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Thread Statistics | Show CCP posts - 8 post(s) |

Frostys Virpio
KarmaFleet Goonswarm Federation
1905
|
Posted - 2015.06.16 17:45:24 -
[1411] - Quote
baltec1 wrote:Awkward Pi Duolus wrote:Shadowforge Dawkins wrote:Except only being useful for being a scout gets old. we all came to this game to fight. Not sit and watch everything or hear about it on comms sitting on the far side of a wormhole. being the scout when the fight turns into a 45 minute brawl on a wormhole needs more dps/logi not more scouts.
A great point. At best, it will be the extra alt the FC has been forced to make, unless s/he uses such an alt already. At worst, it will be an otherwise active pilot being hamstrung into becoming a mobile bookmark instead of actually enjoying the game the way s/he wanted to. What is more enjoyable with anchoring on the FC, targeting what he calls and pressing f1?
But DUUUUUDE!!!!!! I get to be on the killmail while the scout might not.
People don't want to be "just a scout" for the exact same damn reason the SRP manager somehow had to include a damn rule about no guns on logi.
Muuuuuuuh killboard!!!!!! |

baltec1
Bat Country Goonswarm Federation
16227
|
Posted - 2015.06.16 17:56:35 -
[1412] - Quote
Frostys Virpio wrote:
But DUUUUUDE!!!!!! I get to be on the killmail while the scout might not.
People don't want to be "just a scout" for the exact same damn reason the SRP manager somehow had to include a damn rule about no guns on logi.
Muuuuuuuh killboard!!!!!!
The need for green is real.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Syzygium
Friends Of Harassment EON Alliance
103
|
Posted - 2015.06.16 17:56:44 -
[1413] - Quote
Awkward Pi Duolus wrote:Syzygium wrote:- if only you could fit tackling gear on a scout ship.. - if only you could warp cloaked tacklers with bonus tacklerange to your target... - if only you could position your scout up to 100km behind your target, away from any decloaking stuff and warp your fleet at range so they land exactly at zero...
if only... We do this now, and we will be able to do this after the proposed changes. What's your point? The point is, that - as you observed correctly - it will still be possible to catch targets, even if they are inside of whatever gas-clouds, debrid-fields or similar areas. Some people claimed they wouldn't be able to do this after the fleetwarp change.
Correct is, they can't do it the way they did before. They can still do it with some adaptations. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1905
|
Posted - 2015.06.16 18:12:30 -
[1414] - Quote
baltec1 wrote:Frostys Virpio wrote:
But DUUUUUDE!!!!!! I get to be on the killmail while the scout might not.
People don't want to be "just a scout" for the exact same damn reason the SRP manager somehow had to include a damn rule about no guns on logi.
Muuuuuuuh killboard!!!!!!
The need for green is real.
The whole "problem" is an attitude one. If you think you don't contribute as a scout, you are not doing it wrong but thinking wrong. |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
67
|
Posted - 2015.06.16 18:15:26 -
[1415] - Quote
baltec1 wrote:[quote=Awkward Pi Duolus]What is more enjoyable with anchoring on the FC, targeting what he calls and pressing f1?
The euphoria from seeing your enemies annihilated one by one in a brilliant flash as the collective alpha of a fleet chews through them is quite something, actually.
Sure, doing small gang stuff is a different kind of heart pumping fun, but that's for my late night T3D/dessie jaunts.
Sometimes though, say on weekends with friends, I just like to sit back and see things burn without having to break too much of a sweat. |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
67
|
Posted - 2015.06.16 18:19:54 -
[1416] - Quote
Syzygium wrote:The point is, that - as you observed correctly - it will still be possible to catch targets, even if they are inside of whatever gas-clouds, debrid-fields or similar areas. Some people claimed they wouldn't be able to do this after the fleetwarp change.
Correct is, they can't do it the way they did before. They can still do it with some adaptations.
Agreed. Some of the knee-jerk reactions in this thread opposing this change are not well thought out at all.
|

Awkward Pi Duolus
Pator Tech School Minmatar Republic
67
|
Posted - 2015.06.16 18:23:53 -
[1417] - Quote
Frostys Virpio wrote: The whole "problem" is an attitude one. If you think you don't contribute as a scout, you are not doing it wrong but thinking wrong.
Eh, people's expectation from this game and the amount of effort they want to put into it differ.
Scouting is like being a logi or a fleet booster - you don't do it for the killmails, but because you get the satisfaction from knowing that you made a disproportionately positive contribution to the fleet.
Unfortunately, nothing in this change will cause people who otherwise wouldn't have become scouts, now become scouts. It will, however, increase the burden on FCs to have a backup prober alt ready, if they don't already, when no one steps up. |

