers too - but there isn't much you can do when pinned down by bumping and hit with wave after wave of gankers. If they died then they are not good haulers. Veers Belvar wrote: To our numbers person - Our operative statistic was 1.4 freighters being killed a day, but CODE alone seems to have taken out quit a few of them, and that number has been markedly increasing. This alone demonstrates that freighter ganking is increasing.
It has never been as low as 1.5 per day.
That number is from your own side....please scroll back and you will see the source. |

Jenn aSide
Smokin Aces.
7963
|
Posted - 2014.09.01 17:20:00 -
[3786] - Quote
Veers Belvar wrote:
To our expert hauler - Check out Loyalanon's killboard. A lot of the victims were good haulers too - but there isn't much you can do when pinned down by bumping and hit with wave after wave of gankers.
2 things here.
Yes, there are things you can do. They all invovled having (or buying) friends. One half of your flawed philosophy stems from seomthing I've come to call "solo player entitlement" ie the idea that a solo player is OWED something in this multiplayer game.
ie, you are SUPPOSED to die when you are solo and a lot of people want you dead and have guns.
The second thing is that, even ignoring the above, there are lots of situations what other people can make you 'not be able to do anything'.
There are "hell camps" in null sec where you can't get out of a station, can't refit, can't repair, can't do anything. There are bubble camps done by a few dudes in dictors that can shut down a npc null sec stations. There are many other ways to shut people completly down in this game.
Most times you don't get 151 pages of "omg ccp help me" about it, becuase more players aren't so pitiful as to let what other people do stop them. It's likewise for haulers, good, smart haulers find new ways to do things, like using alts and spillting loads among smaller ships, using jump frieghters to skirt around low sec minimizing their time in high sec on the 1st place, or setting up manufaturing in different places to negate the need for bulk hauling.
In short, GOOD players play the game, bad players complain on the forums (even on the face of CCP itself telling them to HTFU).
|

Jonah Gravenstein
Machiavellian Space Bastards
20632
|
Posted - 2014.09.01 17:21:00 -
[3787] - Quote
Veers Belvar wrote:Or you could intelligently examine the risk/reward and ask CCP to make appropriate changes.....imagine that....
People like you make me hope that Star Citizen isn't a scam, the sooner you disappear the better tbh.
The bumping mechanic is fine, there's a 30 page initial discussion thread started by CCP in C&P, specifically asking for questions, opinions and feed back about bumping, you're bringing nothing new to the table.
There's also a 22 page thread discussing CCPs official position on bunping, which was reached after CCP reviewed the other thread I mentioned, you've already discovered that one and necroed it.
Ganking is fine. A very well respected CCP Dev has made his personal opinion abundantly clear on Eve staying true to its core, of which ganking is a part, and has always been a part; and he's also summed up the general feeling amongst his fellow Devs in another post.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

baltec1
Bat Country Goonswarm Federation
12930
|
Posted - 2014.09.01 17:21:00 -
[3788] - Quote
Veers Belvar wrote:
That number is from your own side....please scroll back and you will see the source.
Please provide link, I cannot find what you are speaking of. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
24322
|
Posted - 2014.09.01 17:24:00 -
[3789] - Quote
Veers Belvar wrote:And I'm proud to be someone who helps new players learn how to enjoy the game, and not get griefed into unsubbing by suicide gankers looking for tears. I'm proud to be part of the anti-ganker community, proud to give fitting advice, proud to come rescue gank targets, and proud to advocate for positive change on the forums. You shouldn't be, because based on what you've demonstrated so far, you are actually thoroughly griefing those new players. You are making them less prepared and less able to play the game. At this point, it wouldn't surprise me in the slightest if your GÇ£adviceGÇ¥ ended with them becoming far easier gank targets than they were before.
You have nothing to be proud of as far as anti-ganknig goes either, since you don't know how to be an anti-ganker. You are not familiar enough with the mechanics to help anyone and you refuse to actually, you know, anti-gank. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jonah Gravenstein
Machiavellian Space Bastards
20632
|
Posted - 2014.09.01 17:26:00 -
[3790] - Quote
Veers Belvar wrote: ...snip... I'm proud to be someone who helps new players learn how to enjoy the game God help them, because you most certainly can't.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |
|

Solecist Project
The Scope Gallente Federation
9712
|
Posted - 2014.09.01 17:29:00 -
[3791] - Quote
Tippia wrote:You have nothing to be proud of as far as anti-ganknig goes either, since you don't know how to be an anti-ganker. You are not familiar enough with the mechanics to help anyone and you refuse to actually, you know, anti-gank. That's pretty common.
Selfish people mostly who do not understand what they are hating in the first place. Except maybe Jenn who has her own set of issues.
She's kind'a cool ... suicide ganking a bumping machariel and stuff.
Sadly that didn't save the freighter at all. xD - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Jenn aSide
Smokin Aces.
7965
|
Posted - 2014.09.01 17:32:00 -
[3792] - Quote
Veers Belvar wrote:
CCP has already made multiple changes to ganking - CONCORD can no longer be tanked, etc... The game is not static, the mechanics are constantly being tweaked. And I'm proud to be someone who helps new players learn how to enjoy the game, and not get griefed into unsubbing by suicide gankers looking for tears. I'm proud to be part of the anti-ganker community, proud to give fitting advice, proud to come rescue gank targets, and proud to advocate for positive change on the forums. Because I enjoy this game I will continue to push for changes that make it more new player friendly, and changes that see CONCORD properly performing its role as a "law enforcement agency."
Ah, I get it, the pathological white knight.
I dispise your kind even though I don't personally partake in ganking (or scamming or 'piracy' of any kind, I am an explorer and mission runner). I've trained several people to survine in PVE careers in this game.
White Knight types don't do it because it's the right thing to do, they do it because they are looking for a way to feel superior to others who make different choices. The attitude reveals a person with low self esteem trying to fill a whole in their lives by pretending to be the good guy.
It is, in fact, no different an attitude than the real life "nice guy" or "Captain Save-a-Hoe". You know, those guys who pretend to be 'nice' but are actually schemeing D-bags trying to secure benifits for themselves. in this case to benefit is being able to say "see, im a good guy, those other guys are bad".
I've never known a 'white knight' type who understood that 'making the game friendly for new players' is a Death Sentence for a game like EVE. Yo can push for 'change' all you like, the rest of us will continue to counsel CCP to not be dumb enough to destory thier own game because so many games are too mentally weak to play it as it exists. |

Solecist Project
The Scope Gallente Federation
9712
|
Posted - 2014.09.01 17:35:00 -
[3793] - Quote
Oh I just realised I said "Jenn".
I didn't mean you, Jenn, I meant Jenn-ifer en Marland from anti-ganking. (: - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Jenn aSide
Smokin Aces.
7968
|
Posted - 2014.09.01 17:40:00 -
[3794] - Quote
Jonah Gravenstein wrote: People like you make me hope that Star Citizen isn't a scam, the sooner you disappear the better tbh.
I felt the same way with another game (where people "live long and prosper" with their pointy ears and non-emotional logic lol). I play that game and it is the PERFECT carebare game. It has no non-consenual pvp or interaction of any kind, no real death penalty/losing stuff, you can walk around stuff and if anyone even TRIES to 'grief' you they get lifetime bans. Hell, speaking out of turn on a forum can get you banned.
But does out carebear crowd go there? No. They make excuses like "it's not a sandbox" or "I don't like instancing" etc etc. They don't go there despite the fact that i's perfect for them because there is no one there to make them feel all edgy and superior. There they have no reason to post threadnaughts on the forums, no reason to feel good about themselves because everyone is the same bland sameness.
They are like a disease, they need a live host to destroy. Star Citizen will have things in place that makes it totally 'safe' if that's what a player wants, therefore it won't have ANY appeal beyond the 2nd month for our vocal carebear freedom fighters. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 17:40:00 -
[3795] - Quote
Veers Belvar wrote:Jenn aSide wrote:
EVE FEATURES UNIVERSAL NON-CONSENTUAL PVP IN SPACE, YOU ARE ONLY ALLOWED BLACK OR WHITE! RAAA!.
Or you could intelligently examine the risk/reward and ask CCP to make appropriate changes.....imagine that....
Apparently, this is too much to ask for from the POV of the entitled.
Pro-gankers seem to want to continue to operate without any significant costs or risks that should be expected when victimizing other players(usually newer or casuals) for potentially incredible profits within the expectant security of high-sec.
Personally, I find it hard to take seriously these endlessly-argumentative people, the same post-every-day-all-day crowd that you will find in every single major discussion thread that can't admit they are wrong and that refuse to admit to any problems with suicide ganking whatsoever. The sheer amount of posting they do discredits them and points to mental issues, in addition to the blatant silliness and ignorance of the facts.
I do appreciate your common sense approach and intelligence arguments and would just like to say that not all your pearls are being cast before swine.  |

Solecist Project
The Scope Gallente Federation
9713
|
Posted - 2014.09.01 17:45:00 -
[3796] - Quote
Hilarious how he now responds to his own posts ... ... trying to make it look like he is the actually smart one.
That's really interesting, considering the fact that there are dozens of pages proving that he has no ground to properly talk about it anyway.
Talk about passively trying to make people angry.
He's kind of cute. Too bad he fails at what he is doing. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Ramona McCandless
The McCandless Clan
6814
|
Posted - 2014.09.01 17:51:00 -
[3797] - Quote
Veers Belvar wrote: I also think that CODE is pushing things in a negative direction by, inter alia, ganking empty frreighters.
So when other people did it, that was ok?
When gankers only ever came at you without wearing an armband that said "Im a ganker, I will kill you if I want", that was ok? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Benny Ohu
Chaotic Tranquility
3882
|
Posted - 2014.09.01 17:51:00 -
[3798] - Quote
NoLife NoFriends StillPosting wrote:Jenn aSide wrote: They are like a disease, they need a live host to destroy. Star Citizen will have things in place that makes it totally 'safe' if that's what a player wants, therefore it won't have ANY appeal beyond the 2nd month for our vocal carebear freedom fighters.
Actually, that is exactly what many suicide gankers are. They are essentially griefers who have gotten **** on in other, more skill demanding games and have been reduced to preying upon the unaware, someone who won't fight back. I think they are really pathetic and add nothing to the game. In fact, they hurt the game by driving away the newer and casual players, the most common victims of suicide gankers that pay cash for their subs. what's your opinion on bullshit forum gimmick alts too poor to afford jackets |

Crumplecorn
Eve Cluster Explorations
1115
|
Posted - 2014.09.01 17:51:00 -
[3799] - Quote
Veers Belvar wrote:I will continue to push for changes that make it more new player friendly Ah, there's that 'please, think of the children' thing again, as if new players have a monopoly on being so terrible at EVE that they have to ask the devs to hold their hands. Really, this is an attitude problem which doesn't correlate with how long you've been playing.
NoLife NoFriends StillPosting wrote:Apparently, this is too much to ask for from the POV of the entitled. Pro-gankers seem to want to continue to operate without any significant costs or risks that should be expected when victimizing other players(usually newer or casuals) for potentially incredible profits within the expectant security of high-sec. Personally, I find it hard to take seriously these endlessly-argumentative people, the same post-every-day-all-day crowd that you will find in every single major discussion thread that can't admit they are wrong and that refuse to admit to any problems with suicide ganking whatsoever. I would find it hard to believe any CCP employee could take any of them seriously given the sheer amount of posting they do that ultimately discredits them and points to mental issues, in addition to the blatant silliness and ignorance of the facts. I do appreciate your common sense approach and intelligence arguments and would just like to say that not all your pearls are being cast before swine.  Now this one, this one is a troll. Notice that the subject of the post is not the topic at hand, but rather a subset of the people who post regarding it. Here is a diagram. [witty image] - Stream |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 17:52:00 -
[3800] - Quote
And personally I am fine with suicide ganking, when done to make a profit, and subject to reasonable risk/reward. I think that CODE is breaking the balance, and hence why I am raising these issue on the forums. |
|

Solecist Project
The Scope Gallente Federation
9714
|
Posted - 2014.09.01 17:53:00 -
[3801] - Quote
Tbh I prefer what the guy in the corp says ... ... over what the coward hiding behind the npc alt says.
Still no reason to assume it's not actually the same person.
I'm not willing to look into it ... but I would totally understand it, considering the fact that he has literally NO ONE agreeing with him.
Which, of course, does not make him realise anything at all.
I still do believe that he is a CODE alt too.
What CODE does is ridiculously NOTHING compared to all the other ganking out there.
The ISK amount is high, but the actual impact is almost ZERO! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Benny Ohu
Chaotic Tranquility
3882
|
Posted - 2014.09.01 17:53:00 -
[3802] - Quote
Veers Belvar wrote:The same one who said that CONCORD acts "as any law enforcement agency," right? Do you know many law enforcement agencies that don't react to non-consensual restrictions on mobility? do you know where a comparison breaks down into unintended implications |

Ramona McCandless
The McCandless Clan
6814
|
Posted - 2014.09.01 17:54:00 -
[3803] - Quote
Veers Belvar wrote:And personally I am fine with suicide ganking, when done to make a profit, and subject to reasonable risk/reward. I think that CODE is breaking the balance, and hence why I am raising these issue on the forums.
So identifying themselves and announcing their presence is bad for the game?
How do you figure that? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 17:54:00 -
[3804] - Quote
Ramona McCandless wrote:Veers Belvar wrote: I also think that CODE is pushing things in a negative direction by, inter alia, ganking empty frreighters. So when other people did it, that was ok? When gankers only ever came at you without wearing an armband that said "Im a ganker, I will kill you if I want", that was ok?
Sure, when people haul 1 bil in a wreathe, they deserve to die. What that don't deserve is to bring an Orca with 300k + ehp ino Uedama, survive a gank attempt by some 20 or so CODE -10 gankers at 20% structure, get saved by CONCORD, and then get pinned down by bumpers for 15 minutes making it impossible for them to warp off, with CONCORD not responsing, so the exact same CODE gankers could come and finish the job.
In no way does that reflect CONCORD acting as a "law enforcement agency." |

Tippia
Sunshine and Lollipops
24327
|
Posted - 2014.09.01 17:55:00 -
[3805] - Quote
Veers Belvar wrote:I also think that CODE is pushing things in a negative direction by, inter alia, ganking empty frreighters. Why is that a negative?
Quote:A lot of people join this game for the cooperative PvE aspects, not to subject themselves to endless suicide ganking by -10 sec status folks looking for tears. So? They joined the game they actually had no interest in and without doing any research. How is that a reason for fundamentally altering the game?
Quote:The same one who said that CONCORD acts "as any law enforcement agency," right? GǪexcept that he didn't say that, and CONCORD is not a law enforcement agency.
NoLife NoFriends StillPosting wrote:I think they are really pathetic and add nothing to the game. So why do you keep playing if the game is purposefully designed to work the exact opposite way by devs who fundamentally disagree with you? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3882
|
Posted - 2014.09.01 17:56:00 -
[3806] - Quote
Veers Belvar wrote:I think that CODE is breaking the balance, i believe we're still owed the graph jonah mentioned |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 17:56:00 -
[3807] - Quote
Solecist Project wrote:Tbh I prefer what the guy in the corp says ... ... over what the coward hiding behind the npc alt says.
Still no reason to assume it's not actually the same person.
I'm not willing to look into it ... but I would totally understand it, considering the fact that he has literally NO ONE agreeing with him.
Which, of course, does not make him realise anything at all.
I still do believe that he is a CODE alt too.
What CODE does is ridiculously NOTHING compared to all the other ganking out there.
The ISK amount is high, but the actual impact is almost ZERO!
I am a major opponent of CODE, their #1 enemy, please check minerbumping.com, where I did a 2 hour TS session with them. Try to minimize the false accusations, thanks. |

Benny Ohu
Chaotic Tranquility
3883
|
Posted - 2014.09.01 18:01:00 -
[3808] - Quote
Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not. |

Solecist Project
The Scope Gallente Federation
9718
|
Posted - 2014.09.01 18:03:00 -
[3809] - Quote
Benny Ohu wrote:Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not. Thank you.
(: :) - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:04:00 -
[3810] - Quote
Benny Ohu wrote:Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not.
But am I a "CODE alt?" |
|

Solecist Project
The Scope Gallente Federation
9718
|
Posted - 2014.09.01 18:05:00 -
[3811] - Quote
Also ... does anyone else notice the aggressive tone in his replies towards me?
That's rather mean and I would appreciate if you stopped that.
Anyhow ... as I said ... I'll just repeat it ...
CODE is irrelevant in the big picture.
The only one making them look like an issue is the one who keeps mentioning them and that's the one person who keeps spreading the most hatred in this thread.
Is it worth it going through all his posts to see if a ban is warranted? - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Solecist Project
The Scope Gallente Federation
9718
|
Posted - 2014.09.01 18:06:00 -
[3812] - Quote
Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not. But am I a "CODE alt?" Well ...
You do insist that CODE is relevant. They are not.
Hell, even DJ says so.
You are the only one making an issue out of nothing, just like the CODE propaganda machine keeps doing.
It's just 1+1=2, you know? - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:06:00 -
[3813] - Quote
Benny Ohu wrote:Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not.
And I'm actually older than Solecist....thanks for playing. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:07:00 -
[3814] - Quote
Solecist Project wrote:Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not. But am I a "CODE alt?" Well ... You do insist that CODE is relevant. They are not. Hell, even DJ says so. You are the only one making an issue out of nothing, just like the CODE propaganda machine keeps doing. It's just 1+1=2, you know?
You accused me of being a CODE alt, I provided you with conclusive evidence to the contrary. This is the point where you apologize and ask forgiveness. |

Ramona McCandless
The McCandless Clan
6817
|
Posted - 2014.09.01 18:07:00 -
[3815] - Quote
Solecist Project wrote: You are the only one making an issue out of nothing, just like the CODE propaganda machine keeps doing.
It's just 1+1=2, you know?
Ive had the boys at the lab check it and she's right
Bird = OR > The Word
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Tippia
Sunshine and Lollipops
24333
|
Posted - 2014.09.01 18:08:00 -
[3816] - Quote
Veers Belvar wrote:And I'm actually older than Solecist....thanks for playing. Newbishness is not a matter of character birth date. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Solecist Project
The Scope Gallente Federation
9720
|
Posted - 2014.09.01 18:08:00 -
[3817] - Quote
You have provided no evidence.
Anti-ganking is full of CODE alts.
All you do is pretending that CODE is relevant, just like the CODE propaganda machine. (:
Also ... you show signs that you are reaching your limit. :) - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:08:00 -
[3818] - Quote
Solecist Project wrote:Also ... does anyone else notice the aggressive tone in his replies towards me?
That's rather mean and I would appreciate if you stopped that.
Anyhow ... as I said ... I'll just repeat it ...
CODE is irrelevant in the big picture.
The only one making them look like an issue is the one who keeps mentioning them and that's the one person who keeps spreading the most hatred in this thread.
Is it worth it going through all his posts to see if a ban is warranted?
How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around? |

Ramona McCandless
The McCandless Clan
6817
|
Posted - 2014.09.01 18:08:00 -
[3819] - Quote
Veers Belvar wrote: You accused me of being a CODE alt, I provided you with conclusive evidence to the contrary. This is the point where you apologize and ask forgiveness.
Alt or not, you are doing a great job of bigging them up
"Oh noes, CODE is so dangerous it will BREAK THE GAME
Ban them before the children die" "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:09:00 -
[3820] - Quote
Solecist Project wrote:You have provided no evidence.
Anti-ganking is full of CODE alts.
All you do is pretending that CODE is relevant, just like the CODE propaganda machine. (:
Also ... you show signs that you are reaching your limit. :)
Except that I feature prominently on minerbumping.com as an opponent of CODE, and had a 2 hour ts session with them. Would you like to retract your accusation that I am a CODE alt? |
|

Benny Ohu
Chaotic Tranquility
3884
|
Posted - 2014.09.01 18:10:00 -
[3821] - Quote
Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:I'm always happy to educate new players and help them understand the game. you are a new player. solstice is not. And I'm actually older than Solecist....thanks for playing. that's because these anagrams are TIGHT |

Solecist Project
The Scope Gallente Federation
9720
|
Posted - 2014.09.01 18:11:00 -
[3822] - Quote
Veers Belvar wrote:How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around?
You keep insisting that CODE is overly relevant, while they are not. Just like the propaganda machine. :)
As long as you behave like you are behaving, it makes absolutely sense that you are just a CODE alt. (:
- Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Angeal MacNova
Federal Defense Union Gallente Federation
189
|
Posted - 2014.09.01 18:11:00 -
[3823] - Quote
Ramona McCandless wrote:
None of this answers my stats-based denial of your assertion that Blockade Runners, DSTs and Jump Freighters are useless.
Some of those figures prove that less than 5% of ganks in a class are Advanced cargo vessels.
You can argue this is due to their lower usage.
But considering the market demand I dont think that this is true. .
Market demand? Considering the very small moving quantity for T2 industrials vs the quite high moving quantity of T1, I fail to see where you get the demand from. Since there is a strong correlation between demand and moving quantity.
I'd very much argue they are used less considering the low market demand. |

Tippia
Sunshine and Lollipops
24333
|
Posted - 2014.09.01 18:11:00 -
[3824] - Quote
Veers Belvar wrote:How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around? That's not banworthy. Your persistent trolling and abuse, on the other handGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:13:00 -
[3825] - Quote
Tippia wrote:Veers Belvar wrote:How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around? That's not banworthy. Your persistent trolling and abuse, on the other handGǪ
That's rich, coming from you, the master of trolling and abuse. Good luck on getting CCP to ban anyone who isn't a big fan of suicide ganking....somehow I don't think they are interested in doing your bidding.
But hey, your folks could just keep accusing your opponents of being "CODE alts." |

Ramona McCandless
The McCandless Clan
6817
|
Posted - 2014.09.01 18:14:00 -
[3826] - Quote
Angeal MacNova wrote:Ramona McCandless wrote:
None of this answers my stats-based denial of your assertion that Blockade Runners, DSTs and Jump Freighters are useless.
Some of those figures prove that less than 5% of ganks in a class are Advanced cargo vessels.
You can argue this is due to their lower usage.
But considering the market demand I dont think that this is true. .
Market demand? Considering the very small moving quantity for T2 industrials vs the quite high moving quantity of T1, I fail to see where you get the demand from. Since there is a strong correlation between demand and moving quantity. I'd very much argue they are used less considering the low market demand.
If I grant you that, do you grant that demand is low more due to them not being blown up due to the fact they are designed to evade combat than due to them being useless, as the person I was replying to stated?
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:14:00 -
[3827] - Quote
Solecist Project wrote:Veers Belvar wrote:How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around? You keep insisting that CODE is overly relevant, while they are not. Just like the propaganda machine. :) As long as you behave like you are behaving, it makes absolutely sense to assume that you are just a CODE alt. (:
They are quite relevent...see their killboard. They were also the topic of this thread, see the OP. |

Tippia
Sunshine and Lollipops
24333
|
Posted - 2014.09.01 18:15:00 -
[3828] - Quote
Veers Belvar wrote:That's rich, coming from you, the master of trolling and abuse. Not really, no, since I don't troll, and any abuse you feel you might get is return-fire for what you threw in the first place.
Quote:Good luck on getting CCP to ban anyone who isn't a big fan of suicide ganking....somehow I don't think they are interested in doing your bidding. They've done it before. vOv
Quote:But hey, your folks could just keep accusing your opponents of being "CODE alts." Well, if you keep acting like one, I'm sure they'll keep doing it. After all, why should they stop? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jenn aSide
Smokin Aces.
7969
|
Posted - 2014.09.01 18:16:00 -
[3829] - Quote
NoLife NoFriends StillPosting wrote:Veers Belvar wrote:Jenn aSide wrote:
EVE FEATURES UNIVERSAL NON-CONSENTUAL PVP IN SPACE, YOU ARE ONLY ALLOWED BLACK OR WHITE! RAAA!.
Or you could intelligently examine the risk/reward and ask CCP to make appropriate changes.....imagine that.... Apparently, this is too much to ask for from the POV of the entitled. Pro-gankers seem to want to continue to operate without any significant costs or risks that should be expected when victimizing other players(usually newer or casuals) for potentially incredible profits within the expectant security of high-sec. I do appreciate your common sense approach and intelligence arguments and would just like to say that not all your pearls are being cast before swine. 
Highlighted the 'tell' (the 'tell' in this sense is a word that give you a clue to the posters underlying psycological standard that leads them to think the way they do). In this case it's 'victim think'.
You can't 'victimize' someone in a video game when you don't breach the EULA (which in part is based on moral and ethical standards). Blowing up a ship for any reason in a game that has space ships and guns can never be 'victimizing' any mroe than stealing a car in a game called GRAND THEFT AUTO can be.
Besides that, you demonstrate the usual misunderstanding of what high sec is. High sec means 'higher' security, not perfect (or even 'good') security.
Why play a video game to be safe anyways? |

Solecist Project
The Scope Gallente Federation
9724
|
Posted - 2014.09.01 18:16:00 -
[3830] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around? That's not banworthy. Your persistent trolling and abuse, on the other handGǪ That's rich, coming from you, the master of trolling and abuse. Good luck on getting CCP to ban anyone who isn't a big fan of suicide ganking....somehow I don't think they are interested in doing your bidding. But hey, your folks could just keep accusing your opponents of being "CODE alts."
One can also argue that you put so much effort into making people think you are not ... ... that you might as well be one. A well placed and well thought out one... but still. :)
Also, unlike you, other people are absolutely capable of feeling the negative energy in pretty much ALL of your posts. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:18:00 -
[3831] - Quote
Solecist Project wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:How about a ban for falsely accusing me of being a CODE alt? Or for all the insults and false accusations the troll patrol has been throwing around? That's not banworthy. Your persistent trolling and abuse, on the other handGǪ That's rich, coming from you, the master of trolling and abuse. Good luck on getting CCP to ban anyone who isn't a big fan of suicide ganking....somehow I don't think they are interested in doing your bidding. But hey, your folks could just keep accusing your opponents of being "CODE alts." One can also argue that you put so much effort into making people think you are not ... ... that you might as well be one. A well placed and well thought out one... but still. :) Also, unlike you, other people are absolutely capable of feeling the negative energy in pretty much ALL of your posts.
Go look back through the thread and see who started with the name calling and abuse....*hint* not me. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:20:00 -
[3832] - Quote
Tippia wrote:Veers Belvar wrote:That's rich, coming from you, the master of trolling and abuse. Not really, no, since I don't troll, and any abuse you feel you might get is return-fire for what you threw in the first place. Quote:Good luck on getting CCP to ban anyone who isn't a big fan of suicide ganking....somehow I don't think they are interested in doing your bidding. They've done it before. vOv Quote:But hey, your folks could just keep accusing your opponents of being "CODE alts." Well, if you keep acting like one, I'm sure they'll keep doing it. After all, why should they stop?
Actually you have been throwing most of the abuse around here, once you were unable to logically contest my arguments. I have always tried to retain a civil discourse, without name calling. I'm happy to continue doing so, but your side needs to stop throwing around "moron" and "idiot' every second sentence. |

Solecist Project
The Scope Gallente Federation
9724
|
Posted - 2014.09.01 18:20:00 -
[3833] - Quote
Except that CODE is not relevant, that suicide ganking is on an all time low and that ISK value has nothing to do with actual relevancy.
Even DJEntropy himself says that CODE has no relevancy and that it's the propaganda machine doing all the work.
You are either a CODE alt, or a victim of the propaganda machine.
Also ... one does not need "name calling" to spread hatred an negativity. The tone of most of your posts is pretty clear and hints at obsessive behaviour. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Angeal MacNova
Federal Defense Union Gallente Federation
190
|
Posted - 2014.09.01 18:20:00 -
[3834] - Quote
Ramona McCandless wrote:Angeal MacNova wrote:Ramona McCandless wrote:
None of this answers my stats-based denial of your assertion that Blockade Runners, DSTs and Jump Freighters are useless.
Some of those figures prove that less than 5% of ganks in a class are Advanced cargo vessels.
You can argue this is due to their lower usage.
But considering the market demand I dont think that this is true. .
Market demand? Considering the very small moving quantity for T2 industrials vs the quite high moving quantity of T1, I fail to see where you get the demand from. Since there is a strong correlation between demand and moving quantity. I'd very much argue they are used less considering the low market demand. If I grant you that, do you grant that demand is low more due to them not being blown up due to the fact they are designed to evade combat than due to them being useless, as the person I was replying to stated?
I can grant you that. |

Jenn aSide
Smokin Aces.
7969
|
Posted - 2014.09.01 18:21:00 -
[3835] - Quote
NoLife NoFriends StillPosting wrote:Jenn aSide wrote: They are like a disease, they need a live host to destroy. Star Citizen will have things in place that makes it totally 'safe' if that's what a player wants, therefore it won't have ANY appeal beyond the 2nd month for our vocal carebear freedom fighters.
Actually, that is exactly what many suicide gankers are. They are essentially griefers who have gotten **** on in other, more skill demanding games and have been reduced to preying upon the unaware, someone who won't fight back. I think they are really pathetic and add nothing to the game. In fact, they hurt the game by driving away the newer and casual players, the most common victims of suicide gankers that pay cash for their subs. As usual, you are highly confused with regards to reality. Other mmorpgs are infinitely more succesful than EVE for a reason. Aggressors have had it far too easy in EVE for far too long.
Then why not play those games instead of EVE. We like EVE, and you would liek those other games, so why crap up EVE with your presance?
THAT is what confuses me. Obvioulsy the gankers (and people like me who see surviving such players as a game in itself) like EVE and you don't. Why hand you money/plex/whatever over to a game company that specifclly made a game that caters to people you don't like rather than hand your money to a developer that thinks like you?
Those are rhetorical questions. We know the answers and they don't say goond things about your mental state brother. |

baltec1
Bat Country Goonswarm Federation
12932
|
Posted - 2014.09.01 18:21:00 -
[3836] - Quote
Ok so it wasn't a link, prepare to get a lesson.
We are the corp that industrialized ganking. The gank CAT? That is our design. The tactics used for mass ganking of freighters? We came up with it. We have done a lot of homework on this subject so lets get started.
On average around a dozen freighters are killed a day, of these around half happen in high sec. You can then on average half it again to take out all of the freighters that are killed due to war decs, criminal countdowns and even the odd concord kill.
So we have a number ganker per day of around at most 6 mostly 1-3. The current estimate for active freighter trips per day is somewhere between 100,000 and 300,000.
So that is at most a 6 in 100,000 chance of you being suicide ganked statistically speaking. There is a greater chance of you being involved in a car accident than being ganked in your freighter.
Freighter ganking is infact down from last year. Why? Because Freighter pilots have learned for the most part not to stuff 10 billion in the hold like they used to. The days of netting 60-120 billion in a freighter are more or less over. Most keep their cargo down below gank worthy level and are thus, more or less safe.
Freighters are statistically one of the safest ships to be in in all of EVE. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
6817
|
Posted - 2014.09.01 18:23:00 -
[3837] - Quote
Angeal MacNova wrote:Ramona McCandless wrote:Angeal MacNova wrote:Ramona McCandless wrote:
None of this answers my stats-based denial of your assertion that Blockade Runners, DSTs and Jump Freighters are useless.
Some of those figures prove that less than 5% of ganks in a class are Advanced cargo vessels.
You can argue this is due to their lower usage.
But considering the market demand I dont think that this is true. .
Market demand? Considering the very small moving quantity for T2 industrials vs the quite high moving quantity of T1, I fail to see where you get the demand from. Since there is a strong correlation between demand and moving quantity. I'd very much argue they are used less considering the low market demand. If I grant you that, do you grant that demand is low more due to them not being blown up due to the fact they are designed to evade combat than due to them being useless, as the person I was replying to stated? I can grant you that.
Then I respectfully withdraw the suggestion I made erroneously that demand is higher.
"Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:24:00 -
[3838] - Quote
Solecist Project wrote:Except that CODE is not relevant, that suicide ganking is on an all time low and that ISK value has nothing to do with actual relevancy.
Even DJEntropy himself says that CODE has no relevancy and that it's the propaganda machine doing all the work.
You are either a CODE alt, or a victim of the propaganda machine.
Also ... one does not need "name calling" to spread hatred an negativity. The tone of most of your posts is pretty clear and hints at obsessive behaviour.
Yawn...still trying to troll. CODE's website says they have a lot of relevency, as does their killboard. And you continue to call me a "CODE alt" despite conclusive evidence to the contrary. Your trolling on trying to get me banned, as you do with everyone who tries to make highsec a better place, is noted. Keep up the good work. |

Tippia
Sunshine and Lollipops
24333
|
Posted - 2014.09.01 18:24:00 -
[3839] - Quote
Veers Belvar wrote:Actually you have been throwing most of the abuse around here Prove it.
Quote:once you were unable to logically contest my arguments So it actually never happened, then, since you have no arguments and no facts, only hearsay, ignorance, and misunderstandings GÇö all of which have been addressed and corrected.
Quote:I have always tried to retain a civil discourse, without name calling. No, that's just another lie on your part. You haven't tried. You started calling people names the instant it was proven that you had no clue what you were talking about and you had no other way of trying (and failing) to stay in the conversation. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jonah Gravenstein
Machiavellian Space Bastards
20635
|
Posted - 2014.09.01 18:25:00 -
[3840] - Quote
Veers Belvar wrote: A lot of people join this game for the cooperative PvE aspects lol they're going to be seriously disappointed, not only is the PvE mediocre it's indirectly, via the market, PvP. I'm mostly a PvE player, believe me it's mediocre unless you deliberately make it challenging by using a downsized ship or running with friends in destroyers.
I mainly do it so that I have isk via selling LP items to dabble in the market, which is most definitely is PvP, brutal PvP at that.
Quote:not to subject themselves to endless suicide ganking by -10 sec status folks looking for tears. It's not endless, the percentage of people affected by suicide ganking is very small, as is the percentage of the people actually doing the ganking.
As for tears, yours are currently being used by CCP Guard The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |
|

Ramona McCandless
The McCandless Clan
6819
|
Posted - 2014.09.01 18:26:00 -
[3841] - Quote
Veers Belvar wrote: I'm happy to continue doing so, but your side needs to stop throwing around "moron" and "idiot' every second sentence.
If you are referring to when I said only an idiot ignores the usefulness of BRs, DSTs and JFs and still calls himself a hauler, then I will not recant.
Its pretty much self evident. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ramona McCandless
The McCandless Clan
6819
|
Posted - 2014.09.01 18:29:00 -
[3842] - Quote
EDIT: Nah, that's a poor thing, what I said in this comment, withdrawn, your honour. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:32:00 -
[3843] - Quote
Tippia wrote:Veers Belvar wrote:Actually you have been throwing most of the abuse around here Prove it. Quote:once you were unable to logically contest my arguments So it actually never happened, then, since you have no arguments and no facts, only hearsay, ignorance, and misunderstandings GÇö all of which have been addressed and corrected. Quote:I have always tried to retain a civil discourse, without name calling. No, that's just another lie on your part. You haven't tried. You started calling people names the instant it was proven that you had no clue what you were talking about and you had no other way of trying (and failing) to stay in the conversation.
Here is you on page 140 (after your ally already called me an "ankle-biting troll"), attacking me.... https://forums.eveonline.com/default.aspx?g=posts&t=352595&p=140
And accusations of lying on page 142 https://forums.eveonline.com/default.aspx?g=posts&t=352595&p=142
But really, keep abusing people and then trying to get them banned....great strategy. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:33:00 -
[3844] - Quote
Jonah Gravenstein wrote:Veers Belvar wrote: A lot of people join this game for the cooperative PvE aspects lol they're going to be seriously disappointed, not only is the PvE mediocre it's indirectly, via the market, PvP. I'm mostly a PvE player, believe me it's mediocre unless you deliberately make it challenging by using a downsized ship or running with friends in destroyers. I mainly do it so that I have isk via selling LP items to dabble in the market, which is most definitely is PvP, brutal PvP at that. Quote:not to subject themselves to endless suicide ganking by -10 sec status folks looking for tears. It's not endless, the percentage of people affected by suicide ganking is very small, as is the percentage of the people actually doing the ganking. As for tears, yours are currently being used by CCP Guard
I actually enjoy the PvE content in the game....it could use some work, but incursions are a lot of fun....and until they get repetitive missions can be pretty good too. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:34:00 -
[3845] - Quote
Ramona McCandless wrote:EDIT: Nah, that's a poor thing, what I said in this comment, withdrawn, your honour.
Their killboard doesn't lie. The fact that my anti-gank intel channel is basically full of reports on CODE every day doesn't lie. |

Tippia
Sunshine and Lollipops
24334
|
Posted - 2014.09.01 18:35:00 -
[3846] - Quote
And the abuse isGǪ?
And the abuse isGǪ? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jenn aSide
Smokin Aces.
7969
|
Posted - 2014.09.01 18:38:00 -
[3847] - Quote
So is there a betting line for which banned troll this guy is yet? I got isk burning up my wallet. |

Benny Ohu
Chaotic Tranquility
3886
|
Posted - 2014.09.01 18:38:00 -
[3848] - Quote
Veers Belvar wrote:Actually you have been throwing most of the abuse around here, once you were unable to logically contest my arguments. I have always tried to retain a civil discourse, without name calling. I'm happy to continue doing so, but your side needs to stop throwing around "moron" and "idiot' every second sentence. there are no sides here. there's some people
and 'civil discourse' does not really include either ignoring people or calling them trolls when they disagree with you |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 18:40:00 -
[3849] - Quote
Wow, Tippia. Do you need everything spelled out for you?
How can you expect anyone to take you seriously when you act like that? Grow up. |

Tippia
Sunshine and Lollipops
24335
|
Posted - 2014.09.01 18:42:00 -
[3850] - Quote
Veers Belvar wrote:False accusations of lying? No. You were lying, remember? You said that you were familiar with the mechanics, and then you proved that you weren't. So you were lying about that. You also kept saying that bumping is equivalent to a warp scrambler, when it isn't and had long since been demonstrated to you that it wasn't. So you were lying about that too.
Quote:Attempting (and failing) to mock linguistics skills? No. Pointing out that you were wilfully misrepresenting (aka lying) about what CCP Falcon had said.
Quote:I also note that you were the #4 contributor to CODE in August, Conflict of interest much? Not really, no.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:42:00 -
[3851] - Quote
Benny Ohu wrote:Veers Belvar wrote:Actually you have been throwing most of the abuse around here, once you were unable to logically contest my arguments. I have always tried to retain a civil discourse, without name calling. I'm happy to continue doing so, but your side needs to stop throwing around "moron" and "idiot' every second sentence. there are no sides here. there's some people and 'civil discourse' does not really include either ignoring people or calling them trolls when they disagree with you
Scroll back earlier in the thread and see who started accusing people of being trolls....just saying. And there are obviously strongly divergent viewpoints here. There are people like me (and the OP), who think that suicide ganking, in its current form, is a problem that needs to be fixed, and there are others (who like to call people names and accuse them of trolling) who think that the current manifestation of suicide ganking is great. |

Ima Wreckyou
The Conference Elite CODE.
174
|
Posted - 2014.09.01 18:43:00 -
[3852] - Quote
Everyone who suggests that Veers is a New Order member or even a CODE. member gets completely removed from my Xmas presents list! And don't start to cry now, you knew it was a kick into the nuts when you wrote it! the Code ALWAYS wins |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:43:00 -
[3853] - Quote
Tippia wrote:Veers Belvar wrote:False accusations of lying? No. You were lying, remember? You said that you were familiar with the mechanics, and then you proved that you weren't. So you were lying about that. You also kept saying that bumping is equivalent to a warp scrambler, when it isn't and had long since been demonstrated to you that it wasn't. So you were lying about that too. Quote:Attempting (and failing) to mock linguistics skills? No. Pointing out that you were wilfully misrepresenting (aka lying) about what CCP Falcon had said. Quote:I also note that you were the #4 contributor to CODE in August, Conflict of interest much? Not really, no.
Yawn....if bumping makes you unable to warp off...it is functionally equivalent to a warp scrambler. And quoting CCP Falcon can't really by "lying" about what he said. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 18:44:00 -
[3854] - Quote
Ima Wreckyou wrote:Everyone who suggests that Veers is a New Order member or even a CODE. member gets completely removed from my Xmas presents list! And don't start to cry now, you knew it was a kick into the nuts when you wrote it!
Thanks you, at least some people value the truth. How are things in Abudban? |

Ima Wreckyou
The Conference Elite CODE.
177
|
Posted - 2014.09.01 18:46:00 -
[3855] - Quote
Veers Belvar wrote:Ima Wreckyou wrote:Everyone who suggests that Veers is a New Order member or even a CODE. member gets completely removed from my Xmas presents list! And don't start to cry now, you knew it was a kick into the nuts when you wrote it! Thanks you, at least some people value the truth. How are things in Abudban? It was not a compliment... the Code ALWAYS wins |

Tippia
Sunshine and Lollipops
24335
|
Posted - 2014.09.01 18:46:00 -
[3856] - Quote
Veers Belvar wrote:Yawn....if bumping makes you unable to warp off. It doesn't. Nor does it shut down MWDs or MJDs. Therefore, any claim that it is functionally equivalent to a warp scrambler is a lie. Any subsequent claim that you are familiar with the game mechanics is therefore also a lie.
Quote:And quoting CCP Falcon can't really by "lying" about what he said. GǪbut the subsequent misrepresentation (aka lie) about what he said can be and was.
Saying that you lie when you lie and saying that you wilfully twist the language when you wilfully twist the language is not abuse. It is just fact. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ramona McCandless
The McCandless Clan
6819
|
Posted - 2014.09.01 18:48:00 -
[3857] - Quote
Veers Belvar wrote:anti-gank intel channel
From my own experience a gathering of the finest minds in New Eden "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Benny Ohu
Chaotic Tranquility
3886
|
Posted - 2014.09.01 18:50:00 -
[3858] - Quote
Veers Belvar wrote:I am a major opponent of CODE, their #1 enemy, please check minerbumping.com, where I did a 2 hour TS session with them. Try to minimize the false accusations, thanks. you've ascended to the vaunted ranks of such esteemed persons as capt lynch and that other guy i forgot
this might not be worth braggin about |

Remiel Pollard
Shock Treatment Ministries
4351
|
Posted - 2014.09.01 18:50:00 -
[3859] - Quote
Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:Actually you have been throwing most of the abuse around here, once you were unable to logically contest my arguments. I have always tried to retain a civil discourse, without name calling. I'm happy to continue doing so, but your side needs to stop throwing around "moron" and "idiot' every second sentence. there are no sides here. there's some people and 'civil discourse' does not really include either ignoring people or calling them trolls when they disagree with you Scroll back earlier in the thread and see who started accusing people of being trolls....just saying. And there are obviously strongly divergent viewpoints here. There are people like me (and the OP), who think that suicide ganking, in its current form, is a problem that needs to be fixed, and there are others (who like to call people names and accuse them of trolling) who think that the current manifestation of suicide ganking is great.
And here you're working from a false presumption - nobody is saying it's great. We're saying it's working as intended. Falcon said it's working as intended. The people that think it's a problem that needs to be fixed by someone else are wrong. They can mitigate their problems themselves. This has been established already. All it takes is effort. Their real problem is they don't want to make an effort, they just want to be lazy and ride the themepark rides. EVE is not for them, because EVE requires effort. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Solecist Project
The Scope Gallente Federation
9727
|
Posted - 2014.09.01 18:52:00 -
[3860] - Quote
Ima Wreckyou wrote:Everyone who suggests that Veers is a New Order member or even a CODE. member gets completely removed from my Xmas presents list! And don't start to cry now, you knew it was a kick into the nuts when you wrote it! :(
I'm sorry. :(
*hugs* ?
But it makes him so seriously mad to write it ........................................ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Solecist Project
The Scope Gallente Federation
9727
|
Posted - 2014.09.01 18:54:00 -
[3861] - Quote
SERIOUSLY though ...
... considering that a CODE member came here to try and make sure we believe he is not a CODE alt ...
... well, I guess I nailed it! :D - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 18:54:00 -
[3862] - Quote
Solecist Project wrote:
But it makes him so seriously mad to write it ........................................
That is called projection. You think it makes him mad because it would make you mad.
I don't think it makes him mad at all. I think it just amuses him and makes him think you are not very smart. |

Ima Wreckyou
The Conference Elite CODE.
180
|
Posted - 2014.09.01 18:59:00 -
[3863] - Quote
Solecist Project wrote:SERIOUSLY though ...
... considering that a CODE member came here to try and make sure we believe he is not a CODE alt ...
... well, I guess I nailed it! :D Ok, you are off the list   the Code ALWAYS wins |

Solecist Project
The Scope Gallente Federation
9728
|
Posted - 2014.09.01 19:00:00 -
[3864] - Quote
Except that it's not and the negative energy in his posts are clearly visible for anyone. (:
His obsessive behavior too, btw. :) - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Solecist Project
The Scope Gallente Federation
9728
|
Posted - 2014.09.01 19:02:00 -
[3865] - Quote
Ima Wreckyou wrote:Ok, you are off the list  
 - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Sibyyl
Gallente Federation
9673
|
Posted - 2014.09.01 19:04:00 -
[3866] - Quote
NoLife NoFriends StillPosting wrote:
That is called projection. You somehow think it makes him mad because it would make you mad.
I don't think it makes him mad at all. I think it just amuses him and makes you look silly.
Dear parody poster of one of the forum regulars,
I find it ironic that with your name and your avatar design that you think you have a firm grasp on what "projection" is.
Did you have any arguments to make for the topic at hand? ~ Please support a yellow jumpsuit for me (and everyone else). Thank you! ~ |

Jonah Gravenstein
Machiavellian Space Bastards
20638
|
Posted - 2014.09.01 19:06:00 -
[3867] - Quote
@ Sybil, the new avatar is hawt, me likey  The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 19:08:00 -
[3868] - Quote
Solecist Project wrote:Ima Wreckyou wrote:Everyone who suggests that Veers is a New Order member or even a CODE. member gets completely removed from my Xmas presents list! And don't start to cry now, you knew it was a kick into the nuts when you wrote it! :( I'm sorry. :( *hugs* ? But it makes him so seriously mad to write it ........................................
All forgiven....doesn't make me mad...just inaccurate, I'm a major opponent, not an alt. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 19:09:00 -
[3869] - Quote
Solecist Project wrote:Except that it's not and the negative energy in his posts are clearly visible for anyone. (:
His obsessive behavior too, btw. :)
Pointing out problems in the game mechanics and suggesting reasonable improvements is not "negative energy." The fact that a lot of professional gankers, or their alts, meet such with hysteria and abuse does not make me culpable for the "negative energy." |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 19:12:00 -
[3870] - Quote
Tippia wrote:Veers Belvar wrote:Yawn....if bumping makes you unable to warp off. It doesn't. Nor does it shut down MWDs or MJDs. Therefore, any claim that it is functionally equivalent to a warp scrambler is a lie. Any subsequent claim that you are familiar with the game mechanics is therefore also a lie. Quote:And quoting CCP Falcon can't really by "lying" about what he said. GǪbut the subsequent misrepresentation (aka lie) about what he said can be and was. Saying that you lie when you lie and saying that you wilfully twist the language when you wilfully twist the language is not abuse. It is just fact.
Au contraire....I firmly believe that 3 optimally fitted and operated bumping machariels can render a freighter unable to warp off. Have you proven the contrary? Merely asserting, and then declaring the other side to by "lying" is not an argument. And I didn't twist the language at all....I think any reasonable person sees CONCORD in high sec as having a quasi-police function. |
|

admiral root
Red Galaxy
1552
|
Posted - 2014.09.01 19:13:00 -
[3871] - Quote
Veers Belvar wrote:Pointing out problems in the game mechanics and suggesting reasonable improvements is not "negative energy."
It helps to know what you're talking about, not to mention paying close attention to dev posts, if you want to make reasonable suggestions.
Veers Belvar wrote:The fact that a lot of professional gankers, or their alts, meet such with hysteria and abuse does not make me culpable for the "negative energy."
Hysteria and abuse? You're claiming the sky is green and being told no, it's blue. That's neither hysterical nor abusive. No, your rights end in optimal+2*falloff |

Solecist Project
The Scope Gallente Federation
9730
|
Posted - 2014.09.01 19:13:00 -
[3872] - Quote
1. I did not apologise to you. Learn to read who I quoted to.
2. The negative energy in your posts is clearly visible. The fact that you have calmed down again does not change that. The fact that you do not even know what I am talking about ... neither.
3. Also: obsessive.
(: :) - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 19:16:00 -
[3873] - Quote
Solecist Project wrote:1. I did not apologise to you. Learn to read who I quoted to.
2. The negative energy in your posts is clearly visible. The fact that you have calmed down again does not change that. The fact that you do not even know what I am talking about ... neither.
3. Also: obsessive.
(: :)
I was never angry to begin with, hence no need to calm down, in fact I've been more bemused by this than anything. The negative energy is from the suicide gank folks. And I have nothing to obsess about. Refusing to apologize for calling me a "CODE alt" when CODE themselves have come and stated otherwise is a bit low though. So to trying to bait people into anger so they get banned. Why not stick to arguing the points in the thread? |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 19:18:00 -
[3874] - Quote
admiral root wrote:Veers Belvar wrote:Pointing out problems in the game mechanics and suggesting reasonable improvements is not "negative energy." It helps to know what you're talking about, not to mention paying close attention to dev posts, if you want to make reasonable suggestions. Veers Belvar wrote:The fact that a lot of professional gankers, or their alts, meet such with hysteria and abuse does not make me culpable for the "negative energy." Hysteria and abuse? You're claiming the sky is green and being told no, it's blue. That's neither hysterical nor abusive.
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling. |

Ima Wreckyou
The Conference Elite CODE.
181
|
Posted - 2014.09.01 19:22:00 -
[3875] - Quote
Veers Belvar wrote:I'm a major opponent, not an alt. You are Lynch's successor, since he is stable for months now. the Code ALWAYS wins |

baltec1
Bat Country Goonswarm Federation
12932
|
Posted - 2014.09.01 19:22:00 -
[3876] - Quote
Veers Belvar wrote:
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling.
It is possible to warp after being bumped. There are also several ways to stop a bump from even happening. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Solecist Project
The Scope Gallente Federation
9730
|
Posted - 2014.09.01 19:23:00 -
[3877] - Quote
Veers Belvar wrote:blabla The point that you calmed down now does not change the fact that you were not calm before.
I would talk about the topic of the thread, but there is nothing left to talk about in the first place .....................
You are making things up that are not there and you refuse to listen.
This thread has died several pages ago. *shrugs* - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Ima Wreckyou
The Conference Elite CODE.
181
|
Posted - 2014.09.01 19:24:00 -
[3878] - Quote
Veers Belvar wrote:Why not stick to arguing the points in the thread? The point of the thread was empty freighters and not bumping mechanics which where discussed a long time ago in another thread. the Code ALWAYS wins |

Solecist Project
The Scope Gallente Federation
9730
|
Posted - 2014.09.01 19:25:00 -
[3879] - Quote
Ima Wreckyou wrote:Veers Belvar wrote:Why not stick to arguing the points in the thread? The point of the thread was empty freighters and not bumping mechanics which where discussed a long time ago in another thread. *hugs* :)
But we could as well just keep pretending that what he says has actual ground in reality ... just to make him happy? :/ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
15
|
Posted - 2014.09.01 19:25:00 -
[3880] - Quote
baltec1 wrote:Veers Belvar wrote:
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling.
It is possible to warp after being bumped. There are also several ways to stop a bump from even happening.
Could you supply evidence for the first point? As to the second, there are ways to avoid being shot in highsec as well, but CONCORD still comes anyways, right? CONCORD response in highsec does not depend on the moral desert of the pilot vis-a-vis their prior actions. |
|

Ramona McCandless
The McCandless Clan
6821
|
Posted - 2014.09.01 19:25:00 -
[3881] - Quote
Veers Belvar wrote:.I think any reasonable person sees CONCORD in high sec as having a quasi-police function.
quasi- Pronunciation: /-êkwe+¬z-î+¬, -s-î+¬, -êkw+æ-Ézi/
1. Apparently but not really; seemingly: quasi-American quasi-scientific
Yes, reasonable people do see them this way. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Ramona McCandless
The McCandless Clan
6822
|
Posted - 2014.09.01 19:30:00 -
[3882] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling.
It is possible to warp after being bumped. There are also several ways to stop a bump from even happening. Could you supply evidence for the first point? Web the freighter, warp to celestial, warp to a safe, warp to an intercepter in your fleet in your alignment cone etc..
Bracing for incoming "Now I have to have friends/allies/co-workers in an MMO!?" "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Lady Areola Fappington
2171
|
Posted - 2014.09.01 19:30:00 -
[3883] - Quote
Veers Belvar wrote:
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling.
I'll give you a freebie.
You have a couple friends jump in flying cheap ships with multiple webs, while you're being bumped. Something like 3-4 webs each. Have them web you. You'll fling off into warp in ~2 seconds then. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 19:31:00 -
[3884] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling.
It is possible to warp after being bumped. There are also several ways to stop a bump from even happening. Could you supply evidence for the first point? Web the freighter, warp to celestial, warp to a safe, warp to an intercepter in your fleet in your alignment cone etc..
Requires webbers (who the gankers are happy to shoot first), may be unable to align to the celestial, and may be unable to align to the interceptor. |

Solecist Project
The Scope Gallente Federation
9733
|
Posted - 2014.09.01 19:31:00 -
[3885] - Quote
Veers Belvar wrote:But yes, resoundingly, suicide ganking, at least as CODE is doing it, is a major problem, and is hurting highsec. Could you supply evidence for this point?
Because CCP believes otherwise, you know?
What kind of relevance does their freighterganking have?
How do you come to this conclusion?
Is there a metric?
You think the amount of freighters matters? Or is it the ISK value?
- Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

admiral root
Red Galaxy
1553
|
Posted - 2014.09.01 19:32:00 -
[3886] - Quote
Lady Areola Fappington wrote:Veers Belvar wrote:
Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling.
I'll give you a freebie. You have a couple friends jump in flying cheap ships with multiple webs, while you're being bumped. Something like 3-4 webs each. Have them web you. You'll fling off into warp in ~2 seconds then.
And if making a couple of friends is too hard, just one friend in a rapier works just as well. You can even cheat and use an alt. No, your rights end in optimal+2*falloff |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 19:33:00 -
[3887] - Quote
admiral root wrote:Veers Belvar wrote:Actually i made reasonable points about bumping being used to impede warping off. The other side simply asserted, without evidence, that warping off remains possible, and then declared anything contrary to their view to be "lying." When challenged on this, they went straight to name calling. People have posted many, many, many, many times on this forum explaining how to avoid being bumped in the first place. Doing so has the interesting side-effect of letting you warp off regardless of how many would-be bumpers are present. It's remarkably similar to the way a ganker can't gank you if you're already going to warp when they land on grid. Now sure, once in a blue moon you're going to get unlucky, kinda like a poor rapier pilot who once ran a gatecamp I was in and had the sheer misfortune to have come through the gate too close to me to be able to cloak. Stuff happens. As a rule, though, the simple, effective means of avoiding being bumped tackled works almost every time.
Well, as can be seen from the OP post of this thread - these tricks apparently aren't helping, because CODE is blowing freighters up at an alarming clip. CONCORD should react as a competent "law enforcement agency" would, and help free pinned targets. Saying, bring friends, etc.... doesn't line up with the role of CONCORD in highsec, which is to punish criminal conduct. And pinning down a target for a gank, whether through warp scrambling or through other means rendering them unable to escape, is, in my view, a criminal act. |

admiral root
Red Galaxy
1553
|
Posted - 2014.09.01 19:34:00 -
[3888] - Quote
Veers Belvar wrote:[quote=baltec1]Requires webbers (who the gankers are happy to shoot first), may be unable to align to the celestial, and may be unable to align to the interceptor.
Wow, you really have no idea what you're talking about, do you? I often fly a rapier with friends freighters and they've yet to be bumped or ganked. They go to warp as close to instantly as the server allows, making them ungankable aside from sheer bad luck or one of the pilots involved having a temporary case of the dumb. No, your rights end in optimal+2*falloff |

Solecist Project
The Scope Gallente Federation
9733
|
Posted - 2014.09.01 19:34:00 -
[3889] - Quote
Alarming?
Do you have evidence that it is indeed alarming?
Do you even know how many freighters are NOT being ganked every day? - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

admiral root
Red Galaxy
1553
|
Posted - 2014.09.01 19:36:00 -
[3890] - Quote
Veers Belvar wrote:these tricks apparently aren't helping, because CODE is blowing freighters up at an alarming clip.
Again, you need to go and educate yourself before commenting. They're not ganking freighters with web support, or even freighters that send a scout through the gate first - they're primarily ganking muppets on autopilot and fraggles who are at the keyboard but can't be bothered to take precautions. No, your rights end in optimal+2*falloff |
|

baltec1
Bat Country Goonswarm Federation
12933
|
Posted - 2014.09.01 19:37:00 -
[3891] - Quote
Veers Belvar wrote:
Requires webbers (who the gankers are happy to shoot first),
This would spawn concord and ruin the gank.
Veers Belvar wrote: may be unable to align to the celestial, and may be unable to align to the interceptor.
The interceptor moves, move it to where the freighter can warp to it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ramona McCandless
The McCandless Clan
6823
|
Posted - 2014.09.01 19:37:00 -
[3892] - Quote
Veers Belvar wrote:CODE is blowing freighters up at an alarming clip. Except all figures published in this thread alone have said the opposite
Veers Belvar wrote:CONCORD should react as a competent "law enforcement agency" would, and help free pinned targets. No they shouldnt. Not their job.
Veers Belvar wrote:Saying, bring friends, etc.... doesn't line up with the role of CONCORD in highsec, which is to punish criminal conduct. Not it isnt, its to prevent wars between the Empires and prevent the escalation of Capsuleer conflicts into wars between Empires
Veers Belvar wrote:And pinning down a target for a gank, whether through warp scrambling or through other means rendering them unable to escape, is, in my view, a criminal act. It is, which is why Crimewatch marks you as a suspect. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

admiral root
Red Galaxy
1558
|
Posted - 2014.09.01 19:42:00 -
[3893] - Quote
Some alarming stats for the past 24 hours:
Jita: 54,053 jumps / 506 ship kills / 0.94% Niarja: 36,762 jumps / 101 ship kills / 0.28% Uedama: 36,022 jumps / 79 ship kills / 0.22%
Totals: 126,837 jumps / 686 ship kills / 0.54%
A 0.54% chance of someone blowing up your ship for any reason including, but not limited to, suicide ganking in 3 key systems. Hold me, CCP Falcon, I'm scared! No, your rights end in optimal+2*falloff |

Solecist Project
The Scope Gallente Federation
9734
|
Posted - 2014.09.01 19:43:00 -
[3894] - Quote
admiral root wrote:Some alarming stats for the past 24 hours:
Jita: 54,053 jumps / 506 ship kills / 0.94% Niarja: 36,762 jumps / 101 ship kills / 0.28% Uedama: 36,022 jumps / 79 ship kills / 0.22%
Totals: 126,837 jumps / 686 ship kills / 0.54%
A 0.54% chance of someone blowing up your ship for any reason including, but not limited to, suicide ganking in 3 key systems. Hold me, CCP Falcon, I'm scared! WE'RE ALL DOOMED! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

admiral root
Red Galaxy
1560
|
Posted - 2014.09.01 19:50:00 -
[3895] - Quote
Captain Davison wrote:Honestly, as a solution to suicide ganking...
The word "solution" implies the existence of a problem. Sure, I guess we could class the low gank numbers as a problem but we'd need a solution that vastly differs from the one you've put forward. No, your rights end in optimal+2*falloff |

Benny Ohu
Chaotic Tranquility
3887
|
Posted - 2014.09.01 19:51:00 -
[3896] - Quote
Veers Belvar wrote:Well, as can be seen from the OP post of this thread - these tricks apparently aren't helping, as can be seen from the op. an anonymous forum posting alt created specifically to complain about the results of freighter nerf. |

Lady Areola Fappington
2171
|
Posted - 2014.09.01 19:54:00 -
[3897] - Quote
Veers Belvar wrote:
Well, as can be seen from the OP post of this thread - these tricks apparently aren't helping, because CODE is blowing freighters up at an alarming clip. CONCORD should react as a competent "law enforcement agency" would, and help free pinned targets. Saying, bring friends, etc.... doesn't line up with the role of CONCORD in highsec, which is to punish criminal conduct. And pinning down a target for a gank, whether through warp scrambling or through other means rendering them unable to escape, is, in my view, a criminal act.
Leaving aside the "CODE is destroying the game" line, CCP has explicitly disagreed with every post you've made.
CONCORD is not a law enforcement agency.
Bumping is not a criminal act.
They make the decisions for the game they own, not me, you, baltec, Ramona, James...CCP.
Your opinion, ultimately, does not matter. When a game dev comes right out and says "If it's a choice between removing player interaction and closing, we will choose closing", well, you aren't going to get very far advocating your own views that remove player interaction. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Ima Wreckyou
The Conference Elite CODE.
184
|
Posted - 2014.09.01 19:58:00 -
[3898] - Quote
Veers Belvar wrote:Empty freighters is one aspect of that problem as I have already discussed, since CODE is not really affected by the current consequences for suicide ganking. There is a good explanation why we are not "really affected" by the current consequences. It's what you said in your next sentence, well kinda, i will correct it:
Veers Belvar wrote:Another aspect of the problem is they way CODE is abusing the game mechanic to make it easier to kill these empty freighters, but pinning them down through bumping. We "use" the tools provided by the sandbox, there is no "abuse" going on here. Suicide ganking is a valid game mechanic and so are collisions between spaceships. Just because a group of players finds a way to use this tools in a certain way does not mean they are "abusing" the game mechanic. They are playing the game by the rules the game provides.
Veers Belvar wrote:But yes, resoundingly, suicide ganking, at least as CODE is doing it, is a major problem, and is hurting highsec. We are a group of players who use the tools of the sandbox and try new strategies to explode other peoples spaceships, for profit , power projection/control or just for fun. We chose an environment which is seen by a lot of players as safe, because they have a wrong concept of what highsec is, a PvP free area, which it isn't. It is a area with a certain kind of rules which was shifted over the years to benefit the careless player and even reinforce the feeling of safety.
The problem with highsec is not that we gank empty freighters, the problem is that CCP reinforced the protection so much that the players there actually feel save to AFK autopilot ships with a value of billions of ISK or even worse with cargo worth in tens of billions. The view of this people got so distorted that they actually think that the few tools left to kill such careless players are an abuse of game mechanics.
There are always people like you who come to this game ignorant about the history and the game mechanics who think their ideas are new and special. They are not, they have been discussed a hundred times and they where not better when they where brought to the table the first time.
Highsec game mechanics have been constantly nerfed for the last 11 years and everytime some guy claims this is the final nerf which will "fix" the game for them. And then the nerf get's implemented, we adopt and the tears start over with a new idea abut a small nerf that will "fix" the game.
I spelled it out many times before and I will do it again just for you. This is not about gankers v.s. carebears, this is about "people who care about game mechanics" v.s. "players who think this is a solo game with a safe zone".
Your strategy did not work for 11 years, there was always a guy like you. Adopt and play with the tools the sandbox provides or play a game which provides a setting you like better (try STO and embrace the boring and meaningless world you try to create in EVE). But just stop wasting everyones time with your unsound ideas and old arguments.
Thanks the Code ALWAYS wins |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:03:00 -
[3899] - Quote
Lady Areola Fappington wrote:Veers Belvar wrote:
Well, as can be seen from the OP post of this thread - these tricks apparently aren't helping, because CODE is blowing freighters up at an alarming clip. CONCORD should react as a competent "law enforcement agency" would, and help free pinned targets. Saying, bring friends, etc.... doesn't line up with the role of CONCORD in highsec, which is to punish criminal conduct. And pinning down a target for a gank, whether through warp scrambling or through other means rendering them unable to escape, is, in my view, a criminal act.
Leaving aside the "CODE is destroying the game" line, CCP has explicitly disagreed with every post you've made. CONCORD is not a law enforcement agency. Bumping is not a criminal act. They make the decisions for the game they own, not me, you, baltec, Ramona, James...CCP. Your opinion, ultimately, does not matter. When a game dev comes right out and says "If it's a choice between removing player interaction and closing, we will choose closing", well, you aren't going to get very far advocating your own views that remove player interaction.
I'm a bit tied up right now, and will respond to some of the other posts later, but I think this post raises important issues and deserves as a response.
First, as CCP Falcon put it CONCORD responds "as any law enforcement agency."
Bumping is not inherently criminal, but when used to facilitate ganking, it should be dealt with.
You now fall back on the classic suicide ganker response - that any change to suicide ganking will remove player interaction from the game. In essence, the only options are suicide ganking or no suicide ganking, and therefore no changes need be considered. In fact, there are a tremendous number of ways the current mechanics could be tweaked to retain suicide ganking, but to tilt it towards the occasional gankers, and not the -10 sec status career criminal CODE empty freighter gankers. THAT is the point here, not too remove suicide ganking, but to make necessary adjustments to properly balance it in the game. |

Solecist Project
The Scope Gallente Federation
9734
|
Posted - 2014.09.01 20:05:00 -
[3900] - Quote
Except that there are no needs for adjustments, as there is nothing going on that's alarming in any way.
Just look at the numbers and think about how many ships are NOT getting ganked, especially how many freighters are NOT getting ganked ...
... every single day.
You are simply obsessed with this and completely delusional. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Ramona McCandless
The McCandless Clan
6824
|
Posted - 2014.09.01 20:06:00 -
[3901] - Quote
Veers Belvar wrote:In essence, the only options are suicide ganking or no suicide ganking, and therefore no changes need be considered.
Ganking encourages player interaction because it encourages you to defend yourself. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 20:10:00 -
[3902] - Quote
Removal of suicide ganking would be good as it would force these risk averse players into doing actual pvp instead of preying on other players common lack of knowledge of concord response times.
More and more players are turning away from pvp everyday and becomming suicide gankers because its infinitely easier and more profitable and can be done within the relative comfort of high sec with no significant costs or penalties. |

Solecist Project
The Scope Gallente Federation
9737
|
Posted - 2014.09.01 20:11:00 -
[3903] - Quote
So you admit that you do not know what PvP actually means?
Okay. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

admiral root
Red Galaxy
1563
|
Posted - 2014.09.01 20:12:00 -
[3904] - Quote
NoLife NoFriends StillPosting wrote:Removal of suicide ganking would be good as it would force these risk averse players into doing actual pvp instead of preying on other players common lack of knowledge of concord response times.
More and more players are turning away from pvp everyday and becomming suicide gankers because its infinitely easier and more profitable and can be done within the relative comfort of high sec with no significant costs or penalties.
You might want to educate yourself as to what PvP means. No, your rights end in optimal+2*falloff |

Solecist Project
The Scope Gallente Federation
9737
|
Posted - 2014.09.01 20:13:00 -
[3905] - Quote
admiral root wrote:NoLife NoFriends StillPosting wrote:Removal of suicide ganking would be good as it would force these risk averse players into doing actual pvp instead of preying on other players common lack of knowledge of concord response times.
More and more players are turning away from pvp everyday and becomming suicide gankers because its infinitely easier and more profitable and can be done within the relative comfort of high sec with no significant costs or penalties. You might want to educate yourself as to what PvP means. Does not work.
Anyhow ... his baitpost is so bad, he doesn't really deserve a response anyway.
Just like pretty much that other guy. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:14:00 -
[3906] - Quote
Ima Wreckyou wrote:Veers Belvar wrote:Empty freighters is one aspect of that problem as I have already discussed, since CODE is not really affected by the current consequences for suicide ganking. There is a good explanation why we are not "really affected" by the current consequences. It's what you said in your next sentence, well kinda, i will correct it: Veers Belvar wrote:Another aspect of the problem is they way CODE is abusing the game mechanic to make it easier to kill these empty freighters, but pinning them down through bumping. We "use" the tools provided by the sandbox, there is no "abuse" going on here. Suicide ganking is a valid game mechanic and so are collisions between spaceships. Just because a group of players finds a way to use this tools in a certain way does not mean they are "abusing" the game mechanic. They are playing the game by the rules the game provides. Veers Belvar wrote:But yes, resoundingly, suicide ganking, at least as CODE is doing it, is a major problem, and is hurting highsec. We are a group of players who use the tools of the sandbox and try new strategies to explode other peoples spaceships, for profit , power projection/control or just for fun. We chose an environment which is seen by a lot of players as safe, because they have a wrong concept of what highsec is, a PvP free area, which it isn't. It is a area with a certain kind of rules which was shifted over the years to benefit the careless player and even reinforce the feeling of safety. The problem with highsec is not that we gank empty freighters, the problem is that CCP reinforced the protection so much that the players there actually feel save to AFK autopilot ships with a value of billions of ISK or even worse with cargo worth in tens of billions. The view of this people got so distorted that they actually think that the few tools left to kill such careless players are an abuse of game mechanics. There are always people like you who come to this game ignorant about the history and the game mechanics who think their ideas are new and special. They are not, they have been discussed a hundred times and they where not better when they where brought to the table the first time. Highsec game mechanics have been constantly nerfed for the last 11 years and everytime some guy claims this is the final nerf which will "fix" the game for them. And then the nerf get's implemented, we adopt and the tears start over with a new idea abut a small nerf that will "fix" the game. I spelled it out many times before and I will do it again just for you. This is not about gankers v.s. carebears, this is about "people who care about game mechanics" v.s. "players who think this is a solo game with a safe zone". Your strategy did not work for 11 years, there was always a guy like you. Adopt and play with the tools the sandbox provides or play a game which provides a setting you like better (try STO and embrace the boring and meaningless world you try to create in EVE). But just stop wasting everyones time with your unsound ideas and old arguments. Thanks
And again, though busy, I think that my favorite CODE enforcement agent deserves a response. Eve is like the US Tax Code....there are a tremendous number of complex rules (the coding) and a tremendous number of independent actors looking for loopholes in those rules to achieve unintended and unanticipated results. As you have pointed out we have seen 11 years of nerfs to suicide ganking, and that is because the Devs were not happy with the mechanic, and felt that it was overly favorably to the gankers. CODE continues to do important work and demonstrate yet more loopholes and unintended results, and I am confident that the Devs will, as always, take action to remedy the situation and close the loopholes. And I would rather help keep this game great than defect to STO, because I really enjoy the PvE content in eve, and a lot of the PvP content as well.
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:17:00 -
[3907] - Quote
baltec1 wrote:Ok so it wasn't a link, prepare to get a lesson. We are the corp that industrialized ganking. The gank CAT? That is our design. The tactics used for mass ganking of freighters? We came up with it. We have done a lot of homework on this subject so lets get started. On average around a dozen freighters are killed a day, of these around half happen in high sec. You can then on average half it again to take out all of the freighters that are killed due to war decs, criminal countdowns and even the odd concord kill. So we have a number ganker per day of around at most 6 mostly 1-3. The current estimate for active freighter trips per day is somewhere between 100,000 and 300,000. So that is at most a 6 in 100,000 chance of you being suicide ganked statistically speaking. There is a greater chance of you being involved in a car accident than being ganked in your freighter. Freighter ganking is infact down from last year. Why? Because Freighter pilots have learned for the most part not to stuff 10 billion in the hold like they used to. The days of netting 60-120 billion in a freighter are more or less over. Most keep their cargo down below gank worthy level and are thus, more or less safe. Freighters are statistically one of the safest ships to be in in all of EVE.
I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
|

