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Deric
Deric

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Posted - 2005.11.01 11:42:00 - [961]

So, Tux, will you be able to fly over to your sentry drones and scoop them, or are they entirely disposable?
Deric
Deric
Gallente

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Posted - 2005.11.01 11:42:00 - [962]

So, Tux, will you be able to fly over to your sentry drones and scoop them, or are they entirely disposable?
Sub'Zero
Sub'Zero

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Posted - 2005.11.01 11:43:00 - [963]

what about giving dom/vexor/aribator/ishtar/moros not only % damage instead of ammount of drones, but also same % to all other drones, EW, repair etc..
Sub'Zero
Sub'Zero
Gallente
Doomheim

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Posted - 2005.11.01 11:43:00 - [964]

what about giving dom/vexor/aribator/ishtar/moros not only % damage instead of ammount of drones, but also same % to all other drones, EW, repair etc..
Nafri
Nafri

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Posted - 2005.11.01 11:44:00 - [965]

Originally by: Sub'Zero
what about giving dom/vexor/aribator/ishtar/moros not only % damage instead of ammount of drones, but also same % to all other drones, EW, repair etc..


Thats the reason thy changed drones...
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Nafri
Nafri
Caldari
TunDraGon

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Posted - 2005.11.01 11:44:00 - [966]

Originally by: Sub'Zero
what about giving dom/vexor/aribator/ishtar/moros not only % damage instead of ammount of drones, but also same % to all other drones, EW, repair etc..


Thats the reason thy changed drones...



From Dusk till Dawn

Alex Harumichi
Alex Harumichi

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Posted - 2005.11.01 11:47:00 - [967]

Originally by: ClawHammer III

You forgot to take in account the Drone Interfacing skill being changed to a 20% damage bonus so really you will have about the same amount of drone firepower as you do now.


No, I didn't forget the 20% bonus. Please read my post again.

My point is that the *relative* drone firepower of the Dom vs other battleships has effectively been reduced. Everyone can train Drone Interfacing, everyone gets the bonus -- it does not factor into discussions of ship balance.

Alex Harumichi
Alex Harumichi
Gallente
Gradient
Namtz'aar k'in

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Posted - 2005.11.01 11:47:00 - [968]

Edited by: Alex Harumichi on 01/11/2005 11:50:37
Originally by: ClawHammer III

You forgot to take in account the Drone Interfacing skill being changed to a 20% damage bonus so really you will have about the same amount of drone firepower as you do now.


No, I didn't forget the 20% bonus. Please read my post again.

My point is that the *relative* drone firepower of the Dom vs other battleships has effectively been reduced. Everyone can train Drone Interfacing, everyone gets the bonus -- it does not factor into discussions of ship balance.

Not to mention that the other battleships now actually become *more* flexible with regards to drones than the "drone carrier" is. They can afford to use EW drones and all that good stuff, since it doesn't cut their firepower. The Dom can't, the drones *are* the firepower.

Nafri
Nafri

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Posted - 2005.11.01 11:49:00 - [969]

Originally by: Alex Harumichi
Originally by: ClawHammer III

You forgot to take in account the Drone Interfacing skill being changed to a 20% damage bonus so really you will have about the same amount of drone firepower as you do now.


No, I didn't forget the 20% bonus. Please read my post again.

My point is that the *relative* drone firepower of the Dom vs other battleships has effectively been reduced. Everyone can train Drone Interfacing, everyone gets the bonus -- it does not factor into discussions of ship balance.



Ehh? Dominix also gehts its 10% thermal bonus, it looses no damage at all, and the others dont gain damage at all
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Nafri
Nafri
Caldari
TunDraGon

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Posted - 2005.11.01 11:49:00 - [970]

Originally by: Alex Harumichi
Originally by: ClawHammer III

You forgot to take in account the Drone Interfacing skill being changed to a 20% damage bonus so really you will have about the same amount of drone firepower as you do now.


No, I didn't forget the 20% bonus. Please read my post again.