Dermeisen
17
|
Posted - 2015.06.16 18:36:32 -
[1418] - Quote
Awkward Pi Duolus wrote:Shadowforge Dawkins wrote:Except only being useful for being a scout gets old. we all came to this game to fight. Not sit and watch everything or hear about it on comms sitting on the far side of a wormhole. being the scout when the fight turns into a 45 minute brawl on a wormhole needs more dps/logi not more scouts.
A great point. At best, it will be the extra alt the FC has been forced to make, unless s/he uses such an alt already. At worst, it will be an otherwise active pilot being hamstrung into becoming a mobile bookmark instead of actually enjoying the game the way s/he wanted to.
No it isn't a great point, it a foolish and myopic point - you may be surprised to find that not everyone came to the game with the same aspirations as you, whoever you are. Some people came to this game to give out hugs in signal cartel or to spend weeks gaining the trust of some dude to overturn an alliance or simple to explore the beauty that is Eve. Loads of guys will love the new scout power:
imagine you become the +¬minence grise, you warp all these mugs to victory or defeat, or perhaps to certain death!
I've just worked out why Bat Country are so into supporting this. lol
"Not the Boreworms!"
|

Frostys Virpio
KarmaFleet Goonswarm Federation
1905
|
Posted - 2015.06.16 18:40:24 -
[1419] - Quote
Awkward Pi Duolus wrote:Frostys Virpio wrote: The whole "problem" is an attitude one. If you think you don't contribute as a scout, you are not doing it wrong but thinking wrong.
Eh, people's expectation from this game and the amount of effort they want to put into it differ. Scouting is like being a logi or a fleet booster - you don't do it for the killmails, but because you get the satisfaction from knowing that you made a disproportionately positive contribution to the fleet. Unfortunately, nothing in this change will cause people who otherwise wouldn't have become scouts, now become scouts. It will, however, increase the burden on FCs to have a backup prober alt ready, if they don't already, when no one steps up.
The FC could always do what they do when no-one steps up to logi... |

Frostys Virpio
KarmaFleet Goonswarm Federation
1906
|
Posted - 2015.06.16 18:58:01 -
[1420] - Quote
Awkward Pi Duolus wrote:baltec1 wrote:What is more enjoyable with anchoring on the FC, targeting what he calls and pressing f1? The euphoria from seeing your enemies annihilated one by one in a brilliant flash as the collective alpha of a fleet chews through them is quite something, actually. Sure, doing small gang stuff is a different kind of heart pumping fun, but that's for my late night T3D/dessie jaunts. Sometimes though, say on weekends with friends, I just like to sit back and see things burn without having to break too much of a sweat.
It's ok, you will still be euphoric when the FC fleet warp you to his scout, alt or player, before resuming with the CTRL-CLICK F1 fun gameplay. |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
67
|
Posted - 2015.06.16 19:00:26 -
[1421] - Quote
Frostys Virpio wrote: The FC could always do what they do when no-one steps up to logi...
Absolutely. After all, a fleet only ever needs one logi, which could easily be alt-tabbed. 
|

Awkward Pi Duolus
Pator Tech School Minmatar Republic
67
|
Posted - 2015.06.16 19:01:17 -
[1422] - Quote
Frostys Virpio wrote: It's ok, you will still be euphoric when the FC fleet warp you to his scout, alt or player, before resuming with the CTRL-CLICK F1 fun gameplay.
Then what's the point of making the game any more tedious for the FC and less fun for the poor scout who's now relegated to being a mobile bookmark?
|

Awkward Pi Duolus
Pator Tech School Minmatar Republic
67
|
Posted - 2015.06.16 19:03:54 -
[1423] - Quote
Dermeisen wrote:No it isn't a great point, it a foolish and myopic point - you may be surprised to find that not everyone came to the game with the same aspirations as you, whoever you are. Some people came to this game to give out hugs in signal cartel or to spend weeks gaining the trust of some dude to overturn an alliance or simple to explore the beauty that is Eve. Loads of guys will love the new scout power: imagine you become the +¬minence grise, you warp all these mugs to victory or defeat, or perhaps to certain death!  I've just worked out why Bat Country are so into supporting this. lol
Imposing the certainty of tedium for the possibility of emergent game play seems like a rather bad trade-off. |

