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Thread Statistics | Show CCP posts - 3 post(s) |

Misty Macsquire
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Posted - 2008.10.13 21:39:00 -
[1051]
Originally by: Konrad Wachsmann
Originally by: Tatsue Niko
Originally by: Jayne Cobbe
Originally by: Rodj Khan
Originally by: Miss Greed
Originally by: chotaire Fictionary Dev Blog Post from ccp whoever:
Dear players, due to recent financing issues related to national problems we had to decide to disable ghost training for a limited amount of time. Due to our local banks unable to give us the necessary loans to expand our network and hire more programmers to implement the features you people desire, we saw no other chance doing so.
But please be asured this is only a temporary change, as we will rethink our priority list and reward everyone of you with a great new feature in return to be implemented before christmas:
Skill queueing goes in effect with the next major patch in the second week of December, at the same time ghost training will be back available to everyone. However skill queueing will only work if you have an active subscription.
We sincelery hope you understand this decision as we are forced to refinance immediate investments necessary to implement new features that CSM has requested to see available soon, as much as improving our network, hardware and database concept to cope with lag on fleet battles.
Furthermore, we will bring back 30 day time codes sometime next year. We hope this is a good compromise for all of us and we are looking forward to your feedback to discuss this matter before it goes into effect sometime soon.
Best Regards CCP whoever
CCP, if you did like that, I would say thumbs up. But most likely my reply is:
-4 accounts. Epic fail!
Truth.
Signed.
:thumbsup:
Gogo powerrangers!
X'd
Signed
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Drakir Nossral
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Posted - 2008.10.13 21:39:00 -
[1052]
Just one thing comes to mind:
Greedy !
CCP, I think you just shot yourself in the foot.
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chotaire
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Posted - 2008.10.13 21:39:00 -
[1053]
Originally by: chotaire Fictionary Dev Blog Post from ccp whoever:
Dear players, due to recent financing issues related to national problems we had to decide to disable ghost training for a limited amount of time. Due to our local banks unable to give us the necessary loans to expand our network and hire more programmers to implement the features you people desire, we saw no other chance doing so.
But please be asured this is only a temporary change, as we will rethink our priority list and reward everyone of you with a great new feature in return to be implemented before christmas:
Skill queueing goes in effect with the next major patch in the second week of December, at the same time ghost training will be back available to everyone. However skill queueing will only work if you have an active subscription.
We sincelery hope you understand this decision as we are forced to refinance immediate investments necessary to implement new features that CSM has requested to see available soon, as much as improving our network, hardware and database concept to cope with lag on fleet battles.
Furthermore, we will bring back 30 day time codes sometime next year. We hope this is a good compromise for all of us and we are looking forward to your feedback to discuss this matter before it goes into effect sometime soon.
Best Regards CCP whoever
CCP, if you did like that, I would say thumbs up. But most likely my reply is:
-4 accounts. Epic fail!
And just that you know, if you did something similar like this, I would even resubscribe my currently ghost trained alts to help you guys out eventhough they all skill Battleship Lvl5 at the moment and have plenty of time left. I would gladly help, if you would tell the truth and listen to your customers in return! Rethink this and do something, we wouldn't let you guys down!
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mastaurus
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Posted - 2008.10.13 21:39:00 -
[1054]
NOT Good !
No skill queue for years and now this, i think this is too much regarding the long training times for skills
NOT Good !
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Aganola
Amarr Hungarian Riflemen Regiment
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Posted - 2008.10.13 21:39:00 -
[1055]
Originally by: chotaire Fictionary Dev Blog Post from ccp whoever:
Dear players, due to recent financing issues related to national problems we had to decide to disable ghost training for a limited amount of time. Due to our local banks unable to give us the necessary loans to expand our network and hire more programmers to implement the features you people desire, we saw no other chance doing so.
But please be asured this is only a temporary change, as we will rethink our priority list and reward everyone of you with a great new feature in return to be implemented before christmas:
Skill queueing goes in effect with the next major patch in the second week of December, at the same time ghost training will be back available to everyone. However skill queueing will only work if you have an active subscription.
We sincelery hope you understand this decision as we are forced to refinance immediate investments necessary to implement new features that CSM has requested to see available soon, as much as improving our network, hardware and database concept to cope with lag on fleet battles.
Furthermore, we will bring back 30 day time codes sometime next year. We hope this is a good compromise for all of us and we are looking forward to your feedback to discuss this matter before it goes into effect sometime soon.
Best Regards CCP whoever
CCP, if you did like that, I would say thumbs up. But most likely my reply is:
-4 accounts. Epic fail!
bottom line: epic fail in banking and WE have to pay the price - again - for some suit faking up bigtime... :P ----------------------------------------------- "I do not belive in reicarnation... I didn't believed in it in my previous lives either..."