My point is that the *relative* drone firepower of the Dom vs other battleships has effectively been reduced. Everyone can train Drone Interfacing, everyone gets the bonus -- it does not factor into discussions of ship balance.



Ehh? Dominix also gehts its 10% thermal bonus, it looses no damage at all, and the others dont gain damage at all



From Dusk till Dawn

Hoshi
Hoshi
Blackguard Brigade

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Posted - 2005.11.01 11:52:00 - [971]

Caldari Sentry vs Minmatar Sentry.

There is no reason what so ever (except perhaps if you really want kinetic instead of explosive damage) to use the caldari drone. I inputed the numbers into the tracking guide and here are the graph.

Damage Graph
This is against a target moving 500m/s.
Green = Gallante
Yellow = Amarr
Red = Minmatar
Blue = Caldari

As you can see the caldari sentrie NEVER at any range outdamage the minmatar one. Also the amarr sentrie seems a bit lacking. At a target standing still the minmatar drone will always outdamage it, at a moving target the gallante seems better. But at least it does have some situations where it is the best, something the caldari does not have.
----------------------------------------
A Guide to Scan Probing in Revelations
konys
konys

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Posted - 2005.11.01 11:52:00 - [972]

so basicly i can do this
get my domi fit it with 6 heavy nosf, armot tank it to ****....fit 4 multis, and a scrambler,
have 3 sets of drones, EWAR DMG deadling and armor repairer...
jam the target with my multis/drones, nosf the hell outa it till its not doing anything, will take me around 1-2minuts, when its dry switch to dmg dealing drone, in the meantime i might be lucky and still be able to jam with my multis, if thats not the case i dont care as i have mega tank on me, so even if he manages to make more dmg to me who cares i can outtank him...and kill him np..

or im flying with another domi pilot,
my domi: uber tank, 6 nosf, ewar in middle with web drones, and my wing man just fits ganking setup, the pilot were killing will habe absolutly no chance of survival...

i love gallente ships and the drones that come with the...
but seriusly this will **** up the game a bit too much....

Zyrla Bladestorm
Zyrla Bladestorm
Minmatar
Foundation
R0ADKILL

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Posted - 2005.11.01 11:53:00 - [973]

Originally by: Alex Harumichi
Edited by: Alex Harumichi on 01/11/2005 11:50:37
Originally by: ClawHammer III

You forgot to take in account the Drone Interfacing skill being changed to a 20% damage bonus so really you will have about the same amount of drone firepower as you do now.


No, I didn't forget the 20% bonus. Please read my post again.

My point is that the *relative* drone firepower of the Dom vs other battleships has effectively been reduced. Everyone can train Drone Interfacing, everyone gets the bonus -- it does not factor into discussions of ship balance.

Not to mention that the other battleships now actually become *more* flexible with regards to drones than the "drone carrier" is. They can afford to use EW drones and all that good stuff, since it doesn't cut their firepower. The Dom can't, the drones *are* the firepower.



With gallente battleship 5 the dominix has 50% more drone damage than other ships, it does not have 50% more drone toughness as it used to have, although it does gain more spares (drones in use take one third the space, while the dronebay is merely halved)


.
-----
Apologies for any rambling that may have just occurred.


Alex Harumichi
Alex Harumichi
Gallente
Gradient
Namtz'aar k'in

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Posted - 2005.11.01 11:55:00 - [974]

Edited by: Alex Harumichi on 01/11/2005 11:58:27
Edited by: Alex Harumichi on 01/11/2005 11:55:55
Originally by: Nafri

Ehh? Dominix also gehts its 10% thermal bonus, it looses no damage at all, and the others dont gain damage at all


Read my post. The Dom stays even with the old situation only when it uses thermal drones. If it uses any other sort of drones, it loses a lot of relative firepower. Since only an idiot only uses thermal drones in pvp (slow and predictable), in effect the Dom loses out in reality.

I know you love theoretical max DPS calculations. I could not care less, I'm more interested in what actually works.

It's like the Raven suddenly only getting the bonuses to kinetic missiles. Would you argue that it's still just as strong as before? The max DPS would stay the same, after all...