Brokk Witgenstein
Extreme Agony
2
|
Posted - 2015.06.16 19:07:39 -
[1424] - Quote
Look at all that forumwhine. Lovely! Good idea for a number of reasons; most noticably the involvement of dedicated scouts/tacklers over the "blops your ass" approach. I take it fleetwarp to a member will still be possible, yes?
Now, if somebody could explain me once more, very slowly, why this would "break wormholes" ? People in wormholes can't hit "warp to corp location" for themselves? People don't know how to type "X" in fleet chat or profoundly dislike to listen to comms and warp their own goddamn asses?
Or is it maybe because then you'd have to be IN the corp and not just purple whist staying safely in NPC corps? I don't get the whole fuzz here-- please explain. Warp drive still working as intended, only difference being you have the additional human factor of good vs bad scout, good vs bad warp-your-own. Oh wait! I get it. The notion that the group with the better pilots might win scares you?
Lol. And +1 Fozzie.
While I'm on a roll pissing of people across the globe, can I pitch the idea of a midslot module called the "Remote Cyno Jammer"? Not *that* would really stir up the place "Oh noes! I'll unsub all my 843 accounts at once!!" LOL and LOL. But seriously guys; can CCP do anything without y'all going heads-over-heels about how this would break the game forever? Good idea is good. EvEwiki has a good article on how to engage your warpdrive. Read it. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1906
|
Posted - 2015.06.16 19:14:53 -
[1425] - Quote
Awkward Pi Duolus wrote:Frostys Virpio wrote: The FC could always do what they do when no-one steps up to logi...
Absolutely. After all, a fleet only ever needs one logi, which could easily be alt-tabbed. 
It's easyer to fill 1 scount than 8 logi no?
Well not with whoring drones or guns in high I guess...
Awkward Pi Duolus wrote:Frostys Virpio wrote: It's ok, you will still be euphoric when the FC fleet warp you to his scout, alt or player, before resuming with the CTRL-CLICK F1 fun gameplay.
Then what's the point of making the game any more tedious for the FC and less fun for the poor scout who's now relegated to being a mobile bookmark?
How about you think of your FC and realize he probably does not find it fun to scan everything by himself, provide the warp ins by himself and then direct the fleet all by himself? Is your lazy attitude of not being willing to work for the fleet to work supposed to be a god given right that nobody will ever remove from you?
The reason FC might overload from a change like this is because there are too many lazy people in fleet would would be happy if they could farm KM while afk. When FC start quitting because nobody steps up to support them and just step down themselves and decide to just be F1 grunt, then maybe people will realise they should of stepped up just a little bit once in a while to do the "hard and boring" job of enabling all your friends to have a fight.
The "enablers" in this game do all the work and as soon as some MIGHT get offloaded to the rest of the fleet, it's all tears and rage because the god given right of the lazy leeches might be somewhat reduced...
Shakespeare could not write a bigger tragedy... |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
68
|
Posted - 2015.06.16 19:38:37 -
[1426] - Quote
Frostys Virpio wrote:
How about you think of your FC and realize he probably does not find it fun to scan everything by himself, provide the warp ins by himself and then direct the fleet all by himself? Is your lazy attitude of not being willing to work for the fleet to work supposed to be a god given right that nobody will ever remove from you?
The reason FC might overload from a change like this is because there are too many lazy people in fleet would would be happy if they could farm KM while afk. When FC start quitting because nobody steps up to support them and just step down themselves and decide to just be F1 grunt, then maybe people will realise they should of stepped up just a little bit once in a while to do the "hard and boring" job of enabling all your friends to have a fight.
The "enablers" in this game do all the work and as soon as some MIGHT get offloaded to the rest of the fleet, it's all tears and rage because the god given right of the lazy leeches might be somewhat reduced...
Shakespeare could not write a bigger tragedy...
I share your indignation, my friend. If my arguments make me seem like a F1-monkey, then lemme correct that saying I fly inties, sabres, SBs and logi - those with specific roles. I couldn't care less about KMs at this point.
BUT! Fleet is full of people trying to get whom into specialized roles is like pulling teeth. A game mechanic change will not entice them to do anything. It will simply mean more work for those that care.
I wouldn't call it a tragedy though, and much less a Shakespearean one at that - people are entitled to their gameplay styles, and I wouldn't presume to dictate their choices. I certainly wouldn't want to make it any more tedious than it already is. |