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Alexanndru
Minmatar
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Posted - 2008.10.13 21:39:00 -
[1056]
make money money money make money money...
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Joiske
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Posted - 2008.10.13 21:39:00 -
[1057]
Well, interestingly a lot has to be said about the CCP PR department.
Firstly, congratulations for showing how it should not be done.
Secondly, congratulations for doing it !
I have to agree to this change. It does beg the question as to tho why did they do it as the annoucement provides ammunition to the whiners. Would had been a lot simplier to be up front and truthful about it in the annoucement.
My guess here would be a change to allow skill queues, which imho would out weight any benefit ghost training does. I have always found it odd that someone could 'leave' and come back and the situation was they had not been penalised for 'leaving'.
We pay CCP to provide a service, when we pay we are 'playing' the game thus therefore CCP provides the service of skill training. You the user chooses not to pay then why should CCP provide you with the skill training service ??!?? Its not exactly rocket science ...
This change will of course see a reduction in revenue for CCP, to some degree, but not but that much. Its a change that rewards the committed player base and will actually reward those that train alt accounts for the purpose of selling off for isk, as these will be worth a lot more as there will be less of them being sold.
What would be nice is for the option to train alts on an exisiting account, now, if this could bedone that the said alt will train with a penalty. If you train BS 5 on the designated main account it takes 30 days to do, but training BS 5 on the alt would take let say 75 days, get the picture, i am sure most players would be happy to see that capability in place.
But alas this is a CCP product, as they say, you dont like the product go elsewhere, find an alternative, otherwise stop whining ....
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Salpad
Caldari Carebears with Attitude
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Posted - 2008.10.13 21:40:00 -
[1058]
Originally by: Jalxan
On a side note, I believe those who are more active online, should be rewarded with an increased skillpoint accumulation rate. That would keep a LOT of people online for longer.
Rewarded for being online?
Some days, the lack of a skill queue forces me to remain logged in for hours at a time, totally AFK, while I wait for medium-length skillz to finish. Those are days when I either have no particular desire to play, or else don't have anything I want to accomplish in-game. I'm just logged in, or "online" as you put is, without interacting with the game. I might chat a bit, occasionally, but usually during these stints I don't even do that. I just have the computer turned on.
Why should I be rewarded for that?
(Also, more generally, the fact that you cannot grind for capabilistic character improvement is one of the things that makes EVE a good MMO. You grind for ISK, yes, and standing, but you cannot grind for skillz.)
-- Salpad |

Kurall
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Posted - 2008.10.13 21:40:00 -
[1059]
I wonder how many nodes could be made to crash in a signle evening, i mean shit what have i got to lose i'm just a soon to be forgotten alt.
btw f-u-c-k ccp f-u-c-k them in there stupid a-s-s-e-s
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KAZOO VENRI
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Posted - 2008.10.13 21:40:00 -
[1060]
Edited by: KAZOO VENRI on 13/10/2008 21:41:12 Two of My Alts will be up for sale maybe Three of my 4 accounts Mains..
Whom Ever Buys these Toons Please Take good Care of them.
CCP that just cost you $23.50 a Month.. About $149 a year on Two of My Accounts I hardly play.n
It will start to add up as othere players do the same.
Kazoo
By the way how's Iceland's Economy?
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Backtracked
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Posted - 2008.10.13 21:40:00 -
[1061]
Originally by: Misty Macsquire
Originally by: Konrad Wachsmann
Originally by: Tatsue Niko
Originally by: Jayne Cobbe
Originally by: Rodj Khan
Originally by: Miss Greed
Originally by: chotaire Fictionary Dev Blog Post from ccp whoever:
Dear players, due to recent financing issues related to national problems we had to decide to disable ghost training for a limited amount of time. Due to our local banks unable to give us the necessary loans to expand our network and hire more programmers to implement the features you people desire, we saw no other chance doing so.
But please be asured this is only a temporary change, as we will rethink our priority list and reward everyone of you with a great new feature in return to be implemented before christmas:
Skill queueing goes in effect with the next major patch in the second week of December, at the same time ghost training will be back available to everyone. However skill queueing will only work if you have an active subscription.
We sincelery hope you understand this decision as we are forced to refinance immediate investments necessary to implement new features that CSM has requested to see available soon, as much as improving our network, hardware and database concept to cope with lag on fleet battles.
Furthermore, we will bring back 30 day time codes sometime next year. We hope this is a good compromise for all of us and we are looking forward to your feedback to discuss this matter before it goes into effect sometime soon.