Sub'Zero
Sub'Zero
Gallente
Doomheim

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Posted - 2005.11.01 11:55:00 - [975]

Originally by: konys
so basicly i can do this
get my domi fit it with 6 heavy nosf, armot tank it to ****....fit 4 multis, and a scrambler,
have 3 sets of drones, EWAR DMG deadling and armor repairer...
jam the target with my multis/drones, nosf the hell outa it till its not doing anything, will take me around 1-2minuts, when its dry switch to dmg dealing drone, in the meantime i might be lucky and still be able to jam with my multis, if thats not the case i dont care as i have mega tank on me, so even if he manages to make more dmg to me who cares i can outtank him...and kill him np..

or im flying with another domi pilot,
my domi: uber tank, 6 nosf, ewar in middle with web drones, and my wing man just fits ganking setup, the pilot were killing will habe absolutly no chance of survival...

i love gallente ships and the drones that come with the...
but seriusly this will **** up the game a bit too much....



EW raven>EW DomWink
Komisches
Komisches

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Posted - 2005.11.01 11:56:00 - [976]

Not Happy Jan. Most of what i'd like to say has already been said countless times, but I know a lot of people who are very irritated at the moment.

Please, someone tell me why they introduced mining drone IIs, for use by miners, when you're only going to be able to use 5?! Why are there drone carrier ships - there being no point after this 'nerf' as they'll only be able to use the same amount as every other bloody ship? And only one damage type? What a load of tripe. Next thing they'll be giving the Amarr access to all damage types via some new crystals or some such crap.

And why make those changes all that time ago, with smaller, disposable drones, if you didn't think that maybe people would imbrace them and you'd suddenly get database overload problems?

I'm just ****ed that i've spent x amount of time and x amount of ISK getting drone skills, because they were different, and i could use them on all ships (instead of just with that gun type), and because they seemed to be best at the time, and because they sing to me, and now I feel that all that energy spent was just a big fat waste of time! :(

On a constructive note: keep the drone carrier +1 drone/level bonus there, and do whatever with interfacing.
---
ChalSto
ChalSto
The Galactic Empire
Lotka Volterra

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Posted - 2005.11.01 11:56:00 - [977]

The Ewar-Drones will kill compleatly the balance. Why the hell I trained such a long time for droneinterfacing? 5 Drones? wtfEvil or Very Mad.......IŠve got a Gallente-Char.......Gallente are the drone-race.........why the hell all other races can use as much drones as gallente then? It is good as it still is............so why nerfing the rax? why nerfing gallente drone bonus? why nerfing the whole game-balance?
If CCP realy want to balance something (becouse they donŠt know what to do the whole day), they should make a improvement for the Megathron in fights against a Raven!!!
If CCP forgetts all this drone/nerfing/unbalacing-****, they will make a lot of friends in the (paying)player-community.



Evil will allways triumph, becouse Good is dumb



Komisches
Komisches
Minmatar
Matari BackBone

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Posted - 2005.11.01 11:56:00 - [978]

Not Happy Jan. Most of what i'd like to say has already been said countless times, but I know a lot of people who are very irritated at the moment.

Please, someone tell me why they introduced mining drone IIs, for use by miners, when you're only going to be able to use 5?! Why are there drone carrier ships - there being no point after this 'nerf' as they'll only be able to use the same amount as every other bloody ship? And only one damage type? What a load of tripe. Next thing they'll be giving the Amarr access to all damage types via some new crystals or some such crap.

And why make those changes all that time ago, with smaller, disposable drones, if you didn't think that maybe people would imbrace them and you'd suddenly get database overload problems?

I'm just ****ed that i've spent x amount of time and x amount of ISK getting drone skills, because they were different, and i could use them on all ships (instead of just with that gun type), and because they seemed to be best at the time, and because they sing to me, and now I feel that all that energy spent was just a big fat waste of time! :(

On a constructive note: keep the drone carrier +1 drone/level bonus there, and do whatever with interfacing.
---
Juan Andalusian
Juan Andalusian

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Posted - 2005.11.01 12:00:00 - [979]

Originally by: Nafri
I just made any arguement given by the other side pretty useless,


Yeah by comparing long range ammo that has different damage types to short range ammo that has the same damage types wether it's long or short.