Frostys Virpio
KarmaFleet Goonswarm Federation
1908
|
Posted - 2015.06.16 19:41:16 -
[1427] - Quote
Awkward Pi Duolus wrote:Frostys Virpio wrote:
How about you think of your FC and realize he probably does not find it fun to scan everything by himself, provide the warp ins by himself and then direct the fleet all by himself? Is your lazy attitude of not being willing to work for the fleet to work supposed to be a god given right that nobody will ever remove from you?
The reason FC might overload from a change like this is because there are too many lazy people in fleet would would be happy if they could farm KM while afk. When FC start quitting because nobody steps up to support them and just step down themselves and decide to just be F1 grunt, then maybe people will realise they should of stepped up just a little bit once in a while to do the "hard and boring" job of enabling all your friends to have a fight.
The "enablers" in this game do all the work and as soon as some MIGHT get offloaded to the rest of the fleet, it's all tears and rage because the god given right of the lazy leeches might be somewhat reduced...
Shakespeare could not write a bigger tragedy...
I share your indignation, my friend. If my arguments make me seem like a F1-monkey, then lemme correct that saying I fly inties, sabres, SBs and logi - those with specific roles. I couldn't care less about KMs at this point. BUT! Fleet is full of people trying to get whom into specialized roles is like pulling teeth. A game mechanic change will not entice them to do anything. It will simply mean more work for those that care. I wouldn't call it a tragedy though, and much less a Shakespearean one at that - people are entitled to their gameplay styles, and I wouldn't presume to dictate their choices. I certainly wouldn't want to make it any more tedious than it already is.
So you are some kind of "defender of the dead weight"? |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
68
|
Posted - 2015.06.16 19:53:47 -
[1428] - Quote
Frostys Virpio wrote:So you are some kind of "defender of the dead weight"?
More like, defender of folks who don't want to play this game like it's their second job.
I would not call them dead weight at all. Inactive characters are dead weight. People who PvE all day in null are dead weight. People who wh*re with a logi gun instead of repping are dead weight. Forum warriors with 0 kills are dead weight.
Casual players who just wanna have some fun and make up many, if not most, of the gamers in Eve - not dead weight.
Tying it to the proposed changes, there is nothing there that would force these folks to be the "I was there" guy. There is also nothing in game now that prevents those who wanna be the "I was there" guy, be that guy.
That is what makes this such a vacuous game mechanic change. |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
69
|
Posted - 2015.06.16 20:00:59 -
[1429] - Quote
Brokk Witgenstein wrote:Look at all that forumwhine. Lovely! Good idea for a number of reasons; most noticably the involvement of dedicated scouts/tacklers over the "blops your ass" approach. I take it fleetwarp to a member will still be possible, yes?
Now, if somebody could explain me once more, very slowly, why this would "break wormholes" ? People in wormholes can't hit "warp to corp location" for themselves? People don't know how to type "X" in fleet chat or profoundly dislike to listen to comms and warp their own goddamn asses?
Or is it maybe because then you'd have to be IN the corp and not just purple whist staying safely in NPC corps? I don't get the whole fuzz here-- please explain. Warp drive still working as intended, only difference being you have the additional human factor of good vs bad scout, good vs bad warp-your-own. Oh wait! I get it. The notion that the group with the better pilots might win scares you?
Lol. And +1 Fozzie.
While I'm on a roll pissing of people across the globe, can I pitch the idea of a midslot module called the "Remote Cyno Jammer"? Not *that* would really stir up the place "Oh noes! I'll unsub all my 843 accounts at once!!" LOL and LOL. But seriously guys; can CCP do anything without y'all going heads-over-heels about how this would break the game forever? Good idea is good. EvEwiki has a good article on how to engage your warpdrive. Read it.
Your post brought a smile to my face :)
Even in a thread with this much emotion and misunderstanding, debate and righteous indignation, constructive criticisms and knee-jerk reactions, your words stand out like a blinding beacon of ignorance.
Dude points out EveWiki.. read the damn 72 pages you lazy muppet 
|

joecuster
AQUILA INC Verge of Collapse
63
|
Posted - 2015.06.16 20:15:08 -
[1430] - Quote
This is the best patch ever. Death to NPSI cancer Death to f1 monkeys
This game was starting to get too carebear friendly and now people might actually learn how to play the game xaxaxaxaxaxa Fozzie take all my money. Best day of my life |