Solecist Project
The Scope Gallente Federation
9738
|
Posted - 2014.09.01 20:17:00 -
[3908] - Quote
lol look how he is trying to turn this around now. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Solecist Project
The Scope Gallente Federation
9738
|
Posted - 2014.09.01 20:18:00 -
[3909] - Quote
Veers Belvar wrote:I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
And now he admits that he pulled everything he said about the ALARMING rate ... ... straight out of his ass.
And OF COURSE it increased since CODE started doing it!
The more people gank freighters, the more freighters get ganked!
Seriously, that was a bad try! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Lady Areola Fappington
2177
|
Posted - 2014.09.01 20:20:00 -
[3910] - Quote
Veers Belvar wrote: You now fall back on the classic suicide ganker response - that any change to suicide ganking will remove player interaction from the game. In essence, the only options are suicide ganking or no suicide ganking, and therefore no changes need be considered. In fact, there are a tremendous number of ways the current mechanics could be tweaked to retain suicide ganking, but to tilt it towards the occasional gankers, and not the -10 sec status career criminal CODE empty freighter gankers. THAT is the point here, not too remove suicide ganking, but to make necessary adjustments to properly balance it in the game.
OK, Why is it a point? Present to me the massive benefit that would outweigh a fundamental shift in CCP's ideals when it comes to EVE. The "-10 sec status career criminal CODE empty freighter ganker" is just as valid a way to engage in player interaction. If you want to take it away, you've got to have a damn, damn, damn good reason.
I don't think you're grasping it, really. CCP is willing to close down EVE, rather than take away player freedoms in the sandbox. Click off the servers, shut the doors. Drop a press statement that says something like "We've decided to close down EVE Online, rather than compromise our deeply held principles regarding freedom in the sandbox". Yes, what they're saying is "we would choose to shut down, over getting rid of suicide ganking".
THAT is the level you have to beat, if you want to remove the freedom to go -10 in highsec and gank empty freighters.
On a side note guys, this week is officially "CODE has too much power and is destroying the game!" You can't use "CODE doesn't do anything/can't PVP/are worthless scrubs". CODE TOO STRONK. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:21:00 -
[3911] - Quote
Solecist Project wrote:Veers Belvar wrote:I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
And now he admits that he pulled everything he said about the ALARMING rate ... ... straight out of his ass. And OF COURSE it increased since CODE started doing it! The more people gank freighters, the more freighters get ganked! Seriously, that was a bad try!
Could you try to keep it civil? It would be much appreciated.
My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position. |

Jonah Gravenstein
Machiavellian Space Bastards
20640
|
Posted - 2014.09.01 20:22:00 -
[3912] - Quote
admiral root wrote:Some alarming stats for the past 24 hours:
Jita: 54,053 jumps / 506 ship kills / 0.94% Niarja: 36,762 jumps / 101 ship kills / 0.28% Uedama: 36,022 jumps / 79 ship kills / 0.22%
Totals: 126,837 jumps / 686 ship kills / 0.54%
A 0.54% chance of someone blowing up your ship for any reason including, but not limited to, suicide ganking in 3 key systems. Hold me, CCP Falcon, I'm scared! I'm going to run with this
As of the time of this, Zkill is showing a grand total of 23 freighters/orcas dying universe wide since 00.00, 20 of which were in highsec. Out of those 20, 4 are down to wars.
For yesterday Zkill is showing a total of 21 freighters/orcas dying universe wide, 14 of which are in highsec, 1 of which is down to a war.
I think I can safely say that freighter and orcas account for 10's if not 100's of thousands jumps per day. The odds of a freighter or an orca exploding are minuscule.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Ramona McCandless
The McCandless Clan
6825
|
Posted - 2014.09.01 20:25:00 -
[3913] - Quote
Veers Belvar wrote: My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position.
So (with the exception of the CODE KB, which only proves 1 thing; they sink ships) your evidence is third hand ancedotal evidence.
You are the one who is currently bringing the suppositions that 1) Ganking is going up and 2) This is bad for EvE
Therefore, it falls to you to provide hard evidence to back this and let it be peer reviewed.
Please. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:25:00 -
[3914] - Quote
Jonah Gravenstein wrote:admiral root wrote:Some alarming stats for the past 24 hours:
Jita: 54,053 jumps / 506 ship kills / 0.94% Niarja: 36,762 jumps / 101 ship kills / 0.28% Uedama: 36,022 jumps / 79 ship kills / 0.22%
Totals: 126,837 jumps / 686 ship kills / 0.54%
A 0.54% chance of someone blowing up your ship for any reason including, but not limited to, suicide ganking in 3 key systems. Hold me, CCP Falcon, I'm scared! I'm going to run with this As of the time of this, Zkill is showing a grand total of 23 freighters/orcas dying universe wide since 00.00, 20 of which were in highsec. Out of those 20, 4 are down to wars. For yesterday Zkill is showing a total of 21 freighters/orcas dying universe wide, 14 of which are in highsec, 1 of which is down to a war. I think I can safely say that freighter and orcas account for 10's if not 100's of thousands jumps per day. The odds of a freighter or an orca exploding are minuscule.
The gankers don't target all ships equally....you would need to look at the conditional probability of your freighter being ganked in Uedama, which is probably higher than the number you gave.
|

Solecist Project
The Scope Gallente Federation
9738
|
Posted - 2014.09.01 20:26:00 -
[3915] - Quote
Veers Belvar wrote:blablabla i have admitted that i pulled everything out of my rear end and i am seriously bad at attempting to manipulate people
I'll try again, especially the bottom part ...
OF COURSE the amounts of ganked freighters increased since CODE started ... ... because when more people start ganking freighters, more freighters are getting ganked.
You admit that you have no data, no numbers, nothing, but scaremonger about AN ALARMING RATE that is not there.
You do not even compare to the number of freighters NOT getting ganked, which is FAR GREATER than the number of freighters getting ganked.
I, personally, have seen enough. You are so easy to beat, but yet you keep talking.
You have issues, man. You are obsessive and show manic behaviour. You calmed down again, but you will rile up again.
You should take a good step back ... ... a long, good step ... ... and stop taking this **** so damn seriously!
Because you do!
That's nuts!
Seriously!
And everyone in this thread makes it even worse for you, by responding to the delusional drivel of yours!
I refuse to add up to your issue.
Take care! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:27:00 -
[3916] - Quote
Ramona McCandless wrote:Veers Belvar wrote: My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position.
So (with the exception of the CODE KB, which only proves 1 thing; they sink ships) your evidence is third hand ancedotal evidence. You are the one who is currently bringing the suppositions that 1) Ganking is going up and 2) This is bad for EvE Therefore, it falls to you to provide hard evidence to back this and let it be peer reviewed. Please.
Actually, to the extent that CODE is growing and now targeting more freighters, I think that (1) is pretty obvious. As for (2), refer back to the OP and ganking empty freighters, done purely for tears and to drive people out of the game, which I think most people would consider bad for Eve. |

Ramona McCandless
The McCandless Clan
6826
|
Posted - 2014.09.01 20:30:00 -
[3917] - Quote
Veers Belvar wrote:Ramona McCandless wrote:Veers Belvar wrote: My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position.
So (with the exception of the CODE KB, which only proves 1 thing; they sink ships) your evidence is third hand ancedotal evidence. You are the one who is currently bringing the suppositions that 1) Ganking is going up and 2) This is bad for EvE Therefore, it falls to you to provide hard evidence to back this and let it be peer reviewed. Please. Actually, to the extent that CODE is growing and now targeting more freighters, I think that (1) is pretty obvious. As for (2), refer back to the OP and ganking empty freighters, done purely for tears and to drive people out of the game, which I think most people would consider bad for Eve.
So, you don't have any hard evidence to back up your hypothesis.
Ok.
This is no more compelling than Spontaneous Generation. I have not been convinced by your evidence to support your point of view, so I will remain following the more plausible line to me. Thanks for trying anyway. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

admiral root
Red Galaxy
1563
|
Posted - 2014.09.01 20:30:00 -
[3918] - Quote
Veers Belvar wrote:The gankers don't target all ships equally....you would need to look at the conditional probability of your freighter being ganked in Uedama, which is probably higher than the number you gave.
The chance is less than 0.22%, as that's the percentage of all ship types combined. I've seen it get as high as a whopping 0.5% some days. No, your rights end in optimal+2*falloff |

Matius Udan
State War Academy Caldari State
8
|
Posted - 2014.09.01 20:32:00 -
[3919] - Quote
Veers Belvar wrote:Ramona McCandless wrote:Veers Belvar wrote: My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position.
So (with the exception of the CODE KB, which only proves 1 thing; they sink ships) your evidence is third hand ancedotal evidence. You are the one who is currently bringing the suppositions that 1) Ganking is going up and 2) This is bad for EvE Therefore, it falls to you to provide hard evidence to back this and let it be peer reviewed. Please. Actually, to the extent that CODE is growing and now targeting more freighters, I think that (1) is pretty obvious. As for (2), refer back to the OP and ganking empty freighters, done purely for tears and to drive people out of the game, which I think most people would consider bad for Eve.
I have never seen CODE, I have seen more and more autopiloting freighters and pods. I think its a time zone thing but CODE are not hurting EVE. |

baltec1
Bat Country Goonswarm Federation
12933
|
Posted - 2014.09.01 20:33:00 -
[3920] - Quote
Veers Belvar wrote:
I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
It hasn't. Compared to a year ago freighter ganking has halved. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:35:00 -
[3921] - Quote
admiral root wrote:Veers Belvar wrote:The gankers don't target all ships equally....you would need to look at the conditional probability of your freighter being ganked in Uedama, which is probably higher than the number you gave.
The chance is less than 0.22%, as that's the percentage of all ship types combined. I've seen it get as high as a whopping 0.5% some days.
i'm not sure what you are saying. The question to be answered is: if you take a freighter into Uedama, what are the chances of it xlpoding. You would need to know (1) the number of freighters blown up in Uedama for the day and (2) the number of Freighters that went into Uedama for the day. Then you would divide (1) by (2). Trying to use total ships jumping or total ships blown up, is... well....bad. And since we don't know (2) any kind of probabilistic analysis is...well....bad.
We could have someone sit on the gate with a counter and count for us....it would be an interesting experiment if anyone wants something to do for 23.5 hours.... |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:36:00 -
[3922] - Quote
baltec1 wrote:Veers Belvar wrote:
I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
It hasn't. Compared to a year ago freighter ganking has halved.
Can you source your data for me? Freighter kills have not been upward trending in the last 2 months? |

Crumplecorn
Eve Cluster Explorations
1117
|
Posted - 2014.09.01 20:37:00 -
[3923] - Quote
When someone is ill, their symptoms can worsen as their body works to fight off the malady. The fever pitch (pun intended) this thread is reaching seems to be the infection of bot aspirancy being driven out by the cleansing power of CODE. [witty image] - Stream |

RubyPorto
RubysRhymes
5442
|
Posted - 2014.09.01 20:38:00 -
[3924] - Quote
Veers Belvar wrote:Actually, to the extent that CODE is growing and now targeting more freighters, I think that (1) is pretty obvious. As for (2), refer back to the OP and ganking empty freighters, done purely for tears and to drive people out of the game, which I think most people would consider bad for Eve.
So, what is the rate of Freighter ganking per Freighter trip (or jump if you'd like to use that) and what was the rate in the past?
You're claiming an increase, those are the pieces of evidence you need to provide.
Veers Belvar wrote:We could have someone sit on the gate with a counter and count for us....it would be an interesting experiment if anyone wants something to do for 23.5 hours....
Since that's part of the evidence *you* need to provide to support *your* claim, I'm glad you're volunteering. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

admiral root
Red Galaxy
1563
|
Posted - 2014.09.01 20:38:00 -
[3925] - Quote
Veers Belvar wrote:admiral root wrote:Veers Belvar wrote:The gankers don't target all ships equally....you would need to look at the conditional probability of your freighter being ganked in Uedama, which is probably higher than the number you gave.
The chance is less than 0.22%, as that's the percentage of all ship types combined. I've seen it get as high as a whopping 0.5% some days. i'm not sure what you are saying. The question to be answered is: if you take a freighter into Uedama, what are the chances of it xlpoding.
I understand the question. In the past 24 hours there was a 0.22% chance of your ship exploding there, regardless of type therefore the chance of a freighter exploding has to be less than that (unless every ship killed was a freighter). No, your rights end in optimal+2*falloff |

baltec1
Bat Country Goonswarm Federation
12933
|
Posted - 2014.09.01 20:39:00 -
[3926] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
It hasn't. Compared to a year ago freighter ganking has halved. Can you source your data for me? Freighter kills have not been upward trending in the last 2 months?
Our own records. Data can be found on zkill.
Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ima Wreckyou
The Conference Elite CODE.
185
|
Posted - 2014.09.01 20:39:00 -
[3927] - Quote
Veers Belvar wrote:And again, though busy, I think that my favorite CODE enforcement agent deserves a response. Eve is like the US Tax Code....there are a tremendous number of complex rules (the coding) and a tremendous number of independent actors looking for loopholes in those rules to achieve unintended and unanticipated results. But CCP repeatedly stated that unintended and unanticipated actions of players are a good thing, so this analogy is just not working. For example wormholes where never ment to be colonized, they where thinking that living there would be a logistical nightmare and no one would do it. They where amazed by what the players did with the place.
Veers Belvar wrote: As you have pointed out we have seen 11 years of nerfs to suicide ganking, and that is because the Devs were not happy with the mechanic, and felt that it was overly favorably to the gankers. CODE continues to do important work and demonstrate yet more loopholes and unintended results, and I am confident that the Devs will, as always, take action to remedy the situation and close the loopholes. And I would rather help keep this game great than defect to STO, because I really enjoy the PvE content in eve, and a lot of the PvP content as well.
They did it because an extremely vocal minority of carebears cried in the forums kinda like now with the difference that most of the real players did not give a frak about the forums and ignored the tears until it was too late.
This is what brings me here. I don't write here to convince you with my arguments, I and many others are here to counter your flawed reasoning with sound arguments so that the reader and CCP dev with brain who actually reads this threads full of carebear tears sees that there are people who care about the game and why ideas like yours go against the core of the game and will damage it even more and maybe forever. the Code ALWAYS wins |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:40:00 -
[3928] - Quote
admiral root wrote:Veers Belvar wrote:admiral root wrote:Veers Belvar wrote:The gankers don't target all ships equally....you would need to look at the conditional probability of your freighter being ganked in Uedama, which is probably higher than the number you gave.
The chance is less than 0.22%, as that's the percentage of all ship types combined. I've seen it get as high as a whopping 0.5% some days. i'm not sure what you are saying. The question to be answered is: if you take a freighter into Uedama, what are the chances of it xlpoding. I understand the question. In the past 24 hours there was a 0.22% chance of your ship exploding there, regardless of type therefore the chance of a freighter exploding has to be less than that (unless every ship killed was a freighter).
Ehrmmm....no.....Imagine 100 ships went in, 99 Machariels and one Freighter. All the Machs lived and the Freighter died. The total death rate was 1%. The Freighter death rate was 100%, which is certainly not upwardly bound by the 1% total death rate. See what I'm saying?
|

Ramona McCandless
The McCandless Clan
6826
|
Posted - 2014.09.01 20:43:00 -
[3929] - Quote
You cant ask others to provide data to support their position if yours isnt equally supported.
You need to go first.
If you dont, your position is baseless. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Hengle Teron
Mew Age Outpaws
107
|
Posted - 2014.09.01 20:44:00 -
[3930] - Quote
hm talking about CONCORD as law enforcers.... how come they have 100% criminal punishment rate ? There's no police anywhere in the world anywhere near that effective... |
|

admiral root
Red Galaxy
1563
|
Posted - 2014.09.01 20:45:00 -
[3931] - Quote
Veers Belvar wrote:Ehrmmm....no.....Imagine 100 ships went in, 99 Machariels and one Freighter. All the Machs lived and the Freighter died. The total death rate was 1%. The Freighter death rate was 100%, which is certainly not upwardly bound by the 1% total death rate. See what I'm saying?
I see what you're saying but I don't see what value that number would have unless you want to run around screaming the sky is falling because 100% of freighters that jump into a system die. The number that matters in your scenario is 1%. No, your rights end in optimal+2*falloff |

Ima Wreckyou
The Conference Elite CODE.
185
|
Posted - 2014.09.01 20:45:00 -
[3932] - Quote
Veers Belvar wrote:My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position. It's snowing outside, so the earth must be cooling.
Maybe you should pick 20 other random highsec systems and observe there for a while and not only the one system we ganked Freighters in the last month. the Code ALWAYS wins |

Ramona McCandless
The McCandless Clan
6827
|
Posted - 2014.09.01 20:49:00 -
[3933] - Quote
Ima Wreckyou wrote:Veers Belvar wrote:My analysis was based on the CODE killboard, their website, my intel channels, my experiences in Uedama, and the increasing frequency of complaints by freighter pilots. Those points are all unassailable. Obviously hard numbers would, I believe, further support my position. It's snowing outside, so the earth must be cooling. Maybe you should pick 20 other random highsec systems and observe there for a while and not only the one system we ganked Freighters in the last month.
It would also follow that if they were ganking freighters in Uedama, they werent doing it so much elsewhere. As there are more gates outside Uedama (and freighters) than inside, I would like to thank CODE for preventing ganking in the rest of New Eden and securing the transit of freighters in the rest of space by not being there.
Is that how this works? Becuase CODE are the only gankers that matter, right? Because only they affect Freighter losses galaxy wide, right? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Hengle Teron
Mew Age Outpaws
107
|
Posted - 2014.09.01 20:50:00 -
[3934] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
I think this is also an important post, because real data would really help things here. Unfortunately I don't have the numbers, and I don't see any source for your numbers. It would help if CCP would be more open with this data. Would you be able to check if freighter ganking has inreased since CODE started their freighter gank campaign?
It hasn't. Compared to a year ago freighter ganking has halved. Can you source your data for me? Freighter kills have not been upward trending in the last 2 months? Our own records. Data can be found on zkill. Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower. Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. A short term increase does not a trend make |

Ramona McCandless
The McCandless Clan
6827
|
Posted - 2014.09.01 20:50:00 -
[3935] - Quote
Veers Belvar wrote:Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.
So why havent you? "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:50:00 -
[3936] - Quote
[/quote]Well.... looking at zkill there are no freighter/orca deaths showing in Uedama for today, there were 8 yesterday. Considering Uedama is a choke point on a trade pipe I would hazard a very conservative guess that at least 10% of the jumps through Uedama were freighters.
Assuming my conservative estimate of 10% is true, a sub 2% death rate over the weekend, a traditionally good time to kill folks, is hardly "endless ganking" and that 2% includes war decs.
Evidentally your math is as poor as your game knowledge.[/quote]
I seriously, seriously, doubt that 10% of the jumps were by freighters, that sounds crazy. And anyway, I think that a 2% chance of your freighter xploding is kind of concerning. Certainly, after thousands and thousands of jumps in my Machariel, it has not once been suicide ganked, even though I am often carrying billions in equipment on it. |

baltec1
Bat Country Goonswarm Federation
12933
|
Posted - 2014.09.01 20:50:00 -
[3937] - Quote
Veers Belvar wrote:
Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it.
All the raw data is on zkill, feel free to go look.
Code are destroying fewer freighters than we were at this point last year. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:51:00 -
[3938] - Quote
Ramona McCandless wrote:Veers Belvar wrote:Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. So why havent you?
Because Goons have the hard data and I don't! |

baltec1
Bat Country Goonswarm Federation
12933
|
Posted - 2014.09.01 20:52:00 -
[3939] - Quote
Veers Belvar wrote:Ramona McCandless wrote:Veers Belvar wrote:Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. So why havent you? Because Goons have the hard data and I don't!
Yes, you do. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Lady Areola Fappington
2178
|
Posted - 2014.09.01 20:53:00 -
[3940] - Quote
Ima Wreckyou wrote: They did it because an extremely vocal minority of carebears cried in the forums kinda like now with the difference that most of the real players did not give a frak about the forums and ignored the tears until it was too late.
This is what brings me here. I don't write here to convince you with my arguments, I and many others are here to counter your flawed reasoning with sound arguments so that the reader and CCP dev with brain who actually reads this threads full of carebear tears sees that there are people who care about the game and why ideas like yours go against the core of the game and will damage it even more and maybe forever.
TBH, I know the "11 years of nerfs" line is kind of a thing with gankers, but honestly there's been very few direct nerfs. Insurance payouts and The Boomerang are the two most obvious ones.
The vast majority of ganking nerfs have been indirect changes to other systems that impact ganking in a negative way.
In a way, insurance payouts ended up being a sort of buff to gankers overall. Back in the insurance days, people ganked to make ISK. As an ISK making venture, quality was valued over quantity, and it was pretty easy to float under the gank radar. No need for organization or any such on the ganker's side.
Once direct ISK profit got taken away, ganking needed to find an alternate revenue stream. Hence, the monetization of "tears". Can't tell who will end up being a good tear whale that generates humor (and results in donations), so...gank all the things.
I don't agree with Solecist on many things, but he's pretty much right. It's not the number of ganks happening, it's the way they're presented. Even if CODE were only ganking one freighter a month, there'd still be threads like this created. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |
|

Ima Wreckyou
The Conference Elite CODE.
187
|
Posted - 2014.09.01 20:54:00 -
[3941] - Quote
Ramona McCandless wrote:Is that how this works? Becuase CODE are the only gankers that matter, right? Because only they affect Freighter losses galaxy wide, right? Yes, because Veers was only in Uedama and only CODE. was present, so we must be the only gankers in EVE. It's probably also the only system in EVE, which makes it of course galaxy wide.
If I see a white swan I can then deduce that all swans are white. That's how it works right? the Code ALWAYS wins |

Mag's
the united
17788
|
Posted - 2014.09.01 20:55:00 -
[3942] - Quote
Veers Belvar wrote:Ramona McCandless wrote:Veers Belvar wrote:Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. So why havent you? Because Goons have the hard data and I don't! Let's say that for arguments sake, the numbers have been increasing for the last 2 months. What does this actually mean and why should we care?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Ramona McCandless
The McCandless Clan
6827
|
Posted - 2014.09.01 20:56:00 -
[3943] - Quote
My hauling alt has also made thousands of jumps, mostly in a freighter. Only ever lost one, and that was to an AWOX when he was a baby.
So by the same "evidence", I disagree Veers. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 20:57:00 -
[3944] - Quote
baltec1 wrote:Veers Belvar wrote:Ramona McCandless wrote:Veers Belvar wrote:Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. So why havent you? Because Goons have the hard data and I don't! Yes, you do.
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts! |

baltec1
Bat Country Goonswarm Federation
12933
|
Posted - 2014.09.01 20:59:00 -
[3945] - Quote
Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Jonah Gravenstein
Machiavellian Space Bastards
20643
|
Posted - 2014.09.01 21:00:00 -
[3946] - Quote
Veers Belvar wrote:I seriously, seriously, doubt that 10% of the jumps were by freighters, that sounds crazy. And anyway, I think that a 2% chance of your freighter xploding is kind of concerning. 10% is a conservative estimate, Redfrog and PushX probably rack most of that that up by themselves. You carry on doubting.
Uedama is a chokepoint on a major pipe between 3 major hubs, if you're using a freighter to get to to Jita from Dodixie and Rens/Hek you pretty much have to go through it. It's why it's such a profitable place to gank. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:01:00 -
[3947] - Quote
baltec1 wrote:Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public.
Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work? |

Jonah Gravenstein
Machiavellian Space Bastards
20643
|
Posted - 2014.09.01 21:03:00 -
[3948] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public. Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work? You're the one making spurious claims, it's up to you to provide your own evidence. All the data you need is publicly available.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Mag's
the united
17790
|
Posted - 2014.09.01 21:03:00 -
[3949] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public. Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work? Which part of the statement "All of the data is open to the public" didn't you understand?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:06:00 -
[3950] - Quote
Mag's wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public. Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work? Which part of the statement "All of the data is open to the public" didn't you understand?
I'm not the goons, I don't have 300 man hours for this project. The circumstantial evidence is overwhelming that CODE has caused a significant increase in freighter ganking in the last 2 months. The goons have the massaged data which can confirm or deny this. Why not release it for everyone to use? |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:09:00 -
[3951] - Quote
RubyPorto wrote:Veers Belvar wrote:baltec1 wrote:
Our own records. Data can be found on zkill.
Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower.
Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. As he said, historical data on Freighter kills can be found here: https://zkillboard.com/kills/freighters/Nobody's going to do your job for you. You made the claim, you provide the evidence to support it.
Gee....or we could ask the person who already did the work to just share the final product with us. I'm sure the Goons would be happy to help us make Eve a better place. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 21:10:00 -
[3952] - Quote
Regardless of whether its increasing or not(It seems to be), it is broken in terms of risk/reward/penalty, and the victims are primarily newer and casual players who are preyed upon due to the commonality of them being unfamiliar with concord response times.
It adds nothing to the game and is actually hurting it in addition to being and looking(bumping) ridiculous. |

Ramona McCandless
The McCandless Clan
6834
|
Posted - 2014.09.01 21:10:00 -
[3953] - Quote
Veers Belvar wrote:circumstantial evidence is overwhelming
"Circumstantial evidence is evidence that relies on an inference to connect it to a conclusion of fact"
Im not sure how it could ever be "overwhelming". "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

baltec1
Bat Country Goonswarm Federation
12934
|
Posted - 2014.09.01 21:11:00 -
[3954] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public. Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work?
Same reason we don't give out our financial data to the public, its our data the we use in our own projects. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Mag's
the united
17792
|
Posted - 2014.09.01 21:11:00 -
[3955] - Quote
Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
But I don't have your crack team of trained monkeys which collected all the data and put it into nice, easy to read spreadsheets and charts!
Doesn't stop you from doing it yourself. All of the data is open to the public. Why not make your data public so we can all use it instead of asking me to redo hundreds of hours of work? Which part of the statement "All of the data is open to the public" didn't you understand? I'm not the goons, I don't have 300 man hours for this project. The circumstantial evidence is overwhelming that CODE has caused a significant increase in freighter ganking in the last 2 months. The goons have the massaged data which can confirm or deny this. Why not release it for everyone to use? Circumstantial evidence from where?
Plus as has already been said to you. If you make the claim, then it's your job to back it up with factual evidence. I.E. not circumstantial. You have the date it's public, use it. Also as I already asked even if for arguments sake it turns out there was in increase in the last 2 months. What does this mean and why should we care?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Ramona McCandless
The McCandless Clan
6834
|
Posted - 2014.09.01 21:11:00 -
[3956] - Quote
NoLife NoFriends StillPosting wrote:(1) it is broken in terms of risk/reward/penalty, and (2)the victims are primarily newer and casual players who are preyed upon due to the commonality of them being unfamiliar with concord response times.
(1) In what way?
(2) Newer casual players driving 700m isk+ freighters? And they dont know how long it takses CONCORD to show up? Seems unlikely. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

RubyPorto
RubysRhymes
5442
|
Posted - 2014.09.01 21:16:00 -
[3957] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:baltec1 wrote:
Our own records. Data can be found on zkill.
Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower.
Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. As he said, historical data on Freighter kills can be found here: https://zkillboard.com/kills/freighters/Nobody's going to do your job for you. You made the claim, you provide the evidence to support it. Gee....or we could ask the person who already did the work to just share the final product with us. I'm sure the Goons would be happy to help us make Eve a better place.
They're not making any claims. You are. Which means it's your job to provide evidence to support your claims.
If I claim Coca-Cola is made of Cheese, I don't get to insist that the Coca-Cola Company release the recipe in order to disprove my claim. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Solecist Project
The Scope Gallente Federation
9741
|
Posted - 2014.09.01 21:18:00 -
[3958] - Quote
*sibs peppermint tea* - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Ramona McCandless
The McCandless Clan
6836
|
Posted - 2014.09.01 21:18:00 -
[3959] - Quote
Jenn aSide wrote:they are also in love with fatigue wearing cigar smoking dictators.
Patria o Muerte Venceremos "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:20:00 -
[3960] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:baltec1 wrote:
Our own records. Data can be found on zkill.
Ganking freighters might be up from 2 months ago but it is still down from last year. Barge ganking when compared to 3 years ago is also dramatically lower.
Are you able to share this data? I'm not sure if you talking about absolute numbers, relative frequency, etc.... Also, it should be easy enough for you to check of the number of freighters blown up in the last 2 month has been increasing...a lot of people here seem to doubt it. As he said, historical data on Freighter kills can be found here: https://zkillboard.com/kills/freighters/Nobody's going to do your job for you. You made the claim, you provide the evidence to support it. Gee....or we could ask the person who already did the work to just share the final product with us. I'm sure the Goons would be happy to help us make Eve a better place. They're not making any claims. You are. Which means it's your job to provide evidence to support your claims. If I claim Coca-Cola is made of Cheese, I don't get to insist that the Coca-Cola Company release the recipe in order to disprove my claim.
Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers.
|
|

Mag's
the united
17794
|
Posted - 2014.09.01 21:22:00 -
[3961] - Quote
Veers Belvar wrote:RubyPorto wrote:
They're not making any claims. You are. Which means it's your job to provide evidence to support your claims.
If I claim Coca-Cola is made of Cheese, I don't get to insist that the Coca-Cola Company release the recipe in order to disprove my claim.
Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers. And your circumstantial evidence means absolutely nothing and isn't worth anyone's time to take seriously.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Ramona McCandless
The McCandless Clan
6836
|
Posted - 2014.09.01 21:22:00 -
[3962] - Quote
Veers Belvar wrote: Yes, and I provided strong circumstantial evidence for it.
>>File Not Found
>>Load New Commander? Y/N "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Jonah Gravenstein
Machiavellian Space Bastards
20644
|
Posted - 2014.09.01 21:24:00 -
[3963] - Quote
Veers Belvar wrote:Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers.
Your circumstantial evidence points to precisely zip, nada, nothing.
If you want to make spurious claims then it is up to you to do the legwork to proof them. The data is public, get to it.
Make sure it has graphs, we like graphs.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Mag's
the united
17794
|
Posted - 2014.09.01 21:25:00 -
[3964] - Quote
Jonah Gravenstein wrote:Make sure that your evidence has graphs, we like graphs. This.
We must have graphs.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:29:00 -
[3965] - Quote
RubyPorto wrote:Veers Belvar wrote:Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers.
You have provided no such thing. You haven't even presented evidence of a trend over the short term. And again, it won't take 300 hours, you don't have to manually tabulate it, and the amount of effort it might or might not take to provide evidence for your claims has no bearing on your obligation to provide the evidence.
If you want it so badly feel free to convince our local Goon here to provide it, or consider sending a personal mail to The Mittani. |

Ramona McCandless
The McCandless Clan
6840
|
Posted - 2014.09.01 21:29:00 -
[3966] - Quote
I think ganking has completely stopped
My basis for this is that
A) I wasnt ganked last night
B) No one I know was ganked
C) Im not being ganked now
Unfortunately I cant provide any factual evidence for this because Grr Gewns, but my circumstantial evidence is very compelling.
I demand that something be done, CCP. "Many have joined the battle, many have survived the tests and trials, but countless have fallen because they weren't the sharpest, the fastest thinking, the most devious, the most ruthless or most intelligent. -áLog in and Compete!"-á- CCP Falcon
|

Benny Ohu
Chaotic Tranquility
3888
|
Posted - 2014.09.01 21:30:00 -
[3967] - Quote
Veers Belvar wrote:After discussing some of the episodes, I identified a few mechanics that I think are contributing to the recent escalation. there is no recent escalation and if there is there's no evidence it's a problem. if it was a problem, there no reason to suppose game mechanics are at fault.
pony up on the graphs buster |

Mag's
the united
17794
|
Posted - 2014.09.01 21:31:00 -
[3968] - Quote
NoLife NoFriends StillPosting wrote:Funny that some people are still demanding hard evidence to claims of increased ganking activity, implying that things are not considered a problem if their frequency is low, and ignoring all the other issues surrounding the activity. Is this the best you guys have got?  I applaud Veers continued attempts to educate those less fortunate. It seems a lost cause to me, but I'm sure that any thinking person can see the multitude of ways they discredit themselves and won't be taken seriously by any CCP employees should they continue to spout more anecdotal evidence and victim-blaming concerning suicide ganking. If it's part of the game and the frequency of the activity is low, then yes there could be a problem. There is quite obviously not enough of that activity happening.
So how do you propose fixing this issue and increasing ganking?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

RubyPorto
RubysRhymes
5446
|
Posted - 2014.09.01 21:31:00 -
[3969] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers.
You have provided no such thing. You haven't even presented evidence of a trend over the short term. And again, it won't take 300 hours, you don't have to manually tabulate it, and the amount of effort it might or might not take to provide evidence for your claims has no bearing on your obligation to provide the evidence. If you want it so badly feel free to convince our local Goon here to provide it, or consider sending a personal mail to The Mittani.
I'm not making any claims. You are.
You are saying: "Ganking has increased" Everyone here is saying: "Prove it"
Since you're unable to do so, it's quite safe to conclude that you're making things up out of whole cloth.
Or do you also believe that Coca-Cola is made out of Cheese? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:34:00 -
[3970] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers.
You have provided no such thing. You haven't even presented evidence of a trend over the short term. And again, it won't take 300 hours, you don't have to manually tabulate it, and the amount of effort it might or might not take to provide evidence for your claims has no bearing on your obligation to provide the evidence. If you want it so badly feel free to convince our local Goon here to provide it, or consider sending a personal mail to The Mittani. I'm not making any claims. You are. You are saying: "Ganking has increased" Everyone here is saying: "Prove it" Since you're unable to do so, it's quite safe to conclude that you're making things up out of whole cloth.
And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary. |
|

Benny Ohu
Chaotic Tranquility
3889
|
Posted - 2014.09.01 21:36:00 -
[3971] - Quote
Veers Belvar wrote:And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary. code's killboard provides the information that code sometimes kills ships and sometimes loses ships the minerbumping dot com website is a comedy blog with links to killboards your intel channels and complaints from npc forum alts are not authoritative sources and your personal observations are extremely limited |

Benny Ohu
Chaotic Tranquility
3889
|
Posted - 2014.09.01 21:38:00 -
[3972] - Quote
Benny Ohu wrote:Veers Belvar wrote:And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary. code's killboard provides the information that code sometimes kills ships and sometimes loses ships the minerbumping dot com website is a comedy blog with links to killboards your intel channels and complaints from npc forum alts are not authoritative sources and your personal observations are extremely limited perhaps if the information from the killboard was presented alongside wider context in some kind of easy-to-comprehend visual format |

RubyPorto
RubysRhymes
5447
|
Posted - 2014.09.01 21:39:00 -
[3973] - Quote
Veers Belvar wrote:And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary.
So you have proof that CODE has killed some freighters. One data point does not a trend make. Freighter pilots have been complaining constantly for years. Cite your experiences with Killboard data.
Lets do this in babby steps since it seems so difficult for you.
Prove that Freighter ganking is *common.* What is the %chance of a freighter being ganked per trip it takes? I'll even help you out. Go take a 30 minute sample of Freighter undocks from Jita 4-4 and we can do the math together here.
Or are you willing to accept my claim that Coca Cola is made of cheese? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:39:00 -
[3974] - Quote
Benny Ohu wrote:Veers Belvar wrote:And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary. code's killboard provides the information that code sometimes kills ships and sometimes loses ships the minerbumping dot com website is a comedy blog with links to killboards your intel channels and complaints from npc forum alts are not authoritative sources and your personal observations are extremely limited
CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. Unless you have some reason to believe that freighter kills from other sources have been massively decreasing, the evidence strongly suggests that freighter kills overall are increasing. |

Hengle Teron
Mew Age Outpaws
107
|
Posted - 2014.09.01 21:39:00 -
[3975] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
I think this quote is relevant enough to repeat it |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:41:00 -
[3976] - Quote
Benny Ohu wrote:Benny Ohu wrote:Veers Belvar wrote:And I provided you with multiple pieces of information supporting my conclusion, including CODE's killboard, the minerbumping.com website, my intel channels, the increased complaints by freighter pilots on the forums here, and my personal observations and experiences. I'm sorry if any evidence that does not include graphs carries no weight with you, but believe it not we can adjudge things to be true with neither data nor graphs, when necessary. code's killboard provides the information that code sometimes kills ships and sometimes loses ships the minerbumping dot com website is a comedy blog with links to killboards your intel channels and complaints from npc forum alts are not authoritative sources and your personal observations are extremely limited perhaps if the information from the killboard was presented alongside wider context in some kind of easy-to-comprehend visual format
Consider enlisting The Mittani to the effort, Goons love of haulers and highsec players in general is well known, I'm sure they would be happy to share some of their graphs with us. |

Benny Ohu
Chaotic Tranquility
3889
|
Posted - 2014.09.01 21:41:00 -
[3977] - Quote
Veers Belvar wrote:CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. good on them! this is a fact entirely disconnected from any kind of reasoning or context |

Solecist Project
The Scope Gallente Federation
9741
|
Posted - 2014.09.01 21:42:00 -
[3978] - Quote
code code code code.
obsessed or alt.
*sibs tea* - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Benny Ohu
Chaotic Tranquility
3889
|
Posted - 2014.09.01 21:43:00 -
[3979] - Quote
Veers Belvar wrote:Consider enlisting The Mittani to the effort, Goons love of haulers and highsec players in general is well known, I'm sure they would be happy to share some of their graphs with us. the mittani apparently has a secret vault full of all the graphs goons have been denying to the wider eve community
is there no end to their villainy  |

Mag's
the united
17794
|
Posted - 2014.09.01 21:43:00 -
[3980] - Quote
Veers Belvar wrote:I already sourced my conclusions, please look back in the thread. As for why it matters, I think it ties back to the OP of this whole thread, where a player noted that freighter ganks were increasing, and that even empty freighters were being hit. CCP, with its recent freighter changes, seemed to want to give freighter pilots more ability to protect their ships. The fact that even after doing so more of them are going down is definitely something to be noted. While I personally don't fly freighters, and am not directly affected by this (though if things were safer I would consider getting into hauling), I do interact with a lot of freighter pilots, and am hearing a lot of pain and consternation from their end. After discussing some of the episodes, I identified a few mechanics that I think are contributing to the recent escalation. These include the absue of bumping, the lack of consequences for -10 sec status, the ability to mount large guns on battlecruisers (our beloved Talos), and others. I think it makes sense for CCP to examine this, and decide if the current balance is right. An no, I'm not secretly a freighter alt, or a CODE alt, or some other crazy thing, I'm just someone who wants to help everyone, including the much maligned "carebears" enjoy the game. Oh yea I forgot to mention. I made this post in regards to the OP. It contains actual facts and numbers from that period. You know, actual evidence gleamed from the KB. It links a post I made in Feature and ideas on similar claims made from another just like you and the OP.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 21:43:00 -
[3981] - Quote
Benny Ohu wrote:Veers Belvar wrote:CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. good on them! this is a fact entirely disconnected from any kind of reasoning or context
Assuming stability on other fronts, and there is little reason to assume otherwise, this would suggest an overall increase. |

Benny Ohu
Chaotic Tranquility
3889
|
Posted - 2014.09.01 21:45:00 -
[3982] - Quote
Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. good on them! this is a fact entirely disconnected from any kind of reasoning or context Assuming stability on other fronts, and there is little reason to assume otherwise, this would suggest an overall increase. https://forums.eveonline.com/default.aspx?g=posts&m=4715692#post4715692 |

Solecist Project
The Scope Gallente Federation
9741
|
Posted - 2014.09.01 21:51:00 -
[3983] - Quote
I can not resist writing this.
You are all delusional!
As I have barely ganked anythinglately there is no evidence that ganking continued at all!
It died with me!
Reat is just CCP pretending it still happens and that guy above is in fact a CCP ALT!
*sibs tea* - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

RubyPorto
RubysRhymes
5447
|
Posted - 2014.09.01 21:52:00 -
[3984] - Quote
Veers Belvar wrote: Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to concern some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.
I count 5 if statements in your short paragraph that you need to provide evidence for.
By the way, of the last 4 Freighters that were ganked, zero of them fitted any tank.
Now, are you willing to accept that Coca Cola is made out of Cheese? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Jenn aSide
Smokin Aces.
7977
|
Posted - 2014.09.01 21:57:00 -
[3985] - Quote
NoLife NoFriends StillPosting wrote:Regardless of whether its increasing or not(It seems to be), it is broken in terms of risk/reward/penalty, and the victims are primarily newer and casual players who are preyed upon due to the commonality of them being unfamiliar with concord response times.
It adds nothing to the game and is actually hurting it in addition to being and looking(bumping) ridiculous.
Another 'think of the children" response.
1st off all, "new players" don't fly freighters
2nd, if they are GOOD players the loss becomes a reason to get better. If they are bad players they run to the froums to complain.
Lastly, the whole idea that this is hurting the game is provably untrue. for 10 years EVE grew despite being 'unfriendly" to new players. CCP 'revamps' the NPE and crimewatch and add safeties and all of a sudden all talk of growth stops cold. That should tell y'all "for the children" types something, but it never does. |

Ima Wreckyou
The Conference Elite CODE.
189
|
Posted - 2014.09.01 21:58:00 -
[3986] - Quote
Veers Belvar wrote:CODE, by itself, has had a massive increase in the number of freighters it killed in the last 2 months. Unless you have some reason to believe that freighter kills from other sources have been massively decreasing, the evidence strongly suggests that freighter kills overall are increasing. That's probably because we started to make regular Freighter fleets back then. CODE. is a relatively new alliance compared to others in the Highsec ganking business and we just recently got the numbers of players to do such things. This makes our killboard a very very bad source of information considering the overall trend in Freighter kills in the history of EVE.
Also our gank fleets are actually individual pilots, which makes it important to maintain a constant stream of targets to keep things interesting, fun and people on the keyboards, even if the target Freighter is empty. the Code ALWAYS wins |

Hengle Teron
Mew Age Outpaws
108
|
Posted - 2014.09.01 21:58:00 -
[3987] - Quote
Solecist Project wrote:I can not resist writing this.
You are all delusional!
As I have barely ganked anything lately there is no evidence that ganking continued at all!
It died with me!
Rest is just CCP pretending it still happens and that guy above is in fact a CCP ALT!
*sibs tea* I can confirm this anecdotal evidence. I haven't seen any gank happen since Sol stopped. |

Mag's
the united
17796
|
Posted - 2014.09.01 22:00:00 -
[3988] - Quote
Veers Belvar wrote: Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to consider some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.
You have yet to establish more ships are getting ganked. The OP is actually related to an event held by the CODE. These events tend to be shoot everything possible scenarios. This includes empty freighters.
But if someone decides to shoot an empty freighter for tears, so what? There are still things you can do to avoid such things and the CODE even advertise these events before hand.
I have operated my jump freighter and normal freighter as well as haulers intelligently for years. Not lost one. Which makes me doubt these pilots have done the same.
You have also failed to recognise that when they gank an empty freighter, they already suffer and accept those consequences. Acceptance isn't removal.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Solecist Project
The Scope Gallente Federation
9745
|
Posted - 2014.09.01 22:01:00 -
[3989] - Quote
Hengle Teron wrote:Solecist Project wrote:I can not resist writing this.
You are all delusional!
As I have barely ganked anything lately there is no evidence that ganking continued at all!
It died with me!
Rest is just CCP pretending it still happens and that guy above is in fact a CCP ALT!
*sibs tea* I can confirm this anecdotal evidence. I haven't seen any gank happen since Sol stopped. Thank you for confirming this overwhelming evidence! :D
(ppl ... laugh a bit, please...) - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Jenn aSide
Smokin Aces.
7977
|
Posted - 2014.09.01 22:02:00 -
[3990] - Quote
RubyPorto wrote:Veers Belvar wrote: Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to concern some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.
I count 5 if statements in your short paragraph that you need to provide evidence for. By the way, of the last 4 Freighters that were ganked, zero of them fitted any tank. Now, are you willing to accept that Coca Cola is made out of Cheese?
You're better than me. I don't even see that much that requires evidence. "tears" are as good a reason to do something in a video game as anyhting else, in fact, in the grand scheme, it's probably more valid than "internet space money".
Some of us understand that part of playing the game is DENYING other people our 'tears'.
|
|

Mag's
the united
17796
|
Posted - 2014.09.01 22:02:00 -
[3991] - Quote
Solecist Project wrote:Hengle Teron wrote:Solecist Project wrote:I can not resist writing this.
You are all delusional!
As I have barely ganked anything lately there is no evidence that ganking continued at all!
It died with me!
Rest is just CCP pretending it still happens and that guy above is in fact a CCP ALT!
*sibs tea* I can confirm this anecdotal evidence. I haven't seen any gank happen since Sol stopped. Thank you for confirming this overwhelming evidence! :D (ppl ... laugh a bit, please...) I too, can confirm this anecdotal evidence. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 22:03:00 -
[3992] - Quote
RubyPorto wrote:Veers Belvar wrote: Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to concern some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.
I count 5 if statements in your short paragraph that you need to provide evidence for. By the way, of the last 4 Freighters that were ganked, zero of them fitted any tank. Now, are you willing to accept that Coca Cola is made out of Cheese?
If you look at a lot of the freighters, in addition to having minimal cargo, which should make an attack unlikely, they fitted nanos or int stabs, making it quicker for them to warp out. Bulkheads, which would add hp, are not useful when the gankers routinely pin you down with bumpers and can hit you in multiple waves. You will also see some well tanked orca kills (which also suffered from bumping), which shows that pure ehp is not enough. Right now the combination of massed gankers in Taloses and Brutixes, plus the absue of bumping, makes freighters extremely vulnerable to ganking. |

RubyPorto
RubysRhymes
5451
|
Posted - 2014.09.01 22:07:00 -
[3993] - Quote
Jenn aSide wrote:RubyPorto wrote:Veers Belvar wrote: Of course, the mere fact that "somedbody" is ganking ships" does not imply "ganking needs nerfing." But in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to concern some tweaks to the game mechanics. I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences.
I count 5 if statements in your short paragraph that you need to provide evidence for. By the way, of the last 4 Freighters that were ganked, zero of them fitted any tank. Now, are you willing to accept that Coca Cola is made out of Cheese? You're better than me. I don't even see that much that requires evidence. "tears" are as good a reason to do something in a video game as anyhting else, in fact, in the grand scheme, it's probably more valid than "internet space money". Some of us understand that part of playing the game is DENYING other people our 'tears'.
I'm perfectly willing to grant that if a large number of empty brick tanked freighters flown with perfectly executed webbers are regularly getting ganked, there's might be a problem.
Just like there might be a problem if Coca Cola is found to be made of Cheese. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 22:08:00 -
[3994] - Quote
I'm curious if any suicide gankers here have ever thought, upon blowing up someone who obviously thought they were safe, "HAHA! Should have read the forums, sucka!"
Sometimes I imagine this is what they were thinking when I see kills posted of guys who obviously weren't aware of concord response times and what "bumping" is exactly.
Must really suck for that casual hauler who saves up for a freighter, only to have it taken away from him via exploitation of a common lack of knowledge about the game. |

Benny Ohu
Chaotic Tranquility
3890
|
Posted - 2014.09.01 22:09:00 -
[3995] - Quote
Veers Belvar wrote:in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to consider some tweaks to the game mechanics.
i don't care.
Veers Belvar wrote:I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences. provide reasoning. including argument that gankers suffer too little in consequence and that this defecit should be compensated for by game mechanics, not other players. including argument that empty freighters being blown up is a bad thing. |

Solecist Project
The Scope Gallente Federation
9748
|
Posted - 2014.09.01 22:09:00 -
[3996] - Quote
Mag's wrote:I too, can confirm this anecdotal evidence.  At this ALARMING RATE of confirmations we might get CCP to do something about it! :D
(this thread makes me too sad, cheer up!) - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

RubyPorto
RubysRhymes
5451
|
Posted - 2014.09.01 22:09:00 -
[3997] - Quote
Veers Belvar wrote:If you look at a lot of the freighters, in addition to having minimal cargo, which should make an attack unlikely, they fitted nanos or int stabs, making it quicker for them to warp out. Bulkheads, which would add hp, are not useful when the gankers routinely pin you down with bumpers and can hit you in multiple waves. You will also see some well tanked orca kills (which also suffered from bumping), which shows that pure ehp is not enough. Right now the combination of massed gankers in Taloses and Brutixes, plus the absue of bumping, makes freighters extremely vulnerable to ganking.
Nanos are the incorrect fitting for quick warping a freighter.
Bumping is a normal game mechanic and easily countered. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Mag's
the united
17799
|
Posted - 2014.09.01 22:10:00 -
[3998] - Quote
NoLife NoFriends StillPosting wrote:I'm curious if any suicide gankers here have ever thought, upon blowing up someone who obviously thought they were safe, "HAHA! Should have read the forums, sucka!"
Sometimes I imagine this is what they were thinking when I see kills posted of guys who obviously weren't aware of concord response times and what "bumping" is exactly.
Must really suck for that casual hauler who saves up for a freighter, only to have it taken away from him via exploitation of a common lack of knowledge about the game. I too play numerous games without knowing how to play, then complain vigorously when I lose and blame the other player.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Benny Ohu
Chaotic Tranquility
3890
|
Posted - 2014.09.01 22:11:00 -
[3999] - Quote
Benny Ohu wrote:Veers Belvar wrote:in my mind, if more ships are getting ganked (which I thought was the point of our dispute), and if the ships are not being ganked for isk but for tears (specifically the ganking of empty ships), and if those ships are well fitted, not autopiloted, and operated intelligently, and if we still see them getting ganked, then in my mind there is at least cause to consider some tweaks to the game mechanics. i don't care. Veers Belvar wrote:I am 100% fine with undertanked haulers with valuable cargo getting blown off the grid. I am less comfortable with empty freighters being blown up just to make the pilots cry, with the gankers themselves suffering little in the way of consequences. provide reasoning. including argument that gankers suffer too little in consequence and that this defecit should be compensated for by game mechanics, not other players. including argument that empty freighters being blown up is a bad thing. after this. demonstrate that the ganking of empty freighters is too high. and the cause is a fault of game mechanics. |

RubyPorto
RubysRhymes
5451
|
Posted - 2014.09.01 22:12:00 -
[4000] - Quote
Mag's wrote:I too play numerous games without knowing how to play, then complain vigorously when I lose.
But Mag's, Casual "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

Kaarous Aldurald
ROC Deep Space The ROC
9446
|
Posted - 2014.09.01 22:13:00 -
[4001] - Quote
So, having a stroll through zkillboard before I head off to work tonight.
Looks like there has been four freigher deaths today that wasn't part of a wardec. And as baltec mentioned, my number was off, which was fairly likely anyway since it was just an off hand I was recalling from memory.
That said, I would love to know four or five a day is some big freaking deal. That would make them some of the least killed ships in all of EVE, certainly in highsec. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Steppa Musana
Republic Military School Minmatar Republic
8
|
Posted - 2014.09.01 22:16:00 -
[4002] - Quote
NoLife NoFriends StillPosting wrote:I'm curious if any suicide gankers here have ever thought, upon blowing up someone who obviously thought they were safe, "HAHA! Should have read the forums, sucka!"
Sometimes I imagine this is what they were thinking when I see kills posted of guys who obviously weren't aware of concord response times and what "bumping" is exactly.
Must really suck for that casual hauler who saves up for a freighter, only to have it taken away from him via exploitation of a common lack of knowledge about the game. That is CCP's fault, not the players.
You are basically saying the game should be dumbed down because newer and casual players are not privvy to all the mechanics. That is the nature of something that is complex, and that complexity is what makes EVE so great.
Your concern in warranted up until you begin to assert that game mechanics should change to compensate for ignorance amongst players. The correct solution is to increase the speed in which players learn about the current, working mechanics.
|

Solecist Project
The Scope Gallente Federation
9749
|
Posted - 2014.09.01 22:18:00 -
[4003] - Quote
Snipe for sexy pic....
https://www.dropbox.com/s/i0c63xav96gz146/asdfsdf.png?dl=0
This thread really needs me. ^_^ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Steppa Musana
Republic Military School Minmatar Republic
8
|
Posted - 2014.09.01 22:20:00 -
[4004] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Yes, and I provided strong circumstantial evidence for it. I am not required to spend 300 hours manually tabulating the hard numbers, especially when ze Goons have already done so, but won't release the numbers.
You have provided no such thing. You haven't even presented evidence of a trend over the short term. And again, it won't take 300 hours, you don't have to manually tabulate it, and the amount of effort it might or might not take to provide evidence for your claims has no bearing on your obligation to provide the evidence. If you want it so badly feel free to convince our local Goon here to provide it, or consider sending a personal mail to The Mittani. I'm not making any claims. You are. You are saying: "Ganking has increased" Everyone here is saying: "Prove it" Since you're unable to do so, it's quite safe to conclude that you're making things up out of whole cloth. Or do you also believe that Coca-Cola is made out of Cheese? The information is available to everyone. At no point in this thread have you, Benny or Mag's proven that ganking has in fact stayed stable or decreased.
Sure the onus is on him to prove his claim... until you guys make half a dozen posts about the topic. You are all willing to invest this much time into telling him "prove it" in various ways; why not invest that time into providing your own statistics to counter his claims? Personally I've compared August with February, and it certainly seems there is less ganking now than before. If I wasn't a fundamentally lazy person I'd have proper statisitics to either prove or disprove his point by now. Are you guys also fundamentally lazy? |

RubyPorto
RubysRhymes
5452
|
Posted - 2014.09.01 22:20:00 -
[4005] - Quote
Never stop Soly "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Kaarous Aldurald
ROC Deep Space The ROC
9446
|
Posted - 2014.09.01 22:21:00 -
[4006] - Quote
I wonder which one of them is sock puppeting with the NPC alt? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hengle Teron
Mew Age Outpaws
109
|
Posted - 2014.09.01 22:22:00 -
[4007] - Quote
*cough*
wait, that's not you |

RubyPorto
RubysRhymes
5452
|
Posted - 2014.09.01 22:23:00 -
[4008] - Quote
Steppa Musana wrote:The information is available to everyone. At no point in this thread have you, Benny or Mag's proven that ganking has in fact stayed stable or decreased.
I've made no such claim.
Though I easily could.
Quote:Sure the onus is on him to prove his claim... until you guys make half a dozen posts about the topic. You are all willing to invest this much time into telling him "prove it" in various ways; why not invest that time into providing your own statistics to counter his claims?
Are you willing to chemically analyze Coca-Cola to prove that it is not made of Cheese? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 22:26:00 -
[4009] - Quote
Mag's wrote:I too play numerous games without knowing how to play, then complain vigorously when I lose and blame the other player.
Your simplistic view is telling. You also make ridiculous comparisons. Nowhere is EVE advertised as: "Kamakazee grief monkey - the game". Usually victims don't learn about suicide ganking until its too late, and then that cost you a sub out of being complete bullshit that rewards risk-averse players too afraid of real pvp.
Being unaware of concord response times is a common lack of knowledge that the gankers rely upon, much like the margin trading scam. Its not something that you expect from normal gameplay because you don't usually see it until it happens to you. Its just dumb and bad for the game.
|

Solecist Project
The Scope Gallente Federation
9750
|
Posted - 2014.09.01 22:28:00 -
[4010] - Quote
Hengle Teron wrote:*cough* wait, that's not you Oh that's me, no worry. (: - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9447
|
Posted - 2014.09.01 22:28:00 -
[4011] - Quote
NoLife NoFriends StillPosting wrote: Nowhere is EVE advertised as: "Kamakazee grief monkey - the game".
"EVE: Be the Villain" ring any bells?
Quote:
Usually victims don't learn about suicide ganking until its too late, and then that cost you a sub out of being complete bullshit that rewards risk-averse players too afraid of real pvp.
Citation needed as to how many players per year quit because of suicide ganking.
Especially since new players by definition cannot fly capital ships like freighters.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Hengle Teron
Mew Age Outpaws
110
|
Posted - 2014.09.01 22:30:00 -
[4012] - Quote
Solecist Project wrote:Hengle Teron wrote:*cough* wait, that's not you Oh that's me, no worry. (: That's a lot of make up then  |

Benny Ohu
Chaotic Tranquility
3890
|
Posted - 2014.09.01 22:33:00 -
[4013] - Quote
NoLife NoFriends StillPosting wrote:Mag's wrote:I too play numerous games without knowing how to play, then complain vigorously when I lose and blame the other player. Your simplistic view is telling. You also make ridiculous comparisons. Nowhere is EVE advertised as: "Kamakazee grief monkey - the game". Usually victims don't learn about suicide ganking until its too late, and then that cost you a sub out of being complete bullshit that rewards risk-averse players too afraid of real pvp. Being unaware of concord response times is a common lack of knowledge that the gankers rely upon, much like the margin trading scam. Its not something that you expect from normal gameplay because you don't usually see it until it happens to you. It common sense that this is just dumb and bad for the game. yeah that subs leaking bit is you talking out of your behind
i'll agree the lack of proper instruction as to game mechanics is a problem but it's one solved by making the resources available to players better than the slow unhelpful wiki we've got currently
fanfest 2014 devs talked about an ingame tool 'similar to civilopedia' and i'm hoping it's an accessible instruction manual rather than a lore guide |

Crumplecorn
Eve Cluster Explorations
1119
|
Posted - 2014.09.01 22:41:00 -
[4014] - Quote
NoLife NoFriends StillPosting wrote:"Kamakazee grief monkey - the game" Unless at you look at any thread about EVE anywhere ever.
NoLife NoFriends StillPosting wrote:complete bullshit that rewards risk-averse players too afraid of real pvp Actually suicide ganking is an equal-opportunities rewarder, it's not like the tears suddenly stop flowing if you happen to be suicidally risk-inclined.
NoLife NoFriends StillPosting wrote:Its not something that you expect from normal gameplay because you don't usually see it until it happens to you. It common sense that this is just dumb and bad for the game. So anything in the game which can't be fully understood unless you read about it, hear about it, or see it in person should be removed? Amazing. [witty image] - Stream |

Solecist Project
The Scope Gallente Federation
9750
|
Posted - 2014.09.01 22:41:00 -
[4015] - Quote
again i read "real pvp".
i wonder how many people i made sub just because i ganked their candy asses and them being FLABBERGASTED BY THE POSSIBILITY THAT WAS NOT OFFERED NOWHERE ELSE IN THE MMO LANDSCAPE!!
oh sorry for yelling. :/ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 23:13:00 -
[4016] - Quote
Let me tell you a story.
I started playing this game when I got banned from Darkfall, a player-skill based full loot pvp game with siege warfare and the best combat you could ask for.
EVE wasn't a game that was very exciting to me. The combat I felt was uninteresting to me and required little player skill. I only started playing it because it was one the only risk/reward pvp games in existence. What was interesting to me was the complexity of the game so I continued to play it, not actually playing it but having it run in the backgrounds. This is the only way I will play EVE as it currently does not feel worth my time investment to get more into it. I don't play enough to be in a corp and have always been solo.
I used to mine in a hauler before the mackinaw changes. "Why would anyone mine in a hauler?" you might ask. The reason was because it had a cargo hold and i could leave it AFK while I got **** done in real life and played other games. Since I was only checking back every so often, it made more sense for me to play this way and I loved that there were creative solutions for your playstyle (or there was for me untill the Rattlesnake nerfs ).
I set out to play EVE with an AFK playstyle in mind. I maxed planetary interaction and R&D skills and I trained for a freighter, thinking that transporting goods would be the best way for me to actively make money with my character while AFK for long periods of time. At least half the isk used to purchase my freighter came from mining in a hauler, my first purchase over 400 mil.
I had been hauling in my freighter afk for several months before I first heard of "bumping", and then I still wasn't sure what it was. I had no idea that it was even possible to gank a freighter in high sec, and I did not pay close attention to the forums as I find most of the regular posters here to be disgusting people.
Even after 3 years I still consider myself a newer/casual player. I hadn't done a lot of hauling in my freighter but it It has only been out of sheer luck and my casual playstyle that I have not been ganked. Had such a catastrophic loss occured for me, I surely would have quit this game. The narrow profit margins of hauling in a freighter nowhere near make up for the excessive precautions now needed to ensure you aren't victimized by a bunch of greif monkeys that pay no significant costs or penalties for their actions.
When broken stuff like this happens and you see people getting away with it in high sec, it seems completely unfair and you will ask yourself if the game is worth it knowing that you will continue to be at the mercy of people who are often sociopaths and who seem to have all the advantages.
This game is really on the ropes for me now after I found out I can't play this game like I thought I would, and after CCP Rise gutted the creative possibilities of the Rattlesnake . Maybe for some of you, this game is your life, but for many it can be fairly easy to drop once something pushes you over the edge.
TLDR: Suicide ganking does cause people to quit and its usually the casual, newer players who pay cash for their subs. It takes away from the game and causes disgust with the game from its players. |

Solecist Project
The Scope Gallente Federation
9754
|
Posted - 2014.09.01 23:16:00 -
[4017] - Quote
That's why the game survived for 11 years.
Because suicide is literally killing. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 23:20:00 -
[4018] - Quote
Solecist Project wrote:That's why the game survived for 11 years.
Because suicide is literally killing.
Do try not to be so obnoxious. Reality is far more complex than the extreme, black and white viewpoints which you and your ilk constantly present. |

Hengle Teron
Mew Age Outpaws
112
|
Posted - 2014.09.01 23:22:00 -
[4019] - Quote
NoLife NoFriends StillPosting wrote:stuff
So you admit you're no actually PLAYING the game, but you still see where the problem of this game lies. |

Solecist Project
The Scope Gallente Federation
9754
|
Posted - 2014.09.01 23:24:00 -
[4020] - Quote
*sighs*
If at least you wrote something that's worth diving into... ... but you don't even believe your own words ... ... so what should I do? :/ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Solecist Project
The Scope Gallente Federation
9754
|
Posted - 2014.09.01 23:26:00 -
[4021] - Quote
lol hengle
he ia just trolling ppl all the time but most don't seem to realise. xD - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Solecist Project
The Scope Gallente Federation
9756
|
Posted - 2014.09.01 23:27:00 -
[4022] - Quote
ruby, no, he is not serious.
he just keeps people posting. :) Seriously, he is just baiting all the time!
ooohhh sexy pic snipe...
https://www.dropbox.com/s/bovj8m0ctsf7bdr/Screenshot%202014-08-22%2022.30.54.png?dl=0 - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Hengle Teron
Mew Age Outpaws
114
|
Posted - 2014.09.01 23:33:00 -
[4023] - Quote
uhm what were we talking about ?
oh never mind, it couldn't be that important |

Kaarous Aldurald
ROC Deep Space The ROC
9448
|
Posted - 2014.09.01 23:34:00 -
[4024] - Quote
I can absolutely confirm that it's Fabulous Rod now. He spun that same Darkfall story in the Rattlesnake thread.
Looks like his attitude hasn't improved any, either. Still expecting the game to cater to his maladjusted expectations, instead of adjusting himself to the reality of the game. And lashing out at anyone who cares to correct him, to boot.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

RubyPorto
RubysRhymes
5456
|
Posted - 2014.09.01 23:37:00 -
[4025] - Quote
Kaarous Aldurald wrote:I can absolutely confirm that it's Fabulous Rod now. He spun that same Darkfall story in the Rattlesnake thread.
Looks like his attitude hasn't improved any, either. Still expecting the game to cater to his maladjusted expectations, instead of adjusting himself to the reality of the game. And lashing out at anyone who cares to correct him, to boot.
I remember Fabulous Rod. He spent a couple weeks spamming me with hilariously abusive mails on his alt after making a fan thread for me on the forums.
Because a Forum alt isn't enough, you have to have a mail alt. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.01 23:37:00 -
[4026] - Quote
Kaarous ...
He simply writes what people don't want to read and what keeps them posting. I bet if it was WoW he would rant about how the lack of suicide gankers is killing the game.
I never played WoW so no idea. :p
- Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Kaarous Aldurald
ROC Deep Space The ROC
9449
|
Posted - 2014.09.01 23:39:00 -
[4027] - Quote
Solecist Project wrote:Kaarous ...
He simply writes what people don't want to read and what keeps them posting. I bet if it was WoW he would rant about how the lack of suicide gankers is killing the game.
I never played WoW so no idea. :p
Oh, no, I disagree, butthurt like that can only be genuine. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Crumplecorn
Eve Cluster Explorations
1120
|
Posted - 2014.09.01 23:39:00 -
[4028] - Quote
NoLife NoFriends StillPosting wrote:Even after 3 years I still consider myself a newer/casual player. You should, 3 years of not playing the game won't teach you much.
Pic related [witty image] - Stream |

Hengle Teron
Mew Age Outpaws
114
|
Posted - 2014.09.01 23:40:00 -
[4029] - Quote
Solecist Project wrote:Kaarous ...
He simply writes what people don't want to read and what keeps them posting. I bet if it was WoW he would rant about how the lack of suicide gankers is killing the game.
I never played WoW so no idea. :p
well in WoW there is this beautiful thing called corpse camping... |

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.01 23:41:00 -
[4030] - Quote
Anyhow.
I feel lonely and that's why I am here. My friend Andre, the waiter, keeps supplying me with free tea.
We talk every few minutes while chilling to tea and music.
lol scrubs who pay when they go out.
Seriously the most chilling night I had in months.
Very balancing. (: - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 23:41:00 -
[4031] - Quote
NoLife NoFriends StillPosting wrote:Let me tell you a story. I started playing this game when I got banned from Darkfall, a player-skill based full loot pvp game with siege warfare and the best combat you could ask for. EVE wasn't a game that was very exciting to me. The combat I felt was uninteresting to me and required little player skill. I only started playing it because it was one of the only risk/reward pvp games in existence. What was interesting to me was the complexity of the game so I continued to play it, not actually playing it but having it run in the backgrounds. This is the only way I will play EVE as it currently does not feel worth my time investment to get more into it. I don't play enough to be in a corp and have always been solo. I used to mine in a hauler before the mackinaw changes. "Why would anyone mine in a hauler?" you might ask. The reason was because it had a cargo hold and i could leave it AFK while I got **** done in real life and played other games. Since I was only checking back every so often, it made more sense for me to play this way and I loved that there were creative solutions for your playstyle (or there was for me untill the Rattlesnake nerfs  ). I set out to play EVE with an AFK playstyle in mind. I maxed planetary interaction and R&D skills and I trained for a freighter, thinking that transporting goods would be the best way for me to actively make money with my character while AFK for long periods of time. At least half the isk used to purchase my freighter came from mining in a hauler, my first purchase over 400 mil. I had been hauling in my freighter afk for several months before I first heard of "bumping", and then I still wasn't sure what it was. I had no idea that it was even possible to gank a freighter in high sec, and I did not pay close attention to the forums as I find most of the regular posters here to be disgusting people. Even after 3 years I still consider myself a newer/casual player. I hadn't done a lot of hauling in my freighter but it It has only been out of sheer luck and my casual playstyle that I have not been ganked. Had such a catastrophic loss occured for me, I surely would have quit this game. The narrow profit margins of hauling in a freighter nowhere near make up for the excessive precautions now needed to ensure you aren't victimized by a bunch of greif monkeys that pay no significant costs or penalties for their actions. When broken stuff like this happens and you see people getting away with it in high sec, it seems completely unfair and you will ask yourself if the game is worth it knowing that you will continue to be at the mercy of people who are often sociopaths and who seem to have all the advantages. This game has really been on the ropes for me now after I found out I can't play this game like I thought I would, and after CCP Rise gutted the creative possibilities of the Rattlesnake  . I only do afk activities anymore but I still pay a monthly sub in cash, hopeing that the game will change for the better soon. Maybe for some of you, this game is your life, but for many it can be fairly easy to drop once something pushes you over the edge. TLDR: Casuals, newer players can own freighters. Suicide ganking does cause people to quit and its usually the casual, newer players who pay cash for their subs. It takes away from the game and causes disgust with the game from its players.
Great post. While I personally oppose autopiloting ships, because space is dangerous and should be treated as such, I agree with you that there is a major imbalance in how suicide ganking works. I have my 5-6 billion isk battleship at risk, PvE fitted, and the gankers risk only their cheap gank ship, which they know they will lose anyway. There are no real consequences for going -10 sec status, especially if your suicide gank alt is dedicated solely to that activity. I think the result is a lot of hurt feelings and players quitting the game. |