By making calculations on loadouts not even mutated monkeys would use.

By comparing missile racial damage to drone racial damage bonuses without even comparing the full spectrum of parameters.

Yeah you made every other argument by the opposing side useless by dumbing the discussion to the point of hilarity.

**Pain is meant to be felt**
Juan Andalusian
Juan Andalusian
TAOSP
Band of Brothers

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Posted - 2005.11.01 12:00:00 - [980]

Originally by: Nafri
I just made any arguement given by the other side pretty useless,


Yeah by comparing long range ammo that has different damage types to short range ammo that has the same damage types wether it's long or short.

By making calculations on loadouts not even mutated monkeys would use.

By comparing missile racial damage to drone racial damage bonuses without even comparing the full spectrum of parameters.

Yeah you made every other argument by the opposing side useless by dumbing the discussion to the point of hilarity.

**Pain is meant to be felt**
Gardavil
Gardavil

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Posted - 2005.11.01 12:01:00 - [981]

Edited by: Gardavil on 01/11/2005 12:04:20
I am a Gallente Pilot that uses ALOT of Drones, that being said......

This change would completely imbalance the game in my opinion.......I am not talking about going from 15 drones down to 5 on a Domi....I am talking about the ability of a drone Pilot to "do-it-all" with these changes.

you guys at CCP are looking for solutions to the server load issue...I can understand that. BUT if you think server load is bad now, just wait til you make Drone Masters too UBER, and see how many players switch to flying a Domi or a Thorax....with all the extra drones flying in the game environment....THEN the lag will be much worse, especially during fleet battles. Not the result you guys are looking for I suspect.

In a selfish way, I would like to have this change take place to have these new drone capabilities as a pilot (who's Primary Weapons system at the moment is Drones).....but.....

This change will hammer every other Race's combat and Defense abilities. Period. The Amarr, Minmatar, and Calderi ship lines simply do not have ships that are designed to make effective use of these changes, so it is a big Nerf to them. There are already way too many Gallente characters in the game now for the amount of space that the Federation controls, this change does not make sense from a Combat /Defense Balance standpoint, nor from a RP standpoint.

Please leave the Drone Weapon System the way it is.

find another way to reduce the server lag.


Gardavil
Gardavil
Gallente
Doomheim

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Posted - 2005.11.01 12:01:00 - [982]

Edited by: Gardavil on 01/11/2005 12:04:20
I am a Gallente Pilot that uses ALOT of Drones, that being said......

This change would completely imbalance the game in my opinion.......I am not talking about going from 15 drones down to 5 on a Domi....I am talking about the ability of a drone Pilot to "do-it-all" with these changes.

you guys at CCP are looking for solutions to the server load issue...I can understand that. BUT if you think server load is bad now, just wait til you make Drone Masters too UBER, and see how many players switch to flying a Domi or a Thorax....with all the extra drones flying in the game environment....THEN the lag will be much worse, especially during fleet battles. Not the result you guys are looking for I suspect.

In a selfish way, I would like to have this change take place to have these new drone capabilities as a pilot (who's Primary Weapons system at the moment is Drones).....but.....

This change will hammer every other Race's combat and Defense abilities. Period. The Amarr, Minmatar, and Calderi ship lines simply do not have ships that are designed to make effective use of these changes, so it is a big Nerf to them. There are already way too many Gallente characters in the game now for the amount of space that the Federation controls, this change does not make sense from a Combat /Defense Balance standpoint, nor from a RP standpoint.

Please leave the Drone Weapon System the way it is.

find another way to reduce the server lag.