Best Regards CCP whoever
CCP, if you did like that, I would say thumbs up. But most likely my reply is:
-4 accounts. Epic fail!
Truth.
Signed.
:thumbsup:
Gogo powerrangers!
X'd
Signed
Lets go!
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onymous
GoonFleet GoonSwarm
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Posted - 2008.10.13 21:40:00 -
[1062]
I get bored of this game after roughly 60 day periods. I let my account lapse with something fun (and long) training and then 20 days later or so I have something fun to motivate me to come back to eve. Now, I'll let my account expire when I'm tired of eve and probably never come back. well played, ccp.
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Annaphera
Minmatar Super Green Industries
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Posted - 2008.10.13 21:40:00 -
[1063]
I have to agree with part of what X62BETA1 said - if they are planning on adding a skill training que, they HAD to get rid of ghost training or lose gobs of income as everyone set up a years' worth of skills then canceled their sub. Can't have both, and I really think more people will want - and USE - the que.
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NeoShocker
Caldari Foundation Sons of Tangra
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Posted - 2008.10.13 21:41:00 -
[1064]
Quote: A long overdue and much needed change will be put in place with the Wednesday, 15 October 2008 patch. Ghost Training, the continuous skill gain on accounts in an inactive or expired state - will no longer function after Wednesday, 15 October 2008. This practice upsets the balance of the game, and capsuleers who actively put their time and energy into working on their characters will no longer be unfairly affected by those few who have not.á
I don't see the logic of this change or how exactly upsets the "balance." If anything, it will do more harm than good. If you CCP guys will actually do this, then I must suggest, if not, strongly recommend that players should be able to train 3 skills training in one account(s). (still one skill training per character). Then i'd welcome this such change. -----------------------------------
Peace through power! |

Kenu Star
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Posted - 2008.10.13 21:41:00 -
[1065]
I vote for keeping the ghost training.
Time and energy in game doesn't consitute how good you progress skill wise in EVE imho. I feel like I'm paying CCP just to get my skill trained wether I'm in game or not. I like to see the EVE as a game where you pay to play (using the client). Ghost training helps to eliminate that (pay for skills) aspect of the game.
I like to think of the ghost training to be CCP's reward for pilots who already put in a lot of time and energy into EVE. How do you know they've already put in that effort? Answer, they're training Lv 5 skills. Lv 5 skills are usually train for that something extra special in game. Come on CCP, you know we'll be back (probably the very second that ghost skill finish training), and there you go $$$ guaranteed. Another thing that I like to mention is that those who do long ghost training most likely have another account active. And those who don't do long ghost training and don't have another character will probably already purchased another 30days of game time.
We really like EVE don't we? 
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Courthouse
Merch Industrial GoonSwarm
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Posted - 2008.10.13 21:41:00 -
[1066]
Originally by: Fulber Read CCP Fallout's post at the start of the thread, and then tell me why someone not logged in should gain skills as fast as someone who is actively putting their time and energy into working on their character. If I'm logged in and developing my character, I should be rewarded for spending my time and energy, when compared to someone who trains skills when fast asleep.
That's the nature of the game, idiot. If you want a game that only shows advancement the more time you put into it, go play WoW or WoR or EQ2 or [insert any other MMO here]. The whole attraction of EVE to a lot of people is that we don't have to constantly be online to feel like we're accomplishing something.
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Pan Crastus
Anti-Metagaming League
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Posted - 2008.10.13 21:42:00 -
[1067]
Originally by: Annaphera I have to agree with part of what X62BETA1 said - if they are planning on adding a skill training que, they HAD to get rid of ghost training or lose gobs of income as everyone set up a years' worth of skills then canceled their sub. Can't have both, and I really think more people will want - and USE - the que.
Duh, limit the skill queue to a maximum of 7 days or so, problem solved.
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Furnak Tye
Caldari Mortis Angelus The Church.
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Posted - 2008.10.13 21:43:00 -
[1068]
Originally by: Joiske Well, interestingly a lot has to be said about the CCP PR department.
Firstly, congratulations for showing how it should not be done.
Secondly, congratulations for doing it !
................
But alas this is a CCP product, as they say, you dont like the product go elsewhere, find an alternative, otherwise stop whining ....
I wonder if CCP has its own "rapid rebuttal unit", hundreds of CCP owned player accounts to use on the forums to try and provide support to their argument against the horde of players who disagree.
------------------------------------------- THE CAKE IS A LIE |

Jac Straw
Tribal Liberation Force
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Posted - 2008.10.13 21:44:00 -
[1069]
tbh this change only affect those who want something for "free", yes I have occasionally took time out and made sure I was training a long skill. Only because I could.