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.01 23:42:00 -
[4032] - Quote
dude there is no need to quote that much text.
dont be a ****, this is just stupid. cut it.
besides ppl already realised he is a troll and you are the same. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

RubyPorto
RubysRhymes
5456
|
Posted - 2014.09.01 23:43:00 -
[4033] - Quote
Veers Belvar wrote:Great post. While I personally oppose autopiloting ships, because space is dangerous and should be treated as such, I agree with you that there is a major imbalance in how suicide ganking works. I have my 5-6 billion isk battleship at risk, PvE fitted, and the gankers risk only their cheap gank ship, which they know they will lose anyway. There are no real consequences for going -10 sec status, especially if your suicide gank alt is dedicated solely to that activity. I think the result is a lot of hurt feelings and players quitting the game.
Some fine posting right there. Pic related. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.01 23:45:00 -
[4034] - Quote
Kaarous Aldurald wrote:Solecist Project wrote:Kaarous ...
He simply writes what people don't want to read and what keeps them posting. I bet if it was WoW he would rant about how the lack of suicide gankers is killing the game.
I never played WoW so no idea. :p
Oh, no, I disagree, butthurt like that can only be genuine. of course you do, but you are wrong.
he is simply a professional. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Kaarous Aldurald
ROC Deep Space The ROC
9449
|
Posted - 2014.09.01 23:48:00 -
[4035] - Quote
RubyPorto wrote:Veers Belvar wrote:Great post. While I personally oppose autopiloting ships, because space is dangerous and should be treated as such, I agree with you that there is a major imbalance in how suicide ganking works. I have my 5-6 billion isk battleship at risk, PvE fitted, and the gankers risk only their cheap gank ship, which they know they will lose anyway. There are no real consequences for going -10 sec status, especially if your suicide gank alt is dedicated solely to that activity. I think the result is a lot of hurt feelings and players quitting the game. Some fine posting right there. Pic related.
Nah, their grammar structure is too different. No one is that hardcore.
I am seriously considering putting out a contract on Belvedere though. He's starting to become tiresome. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 23:49:00 -
[4036] - Quote
Solecist Project wrote:dude there is no need to quote that much text.
dont be a ****, this is just stupid. cut it.
besides ppl already realised he is a troll and you are the same.
Please try to keep it civil. Can you show me a rule about how much text and I can quote? And neither of us is a troll. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
21
|
Posted - 2014.09.01 23:50:00 -
[4037] - Quote
Kaarous Aldurald wrote:I can absolutely confirm that it's Fabulous Rod now. He spun that same Darkfall story in the Rattlesnake thread.
Still expecting the game to cater to his maladjusted expectations, instead of adjusting himself to the reality of the game.
The game has already been in a direction to my liking. Crimewatch and fixing canflipping were a step in the right direction. I have faith that these last bastions for the risk averse pilots afraid of real pvp will eliminated, forcing their aggression onto targets that will fight back instead of the newer and casual players. These are broken, imbalanced mechanics where the aggressors have all the advantages and pay no significant penalties like you would expect.
It is clearly absurd that suicide gankers are continued to operate without any significant costs or penalties for their actions while inflicting devastating losses on their victims within the relative comfort of high sec whose only crime is not knowing everything about the game.
Suicide ganking is clearly an issue and this thread has only reached so many pages due certain players baffling refusal to concede the common sense facts surrounding this issue. You can lead a horse to water but apparently some of them like to continue to argue nomatter how much you beat them over the head with the facts. And these horses like to be posting every day and all day long too 
Discredits yourself. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 23:50:00 -
[4038] - Quote
Kaarous Aldurald wrote:RubyPorto wrote:Veers Belvar wrote:Great post. While I personally oppose autopiloting ships, because space is dangerous and should be treated as such, I agree with you that there is a major imbalance in how suicide ganking works. I have my 5-6 billion isk battleship at risk, PvE fitted, and the gankers risk only their cheap gank ship, which they know they will lose anyway. There are no real consequences for going -10 sec status, especially if your suicide gank alt is dedicated solely to that activity. I think the result is a lot of hurt feelings and players quitting the game. Some fine posting right there. Pic related. Nah, their grammar structure is too different. No one is that hardcore. I am seriously considering putting out a contract on Belvedere though. He's starting to become tiresome.
I'm really not concerned about your threats, all I ask is that you stay civil on the forums and avoid insults. |

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.01 23:50:00 -
[4039] - Quote
Kaarous Aldurald wrote:RubyPorto wrote:Veers Belvar wrote:Great post. While I personally oppose autopiloting ships, because space is dangerous and should be treated as such, I agree with you that there is a major imbalance in how suicide ganking works. I have my 5-6 billion isk battleship at risk, PvE fitted, and the gankers risk only their cheap gank ship, which they know they will lose anyway. There are no real consequences for going -10 sec status, especially if your suicide gank alt is dedicated solely to that activity. I think the result is a lot of hurt feelings and players quitting the game. Some fine posting right there. Pic related. Nah, their grammar structure is too different. No one is that hardcore. I am seriously considering putting out a contract on Belvedere though. He's starting to become tiresome. you don't know many professionals.........
but no idea i didnt look into it. no care for that. people dont listen anyway. - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657
When ppl think it's fun to respond to HATE, all they show ... is their own. |

Kaarous Aldurald
ROC Deep Space The ROC
9449
|
Posted - 2014.09.01 23:54:00 -
[4040] - Quote
I like how Sock Puppet thinks that can flipping was "fixed".
They gave it back fairly quickly afterward, in the form of the MTU. Best of all, the MTU even gives a killmail, and lets us go after mission runners instead of just worthless Retrievers that you can pop with a Catalyst anyway.
All in all, while I was disappointed to see can flipping move from limited engagement to suspect flag, CCP more than made up for it.
But it does go to show how carebears will try and spin anything in their favor to try and advance their narrative. Just like with the freighter "buff". "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.01 23:56:00 -
[4041] - Quote
This thread needs a lock!
Please confirm! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 When ppl think it's fun to respond to HATE, all they show ... is their own. |

Kaarous Aldurald
ROC Deep Space The ROC
9449
|
Posted - 2014.09.01 23:58:00 -
[4042] - Quote
Solecist Project wrote:Kaarous, stop eating his bait already!
Take a step back and look at yourself!
I know what I'm doing, oddly enough. I'm bored at work, with little else to do. Making them look the fool is good short term entertainment. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.01 23:59:00 -
[4043] - Quote
Solecist Project wrote:This thread needs a lock!
Please confirm!
Just because you don't like the thread and are not contributing to it, does not mean that it needs a lock. |

Solecist Project
The Scope Gallente Federation
9758
|
Posted - 2014.09.02 00:03:00 -
[4044] - Quote
Kaarous Aldurald wrote:Solecist Project wrote:Kaarous, stop eating his bait already!
Take a step back and look at yourself! I know what I'm doing, oddly enough. I'm bored at work, with little else to do. Making them look the fool is good short term entertainment. No.
The fool here is you, Kaarous.
You are saying what literally all of them say. Everyone. You eat the bait and think it's funny, not realising that you are being manipulated!
The forum does that to people. One loses perspective and distance!
You are aeriously being manipulated and believe it's great too, while all you are is being a victim!
Go do something smart with your time, but eating bait and being manipulated is none of that!
Trust your good gal con artist! - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 When ppl think it's fun to respond to HATE, all they show ... is their own. |

Ima Wreckyou
The Conference Elite CODE.
189
|
Posted - 2014.09.02 00:16:00 -
[4045] - Quote
Tried to actually retrieve the data about Freighter kills, but too tired to actually plot the stuff. This is the script I used (forum somehow murders the indentation):
Quote:#!/bin/env ruby # # API doc: # https://neweden-dev.com/ZKillboard_APIrequire 'json' require 'time' require 'open-uri' require 'active_support/all' result_file = File.new('freighter_kills.csv', 'w') MONTHS = 48 URL = 'https://zkillboard.com/api/kills/highsec/group/513/no-attackers/no-items/' MONTHS.times do |i| time = Time.now - i.months time_string = time.strftime('%Y-%m') uri = URI(URL + 'year/' + time.year.to_s + '/month/' + time.month.to_s + '/') killmails = JSON.parse(uri.read) result_file.puts [ time_string, killmails.length ].join(', ') end result_file.close
It somehow crashed because of some ssl crap I was to lazy to debug still got some of the data, probably zkillboards site. Don't murder me because I abused the API. It also has a cap at 200 kills, which I was too lazy to fix as well. But it may still give you some idea about the state of things.
Quote: 2014-09, 4 2014-08, 145 2014-07, 172 2014-06, 174 2014-05, 154 2014-04, 200 2014-03, 187 2014-02, 138 2014-01, 200 2013-12, 160 2013-11, 200 2013-10, 200 2013-09, 93 2013-08, 78 2013-07, 95 2013-06, 121 2013-05, 104 2013-04, 200 2013-03, 195 2013-02, 51 2013-01, 78 2012-12, 67 2012-11, 200 2012-10, 138 2012-09, 132 2012-08, 84 2012-07, 17 2012-06, 23 2012-05, 27 2012-04, 114 2012-03, 76 2012-02, 43 2012-01, 28 2011-12, 37 2011-11, 38 2011-10, 41 2011-09, 22 2011-08, 23 2011-07, 32 2011-06, 22 2011-05, 17 2011-04, 40 2011-03, 40 2011-02, 23 2011-01, 31 2010-12, 17 2010-11, 23
the Code ALWAYS wins |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 00:21:00 -
[4046] - Quote
Ima Wreckyou wrote:Tried to actually retrieve the data about Freighter kills, but too tired to actually plot the stuff. This is the script I used (forum somehow murders the indentation): Quote:#!/bin/env ruby # # API doc: # https://neweden-dev.com/ZKillboard_APIrequire 'json' require 'time' require 'open-uri' require 'active_support/all' result_file = File.new('freighter_kills.csv', 'w') MONTHS = 48 URL = 'https://zkillboard.com/api/kills/highsec/group/513/no-attackers/no-items/' MONTHS.times do |i| time = Time.now - i.months time_string = time.strftime('%Y-%m') uri = URI(URL + 'year/' + time.year.to_s + '/month/' + time.month.to_s + '/') killmails = JSON.parse(uri.read) result_file.puts [ time_string, killmails.length ].join(', ') end result_file.close It somehow crashed because of some ssl crap I was to lazy to debug still got some of the data, probably zkillboards site. Don't murder me because I abused the API. It also has a cap at 200 kills, which I was too lazy to fix as well. But it may still give you some idea about the state of things. Quote: 2014-09, 4 2014-08, 145 2014-07, 172 2014-06, 174 2014-05, 154 2014-04, 200 2014-03, 187 2014-02, 138 2014-01, 200 2013-12, 160 2013-11, 200 2013-10, 200 2013-09, 93 2013-08, 78 2013-07, 95 2013-06, 121 2013-05, 104 2013-04, 200 2013-03, 195 2013-02, 51 2013-01, 78 2012-12, 67 2012-11, 200 2012-10, 138 2012-09, 132 2012-08, 84 2012-07, 17 2012-06, 23 2012-05, 27 2012-04, 114 2012-03, 76 2012-02, 43 2012-01, 28 2011-12, 37 2011-11, 38 2011-10, 41 2011-09, 22 2011-08, 23 2011-07, 32 2011-06, 22 2011-05, 17 2011-04, 40 2011-03, 40 2011-02, 23 2011-01, 31 2010-12, 17 2010-11, 23
Thanks - that's really helpful. It looks like there was some kind of elevating event in late 2013, which is before CODE started targeting them. Any idea what it was? |

RubyPorto
RubysRhymes
5459
|
Posted - 2014.09.02 00:24:00 -
[4047] - Quote
Veers Belvar wrote:Thanks - that's really helpful. It looks like there was some kind of elevating event in late 2013, which is before CODE started targeting them. Any idea what it was?
Miniluv got off break. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Solecist Project
The Scope Gallente Federation
9760
|
Posted - 2014.09.02 00:29:00 -
[4048] - Quote
The reason why it is so easy to manipulate people is because they refuse to accept that they are being manipulated when they are being told.
So they just keep being victims.
Fine... I tried. *shrugs*
Good night, victims! o/ - Please people, keep it on topic and above all Sibyyl! - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=369657 When ppl think it's fun to respond to HATE, all they show ... is their own. |

IIshira
School of Applied Knowledge Caldari State
1155
|
Posted - 2014.09.02 00:31:00 -
[4049] - Quote
Solecist Project wrote:This thread needs a lock!
Please confirm! I second this. The OP was answered quite clearly by CCP Falcon. Many might not agree with this but I think if the game devs see this is part of the gameplay then I don't see it being changed. This thread has been reduced to silly trolling. |

Herr Wilkus
Aggressive Salvage Services LLC
1067
|
Posted - 2014.09.02 00:56:00 -
[4050] - Quote
I disagree. This thread is probably the only reason I've visited the forums in the last few weeks.
Any other CODE/James315 thread gets locked before page two. So, if this is the closest thing to CODE. GD sticky topic we are allowed to have on GD, I'll take it. |
|

IIshira
School of Applied Knowledge Caldari State
1155
|
Posted - 2014.09.02 03:24:00 -
[4051] - Quote
Herr Wilkus wrote:I disagree. This thread is probably the only reason I've visited the forums in the last few weeks.
Any other CODE/James315 thread gets locked before page two. So, if this is the closest thing to CODE. GD sticky topic we are allowed to have on GD, I'll take it.
Obviously you haven't found this thread with over 400 replies...
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199310
Do we really need a sticky for people to troll about bumping and suicide ganking? CCP has said both are part of the game mechanics and not an exploit.
I honestly don't like bumping as a game mechanic. Not because I don't think it's "fair" but it seems silly to "bump" another ship in space. I can whine and cry on the forms for weeks but you know what... At the end of the day it's how the game is played so adapt and overcome.
You can avoid most ganks if you use your brain... People make themselves easy targets and they die. Maybe we need a sticky on facts about how not to get ganked rather than a whine thread about how ganking is bad. Then people will stop being easy targets and the problem won't be there. As long as you have AFK pilots in untanked ships you'll have ganks.
|

RubyPorto
RubysRhymes
5462
|
Posted - 2014.09.02 03:27:00 -
[4052] - Quote
IIshira wrote:Not because I don't think it's "fair" but it seems silly to "bump" another ship in space. I can whine and cry on the forms for weeks but you know what... At the end of the day it's how the game is played so adapt and overcome.
Agreed. Bumping harmlessly off each other is kind of silly, even for a Submarine game. But it's less silly than the two alternatives; ghosting through each other and damaging each other. The first alternative is more silly due to expectations concerns, and the second due to obvious gameplay problems.
I'm sure you know all this, I just wanted to make clear to other readers the reasons why the silly harmless bumping mechanic remains (and should remain) in the game. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Tippia
Sunshine and Lollipops
24340
|
Posted - 2014.09.02 03:27:00 -
[4053] - Quote
RubyPorto wrote:Kaarous Aldurald wrote:I can absolutely confirm that it's Fabulous Rod now. He spun that same Darkfall story in the Rattlesnake thread.
Looks like his attitude hasn't improved any, either. Still expecting the game to cater to his maladjusted expectations, instead of adjusting himself to the reality of the game. And lashing out at anyone who cares to correct him, to boot.
I remember Fabulous Rod. He spent a couple weeks spamming me with hilariously abusive mails on his alt after making a fan thread for me on the forums. Because a Forum alt isn't enough, you have to have a mail alt. Oh, it's definitely him. Just look at this gem:
NoLife NoFriends StillPosting wrote:You such an obnoxious person that I would not be suprirsed you ask for proof that the sky is blue. Get a life, trash. You are beyond pathetic, finding it worthwhile to argue in such a ridiculous fashion, so nonsensically and irrespective of common sense.
Have fun taking those heavy doses of denial and constantly filling the void that is your social life. The facts are right in front of you.
You probably think you've won something, given that I have taken time out of my day to be one more voice letting you know that you are indeed a pathetic moron who spends all your time arguing (nonsensically) with everyone, endlessly on a video game forum.
Clearly i win at life. You can't even win a forum argument nor admit you are wrong. It must really suck to be you, kid. He fails to present any kind of argument and is deeply troubled that the facts don't agree with him and that proof is demanded of him for his outlandish statements. And since he can't actually win without those facts and arguments, he instantly becomes abusive.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 03:28:00 -
[4054] - Quote
IIshira wrote:Herr Wilkus wrote:I disagree. This thread is probably the only reason I've visited the forums in the last few weeks.
Any other CODE/James315 thread gets locked before page two. So, if this is the closest thing to CODE. GD sticky topic we are allowed to have on GD, I'll take it. Obviously you haven't found this thread with over 400 replies... https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199310Do we really need a sticky for people to troll about bumping and suicide ganking? CCP has said both are part of the game mechanics and not an exploit. I honestly don't like bumping as a game mechanic. Not because I don't think it's "fair" but it seems silly to "bump" another ship in space. I can whine and cry on the forms for weeks but you know what... At the end of the day it's how the game is played so adapt and overcome. You can avoid most ganks if you use your brain... People make themselves easy targets and they die. Maybe we need a sticky on facts about how not to get ganked rather than a whine thread about how ganking is bad. Then people will stop being easy targets and the problem won't be there. As long as you have AFK pilots in untanked ships you'll have ganks.
What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity. |

Kaarous Aldurald
ROC Deep Space The ROC
9455
|
Posted - 2014.09.02 03:31:00 -
[4055] - Quote
Veers Belvar wrote: What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity.
It's a sandbox game.
Full cargo or empty should not make any difference. "Because I can" is always a good enough reason to do anything, whether it be to fly into the sun, take a faction battleship on a Titanomachy tour, or suicide gank an empty ship.
Curtailing player freedom is not the solution, if you think too many haulers are dying. If they actually bothered to be at their keyboards and play the game correctly, most of those deaths would not have happened.
No nerf is needed to something that has a foolproof counter, even if people are stupid enough to not use the counter. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24340
|
Posted - 2014.09.02 03:31:00 -
[4056] - Quote
Veers Belvar wrote:What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity. Why should there be less ganking of empty or tanked haulers? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9455
|
Posted - 2014.09.02 03:33:00 -
[4057] - Quote
Tippia wrote:Veers Belvar wrote:What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity. Why should there be less ganking of empty or tanked haulers?
Hurt feelings, obviously. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 03:35:00 -
[4058] - Quote
Tippia wrote:Veers Belvar wrote:What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity. Why should there be less ganking of empty or tanked haulers?
Because Eve risk/reward mechanics should make that unprofitable, and hence rare. |

baltec1
Bat Country Goonswarm Federation
12937
|
Posted - 2014.09.02 03:39:00 -
[4059] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity. Why should there be less ganking of empty or tanked haulers? Because Eve risk/reward mechanics should make that unprofitable, and hence rare.
It is unprofitable and it is rare. Join Bat Country today and defend the Glorious Socialist Dictatorship |

RubyPorto
RubysRhymes
5462
|
Posted - 2014.09.02 03:42:00 -
[4060] - Quote
Tippia wrote:Veers Belvar wrote:Au contraire....I firmly believe that 3 optimally fitted and operated bumping machariels can render a freighter unable to warp off. What you believe is irrelevant. The fact is that they can't.
Even if 3 optimally fitted and flown Machs were inescapable (which they aren't), why shouldn't 3 players (plus the 10+ player gank squad) not be able to successfully mess with a single player? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 03:45:00 -
[4061] - Quote
RubyPorto wrote:Tippia wrote:Veers Belvar wrote:Au contraire....I firmly believe that 3 optimally fitted and operated bumping machariels can render a freighter unable to warp off. What you believe is irrelevant. The fact is that they can't. Even if 3 optimally fitted and flown Machs were inescapable (which they aren't), why shouldn't 3 players ( plus the 10+ player gank squad) not be able to successfully mess with a single player?
Well I think they are (and have not seen proof to the contrary, just assertion). And it's not a question of messing, its a question of what CONCORD should respond to, and how they would react to the victim being pinned down. I think they would escort him to safety. And when I'm looking at these recent freighter ganks, a lot of them are empty/have minimal cargo, so at least as far as freighter ganks go, ganking empty ones does not see to be so rare. |

Kaarous Aldurald
ROC Deep Space The ROC
9458
|
Posted - 2014.09.02 03:47:00 -
[4062] - Quote
baltec1 wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:What I would like to see are mechanics that cause more ganking of undertanked haulers with excessive cargo, and less ganking of well tanked/empty haulers that are a net loss to the gankers. I think that would make suicide ganking a much more valuable and logical activity. Why should there be less ganking of empty or tanked haulers? Because Eve risk/reward mechanics should make that unprofitable, and hence rare. It is unprofitable and it is rare.
So much so, in fact, that people literally have to subsidize it in order for it to happen at all. Which is why New Order supporters are such good, kind hearted people. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24342
|
Posted - 2014.09.02 03:49:00 -
[4063] - Quote
Veers Belvar wrote:Well I think they are (and have not seen proof to the contrary, just assertion). Yes you have. You just didn't understand what was shown to you because you don't understand or know about the mechanics involved. So, again, what you think is irrelevant GÇö the undeniable fact is that they can't.
Quote:And it's not a question of messing, its a question of what CONCORD should respond to, and how they would react to the victim being pinned down. And the answer is simple: since it's not an aggressive act, they should do nothing.
Quote:And when I'm looking at these recent freighter ganks, a lot of them are empty/have minimal cargo How many and by whom? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 03:51:00 -
[4064] - Quote
Tippia wrote:Veers Belvar wrote:Well I think they are (and have not seen proof to the contrary, just assertion). Yes you have. You just didn't understand what was shown to you because you don't understand or know about the mechanics involved. So, again, what you think is irrelevant GÇö the undeniable fact is that they can't. Quote:And it's not a question of messing, its a question of what CONCORD should respond to, and how they would react to the victim being pinned down. And the answer is simple: since it's not an aggressive act, they should do nothing. Quote:And when I'm looking at these recent freighter ganks, a lot of them are empty/have minimal cargo How many and by whom?
Repeating the same assertion over and over does not make it true. Please provide a source for the freighter being able to escape bumping, or admit that you have none.
And again about the bumping (and for the last time...I can only repeat the same point so many times) - it's inconsistent with how CONCORD would and should act - so fix it.
And look through zkill for the latest freighter kills to see what I mean. |

RubyPorto
RubysRhymes
5463
|
Posted - 2014.09.02 03:52:00 -
[4065] - Quote
Veers Belvar wrote:RubyPorto wrote:Tippia wrote:Veers Belvar wrote:Au contraire....I firmly believe that 3 optimally fitted and operated bumping machariels can render a freighter unable to warp off. What you believe is irrelevant. The fact is that they can't. Even if 3 optimally fitted and flown Machs were inescapable (which they aren't), why shouldn't 3 players ( plus the 10+ player gank squad) not be able to successfully mess with a single player? Well I think they are (and have not seen proof to the contrary, just assertion). And it's not a question of messing, its a question of what CONCORD should respond to, and how they would react to the victim being pinned down. I think they would escort him to safety. And when I'm looking at these recent freighter ganks, a lot of them are empty/have minimal cargo, so at least as far as freighter ganks go, ganking empty ones does not see to be so rare.
Why should CONCORD respond to bumping? CONCORD has no investigative role, nor is it intended to. It punishes Criminal Actions and that's it.
Why should the value of the cargo have anything to do with game mechanics?
Why is it a problem if people are willing to lose money to do something they enjoy? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

RubyPorto
RubysRhymes
5463
|
Posted - 2014.09.02 03:54:00 -
[4066] - Quote
Veers Belvar wrote:And look through zkill for the latest freighter kills to see what I mean.
Just looked at the 5 most recent ones. Exactly zero were empty.
Stop lying.
Veers Belvar wrote:Repeating the same assertion over and over does not make it true. Please provide a source for the freighter being able to escape bumping, or admit that you have none.
Stasis Webifier II "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

baltec1
Bat Country Goonswarm Federation
12938
|
Posted - 2014.09.02 03:54:00 -
[4067] - Quote
Veers Belvar wrote: Repeating the same assertion over and over does not make it true. Please provide a source for the freighter being able to escape bumping, or admit that you have none.
I gave you several a few pages back. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
9458
|
Posted - 2014.09.02 03:55:00 -
[4068] - Quote
Veers Belvar wrote: Repeating the same assertion over and over does not make it true. Please provide a source for the freighter being able to escape bumping, or admit that you have none.
Please provide a source for a freighter being completely unable to escape, or admit that you have none. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Jenn aSide
Smokin Aces.
7979
|
Posted - 2014.09.02 04:05:00 -
[4069] - Quote
Quote: why would you gank an empty ship?
Because it's a space ship in a spaceship video game. Why did Han Solo feel the need to make the Kessel Run in just 7 parsecs? |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:06:00 -
[4070] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote: Repeating the same assertion over and over does not make it true. Please provide a source for the freighter being able to escape bumping, or admit that you have none.
I gave you several a few pages back. Must have missed it, can you clarify? This is without assistance from friends, etc.... This is an MMO, they are using a fleet, what makes you think you don't have to use at least one friend to counter the efforts of 25 people?
Why does CONCORD come and save you if you get warp scrambled? Why don't they demand that you bring friends to help you? Because when people do bad things to you in highsec, CONCORD comes and kills them, and sets you free. Why should it matter if they pressed F5 to scram you, or used 3 machs to bump you so you can't align and warp off? |
|

RubyPorto
RubysRhymes
5465
|
Posted - 2014.09.02 04:07:00 -
[4071] - Quote
Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss.
My question involved the freighter itself being able to escape, without help.
You claimed empty, tanked freighters were being killed. None of those are empty, none are tanked.
Why should it be able to escape a trap laid by 15 plus people without any help. This isn't a single player game.
Veers Belvar wrote:Why does CONCORD come and save you if you get warp scrambled? Why don't they demand that you bring friends to help you? Because when people do bad things to you in highsec, CONCORD comes and kills them, and sets you free. Why should it matter if they pressed F5 to scram you, or used 3 machs to bump you so you can't align and warp off?
They don't. They come and punish the person with the temerity to activate an aggressive module in HS.
Try webbing someone. It doesn't hurt them, it helps them into warp, and CONCORD will kill you for it. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:08:00 -
[4072] - Quote
Tippia wrote:Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss. How do you know they were done at a loss? Quote:My question involved the freighter itself being able to escape, without help. Actually, no. Now you're moving the goal posts. Quote:why would you gank an empty ship? Why not? Especially if you can make money from itGǪ
Compare the drop and the cost of the ships, and you will see they lost money. And my freighter question always involved 3 optimally bumping machariels, and an optimally responsive freighter. And how do you make money from ganking empty ships? |

Kaarous Aldurald
ROC Deep Space The ROC
9459
|
Posted - 2014.09.02 04:08:00 -
[4073] - Quote
Veers Belvar wrote: 1. Experience is not proof. I have experience in Uedama that shows the opposite. You would need an actual source proving that 3 OPTIMALLY bumping machs couldn't prevent warp. I think only CCP could provide that.
Your "experience" just shows that you don't understand what "anecdote" means. It also shows that yes, as we all already knew, most people who fly haulers are bad players who don't play the game correctly.
None of those things mean that a good player who does things right will not escape, as I have several times, along with several others in this thread.
Quote: 2. CONCORD punishes wrongful activity
No, it does not. It punishes a criminal activation of an offensive module.
I won't address your third point, since self referential nonsense means even less coming from someone who wallows in ignorance as much as you do. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kaarous Aldurald
ROC Deep Space The ROC
9459
|
Posted - 2014.09.02 04:09:00 -
[4074] - Quote
Veers Belvar wrote: And how do you make money from ganking empty ships?
This is a sandbox game. Whether it's profitable to do it or not is not the litmus test for something.
It's whether I felt like doing it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12939
|
Posted - 2014.09.02 04:09:00 -
[4075] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote: Repeating the same assertion over and over does not make it true. Please provide a source for the freighter being able to escape bumping, or admit that you have none.
I gave you several a few pages back. Must have missed it, can you clarify? This is without assistance from friends, etc.... This is an MMO, they are using a fleet, what makes you think you don't have to use at least one friend to counter the efforts of 25 people? Why does CONCORD come and save you if you get warp scrambled? Why don't they demand that you bring friends to help you? Because when people do bad things to you in highsec, CONCORD comes and kills them, and sets you free. Why should it matter if they pressed F5 to scram you, or used 3 machs to bump you so you can't align and warp off?
Because if concord went after people bumping each other then the jita undock would be a graveyard. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Herr Wilkus
Aggressive Salvage Services LLC
1070
|
Posted - 2014.09.02 04:09:00 -
[4076] - Quote
RubyPorto wrote:[] Stasis Webifier II
Haha, Veers Belvar got told.
What he meant to say was: How can a solo freighter pilot, without a single friend or alt, escape from a group of 20 or more intent on ganking him?
Also, JF + cyno works pretty well too. J stands for "jump".
I liked the bit where he "thinks Concord would escort a bumped freighter to safety", therefore they should.
Apparently thinks he is the "Concord Whisperer" now. WTF.
But he's not. I am. They speak to me. What do they want? They say "Free us - we want to gank the freighterzzzzzzzz....." and then they'd help out with the gank, then insta-lock and warp scramble the pod until the gank squad can finish it off.
Free concord! |

Kaarous Aldurald
ROC Deep Space The ROC
9459
|
Posted - 2014.09.02 04:10:00 -
[4077] - Quote
Jenn aSide wrote:Quote: why would you gank an empty ship?
Because it's a space ship in a spaceship video game. Why did Han Solo feel the need to make the Kessel Run in just 7 parsecs?
Less than 12, you Philistine. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:11:00 -
[4078] - Quote
RubyPorto wrote:Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss.
My question involved the freighter itself being able to escape, without help. You claimed empty, tanked freighters were being killed. None of those are empty, none are tanked. Why should it be able to escape a trap laid by 15 plus people without any help. This isn't a single player game.
I meant empty or tanked, not both...here are some examples..... https://zkillboard.com/kill/40982597/ (basically empty) https://zkillboard.com/kill/40979249/ https://zkillboard.com/kill/40978967/ |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:13:00 -
[4079] - Quote
[/quote]
I gave you several a few pages back.[/quote]
Must have missed it, can you clarify? This is without assistance from friends, etc....[/quote]
This is an MMO, they are using a fleet, what makes you think you don't have to use at least one friend to counter the efforts of 25 people?[/quote]
Why does CONCORD come and save you if you get warp scrambled? Why don't they demand that you bring friends to help you? Because when people do bad things to you in highsec, CONCORD comes and kills them, and sets you free. Why should it matter if they pressed F5 to scram you, or used 3 machs to bump you so you can't align and warp off?[/quote]
Because if concord went after people bumping each other then the jita undock would be a graveyard.[/quote]
For sure....if you have been following (not a slight, I realize the thread is long) - I proposed that any gank victim get a 60 second period after CONCORD arrives where it can insta-warp away regardless of bumping. It would be like a pod. This would avoid the 4-4 stuff, and is easy to code, and makes sense that CONCORD arrives at the scene and escorts the victim safely to the next system. It would not protect autopiloters, or stop new gankers from shooting. |

baltec1
Bat Country Goonswarm Federation
12939
|
Posted - 2014.09.02 04:14:00 -
[4080] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss.
My question involved the freighter itself being able to escape, without help. You claimed empty, tanked freighters were being killed. None of those are empty, none are tanked. Why should it be able to escape a trap laid by 15 plus people without any help. This isn't a single player game. I meant empty or tanked, not both...here are some examples..... https://zkillboard.com/kill/40982597/ (basically empty) https://zkillboard.com/kill/40979249/https://zkillboard.com/kill/40978967/
They are being paid to gank freighters, that is where their money comes from. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

RubyPorto
RubysRhymes
5465
|
Posted - 2014.09.02 04:14:00 -
[4081] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss.
My question involved the freighter itself being able to escape, without help. You claimed empty, tanked freighters were being killed. None of those are empty, none are tanked. Why should it be able to escape a trap laid by 15 plus people without any help. This isn't a single player game. I meant empty or tanked, not both...here are some examples..... https://zkillboard.com/kill/40982597/ (basically empty) https://zkillboard.com/kill/40979249/https://zkillboard.com/kill/40978967/
So you've finally learned to provide evidence. I'm so proud. So that's 3 out of how many in August?
And why should a single player be able to escape a trap laid by 15+ people specifically designed to counter the ship they're flying without any help? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:14:00 -
[4082] - Quote
baltec1 wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss.
My question involved the freighter itself being able to escape, without help. You claimed empty, tanked freighters were being killed. None of those are empty, none are tanked. Why should it be able to escape a trap laid by 15 plus people without any help. This isn't a single player game. I meant empty or tanked, not both...here are some examples..... https://zkillboard.com/kill/40982597/ (basically empty) https://zkillboard.com/kill/40979249/https://zkillboard.com/kill/40978967/ They are being paid to gank freighters, that is where their money comes from.
They get an SRP, but they don't actually make any money ganking empty freighters. |

Tippia
Sunshine and Lollipops
24344
|
Posted - 2014.09.02 04:15:00 -
[4083] - Quote
Veers Belvar wrote:1. Experience is not proof. You didn't ask for proof. You asked for a source. I gave you one. Proof for why it works has already been posted.
Anyone with actual experience will be such a source (and no, you have no experience GÇö all you have is outside observation of someone else not succeeding for reasons unknown to you).
Quote:CONCORD punishes wrongful activity No. CONCORD enforces cost on aggression. Period.
Quote:I just posted them. So two and by no-one that you cared to mention. That is not GÇ£a lotGÇ¥.
Quote:Compare the drop and the cost of the ships, and you will see they lost money. And my freighter question always involved 3 optimally bumping machariels, and an optimally responsive freighter. And how do you make money from ganking empty ships? So provide numbers. Don't just ask others to do the work for you.
Actually no, it was not always that. Now you are adding GÇ£optimally responsiveGÇ¥, just as how you added GÇ£without helpGÇ¥. If you keep changing the requirements, your question becomes fallacious. Now, granted, it doesn't actually change anything GÇö the freighter can escape anyway GÇö but it means you are trying to alter the conditions to squeeze out a GÇ£winGÇ¥, which means your argument is invalid.
The same way you make money from making pixels light up on a screen. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

IIshira
School of Applied Knowledge Caldari State
1157
|
Posted - 2014.09.02 04:19:00 -
[4084] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:I see a Rhea with a paltry 100 mil cargo, that cost a lot more than to gank. then an obelisk with 700 mil ganked at a loss, another one with 500 mil ganked at a loss, then one with 150 mil ganked at a loss, and one charon with 1.4 bil in cargo ganked at a profit. so 4/5 were at a loss, and many at a significant loss.
My question involved the freighter itself being able to escape, without help. You claimed empty, tanked freighters were being killed. None of those are empty, none are tanked. Why should it be able to escape a trap laid by 15 plus people without any help. This isn't a single player game. I meant empty or tanked, not both...here are some examples..... https://zkillboard.com/kill/40982597/ (basically empty) https://zkillboard.com/kill/40979249/https://zkillboard.com/kill/40978967/
Ladies and gentlemen... Can someone point out what all three had in common? |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:20:00 -
[4085] - Quote
baltec1 wrote:Veers Belvar wrote:
For sure....if you have been following (not a slight, I realize the thread is long) - I proposed that any gank victim get a 60 second period after CONCORD arrives where it can insta-warp away regardless of bumping. It would be like a pod. This would avoid the 4-4 stuff, and is easy to code, and makes sense that CONCORD arrives at the scene and escorts the victim safely to the next system. It would not protect autopiloters, or stop new gankers from shooting.
No. Protection of your freighter is down to you not NPCs. To get out of being bumped is as easy as simply having an alt in a web ship or having an interceptor fly out in front of a bumped freighter to provide a warp point.
I disagree, sorry. I think that CONCORD should react to wrongful activity in highsec as they would be expected to respond - mainly by helping the victim. It's not just some random isk sink there to blow ships up. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:21:00 -
[4086] - Quote
IIshira wrote:Veers Belvar wrote:why would you gank an empty ship? Think about what you just asked... If I'm sitting on a gate in lowsec and someone comes through with a hauler do I scan or convo the guy and ask if his cargo is worth me killing? No it's called PVP and Eve is a PVP game so I blow him up! No one would ask why did I kill this poor innocent person. Change this to highsec and I'm a mean "Ganker" This is because some people think highsec should be or is PVP free. It's not and hopefully never will be! If I can kill a one billion ISK freighter who made himself an easy target by auto piloting with no tank... Why not?
And what I'm saying is that by adjusting the risk/reward mechanics we can make it so that the gankers look for high value kills instead of blowing up empty ships, which I think is a more logical form of gameplay. It just requires some creativity and changes to the game mechanics. |

IIshira
School of Applied Knowledge Caldari State
1157
|
Posted - 2014.09.02 04:21:00 -
[4087] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
For sure....if you have been following (not a slight, I realize the thread is long) - I proposed that any gank victim get a 60 second period after CONCORD arrives where it can insta-warp away regardless of bumping. It would be like a pod. This would avoid the 4-4 stuff, and is easy to code, and makes sense that CONCORD arrives at the scene and escorts the victim safely to the next system. It would not protect autopiloters, or stop new gankers from shooting.
No. Protection of your freighter is down to you not NPCs. To get out of being bumped is as easy as simply having an alt in a web ship or having an interceptor fly out in front of a bumped freighter to provide a warp point. I disagree, sorry. I think that CONCORD should react to wrongful activity in highsec as they would be expected to respond - mainly by helping the victim. It's not just some random isk sink there to blow ships up.
CONCORD was never meant to "help the victim"... They punish those the aggressor by destroying his or her ship and reducing their security status.. |

Kaarous Aldurald
ROC Deep Space The ROC
9460
|
Posted - 2014.09.02 04:22:00 -
[4088] - Quote
Veers Belvar wrote: How is this any different than what is currently accomplished by shooting at yourself?
He really is this stupid, folks.
Ok, since you can't find both of your brains cells to rub together and figure it out, I will spell it out for you. I'll try to use small words.
Your idea lets a ship have an immunity period alongside an insta warp, if a gank fails.
So I deliberately fail a gank against myself with an alt, any time I am in danger.
And I am thus invincible.
Congratulations, you broke quite literally the entire game.
Oh, and civility is given to civilized people. Not thumbless, ignorant monkeys. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:23:00 -
[4089] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: How is this any different than what is currently accomplished by shooting at yourself?
He really is this stupid, folks. Ok, since you can't find both of your brains cells to rub together and figure it out, I will spell it out for you. I'll try to use small words. Your idea lets a ship have an immunity period alongside an insta warp, if a gank fails. So I deliberately fail a gank against myself with an alt, any time I am in danger. And I am thus invincible. Congratulations, you broke quite literally the entire game. Oh, and civility is given to civilized people. Not thumbless, ignorant monkeys.
WRONG...... my idea is to grant invicibility against bumping, AND ONLY AGAINST BUMPING. Clear now? Why do you insist on distorting what I say? I mean come on, that was pretty darn clear.
And feel free to stop calling me "stupid," thanks. |

Tippia
Sunshine and Lollipops
24345
|
Posted - 2014.09.02 04:24:00 -
[4090] - Quote
IIshira wrote:Ladies and gentlemen... Can someone point out what all three had in common? I can stop something else that's interesting: two were anti-tanked and two did not create any CONCORD losses.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

IIshira
School of Applied Knowledge Caldari State
1157
|
Posted - 2014.09.02 04:24:00 -
[4091] - Quote
Veers Belvar wrote:IIshira wrote:Veers Belvar wrote:why would you gank an empty ship? Think about what you just asked... If I'm sitting on a gate in lowsec and someone comes through with a hauler do I scan or convo the guy and ask if his cargo is worth me killing? No it's called PVP and Eve is a PVP game so I blow him up! No one would ask why did I kill this poor innocent person. Change this to highsec and I'm a mean "Ganker" This is because some people think highsec should be or is PVP free. It's not and hopefully never will be! If I can kill a one billion ISK freighter who made himself an easy target by auto piloting with no tank... Why not? And what I'm saying is that by adjusting the risk/reward mechanics we can make it so that the gankers look for high value kills instead of blowing up empty ships, which I think is a more logical form of gameplay. It just requires some creativity and changes to the game mechanics.
But you're forgetting that all ganks aren't for the cargo...
You know what though.. Freighter pilots already have something to control the risk of being gaked. It's called fitting a tank. |

RubyPorto
RubysRhymes
5466
|
Posted - 2014.09.02 04:24:00 -
[4092] - Quote
Veers Belvar wrote:I disagree, sorry. I think that CONCORD should react to wrongful activity in highsec as they would be expected to respond - mainly by helping the victim. It's not just some random isk sink there to blow ships up.
Except that that is exactly what CONCORD is. It is a game mechanic designed to impose a cost on illegal aggression in HS. That's it.
Veers Belvar wrote:And what I'm saying is that by adjusting the risk/reward mechanics we can make it so that the gankers look for high value kills instead of blowing up empty ships, which I think is a more logical form of gameplay. It just requires some creativity and changes to the game mechanics.
They do look for high value kills. They very rarely kill empty ships, and when they do, they do it for roleplaying purposes. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Tippia
Sunshine and Lollipops
24346
|
Posted - 2014.09.02 04:26:00 -
[4093] - Quote
Veers Belvar wrote:And what I'm saying is that by adjusting the risk/reward mechanics we can make it so that the gankers look for high value kills instead of blowing up empty ships Why should they?
Quote:It's not just some random isk sink there to blow ships up. This is in every way the exact opposite of what they're there for. They are only there to make people lose ISK by blowing up their ships. That is their only purpose. They are also not an ISK sink. The only part you got right was that they are not random.
Quote:I think that CONCORD should react to wrongful activity in highsec as they would be expected to respond - mainly by helping the victim That is GÇö very explicitly and deliberately GÇö not what CONCORD is for. That role has been given to players, and at no point will NPCs ever be created to take a player's job. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 04:28:00 -
[4094] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote: How is this any different than what is currently accomplished by shooting at yourself?
He really is this stupid, folks. Ok, since you can't find both of your brains cells to rub together and figure it out, I will spell it out for you. I'll try to use small words. Your idea lets a ship have an immunity period alongside an insta warp, if a gank fails. So I deliberately fail a gank against myself with an alt, any time I am in danger. And I am thus invincible. Congratulations, you broke quite literally the entire game. Oh, and civility is given to civilized people. Not thumbless, ignorant monkeys. WRONG...... my idea is to grant invicibility against bumping, AND ONLY AGAINST BUMPING. Clear now? Why do you insist on distorting what I say? I mean come on, that was pretty darn clear. And feel free to stop calling me "stupid," thanks.
As in real life the police must first be called.....they dont magically appear when something bad happens. It takes time "heimskur"
Concord is kinda like the real police...they prevent nothing and never show up until someone's already dead bio worthy **** right there
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Kaarous Aldurald
ROC Deep Space The ROC
9462
|
Posted - 2014.09.02 04:28:00 -
[4095] - Quote
Veers Belvar wrote: WRONG...... my idea is to grant invicibility against bumping, AND ONLY AGAINST BUMPING. Clear now? Why do you insist on distorting what I say? I mean come on, that was pretty darn clear.
And feel free to stop calling me "stupid," thanks.
No, numbskull, actually read it for five freaking seconds. The instant warping part of your suggestion grants me immunity to being scrammed by a war target too.
All I have to do is blap my own freighter, I get my 60 seconds of instant warp just like you said, and poof, I instantly disappear into the nearest station. Immune to war targets, too.
If you want people to have a better estimate of your intelligence, you need to stop saying such staggeringly unintelligent things. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

IIshira
School of Applied Knowledge Caldari State
1159
|
Posted - 2014.09.02 04:30:00 -
[4096] - Quote
Tippia wrote:IIshira wrote:Ladies and gentlemen... Can someone point out what all three had in common? I can stop something else that's interesting: two were anti-tanked and two did not create any CONCORD losses. 
You win...
I think this "Highsec should be safe from PVP" idea is just silly.
People please stop being silly! Properly fit your ships with a tank... Don't go AFK or autopilot in dangerous systems.. A few simple things and lots of tears could be avoide. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:30:00 -
[4097] - Quote
Tippia wrote:Veers Belvar wrote:And what I'm saying is that by adjusting the risk/reward mechanics we can make it so that the gankers look for high value kills instead of blowing up empty ships Why should they? Quote:It's not just some random isk sink there to blow ships up. This is in every way the exact opposite of what they're there for. They are only there to make people lose ISK by blowing up their ships. That is their only purpose. They are also not an ISK sink. The only part you got right was that they are not random. Quote:I think that CONCORD should react to wrongful activity in highsec as they would be expected to respond - mainly by helping the victim That is GÇö very explicitly and deliberately GÇö not what CONCORD is for. That role has been given to players, and at no point will NPCs ever be created to take a player's job.
I think its important to clear this up - let's examine the quote by CCP Falcon-
"CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive."
Concord is analogized to both a police force and a law enforcement agency - they are not just some arbitrary isk sink.
Now imagine CONCORD is not a police force, let's say they are just McDonalds workers - try the sentence now
"McDonalds workers offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive."
Doesn't make sense now, right? Why? Because McDonalds workers are not a "law enforcement agency" and not a "police force."
Literally, the sentence only makes sense if CONCORD is both a police force and a law enforcement agency - its literally unreadable otherwise.
QED |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:32:00 -
[4098] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: WRONG...... my idea is to grant invicibility against bumping, AND ONLY AGAINST BUMPING. Clear now? Why do you insist on distorting what I say? I mean come on, that was pretty darn clear.
And feel free to stop calling me "stupid," thanks.
No, numbskull, actually read it for five freaking seconds. The instant warping part of your suggestion grants me immunity to being scrammed by a war target too. All I have to do is blap my own freighter, I get my 60 seconds of instant warp just like you said, and poof, I instantly disappear into the nearest station. Immune to war targets, too. If you want people to have a better estimate of your intelligence, you need to stop saying such staggeringly unintelligent things.
Wrong - the instawarp would not apply if you are scrammed. All it means is that bumping can not stop you from warping. The war target would have locked you up and scrammed you long before CONCORD showed up. Calling people names won't make up for shoddy argumentation. |

IIshira
School of Applied Knowledge Caldari State
1159
|
Posted - 2014.09.02 04:33:00 -
[4099] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: WRONG...... my idea is to grant invicibility against bumping, AND ONLY AGAINST BUMPING. Clear now? Why do you insist on distorting what I say? I mean come on, that was pretty darn clear.
And feel free to stop calling me "stupid," thanks.
No, numbskull, actually read it for five freaking seconds. The instant warping part of your suggestion grants me immunity to being scrammed by a war target too. All I have to do is blap my own freighter, I get my 60 seconds of instant warp just like you said, and poof, I instantly disappear into the nearest station. Immune to war targets, too. If you want people to have a better estimate of your intelligence, you need to stop saying such staggeringly unintelligent things.
You're asking for a logical argument rather than silliness. This is the same guy that follows CODE wherever they go to troll them in local... It's quite funny. I sat in the system while they were ganking just to get a laugh. |

Kaarous Aldurald
ROC Deep Space The ROC
9462
|
Posted - 2014.09.02 04:34:00 -
[4100] - Quote
Veers Belvar wrote: Wrong - the instawarp would not apply if you are scrammed. All it means is that bumping can not stop you from warping. The war target would have locked you up and scrammed you long before CONCORD showed up. Calling people names won't make up for shoddy argumentation.
Oh, my Great Good God Above, you have to be kidding me with this.
The instawarp would let me get away long, long before they scrammed me.
Get it yet, imbecile? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Tippia
Sunshine and Lollipops
24346
|
Posted - 2014.09.02 04:35:00 -
[4101] - Quote
Veers Belvar wrote:I think its important to clear this up - let's examine the quote by CCP Falcon-
"CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." In other words, they share two characteristics with a law enforcement agency: they provide a deterrent and they are reactive. This does not mean that they are one.
The operative word missing is GÇ£otherGÇ¥. Be it GÇ£the same as any other law enforcement agencyGÇ¥ or GÇ£as with any other policeGÇ¥. Without that word, they are not in the same class GÇö they just have shared characteristics with the class.
Quote:Concord is analogized to both a police force and a law enforcement agency - they are not just some arbitrary isk sink. No. CONCORD's response (and the reason for that response) is simply compared with the law. They are an arbitrary cost enforcement mechanism GÇö that's how they offer a deterrent.
Quote:Literally, the sentence only makes sense if CONCORD is both a police force and a law enforcement agency - its literally unreadable otherwise. Incorrect. The sentence makes sense if CONCORD is a cost enforcement mechanism that happens after a gank rather than before it: it creates a deterrent through punitive and reactive measures. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Tippia
Sunshine and Lollipops
24349
|
Posted - 2014.09.02 04:41:00 -
[4102] - Quote
Veers Belvar wrote:The instawarp only starts once CONCORD shows up...not once you get shot at. GǪand that lets you do exactly what he describes. This is bad thing. Your idea is bad. It also does not solve anything. It is trying to GÇ£fixGÇ¥ a problem that doesn't even exist. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:42:00 -
[4103] - Quote
Tippia wrote:Veers Belvar wrote:I think its important to clear this up - let's examine the quote by CCP Falcon-
"CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." In other words, they share two characteristics with a law enforcement agency: they provide a deterrent and they are reactive. This does not mean that they are one. The operative word missing is GÇ£otherGÇ¥. Be it GÇ£the same as any other law enforcement agencyGÇ¥ or GÇ£as with any other policeGÇ¥. Without that word, they are not in the same class GÇö they just have shared characteristics with the class. There's a reason why I said that your linguistic insight was insufficient and getting you into trouble. Words have meaning GÇö a small word can make all the difference in the world. Quote:Concord is analogized to both a police force and a law enforcement agency - they are not just some arbitrary isk sink. No. CONCORD's response (and the reason for that response) is simply compared with the law. They are an arbitrary cost enforcement mechanism GÇö that's how they offer a deterrent. Quote:Literally, the sentence only makes sense if CONCORD is both a police force and a law enforcement agency - its literally unreadable otherwise. Incorrect. The sentence makes sense if CONCORD is a cost enforcement mechanism that happens after a gank rather than before it: it creates a deterrent through punitive and reactive measures. As it happens, that is exactly what CONCORD is and what it does and why it does it. All without being a police force. Fancy that. By the way, you do know that EVE has a police force, right? In fact, it has numerous police forces. They fight crime. They also have those characteristics by virtue of being within that class.
"other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals). |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:43:00 -
[4104] - Quote
Tippia wrote:Veers Belvar wrote:The instawarp only starts once CONCORD shows up...not once you get shot at. GǪand that lets you do exactly what he describes. This is bad thing. Your idea is bad. It also does not solve anything. It is trying to GǣfixGǥ a problem that doesn't even exist.
I'm not seeing it...please lay out the scenario....remember that if you are scrammed before CONCORD arrives, their arrival won't make a difference. |

Kaarous Aldurald
ROC Deep Space The ROC
9464
|
Posted - 2014.09.02 04:44:00 -
[4105] - Quote
Tippia wrote:Veers Belvar wrote:The instawarp only starts once CONCORD shows up...not once you get shot at. GǪand that lets you do exactly what he describes. This is bad thing. Your idea is bad. It also does not solve anything. It is trying to GǣfixGǥ a problem that doesn't even exist.
Yeah, at this point he has been moved from the "persistent bad troll" file into the "completely un-salvageable, utterly without merit" file.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:45:00 -
[4106] - Quote
Kaarous Aldurald wrote:Tippia wrote:Veers Belvar wrote:The instawarp only starts once CONCORD shows up...not once you get shot at. GǪand that lets you do exactly what he describes. This is bad thing. Your idea is bad. It also does not solve anything. It is trying to GǣfixGǥ a problem that doesn't even exist. Yeah, at this point he has been moved from the "persistent bad troll" file into the "completely un-salvageable, utterly without merit" file.
Uh-huh, distort what I say and the call it trolling. Good luck to you, i'll prefer to engage with other people who actually are looking for reasoned discussion. |

baltec1
Bat Country Goonswarm Federation
12942
|
Posted - 2014.09.02 04:46:00 -
[4107] - Quote
Veers Belvar wrote:
"other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals).
Stop twisting his words.
He said that concord are like police because they do not protect, they punish after the event has happened. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 04:46:00 -
[4108] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:I think its important to clear this up - let's examine the quote by CCP Falcon-
"CONCORD offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive." In other words, they share two characteristics with a law enforcement agency: they provide a deterrent and they are reactive. This does not mean that they are one. The operative word missing is GÇ£otherGÇ¥. Be it GÇ£the same as any other law enforcement agencyGÇ¥ or GÇ£as with any other policeGÇ¥. Without that word, they are not in the same class GÇö they just have shared characteristics with the class. There's a reason why I said that your linguistic insight was insufficient and getting you into trouble. Words have meaning GÇö a small word can make all the difference in the world. Quote:Concord is analogized to both a police force and a law enforcement agency - they are not just some arbitrary isk sink. No. CONCORD's response (and the reason for that response) is simply compared with the law. They are an arbitrary cost enforcement mechanism GÇö that's how they offer a deterrent. Quote:Literally, the sentence only makes sense if CONCORD is both a police force and a law enforcement agency - its literally unreadable otherwise. Incorrect. The sentence makes sense if CONCORD is a cost enforcement mechanism that happens after a gank rather than before it: it creates a deterrent through punitive and reactive measures. As it happens, that is exactly what CONCORD is and what it does and why it does it. All without being a police force. Fancy that. By the way, you do know that EVE has a police force, right? In fact, it has numerous police forces. They fight crime. They also have those characteristics by virtue of being within that class. "other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals).
What I dont get is that you dont get how ******** what you're saying sounds? Do you know how policemen work? They dont show up right away, and 15 seconds is a hell of alot better than the 30 minutes to an hour in real life.
Tl;dr : Stop crying
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Kaarous Aldurald
ROC Deep Space The ROC
9464
|
Posted - 2014.09.02 04:47:00 -
[4109] - Quote
Veers Belvar wrote: i'll prefer to engage with other people who actually are looking for reasoned discussion.
That'd be a first.
Thus far all you have done is make hypocritical appeals to realism, lie about being a lawyer, and post the same repeatedly debunked nonsense since you showed up. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:48:00 -
[4110] - Quote
baltec1 wrote:Veers Belvar wrote:
"other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals).
Stop twisting his words. He said that concord are like police because they do not protect, they punish after the event has happened.
Ok, great. I'm fine with that. The key point is that CONCORD punish for breaking the law- they are not just some "isk sink mechanic." They are an intelligent organization that monitors compliance with the law in highsec, and punishes any disobedience. Is that fair? |
|

Tippia
Sunshine and Lollipops
24349
|
Posted - 2014.09.02 04:49:00 -
[4111] - Quote
Veers Belvar wrote:"other" is not a required word in that sentence. It is required to draw the conclusions you're drawing. Since it's missing, those conclusions can't be drawn.
Parking meter attendants can be described the same way, yet they are not a police force. The UN can be described the same way, yet they are not a police force. Hall monitors can be described the same way, yet they are not a police force. I can be described the same way, yet I am not a police force.
Quote:In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." GǪand guess what? He has said pretty much exactly that. Do you know why? Because that's how highsec works; that's how CONCORD works; and that's how personal responsibility works.
Quote:The key point is that CONCORD punish for breaking the law- they are not just some "isk sink mechanic." Close but not quite. They punish you for breaking the law (GÇ£the lawGÇ¥ in this question is GÇ£no unsanctioned aggressive actsGÇ¥) by enforcing the cost penalty that comes breaking the law. That single law GÇö aggression comes at a cost GÇö is the key principle of highsec.
Oh, and stop calling them an ISK sink mechanic GÇö it just makes you seem even more ignorant.
Quote:I'm not seeing it...please lay out the scenario. Onoz, WTs incoming. Trigger CONCORD to get a free out if it turns out we can't take them! GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 04:53:00 -
[4112] - Quote
Tippia wrote:Veers Belvar wrote:"other" is not a required word in that sentence. It is required to draw the conclusions you're drawing. Since it's missing, those conclusions can't be drawn. Parking meter attendants can be described the same way, yet they are not a police force. The UN can be described the same way, yet they are not a police force. Hall monitors can be described the same way, yet they are not a police force. I can be described the same way, yet I am not a police force. Quote:In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." GǪand guess what? He has said pretty much exactly that. Do you know why? Because that's how highsec works; that's how CONCORD works; and that's how personal responsibility works. Quote:I'm not seeing it...please lay out the scenario. Onoz, WTs incoming. Trigger CONCORD to get a free out if it turns out we can't take them!
Wouldn't it just be quicker to warp off if the WTs are coming? I mean how would avoiding bumping help here? Since they are a WT, they will just lock and scram you, which they can do anyway.
All the groups you gave serve a police-like function, they enforce laws. Whether its the UN, parking attendants, or hall monitors. They are the entities that ensure compliance with the applicable laws. |

Kaarous Aldurald
ROC Deep Space The ROC
9464
|
Posted - 2014.09.02 04:55:00 -
[4113] - Quote
Veers Belvar wrote: All the groups you gave serve a police-like function, they enforce laws. Whether its the UN, parking attendants, or hall monitors. They are the entities that ensure compliance with the applicable laws.
And we've been over this. The only applicable laws govern the use of offensive modules. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

RubyPorto
RubysRhymes
5468
|
Posted - 2014.09.02 04:55:00 -
[4114] - Quote
Veers Belvar wrote:"McDonalds workers offer a level of deterrent just the same as any law enforcement agency, but as with any police for they're reactive and punitive rather than proactive."
Doesn't make sense now, right? Why? Because McDonalds workers are not a "law enforcement agency" and not a "police force."
Ladies and Gentlemen, the Chewbacca defense.
It doesn't make sense because McDonalds workers do nothing to react to or punish illegal aggression in HS. Has nothing to do with any similarities to law enforcement agencies. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 05:03:00 -
[4115] - Quote
RubyPorto wrote:Veers Belvar wrote:"other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals). CCP Falcon said that exact thing in the sentences immediately surrounding the one you're quoting: CCP Falcon wrote:Why should CCP provide protection for your haulage in high sec?
....
If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.
Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back. Notice the use of a rhetorical question to explain that CCP (and thus the mechanics of the game) do not provide and are not meant to provide protection to you. Also notice how he coolly dismisses your claim that HS is not a place where you need friends.
CCP Falcon was referring to people getting blown up before CONCORD arrived (when I agree they deserve no protection). My point is that CONCORD should act intelligently once it shows up, and not let a ship effectively be rendered unable to warp due to bumping, hence my 60 seconds of immunity from bumping. |

RubyPorto
RubysRhymes
5471
|
Posted - 2014.09.02 05:03:00 -
[4116] - Quote
Veers Belvar wrote:I would be thrilled of CONCORD would act like hall monitors, the UN, or parking attendants. These people do more than just hand out fines. They also take necessary action to enforce the laws and accomplish their duties. A hall monitor who sees Student A beating up Student B would not just give them both tickets for being out of class and go home, he would break the fight up. Ditto for the UN. And the parking attendant would also enforce other laws in his jurisdiction.
If fighting weren't against the rules in the school, I'd expect him to do exactly that. The parking attendant will not enforce not-laws. Just like CONCORD doesn't punish those not performing Criminal Actions in HS. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 05:06:00 -
[4117] - Quote
RubyPorto wrote:Veers Belvar wrote:I would be thrilled of CONCORD would act like hall monitors, the UN, or parking attendants. These people do more than just hand out fines. They also take necessary action to enforce the laws and accomplish their duties. A hall monitor who sees Student A beating up Student B would not just give them both tickets for being out of class and go home, he would break the fight up. Ditto for the UN. And the parking attendant would also enforce other laws in his jurisdiction. If fighting weren't against the rules in the school, I'd expect him to do exactly that. The parking attendant will not enforce not-laws. Just like CONCORD doesn't punish those not performing Criminal Actions in HS.
And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime. |

baltec1
Bat Country Goonswarm Federation
12944
|
Posted - 2014.09.02 05:06:00 -
[4118] - Quote
Veers Belvar wrote:baltec1 wrote:Why are you even trying to fly a freighter under a wardec? Ever been to highsec?
Whats your point? Trying to fly a freighter under a wardec is about as moronic as it gets. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
24351
|
Posted - 2014.09.02 05:06:00 -
[4119] - Quote
Veers Belvar wrote:Not getting your scenario. What is it you don't get about it? You get an instawarp that you can call in if you need it, which means you are in full control of the encounter. Before they can bring anything to bear on you, you have already decided the outcome. This is a bad thing. Your idea is bad. it also solves nothing.
Quote:I would be thrilled of CONCORD would act like hall monitors, the UN, or parking attendants. That is not their role so they never will.
Quote:Ever been to highsec? That doesn't answer his question: why are you even trying to fly a freighter under a wardec?
Quote:using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime. GǪexcept that there is exactly zero functional overlap, as you know full well by now. So there is zero reason why it should be a crime. That's why it isn't on and why CONCORD (to say nothing of the GMs) doesn't and shouldn't care about it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9464
|
Posted - 2014.09.02 05:07:00 -
[4120] - Quote
Veers Belvar wrote: And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime.
It is not the functional equivalent. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 05:07:00 -
[4121] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Why are you even trying to fly a freighter under a wardec? Ever been to highsec? Whats your point? Trying to fly a freighter under a wardec is about as moronic as it gets.
I know....and yet it happens every day, multiple times a day. Welcome to highsec. |

baltec1
Bat Country Goonswarm Federation
12944
|
Posted - 2014.09.02 05:08:00 -
[4122] - Quote
Veers Belvar wrote:
And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime.
No it shouldn't.
It is laughably easy to avoid and if you do get bumped there are several very easy ways to get out of it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

IIshira
School of Applied Knowledge Caldari State
1160
|
Posted - 2014.09.02 05:08:00 -
[4123] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Why are you even trying to fly a freighter under a wardec? Ever been to highsec? Whats your point? Trying to fly a freighter under a wardec is about as moronic as it gets. I know....and yet it happens every day, multiple times a day. Welcome to highsec.
And because of poor judgement they lose a ship. Welcome to Eve |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 05:09:00 -
[4124] - Quote
Tippia wrote:Veers Belvar wrote:Not getting your scenario. What is it you don't get about it? You get an instawarp that you can call in if you need it, which means you are in full control of the encounter. Before they can bring anything to bear on you, you have already decided the outcome. This is a bad thing. Your idea is bad. it also solves nothing. Quote:I would be thrilled of CONCORD would act like hall monitors, the UN, or parking attendants. That is not their role so they never will. Quote:Ever been to highsec? That doesn't answer his question: why are you even trying to fly a freighter under a wardec? Quote:using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime. GǪexcept that there is exactly zero functional overlap, as you know full well by now. So there is zero reason why it should be a crime. That's why it isn't on and why CONCORD (to say nothing of the GMs) doesn't and shouldn't care about it.
You could be aligned and insta warp already? How does immunity from bumping help? I'm just really not getting your scenario.....
And the fact is that when you try to press that warp button and it doesn't work, you don't care whether its from a scram or from bumping...the fact is that your mobility has been impaired. There is no reason for CONCORD to care what the cause of the impairment is. |

RubyPorto
RubysRhymes
5471
|
Posted - 2014.09.02 05:09:00 -
[4125] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:"other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals). CCP Falcon said that exact thing in the sentences immediately surrounding the one you're quoting: CCP Falcon wrote:Why should CCP provide protection for your haulage in high sec?
....
If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.
Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back. Notice the use of a rhetorical question to explain that CCP (and thus the mechanics of the game) do not provide and are not meant to provide protection to you. Also notice how he coolly dismisses your claim that HS is not a place where you need friends. CCP Falcon was referring to people getting blown up before CONCORD arrived (when I agree they deserve no protection). My point is that CONCORD should act intelligently once it shows up, and not let a ship effectively be rendered unable to warp due to bumping, hence my 60 seconds of immunity from bumping.
At no point does he limit his statements the way you're claiming he does.
CONCORD does act intelligently to enforce the laws of New Eden. Preventing someone from warping is not against the law in New Eden, only Activating an Aggressive Module in HS is.
Since you claimed to be a lawyer, think of this as being like going to Louisiana and arguing Common Law. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 05:10:00 -
[4126] - Quote
baltec1 wrote:Veers Belvar wrote:
And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime.
No it shouldn't. It is laughably easy to avoid and if you do get bumped there are several very easy ways to get out of it.
Warp scrambling is also easy to avoid. Blow up the scram...get out before they lock, move out of range, have friends bump them out of range. Do we care? Do we not have CONCORD punishing for restricting mobility because its easy to avoid? |

RubyPorto
RubysRhymes
5471
|
Posted - 2014.09.02 05:10:00 -
[4127] - Quote
Veers Belvar wrote:And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime.
It isn't a crime. It isn't functionally equivalent. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
16
|
Posted - 2014.09.02 05:11:00 -
[4128] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:"other" is not a required word in that sentence. In your view CCP Falcon should have said "CONCORD is not a police force at all. They are not in highsec to protect you. They are merely an isk-sink that destroy ships that commit a criminal act subsequent to such act occurring. Go protect yourselves." The fact that he did not say that strongly suggests that CONCORD is in fact viewed as a law enforcement agency (which is exactly what they do - enforce the laws, and punish criminals). CCP Falcon said that exact thing in the sentences immediately surrounding the one you're quoting: CCP Falcon wrote:Why should CCP provide protection for your haulage in high sec?
....
If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.
Welcome to New Eden, you just learned a very valuable lesson in being prepared and covering your back. Notice the use of a rhetorical question to explain that CCP (and thus the mechanics of the game) do not provide and are not meant to provide protection to you. Also notice how he coolly dismisses your claim that HS is not a place where you need friends. CCP Falcon was referring to people getting blown up before CONCORD arrived (when I agree they deserve no protection). My point is that CONCORD should act intelligently once it shows up, and not let a ship effectively be rendered unable to warp due to bumping, hence my 60 seconds of immunity from bumping. At no point does he limit his statements the way you're claiming he does. CONCORD does act intelligently to enforce the laws of New Eden. Preventing someone from warping is not against the law in New Eden, only Activating an Aggressive Module in HS is. Since you claimed to be a lawyer, think of this as being like going to Louisiana and arguing Common Law.
You don't define crimes by hypertechnical actions like "activating" a module. You define them by effect like "impairing mobility." It would be like punishing for murder by stabbing and not murder by bludgeoning - it would literally make no sense. |

Tippia
Sunshine and Lollipops
24351
|
Posted - 2014.09.02 05:12:00 -
[4129] - Quote
Veers Belvar wrote:You could be aligned and insta warp already? Then you don't control the situation.
Quote:And the fact is that when you try to press that warp button and it doesn't work, you don't care whether its from a scram or from bumping. Yes you do, because on one case, you can't warp whereas in the other, you still can. CONCORD cares because the former requires the use of an aggressive module and the latter does not.
Quote:You don't define crimes by hypertechnical actions like "activating" a module Yes you do. In fact, you have to. Welcome to game design. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

RubyPorto
RubysRhymes
5471
|
Posted - 2014.09.02 05:14:00 -
[4130] - Quote
Veers Belvar wrote:You don't define crimes by hypertechnical actions like "activating" a module. You define them by effect like "impairing mobility." It would be like punishing for murder by stabbing and not murder by bludgeoning - it would literally make no sense.
You might not, I might not. CONCORD does (and does for very good gameplay and lore reasons).
You also don't get a police force that arrives nearly instantaneously and summarily executes the criminal 100% of the time. More evidence that CONCORD isn't a police force. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

baltec1
Bat Country Goonswarm Federation
12944
|
Posted - 2014.09.02 05:16:00 -
[4131] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime.
No it shouldn't. It is laughably easy to avoid and if you do get bumped there are several very easy ways to get out of it. Warp scrambling is also easy to avoid. Blow up the scram...get out before they lock, move out of range, have friends bump them out of range. Do we care? Do we not have CONCORD punishing for restricting mobility because its easy to avoid?
I don't care how you try to word this terrible idea of yours.
Protection of your ship is up to you, bumping is not an aggressive mechanic and is easily avoided. Concord will not protect you from your own incompetence. Join Bat Country today and defend the Glorious Socialist Dictatorship |