_____________________________________________
I you can read this I am in your optimal.
....no...wait...you are in my optimal....oh nevermind...
Zyrla Bladestorm
Zyrla Bladestorm

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Posted - 2005.11.01 12:02:00 - [983]

Edited by: Zyrla Bladestorm on 01/11/2005 12:04:07
Edited by: Zyrla Bladestorm on 01/11/2005 12:03:19
Originally by: konys
so basicly i can do this
get my domi fit it with 6 heavy nosf, armot tank it to ****....fit 4 multis, and a scrambler,
have 3 sets of drones, EWAR DMG deadling and armor repairer...
jam the target with my multis/drones, nosf the hell outa it till its not doing anything, will take me around 1-2minuts, when its dry switch to dmg dealing drone, in the meantime i might be lucky and still be able to jam with my multis, if thats not the case i dont care as i have mega tank on me, so even if he manages to make more dmg to me who cares i can outtank him...and kill him np..

or im flying with another domi pilot,
my domi: uber tank, 6 nosf, ewar in middle with web drones, and my wing man just fits ganking setup, the pilot were killing will habe absolutly no chance of survival...

i love gallente ships and the drones that come with the...
but seriusly this will **** up the game a bit too much....



1.5 strength is only an 8% chance at best vs other battleships (gets down to nearer 5% vs a scorp)a set is not even the equal of a single ECM module.
Stacking penalty stops the sensor dampening drones from being all that powerfull, though they might mean the difference when sniping perhaps. Two modules at best from a set.
Tracking disruptor drones will get hit by the stacking penalty too, though they will still be fairly nasty. Equal to maybe two modules at best again from a set.

Webbers will be nasty if for no reason other than they can web at range (for a lot less cost than a faction webber or an ashimu .. or the insane asshimu + faction webber heh)

Damage from normal drones is no worse than now except for the sentrys, which are something that will need a lot of testing.

Armour repair drones can only be used on others unless they are introducing new drone commands they haven't actually mentioned that I'm aware of.
.
-----
Apologies for any rambling that may have just occurred.


Zyrla Bladestorm
Zyrla Bladestorm
Minmatar
Foundation
R0ADKILL

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Posted - 2005.11.01 12:02:00 - [984]

Edited by: Zyrla Bladestorm on 01/11/2005 12:04:07
Edited by: Zyrla Bladestorm on 01/11/2005 12:03:19
Originally by: konys
so basicly i can do this
get my domi fit it with 6 heavy nosf, armot tank it to ****....fit 4 multis, and a scrambler,
have 3 sets of drones, EWAR DMG deadling and armor repairer...
jam the target with my multis/drones, nosf the hell outa it till its not doing anything, will take me around 1-2minuts, when its dry switch to dmg dealing drone, in the meantime i might be lucky and still be able to jam with my multis, if thats not the case i dont care as i have mega tank on me, so even if he manages to make more dmg to me who cares i can outtank him...and kill him np..

or im flying with another domi pilot,
my domi: uber tank, 6 nosf, ewar in middle with web drones, and my wing man just fits ganking setup, the pilot were killing will habe absolutly no chance of survival...

i love gallente ships and the drones that come with the...
but seriusly this will **** up the game a bit too much....



1.5 strength is only an 8% chance at best vs other battleships (gets down to nearer 5% vs a scorp)a set is not even the equal of a single ECM module.
Stacking penalty stops the sensor dampening drones from being all that powerfull, though they might mean the difference when sniping perhaps. Two modules at best from a set.
Tracking disruptor drones will get hit by the stacking penalty too, though they will still be fairly nasty. Equal to maybe two modules at best again from a set.

Webbers will be nasty if for no reason other than they can web at range (for a lot less cost than a faction webber or an ashimu .. or the insane asshimu + faction webber heh)

Damage from normal drones is no worse than now except for the sentrys, which are something that will need a lot of testing.

Armour repair drones can only be used on others unless they are introducing new drone commands they haven't actually mentioned that I'm aware of.
.
-----
Apologies for any rambling that may have just occurred.


El'hith
El'hith

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Posted - 2005.11.01 12:04:00 - [985]

*bump* be nice if some1 gave there opinions on my idea rather than character assination of each other :p Razz
El'hith
El'hith
Gallente
The Phoenix Mercenaries
The Cartel.