So now I get bored take a break and my char does nothing, so what I lose x amount of days.......
If "skill" time is prescious to you, get out more its a friggin' game!!
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Cincannatus
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Posted - 2008.10.13 21:44:00 -
[1070]
Good call. Guys, a warning, you may lose 50percent of your playing base. But those people who live off their free GTCs and umpteen alts.... i really dont give a damn about them. This game should be designed for paying customers, and i have no problem with paying.
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Fulber
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Posted - 2008.10.13 21:44:00 -
[1071]
Originally by: Courthouse
Originally by: Fulber Read CCP Fallout's post at the start of the thread, and then tell me why someone not logged in should gain skills as fast as someone who is actively putting their time and energy into working on their character. If I'm logged in and developing my character, I should be rewarded for spending my time and energy, when compared to someone who trains skills when fast asleep.
That's the nature of the game, idiot. If you want a game that only shows advancement the more time you put into it, go play WoW or WoR or EQ2 or [insert any other MMO here]. The whole attraction of EVE to a lot of people is that we don't have to constantly be online to feel like we're accomplishing something.
:merchi: lol |

LuthienTinuviel
The Vanyar
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Posted - 2008.10.13 21:45:00 -
[1072]
Awesome CCP nice job there I now have zero reason to continue playing your game good good on loosing 2 accounts ironic considering you have been sending emails out to inactive accounts recently as follows.
Quote: Give us your feedback on EVE Online From: EVE Online research team ([email protected]) You may not know this sender. Mark as safe | Mark as unsafe Sent:30 September 2008 22:06:11 Reply-to:[email protected]
To: XXXXXXXXXXXXXXXXXXXXXX
Dear EVE player, According to our records you have cancelled an EVE account in the recent months. Our mission is to continuously make EVE a better game, so we're curious to find out why some EVE players chose to cancel their accounts. We therefore want to ask you a favor, if you can spare a few moments, to tell us why you chose to cancel and how you feel we can improve. We have hired Infosurv, Inc., an independent market research firm specializing in customer opinion measurement, to design and administer a customized survey on our behalf. We'd sincerely appreciate if you could take part in it and give us your feedback on EVE Online. Infosurv will be sending the invitations out shortly, and your responses will remain confidential; they will only be used for internal purposes to improve EVE. We will never forward your personal information to any third party, government agency or extraterrestrial race planning world domination. Thank you in advance for your feedback, and we look forward to the opportunities this process will give us to better understand have we can change EVE Online for the better. SincerelyTorfi Frans OlafssonSenior Producer of EVE Online
Small hint for you guys like CCP Fallout and ******ed ideas like this are at least in part to blame why I cancelled that account and why I will not be renewing this.
GG CCP I hope you have fun with World of Darkness Online it seems to be all you care about now.
CCP Atropos > sigh it's simple really when it becomes the de facto method for fighting it needs ot be nerfed simple as really - WTF? l |

Peter VonThal
Raygun Technologies
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Posted - 2008.10.13 21:45:00 -
[1073]
Originally by: chotaire Fictionary Dev Blog Post from ccp whoever:
Dear players, due to recent financing issues related to national problems we had to decide to disable ghost training for a limited amount of time. Due to our local banks unable to give us the necessary loans to expand our network and hire more programmers to implement the features you people desire, we saw no other chance doing so.
But please be asured this is only a temporary change, as we will rethink our priority list and reward everyone of you with a great new feature in return to be implemented before christmas:
Skill queueing goes in effect with the next major patch in the second week of December, at the same time ghost training will be back available to everyone. However skill queueing will only work if you have an active subscription.
We sincelery hope you understand this decision as we are forced to refinance immediate investments necessary to implement new features that CSM has requested to see available soon, as much as improving our network, hardware and database concept to cope with lag on fleet battles.
Furthermore, we will bring back 30 day time codes sometime next year. We hope this is a good compromise for all of us and we are looking forward to your feedback to discuss this matter before it goes into effect sometime soon.
Best Regards CCP whoever
CCP, if you did like that, I would say thumbs up. But most likely my reply is:
-4 accounts. Epic fail!
signed
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Miriyaka
GoonFleet GoonSwarm
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Posted - 2008.10.13 21:45:00 -
[1074]
Originally by: Annaphera I have to agree with part of what X62BETA1 said - if they are planning on adding a skill training que, they HAD to get rid of ghost training or lose gobs of income as everyone set up a years' worth of skills then canceled their sub. Can't have both, and I really think more people will want - and USE - the que.
yes because OBVIOUSLY there'd be absolutely no way to have the skill queue stop starting new skills on an inactive account
I still can't get over the fact that some people actually think we pay our subscriptions to watch a character tick up in experience. Really? Is that why you pay? Because I subscribe to actually play the game and blow stuff up and kill people. You know what keeps me playing and keeps me coming back when all of the problems the game has get too irritating? The fact that my character is continually advancing over time, including when I'm fed up with the game and taking a subscription break.