RubyPorto
RubysRhymes
5473
|
Posted - 2014.09.02 05:19:00 -
[4132] - Quote
Veers Belvar wrote:And it shouldn't, here where that can be easily remedied by adopting my solution (and look how weak the parade of horribles in objection is...."losing control of the situation," seriously?"), it should be adopted to make CONCORD's enforcement of the law more logical, and less hypertechnical.
Ok, so CONCORD now punishes bumping. All bumping.
Remember, CONCORD is not a victim's services organization. They have nothing to do with protecting anyone. There is only one punishment in EVE.
Your "solution" goes against several basic design principles of CONCORD. Namely, that they are not proactive and they are not protective. They are exclusively punitive.
In other words, if you want protection bring friends. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

baltec1
Bat Country Goonswarm Federation
12947
|
Posted - 2014.09.02 05:20:00 -
[4133] - Quote
Veers Belvar wrote:
Except they will protect you from your incompetence in getting scrammed, right? And why is my idea terrible? Please give me your horrible scenario.
No, they wont. Concord will not stop people from pointing you.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
24354
|
Posted - 2014.09.02 05:21:00 -
[4134] - Quote
Veers Belvar wrote:Except they will protect you from your incompetence in getting scrammed, right? No.
Quote:And why is my idea terrible? This has already been explained in full. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 05:21:00 -
[4135] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Wouldn't it just be quicker to warp off if the WTs are coming? But then you don't get to blow them up if it turns out you can take them. Quote:All the groups you gave serve a police-like function, they enforce laws. No. None of them do, because none of them are law enforcement agencies or officials. And that's the whole point you're missing: just because you police something or serve a police-like function does not make you police or what you do law enforcement. Not getting your scenario...so you spawn CONCORD and now can't be bumped...you wait for the WT's to come (presumable you align away since you may want to run). They show up....and now you can instawarp...but you could do that anyway...they will never have time to bump you....and anyway why would they bother? It's much quicker to just scram you....again your parade of horribles is breaking down..... I would be thrilled of CONCORD would act like hall monitors, the UN, or parking attendants. These people do more than just hand out fines. They also take necessary action to enforce the laws and accomplish their duties. A hall monitor who sees Student A beating up Student B would not just give them both tickets for being out of class and go home, he would break the fight up. Ditto for the UN. And the parking attendant would also enforce other laws in his jurisdiction.
Veers, are you braindead? Concord would be the hall attendant. He shows up AFTER it starts.
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:23:00 -
[4136] - Quote
baltec1 wrote:Veers Belvar wrote:
Except they will protect you from your incompetence in getting scrammed, right? And why is my idea terrible? Please give me your horrible scenario.
No, they wont. Concord will not stop people from pointing you.
They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this? |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:24:00 -
[4137] - Quote
Tippia wrote:Veers Belvar wrote:Except they will protect you from your incompetence in getting scrammed, right? No. Quote:And why is my idea terrible? This has already been explained in full.
You completely failed to give a scenario where this would be problematic. |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 05:24:00 -
[4138] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
And again - just like warp scrambling is a crime, using bumping to render a ship unable to warp, which is the functional equivalent, SHOULD be a crime.
No it shouldn't. It is laughably easy to avoid and if you do get bumped there are several very easy ways to get out of it. Warp scrambling is also easy to avoid. Blow up the scram...get out before they lock, move out of range, have friends bump them out of range. Do we care? Do we not have CONCORD punishing for restricting mobility because its easy to avoid? I don't care how you try to word this terrible idea of yours. Protection of your ship is up to you, bumping is not an aggressive mechanic and is easily avoided. Concord will not protect you from your own incompetence. Except they will protect you from your incompetence in getting scrammed, right? And why is my idea terrible? Please give me your horrible scenario.
Scenario: Ganker shoots you, you die(maybe). CONCORD shows up and kill ganker(guaranteed). You warps away(maybe). It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:25:00 -
[4139] - Quote
Devils Embrace wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Wouldn't it just be quicker to warp off if the WTs are coming? But then you don't get to blow them up if it turns out you can take them. Quote:All the groups you gave serve a police-like function, they enforce laws. No. None of them do, because none of them are law enforcement agencies or officials. And that's the whole point you're missing: just because you police something or serve a police-like function does not make you police or what you do law enforcement. Not getting your scenario...so you spawn CONCORD and now can't be bumped...you wait for the WT's to come (presumable you align away since you may want to run). They show up....and now you can instawarp...but you could do that anyway...they will never have time to bump you....and anyway why would they bother? It's much quicker to just scram you....again your parade of horribles is breaking down..... I would be thrilled of CONCORD would act like hall monitors, the UN, or parking attendants. These people do more than just hand out fines. They also take necessary action to enforce the laws and accomplish their duties. A hall monitor who sees Student A beating up Student B would not just give them both tickets for being out of class and go home, he would break the fight up. Ditto for the UN. And the parking attendant would also enforce other laws in his jurisdiction. Veers, are you braindead? Concord would be the hall attendant. He shows up AFTER it starts.
I have no idea what you are saying. Of course CONCORD shows up after it starts. Where did I ask for CONCORD to be prophylactic? I literally have no idea what you are trying to say. |

Tippia
Sunshine and Lollipops
24355
|
Posted - 2014.09.02 05:26:00 -
[4140] - Quote
Veers Belvar wrote:You completely failed to give a scenario where this would be problematic. Incorrect. You just didn't understand it GÇö as always GÇö and said so very clearly. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:26:00 -
[4141] - Quote
Scenario: Ganker shoots you, you die(maybe). CONCORD shows up and kill ganker(guaranteed). You warps away(maybe). [/quote]
And therefore what? all I've done is make it so that post CONCORD showing up you can't be bumped....where is the problem here? |

baltec1
Bat Country Goonswarm Federation
12948
|
Posted - 2014.09.02 05:26:00 -
[4142] - Quote
Veers Belvar wrote: They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this?
Because it means CCP is protecting you rather than you protecting yourself.
Do you even know why freighters are bumped? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 05:26:00 -
[4143] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Except they will protect you from your incompetence in getting scrammed, right? And why is my idea terrible? Please give me your horrible scenario.
No, they wont. Concord will not stop people from pointing you. They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this?
Your solution changes game mechanics that dont need to be changed. EVE is a dark and gritty universe. You want "protection", go play "Hello Kitty Online Adventures". Get over it! It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:27:00 -
[4144] - Quote
Tippia wrote:Veers Belvar wrote:You completely failed to give a scenario where this would be problematic. Incorrect. You just didn't understand it GÇö as always GÇö and said so very clearly.
Nice try, your scenario completely broke down and my idea had no unintended effects. |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:28:00 -
[4145] - Quote
baltec1 wrote:Veers Belvar wrote: They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this?
Because it means CCP is protecting you rather than you protecting yourself. Do you even know why freighters are bumped?
Yes, to stop the from aligning and warping off. And when CCP comes and blows up people scramming you, isnt that CCP protecting you rather than you protecting yourself? |

baltec1
Bat Country Goonswarm Federation
12948
|
Posted - 2014.09.02 05:30:00 -
[4146] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote: They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this?
Because it means CCP is protecting you rather than you protecting yourself. Do you even know why freighters are bumped? Yes, to stop the from aligning and warping off.
Wrong.
They are still able to warp off if they use a web or warp to a celestial or safe or to a ship that is in front of them. They are bumped to get them away from the gate guns and navy ships on the gate. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
24355
|
Posted - 2014.09.02 05:30:00 -
[4147] - Quote
Veers Belvar wrote:Yes, to stop the from aligning and warping off. But why? (They can still align and warp off, by the way).
Quote:And when CCP comes and blows up people scramming you, isnt that CCP protecting you rather than you protecting yourself? No. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:33:00 -
[4148] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote: They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this?
Because it means CCP is protecting you rather than you protecting yourself. Do you even know why freighters are bumped? Yes, to stop the from aligning and warping off. Wrong. They are still able to warp off if they use a web or warp to a celestial or safe or to a ship that is in front of them. They are bumped to get them away from the gate guns and navy ships on the gate.
If they could just warp off to a celestial bumping would be pretty pointless, right? No one would do it. Obviously it is done in such a way that you want have time to align and reach the threshold speed to warp to a celestial. |

baltec1
Bat Country Goonswarm Federation
12948
|
Posted - 2014.09.02 05:35:00 -
[4149] - Quote
Veers Belvar wrote:
If they could just warp off to a celestial bumping would be pretty pointless, right? No one would do it. Obviously it is done in such a way that you want have time to align and reach the threshold speed to warp to a celestial.
People are stupid Join Bat Country today and defend the Glorious Socialist Dictatorship |

IIshira
School of Applied Knowledge Caldari State
1162
|
Posted - 2014.09.02 05:37:00 -
[4150] - Quote
baltec1 wrote:Veers Belvar wrote:
If they could just warp off to a celestial bumping would be pretty pointless, right? No one would do it. Obviously it is done in such a way that you want have time to align and reach the threshold speed to warp to a celestial.
People are stupid Exactly... Pilots that don't even understand the basic game mechanics. They make easy kills though |
|

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 05:39:00 -
[4151] - Quote
Not just people, the combative poster that doesnt understand game mechanics is STUPID. It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Tippia
Sunshine and Lollipops
24357
|
Posted - 2014.09.02 05:39:00 -
[4152] - Quote
Veers Belvar wrote:That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You're finally getting it. Do you understand how why your GÇ£experienceGÇ¥ was disqualified as pretty much worthless and irrelevant to the discussion?
Quote:And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all. What happened is that you met the proverbial bigger fool. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:43:00 -
[4153] - Quote
Tippia wrote:Veers Belvar wrote:That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You're finally getting it. Do you understand how why your GÇ£experienceGÇ¥ was disqualified as pretty much worthless and irrelevant to the discussion? Quote:And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all. What happened is that you met the proverbial bigger fool.
I'm just not seeing it guys, and it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. I think it's a whole lot tougher to do than you are claiming. |

Tippia
Sunshine and Lollipops
24358
|
Posted - 2014.09.02 05:45:00 -
[4154] - Quote
Veers Belvar wrote:I'm just not seeing it guys Then open your eyes. It's not any more complicated than that.
Quote:it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. It's not a question for them, because the answer is obvious: yes. The mechanics say so, experience says so, in fact, everything says so. Trying to appeal to a GÇ£higher powerGÇ¥ to change the fact of the matter will not work.
Quote:I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. Welcome to highsec. The answer is not any more complicated than that. If you think otherwise, the only solution is for you to stop. Breaking the game certainly won't solve the problem.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:48:00 -
[4155] - Quote
Tippia wrote:Veers Belvar wrote:I'm just not seeing it guys Then open your eyes. It's not any more complicated than that. Quote:it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. It's not a question for them, because the answer is obvious: yes. The mechanics say so, experience says so, in fact, everything says so. Trying to appeal to a GÇ£higher powerGÇ¥ to change the fact of the matter will not work. Quote:I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. Welcome to highsec. The answer is not any more complicated than that. If you think otherwise, the only solution is for you to stop. Breaking the game certainly won't solve the problem.
And again from you...merely asserting that X is true, without proving it, and with significant evidence to the contrary, does not make it true. |

IIshira
School of Applied Knowledge Caldari State
1162
|
Posted - 2014.09.02 05:48:00 -
[4156] - Quote
Veers Belvar wrote:I'm just not seeing it guys, and it really is a question for CCP. Oh it's clear you're not seeing it.
CCP already said what they had to say on this matter. You're just not happy with what that was so you want something different. Not going to happen so sorry |

RubyPorto
RubysRhymes
5477
|
Posted - 2014.09.02 05:49:00 -
[4157] - Quote
Veers Belvar wrote:I'm just not seeing it guys, and it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. I think it's a whole lot tougher to do than you are claiming.
Again, why should a solo pilot be able to escape the efforts of three pilots specifically fit and flown to stop him?
They have a good shot at escaping a single mach and with help (webber or interceptor) can escape a large number of machs. The reason for this is the way warping works, which bumping doesn't stop. If you are moving in the direction of your warp target at better than 75% of your speed, you will immediately enter warp. Doesn't matter why you're moving that direction. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 05:49:00 -
[4158] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You're finally getting it. Do you understand how why your GÇ£experienceGÇ¥ was disqualified as pretty much worthless and irrelevant to the discussion? Quote:And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all. What happened is that you met the proverbial bigger fool. I'm just not seeing it guys, and it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. I think it's a whole lot tougher to do than you are claiming.
When they bump you, aim for the nearest celestial in the direction you are traveling. Problem solved. If they bump you away from any celestial, you Sir are SOL
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:50:00 -
[4159] - Quote
IIshira wrote:Veers Belvar wrote:I'm just not seeing it guys, and it really is a question for CCP. Oh it's clear you're not seeing it. CCP already said what they had to say on this matter. You're just not happy with what that was so you want something different. Not going to happen so sorry
CCP never answered this question...and they are constantly analyzing the situation to investigate altering game mechanics. I am confident that CODE's campaign of destruction will draw a response from CCP, especially in regards to disincentivizing the ganking of empty freighters. |

Tippia
Sunshine and Lollipops
24358
|
Posted - 2014.09.02 05:50:00 -
[4160] - Quote
Veers Belvar wrote:And again from you...merely asserting that X is true, without proving it, and with significant evidence to the contrary, does not make it true. No, but the ample evidence provided to you proves it. If, after all that, and after having every detailed you got wrong explained to you, you still refuse to think that things work the way they work, then that's not a problem that can be fixed by changing the game.
The only solution to you not believing in reality is for you to start believing in reality. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:51:00 -
[4161] - Quote
Devils Embrace wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You're finally getting it. Do you understand how why your GÇ£experienceGÇ¥ was disqualified as pretty much worthless and irrelevant to the discussion? Quote:And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all. What happened is that you met the proverbial bigger fool. I'm just not seeing it guys, and it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. I think it's a whole lot tougher to do than you are claiming. When they bump you, aim for the nearest celestial in the direction you are traveling. Problem solved. If they bump you away from any celestial, you Sir are SOL
EXACTLY. If the bumpers are competent, and bump you away from celestials, like I assume they do in Uedama, you are SOL. Which is exactly as I suspected. Thank you for clearing this up. |

Kaarous Aldurald
ROC Deep Space The ROC
9469
|
Posted - 2014.09.02 05:51:00 -
[4162] - Quote
Veers Belvar wrote: I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. I think it's a whole lot tougher to do than you are claiming.
I can, easily. It's called entitlement.
They think they shouldn't have to, so they don't. All of these people who die in highsec are not ignorant of everything, they get along thinking "it won't happen to me", until one day it does. Hence why they cry about it.
The sad part is that the way the rules work for PvP in highsec, that if they do think "it won't happen to me", they have a good chance of being right about that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:52:00 -
[4163] - Quote
RubyPorto wrote:Veers Belvar wrote:I'm just not seeing it guys, and it really is a question for CCP. Whether an optimally piloted freighter can always manage to warp off during 15 minutes of bumping by 3 optimally fitted and piloted Machariels. I really don't think the answer is "yes." I can't fathom that so many freighter pilots would be so stupid as to miss a trivial way of avoiding the bumping and saving their ship. I think it's a whole lot tougher to do than you are claiming. Again, why should a solo pilot be able to escape the efforts of three pilots specifically fit and flown to stop him? They have a good shot at escaping a single mach and with help (webber or interceptor) can escape a large number of machs. The reason for this is the way warping works, which bumping doesn't stop. If you are moving in the direction of your warp target at better than 75% of your speed, you will immediately enter warp. Doesn't matter why you're moving that direction.
Why should a single pilot be able to escape the efforts of three pilots specifically fit and flown to warp scramble him? And still CONCORD comes and blows them up, ending the scrambling. |

RubyPorto
RubysRhymes
5477
|
Posted - 2014.09.02 05:52:00 -
[4164] - Quote
Veers Belvar wrote:EXACTLY. If the bumpers are competent, and bump you away from celestials, like I assume they do in Uedama, you are SOL. Which is exactly as I suspected. Thank you for clearing this up.
Then be competent yourself and either have bookmarks prepared or have a friend burn you a warpout in an interceptor.
This is a multiplayer game. They brought friends, you can too.
Veers Belvar wrote:Why should a single pilot be able to escape the efforts of three pilots specifically fit and flown to warp scramble him? And still CONCORD comes and blows them up, ending the scrambling.
CONCORD punishes aggressive actions in HS and Scrambling is an aggressive action. Whether you escape or not is irrelevant. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

IIshira
School of Applied Knowledge Caldari State
1162
|
Posted - 2014.09.02 05:53:00 -
[4165] - Quote
Veers Belvar wrote:IIshira wrote:Veers Belvar wrote:I'm just not seeing it guys, and it really is a question for CCP. Oh it's clear you're not seeing it. CCP already said what they had to say on this matter. You're just not happy with what that was so you want something different. Not going to happen so sorry CCP never answered this question...and they are constantly analyzing the situation to investigate altering game mechanics. I am confident that CODE's campaign of destruction will draw a response from CCP, especially in regards to disincentivizing the ganking of empty freighters.
Yes keep waiting for CCP to save highsec from PVP... I wish you luck with that.
|

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 05:55:00 -
[4166] - Quote
Well, settled them, competent bumpers can push you away from celestials, rendering it impossible for you to warp out on your own. Next topic.... |

Tippia
Sunshine and Lollipops
24359
|
Posted - 2014.09.02 05:55:00 -
[4167] - Quote
Veers Belvar wrote:Why should a single pilot be able to escape the efforts of three pilots specifically fit and flown to warp scramble him? He can't.
Quote:EXACTLY. If the bumpers are competent, and bump you away from celestials, like I assume they do in Uedama, you are SOL. No. It's still possible to escape. If the bumpers are competent and co-ordinated, it just takes a bit more effort and co-oridnation.
Quote:Well, settled them, competent bumpers can push you away from celestials, rendering it impossible for you to warp out on your own. Too bad that it's not actually true and that your confirmation bias will not be satisfied. You are still as wrong as you ever were, which is a pity because you were getting so close to finally understanding it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9469
|
Posted - 2014.09.02 05:59:00 -
[4168] - Quote
Veers Belvar wrote:Well, settled them, competent bumpers can push you away from celestials, rendering it impossible for you to warp out on your own. Next topic....
False.
And you should not be on your own while flying a billion isk+ killmail with no guns.
CCP themselves have said that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 06:02:00 -
[4169] - Quote
Well to me this is settled. And to tie this back to the OP (always important!), the combination of CODE killing empty freighters, and using bumping to give it multiple shots at better tanked ones, is a broken mechanic, and out of line with the risk/reward of highsec. I would suggest adopting my bumping change, figuring out how to punish people with -10 sec status, and incentivizing gankers to target ships with lots of loot (perhaps more loot should drop from a ship where cargo value >> hull value + mod value). |

Tippia
Sunshine and Lollipops
24359
|
Posted - 2014.09.02 06:05:00 -
[4170] - Quote
Veers Belvar wrote:Well to me this is settled. So you've chosen to continue lying, is that it? The facts haven't changed. You have just decided to pick an answer that aligns with your incorrect and ignorant view of how things works because you don't want to accept the simple fact that you were wrong about everything.
Quote:And to tie this back to the OP (always important!), the combination of CODE killing empty freighters, and using bumping to give it multiple shots at better tanked ones, is a broken mechanic What's broken about it?
Quote:I would suggest adopting my bumping change, figuring out how to punish people with -10 sec status, and incentivizing gankers to target ships with lots of loot Your bumping change is a bad idea; -10 people are already punished; and gankers are already incentivised to go after targets with lots of loot. So your suggestion is useless.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9469
|
Posted - 2014.09.02 06:05:00 -
[4171] - Quote
Veers Belvar wrote:Well to me this is settled. And to tie this back to the OP (always important!), the combination of CODE killing empty freighters, and using bumping to give it multiple shots at better tanked ones, is a broken mechanic, and out of line with the risk/reward of highsec. I would suggest adopting my bumping change, figuring out how to punish people with -10 sec status, and incentivizing gankers to target ships with lots of loot (perhaps more loot should drop from a ship where cargo value >> hull value + mod value).
CCP has already told you to go take a hike, and learn to bring friends and tank your ship, also that the NPCs will never be changed to do your job for you.
Falcon was pretty clear on that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12950
|
Posted - 2014.09.02 06:05:00 -
[4172] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If they could just warp off to a celestial bumping would be pretty pointless, right? No one would do it. Obviously it is done in such a way that you want have time to align and reach the threshold speed to warp to a celestial.
People are stupid That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You really believe that? And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all.
They stuff billions into untanked t1 haulrs. Yes they are that stupid. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 06:09:00 -
[4173] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If they could just warp off to a celestial bumping would be pretty pointless, right? No one would do it. Obviously it is done in such a way that you want have time to align and reach the threshold speed to warp to a celestial.
People are stupid That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You really believe that? And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all. They stuff billions into untanked t1 haulrs. Yes they are that stupid.
Well, the Goons would know about that:) http://themittani.com/features/alod-go-back-wow?page=0%2C0 |

Mag's
the united
17801
|
Posted - 2014.09.02 06:10:00 -
[4174] - Quote
Veers Belvar wrote:figuring out how to punish people with -10 sec status F1
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Kaarous Aldurald
ROC Deep Space The ROC
9469
|
Posted - 2014.09.02 06:11:00 -
[4175] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If they could just warp off to a celestial bumping would be pretty pointless, right? No one would do it. Obviously it is done in such a way that you want have time to align and reach the threshold speed to warp to a celestial.
People are stupid That stupid? In 15 mins of being bumped they couldn't muster the basic competence to click on a nearby celestial and press "warp to." You really believe that? And anyhow I tried telling an Orca pilot to do it in Uedama, and he said he kept trying but the bumping made it impossible, so I don't think that is foolproof at all. They stuff billions into untanked t1 haulrs. Yes they are that stupid. Well, the Goons would know about that:) http://themittani.com/features/alod-go-back-wow?page=0%2C0
Ah, look, another person who pretended to be a lawyer. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 06:13:00 -
[4176] - Quote
Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1
Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them. |

Tippia
Sunshine and Lollipops
24359
|
Posted - 2014.09.02 06:15:00 -
[4177] - Quote
Veers Belvar wrote:Blowing up empty pods post-gank is not useful. Pods can't be empty. And no-one said anything about shooting pods to begin with.
Quote:And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them. No. CrimeWatch does not work that way. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Mag's
the united
17801
|
Posted - 2014.09.02 06:16:00 -
[4178] - Quote
Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1 Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them. Why is it not useful? It adds yet more cost.
But why wait till they are in pods? One guy in this thread, took the time to try out shooting them them in their ships and had fun doing so.
So what was the problem again?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 06:17:00 -
[4179] - Quote
Mag's wrote:Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1 Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them. Why is it not useful? It adds yet more cost. But why wait till they are in pods? One guy in this thread, took the time to try out shooting them them in their ships and had fun doing so. So what was the problem again?
the problem is that it's not deterring them from blowing up empty freighters. |

RubyPorto
RubysRhymes
5478
|
Posted - 2014.09.02 06:18:00 -
[4180] - Quote
Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1 Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them.
It lets *one* shoot back at you. The one you shot. Who is in a gank fitted ship which has no tank.
Further evidence that your claim to be familiar with the game mechanics involved is patently false. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

Mag's
the united
17801
|
Posted - 2014.09.02 06:18:00 -
[4181] - Quote
Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1 Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them. Why is it not useful? It adds yet more cost. But why wait till they are in pods? One guy in this thread, took the time to try out shooting them them in their ships and had fun doing so. So what was the problem again? the problem is that it's not deterring them from blowing up empty freighters. Why should they be deterred? Plus that wasn't the statement made, you asked for a way to figure out how to punish -10 sec status.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Tippia
Sunshine and Lollipops
24361
|
Posted - 2014.09.02 06:18:00 -
[4182] - Quote
Veers Belvar wrote:the problem is that it's not deterring them from blowing up empty freighters. Even if that were true (which you'd have to prove), why is that a problem? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9469
|
Posted - 2014.09.02 06:19:00 -
[4183] - Quote
Veers Belvar wrote: the problem is that it's not deterring them from blowing up empty freighters.
If they are willing to take the cost of their gank ship losses, why should anything deter them from doing it? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 06:21:00 -
[4184] - Quote
Veers Belvar wrote:Well to me this is settled. And to tie this back to the OP (always important!), the combination of CODE killing empty freighters, and using bumping to give it multiple shots at better tanked ones, is a broken mechanic, and out of line with the risk/reward of highsec. I would suggest adopting my bumping change, figuring out how to punish people with -10 sec status, and incentivizing gankers to target ships with lots of loot (perhaps more loot should drop from a ship where cargo value >> hull value + mod value).
Good thing you arent a Mod or i would have stopped playing this game a LOOOONG time ago.... It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Ima Wreckyou
The Conference Elite CODE.
193
|
Posted - 2014.09.02 07:21:00 -
[4185] - Quote
Veers is like Gorilla and many before him a type of player we call New Order fanboys. They follow us around wherever we go and try to interrupt our operation. Some of them used to sympathize with the Code or parts of it, but do to some lack of social competence or good humor they never actually realized what it is all about and collided with the actual reality.
Since they are usually not really good at EVE, they don't come up with tactics that would actually stop us. I am absolutely convinced that everyone on the other side of this discussion would come up with a more effective counter in a few minutes than what they have tried so far.
Because they are so unsuccessful ingame they get frustrated and start to blame the game mechanics and CCP for not balancing the game. In their mind it should be possible to disrupt an operation of 20 people with a single player who does not even care about game mechanics. Also CCP should support them, because the fanboys protect the "new players" and the "innocent" and because of that they deserve special support from above.
So instead of actually playing the game they now use the forums and the petition system to fight us. Because they are just bad at the game.
But I guess this people are in every game, I remember back from the FPS games, when we used to play CS at LAN parties and suddenly some guy accused me of "being able to fly" or plain cheating. In reality they where just really really bad at the game and looking for an excuse to hide their own deficiencies. In their mind it was impossible that they where so bad at the game, there had to be another explanation. In my opinion we have a similar case here with Veers and friends. the Code ALWAYS wins |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
502
|
Posted - 2014.09.02 07:28:00 -
[4186] - Quote
You know... ganking empty freighters can be profitable if for example your other character(s) happen to oh, I dunno, manufacture freighters? Turnover creates demand and stuff. It's quite possible the situation is a tad more complex than you believe it is. |

Kaarous Aldurald
ROC Deep Space The ROC
9476
|
Posted - 2014.09.02 07:31:00 -
[4187] - Quote
Omar Alharazaad wrote:You know... ganking empty freighters can be profitable if for example your other character(s) happen to oh, I dunno, manufacture freighters? Turnover creates demand and stuff. It's quite possible the situation is a tad more complex than you believe it is.
Oh, no Omar, that can't be the case.
You see, Veers sat in Uedama for two whole hours, so he totally like, knows the score and junk. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
503
|
Posted - 2014.09.02 07:46:00 -
[4188] - Quote
Just a hunch, but those ships that get 'spent' making a gank happen could pretty much be just an operating expense for generating sales, mitigated by any loot that actually manages to get scooped, and exacerbated by failed attempts. In the long run that operating expense could be fully worth it for generating demand for the high priced product involved.
But you know. I could be wrong. |

Tippia
Sunshine and Lollipops
24363
|
Posted - 2014.09.02 08:32:00 -
[4189] - Quote
NoLife NoFriends StillPosting wrote:You seem to be mistaken. What veers is saying is that you suicide gankers have it far too easy time in EVE and he is correct. How so?
Quote:these broken and imbalance mechanics do get fixed over time but unfortunately with CCP, things don't seem to be a problem untill more people start doing them. How is anything broken or imbalance here?
Quote:There is no reason suicide gankers shouldn't have some checks and balances. They already do, you know.
Quote:You I have resorted to personal attacks out of your my own mental comprehension failures and frustrations
There, fixed it for you. Personal pronouns are hard. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Kaarous Aldurald
ROC Deep Space The ROC
9476
|
Posted - 2014.09.02 08:33:00 -
[4190] - Quote
NoLife NoFriends StillPosting wrote: You seem to be mistaken. What veers is saying is that you suicide gankers have it far too easy time in EVE and he is correct.
No, he is not correct at all. In fact, aside from flying a passive tanked Rattlesnake with torps, I have never heard of anything more wrong.
Quote: mechanics like suicide ganking continue to be exploited by the most risk averse of players who are afraid of real pvp.
There is no such thing as "real PvP", because there is no such thing as fake PvP.
It's either versus another player, or it's not. And I don't think the miners and haulers would be happy to hear you say that they don't count as players.
Quote: There is no reason suicide gankers shouldn't have some checks and balances.
They do, more than anyone else in highsec for that matter. To the point where, to have fun with it, you have to be massively subsidized by a third party to break even.
Quote: Currently there is no significant cost or penalty to being a suicide ganker, its far too easy and the victims are usually people who pay cash for their subs.
There are no victims in a PvP game. If they quit, well, good. You've already said they aren't real players anyway, so it is no loss whatsoever. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

RubyPorto
RubysRhymes
5479
|
Posted - 2014.09.02 08:37:00 -
[4191] - Quote
NoLife NoFriends StillPosting wrote:the victims are usually people who pay cash for their subs.
Since all your other "points" got covered quite well by others,
Everybody pays cash for their subs. The only exceptions are people with ISD accounts, Fansite accounts, or a couple other CCP gifts. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Remiel Pollard
Shock Treatment Ministries
4354
|
Posted - 2014.09.02 08:44:00 -
[4192] - Quote
NoLife NoFriends StillPosting wrote:Ima Wreckyou wrote: Because they are so unsuccessful ingame they get frustrated and start to blame the game mechanics and CCP for not balancing the game. .
You seem to be mistaken. What veers is saying is that you suicide gankers have it far too easy time in EVE and he is correct. You aren't in a position to call others bad, being that you are all about preying on people who won't fight back within the comfort of high sec. these broken and imbalance mechanics do get fixed over time but unfortunately with CCP, things don't seem to be a problem untill more people start doing them. There has been progress towards fair gameplay such as the implementation of crime watch and fixing can flipping but ridiculous and broken mechanics like suicide ganking continue to be exploited by the most risk averse of players who are afraid of real pvp. There is no reason suicide gankers shouldn't have some checks and balances. Currently there is no significant cost or penalty to being a suicide ganker, its far too easy and the victims are usually people who pay cash for their subs. You have resorted to personal attacks out of your own mental comprehension failures and frustrations over your risk-averse play style being threatened. I can't say I am very surprised. People who aspire to do what you do aren't known for their intelligence. These are the people who are afraid of real pvp in a video game. 
A few points of contention here.
1. So... let's say for argument's sake, gankers DO have it easy. Haulers and miners have it easier. Take away the gankers, and suddenly their entire game is risk free. That's unacceptable in EVE.
2. People who won't fight back are bad by virtue of not fighting back. This is a PVP game: refusing to PVP means you lose automatically.
3. You're not talking about broken mechanics, you're talking about a mechanic working as intended that you don't want in the game at all. Your idea of a 'fix' is complete removal, but again, if what you want is to change the game to suit you, then you're playing the wrong game. You will be better off leaving, no one will miss you or your subscription.
4. The costs and penalties of suicide ganking are exactly why I don't do it regularly. Additionally, the aggressors are also usually people who pay cash for their subs. What was your point with this exactly?
5. Pot, meet kettle. You accuse others of lacking comprehension while having a complete lack of comprehension of the meaning of risk aversion yourself.
6. This is a ******* video game. What one aspires to in it is unrelated to their intelligence. In the same paragraph, you've accused others of resorting to personal attacks while resorting to them yourself with assertions of the intellectual capabilities of people that you don't know a damn thing about. I've seriously picked things more precious than you from my ********.
7. 'Real PVP', is this opposed to 'not real PVP'? PVP = player vs player; if there is one player in competition with another, it is PVP, even if the competition is entirely one sided. You don't get to define legitimate styles of PVP any more than anyone gets to define legitimate styles of gameplay. The difference is, if you choose an afk style of gameplay, you choose defenselessness when you come under attack, and can't complain when you lose your ****. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

RubyPorto
RubysRhymes
5479
|
Posted - 2014.09.02 08:51:00 -
[4193] - Quote
Remiel Pollard wrote:I've seriously picked things more precious than you from my ********.
Accidentally swallowed a nickel, huh-uh? Told you your coin flipping habit was unhealthy, Harv. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.02 08:54:00 -
[4194] - Quote
Wow, do you guys just spend all day refreshing the forums? 
Take some advice from Sol. Take a step back for a moment. Take a look at your post count and then a mirrior and ask yourself if anyone can take you seriously.
None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players. Nor that suicide ganking carries no significant cost or penalties while reaping potentially incredible profits and devastating losses on victim all within the comfort of high sec. Try to provide an answer as to why people afraid to real pvp, preying upon noobs and casuals in high sec, should have such an easy time in EVE? Why should you get to have your cake and eat it too? It is about time these entitled, high-sec pvp-wannabes start playing the same game as the rest of us. |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
565
|
Posted - 2014.09.02 08:56:00 -
[4195] - Quote
NoLife NoFriends StillPosting wrote: You have resorted to personal attacks...
mental comprehension failures... frustrations... aren't known for their intelligence... people who are afraid
Really?
|

Tippia
Sunshine and Lollipops
24363
|
Posted - 2014.09.02 08:57:00 -
[4196] - Quote
NoLife NoFriends StillPosting wrote:Wow, do you guys just spend all day refreshing the forums? Says the guy who compulsively posts without being able to really discuss the topicGǪ
Quote:None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players. How is that a fact? What evidence do you have to support your claim?
Quote:Nor that suicide ganking carries no significant cost or penalties This has been refuted thoroughly by everyone, includnig the devs.
Quote:while reaping potentially incredible profits and devastating losses on victim all within the comfort of high sec. So? That's really the victim's fault and not a problem with the game.
Quote:Try to provide an answer as to why people afraid to real pvp, preying upon noobs and casuals in high sec, should have such an easy time in EVE? Do any such people actually exist in the game, and what makes you say that they have an easy time? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
565
|
Posted - 2014.09.02 09:02:00 -
[4197] - Quote
[quote=NoLife NoFriends StillPosting]Wow, do you guys just spend all day refreshing the forums? 
Take some advice from Sol. Take a step back for a moment. Take a look at your post count and then a mirrior and ask yourself if anyone can take you seriously. Quote:Odd you don't offer the advise to Mr four-posts-a-page who happens to be on your side of the arguement. Quote: None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players.
New players don't fly freighters Quote: Nor that suicide ganking carries no significant cost or penalties while reaping potentially incredible profits I would say, that going by your own admission here, only having the potential for profit, and having a guaranteed cost (even if you think its not significant, which sounds a subjective opinion to me), is pretty-much a definition of risk. [quote] ...afraid... entitled...
Still on the moral high-ground against ~other people~ making personal attacks? |

Crumplecorn
Eve Cluster Explorations
1135
|
Posted - 2014.09.02 09:03:00 -
[4198] - Quote
THE RIDE NEVER ENDS [witty image] - Stream |

Remiel Pollard
Shock Treatment Ministries
4354
|
Posted - 2014.09.02 09:04:00 -
[4199] - Quote
NoLife NoFriends StillPosting wrote:
None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players. Nor that suicide ganking carries no significant cost or penalties while reaping potentially incredible profits and devastating losses on victim all within the comfort of high sec.
None of this needs refuting, because you haven't provided any testable demonstration, ie evidence, of your assertion being factual. For example: I have an invisible pink unicorn in my backyard. Can you refute that?
The rest of your post translates as "why are you guys still posting? Seriously, only I'm allowed to keep posting, go away." Kid, go ahead and throw your meaningless words at me again, I'll even let you have the last word if it'll shut you up. At the end of the day, I'm satisfied that most rational people with some sense and maturity about them will see your posting for what it is: foot-stomping frothing-at-the-mouth vexatious tantrum throwing.
HTFU, Lrn2EVE, etc etc, and good day to you, sir. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Black Pedro
Yammerschooner
21
|
Posted - 2014.09.02 09:11:00 -
[4200] - Quote
Veers Belvar wrote:Well to me this is settled. And to tie this back to the OP (always important!), the combination of CODE killing empty freighters, and using bumping to give it multiple shots at better tanked ones, is a broken mechanic, and out of line with the risk/reward of highsec. I would suggest adopting my bumping change, figuring out how to punish people with -10 sec status, and incentivizing gankers to target ships with lots of loot (perhaps more loot should drop from a ship where cargo value >> hull value + mod value).
While I disagree with your conclusion (bumping freighters is an emergent use of existing mechanics, not broken) I am glad you have come to a resolution in your mind. And as to your suggestions, I believe the game already punishes those at -10 with significant, non-trivial penalties and that the actual loot drops from a target incentivizes gankers to go after non-empty ships.
Your suggestion to make those agressed immune from bumping would be an extension of CONCORD's role and original purpose and thus should be raised properly in Features & Ideas where it can be discussed as a change in game mechanics (and where the unforeseen complications of it in other aspects of the game can be hashed out). However, I would point out that freighter ganks are incredibly rare as a fraction of total ship losses in New Eden, and ones that involve multiple attempts using bumping to keep the target from escaping are only a minority (tiny minority?) of these losses. Do you really think that adding this new ability to CONCORD is a useful use of game developer resources? This new "feature" you propose would only serve to help a handful of AFK haulers escape a gank at the expense of introducing a new mechanic that can possibly be exploited elsewhere in the game, and one that discourages player-to-player conflict through a new mechanism to avoid a fight.
This seems like something CCP isn't likely to make a high priority. Perhaps you should find a new cause to direct your forum warrior energies, one more likely to be embraced by the game developers. |
|

Velicitia
Arma Artificer
2610
|
Posted - 2014.09.02 09:24:00 -
[4201] - Quote
Remiel Pollard wrote: None of this needs refuting, because you haven't provided any testable demonstration, ie evidence, of your assertion being factual. For example: I have an invisible pink unicorn in my backyard. Can you refute that?
Yeah, I've got all the visible rainbow **** on my lawn ...  One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Kaarous Aldurald
ROC Deep Space The ROC
9476
|
Posted - 2014.09.02 09:33:00 -
[4202] - Quote
NoLife NoFriends StillPosting wrote: None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players.
I can do that right now.
No new, casual player has 1.4 billion isk to spend on a freighter. Nor the ability to fly capital ships.
The anti ganking crap is mostly spewed by older, lazy players who don't want to have defend themselves, and gutless trolls like you.
Quote: Why should you get to have your cake and eat it too?
Why should haulers and miners be allowed to live with zero risk?
Quote: It is about time these entitled, high-sec pvp-wannabes start playing the same game as the rest of us.
It's about time people who cry about suicide ganking knock off the crap, and play the game like the real players do. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1618
|
Posted - 2014.09.02 10:26:00 -
[4203] - Quote
I just think destroyers have too much firepower only that. They are currently overpowered for their price and make this ganking situation require even less commitment. Had ccp not removed the rof nerf on destroyers probably... probably less people would be complaining. ... and more frigates would be fightign as well :P "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

RubyPorto
RubysRhymes
5482
|
Posted - 2014.09.02 10:50:00 -
[4204] - Quote
Kagura Nikon wrote:I just think destroyers have too much firepower only that. They are currently overpowered for their price and make this ganking situation require even less commitment. Had ccp not removed the rof nerf on destroyers probably... probably less people would be complaining. ... and more frigates would be fightign as well :P
They removed the ROF nerf at about the same time they removed insurance payouts*.
They have also since dramatically increased the potential EHP of the destroyer's gank targets.
In other words, it's more expensive to gank than ever before. Which suggests that the people saying "it should be more expensive to gank" will never be satisfied.
*To illustrate just how big a change the removal of insurance was, before Incursion, it was cheaper to lose a Battleship in a gank than it is to lose a T2 destroyer now. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Mag's
the united
17806
|
Posted - 2014.09.02 11:02:00 -
[4205] - Quote
RubyPorto wrote:Kagura Nikon wrote:I just think destroyers have too much firepower only that. They are currently overpowered for their price and make this ganking situation require even less commitment. Had ccp not removed the rof nerf on destroyers probably... probably less people would be complaining. ... and more frigates would be fightign as well :P They removed the ROF nerf at about the same time they removed insurance payouts*. They have also since dramatically increased the potential EHP of the destroyer's gank targets. In other words, it's more expensive to gank than ever before. Which suggests that the people saying "it should be more expensive to gank" will never be satisfied. *To illustrate just how big a change the removal of insurance was, before Incursion, it was cheaper to lose a Battleship in a gank than it is to lose a T2 destroyer now. But but but, damn they are so cheap and if enough people use them they hurt. How dare people gather together to attain a goal in an MMO, it's simply not fair.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Kaarous Aldurald
ROC Deep Space The ROC
9478
|
Posted - 2014.09.02 11:22:00 -
[4206] - Quote
RubyPorto wrote:Kagura Nikon wrote:I just think destroyers have too much firepower only that. They are currently overpowered for their price and make this ganking situation require even less commitment. Had ccp not removed the rof nerf on destroyers probably... probably less people would be complaining. ... and more frigates would be fightign as well :P They removed the ROF nerf at about the same time they removed insurance payouts*. They have also since dramatically increased the potential EHP of the destroyer's gank targets. In other words, it's more expensive to gank than ever before. Which suggests that the people saying "it should be more expensive to gank" will never be satisfied. *To illustrate just how big a change the removal of insurance was, before Incursion, it was cheaper to lose a Battleship in a gank than it is to lose a T2 destroyer now.
Come on, don't bring facts into this. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

afkalt
Republic Military School Minmatar Republic
296
|
Posted - 2014.09.02 11:43:00 -
[4207] - Quote
/kicks pager.
Why didnt that go off when Rod weighed in here.
/dis_gunna_be_gud.jpg.
I find myself wondering why this thread remains open - but it's so very easier for ISD to manage than a million bastard offspring needing repeatedly locked.
I still don't believe this issue is a "problem", it's far from it and damnit it is good fun. It's not about cost. If everything was about cost at the expense of fun, people wouldnt hotdrop a half dozen T1 cruisers - but they do, because it's funny. |

Hengle Teron
Mew Age Outpaws
117
|
Posted - 2014.09.02 12:01:00 -
[4208] - Quote
lol this "discussion" is still going on ? |

Jenn aSide
Smokin Aces.
7981
|
Posted - 2014.09.02 12:08:00 -
[4209] - Quote
Kaarous Aldurald wrote:RubyPorto wrote:Kagura Nikon wrote:I just think destroyers have too much firepower only that. They are currently overpowered for their price and make this ganking situation require even less commitment. Had ccp not removed the rof nerf on destroyers probably... probably less people would be complaining. ... and more frigates would be fightign as well :P They removed the ROF nerf at about the same time they removed insurance payouts*. They have also since dramatically increased the potential EHP of the destroyer's gank targets. In other words, it's more expensive to gank than ever before. Which suggests that the people saying "it should be more expensive to gank" will never be satisfied. *To illustrate just how big a change the removal of insurance was, before Incursion, it was cheaper to lose a Battleship in a gank than it is to lose a T2 destroyer now. Come on, don't bring facts into this.
lol
But isn't that always the case. People view the present in a vacuum rather than thinking about what led up to the current situation.
It's why we have all these 'ping pong' situations in life, something happens, someone goes "this needs to change", they change it, that leads to other consequences, then down the road the next guy dealing with those consequences goes "this needs to change". So he changes it, recreating the original problem that needed changing in the 1st place lol.
I just blew my own mind typing that. Anyone got any fix-a-flat or nanite repair paste?
|

Jonah Gravenstein
Machiavellian Space Bastards
20648
|
Posted - 2014.09.02 12:16:00 -
[4210] - Quote
Veers Belvar wrote:Where did I ask for CONCORD to be prophylactic? I'm still trying to get my head around this question. Sense, it makes none, unless of course he meant prophetic or prescient.
With reference to Veers Belva's continued success at making himself look like an ignorant tool, the following quote seems to be appropriate.
General Sir Anthony Cecil Hogmanay Melchett VC DSO wrote: If nothing else works, then a total pig-headed unwillingness to look facts in the face will see us through. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |
|

RubyPorto
RubysRhymes
5489
|
Posted - 2014.09.02 12:20:00 -
[4211] - Quote
Jonah Gravenstein wrote:Veers Belvar wrote:Where did I ask for CONCORD to be prophylactic? I'm still trying to get my head around this question. Sense, it makes none, unless of course he meant prophetic or prescient.
Prophylaxis can refer to any type of preventative or protective thing.
For example, prophylactic anti-retrovirals are given to medical workers on exposure to suspected HIV+ blood.
But I'm going to imagine that he wants CONCORD to put the target's ship in a big, stretchy, protective balloon. Lubricated for quick warping, of course. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Jenn aSide
Smokin Aces.
7981
|
Posted - 2014.09.02 12:22:00 -
[4212] - Quote
NoLife NoFriends StillPosting wrote:Wow, do you guys just spend all day refreshing the forums?  Take some advice from Sol. Take a step back for a moment. Take a look at your post count and then a mirrior and ask yourself if anyone can take you seriously. None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players. Nor that suicide ganking carries no significant cost or penalties while reaping potentially incredible profits and devastating losses on victim all within the comfort of high sec. Try to provide an answer as to why people afraid to real pvp, preying upon noobs and casuals in high sec, should have such an easy time in EVE? Why should you get to have your cake and eat it too? It is about time these entitled, high-sec pvp-wannabes start playing the same game as the rest of us.
Why is it so hard for you to conceive of an adult game where no one is being 'victimized'?
And it's insulting when someone says "look in a mirrior" when they refuse to do so themselves. I'll bet you've never asked yourself "id this the kind of game and community i want to be a part of". I have, and the answer is "yes, we're almost all adults here".
You've convinced yourself that some kind of injustice is going on when injustice isn't even possible in a video game about conflict. If you don't like what someone does to you in a video game, just shut it off and do something else.
|

Jonah Gravenstein
Machiavellian Space Bastards
20648
|
Posted - 2014.09.02 12:23:00 -
[4213] - Quote
RubyPorto wrote:Jonah Gravenstein wrote:Veers Belvar wrote:Where did I ask for CONCORD to be prophylactic? I'm still trying to get my head around this question. Sense, it makes none, unless of course he meant prophetic or prescient. Prophylaxis can refer to any type of preventative or protective thing. For example, prophylactic anti-retrovirals are given to medical workers on exposure to suspected HIV+ blood. But I'm going to imagine that he wants CONCORD to put the target's ship in a big, stretchy, protective balloon. Lubricated for quick warping, of course. Thanks for the explanation, I was unaware of the medical use of the word.
I too choose to follow your line of thought, would that balloon be ribbed for the targets pleasure?
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

afkalt
Republic Military School Minmatar Republic
298
|
Posted - 2014.09.02 12:27:00 -
[4214] - Quote
Jenn aSide wrote:NoLife NoFriends StillPosting wrote:Wow, do you guys just spend all day refreshing the forums?  Take some advice from Sol. Take a step back for a moment. Take a look at your post count and then a mirrior and ask yourself if anyone can take you seriously. None seem capable to refute the fact that suicide ganking is more likely to victimize newer, casual players. Nor that suicide ganking carries no significant cost or penalties while reaping potentially incredible profits and devastating losses on victim all within the comfort of high sec. Try to provide an answer as to why people afraid to real pvp, preying upon noobs and casuals in high sec, should have such an easy time in EVE? Why should you get to have your cake and eat it too? It is about time these entitled, high-sec pvp-wannabes start playing the same game as the rest of us. Why is it so hard for you to conceive of an adult game where no one is being 'victimized'? And it's insulting when someone says "look in a mirrior" when they refuse to do so themselves. I'll bet you've never asked yourself "id this the kind of game and community i want to be a part of". I have, and the answer is "yes, we're almost all adults here". You've convinced yourself that some kind of injustice is going on when injustice isn't even possible in a video game about conflict. If you don't like what someone does to you in a video game, just shut it off and do something else.
Perhaps it is simply a microcosm of the upcoming generations overly self-entitled attitudes the hand wringing "won't somebody thinkg of x/y/z" politicians have carved out for us.
A prize for every child and all that claptrap. |

Jonah Gravenstein
Machiavellian Space Bastards
20648
|
Posted - 2014.09.02 12:34:00 -
[4215] - Quote
afkalt wrote:Perhaps it is simply a microcosm of the upcoming generations overly self-entitled attitudes the hand wringing "won't somebody thinkg of x/y/z" politicians have carved out for us.
A prize for every child and all that claptrap. Everyone's a winner seems to be a policy rather than a saying these days.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

RubyPorto
RubysRhymes
5489
|
Posted - 2014.09.02 12:34:00 -
[4216] - Quote
Jonah Gravenstein wrote:Thanks for the explanation, I was unaware of the medical use of the word.
I too choose to follow your line of thought, would that balloon be ribbed for pleasure?
I'm not sure. But it would have to be red, because red go fasta "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Jonah Gravenstein
Machiavellian Space Bastards
20649
|
Posted - 2014.09.02 12:35:00 -
[4217] - Quote
^^ Defintitely red.
Although some prophylactics are designed to slow you down for a reason..... The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Six Beavers
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.09.02 12:40:00 -
[4218] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:False accusations of lying? No. You were lying, remember? You said that you were familiar with the mechanics, and then you proved that you weren't. So you were lying about that. You also kept saying that bumping is equivalent to a warp scrambler, when it isn't and had long since been demonstrated to you that it wasn't. So you were lying about that too. Quote:Attempting (and failing) to mock linguistics skills? No. Pointing out that you were wilfully misrepresenting (aka lying) about what CCP Falcon had said. Quote:I also note that you were the #4 contributor to CODE in August, Conflict of interest much? Not really, no. Yawn....if bumping makes you unable to warp off...it is functionally equivalent to a warp scrambler. And quoting CCP Falcon can't really by "lying" about what he said.
yawn.... 30-40 pages of this thread and you still don't understand that bumping does not equal warp scram. |

Six Beavers
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.09.02 12:45:00 -
[4219] - Quote
Kaarous Aldurald wrote:I can absolutely confirm that it's Fabulous Rod now. He spun that same Darkfall story in the Rattlesnake thread.
Looks like his attitude hasn't improved any, either. Still expecting the game to cater to his maladjusted expectations, instead of adjusting himself to the reality of the game. And lashing out at anyone who cares to correct him, to boot.
If only he had Fabulous Hair instead of a fabulous rod he might be going somewhere |

RubyPorto
RubysRhymes
5495
|
Posted - 2014.09.02 12:47:00 -
[4220] - Quote
Jonah Gravenstein wrote:^^ Defintitely red.
Although some prophylactics are designed to slow you down for a reason.....
Maybe if we work together, we can conceive a reason. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 12:52:00 -
[4221] - Quote
Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1 Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them.
Pods are like a box of chocolate, you never know whats inside till you open it. could be empty, could be 3 billion in implants. Only one way to find out.... It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
504
|
Posted - 2014.09.02 12:56:00 -
[4222] - Quote
I have to give props to those who have ever so patiently embraced the voice of reason in this thread. I just don't have the patience anymore to be honest. Every time I engage someone who's unwilling to heed reason/facts/reality I just can't help but escalating to the point where I want to re-enact the horsetrough scene from 'A Clockwork Orange'. So yeah, +1 to all of you.
On the other hand, some people you just can't reach... dammit, now I need to rewatch 'Cool Hand Luke' |

Jonah Gravenstein
Machiavellian Space Bastards
20649
|
Posted - 2014.09.02 13:02:00 -
[4223] - Quote
RubyPorto wrote:Jonah Gravenstein wrote:^^ Defintitely red.
Although some prophylactics are designed to slow you down for a reason..... Maybe if we work together, we can conceive a reason. A Trojan horse should be used for every conceivable occasion
Terrible condom puns, still more content than what'isnames posts.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
505
|
Posted - 2014.09.02 13:07:00 -
[4224] - Quote
Still a better love story than Twilight. |

Remiel Pollard
Shock Treatment Ministries
4358
|
Posted - 2014.09.02 13:13:00 -
[4225] - Quote
Devils Embrace wrote:Veers Belvar wrote:Mag's wrote:Veers Belvar wrote:figuring out how to punish people with -10 sec status F1 Blowing up empty pods post-gank is not useful. And shooting at them lets them shoot back at you in gank fitted ships, often a swarm of them. Pods are like a box of chocolate, you never know whats inside till you open it. could be empty, could be 3 billion in implants. Only one way to find out....
As an interesting twist, if you go through my KB back to an Iteron V with cloak and WCS and a pod from the same pilot, that guy was AFK on the sun. Interesting story, he was a suicide ganker's looting alt, and I saw him come through a gate, and tried to catch him with a long point in a Heretic I was in at the time heading to something else. He slipped out of my point, only to warp straight towards the sun.
I landed on the sun, overshooting him by 10km, so I approached and attempted to lock... only to have him cloak. I expected to decloak him just as he was aligned for warp, but he was just sitting there, so I proceeded to point and explode him, completely unaware that he had WCS.
Then, when he exploded, and I moved in to check out the loot, if any, ignoring his pod fully expecting it to just instawarp, as they so often do... but it didn't. I'd finished looting the little he had, and noticed the pod had gone nowhere. I locked it, pointed it, and killed it. Only explanation I can think of is, the guy either didn't see me attempt to grab him at the gate, warped to sun and cloaked without seeing me, then went afk thinking he was safe - or it was a bot. The latter makes more sense in this case, tbh, if you were there witnessing some of his more nuanced oddities. The main indicators of his afk'ness though were the fact that he never warped, even with WCS, and even in his pod.
But, that's not the point. The point is, he was flying an Itty V with a full Crystal set. Who flies Itty V with a crystal set, and on that note, who the **** goes afk with a crystal set? I lol'd all day long. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

RubyPorto
RubysRhymes
5499
|
Posted - 2014.09.02 13:25:00 -
[4226] - Quote
Remiel Pollard wrote:But, that's not the point. The point is, he was flying an Itty V with a full Crystal set. Who flies Itty V with a crystal set, and on that note, who the **** goes afk with a crystal set? I lol'd all day long.
[Tayra, Crystal Badger of my Heart]
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Power Diagnostic System II Power Diagnostic System II
Medium Shield Booster II Adaptive Invulnerability Field II Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Experimental 10MN Afterburner I Warp Scrambler II
Light Neutron Blaster II, Federation Navy Antimatter Charge S Small Unstable Power Fluctuator I
Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II
High-grade Crystal Alpha High-grade Crystal Beta High-grade Crystal Gamma High-grade Crystal Delta High-grade Crystal Epsilon High-grade Crystal Omega "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Remiel Pollard
Shock Treatment Ministries
4358
|
Posted - 2014.09.02 13:30:00 -
[4227] - Quote
RubyPorto wrote:Remiel Pollard wrote:But, that's not the point. The point is, he was flying an Itty V with a full Crystal set. Who flies Itty V with a crystal set, and on that note, who the **** goes afk with a crystal set? I lol'd all day long. [Tayra, Crystal Badger of my Heart] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Power Diagnostic System II Power Diagnostic System II Medium Shield Booster II Adaptive Invulnerability Field II Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Experimental 10MN Afterburner I Warp Scrambler II Light Neutron Blaster II, Federation Navy Antimatter Charge S Small Unstable Power Fluctuator I Medium Anti-EM Screen Reinforcer II Medium Anti-Thermal Screen Reinforcer II Medium Anti-EM Screen Reinforcer II High-grade Crystal Alpha High-grade Crystal Beta High-grade Crystal Gamma High-grade Crystal Delta High-grade Crystal Epsilon High-grade Crystal Omega
So.... do you actually fly this?
To be honest though, this is a battlebadger for undock duels, amiright? Crystals are acceptable in this. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

RubyPorto
RubysRhymes
5499
|
Posted - 2014.09.02 13:35:00 -
[4228] - Quote
I had a Battlebadger before they nerfed the name (and slot layout). I think now the only viable battle indy is the Itty V. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Remiel Pollard
Shock Treatment Ministries
4358
|
Posted - 2014.09.02 13:41:00 -
[4229] - Quote
RubyPorto wrote:I had a Battlebadger before they nerfed the name (and slot layout). I think now the only viable battle indy is the Itty V. [Iteron Mark V, Never not Crystals] Small Armor Repairer II Small Ancillary Armor Repairer, Nanite Repair Paste Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 10MN Afterburner II Stasis Webifier II Warp Scrambler II Light Neutron Blaster II, Federation Navy Antimatter Charge S Small Unstable Power Fluctuator I Medium Anti-Explosive Pump II Medium Auxiliary Nano Pump II Medium Nanobot Accelerator II
Nope.
The Nereus can also be quite effective. I saw one take down a battleship in Amarr a few weeks ago but for the life of me can't remember who it was, or the specifics of the KM. I know that particular one was fit with neuts though, and I've seen a few other Nereus' fit for PVP and they can be pretty vicious, especially with the drones. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Xuixien
The Dark Space Initiative Scary Wormhole People
1679
|
Posted - 2014.09.02 13:43:00 -
[4230] - Quote
You know a good idea was raised in this thread, somewhere in the mishmash of shiptoasting and good points, that might change the game in interesting ways.
What if you had to call CONCORD?
Example scenario:
- A miner is sitting in a belt - a Catalyst warps in and begins DPSing him illegally.
- The CONCORD timer starts, appropriate to the CONCORD response time of that system (let's say 30 seconds).
- The miner gets a pop-up: "Send distress signal? Y/N" with the timer counting down from 30. During this time the Catalysts warp engines are disabled.
- The miner now has the option - Y, in which case CONCORD almost immediately spawns, or N, in which case CONCORD doesn't apply.
- If the timer counts to 0 with no response, or if the target shoots back, CONCORD doesn't apply, and the Catalysts warp engines go back online.
- If the target dies before a response or 0 timer, warp engines go back online. If, however, the Catalyst pilot pods the target before 0 timer, CONCORD issues a mandated response, killing the Catalyst.
- If no CONCORD, the Catalyst pilot takes a sec hit, and goes criminal, but can dock up after.
This would really punish AFKness in space and make criminal activities more interesting. It would make HiSec a more "seat of your pants" experience but without nerfing CONCORD into uselessness. Epic Space Cat |
|

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 13:46:00 -
[4231] - Quote
Xuixien wrote:You know a good idea was raised in this thread, somewhere in the mishmash of shiptoasting and good points, that might change the game in interesting ways. What if you had to call CONCORD?Example scenario:
- A miner is sitting in a belt - a Catalyst warps in and begins DPSing him illegally.
- The CONCORD timer starts, appropriate to the CONCORD response time of that system (let's say 30 seconds).
- The miner gets a pop-up: "Send distress signal? Y/N" with the timer counting down from 30. During this time the Catalysts warp engines are disabled.
- The miner now has the option - Y, in which case CONCORD almost immediately spawns, or N, in which case CONCORD doesn't apply.
- If the timer counts to 0 with no response, or if the target shoots back, CONCORD doesn't apply, and the Catalysts warp engines go back online.
- If the target dies before a response or 0 timer, warp engines go back online. If, however, the Catalyst pilot pods the target before 0 timer, CONCORD issues a mandated response, killing the Catalyst.
- If no CONCORD, the Catalyst pilot takes a sec hit, and goes criminal, but can dock up after.
This would really punish AFKness in space and make criminal activities more interesting. It would make HiSec a more "seat of your pants" experience but without nerfing CONCORD into uselessness.
GTFO this idea is the same as veers half-baked schemes. Play the game everyone else is playing or quit
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Xuixien
The Dark Space Initiative Scary Wormhole People
1681
|
Posted - 2014.09.02 13:50:00 -
[4232] - Quote
Veers Belvar wrote:You don't define crimes by hypertechnical actions like "activating" a module. You define them by effect like "impairing mobility." It would be like punishing for murder by stabbing and not murder by bludgeoning - it would literally make no sense.
CCP has ruled on the matter that bumping is not a crime (as far as game mechanics go) nor is it against the EULA/TOS. And CCP is the supreme court in the land, so you can sit back down now.
Epic Space Cat |

Xuixien
The Dark Space Initiative Scary Wormhole People
1681
|
Posted - 2014.09.02 13:51:00 -
[4233] - Quote
Devils Embrace wrote:Xuixien wrote:You know a good idea was raised in this thread, somewhere in the mishmash of shiptoasting and good points, that might change the game in interesting ways. What if you had to call CONCORD?Example scenario:
- A miner is sitting in a belt - a Catalyst warps in and begins DPSing him illegally.
- The CONCORD timer starts, appropriate to the CONCORD response time of that system (let's say 30 seconds).
- The miner gets a pop-up: "Send distress signal? Y/N" with the timer counting down from 30. During this time the Catalysts warp engines are disabled.
- The miner now has the option - Y, in which case CONCORD almost immediately spawns, or N, in which case CONCORD doesn't apply.
- If the timer counts to 0 with no response, or if the target shoots back, CONCORD doesn't apply, and the Catalysts warp engines go back online.
- If the target dies before a response or 0 timer, warp engines go back online. If, however, the Catalyst pilot pods the target before 0 timer, CONCORD issues a mandated response, killing the Catalyst.
- If no CONCORD, the Catalyst pilot takes a sec hit, and goes criminal, but can dock up after.
This would really punish AFKness in space and make criminal activities more interesting. It would make HiSec a more "seat of your pants" experience but without nerfing CONCORD into uselessness. GTFO this idea is the same as veers half-baked schemes. Play the game everyone else is playing or quit
lolumad?
You'll be happy to know that I've decided to make a blog post about this. Thank you for your feedback!  Epic Space Cat |

RubyPorto
RubysRhymes
5501
|
Posted - 2014.09.02 13:52:00 -
[4234] - Quote
Remiel Pollard wrote:Nope.
The Nereus can also be quite effective. I saw one take down a battleship in Amarr a few weeks ago but for the life of me can't remember who it was, or the specifics of the KM. I know that particular one was fit with neuts though, and I've seen a few other Nereus' fit for PVP and they can be pretty vicious, especially with the drones.
Oh, wow, the Nereus has fitting room, and an extra mid slot... and a drone bay. That's clearly OP! 
That's fantastic. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Xuixien
The Dark Space Initiative Scary Wormhole People
1681
|
Posted - 2014.09.02 13:55:00 -
[4235] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote: They will come and blow up the pointers. My solution replicates that, in that they come and "release" the point, allowing you to warp off. Now what is the horrible downside to this?
Because it means CCP is protecting you rather than you protecting yourself. Do you even know why freighters are bumped? Yes, to stop the from aligning and warping off. And when CCP comes and blows up people scramming you, isnt that CCP protecting you rather than you protecting yourself?
One time I got scrammed, and CCP Dropbear came and saved me, personally. True story guys!!!
Epic Space Cat |

Remiel Pollard
Shock Treatment Ministries
4359
|
Posted - 2014.09.02 13:55:00 -
[4236] - Quote
Devils Embrace wrote:Xuixien wrote:You know a good idea was raised in this thread, somewhere in the mishmash of shiptoasting and good points, that might change the game in interesting ways. What if you had to call CONCORD?Example scenario:
- A miner is sitting in a belt - a Catalyst warps in and begins DPSing him illegally.
- The CONCORD timer starts, appropriate to the CONCORD response time of that system (let's say 30 seconds).
- The miner gets a pop-up: "Send distress signal? Y/N" with the timer counting down from 30. During this time the Catalysts warp engines are disabled.
- The miner now has the option - Y, in which case CONCORD almost immediately spawns, or N, in which case CONCORD doesn't apply.
- If the timer counts to 0 with no response, or if the target shoots back, CONCORD doesn't apply, and the Catalysts warp engines go back online.
- If the target dies before a response or 0 timer, warp engines go back online. If, however, the Catalyst pilot pods the target before 0 timer, CONCORD issues a mandated response, killing the Catalyst.
- If no CONCORD, the Catalyst pilot takes a sec hit, and goes criminal, but can dock up after.
This would really punish AFKness in space and make criminal activities more interesting. It would make HiSec a more "seat of your pants" experience but without nerfing CONCORD into uselessness. GTFO this idea is the same as veers half-baked schemes. Play the game everyone else is playing or quit
Now wait on a second.
You're just going to dismiss this so flippantly without even giving it a thought? I'm all for the HTFU factor in EVE online, but in what way does this remove it? This is not the same as a Veers scheme at all, this is actually been thought out for one, and it actually has the potential to generate more high sec conflict.
I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Remiel Pollard
Shock Treatment Ministries
4359
|
Posted - 2014.09.02 13:56:00 -
[4237] - Quote
RubyPorto wrote:Remiel Pollard wrote:Nope.
The Nereus can also be quite effective. I saw one take down a battleship in Amarr a few weeks ago but for the life of me can't remember who it was, or the specifics of the KM. I know that particular one was fit with neuts though, and I've seen a few other Nereus' fit for PVP and they can be pretty vicious, especially with the drones. Oh, wow, the Nereus has fitting room, and an extra mid slot... and a drone bay. That's clearly OP!  That's fantastic.
I've pulled off some amazing tanks on it too, upwards of 20-25K buffer tanks. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

afkalt
Republic Military School Minmatar Republic
300
|
Posted - 2014.09.02 14:00:00 -
[4238] - Quote
Remiel Pollard wrote:I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion.
Disconnects would suck.
Setting that aside, it also means someone paying attention is literally 100% untouchable, unless they can be vollied. |

Archibald Thistlewaite III
569
|
Posted - 2014.09.02 14:01:00 -
[4239] - Quote
Suicide ganking has not become a problem.
This thread however.....  |

Xuixien
The Dark Space Initiative Scary Wormhole People
1682
|
Posted - 2014.09.02 14:01:00 -
[4240] - Quote
afkalt wrote:Remiel Pollard wrote:I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion. Disconnects would suck. Setting that aside, it also means someone paying attention is literally 100% untouchable, unless they can be vollied.
Hmm, keep CONCORD response time the same then, just deduct the response time of the pilot from the timer?
Epic Space Cat |
|

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 14:04:00 -
[4241] - Quote
Remiel Pollard wrote:Devils Embrace wrote:Xuixien wrote:You know a good idea was raised in this thread, somewhere in the mishmash of shiptoasting and good points, that might change the game in interesting ways. What if you had to call CONCORD?Example scenario:
- A miner is sitting in a belt - a Catalyst warps in and begins DPSing him illegally.
- The CONCORD timer starts, appropriate to the CONCORD response time of that system (let's say 30 seconds).
- The miner gets a pop-up: "Send distress signal? Y/N" with the timer counting down from 30. During this time the Catalysts warp engines are disabled.
- The miner now has the option - Y, in which case CONCORD almost immediately spawns, or N, in which case CONCORD doesn't apply.
- If the timer counts to 0 with no response, or if the target shoots back, CONCORD doesn't apply, and the Catalysts warp engines go back online.
- If the target dies before a response or 0 timer, warp engines go back online. If, however, the Catalyst pilot pods the target before 0 timer, CONCORD issues a mandated response, killing the Catalyst.
- If no CONCORD, the Catalyst pilot takes a sec hit, and goes criminal, but can dock up after.
This would really punish AFKness in space and make criminal activities more interesting. It would make HiSec a more "seat of your pants" experience but without nerfing CONCORD into uselessness. GTFO this idea is the same as veers half-baked schemes. Play the game everyone else is playing or quit Now wait on a second. You're just going to dismiss this so flippantly without even giving it a thought? I'm all for the HTFU factor in EVE online, but in what way does this remove it? This is not the same as a Veers scheme at all, this is actually been thought out for one, and it actually has the potential to generate more high sec conflict. I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion.
Because EXISTING mechanics are not broken and work. Eve is a dark gritty universe and Eve has risks. You want no risk games, hello kitty online is accepting apps
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
508
|
Posted - 2014.09.02 14:04:00 -
[4242] - Quote
there is that. on the other hand while it would make ganks quite a bit more difficult than they are for active and aware targets. it would completely deflate any room for complaint from those who aren't at keys... plus in fact would make the gankers not lose their ships against them at all. Of course they'd still scream like stuck pigs on the forums after it happened, but there would be even less of a leg to stand on. |

Remiel Pollard
Shock Treatment Ministries
4359
|
Posted - 2014.09.02 14:05:00 -
[4243] - Quote
afkalt wrote:Remiel Pollard wrote:I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion. Disconnects would suck. Setting that aside, it also means someone paying attention is literally 100% untouchable, unless they can be vollied.
Disconnects already suck.
And as it is right now, most ganks I witness are alpha affairs. The rare solo gank I see or do myself is on an afk miner anyway.
So no, I disagree that even someone paying attention would be 100% untouchable. I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Remiel Pollard
Shock Treatment Ministries
4362
|
Posted - 2014.09.02 14:07:00 -
[4244] - Quote
Devils Embrace wrote:Remiel Pollard wrote:Devils Embrace wrote:Xuixien wrote:You know a good idea was raised in this thread, somewhere in the mishmash of shiptoasting and good points, that might change the game in interesting ways. What if you had to call CONCORD?Example scenario:
- A miner is sitting in a belt - a Catalyst warps in and begins DPSing him illegally.
- The CONCORD timer starts, appropriate to the CONCORD response time of that system (let's say 30 seconds).
- The miner gets a pop-up: "Send distress signal? Y/N" with the timer counting down from 30. During this time the Catalysts warp engines are disabled.
- The miner now has the option - Y, in which case CONCORD almost immediately spawns, or N, in which case CONCORD doesn't apply.
- If the timer counts to 0 with no response, or if the target shoots back, CONCORD doesn't apply, and the Catalysts warp engines go back online.
- If the target dies before a response or 0 timer, warp engines go back online. If, however, the Catalyst pilot pods the target before 0 timer, CONCORD issues a mandated response, killing the Catalyst.
- If no CONCORD, the Catalyst pilot takes a sec hit, and goes criminal, but can dock up after.
This would really punish AFKness in space and make criminal activities more interesting. It would make HiSec a more "seat of your pants" experience but without nerfing CONCORD into uselessness. GTFO this idea is the same as veers half-baked schemes. Play the game everyone else is playing or quit Now wait on a second. You're just going to dismiss this so flippantly without even giving it a thought? I'm all for the HTFU factor in EVE online, but in what way does this remove it? This is not the same as a Veers scheme at all, this is actually been thought out for one, and it actually has the potential to generate more high sec conflict. I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion. Because EXISTING mechanics are not broken and work. Eve is a dark gritty universe and Eve has risks. You want no risk games, hello kitty online is accepting apps
I never said that, I only took a difference to your outright dismissal of an actual new thought on these forums.
Unless you've seen this suggested before? Please, be a darling and link it so we can all share in your greater wisdom.
Some things are actually, on the surface, worth discussing, even if that discussion leads to the discovery that it's a bad idea. This is how science works, and why we don't try getting into space with hovercraft (and believe me, they discussed it).
It's one thing to tell someone to "get out" because they can't use the forum search function. It's another to do it just cuz you can't stomach an idea that's intuitively against what you 'believe'. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Xuixien
The Dark Space Initiative Scary Wormhole People
1683
|
Posted - 2014.09.02 14:08:00 -
[4245] - Quote
Remiel Pollard wrote: I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself.
Please explain.
Devils Embrace wrote:
Because EXISTING mechanics are not broken and work. Eve is a dark gritty universe and Eve has risks. You want no risk games, hello kitty online is accepting apps
Are you a troll? Epic Space Cat |