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Posted - 2005.11.01 12:04:00 - [986]

*bump* be nice if some1 gave there opinions on my idea rather than character assination of each other :p Razz
~~~Check my bio in game for what me and my corp can do for you!~~~
Gronsak
Gronsak

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Posted - 2005.11.01 12:10:00 - [987]

cool, new stuff ftw, keep new content comming


would be nice if you could use teh shield/armor drones on yourself though



the EW drones are not that bad as they got a strength of only 1.5, with 5 drones thats 7.5, same as one module, imo id perfer 5 heavy drones attacking.

nos and web drones are cool too


oh need to make sure the web drones are fast :P to catch up with intys, but maybe weak so easy to pop




humm a problem might be the sentry drones, i mean if they dont move they will be pretty hard to use. maybe they sghould move if you give them the command but have a 10sec timer before they move and they cant fight while moving
Gronsak
Gronsak
Amarr

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Posted - 2005.11.01 12:10:00 - [988]

cool, new stuff ftw, keep new content comming


would be nice if you could use teh shield/armor drones on yourself though



the EW drones are not that bad as they got a strength of only 1.5, with 5 drones thats 7.5, same as one module, imo id perfer 5 heavy drones attacking.

nos and web drones are cool too


oh need to make sure the web drones are fast :P to catch up with intys, but maybe weak so easy to pop




humm a problem might be the sentry drones, i mean if they dont move they will be pretty hard to use. maybe they sghould move if you give them the command but have a 10sec timer before they move and they cant fight while moving
Ithildin
Ithildin

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Posted - 2005.11.01 12:11:00 - [989]

Originally by: Tuxford
Originally by: Illana Ellest
One ship that seems to have ben missed out here is the Ishkur, I can't see any mention of it. Will its Drone bay size bonus stay teh same even if it can only use 5 drones at once? or will it be given a static drone bay and a drone thermal bonus like the dominix and Ishtar? On the whole, some interesting things to think about, although this could spell disaster for domi/ishtar pilots if not done properly.

Oh right forgot about the Ishtar. Well the drone bay is reduced to 15m^3. It's bonus is still 5m^3 per level.

So... what about the ships that previously had odd number of drones.
For example: Taranis (3 small), Imicus (5 small), Maulus (3 small), Atron (1 small), etc.

What about those ships? Will they get halved rounded up, rounded down, or simply rounded stupid (i.e. not at all). Specifically, will the Atron have room for 0, 0.5, or 1 small drones?
Or will you go through all the half-a-drone ships and make an ad-hoc decision (f.ex. Atron and Maulus is rounded up while Taranis is rounded down)?

Teleportation device? Used to highjack other's ships? We had one. It was destroyed by friendly fire, though.
Ithildin
Ithildin
Gallente
The Corporation
Cruel Intentions

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Posted - 2005.11.01 12:11:00 - [990]

Originally by: Tuxford
Originally by: Illana Ellest
One ship that seems to have ben missed out here is the Ishkur, I can't see any mention of it. Will its Drone bay size bonus stay teh same even if it can only use 5 drones at once? or will it be given a static drone bay and a drone thermal bonus like the dominix and Ishtar? On the whole, some interesting things to think about, although this could spell disaster for domi/ishtar pilots if not done properly.

Oh right forgot about the Ishtar. Well the drone bay is reduced to 15m^3. It's bonus is still 5m^3 per level.

So... what about the ships that previously had odd number of drones.
For example: Taranis (3 small), Imicus (5 small), Maulus (3 small), Atron (1 small), etc.

What about those ships? Will they get halved rounded up, rounded down, or simply rounded stupid (i.e. not at all). Specifically, will the Atron have room for 0, 0.5, or 1 small drones?
Or will you go through all the half-a-drone ships and make an ad-hoc decision (f.ex. Atron and Maulus is rounded up while Taranis is rounded down)?
-
EVE is sick.
   
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