Rowells
ANZAC ALLIANCE Fidelas Constans
2521
|
Posted - 2015.06.16 20:20:33 -
[1431] - Quote
Awkward Pi Duolus wrote:Forum warriors with 0 kills are dead weight. Says the NPC forum alt. |

Winter Archipelago
Furtherance.
392
|
Posted - 2015.06.16 20:27:07 -
[1432] - Quote
joecuster wrote:Death to NPSI cancer Whelp, time to buy stock in popcorn companies and Kleenex.
Planning a trip to Thera? Check out http://eve-scout.com/ for a list of the current connections.
Once you've made your choice, join the channels EVE-Scout or Furtherance Public and request a scout to make sure your connection is clear!
|

Frostys Virpio
KarmaFleet Goonswarm Federation
1908
|
Posted - 2015.06.16 20:45:00 -
[1433] - Quote
Rowells wrote:Awkward Pi Duolus wrote:Forum warriors with 0 kills are dead weight. Says the NPC forum alt.
THough it was targetted at me then I remembered I participated on 2 kills last week.
OP success |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
70
|
Posted - 2015.06.16 20:51:26 -
[1434] - Quote
Rowells wrote:Awkward Pi Duolus wrote:Forum warriors with 0 kills are dead weight. Says the NPC forum alt.
Precisely why this toon is in an NPC corp ;)
|

Frostys Virpio
KarmaFleet Goonswarm Federation
1911
|
Posted - 2015.06.16 20:58:38 -
[1435] - Quote
Awkward Pi Duolus wrote:Frostys Virpio wrote:So you are some kind of "defender of the dead weight"? More like, defender of folks who don't want to play this game like it's their second job. I would not call them dead weight at all. Inactive characters are dead weight. People who PvE all day in null are dead weight. People who wh*re with a logi gun instead of repping are dead weight. Forum warriors with 0 kills are dead weight. Casual players who just wanna have some fun and make up many, if not most, of the gamers in Eve - not dead weight. Tying it to the proposed changes, there is nothing there that would force these folks to be the "I was there" guy. There is also nothing in game now that prevents those who wanna be the "I was there" guy, be that guy. That is what makes this such a vacuous game mechanic change.
Your "not dead weight" crowd will still get their fleet warp at the end of the day so their gameplay is not affected. The FC will be able to deal with it as long as his group is willing to train people into the required roles. If they are not willing, I guess they will get defeated by the side who does... |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
70
|
Posted - 2015.06.16 21:08:53 -
[1436] - Quote
Frostys Virpio wrote:Your "not dead weight" crowd will still get their fleet warp at the end of the day so their gameplay is not affected. The FC will be able to deal with it as long as his group is willing to train people into the required roles. If they are not willing, I guess they will get defeated by the side who does...
So.. given that FCs are currently willing to train new scouts anyway, what's the point of this change then?
|

Jenshae Chiroptera
1706
|
Posted - 2015.06.16 21:14:57 -
[1437] - Quote
Anger. Denial. Attempts to compromise. Acceptance.
CCP thinks that everyone will get over it and move on to "the next thing to whine about" because all of it is just "people not liking change"
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

baltec1
Bat Country Goonswarm Federation
16227
|
Posted - 2015.06.16 21:18:17 -
[1438] - Quote
Awkward Pi Duolus wrote:Frostys Virpio wrote:Your "not dead weight" crowd will still get their fleet warp at the end of the day so their gameplay is not affected. The FC will be able to deal with it as long as his group is willing to train people into the required roles. If they are not willing, I guess they will get defeated by the side who does... So.. given that FCs are currently willing to train new scouts anyway, what's the point of this change then?
To stop the FC ship from being the scout in a battle.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

joecuster
AQUILA INC Verge of Collapse
63
|
Posted - 2015.06.16 21:21:36 -
[1439] - Quote
TIL not having a basic understanding of simple game mechanics = casual |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
70
|
Posted - 2015.06.16 21:25:34 -
[1440] - Quote
baltec1 wrote:To stop the FC ship from being the scout in a battle.
We covered this red herring already here and here.
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