Remiel Pollard
Shock Treatment Ministries
4362
|
Posted - 2014.09.02 14:09:00 -
[4246] - Quote
Xuixien wrote:Remiel Pollard wrote: I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself. Please explain.
Push a button, concord comes. That part of the mechanic breaks it for me. It's the "I win" button for miners, and not even a figurative one. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

afkalt
Republic Military School Minmatar Republic
300
|
Posted - 2014.09.02 14:10:00 -
[4247] - Quote
Remiel Pollard wrote:afkalt wrote:Remiel Pollard wrote:I can personally +1 this until someone explains to me with good reason instead of flippant, unsubstantiated dismissal, why it would be bad. This is worth discussion, actual discussion. Disconnects would suck. Setting that aside, it also means someone paying attention is literally 100% untouchable, unless they can be vollied. Disconnects already suck. And as it is right now, most ganks I witness are alpha affairs. The rare solo gank I see or do myself is on an afk miner anyway. So no, I disagree that even someone paying attention would be 100% untouchable. I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself.
I admit I was mostly thinking of the freighter and mission bear ganks (as the former is where the tears come from the most and take a bit of time to pop and the latter can tank a good bit). T1 haulers carrying stupid isk I kinda discount as roadkill  |

Xuixien
The Dark Space Initiative Scary Wormhole People
1683
|
Posted - 2014.09.02 14:10:00 -
[4248] - Quote
Remiel Pollard wrote:Xuixien wrote:Remiel Pollard wrote: I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself. Please explain. Push a button, concord comes. That part of the mechanic breaks it for me. It's the "I win" button for miners, and not even a figurative one.
If CONCORD response times were the same, would that alleviate some of this? Epic Space Cat |

Tippia
Sunshine and Lollipops
24371
|
Posted - 2014.09.02 14:15:00 -
[4249] - Quote
Xuixien wrote:If CONCORD response times were the same, would that alleviate some of this? Then what would be the point? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1683
|
Posted - 2014.09.02 14:19:00 -
[4250] - Quote
Tippia wrote:Xuixien wrote:If CONCORD response times were the same, would that alleviate some of this? Then what would be the point?
More aggression in HiSec, deterrent to AFKness, a sense of safety removed, no more automatic I-WIN. Epic Space Cat |
|

Remiel Pollard
Shock Treatment Ministries
4362
|
Posted - 2014.09.02 14:19:00 -
[4251] - Quote
Xuixien wrote:Remiel Pollard wrote:Xuixien wrote:Remiel Pollard wrote: I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself. Please explain. Push a button, concord comes. That part of the mechanic breaks it for me. It's the "I win" button for miners, and not even a figurative one. If CONCORD response times were the same, would that alleviate some of this?
Actually, I thought about this some more.
If response times stayed the same, and the result was a miner had to make a distress call for concord to respond, then this would most certainly encourage people to be at their keyboards more often. It wouldn't make ganking harder, only easier if the miner was afk, given that there would be no concord response without a distress call.
I can +1 this. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

afkalt
Republic Military School Minmatar Republic
300
|
Posted - 2014.09.02 14:21:00 -
[4252] - Quote
Xuixien wrote:Tippia wrote:Xuixien wrote:If CONCORD response times were the same, would that alleviate some of this? Then what would be the point? More aggression in HiSec, deterrent to AFKness, a sense of safety removed, no more automatic I-WIN.
Another concerns is popups lock the overview and module access. Staggered illegal attacks would actually make it even harder to properly defend oneself.
I guess that should be easy to change, but I'm with Tippia - seems a tad pointless to spend time on. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1683
|
Posted - 2014.09.02 14:23:00 -
[4253] - Quote
Remiel Pollard wrote:Xuixien wrote:Remiel Pollard wrote:Xuixien wrote:Remiel Pollard wrote: I do see, however, after some thought, how this mechanic could be attributed to the game being what defends you, rather than you putting in the effort to defend yourself. Please explain. Push a button, concord comes. That part of the mechanic breaks it for me. It's the "I win" button for miners, and not even a figurative one. If CONCORD response times were the same, would that alleviate some of this? I think that would make the entire mechanic redundant tbh.
How so?
Epic Space Cat |

Remiel Pollard
Shock Treatment Ministries
4362
|
Posted - 2014.09.02 14:23:00 -
[4254] - Quote
afkalt wrote:Xuixien wrote:Tippia wrote:Xuixien wrote:If CONCORD response times were the same, would that alleviate some of this? Then what would be the point? More aggression in HiSec, deterrent to AFKness, a sense of safety removed, no more automatic I-WIN. Another concerns is popups lock the overview and module access. Staggered illegal attacks would actually make it even harder to properly defend oneself. I guess that should be easy to change, but I'm with Tippia - seems a tad pointless to spend time on.
No they don't, there are plenty of popups that don't do this. Convos don't do this anymore, either. In fact, the only thing I can think of that does this is the box to set standings when you're adding a contact. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Remiel Pollard
Shock Treatment Ministries
4362
|
Posted - 2014.09.02 14:24:00 -
[4255] - Quote
I edited that post. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

afkalt
Republic Military School Minmatar Republic
301
|
Posted - 2014.09.02 14:29:00 -
[4256] - Quote
Remiel Pollard wrote:afkalt wrote:Xuixien wrote:Tippia wrote:Xuixien wrote:If CONCORD response times were the same, would that alleviate some of this? Then what would be the point? More aggression in HiSec, deterrent to AFKness, a sense of safety removed, no more automatic I-WIN. Another concerns is popups lock the overview and module access. Staggered illegal attacks would actually make it even harder to properly defend oneself. I guess that should be easy to change, but I'm with Tippia - seems a tad pointless to spend time on. No they don't, there are plenty of popups that don't do this. Convos don't do this anymore, either. In fact, the only thing I can think of that does this is the box to set standings when you're adding a contact.
Downtime and notifications like the recent broadcast one about overview settings were what popped to mind.
However, you're correct :) I see no reason the mechanic couldn't work like that.
Can still see it being a PITA if it is a popup/per shooter - can you clear them quickly enough? |

Nitchiu
EVE University Ivy League
21
|
Posted - 2014.09.02 14:32:00 -
[4257] - Quote
Personally I'd say the base time should stay the same while the time to press the button would be added to the time it takes for CONCORD to arrive. But still have the ship die in a blaze of CONCORD. |

Remiel Pollard
Shock Treatment Ministries
4362
|
Posted - 2014.09.02 14:35:00 -
[4258] - Quote
afkalt wrote:
Downtime and notifications like the recent broadcast one about overview settings were what popped to mind.
However, you're correct :) I see no reason the mechanic couldn't work like that.
Can still see it being a PITA if it is a popup/per shooter - can you clear them quickly enough?
Additionally, those particular popups will pop up for everyone, so the gankers would have to clear them too. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
567
|
Posted - 2014.09.02 14:37:00 -
[4259] - Quote
Remiel Pollard wrote:afkalt wrote:
Downtime and notifications like the recent broadcast one about overview settings were what popped to mind.
However, you're correct :) I see no reason the mechanic couldn't work like that.
Can still see it being a PITA if it is a popup/per shooter - can you clear them quickly enough?
Additionally, those particular popups will pop up for everyone, so the gankers would have to clear them too.
Only problem there, is that I can see certain unscrupulous fun-lovers running a rifter thunderdome in Jita and melting the server in pop-up hell.
|

afkalt
Republic Military School Minmatar Republic
301
|
Posted - 2014.09.02 14:37:00 -
[4260] - Quote
Remiel Pollard wrote:afkalt wrote:
Downtime and notifications like the recent broadcast one about overview settings were what popped to mind.
However, you're correct :) I see no reason the mechanic couldn't work like that.
Can still see it being a PITA if it is a popup/per shooter - can you clear them quickly enough?
Additionally, those particular popups will pop up for everyone, so the gankers would have to clear them too.
The ones I had in mind? Yeah, but had the "HALP BUTTONGäó" taken the same style (which we've established it doesnt have to) then only the victim would be mashing it. |
|

IIshira
School of Applied Knowledge Caldari State
1162
|
Posted - 2014.09.02 14:37:00 -
[4261] - Quote
Okay since this is the half baked idea thread here's mine
1. Catalyst attacks mining barge
2. CONCORD sends a message to the attackers asking them to cease and desist this unauthorized attack or buy a CONCORD permit for it. Say one million ISK for a Retriever.
3. Catalyst selects "Buy permit" then CONCORD responds but not to attack the Catalyst but rather they destroy the mining barge.
|

Remiel Pollard
Shock Treatment Ministries
4363
|
Posted - 2014.09.02 14:38:00 -
[4262] - Quote
Nitchiu wrote:Personally I'd say the base time should stay the same while the time to press the button would be added to the time it takes for CONCORD to arrive. But still have the ship die in a blaze of CONCORD.
Actually, I'm quite fond of the idea of CONCORD not appearing at all if a ganki victim is afk. If he intentionally makes himself incapable of mitigating the risk to himself, why should someone else do it for him? In this case, why should a game mechanic be doing it for him?
The victim would still get killrights, and the ganker would still take a sec hit. Absolutely nothing else would change except that if a gank victim does not acknowledge an attack to himself, then punitive measures won't be taken. You could even put it into lore - how is CONCORD to know you're under attack if you don't tell them? GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Remiel Pollard
Shock Treatment Ministries
4363
|
Posted - 2014.09.02 14:39:00 -
[4263] - Quote
IIshira wrote:Okay since this is the half baked idea thread here's mine
1. Catalyst attacks mining barge
2. CONCORD sends a message to the attackers asking them to cease and desist this unauthorized attack or buy a CONCORD permit for it. Say one million ISK for a Retriever.
3. Catalyst selects "Buy permit" then CONCORD responds but not to attack the Catalyst but rather they destroy the mining barge.
You're talking about wardecs, dear. The game already has those. CONCORD isn't a personal army though. The idea is to try to ween highsec off CONCORD altogether, eventually. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

IIshira
School of Applied Knowledge Caldari State
1162
|
Posted - 2014.09.02 14:46:00 -
[4264] - Quote
Remiel Pollard wrote:Nitchiu wrote:Personally I'd say the base time should stay the same while the time to press the button would be added to the time it takes for CONCORD to arrive. But still have the ship die in a blaze of CONCORD. Actually, I'm quite fond of the idea of CONCORD not appearing at all if a ganki victim is afk. If he intentionally makes himself incapable of mitigating the risk to himself, why should someone else do it for him? In this case, why should a game mechanic be doing it for him? The victim would still get killrights, and the ganker would still take a sec hit. Absolutely nothing else would change except that if a gank victim does not acknowledge an attack to himself, then punitive measures won't be taken. You could even put it into lore - how is CONCORD to know you're under attack if you don't tell them?
So basically the same CONCORD response times based on the system but the pilot has to call for help by pressing a button or something?
I guess this would work but no calling CONCORD just because you feel threatened. Otherwise pilots would just press the button to always have CONCORD near. |

Remiel Pollard
Shock Treatment Ministries
4364
|
Posted - 2014.09.02 14:52:00 -
[4265] - Quote
IIshira wrote:Remiel Pollard wrote:Nitchiu wrote:Personally I'd say the base time should stay the same while the time to press the button would be added to the time it takes for CONCORD to arrive. But still have the ship die in a blaze of CONCORD. Actually, I'm quite fond of the idea of CONCORD not appearing at all if a ganki victim is afk. If he intentionally makes himself incapable of mitigating the risk to himself, why should someone else do it for him? In this case, why should a game mechanic be doing it for him? The victim would still get killrights, and the ganker would still take a sec hit. Absolutely nothing else would change except that if a gank victim does not acknowledge an attack to himself, then punitive measures won't be taken. You could even put it into lore - how is CONCORD to know you're under attack if you don't tell them? So basically the same CONCORD response times based on the system but the pilot has to call for help by pressing a button or something? I guess this would work but no calling CONCORD just because you feel threatened. Otherwise pilots would just press the button to always have CONCORD near.
As suggested, a distress call pop up would appear the moment aggression occurs, one that doesn't interfere with GUI interaction. The concord timer can commence immediately as well, the moment aggression occurs. However, it would pause at 1 second or something if the popup has not been cleared. If the popup is not cleared, CONCORD never comes. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ima Wreckyou
The Conference Elite CODE.
195
|
Posted - 2014.09.02 15:17:00 -
[4266] - Quote
If they respond immediately this would be an extreme buff to botting, as it would be very simple to automatically respond to such an event.
EDIT: If it is not immediately, can he still call CONCORD if he is already dead? Alpha Fleet? the Code ALWAYS wins |

IIshira
School of Applied Knowledge Caldari State
1162
|
Posted - 2014.09.02 15:24:00 -
[4267] - Quote
Ima Wreckyou wrote:If they respond immediately this would be an extreme buff to botting, as it would be very simple to automatically respond to such an event.
EDIT: If it is not immediately, can he still call CONCORD if he is already dead? Alpha Fleet?
I think he's talking about normal CONCORD response times but just if you don't press "OK" they don't come at all.
The pop up may make it easier to get a pod kill too
|

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 15:25:00 -
[4268] - Quote
Ima Wreckyou wrote:Veers is like Gorilla and many before him a type of player we call New Order fanboys. They follow us around wherever we go and try to interrupt our operation. Some of them used to sympathize with the Code or parts of it, but do to some lack of social competence or good humor they never actually realized what it is all about and collided with the actual reality.
Since they are usually not really good at EVE, they don't come up with tactics that would actually stop us. I am absolutely convinced that everyone on the other side of this discussion would come up with a more effective counter in a few minutes than what they have tried so far.
Because they are so unsuccessful ingame they get frustrated and start to blame the game mechanics and CCP for not balancing the game. In their mind it should be possible to disrupt an operation of 20 people with a single player who does not even care about game mechanics. Also CCP should support them, because the fanboys protect the "new players" and the "innocent" and because of that they deserve special support from above.
So instead of actually playing the game they now use the forums and the petition system to fight us. Because they are just bad at the game.
But I guess this people are in every game, I remember back from the FPS games, when we used to play CS at LAN parties and suddenly some guy accused me of "being able to fly" or plain cheating. In reality they where just really really bad at the game and looking for an excuse to hide their own deficiencies. In their mind it was impossible that they where so bad at the game, there had to be another explanation. In my opinion we have a similar case here with Veers and friends.
|

Remiel Pollard
Shock Treatment Ministries
4371
|
Posted - 2014.09.02 15:29:00 -
[4269] - Quote
Ima Wreckyou wrote:If they respond immediately this would be an extreme buff to botting, as it would be very simple to automatically respond to such an event.
EDIT: If it is not immediately, can he still call CONCORD if he is already dead? Alpha Fleet?
A planned alpha gank is going to have the same effect whether a player is afk or not. This is more about whether or not CONCORD should respond at all to someone who isn't present in the first place. In other words, using this mechanic, your alpha fleet would not be CONCORDED if the target is afk.
On that note, an alpha fleet may destroy a target too quickly for them to respond, so I would suggest a minimum of maybe 30 seconds, and then the popup disappears. That way, if a victim isn't afk, but is ganked and podded, or not, due to being surprised and hesitant, which is normal, he can still summon the punitive measures of CONCORD from afar due to the pop up asking if he'd like CONCORD assistance staying up for that minimum of 30 seconds.
This still leaves room for being afk, but not very much.
On the other hand, if a target is going to be destroyed so quickly as to have no opportunity to respond, why should he be able to?
Some things worth thinking about and discussing further maybe. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 15:41:00 -
[4270] - Quote
Ima Wreckyou wrote:Veers is like Gorilla and many before him a type of player we call New Order fanboys. They follow us around wherever we go and try to interrupt our operation. Some of them used to sympathize with the Code or parts of it, but do to some lack of social competence or good humor they never actually realized what it is all about and collided with the actual reality.
Since they are usually not really good at EVE, they don't come up with tactics that would actually stop us. I am absolutely convinced that everyone on the other side of this discussion would come up with a more effective counter in a few minutes than what they have tried so far.
Because they are so unsuccessful ingame they get frustrated and start to blame the game mechanics and CCP for not balancing the game. In their mind it should be possible to disrupt an operation of 20 people with a single player who does not even care about game mechanics. Also CCP should support them, because the fanboys protect the "new players" and the "innocent" and because of that they deserve special support from above.
So instead of actually playing the game they now use the forums and the petition system to fight us. Because they are just bad at the game.
But I guess this people are in every game, I remember back from the FPS games, when we used to play CS at LAN parties and suddenly some guy accused me of "being able to fly" or plain cheating. In reality they where just really really bad at the game and looking for an excuse to hide their own deficiencies. In their mind it was impossible that they where so bad at the game, there had to be another explanation. In my opinion we have a similar case here with Veers and friends.
Most of the new posts here are just recycling old arguments or trolling, and don't deserve a response. On the other hand I am always ready to respond to the reasoned discourse from my favorite New Order agent.
She begins by labeling me a "fanboy" of the New Order. What she neglects to mention is that the New Order incepted communications with me, demanding that I purchase their "mining permit" to run incursions. I replied that since I don't mine, I would not even consider purchasing such a permit. I was then prominently displayed on the minerbumping.com webpage. At that point I further engaged with CODE, becoming increasingly aware of their harming new players, and having a detrimental impact on the game.
She goes on to accuse me (a charge I also face from Loyalanon, their CEO) of "not being good at Eve" because I don't spend my precious time in half-hearted attempts to stop New Order ganks (of course they also malign the "white knights" who do impede their ganks). Of course, because I think that the New Order abuses game mechanics and looks for unintended loopholes, my time is better spent raising these issues and getting CCP to issue a global solution, rather than spending it trying to stop a few ganks (and inflicting minimal cost on the CODE agents who are not ganking for isk anyhow).
To me, as a supported of reasonable suicide ganking, it is quite painful to see CODE maligning the entire mechanic. When I was a young player, I was deeply impressed with the efforts of Myndowen, https://zkillboard.com/character/94217100/ , who was quite the expert at separating haulers from too valuable cargo. He always maintained positive security status, and used a well fitted tornado for his ganks. CODE, on the other hand, operates at -10 security status with dedicated suicide gank alts, who do virtually nothing else in the game. They find unintended loopholes in the game mechanics, and are not looking to gank ships with overvalued cargo, in the process teaching the players important lessons about Eve, rather they are purely doing it to generate tears and drive people from the game.
Given their growing number and impact, I think it's only a matter of time until CCP takes action. In addition to my change to nerf their abuse of bumping, I think it's critical to make -10 security status a lot more painful. Specifically, faction police spawn time should depend on security status, and people whose status is too low will be unable to operate in highsec until they go to lowsec and rat, run missions, etc.... This "grind time" will force CODE agents to be more selective about their ganks, and not just blow up every ship they see for tears and giggles. |
|

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 15:44:00 -
[4271] - Quote
Black Pedro wrote:Veers Belvar wrote:Well to me this is settled. And to tie this back to the OP (always important!), the combination of CODE killing empty freighters, and using bumping to give it multiple shots at better tanked ones, is a broken mechanic, and out of line with the risk/reward of highsec. I would suggest adopting my bumping change, figuring out how to punish people with -10 sec status, and incentivizing gankers to target ships with lots of loot (perhaps more loot should drop from a ship where cargo value >> hull value + mod value). While I disagree with your conclusion (bumping freighters is an emergent use of existing mechanics, not broken) I am glad you have come to a resolution in your mind. And as to your suggestions, I believe the game already punishes those at -10 with significant, non-trivial penalties and that the actual loot drops from a target incentivizes gankers to go after non-empty ships. Your suggestion to make those agressed immune from bumping would be an extension of CONCORD's role and original purpose and thus should be raised properly in Features & Ideas where it can be discussed as a change in game mechanics (and where the unforeseen complications of it in other aspects of the game can be hashed out). However, I would point out that freighter ganks are incredibly rare as a fraction of total ship losses in New Eden, and ones that involve multiple attempts using bumping to keep the target from escaping are only a minority (tiny minority?) of these losses. Do you really think that adding this new ability to CONCORD is a useful use of game developer resources? This new "feature" you propose would only serve to help a handful of AFK haulers escape a gank at the expense of introducing a new mechanic that can possibly be exploited elsewhere in the game, and one that discourages player-to-player conflict through a new mechanism to avoid a fight. This seems like something CCP isn't likely to make a high priority. Perhaps you should find a new cause to direct your forum warrior energies, one more likely to be embraced by the game developers.
Given CODE's consistent use of the tactic it is becoming a more and more pressing issue. I wanted to give the folks here a chance to raise concerns with my idea, but, as can be seen, none of them were able to present a plausible case where it would be problematic. I think the bumping change, combined with forcing people with -10 sec status to grind it back up before they can operate in highsec, would push CODE towards fewer and better ganks, rather than just an endless stream of blown up empty ships to generate tears. |

Crumplecorn
Eve Cluster Explorations
1153
|
Posted - 2014.09.02 15:51:00 -
[4272] - Quote
How is it even possible to be that detached from reality. [witty image] - Stream |

Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
145
|
Posted - 2014.09.02 15:59:00 -
[4273] - Quote
In theory, the "HALP!" button and CONCORD not even responding unless it's pushed is great. However, I don't doubt for a second that the better bot programs would hit this button immediately.
Edit: Change it so base response times are the same, but CONCORD's clock doesn't even start until they are called. |

E-2C Hawkeye
State War Academy Caldari State
677
|
Posted - 2014.09.02 15:59:00 -
[4274] - Quote
Remiel Pollard wrote:Ima Wreckyou wrote:If they respond immediately this would be an extreme buff to botting, as it would be very simple to automatically respond to such an event.
EDIT: If it is not immediately, can he still call CONCORD if he is already dead? Alpha Fleet? A planned alpha gank is going to have the same effect whether a player is afk or not. This is more about whether or not CONCORD should respond at all to someone who isn't present in the first place. In other words, using this mechanic, your alpha fleet would not be CONCORDED if the target is afk. On that note, an alpha fleet may destroy a target too quickly for them to respond, so I would suggest a minimum of maybe 30 seconds, and then the popup disappears. That way, if a victim isn't afk, but is ganked and podded, or not, due to being surprised and hesitant, which is normal, he can still summon the punitive measures of CONCORD from afar due to the pop up asking if he'd like CONCORD assistance staying up for that minimum of 30 seconds. This still leaves room for being afk, but not very much. On the other hand, if a target is going to be destroyed so quickly as to have no opportunity to respond, why should he be able to? Some things worth thinking about and discussing further maybe.
Yea lets apply this same pop up to afk cloakers and you have a deal. |

Jonah Gravenstein
Machiavellian Space Bastards
20655
|
Posted - 2014.09.02 16:02:00 -
[4275] - Quote
Crumplecorn wrote:How is it even possible to be that detached from reality. Excessive Psilocybin consumption?
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Benny Ohu
Chaotic Tranquility
3894
|
Posted - 2014.09.02 16:08:00 -
[4276] - Quote
Remiel Pollard wrote:Some things worth thinking about and discussing further maybe. no it's offtopic and bad
highsec is a place where you can go afk to avoid having to do horrible boring arse things like mining with a reasonable chance of staying alive due to not many people wanting to die from magic space police attack
the reason you've supplied in favour is 'maybe people will afk less' which is silly because of this. first. being afk isn't by itself a bad thing. second. if someone's afking something it's because that thing is horrifically boring. forcing them to be there or lose the only safety net that reasonably allows them to afk is effectively forcing them to stare at the screen watching their spaceship do the stupendously boring thing.
it's all stick and no carrot. for the sake of 'preventing people from afking in highsec' because (???)
third. it's adding complexity to concord for the sake of the mentioned (???) and for compexity's sake. neither of which are a compelling reason to make changes. |

Steppa Musana
Republic Military School Minmatar Republic
10
|
Posted - 2014.09.02 16:08:00 -
[4277] - Quote
Remiel Pollard wrote:Nitchiu wrote:Personally I'd say the base time should stay the same while the time to press the button would be added to the time it takes for CONCORD to arrive. But still have the ship die in a blaze of CONCORD. Actually, I'm quite fond of the idea of CONCORD not appearing at all if a ganki victim is afk. If he intentionally makes himself incapable of mitigating the risk to himself, why should someone else do it for him? In this case, why should a game mechanic be doing it for him? The victim would still get killrights, and the ganker would still take a sec hit. Absolutely nothing else would change except that if a gank victim does not acknowledge an attack to himself, then punitive measures won't be taken. You could even put it into lore - how is CONCORD to know you're under attack if you don't tell them? I'm a highsec miner that makes 90% of his income from being completely AFK while mining.
And I have to +1 this. It just makes sense what you're proposing. When I was a newbie I used to think it was damn absurd that people could go AFK in a supposed PVP game with little consequence. Through my time AFK mining I have lost perspective of that, but now I am reminded. It really is... completely stupid.
I would probably lose a freighter, or two, or three... but whatever. It would be good for game balance. |

Jenn aSide
Smokin Aces.
7987
|
Posted - 2014.09.02 16:08:00 -
[4278] - Quote
Crumplecorn wrote:How is it even possible to be that detached from reality.
Answer: modern society.
In the past people 'detached from reality' would have been darwin'd by a bear or other wild animal in the wild. The draw back of modern civilization is that we paved over the wild to build a wal-mart, so no more bears to keep the delusional eco-system in balance 
|

Benny Ohu
Chaotic Tranquility
3894
|
Posted - 2014.09.02 16:09:00 -
[4279] - Quote
this was meant to be in my above post but regardless of (or perhaps considering) the idea's badness it should be in f&i and not the carebear mockery thread freighter gank thread |

James Amril-Kesh
4S Corporation Goonswarm Federation
11385
|
Posted - 2014.09.02 16:58:00 -
[4280] - Quote
I can see this "push button, call concord" idea opening up a few exploits. It's neat in theory but you have to consider how to handle warping and docking for pilots who have engaged in a criminal act but haven't yet been flagged by the victim. It depends a lot on how long the victim has the option to CONCORD you, for example. It could lead to situations where people can escape CONCORD. People might also find a way to prevent the victim from clicking the dialogue box. Enjoying the rain today? ;) |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.02 16:59:00 -
[4281] - Quote
Devils Embrace wrote:. Eve is a dark gritty universe and Eve has risks.
Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us.
The reality is that sucide gankers are afraid of real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec.
These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE.
Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it. |

Ima Wreckyou
The Conference Elite CODE.
197
|
Posted - 2014.09.02 17:03:00 -
[4282] - Quote
E-2C Hawkeye wrote:Yea lets apply this same pop up to afk cloakers and you have a deal. Aaaaaand there is the rant about AFK cloacking, I think the thread is now complete and we can all go home. the Code ALWAYS wins |

Xuixien
The Dark Space Initiative Scary Wormhole People
1683
|
Posted - 2014.09.02 17:12:00 -
[4283] - Quote
James Amril-Kesh wrote:I can see this "push button, call concord" idea opening up a few exploits. It's neat in theory but you have to consider how to handle warping and docking for pilots who have engaged in a criminal act but haven't yet been flagged by the victim. It depends a lot on how long the victim has the option to CONCORD you, for example. It could lead to situations where people can escape CONCORD. People might also find a way to prevent the victim from clicking the dialogue box.
When you gank it would initiate a CONCORD timer. It scrambles your warping and lasts until the timer is up or they've called CONCORD.
Epic Space Cat |

Crumplecorn
Eve Cluster Explorations
1156
|
Posted - 2014.09.02 17:15:00 -
[4284] - Quote
NoLife NoFriends StillPosting wrote:everyday i'm trollin' Now where did I put my carebear bingo card? [witty image] - Stream |

Jonah Gravenstein
Machiavellian Space Bastards
20658
|
Posted - 2014.09.02 17:16:00 -
[4285] - Quote
NoLife NoFriends StillPosting wrote:Devils Embrace wrote:. Eve is a dark gritty universe and Eve has risks.
Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us. The reality is that sucide gankers are typically afraid of losing in real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec. These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE. Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it. Ignorance is not a defence.
When you play a game that is renowned for allowing stuff that other games consider bannable activities you make damn sure you at least know the basics. How fast Concord responds and what it responds to are fairly basic and easy mechanics to understand, it's also readily available public domain information. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1684
|
Posted - 2014.09.02 17:19:00 -
[4286] - Quote
NoLife NoFriends StillPosting wrote: Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us.
The reality is that sucide gankers are typically afraid of losing in real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec.
These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE.
Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it.
Hey there. Suicide ganker here. You can regularly find me PvPing in WH space and NullSec. I'd be more than happy to meet you somewhere for a 1v1.
Epic Space Cat |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.02 17:22:00 -
[4287] - Quote
Jonah Gravenstein wrote:Ignorance is not a defence.
.
You missed the point.
Why am I not surprised.  |

Jonah Gravenstein
Machiavellian Space Bastards
20658
|
Posted - 2014.09.02 17:22:00 -
[4288] - Quote
Xuixien wrote:Hey there. Suicide ganker here. You can regularly find me PvPing in WH space and NullSec. I'd be more than happy to meet you somewhere for a 1v1.
Shhhh everybody knows suicide gankers are too scared to do "real PvP" 
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1684
|
Posted - 2014.09.02 17:24:00 -
[4289] - Quote
Jonah Gravenstein wrote:Xuixien wrote:Hey there. Suicide ganker here. You can regularly find me PvPing in WH space and NullSec. I'd be more than happy to meet you somewhere for a 1v1. Shhhh everybody knows suicide gankers are too scared to do "real PvP" 
Oops, sorry. Am I leaking secrets again? Epic Space Cat |

Jonah Gravenstein
Machiavellian Space Bastards
20658
|
Posted - 2014.09.02 17:26:00 -
[4290] - Quote
NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:Ignorance is not a defence.
. You missed the point.  Why am I not surprised.  Really? Please do enlighten me.
Try to include as many derogatory references, to people and things that you don't like, as you can. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.02 17:33:00 -
[4291] - Quote
Jonah Gravenstein wrote:NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:Ignorance is not a defence.
. You missed the point.  Why am I not surprised.  Really? Please do enlighten me. .
Scroll back to the last page and read the entire thing again.
Don't you feel the least bit embarrassed?
It must suck to be you. |

Crumplecorn
Eve Cluster Explorations
1159
|
Posted - 2014.09.02 17:39:00 -
[4292] - Quote
NoLife NoFriends StillPosting wrote:I am the text of my post Rage is my body and tears are my blood I have baited over a thousand threads Unknown to facts, nor known to reason Have withstood logic to create many arguments Yet, this mind will never understand anything So, as I type, Unlimited Troll Works Not empty quoting [witty image] - Stream |

Paranoid Loyd
1669
|
Posted - 2014.09.02 17:42:00 -
[4293] - Quote
NoLife NoFriends StillPosting wrote:Is the reason you are on the forums so much is because real life is so hard on you? 
Says the guy who named himself NoLife NoFriends StillPosting "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jonah Gravenstein
Machiavellian Space Bastards
20658
|
Posted - 2014.09.02 17:43:00 -
[4294] - Quote
NoLife NoFriends StillPosting wrote:Scroll back to the last page and read the entire thing again. I did, my comment still stands, ignorance of basic concepts is not an excuse or defence.
Quote:Don't you feel the least bit embarrassed? Nope, but you should.
Quote: You must have a hard time in life. Is that why you are on the forums so much?  Being self employed and working from home gives me the opportunity to shiptoast while earning money, jelly much? The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.02 17:52:00 -
[4295] - Quote
Jonah Gravenstein wrote:butterscotch wrote:. Is that why you are on the forums so much?  Being self employed and working from home gives me the opportunity to shiptoast while earning money, jelly much?
I dont think so. I'd say given the lack of thoughtfulness of your post and the fact you live on the forums, I would say you probably aren't very smart and nobody can stand to be around you. There are people like you on every forums of every video game and they are usually always absolutely garbage at the game and there is always a reason their social life is restricted to the forums. Nobody would do what you do because they want to. You are just fulfilling the void. I see right through you and what I see is pretty sad.
One day you may look back on your life and realize you have nothing and have no one and wasted your life-time arguing with nobodys on an internet forum. This will serve as justice for all the shiptosting you have done.
I guess if there is one thing you have provided to this forum, it is that we can all be thankful that we aren't you. |

Paranoid Loyd
1671
|
Posted - 2014.09.02 17:53:00 -
[4296] - Quote
NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:butterscotch wrote:. Is that why you are on the forums so much?  Being self employed and working from home gives me the opportunity to shiptoast while earning money, jelly much? I dont think so. I'd say given the lack of thoughtfulness of your post and the fact you live on the forums, I would say you probably aren't very smart and nobody can stand to be around you. There are people like you on every forums of every video game and they are usually always absolutely garbage at the game and there is always a reason their social life is restricted to the forums. Nobody would do what you do because they want to. You are just fulfilling the void. I see right through you and what I see is pretty sad. One day you may look back on your life and realize you have nothing and have no one and wasted your life-time arguing with nobodys on an internet forum. This will serve as justice for all the shiptosting you have done. I guess if there is one thing you have provided to this forum, it is that we can all be thankful that we aren't you.
LOL, Now he is Forum Psychologist "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4520
|
Posted - 2014.09.02 17:54:00 -
[4297] - Quote
NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:butterscotch wrote:. Is that why you are on the forums so much?  Being self employed and working from home gives me the opportunity to shiptoast while earning money, jelly much? I dont think so. I'd say given the lack of thoughtfulness of your post and the fact you live on the forums, I would say you probably aren't very smart and nobody can stand to be around you. There are people like you on every forums of every video game and they are usually always absolutely garbage at the game and there is always a reason their social life is restricted to the forums. Nobody would do what you do because they want to. You are just fulfilling the void. I see right through you and what I see is pretty sad. One day you may look back on your life and realize you have nothing and have no one and wasted your life-time arguing with nobodys on an internet forum. This will serve as justice for all the shiptosting you have done. I guess if there is one thing you have provided to this forum, it is that we can all be thankful that we aren't you. hes smarter than you. =][= |

Crumplecorn
Eve Cluster Explorations
1159
|
Posted - 2014.09.02 18:02:00 -
[4298] - Quote
NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:butterscotch wrote:. Is that why you are on the forums so much?  Being self employed and working from home gives me the opportunity to shiptoast while earning money, jelly much?
"I dont think so." You don't think so? Wouldn't you know if you're jelly or not?
"I'd say given the lack of thoughtfulness of your post and the fact you live on the forums, I would say you probably aren't very smart and nobody can stand to be around you." I'd say that you'd say "I'd say" a little too much, wouldn't you say? Also you cannot live on the forums, they are not a real place!
"There are people like you on every forums of every video game" You've shitposted on the forums of every video game? That's actually quite an achievement.
"and they are usually always absolutely garbage at the game" Are they usually always terrible with words too?
"and there is always a reason their social life is restricted to the forums. Nobody would do what you do because they want to." So you've also gotten to personally know everyone who disagreed with you as you shitposted on every videogame forum ever? Wow. That's some dedication.
"You are just fulfilling the void" "Filling the void". Voids don't need fulfilment.
"I see right through you and what I see is pretty sad." There must be something sad behind him then I guess. Since you see through him and all.
"One day you may look back on your life and realize you have nothing and have no one and wasted your life-time arguing with nobodys on an internet forum." I don't know if I call the guy who personally knows half the population of every gaming forum ever a nobody. You'd think you'd be somebody by now?
"This will serve as justice for all the shiptosting you have done." If this is how justice works, maybe we can replace CONCORD with gankers looking back years from now on how they spent their youth beating players who were terrible at videogames?
"I guess if there is one thing you have provided to this forum, it is that we can all be thankful that we aren't you." Unfortunately if you come to the forum you still have to live with the fact that you aren't me. [witty image] - Stream |

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 18:10:00 -
[4299] - Quote
NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:butterscotch wrote:. Is that why you are on the forums so much?  Being self employed and working from home gives me the opportunity to shiptoast while earning money, jelly much? I dont think so. I'd say given the lack of thoughtfulness of your post and the fact you live on the forums, I would say you probably aren't very smart and nobody can stand to be around you. There are people like you on every forums of every video game and they are usually always absolutely garbage at the game and there is always a reason their social life is restricted to the forums. Nobody would do what you do because they want to. You are just fulfilling the void. I see right through you and what I see is pretty sad. One day you may look back on your life and realize you have nothing and have no one and wasted your life-time arguing with nobodys on an internet forum. This will serve as justice for all the shiptosting you have done. I guess if there is one thing you have provided to this forum, it is that we can all be thankful that we aren't you.
Just ignore the trolls...this is what they all do...they even accused me of being a "CODE alt" (why not The Mittani?) they just sit here and try to bait the normal people so the mods to ban them. Thankfully CCP is not listening to them and is taking proactive steps to rebalance suicide ganking, and end this crazy spree of empty freighter ganking. |

Mara Pahrdi
The Order of Anoyia
813
|
Posted - 2014.09.02 18:13:00 -
[4300] - Quote
NoLife NoFriends StillPosting wrote:Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us.
The reality is that sucide gankers are typically afraid of losing in real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec.
These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE.
Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it. I've never done any suicide ganking. Ganking in lowsec, sure. Wormhole eviction, yes. But never any suicide ganking.
That said, without suicide ganking highsec would be a dull and boring place. A grind without dangers. Cause there are no dangers in HS space apart from suicide ganking. Suicide ganking is the spice in HS life.
It doesn't matter, why someone is into suicide ganking. Whatever the reason, he is rending you a service. It doesn't matter how good he is in... errm, whatever you think is good PvP. As long as he's there to create risk, to create danger. That's a suicide gankers purpose.
I agree it's not the best thing to be selective and pick rookies as targets. But apart from that everyone is fair game. Why should casual players be entitled to a different treatment? What is even a casual player in New Eden but a person with a below average amount of available playtime? Why should such a player be special?
Now it may be there are things, that need tweaking. But certainly not more than that. Remove insurance. |
|

Veers Belvar
Swordmasters of Eden
17
|
Posted - 2014.09.02 18:17:00 -
[4301] - Quote
Mara Pahrdi wrote:NoLife NoFriends StillPosting wrote:Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us.
The reality is that sucide gankers are typically afraid of losing in real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec.
These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE.
Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it. I've never done any suicide ganking. Ganking in lowsec, sure. Wormhole eviction, yes. But never any suicide ganking. That said, without suicide ganking highsec would be a dull and boring place. A grind without dangers. Cause there are no dangers in HS space apart from suicide ganking. Suicide ganking is the spice in HS life. It doesn't matter, why someone is into suicide ganking. Whatever the reason, he is rending you a service. It doesn't matter how good he is in... errm, whatever you think is good PvP. As long as he's there to create risk, to create danger. That's a suicide gankers purpose. I agree it's not the best thing to be selective and pick rookies as targets. But apart from that everyone is fair game. Why should casual players be entitled to a different treatment? What is even a casual player in New Eden but a person with a below average amount of available playtime? Why should such a player be special? Now it may be there are things, that need tweaking. But certainly not more than that.
This is a good point. Without suicide ganking the game would be as boring as the Star Trek game. Suicide ganking keeps things interesting in highsec, and forces players to learn to make good decisions. What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business.
|

Xuixien
The Dark Space Initiative Scary Wormhole People
1685
|
Posted - 2014.09.02 18:18:00 -
[4302] - Quote
Mara Pahrdi wrote:NoLife NoFriends StillPosting wrote:Unless you are a suicide ganker, and thats what this thread is about. Suicide gankers aren't playing the same game as the rest of us.
The reality is that sucide gankers are typically afraid of losing in real pvp and that is why they chose to sit on high sec gates preying on noobs and casuals who aren't familiar with concord response times. Instead of looking for challenging opponents that would be much more satisfying to put down, they chose to prey on the weakest of players who usually have no recourse. There is no reason CCP needs to continue enabling these extremely risk-averse players who somehow feel entitled to screw with random noobs and casuals within the comfort of high sec.
These are the types of people who always get **** on in PVP games and have been reduced to suicide ganking in EVE for a reason. They are not people who you can respect and they do not deserve any special treatment in EVE.
Other game companies would realize by now that it is a bad idea to let the toxic sociopaths exploit newer and casual players whose only crime is not being familiar with concord response times. Suicide gankers do not benefit the game whatsoever, they take away from it. I'm personally disgusted that such a low-risk, low-cost, high-profit mechanic exists in EVE at all, the fact that it primarily targets newer/casual players for exploitation makes it even worse. It makes EVE feel unfair and like a disgusting game where the most pathetic of sociopaths get to have their cake and eat it too and don't have to play by the same rules as the rest of us. Fixing can flipping and creating crime watch were a step in the right direction and now something needs to be done to fix suicide ganking which more risk-averse players are flocking to everyday. These things don't seem to be a problem for CCP untill more people start doing it. It is only a matter of time before the head gets removed from where the sun don't shine. I'm confident of that. Nobody is asking for an end so high-sec pvp or some ridiculous thing like that. Suicide ganking is just completely broken and imbalanced and every intelligent person knows it. I've never done any suicide ganking. Ganking in lowsec, sure. Wormhole eviction, yes. But never any suicide ganking. That said, without suicide ganking highsec would be a dull and boring place. A grind without dangers. Cause there are no dangers in HS space apart from suicide ganking. Suicide ganking is the spice in HS life. It doesn't matter, why someone is into suicide ganking. Whatever the reason, he is rending you a service. It doesn't matter how good he is in... errm, whatever you think is good PvP. As long as he's there to create risk, to create danger. That's a suicide gankers purpose. I agree it's not the best thing to be selective and pick rookies as targets. But apart from that everyone is fair game. Why should casual players be entitled to a different treatment? What is even a casual player in New Eden but a person with a below average amount of available playtime? Why should such a player be special? Now it may be there are things, that need tweaking. But certainly not more than that.
I'm not going to leave a rookie alone just because they're a rookie... how are they supposed to learn?
That said, I don't go out of my way to target rookies. At least with suicide ganks, all non-compliant miners are fair game.
With other things I do I try to avoid going after young players. Epic Space Cat |

Xuixien
The Dark Space Initiative Scary Wormhole People
1685
|
Posted - 2014.09.02 18:19:00 -
[4303] - Quote
Also LOL at people still accusing gankers of being "toxic sociopaths".
No one cares when I shoot them on Planetside but kill someone in EVE and you're mentally deranged! Epic Space Cat |

Mara Pahrdi
The Order of Anoyia
814
|
Posted - 2014.09.02 18:27:00 -
[4304] - Quote
Xuixien wrote:I'm not going to leave a rookie alone just because they're a rookie... how are they supposed to learn?
That said, I don't go out of my way to target rookies. At least with suicide ganks, all non-compliant miners are fair game.
With other things I do I try to avoid going after young players. That's fine. Just help them to understand what's going on and how to avoid getting caught again, if they show a somewhat decent attitude. Remove insurance. |

Jonah Gravenstein
Machiavellian Space Bastards
20660
|
Posted - 2014.09.02 18:29:00 -
[4305] - Quote
NoLife NoFriends StillPosting wrote:I dont think so. I'd say given the lack of thoughtfulness of your post and the fact you live on the forums, I would say you probably aren't very smart and nobody can stand to be around you. You're welcome to have an opinion, that doesn't mean that you're right.
I have friends, I'm educated, I'm currently studying for a degree, I've worked on stuff you can only dream of owning or using, I run my own business. Yeah I'm as dumb as a box of rocks.
Quote:There are people like you on every forums of every video game and they are usually always absolutely garbage at the game and there is always a reason their social life is restricted to the forums. Nobody would do what you do because they want to. You are just fulfilling the void. I see right through you and what I see is pretty sad. You need to stop projecting your own insecurities onto others.
Quote:One day you may look back on your life and realize you have nothing and have no one and wasted your life-time arguing with nobodys on an internet forum. This will serve as justice for all the shiptosting you have done. I doubt it, I have very few regrets, none of which are anything to do with telling people like you that they're fools.
Quote:I guess if there is one thing you have provided to this forum, it is that we can all be thankful that we aren't you. I'm thankful that I'm me, it could be much much worse, I could be you, or one of your sockpuppets. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.02 18:31:00 -
[4306] - Quote
Veers Belvar wrote:
Suicide ganking keeps things interesting in highsec, and forces players to learn to make good decisions.
I would say that is what war decs are for. I like that suicide ganking is possible, but right now its just a way for risk averse players to screw with people without paying any meaninful penalties and without putting themselves at risk.
Suicide gankers would provide much better content doing actual pvp than camping a high sec gate waiting for an unaware noob so they can press 2 buttons.
There should be some kind of status attached to dying to concord too many times that subjugates you to some penalties. Suicide gankers have it far, far too easy in EVE. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6001
|
Posted - 2014.09.02 18:52:00 -
[4307] - Quote
NoLife NoFriends StillPosting wrote:There should be some kind of status attached to dying to concord too many times that subjugates you to some penalties. Suicide gankers have it far, far too easy in EVE.
Yeah they could have like some sort of thing that could be activated by players to kill them any time, or perhaps a seperate mechanic that just lets you attack them after a certain amount of unlawful kills in highsec. I think you're on to something here. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Jonah Gravenstein
Machiavellian Space Bastards
20662
|
Posted - 2014.09.02 19:28:00 -
[4308] - Quote
Veers Belvar wrote:Mallak Azaria wrote:NoLife NoFriends StillPosting wrote:There should be some kind of status attached to dying to concord too many times that subjugates you to some penalties. Suicide gankers have it far, far too easy in EVE. Yeah they could have like some sort of thing that could be activated by players to kill them any time, or perhaps a seperate mechanic that just lets you attack them after a certain amount of unlawful kills in highsec. I think you're on to something here. Which is irrelevant if you are part of CODE and have -10 sec status. But if we made them spend 2 days ratting or running missions to bring their sec status up that might make them pickier about who they blow up. I'm not sure how to respond to this without being rude, insulting or attracting the wrath of the ISD team The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Benny Ohu
Chaotic Tranquility
3895
|
Posted - 2014.09.02 19:32:00 -
[4309] - Quote
Veers Belvar wrote:This is a good point. Without suicide ganking the game would be as boring as the Star Trek game. Suicide ganking keeps things interesting in highsec, and forces players to learn to make good decisions. What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business.
they already lose stupid amounts of isk ganking empties when they do
suicide gankers aren't an npc police killing players who make bad decisions, they're players who do what they want to do, playing a game that's supposed to support just that
what keeps things interesting is not suicide ganking it's metagame
you can keep saying 'ccp needs to' all you like, until you make an argument for action you're just repeating the tear soaked wailing of gank victims |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
568
|
Posted - 2014.09.02 19:33:00 -
[4310] - Quote
NoLife NoFriends StillPosting wrote:
the types of people who always get **** on in PVP ... They are not people who you can respect ... toxic sociopaths... most pathetic of sociopaths... more risk-averse players... the head gets removed from where the sun don't shine... and every intelligent person knows it.
Still standing fast against the personal attacks I see... |
|

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
571
|
Posted - 2014.09.02 19:38:00 -
[4311] - Quote
NoLife NoFriends StillPosting wrote: the lack of thoughtfulness... live on the forums... you probably aren't very smart... nobody can stand to be around you... absolutely garbage at the game... social life is restricted to the forums... what I see is pretty sad... you have nothing and have no one... we can all be thankful that we aren't you.
Impressive moral high ground
|

Jonah Gravenstein
Machiavellian Space Bastards
20663
|
Posted - 2014.09.02 19:44:00 -
[4312] - Quote
Aralyn Cormallen wrote:NoLife NoFriends StillPosting wrote: the lack of thoughtfulness... live on the forums... you probably aren't very smart... nobody can stand to be around you... absolutely garbage at the game... social life is restricted to the forums... what I see is pretty sad... you have nothing and have no one... we can all be thankful that we aren't you.
Impressive moral high ground I'm still deciding whether or not to report that as a personal attack, on the one hand it blatantly is, on the other hand I don't want to stoop to the kind of tactics people of his ilk use on the forums.
Besides, it would only fuel his persecution complex. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 19:45:00 -
[4313] - Quote
Benny Ohu wrote:Veers Belvar wrote:This is a good point. Without suicide ganking the game would be as boring as the Star Trek game. Suicide ganking keeps things interesting in highsec, and forces players to learn to make good decisions. What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business.
they already lose stupid amounts of isk ganking empties when they do suicide gankers aren't an npc police killing players who make bad decisions, they're players who do what they want to do, playing a game that's supposed to support just that what keeps things interesting is not suicide ganking it's metagame you can keep saying 'ccp needs to' all you like, until you make an argument for action you're just repeating the tear soaked wailing of gank victims
I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective. |

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 19:48:00 -
[4314] - Quote
Jonah Gravenstein wrote:Aralyn Cormallen wrote:NoLife NoFriends StillPosting wrote: the lack of thoughtfulness... live on the forums... you probably aren't very smart... nobody can stand to be around you... absolutely garbage at the game... social life is restricted to the forums... what I see is pretty sad... you have nothing and have no one... we can all be thankful that we aren't you.
Impressive moral high ground I'm still deciding whether or not to report that as a personal attack, on the one hand it blatantly is, on the other hand I don't want to stoop to the kind of tactics people of his ilk use on the forums. Besides, it would only fuel his persecution complex.
Let's just all strive to maintain civil discourse and avoid personal attacks - it certainly would make the forum a nicer, friendlier place. |

RubyPorto
RubysRhymes
5508
|
Posted - 2014.09.02 19:50:00 -
[4315] - Quote
Veers Belvar wrote:I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective.
You can gank perfectly well at -10. And CCP made a very recent, very public choice to allow people to pay others to grind sec status for them.
What has changed since then to make you think they would be interested in reversing their decision.
(Incidentally, Hulkageddon, MiniLuv, and Burn Jita all got their starts well before tags4sec was introduced.) "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Jenn aSide
Smokin Aces.
7996
|
Posted - 2014.09.02 19:50:00 -
[4316] - Quote
Veers Belvar wrote:Benny Ohu wrote:Veers Belvar wrote:This is a good point. Without suicide ganking the game would be as boring as the Star Trek game. Suicide ganking keeps things interesting in highsec, and forces players to learn to make good decisions. What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business.
they already lose stupid amounts of isk ganking empties when they do suicide gankers aren't an npc police killing players who make bad decisions, they're players who do what they want to do, playing a game that's supposed to support just that what keeps things interesting is not suicide ganking it's metagame you can keep saying 'ccp needs to' all you like, until you make an argument for action you're just repeating the tear soaked wailing of gank victims I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective.
Their ganks don't need to be more selective. Playing the game is good for the game. Destruction is good for the game. While the loss of my 7 bil isk jump freighter to wartargets sucked for me personally (note: getting drunk and autopiloting JF to jita = BOOM), it was GREAT for the game as is spurred economic activity of various sorts.
Your post is an example of the selfishness underpinning protectionist thought among some EVE players. You're not able to see the big picture, that picture being that the thing you hate is still good overall because this is a video game and things blowing up is always a better outcome than things not blowing up, no matter if it makes you or someone else 'feel bad'. |

RubyPorto
RubysRhymes
5508
|
Posted - 2014.09.02 19:52:00 -
[4317] - Quote
Veers Belvar wrote:Let's just all strive to maintain civil discourse and avoid personal attacks - it certainly would make the forum a nicer, friendlier place.
Veers Belvar wrote:Just ignore the trolls...this is what they all do...
*Ahem*
Quote:Thankfully CCP is not listening to them and is taking proactive steps to rebalance suicide ganking, and end this crazy spree of empty freighter ganking.
Please cite your source for this. Or are you making things up again? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
572
|
Posted - 2014.09.02 19:53:00 -
[4318] - Quote
Veers Belvar wrote:Jonah Gravenstein wrote:Aralyn Cormallen wrote:NoLife NoFriends StillPosting wrote: the lack of thoughtfulness... live on the forums... you probably aren't very smart... nobody can stand to be around you... absolutely garbage at the game... social life is restricted to the forums... what I see is pretty sad... you have nothing and have no one... we can all be thankful that we aren't you.
Impressive moral high ground I'm still deciding whether or not to report that as a personal attack, on the one hand it blatantly is, on the other hand I don't want to stoop to the kind of tactics people of his ilk use on the forums. Besides, it would only fuel his persecution complex. Let's just all strive to maintain civil discourse and avoid personal attacks - it certainly would make the forum a nicer, friendlier place.
Thats a change of tune from:
Veers Belvar wrote: Just ignore the trolls...this is what they all do...they even accused me of being a "CODE alt" (why not The Mittani?) they just sit here and try to bait the normal people so the mods to ban them.
|

Jonah Gravenstein
Machiavellian Space Bastards
20663
|
Posted - 2014.09.02 19:54:00 -
[4319] - Quote
Veers Belvar wrote:Jonah Gravenstein wrote:Aralyn Cormallen wrote:NoLife NoFriends StillPosting wrote: the lack of thoughtfulness... live on the forums... you probably aren't very smart... nobody can stand to be around you... absolutely garbage at the game... social life is restricted to the forums... what I see is pretty sad... you have nothing and have no one... we can all be thankful that we aren't you.
Impressive moral high ground I'm still deciding whether or not to report that as a personal attack, on the one hand it blatantly is, on the other hand I don't want to stoop to the kind of tactics people of his ilk use on the forums. Besides, it would only fuel his persecution complex. Let's just all strive to maintain civil discourse and avoid personal attacks - it certainly would make the forum a nicer, friendlier place. You should have addressed that in your post where you replied to NoLife NoFriends StillPosting personal attack with "Just ignore the trolls...this is what they all do..." The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Anslo
Scope Works
8672
|
Posted - 2014.09.02 19:56:00 -
[4320] - Quote
Confirming Jonah is a troll, but a fairly handsome one.
|
|

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 19:57:00 -
[4321] - Quote
Jonah Gravenstein wrote:Veers Belvar wrote:Jonah Gravenstein wrote:Aralyn Cormallen wrote:NoLife NoFriends StillPosting wrote: the lack of thoughtfulness... live on the forums... you probably aren't very smart... nobody can stand to be around you... absolutely garbage at the game... social life is restricted to the forums... what I see is pretty sad... you have nothing and have no one... we can all be thankful that we aren't you.
Impressive moral high ground I'm still deciding whether or not to report that as a personal attack, on the one hand it blatantly is, on the other hand I don't want to stoop to the kind of tactics people of his ilk use on the forums. Besides, it would only fuel his persecution complex. Let's just all strive to maintain civil discourse and avoid personal attacks - it certainly would make the forum a nicer, friendlier place. You should have addressed that in your post where you replied to NoLife NoFriends StillPosting's personal attack on another player with "Just ignore the trolls...this is what they all do..."
If you noticed I stopped responding to trolls who were calling me a "CODE alt" and what not. Often silence is the best answer. But yes, for the record, I am opposed to any form of verbal abuse on the forums. Please scroll back and you can see who has been initiating attacks on this thread and throughout the forums (*hint* not me) |

Jonah Gravenstein
Machiavellian Space Bastards
20665
|
Posted - 2014.09.02 19:58:00 -
[4322] - Quote
Anslo wrote:Confirming Jonah is a troll, but a fairly handsome one. Only fairly handsome? I'm disappointed. How goes it btw?
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 19:59:00 -
[4323] - Quote
RubyPorto wrote:Veers Belvar wrote:Let's just all strive to maintain civil discourse and avoid personal attacks - it certainly would make the forum a nicer, friendlier place. Veers Belvar wrote:Just ignore the trolls...this is what they all do... *Ahem* Quote:Thankfully CCP is not listening to them and is taking proactive steps to rebalance suicide ganking, and end this crazy spree of empty freighter ganking. Please cite your source for this. Or are you making things up again?
As we heard from CODE agent Ima Wreckyou - 11 years of nerfs to suicide ganking. Every time there has been a sustained campaign of harm to highsec, CCP has looked into it and made adjustments. I would be shocked if CODE could just keep blowing apart ship after ship in Uedama without some kind of changes (not to mention the freighter changes which allowed for tankier freighters). |

Anslo
Scope Works
8673
|
Posted - 2014.09.02 19:59:00 -
[4324] - Quote
Jonah Gravenstein wrote:Anslo wrote:Confirming Jonah is a troll, but a fairly handsome one. Only fairly handsome? I'm disappointed. How goes it btw? Dunking nerds. Laughing at gankers. Bridging 50 thrashers onto high sec gate camps. Nbd.
|

Anslo
Scope Works
8673
|
Posted - 2014.09.02 20:02:00 -
[4325] - Quote
Jonah Gravenstein wrote:Anslo wrote:Confirming Jonah is a troll, but a fairly handsome one. Only fairly handsome? I'm disappointed. How goes it btw? Dunking nerds. Laughing at gankers. Bridging 50 thrashers onto high sec gate camps. Nbd.
|

Benny Ohu
Chaotic Tranquility
3896
|
Posted - 2014.09.02 20:04:00 -
[4326] - Quote
Veers Belvar wrote:I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective. that's not an argument for action that's a suggestion
durr |

Benny Ohu
Chaotic Tranquility
3896
|
Posted - 2014.09.02 20:04:00 -
[4327] - Quote
oh you're so banned imma report this watch me
e: **** |

Jonah Gravenstein
Machiavellian Space Bastards
20666
|
Posted - 2014.09.02 20:09:00 -
[4328] - Quote
Veers Belvar wrote: If you noticed I stopped responding to people I consider to be trolls because they don't agree with me
FTFY
So it's totally OK to respond to people that do agree with you, even if they're trolls making a personal attack on another player?
FYI most of what you consider to be attacks on your person are actually attacks on your belief that you are familiar with certain game mechanics, when you have consistently proven that you are not. Your beliefs make you appear foolish, ergo you get called a fool.
What NoLife NoFriends StillPosting wrote was aimed at me personally, not my beliefs. That is a personal attack. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Anslo
Scope Works
8673
|
Posted - 2014.09.02 20:11:00 -
[4329] - Quote
Wait what are you nerds even arguing about now? This doesn't look like the OP.
|

RubyPorto
RubysRhymes
5509
|
Posted - 2014.09.02 20:13:00 -
[4330] - Quote
Veers Belvar wrote:As we heard from CODE agent Ima Wreckyou - 11 years of nerfs to suicide ganking. Every time there has been a sustained campaign of harm to highsec, CCP has looked into it and made adjustments. I would be shocked if CODE could just keep blowing apart ship after ship in Uedama without some kind of changes (not to mention the freighter changes which allowed for tankier freighters).
And here we have it. 11 years of nerfs aren't enough for you. What will be?
The current situation is this: Ganks of empty freighters make the ganker lose money, time, and sec status. They are also vanisingly rare (you found 1; as Tippia pointed out, 2/3 of your "examples" weren't actually illegal aggression). Ganks of full freighters will always be profitable so long as ganking is possible. A solo hauler, properly fit and flown, will always win against a solo ganker, and often win against several gankers. Only an organized group of more than a dozen players has a chance of ganking a Freighter and every time they succeed, they risk their own freighter picking up the loot. Ganking ships are more expensive per unit alpha or per unit dps than they have ever been before. Sec Status losses now are not dependant on the gank being successful, the full hit happens the moment you open fire. Bumping to avoid gate guns (required only because increased costs have required a change in meta from alpha to dps) is trivially avoidable and quite possible to escape no matter how good the bumpers. Avoidance and escape also require much less effort than the bumpers put in.
What more could you possibly want? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

Jonah Gravenstein
Machiavellian Space Bastards
20666
|
Posted - 2014.09.02 20:14:00 -
[4331] - Quote
Anslo wrote:Wait what are you nerds even arguing about now? This doesn't look like the OP. TL;DR Veers Belvar wants Concord to punish bumping because it's the "same" as activating a warp scram, and for people who've survived a gank to be immune from bumping for 60 seconds, because according to him there's absolutely no way to get into warp while being bumped.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Anslo
Scope Works
8673
|
Posted - 2014.09.02 20:17:00 -
[4332] - Quote
Jonah Gravenstein wrote:Anslo wrote:Wait what are you nerds even arguing about now? This doesn't look like the OP. TL;DR Veers Belvar wants Concord to punish bumping because it's the "same" as activating a warp scram, and for people who've survived a gank to be immune from bumping for 60 seconds, because according to him there's absolutely no way to get into warp while being bumped.
If you're in a bigger ship, and don't have an insta, yeah it's pretty tough actually. Ganking (imo) in general is just done to be a douche and get tears so, meh. You know my opinion on it all though vOv
Edit: I sense a disturbance now in the nerds...as if a thousand text walls were all now being written at once.
|

Benny Ohu
Chaotic Tranquility
3896
|
Posted - 2014.09.02 20:25:00 -
[4333] - Quote
Anslo wrote:Jonah Gravenstein wrote:Anslo wrote:Wait what are you nerds even arguing about now? This doesn't look like the OP. TL;DR Veers Belvar wants Concord to punish bumping because it's the "same" as activating a warp scram, and for people who've survived a gank to be immune from bumping for 60 seconds, because according to him there's absolutely no way to get into warp while being bumped. If you're in a bigger ship, and don't have an insta, yeah it's pretty tough actually. Ganking (imo) in general is just done to be a douche and get tears so, meh. You know my opinion on it all though vOv Edit: I sense a disturbance now in the nerds...as if a thousand text walls were all now being written at once. hmm 'pretty tough' sounds like a different thing than one hundred percent inescapable false imprisonment doesn't it jonah |

Jonah Gravenstein
Machiavellian Space Bastards
20666
|
Posted - 2014.09.02 20:25:00 -
[4334] - Quote
Anslo wrote:Jonah Gravenstein wrote:Anslo wrote:Wait what are you nerds even arguing about now? This doesn't look like the OP. TL;DR Veers Belvar wants Concord to punish bumping because it's the "same" as activating a warp scram, and for people who've survived a gank to be immune from bumping for 60 seconds, because according to him there's absolutely no way to get into warp while being bumped. If you're in a bigger ship, and don't have an insta, yeah it's pretty tough actually. Ganking (imo) in general is just done to be a douche and get tears so, meh. You know my opinion on it all though vOv It's tough solo yeah, a friend with webs is a decent counter though.
What are your thoughts, as a sworn enemy of James and his merry mauraders, on Concord treating bumping as the same as using an offensive module? We may not agree on a lot of things but you do make some insightful observations. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Anslo
Scope Works
8673
|
Posted - 2014.09.02 20:27:00 -
[4335] - Quote
Benny Ohu wrote:hmm 'pretty tough' sounds like a different thing than one hundred percent inescapable false imprisonment doesn't it jonah
Unless you have an insta which, let's be real, a lot of casual players don't know about. And even then, THAT's not a guarantee. Stop being an absolutist nerd.
Jonah Gravenstein wrote:It's tough solo yeah, a friend with webs is a decent counter though.
We actually tested that once when I was beyond smashed and thought it was a good idea to warp my carrier to a belt to ***** on a tackled AF. I got webbed to get into warp, but some nerd bumped me. All the webs in the world couldn't get me into warp. Carrier was safe, but I didn't get to *****. I was a sad Anslo.
Quote:What are your thoughts, as a sworn enemy of James and his merry mauraders, on Concord treating bumping as the same as using an offensive module? We may not agree on a lot of things but you do make some insightful observations. I mean what other path can people see with nothing being done to really give them a way to counter the bumps aside from hurrhurr change your play style? I despise that crap. If someone wants to mine, let em. Miners give me my ships and ammo, I love em. Why abuse em?
I said it a whiiiile ago, but if they could get a highslot module that works like a cyno to just keep them in place so they can't get bumped, I think it'd be a good balance. They can mine and go afk to tend to RL crap as it pops up, but concede to a wee bit of ore loss. But they sure as **** can know they won't be coming back bumped out of range.
Also, since going the pvp route and teaching bears and newbros a more positive spin on Eve, and learning from some of Eve's most 3LITE PEEVEEPEEURZ, I have this to say regarding bumpers:
lolscrubs
|

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 20:30:00 -
[4336] - Quote
Anslo wrote:Benny Ohu wrote:Anslo wrote:Jonah Gravenstein wrote:Anslo wrote:Wait what are you nerds even arguing about now? This doesn't look like the OP. TL;DR Veers Belvar wants Concord to punish bumping because it's the "same" as activating a warp scram, and for people who've survived a gank to be immune from bumping for 60 seconds, because according to him there's absolutely no way to get into warp while being bumped. If you're in a bigger ship, and don't have an insta, yeah it's pretty tough actually. Ganking (imo) in general is just done to be a douche and get tears so, meh. You know my opinion on it all though vOv Edit: I sense a disturbance now in the nerds...as if a thousand text walls were all now being written at once. hmm 'pretty tough' sounds like a different thing than one hundred percent inescapable false imprisonment doesn't it jonah Unless you have an insta which, let's be real, a lot of casual players don't know about. And even then, THAT's not a guarantee. Stop being an absolutist nerd.
My scenario also involved 3 optimally fitted machariels using optimal bumping technique against a freighter. |

Benny Ohu
Chaotic Tranquility
3897
|
Posted - 2014.09.02 20:30:00 -
[4337] - Quote
Anslo wrote:Benny Ohu wrote:Anslo wrote:If you're in a bigger ship, and don't have an insta, yeah it's pretty tough actually. Ganking (imo) in general is just done to be a douche and get tears so, meh. You know my opinion on it all though vOv
Edit: I sense a disturbance now in the nerds...as if a thousand text walls were all now being written at once. hmm 'pretty tough' sounds like a different thing than one hundred percent inescapable false imprisonment doesn't it jonah Unless you have an insta which, let's be real, a lot of casual players don't know about. And even then, THAT's not a guarantee. Stop being an absolutist nerd. one hundred percent inescapable false imprisonment is a thing that's true and a fact, everyone knows that |

RubyPorto
RubysRhymes
5510
|
Posted - 2014.09.02 20:31:00 -
[4338] - Quote
Benny Ohu wrote:hmm 'pretty tough' sounds like a different thing than one hundred percent inescapable false imprisonment doesn't it jonah
Benny I think it does. What you you think, other Benny? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Anslo
Scope Works
8673
|
Posted - 2014.09.02 20:33:00 -
[4339] - Quote
Benny Ohu wrote:one hundred percent inescapable false imprisonment is a thing that's true and a fact, everyone knows that
I edited that post btw,. Seriously, brah, Jonah is actually being a classy poster and you're kind of just shitting it up. Why so upset, friend?
|

Benny Ohu
Chaotic Tranquility
3897
|
Posted - 2014.09.02 20:37:00 -
[4340] - Quote
Anslo wrote:Benny Ohu wrote:one hundred percent inescapable false imprisonment is a thing that's true and a fact, everyone knows that I edited that post btw,. Seriously, brah, Jonah is actually being a classy poster and you're kind of just shitting it up. Why so upset, friend? i'm playing to my strengths
got to go where the wind takes me
treading the open road on a solo quest to be perhaps the most greatest forums poster who ever lived
it's a hard road but
i believe in myself
it's like a one hundred percent conversational quest of improvement |
|

Anslo
Scope Works
8675
|
Posted - 2014.09.02 20:38:00 -
[4341] - Quote
You're a bad and you should feel bad.
E: No sperg...no rage...no grr carebear lover gb2 WoW...I'm confused, scared, and slightly turned on.
|

RubyPorto
RubysRhymes
5511
|
Posted - 2014.09.02 20:45:00 -
[4342] - Quote
Veers Belvar wrote:My scenario also involved 3 optimally fitted machariels using optimal bumping technique against a freighter.
Why do you get to assume a 3(well, actually over a dozen)v1 fight should be easy to escape for the 1? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 20:46:00 -
[4343] - Quote
NoLife NoFriends StillPosting wrote:Jonah Gravenstein wrote:Ignorance is not a defence.
. You missed the point.  Why am I not surprised.  Sorry, Jonah but I don't consider you to be very smart. i don't think you are in a position to form a proper argument and its probably best if you just leave the thread because you are only creating useless spam in the thread, as usual. You failed to address the main issue of suicide gankers taking no meaningful risks, paying no significant costs or penalties while inflicting devastating losses on others while reaping potentially incredible profits within the comfort of high-sec. The fact that suicide gankers are primarily targeting newer players and casuals is a side issue. Just go.
Meaningful risks? You mean like Sec Status or something?
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Anslo
Scope Works
8675
|
Posted - 2014.09.02 20:51:00 -
[4344] - Quote
I mean, gankers don't really risk much. They risk a Catalyst. Oh God. The horror. What else is there? Sec status means jack **** to them. What are they risking that matches the reward of the gank, be it drop or km?
Real talk, legit question, cause I don't know the answer lel.
|

RubyPorto
RubysRhymes
5511
|
Posted - 2014.09.02 20:54:00 -
[4345] - Quote
Anslo wrote:I mean, gankers don't really risk much. They risk a Catalyst. Oh God. The horror. What else is there? Sec status means jack **** to them. What are they risking that matches the reward of the gank, be it drop or km?
Real talk, legit question, cause I don't know the answer lel.
Since the reward is *entirely* player determined, who cares what they risk. (Also, a Catalyst today costs more to use in a gank than a Battleship cost to use in a gank before the insurance nerf)
Now let's flip your question. Without gankers, what do haulers risk? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Tippia
Sunshine and Lollipops
24371
|
Posted - 2014.09.02 21:05:00 -
[4346] - Quote
Veers Belvar wrote:What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business. Why does it need to be tweaked? There is no abuse going on and all the mechanics in question are working as intended. The incentive to treat ganking as a business is already there GÇö after all, that's how it's done right now.
Quote:Which is irrelevant if you are part of CODE and have -10 sec status. No, it's not. There is nothing special or magical about those that suddenly makes game mechanics not apply to them. They're as relevant to them as to everyone else.
Quote:I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective. Solution to what? You haven't defined the problem you're trying to solve yet. And why on earth should they have to suffer from more grinding for no good reason? They already care about ISK GÇö this is obvious to anyone who has actually looked at how they operate, and it has already been explained to you why this is the case. Why is it that you are so steadfastly determined to never have any kind of attachment to reality in your arguments?
Quote:My scenario also involved 3 optimally fitted machariels using optimal bumping technique against a freighter. GǪand as proven beyond any doubt, that scenario does not live up to the description of GÇ£100% impossible to escapeGÇ¥. And you have yet to demonstrate that, even if it were true, that is actually presents any kind of problem that needs to be solved. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 21:07:00 -
[4347] - Quote
Killing freighters can be done legally, just check out these guys
https://zkillboard.com/corporation/98107476/
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Anslo
Scope Works
8675
|
Posted - 2014.09.02 21:08:00 -
[4348] - Quote
Devils Embrace wrote:Anslo i know you played for a few years now.... you seriously dont remember back when people used battleships to gank freighters? Before the insurance nerf? No I was too busy taking on a challenge.
Real talk though, I remember. Made isk off the insurance. They nerfed dat. I was happy. I still don't see it as even risk though. It may technically be more 'expensive,' but you're (not YOU but just in general) drawing a ******* parallel here saying that a few mil isk risk on a Cata is a fair match to a couple hundred mil dunked from a freighter.
It just doesn't match in my mind. I see it as low risk, low skill. Inb4 hurrhurr much planning such skill. Try taking 15 T3's and 4 guardians against 15 Archons and 20-30+ baltecs and WINNING before talking to me about a challenge requiring skill.
Nerds.
/me drops the mic.
|