Character training isn't a service to be paid for. It's a hook, it's an incentive. It keeps us loyal and insures that CCP has the most reliable and recurring (also evenly increasing) subscriber base of any current MMO. But because this game has so many problems and because it can become so tiring, few people are so loyal that they're willing to keep coming back even if their account has been effectively 'dead' for a month or more.
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Jimer Lins
Gallente Noir. Trinity Nova Alliance
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Posted - 2008.10.13 21:50:00 -
[1075]
I have a request, CCP:
Please post your subscription numbers as of today, the 15th, and one month after this change goes live so we can point and laugh at all the "I'm cancelling all my accounts!" people when it's shown that this will have no net effect on actual paying subscriptions.
If this gets rid of even a fourth of the hordes of alts that dominate the landscape of this game, it'll be a HUGE improvement.
Corp and Personal killboard
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Commander Spectre
The Funkstars Guild
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Posted - 2008.10.13 21:50:00 -
[1076]
Maybe they could have a "Nerf the Devs" lottery with round trip airfares to Iceland with a whiffle bat and 1 hour to spend alone in a locked room with the dev of your choice. Hell I'd buy tickets for that.
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Lagioll
Gallente Deep Space Exploration Squad
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Posted - 2008.10.13 21:51:00 -
[1077]
- 1 account, thx ccp !
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Arithron
Gallente Gallente Trade Alliance
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Posted - 2008.10.13 21:51:00 -
[1078]
bottom line: epic fail in banking and WE have to pay the price - again - Quote: for some suit faking up big time... :P
Actually, as companies go, CCP has a spread risk over many nations and currencies, so should weather the financial storm. Consider that the Icelandic currency is in free fall, and they get subscriptions in other major currencies...looks good from a financial position.
I agree that if ghost training removed, other freebies such as RP, market orders and such need to also stop accumulating on inactive accounts (accounts not being paid for). The RP alone must result in many millions of free isk for players from datacores (spread, admittedly, over a wide number).
I can see some logic behind the changes if Character farming was happening on a large scale. I am sure that some players probably made many billions from just such enterprises. However, that said, a total freeze on characters should occur if accounts become inactive for the sake of completeness (especially if taking the position of fairness).
I'm sure that Ambulation will more than make up for any players that leave due to Ghost training nerf. A financial benefit for CCP being suggested by players as reasons for this nerf just don't add up...
Take care, Arithron
Better to be a live dog than a dead lion... |

Tizoca
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Posted - 2008.10.13 21:51:00 -
[1079]
Originally by: Miriyaka
Originally by: Annaphera I have to agree with part of what X62BETA1 said - if they are planning on adding a skill training que, they HAD to get rid of ghost training or lose gobs of income as everyone set up a years' worth of skills then canceled their sub. Can't have both, and I really think more people will want - and USE - the que.
yes because OBVIOUSLY there'd be absolutely no way to have the skill queue stop starting new skills on an inactive account
I still can't get over the fact that some people actually think we pay our subscriptions to watch a character tick up in experience. Really? Is that why you pay? Because I subscribe to actually play the game and blow stuff up and kill people. You know what keeps me playing and keeps me coming back when all of the problems the game has get too irritating? The fact that my character is continually advancing over time, including when I'm fed up with the game and taking a subscription break.
Character training isn't a service to be paid for. It's a hook, it's an incentive. It keeps us loyal and insures that CCP has the most reliable and recurring (also evenly increasing) subscriber base of any current MMO. But because this game has so many problems and because it can become so tiring, few people are so loyal that they're willing to keep coming back even if their account has been effectively 'dead' for a month or more.
So - if you take a 'subscription break' in the future, you'll come back to a character in the exact place you left it, just like any other game. So sad. QQ
As for the idea that they could program in something that would make the que stop if the subscription was inactive...congrats, they took your suggestion to the next logical step and stopped skill gain while you aren't paying! Now if they stop skill gain while you aren't logged in, you have something to whine about, and I'd join you. As it is...
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Fresky Smooovh
Comply Or Die G00DFELLAS
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Posted - 2008.10.13 21:52:00 -
[1080]
I would just like to say that I resubscribed because of Cruiser V skill that was ghost trained while i was bored of EVE!
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