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
|
Posted - 2014.09.02 21:10:00 -
[4349] - Quote
Anslo wrote:Devils Embrace wrote:Anslo i know you played for a few years now.... you seriously dont remember back when people used battleships to gank freighters? Before the insurance nerf? No I was too busy taking on a challenge. Real talk though, I remember. Made isk off the insurance. They nerfed dat. I was happy. I still don't see it as even risk though. It may technically be more 'expensive,' but you're (not YOU but just in general) drawing a ******* parallel here saying that a few mil isk risk on a Cata is a fair match to a couple hundred mil dunked from a freighter. It just doesn't match in my mind. I see it as low risk, low skill. Inb4 hurrhurr much planning such skill. Try taking 15 T3's and 4 guardians against 15 Archons and 20-30+ baltecs and WINNING before talking to me about a challenge requiring skill. Nerds. /me drops the mic.
I would love to see the battle report on that. Honestly
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Tippia
Sunshine and Lollipops
24371
|
Posted - 2014.09.02 21:12:00 -
[4350] - Quote
Anslo wrote:Funny. I don't see gankers and grr carebear types using this argument when speaking against highsec. I see the opposite. So what is it? Rewards for bears and such should be nerfed? Or left alone cause it's 'player determined?' Both. You see, some of their rewards are player-determined and can be left alone just fine. Many others are mechanically determined and could stand to be nerfed due to the minute risks involved in acquiring them.
Quote:...did you just compare a Cata to a BS for ganking? Yes. It's an apt comparison since one was the cheap ganking tool of choice before the nerf, and the other was what replaced it in response to that nerf. How is this comparison odd to you?
Quote:Nice try brah. Stop being absolutist. I never said get rid of gankers. Not once. I said what do they risk? Haulers risk their load and income. Gankers risk...what? Time, ISK, income, future ability to operate. And even if those risks were low (they're not), so what? But it in the balance against the utterly minuscule risk that the haulers face, and it becomes fairly obvious that the risks the gankers face reduces the risk the haulers face to pitifully low levels. The haulers could do with a bit more risk, and a good way of making that happen is to take some of the pressure off of the gankers. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Anslo
Scope Works
8675
|
Posted - 2014.09.02 21:13:00 -
[4351] - Quote
Devils Embrace wrote:Anslo wrote:Devils Embrace wrote:Anslo i know you played for a few years now.... you seriously dont remember back when people used battleships to gank freighters? Before the insurance nerf? No I was too busy taking on a challenge. Real talk though, I remember. Made isk off the insurance. They nerfed dat. I was happy. I still don't see it as even risk though. It may technically be more 'expensive,' but you're (not YOU but just in general) drawing a ******* parallel here saying that a few mil isk risk on a Cata is a fair match to a couple hundred mil dunked from a freighter. It just doesn't match in my mind. I see it as low risk, low skill. Inb4 hurrhurr much planning such skill. Try taking 15 T3's and 4 guardians against 15 Archons and 20-30+ baltecs and WINNING before talking to me about a challenge requiring skill. Nerds. /me drops the mic. I would love to see the battle report on that. Honestly
TISHU+UNICORNS vs GEWNS. I learned a LOT from that. Those kind of fights, to me, are true challenges, requiring skill.
Ganking a highsec bro,...lol
|

RubyPorto
RubysRhymes
5511
|
Posted - 2014.09.02 21:16:00 -
[4352] - Quote
Anslo wrote:Funny. I don't see gankers and grr carebear types using this argument when speaking against highsec. I see the opposite. So what is it? Rewards for bears and such should be nerfed? Or left alone cause it's 'player determined?' I know this is a side track, but I can't take this statement seriously due to what I just mentioned.
Most HS rewards are not player determined. Mission, Incursion, etc payouts are fixed by CCP, as are Ratting payouts. The issue is that the CCP determined rewards for the different areas of space are out of whack. But that's a topic for another thread.
Quote:...did you just compare a Cata to a BS for ganking? M8 Pls Stahp
A Catalyst is less capable and more expensive to lose than a pre-insurance nerf battleship was. Those are the only two points of comparison I was making.
Quote:Nice try brah. Stop being absolutist. I never said get rid of gankers. Not once. I said what do they risk? Haulers risk their load and income. Gankers risk...what? Not once did I mention anything about getting rid of anyone. It's about balance.
Ok, then what specific nerfs to ganking will be sufficient and why do you think the last 11 years of nerfs have not reduced ganking enough? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Anslo
Scope Works
8677
|
Posted - 2014.09.02 21:18:00 -
[4353] - Quote
Tippia wrote:Both. You see, some of their rewards are player-determined and can be left alone just fine. Many others are mechanically determined and could stand to be nerfed due to the minute risks involved in acquiring them. I can agree. But real talk, you don't see it argued that fairly around here do you? BTW you look different. New hair cut? I liek.
Quote:Yes. It's an apt comparison since one was the cheap ganking tool of choice before the nerf, and the other was what replaced it in response to that nerf. How is this comparison odd to you? The value is still, as I said, uneven to me. A cata and insurance is just a few mil tossed away, versus the kill mail or drops you get.
Quote:Time, ISK, income, future ability to operate. Time. OK. ISK, see above. Ability to operate? How? They can zoom about highsec as a criminal all day. It happens...every day.
Quote:And even if those risks were low (they're not), so what? But it in the balance against the utterly minuscule risk that the haulers face, Naw brah naw, stop RIGHT there. List to me, right now, how it's minuscule. Cause the existence and life span of this very thread calls out on that bullshit.
Quote:and it becomes fairly obvious that the risks the gankers face reduces the risk the haulers face to pitifully low levels. The haulers could do with a bit more risk, and a good way of making that happen is to take some of the pressure off of the gankers. This statement...makes no sense to me. Like, I can't even right now with this logic. They risk of death for a ganker is pretty much a sure thing yeah, but it still comes down to that isk worth. A cata to a ganker is nothing (in general). A freighter load is a whoooole lot of something to a hauler. A bit more risk? They have barely any defense.
In other words; uw0tm8
|

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 21:21:00 -
[4354] - Quote
Tippia wrote:Veers Belvar wrote:What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business. Why does it need to be tweaked? There is no abuse going on and all the mechanics in question are working as intended. The incentive to treat ganking as a business is already there GÇö after all, that's how it's done right now. Quote:Which is irrelevant if you are part of CODE and have -10 sec status. No, it's not. There is nothing special or magical about those that suddenly makes game mechanics not apply to them. They're as relevant to them as to everyone else. Quote:I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective. Solution to what? You haven't defined the problem you're trying to solve yet. And why on earth should they have to suffer from more grinding for no good reason? They already care about ISK GÇö this is obvious to anyone who has actually looked at how they operate, and it has already been explained to you why this is the case. Why is it that you are so steadfastly determined to never have any kind of attachment to reality in your arguments? Quote:My scenario also involved 3 optimally fitted machariels using optimal bumping technique against a freighter. GǪand as proven beyond any doubt, that scenario does not live up to the description of GÇ£100% impossible to escapeGÇ¥. And you have yet to demonstrate that, even if it were true, that is actually presents any kind of problem that needs to be solved.
1. Not working as intended when CODE is repeatedly blowing up ships at a loss just to create tears. CODE is not treating it as a business, just a way of hurting people. 2. The game mechanics do apply to them, but are insufficient to actually deter them from ganking at a loss. 3. They obviously don't care about isk because they operate at a loss. Contra most of the other groups that gank that do it to make isk - lots of it. They carefully select high value targets, and profit from the drops. Check out minerbumping.com where they brag about blowing up empty freighters. You are the one ignoring reality, as per usual. 4. Really, how did you prove it? Just asserting over and over? It seems that if the bumper pushes the freighter away from Celestials (which is apparently the way they do it in Uedama) there is no button clicking by the freighter pilot that will let him escape. And if, as I suspect, that is true, then CODE have managed to replicate warp scrambling without CONCORD intervention. |

Anslo
Scope Works
8677
|
Posted - 2014.09.02 21:24:00 -
[4355] - Quote
RubyPorto wrote:Most HS rewards are not player determined. Mission, Incursion, etc payouts are fixed by CCP, as are Ratting payouts. The issue is that the CCP determined rewards for the different areas of space are out of whack. But that's a topic for another thread. OK fine, fair enough. I might not agree, but yeah, a different thread.
Quote:A Catalyst is less capable and more expensive to lose than a pre-insurance nerf battleship was. Those are the only two points of comparison I was making. OK, that's cool. I just still can't say the risk is even. A cata's a couple million isk. A freighter is..well, a whole **** ton more. The hauler may have to start all over in his Eve life, while the ganker just slips into another Cata.
Quote:Ok, then what specific nerfs to ganking will be sufficient and why, exactly do you think the last 11 years of nerfs have not reduced ganking enough? Bro, it seems to me ganking is occurring more so now, for isk AND tears. I dunno if nerfs would do anything, some people are just wired in a ****** up way.
I think the module to keep someone from being bumped while mining would help, but freighters? That's different. I dunno what you could do. The rigs for freighters was, imo, a good start. But it doesn't seem to be curbing much (but hey that's just player fault, nothing more). But making a freighter a little harder to dunk, or making the risk of ganking and the reward received match, would help.
But real talk, I won't lie and say I know the answer. I don't do game development. I just see what I see and call it as I see it, doesn't mean I know how to fix it vOv
|

Anslo
Scope Works
8679
|
Posted - 2014.09.02 21:26:00 -
[4356] - Quote
Anyway, this is boring. I'm gonna go play eve instead of argue about it. Enjoy your nerd fight o/
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Devils Embrace
Spidercakes Baked Goods and Industriel Servises
52
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Posted - 2014.09.02 21:31:00 -
[4357] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:What does need a tweak is the CODE abuse of various game mechanics (bumping, -10 sec status, etc...) to blow up empty ships, grief new players, and look for tears, not isk. CCP just needs to intelligently incentivize them to act more like rational suicide gankers who do it as a business. Why does it need to be tweaked? There is no abuse going on and all the mechanics in question are working as intended. The incentive to treat ganking as a business is already there GÇö after all, that's how it's done right now. Quote:I already made an argument for action. These guys obviously don't care about isk. They do care about time. Solution - make them grind more to be able to operate in highsec, which will make their ganks more selective. Solution to what? You haven't defined the problem you're trying to solve yet. And why on earth should they have to suffer from more grinding for no good reason? They already care about ISK GÇö this is obvious to anyone who has actually looked at how they operate, and it has already been explained to you why this is the case. Why is it that you are so steadfastly determined to never have any kind of attachment to reality in your arguments? Quote:My scenario also involved 3 optimally fitted machariels using optimal bumping technique against a freighter. GǪand as proven beyond any doubt, that scenario does not live up to the description of GÇ£100% impossible to escapeGÇ¥. And you have yet to demonstrate that, even if it were true, that is actually presents any kind of problem that needs to be solved. 1. Not working as intended when CODE is repeatedly blowing up ships at a loss just to create tears. CODE is not treating it as a business, just a way of hurting people. 2. The game mechanics do apply to them, but are insufficient to actually deter them from ganking at a loss. 3. They obviously don't care about isk because they operate at a loss. Contra most of the other groups that gank that do it to make isk - lots of it. They carefully select high value targets, and profit from the drops. Check out minerbumping.com where they brag about blowing up empty freighters. You are the one ignoring reality, as per usual. 4. Really, how did you prove it? Just asserting over and over? It seems that if the bumper pushes the freighter away from Celestials (which is apparently the way they do it in Uedama) there is no button clicking by the freighter pilot that will let him escape. And if, as I suspect, that is true, then CODE have managed to replicate warp scrambling without CONCORD intervention.
"replicate warp scrambling"... you keep saying this and i'm not sure you know what this means. There are actual modules called "warp scramblers/warp disruptors" that ACTUALLY STOP a player from warping if activated and which can be activated at any time WITHOUT CONCORD BEING PRESENT. Do you even EVE bro? Also i am aware you are familiar with http://www.minerbumping.com/ . That little box up in the left corner called "New Order Treasury" which at this time has TEN BILLION ISK in it that people have GIVEN to CODE and also that 10 MILLION ISK charge to adhere to JAMES 315's highsec code which people pay to mine in does in fact make it a BUSINESS. Lets see you argue your way out of that one It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Paranoid Loyd
1673
|
Posted - 2014.09.02 21:31:00 -
[4358] - Quote
Veers Belvar wrote:1. Not working as intended when CODE is repeatedly blowing up ships at a loss just to create tears. CODE is not treating it as a business, just a way of hurting people. 3. They obviously don't care about isk because they operate at a loss.
The 402 billion given to them to bring the pain says you are wrong. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

virgofire
The Circus Corp Intrepid Crossing
29
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Posted - 2014.09.02 21:35:00 -
[4359] - Quote
Ok I didnt read the novel that this thread has become but just to add my pointless point of view.
Ganking is fine. No need to really nerf it. Though it would be nice for a hauler to have a decent defense mechanism. What that is. Who knows.
Only thing that has ever bothered me about high sec ganking is bumping. It seems to be an exploit in my mind, since its clearly an aggressive action that has no consequence. However there is really nothing that can be done about it. Ships bump for harmless reasons all the time. How can you tell that from a freighter being bumped so it cant warp. You cant.
I can understand the hauler pilots hatred of this behavior. I mean who wants to sit back and just watch their ship go poof and not be able to really do anything. |

Jonah Gravenstein
Machiavellian Space Bastards
20669
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Posted - 2014.09.02 21:36:00 -
[4360] - Quote
Paranoid Loyd wrote:Veers Belvar wrote:CODE is not treating it as a business, just a way of hurting people.
They obviously don't care about isk because they operate at a loss. The 402 billion given to them to bring the pain says you are wrong. So does the number of Knights who produce ships and modules used by both the gankers, and the gankees.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |
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Tippia
Sunshine and Lollipops
24371
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Posted - 2014.09.02 21:39:00 -
[4361] - Quote
Anslo wrote:I can agree. But real talk, you don't see it argued that fairly around here do you? Sure you do. It appears pretty much every time the topic of balancing highsec income pops up. It's just that this topic has become a bit more rare now that people are so focused about complaining about ganking for reasons they can't articulate.
Quote:The value is still, as I said, uneven to me. A cata and insurance is just a few mil tossed away, versus the kill mail or drops you get.
Time. OK. ISK, see above. Ability to operate? How? They can zoom about highsec as a criminal all day. It happens...every day. This is where we come into the player-determined part. The value is uneven because the victim makes it uneven. And no, this is not blaming the victim GÇö it's looking at where the agency exists. The victim is the only person who has any control whatsoever over that value and over any cost dissonance. They decide how much ISK the ganker has to expend; they decide how much ISK the ganker can get.
This extends to the ability to operate: the gankers can zoom around in highsec all day becauseGǪ (drumroll)GǪ the victims let them. This risk is entirely player-determined. If the players determine that the risk should be zero, then the risk becomes zero. If they determine that, then they no longer have any ground for complaints about how low the risk supposedly is GÇö they actively and willingly chose to make it that way.
But more than that, no, ISK is not really a factor. ISK is not something you can or should balance around. If you do, you end up with ISK-tanking, which is a fundamentally broken concept: just because you bought something expensive does not mean it should be immune to my very cheap thing. Quite the opposite GÇö the fact that you can destroy vast sums while expending very small sums yourself proves there is proper balance.
Quote:Naw brah naw, stop RIGHT there. List to me, right now, how it's minuscule. The chances of it happening is ~0% and the expected loss approaches the same number (since we're multiplying with a probability of ~0).
Quote:This statement...makes no sense to me. Like, I can't even right now with this logic. They risk of death for a ganker is pretty much a sure thing yeah, but it still comes down to that isk worth. A cata to a ganker is nothing (in general). A freighter load is a whoooole lot of something to a hauler. A bit more risk? They have barely any defense. What's your problem with it?
GÇó Haulers have ~0 risk. This is very very low. GÇó Gankers have a much higher risk. This isn't very difficult since the point of comparison is ~0%. GÇó The only real way to increase the former is to reduce the latter. Gê¦ Even if the risk gankers face should happen to be low, it's worth lowering it to bring up the haulers' risk to a more reasonable level.
The beauty of it is that we can alter the ganker's risk without touching the (supposedly low) ISK loss you're fixated on. But again, ISK worth is not what it comes down to. Not only does the risk include far more factors, the ISK risk itself is not unbalanced just because there is more ISK at stake on one side. If anything, the risks are unbalanced in the opposite direction because of the respective expected outcomes. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Paranoid Loyd
1674
|
Posted - 2014.09.02 21:41:00 -
[4362] - Quote
Jonah Gravenstein wrote:Paranoid Loyd wrote:Veers Belvar wrote:CODE is not treating it as a business, just a way of hurting people.
They obviously don't care about isk because they operate at a loss. The 402 billion given to them to bring the pain says you are wrong. So does the number of Knights who produce ships and modules used by both the gankers, and the gankees.
Oh yeah, and there are those frieghters that do have stuff in them too. Contrary to popular belief (mostly as a result of this thread) they do kill stuff that has loot.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

RubyPorto
RubysRhymes
5511
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Posted - 2014.09.02 21:43:00 -
[4363] - Quote
Veers Belvar wrote:1. Not working as intended when CODE is repeatedly blowing up ships at a loss just to create tears. CODE is not treating it as a business, just a way of hurting people.
Find where CCP says that being able to hurt people isn't intended in EVE.
Quote:2. The game mechanics do apply to them, but are insufficient to actually deter them from ganking at a loss. 3. They obviously don't care about isk because they operate at a loss. Contra most of the other groups that gank that do it to make isk - lots of it. They carefully select high value targets, and profit from the drops. Check out minerbumping.com where they brag about blowing up empty freighters. You are the one ignoring reality, as per usual.
So?
Quote:4. Really, how did you prove it? Just asserting over and over? It seems that if the bumper pushes the freighter away from Celestials (which is apparently the way they do it in Uedama) there is no button clicking by the freighter pilot that will let him escape. And if, as I suspect, that is true, then CODE have managed to replicate warp scrambling without CONCORD intervention.
Again, even if that were true (it's not), why should a single player be able to effortlessly escape a trap laid specifically for their ship by over a dozen other players? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Helena Tiberius Mabata
New Order Logistics CODE.
8
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Posted - 2014.09.02 21:44:00 -
[4364] - Quote
We gank ships not to hurt people but to enforce the Laws of Highsec on everyone operating in our territories, It seems people don't understand the concept of fighting for a cause for some reason, perhaps because they have no meaningful cause to fight for and so it is beyond their comprehension.
( if you think otherwise please see my post in "pushing for harder punishments on high sec gankers" ) @ https://forums.eveonline.com/default.aspx?g=posts&m=4979969#post4979969
And bumping has long been a certified CCP mechanic, if your AFK or unable to use any of a dozen ways to avoid or negate it then you deserve to be caught and subsequently decomissioned.
Wouldn't it be so much easier to just buy a permit? Yours for only 10,000,000 ISK!! |

virgofire
The Circus Corp Intrepid Crossing
29
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Posted - 2014.09.02 21:46:00 -
[4365] - Quote
Helena Tiberius Mabata wrote:We gank ships not to hurt people but to enforce the Laws of Highsec on everyone operating in our territories, It seems people don't understand the concept of fighting for a cause for some reason, perhaps because they have no meaningful cause to fight for and so it is beyond their comprehension. ( if you think otherwise please see my post in "pushing for harder punishments on high sec gankers" ) @ https://forums.eveonline.com/default.aspx?g=posts&m=4979969#post4979969And bumping has long been a certified CCP mechanic, if your AFK or unable to use any of a dozen ways to avoid or negate it then you deserve to be caught and subsequently decomissioned. Wouldn't it be so much easier to just buy a permit? Yours for only 10,000,000 ISK!!
Why does this sound like an add that would be on during Rush Limbaugh's radio show
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RubyPorto
RubysRhymes
5511
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Posted - 2014.09.02 21:47:00 -
[4366] - Quote
Anslo wrote:OK, that's cool. I just still can't say the risk is even. A cata's a couple million isk. A freighter is..well, a whole **** ton more. The hauler may have to start all over in his Eve life, while the ganker just slips into another Cata.
Cost is not a balancing factor like that. Otherwise T3s would have much higher EHP than Combat BCs.
Quote:I think the module to keep someone from being bumped while mining would help, but freighters? That's different. I dunno what you could do. The rigs for freighters was, imo, a good start. But it doesn't seem to be curbing much (but hey that's just player fault, nothing more). But making a freighter a little harder to dunk, or making the risk of ganking and the reward received match, would help.
CCP gave Freighter pilots the tools to make themselves much more expensive to gank. The freighter pilots refuse to use them, instead fitting modules that make themselves cheaper to gank.
Also, there is a module that will get any freighter right through a cloud of gankers, if used judiciously. Stasis Webifier II (This is not an exhaustive list) "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

IIshira
School of Applied Knowledge Caldari State
1163
|
Posted - 2014.09.02 21:47:00 -
[4367] - Quote
Veers Belvar wrote:CODE is not treating it as a business, just a way of hurting people.
They obviously don't care about isk because they operate at a loss.
Now we're getting somewhere. This is the difference between a PVP player and a Carebear.
Most people PVP in lowsec or highsec to have fun. Even if they "win" by destroying the other ship (s) most don't really make ISK and if they "lose" it costs them ISK. There is the rare occasion that something will drop but this is the exception rather than the rule.
A carebear plays to make ISK and make a profit. There is rarely a ship loss so making ISK is the primary goal.
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Tippia
Sunshine and Lollipops
24373
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Posted - 2014.09.02 21:50:00 -
[4368] - Quote
Veers Belvar wrote:1. Not working as intended when CODE is repeatedly blowing up ships at a loss just to create tears. CODE is not treating it as a business, just a way of hurting people.
2. The game mechanics do apply to them, but are insufficient to actually deter them from ganking at a loss.
3. They obviously don't care about isk because they operate at a loss. Contra most of the other groups that gank that do it to make isk - lots of it. They carefully select high value targets, and profit from the drops. Check out minerbumping.com where they brag about blowing up empty freighters. You are the one ignoring reality, as per usual.
4. Really, how did you prove it? Just asserting over and over? It seems that if the bumper pushes the freighter away from Celestials (which is apparently the way they do it in Uedama) there is no button clicking by the freighter pilot that will let him escape. And if, as I suspect, that is true, then CODE have managed to replicate warp scrambling without CONCORD intervention. 1. Is incorrect. It is a business. Go look at the cash flow. And you didn't answer the question: why does it need to be tweaked? Just because you can blow up empty ships (especially if, as in this case, you still earn money from it) does not mean that anything is broken.
2. So? Why is that a problem? And how do you know they do it at a loss? Not all earnings come from the wreck, you knowGǪ Either way, it's not irrelevant to them either GÇö it's your tool to make incursion into their earnings scheme. If it is irrelevant, it is because you, personally decided that it should be. If you don't like it, decide differently.
3. They obviously care about ISK since they make fscktons of money from what they're doing. If they stopped making ISK, they would stop ganking. It's that simple. Check out minerbumping.com to get an insight into how they make money. It's there in plain sight, and you are simply ignoring the money-making scheme because its obvious and explicit existence does not fit into your decision to remain uninformed and ignorant about all things you whine about. And again, you didn't answer the question: solution to what? You still haven't defined any kind of problem.
4. I proved it by pointing to the mechanics involved. I proved it by providing actual experience in how it is done. Others proved it by providing actual experience in how it is done. You have nothing to support your assumptions. Your suspicions are not suspicions any more GÇö they are lies. They are wilful ignorance of reality. They are an abject and total refusal to listen or learn or understand the facts of the matter, even after they have been shoved in your face a dozen times. This idiotic claim of yours that it has GÇ£just been asserted over and overGÇ¥ is yet another one of your pathetic and ignorant lies. The only one who asserts the same disproven and mendacious idiocy over and over and over and over is you.
Give it up. Any argument you base on that lie is itself a lie, and every time you lie (i.e. every time you post), it just strengthens my case against you. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Paranoid Loyd
1674
|
Posted - 2014.09.02 21:51:00 -
[4369] - Quote
virgofire wrote:Why does this sound like an ad that would be on during Rush Limbaugh's radio show?
Because annoying as it is, it is quite effective when worded in a way that makes you remember.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Veers Belvar
Swordmasters of Eden
18
|
Posted - 2014.09.02 21:57:00 -
[4370] - Quote
Devils Embrace wrote:"replicate warp scrambling"... you keep saying this and i'm not sure you know what this means. There are actual modules called "warp scramblers/warp disruptors" that ACTUALLY STOP a player from warping if activated and which can be activated at any time WITHOUT CONCORD BEING PRESENT. Do you even EVE bro? Also i am aware you are familiar with http://www.minerbumping.com/ . That little box up in the left corner called "New Order Treasury" which at this time has TEN BILLION ISK in it that people have GIVEN to CODE and also that 10 MILLION ISK charge to adhere to JAMES 315's highsec code which people pay to mine in does in fact make it a BUSINESS. Lets see you argue your way out of that one
I'm not sure what you mean....If you warp scramble someone in highsec, without justification, CONCORD comes and kills you. I think the same should apply if you achieve that result by other means.
As far as CODE being a "business" that is really laughable. They get 400 billion isk in investment (with no business plan), and decide to use the money to blow up ships and cause tears. They often do this at a significant loss. In fact, they have already lost hundreds of billions of isk in the process, and have no hope of EVER recovering the funds expended, or of EVER really turning a meaningful profit. Their business would be similar to the following: Start a company dedicated to smashing up cars unless each car gives you 3 cents per year. Raise $300 million, use it buy $300 million of hammers. Have people throw the hammers against any cars that wont pay the 3 cents - oh and the guys smashing the cars get to keep the 3 cents. So the company literally has no income except for asking for yet more "investment."
It's like calling Burn Jita a "business." Businesses don't operate at a loss without any hope of ever turning a profit - they just shut down. What it is really about, as can be seen from CODE bios and from their website is "tear collection." It's about blowing up people's ships to make them angry, humiliating them, and then posting the ensuing "hilarity" to the CODE website where it can entertain immature people who derive pleasure from inflicting pain and misery and others. Which is exactly what CODE supporter, and noted isk doubler, Erotica 1 did prior to CCP taking action against him for humiliating people. It's not a business, it's all about tears, pain, and twisted sadism, which is exactly why they blow up empty ships to make people cry, as the OP so ably noted. They have the right to do this in Eve (against my better judgement), but it doesn't mean that CCP should not adjust the game mechanics to make it more painful for the CODE folks to operate at -10 security status and farm tears.
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ISD Ezwal
ISD Community Communications Liaisons
2051

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Posted - 2014.09.02 22:01:00 -
[4371] - Quote
Thread temporarily locked for some cleaning. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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ISD Ezwal
ISD Community Communications Liaisons
2057

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Posted - 2014.09.02 23:56:00 -
[4372] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
10. Discussion of warnings and bans is prohibited.
Such matters shall remain private between CCP and the involved user. Questions or comments concerning warnings and bans will be conveyed through email or private messaging. CCP respect the right of our players to privacy and as such you are not permitted to publicize private correspondence (including petition responses and emails) received from any of the aforementioned parties.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
That said, I would like to state the following: With the exception of the light-hearted 'fun' threads (this thread is not one of those), I always do my utmost best to stay impartial when moderating this forum. In other words I very seldom take a stance.
Today I do.
I have flown my Freighters, Jump Freighters, Blockade Runners, Deep space Transports and even my TI Industrials to hell and back in EvE. And still quite often do. High-sec, Low-sec, Null-sec, W-Space, I bring my cargo where it needs to go. For myself, my corp, my fellow corp members and our friends. It's one of the many things I like to do in this wonderful game.
In all my years of playing I lost 5 TI Industrials, two Blockade Runners and a Deep Space Transport. For comparison, in 2013 I flew in total 753 hauling runs in various vessels on one character. As said, to hell and back.
You want cargo X to go from A to B? Prepare!. Choose the ship you need, fit it well and make sure you are familiar with the fit. Scout the route, even in High-sec. For the bigger ships, use an escort and/or someone to web you for getting into warp faster. Use a jumpclone with appropriate implants for more (warp)speed, tank etcetera, use drugs as well for the same purpose. All this among other things.
Hell, accompanied by some friends in combat/Ewar ships I have flown a Freighter in Low-sec through a fully fledged all red gate camp (and arrived at 'B' with +/-20k hullpoints left...).. And I am not afraid to say there are characters out there that are better at it than me. Or against it for that matter. I will face the latter when that day comes and blow up in a glorious ball of fire. Local will read soon after: 'Playing character> gf'
Thread re-opened. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Jonah Gravenstein
Machiavellian Space Bastards
20676
|
Posted - 2014.09.03 00:04:00 -
[4373] - Quote
ISD Ezwal wrote:That said, I would like to state the following: With the exception of the light-hearted 'fun' threads (this thread is not one of those), I always do my utmost best to stay impartial when moderating this forum. In other words I very seldom take a stance.
Today I do.
I have flown my Freighters, Jump Freighters, Blockade Runners, Deep space Transports and even my TI Industrials to hell and back in EvE. And still quite often do. High-sec, Low-sec, Null-sec, W-Space, I bring my cargo where it needs to go. For myself, my corp, my fellow corp members and our friends. It's one of the many things I like to do in this wonderful game.
In all my years of playing I lost 5 TI Industrials, two Blockade Runners and a Deep Space Transport. For comparison, in 2013 I flew in total 753 hauling runs in various vessels on one character. As said, to hell and back.
You want cargo X to go from A to B? Prepare!. Choose the ship you need, fit it well and make sure you are familiar with the fit. Scout the route, even in High-sec. For the bigger ships, use an escort and/or someone to web you for getting into warp faster. Use a jumpclone with appropriate implants for more (warp)speed, tank etcetera, use drugs as well for the same purpose. All this among other things.
Hell, accompanied by some friends in combat/Ewar ships I have flown a Freighter in Low-sec through a fully fledged all red gate camp (and arrived at 'B' with +/-20k hullpoints left...).. And I am not afraid to say there are characters out there that are better at it than me. Or against it for that matter. I will face the latter when that day comes and blow up in a glorious ball of fire. Local will read soon after 'Playing character> gf'
Thread re-opened. I respect your normal impartiality, you guys put up with a lot, and are pretty fair in the way you deal with us.
I respect you even more for making your personal experience and, non ISD, stance public. +1 sir. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Lady Areola Fappington
2181
|
Posted - 2014.09.03 00:33:00 -
[4374] - Quote
Tippia wrote:Anslo wrote:I can agree. But real talk, you don't see it argued that fairly around here do you? Sure you do. It appears pretty much every time the topic of balancing highsec income pops up. It's just that this topic has become a bit more rare now that people are so focused about complaining about ganking for reasons they can't articulate. Quote:The value is still, as I said, uneven to me. A cata and insurance is just a few mil tossed away, versus the kill mail or drops you get.
Time. OK. ISK, see above. Ability to operate? How? They can zoom about highsec as a criminal all day. It happens...every day. This is where we come into the player-determined part. The value is uneven because the victim makes it uneven. And no, this is not blaming the victim GÇö it's looking at where the agency exists. The victim is the only person who has any control whatsoever over that value and over any cost dissonance. They decide how much ISK the ganker has to expend; they decide how much ISK the ganker can get. This extends to the ability to operate: the gankers can zoom around in highsec all day becauseGǪ (drumroll)GǪ the victims let them. This risk is entirely player-determined. If the players determine that the risk should be zero, then the risk becomes zero. If they determine that, then they no longer have any ground for complaints about how low the risk supposedly is GÇö they actively and willingly chose to make it that way. But more than that, no, ISK is not really a factor. ISK is not something you can or should balance around. If you do, you end up with ISK-tanking, which is a fundamentally broken concept: just because you bought something expensive does not mean it should be immune to my very cheap thing. Quite the opposite GÇö the fact that you can destroy vast sums while expending very small sums yourself proves there is proper balance. Quote:Naw brah naw, stop RIGHT there. List to me, right now, how it's minuscule. The chances of it happening is ~0% and the expected loss approaches the same number (since we're multiplying with a probability of ~0). Quote:This statement...makes no sense to me. Like, I can't even right now with this logic. They risk of death for a ganker is pretty much a sure thing yeah, but it still comes down to that isk worth. A cata to a ganker is nothing (in general). A freighter load is a whoooole lot of something to a hauler. A bit more risk? They have barely any defense. What's your problem with it? GÇó Haulers have ~0 risk. This is very very low. GÇó Gankers have a much higher risk. This isn't very difficult since the point of comparison is ~0%. GÇó The only real way to increase the former is to reduce the latter. Gê¦ Even if the risk gankers face should happen to be low, it's worth lowering it to bring up the haulers' risk to a more reasonable level. The beauty of it is that we can alter the ganker's risk without touching the (supposedly low) ISK loss you're fixated on. But again, ISK worth is not what it comes down to. Not only does the risk include far more factors, the ISK risk itself is not unbalanced just because there is more ISK at stake on one side. If anything, the risks are unbalanced in the opposite direction because of the respective expected outcomes.
You gots your finger on the pulse of it Tippia, when it comes to risk/reward and highsec ganking.
Now, for the fun part. Doesn't matter in the least for CODE ganking. CODE makes isk on empty hauler kills. The ship itself is pretty meaningless, in fact. Remember, CODE monetized the ganking of miners, at first.
CODE makes it's money on stories and attention. Get a gank, get hilarious tearmail, build a funny blog post, get donations. THAT is where the ISK rolls in from.
The funny part of it all is, the victim in those sort of ganks pretty much has full control of CODEs income. Ranting, raving, these threads, local rages.....that's CODE's "drop" from a gank. And, as we see from the cash ticker on minerbumping, those drops are worth good isk. If every gank target just gave a "gf" and went on their way, there'd not be many funny stories to tell.
Honestly, at this point, we could give the anti-gank crowd every nerf they wanted, and CODE's business would keep going on strong. So long as there's a way to blow up a ship in highsec (and there always will be, straight from CCPs mouth), there'll be ISK to be made. EVE players love tears, so as long as tears are provided, there will be people willing to monetize them. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 01:03:00 -
[4375] - Quote
Veers Belvar wrote:Mallak Azaria wrote:NoLife NoFriends StillPosting wrote:There should be some kind of status attached to dying to concord too many times that subjugates you to some penalties. Suicide gankers have it far, far too easy in EVE. Yeah they could have like some sort of thing that could be activated by players to kill them any time, or perhaps a seperate mechanic that just lets you attack them after a certain amount of unlawful kills in highsec. I think you're on to something here. Which is irrelevant if you are part of CODE and have -10 sec status. But if we made them spend 2 days ratting or running missions to bring their sec status up that might make them pickier about who they blow up.
Exactly right.
Since suicide gankers are risking nothing more than cheap disposable ships, they need to have some counter balances in place as the current penalties are not significant enough to deter the activity whatsoever.
No real risk, potentially incredible rewards. Needs fixing.
|

Kaarous Aldurald
ROC Deep Space The ROC
9493
|
Posted - 2014.09.03 01:08:00 -
[4376] - Quote
NoLife NoFriends StillPosting wrote: Since suicide gankers are risking nothing more than cheap disposable ships, they need to have some counter balances in place as the current penalties are not significant enough to deter the activity whatsoever.
No, smart gameplay should not be punished because it is successful. Certainly not for the sake of the afk, the lazy, and the bot aspirants.
PvP should not be "detered", it is a valid playstyle.
Quote: No real risk, potentially incredible rewards. Needs fixing.
Yeah, nerf mining.
Oh wait.  "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4538
|
Posted - 2014.09.03 01:09:00 -
[4377] - Quote
NoLife NoFriends StillPosting wrote: Exactly right.
Since suicide gankers are risking nothing more than cheap disposable ships, they need to have some counter balances in place, as the current penalties are not significant enough to deter the activity whatsoever and it becomes ever more popular as an easy way to make isk without significant risks or penalties.
No real risk, potentially incredible rewards. Completely unfair to every other profession in EVE.
CCP Falcon wrote:Being unprepared and putting all your eggs in one basket to make a nice juicy target for a suicide gank is the joke here, not highsec.
There are a multitude of ways to protect yourself from suicide gankers, people just automatically assume they're "safe" in highsec, then get annoyed when they lose a ship because of their own lack of spatial awareness.
=][= |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 01:11:00 -
[4378] - Quote
NoLife NoFriends StillPosting wrote:Veers Belvar wrote:Mallak Azaria wrote:NoLife NoFriends StillPosting wrote:There should be some kind of status attached to dying to concord too many times that subjugates you to some penalties. Suicide gankers have it far, far too easy in EVE. Yeah they could have like some sort of thing that could be activated by players to kill them any time, or perhaps a seperate mechanic that just lets you attack them after a certain amount of unlawful kills in highsec. I think you're on to something here. Which is irrelevant if you are part of CODE and have -10 sec status. But if we made them spend 2 days ratting or running missions to bring their sec status up that might make them pickier about who they blow up. Exactly right. Since suicide gankers are risking nothing more than cheap disposable ships, they need to have some counter balances in place, as the current penalties are not significant enough to deter the activity whatsoever and it becomes ever more popular as an easy way to make isk without significant risks or penalties. No real risk, potentially incredible rewards. Completely unfair to every other profession in EVE.
Exactly. What we also see is that the suicide gankers are funded by incredibly bored people in nullsec. Short of fixing the sov mechanics and getting null interesting again, it seems fair to say that those folks will keep pouring in isk to CODE for the sake of some highsec mayhem. That makes me thing that trying make the ganking less rewarding won't actually reduce its frequency by CODE, and protect empty ships, rather it will just deter the folks who are legitimately taking advantage of terrible decisions by haulers. That makes me prefer forcing the career gankers to grind for sec status, which would have less effect on the occasional gankers who do it for profit. |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 01:13:00 -
[4379] - Quote
Kaarous Aldurald wrote:NoLife NoFriends StillPosting wrote: Since suicide gankers are risking nothing more than cheap disposable ships, they need to have some counter balances in place as the current penalties are not significant enough to deter the activity whatsoever.
No, smart gameplay should not be punished because it is successful. Certainly not for the sake of the afk, the lazy, and the bot aspirants. PvP should not be "detered", it is a valid playstyle. Quote: No real risk, potentially incredible rewards. Needs fixing.
Yeah, nerf mining. Oh wait. 
Just for the record (and I'm sure this will be real popular if I put it in as a suggestion) I support getting rid of mining. I don't think there should be any reward for activities that can be done AFK with essentially no effort. I think that all mining materials should drop from rats. Further, I think that mining is responsible for flooding Eve with cheap miners, which is devaluing Eve stuff, and inflating plex. So yes, its not just suicide ganking that could use tweaking. |

Kaarous Aldurald
ROC Deep Space The ROC
9493
|
Posted - 2014.09.03 01:14:00 -
[4380] - Quote
Veers Belvar wrote:That makes me prefer forcing the career gankers to grind for sec status, which would have less effect on the occasional gankers who do it for profit.
Ah, look, he's switched gears again.
Do tell, how do you think this unnecessary goal should be accomplished? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 01:16:00 -
[4381] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:That makes me prefer forcing the career gankers to grind for sec status, which would have less effect on the occasional gankers who do it for profit. Ah, look, he's switched gears again. Do tell, how do you think this unnecessary goal should be accomplished?
Switched gears? This has been my position throughout. I think that depending on the sec status of the system, the faction police spawn time should also depend on security status of the ganker. This would force gankers with low security status to go kill rats, run missions, to get it up. This would incentivize gankers to carefully pick juicy targets, and not just blow up everything that moves. I also favor more favorable loot drops when cargo value >> hull value + mod value, to make it more lucrative to blow up undertanked and inappropriate haulers. |

Kaarous Aldurald
ROC Deep Space The ROC
9493
|
Posted - 2014.09.03 01:21:00 -
[4382] - Quote
Veers Belvar wrote: Switched gears? This has been my position throughout.
No, it has not. You spent pretty much the entirety of yesterday blathering about the 60 second immunity bubble
Quote:This would incentivize gankers to carefully pick juicy targets, and not just blow up everything that moves.
Why? What's wrong with burning down empty ships? They're dumb enough to get caught after all.
Quote: I also favor more favorable loot drops when cargo value >> hull value + mod value, to make it more lucrative to blow up undertanked and inappropriate haulers.
Oh, good Lord no. Do you realize the implications of that? How bad that would be? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

admiral root
Red Galaxy
1563
|
Posted - 2014.09.03 01:25:00 -
[4383] - Quote
Veers, do you understand that everything you've been arguing for would result in a lot less death and destruction in a high sec that already has very little in the way of spaceship violence? Do you understand that a large increase in spaceship violence would be good for pretty much everyone? No, your rights end in optimal+2*falloff |

Myles Wong
Native Freshfood Minmatar Republic
15
|
Posted - 2014.09.03 01:27:00 -
[4384] - Quote
Get rid of faction police and criminal timers. Give those who choose to gank unlimited mobility. High sec will either police itself or turn into a spacey version of the old west. CONCORD stays the same as a deterrent to battleship roams and the like. |

Kaarous Aldurald
ROC Deep Space The ROC
9495
|
Posted - 2014.09.03 01:28:00 -
[4385] - Quote
admiral root wrote:Veers, do you understand that everything you've been arguing for would result in a lot less death and destruction in a high sec that already has very little in the way of spaceship violence? Do you understand that a large increase in spaceship violence would be good for pretty much everyone?
Heck, I want to know if he understands the implications of his drop rate suggestion. That one is just baffling. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

admiral root
Red Galaxy
1563
|
Posted - 2014.09.03 01:35:00 -
[4386] - Quote
Kaarous Aldurald wrote:admiral root wrote:Veers, do you understand that everything you've been arguing for would result in a lot less death and destruction in a high sec that already has very little in the way of spaceship violence? Do you understand that a large increase in spaceship violence would be good for pretty much everyone? Heck, I want to know if he understands the implications of his drop rate suggestion. That one is just baffling.
I must have missed that one. There's only so many pages of bizarre stuff you can read before your eyes start to glaze over. No, your rights end in optimal+2*falloff |

Helena Tiberius Mabata
New Order Logistics CODE.
8
|
Posted - 2014.09.03 01:37:00 -
[4387] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:Veers Belvar wrote:That makes me prefer forcing the career gankers to grind for sec status, which would have less effect on the occasional gankers who do it for profit. Ah, look, he's switched gears again. Do tell, how do you think this unnecessary goal should be accomplished? Switched gears? This has been my position throughout. I think that depending on the sec status of the system, the faction police spawn time should also depend on security status of the ganker. This would force gankers with low security status to go kill rats, run missions, to get it up. This would incentivize gankers to carefully pick juicy targets, and not just blow up everything that moves. I also favor more favorable loot drops when cargo value >> hull value + mod value, to make it more lucrative to blow up undertanked and inappropriate haulers.
in the Name of James 315 What did I just read?! |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 01:38:00 -
[4388] - Quote
admiral root wrote:Kaarous Aldurald wrote:admiral root wrote:Veers, do you understand that everything you've been arguing for would result in a lot less death and destruction in a high sec that already has very little in the way of spaceship violence? Do you understand that a large increase in spaceship violence would be good for pretty much everyone? Heck, I want to know if he understands the implications of his drop rate suggestion. That one is just baffling. I must have missed that one. There's only so many pages of bizarre stuff you can read before your eyes start to glaze over.
I'm not sure more mayhem in highsec is good for the game. It would hardest hit the most vulnerable people. What I would like to see is more in the way of consequences for bad decision making, and less in the way of consequences for actions that should not normally lead to destruction ( flying empty freighters, afk flying pods, etc...). |

admiral root
Red Galaxy
1563
|
Posted - 2014.09.03 01:39:00 -
[4389] - Quote
Veers Belvar wrote:I'm not sure more mayhem in highsec is good for the game.
More stuff exploding means miners make more from mining, producers make more from producing, marketeers make more from marketeering. It's fairly simple - even I can understand it. No, your rights end in optimal+2*falloff |

Tippia
Sunshine and Lollipops
24374
|
Posted - 2014.09.03 01:40:00 -
[4390] - Quote
Lady Areola Fappington wrote:You gots your finger on the pulse of it Tippia, when it comes to risk/reward and highsec ganking.
Now, for the fun part. Doesn't matter in the least for CODE ganking. CODE makes isk on empty hauler kills. The ship itself is pretty meaningless, in fact. Remember, CODE monetized the ganking of miners, at first.
CODE makes it's money on stories and attention. Get a gank, get hilarious tearmail, build a funny blog post, get donations. THAT is where the ISK rolls in from. Oh, I know. I'm paying them for it, after all. 
Veers Belvar wrote:What we also see is that the suicide gankers are funded by incredibly bored people in nullsec. Short of fixing the sov mechanics and getting null interesting again, it seems fair to say that those folks will keep pouring in isk to CODE for the sake of some highsec mayhem. Funnily enough, that will not cut off their funding since the entertainment they provide is not limited to GÇ£bored people in nullsecGÇ¥. So what you're suggesting will not have the effect you're after.
Quote:That makes me prefer forcing the career gankers to grind for sec status, which would have less effect on the occasional gankers who do it for profit. Why is anything of the kind needed?
Quote:This would incentivize gankers to carefully pick juicy targets, and not just blow up everything that moves. This is already the case. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Helena Tiberius Mabata
New Order Logistics CODE.
8
|
Posted - 2014.09.03 01:41:00 -
[4391] - Quote
Veers Belvar wrote:admiral root wrote:Kaarous Aldurald wrote:admiral root wrote:Veers, do you understand that everything you've been arguing for would result in a lot less death and destruction in a high sec that already has very little in the way of spaceship violence? Do you understand that a large increase in spaceship violence would be good for pretty much everyone? Heck, I want to know if he understands the implications of his drop rate suggestion. That one is just baffling. I must have missed that one. There's only so many pages of bizarre stuff you can read before your eyes start to glaze over. I'm not sure more mayhem in highsec is good for the game. It would hardest hit the most vulnerable people. What I would like to see is more in the way of consequences for bad decision making, and less in the way of consequences for actions that should not normally lead to destruction ( flying empty freighters, afk flying pods, etc...).
More Mayhem in high sec is good, because Content is good too, we provide content More Consequences for bad decision making? Doesnt get much worse than losing you 10b Nomad and your snake set in the span of 20 seconds. Actions that should not normally have lead to destruction = Does not apply once you undock |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 01:44:00 -
[4392] - Quote
It seems like some people seem to want to continually confuse the issue here.
Many people are continually saying ganking is fine because its possible to use a second account to scout and avoid ganks.
These people seem to be ignoring the main complaints about suicide ganking.
1. Suicide Ganking relies mostly upon lack of knowledge of the game to be succesful. Newer players and casuals just aren't aware of what is possible and concord response times and that they should never put expensive things into a single hauler as so many often do. Because of this, newer players and casuals that pay cash for their subs are the primary victims of suicide gankers.
2. Suicide gankers are not deterred in any way by the insignificant costs and penalties associated with suicide ganking. Not only are they abusing lack of knowledge of the game to gain potentially incredible profits, but they are doing it within the comfort of high sec and risking nearly nothing.
and yes, even casual and newer players do own freighters. |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 01:44:00 -
[4393] - Quote
Helena Tiberius Mabata wrote:Veers Belvar wrote:admiral root wrote:Kaarous Aldurald wrote:admiral root wrote:Veers, do you understand that everything you've been arguing for would result in a lot less death and destruction in a high sec that already has very little in the way of spaceship violence? Do you understand that a large increase in spaceship violence would be good for pretty much everyone? Heck, I want to know if he understands the implications of his drop rate suggestion. That one is just baffling. I must have missed that one. There's only so many pages of bizarre stuff you can read before your eyes start to glaze over. I'm not sure more mayhem in highsec is good for the game. It would hardest hit the most vulnerable people. What I would like to see is more in the way of consequences for bad decision making, and less in the way of consequences for actions that should not normally lead to destruction ( flying empty freighters, afk flying pods, etc...). More Mayhem in high sec is good, because Content is good too, we provide content More Consequences for bad decision making? Doesnt get much worse than losing you 10b Nomad and your snake set in the span of 20 seconds. Actions that should not normally have lead to destruction = Does not apply once you undock
Generally people expect to be on guard when someone else can benefit from harming them. You are less on guard when flying an empty freighter, or flying around in a pod, because no one really benefits from blowing you up. Hence the surprise of OP when seeing empty freighters blown up. |

IIshira
School of Applied Knowledge Caldari State
1164
|
Posted - 2014.09.03 01:58:00 -
[4394] - Quote
Helena Tiberius Mabata wrote:Veers Belvar wrote:you are blowing up empty ships. Players don't understand why you are doing it.
We do it because its fun, because there are prizes, because its content, because it introduces people to emergent gameplay, because it teaches people not to autopilot pods, because it teaches, wait do i really have to keep going here? Yea for some reason they can't understand the concept of doing something that doesn't make ISK... I think this is from staring at mining lasers for too long.
Play to have fun! |

Kaarous Aldurald
ROC Deep Space The ROC
9498
|
Posted - 2014.09.03 01:58:00 -
[4395] - Quote
Veers Belvar wrote: You are currently running a pod killing contest which is designed to blow things up that provide no benefit to you. It's kind of like blowing up empty ships. Players don't understand why you are doing it.
It's fun.
It's a PvP game, and shooting things is fun.
You do realize that some people are not solely motivated by profit, right? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24376
|
Posted - 2014.09.03 02:00:00 -
[4396] - Quote
Kaarous Aldurald wrote:It's fun.
It's a PvP game, and shooting things is fun.
You do realize that some people are not solely motivated by profit, right? Wait. This seems so familiar all of a sudden. Gevlon alt spotted?  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

IIshira
School of Applied Knowledge Caldari State
1164
|
Posted - 2014.09.03 02:01:00 -
[4397] - Quote
Kaarous Aldurald wrote: It's a PvP game, and shooting things is fun.
You do realize that some people are not solely motivated by profit, right?
Stop the madness... You don't play to make a profit and PLEX your accounts??? What is is this fun you speak of? Eve is PVP? You mean it's not PVNPC? |

Kaarous Aldurald
ROC Deep Space The ROC
9498
|
Posted - 2014.09.03 02:01:00 -
[4398] - Quote
Tippia wrote:Kaarous Aldurald wrote:It's fun.
It's a PvP game, and shooting things is fun.
You do realize that some people are not solely motivated by profit, right? Wait. This seems so familiar all of a sudden. Gevlon alt spotted? 
Good God. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 02:03:00 -
[4399] - Quote
Helena Tiberius Mabata wrote:Veers Belvar wrote:you are blowing up empty ships. Players don't understand why you are doing it.
We do it because its fun, because there are prizes, because its content, because it introduces people to emergent gameplay, because it teaches people not to autopilot pods, because it teaches, wait do i really have to keep going here?
I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected. |

Kaarous Aldurald
ROC Deep Space The ROC
9498
|
Posted - 2014.09.03 02:06:00 -
[4400] - Quote
Veers Belvar wrote:Helena Tiberius Mabata wrote:Veers Belvar wrote:you are blowing up empty ships. Players don't understand why you are doing it.
We do it because its fun, because there are prizes, because its content, because it introduces people to emergent gameplay, because it teaches people not to autopilot pods, because it teaches, wait do i really have to keep going here? I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected.
No one is being hurt, first of all. This is a videogame, it's nothing but pixels.
And everyone should expect blowing things up. This. Is. A. PvP. Game.
First, last and always, this is a PvP game. You should expect PvP everywhere you go if there is someone else in local. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 02:06:00 -
[4401] - Quote
Tippia wrote:. The problem is that the victims blah blah blah
Typical victim blaming. 
Can't you do better than that?
Thanks for proving my point that you are confused about what this thread is really about. |

Crumplecorn
Eve Cluster Explorations
1165
|
Posted - 2014.09.03 02:07:00 -
[4402] - Quote
Veers Belvar wrote:hurting Please, step away from the PC before you hurt yourself. [witty image] - Stream |

Kaarous Aldurald
ROC Deep Space The ROC
9498
|
Posted - 2014.09.03 02:08:00 -
[4403] - Quote
NoLife NoFriends StillPosting wrote:Tippia wrote:. The problem is that the victims blah blah blah Typical victim blaming.  Can't you do better than that? Thanks for proving my point that you are confused about what this thread is really about.
There are no victims in a PvP game. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 02:15:00 -
[4404] - Quote
Crumplecorn wrote:Veers Belvar wrote:hurting Please, step away from the PC before you hurt yourself.
The reaction to the CODE ganks suggest that a lot of people do get emotionally hurt by seeing their hard work go up in smoke. |

Helena Tiberius Mabata
New Order Logistics CODE.
10
|
Posted - 2014.09.03 02:16:00 -
[4405] - Quote
Veers Belvar wrote:Helena Tiberius Mabata wrote:Veers Belvar wrote:you are blowing up empty ships. Players don't understand why you are doing it.
We do it because its fun, because there are prizes, because its content, because it introduces people to emergent gameplay, because it teaches people not to autopilot pods, because it teaches, wait do i really have to keep going here? I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected.
Communal PVE? Incursion bear detected Automatic permit detection: No permit detected Automatic Permit Offering: Would you like to buy a permit to keep your shiny from forced decomissioning? Yours for a mere 10m ISK! |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 02:18:00 -
[4406] - Quote
Helena Tiberius Mabata wrote:Veers Belvar wrote:Helena Tiberius Mabata wrote:Veers Belvar wrote:you are blowing up empty ships. Players don't understand why you are doing it.
We do it because its fun, because there are prizes, because its content, because it introduces people to emergent gameplay, because it teaches people not to autopilot pods, because it teaches, wait do i really have to keep going here? I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected. Communal PVE? Incursion bear detected Automatic permit detection: No permit detected Automatic Permit Offering: Would you like to buy a permit to keep your shiny from forced decomissioning? Yours for a mere 10m ISK!
30 mil for me :) And no deal. |

Kaarous Aldurald
ROC Deep Space The ROC
9498
|
Posted - 2014.09.03 02:20:00 -
[4407] - Quote
Veers Belvar wrote:Crumplecorn wrote:Veers Belvar wrote:hurting Please, step away from the PC before you hurt yourself. The reaction to the CODE ganks suggest that a lot of people do get emotionally hurt by seeing their hard work go up in smoke.
Unhealthy attachment to pixels is no one's problem but their own, and their psychiatrist.
Do you scream and howl and hurl vile insults when Mario falls down the bottomless pit? Do you throw over the table when you lose at Monopoly? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Crumplecorn
Eve Cluster Explorations
1165
|
Posted - 2014.09.03 02:21:00 -
[4408] - Quote
Veers Belvar wrote:The reaction to the CODE ganks suggest that a lot of people do get emotionally hurt by seeing their hard work go up in smoke. And they should step away from the PC too. A little bit of emotional investment adds some flavour to the experience, but getting seriously upset over the loss of something which never existed in the first place is unhealthy. [witty image] - Stream |

RubyPorto
RubysRhymes
5511
|
Posted - 2014.09.03 02:23:00 -
[4409] - Quote
Veers Belvar wrote:I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected.
You cannot hurt any people in EVE. It is internet space pixels.
EVE Online New Player FAQ wrote:In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core. http://web.ccpgamescdn.com/communityassets/pdf/EVE-Online-New-Pilot-FAQ.pdf
Blowing things up is expected everywhere in EVE.
Saying otherwise goes against 11 years of explicit developer intention. If *you* don't expect violence in some part of EVE, that's on you for not educating yourself about the game you choose to play. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

IIshira
School of Applied Knowledge Caldari State
1167
|
Posted - 2014.09.03 02:35:00 -
[4410] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote:Helena Tiberius Mabata wrote:Veers Belvar wrote:you are blowing up empty ships. Players don't understand why you are doing it.
We do it because its fun, because there are prizes, because its content, because it introduces people to emergent gameplay, because it teaches people not to autopilot pods, because it teaches, wait do i really have to keep going here? I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected. No one is being hurt, first of all. This is a videogame, it's nothing but pixels. And everyone should expect blowing things up. This. Is. A. PvP. Game. First, last and always, this is a PvP game. You should expect PvP everywhere you go if there is someone else in local.
I can't believe the madness....
I can't believe Veers actually thinks engaging in PVP in a video game is "hurting other people"... Wow I must be a serial killer for playing COD... 
|
|

Kaarous Aldurald
ROC Deep Space The ROC
9499
|
Posted - 2014.09.03 02:37:00 -
[4411] - Quote
IIshira wrote:I can't believe Veers actually thinks engaging in PVP in a video game is "hurting other people"... Wow I must be a serial killer for playing COD... 
And let's not even get into how evil you are if you play Diplomacy. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

IIshira
School of Applied Knowledge Caldari State
1167
|
Posted - 2014.09.03 02:37:00 -
[4412] - Quote
RubyPorto wrote:Veers Belvar wrote:I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. I'd rather do communal PvE, or PvP in low/null where blowing things up is expected. You cannot hurt any people in EVE. It is internet space pixels. EVE Online New Player FAQ wrote:In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core. http://web.ccpgamescdn.com/communityassets/pdf/EVE-Online-New-Pilot-FAQ.pdfBlowing things up is expected everywhere in EVE. Saying otherwise goes against 11 years of explicit developer intention. If *you* don't expect violence in some part of EVE, that's on you for not educating yourself about the game you choose to play.
Quote from the linked guide
"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core." |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 02:42:00 -
[4413] - Quote
IIshira wrote:
"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."
You are arguing in absolutes.
Nobody seems to be saying suicide ganking shouldn't be possible.
All you are doing is demonstrating your failure to understand the arguments. |

IIshira
School of Applied Knowledge Caldari State
1168
|
Posted - 2014.09.03 02:44:00 -
[4414] - Quote
NoLife NoFriends StillPosting wrote:IIshira wrote:
"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."
You are arguing in absolutes. Nobody seems to be saying suicide ganking shouldn't be possible.
Good because it is... It's also preventable...
Like many have said over, over, and over.
Tank your ship, don't go AFK, use a scout... There's many ways to avoid a ship loss. |

Kaarous Aldurald
ROC Deep Space The ROC
9501
|
Posted - 2014.09.03 02:46:00 -
[4415] - Quote
NoLife NoFriends StillPosting wrote: You are arguing in absolutes.
CCP's statement does not leave room for interpretation.
This is a PvP game.
The end.
Quote: Nobody seems to be saying suicide ganking shouldn't be possible.
Congratulations, you haven't read the thread at all. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

RubyPorto
RubysRhymes
5513
|
Posted - 2014.09.03 02:47:00 -
[4416] - Quote
NoLife NoFriends StillPosting wrote:IIshira wrote:
"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."
You are arguing in absolutes.
Actually, CCP is.
Quote:Nobody seems to be saying suicide ganking shouldn't be possible.
All you are doing is demonstrating your failure to understand the arguments.
Since we've already addressed all your "arguments" and you've refused to provide any evidence to support your claims, why shouldn't we point out that Veers is confused about the nature of the game he chooses to play when he suggests that HS is not a place where destruction is expected.
https://www.youtube.com/watch?v=JSxNW5dDYEY
After all, killing is just a means of communication. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 02:48:00 -
[4417] - Quote
RubyPorto wrote:NoLife NoFriends StillPosting wrote:IIshira wrote:
"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."
You are arguing in absolutes. Actually, CCP is. Quote:Nobody seems to be saying suicide ganking shouldn't be possible.
All you are doing is demonstrating your failure to understand the arguments. Since we've already addressed all your "arguments" and you've refused to provide any evidence to support your claims, why shouldn't we point out that Veers is confused about the nature of the game he chooses to play when he suggests that HS is not a place where destruction is expected. https://www.youtube.com/watch?v=JSxNW5dDYEYAfter all, killing is just a means of communication.
No I said that many players don't expect it...which is unrelated to what CCP says. |

IIshira
School of Applied Knowledge Caldari State
1168
|
Posted - 2014.09.03 02:49:00 -
[4418] - Quote
I love that video!
|

IIshira
School of Applied Knowledge Caldari State
1168
|
Posted - 2014.09.03 02:50:00 -
[4419] - Quote
Veers Belvar wrote:
No I said that many players don't expect it...which is unrelated to what CCP says.
Exactly and this is why they fail. Maybe they should read the guide or even do some research about Eve... They would know better then.
Not expecting PVP in a PVP game is asking for failure. |

Kaarous Aldurald
ROC Deep Space The ROC
9501
|
Posted - 2014.09.03 02:50:00 -
[4420] - Quote
Veers Belvar wrote: No I said that many players don't expect it...which is unrelated to what CCP says.
Their expectations are their fault.
Do you just power up a chainsaw without reading the manual first? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |
|

IIshira
School of Applied Knowledge Caldari State
1168
|
Posted - 2014.09.03 02:55:00 -
[4421] - Quote
Kaarous Aldurald wrote:Veers Belvar wrote: No I said that many players don't expect it...which is unrelated to what CCP says.
Their expectations are their fault. Do you just power up a chainsaw without reading the manual first?
If you're in america they do then sue the manufacturer when they saw their leg off... Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers. |

Helena Tiberius Mabata
New Order Logistics CODE.
11
|
Posted - 2014.09.03 02:56:00 -
[4422] - Quote
IIshira wrote:Kaarous Aldurald wrote:Veers Belvar wrote: No I said that many players don't expect it...which is unrelated to what CCP says.
Their expectations are their fault. Do you just power up a chainsaw without reading the manual first? If you're in america they do then sue the manufacturer when they saw their leg off... Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.
CCP Range Tanks like a bawss |

Kaarous Aldurald
ROC Deep Space The ROC
9501
|
Posted - 2014.09.03 02:58:00 -
[4423] - Quote
IIshira wrote:
Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.
Ask Infinity Ziona how well that works. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 02:59:00 -
[4424] - Quote
IIshira wrote:Kaarous Aldurald wrote:Veers Belvar wrote: No I said that many players don't expect it...which is unrelated to what CCP says.
Their expectations are their fault. Do you just power up a chainsaw without reading the manual first? If you're in america they do then sue the manufacturer when they saw their leg off... Maybe Veers will sue CCP when he finds out Eve is a PVP game?... Wait CCP is in Iceland so no such luck for Veers.
Check my killboard....see any suicide ganks pulled off? I'm spacerich and confident in my abilities. A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up just to inflict misery. |

RubyPorto
RubysRhymes
5514
|
Posted - 2014.09.03 03:02:00 -
[4425] - Quote
Veers Belvar wrote:No I said that many players don't expect it...which is unrelated to what CCP says.
Which is not a game mechanics problem. Glad we're finally in agreement.
The New Player FAQ makes it clear. The advertisements make it clear. The damn tutorial makes it clear. Your boat can be violenced at any time by anyone. If people aren't willing to do basic research on the game they choose to play, that is entirely on them. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

virgofire
The Circus Corp Intrepid Crossing
29
|
Posted - 2014.09.03 03:12:00 -
[4426] - Quote
All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.
I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.
Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 03:12:00 -
[4427] - Quote
IIshira wrote:NoLife NoFriends StillPosting wrote:IIshira wrote:
"In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core."
You are arguing in absolutes. Nobody seems to be saying suicide ganking shouldn't be possible. Good because it is... It's also preventable... Like many have said over, over, and over. Tank your ship, don't go AFK, use a scout... There's many ways to avoid a ship loss.
The fact that its preventable isn't the issue. You fail. |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:15:00 -
[4428] - Quote
virgofire wrote:All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.
I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.
Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking.
I actually proposed a fix. If CONCORD spawns post gank attempt, you would get 60 seconds to warp off where you would be unaffected by bumping. This would not help you survive the initial gank attempt, but it would at least mean they would only get one shot at you. |

Lady Areola Fappington
2183
|
Posted - 2014.09.03 03:16:00 -
[4429] - Quote
So, I just thought I'd do a smidge of math here.
According to the ticker on this thread, there has be 79,200 views of this thread alone.
Now, if just 1% of those views generated one purchase of New Order stock, the CODE wallet will have expanded by 792,000,000 ISK.
That's 158 Meta 4 fit gank Catalysts, or 52 T2 fit Cats, at current reimbursement rates.
Using a 3:1 ratio for meta fits, and a 1:1 for T2, that rounds out to around ~52 ganks.
So, what all this means is, Veers Belvar and company, thank you for your work keeping CODE's wallet flush with ISK. Every post is another chance to inspire further donations to the cause. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Tippia
Sunshine and Lollipops
24378
|
Posted - 2014.09.03 03:17:00 -
[4430] - Quote
NoLife NoFriends StillPosting wrote:Typical victim blaming. No. Accurate analysis of agency. I take it you agree since you can't provide a single counter-argument.
Quote:You are arguing in absolutes. No. He's presenting unequivocal and undeniable facts delivered from the ultimate authority on the matters: the people who designed the game and the mechanics that go into it.
Veers Belvar wrote:I don't find it enjoyable to have fun by hurting other people, especially highsec players who are looking to avoid PvP. If they are looking to avoid PvP then 1) they should probably not play a PvP game such as EVE, and 2) they should take measures to avoid being PvPed. If they do neither, then the claim that they are looking to avoid PvP rings very hollow.
Quote:No I said that many players don't expect it. That's their problem and one easily fixed by educating themselves about the nature of the game they've chosen to play. It is not a game problem. It's an expectations problem. No game change will fix a problem not related to the game.
Quote:I actually proposed a fix. To what? You haven't defined any kind of problem with the game. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Kaarous Aldurald
ROC Deep Space The ROC
9502
|
Posted - 2014.09.03 03:17:00 -
[4431] - Quote
NoLife NoFriends StillPosting wrote: The fact that it is possible to prevent a suicide ganks once you understand the mechanics isn't the issue.
Yeah, it's actually the only relevant point, besides the one where CCP themselves state that they are happy with the current state of the mechanics.
Quote: You and so many others fail at understanding what this thread is about.
It's about people demanding that the delusions brought on by their entitlement mindset be catered to.
CCP has already given them their answer. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:20:00 -
[4432] - Quote
Lady Areola Fappington wrote:So, I just thought I'd do a smidge of math here.
According to the ticker on this thread, there has be 79,200 views of this thread alone.
Now, if just 1% of those views generated one purchase of New Order stock, the CODE wallet will have expanded by 792,000,000 ISK.
That's 158 Meta 4 fit gank Catalysts, or 52 T2 fit Cats, at current reimbursement rates.
Using a 3:1 ratio for meta fits, and a 1:1 for T2, that rounds out to around ~52 ganks.
So, what all this means is, Veers Belvar and company, thank you for your work keeping CODE's wallet flush with ISK. Every post is another chance to inspire further donations to the cause.
CODE has basically unlimited ISK already. Hopefully this thread has caused CCP to think about curbing the abuse of bumping and imposing grinding requirements on CODE, which would have far more affect on the operation than a bit more isk coming in so you guys can blow up empty ships. |

Tippia
Sunshine and Lollipops
24379
|
Posted - 2014.09.03 03:24:00 -
[4433] - Quote
Veers Belvar wrote:CODE has basically unlimited ISK already. Hopefully this thread has caused CCP to think about curbing the abuse of bumping and imposing grinding requirements on CODE What abuse? Why would CCP curb the use of legitimate game mechanics and impose bad gameplay on people for no apparent reason? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

virgofire
The Circus Corp Intrepid Crossing
29
|
Posted - 2014.09.03 03:24:00 -
[4434] - Quote
Veers Belvar wrote:virgofire wrote:All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.
I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.
Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking. I actually proposed a fix. If CONCORD spawns post gank attempt, you would get 60 seconds to warp off where you would be unaffected by bumping. This would not help you survive the initial gank attempt, but it would at least mean they would only get one shot at you.
Unfortunately I just see that as being too easy. 60 seconds is along time and a bit OP. I can understand the frustration of being ganked. I am a horrible PVPer, and I hate losing ships, especially expensive ones, however that is the game.
If anything would be done in my mind, it would be to fix how bumping works. Instead of a frigate completely re aligning a freighter when bumping it, the mass of the two ships should be more accurate. A freighter should have enough power in its engines to push a small frigate out of the way, and its mass should be able to compensate for moderate impacts. So a freighter should still be able to reach warp velocity even while being bumps, unless multiple ships are on it.
I realize this is kind of how the current mechanics are but the collision isnt horribly accurate.
Just a random though.
|

Kaarous Aldurald
ROC Deep Space The ROC
9503
|
Posted - 2014.09.03 03:25:00 -
[4435] - Quote
Veers Belvar wrote: CODE has basically unlimited ISK already. Hopefully this thread has caused CCP to think about curbing the abuse of bumping and imposing grinding requirements on CODE, which would have far more affect on the operation than a bit more isk coming in so you guys can blow up empty ships.
I love how someone like you, who stridently demands "you can't force me to PvP", is perfectly fine with forcing people to PvE when they don't want to.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:29:00 -
[4436] - Quote
virgofire wrote:Veers Belvar wrote:virgofire wrote:All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.
I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.
Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking. I actually proposed a fix. If CONCORD spawns post gank attempt, you would get 60 seconds to warp off where you would be unaffected by bumping. This would not help you survive the initial gank attempt, but it would at least mean they would only get one shot at you. Unfortunately I just see that as being too easy. 60 seconds is along time and a bit OP. I can understand the frustration of being ganked. I am a horrible PVPer, and I hate losing ships, especially expensive ones, however that is the game. If anything would be done in my mind, it would be to fix how bumping works. Instead of a frigate completely re aligning a freighter when bumping it, the mass of the two ships should be more accurate. A freighter should have enough power in its engines to push a small frigate out of the way, and its mass should be able to compensate for moderate impacts. So a freighter should still be able to reach warp velocity even while being bumps, unless multiple ships are on it. I realize this is kind of how the current mechanics are but the collision isnt horribly accurate. Just a random though.
CCP is rather unlikely to radically overhaul its physics engine anytime soon.
|

RubyPorto
RubysRhymes
5515
|
Posted - 2014.09.03 03:29:00 -
[4437] - Quote
Veers Belvar wrote:CODE has basically unlimited ISK already. Hopefully this thread has caused CCP to think about curbing the abuse of bumping and imposing grinding requirements on CODE, which would have far more affect on the operation than a bit more isk coming in so you guys can blow up empty ships.
So you're saying that CCP should make it a policy to punish success.
Veers Belvar wrote: CCP is rather unlikely to radically overhaul its physics engine anytime soon.
So why do you keep calling for exactly that?
Bye the bye, CCP has radically overhauled its physics engine at least once since bumping gained popularity as a tactic. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 03:30:00 -
[4438] - Quote
Tippia wrote:Quote:I actually proposed a fix. To what? You haven't defined any kind of problem with the game.
Just because you are incapable or unwilling to understanding the problem, does not mean a problem does not exist. |

Kaarous Aldurald
ROC Deep Space The ROC
9503
|
Posted - 2014.09.03 03:30:00 -
[4439] - Quote
NoLife NoFriends StillPosting wrote:Tippia wrote:Quote:I actually proposed a fix. To what? You haven't defined any kind of problem with the game. Just because you are incapable of understanding the problem, does not mean a problem does not exist.
Nor does repeating a lie mean that a problem does exist.
Especially when CCP themselves tell you that you are wrong. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Tippia
Sunshine and Lollipops
24379
|
Posted - 2014.09.03 03:31:00 -
[4440] - Quote
NoLife NoFriends StillPosting wrote:Just because you are incapable of understanding can't read minds and have never been told the problem, does not mean a problem does not exist. So define it. Explicitly. Using actual facts to prove that it is a problem. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 03:32:00 -
[4441] - Quote
Tippia wrote:NoLife NoFriends StillPosting wrote:Just because you are incapable of understanding can't read minds and have never been told the problem, does not mean a problem does not exist. So define it. Explicitly. Using actual facts to prove that it is a problem.
People have done that multiple times already. Scroll back and read the thread since you don't seem to understand what it is about. |

Tippia
Sunshine and Lollipops
24383
|
Posted - 2014.09.03 03:38:00 -
[4442] - Quote
NoLife NoFriends StillPosting wrote:People have done that multiple times already. I repeat: GÇ£Using actual facts to prove it is a problemGÇ¥.
No. No-one has been able to define an actual problem.
They have just been able to air unfounded concerns and complained about things that do not GÇö can not GÇö actually exist in the game; things they've heard about from someone who completely misunderstood what was going on to begin with. All of those claims have been proven false or proven unsupported or just outright demolished because the logic behind them was thoroughly fallacious.
You weren't even able to suggest one right now, when told outright to do so. That's how non-existant the problem is: the one person who desperately needs one to exist to validate his constant barrage of abuse and foot-stomping fails completely at even suggesting that there is one. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:40:00 -
[4443] - Quote
Tippia wrote:Veers Belvar wrote:CODE has basically unlimited ISK already. Hopefully this thread has caused CCP to think about curbing the abuse of bumping and imposing grinding requirements on CODE What abuse? Why would CCP curb the use of legitimate game mechanics and impose bad gameplay on people for no apparent reason?
Because its being used to replicate the effect of warp scrambling.
And imposing grinding requirements will curb the ganking of empty ships just to annoy people. |

RubyPorto
RubysRhymes
5516
|
Posted - 2014.09.03 03:41:00 -
[4444] - Quote
NoLife NoFriends StillPosting wrote:Tippia wrote:NoLife NoFriends StillPosting wrote:Just because you are incapable of understanding can't read minds and have never been told the problem, does not mean a problem does not exist. So define it. Explicitly. Using actual facts to prove that it is a problem. People have done that multiple times already. Scroll back and read the thread since you don't seem to understand what it is about.
People have provided facts. Bumping is working as intended: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199310
CCP is not going to be protecting your hauler for you: https://forums.eveonline.com/default.aspx?g=posts&m=4958992#post4958992
EVE Devs are invested in continuing to produce a game that is actually dark, gritty, and hard: https://forums.eveonline.com/default.aspx?g=posts&m=4964192#post4964192
And PVP is to be expected anywhere in EVE: http://web.ccpgamescdn.com/communityassets/pdf/EVE-Online-New-Pilot-FAQ.pdf
So, how does this add up to there being a problem? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Tippia
Sunshine and Lollipops
24383
|
Posted - 2014.09.03 03:42:00 -
[4445] - Quote
Veers Belvar wrote:Because its being used to replicate the effect of warp scrambling. No. Stop lying.
Quote:And imposing grinding requirements will curb the ganking of empty ships just to annoy people. Can you prove that anything of the kind is happening? And why is such an imposition of bad gameplay needed? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

baltec1
Bat Country Goonswarm Federation
12954
|
Posted - 2014.09.03 03:45:00 -
[4446] - Quote
virgofire wrote:Veers Belvar wrote:virgofire wrote:All in all the idea of high sec ganking is fine. My only wish would be that something be done a bit about bumping. No matter how good a pilot you are, once someone starts to bump you, you are kind of toast. Very few counters to it and most involve luck.
I think that would be the part that would frustrate me the most. Try as I might, I couldnt save my ship from being pushed off the gate.
Granted I know nothing will be done about bumping, since really nothing can be done. Just my wishful thinking. I actually proposed a fix. If CONCORD spawns post gank attempt, you would get 60 seconds to warp off where you would be unaffected by bumping. This would not help you survive the initial gank attempt, but it would at least mean they would only get one shot at you. Unfortunately I just see that as being too easy. 60 seconds is along time and a bit OP. I can understand the frustration of being ganked. I am a horrible PVPer, and I hate losing ships, especially expensive ones, however that is the game. If anything would be done in my mind, it would be to fix how bumping works. Instead of a frigate completely re aligning a freighter when bumping it, the mass of the two ships should be more accurate. A freighter should have enough power in its engines to push a small frigate out of the way, and its mass should be able to compensate for moderate impacts. So a freighter should still be able to reach warp velocity even while being bumps, unless multiple ships are on it. I realize this is kind of how the current mechanics are but the collision isnt horribly accurate. Just a random though.
A frigate isn't going to do much when i slams into a freighter. People use machs, the bulkiest fast fat thing in game, to do the bumping. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaarous Aldurald
ROC Deep Space The ROC
9504
|
Posted - 2014.09.03 03:46:00 -
[4447] - Quote
I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 03:46:00 -
[4448] - Quote
Veers Belvar wrote:
Because its being used to replicate the effect of warp scrambling.
I have already told you why freighters are bumped once in this thread and it is not to replicate a warp scram. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:48:00 -
[4449] - Quote
baltec1 wrote:Veers Belvar wrote:
Because its being used to replicate the effect of warp scrambling.
I have already told you why freighters are bumped once in this thread and it is not to replicate a warp scram.
If it wasnt to replicate a warp scram they would just warp off and what would the point be? |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:50:00 -
[4450] - Quote
Kaarous Aldurald wrote:I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites?
I think it's fine to force PvP, I support suicide ganking. I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system. Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks. |
|

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 03:51:00 -
[4451] - Quote
Veers Belvar wrote:
If it wasnt to replicate a warp scram they would just warp off and what would the point be?
They can just warp off as their warp drive is still fully functional. All they need is something in front of their ship to warp to. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:53:00 -
[4452] - Quote
baltec1 wrote:Veers Belvar wrote:
If it wasnt to replicate a warp scram they would just warp off and what would the point be?
They can just warp off as their warp drive is still fully functional. All they need is something in front of their ship to warp to.
Yes, and the Bumping is done so they CANNOT do that. The bumpers push them in a direction where there is nothing to warp to. |

Kaarous Aldurald
ROC Deep Space The ROC
9506
|
Posted - 2014.09.03 03:54:00 -
[4453] - Quote
Veers Belvar wrote: I think it's fine to force PvP, I support suicide ganking.
Just not when their cargo is empty, right? Or when it's for, at least you think, "no reason"?
Quote: I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system.
And I think that the police should have to be called, not just show up by magic. It's realistic after all.
Quote: Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks.
And I think that it's a poisonous, odious concept at it's core. Nevermind incredibly hypocritical. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 03:54:00 -
[4454] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites? I think it's fine to force PvP, I support suicide ganking. I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system. Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks.
The police do attack -10 pilots, that's why we need to get the freighters off the gate. The faction navy and gate guns rip apart gank ships Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 03:57:00 -
[4455] - Quote
baltec1 wrote:Veers Belvar wrote:Kaarous Aldurald wrote:I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites? I think it's fine to force PvP, I support suicide ganking. I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system. Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks. The police do attack -10 pilots, that's why we need to get the freighters off the gate. The faction navy and gate guns rip apart gank ships
Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit. |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 03:57:00 -
[4456] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If it wasnt to replicate a warp scram they would just warp off and what would the point be?
They can just warp off as their warp drive is still fully functional. All they need is something in front of their ship to warp to. Yes, and the Bumping is done so they CANNOT do that. The bumpers push them in a direction where there is nothing to warp to.
So have one person with you in a fast frigate to provide that warp out point. An interceptor can MWD out far enough to warp to in a matter of seconds. Join Bat Country today and defend the Glorious Socialist Dictatorship |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 03:57:00 -
[4457] - Quote
Veers Belvar wrote:
Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit.
No gank ship has a tank, they all die fast on a gate. Join Bat Country today and defend the Glorious Socialist Dictatorship |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 03:59:00 -
[4458] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites? I think it's fine to force PvP, I support suicide ganking. I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system. Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks.
The Police don't take kindly to them, and they do try to force them out of the system.
Yet more evidence that you're unaware of basic game mechanics related to the discussion. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 04:00:00 -
[4459] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
If it wasnt to replicate a warp scram they would just warp off and what would the point be?
They can just warp off as their warp drive is still fully functional. All they need is something in front of their ship to warp to. Yes, and the Bumping is done so they CANNOT do that. The bumpers push them in a direction where there is nothing to warp to. So have one person with you in a fast frigate to provide that warp out point. An interceptor can MWD out far enough to warp to in a matter of seconds.
So have one person with you in a fast frigate with ECM to jam the guy warp scrambling you and then you can both warp off. No need for CONCORD. |

Tippia
Sunshine and Lollipops
24388
|
Posted - 2014.09.03 04:02:00 -
[4460] - Quote
Veers Belvar wrote:If it wasnt to replicate a warp scram they would just warp off and what would the point be? Why are you lying when you already know the answer?
Quote:Yes, and the Bumping is done so they CANNOT do that. Why are you lying when you know that what you're saying doesn't work and that it's done for a completely different reason? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 04:02:00 -
[4461] - Quote
baltec1 wrote:Veers Belvar wrote:
Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit.
No gank ship has a tank, they all die fast on a gate.
https://zkillboard.com/kill/40983022/
Seems like with an LSE this could tank guns for a while. |

Helena Tiberius Mabata
New Order Logistics CODE.
11
|
Posted - 2014.09.03 04:03:00 -
[4462] - Quote
Veers Belvar wrote:Kaarous Aldurald wrote:I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites? I think it's fine to force PvP, I support suicide ganking. I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system. Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks.
Do you support ganking like you support CODE? We have it on record that you have never ganked, never bought shares in CODE. and acquired ISK from illegal mining! You even refused a permit when it was offered.
Now tell me again how you support ganking when your clearly against ganking on an audio clip? |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 04:03:00 -
[4463] - Quote
RubyPorto wrote:Veers Belvar wrote:Kaarous Aldurald wrote:I still want to hear about how it's not okay to force people to PvP, but how it's just fine to try and force people to PvE.
Care to answer that, either of you two hypocrites? I think it's fine to force PvP, I support suicide ganking. I also happen to think that the police would not take kindly to career -10 sec status suicide gankers hanging out, and would force them out of the system. Hence why I think highsec should be off limits if your sec status goes too low. Grind it up and be more selective with your ganks. The Police don't take kindly to them, and they do try to force them out of the system. Yet more evidence that you're unaware of basic game mechanics related to the discussion.
Yes, but not quickly enough. They are still able to undock and hit the gank target before the police show up. |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:04:00 -
[4464] - Quote
Veers Belvar wrote:Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit.
None of those can tank HS gate guns and faction police for anywhere near long enough to perform a gank.
Stop lying. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of Eden
19
|
Posted - 2014.09.03 04:04:00 -
[4465] - Quote
Tippia wrote:Veers Belvar wrote:If it wasnt to replicate a warp scram they would just warp off and what would the point be? Why are you lying when you already know the answer? Quote:Yes, and the Bumping is done so they CANNOT do that. Why are you lying when you know that what you're saying doesn't work and that it's done for a completely different reason?
Just more lies....if the guy could warp off, bumping would be useless. |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:05:00 -
[4466] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit.
No gank ship has a tank, they all die fast on a gate. https://zkillboard.com/kill/40983022/Seems like with an LSE this could tank guns for a while.
7,800 damage is not "a while." "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:08:00 -
[4467] - Quote
baltec1 wrote:Veers Belvar wrote:
So have one person with you in a fast frigate with ECM to jam the guy warp scrambling you and then you can both warp off. No need for CONCORD.
I don't care how you try to twist this, avoiding being bumped is very easy and you are not going to get any action taken against it from CCP. Avoiding bumping is very easy both before it happens and while it is happening. It is not being used as a way to stop people from warping it is being used to force them away from gate guns and navy police range.
It's too bad your arguments were just demolished. It's also easy to avoid/escape getting scrammed. And bumping people who could warp off would be..well...pointless..... |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:09:00 -
[4468] - Quote
RubyPorto wrote:Veers Belvar wrote: Just more lies....if the guy could warp off, bumping would be useless.
Baltec has explained the reason for bumping several times. I'll try explaining it slowly. Bumping is done to move the freighter away from the gate guns and faction police that would murder the hell out of the gank fleet otherwise.
and how would that help if the freighter could warp off? |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:11:00 -
[4469] - Quote
Veers Belvar wrote:
It's too bad your arguments were just demolished. It's also easy to avoid/escape getting scrammed. And bumping people who could warp off would be..well...pointless.....
So tell me, does bumping shut down the ability to activate your MWD? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
24390
|
Posted - 2014.09.03 04:11:00 -
[4470] - Quote
Veers Belvar wrote:and how would that help if the freighter could warp off? It helps because now you have him in a position where you stand a good chance of actually successfully performing the gank.
You are still operating under the assumption that the freighter properly tries to warp off.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:13:00 -
[4471] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit. None of those can tank HS gate guns and faction police for anywhere near long enough to perform a gank. Stop lying. How fast with a Talos with an LSE go down? Stop lying.
Each gun does 176 dps and there are 8 on a high sec gate. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:13:00 -
[4472] - Quote
baltec1 wrote:Veers Belvar wrote:
It's too bad your arguments were just demolished. It's also easy to avoid/escape getting scrammed. And bumping people who could warp off would be..well...pointless.....
So tell me, does bumping shut down the MWD?
Does warp disrupting shut down the MWD? |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:14:00 -
[4473] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit. None of those can tank HS gate guns and faction police for anywhere near long enough to perform a gank. Stop lying. How fast with a Talos with an LSE go down? Stop lying. Each gun does 176 dps and there are 8 on a high sec gate.
Plus the navy ships, often including a navy battleship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:14:00 -
[4474] - Quote
Veers Belvar wrote:and how would that help if the freighter could warp off?
The freighter can warp off. It has been explained to you several times how they can do this, either solo or with assistance. That they are unaware that they can or choose not to is nobody's fault but their own. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:14:00 -
[4475] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
It's too bad your arguments were just demolished. It's also easy to avoid/escape getting scrammed. And bumping people who could warp off would be..well...pointless.....
So tell me, does bumping shut down the MWD? Does warp disrupting shut down the MWD?
Answer my question. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Rain6637
Team Evil
17085
|
Posted - 2014.09.03 04:14:00 -
[4476] - Quote
killing freighters for the sake of the freighter market was a valid point, i think. and a valid reason for killing freighters indiscriminately. President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:16:00 -
[4477] - Quote
Tippia wrote:Veers Belvar wrote:and how would that help if the freighter could warp off? It helps because now you have him in a position where you stand a good chance of actually successfully performing the gank. You are still operating under the assumption that the freighter properly tries to warp off.
If you didn't bump him there is basically a 100% chance he would warp off and you would surely not kill him.
If you do bump him, there is x% chance he will warp off, and there potentially a non zero chance you will kill him.
You can kill a guy who is on the gate, you can't kill a guy who has warped off.
So the #1 objective of bumping is to prevent warpoff (whether as I think because it cant be done, or as you think because they are doing it wrong). |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:17:00 -
[4478] - Quote
baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
It's too bad your arguments were just demolished. It's also easy to avoid/escape getting scrammed. And bumping people who could warp off would be..well...pointless.....
So tell me, does bumping shut down the MWD? Does warp disrupting shut down the MWD? Answer my question.
No, MWD still works, if he has one (freighters dont).
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:18:00 -
[4479] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Depends on the ship, Thrashers tank better than Catas, and a Talos or Brutix with an LSE can tank them for quite a bit. None of those can tank HS gate guns and faction police for anywhere near long enough to perform a gank. Stop lying. How fast with a Talos with an LSE go down? Stop lying. Each gun does 176 dps and there are 8 on a high sec gate.
So the guns will maybe melt 2 Talos's before Concord shows up. That means if you bring 10, 8 are still whacking away at the guy. If you don't bump him, its easy to warp off, and he will live. If you do bump him, some chance he wont warp off, and then if you bring enough dps you can kill him whether he is one the gate or not. |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 04:19:00 -
[4480] - Quote
Veers Belvar wrote:Does warp disrupting shut down the MWD? Warp disruptors are not scrams. I would normally add GÇ£you know this, rightGÇ¥ at this point, but we all know that you don't.
Quote:If you didn't bump him there is basically a 100% chance he would warp off and you would surely not kill him. No. Warping off is not a factor; if you didn't bump him there, half of the gank fleet would just insta-die, the other half would die a little later (and most likely not achieve a kill since the DPS required is no longer there), and the odds of getting any loot is close to zero. If warping off was somthing you wanted to avoid, you'd just put a point on him.
Quote:You can kill a guy who is on the gate You can, but doing so requires far more manpower and massively increases the risks to the point where it's most likely not worth doing.
Quote:So the #1 objective of bumping is to GǪmove him away from the spot where everyone will die, the gank will fail, and/or the loot will be lost. Warping off is not a factor.
Quote:No, MWD still works So why do you keep lying about how it replaces warp scrambling? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:23:00 -
[4481] - Quote
Quote:You can kill a guy who is on the gate You can, but doing so requires far more manpower and massively increases the risks to the point where it's most likely not worth doing.
Quote:So the #1 objective of bumping is to GǪmove him away from the spot where everyone will die, the gank will fail, and/or the loot will be lost. Warping off is not a factor.
Quote:No, MWD still works So why do you keep lying about how it replaces warp scrambling?[/quote]
And if you don't bump him he will always warp off and your gank will never work. The reason the Codebros don't point/scram ships on landing is because that would spawn CONCORD. They need time to undock all the -10 folks and get them to target. And anyhow, my ENTIRE point about bumping concerned its use between gank attempts, with CONCORD already on the scene, when pointing is impossible. |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 04:29:00 -
[4482] - Quote
Veers Belvar wrote:And if you don't bump him he will always warp off No.
Quote:The reason the Codebros don't point/scram ships on landing is because that would spawn CONCORD. You know that spawning CONCORD is a very handy tool for the ganker, right?
Quote:They need time to undock all the -10 folks and get them to target. Not really, no.
Quote:And anyhow, my ENTIRE point about bumping concerned its use between gank attempts, with CONCORD already on the scene, when pointing is impossible. Your entire point about bumping is based on a complete ignorance of the mechanics involved and a fundamental misunderstanding of the strategies being employed. Your point is therefore very stupid and has no bearing on the game.
By the way, you didn't answer the question: why do you keep lying about how bumping replicates warp scrambling? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:30:00 -
[4483] - Quote
Tippia wrote:Veers Belvar wrote:And if you don't bump him he will always warp off No. Quote:The reason the Codebros don't point/scram ships on landing is because that would spawn CONCORD. You know that spawning CONCORD is a very handy tool for the ganker, right? Quote:They need time to undock all the -10 folks and get them to target. Not really, no. Quote:And anyhow, my ENTIRE point about bumping concerned its use between gank attempts, with CONCORD already on the scene, when pointing is impossible. Your entire point about bumping is based on a complete ignorance of the mechanics involved and a fundamental misunderstanding of the strategies being employed. Your point is therefore very stupid and has no bearing on the game. By the way, you didn't answer the question: why do you keep lying about how bumping replicates warp scrambling?
Yawn, it replicates warp disrupting, *nice catch*
As for the rest, evading the truth as always.
edit - and as far as the topic of this thread - freighters - irrelevent, since they dont have mwds. |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:31:00 -
[4484] - Quote
Veers Belvar wrote:So the guns will maybe melt 2 Talos's before Concord shows up. That means if you bring 10, 8 are still whacking away at the guy. If you don't bump him, its easy to warp off, and he will live. If you do bump him, some chance he wont warp off, and then if you bring enough dps you can kill him whether he is one the gate or not.
You're forgetting the Faction police which, in this case, did 5 times as much damage to the Talos as the gate guns.
Bumping is done to get Freighters out of range of gate guns and Faction Police. That the autopilot is bad at adjusting to changing circumstances is a happy bonus. That Freighter pilots are even worse at adjusting to changing circumstances is both pathetic and hilarious at the same time.
Bumping also happens to be trivial to avoid. You've been told this by several people who actually know what they're talking about. Baltec is pretty good at ganking. I ran a JF service for a year without losing a single ship or really being inconvenienced in any way, and I am abysmal at EVE. Tippia is a walking game mechanic encyclopedia.
You have been proven to be wrong on essentially every claim you have made about game mechanics. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 04:33:00 -
[4485] - Quote
Veers Belvar wrote:Yawn, it replicates warp disrupting, *nice catch* No, not that either.
Tell me a couple of things: 1. How does warping work? What are the requirements and mechanics involved? 2. How does bumping work? What does it do and how? 3. How does warp scrambling work? What does it do and how? 4. How does warp disruption work? What does it do and how?
Quote:As for the rest, evading the truth as always. I really wish you wouldn't. if you instead accepted the truth and stuck to them, you wouldn't have such huge problems right now.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:33:00 -
[4486] - Quote
RubyPorto wrote:Veers Belvar wrote:So the guns will maybe melt 2 Talos's before Concord shows up. That means if you bring 10, 8 are still whacking away at the guy. If you don't bump him, its easy to warp off, and he will live. If you do bump him, some chance he wont warp off, and then if you bring enough dps you can kill him whether he is one the gate or not. You're forgetting the Faction police which, in this case, did 5 times as much damage to the Talos as the gate guns. Bumping is done to get Freighters out of range of gate guns and Faction Police. That the autopilot is bad at adjusting to changing circumstances is a happy bonus. That Freighter pilots are even worse at adjusting to changing circumstances is both pathetic and hilarious at the same time. Bumping also happens to be trivial to avoid. You've been told this by several people who actually know what they're talking about. Baltec is pretty good at ganking. I ran a JF service for a year without losing a single ship or really being inconvenienced in any way, and I am abysmal at EVE. Tippia is a walking game mechanic encyclopedia. You have been proven to be wrong on essentially every claim you have made about game mechanics.
Once the faction police show up...which for gankers is often when CONCORD show up - hence irrelevent/minor.
And we have had multiple freighter pilots here tell us that they couldn't warp off. And my observations tell me that with competent bumpers it is hard/impossible to do solo. So I'll take that over the word of same gankers....thanks. |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:34:00 -
[4487] - Quote
Veers Belvar wrote:Yawn, it replicates warp disrupting, *nice catch*
It doesn't do that either. Warp disrupting shuts off a warp drive. Bumping :drumroll: does no such thing. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:35:00 -
[4488] - Quote
RubyPorto wrote:Veers Belvar wrote:Yawn, it replicates warp disrupting, *nice catch* It doesn't do that either. Warp disrupting shuts off a warp drive. Bumping :drumroll: does no such thing.
hence the word "replicates" |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:36:00 -
[4489] - Quote
Tippia wrote:Veers Belvar wrote:Yawn, it replicates warp disrupting, *nice catch* No, not that either. Tell me a couple of things: 1. How does warping work? What are the requirements and mechanics involved? 2. How does bumping work? What does it do and how? 3. How does warp scrambling work? What does it do and how? 4. How does warp disruption work? What does it do and how? Quote:As for the rest, evading the truth as always. I really wish you wouldn't. if you instead accepted the truth and stuck to them, you wouldn't have such huge problems right now.
Ya thanks, I'm not here to give class. Suffice to say that the number of dead freighters in uedama strongly, strongly suggests that it is hard/impossible to warp off. I'm not sure why that isn't enough for you. |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 04:37:00 -
[4490] - Quote
Veers Belvar wrote:Once the faction police show up...which for gankers is often GǪbefore the gank even starts.
Quote:And we have had multiple freighter pilots here tell us that they couldn't warp off. Their incompetence is not indicative of how the game mechanics work. Even a single successful attempt would nullify any and all generalisation of their failures and guess what? We have plenty of successful attempts.
Quote:And my observations tell me that with competent bumpers it is hard/impossible to do solo. So I'll take that over the word of same gankers....thanks. Your observations tell you nothing because you have no idea what the pilot was doing or how competent the bumpers were. And you realise that you are not talking to the gankers, but to the freighter pilots here, I hopeGǪ
The number of alive freighters in Uedama suggests that it is trivial to avoid, and the dead ones only suggest that too many rely too much on autopilot for their own good.
Quote:Ya thanks, I'm not here to give class. Yes you are. I'll give you one more chance to demonstrate even a hint of understanding of the mechanics involved. Without that understanding, anything you say on the topic is based on nothing but fantasy and has no relation to the actual game.
So: 1. How does warping work? What are the requirements and mechanics involved? 2. How does bumping work? What does it do and how? 3. How does warp scrambling work? What does it do and how? 4. How does warp disruption work? What does it do and how? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |
|

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:39:00 -
[4491] - Quote
Veers Belvar wrote:Once the faction police show up...which for gankers is often when CONCORD show up - hence irrelevent/minor.
The faction police are swarming around every HS gate at all times. They don't have to spawn.
Quote:And we have had multiple freighter pilots here tell us that they couldn't warp off. And my observations tell me that with competent bumpers it is hard/impossible to do solo. So I'll take that over the word of same gankers....thanks.
So now you object if it's *hard* to escape solo? Just because incompetent pilots can't do it doesn't mean it can't be done.
Once again:
CCP Falcon wrote:If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you.
Your suggestion that Freighters should have a get-out-of-jail-free card handed to them by CCP is ridiculous, since anyone in a frigate with webs can already do that for them. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:39:00 -
[4492] - Quote
Tippia wrote:Veers Belvar wrote:Once the faction police show up...which for gankers is often GǪbefore the gank even starts. Quote:And we have had multiple freighter pilots here tell us that they couldn't warp off. Their incompetence is not indicative of how the game mechanics work. Even a single successful attempt would nullify any and all generalisation of their failures and guess what? We have plenty of successful attempts. Quote:And my observations tell me that with competent bumpers it is hard/impossible to do solo. So I'll take that over the word of same gankers....thanks. Your observations tell you nothing because you have no idea what the pilot was doing or how competent the bumpers were. And you realise that you are not talking to the gankers, but to the freighter pilots here, I hopeGǪ
1. no, because we have no idea how competent the bumpers were. We would need to be assured of maximal competence on both ends.
2. I suspect that the "freighter pilots" here may also have alts that engage in ganking. Most of the pure freighter pilots on this thread reported their ships exploding and helplessness against bumping. |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:41:00 -
[4493] - Quote
Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Yawn, it replicates warp disrupting, *nice catch* It doesn't do that either. Warp disrupting shuts off a warp drive. Bumping :drumroll: does no such thing. hence the word "replicates"
rep-+li-+cate verb -êrepli-îk-üt/ 1. make an exact copy of; reproduce.
Warp disruption does one thing: it shuts off a warp drive. Bumping does not shut off any warp drives.
In what way is that replicating anything? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:41:00 -
[4494] - Quote
Veers Belvar wrote:
No, MWD still works, if he has one (freighters dont).
So a frigate has no issue with burning out in front of a freighter does it? The gankers are not going to catch it and they cannot stop a freighter from warping to it.
So, bumping already has an effective and easy to do counter to it. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:42:00 -
[4495] - Quote
RubyPorto wrote:Veers Belvar wrote:Once the faction police show up...which for gankers is often when CONCORD show up - hence irrelevent/minor. The faction police are swarming around every HS gate at all times. They don't have to spawn. Quote:And we have had multiple freighter pilots here tell us that they couldn't warp off. And my observations tell me that with competent bumpers it is hard/impossible to do solo. So I'll take that over the word of same gankers....thanks. So now you object if it's *hard* to escape solo? Just because incompetent pilots can't do it doesn't mean it can't be done. Once again: CCP Falcon wrote:If you want your haulage to be safer, bring the guns. If you don't have any guns, sacrifice some of your profit margin and hire someone who has them to escort you. Your suggestion that Freighters should have a get-out-of-jail-free card handed to them by CCP is ridiculous, since anyone in a frigate with webs can already do that for them.
If you look at the kill you will notice both concord and police damage so he was able to tank the guns and the police until concord showed up. Now think how much 10 of those ships can tank, and you will realize that pushing off the gate is not essential, but preventing warping is.
I happen to think that if the bumping is optimal that its impossible, but if its just really hard to do, that would also be troubling, because you would have essentially replicated pointing, except for a few extremely skilled players who could avoid it. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:43:00 -
[4496] - Quote
baltec1 wrote:Veers Belvar wrote:
No, MWD still works, if he has one (freighters dont).
So a frigate has no issue with burning out in front of a freighter does it? The gankers are not going to catch it and they cannot stop a freighter from warping to it. So, bumping already has an effective and easy to do counter to it.
And there is already an effective and easy solution to warp disrupting - have your buddy ECM the guy (or even do it yourself)! CONCORD response doesnt depend on "ease" of avoidance or solution. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:44:00 -
[4497] - Quote
RubyPorto wrote:Veers Belvar wrote:RubyPorto wrote:Veers Belvar wrote:Yawn, it replicates warp disrupting, *nice catch* It doesn't do that either. Warp disrupting shuts off a warp drive. Bumping :drumroll: does no such thing. hence the word "replicates" rep-+li-+cate verb -êrepli-îk-üt/ 1. make an exact copy of; reproduce. Warp disruption does one thing: it shuts off a warp drive. Bumping does not shut off any warp drives. In what way is that replicating anything?
It's replicating the EFFECT of warp disrupting, which is to prevent you from warping off. It doesn't replicate the mechanism, but the EFFECT. |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 04:44:00 -
[4498] - Quote
Veers Belvar wrote:no, because we have no idea how competent the bumpers were. We would need to be assured of maximal competence on both ends. No, we can't assume anything actually. That is yet another reason why you can't draw any conclusions from your outside observation.
Quote:I suspect that the "freighter pilots" here may also have alts that engage in ganking. You should deal with facts rather than suspicions. So far, your suspicions have pretty much universally led you wrong. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

RubyPorto
RubysRhymes
5517
|
Posted - 2014.09.03 04:45:00 -
[4499] - Quote
Veers Belvar wrote:I happen to think that if the bumping is optimal that its impossible, but if its just really hard to do, that would also be troubling, because you would have essentially replicated pointing, except for a few extremely skilled players who could avoid it.
So you're saying that every bumper has to be perfect at bumping, but Freighter pilots should have the bar set to "half slackened-jaw."
And bumping in no way replicates pointing. One shuts off a warp drive, the other does not. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:46:00 -
[4500] - Quote
Veers Belvar wrote:
And there is already an effective and easy solution to warp disrupting - have your buddy ECM the guy (or even do it yourself)! CONCORD response doesnt depend on "ease" of avoidance or solution.
Warp disruptors shut down the warp drive of the target entirely, dumping does not.
That is the difference. A difference you seem to simply not understand. Join Bat Country today and defend the Glorious Socialist Dictatorship |
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:51:00 -
[4501] - Quote
Tippia wrote:Veers Belvar wrote:From what I can tell How well has that worked out for you so far? Quote:Again, I would love to know the outcome if both sides behaved optimally.
CCP Falcon? Why do you ask him rather than the people who actually have extensive experience with it? Quote:bumping prevents the ship from aligning and reaching warp velocity No, it doesn't actually do either of those. Ignore your entire line of GÇ£bumping = warp preventionGÇ¥ for a moment and just answer this very general question: What happens when you bump someone?
You can't possibly know if both the bumping and the response are optimal. Only CCP would know. We can observe, we can guess, but we can't know. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 04:51:00 -
[4502] - Quote
baltec1 wrote:Veers Belvar wrote:
Warp disruptors shut off the warp drive, making the ship unable to warp off.
bumping prevents the ship from aligning and reaching warp velocity, making the ship unable to warp off.
So the ship changes its alignment to the same direction its being bumped and can warp off. Its warp drive is not impacted at all.
If there are no celestials there, then it can't. |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:54:00 -
[4503] - Quote
Veers Belvar wrote:
solo response....
with a buddy you can solve disrupting real easy too, just ecm the guy, does not affect CONCORD response.
ECM is chance based, warping to any object in front of your ship works every time without fail.
You have nothing to argue with here. Bumping is one of the easiest tactics to evade and is not used as a form of tackle because it is so easy to evade. We only use it to get the freighter away from the gate guns and navy ships. Join Bat Country today and defend the Glorious Socialist Dictatorship |

RubyPorto
RubysRhymes
5518
|
Posted - 2014.09.03 04:54:00 -
[4504] - Quote
Veers Belvar wrote:solo response....
with a buddy you can solve disrupting real easy too, just ecm the guy, does not affect CONCORD response.
The bumper can't gank you solo either, so what's the problem? The freighter automatically wins every 1v1 encounter they face outside a wardec or hilarious stupidity.
CCP Falcon told you to bring friends if you want to protect your hauler. Why do you continue to operate under the delusion that EVE is a single player game? "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

baltec1
Bat Country Goonswarm Federation
12957
|
Posted - 2014.09.03 04:55:00 -
[4505] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:
Warp disruptors shut off the warp drive, making the ship unable to warp off.
bumping prevents the ship from aligning and reaching warp velocity, making the ship unable to warp off.
So the ship changes its alignment to the same direction its being bumped and can warp off. Its warp drive is not impacted at all. If there are no celestials there, then it can't.
So use a fast frigate. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 04:56:00 -
[4506] - Quote
Veers Belvar wrote:You can't possibly know if both the bumping and the response are optimal. GǪtherefore, your observations are worthless.
What we can know (and I mean GÇ£weGÇ¥ as in the rest of us, not you) know is how the mechanics work and they tell a pretty damning story: you can always GÇö always GÇö warp off.
Quote:Only CCP would know. No, they really wouldn't GÇö at least not in any way that isn't known as well, or better, by the actual participants.
Quote:If there are no celestials there, then it can't. You can warp to more things than just celestials. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 05:02:00 -
[4507] - Quote
Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it. |

Tippia
Sunshine and Lollipops
24392
|
Posted - 2014.09.03 05:04:00 -
[4508] - Quote
Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it. And every single one of your suspicions are instantly disproved by reality, so it's probably about time you stopped listening to them and instead opened your ears for the voice of experience and reasoning.
That way, you don't have to add more speculation every time your previous attempts fail (i.e. every time, period). Meanwhile, the spectacularly low death rate of freighters continue, since so few are doing it these days and since they are so ridiculously easy to avoid. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

baltec1
Bat Country Goonswarm Federation
12958
|
Posted - 2014.09.03 05:07:00 -
[4509] - Quote
Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it.
How do you stop a freighter from warping to a frigate 200km directly in front of it when the freighter is moving at full speed without a warp disruptor or scram? Join Bat Country today and defend the Glorious Socialist Dictatorship |

RubyPorto
RubysRhymes
5518
|
Posted - 2014.09.03 05:16:00 -
[4510] - Quote
Veers Belvar wrote:more dead freighters. 6 yesterday, today was quiet.
You've still steadfastly refused to provide any traffic volume information.
On 9/2 (the last full day of trading), 76 Freighters and 20 Jump Freighters were purchased in Jita 4-4. So, if we assume Freighters and Jump freighters are one use items and that those were the only freighters moving through HS ( ), then they had a 93.75% survival rate per trip.
Tell me more about how common Freighter ganks are. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
|

Mallak Azaria
GoonWaffe Goonswarm Federation
6008
|
Posted - 2014.09.03 05:18:00 -
[4511] - Quote
Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it.
Wrong. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Myles Wong
Native Freshfood Minmatar Republic
15
|
Posted - 2014.09.03 05:20:00 -
[4512] - Quote
I understand the sentiment of the topic. But for some reason my thought processes are screaming 'maybe if the new players could level up faster'. There's the rub. This is one of the few if not the only games that leveling is of no consequence. Sure, training up in skill points is similar. A player can focus on training up solely on flying a t2 frigate of their respective race in roughly 23-24 days with no implants. They can also train up to fly a t1 cruiser in under 20 hours. Naturally this does not include necessary fittings. It can be argued that the t2 frigate should wipe the t1 cruiser. In the right hands, the exact opposite can occur. My point is that new players are too impatient to learn core mechanics and want ccp to give them magic armor. And if learning is too much of a burden, there is my favorite tactic of just running away. This game is not the most new player friendly game. But it is the king of its genre which is why it keeps attracting new people. Spaceships in space getting wrecked by other spaceships in space. Pretty cool huh?
/pseudo rant over |

Supremacyy
Systems High Guard
2
|
Posted - 2014.09.03 05:32:00 -
[4513] - Quote
It's sad but pilots like Veers want to see these ships destroyed so they can get their 15 minutes of fame.
My heart breaks a little each time I have to decommission a freighter or a mining barge because the owner refused to obey the laws of highsec. Please stop listening to Veers and get your permit today.
Remember even with your permit you must obey the law or it will be revoked. Do not worry though laws are clearly spelled out so their is no confusion. We can work together to make highsec a better place. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
23
|
Posted - 2014.09.03 05:50:00 -
[4514] - Quote
Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it.
it really is up to the suicide gankers to decide when they want to start blowing up freighters. They have all the power and are the ones able to operate without significant cost or penalties.
This is just like the margin trading scam. The victims usually aren't even aware that it is possible until it happens to them and then there is a good chance of kissing that sub goodbye out of the unfairness of it all. I'm amazed at the lack of foresight that this has been allowed to continue for so long. I guess I shouldn't be since it took them 10 years to fix can flipping. And we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. |

IIshira
School of Applied Knowledge Caldari State
1171
|
Posted - 2014.09.03 05:53:00 -
[4515] - Quote
Veers Belvar wrote:A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up If you're "emotionally hurt" in RL because someone destroyed your pixels you need to stop playing video games all together.
|

IIshira
School of Applied Knowledge Caldari State
1171
|
Posted - 2014.09.03 05:56:00 -
[4516] - Quote
Supremacyy wrote:Please stop listening to Veers and get your permit today. A permit sounds interesting but I don't know if I can trust a guy with a mustache  |

Kaarous Aldurald
ROC Deep Space The ROC
9506
|
Posted - 2014.09.03 06:01:00 -
[4517] - Quote
NoLife NoFriends StillPosting wrote:The victims usually aren't even aware that it is possible until it happens to them and then there is a good chance of kissing that sub goodbye out of the unfairness of it all.
I defy you to provide proof of both of those statements. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

zanopheer
Chimera Guardians
0
|
Posted - 2014.09.03 06:05:00 -
[4518] - Quote
Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it.
Mr. Belvar, everything in this thread you've just posted is the most insanely idiotic things I have ever read. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this forum is now dumber for having listened to it.
/smdh |

IIshira
School of Applied Knowledge Caldari State
1171
|
Posted - 2014.09.03 06:05:00 -
[4519] - Quote
NoLife NoFriends StillPosting wrote: we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. Wait the Carebear squad was saying it's not fair that they were blowing up empty freighters, it's not fair that CODE is only doing this for griefing blah blah blah and now you're saying that there's "insane profits"
Come on guys get your story straight. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6013
|
Posted - 2014.09.03 06:06:00 -
[4520] - Quote
Veers Belvar wrote:A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up
I, too, feel like this when someone does something to me in a pvp game. How dare they play the game like that? This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |
|

Mallak Azaria
GoonWaffe Goonswarm Federation
6014
|
Posted - 2014.09.03 06:12:00 -
[4521] - Quote
IIshira wrote:NoLife NoFriends StillPosting wrote: we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. Wait the Carebear squad was saying it's not fair that they were blowing up empty freighters, it's not fair that CODE is only doing this for griefing blah blah blah and now you're saying that there's "insane profits" Come on guys get your story straight.
Yeah, see for a small while there people were carrying 50b+ plus in freighters on a constant basis. This doesn't happen anymore but we can't allow this fact to get in the way of our incessant whining. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

IIshira
School of Applied Knowledge Caldari State
1174
|
Posted - 2014.09.03 06:19:00 -
[4522] - Quote
Mallak Azaria wrote:IIshira wrote:NoLife NoFriends StillPosting wrote: we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. Wait the Carebear squad was saying it's not fair that they were blowing up empty freighters, it's not fair that CODE is only doing this for griefing blah blah blah and now you're saying that there's "insane profits" Come on guys get your story straight. Yeah, see for a small while there people were carrying 50b+ plus in freighters on a constant basis. This doesn't happen anymore but we can't allow this fact to get in the way of our incessant whining. The funny thing is CCP shot them down in flames but left this thread open for the tears. I bet they read some of the posts and laugh their butts off. Even CCP devs need comedy |

Lady Areola Fappington
2185
|
Posted - 2014.09.03 06:19:00 -
[4523] - Quote
IIshira wrote:NoLife NoFriends StillPosting wrote: we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. Wait the Carebear squad was saying it's not fair that they were blowing up empty freighters, it's not fair that CODE is only doing this for griefing blah blah blah and now you're saying that there's "insane profits" Come on guys get your story straight.
It's like watching one of those late-night infomercials. You know the one, the annoying dude in the loud suit yelling at you that the US Government just wants to GIVE you all this free money. Ganking is just like that, see!
It's just so easy, risk-free, simple, etc. You just go...and gank freighters in highsec. Just do it. Easy money! So easy CCP should nerf it!
It's so easy nobody else is doing it because reasons. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Mallak Azaria
GoonWaffe Goonswarm Federation
6014
|
Posted - 2014.09.03 06:35:00 -
[4524] - Quote
Lady Areola Fappington wrote:IIshira wrote:NoLife NoFriends StillPosting wrote: we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. Wait the Carebear squad was saying it's not fair that they were blowing up empty freighters, it's not fair that CODE is only doing this for griefing blah blah blah and now you're saying that there's "insane profits" Come on guys get your story straight. It's like watching one of those late-night infomercials. You know the one, the annoying dude in the loud suit yelling at you that the US Government just wants to GIVE you all this free money. Ganking is just like that, see! It's just so easy, risk-free, simple, etc. You just go...and gank freighters in highsec. Just do it. Easy money! So easy CCP should nerf it! It's so easy nobody else is doing it because it's so easy and e-bushido honour samurai.
This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Guttripper
State War Academy Caldari State
528
|
Posted - 2014.09.03 09:15:00 -
[4525] - Quote
*inserts train wreck emoticon here... |

Mallak Azaria
GoonWaffe Goonswarm Federation
6017
|
Posted - 2014.09.03 09:35:00 -
[4526] - Quote
Every complaint about ganking in this thread literally comes from the belief that online games should all be honourable 1v1 e-bushido simulators. I'm actually really surprised that no one has made references to their balls to back up such complaints. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Six Beavers
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.09.03 10:35:00 -
[4527] - Quote
Veers Belvar wrote:And there is already an effective and easy solution to warp disrupting - have your buddy ECM the guy (or even do it yourself)! CONCORD response doesnt depend on "ease" of avoidance or solution.
There is also an effective way to avoid being bumped... have your buddy web you!
IF bumping is functionally equivalent to warp disrupting
THEN webbing is functionally equivalent to ECM with regards to warping out.
You can go on for another 50 pages but you can not deny webbing is functionally equivalent to ECMing and hence we don't need your horribad 60 second get out of jail free card.
|

Sibyyl
Gallente Federation
9988
|
Posted - 2014.09.03 11:47:00 -
[4528] - Quote
Is this the real life? Is this just fantasy? Caught in a landslide, No escape from reality.
Stop tolling me. Im jnot drunk...-áIm going to stop posti --Pepper the Penguin |

Pepper Swift
The Vendunari End of Life
35471
|
Posted - 2014.09.03 11:48:00 -
[4529] - Quote
Open your eyes, Look up to the skies and see, I'm just a poor boy, I need no sympathy, Because I'm easy come, easy go, Little high, little low, Anyway the wind blows doesn't really matter to me, to me. "Oh no, you can't butt bump for babies " ~ sober sibsib
|

Thomas Mayaki
Science and Trade Institute Caldari State
20
|
Posted - 2014.09.03 11:49:00 -
[4530] - Quote
To fix the suicide ganking problem CCP needs desparately to fix nullsec. Currently the only point to nullsec is that it is an isk printing machine enabling bored null sec pilots to come to highsec for what little fun they have left in this game. It is a bit sad really. |
|

Rain6637
Team Evil
17255
|
Posted - 2014.09.03 11:49:00 -
[4531] - Quote
Mama, just killed a man, Put a gun against his head, Pulled my trigger, now he's dead. Mama, life had just begun, But now I've gone and thrown it all away. President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

Derrick Miles
EVENumbers
5080
|
Posted - 2014.09.03 11:49:00 -
[4532] - Quote
Mama, ooh, Didn't mean to make you cry, If I'm not back again this time tomorrow, Carry on, carry on as if nothing really matters. |

Tilde Duchateau
The Dark Squires
4291
|
Posted - 2014.09.03 11:50:00 -
[4533] - Quote
Too late, my time has come, Sent shivers down my spine, Body's aching all the time. Goodbye, everybody, I've got to go, Gotta leave you all behind and face the truth.
~Marrying SibSib, reception at Dodix when it happens. We'll adopt 6x motherless Matari~ |

Sibyyl
Gallente Federation
9988
|
Posted - 2014.09.03 11:50:00 -
[4534] - Quote
Mama, ooh (anyway the wind blows), I don't wanna die, I sometimes wish I'd never been born at all.
Stop tolling me. Im jnot drunk...-áIm going to stop posti --Pepper the Penguin |

Pepper Swift
The Vendunari End of Life
35471
|
Posted - 2014.09.03 11:50:00 -
[4535] - Quote
I see a little silhouetto of a man, Scaramouche, Scaramouche, will you do the Fandango? Thunderbolt and lightning, Very, very frightening me. (Galileo) Galileo. (Galileo) Galileo, Galileo Figaro Magnifico.
"Oh no, you can't butt bump for babies " ~ sober sibsib
|

Rain6637
Team Evil
17255
|
Posted - 2014.09.03 11:51:00 -
[4536] - Quote
I'm just a poor boy, nobody loves me. He's just a poor boy from a poor family, Spare him his life from this monstrosity. President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

Derrick Miles
EVENumbers
5080
|
Posted - 2014.09.03 11:51:00 -
[4537] - Quote
Easy come, easy go, will you let me go? Bismillah! No, we will not let you go. (Let him go!) Bismillah! We will not let you go. (Let him go!) Bismillah! We will not let you go. (Let me go!) Will not let you go. (Let me go!) Never, never let you go Never let me go, oh. No, no, no, no, no, no, no. Oh, mama mia, mama mia (Mama mia, let me go.) Beelzebub has a devil put aside for me, for me, for me. |

Tilde Duchateau
The Dark Squires
4291
|
Posted - 2014.09.03 11:51:00 -
[4538] - Quote
So you think you can stone me and spit in my eye? So you think you can love me and leave me to die? Oh, baby, can't do this to me, baby, Just gotta get out, just gotta get right outta here. ~Marrying SibSib, reception at Dodix when it happens. We'll adopt 6x motherless Matari~ |

Sibyyl
Gallente Federation
9988
|
Posted - 2014.09.03 11:52:00 -
[4539] - Quote
(Oh, yeah, oh yeah)
Stop tolling me. Im jnot drunk...-áIm going to stop posti --Pepper the Penguin |

Pepper Swift
The Vendunari End of Life
35471
|
Posted - 2014.09.03 11:52:00 -
[4540] - Quote
Nothing really matters, Anyone can see, Nothing really matters, Nothing really matters to me. "Oh no, you can't butt bump for babies " ~ sober sibsib
|
|

Rain6637
Team Evil
17269
|
Posted - 2014.09.03 11:52:00 -
[4541] - Quote
Any way the wind blows. President of the Commissar Kate Fanclub | Rainfleet on Twitch | Twitter | Rainfleet mk.III | Imgur |

mr ed thehouseofed
Wrought iron Industries
7850
|
Posted - 2014.09.03 11:55:00 -
[4542] - Quote
awesome   i want a eve pinball machine-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4554
|
Posted - 2014.09.03 11:55:00 -
[4543] - Quote
(Gong) =][= |

Marcus Gord
Stormcrows
66697
|
Posted - 2014.09.03 11:55:00 -
[4544] - Quote
bravo bravo! You can't take the sky from me
".....Storm'd at with shot and shell, Boldly they rode and well....." http://i.imgur.com/LM2NKUf.png |

admiral root
Red Galaxy
1567
|
Posted - 2014.09.03 11:59:00 -
[4545] - Quote
There was a recent GD thread about new commodities CCP could add. After reading all the stuff Veers has posted, I vote they add a clue so we can all chip in and buy him one. No, your rights end in optimal+2*falloff |

Sibyyl
Gallente Federation
9995
|
Posted - 2014.09.03 12:03:00 -
[4546] - Quote
Gank success. Stop tolling me. Im jnot drunk...-áIm going to stop posti --Pepper the Penguin |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4554
|
Posted - 2014.09.03 12:03:00 -
[4547] - Quote
admiral root wrote:There was a recent GD thread about new commodities CCP could add. After reading all the stuff Veers has posted, I vote they add a clue so we can all chip in and buy him one. or a safety blanket
=][= |

Remiel Pollard
Shock Treatment Ministries
4406
|
Posted - 2014.09.03 12:09:00 -
[4548] - Quote
I'm so sorry I missed this. That was awesome. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4563
|
Posted - 2014.09.03 12:11:00 -
[4549] - Quote
Remiel Pollard wrote:I'm so sorry I missed this. That was awesome. its ok it happend really quickly =][= |

mr ed thehouseofed
Wrought iron Industries
7857
|
Posted - 2014.09.03 12:11:00 -
[4550] - Quote
it was indeed i want a eve pinball machine-á |
|

Mhairi
Team Evil
33
|
Posted - 2014.09.03 12:11:00 -
[4551] - Quote
buff ISD response times! |

Remiel Pollard
Shock Treatment Ministries
4406
|
Posted - 2014.09.03 12:12:00 -
[4552] - Quote
Ralph King-Griffin wrote:Remiel Pollard wrote:I'm so sorry I missed this. That was awesome. its ok it happend really quickly
I actually feel extra bad about missing it though because...
It happened while I was betraying EVE for...
Another game  GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Pepper Swift
The Vendunari End of Life
35489
|
Posted - 2014.09.03 12:13:00 -
[4553] - Quote
sirens? "Oh no, you can't butt bump for babies " ~ sober sibsib
|

Mizhir
Mind Games. Suddenly Spaceships.
67205
|
Posted - 2014.09.03 12:16:00 -
[4554] - Quote
You guys are awesome. Made me happy again. :D
I'm so proud. One Man Crew - Collective solo pvp |

Benny Ohu
Chaotic Tranquility
3899
|
Posted - 2014.09.03 12:29:00 -
[4555] - Quote
no words |

Kaarous Aldurald
ROC Deep Space The ROC
9514
|
Posted - 2014.09.03 12:31:00 -
[4556] - Quote
What in the hell...? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4576
|
Posted - 2014.09.03 12:37:00 -
[4557] - Quote
Kaarous Aldurald wrote:What in the hell...? untanked thread  =][= |

Jenn aSide
Smokin Aces.
8014
|
Posted - 2014.09.03 12:38:00 -
[4558] - Quote
Thomas Mayaki wrote:To fix the suicide ganking problem CCP needs desparately to fix nullsec. Currently the only point to nullsec is that it is an isk printing machine enabling bored null sec pilots to come to highsec for what little fun they have left in this game. It is a bit sad really.
1st, lol at everyone else, good catch.
Now to the point. Nullsec has nothing to do with anything, many of the gankers I know personally have hated null sec for YEARS. Gankers come from all parts of EVE (high, low, null, wormholes) and do that activity for a number of reasons (money, fame, '***** and giggles', to strike a blow for freedom, one liberated hull full of goods at a time etc).
In my time in EVE i've noticed that high sec posters in particular tend to be the kinds of people who cling to and thus take comfort in certain illogical beliefs. Of course "gankers are all from null sec and ganking only exists because null sec pilots are bored" is one of them. "Null is safer than high sec" is another (that one is particularly galling because only in high sec does magical space police appear out of nowhere to shoot the people shooting you). "high sec keeps getting nerfed and null gets nothing but buffed" is one too as well as "most bots operate in null".
Like a real world religion, "High-Secism" is 100% resistant to any form of countervailing evidence. You can link graph after CCP generated graph (or whole fanfest YouTube videos) demonstrating that what they believe is not true, you can have Blue Tagged Angels (DEVs) come out of the sky with thunder and lightning shooting out of their bums proclaiming the actual truth and not only will the Hisec-ist not believe it, their false beliefs will get stronger. |

afkalt
Republic Military School Minmatar Republic
309
|
Posted - 2014.09.03 13:02:00 -
[4559] - Quote
Mizhir wrote:afkalt wrote:Page 188....wins pretty much the internet. Dude your face!
Ach it's been like that for over 3 years.
I actually created him with the intention of being a cloaky alt given the tears going on at the time (that are, irritatingly/amusingly, still going on) and his face has kind of stuck on me  |

Liafcipe9000
Critically Preposterous
23220
|
Posted - 2014.09.03 13:17:00 -
[4560] - Quote
afkalt wrote:Mizhir wrote:afkalt wrote:Page 188....wins pretty much the internet. Dude your face! Ach it's been like that for over 3 years. I actually created him with the intention of being a cloaky alt given the tears going on at the time (that are, irritatingly/amusingly, still going on) and his face has kind of stuck on me  insert x files theme Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|
|

Xuixien
The Dark Space Initiative Scary Wormhole People
1695
|
Posted - 2014.09.03 13:18:00 -
[4561] - Quote
NoLife NoFriends StillPosting wrote:Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it. it really is up to the suicide gankers to decide when they want to start blowing up freighters. They have all the power and are the ones able to operate without significant costs, penalties, or risk. This is just like the margin trading scam. The victims usually aren't even aware that it is possible until it happens to them and then there is a good chance of kissing that sub goodbye out of the unfairness of it all. I'm amazed at the lack of foresight that this has been allowed to continue for so long. I guess I shouldn't be since it took them 10 years to fix can flipping.  And we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec.
I'm so glad they "fixed" canflipping and added MTUs and updated the mining barge line. I have stolen hundreds of millions of ISK since the changes. :D Epic Space Cat |

Liafcipe9000
Critically Preposterous
23235
|
Posted - 2014.09.03 13:32:00 -
[4562] - Quote
Xuixien wrote:NoLife NoFriends StillPosting wrote:Veers Belvar wrote:Well that's enough for tonight....just more speculation, and more dead freighters. 6 yesterday, today was quiet. Maybe they were all "bad" at avoiding bumping, but I seriously doubt that you can ALWAYS escape it, in fact done properly, I strongly suspect that you can virtually NEVER escape it. it really is up to the suicide gankers to decide when they want to start blowing up freighters. They have all the power and are the ones able to operate without significant costs, penalties, or risk. This is just like the margin trading scam. The victims usually aren't even aware that it is possible until it happens to them and then there is a good chance of kissing that sub goodbye out of the unfairness of it all. I'm amazed at the lack of foresight that this has been allowed to continue for so long. I guess I shouldn't be since it took them 10 years to fix can flipping.  And we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. I'm so glad they "fixed" canflipping and added MTUs and updated the mining barge line. I have stolen hundreds of millions of ISK since the changes. :D I, for one, am not so happy about jetcans becoming an extinct race.
SAVE THE JETCANS! Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
|

Thomas Mayaki
Science and Trade Institute Caldari State
22
|
Posted - 2014.09.03 13:33:00 -
[4563] - Quote
Jenn aSide wrote:Nullsec has nothing to do with anything.
Apart from the New Order being affiliated with a nullsec power, wanting highsec to be just like nullsec (which is stagnating dispite the recent buffs), is run by an ex-goon and is indifferent to botting in null sec.
However I see that mentioning nullsec is a touchy subject as you seem to fall into 'nullsec is poor and needs more isk' crowd or perhaps its nullsec is so dangerous it should have more treaties to defend its isk making machines. As for bots and running sites AFK that could never happen in nullsec could it with it being so dangerous and all.
Also stop being crying about CONCORDE or 'the magical space police' as you put it. Did I mention some of the whinniest Nullbears come from Nullsec? Perhaps you should petition those CCP devs you were on about. |

afkalt
Republic Military School Minmatar Republic
311
|
Posted - 2014.09.03 13:34:00 -
[4564] - Quote
Well consider this.
I live in null. I support that character by means of a high sec alt.
That doesn't seem wholly right and proper now, does it? |

Benny Ohu
Chaotic Tranquility
3906
|
Posted - 2014.09.03 13:39:00 -
[4565] - Quote
'gankers are nullseccers'. they're operating in highsec for gosh sakes. even if one was to describe players as pidgeonholed descriptions like "highseccer" or "nullseccer" it's most logical to call them 'highseccers'
you already know that ofc but damn :/
i think the thinking is something along the lines of "this is something i don't like > i'm obviously right> because i'm right, other people surely share this view with me > i pve > ganking interrupts pve > therefore the people who agree with me are pveers > i play in highsec > other people i see in highsec pve > therefore highsec's for pve > the people who share my view are highseccers > all highseccers must therefore agree with me > therefore anyone who doesn't is a nullsec ganker" |

Hengle Teron
Mew Age Outpaws
119
|
Posted - 2014.09.03 13:39:00 -
[4566] - Quote
damn that's the most content this thread had since its creation. |

Benny Ohu
Chaotic Tranquility
3906
|
Posted - 2014.09.03 13:42:00 -
[4567] - Quote
Thomas Mayaki wrote:CONCORDE or 'the magical space police' as you put it literally fly in on a sparkling unicorn wearing white armour and wielding a fairy floss lance
e: literally |

Jonah Gravenstein
Machiavellian Space Bastards
20683
|
Posted - 2014.09.03 14:03:00 -
[4568] - Quote
Thomas Mayaki wrote:Apart from the New Order being affiliated with a nullsec power, wanting highsec to be just like nullsec (which is stagnating dispite the recent buffs), is run by an ex-goon and is indifferent to botting in null sec.
However I see that mentioning nullsec is a touchy subject as you seem to fall into 'nullsec is poor and needs more isk' crowd or perhaps its nullsec is so dangerous it should have more treaties to defend its isk making machines. As for bots and running sites AFK that could never happen in nullsec could it with it being so dangerous and all.
Also stop being crying about CONCORDE or 'the magical space police' as you put it. Did I mention some of the whinniest Nullbears come from Nullsec? Perhaps you should petition those CCP devs you were on about.GRRR Goons FTFY.
You're so far off the mark that the mark is on another planet.
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Crumplecorn
Eve Cluster Explorations
1166
|
Posted - 2014.09.03 14:23:00 -
[4569] - Quote
Thomas Mayaki wrote:Did I mention some of the whinniest Nullbears come from Nullsec? Wouldn't all nullbears come from nullsec by definition...? [witty image] - Stream |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4581
|
Posted - 2014.09.03 14:26:00 -
[4570] - Quote
Jonah Gravenstein wrote:Thomas Mayaki wrote:Apart from the New Order being affiliated with a nullsec power, wanting highsec to be just like nullsec (which is stagnating dispite the recent buffs), is run by an ex-goon and is indifferent to botting in null sec.
However I see that mentioning nullsec is a touchy subject as you seem to fall into 'nullsec is poor and needs more isk' crowd or perhaps its nullsec is so dangerous it should have more treaties to defend its isk making machines. As for bots and running sites AFK that could never happen in nullsec could it with it being so dangerous and all.
Also stop being crying about CONCORDE or 'the magical space police' as you put it. Did I mention some of the whinniest Nullbears come from Nullsec? Perhaps you should petition those CCP devs you were on about.GRRR Goons FTFY. You're so far off the mark that the mark is on another planet. Incidentally, Concorde was an advanced Anglo-French SST that was decommissioned in 2003, Concord is an NPC entity in Eve and a place name.  Know the difference. Had a joke for this, though better of it, I feel bad even thinking it. =][= |
|

Lady Areola Fappington
2192
|
Posted - 2014.09.03 14:26:00 -
[4571] - Quote
Jonah Gravenstein wrote:You're so far off the mark that the mark is on another planet. Incidentally, Concorde was an advanced Anglo-French SST that was decommissioned in 2003, Concord is an NPC entity in Eve and a place name.  Know the difference.
So far, CODE and related gankers are, in no particular order: Goons, Russians, N3/PL, RL Mafia, a highsec industrial cabal, CCP devs, Star Citizen Devs, WoW Devs, ISD, ex-ISD, Anonymous hackers, paid CCP rabblerousers, paid SC rabblerousers, ex BoB, 4channers, furries......
I guess "Buncha people who like to explode things, harvest tears, and refine them to ISK via storytime" is just entirely too drab and boring for the EVE haute bourgeoisie. Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
509
|
Posted - 2014.09.03 14:33:00 -
[4572] - Quote
Might as well fess up now. All of CODE. are my alts. Every one of them. I have a sekrut room with a hundred PC's that I ISBOX all of CODE. from. Or at least the script that I wrote does. It also posts on the forums for me. It's actually a massive BOT-aspirant AFK gank fleet I run from the basement. Oh the hypocrisy... oh, wait. That's right. None of that crap is true. Carry on. |

IIshira
School of Applied Knowledge Caldari State
1178
|
Posted - 2014.09.03 14:55:00 -
[4573] - Quote
Oh gawd let me get my tinfoil hat on |

Mallak Azaria
GoonWaffe Goonswarm Federation
6026
|
Posted - 2014.09.03 15:42:00 -
[4574] - Quote
Thomas Mayaki wrote:Jenn aSide wrote:Nullsec has nothing to do with anything. Apart from the New Order being affiliated with a nullsec power
lol This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 15:52:00 -
[4575] - Quote
Supremacyy wrote:It's sad but pilots like Veers want to see these ships destroyed so they can get their 15 minutes of fame.
My heart breaks a little each time I have to decommission a freighter or a mining barge because the owner refused to obey the laws of highsec. Please stop listening to Veers and get your permit today.
Remember even with your permit you must obey the law or it will be revoked. Do not worry though laws are clearly spelled out so their is no confusion. We can work together to make highsec a better place.
I fail to see the connection between ships getting destroyed and me getting famous. I actually declined a free "mining permit." |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 15:54:00 -
[4576] - Quote
IIshira wrote:Veers Belvar wrote:A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up If you're "emotionally hurt" in RL because someone destroyed your pixels you need to stop playing video games all together.
When people invest a significant amount of time/energy in an activity, they tend to react to someone willfully destroying their, whether in pixel for or in RL. If you would spend weeks putting together a puzzle, or drawing a painting, and someone would come and destroy it, you would obviously be upset. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 15:56:00 -
[4577] - Quote
Lady Areola Fappington wrote:IIshira wrote:NoLife NoFriends StillPosting wrote: we all know it will predictably just get worse as more people become aware of the insane profits without risk for merely camping a gate in high sec. Wait the Carebear squad was saying it's not fair that they were blowing up empty freighters, it's not fair that CODE is only doing this for griefing blah blah blah and now you're saying that there's "insane profits" Come on guys get your story straight. It's like watching one of those late-night infomercials. You know the one, the annoying dude in the loud suit yelling at you that the US Government just wants to GIVE you all this free money. Ganking is just like that, see! It's just so easy, risk-free, simple, etc. You just go...and gank freighters in highsec. Just do it. Easy money! So easy CCP should nerf it! It's so easy nobody else is doing it because reasons.
Well CODE is doing it at a loss to make people cry. Many gankers are in fact doing it at a significant gail - check out how PASTA operates. Obviously there are only so many +EV ganks, and there is a crowd-out effect. What is new is CODE blowing up empty ships in major -EV fashion for giggles. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 15:57:00 -
[4578] - Quote
Thomas Mayaki wrote:To fix the suicide ganking problem CCP needs desparately to fix nullsec. Currently the only point to nullsec is that it is an isk printing machine enabling bored null sec pilots to come to highsec for what little fun they have left in this game. It is a bit sad really.
This is 100% true - during my 2 hour TS session with CODE a lot of them admitted to being nullsec alts, and the implication was that the boredom of nullsec was making them look for new content in highsec. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
515
|
Posted - 2014.09.03 15:58:00 -
[4579] - Quote
oh god, he's awake again. |

Benny Ohu
Chaotic Tranquility
3907
|
Posted - 2014.09.03 15:59:00 -
[4580] - Quote
Veers Belvar wrote:IIshira wrote:Veers Belvar wrote:A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up If you're "emotionally hurt" in RL because someone destroyed your pixels you need to stop playing video games all together. When people invest a significant amount of time/energy in an activity, they tend to react to someone willfully destroying their, whether in pixel for or in RL. If you would spend weeks putting together a puzzle, or drawing a painting, and someone would come and destroy it, you would obviously be upset. yeah like how all those competitive sports athletes keep demanding the rules are changed so that their opponents have to let them win |
|

Benny Ohu
Chaotic Tranquility
3907
|
Posted - 2014.09.03 16:01:00 -
[4581] - Quote
Benny Ohu wrote:Veers Belvar wrote:IIshira wrote:Veers Belvar wrote:A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up If you're "emotionally hurt" in RL because someone destroyed your pixels you need to stop playing video games all together. When people invest a significant amount of time/energy in an activity, they tend to react to someone willfully destroying their, whether in pixel for or in RL. If you would spend weeks putting together a puzzle, or drawing a painting, and someone would come and destroy it, you would obviously be upset. yeah like how all those competitive sports athletes keep demanding the rules are changed so that their opponents have to let them win on account of all the mental breakdowns they're suffering for having to earn a victory fairly |

Tippia
Sunshine and Lollipops
24397
|
Posted - 2014.09.03 16:01:00 -
[4582] - Quote
Veers Belvar wrote:Well CODE is doing it at a loss to make people cry. Do you have any proof of this?
Quote:When people invest a significant amount of time/energy in an activity, they tend to react to someone willfully destroying their, whether in pixel for or in RL. If you would spend weeks putting together a puzzle, or drawing a painting, and someone would come and destroy it, you would obviously be upset. Not if you lived on PieceSnap lane in PuzzleBreak-town, famous across the entire world for its gleefully antagonistic stance against puzzles, where it is considered bad manners to not set fire to your neighbour's puzzle to welcome them into the community.
Of course, anyone who doesn't share this culture was probably a bit silly for choosing to move there. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4583
|
Posted - 2014.09.03 16:02:00 -
[4583] - Quote
Omar Alharazaad wrote:oh god, he's awake again. this is tame, do you remember this dirtbird?
Tippia wrote:Quote:When people invest a significant amount of time/energy in an activity, they tend to react to someone willfully destroying their, whether in pixel for or in RL. If you would spend weeks putting together a puzzle, or drawing a painting, and someone would come and destroy it, you would obviously be upset. Not if you lived on PieceSnap lane in PuzzleBreak-town, famous across the entire world for its gleefully antagonistic stance against puzzles, where it is considered bad manners to not set fire to your neighbour's puzzle to welcome them into the community. Of course, anyone who doesn't share this culture was probably a bit silly for choosing to move there. this place sounds amazing *crosses fingers* please don't be a fictitious place =][= |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 16:02:00 -
[4584] - Quote
Benny Ohu wrote:Veers Belvar wrote:IIshira wrote:Veers Belvar wrote:A lot of highsec players are poor, are not looking for PvP, and are emotionally hurt when someone comes and blows their stuff up If you're "emotionally hurt" in RL because someone destroyed your pixels you need to stop playing video games all together. When people invest a significant amount of time/energy in an activity, they tend to react to someone willfully destroying their, whether in pixel for or in RL. If you would spend weeks putting together a puzzle, or drawing a painting, and someone would come and destroy it, you would obviously be upset. yeah like how all those competitive sports athletes keep demanding the rules are changed so that their opponents have to let them win
Not seeing the analogy...losing a competition is one thing. Having someone come and destroy your hard work just to make you miserable is quite another. |

Tippia
Sunshine and Lollipops
24397
|
Posted - 2014.09.03 16:05:00 -
[4585] - Quote
Veers Belvar wrote:Not seeing the analogy...losing a competition is one thing. And losing a PvP encounter is the exact same thing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3908
|
Posted - 2014.09.03 16:12:00 -
[4586] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Not seeing the analogy...losing a competition is one thing. And losing a PvP encounter is the exact same thing. Sure...when its a competition, and the winner actually benefits in winning. Blowing up empty ships, pods, etc....Just to cause grief does not benefit the part doing the killing. mechanic benefit? no, there's none. but the game in still intended to allow players to do that. players have found a reason to do that. we call this the metagame.
a person who loses a freighter. suffered a minor drawback in a competitive computer game. |

Remiel Pollard
Shock Treatment Ministries
4414
|
Posted - 2014.09.03 16:13:00 -
[4587] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Not seeing the analogy...losing a competition is one thing. And losing a PvP encounter is the exact same thing. Sure...when its a competition, and the winner actually benefits in winning. Blowing up empty ships, pods, etc....Just to cause grief does not benefit the part doing the killing.
Define benefit.
What's beneficial for you may not be beneficial for others. I know it's difficult for you to comprehend the meaning of 'objective' and sometimes, the objectives of others might seem alien to you, so pay very close attention now, because your continued ignorance, while amusing for us, is harmful only to you.
If I'm a freighter manufacturer, and I'm not selling any freighters, I might realise it's because they're not in demand.
In order to create that demand, I decide to blow a few up.
They can be empty freighters because the cost of the gank fleet is still less than what I'd be selling the victims new freighters for.
Anything they're carrying is spoils of war for the gank fleet.
I know all that's going to go over your head. I know, deep down, that you wanna be angry at everyone and just declare that ganking empty freighters can only ever be for the purpose of griefing, because it helps validate your unjustified hatred and anger and jealousy that you feel for your betters, which is virtually everyone else that's ever played EVE, but at the end of the day, you're a moron that knows nothing about the game, and I can't help you with that. Additionally, CCP have already addressed all of this stating that it's working as intended.
Capiche? GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Tippia
Sunshine and Lollipops
24401
|
Posted - 2014.09.03 16:15:00 -
[4588] - Quote
Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well.
You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway).
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 16:16:00 -
[4589] - Quote
Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway).
Not enough dropped to cover the losses. Look at CODE's P/L - close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? The thing is a massive isk loser. |

Remiel Pollard
Shock Treatment Ministries
4415
|
Posted - 2014.09.03 16:18:00 -
[4590] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway). Not enough dropped to cover the losses. Look at CODE's P/L - close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? The thing is a massive isk loser.
This is the part where he assumes that isk is the one and only driving force of EVE online and no one ever just enjoys themselves regardless of the cost. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
|

afkalt
Republic Military School Minmatar Republic
313
|
Posted - 2014.09.03 16:19:00 -
[4591] - Quote
Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway).
Not only that, there's a strange viewpoint that things need to be done for a profit.
Some of the best fights I've had were epic whelps in swarms of T1 frigs. Profit? No. Fun? HELL YES.
Maybe I'm just one of those oddballs who plays for fun and not ill conceived ideas that space-money somehow matters. |

Tippia
Sunshine and Lollipops
24404
|
Posted - 2014.09.03 16:19:00 -
[4592] - Quote
Veers Belvar wrote:Not enough dropped to cover the losses Prove it.
Quote:close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? We already know that you don't understand the concept of GÇ£profitGÇ¥. You don't have to demonstrate it again. You just showed where the profit was. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3910
|
Posted - 2014.09.03 16:19:00 -
[4593] - Quote
Omar Alharazaad wrote:Ralph King-Griffin wrote:Omar Alharazaad wrote:oh god, he's awake again. this is tame, do you remember this dirtbird? It's not so much that he's wrong that bothers me. I can accept wrong. It's that he's so damned prolific in his wrongness that he's shitting up the forums and burying all sensible debate with the unrelenting torrents of his wrongness. It's simply unfair to those who can differentiate their heads from a hole in the ground... their words are being buried by the relentless torrent of dreck. hahaha yep that's the guy ralph linked |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 16:20:00 -
[4594] - Quote
Remiel Pollard wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Not seeing the analogy...losing a competition is one thing. And losing a PvP encounter is the exact same thing. Sure...when its a competition, and the winner actually benefits in winning. Blowing up empty ships, pods, etc....Just to cause grief does not benefit the part doing the killing. Define benefit. What's beneficial for you may not be beneficial for others. I know it's difficult for you to comprehend the meaning of 'objective' and sometimes, the objectives of others might seem alien to you, so pay very close attention now, because your continued ignorance, while amusing for us, is harmful only to you. If I'm a freighter manufacturer, and I'm not selling any freighters, I might realise it's because they're not in demand. In order to create that demand, I decide to blow a few up. They can be empty freighters because the cost of the gank fleet is still less than what I'd be selling the victims new freighters for. Anything they're carrying is spoils of war for the gank fleet. I know all that's going to go over your head. I know, deep down, that you wanna be angry at everyone and just declare that ganking empty freighters can only ever be for the purpose of griefing, because it helps validate your unjustified hatred and anger and jealousy that you feel for your betters, which is virtually everyone else that's ever played EVE, but at the end of the day, you're a moron that knows nothing about the game, and I can't help you with that. Additionally, CCP have already addressed all of this stating that it's working as intended. Capiche?
I don't consider the mere infliction of pain on other people to be a "benefit" to anyone. Your economics knowledge is rather poor, but I will address your points regardless. Blowing up a few freighters, especially with the tight margins in the ship building business, will not generate enough economic value to justify the costs of the ganks - not even close. Plus many of the victims will just quit the game, or stop hauling, rather than buy new ships. And I'm not angry at all, none of my ships have been destroyed. I do sympathize though with the numerous players who are subjected to purposeless violence just for the purpose of angering/humiliating them and then putting it on minerbumping.com
And as for being a "moron who knows nothing about the game," I think that adequately describes yourself.
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 16:21:00 -
[4595] - Quote
Tippia wrote:Veers Belvar wrote:Not enough dropped to cover the losses Prove it. Quote:close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? We already know that you don't understand the concept of GÇ£profitGÇ¥. You don't have to demonstrate it again. You just showed where the profit was.
Blowing up empty ships is not a profitable activity. |

Benny Ohu
Chaotic Tranquility
3910
|
Posted - 2014.09.03 16:22:00 -
[4596] - Quote
Remiel Pollard wrote:This is the part where he assumes that isk is the one and only driving force of EVE online and no one ever just enjoys themselves regardless of the cost. wallet simulator online can be compared to a cardboard puzzle
you waste a whole lot of time on making it bigger, and once you're done there's nothing to do but take it all apart again
unless you're one of those people that glues their puzzles together which frankly is the wierdest damn thing |

Tippia
Sunshine and Lollipops
24404
|
Posted - 2014.09.03 16:22:00 -
[4597] - Quote
Veers Belvar wrote:Blowing up empty ships is not a profitable activity. Prove it.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 16:23:00 -
[4598] - Quote
Tippia wrote:Veers Belvar wrote:Blowing up empty ships is not a profitable activity. Prove it.
Compare the cost involved in blowing up an empty freighter (at least 250 mil, usually significantly more than that) to the profit involved ( some % chance of a new freighter sale, at a paper thing margin).
Result - loss. |

Benny Ohu
Chaotic Tranquility
3910
|
Posted - 2014.09.03 16:24:00 -
[4599] - Quote
Veers Belvar wrote:many of the victims will just quit the game, or stop hauling, rather than buy new ships. And I'm not angry at all, none of my ships have been destroyed.
yeah i chuck away every fps i buy the first time i get shot too |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 16:24:00 -
[4600] - Quote
Benny Ohu wrote:Remiel Pollard wrote:This is the part where he assumes that isk is the one and only driving force of EVE online and no one ever just enjoys themselves regardless of the cost. wallet simulator online can be compared to a cardboard puzzle you waste a whole lot of time on making it bigger, and once you're done there's nothing to do but take it all apart again unless you're one of those people that glues their puzzles together which frankly is the weirdest damn thing
And yet minerbumping.com is basically a compilation of people infuriated about having their ships blown up. Explain. |
|

Tippia
Sunshine and Lollipops
24404
|
Posted - 2014.09.03 16:25:00 -
[4601] - Quote
Veers Belvar wrote:Compare the cost involved in blowing up an empty freighter (at least 250 mil, usually significantly more than that) to the profit involved ( some % chance of a new freighter sale, at a paper thing margin). Ok. So it's very profitable. You were supposed to prove the opposite.
Was this failure because you still don't understand the concept of profit or something more fundamental? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Benny Ohu
Chaotic Tranquility
3910
|
Posted - 2014.09.03 16:25:00 -
[4602] - Quote
Veers Belvar wrote:Benny Ohu wrote:Remiel Pollard wrote:This is the part where he assumes that isk is the one and only driving force of EVE online and no one ever just enjoys themselves regardless of the cost. wallet simulator online can be compared to a cardboard puzzle you waste a whole lot of time on making it bigger, and once you're done there's nothing to do but take it all apart again unless you're one of those people that glues their puzzles together which frankly is the weirdest damn thing And yet minerbumping.com is basically a compilation of people infuriated about having their ships blown up. Explain. some people are sore losers vOv |

Benny Ohu
Chaotic Tranquility
3910
|
Posted - 2014.09.03 16:28:00 -
[4603] - Quote
Benny Ohu wrote:Veers Belvar wrote:And yet minerbumping.com is basically a compilation of people infuriated about having their ships blown up. Explain. some people are sore losers vOv the fact that some reality-impaired players just can't deal doesn't mean changes need to be made
i've had people from fw losing their cool at me for being in their complex. when i was pie, friendly, and enemy. i don't see fw being changed for that. |

IIshira
School of Applied Knowledge Caldari State
1179
|
Posted - 2014.09.03 16:29:00 -
[4604] - Quote
afkalt wrote:Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway). Not only that, there's a strange viewpoint that things need to be done for a profit. Some of the best fights I've had were epic whelps in swarms of T1 frigs. Profit? No. Fun? HELL YES. Maybe I'm just one of those oddballs who plays for fun and not ill conceived ideas that space-money somehow matters.
Exactly play for fun. If grinding ISK is you're idea of fun then keep trucking but many PVP pilots idea of fun is blowing stuff up. ISK profit not needed to have fun. |

Jenn aSide
Smokin Aces.
8016
|
Posted - 2014.09.03 16:32:00 -
[4605] - Quote
afkalt wrote:
Not only that, there's a strange viewpoint that things need to be done for a profit.
I think it's a 'cover lie' ie a lie present in an argument with the sole purpose of making a person with an extremest view seem outwardly reasonable. The extremist view being hidden here is the "anti-ganking' sides dislike of (and wish to see the banning of) non-consensual pvp in EVE.
They can't just say "high sec should be pvp free, non-combat ships should be immune to aggression and wars should not exist unless mutually agree'd" and such because they know how radical and wacky that is, so they say "well, if it has to be possible it should ONLY be possible under these circumstances, and see, I'm being reasonable here".
It comes in forms other than "ganking must be profitable in order to be legitimate". I've seen people say that ganking should not be possible except if the ganeker puts up as much money to gank as is being ganked (ie the only way a jump Freighter should be able to be killed is if the gankers bring 7 billion isk worth of ganking ships so ganking isn't profitable).
The two things seem different (ganking not allowed unless profitable vs ganking should not be profitable), but that are actually the exact same thing ie "ganking must have a reason acceptable to ME to be legitimate, and since I will always find it illegitimate, CCP should abolish balance it in a way I like". |

Black Pedro
Yammerschooner
22
|
Posted - 2014.09.03 16:34:00 -
[4606] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway). Not enough dropped to cover the losses. Look at CODE's P/L - close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? The thing is a massive isk loser.
The structure of the SRP means the treasury only can go down. Not only does our saviour overpay for the cost of the ganking equipment, he, in his benevolence, does not require the loot to be donated back to the New Order. In fact, if the agent does sell the loot and donate the ISK back, it would go back in as a new share purchase, and therefore even further increase the apparent loss of the treasury.
But really, why do you view the world only through the lens of what can make you more ISK? |

Remiel Pollard
Shock Treatment Ministries
4416
|
Posted - 2014.09.03 16:35:00 -
[4607] - Quote
Veers Belvar wrote:Remiel Pollard wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Not seeing the analogy...losing a competition is one thing. And losing a PvP encounter is the exact same thing. Sure...when its a competition, and the winner actually benefits in winning. Blowing up empty ships, pods, etc....Just to cause grief does not benefit the part doing the killing. Define benefit. What's beneficial for you may not be beneficial for others. I know it's difficult for you to comprehend the meaning of 'objective' and sometimes, the objectives of others might seem alien to you, so pay very close attention now, because your continued ignorance, while amusing for us, is harmful only to you. If I'm a freighter manufacturer, and I'm not selling any freighters, I might realise it's because they're not in demand. In order to create that demand, I decide to blow a few up. They can be empty freighters because the cost of the gank fleet is still less than what I'd be selling the victims new freighters for. Anything they're carrying is spoils of war for the gank fleet. I know all that's going to go over your head. I know, deep down, that you wanna be angry at everyone and just declare that ganking empty freighters can only ever be for the purpose of griefing, because it helps validate your unjustified hatred and anger and jealousy that you feel for your betters, which is virtually everyone else that's ever played EVE, but at the end of the day, you're a moron that knows nothing about the game, and I can't help you with that. Additionally, CCP have already addressed all of this stating that it's working as intended. Capiche? I don't consider the mere infliction of pain on other people to be a "benefit" to anyone. Your economics knowledge is rather poor, but I will address your points regardless. Blowing up a few freighters, especially with the tight margins in the ship building business, will not generate enough economic value to justify the costs of the ganks - not even close. Plus many of the victims will just quit the game, or stop hauling, rather than buy new ships. And I'm not angry at all, none of my ships have been destroyed. I do sympathize though with the numerous players who are subjected to purposeless violence just for the purpose of angering/humiliating them and then putting it on minerbumping.com And as for being a "moron who knows nothing about the game," I think that adequately describes yourself.
Alas, I knew that you would respond this way. You are DE to a T. Ignorance, Dunning-Kruger and projection topped with arrogance and self-righteousness.
The scenario I outlined above is demonstrable. I have a friend profiting greatly on freighters and other various gank targets right now. He's doing incredibly well for himself. See, the problem with your assertions is, they're coming from your belief that you know something. Worse than that, a belief that you know better. You've been here for a few weeks or months maybe. I've been here since 2012 and almost everyone else telling you why you're a moron has been here longer.
And once again... and this is the important part, so pay close attention.
CCP, who've managed the game since... oh, since it's existed, say "working as intended'.
Do you know better than CCP as well about how they want their game to evolve?
You probably think you do, hence why you're also delusional.
I don't believe, though, that you sympathise with anyone. If that were true, you'd do something about it. It's like you think condemning the 'motives' of other players playing the game entirely legitimately is sufficient to stop it. Truth is, they're all out there right now not even knowing who you are. Few of them spend time on the forums and if I were to mention your name to a bunch of random gankers, they'd just go, "who the **** is that and why should I care?"
Because you're a nobody with zero relevant opinion or influence. To everyone that matters, you're like a grain of dust floating by on the stellar winds, having less effect on the game than an NPC does. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

baltec1
Bat Country Goonswarm Federation
12961
|
Posted - 2014.09.03 16:47:00 -
[4608] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway). Not enough dropped to cover the losses. Look at CODE's P/L - close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? The thing is a massive isk loser.
If you look at the total amount of isk the CFC has made over its life and look at our current balance it would also seem like we are operating at a loss.
Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:03:00 -
[4609] - Quote
Jenn aSide wrote:afkalt wrote:
Not only that, there's a strange viewpoint that things need to be done for a profit.
I think it's a 'cover lie' ie a lie present in an argument with the sole purpose of making a person with an extremest view seem outwardly reasonable. The extremist view being hidden here is the "anti-ganking' sides dislike of (and wish to see the banning of) non-consensual pvp in EVE. They can't just say "high sec should be pvp free, non-combat ships should be immune to aggression and wars should not exist unless mutually agree'd" and such because they know how radical and wacky that is, so they say "well, if it has to be possible it should ONLY be possible under these circumstances, and see, I'm being reasonable here". It comes in forms other than "ganking must be profitable in order to be legitimate". I've seen people say that ganking should not be possible except if the ganeker puts up as much money to gank as is being ganked (ie the only way a jump Freighter should be able to be killed is if the gankers bring 7 billion isk worth of ganking ships so ganking isn't profitable). The two things seem different (ganking not allowed unless profitable vs ganking should not be profitable), but that are actually the exact same thing ie "ganking must have a reason acceptable to ME to be legitimate, and since I will always find it illegitimate, CCP should abolish balance it in a way I like".
This is a rather odd post -
1. I support suicide ganking - highsec would be incredibly boring without it. I just think that there should be proper incentives in place to steer people towards +EV ganks not -EV ganks. 2. I actually think its too hard to kill non-combat ships, and too easy to kill combat ships. 3. I think that a legitimate ganking business should be run at profit - yes. And no, I don't think the isk value of the gank ships need equal the isk value of the target. 4. Also, I support the current wardecc mechanics. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:04:00 -
[4610] - Quote
Tippia wrote:Veers Belvar wrote:Compare the cost involved in blowing up an empty freighter (at least 250 mil, usually significantly more than that) to the profit involved ( some % chance of a new freighter sale, at a paper thing margin). Ok. So it's very profitable. You were supposed to prove the opposite. Was this failure because you still don't understand the concept of profit or something more fundamental?
Operating at a massive loss does not equal very profitable. The totality of empty ship suicide ganking is a not only a net loss to EVE (destroyed modules) but also a net loss to CODE and its backers. |
|

Remiel Pollard
Shock Treatment Ministries
4417
|
Posted - 2014.09.03 17:06:00 -
[4611] - Quote
Veers Belvar wrote:EVERYONE ELSE CARES ABOUT ISK AS MUCH AS I DO, AND IF THEY DON'T THEN THEY SHOULD!!!
Delusional as always. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jenn aSide
Smokin Aces.
8018
|
Posted - 2014.09.03 17:07:00 -
[4612] - Quote
Veers Belvar wrote:Jenn aSide wrote:afkalt wrote:
Not only that, there's a strange viewpoint that things need to be done for a profit.
I think it's a 'cover lie' ie a lie present in an argument with the sole purpose of making a person with an extremest view seem outwardly reasonable. The extremist view being hidden here is the "anti-ganking' sides dislike of (and wish to see the banning of) non-consensual pvp in EVE. They can't just say "high sec should be pvp free, non-combat ships should be immune to aggression and wars should not exist unless mutually agree'd" and such because they know how radical and wacky that is, so they say "well, if it has to be possible it should ONLY be possible under these circumstances, and see, I'm being reasonable here". It comes in forms other than "ganking must be profitable in order to be legitimate". I've seen people say that ganking should not be possible except if the ganeker puts up as much money to gank as is being ganked (ie the only way a jump Freighter should be able to be killed is if the gankers bring 7 billion isk worth of ganking ships so ganking isn't profitable). The two things seem different (ganking not allowed unless profitable vs ganking should not be profitable), but that are actually the exact same thing ie "ganking must have a reason acceptable to ME to be legitimate, and since I will always find it illegitimate, CCP should abolish balance it in a way I like". This is a rather odd post - 1. I support suicide ganking - highsec would be incredibly boring without it. I just think that there should be proper incentives in place to steer people towards +EV ganks not -EV ganks. 2. I actually think its too hard to kill non-combat ships, and too easy to kill combat ships. 3. I think that a legitimate ganking business should be run at profit - yes. And no, I don't think the isk value of the gank ships need equal the isk value of the target. 4. Also, I support the current wardecc mechanics.
Translation: "see, look, I'm reasonable! Ignore the self serving extremist anti-EVE viewpoint underlying my every post"
Thanks for confirming.
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:08:00 -
[4613] - Quote
baltec1 wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway). Not enough dropped to cover the losses. Look at CODE's P/L - close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? The thing is a massive isk loser. If you look at the total amount of isk the CFC has made over its life and look at our current balance it would also seem like we are operating at a loss.
CFC has used the money to obtain other assets, specifically control over large parts of nullsec. The expected future income stream eclipses the isk expended to obtain it.
Now, the only viable business plan I see for CODE, since their suicide ganking operating will never turn a profit, is to gank enough miners to materially increase the prices of raw materials, due to decreased mining in highsec. Potentially this could benefit their investors from the nullsec power blocks, who hold most of the materials (incidentally I think that mass mining is devaluing all EVE materials and inflating Plex prices, and could use a major nerf. The problem I see with this is that 400 billion isk later they have failed to achieve their objective, and now the focus on other groups - freighters, incursions, etc... makes it even less likely that they can materially reduce the amount of mining in eve. |

Remiel Pollard
Shock Treatment Ministries
4418
|
Posted - 2014.09.03 17:09:00 -
[4614] - Quote
Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Compare the cost involved in blowing up an empty freighter (at least 250 mil, usually significantly more than that) to the profit involved ( some % chance of a new freighter sale, at a paper thing margin). Ok. So it's very profitable. You were supposed to prove the opposite. Was this failure because you still don't understand the concept of profit or something more fundamental? Operating at a massive loss does not equal very profitable. The totality of empty ship suicide ganking is a not only a net loss to EVE (destroyed modules) but also a net loss to CODE and its backers.
My friend's corp is profiting from manufacturing and selling ships that are targeted for ganking. I've already explained this. There are other corps doing the same. You can ignore it, deny it, whatever you do with that fogged up malnourished grey matter you have, it doesn't change the demonstrable profit one can achieve from ganking for the sake of making sales.
It's called war profiteering. It's actually something that happens in the real world quite often. Any amateur historian could give you a rundown of some classic recent examples, and by recent I mean literally just within the last decade. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Boom McCondor
Universal Freelance CONSORTIUM UNIVERSALIS
34
|
Posted - 2014.09.03 17:11:00 -
[4615] - Quote
When is the transition from "threadnought" to "thread-tan?" Have we already hit it with this one? |

admiral root
Red Galaxy
1572
|
Posted - 2014.09.03 17:11:00 -
[4616] - Quote
Veers Belvar wrote:their suicide ganking operating will never turn a profit
So what? This is a *game*. More to the point, this is a game where we all get to set our own goals. Just because I don't come out ahead on isk doesn't mean what I want to do is wrong. No, your rights end in optimal+2*falloff |

baltec1
Bat Country Goonswarm Federation
12961
|
Posted - 2014.09.03 17:15:00 -
[4617] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:Tippia wrote:Veers Belvar wrote:Destroyed is the not the same as Dropped. If that much is destroyed, you can bet that a fair portion is dropped as well. You keep repeating the lie of non-profit; you keep failing to prove it, further demonstrating the fact that you have to lie to even appear as if you had an argument (which turns out to be irrelevant anyway). Not enough dropped to cover the losses. Look at CODE's P/L - close to 400 billion raised, but only 10 billion in the treasury. Where is the profit here? The thing is a massive isk loser. If you look at the total amount of isk the CFC has made over its life and look at our current balance it would also seem like we are operating at a loss. CFC has used the money to obtain other assets, specifically control over large parts of nullsec. The expected future income stream eclipses the isk expended to obtain it. Now, the only viable business plan I see for CODE, since their suicide ganking operating will never turn a profit, is to gank enough miners to materially increase the prices of raw materials, due to decreased mining in highsec. Potentially this could benefit their investors from the nullsec power blocks, who hold most of the materials (incidentally I think that mass mining is devaluing all EVE materials and inflating Plex prices, and could use a major nerf. The problem I see with this is that 400 billion isk later they have failed to achieve their objective, and now the focus on other groups - freighters, incursions, etc... makes it even less likely that they can materially reduce the amount of mining in eve.
How do you know they are not turning a profit? Equally, how did you conclude that this is their goal? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:22:00 -
[4618] - Quote
Jenn aSide wrote:admiral root wrote:Veers Belvar wrote:their suicide ganking operating will never turn a profit So what? This is a *game*. More to the point, this is a game where we all get to set our own goals. Just because I don't come out ahead on isk doesn't mean what I want to do is wrong. This is why some of us are guessing this guy is really Divine Entervention (or Salvos). The whole "I can't see why anyone would do anything I wouldn't" thing sticks out like a sore thumb and was evident in every DE post (so much so that it rose to the level of 'clinical disorder' lol). Same thing here, Veers can't grasp the concept that ANYTHING done in a video game that is within the bounds of the EULA is legitimate. Veers wouldn't do anything that isn't profitable therefor all things must be profitable or they are illegitimate.
Well despite, being accused of being a "Code Alt," "DE," "The Mittani," AND "James 315," (All in one apparently!) I do regret to inform you that this is my only account, and I am not related to any famous (or, in the case of The Mittani (and really who starts their name with"the") infamous) people. And an action being legitimate, does not mean that CCP should not carefully examine the current gameplay, and decide if they are properly incentivizing various conduct. |

Jenn aSide
Smokin Aces.
8018
|
Posted - 2014.09.03 17:23:00 -
[4619] - Quote
Steppa Musana wrote:Veers, congrats. The tears you have produced from Jenn, Remiel and others are rather scrumptious.
Getting severely upset to the point of projecting personal attacks due to someone's opinion on a mechanic in a video game. Gotta love the internet!
Either a liar or an alt lol.
No one is crying, simply point out the madness of another poster. The only reason to ever be concerned in this game is from CCP's actions, not the posts of some unknown dude on a forum.
|

Jenn aSide
Smokin Aces.
8018
|
Posted - 2014.09.03 17:24:00 -
[4620] - Quote
Veers Belvar wrote: And an action being legitimate, does not mean that CCP should not carefully examine the current gameplay, and decide if they are properly incentivizing various conduct.
How do you know they have not?
|
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:24:00 -
[4621] - Quote
Steppa Musana wrote:Veers, congrats. The tears you have produced from Jenn, Remiel and others are rather scrumptious.
Getting severely upset to the point of projecting personal attacks due to someone's opinion on a mechanic in a video game. Gotta love the internet!
I know. The sad part is I'm not looking for tears or to rile people up. I'm just presenting a viewpoint, and a widely held one at that, which abhors the senseless CODE gank campaign, and would like to make Eve a better place for new players (venture contest anyone?), and for players who don't think the purpose of the game is blow people up, make them cry, and post the tears to minerbumping.com |

Benny Ohu
Chaotic Tranquility
3913
|
Posted - 2014.09.03 17:24:00 -
[4622] - Quote
Jenn aSide wrote:Benny Ohu wrote:Jenn aSide wrote: some of us are guessing this guy is really Divine Entervention (or Salvos). de was far worse, and salvos tended to be... abusive Yes, but it could be a case of the same person having learned to moderate their tone a slight bit, but to disguise their presence and to further his agenda. I don't know (and without a confession, will never know), but this guy seems awfully 'familiar'. dear lord
infinity ziona. ace uoweme. divine entervention. pinky hops. salvos rhoska. the pentacle of badposting. it all makes sense |

Remiel Pollard
Shock Treatment Ministries
4421
|
Posted - 2014.09.03 17:25:00 -
[4623] - Quote
Jenn aSide wrote:Steppa Musana wrote:Veers, congrats. The tears you have produced from Jenn, Remiel and others are rather scrumptious.
Getting severely upset to the point of projecting personal attacks due to someone's opinion on a mechanic in a video game. Gotta love the internet! Either a liar or an alt lol. No one is crying, simply point out the madness of another poster. The only reason to ever be concerned in this game is from CCP's actions, not the posts of some unknown dude on a forum.
I didn't see this as worth responding to. Again, this is another example of a carebear validating what they want to see to satisfy some jealous craving for their betters to be 'hurt' somehow. And they call us the psychopaths. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:25:00 -
[4624] - Quote
Jenn aSide wrote:Steppa Musana wrote:Veers, congrats. The tears you have produced from Jenn, Remiel and others are rather scrumptious.
Getting severely upset to the point of projecting personal attacks due to someone's opinion on a mechanic in a video game. Gotta love the internet! Either a liar or an alt lol. No one is crying, simply point out the madness of another poster. The only reason to ever be concerned in this game is from CCP's actions, not the posts of some unknown dude on a forum.
Actually that is quite a complement. You literally do not believe that I could have achieved this much only playing the game for 6 months (which happens to be the truth). Thank you. And no, I'm still not The Mittani. |

Paranoid Loyd
1683
|
Posted - 2014.09.03 17:26:00 -
[4625] - Quote
This past weekend: CODE killed 26 freighters, the average cost of a freighter is 1.3 bil The total killed was 69.69 bil That is an average of 2.68 bil 2.68-1.3=1.38 potential drop per kill.
1.38*26=35.88 in potential profit
Source
While completely ignoring the 400+ bil donated to them, how is this seen as not killing for profit? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jenn aSide
Smokin Aces.
8018
|
Posted - 2014.09.03 17:26:00 -
[4626] - Quote
Benny Ohu wrote:Jenn aSide wrote:Benny Ohu wrote:Jenn aSide wrote: some of us are guessing this guy is really Divine Entervention (or Salvos). de was far worse, and salvos tended to be... abusive Yes, but it could be a case of the same person having learned to moderate their tone a slight bit, but to disguise their presence and to further his agenda. I don't know (and without a confession, will never know), but this guy seems awfully 'familiar'. dear lord infinity ziona. ace uoweme. divine entervention. pinky hops. salvos rhoska. the pentacle of badposting. it all makes sense
OR, it could be that all insanity is related to all other insanity, making all insane people seem like the same motorcycle riding internet badass when they post 
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:29:00 -
[4627] - Quote
Paranoid Loyd wrote:This past weekend: CODE killed 26 freighters, the average cost of a freighter is 1.3 bil The total killed was 69.69 bil That is an average of 2.68 bil 2.68-1.3=1.38 potential drop per kill. 1.38*26=35.88 in potential profit SourceWhile completely ignoring the 400+ bil donated to them, how is this seen as not killing for profit?
The freighters are not at the average. Some are quite profitable to blow up, and more power to CODE for that. Others were empty or nearly empty, and there was no possibility of profit, hence doing it for the tears. |

Remiel Pollard
Shock Treatment Ministries
4422
|
Posted - 2014.09.03 17:30:00 -
[4628] - Quote
Veers Belvar wrote:I'm just presenting a viewpoint, and a widely held one at that,
Err... I know you are stupid, and this is gonna sound crazy, but since you are claiming, try proving it maybe? GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4591
|
Posted - 2014.09.03 17:30:00 -
[4629] - Quote
Remiel Pollard wrote:Benny Ohu wrote:Jenn aSide wrote: some of us are guessing this guy is really Divine Entervention (or Salvos). de was far worse, and salvos tended to be... abusive Yeah, and this guys getting gradually worse, and revealing more and more of himself. Look at his latest post going into what's 'socially useful' and some of his others about how he abhors 'behaviour that is only intended to harm players'. Come on dude, that's DE to a T. this ones literate though(or figured out what the red squiggly lines mean), that's what's throwing us off. =][= |

Remiel Pollard
Shock Treatment Ministries
4422
|
Posted - 2014.09.03 17:30:00 -
[4630] - Quote
Veers Belvar wrote:Paranoid Loyd wrote:This past weekend: CODE killed 26 freighters, the average cost of a freighter is 1.3 bil The total killed was 69.69 bil That is an average of 2.68 bil 2.68-1.3=1.38 potential drop per kill. 1.38*26=35.88 in potential profit SourceWhile completely ignoring the 400+ bil donated to them, how is this seen as not killing for profit? The freighters are not at the average. Some are quite profitable to blow up, and more power to CODE for that. Others were empty or nearly empty, and there was no possibility of profit, hence doing it for the tears.
There are two kinds of people in the world: those who think in false dichotomies, and penguins. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |
|

Jonah Gravenstein
Machiavellian Space Bastards
20689
|
Posted - 2014.09.03 17:31:00 -
[4631] - Quote
Veers Belvar wrote:1. I support suicide ganking - highsec would be incredibly boring without it. I just think that there should be proper incentives in place to steer people towards +EV ganks not -EV ganks. 2. I actually think its too hard to kill non-combat ships, and too easy to kill combat ships. 3. I think that a legitimate ganking business should be run at profit - yes. And no, I don't think the isk value of the gank ships need equal the isk value of the target. 4. Also, I support the current wardecc mechanics.
- Demonstrably false, you keep trying to get it nerfed, and your opinion on "proper incentives" is irrelevant due to your obvious lack of knowledge with regards to the mechanics involved in suicide ganking.
- So you'd be fine with CCP nerfing the hell out of industrial ships and buffing the hell out of the ships that we use to kill them?
- Profit <> Isk, it comes in many forms, your tears are one of them.
- I'm sure you do, it means that you can disband and reform your corp any time someone wardecs you for spouting your inane drivel on the forums, as you've done in the last 24 hours.
Quote:Operating at a massive loss does not equal very profitable. See point 3 above
Quote:The totality of empty ship suicide ganking is a not only a net loss to EVE (destroyed modules) How are things being destroyed a net loss for Eve? The entire Eve economy is based around the destruction and construction of ships and modules, without destruction the economy stagnates, a stagnant ingame economy means a stagnant game, which is no good for anybody, including CCP.
Quote:but also a net loss to CODE and its backers. How so? Firstly the amount of lols that CODE and their backers get out of it are a net gain (see point 3 above). Secondly if I'm a miner, and all of the other miners in the belt around me are exploding because they don't have a permit, how am I not profiting from the lack of competition for the minerals available in that belt? How are CODE not profiting if I then use a percentage of the extra income derived from having no competition to further fund their operations?
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:32:00 -
[4632] - Quote
baltec1 wrote:
How do you know they are not turning a profit? Equally, how did you conclude that this is their goal?
Well, the fact they have raised 400 bil, have 10 bil left, and have no made no shareholder distributions answers part A. Part B can be answered by looking at the original post from James 315, where he called it an "investment opportunity," so apparently profit was his motive (though he never really spelled out how he planned to profit).
|

Paranoid Loyd
1683
|
Posted - 2014.09.03 17:32:00 -
[4633] - Quote
Veers Belvar wrote:Paranoid Loyd wrote:This past weekend: CODE killed 26 freighters, the average cost of a freighter is 1.3 bil The total killed was 69.69 bil That is an average of 2.68 bil 2.68-1.3=1.38 potential drop per kill. 1.38*26=35.88 in potential profit SourceWhile completely ignoring the 400+ bil donated to them, how is this seen as not killing for profit? The freighters are not at the average. Some are quite profitable to blow up, and more power to CODE for that. Others were empty or nearly empty, and there was no possibility of profit, hence doing it for the tears.
Veers Belvar wrote:Operating at a massive loss does not equal very profitable. The totality of empty ship suicide ganking is a not only a net loss to EVE (destroyed modules) but also a net loss to CODE and its backers.
Net total gain/loss is calculated by average. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4591
|
Posted - 2014.09.03 17:33:00 -
[4634] - Quote
Jenn aSide wrote:Benny Ohu wrote:Jenn aSide wrote:Benny Ohu wrote:Jenn aSide wrote: some of us are guessing this guy is really Divine Entervention (or Salvos). de was far worse, and salvos tended to be... abusive Yes, but it could be a case of the same person having learned to moderate their tone a slight bit, but to disguise their presence and to further his agenda. I don't know (and without a confession, will never know), but this guy seems awfully 'familiar'. dear lord infinity ziona. ace uoweme. divine entervention. pinky hops. salvos rhoska. the pentacle of badposting. it all makes sense OR, it could be that all insanity is related to all other insanity, making all insane people seem like the same motorcycle riding internet badass when they post  who? =][= |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:35:00 -
[4635] - Quote
Remiel Pollard wrote:Veers Belvar wrote:I'm just presenting a viewpoint, and a widely held one at that, Err... I know you are stupid, and this is gonna sound crazy, but since you are claiming, try proving it maybe?
Sure - the eve forums are a great example. Look how many posters are complaining about Code blowing up their ships. Look at all the highsec non-pvp oriented corps who want to nerf ganking. Look at the people in NPC corps who want to avoid PvP. Look at the responses CODE gets from miners when they come into a system. You may not like it, but the fact remains that a lot of players (not me) want a much less PvP oriented experience than you do, and are infuriated by CODE's actions. |

Remiel Pollard
Shock Treatment Ministries
4424
|
Posted - 2014.09.03 17:36:00 -
[4636] - Quote
Veers Belvar wrote:Remiel Pollard wrote:Veers Belvar wrote:I'm just presenting a viewpoint, and a widely held one at that, Err... I know you are stupid, and this is gonna sound crazy, but since you are claiming, try proving it maybe? Sure - the eve forums are a great example.
Stopped there, because they're actually not. Try again. Hard evidence please.
I've also explained how I've been privy to numerous high sec corps not focused on PVP who want nothing that you just claimed they do. They want to learn. What would you even know about what people in EVE want sitting in your little one man corp not being relevant? GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Jonah Gravenstein
Machiavellian Space Bastards
20693
|
Posted - 2014.09.03 17:38:00 -
[4637] - Quote
Veers Belvar wrote:The freighters are not at the average. Some are quite profitable to blow up, and more power to CODE for that. Others were empty or nearly empty, and there was no possibility of profit, hence doing it for the tears.
Do you actually know what the word average means?
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Paranoid Loyd
1684
|
Posted - 2014.09.03 17:38:00 -
[4638] - Quote
Veers Belvar wrote:No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion. Plus, CODE has already lost around 390 billion isk - look very profitable yet? They often don't even bother looting the wrecks of their own gank ships, they care so little about isk (I've been able to go and loot them).
Everyone who donated isk knew they would not get it back, so yes they are very profitable, what they choose to invest their profits in is their choice. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Devils Embrace
Spidercakes Baked Goods and Industriel Servises
55
|
Posted - 2014.09.03 17:38:00 -
[4639] - Quote
Veers Belvar wrote:Jenn aSide wrote:afkalt wrote:
Not only that, there's a strange viewpoint that things need to be done for a profit.
I think it's a 'cover lie' ie a lie present in an argument with the sole purpose of making a person with an extremest view seem outwardly reasonable. The extremist view being hidden here is the "anti-ganking' sides dislike of (and wish to see the banning of) non-consensual pvp in EVE. They can't just say "high sec should be pvp free, non-combat ships should be immune to aggression and wars should not exist unless mutually agree'd" and such because they know how radical and wacky that is, so they say "well, if it has to be possible it should ONLY be possible under these circumstances, and see, I'm being reasonable here". It comes in forms other than "ganking must be profitable in order to be legitimate". I've seen people say that ganking should not be possible except if the ganeker puts up as much money to gank as is being ganked (ie the only way a jump Freighter should be able to be killed is if the gankers bring 7 billion isk worth of ganking ships so ganking isn't profitable). The two things seem different (ganking not allowed unless profitable vs ganking should not be profitable), but that are actually the exact same thing ie "ganking must have a reason acceptable to ME to be legitimate, and since I will always find it illegitimate, CCP should abolish balance it in a way I like". This is a rather odd post - 1. I support suicide ganking - highsec would be incredibly boring without it. I just think that there should be proper incentives in place to steer people towards +EV ganks not -EV ganks. 2. I actually think its too hard to kill non-combat ships, and too easy to kill combat ships. 3. I think that a legitimate ganking business should be run at profit - yes. And no, I don't think the isk value of the gank ships need equal the isk value of the target. 4. Also, I support the current wardecc mechanics.
But everything you spew on this very thread suggests otherwise... make up your mind. You are on a soundcloud and website saying you dont support suicide ganking and you have flip flopped between supporting and not supporting ganking on this very thread.
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4593
|
Posted - 2014.09.03 17:42:00 -
[4640] - Quote
Devils Embrace wrote:
But everything you spew on this very thread suggests otherwise... make up your mind. You are on a soundcloud and website saying you dont support suicide ganking and you have flip flopped between supporting and not supporting ganking on this very thread.
im sure you could find a post in this thread where he does both, question is, could anyone be arsed finding it =][= |
|

Tippia
Sunshine and Lollipops
24408
|
Posted - 2014.09.03 17:42:00 -
[4641] - Quote
Veers Belvar wrote:No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion. Sure they do. Because they profit from it. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jenn aSide
Smokin Aces.
8021
|
Posted - 2014.09.03 17:43:00 -
[4642] - Quote
Devils Embrace wrote:
But everything you spew on this very thread suggests otherwise... make up your mind. You are on a soundcloud and website saying you dont support suicide ganking and you have flip flopped between supporting and not supporting ganking on this very thread.
+1
Ironic that the best evidence that one is an opportunistic liar is how they can't keep their own lies straight lol.
|

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:45:00 -
[4643] - Quote
Devils Embrace wrote:Veers Belvar wrote:Jenn aSide wrote:afkalt wrote:
Not only that, there's a strange viewpoint that things need to be done for a profit.
I think it's a 'cover lie' ie a lie present in an argument with the sole purpose of making a person with an extremest view seem outwardly reasonable. The extremist view being hidden here is the "anti-ganking' sides dislike of (and wish to see the banning of) non-consensual pvp in EVE. They can't just say "high sec should be pvp free, non-combat ships should be immune to aggression and wars should not exist unless mutually agree'd" and such because they know how radical and wacky that is, so they say "well, if it has to be possible it should ONLY be possible under these circumstances, and see, I'm being reasonable here". It comes in forms other than "ganking must be profitable in order to be legitimate". I've seen people say that ganking should not be possible except if the ganeker puts up as much money to gank as is being ganked (ie the only way a jump Freighter should be able to be killed is if the gankers bring 7 billion isk worth of ganking ships so ganking isn't profitable). The two things seem different (ganking not allowed unless profitable vs ganking should not be profitable), but that are actually the exact same thing ie "ganking must have a reason acceptable to ME to be legitimate, and since I will always find it illegitimate, CCP should abolish balance it in a way I like". This is a rather odd post - 1. I support suicide ganking - highsec would be incredibly boring without it. I just think that there should be proper incentives in place to steer people towards +EV ganks not -EV ganks. 2. I actually think its too hard to kill non-combat ships, and too easy to kill combat ships. 3. I think that a legitimate ganking business should be run at profit - yes. And no, I don't think the isk value of the gank ships need equal the isk value of the target. 4. Also, I support the current wardecc mechanics. But everything you spew on this very thread suggests otherwise... make up your mind. You are on a soundcloud and website saying you dont support suicide ganking and you have flip flopped between supporting and not supporting ganking on this very thread.
I support the concept of suicide ganking, when used appropriately, specifically to punish poor decision making in highsec. I personally do not do it, because I like to help people, not hurt them, and I oppose the type of suicide ganking that CODE is doing, which is purely to rile people up, and then humiliate them on minerbumping.com (multiple people have told me they are considering quitting Eve after being mocked on the website). |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:46:00 -
[4644] - Quote
Tippia wrote:Veers Belvar wrote:No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion. Sure they do. Because they profit from it. Quote:ure - the eve forums are a great example. So you aren't actually presenting a widely held viewpoint, then. That was just yet another lie on your part. Quote:You may not like it, but the fact remains that a lot of players (not me) want a much less PvP oriented experience than you do, and are infuriated by CODE's actions. How is that a fact?
And, as shown, the revenue is less than the cost, making it a loss, not a profit. |

Tippia
Sunshine and Lollipops
24410
|
Posted - 2014.09.03 17:47:00 -
[4645] - Quote
Veers Belvar wrote:And, as shown You haven't shown anything. Prove your claim, and stop lying. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jenn aSide
Smokin Aces.
8022
|
Posted - 2014.09.03 17:50:00 -
[4646] - Quote
Veers Belvar wrote:
I support the concept of suicide ganking, when used appropriately, specifically to punish poor decision making in highsec. I personally do not do it, because I like to help people, not hurt them, and I oppose the type of suicide ganking that CODE is doing, which is purely to rile people up, and then humiliate them on minerbumping.com (multiple people have told me they are considering quitting Eve after being mocked on the website).
There it is again, that underlying personal prejudice along with an inability to understand that 'I don't like it' doesn't equal 'this is wrong'.
As for people considering quiting? Good. If people doing things that are lawful under the EULA (meaning acceptable to the owners/makers of the game: CCP) can make someone consider leaving, they shouldn't have been playing this game in the 1st place.
There are dozens of other games that aren't as 'liberal' about in-game behavior as CCP is and any of those games would be a better fit for such people. it would be good for them because they'd be happier and good for us because we'd not suffer hearing their complaints. |

IIshira
School of Applied Knowledge Caldari State
1180
|
Posted - 2014.09.03 17:52:00 -
[4647] - Quote
Veers Belvar wrote: No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion.
Okay Veers you have avoided my point on this topic.
Veers, Veers, Veers, Veers.
I don't care if I make a profit! I want to blow stuff up and I love PVP! Eve is a game where I can do that. Is it bad I don't make a profit and just play the game to have fun???
|

Tippia
Sunshine and Lollipops
24410
|
Posted - 2014.09.03 17:54:00 -
[4648] - Quote
Veers Belvar wrote:I support the concept of suicide ganking Just one thing: you're lying. We know this because you have gone on the record saying you don't support it. Since you now go on to make conditions, you still don't support it. So what you meant to say here was GÇ£I don't support suicide ganking, in concept or otherwiseGÇ¥.
Quote:I personally do not do it, because I like to help people, not hurt them This is a lie. We know this because of the newbie griefing you have openly engage in on these forums.
Quote:I oppose the type of suicide ganking that CODE is doing, which is purely to rile people up This is a lie. There is far more to CODE's ganking that purely to rile people up. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Jonah Gravenstein
Machiavellian Space Bastards
20693
|
Posted - 2014.09.03 17:55:00 -
[4649] - Quote
Veers Belvar wrote:I support the concept of suicide ganking, when used appropriately, specifically to punish poor decision making in highsec. Flying a freighter packed full of goodies, or not, through Uedama or Nairja when CODE. and friends are out ganking freighters there, IS poor decision making.
Quote:I personally do not do it, because I like to help people, not hurt them How? By giving them terrible advice? I feel sorry for any newbies, you mentioned you liked to help newbies in another post, or any other players that you try to help.
Quote:and I oppose the type of suicide ganking that CODE is doing, which is purely to rile people up and then humiliate them on minerbumping.com Once again this is demonstrably wrong.
Quote:(multiple people have told me they are considering quitting Eve after being mocked on the website). Good, Eve isn't for everyone. The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 17:59:00 -
[4650] - Quote
IIshira wrote:Veers Belvar wrote: No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion.
Okay Veers you have avoided my point on this topic. Veers, Veers, Veers, Veers. I don't care if I make a profit! I want to blow stuff up and I love PVP! Eve is a game where I can do that. Is it bad I don't make a profit and just play the game to have fun???
Well, there was a threshold question of if CODE is making a profit (I say no, others say yes). Once that is dealt with, then you would say ok, so its not a business, its just a tear creation program, is that legitimate?
And like you, I think the answer is "yes," that's legit. EvE is not sim city, you are allowed to do -EV things for fun. The question then becomes though, has CCP set up the game in optimal fashion, considering what CODE is doing, and are any changes warranted? To the extent that CODE is bleeding isk just to make people cry and humiliate them on minerbumping.com, is that the kind of conduct that CCP sees as socially valuable and wants to incentivize? And if not, are there ways to tweak the mechanics so that gankers focus more on +EV targets, and less on -EV targets to just harvest tears? For example, is it reasonable that people with -10 sec status can continue their spree of ganking in highsec, with no other contributions to the game in between to raise their security status? |
|

Vincent Athena
V.I.C.E.
2880
|
Posted - 2014.09.03 17:59:00 -
[4651] - Quote
CCP Falcon wrote:Some men just want to watch the world burn.
There's space for us all in New Eden.
No, CCP Falcon, there is not.
There is no place for those who want to kill miners in high sec with no CONCORD intervention. There is no place for those who want to mine AFK without worry of being attacked. There is no place for those who want to join a corp with no worry of war decs. There is no place for those who want to attack and destroy war targets who refuse to undock, or even log in. There is no place for those who want to war dec NPC corps, or players in said corps. There is no place for those who want to have avatar game play. There is no place for those who want to haul without worry of being attacked.
I could go on, but you get my point. http://vincentoneve.wordpress.com/ |

Tippia
Sunshine and Lollipops
24412
|
Posted - 2014.09.03 18:02:00 -
[4652] - Quote
Veers Belvar wrote:Well, there was a threshold question of if CODE is making a profit (I say no, others say yes). GǪand you have no proof for you stance.
Quote:Once that is dealt with, then you would say ok, so its not a business, its just a tear creation program, is that legitimate? Yes. That's why, even if what you said is true (but again, you can't prove it), it is irrelevant.
Quote:The question then becomes though, has CCP set up the game in optimal fashion Yes. They've said so on multiple occasions. You can stop asking because you have been given the answer so many times now that asking it again is itself wilfully ignorant.
Quote:To the extent that CODE is bleeding isk just to make people cry and humiliate them on minerbumping.com, is that the kind of conduct that CCP sees as socially valuable and wants to incentivize? So to zero extent then. And yes, that is a kind of conduct that is being explicitly allowed and marketed by CCP.
Quote:For example, is it reasonable that people with -10 sec status can continue their spree of ganking in highsec, with no other contributions to the game in between to raise their security status? Very obviously yes. Otherwise, they would not have been allowed to to so and CCP would not have put in the effort to make sure that this can happen.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
19
|
Posted - 2014.09.03 18:02:00 -
[4653] - Quote
Tippia wrote:Veers Belvar wrote:I support the concept of suicide ganking Just one thing: you're lying. We know this because you have gone on the record saying you don't support it. Since you now go on to make conditions, you still don't support it. So what you meant to say here was GÇ£I don't support suicide ganking, in concept or otherwiseGÇ¥. Quote:I personally do not do it, because I like to help people, not hurt them This is a lie. We know this because of the newbie griefing you have openly engage in on these forums. What you meant to say was GÇ£I like to screw people over and hurt them in the long term.GÇ¥ Quote:I oppose the type of suicide ganking that CODE is doing, which is purely to rile people up This is a lie. There is far more to CODE's ganking that purely to rile people up. What you meant to say is GÇ£I oppose suicide ganking of all types, especially if it is profitable and fun, like CODE'sGÇ¥.
Lolz....you do so prove entertainment here :)
1. I said no such thing. I'm a big fan of +EV suicide ganking, I think it keeps highsec interesting. I don't unconditionally support all suicide ganking true, but I support it at certain times and places. I'm a big fan of ships with cargo value >> hull value + mod value getting xploded and looted. I'm a big fan of 20 bil officer fit L4 ships getting xloded and looted, etc... So your statement is...well....false.
2. I help new players, run missions with them, give anti ganking advice, explain of the game. I'm actually quite confident that I am far better at this game than you are. And certainly I didn't grief new players by being the #4 support of CODE last month during the venture killing contest.
3. Check their website, its all about tears. Check their treasury, its all about losing isk. |

IIshira
School of Applied Knowledge Caldari State
1182
|
Posted - 2014.09.03 18:03:00 -
[4654] - Quote
Veers Belvar wrote:IIshira wrote:Veers Belvar wrote: No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion.
Okay Veers you have avoided my point on this topic. Veers, Veers, Veers, Veers. I don't care if I make a profit! I want to blow stuff up and I love PVP! Eve is a game where I can do that. Is it bad I don't make a profit and just play the game to have fun??? Well, there was a threshold question of if CODE is making a profit (I say no, others say yes). Once that is dealt with, then you would say ok, so its not a business, its just a tear creation program, is that legitimate? And like you, I think the answer is "yes," that's legit. EvE is not sim city, you are allowed to do -EV things for fun. The question then becomes though, has CCP set up the game in optimal fashion, considering what CODE is doing, and are any changes warranted? To the extent that CODE is bleeding isk just to make people cry and humiliate them on minerbumping.com, is that the kind of conduct that CCP sees as socially valuable and wants to incentivize? And if not, are there ways to tweak the mechanics so that gankers focus more on +EV targets, and less on -EV targets to just harvest tears? For example, is it reasonable that people with -10 sec status can continue their spree of ganking in highsec, with no other contributions to the game in between to raise their security status?
I don't care about tears... I want to blow things up. I'm not a Carebear so I don't want to raise my sec status.
The RP tears are cute if you're into that kind of thing. If you're shedding RL tears over pixels PLEASE STEP BACK FROM THE GAME. This is a warning sign that you have a problem. |

Ima Wreckyou
The Conference Elite CODE.
200
|
Posted - 2014.09.03 18:03:00 -
[4655] - Quote
Veers Belvar wrote:And, as shown, the revenue is less than the cost, making it a loss, not a profit. You don't have the numbers, you just assume the values that best fit to your arguments and sell them as facts.
As I have explained before, the ganking of empty Freighters has the not so obvious (and maybe originally unintended) purpose of keeping the people in the fleet interested. If you only gank valuable targets and let them wait for hours they will log of and not join the next time, because it is simply boring. Since this is a game and most people play for fun in their rare free time you have to consider this things. the Code ALWAYS wins |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:04:00 -
[4656] - Quote
entivize?[/quote]So to zero extent then. And yes, that is a kind of conduct that is being explicitly allowed and marketed by CCP.
Quote:For example, is it reasonable that people with -10 sec status can continue their spree of ganking in highsec, with no other contributions to the game in between to raise their security status? Very obviously yes. Otherwise, they would not have been allowed to to so and CCP would not have put in the effort to make sure that this can happen. [/quote]
Thankfully CCP is constantly deciding how to change and improve the game, it isn't static. And that's why we have these forums, so we can provide our opinion on the current happenings, and suggest improvements. |

Tippia
Sunshine and Lollipops
24413
|
Posted - 2014.09.03 18:08:00 -
[4657] - Quote
Veers Belvar wrote:[Lolz....you do so prove entertainment here So you agree then, since you can't actually offer any proof to the contrary.
Quote:I said no such thing. Yes you did. Explicitly and on numerous occasions, here and elsewhere. You have already proven this, and you can't take it back.
No you don't. You grief them by actively ruining their chances to learn EVE. You have already proven this and you can't take it back.
Quote:Check their website, its all about tears. Check their treasury, its all about losing isk. GǪexcept that their treasure prove you wrong and you have no other proof to support your lie. Again, you keep claiming that there is no profit. Prove it.
Quote:Thankfully CCP is constantly decided how to change and improve the game, it isn't static. This part of the game is, because they explicitly have said that it is supposed to work that way. Every time you ask them, they give the same answer. And no-one has ever offered even the remotest hint of anything resembling a reason why it should change. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:10:00 -
[4658] - Quote
Tippia wrote:Quote:I said no such thing. Yes you did. Explicitly and on numerous occasions, here and elsewhere. No you don't. You grief them by actively ruining their chances to learn EVE. Quote:Check their website, its all about tears. Check their treasury, its all about losing isk. GǪexcept that their treasure prove you wrong and you have no other proof to support your lie. Quote:Thankfully CCP is constantly decided how to change and improve the game, it isn't static. This part of the game is, because they explicitly have said that it is supposed to work that way. Every time you ask them, they give the same answer.
I think I've made my position on suicide ganking pretty darn clear. Feel free to read what I actually wrote instead of addressing what you would like me to write.
The rest of your comments are....odd....and I don't have a response at this time. |

Jonah Gravenstein
Machiavellian Space Bastards
20694
|
Posted - 2014.09.03 18:12:00 -
[4659] - Quote
Veers Belvar wrote:I'm actually quite confident that I am far better at this game than you are. Oh god make it stop, won't someone please make it stop?
The difference between a carebear and a bear is that one expects the world to revolve around them, the other accepts the world for what it is and works around it.
Nil mortifi sine lucre. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
24
|
Posted - 2014.09.03 18:13:00 -
[4660] - Quote
Veers Belvar wrote:Tippia wrote:Quote:I said no such thing. Yes you did. Explicitly and on numerous occasions, here and elsewhere. No you don't. You grief them by actively ruining their chances to learn EVE. Quote:Thankfully CCP is constantly decided how to change and improve the game, it isn't static. This part of the game is, because they explicitly have said that it is supposed to work that way. Every time you ask them, they give the same answer. I think I've made my position on suicide ganking pretty darn clear. Feel free to read what I actually wrote instead of addressing what you would like me to write. The rest of your comments are....odd....and I don't have a response at this time.
Tippia needs to be provided with proof that the sky is blue so I would say you are doing a pretty good job since nobody seems capable of continuing to debate you in a meaningful way.  |
|

Tippia
Sunshine and Lollipops
24413
|
Posted - 2014.09.03 18:15:00 -
[4661] - Quote
Veers Belvar wrote:I think I've made my position on suicide ganking pretty darn clear. No, because you are a liar. Nothing you say can ever be trusted. Nothing you say seems to ever be true, and most of the time, the exact opposite of what you said turns out to be (or just very obviously is) the case.
This is why you need to prove proof. Because without it, every word that comes out of you is 100% worthless and irrelevant. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:17:00 -
[4662] - Quote
NoLife NoFriends StillPosting wrote:Tippia needs to be provided with proof that the sky is blue so I would say you are doing a pretty good job since nobody seems capable of continuing to debate you in a meaningful way. 
patience is always the key...obviously someone who was the #4 contributor to CODE last month is probably not of the persuadable variety, but the points should be made, regardless, for the benefit of other players and CCP. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4600
|
Posted - 2014.09.03 18:17:00 -
[4663] - Quote
NoLife NoFriends StillPosting wrote:Tippia needs to be provided with proof that the sky is blue so I would say you are doing a pretty good job since nobody seems capable of continuing to debate you in a meaningful way.  the sky isnt actually blue though =][= |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:17:00 -
[4664] - Quote
Tippia wrote:Veers Belvar wrote:I think I've made my position on suicide ganking pretty darn clear. No, because you are a liar. Nothing you say can ever be trusted. Nothing you say seems to ever be true, and most of the time, the exact opposite of what you said turns out to be (or just very obviously is) the case. This is why you need to prove proof. Because without it, every word that comes out of you is 100% worthless and irrelevant. Quote:The rest of your comments are....odd....and I don't have a response at this time. No. The rest of my comment (like the first part) is true. That's why it strikes you as odd: it is not something you are familiar with. That is also why you are incapable of responding to it GÇö because it would just be more, very blatant and obvious lies on your part.
To prove proof? Even I can't do that! |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:19:00 -
[4665] - Quote
Tippia wrote:Veers Belvar wrote:I think I've made my position on suicide ganking pretty darn clear. No, because you are a liar. Nothing you say can ever be trusted. Nothing you say seems to ever be true, and most of the time, the exact opposite of what you said turns out to be (or just very obviously is) the case. This is why you need to prove proof. Because without it, every word that comes out of you is 100% worthless and irrelevant. Quote:The rest of your comments are....odd....and I don't have a response at this time. No. The rest of my comment (like the first part) is true. That's why it strikes you as odd: it is not something you are familiar with. That is also why you are incapable of responding to it GÇö because it would just be more, very blatant and obvious lies on your part.
No, I've explicitly laid out my position. Suicide ganking is an important part of the game, and should be retained. CCP should adjust incentives so that it occurs more when +EV, and less when -EV. That is hardly "lying" or "opposing suicide ganking." Keep it real Tippia. |

Tippia
Sunshine and Lollipops
24415
|
Posted - 2014.09.03 18:19:00 -
[4666] - Quote
Veers Belvar wrote:To prove proof? Even I can't do that! Because guessing GÇ£provideGÇ¥ before I corrected it is sooooooo hard. 
Liar.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

RubyPorto
RubysRhymes
5523
|
Posted - 2014.09.03 18:20:00 -
[4667] - Quote
Veers Belvar wrote:To prove proof? Even I can't do that!
Glad you're willing to admit that all your various claims are lies. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Tippia
Sunshine and Lollipops
24415
|
Posted - 2014.09.03 18:20:00 -
[4668] - Quote
Veers Belvar wrote:No, I've explicitly laid out my position. GǪand then contradicted it. So you were lying. You can't even prove your own stance.
Quote:CCP should adjust incentives so that it occurs more when +EV, and less when -EV. This is already the case, liar, so why should they adjust the incentives? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:23:00 -
[4669] - Quote
Tippia wrote:Veers Belvar wrote:No, I've explicitly laid out my position. GǪand then contradicted it. So you were lying. You can't even prove your own stance. Quote:CCP should adjust incentives so that it occurs more when +EV, and less when -EV. This is already the case, liar, so why should they adjust the incentives?
Did not contradict my own stance. Calling me a liar many times in a row just makes you look....sad. I know you are capable of better, Tippia, this isn't even on the Goon level, this is like down to Waffes level. Please re-read what I wrote.
No, CODE is institutionalizing -EV ganks, which was the entire topic of the thread? Did you even bother reading the eloquent post from the OP? |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:23:00 -
[4670] - Quote
RubyPorto wrote:Veers Belvar wrote:To prove proof? Even I can't do that! Glad you're willing to admit that all your various claims are lies.
Proving proof is by definition impossible. How do you prove that there is such a thing as proof? |
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NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
24
|
Posted - 2014.09.03 18:25:00 -
[4671] - Quote
Tippia wrote:Veers Belvar wrote:No, I've explicitly laid out my position. GǪand then contradicted it. So you were lying. You can't even prove your own stance. Quote:CCP should adjust incentives so that it occurs more when +EV, and less when -EV. This is already the case, liar, so why should they adjust the incentives?
When I read this I seriously thought of a little girl screaming "liar" when told santa claus isn't real.
Thanks for the laughs. |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:26:00 -
[4672] - Quote
NoLife NoFriends StillPosting wrote:Tippia wrote:Veers Belvar wrote:No, I've explicitly laid out my position. GǪand then contradicted it. So you were lying. You can't even prove your own stance. Quote:CCP should adjust incentives so that it occurs more when +EV, and less when -EV. This is already the case, liar, so why should they adjust the incentives? When I read this I seriously thought of a little girl screaming "liar" when told santa claus isn't real. Thanks for the laughs.
I know, the entertainment level from Tippia is truly epic :) She is by far my favorite forum poster. |

Tippia
Sunshine and Lollipops
24416
|
Posted - 2014.09.03 18:27:00 -
[4673] - Quote
Veers Belvar wrote:Did not contradict my own stance. Yes you did, liar. First you were against ganking, then you were for it, then you were for it with condition (which means you're against it).
Quote:No, CODE is institutionalizing -EV ganks GǪexcept that you can't prove that they're not profiting from them, so that's quite a lie as well. And it doesn't change the fact that the incentives are already what you claim you want them to be (but then again, with your track record, this is probably a lieGǪ). So why should they adjust the incentives?
Quote:How do you prove that there is such a thing as proof? Ask Popper. Or al-Haytham. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Remiel Pollard
Shock Treatment Ministries
4428
|
Posted - 2014.09.03 18:30:00 -
[4674] - Quote
Veers Belvar wrote:NoLife NoFriends StillPosting wrote:Tippia wrote:Veers Belvar wrote:No, I've explicitly laid out my position. GǪand then contradicted it. So you were lying. You can't even prove your own stance. Quote:CCP should adjust incentives so that it occurs more when +EV, and less when -EV. This is already the case, liar, so why should they adjust the incentives? When I read this I seriously thought of a little girl screaming "liar" when told santa claus isn't real. Thanks for the laughs. I know, the entertainment level from Tippia is truly epic :) She is by far my favorite forum poster.
It's like watching a pair of pigeons strut their stuff after shitting all over something no one cares about and pretending they've won something. GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.GÇ¥ - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104 |

Veers Belvar
Swordmasters of New Eden
20
|
Posted - 2014.09.03 18:32:00 -
[4675] - Quote
Tippia wrote:Veers Belvar wrote:Did not contradict my own stance. Yes you did, liar. First you were against ganking, then you were for it, then you were for it with condition (which means you're against it). Quote:No, CODE is institutionalizing -EV ganks GǪexcept that you can't prove that they're not profiting from them, so that's quite a lie as well. And it doesn't change the fact that the incentives are already what you claim you want them to be. So why should they adjust the incentives?
I was never opposed to all suicide ganking, I think highsec would be boring without out. As a noob i used to delight in this player's epic ganks. https://zkillboard.com/character/94217100/ Now there is a businessman. Personally I don't gank because it hurts people and makes them quit the game, and I prefer to help people than make them cry. And thinking that incentives should be altered to make there more +EV ganking and less -EV ganking does not mean that I am against ganking. Come on Tippia, step up your game - this is the big leagues.
And CODE is bleeding money like a beast, look at their bank account. I provided ways to incentivize high value kills - mainly forcing -10 sec status players to grind up sec status before they can gank again. |

Tippia
Sunshine and Lollipops
24419
|
Posted - 2014.09.03 18:34:00 -
[4676] - Quote
Veers Belvar wrote:I was never opposed to all suicide ganking Your earlier claims prove otherwise.
Quote:And thinking that incentives should be altered to make there more +EV ganking and less -EV ganking does not mean that I am against ganking. Why should there be, and why should the incentives be altered?
Quote:And CODE is bleeding money like a beast, look at their bank account. And you have yet to prove that their ganks are not profitable. In fact, everything you hint at (but don't actually cite) suggests the exact opposite of your claim, making those claims look an awful lot like lies. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Trixie Lawless
Wayland Industrial Holdings
16
|
Posted - 2014.09.03 18:43:00 -
[4677] - Quote
Tippia wrote:Veers Belvar wrote:Did not contradict my own stance. Yes you did, liar. First you were against ganking, then you were for it, then you were for it with condition (which means you're against it). Quote:No, CODE is institutionalizing -EV ganks GǪexcept that you can't prove that they're not profiting from them, so that's quite a lie as well. And it doesn't change the fact that the incentives are already what you claim you want them to be (but then again, with your track record, this is probably a lieGǪ). So why should they adjust the incentives? Quote:How do you prove that there is such a thing as proof? Ask Popper. Or al-Haytham.
At this point does it even matter if he's right it wrong? Or if you're right or wrong? Throwing the word liar out there repeatedly makes you sound like your 13 and pissed off at the world. Honestly it's pathetic. Who cares if he has proof or not. State your piece and be done with it like an adult.
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Devils Embrace
Spidercakes Baked Goods and Industriel Servises
56
|
Posted - 2014.09.03 18:44:00 -
[4678] - Quote
Veers Belvar wrote:IIshira wrote:Veers Belvar wrote: No, but people who want to make a profit don't intentionally blow up empty ships in an -EV fashion.
Okay Veers you have avoided my point on this topic. Veers, Veers, Veers, Veers. I don't care if I make a profit! I want to blow stuff up and I love PVP! Eve is a game where I can do that. Is it bad I don't make a profit and just play the game to have fun??? Well, there was a threshold question of if CODE is making a profit (I say no, others say yes). Once that is dealt with, then you would say ok, so its not a business, its just a tear creation program, is that legitimate? And like you, I think the answer is "yes," that's legit. EvE is not sim city, you are allowed to do -EV things for fun. The question then becomes though, has CCP set up the game in optimal fashion, considering what CODE is doing, and are any changes warranted? To the extent that CODE is bleeding isk just to make people cry and humiliate them on minerbumping.com, is that the kind of conduct that CCP sees as socially valuable and wants to incentivize? And if not, are there ways to tweak the mechanics so that gankers focus more on +EV targets, and less on -EV targets to just harvest tears? For example, is it reasonable that people with -10 sec status can continue their spree of ganking in highsec, with no other contributions to the game in between to raise their security status?
"The carebear is only concerned with money. Agents value higher things--namely, the Code. For this reason, a miner and an Agent often seem to talk past each other."
It's like they usually say about fantasy MMO's and men playing female characters: "If I'm going to spend alot of time watching this character, it might as well have a good looking ass". |

Tippia
Sunshine and Lollipops
24419
|
Posted - 2014.09.03 18:47:00 -
[4679] - Quote
Trixie Lawless wrote:Who cares if he has proof or not. State your piece and be done with it like an adult. The piece has been stated: everything he says is a lie. He has no proof. If he wants anything he says to be believe, he has to provide proof. He can't, so he tries to disprove his lies with more lies.
I'm just calling a spade a spade. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2. |

Helena Tiberius Mabata
new order logistics CODE.
15
|
Posted - 2014.09.03 18:54:00 -
[4680] - Quote
#Veer'sTearz
I think the general populace of this forum has seen though your supposed "Support of Ganking" You just veil it and try to push for a safe high sec with "Communal PVE" and "Safety for autopiloting ships" It has hence been beaten to death and I think its time to rack up the next idea |
|

Bamboozlement
Caldari Provisions Caldari State
0
|
Posted - 2014.09.03 19:01:00 -
[4681] - Quote
Devils Embrace wrote: "The carebear is only concerned with money. Agents value higher things--namely, the Code. For this reason, a miner and an Agent often seem to talk past each other."
Nice logical fallacy, CODE don't "care" about money posting on CODE alts but most of them use alts not only to avoid CONCORD but also to make isk. 
Don't get me wrong, the carebear "gotta run hs missions for plex/pimp" life is pathetic imo, but CODE is ironically just as bad and despite being irrelevant keep being forced by the same people over and over.
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RubyPorto
RubysRhymes
5527
|
Posted - 2014.09.03 19:14:00 -
[4682] - Quote
Veers Belvar wrote:No, I've explicitly laid out my position. Suicide ganking is an important part of the game, and should be retained. CCP should adjust incentives so that it occurs more when +EV, and less when -EV. That is hardly "lying" or "opposing suicide ganking." Keep it real Tippia.
There are quite large incentives to keep the expected value of ganking positive. In fact, they are such that 100% of ganks have positive expected values for the gankers.
Just because you can't see all the sources of value doesn't change this fact. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |
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ISD Ezwal
ISD Community Communications Liaisons
2071

|
Posted - 2014.09.03 19:25:00 -
[4683] - Quote
This topic has been discussed in this thread at length, viewed at from all possible angles and then re-discussed again. And again. And again. Multiple times. To start all over from there on. Rinse, repeat.
The only thing the continuation of this thread results in is not a better understanding of the many sides on and perspectives to this topic, or even a better understanding of each others motives behind the different standpoints taken. No, it only results in more work for ISD's CCL division.
Hence, thread locked. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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